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<whdbooter timestamp="2024-08-23 at 03:00:02">
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	<game filename="100MostRememberedGamesOnThe64_v1.01_PerHaakanSundell&amp;RonBirk" sha1="d5c216b58eb7932ddda6f0195bade970982de63b">
		<name>100 Most Remembered C 64 Tunes</name>
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	<game filename="24HourEFix_v1.0_Quartz" sha1="ad7e2915eb87df4b1b039959dd5ba6c5dbb02464">
		<name>24 Hour EFix</name>
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	<game filename="2D_v1.0_Remedy" sha1="21377bca5eb5bf13269d1d7c5dbfe183032ab160">
		<name>2 D</name>
		<subpath>2D</subpath>
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		<name>2 Unlimited No Limit</name>
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	<game filename="2Unlimited_v1.0_Scoopex" sha1="767d80b451a45dfb3ae342e613368470b0454f7c">
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		<name>2 Unlimited</name>
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		<name>2 Unlimited</name>
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		<name>3 DBalls</name>
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			<datapath />
			<custom>
			C1:B:Remove 'PatternBreak' support
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="3DDemo2_v1.0_Anarchy" sha1="a26dd65b23e8818a0aa00c43f0cb310fa6469a64">
		<name>3 DDemo 2</name>
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			<datapath />
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			PRIMARY_CONTROL=JOYSTICK
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	</game>
	<game filename="3DDemo_v1.0_Anarchy" sha1="3550e5fb13dcff0ad0cc5c9f50bf20c49cfb2178">
		<name>3 DDemo</name>
		<subpath>3DDemo</subpath>
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			<datapath />
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="3DNetAnalyzer_v1.01_DoctorMabuseOrgasmCrackings" sha1="370cb3b3f726cf0996b707691d0687933f582f99">
		<name>3 DNet Analyzer</name>
		<subpath>3DNetAnalyzer</subpath>
		<variant_uuid>429880e4-518b-59e9-bfbc-03c69e41fec7</variant_uuid>
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		<slave number="1">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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	</game>
	<game filename="3DNetAnalyzer_v1.0_DoctorMabuseOrgasmCrackings" sha1="30bb79b3b79afbcca01fe8bb7b65ed18ea5be811">
		<name>3 DNet Analyzer</name>
		<subpath>3DNetAnalyzer</subpath>
		<variant_uuid>fc8fda7c-8c56-5fd8-a955-e0637505707b</variant_uuid>
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		<slave number="1">
			<filename>3DNetAnalyzer.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="5Yards_v1.0_Vision" sha1="bd51c817dd06cf210b37a726217ecc43dd48a772">
		<name>5 Yards</name>
		<subpath>5Yards</subpath>
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			<custom>
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	<game filename="8BitJungle_v1.01_UnstableLabel" sha1="0971715c95f712d261bbf0c55975a81c20ca17a8">
		<name>8 Bit Jungle</name>
		<subpath>8BitJungle</subpath>
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			<custom>
			C1:B:Enable Hidden Part 1
			C2:B:Show End Part
			C3:B:Enable Hidden Part 2
			C4:B:Enable Hidden Part 3
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			PRIMARY_CONTROL=JOYSTICK
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	<game filename="9Fingers_v1.2_Spaceballs" sha1="c378b26aa5fb3b981cc6560edf7ac6cceee0412f">
		<name>9 Fingers</name>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="ArtOfNoise4_v1.0_Northtech" sha1="76875866ee9d058792fb640bfa3f32481f39ab14">
		<name>Art Of Noise 4</name>
		<subpath>ArtOfNoise4</subpath>
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		<slave number="1">
			<filename>ArtOfNoise4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Assemblo_v1.0_WorldIndustries" sha1="88cf49e6568c50699a7af5eee588e7db2d7eed67">
		<name>Assemblo</name>
		<subpath>Assemblo</subpath>
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		<slave number="1">
			<filename>Assemblo.Slave</filename>
			<datapath />
			<custom>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="Assembly92Slideshow_v1.0_WorldIndustries" sha1="f78755dd81e241fddcbf3305b5b65ed75e5c82be">
		<name>Assembly 92 Slideshow</name>
		<subpath>Assembly92Slideshow</subpath>
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		<slave number="1">
			<filename>Assembly92Slideshow.Slave</filename>
			<datapath />
			<custom>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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	<game filename="Astrogate_v1.0_Byterapers" sha1="3fe6d2ea39dfef003ac6454a9ef888a66276784a">
		<name>Astrogate</name>
		<subpath>Astrogate</subpath>
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			<filename>Astrogate.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="Atmosphere_v1.01_StoneArts" sha1="2a2d6e738d1b9db1b5939fb12a29efaff5bdf9a6">
		<name>Atmosphere</name>
		<subpath>Atmosphere</subpath>
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			<filename>Atmosphere.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="AtmosphericalMelodies_v1.0_Carnage" sha1="77e76b329c58d62c8b382e6fcafc402e7cc1d8f0">
		<name>Atmospherical Melodies</name>
		<subpath>AtmosphericalMelodies</subpath>
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		<slave_count>1</slave_count>
		<slave_default>AtmosphericalMelodies.Slave</slave_default>
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		<slave number="1">
			<filename>AtmosphericalMelodies.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Atome_v1.1_Skarla_AGA" sha1="d96aedff09835f68ba50eeeac4e05f30152df663">
		<name>Atome [AGA]</name>
		<subpath>AtomeAGA</subpath>
		<variant_uuid>35cdbac7-d621-59af-940f-7d10d0abebc8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AtomeAGA.Slave</slave_default>
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		<slave number="1">
			<filename>AtomeAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AudienceIsListening_v1.0_Taipan" sha1="beb08c4fa1530dc54beb91f69c8bd2f0c3c243b1">
		<name>Audience Is Listening</name>
		<subpath>AudienceIsListening</subpath>
		<variant_uuid>7afe08e4-f3c9-550b-8bb5-a2fb6a01a64a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AudienceIsListening.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AudienceIsListening.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip THX Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AudioDreams_v1.0_Chaos" sha1="e5ae01825a88cd6e85703495e6a0cda9ed1122ad">
		<name>Audio Dreams</name>
		<subpath>AudioDreams</subpath>
		<variant_uuid>b1fcb802-7cd9-5ff5-b0f3-e53ed89229cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AudioDreams.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AudioDreams.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AudiOmega_v1.0_Rebels" sha1="8d3314ed15bc08c4bdacfd55e17f30b4b6155515">
		<name>Audi Omega</name>
		<subpath>AudiOmega</subpath>
		<variant_uuid>74c806a0-73b1-5d0d-ab32-673ff05aca81</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AudiOmega.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AudiOmega.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AudioRhythm2_v1.0_Tronix" sha1="a193282501ecc92cecabe07f84fc9f84f27747ab">
		<name>Audio Rhythm 2</name>
		<subpath>AudioRhythm2</subpath>
		<variant_uuid>fdd0e92c-dd09-5f31-b7a9-386f17ae1350</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AudioRhythm2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AudioRhythm2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AudioViolation_v1.01_Defekt" sha1="cf81c9e064f7615980ffdca786a04aa193e19dea">
		<name>Audio Violation</name>
		<subpath>AudioViolation</subpath>
		<variant_uuid>581edcb6-bbcd-5b65-a213-8a415fcbf09b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AudioViolation.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AudioViolation.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AudioX_v1.1_Crusaders" sha1="6b8933424a9756368c1b9b78259d3359780ef74f">
		<name>Audio X</name>
		<subpath>AudioX</subpath>
		<variant_uuid>f9a082c3-f484-5df1-a91c-ccfe21813b93</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AudioX.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AudioX.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AuralIllusions_v1.0_Genocide" sha1="63020ae558161370e23df13aba7ac55fda65ab7a">
		<name>Aural Illusions</name>
		<subpath>AuralIllusions</subpath>
		<variant_uuid>16f74d3a-295d-5223-afe0-da1db7f87f2f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AuralIllusions.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AuralIllusions.Slave</filename>
			<datapath />
			<custom>
			C1:B:Run Bonus Track
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Authentik_v1.0_Skarla_AGA" sha1="f65a73a758b610ba221a94c07c41881e75866a5d">
		<name>Authentik [AGA]</name>
		<subpath>AuthentikAGA</subpath>
		<variant_uuid>24663364-41c7-5971-bc42-5194d2874649</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AuthentikAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AuthentikAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AutumnNights_v1.01_Palace" sha1="2f0b035a14672771677817420c80812e707782b8">
		<name>Autumn Nights</name>
		<subpath>AutumnNights</subpath>
		<variant_uuid>8c5e0d90-2a49-5acc-b998-0ec5c4470059</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AutumnNights.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AutumnNights.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="A1200Demo_v1.0_Complex_AGA" sha1="270662c0d28b66c7c0c6d0f8b1372af1b020a421">
		<name>A 1200 Demo [AGA]</name>
		<subpath>A1200DemoAGA</subpath>
		<variant_uuid>51008f41-e8e4-5ccd-ad07-a46689e15e48</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>A1200DemoAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>A1200DemoAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AbsenceOfLight_v1.0_Animators" sha1="cfdf92fdd1b43e42c1b0c563a71d8b99085258b8">
		<name>Absence Of Light</name>
		<subpath>AbsenceOfLight</subpath>
		<variant_uuid>70544a5c-e4c4-5f57-8e88-9aa22c55284a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AbsenceOfLight.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AbsenceOfLight.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AbsoluteInebriation_v1.1_Fairlight&amp;VirtualDreams" sha1="410fb5ec5163e4e31af30714af0cdbea47807bac">
		<name>Absolute Inebriation</name>
		<subpath>AbsoluteInebriation</subpath>
		<variant_uuid>72d80505-cbe7-5b24-b174-da380d0c3179</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AbsoluteInebriation.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AbsoluteInebriation.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AbsoluteInebriation_v1.2_Fairlight&amp;VirtualDreams" sha1="77c71a8436cb5a1a6babbcab3be431b36ac2adf6">
		<name>Absolute Inebriation</name>
		<subpath>AbsoluteInebriation</subpath>
		<variant_uuid>68de986c-a46b-59f8-af71-a7a7700e5ee7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AbsoluteInebriation.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AbsoluteInebriation.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AbsoluteSwedish_v1.01_PhewProductions" sha1="ba8fb70a097f0a3eceba5a13fd0f1e71e9c72032">
		<name>Absolute Swedish</name>
		<subpath>AbsoluteSwedish</subpath>
		<variant_uuid>17a70722-6928-5b36-b3ae-084f0b70c7f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AbsoluteSwedish.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AbsoluteSwedish.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AcidInTheHouse_v1.0_NorthStar&amp;Silents" sha1="0ad6863c3af0dfcc00bb3f93bcc2c565d5503552">
		<name>Acid In The House</name>
		<subpath>AcidInTheHouse</subpath>
		<variant_uuid>61a8a88d-887b-5955-a2bb-8f915997e0f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AcidInTheHouse.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AcidInTheHouse.Slave</filename>
			<datapath />
			<custom>
			C1:B:Enable hidden DigiTek Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Acme1991Slideshow_v1.0_Acme" sha1="7efd472f0bf3823e353c39dd040d06aa1ded919c">
		<name>Acme 1991 Slideshow</name>
		<subpath>Acme1991Slideshow</subpath>
		<variant_uuid>c8f8ca38-6225-58a5-b36d-acb9ba394863</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Acme1991Slideshow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Acme1991Slideshow.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AcousticSilence_v1.0_Quadriga" sha1="d1be1a93165bc2d921880478c39fece020de435d">
		<name>Acoustic Silence</name>
		<subpath>AcousticSilence</subpath>
		<variant_uuid>213ebff6-1e92-5f2e-a10f-d06e291f5d86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AcousticSilence.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AcousticSilence.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AFewTunes_v1.0_Crusaders" sha1="e7d2459bb3b7db24d9c85e87c856f9b72d6d0fd8">
		<name>A Few Tunes</name>
		<subpath>AFewTunes</subpath>
		<variant_uuid>53a4052e-6edd-537d-8806-34e549be636b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AFewTunes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AFewTunes.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Alchemy_v1.0_Rage" sha1="d6b92c1feaad179284897ba5c2716e9c749d3635">
		<name>Alchemy</name>
		<subpath>Alchemy</subpath>
		<variant_uuid>d005bce9-e6e3-5aca-a221-63876ac3ec1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Alchemy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Alchemy.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro Animation
			C2:B:Run Disk 2 Hidden Part (at own risk)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlfredTheMusicDisk_v1.01_Relay" sha1="13baebd025ef25cfb32ad87c34a56528742301f3">
		<name>Alfred The Music Disk</name>
		<subpath>AlfredTheMusicDisk</subpath>
		<variant_uuid>da7d35ea-3de0-511e-adaf-cd2054f17d2c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlfredTheMusicDisk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlfredTheMusicDisk.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:B:Force Blitter Wait Patches
			C3:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Algebra_v1.0_DragonStone" sha1="b670cf371e39b37fbc3959eaf4a454956bb6b3cd">
		<name>Algebra</name>
		<subpath>Algebra</subpath>
		<variant_uuid>e06457c8-0038-536f-b93c-062a2ccbd3a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Algebra.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Algebra.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AllWeNeedIsMusic5_v1.0_CyborgPowerSystems" sha1="54fc5cff7c9a2fd14751ce2d03022e47f255bce2">
		<name>All We Need Is Music 5</name>
		<subpath>AllWeNeedIsMusic5</subpath>
		<variant_uuid>271fe7c8-c942-5a04-886a-988be6a94d01</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AllWeNeedIsMusic5.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AllWeNeedIsMusic5.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aloha_v1.0_Rebels" sha1="b47e23eccad79c0cf5b1f094ae51b9f5a1957456">
		<name>Aloha</name>
		<subpath>Aloha</subpath>
		<variant_uuid>31d2c42c-2e7e-55d8-bc3a-4f548ad42591</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Aloha.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Aloha.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Alpha&amp;Omega_v1.0_PureMetalCoders" sha1="4b25d4ad50cac81c8716b992c47884924f495151">
		<name>Alpha &amp; Omega</name>
		<subpath>Alpha&amp;Omega</subpath>
		<variant_uuid>c550d1ae-ba90-5f23-9b4e-5473a01cd37c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Alpha&amp;Omega.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Alpha&amp;Omega.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlternativeReality_v1.0_Suspect" sha1="549eb8164f664986b132798b1cf33c0a42205b8d">
		<name>Alternative Reality</name>
		<subpath>AlternativeReality</subpath>
		<variant_uuid>c05954c5-73a4-5258-8dc5-e948bded7e6e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlternativeReality.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlternativeReality.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmazingTunes_v1.01_ShareAndEnjoy" sha1="745c50110cc13b5d75af5a4bd61609b66ae748e4">
		<name>Amazing Tunes</name>
		<subpath>AmazingTunes</subpath>
		<variant_uuid>d5af7792-6cdb-5efe-909e-7fcb1fb42477</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmazingTunes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmazingTunes.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmazingTunes_v1.02_ShareAndEnjoy" sha1="f01f13d6e8b5a3060bb054ed706fc1fcaacac5fb">
		<name>Amazing Tunes</name>
		<subpath>AmazingTunes</subpath>
		<variant_uuid>ecffa851-4f36-540b-837a-827a088bc874</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmazingTunes.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmazingTunes.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amplifier1_v1.0_Dimension4" sha1="e876c92f96c05decfb5c365f85f5fa55ee267122">
		<name>Amplifier 1</name>
		<subpath>Amplifier1</subpath>
		<variant_uuid>9f305dc0-b5d5-516a-b9e6-e266a372be9d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Amplifier1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Amplifier1.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amplifier2_v1.01_Dimension4" sha1="c81a81c56c89dda4e3c4c46c8869fd1a651a4af7">
		<name>Amplifier 2</name>
		<subpath>Amplifier2</subpath>
		<variant_uuid>309060aa-3763-532a-843c-d05017740c96</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Amplifier2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Amplifier2.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Analogia_v1.1_Analog" sha1="c44c93a1ce47e908a7188f3ca56efb1c7b3a4688">
		<name>Analogia</name>
		<subpath>Analogia</subpath>
		<variant_uuid>289838e0-8f9a-5cbe-a1f6-b5ef2856613d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Analogia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Analogia.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip BLITWAIT patch
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnarchyAnnouncetro_v1.0_Silents&amp;Anarchy" sha1="d5cfd0a186e9bdc64e7c1631df7979b5deae4fd7">
		<name>Anarchy Announcetro</name>
		<subpath>AnarchyAnnouncetro</subpath>
		<variant_uuid>41078783-4b2d-52f1-ad67-8d6b978aa524</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnarchyAnnouncetro.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnarchyAnnouncetro.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip BLITWAIT patch
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnarchyParty1991Slideshow_v1.0_Razor1911" sha1="0db54d446e54f2a6fef794ab84b9cecbbc01b5eb">
		<name>Anarchy Party 1991 Slideshow</name>
		<subpath>AnarchyParty1991Slideshow</subpath>
		<variant_uuid>946a5c83-fd04-5e79-9d15-af851d7eddd7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnarchyPartySlide.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnarchyPartySlide.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnarchyPartySlideshow_v1.0_Quartz" sha1="a8a6d49ec9cb9e614da83bb7bc501a9071e32444">
		<name>Anarchy Party Slideshow</name>
		<subpath>AnarchyPartySlideshow</subpath>
		<variant_uuid>3886e99a-8009-5147-a071-8ea735dc6b52</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnarchyPartySlideshow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnarchyPartySlideshow.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Animatunes_v1.0_NewGenerationCrew_AGA" sha1="2962d1b8fe9967eb66eb9949663d0ad359aab89e">
		<name>Animatunes [AGA]</name>
		<subpath>AnimatunesAGA</subpath>
		<variant_uuid>3c11caf9-5635-5b3d-afd3-9ccc8c128cd7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnimatunesAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnimatunesAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Animotion_v1.01_Phenomena" sha1="6a2ff0066532500d8c7ba06ca94b248132f2dc54">
		<name>Animotion</name>
		<subpath>Animotion</subpath>
		<variant_uuid>61bded61-3818-5b77-8568-38dd1f0ce082</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Animotion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Animotion.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Animotion_v1.02_Phenomena" sha1="50673fd36d65e250526298319d15150244f765eb">
		<name>Animotion</name>
		<subpath>Animotion</subpath>
		<variant_uuid>7b87c50c-a58a-593e-88e3-b9d418338105</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Animotion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Animotion.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Announce_v1.0_Lemon" sha1="13f963c259221320d2befae583c394c3d3427f1f">
		<name>Announce</name>
		<subpath>Announce</subpath>
		<variant_uuid>636394c6-a861-5546-9055-a42e67623bfa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Announce.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Announce.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AntediluvianSloppySpectacle_v1.0_Essence" sha1="a37ae611e06f8777aab0759401d22b13fd563f22">
		<name>A. S. S</name>
		<subpath>A.S.S</subpath>
		<variant_uuid>f07dad59-210d-5aed-9600-f4dcb794f13f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>A.S.S.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>A.S.S.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Apocalypse_v1.0_Gods" sha1="ec347c82ce81b67f0855bfca676244a09efabc01">
		<name>Apocalypse</name>
		<subpath>Apocalypse</subpath>
		<variant_uuid>49cf59c2-2250-5992-ad4d-1e96e4b4be5e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Apocalypse.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Apocalypse.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aquarium_v1.0_Carillon&amp;Cyberiad" sha1="3ea34143b6ec97bc5171955c26aa31dd718c0ee3">
		<name>Aquarium</name>
		<subpath>Aquarium</subpath>
		<variant_uuid>b814b8ad-2534-5e4b-ac65-b099db554b16</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Aquarium.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Aquarium.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Art&amp;Go_v1.0_Impulse" sha1="0515790b38ad0c60ea3e5a77e81cae93d616fa6f">
		<name>Art &amp; Go</name>
		<subpath>Art&amp;Go</subpath>
		<variant_uuid>f2897f18-fd98-5621-975c-48b79b59b838</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Art&amp;Go.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Art&amp;Go.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Arte_v1.5_Sanity" sha1="f114e01a7f55bf50acfd5c1fd04bf6ee1b1e91c3">
		<name>Arte</name>
		<subpath>Arte</subpath>
		<variant_uuid>af9c3236-ceb8-5786-b7dd-f9ca357eeb70</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Arte.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Arte.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArtificialParadise_v1.0_NewGenerationCrew_AGA" sha1="57648f75fdb55d5e0620cad6c08e6ca60ada474b">
		<name>Artificial Paradise [AGA]</name>
		<subpath>ArtificialParadiseAGA</subpath>
