* refactor: macOS bundle changes
- Move macos build files in separate directory
- Harmonize logic of creating folders on startup between MacOS and Linux versions
- Removed macos_init_amiberry.zsh script, no longer needed
* ci: enable builds on all pushes and pull requests
* ci: build on every push, not just tags
* build: fix some paths
* Added cmake macosx bundle options
* Fixes for macOS directory detections
* build: fix path to template file
* Escape paths in macOS Library directory
* build: when compiling on macOS, capitalize project name
* ci: use CMake to prepare macOS bundles
* ci: fix path for macOS bundle
* ci: remove CPack options for macOS (not needed)
The build already produces an app bundle now, so there's no need for Cpack as well for this platform
* ci: don't include the build dir in the macOS zip
* ci: fix path to macOS artifact
* ci: fix macOS x86 zip path
* build: add a few more properties in the plist file
* build: combine macOS and Linux options where possible
* build: added man file (fixes#1445)
* ci: build macOS packages the same way as Linux Deb ones
* ci: also change apple silicon build
* build: fix macos bundle packaging from cmake
* refactor: reorganize CPack entries
- reorganized cpack entries in more logical order
- added DMG background image
* refactor: improved icon
* bugfix: fixed applescript .app reference
* build: maybe we don't need the RPATH change anymore
* build: skip install step in bundled libs, do it from the root one only
* refactor: use .dylib for macOS libs, look for them in Frameworks directory
* build: fix destination folder of DEB assets
* build: remove Makefiles and obsolete files
* refactor: data_dir in macOS should be in Resources
* refactor: some dirs should not be in the config file
- data dir is determined on startup, having it in the config file will only make things worse
- path dir doesn't seem to be necessary to save/load
- config path as well