		<variant_uuid>158b4ba1-89a2-5155-8b78-006713028d9c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArtificialParadiseAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArtificialParadiseAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmazingTunes2_v1.0_ShareAndEnjoy" sha1="26028d86437564f495323592d6db547eb81648d1">
		<name>Amazing Tunes 2</name>
		<subpath>AmazingTunes2</subpath>
		<variant_uuid>010275ed-3790-500d-b8d2-16d5c94c6309</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmazingTunes2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmazingTunes2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArtOfNoise3_v1.0_Northtech" sha1="e7e0fcf9b40ee0c6376e54e2042bf1971af05a6e">
		<name>Art Of Noise 3</name>
		<subpath>ArtOfNoise3</subpath>
		<variant_uuid>b688a840-65cd-559a-a384-d4f5a0d4cf7c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArtOfNoise3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArtOfNoise3.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BIGDemo_v1.0_TheExceptions&amp;MrStyckx" sha1="8c495c12e41a2d7d2ca3c01476a733d7290384cb">
		<name>BIGDemo</name>
		<subpath>BIGDemo</subpath>
		<variant_uuid>624745b6-af3b-5819-a086-38ef02854ad4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BIGDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BIGDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Back2Base_v1.0_Crusaders" sha1="8596350c9d69ff3aa3f77a78495c99f0eb4869fb">
		<name>Back 2 Base</name>
		<subpath>Back2Base</subpath>
		<variant_uuid>977d9591-0e47-5acf-9dc3-84b2e74574e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Back2Base.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Back2Base.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bacteria_v1.1_Crusaders" sha1="8db53ee556b52f7722f487e150b179ec55ca5f49">
		<name>Bacteria</name>
		<subpath>Bacteria</subpath>
		<variant_uuid>64ae45ea-b887-5157-8783-eee11fd0f1d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Bacteria.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bacteria.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BanditsRadio_v1.0_MadElks" sha1="f6af0ad2be0fe26b5aa223789abe3f10b8bce635">
		<name>Bandits Radio</name>
		<subpath>BanditsRadio</subpath>
		<variant_uuid>f1fdb51d-b4d4-5074-9ee6-22235e6492c9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BanditsRadio.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BanditsRadio.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BangingRaves2_v1.0_Intuition" sha1="e81d1a2bc75748fde4b083287ca8035f1ac1b004">
		<name>Banging Raves 2</name>
		<subpath>BangingRaves2</subpath>
		<variant_uuid>de1de3f9-2680-5838-b1b4-cb3540b4c173</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BangingRaves2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BangingRaves2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BangingRaves_v1.0_Intuition" sha1="e36c895272d7129ec277ab72d72f61ea21203815">
		<name>Banging Raves</name>
		<subpath>BangingRaves</subpath>
		<variant_uuid>1b63146c-1f00-5fea-ba42-c7345099cad3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BangingRaves.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BangingRaves.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BardInABox_v1.01_Academy" sha1="05b3849511d1b7c18b575b714baa37f9232fa362">
		<name>Bard In A Box</name>
		<subpath>BardInABox</subpath>
		<variant_uuid>deebdf81-dc1d-5b00-93e4-f3ec13f0b508</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BardInABox.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BardInABox.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BassoContinuo_v1.0_Fury" sha1="ff1c380b567b58c04ecfff064302a4f29aa0d06e">
		<name>Basso Continuo</name>
		<subpath>BassoContinuo</subpath>
		<variant_uuid>f0bda5af-2948-529a-8456-823a37625334</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BassoContinuo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BassoContinuo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BassOMatic_v1.0_Crusaders" sha1="dc2af771a49ce63f8c711fa399cc641f3b197bc1">
		<name>Bass OMatic</name>
		<subpath>BassOMatic</subpath>
		<variant_uuid>d42f846b-fdd9-57a4-a54b-75755a4bc859</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BassOMatic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BassOMatic.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BatmanRises_v1.0_BatmanGroup" sha1="47fc101aa32049cd55d69537edb8a80b834b71ad">
		<name>Batman Rises</name>
		<subpath>BatmanRises</subpath>
		<variant_uuid>3d7b5bed-e487-5608-99a0-6850e5892aba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BatmanRises.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BatmanRises.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BatmanVuelve_v1.0_BatmanGroup" sha1="45f809e97dcf5bb388464bba16dd147890bba30d">
		<name>Batman Vuelve</name>
		<subpath>BatmanVuelve</subpath>
		<variant_uuid>61e7c82f-d924-5f5d-8834-5b65613e2144</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BatmanVuelve.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BatmanVuelve.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Baygon_v1.2_MelonDezign_AGA" sha1="eb40b696d24228d81abedaa0a66ee0a67333597c">
		<name>Baygon [AGA]</name>
		<subpath>BaygonAGA</subpath>
		<variant_uuid>d0053107-228e-5688-95a7-220f55b8d45a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BaygonAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BaygonAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BBSIntro_v1.0_Taurus" sha1="37c0fcfe9f38efa0ca27cd39268130627356f987">
		<name>BBSIntro</name>
		<subpath>BBSIntro</subpath>
		<variant_uuid>89577ae1-372d-5b1d-9e9e-8c1af03f8ef6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BBSIntro.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BBSIntro.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeachVolleyDemo_v1.0_Paradox" sha1="64fe153c85720664ea8e0dc546380801c1c7ec78">
		<name>Beach Volley Demo</name>
		<subpath>BeachVolleyDemo</subpath>
		<variant_uuid>da72c58a-3cf8-587c-9f73-317ad00740b8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeachVolleyDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeachVolleyDemo.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeastSonix_v1.0_Scoopex" sha1="8224bfa4c135635180a2e962703085853a4a1dd7">
		<name>Beast Sonix</name>
		<subpath>BeastSonix</subpath>
		<variant_uuid>eae3ed15-5d32-5220-b2f3-a1375a5b2b9c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeastSonix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeastSonix.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeatBox_v1.0_Warfalcons" sha1="5c2f40d43f4eba62c5afa0aa81f8b585268c4145">
		<name>Beat Box</name>
		<subpath>BeatBox</subpath>
		<variant_uuid>7639f65a-a8a4-555b-843d-b373ea77a1af</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeatBox.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeatBox.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Beatvise_v1.0_Ivory" sha1="95bf20529323bc05add5af25030ace41a63f611d">
		<name>Beatvise</name>
		<subpath>Beatvise</subpath>
		<variant_uuid>721604b8-f0a8-50a7-aee2-5cb7af1a980c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Beatvise.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Beatvise.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Beginning_v1.0_Byterapers" sha1="23a9f714332d70258978ff9fc63849a520d446ef">
		<name>Beginning</name>
		<subpath>Beginning</subpath>
		<variant_uuid>f12cda77-2c60-530f-a910-9365263be6a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Beginning.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Beginning.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BernhardSumnerMusicDisk1_v1.0_Relay" sha1="3f8e0b95ee5752c5a5bcfb96a32dc2c07894015e">
		<name>Bernhard Sumner Music Disk 1</name>
		<subpath>BernhardSumnerMusicDisk1</subpath>
		<variant_uuid>3ed16d68-cb2d-5f6b-aad9-e6970c7be413</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BernhardSumnerMD1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BernhardSumnerMD1.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BestOfGrubi_v1.0_Brainstorm" sha1="4ae976b29a04a3a557c46c65de79e6cb6a5765b5">
		<name>Best Of Grubi</name>
		<subpath>BestOfGrubi</subpath>
		<variant_uuid>547edeef-8c8d-551f-9432-9bfa08eaf967</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BestOfGrubi.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BestOfGrubi.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BestOfPearl_v1.0_ByteBusters" sha1="430224d9de5fe28b7d95f855e54ca0baa068de98">
		<name>Best Of Pearl</name>
		<subpath>BestOfPearl</subpath>
		<variant_uuid>54229a8e-b392-5cd3-a8e1-a2b7c12f42ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BestOfPearl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BestOfPearl.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BestOfRAFVol1_v1.0_Katharsis" sha1="8d1593e66b75b920e221a64034a098b2309b0c27">
		<name>Best Of RA FVol 1</name>
		<subpath>BestOfRAFVol1</subpath>
		<variant_uuid>f129e9bd-ea5c-5eba-9f4a-1332a5eef47f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BestOfRAFVol1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BestOfRAFVol1.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeyondJustice_v1.0_Dexion" sha1="8ab334bb2627ce652229f6d417d0ae095dc17b81">
		<name>Beyond Justice</name>
		<subpath>BeyondJustice</subpath>
		<variant_uuid>f8a19da9-457f-5586-bcb0-5513f232d731</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeyondJustice.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeyondJustice.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeyondTheFuture_v1.0_Union_AGA" sha1="6d21e4b87de9a1e1d50b73a1a3019ae9fc9b8e42">
		<name>Beyond The Future [AGA]</name>
		<subpath>BeyondTheFutureAGA</subpath>
		<variant_uuid>9c97a162-1a8f-5bf0-ae24-a83c0edd9a11</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeyondTheFutureAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeyondTheFutureAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BigBusiness_v1.0_DefJam" sha1="44dba69f86eff717c7aeb3e581ac49369d865977">
		<name>Big Business</name>
		<subpath>BigBusiness</subpath>
		<variant_uuid>7c29d9fa-13c5-5663-8715-82eb603ce54a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BigBusiness.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BigBusiness.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BigTimeSensuality_v1.4_Axis_AGA" sha1="ade9103984bd87d69f46179c4c133cbf351f187c">
		<name>Big Time Sensuality [AGA]</name>
		<subpath>BigTimeSensualityAGA</subpath>
		<variant_uuid>71bc154b-7f60-548e-99f4-45f723683617</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BigTimeSensualityAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BigTimeSensualityAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BigTimeSensuality_v1.5_Axis_AGA" sha1="8580a99377602f107b3ccc745a1c0f4262756805">
		<name>Big Time Sensuality [AGA]</name>
		<subpath>BigTimeSensualityAGA</subpath>
		<variant_uuid>dba36d5d-56d7-54f6-9302-7e428b01f576</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BigTimeSensualityAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BigTimeSensualityAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Birthday_v1.0_Turnips" sha1="0024e362ebfe759a63123bb6804c6247c4568ccf">
		<name>Birthday</name>
		<subpath>Birthday</subpath>
		<variant_uuid>61d48f3d-a134-5d2e-b56c-9c28917dbf95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Birthday.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Birthday.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackEnergy_v1.0_Hardline" sha1="eb41b037aa3c35658bad8c8ff045d67da70f5282">
		<name>Black Energy</name>
		<subpath>BlackEnergy</subpath>
		<variant_uuid>82abd73e-0aaf-5b76-816b-1905a65a63fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackEnergy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackEnergy.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackNWhite_v1.2_Pentagon" sha1="cef220efb032d3ac6e7d4a84ef773d8f4a95a947">
		<name>Black NWhite</name>
		<subpath>BlackNWhite</subpath>
		<variant_uuid>c43d511a-41df-550e-b3ba-50fa786303cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackNWhite.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackNWhite.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blasting_v1.0_Gate" sha1="f2fcf0460cd195b669ef68bc53b9913b786507b6">
		<name>Blasting</name>
		<subpath>Blasting</subpath>
		<variant_uuid>ba06774d-33c6-5728-a104-f21169bd4add</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Blasting.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Blasting.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlueHouse2_v1.01_Rebels" sha1="3fe6f0e302ff7c5cb752b7386fcd2b208a112973">
		<name>Blue House 2</name>
		<subpath>BlueHouse2</subpath>
		<variant_uuid>ad76b583-e8f0-5b8a-b8eb-1733e922dfcf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlueHouse2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlueHouse2.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BluesHouse_v1.0_Silents" sha1="813621e9e958c6fb3486c85f33af0f9314d0fa37">
		<name>Blues House</name>
		<subpath>BluesHouse</subpath>
		<variant_uuid>a985005b-348c-5ae8-ba42-2eb239b224b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BluesHouse.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BluesHouse.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BluesSymphonies_v1.0_Skarla_AGA" sha1="94234f20a0e072038398a5b2bff0ec8781965b8f">
		<name>Blues Symphonies [AGA]</name>
		<subpath>BluesSymphoniesAGA</subpath>
		<variant_uuid>c99c2e58-333d-5b60-92ac-fb8e33ea168c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BluesSymphoniesAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BluesSymphoniesAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bohemian_v1.01_Vectors" sha1="edc244809d9b59f2c116bd10b2784b8aca483a77">
		<name>Bohemian</name>
		<subpath>Bohemian</subpath>
		<variant_uuid>1e5201e5-4555-561d-be6c-04f7cdb1f97b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Bohemian.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bohemian.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombTheBassTuneShow2_v1.0_Trash&amp;TheTopBoys" sha1="54a45793cc819941b7f03e585279b232795ca3ce">
		<name>Bomb The Bass Tuneshow 2</name>
		<subpath>BombTheBassTuneshow2</subpath>
		<variant_uuid>fa999bb8-16e2-5a88-8558-d7464b7e9d94</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BombTheBassTuneshow2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BombTheBassTuneshow2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BookOfSongs_v1.01_Complex" sha1="4202ba4e0aaaf855e61342a0c392998e1f04c5bf">
		<name>Book Of Songs</name>
		<subpath>BookOfSongs</subpath>
		<variant_uuid>60f24319-034e-5360-8dc5-0a5f8ae6cba3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BookOfSongs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BookOfSongs.slave</filename>
			<datapath>files</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BookOfSongs_v1.0_Complex" sha1="878edb93b9f4c4e5fc8fc64204edcc27aae443dd">
		<name>Book Of Songs</name>
		<subpath>BookOfSongs</subpath>
		<variant_uuid>27898d67-1f18-50e5-b8a8-37ce68c8180d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BookOfSongs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BookOfSongs.Slave</filename>
			<datapath>files</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BorisVallejoSlide_v1.0_ApocalypseBay" sha1="13356a3cb9d07e36cf5c3a2fa7f815e6bf2fcabf">
		<name>Boris Vallejo Slide</name>
		<subpath>BorisVallejoSlide</subpath>
		<variant_uuid>ff8fa1f9-bbe8-579b-af99-9c42919b79f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BorisVallejoSlide.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BorisVallejoSlide.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoulderDemo_v1.0_Tristar" sha1="0b3ce48ae68e8131a6fd6df5531560c071492338">
		<name>Boulder Demo</name>
		<subpath>BoulderDemo</subpath>
		<variant_uuid>c4afaeac-0e0e-5d42-8d22-f0cf839d1c50</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BoulderDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BoulderDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoundlessVoid_v1.1_Nemol" sha1="163c49cea48ed1bdb137b1db0bc60d3826003478">
		<name>Boundless Void</name>
		<subpath>BoundlessVoid</subpath>
		<variant_uuid>0b7bfac4-85eb-5e7d-92e4-e28246a4872d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BoundlessVoid.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BoundlessVoid.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BreathOfTheMuse_v1.0_Chryseis&amp;Poseidon_AGA" sha1="125ceadefaec24f120f229d395e4ba59b92ad65b">
		<name>Breath Of The Muse [AGA]</name>
		<subpath>BreathOfTheMuseAGA</subpath>
		<variant_uuid>d15443bb-90e4-5909-968e-179555c70c72</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BreathOfTheMuseAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BreathOfTheMuseAGA.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Breathtaker_v1.0_Fairlight&amp;VirtualDreams_AGA" sha1="8190d5004628f8df588e5a67a2b547ed8339be43">
		<name>Breathtaker [AGA]</name>
		<subpath>BreathtakerAGA</subpath>
		<variant_uuid>5807cc96-1624-5f8d-81c2-d894e6416067</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BreathtakerAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BreathtakerAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BreedCD1_v1.0_Nightbreed" sha1="160245059407790c6f137072ea68688375b7aeba">
		<name>Breed CD 1</name>
		<subpath>BreedCD1</subpath>
		<variant_uuid>c2e5ffbc-dd85-5773-8e99-8e78931c0727</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BreedCD1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BreedCD1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrunosMusicBox2_v1.0_Gate" sha1="d1d7c888a8dd3487c53e4213b8b4a9af1474955a">
		<name>Brunos Music Box 2</name>
		<subpath>BrunosMusicBox2</subpath>
		<variant_uuid>6f3188cc-a0e2-592d-a87a-f9277b15a799</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrunosMusicBox2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrunosMusicBox2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrunosMusicBox3_v1.0_Anarchy" sha1="499442037d0a24594759e368c63e7a6be60db29e">
		<name>Brunos Music Box 3</name>
		<subpath>BrunosMusicBox3</subpath>
		<variant_uuid>2eddd2b8-a253-5c38-9345-4f7e0fb5bc5d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrunosMusicBox3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrunosMusicBox3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubonicPlague_v1.0_Bloodsuckers" sha1="597a0c620fca9287c7d0ee9affea1bc4c1dd2ef2">
		<name>Bubonic Plague</name>
		<subpath>BubonicPlague</subpath>
		<variant_uuid>48bbee98-bd35-51be-80be-37dc06c9b826</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubonicPlague.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubonicPlague.Slave</filename>
			<datapath />
			<custom>
			C1:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BurningSpear_v1.0_DarkDemon" sha1="d90139b5963dc5e8b534e570834546991eec25f2">
		<name>Burning Spear</name>
		<subpath>BurningSpear</subpath>
		<variant_uuid>140373bb-e3b0-50d4-a0e9-ccddb6a6d43b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BurningSpear.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BurningSpear.Slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Hidden Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChipMusic_v1.0_Slipstream" sha1="ec14b7370b548fe7d30e33158f0bc9995a616a89">
		<name>Chip Music</name>
		<subpath>ChipMusic</subpath>
		<variant_uuid>1134eb6b-ae5a-5977-98b3-8e5ab52dbcde</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChipMusic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChipMusic.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ContactIntro_v1.0_Bronx" sha1="6686cdbfa01962cc83c01147bf37f9cdafdb4ebd">
		<name>Contact Intro</name>
		<subpath>ContactIntro</subpath>
		<variant_uuid>39463f91-b6b8-5f75-bf64-15b6f3dbc173</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ContactIntro.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ContactIntro.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="C64Demos_v1.0_Quadlite" sha1="568766b7350b8dc9b80f69f0a1960c054af57dab">
		<name>C 64 Demos</name>
		<subpath>C64Demos</subpath>
		<variant_uuid>f5edb60c-eb19-5333-b56b-4f1e173812ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>C64Demos.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>C64Demos.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CallItWotYaWant_v1.0_Magic" sha1="fd8c76b2c2c3539f02fe9cf38899cf655f6bdab3">
		<name>Call It Wot Ya Want</name>
		<subpath>CallItWotYaWant</subpath>
		<variant_uuid>59391b53-0006-505e-a674-582fe54e5458</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CallItWotYaWant.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CallItWotYaWant.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CanIPlayWithMadness_v1.0_Defcon1" sha1="20fc7412c4e4277df093148fe255ce32924ca576">
		<name>Can IPlay With Madness</name>
		<subpath>CanIPlayWithMadness</subpath>
		<variant_uuid>18643f71-87fe-5ef0-a006-ef46ec57ad1a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CanIPlayWithMadness.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CanIPlayWithMadness.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CapricornOne_v1.0_Cydonia" sha1="35a87141685239696cb63c8b5a78f9bf2086c467">
		<name>Capricorn One</name>
		<subpath>CapricornOne</subpath>
		<variant_uuid>ead43410-e1d9-5cdd-9a05-efb839e57d82</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CapricornOne.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CapricornOne.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CapturedDreams_v1.0_BlackLotus_AGA" sha1="71043d1623af75480b00870e152ccdee5b563629">
		<name>Captured Dreams [AGA]</name>
		<subpath>CapturedDreamsAGA</subpath>
		<variant_uuid>c604f72d-ce90-5974-a37c-0076ffd4596a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CapturedDreamsAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CapturedDreamsAGA.Slave</filename>
			<datapath>cd</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CapturedDreams_v1.1_BlackLotus_AGA" sha1="5e251fbc3be1c17ab08e7210ba1b78d50f3e0f9f">
		<name>Captured Dreams [AGA]</name>
		<subpath>CapturedDreamsAGA</subpath>
		<variant_uuid>220fc4d4-d29d-576a-b6db-f5f8ea90e5a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CapturedDreamsAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CapturedDreamsAGA.slave</filename>
			<datapath>cd</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CapturedDreams_v1.1_BlackLotus_AGA_Decrunched" sha1="180a3586ec13d9d473baef78cfda9d5c266102e3">
		<name>Captured Dreams [AGA] Dec</name>
		<subpath>CapturedDreamsAGADec</subpath>
		<variant_uuid>1aa1c9a1-c4ed-5fae-9567-7628077a7009</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CapturedDreamsAGADec.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CapturedDreamsAGADec.slave</filename>
			<datapath>cd</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cebit89_v1.0_Exact" sha1="1d81dba0d733996b33aaa584dba2848c826a797b">
		<name>Cebit 89</name>
		<subpath>Cebit89</subpath>
		<variant_uuid>49e96451-ad39-5d19-a749-bd81f5584a77</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cebit89.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cebit89.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cebit90_v1.0_RedSectorInc" sha1="046eb4137838e7317e5df502d1ae0a08490995c6">
		<name>Cebit 90</name>
		<subpath>Cebit90</subpath>
		<variant_uuid>26a56f4d-91c0-551e-94fc-0a79989fb2ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cebit90.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cebit90.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Celebration_v1.0_It" sha1="4cedef8041a6abeee26dc7bf1ad68fd545ddedf9">
		<name>Celebration</name>
		<subpath>Celebration</subpath>
		<variant_uuid>785efd41-1c7a-5313-96b5-7c37da30197f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Celebration.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Celebration.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CerebralDelights_v1.0_Goldfire" sha1="8dd223e1251d6032fe21710efea15e3679f6d3bb">
		<name>Cerebral Delights</name>
		<subpath>CerebralDelights</subpath>
		<variant_uuid>825d90ef-135b-573e-97a4-b763dc717aef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CerebralDelights.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CerebralDelights.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CheckedImplosion_v1.0_Intryx" sha1="6bd6ea3f674889c939c86cf89b9ddf3a942a00cb">
		<name>Checked Implosion</name>
		<subpath>CheckedImplosion</subpath>
		<variant_uuid>1ce45045-2041-5fcf-8fa7-43b2bb04d47e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CheckedImplosion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CheckedImplosion.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cherokee_v1.0_Manitou" sha1="14f943bb219c7ca583a56fab8388cdca86a2659a">
		<name>Cherokee</name>
		<subpath>Cherokee</subpath>
		<variant_uuid>7e177f58-ec25-5965-86c3-fb3e5f91e6ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cherokee.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cherokee.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChipAttack_v1.1_Anathema" sha1="50776218e9f298bfe46788bfb82c953c47c7a07c">
		<name>Chip Attack</name>
		<subpath>ChipAttack</subpath>
		<variant_uuid>5f876881-484a-5106-970b-77d42fca0807</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChipAttack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChipAttack.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChipMusicFestival_v1.0_MagneticFields" sha1="c01245810cbf6b6262856083e9e1ce937c7698c9">
		<name>Chip Music Festival</name>
		<subpath>ChipMusicFestival</subpath>
		<variant_uuid>59cb3130-882c-5fd7-8147-df5e9b90929e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChipMusicFestival.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChipMusicFestival.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Chords_v1.0_Foundation" sha1="d4268a332bd5dee847b9c52edc682d4f80a5a81c">
		<name>Chords</name>
		<subpath>Chords</subpath>
		<variant_uuid>95e0bf6a-229f-5774-9887-f132750ae7dd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Chords.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Chords.Slave</filename>
			<datapath />
			<custom>
			C1:B:Run Reset Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Chromagic_v1.3_DualCrewShining" sha1="d241117d33481fb70f46440f49ca050b97b6a8e0">
		<name>Chromagic</name>
		<subpath>Chromagic</subpath>
		<variant_uuid>04bb17d4-0499-50eb-b720-e956f195e576</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Chromagic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Chromagic.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip Title:0
			C1:X:Skip Credits:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CircleScroller_v1.0_UnitedForces" sha1="f93766810cf6beead8d42b264e1e692752231e85">
		<name>Circle Scroller</name>
		<subpath>CircleScroller</subpath>
		<variant_uuid>ec7845d0-55fb-52ce-965d-85f3e671f732</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CircleScroller.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CircleScroller.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ClappingWorld_v1.0_Subway" sha1="55e4573b0eacf4a4923b451ba24b62a149cbef79">
		<name>Clapping World</name>
		<subpath>ClappingWorld</subpath>
		<variant_uuid>2341ba64-fd59-5b4a-9ea9-0bee728520ab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ClappingWorld.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ClappingWorld.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CocaColaDemo_v1.0_Fraxion" sha1="07c5525c7d19d6dfeb77daf6e152f069be935d67">
		<name>Coca Cola Demo</name>
		<subpath>CocaColaDemo</subpath>
		<variant_uuid>11f57d4c-6a8f-57f1-8065-11e1459dede4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CocaColaDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CocaColaDemo.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Codertrash_v1.0_Mexx" sha1="9307f37d34fd4f2671ebbd61eb0fa3ec9f47f593">
		<name>Codertrash</name>
		<subpath>Codertrash</subpath>
		<variant_uuid>93ceedc0-ff30-5fb7-844b-b48ae6bc87c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Codertrash.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Codertrash.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ColorCrime_v1.0_XTrade" sha1="841fb273f5a762e4680bdd24a4eafce6817a7505">
		<name>Color Crime</name>
		<subpath>ColorCrime</subpath>
		<variant_uuid>98b5d245-5877-5d88-af54-0942b8239ada</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ColorCrime.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ColorCrime.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Colors_v1.0_Devils" sha1="d138ddc114dbc3d512ceb51ffaf3af29da3e59bb">
		<name>Colors</name>
		<subpath>Colors</subpath>
		<variant_uuid>e7dd046b-321c-5a30-b5b4-dcdedb7c80eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Colors.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Colors.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Coma_v1.0_Rebels" sha1="49c74f047d18789bf5da936f1c170ab6e3643039">
		<name>Coma</name>
		<subpath>Coma</subpath>
		<variant_uuid>850fe629-88d3-5e56-b246-3b8769931272</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Coma.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Coma.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CompactMusicDisk1_v1.0_Semtex" sha1="2c44892423710b1e0c2cbd5fd6b50298507e76b6">
		<name>Compact Music Disk 1</name>
		<subpath>CompactMusicDisk1</subpath>
		<variant_uuid>44a89913-9d1b-507c-999e-78256565ef27</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CompactMusicDisk1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CompactMusicDisk1.Slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Reset Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CompilationDisk_v1.0_PowerLords" sha1="e4841929dc2c71b1d6df0d1e7a541145f928b3db">
		<name>Compilation Disk</name>
		<subpath>CompilationDisk</subpath>
		<variant_uuid>3a9d27ab-3a53-58b8-9249-9107e06ac624</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CompilationDisk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CompilationDisk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Complete_v1.0_Talent" sha1="f83d7c51f3ec7c7769c62a8814bb400d7a90d14c">
		<name>Complete</name>
		<subpath>Complete</subpath>
		<variant_uuid>689fcced-8e73-5439-8f60-4e9155fc37cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Complete.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Complete.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ConceptCriminosical_v1.0_Ruthless" sha1="4dcbc7d7b204a3f226066a49864ea8601e78a5cd">
		<name>Concept Criminosical</name>
		<subpath>ConceptCriminosical</subpath>
		<variant_uuid>66636baf-aa48-53b9-a8ad-10702d7fc5ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ConceptCriminosical.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ConceptCriminosical.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Contagion_v1.0_Appendix" sha1="c04b7d83cd2987c7b6d7bc9f24d68b4a04c21abf">
		<name>Contagion</name>
		<subpath>Contagion</subpath>
		<variant_uuid>d33b3fd3-e2df-5d39-b626-273e2ddf53e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Contagion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Contagion.Slave</filename>
			<datapath />
			<custom>
			C1:B:Run Hidden Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Contravention_v1.0_Reality" sha1="b3cd50cff536c168cb4483c8d2f1a34e991fd631">
		<name>Contravention</name>
		<subpath>Contravention</subpath>
		<variant_uuid>b5fb9b3a-4729-591e-98aa-f37425dccffd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Contravention.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Contravention.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Control_v1.4_Oxygene_AGA" sha1="ba7214fd9c3d0807ffd2cb9053ab6cbd0144fc46">
		<name>Control [AGA]</name>
		<subpath>ControlAGA</subpath>
		<variant_uuid>5691f042-441c-54c2-b648-6c64ae0f2793</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ControlAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ControlAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CopperCabana_v1.0_Quadlite" sha1="2e2bc3aafc42e10b4985b90f9de187174d010c76">
		<name>Copper Cabana</name>
		<subpath>CopperCabana</subpath>
		<variant_uuid>50e7f698-9b1a-5496-b23f-1b9dc3592d89</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CopperCabana.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CopperCabana.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CopperMaster_v1.2_Angels" sha1="e9b14667ae059d576e7162957bf9e5ebd8d527f2">
		<name>Copper Master</name>
		<subpath>CopperMaster</subpath>
		<variant_uuid>3ffadfc7-71c5-5e7e-b05b-cf7303364a48</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CopperMaster.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CopperMaster.slave</filename>
			<datapath />
			<custom>
			C1:B:Force Blitter Wait patches on 68000 machines
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CopperSlave_v1.0_RamJam" sha1="c0690a9ca21a908665c90650370f895b5d770110">
		<name>Copper Slave</name>
		<subpath>CopperSlave</subpath>
		<variant_uuid>908d2db9-0762-5e9d-a95c-615fd01da7f3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CopperSlave.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CopperSlave.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrayonShinchan_v1.1_MelonDezign" sha1="d41daca3e165976f8bc7eec0815941de0935fef1">
		<name>Crayon Shinchan</name>
		<subpath>CrayonShinchan</subpath>
		<variant_uuid>7c5a0a18-8e7b-5497-8774-16469a8f55e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrayonShinchan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrayonShinchan.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrayonShinchan_v1.2_MelonDezign" sha1="a3d4ec48e01c1c52a07d6babda7d9b269f963257">
		<name>Crayon Shinchan</name>
		<subpath>CrayonShinchan</subpath>
		<variant_uuid>c09fcbcf-7525-5de6-af40-8c59cb4c6947</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrayonShinchan.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrayonShinchan.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Hidden Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazySexyCool_v1.0_Essence_AGA" sha1="24944932f656740deb2ce9cd9e0f81efa6ad2ae8">
		<name>Crazy Sexy Cool [AGA]</name>
		<subpath>CrazySexyCoolAGA</subpath>
		<variant_uuid>05ee45ce-bbbe-554d-8e33-dcd86d776b41</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrazySexyCoolAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrazySexyCoolAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazySounds2_v1.0_TeamX" sha1="5165c2fea93a2472168b427e4ffe428d42362bb8">
		<name>Crazy Sounds 2</name>
		<subpath>CrazySounds2</subpath>
		<variant_uuid>53280988-a928-5a2e-ac7e-f6e88dcbe95d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrazySounds2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrazySounds2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Play Intro Tune (Black Screen)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CreamyCranium1_v1.0_Strangers" sha1="9569eea843da73433f9397b188fa65c9fc7068c5">
		<name>Creamy Cranium 1</name>
		<subpath>CreamyCranium1</subpath>
		<variant_uuid>2cc0c75e-ba4d-5f0f-a24d-ac99029c99c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CreamyCranium1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CreamyCranium1.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalSymphonies2_v1.2_Phenomena" sha1="66b69dfe275054f1bb369c76d3d8e7b1cf6879be">
		<name>Crystal Symphonies 2</name>
		<subpath>CrystalSymphonies2</subpath>
		<variant_uuid>245eb6fc-9c7a-51c6-a078-4e7d96983e88</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalSymphonies2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalSymphonies2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalSymphonies_v1.2_Phenomena" sha1="7f9b99311ba48e68dee195223f94aebe33ed47bf">
		<name>Crystal Symphonies</name>
		<subpath>CrystalSymphonies</subpath>
		<variant_uuid>4238e707-15fc-54bf-903b-5c8188161a5d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalSymphonies.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalSymphonies.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Curiosity_v1.0_Pseudodos" sha1="00f915f76e3800119791da802dba3fd36b0ad30b">
		<name>Curiosity</name>
		<subpath>Curiosity</subpath>
		<variant_uuid>1522abf2-b169-5adc-b7b9-d262c0c8730d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Curiosity.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Curiosity.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cutcreations_v1.0_StaticBytes" sha1="b8c271b13de793ff72598a7baa9c3315f6652c92">
		<name>Cutcreations</name>
		<subpath>Cutcreations</subpath>
		<variant_uuid>da60d99a-e3e0-5fd0-b6bc-b4891586c7f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cutcreations.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cutcreations.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cuzco_v1.0_Oxygene_AGA" sha1="2871ee8693d9ce0453fa0162846fd772b7ac566b">
		<name>Cuzco [AGA]</name>
		<subpath>CuzcoAGA</subpath>
		<variant_uuid>73ce1a25-7671-5a23-b396-1913bc843270</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CuzcoAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CuzcoAGA.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberSounds_v1.0_Bastards" sha1="d01798ef9d9aebd06cffae0fb0d137141474296e">
		<name>Cyber Sounds</name>
		<subpath>CyberSounds</subpath>
		<variant_uuid>479b9360-9684-55d6-8e79-dadb30589cfd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CyberSounds.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CyberSounds.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DecibelOverload_v1.0_CueX" sha1="589e29ac246ae2b2bf11147ec707b9141fbae635">
		<name>Decibel Overload</name>
		<subpath>DecibelOverload</subpath>
		<variant_uuid>cbcdbc95-5b04-5db0-a807-33d6bc738f50</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DecibelOverload.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DecibelOverload.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Demo_v1.0_Mute101" sha1="952272567bce7acbfb9c7ff4e4a42815e7a4b428">
		<name>Demo Mute 101</name>
		<subpath>DemoMute101</subpath>
		<variant_uuid>500c93f7-d5fa-5cf9-9086-16fb34100be7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DemoMute101.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DemoMute101.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DigitalConcert_v1.0_FlashProduction" sha1="192867f7704d4589373a99f25a873a58d7f80571">
		<name>Digital Concert</name>
		<subpath>DigitalConcert</subpath>
		<variant_uuid>a921ef8f-1577-56bf-9ac0-e89e0825fedd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DigitalConcert.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DigitalConcert.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DOS_v1.1_Andromeda" sha1="6aee15ccbf342fe2ef4f294d4728da77848c2343">
		<name>DOS</name>
		<subpath>DOS</subpath>
		<variant_uuid>f665617f-5b04-55df-8377-5a92d0641297</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DOS.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DOS.slave</filename>
			<datapath>Data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DOS_v1.2_Andromeda" sha1="080c05317189b1a7f69e48b46cd7142d9e40a4dc">
		<name>DOS</name>
		<subpath>DOS</subpath>
		<variant_uuid>3bb08e47-f0b9-5996-a2c9-d0296676ebde</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DOS.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DOS.slave</filename>
			<datapath>Data</datapath>
			<custom>
			C1:B:Disable Graphics Fix in Greetings Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DoTheBartman_v1.0_FreeHand" sha1="0568ae9744d41c3c97cf8409a9c80de4824147cd">
		<name>Do The Bartman</name>
		<subpath>DoTheBartman</subpath>
		<variant_uuid>3cd239ca-55ec-5336-bcc6-a44a94dfda71</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DoTheBartman.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DoTheBartman.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DoubleIntro_v1.0_Vega" sha1="3607dcee2e4c774a4a478fdbb1a006b1ffd93ef6">
		<name>Double Intro</name>
		<subpath>DoubleIntro</subpath>
		<variant_uuid>500ed8f6-15af-5eb8-80ef-323378996059</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DoubleIntro.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DoubleIntro.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonLord_v1.0_AlfaForce" sha1="bc476ceaa81b71cc178b90e24d4cc1b5088d17da">
		<name>Dragon Lord</name>
		<subpath>DragonLord</subpath>
		<variant_uuid>8ecb5969-593f-547b-824f-589e400eae3b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonLord.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonLord.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DreamTrippin_v1.0_Digital" sha1="6dd7605f20471acc3e3c87628b0542da7fe2b9b0">
		<name>Dream Trippin</name>
		<subpath>DreamTrippin</subpath>
		<variant_uuid>052dfea1-293e-5011-b73f-64c7188e454b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DreamTrippin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DreamTrippin.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drugstore_v1.0_Abyss" sha1="43e857450616ac0e17e2add5e22eeae7a6bcadfc">
		<name>Drugstore</name>
		<subpath>Drugstore</subpath>
		<variant_uuid>c0086978-68a7-5957-8aed-4fdc3bcecac0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Drugstore.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Drugstore.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drums&amp;Pipes_v1.0_TRSI" sha1="4b69658d8f3d78470239ddf93f26919dea9460e3">
		<name>Drums &amp; Pipes</name>
		<subpath>Drums&amp;Pipes</subpath>
		<variant_uuid>01fed8b6-3b31-58a9-ace4-93c00eb76e04</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Drums&amp;Pipes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Drums&amp;Pipes.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drums&amp;Reverbs_v1.0_Chryseis" sha1="4f1bd4af25deda552c9cc5488d5a197bc84309bc">
		<name>Drums &amp; Reverbs</name>
		<subpath>Drums&amp;Reverbs</subpath>
		<variant_uuid>66823b56-3da5-5746-b061-b52126adcc30</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Drums&amp;Reverbs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Drums&amp;Reverbs.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DrunkDesertDemo_v1.0_Paradox" sha1="b7bb7e1037c3b8858567baf42d41ac519665207e">
		<name>Drunk Desert Demo</name>
		<subpath>DrunkDesertDemo</subpath>
		<variant_uuid>8fcf6e1c-6188-555b-92d2-d3ef57296c35</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrunkDesertDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrunkDesertDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dynamo_v1.0_Orion" sha1="104ecc5ed6693f27b87926127596f7455b03e900">
		<name>Dynamo</name>
		<subpath>Dynamo</subpath>
		<variant_uuid>f10e9362-7795-58d4-b997-e150c1ba376d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dynamo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dynamo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dyspepsia_v1.0_Analogy" sha1="2e297a81d6d0e144a01d4650baa732f16824f2ba">
		<name>Dyspepsia</name>
		<subpath>Dyspepsia</subpath>
		<variant_uuid>f1add378-6e00-5428-9a64-b432b96ad5c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dyspepsia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dyspepsia.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DanceDiverseVol1_v1.01_Majic12" sha1="f310a47ae8b67c8802c4d5aeabf082d50b3b6783">
		<name>Dance Diverse Vol 1</name>
		<subpath>DanceDiverseVol1</subpath>
		<variant_uuid>7b8a2697-8d25-5e70-be0f-d50bbb6d0c4c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DanceDiverseVol1.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DanceDiverseVol1.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Hidden Part
			C2:L:Start with Tune:Off,1,2,3,4,5,6
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DanceTrance2_v1.0_Interactive" sha1="f11f42a9d99eb73ca3d0970518d297bd081a0ed8">
		<name>Dance Trance 2</name>
		<subpath>DanceTrance2</subpath>
		<variant_uuid>45515d05-0da7-590d-9672-b49f49be704c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DanceTrance2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DanceTrance2.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DanceTrance_v1.0_Interactive" sha1="66b16935a35b7592f44e25099b9da7fa139cdbc9">
		<name>Dance Trance</name>
		<subpath>DanceTrance</subpath>
		<variant_uuid>75fa3996-64fb-55e4-86e2-a28d50f319b9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DanceTrance.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DanceTrance.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DanceWar_v1.0_Humans" sha1="1703a395a677e5a7a027204b4dab882ccffe829f">
		<name>Dance War</name>
		<subpath>DanceWar</subpath>
		<variant_uuid>25d69977-25ff-5a3a-adca-c39991590ea9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DanceWar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DanceWar.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DANE_v1.1_Kefrens" sha1="d3b999eed1be7717ccac95cb2ba8a787ca9e9c19">
		<name>DA NE</name>
		<subpath>DANE</subpath>
		<variant_uuid>13d4b4f6-56c5-597b-8c07-63b10bd4ab40</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DANE.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DANE.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DanishKnowHow_v1.0_FlashProduction" sha1="77d32f658c85296d826aeada34bc5fb71d880aa1">
		<name>Danish Know How</name>
		<subpath>DanishKnowHow</subpath>
		<variant_uuid>1f0fc43d-e5f8-5b04-854a-034320c79cf8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DanishKnowHow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DanishKnowHow.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkHellBBSTrackmo_v1.0_Atomic" sha1="725a942241f2c52c7871a7ffcaf2d2dc3d3e195d">
		<name>Dark Hell BBSTrackmo</name>
		<subpath>DarkHellBBSTrackmo</subpath>
		<variant_uuid>f060b6e7-ff5c-59f0-a1a8-614d54947e24</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkHellBBSTrackmo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkHellBBSTrackmo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Darkroom_v1.0_Stellar" sha1="3e7d0db01a0e1e366e01e6784d1ee1a82ae6fe3c">
		<name>Darkroom</name>
		<subpath>Darkroom</subpath>
		<variant_uuid>c9f2cb22-32eb-5a74-bf85-2c7c1558b04a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Darkroom.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Darkroom.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Darkside_v1.0_BlackLotus_AGA" sha1="8a5f9dedac886fbf749576118d9b34cfb57b46d2">
		<name>Darkside [AGA]</name>
		<subpath>DarksideAGA</subpath>
		<variant_uuid>856439a1-7f8a-545a-b49c-b709fdfef774</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarksideAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarksideAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Darkside_v1.1_BlackLotus_AGA" sha1="2cfcc3657dbb2e010b76e2d48c4e53abba3ddc87">
		<name>Darkside [AGA]</name>
		<subpath>DarksideAGA</subpath>
		<variant_uuid>f6af19f7-8013-55c3-945b-9ee8a70485d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarksideAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarksideAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Darkside_v1.1_BlackLotus_AGA_Decrunched" sha1="9157563b74f839b91639b67e753d054e58202327">
		<name>Darkside [AGA] Dec</name>
		<subpath>DarksideAGADec</subpath>
		<variant_uuid>feacbd36-2796-5c4d-af40-ac3872209683</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarksideAGADec.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarksideAGADec.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Darktro_v1.0_Darkness" sha1="e33608849dc22c9315e7d54bea4c63974859dbdc">
		<name>Darktro</name>
		<subpath>Darktro</subpath>
		<variant_uuid>dfab723e-fab6-548a-8716-c0ea21e03d2e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Darktro.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Darktro.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DayOfReckoning_v1.0_Digital" sha1="6bb0d796324f92f02fb54ccddc48415cf9b34841">
		<name>Day Of Reckoning</name>
		<subpath>DayOfReckoning</subpath>
		<variant_uuid>82fdd336-633e-5763-9565-61465b0049cf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DayOfReckoning.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DayOfReckoning.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Bezier curves effect
			C2:B:Skip BLITWAIT patch
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeadlyJammin2_v1.0_Deathstar" sha1="19a6fbbe0516dfadb15556922636027fc2b8db32">
		<name>Deadly Jammin 2</name>
		<subpath>DeadlyJammin2</subpath>
		<variant_uuid>c52e2405-f800-5373-8981-c495d8622d21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeadlyJammin2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeadlyJammin2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DecayingParadise_v1.0_Andromeda" sha1="0af5ccaa0167e7120b34bbe7d600792db0526b47">
		<name>Decaying Paradise</name>
		<subpath>DecayingParadise</subpath>
		<variant_uuid>298d3c05-f339-50e4-9777-746e35c6f100</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DecayingParadise.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DecayingParadise.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeProfundis_v1.0_Lemon&amp;Deadliners&amp;Oxygene" sha1="7acb76f6a9a820ddcbbfa37ed6b366797bde471c">
		<name>De Profundis</name>
		<subpath>DeProfundis</subpath>
		<variant_uuid>eccb6ac9-9cd3-5a52-9935-7e2f614e1bd9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeProfundis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeProfundis.Slave</filename>
			<datapath />
			<custom>
			C1:L:after scroll text end:Loop (default),Restart Demo,Quit Demo
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DerrynHinchDemo_v1.0_Decay" sha1="1931ef3f9463f3199e21ca96b6913b69619deb4c">
		<name>Derryn Hinch Demo</name>
		<subpath>DerrynHinchDemo</subpath>
		<variant_uuid>f476483c-fcac-5d79-952f-48855ade0980</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DerrynHinchDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DerrynHinchDemo.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DesertDream_v1.2_Kefrens" sha1="ee543d9e94a5f2e5d24a9930a20edf569a773a94">
		<name>Desert Dream</name>
		<subpath>DesertDream</subpath>
		<variant_uuid>0ba831f6-c6e4-57fc-a14a-fd980eadddff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DesertDream.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DesertDream.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:B:Run Hidden Part
			C3:B:Disable Timing Fix
			C4:B:Disable Tunnel Patch
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Despair_v1.0_LSD" sha1="7de4394f03250aee1e96f672de1392b2d7000a5b">
		<name>Despair</name>
		<subpath>Despair</subpath>
		<variant_uuid>4dc60c5f-6c36-52cb-94a2-200a6f366958</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Despair.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Despair.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Restart demo at end
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DetKniber_v1.02_Rebels" sha1="c2c202c6752e48a4b18851f945050aac288105d5">
		<name>Det Kniber</name>
		<subpath>DetKniber</subpath>
		<variant_uuid>4155e61a-b03e-52a2-a9ff-a20528fa76f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DetKniber.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DetKniber.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DevilsKey_v1.0_Alcatraz" sha1="773f3a98302f3d7fd959aab67556a2e21016bf08">
		<name>Devils Key</name>
		<subpath>DevilsKey</subpath>
		<variant_uuid>1d6044d7-ae45-5e69-9b2e-a943a031a25c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DevilsKey.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DevilsKey.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DifficultToCure_v1.0_Analog_AGA" sha1="54432eed10c883a27233512999e83810ada02a58">
		<name>Difficult To Cure [AGA]</name>
		<subpath>DifficultToCureAGA</subpath>
		<variant_uuid>31523b25-8564-59c5-8016-9bc03052a448</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DifficultToCureAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DifficultToCureAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DiggyPiggys_v1.0_Channel42&amp;Silents" sha1="154050e179007c773aea78df1c5263185be0828f">
		<name>Diggy Piggys</name>
		<subpath>DiggyPiggys</subpath>
		<variant_uuid>2baebca2-fd03-5d54-852d-140fc27eb6ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DiggyPiggys.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DiggyPiggys.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DigitalComplexity_v1.0_Crass" sha1="8ab2ebd20aac99a378cf91eea723f4cd2f8245b0">
		<name>Digital Complexity Crass</name>
		<subpath>DigitalComplexityCrass</subpath>
		<variant_uuid>92e1f4c2-803c-5490-8f31-eaa51c2e0a0d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DigitalComplexityCrass.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DigitalComplexityCrass.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DigitalConcert2_v1.0_FlashProduction" sha1="89b8ada0a23bff2a9d72b51be622fd9621b5a889">
		<name>Digital Concert 2</name>
		<subpath>DigitalConcert2</subpath>
		<variant_uuid>b6de77d4-f882-546a-9cb8-631df8e413e4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DigitalConcert2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DigitalConcert2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DigitalConcert3_v1.0_FlashProduction" sha1="44f90408c33976133e9164f1de8d871f856ed62b">
		<name>Digital Concert 3</name>
		<subpath>DigitalConcert3</subpath>
		<variant_uuid>3d142f5b-2c72-5a51-892f-5acdfa32adb3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DigitalConcert3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DigitalConcert3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DigitalConcert4_v1.1_FlashProduction" sha1="509500d5bbaa3a9a07367b421a669c9b2d6ed823">
		<name>Digital Concert 4</name>
		<subpath>DigitalConcert4</subpath>
		<variant_uuid>18566567-61c6-5fe2-bb20-a38a9748dbff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DigitalConcert4.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DigitalConcert4.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DigitalConcert5_v1.0_FlashProduction" sha1="75ff18f056679208f9bab2bbd566a62488c8c242">
		<name>Digital Concert 5</name>
		<subpath>DigitalConcert5</subpath>
		<variant_uuid>9448a21d-6683-556e-920c-b64f973bc650</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DigitalConcert5.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DigitalConcert5.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DigitalConcert6_v1.1_FlashProduction" sha1="d5cd42ecb811777d084d02e666e0c0ea0739c769">
		<name>Digital Concert 6</name>
		<subpath>DigitalConcert6</subpath>
		<variant_uuid>ea8b4c33-a954-57b8-9fe7-c13b4210f68e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DigitalConcert6.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DigitalConcert6.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Deepcore_v1.0_Balance" sha1="417ed3c3630129adbfd910263a3bf146cf619f3f">
		<name>Deepcore</name>
		<subpath>Deepcore</subpath>
		<variant_uuid>8c3bb748-2f0f-5e14-bb20-9b2fb908c015</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Deepcore.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Deepcore.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Deformations_v1.0_Deform" sha1="dc38316d674b3dc2d1a9f7cdc49d4f9e26a0cd57">
		<name>Deformations</name>
		<subpath>Deformations</subpath>
		<variant_uuid>ac10c8a1-12c3-5940-bed7-123bd012c2fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Deformations.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Deformations.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DejaVu_v1.1_Anarchy" sha1="7502d32bd1686b95745fbeff01bc6ccae7b4350b">
		<name>Deja Vu</name>
		<subpath>DejaVu</subpath>
		<variant_uuid>d43a1ef3-7ee6-57cf-8b56-2424d14ff57c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DejaVu.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DejaVu.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DelicateSounds_v1.0_Razor1911" sha1="731f1673ea51629e76cf02f1948e7bced5ad31a7">
		<name>Delicate Sounds</name>
		<subpath>DelicateSounds</subpath>
		<variant_uuid>6e163a4e-7390-53ff-ab5f-2bf828089d5f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DelicateSounds.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DelicateSounds.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Delirium_v1.0_Deform" sha1="8fdcd784cd5f38476e98f03e13ef453fdeaee05f">
		<name>Delirium Deform</name>
		<subpath>DeliriumDeform</subpath>
		<variant_uuid>a54de3b3-c258-56fc-a2f5-ef6e4723364a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeliriumDeform.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeliriumDeform.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Delirium_v1.0_Fraxion" sha1="99de38ef06d52d6af3f8a758a66112b556f91904">
		<name>Delirium Fraxion</name>
		<subpath>DeliriumFraxion</subpath>
		<variant_uuid>42225798-6ab8-5079-a767-a34050716bd3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeliriumFraxion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeliriumFraxion.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Delirium_v1.0_Kronical" sha1="1408063908c685fe7cc64ca56d9e6f6b049d6b0f">
		<name>Delirium Kronical</name>
		<subpath>DeliriumKronical</subpath>
		<variant_uuid>5b69456f-4668-5304-bc8d-a8df9e7116b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeliriumKronical.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeliriumKronical.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Run Hidden Part
			C2:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DemoDiskOne_v1.0_Apology" sha1="b4fb39423785e57727bd3220203ccc73b0d00d47">
		<name>Demo Disk One</name>
		<subpath>DemoDiskOne</subpath>
		<variant_uuid>ee07db90-db5a-5af9-a6fa-bf84c33304e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DemodiskOne.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DemodiskOne.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DemoDisk_v1.01_Quest" sha1="85a4efde8f9016fdadd5018e7a62e8e5c0dbab22">
		<name>Demo Disk Quest</name>
		<subpath>DemoDiskQuest</subpath>
		<variant_uuid>d7290d27-d618-59f6-a22d-903b0ce2b32f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DemoDiskQuest.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DemoDiskQuest.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Start with Game
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DemoDisk_v1.0_Subway" sha1="fabf9797855580a5504d1e21f5a205e9f51df3d0">
		<name>Demo Disk Subway</name>
		<subpath>DemoDiskSubway</subpath>
		<variant_uuid>a8a59d82-4706-5550-b499-877c20fa484f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DemoDiskSubway.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DemoDiskSubway.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DemonDownload_v1.0_Silents" sha1="80e28b4b68d98db7ce6351c976ebbeb47b525a21">
		<name>Demon Download</name>
		<subpath>DemonDownload</subpath>
		<variant_uuid>4cfa86f8-08d5-591c-975a-67327462fdfe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DemonDownload.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DemonDownload.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DemonsAreForever_v1.0_DOC" sha1="3b307069d267dc714cb10ddd167392c2ac5f27fd">
		<name>Demons Are Forever</name>
		<subpath>DemonsAreForever</subpath>
		<variant_uuid>c83b3584-aa3e-5a72-a2b1-c00ec20a7855</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DemonsAreForever.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DemonsAreForever.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DemonsRage_v1.01_NerveAxis" sha1="d453a424e06639f19556899a22fce7da20d45f5a">
		<name>Demons Rage</name>
		<subpath>DemonsRage</subpath>
		<variant_uuid>badfbaed-cb6d-5172-9e02-2068311f321e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DemonsRage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DemonsRage.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DigitalInnovation_v1.0_Anarchy" sha1="fd3f7b388d35a15f57153d7975173b77179b0abc">
		<name>Digital Innovation</name>
		<subpath>DigitalInnovation</subpath>
		<variant_uuid>13130a6b-1c3b-5373-a017-a6605e7016fc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DigitalInnovation.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DigitalInnovation.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DigitalMusicArt_v1.0_Wildfire" sha1="601cf08ace2074d8589df2e374538cb7eb38ac5a">
		<name>Digital Music Art</name>
		<subpath>DigitalMusicArt</subpath>
		<variant_uuid>0bbee769-7cd4-521d-811a-a92d49735cee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DigitalMusicArt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DigitalMusicArt.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DigitalNoises_v1.0_RamJam" sha1="fbd7a2c1a4c0bec0966ee475782d16dd84d5db74">
		<name>Digital Noises</name>
		<subpath>DigitalNoises</subpath>
		<variant_uuid>a64f8985-9d67-5970-816d-f30665944254</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DigitalNoises.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DigitalNoises.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DigitalSounds1_v1.0_Warfalcons" sha1="479e5a9f44f8b8da310ab65ee60fa668831447bf">
		<name>Digital Sounds 1</name>
		<subpath>DigitalSounds1</subpath>
		<variant_uuid>82bb3760-3238-5de1-9b73-ddee39945a4a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DigitalSounds1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DigitalSounds1.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dirt_v1.4_Mystic_AGA" sha1="006aa5c379b27c837fd57790b71157f3848713ba">
		<name>Dirt [AGA]</name>
		<subpath>DirtAGA</subpath>
		<variant_uuid>69dd1e3e-b898-56a1-a0df-d6178f984298</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DirtAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DirtAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DiscoFever_v1.0_IpecElite" sha1="b53b37627ed9523936c0765eb0fad9313bb74889">
		<name>Disco Fever</name>
		<subpath>DiscoFever</subpath>
		<variant_uuid>64516530-3072-5107-b04d-d2374f0d303e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DiscoFever.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DiscoFever.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DivineInspiration_v1.0_Goldfire" sha1="068430d901cb3bef8a14e904bd32dca2bdded86e">
		<name>Divine Inspiration</name>
		<subpath>DivineInspiration</subpath>
		<variant_uuid>f6717af0-3a57-5ee3-80ec-e9be97e23ebf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DivineInspiration.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DivineInspiration.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DizzyTunes2_v1.0_Noiseless&amp;Spaceballs" sha1="301fa7700e790cb0175c096a3fe147b73b42bc67">
		<name>Dizzy Tunes 2</name>
		<subpath>DizzyTunes2</subpath>
		<variant_uuid>f1c68d07-559d-5f85-b145-d2fb7a0fca8a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DizzyTunes2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DizzyTunes2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DizzyTunes_v1.0_Silents&amp;Noiseless" sha1="66f2d2b0a8f7986f7dca112ec0b3767c008d174a">
		<name>Dizzy Tunes</name>
		<subpath>DizzyTunes</subpath>
		<variant_uuid>b0dc8d94-a1af-5d21-b588-93b94a639d13</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DizzyTunes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DizzyTunes.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DogsCogs_v1.1_NerveAxis_AGA" sha1="64b9b6b52f971effd35699b0ce9c5cd2ee8817a4">
		<name>Dogs Cogs [AGA]</name>
		<subpath>DogsCogsAGA</subpath>
		<variant_uuid>62e2ef8b-3052-5d5a-a748-2d5e87b696d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DogsCogsAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DogsCogsAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DonMartinMusicDisk_v1.0_Hypnosis" sha1="0a004e95412488dc171a7489a332a43aadb2c650">
		<name>Don Martin Music Disk</name>
		<subpath>DonMartinMusicDisk</subpath>
		<variant_uuid>fe3316b9-5445-5c14-ab66-0c558031f624</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DonMartinMusicDisk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DonMartinMusicDisk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DontPanic_v1.0_LSD" sha1="bddd9d7d7d99451e7a2598caa4eb7ba3a3b0eafd">
		<name>Dont Panic</name>
		<subpath>DontPanic</subpath>
		<variant_uuid>31c01a80-725d-5f75-bd86-7c550121b337</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DontPanic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DontPanic.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Epilepsia2_v1.0_Amnesia" sha1="0df07baff623377f24795ebdfccd3d989c86fc1e">
		<name>Epilepsia 2</name>
		<subpath>Epilepsia2</subpath>
		<variant_uuid>213f7af1-c5a0-54b9-bb9d-4db70d09b4eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Epilepsia2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Epilepsia2.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EargasmTunes_v1.00a_Silents" sha1="a90c8a2394d50ba7b034150743c522ef2dd80248">
		<name>Eargasm Tunes</name>
		<subpath>EargasmTunes</subpath>
		<variant_uuid>f1f92bcf-3e8e-51b6-95e9-86cce18731ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EargasmTunes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EargasmTunes.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Earwig_v1.0_Infect" sha1="f1db8d698b0d47b0cea6d86013708e678af11cca">
		<name>Earwig</name>
		<subpath>Earwig</subpath>
		<variant_uuid>a1a8e13e-96f2-5ae7-b777-446f3d06f60a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Earwig.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Earwig.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ECESSlideshow_v1.02_Rebels" sha1="6548109c48883c0d0c55051292eb54e9502cc1e9">
		<name>ECESSlideshow</name>
		<subpath>ECESSlideshow</subpath>
		<variant_uuid>069999af-8b49-587c-bf60-e1bf42798799</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ECESSlideshow.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ECESSlideshow.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ecliptica_v1.0_Tristar&amp;RedSectorInc" sha1="a75552fe1e374e7d8c8de2eb6438d3af9ad0c237">
		<name>Ecliptica</name>
		<subpath>Ecliptica</subpath>
		<variant_uuid>402f0048-29eb-5c79-96de-804511b6477e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ecliptica.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ecliptica.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ElectricSound3_v1.0_Goonies" sha1="f08a7b2ccf785157381bc23cce9ba9bfe4d55f3a">
		<name>Electric Sound 3</name>
		<subpath>ElectricSound3</subpath>
		<variant_uuid>723e37e9-7e4f-5852-a5db-13ebad59d9b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElectricSound3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElectricSound3.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Unlimited Lives (Pac Man)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ElectronsAtWork_v1.1_ElectronicKnights" sha1="5090345f8aff9c9be769c56846788d29ace8cfb7">
		<name>Electrons At Work</name>
		<subpath>ElectronsAtWork</subpath>
		<variant_uuid>a6e1b44e-5f1a-57ba-8d6d-4d822cb03189</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElectronsAtWork.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElectronsAtWork.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elektrica_v1.0_Cascade" sha1="3ed711eba14f31325039ab20ead36f95ea465300">
		<name>Elektrica</name>
		<subpath>Elektrica</subpath>
		<variant_uuid>9b0e2bd0-067f-5d9e-a041-3e8dc419c069</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elektrica.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elektrica.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elysium_v1.0_Sanity" sha1="b3e2c8478c017fc4b51671d98d1eb09c84ea67ba">
		<name>Elysium</name>
		<subpath>Elysium</subpath>
		<variant_uuid>17de85b1-c437-5c97-9af4-df94e8d208c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elysium.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elysium.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Emptyhead_v1.3_Rednex_AGA" sha1="e7652a533d4a9e8c6c38640907f86685729fa503">
		<name>Emptyhead [AGA]</name>
		<subpath>EmptyheadAGA</subpath>
		<variant_uuid>f6d3b4bc-a47e-55b2-965a-1c16999ca861</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmptyheadAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmptyheadAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EndOfMaloy_v1.0_Silents" sha1="0e9283037fa0258d2d0935d6259e2fa3ddfd942c">
		<name>End Of Maloy</name>
		<subpath>EndOfMaloy</subpath>
		<variant_uuid>f1f24722-dde4-5031-974b-9c5c476f9f08</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EndOfMaloy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EndOfMaloy.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EndOfMisery_v1.0_Sagazity" sha1="bd9be96e89ae9cbe1f163ce2b042cd93ae6f7751">
		<name>End Of The Misery</name>
		<subpath>EndOfTheMisery</subpath>
		<variant_uuid>d7a77817-df56-5df9-95bf-a35b9228e593</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EndOfTheMisery.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EndOfTheMisery.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Engine_v1.0_Ramses_AGA" sha1="e3c37dbc958835cc6cbeb4b4598f4f04d7784fbf">
		<name>Engine [AGA]</name>
		<subpath>EngineAGA</subpath>
		<variant_uuid>6e9092fd-4685-5ae9-bb74-0afacef1804d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EngineAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EngineAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Enigma_v1.3_Phenomena" sha1="1df237f0b57ddda5ad6738fa44eaa2465d122e8b">
		<name>Enigma</name>
		<subpath>Enigma</subpath>
		<variant_uuid>98ce9841-63b7-59b5-b431-f76f3d787aab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Enigma.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Enigma.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EnjoyTheSilents_v1.0_Silents" sha1="2101ccf86bf39c74f89bddfa6a3dd4a11fe5f410">
		<name>Enjoy The Silents</name>
		<subpath>EnjoyTheSilents</subpath>
		<variant_uuid>f4666033-4c9b-5c30-b591-52dd54636baf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EnjoyTheSilents.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EnjoyTheSilents.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Eon_v1.0_BlackLotus" sha1="8e255c99ae7eaa22b9d58b42c305d5d666005f36">
		<name>Eon</name>
		<subpath>Eon</subpath>
		<variant_uuid>a4aa949b-0c19-54c4-a3f4-ddcf371e6df1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Eon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Eon.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Epilepsia_v1.0_Amnesia" sha1="a12d9cace6cd0e3821ca45efd3eb31c01752063f">
		<name>Epilepsia</name>
		<subpath>Epilepsia</subpath>
		<variant_uuid>b3cd53d6-0d5e-51dd-b9fd-cbdbb8e57741</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Epilepsia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Epilepsia.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Erazorhead_v1.0_Razor1911" sha1="79fe4e9c7165e9b152703d6aa50ddcee106123d5">
		<name>Erazorhead</name>
		<subpath>Erazorhead</subpath>
		<variant_uuid>bd84eba8-438a-53a5-b628-ed811fd64c53</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Erazorhead.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Erazorhead.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EssentialBeats3_v1.0_Quote" sha1="f1f3fe99e32babed9053f5f9e617933e1a424bee">
		<name>Essential Beats 3</name>
		<subpath>EssentialBeats3</subpath>
		<variant_uuid>b101bf3e-fd09-5d60-aaf6-a1de357cb07a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EssentialBeats3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EssentialBeats3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EssentialClassics_v1.0_Nova" sha1="5fa8f38b3937e977354ff71e2a6e4f8aa48a7b65">
		<name>Essential Classics</name>
		<subpath>EssentialClassics</subpath>
		<variant_uuid>d4443ce9-064f-5b1e-9431-5e11083606ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EssentialClassics.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EssentialClassics.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EstprobalMastic_v1.0_Imagine" sha1="cf2f6277a46b0590f620b99d0b6f09371b12e3df">
		<name>Estprobal Mastic</name>
		<subpath>EstprobalMastic</subpath>
		<variant_uuid>8eb17dd7-587f-5377-a786-64a3be8dc204</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EstprobalMastic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EstprobalMastic.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Evolution_v1.0_Desire" sha1="b864f7d77a44010094edc0d45fcdaccb7917469e">
		<name>Evolution Desire</name>
		<subpath>EvolutionDesire</subpath>
		<variant_uuid>a41a2a98-58c4-5d53-88b4-7e15e0d659bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EvolutionDesire.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EvolutionDesire.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exage_v1.0_BurningIndependence" sha1="c1ae38b3bd60f9efd9ed4ad99d6e6f33b5636e09">
		<name>Exage</name>
		<subpath>Exage</subpath>
		<variant_uuid>4e0c1b04-2f8e-59a3-a7ad-ea5dcb773bec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Exage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Exage.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Excess_v1.0_Reflex" sha1="9d11173f98506b88c3afdb9ac568abb3223740c7">
		<name>Excess</name>
		<subpath>Excess</subpath>
		<variant_uuid>ac211d19-fe4d-5ce2-839f-df9e3e4327ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Excess.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Excess.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exile_v1.0_Desire" sha1="bba01bc1aa354dfcff7c790a0e06d91720d3258c">
		<name>Exile</name>
		<subpath>Exile</subpath>
		<variant_uuid>1a704791-b5da-563e-984f-22fada474d1b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Exile.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Exile.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Experiment_v1.0_RamJam" sha1="02f469ca8d50cc5c3da9ef326ea469cbe15a5fdb">
		<name>Experiment</name>
		<subpath>Experiment</subpath>
		<variant_uuid>256c4a4e-3da7-50f7-be62-ce7368083c49</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Experiment.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Experiment.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Explorer_v1.0_Delight_AGA" sha1="614ad500509be1ede3b0d97cf29e28e980b3fbde">
		<name>Explorer [AGA]</name>
		<subpath>ExplorerAGA</subpath>
		<variant_uuid>389bd9a0-c36e-5036-83df-0579bbd3d56b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ExplorerAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ExplorerAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Expressions_v1.0_Timecircle" sha1="63cad8da2061fcd273ac2aee51c29a566e1e8d9e">
		<name>Expressions</name>
		<subpath>Expressions</subpath>
		<variant_uuid>a40be44d-03f8-554f-b6a5-03632f4dd947</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Expressions.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Expressions.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Extemporized_v1.0_Digital" sha1="3ef4ec70c641c1705a3a85a9836415c019dfd19a">
		<name>Extemporized</name>
		<subpath>Extemporized</subpath>
		<variant_uuid>ff19dd70-104e-5137-8338-e617fc3209ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Extemporized.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Extemporized.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Extemporized_v1.1_Digital" sha1="b04d69a476fc70188d4ebec809786cff94547a26">
		<name>Extemporized</name>
		<subpath>Extemporized</subpath>
		<variant_uuid>12bd6355-4b80-5f5f-8b25-7cca5c83ff63</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Extemporized.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Extemporized.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Extension_v1.4_PygmyProjects" sha1="5f8dd39edabaf82017a8fdbb64c2bce810b4e2cf">
		<name>Extension</name>
		<subpath>Extension</subpath>
		<variant_uuid>589350d9-1862-5a22-aa20-2aaa7824347a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Extension.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Extension.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FaceAnotherDay_v1.0_Razor1911" sha1="4affacb9b99c0623f86dddb2e34a65a242a9a447">
		<name>Face Another Day</name>
		<subpath>FaceAnotherDay</subpath>
		<variant_uuid>9243df85-6f9d-5ba7-a415-dfedf3b94e22</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FaceAnotherDay.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FaceAnotherDay.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Faktory_v1.1_Fairlight&amp;VirtualDreams_AGA" sha1="9c87e3286fad666cec6ecbbcb9becb4932fdb3e4">
		<name>Faktory [AGA]</name>
		<subpath>FaktoryAGA</subpath>
		<variant_uuid>a8895f1d-722b-512b-a9b8-871733f851ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FaktoryAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FaktoryAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FallingUp_v1.1_Analog" sha1="24efd7f496db03e7f8a55442b5cb44061ad94be3">
		<name>Falling Up</name>
		<subpath>FallingUp</subpath>
		<variant_uuid>497b6e51-831c-5268-9b47-59f8b0b379c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FallingUp.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FallingUp.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fall_v1.0_Deadliners&amp;Lemon" sha1="d1d761a38c5daea556d989874dd1edcbd6f17a23">
		<name>Fall</name>
		<subpath>Fall</subpath>
		<variant_uuid>44504137-26af-53ce-bc9b-1f66ada27256</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fall.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fall.slave</filename>
			<datapath />
			<custom>
			C1:B:Restart demo at end
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FantasticArt_v1.0_Crusaders" sha1="4ee5200b0f57b823c02fa52da3f8eb50f21e9950">
		<name>Fantastic Art</name>
		<subpath>FantasticArt</subpath>
		<variant_uuid>4da436ea-944f-5295-8ff7-a3aa25aa6fe8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FantasticArt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FantasticArt.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FantasticDream_v1.0_Saints" sha1="5af2f9e8bff42335f7c841d34b0e5e9e6a4fbd6a">
		<name>Fantastic Dream</name>
		<subpath>FantasticDream</subpath>
		<variant_uuid>5d7c06c0-1511-596a-827b-69303301d550</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FantasticDream.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FantasticDream.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FantasticPixVol1_v1.0_Venom" sha1="b923f85d76dd39ff1e00d620c5cb1caac4a70cc3">
		<name>Fantastic Pix Vol 1</name>
		<subpath>FantasticPixVol1</subpath>
		<variant_uuid>10c2b6ea-168c-59ae-9c16-a4a48de84639</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FantasticPixVol1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FantasticPixVol1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FasterThanHell_v1.0_WFMH" sha1="a8dc072c3602af2bf5fdf0cb7954ee18ee323b64">
		<name>Faster Than Hell</name>
		<subpath>FasterThanHell</subpath>
		<variant_uuid>4ef87a9f-6efd-5747-a04d-ce7a03ad6af6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FasterThanHell.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FasterThanHell.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FelixDontYouWantMe_v1.0_ProjectA" sha1="5d25cb876eae558d2b54a4d5393f1db4cdfd5ff0">
		<name>Felix Dont You Want Me</name>
		<subpath>FelixDontYouWantMe</subpath>
		<variant_uuid>21795929-ae19-5e38-993b-31dd754df0d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FelixDontYouWantMe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FelixDontYouWantMe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Finlandia_v1.0_DualCrew&amp;Complex" sha1="b24eb33c2557b6b4fae74b91ac956a008ecf5db0">
		<name>Finlandia</name>
		<subpath>Finlandia</subpath>
		<variant_uuid>ac0f43a6-7dca-5707-954e-97b629a71faf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Finlandia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Finlandia.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FirstDemo_v1.0_Exact" sha1="4ceba9e083cd1cfb5311d177b210af3da640b9ab">
		<name>First Demo</name>
		<subpath>FirstDemo</subpath>
		<variant_uuid>1e1f3f77-a3ee-548e-a8c5-49b7eff6ced9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FirstDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FirstDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlowerPower_v1.0_Anarchy" sha1="c9f7ed9a7c5c499ff84dd47c6a97782485b0d173">
		<name>Flower Power</name>
		<subpath>FlowerPower</subpath>
		<variant_uuid>9faa4fe7-a813-50f1-9205-69422156dcca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlowerPower.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlowerPower.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlowerPower_v1.1_Anarchy" sha1="8d38511b2e7d3c160873bc2d3d1c9f053a1eed4c">
		<name>Flower Power</name>
		<subpath>FlowerPower</subpath>
		<variant_uuid>19f18b4e-81d4-5e16-ad65-18e38590269d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlowerPower.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlowerPower.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FollowMe_v1.0_RedSectorInc" sha1="ab0bf88aa49f7fd7c8c27c5ac0d943f4b1ac9b7d">
		<name>Follow Me</name>
		<subpath>FollowMe</subpath>
		<variant_uuid>1f9d5c28-05b2-57f2-8ddf-1aedb4c22184</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FollowMe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FollowMe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FoolsGold_v1.0_Sanity" sha1="6119ec9d49c61128a619c2b5c6def432a4940f5a">
		<name>Fools Gold</name>
		<subpath>FoolsGold</subpath>
		<variant_uuid>87da9f78-14fd-5e25-be60-c294a52fe641</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FoolsGold.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FoolsGold.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Forgotten_v1.0_Mirage" sha1="a7035c0cceba916103257e31b7c9fbc8defb586a">
		<name>Forgotten</name>
		<subpath>Forgotten</subpath>
		<variant_uuid>b93102b6-cfda-552a-a7cf-9a9cb960d354</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Forgotten.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Forgotten.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FourSeasons_v1.0_Parasite" sha1="189e6d540f318f9242e39a40fda1628d27df0754">
		<name>Four Seasons</name>
		<subpath>FourSeasons</subpath>
		<variant_uuid>25d024bb-7d70-5e57-921a-e58cb2018c0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FourSeasons.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FourSeasons.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FractalTunes_v1.0_MidnightSun" sha1="409a77a04a6c370f13555ba8ac932c95891eedc2">
		<name>Fractal Tunes</name>
		<subpath>FractalTunes</subpath>
		<variant_uuid>e336d27d-5406-563d-a420-a4f174fd6a54</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FractalTunes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FractalTunes.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FridayAtEight_v1.0_PolkaBrothers_AGA" sha1="2044b0418327555e11d2fdc447c86d3a7d8056ae">
		<name>Friday At Eight [AGA]</name>
		<subpath>FridayAtEightAGA</subpath>
		<variant_uuid>04701797-4e72-5722-82aa-2b8e7cb70698</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FridayAtEightAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FridayAtEightAGA.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FullMoon_v1.0_Fairlight&amp;VirtualDreams_AGA" sha1="56b3027bc294347cd4b3bf0b8b0af27acad9734c">
		<name>Full Moon [AGA]</name>
		<subpath>FullMoonAGA</subpath>
		<variant_uuid>2bf78aa4-d9be-57f1-b526-ee443bfbf967</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullMoonAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullMoonAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureSynthetix_v1.0_Anthrox" sha1="aad7a99410d0801c406786594399016a9af58f69">
		<name>Future Synthetix</name>
		<subpath>FutureSynthetix</subpath>
		<variant_uuid>c35d6f63-60c3-5d09-a165-3e7813a9182c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FutureSynthetix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FutureSynthetix.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GateToHell_v1.0_Technology" sha1="2e7d08b2d7fa5affae24b00b13d0822b27f38476">
		<name>Gate To Hell</name>
		<subpath>GateToHell</subpath>
		<variant_uuid>17b40b6c-586b-5f91-972a-5756db5658d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GateToHell.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GateToHell.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gathering91Slideshow_v1.0_Rebels" sha1="20b4b1cec79f5f94f9d4e3ebabfee47b9aeb81ec">
		<name>Gathering 91 Slideshow</name>
		<subpath>Gathering91Slideshow</subpath>
		<variant_uuid>75b296b3-ca7b-5e02-bd53-1b82c0f175cf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gathering91Slideshow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gathering91Slideshow.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gathering93Slideshow_v1.0_Majic12" sha1="3c9e8ba4cd9f22fd02f71e674a56d8cd7d82e2b6">
		<name>Gathering 93 Slideshow</name>
		<subpath>Gathering93Slideshow</subpath>
		<variant_uuid>940415e1-0be4-5a80-bb71-4cf99ca6232f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gathering93Slideshow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gathering93Slideshow.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gen4Demo_v1.1_Dragons" sha1="d2a05c47aa52e16c1cd88b342bb39163943002e1">
		<name>Gen 4 Demo</name>
		<subpath>Gen4Demo</subpath>
		<variant_uuid>1319b87b-f294-59d8-9271-4cecee66d351</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gen4Demo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gen4Demo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gevalia_v1.0_PolkaBrothers" sha1="4ce790b6fe7322e234643a1a41d48cf42213a63a">
		<name>Gevalia</name>
		<subpath>Gevalia</subpath>
		<variant_uuid>7be617ae-39a6-561d-a425-7ebe2cfa5d35</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gevalia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gevalia.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GigaDemo3_v1.0_Triangle&amp;TheGang" sha1="69fd664817fef8ba68820cdccda20b6953a6ac62">
		<name>Giga Demo 3</name>
		<subpath>GigaDemo3</subpath>
		<variant_uuid>4dcb2afb-007f-522e-b985-f80cf226d145</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GigaDemo3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GigaDemo3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GladiatorMusic_v1.0_Cryptoburners" sha1="af4b1f1666ac81a546054e09b646d03ce2bf6243">
		<name>Gladiator Music</name>
		<subpath>GladiatorMusic</subpath>
		<variant_uuid>422cd240-6f44-5f31-9af2-dbf459cd34bf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GladiatorMusic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GladiatorMusic.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GlobalTrash_v1.0_Silents" sha1="db6af08b7868498c0e8bf59aee9ce279fe68bc19">
		<name>Global Trash</name>
		<subpath>GlobalTrash</subpath>
		<variant_uuid>c027c36d-bf5d-5234-97ea-eddeee1cb679</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GlobalTrash.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GlobalTrash.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GloomPartyInvitation_v1.0_Gloom" sha1="1c99933089a5a0eae8cc9ad0f30cfb82c8ac9b04">
		<name>Gloom Party Invitation</name>
		<subpath>GloomPartyInvitation</subpath>
		<variant_uuid>399db678-a7ae-551f-99cb-eae57a08857b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GloomPartyInvitation.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GloomPartyInvitation.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Glow_v1.0_BlackLotus_AGA" sha1="0cee54dc4226d5d3a04421c892004d66448ff43f">
		<name>Glow [AGA]</name>
		<subpath>GlowAGA</subpath>
		<variant_uuid>a54fbc77-939c-51fa-bca1-cddf0e1fec76</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GlowAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GlowAGA.slave</filename>
			<datapath>glow</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Goa_v1.0_BlackLotus_AGA" sha1="ca481241cc06cbb73870e7a16a7da87fdc0e5156">
		<name>Goa [AGA]</name>
		<subpath>GoaAGA</subpath>
		<variant_uuid>1aa50143-2457-5e2b-9bd0-8a0a87423896</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GoaAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoaAGA.Slave</filename>
			<datapath>goa</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoForTheRecord_v1.0_Quartz" sha1="ef5ff9f9987ee013f94becca751c851087bf2441">
		<name>Go For The Record</name>
		<subpath>GoForTheRecord</subpath>
		<variant_uuid>4443654e-ca30-509a-8be1-6025b6dead4a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GoForTheRecord.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoForTheRecord.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrapevineMegamix_v1.01_LSD" sha1="f8df4b2cb73c7732ec110e0065b5de461944d60e">
		<name>Grapevine Megamix</name>
		<subpath>GrapevineMegamix</subpath>
		<variant_uuid>4a04f97c-846c-5be6-9a78-4f0417ccb61a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrapevineMegamix.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrapevineMegamix.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GreatBytesInFire_v1.0_Cyberiad" sha1="841188cfb4f73996f172f8314a316e207bcdad01">
		<name>Great Bytes In Fire</name>
		<subpath>GreatBytesInFire</subpath>
		<variant_uuid>ef9f951c-5a2d-57b9-965f-2895204d0b7b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GreatBytesInFire.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GreatBytesInFire.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GreatestBits2_v1.0_Pussy" sha1="8849a1e38e91df560b53b6b0abdd0de62be04bed">
		<name>Greatest Bits 2</name>
		<subpath>GreatestBits2</subpath>
		<variant_uuid>0301043c-086e-5fed-bdf8-9093f98d516e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GreatestBits2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GreatestBits2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GreatestHits_v1.0_Cult" sha1="b9699a97867eace40181c4b6189353c80b826173">
		<name>Greatest Hits</name>
		<subpath>GreatestHits</subpath>
		<variant_uuid>8e033f2d-fd68-572c-99c6-91214280e47c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GreatestHits.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GreatestHits.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GroovyJives3_v1.01_Relay" sha1="26b6dc75f4714b8d926e89f110b1ca4648063359">
		<name>Groovy Jives 3</name>
		<subpath>GroovyJives3</subpath>
		<variant_uuid>2835ae6a-3683-5b45-9043-8a0d120556f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GroovyJives3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GroovyJives3.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Groovy_v1.1_Lemon" sha1="85ab28cf919cd38e664541e4a1660107324e3df7">
		<name>Groovy</name>
		<subpath>Groovy</subpath>
		<variant_uuid>d7e5f991-d244-529c-93a7-49c047fc9413</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Groovy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Groovy.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GuardianDragon2_v1.1_Kefrens" sha1="44b48ee693a068e5ee577fd565ec7a9b40fb547f">
		<name>Guardian Dragon 2</name>
		<subpath>GuardianDragon2</subpath>
		<variant_uuid>2e9e5dd7-86d9-5910-aa42-06ad1f36972b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GuardianDragon2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GuardianDragon2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GuardianDragon_v1.1_Kefrens" sha1="3d126ffaad98f184def0da480e26bcdd5e92bf68">
		<name>Guardian Dragon</name>
		<subpath>GuardianDragon</subpath>
		<variant_uuid>824f01a5-1b51-5655-bb25-e876d943b968</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GuardianDragon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GuardianDragon.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HitFido_v1.0_KGB" sha1="65da1d69342d107c9d746c7fe10413ac5ff441d8">
		<name>Hit Fido</name>
		<subpath>HitFido</subpath>
		<variant_uuid>44add4be-d88b-509a-b086-48c8721b1b45</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HitFido.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HitFido.Slave</filename>
			<datapath />
			<custom>
			C1:B:Boot Disk 2
			C2:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HailTheEngineer_v1.0_Jetset" sha1="f118b2f9465ea867cb26c58801e60f4ec125a8e4">
		<name>Hail The Engineer</name>
		<subpath>HailTheEngineer</subpath>
		<variant_uuid>1a08401c-117a-56fe-8625-03b51d6dcc10</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HailTheEngineer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HailTheEngineer.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hallucinations&amp;DreamsPreview_v1.0_Katharsis" sha1="d2f545606dcdaf0460321b36b0bdc4c5611453e4">
		<name>Hallu &amp; Dreams Prv Katharsis</name>
		<subpath>Hallu&amp;DreamsPrvKatharsis</subpath>
		<variant_uuid>dd7c2859-0f58-51b4-b828-b9145692f936</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hallu&amp;DreamsPrvKatharsis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hallu&amp;DreamsPrvKatharsis.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Enable Hidden Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hallucinations&amp;Dreams_v1.1_Union" sha1="4629b1ec765d6eb136d55f0328e4da3f95588de2">
		<name>Hallucinations &amp; Dreams</name>
		<subpath>Hallucinations&amp;Dreams</subpath>
		<variant_uuid>fdacc134-6ff0-5ce5-b3f3-0c57f219406e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hallucinations&amp;Dreams.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hallucinations&amp;Dreams.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hammer_v1.0_Amaze" sha1="efaca22774679bb52d37f52fbcbdd9b4716328c8">
		<name>Hammer</name>
		<subpath>Hammer</subpath>
		<variant_uuid>a640ebe6-9939-5ff7-b825-e8afc706f82b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hammer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hammer.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hardcore_v1.1_Anarchy" sha1="d95e7641f257c856898de7d63d415cb4cb22eee1">
		<name>Hardcore</name>
		<subpath>Hardcore</subpath>
		<variant_uuid>ee032269-79b0-51b4-bdc7-826e96c2201b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hardcore.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hardcore.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hardwired_v1.1_Crionics&amp;Silents" sha1="45967f913f7ca16f260fee8f932bfab726742bcd">
		<name>Hardwired</name>
		<subpath>Hardwired</subpath>
		<variant_uuid>a099cb2b-2bf1-51bb-8d77-c54b0d0cbd04</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hardwired.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hardwired.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Harmagedon_v1.01_Infect_AGA" sha1="403e3f79bb56dcaef1ba550b183a799fc3a47ae5">
		<name>Harmagedon [AGA]</name>
		<subpath>HarmagedonAGA</subpath>
		<variant_uuid>1ac532b1-8a5f-5012-b26a-8ed05f6b4e5a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HarmagedonAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HarmagedonAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Harmagedon_v1.0_Infect_AGA" sha1="8fd1648034a8c0e461ec7054fc6767f9ed8d796b">
		<name>Harmagedon [AGA]</name>
		<subpath>HarmagedonAGA</subpath>
		<variant_uuid>b5aa147c-ccde-53a3-bfcd-63215fe23e27</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HarmagedonAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HarmagedonAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Heliopolis_v1.0_EMTDesign" sha1="822d20f085b0b8e4d14f3f9ba7461fa75cfce85e">
		<name>Heliopolis</name>
		<subpath>Heliopolis</subpath>
		<variant_uuid>2c18d8e9-7fda-50e5-afc4-a3c664b3e446</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Heliopolis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Heliopolis.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HereWeAre_v1.0_Awake" sha1="36471a1f7cdda7f720c0869f1414f56661ecf9fd">
		<name>Here We Are</name>
		<subpath>HereWeAre</subpath>
		<variant_uuid>38ff9628-b1ed-5509-9257-ab75a520e428</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HereWeAre.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HereWeAre.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HexadecimalPerfection_v1.01_ActionDirect" sha1="97549af9589451b6d7ad0f4143b1b915af881f1d">
		<name>Hexadecimal Perfection</name>
		<subpath>HexadecimalPerfection</subpath>
		<variant_uuid>99a4e60f-8e36-5155-b922-28a1d47a120d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HexadecimalPerfection.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HexadecimalPerfection.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Skip Intro
			C2:B:Show Disk Change Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Highway1930_v1.0_Fraxion" sha1="7ac2153ae8578d147c58313f9f46c6b005e4bfed">
		<name>Highway 1930</name>
		<subpath>Highway1930</subpath>
		<variant_uuid>91af9d64-2fe3-5d8e-af19-7596ce636fac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Highway1930.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Highway1930.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HisMastersNoise_v1.1_Mahoney&amp;Kaktus" sha1="dac8e7ecd6420351f691ffab68ab8e9200020c7b">
		<name>His Masters Noise</name>
		<subpath>HisMastersNoise</subpath>
		<variant_uuid>612f8946-e84b-5920-ac80-eb5434785d3f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HisMastersNoise.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HisMastersNoise.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HitCollection1_v1.0_Commando" sha1="e54a8cc1faceea3b2c0734f323d150a98cf34153">
		<name>Hit Collection 1</name>
		<subpath>HitCollection1</subpath>
		<variant_uuid>b930d0f4-d108-5f69-a799-6c67d1b6d857</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HitCollection1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HitCollection1.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HitTheRoad_v1.0_FlashProduction" sha1="87d0a94c4ce5807ddb833d884b23d4a846c8e39b">
		<name>Hit The Road</name>
		<subpath>HitTheRoad</subpath>
		<variant_uuid>211c9f85-a317-5d07-a7da-c5b4fd22e53e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HitTheRoad.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HitTheRoad.Slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Disk Change part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HollywoodPokerSlide_v1.0_TheLightCircle" sha1="7ea26a6da1a2d70b8aefe2773c6200220a40cc25">
		<name>Hollywood Poker Slide</name>
		<subpath>HollywoodPokerSlide</subpath>
		<variant_uuid>491332d4-a023-5cc8-831b-070c08f7fba4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HollywoodPokerSlide.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HollywoodPokerSlide.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hologon_v1.0_TheElectronicKnights" sha1="0adc4dcf473d4dcc56de4fd1df600236dc3662ff">
		<name>Hologon TEK</name>
		<subpath>HologonTEK</subpath>
		<variant_uuid>e6b5daf8-68b6-5649-bb87-e1c1c8918ce0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HologonTEK.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HologonTEK.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hologon_v1.1_TheElectronicKnights" sha1="3fd580245d02bfa876ed818de50d183c3ae67685">
		<name>Hologon TEK</name>
		<subpath>HologonTEK</subpath>
		<variant_uuid>400a64fc-4dcd-5635-80e3-a31dde846e7d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HologonTEK.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HologonTEK.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hologon_v1.2_512k_TheElectronicKnights" sha1="6a08f43ab8705d4d7e471db1f710f2702a4d25b4">
		<name>Hologon (512Kb)</name>
		<subpath>Hologon512k</subpath>
		<variant_uuid>01779bbb-0259-5e7e-b4e5-b0115f3ee983</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hologon512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hologon512k.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hologon_v1.2_TheElectronicKnights" sha1="051b9498705e00d200318efced78b9fadef2866a">
		<name>Hologon</name>
		<subpath>Hologon</subpath>
		<variant_uuid>132b4e8f-dac4-5fce-8365-9d0db1d79466</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hologon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hologon.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HoneyComb_v1.0_Tristar&amp;RedSectorInc" sha1="afcf88325ac697e29bd0fdf4c045b965798d13bf">
		<name>Honey Comb</name>
		<subpath>HoneyComb</subpath>
		<variant_uuid>6cd25b33-4bbd-5b19-8d11-c97d79a7f179</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HoneyComb.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HoneyComb.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HotMusic1_v1.0_RamJam" sha1="69bb0a82aeeb9b02294c854eee57238799cc31b9">
		<name>Hot Music 1</name>
		<subpath>HotMusic1</subpath>
		<variant_uuid>c0cb0b5a-31c9-5515-92fe-2b8d63a7b288</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HotMusic1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HotMusic1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HotMusic3_v1.0_RamJam" sha1="b45c8baad1a7f80e3846f32c779a264c7368d74b">
		<name>Hot Music 3</name>
		<subpath>HotMusic3</subpath>
		<variant_uuid>0726b268-3a6e-5879-bcd0-348fe5527a95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HotMusic3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HotMusic3.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HotMusic4_v1.0_RamJam" sha1="fd2c1fce970fc9d9554ea89feff9a80d4576715e">
		<name>Hot Music 4</name>
		<subpath>HotMusic4</subpath>
		<variant_uuid>08323d4b-777f-57e3-b9a5-2c1a39406745</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HotMusic4.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HotMusic4.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HouseMusic_v1.0_Vision" sha1="c93eaec372c5a2fd632f9703f0fcdb35050115d4">
		<name>House Music</name>
		<subpath>HouseMusic</subpath>
		<variant_uuid>b36727bf-42c8-5fc3-92d6-b8d2de092a19</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HouseMusic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HouseMusic.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="How2SkinACat_v1.1_MelonDezign" sha1="2d249e57ed8f6951aa34bc0f2d429f81d60fc3a5">
		<name>How 2 Skin A Cat</name>
		<subpath>How2SkinACat</subpath>
		<variant_uuid>c8cdd0ef-8e38-5de7-b864-9efeac9f7e8e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>How2SkinACat.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>How2SkinACat.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HumanTarget_v1.0_MelonDezign" sha1="a82eaf8061997c58dd66c66ea0049fda8ccd0c17">
		<name>Human Target</name>
		<subpath>HumanTarget</subpath>
		<variant_uuid>9f2ee929-c62a-555d-badf-97ce2f9d6777</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HumanTarget.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HumanTarget.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Hidden Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HuntFor7thOctober_v1.0_Cryptoburners" sha1="053efc2bcf632af4318e9ad167bb45c8ae027bb3">
		<name>Hunt For 7th October</name>
		<subpath>HuntFor7thOctober</subpath>
		<variant_uuid>fe5f83b5-f99e-5d27-a74d-1450c88eb35b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HuntFor7thOctober.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HuntFor7thOctober.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hymn633_v1.02_Damage" sha1="4b6369d2ed5ad3eb169a9f5aa6b0332a4a3ce0e0">
		<name>Hymn 633</name>
		<subpath>Hymn633</subpath>
		<variant_uuid>0fdc7ef7-235f-5550-894b-bf762622dcee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hymn633.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hymn633.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HymnsFromTheBible3_v1.0_Arcane" sha1="0e74c22605919202c4058cf8b88a9d07722762a1">
		<name>Hymns From The Bible 3</name>
		<subpath>HymnsFromTheBible3</subpath>
		<variant_uuid>0452db33-9c9c-511d-835c-ab418eff0081</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HymnsFromTheBible3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HymnsFromTheBible3.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ice_v1.0_Silents" sha1="1905f4dc1855c54d919d514bd1fdafb0d07104da">
		<name>Ice</name>
		<subpath>Ice</subpath>
		<variant_uuid>bb9b40e7-7962-5fd4-909d-a727082af7d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ice.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ice.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ilex_v1.0_Mystic_AGA" sha1="e1f79de58808c8724a093fdfdd16efd6aa358225">
		<name>Ilex [AGA]</name>
		<subpath>IlexAGA</subpath>
		<variant_uuid>cfd02e61-eaf2-5dc5-b91a-3a9e79a42ed4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IlexAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IlexAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ilyad_v1.0_Alcatraz_AGA" sha1="5ba5b7c636017558e3c4b37ceaff67f0f0bf9e77">
		<name>Ilyad [AGA]</name>
		<subpath>IlyadAGA</subpath>
		<variant_uuid>27e687a8-0889-5836-b29e-ed0c27923118</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IlyadAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IlyadAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Imaginations_v1.0_Defiance" sha1="141a3d0f9783ba77188c41c4fe890e346143b926">
		<name>Imaginations</name>
		<subpath>Imaginations</subpath>
		<variant_uuid>6186e31a-882e-5af4-939c-6f3b553355e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Imaginations.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Imaginations.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ImperialTunes2_v1.0_Parasite" sha1="79ed6e18e24de92860fc8006d945e3cbc20eed2f">
		<name>Imperial Tunes 2</name>
		<subpath>ImperialTunes2</subpath>
		<variant_uuid>ff4bcef9-d41e-5a94-a8e6-89c571e7ddc6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ImperialTunes2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ImperialTunes2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ImperialTunes_v1.0_Parasite" sha1="1f02e771197d39844085894b01ab8ccaffbdcc30">
		<name>Imperial Tunes</name>
		<subpath>ImperialTunes</subpath>
		<variant_uuid>3f9eca87-5dd2-5d92-a265-17c2115e3a1a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ImperialTunes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ImperialTunes.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Impulse2_v1.1_Tilt" sha1="717eb99d9f3ee774fbd386786335c67b8ca75b78">
		<name>Impulse 2</name>
		<subpath>Impulse2</subpath>
		<variant_uuid>aced39a9-b390-5512-a4fe-95de14173398</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Impulse2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Impulse2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InfiniteDreams_v1.0_Lunatics" sha1="604aeafb967acff125ff2266861ea7214554b569">
		<name>Infinite Dreams Lunatics</name>
		<subpath>InfiniteDreamsLunatics</subpath>
		<variant_uuid>d2b810ab-8661-56e6-9ee0-6061afa5c984</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InfiniteDreamsLunatics.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InfiniteDreamsLunatics.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InFullAffect_v1.0_Wildfire" sha1="cc60b9101dd714b60ea2bbdf097345354bfefb91">
		<name>In Full Affect</name>
		<subpath>InFullAffect</subpath>
		<variant_uuid>a66a1b54-3ce7-59c6-a58a-819aaa02e318</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InFullAffect.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InFullAffect.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Innership_v1.0_Pussy" sha1="3fdb63dfbe7d5d5ee9d1460b5e571e1f4beec88d">
		<name>Innership Pussy</name>
		<subpath>InnershipPussy</subpath>
		<variant_uuid>5da65921-a96c-5b2c-981e-dcb5b265b5f0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InnershipPussy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InnershipPussy.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Innervision_v1.0_Dreamdealers" sha1="c21a2a6c6c8371cd4437e7bf2ca74ee1e4e96133">
		<name>Innervision</name>
		<subpath>Innervision</subpath>
		<variant_uuid>860515d1-1673-5c05-8b1c-7697f0d18bdb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Innervision.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Innervision.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InspirationIsGone_v1.0_Kefrens" sha1="53a1cd537f5eddf3d185e5ee811925f124ca59ef">
		<name>Inspiration Is Gone</name>
		<subpath>InspirationIsGone</subpath>
		<variant_uuid>d1eb4bb5-eb43-5103-9bd5-646cfa4cff73</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InspirationIsGone.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InspirationIsGone.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InspirationIsNone_v1.0_Anarchy" sha1="aba8f65aa89170fd7ff268f952292c9ca1ebf989">
		<name>Inspiration Is None</name>
		<subpath>InspirationIsNone</subpath>
		<variant_uuid>86dcf266-bba8-521e-80d3-9c9099216440</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InspirationIsNone.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InspirationIsNone.Slave</filename>
			<datapath />
			<custom>
			C1:B:No laced screen in raytracing part
			C2:B:Restart demo at end
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Interference_v1.0_Sanity" sha1="c0aeab7134b9d6995c85d418633559648d249fb9">
		<name>Interference</name>
		<subpath>Interference</subpath>
		<variant_uuid>384c7c3a-17bd-57eb-a884-58e1e5aabbf0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Interference.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Interference.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Interspace_v1.0_Phenomena" sha1="a47ff6a2b188583c41ef86a9b9ffbf1565078c99">
		<name>Interspace</name>
		<subpath>Interspace</subpath>
		<variant_uuid>98cb5389-4b8f-5618-9c0a-3bfa99037a5c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Interspace.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Interspace.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InTheKitchen_v1.0_Anarchy" sha1="736d07b77606c52dd6a69505bd26f63e093e93d4">
		<name>In The Kitchen</name>
		<subpath>InTheKitchen</subpath>
		<variant_uuid>ebf556d3-7089-567f-84aa-eec2940e2a57</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InTheKitchen.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InTheKitchen.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IntroDentroMentroDemo_v1.0_Silents" sha1="713c306dcc351ad32aa7cf32661fc8e0414110d8">
		<name>Intro Dentro Mentro Demo</name>
		<subpath>IntroDentroMentroDemo</subpath>
		<variant_uuid>219ae54e-0801-58ae-b009-629148d0f52f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IntroDentroMentroDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IntroDentroMentroDemo.Slave</filename>
			<datapath />
			<custom>
			C1:B:Force CPU Clear on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Intro_v1.0_CodeKillers" sha1="1cfb5766b922c0398fd193170b9a143d59f94b10">
		<name>Intro Code Killers</name>
		<subpath>IntroCodeKillers</subpath>
		<variant_uuid>9899ac66-99f8-5937-b8b3-96512d41d488</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IntroCodeKillers.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IntroCodeKillers.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IraqDemo_v1.2_Animators" sha1="29c8a19e5c774e36ffab5bfc144bc61264933e29">
		<name>Iraq Demo</name>
		<subpath>IraqDemo</subpath>
		<variant_uuid>e58f6540-056c-5367-b255-c53832bec7e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IraqDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IraqDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Iso_v1.1_Scoopex_AGA" sha1="92e00bc1cece17e72441ef27ca66c1dea0e9cf28">
		<name>Iso [AGA]</name>
		<subpath>IsoAGA</subpath>
		<variant_uuid>62d654e6-1e2c-5668-b3a4-8506c3311920</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IsoAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IsoAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ItsJustTheBeginning_v1.0_Paragon" sha1="28cc4d4a5c3010ae4116237eb2bcd3059b63fc6b">
		<name>Its Just The Beginning</name>
		<subpath>ItsJustTheBeginning</subpath>
		<variant_uuid>4be5eaf3-ca2a-5817-a226-6c94d878eaaf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ItsJustTheBeginning.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ItsJustTheBeginning.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IveGotThePower_v1.0_Alcatraz" sha1="8c813197ed6c4dad320f70f3b15dca7998c73902">
		<name>Ive Got The Power</name>
		<subpath>IveGotThePower</subpath>
		<variant_uuid>d0c3f883-d4a2-57a2-b47e-ec4dc53e85ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IveGotThePower.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IveGotThePower.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JehovaGoesHitech_v1.0_Voice" sha1="663fd1a6f11a831d9ea9d37fb3589089fe743120">
		<name>Jehova Goes Hitech</name>
		<subpath>JehovaGoesHitech</subpath>
		<variant_uuid>d2901e76-b6e3-5a6e-9ee3-d9a949f6a642</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JehovaGoesHitech.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JehovaGoesHitech.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jesterday_v1.2_Sanity" sha1="443ba23fb77fb81cb42142d482ab3b98f964587d">
		<name>Jesterday</name>
		<subpath>Jesterday</subpath>
		<variant_uuid>608ff750-3b2d-5723-88ba-078e4d596a84</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Jesterday.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jesterday.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JesusOnEs_v1.1_LSD" sha1="66920dfc24f8ea3003e0e631139259b178cf8339">
		<name>Jesus On (Espanol)</name>
		<subpath>JesusOnEs</subpath>
		<variant_uuid>224b683b-77dd-50e3-9fcc-b0c2784f59b9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JesusOnEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JesusOnEs.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JesusWasADemomaker_v1.0_Ramses_AGA" sha1="5d6602fc1b95acb12311f14327bace72cb27e99c">
		<name>Jesus Was A Demomaker [AGA]</name>
		<subpath>JesusWasADemomakerAGA</subpath>
		<variant_uuid>96f51af8-2bba-591d-8671-baba4298773b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JesusWasADemomakerAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JesusWasADemomakerAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JiggleIt_v1.0_Palace" sha1="ddeafe138c9233538c12adf92b7139018860f490">
		<name>Jiggle (Italiano)</name>
		<subpath>JiggleIt</subpath>
		<variant_uuid>95dd2de8-23b9-57fa-961a-75695225a1c9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JiggleIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JiggleIt.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JochenHippelSoundDemo_v1.0_Axis" sha1="344e1dd941c6261bb9b1c905e8fb262082d91e91">
		<name>Jochen Hippel Sound Demo</name>
		<subpath>JochenHippelSoundDemo</subpath>
		<variant_uuid>78fe6a94-fdb5-5852-8a90-d02f89a82a91</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JochenHippelSoundDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JochenHippelSoundDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JOESlideshow2_v1.0_Scoopex" sha1="5d3f9be877e6534a9973809024171eb0f32baa7c">
		<name>JOESlideshow 2</name>
		<subpath>JOESlideshow2</subpath>
		<variant_uuid>07ddca5a-8e01-5de3-80ec-2a2b68e577bd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JOESlideshow2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JOESlideshow2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Joyride_v1.1_Phenomena" sha1="128a299f0eba105f04cecca18979f0850faec36c">
		<name>Joyride</name>
		<subpath>Joyride</subpath>
		<variant_uuid>5f1b2a3c-007f-5f40-b9f4-020298307072</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Joyride.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Joyride.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Juggler_v1.0_EricGraham" sha1="46c014dfc0d8e3066cc5c948967ec937be66968c">
		<name>Juggler</name>
		<subpath>Juggler</subpath>
		<variant_uuid>8bda5316-7d38-5e8f-9934-6b51d84d97e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Juggler.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Juggler.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip screen text info
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jukebox_v1.0_Kefrens" sha1="e59a33973229f22137b74f078afc90b543ed47e9">
		<name>Jukebox</name>
		<subpath>Jukebox</subpath>
		<variant_uuid>844d4514-01ab-5ac7-813a-f7f3bc1d282b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Jukebox.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jukebox.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JungleMania_v1.02_JungleCommand" sha1="4546e0fb8982fa616fb6b46f7c5a682b7c6f2819">
		<name>Jungle Mania</name>
		<subpath>JungleMania</subpath>
		<variant_uuid>83140c54-bdd2-5cea-aff2-b71a485f2576</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JungleMania.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JungleMania.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Song Selector Delay
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Just4YourEars_v1.0_Zenith&amp;Brainwave" sha1="68464b319b6ab960c16b79d15c68c4a9a6215e73">
		<name>Just 4 Your Ears</name>
		<subpath>Just4YourEars</subpath>
		<variant_uuid>702dcea5-b0b5-504c-b1b8-47a1ff1de00e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Just4YourEars.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Just4YourEars.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kakburk_v1.0_Strangers" sha1="40cda005c121d9e18a01f2c574440ac7326dbe0c">
		<name>Kakburk</name>
		<subpath>Kakburk</subpath>
		<variant_uuid>fedd45af-9269-5803-b927-75dfb4e88132</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kakburk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kakburk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KaosTheory_v1.0_PendleEuropa" sha1="dbf7e48fc7b07a4cf51a9df38860b0fe241b8f6c">
		<name>Kaos Theory</name>
		<subpath>KaosTheory</subpath>
		<variant_uuid>eb9fad3f-0d43-5cb5-9332-917457ccbc3d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KaosTheory.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KaosTheory.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kefmania_v1.0_Cult" sha1="6a13cf78fda9c45661b1a3b1e12d387a13cfed4d">
		<name>Kefmania</name>
		<subpath>Kefmania</subpath>
		<variant_uuid>5e85aaa2-f770-5c69-8ba5-701a5878d859</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kefmania.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kefmania.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kerygma_v1.0_Wizzcat" sha1="2121cf3825a300ff2144533ef52417092406385e">
		<name>Kerygma</name>
		<subpath>Kerygma</subpath>
		<variant_uuid>df9bf323-7af3-5391-9cfa-52b8e8e60e10</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kerygma.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kerygma.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KiwiCrap_v1.0_Reality" sha1="32d0aed6af646fe1da2750b7c58a5eeb26f56eeb">
		<name>Kiwi Crap</name>
		<subpath>KiwiCrap</subpath>
		<variant_uuid>8d5c814e-50c9-5f95-b92b-88d89a717831</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KiwiCrap.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KiwiCrap.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KraftwerkMegaMix_v1.0_Spacecake" sha1="e5e763230432315bf0728cc094e2d8995dcac98d">
		<name>Kraftwerk Mega Mix</name>
		<subpath>KraftwerkMegaMix</subpath>
		<variant_uuid>425ca66b-9679-5c8d-b06e-a49ee89fffc0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KraftwerkMegaMix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KraftwerkMegaMix.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KrestMassLeftovers_v1.0_Anarchy" sha1="c66415d9b0361e944c6a60809ab6b5eeeda4207d">
		<name>Krest Mass Leftovers</name>
		<subpath>KrestMassLeftovers</subpath>
		<variant_uuid>e04ead8e-ceb2-5cb8-b835-37686cf45c37</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KrestMassLeftovers.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KrestMassLeftovers.slave</filename>
			<datapath>LeftoversData</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KrestMassLeftovers_v1.1_Anarchy" sha1="80374b6dc3ce9e5b3a28b2658161a24af3a803ac">
		<name>Krest Mass Leftovers</name>
		<subpath>KrestMassLeftovers</subpath>
		<variant_uuid>2ceda4de-f85d-532f-bea6-82a6c1ec7a14</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KrestMassLeftovers.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KrestMassLeftovers.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kuglepoelen_v1.0_StaticBytes" sha1="7e81ae54619d55f244c3197e7e987ba8aaa4b8ee">
		<name>Kuglepoelen</name>
		<subpath>Kuglepoelen</subpath>
		<variant_uuid>d1c0ad12-fa7d-5c0e-924c-4902781a08d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kuglepoelen.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kuglepoelen.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastSun_v1.0_Ackerlight" sha1="c11464b32b5b4069bdf7666120328be89cbb8311">
		<name>Last Sun</name>
		<subpath>LastSun</subpath>
		<variant_uuid>46ffee5e-43af-574e-929d-076bc46ec010</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LastSun.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LastSun.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LaternaMagica_v1.0_SurpriseProductions" sha1="4753e7123426b89aaeae757af16b087b6e24ffaa">
		<name>Laterna Magica</name>
		<subpath>LaternaMagica</subpath>
		<variant_uuid>166a8232-7f84-5c35-816d-33e301aa2d7d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LaternaMagica.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LaternaMagica.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegaliseIt_v1.1_Anarchy" sha1="81a00e9225b726df2dc49e42e51cdabe408c4b79">
		<name>Legalise (Italiano)</name>
		<subpath>LegaliseIt</subpath>
		<variant_uuid>950b12d1-3198-5ce3-9a3f-852c6dc7db52</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegaliseIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegaliseIt.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegalizeIt2_v1.1_Anarchy" sha1="afe1e5842589488a21b4bbb886e57d42ffbf52f6">
		<name>Legalize It 2</name>
		<subpath>LegalizeIt2</subpath>
		<variant_uuid>e97c38a0-6a8d-51ac-b8e0-7bc9cd6fe6b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegalizeIt2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegalizeIt2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegalizeIt2_v1.2_Anarchy" sha1="1edd7478f3d9cfdf23ee5a34d201858301e4880c">
		<name>Legalize It 2</name>
		<subpath>LegalizeIt2</subpath>
		<variant_uuid>40aab6db-05ef-5553-9b82-fb428813decb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegalizeIt2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegalizeIt2.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Run Hidden Part 1
			C3:B:Run Hidden Part 2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Legoland_v1.0_Desire" sha1="f1e2fb8637bd2e76286a3f77f73036d403dd288d">
		<name>Legoland</name>
		<subpath>Legoland</subpath>
		<variant_uuid>fa8db82e-2dbc-5a7f-93bd-6a3de10e21e4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Legoland.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Legoland.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LethalExit_v1.1_Digital" sha1="42045d25af21c731d38f9e1d6d65b6ce10d87d31">
		<name>Lethal Exit</name>
		<subpath>LethalExit</subpath>
		<variant_uuid>2238d703-5d7e-55e0-9b62-804e39d1f255</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LethalExit.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LethalExit.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LethalFrequency_v1.0_Aspect" sha1="4ce1e1094a86459ef84d64a218798ccf7b4c8715">
		<name>Lethal Frequency</name>
		<subpath>LethalFrequency</subpath>
		<variant_uuid>16f74a8d-adbb-57d9-a401-e53544b40022</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LethalFrequency.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LethalFrequency.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Linus_v1.0_Palace" sha1="56df8c8bba0ac8f634e98e715629e62576c9f4b3">
		<name>Linus</name>
		<subpath>Linus</subpath>
		<variant_uuid>798a16ac-790a-56cb-ab8c-7ee83b3d894a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Linus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Linus.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lithium_v1.0_Awesome" sha1="4a35422666ad5c34d9dd77efd5414b791ad65903">
		<name>Lithium</name>
		<subpath>Lithium</subpath>
		<variant_uuid>f7de1892-7c08-5cf1-b1b1-a359989be1a2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lithium.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lithium.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LongDarkTeatimeOfTheSoul_v1.01_LSD" sha1="2731c64e0f5b94a709777c9498e02bb322024b5d">
		<name>Teatime</name>
		<subpath>Teatime</subpath>
		<variant_uuid>eac59332-2f36-5c5c-bdb5-c69ef5a83a3f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TeaTime.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TeaTime.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LoonyTunes_v1.0_Relay" sha1="8ffa6a3a11eb06f8de6a02fdf76cec1f344bf8a5">
		<name>Loony Tunes</name>
		<subpath>LoonyTunes</subpath>
		<variant_uuid>7ce85fb6-cbfa-5d2b-8497-81c3acce0e07</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoonyTunes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoonyTunes.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostSymphony_v1.0_Mystic&amp;PicSaintLoup" sha1="0f058ede0b6cc96f45bef34237a582efc9802e7c">
		<name>Lost Symphony</name>
		<subpath>LostSymphony</subpath>
		<variant_uuid>eaed856f-bcd9-56e8-bd97-2f95dec8029c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostSymphony.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostSymphony.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostTrack_v1.0_Illusion" sha1="c621e83a608056d59b6ddfeb1d8a0af33d409d4c">
		<name>Lost Track</name>
		<subpath>LostTrack</subpath>
		<variant_uuid>e1451995-4d15-5aad-ada8-722731fc37b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostTrack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostTrack.Slave</filename>
			<datapath />
			<custom>
			C1:B:Run Hidden Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostWorld_v1.1_Balance" sha1="0ca5bc8fb25e87be5819ba1d5413050b5ab9eebf">
		<name>Lost World</name>
		<subpath>LostWorld</subpath>
		<variant_uuid>2fbacb62-31c0-58f1-88b5-51a5bd609683</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostWorld.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostWorld.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Love&amp;Anarchy_v1.0_Carrilon" sha1="d21336b16cbbc743aac87f8f324fb07d493f8b39">
		<name>Love &amp; Anarchy</name>
		<subpath>Love&amp;Anarchy</subpath>
		<variant_uuid>7631981d-f9fa-5c0c-853e-f63666fe1067</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Love&amp;Anarchy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Love&amp;Anarchy.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lovesongs_v1.0_CrimeDevils" sha1="5205ec660feb92df922c65872c25c42e8ea10b9b">
		<name>Lovesongs</name>
		<subpath>Lovesongs</subpath>
		<variant_uuid>11233b36-dee8-539d-b0ec-bf80ddce9856</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lovesongs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lovesongs.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip Contact Part:0
			C1:X:Skip Intro:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Love_v1.0_Fairlight&amp;VirtualDreams_AGA" sha1="7ddee74ca346cc2df52a338fe4ed697bd711c40c">
		<name>Love [AGA]</name>
		<subpath>LoveAGA</subpath>
		<variant_uuid>a9368f3b-b93d-5ff5-bc30-fbb4c40482f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoveAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoveAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicMadness_v1.0_IpecElite" sha1="233e4850ff1a90fd6c521c233605403ddb031391">
		<name>Music Madness</name>
		<subpath>MusicMadness</subpath>
		<variant_uuid>2fe8ab52-9344-50bf-88d7-cc14efba8921</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicMadness.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicMadness.Slave</filename>
			<datapath />
			<custom>
			C1:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicMegaDemo2_v1.0_Ghostbusters" sha1="16bee827e6a7e208df87b8450c2f73530bb75884">
		<name>Music Mega Demo 2</name>
		<subpath>MusicMegaDemo2</subpath>
		<variant_uuid>0bc1d318-cf15-51b5-b809-055dba6a109c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicMegaDemo2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicMegaDemo2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicParty1990_v1.01_Cryptoburners" sha1="6a0a0ec94bec7c3ae1dc93dc7a531dfed728345a">
		<name>Music Party 1990</name>
		<subpath>MusicParty1990</subpath>
		<variant_uuid>ed8e2087-9ab4-51b6-9cca-aa282e134e10</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicParty1990.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicParty1990.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicRip2_v1.0_SiliconLeague" sha1="b36291b758a1571e9a298f3fa6f6b1891d26b1aa">
		<name>Music Rip 2</name>
		<subpath>MusicRip2</subpath>
		<variant_uuid>f4e32ef5-8a1f-5e6d-9973-2c9ec38ba6a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicRip2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicRip2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicRip3_v1.0_Spreadpoint" sha1="1a2f7fd8883b8dc98f2ea46fb30a5668ba2e28d7">
		<name>Music Rip 3</name>
		<subpath>MusicRip3</subpath>
		<variant_uuid>72f7ed6d-120b-5c4c-b5fa-f3ea1e00176e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicRip3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicRip3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Musics3_v1.0_Enemies" sha1="1fc3880cbeab10cf617c0606d87b5a5f75deb7e8">
		<name>Musics 3</name>
		<subpath>Musics3</subpath>
		<variant_uuid>63a7ab58-d6b0-5f7d-9398-764ecca4d812</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Musics3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Musics3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicSelector_v1.0_Deadlock" sha1="a172ab6b0cc1da28717f167dc2196e5eeba70d99">
		<name>Music Selector</name>
		<subpath>MusicSelector</subpath>
		<variant_uuid>4737a92a-d130-58a9-8454-e4172ae76c61</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicSelector.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicSelector.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicThingy_v1.01_Exit" sha1="59e6ca90a44e5f7aa8176dd18e6aafc6788a8ed9">
		<name>Music Thingy</name>
		<subpath>MusicThingy</subpath>
		<variant_uuid>44fbe310-66a3-506a-ae77-2d84a92b83c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicThingy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicThingy.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicThingy_v1.0_Exit" sha1="2c42fb6055386dcc619cffa12049372e505cddf0">
		<name>Music Thingy</name>
		<subpath>MusicThingy</subpath>
		<variant_uuid>54e3220f-a3e3-5ad7-8931-496534f14d4b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicThingy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicThingy.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicWithAMessage_v1.0_MagneticFields" sha1="5cef19fc232b2b11217d0a6bcdc4365978a7a845">
		<name>Music With A Message</name>
		<subpath>MusicWithAMessage</subpath>
		<variant_uuid>9fe88627-3d84-51aa-8480-dd863a39ae0b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicWithAMessage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicWithAMessage.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusiqueDisk_v1.0_Accession" sha1="6dc60e7136ffd4e7f435d24781021af1a0221cd3">
		<name>Musique Disk</name>
		<subpath>MusiqueDisk</subpath>
		<variant_uuid>b05abfc9-9428-5dd4-8097-4df100039801</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusiqueDisk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusiqueDisk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MuzakCompacting1_v1.0_Mindwarp" sha1="a96fae78f7374f2b0c599f2befbd836a5e4c5487">
		<name>Muzak Compacting 1</name>
		<subpath>MuzakCompacting1</subpath>
		<variant_uuid>18c6a07b-62f2-5a3d-b1ed-af4fd27ef421</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MuzakCompacting1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MuzakCompacting1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MuzaksDisk1_v1.0_Securitate" sha1="a4f267743f75bbcca2231e76d840bb20d600a402">
		<name>Muzaks Disk 1</name>
		<subpath>MuzaksDisk1</subpath>
		<variant_uuid>19eecfdc-c159-5ad1-aae2-f249bb843578</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MuzaksDisk1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MuzaksDisk1.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Force Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Muzzax1_v1.01_Byterapers" sha1="fe5cb560767c6488c1a37d13d742e58553eda1a7">
		<name>Muzzax 1</name>
		<subpath>Muzzax1</subpath>
		<variant_uuid>8273d3ff-5269-5aa8-be86-5fdc1a18dde1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Muzzax1.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Muzzax1.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Muzzax2_v1.01_Byterapers" sha1="ca28c4733e9f05913b83e5a3e092b8c99a05a296">
		<name>Muzzax 2</name>
		<subpath>Muzzax2</subpath>
		<variant_uuid>e4373ce7-9bfc-56b3-b5ac-6efc480bea2c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Muzzax2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Muzzax2.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Muzzax3_v1.0_Byterapers" sha1="f709bfb8d82f42863f9cfc680222547e61e65000">
		<name>Muzzax 3</name>
		<subpath>Muzzax3</subpath>
		<variant_uuid>8ba72599-fa87-54f2-992e-e8f9c5653435</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Muzzax3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Muzzax3.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Muzzax4_v1.0_Byterapers" sha1="6d59de878bc73afb8e3b0bd38924ce9b986cdc66">
		<name>Muzzax 4</name>
		<subpath>Muzzax4</subpath>
		<variant_uuid>efa11756-5fb2-55be-a84d-6a4ce9d654c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Muzzax4.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Muzzax4.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Muzzax5_v1.0_Byterapers" sha1="5449a5a90e57db69da3efdd58577b0a57fb60c54">
		<name>Muzzax 5</name>
		<subpath>Muzzax5</subpath>
		<variant_uuid>c1a7404c-150f-5497-b14c-bbc6531c92ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Muzzax5.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Muzzax5.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Muzzax6_v1.0_Byterapers" sha1="b096249b43319d77f94bbe3578530fc8bc6a163b">
		<name>Muzzax 6</name>
		<subpath>Muzzax6</subpath>
		<variant_uuid>23b4647c-0b50-594e-b98e-f9869fedfc11</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Muzzax6.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Muzzax6.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Muzzax7_v1.0_Byterapers" sha1="2b7fcf222721764754766811c838e3f63324884d">
		<name>Muzzax 7</name>
		<subpath>Muzzax7</subpath>
		<variant_uuid>7be07454-0987-5e18-988a-c46e6d5f1d2d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Muzzax7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Muzzax7.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MyRoom_v1.0_Celebrandil" sha1="ab6d4df39256e01927621062b5876fd38552cd79">
		<name>My Room</name>
		<subpath>MyRoom</subpath>
		<variant_uuid>4d2bd85a-a0d2-5052-8c6c-d13580c09dbe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MyRoom.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MyRoom.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadeInCroatia_v1.0_Binary" sha1="c89ff420a682b366ba5d1323ffec8888a3c9a312">
		<name>Made In Croatia</name>
		<subpath>MadeInCroatia</subpath>
		<variant_uuid>22eecf1c-4b0e-5332-bc38-8b11cfee6e5a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MadeInCroatia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MadeInCroatia.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Madness2_v1.0_Anarchy" sha1="3161bb083a9361edcad5aff75595bbcf334925fb">
		<name>Madness 2</name>
		<subpath>Madness2</subpath>
		<variant_uuid>1f128055-591b-5d3a-8f52-3cf3c8bc8eab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Madness2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Madness2.Slave</filename>
			<datapath />
			<custom>
			C1:B:Restart demo at end
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Madness_v1.0_Anarchy" sha1="ccaf932c38a8459696255658930e80c5c441a2bc">
		<name>Madness</name>
		<subpath>Madness</subpath>
		<variant_uuid>bdf66254-3b16-5d78-9b25-3e50246c067f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Madness.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Madness.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaestroJamsVol1_v1.0_Kefrens" sha1="e824532911d0e155ab7f2ef2d4326c9b5913a942">
		<name>Maestro Jams Vol 1</name>
		<subpath>MaestroJamsVol1</subpath>
		<variant_uuid>b3dbceb5-70cb-5e96-81ba-c8291ebf945c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaestroJamsVol1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaestroJamsVol1.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagneticDreams_v1.0_Digital" sha1="36b9d10cdcd1a2007fa0823393f4ece16460ce53">
		<name>Magnetic Dreams</name>
		<subpath>MagneticDreams</subpath>
		<variant_uuid>3632d225-7485-5e73-ba5b-2ccd2f92db07</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagneticDreams.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagneticDreams.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagnumIcetro_v1.0_Depth" sha1="84a800d02954c600140c6b7ea1ffc644d79d07ae">
		<name>Magnum Icetro</name>
		<subpath>MagnumIcetro</subpath>
		<variant_uuid>8b747689-452e-5282-8642-25b8c85f40b7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagnumIcetro.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagnumIcetro.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Makaveli_v1.1_Essence_AGA" sha1="bd3f7e34c2d09b5ab2e7dc83516fddd584e3898d">
		<name>Makaveli [AGA]</name>
		<subpath>MakaveliAGA</subpath>
		<variant_uuid>54ebc66b-e0c0-5968-956a-decc71b800f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MakaveliAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MakaveliAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManicRaves2_v1.01_LogicSystems" sha1="26a382a6b329ae9d4b825fb90645e41efe9ae69b">
		<name>Manic Raves 2</name>
		<subpath>ManicRaves2</subpath>
		<variant_uuid>a2ee30ba-33c4-578b-aa25-6f091518e4be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManicRaves2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManicRaves2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Marchewki_v1.0_Alchemy" sha1="5128ee6027a99bb6d39c021c403706c9e4aaef4b">
		<name>Marchewki</name>
		<subpath>Marchewki</subpath>
		<variant_uuid>1a3ef349-df8d-52bc-8942-411e970fc06d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Marchewki.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Marchewki.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Masterpieces_v1.0_Kefrens" sha1="284a14e45926fccf4bc19700d3430ed096652a35">
		<name>Masterpieces</name>
		<subpath>Masterpieces</subpath>
		<variant_uuid>7c9b1ad3-e0da-52ef-96d6-41613daab516</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Masterpieces.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Masterpieces.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Masterpieces_v1.2_Kefrens" sha1="e6b2864e42fdeb5be1ba2e9ca894f4d637d413ee">
		<name>Masterpieces</name>
		<subpath>Masterpieces</subpath>
		<variant_uuid>f5da619c-ad15-5bca-a0d6-dbc8bf814e98</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Masterpieces.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Masterpieces.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Materialized_v1.0_Cryptoburners" sha1="b1b357be790a01d7b22b3bf4e5d75d8d0275a9eb">
		<name>Materialized</name>
		<subpath>Materialized</subpath>
		<variant_uuid>a2516527-5f00-5bb3-a716-9fabf3335852</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Materialized.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Materialized.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaximumOverdrive2_v1.2_Rage" sha1="e9fa48150db1249439be04fb0ad7fa36278ed5d8">
		<name>Maximum Overdrive 2</name>
		<subpath>MaximumOverdrive2</subpath>
		<variant_uuid>686cae51-8104-582c-80e0-62877e723746</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaximumOverdrive2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaximumOverdrive2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaximumVelocity_v1.0_Silents" sha1="5057bf76f80991cf58cdb4cf38a5d710f0293475">
		<name>Maximum Velocity</name>
		<subpath>MaximumVelocity</subpath>
		<variant_uuid>fbb6e7a6-ec2e-566a-9da4-82deaf0da7bf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaximumVelocity.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaximumVelocity.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaxxParty_v1.0_Intense" sha1="7270462b077b81c6f0ff249bed3466fea5ad8407">
		<name>Maxx Party</name>
		<subpath>MaxxParty</subpath>
		<variant_uuid>dca864d1-800e-5eec-8543-575f0d97aa51</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaxxParty.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaxxParty.Slave</filename>
			<datapath />
			<custom>
			C1:B:Boot from Disk 2
			C2:B:Run Hidden Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MeanBreakMachine2_v1.0_Tetragon" sha1="3a068cf21b35504ea5d88d6f5baa018b4dc5893b">
		<name>Mean Break Machine 2</name>
		<subpath>MeanBreakMachine2</subpath>
		<variant_uuid>cbb2fac0-ca20-56f3-8fb9-e470f5df225d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MeanBreakMachine2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MeanBreakMachine2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megablast_v1.0_Rebels" sha1="246d039633f1ea6555fc4f30717460ed771c28f3">
		<name>Megablast</name>
		<subpath>Megablast</subpath>
		<variant_uuid>2dbd0be8-020f-5216-81f0-1921e09140e3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megablast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megablast.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo2_v1.01_Bass" sha1="79eca4ec00d9dda5aa6724a25413447c0c8a568d">
		<name>Megademo 2 Bass</name>
		<subpath>Megademo2Bass</subpath>
		<variant_uuid>d38dd925-7b0e-5fff-938b-abf56fe2de80</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo2Bass.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo2Bass.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Enable Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo2_v1.01_Darkness" sha1="d46d73f525bac465a8a12efa3055889953062418">
		<name>Megademo 2 Darkness</name>
		<subpath>Megademo2Darkness</subpath>
		<variant_uuid>fd36f8e1-0126-56d2-b76d-f02694cd7c96</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo2Darkness.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo2Darkness.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo2_v1.03_Alcatraz" sha1="a8d64f7710d234530dd40e7a61238b6c3eb5db12">
		<name>Megademo 2 Alcatraz</name>
		<subpath>Megademo2Alcatraz</subpath>
		<variant_uuid>ed120598-70ae-5c84-81f5-6ef40b9ed90f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo2Alcatraz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo2Alcatraz.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo2_v1.0_Bronx" sha1="0b7b2021e832eb8597f1174ec465b8f8c4e3d32d">
		<name>Megademo 2 Bronx</name>
		<subpath>Megademo2Bronx</subpath>
		<variant_uuid>039fd792-3429-520e-b6be-572441c50c29</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo2Bronx.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo2Bronx.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo2_v1.0_Dexion" sha1="77e24607f3e6e7ffe36afbb0ce7244a4060c0814">
		<name>Megademo 2 Dexion</name>
		<subpath>Megademo2Dexion</subpath>
		<variant_uuid>220f0874-b560-5faa-a000-c947dfd3d67d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo2Dexion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo2Dexion.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo2_v1.0_Disorder" sha1="9321d6aa05e6a644445ef29720524b816081c2ff">
		<name>Megademo 2 Disorder</name>
		<subpath>Megademo2Disorder</subpath>
		<variant_uuid>73631845-fdd9-5fef-99b7-a68d50c0ad76</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo2Disorder.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo2Disorder.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo2_v1.0_Megaforce" sha1="86736f8944d2fe6b59acec74d782ed907130db54">
		<name>Megademo 2 Megaforce</name>
		<subpath>Megademo2Megaforce</subpath>
		<variant_uuid>150849e9-e866-5c5d-8d45-244505f8029d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo2Megaforce.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo2Megaforce.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Color Flash During Decrunching
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo2_v1.0_NorthStar" sha1="1ecc966618625fc401f675ddebdeb465e56cf2d0">
		<name>Megademo 2 North Star</name>
		<subpath>Megademo2NorthStar</subpath>
		<variant_uuid>264de2e1-2436-5734-9b37-2d4d681504f4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo2NorthStar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo2NorthStar.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo2_v1.0_Scoopex" sha1="e57f857cceabd89591cc6e857ee4734ae8b77879">
		<name>Megademo 2 Scoopex</name>
		<subpath>Megademo2Scoopex</subpath>
		<variant_uuid>d87b5a3a-81e7-5e5e-91eb-e9d44ab6ca9f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo2Scoopex.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo2Scoopex.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo2_v1.0_Vision" sha1="09fd3436df03206fcffa2f004970ddc711a78ee8">
		<name>Megademo 2 Vision</name>
		<subpath>Megademo2Vision</subpath>
		<variant_uuid>f4b4baf0-7a9d-50d9-a621-e5d92b33eba4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo2Vision.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo2Vision.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo2_v1.0_Vortex42" sha1="b63b55d0404f1ec306d6103b8c0daee76124320d">
		<name>Megademo 2 Vortex 42</name>
		<subpath>Megademo2Vortex42</subpath>
		<variant_uuid>107425a5-12ca-58ee-8e7a-7c55f3c0d7cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo2Vortex42.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo2Vortex42.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo2_v1.0_WingsOfTomorrow" sha1="e021070731e20a0d7855d908445cd6071885815c">
		<name>Megademo 2 WOT</name>
		<subpath>Megademo2WOT</subpath>
		<variant_uuid>98cd70e6-fc68-5119-a849-a99f2905b6e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo2WOT.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo2WOT.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo2_v1.1_Budbrain" sha1="eab1f9265f37cb922268f8af01a7a6f573f73ce8">
		<name>Megademo 2 Budbrain</name>
		<subpath>Megademo2Budbrain</subpath>
		<variant_uuid>72802b43-d17c-5b98-9789-a12236584a28</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo2Budbrain.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo2Budbrain.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo2_v1.1_Rebels" sha1="f4fb3ef97476113f96ad5c0c283c950e1028ec64">
		<name>Megademo 2 Rebels</name>
		<subpath>Megademo2Rebels</subpath>
		<variant_uuid>fb2aab68-5b64-58e4-9d86-f8c393a24ec1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo2Rebels.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo2Rebels.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo3_v1.01_NorthStar&amp;Fairlight" sha1="10e3a787fc05f6003d7711a60a88e2b158ad3652">
		<name>Megademo 3 NSFLT</name>
		<subpath>Megademo3NSFLT</subpath>
		<variant_uuid>57353b6f-9e08-5c9b-817c-8c0f53a5de8a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo3NSFLT.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo3NSFLT.slave</filename>
			<datapath />
			<custom>
			C1:B:Run Disk 2 Boot Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo3_v1.02_Alcatraz" sha1="98171d84335c58f391dcced11dc896a0af189551">
		<name>Megademo 3 Alcatraz</name>
		<subpath>Megademo3Alcatraz</subpath>
		<variant_uuid>44db13b8-0db3-577f-89fa-8e8b450ea137</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo3Alcatraz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo3Alcatraz.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo3_v1.02_NorthStar&amp;Fairlight" sha1="388ba5464a11cb56bb1808c7120453b40b834692">
		<name>Megademo 3 NSFLT</name>
		<subpath>Megademo3NSFLT</subpath>
		<variant_uuid>2b9e1190-210d-51dc-9623-938ec07fe845</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo3NSFLT.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo3NSFLT.slave</filename>
			<datapath />
			<custom>
			C1:B:Run Disk 2 Boot Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo3_v1.0_NorthStar&amp;Fairlight" sha1="bbdbce9a1becf0c36547bec97cc7d04b0fd53de9">
		<name>Megademo 3 NSFLT</name>
		<subpath>Megademo3NSFLT</subpath>
		<variant_uuid>ca21f8ca-c82a-5967-9377-2348c9ba1595</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo3NSFLT.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo3NSFLT.Slave</filename>
			<datapath />
			<custom>
			C1:B:Run Disk 2 Boot Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo4_v1.0_Kefrens&amp;7UpCrew" sha1="1f852a66dd2476f2e098b4b588d1c8c14862052e">
		<name>Megademo 4 Kefrens &amp; 7 Up Crew</name>
		<subpath>Megademo4Kefrens&amp;7UpCrew</subpath>
		<variant_uuid>9d51ea0c-dc0f-5f04-88c2-558889facc20</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo4Kefrens&amp;7UpCrew.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo4Kefrens&amp;7UpCrew.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo4_v1.2_Vision" sha1="cb123382d7e28456a77c7003bbbd3b60c90d4f91">
		<name>Megademo 4 Vision</name>
		<subpath>Megademo4Vision</subpath>
		<variant_uuid>927a3ab4-4c86-58c5-95b2-60a200922812</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo4Vision.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo4Vision.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo5_v1.0_Kefrens" sha1="deb12d8017ec9f324527dd84396706ad2da8ce2d">
		<name>Megademo 5 Kefrens</name>
		<subpath>Megademo5Kefrens</subpath>
		<variant_uuid>55b738ac-b604-54ef-9a8c-d07d3c9a1ea2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo5Kefrens.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo5Kefrens.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo6_v1.0_Kefrens" sha1="1b9be3903ff49b6a1270f73535d91bf8a606350d">
		<name>Megademo 6 Kefrens</name>
		<subpath>Megademo6Kefrens</subpath>
		<variant_uuid>bd37d43c-6314-54b7-97cf-bc68f865dc3b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo6Kefrens.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo6Kefrens.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo7_v1.0_Kefrens" sha1="555fabf4faba63c552fbca463cb2614063f950bf">
		<name>Megademo 7 Kefrens</name>
		<subpath>Megademo7Kefrens</subpath>
		<variant_uuid>1c619640-15c1-55e5-98e3-8015f7f63881</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo7Kefrens.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo7Kefrens.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo8_v1.0_Kefrens" sha1="fc421ea1d849385b0aa9ee2589bc2f677661ddb6">
		<name>Megademo 8 Kefrens</name>
		<subpath>Megademo8Kefrens</subpath>
		<variant_uuid>0777a480-d5a7-56ef-804b-61883383e01e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo8Kefrens.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo8Kefrens.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.01_Alcatraz" sha1="edb44dffb96f593b1d4dc88e8b0e91a9440eb239">
		<name>Megademo Alcatraz</name>
		<subpath>MegademoAlcatraz</subpath>
		<variant_uuid>55b118d4-baa3-5113-844e-6d0fb5ccad55</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoAlcatraz.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoAlcatraz.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.01_Bass" sha1="cfd6cbcd2464c54af3450cc104bd9168ab3e70f5">
		<name>Megademo Bass</name>
		<subpath>MegademoBass</subpath>
		<variant_uuid>932aef15-e4a1-5e43-afad-8283f00e1ae2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoBass.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoBass.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.01_BeastieBoys" sha1="a505f4f5016f0835a598c893429021c27cdc9ae4">
		<name>Megademo Beastie Boys</name>
		<subpath>MegademoBeastieBoys</subpath>
		<variant_uuid>e485751a-d811-51f7-8254-e1b768b896a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoBeastieBoys.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoBeastieBoys.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Color Flash During Decrunching
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Excellence" sha1="2e655c2df0f747349f95b99686b6b4b2a6dea4bc">
		<name>Megademo Excellence</name>
		<subpath>MegademoExcellence</subpath>
		<variant_uuid>c25f3f68-6a94-5969-9915-915ebbb8d571</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoExcellence.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoExcellence.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Goldfire" sha1="ab04deb2e52117bc08aaaa660fb0df1a78dd3a0c">
		<name>Megademo Goldfire</name>
		<subpath>MegademoGoldfire</subpath>
		<variant_uuid>e446476e-364e-5956-b606-ee3706223a0a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoGoldfire.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoGoldfire.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Humanoids" sha1="2a410e7a85a18e1150b4d33c467e9b8cae96f59a">
		<name>Megademo Humanoids</name>
		<subpath>MegademoHumanoids</subpath>
		<variant_uuid>bde1e79b-b9a9-599b-9eb3-e6b192f886f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoHumanoids.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoHumanoids.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Intuition" sha1="34ae88842d304bacf56eaf2b0dcec95b83ed9fef">
		<name>Megademo Intuition</name>
		<subpath>MegademoIntuition</subpath>
		<variant_uuid>6118d179-a70e-5145-a43f-f5d55ef0d69d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoIntuition.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoIntuition.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_It" sha1="52d3281235172b0614de62340663cce7377e5f2f">
		<name>Megademo (Italiano)</name>
		<subpath>MegademoIt</subpath>
		<variant_uuid>192d6efb-d555-5bed-9572-4ce5d331dea6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoIt.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_MadMonks" sha1="681f64b110d147d0aa14e41949afa96f64cc2b13">
		<name>Megademo Mad Monks</name>
		<subpath>MegademoMadMonks</subpath>
		<variant_uuid>2157656b-2d1e-5197-be40-884158cc3b7f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoMadMonks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoMadMonks.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Don't save Entries (Part 2)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Manowar" sha1="bf001ede0268c48cbf9bec2a5bfa6ef5b5286b6b">
		<name>Megademo Manowar</name>
		<subpath>MegademoManowar</subpath>
		<variant_uuid>1eeda63b-06c7-598e-a205-f078f7fba0be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoManowar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoManowar.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Megaforce" sha1="5c7524f50bca5d3891494fceea75b275c9a34584">
		<name>Megademo Megaforce</name>
		<subpath>MegademoMegaforce</subpath>
		<variant_uuid>30f67e37-b957-5cfc-a1f4-acda62f0de17</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoMegaforce.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoMegaforce.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Color Flash During Decrunching
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_NorthStar" sha1="3cf1e8c6fa81c3fb6ab516a52e94daf7987ddc0c">
		<name>Megademo North Star</name>
		<subpath>MegademoNorthStar</subpath>
		<variant_uuid>9fabfcb0-a47c-5f7a-8c6b-f33255c2bb44</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoNorthStar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoNorthStar.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Possessed" sha1="88a8c5f65b5879927059de2c74374845f4a44330">
		<name>Megademo Possessed</name>
		<subpath>MegademoPossessed</subpath>
		<variant_uuid>6d2c48a7-46b1-56c4-b15a-b1a41a569a6b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoPossessed.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoPossessed.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Powerslaves" sha1="677a045ca110fc63d594b158007e1926042ab92f">
		<name>Megademo Powerslaves</name>
		<subpath>MegademoPowerslaves</subpath>
		<variant_uuid>dc57f138-1759-5f7d-a2be-ebaa940f9d9e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoPowerslaves.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoPowerslaves.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Precise" sha1="8d4f753dbbf7cde858166f2e2c1b6d0342f67653">
		<name>Megademo Precise</name>
		<subpath>MegademoPrecise</subpath>
		<variant_uuid>712ab644-e7bd-52e0-851f-9d9785a09b69</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoPrecise.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoPrecise.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Predators" sha1="05f5e21e8558731006091641452a326ee67969a2">
		<name>Megademo Predators</name>
		<subpath>MegademoPredators</subpath>
		<variant_uuid>82e0ef38-1953-5004-b43b-ba22ebfd86df</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoPredators.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoPredators.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_PseudoPlast" sha1="fb166878f94e723769fbf8b6fe1a6c849b359fc0">
		<name>Megademo Pseudo Plast</name>
		<subpath>MegademoPseudoPlast</subpath>
		<variant_uuid>f80a622f-f75e-5f92-a700-fb82d360b679</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoPseudoPlast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoPseudoPlast.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Sargon" sha1="5647375a9cc5e259b43b061bfdc1bc589b2770a1">
		<name>Megademo Sargon</name>
		<subpath>MegademoSargon</subpath>
		<variant_uuid>862d9ab1-2266-56ee-8eb1-1efb201b834d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoSargon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoSargon.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Scoopex" sha1="4ae579ad54d4dd56b97cd175a34a47ebcad0d011">
		<name>Megademo Scoopex</name>
		<subpath>MegademoScoopex</subpath>
		<variant_uuid>5f45c12f-4c85-517f-a1c4-bb1410276a4d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoScoopex.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoScoopex.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_StaticBytes" sha1="c229ecafc1bfefc9deb6a0a9ea35d3995c625386">
		<name>Megademo Static Bytes</name>
		<subpath>MegademoStaticBytes</subpath>
		<variant_uuid>19c192ed-7818-5588-b7df-53d32e99e220</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoStaticBytes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoStaticBytes.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Force Blitter Waits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_TheLink" sha1="a133f7d9cfa28c6410340fb01656f6ba5cf16237">
		<name>Megademo The Link</name>
		<subpath>MegademoTheLink</subpath>
		<variant_uuid>2f11febb-2713-55ec-ac5e-1d19b70e1b2c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoTheLink.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoTheLink.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_UnitedForces" sha1="299953fc1119f35ee359835ad4ca1e856d1ceb00">
		<name>Megademo United Forces</name>
		<subpath>MegademoUnitedForces</subpath>
		<variant_uuid>1a852d16-dcf7-50be-acd2-b5e995bea0be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoUnitedForces.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoUnitedForces.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Boot Disk 2
			C2:B:Automatic Disk Change
			C3:L:Loop Mode:Current Disk, Whole Demo
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Vermin" sha1="4db7102ebbba82f1b9c8ec1d1f98c9b7e126175a">
		<name>Megademo Vermin</name>
		<subpath>MegademoVermin</subpath>
		<variant_uuid>176f8f54-ca72-5749-868b-e81bb905d98b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoVermin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoVermin.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Vision" sha1="6d7c3d54107c66e62fe5893258a0d71164de51c3">
		<name>Megademo Vision</name>
		<subpath>MegademoVision</subpath>
		<variant_uuid>e51db95e-ca21-55dd-9489-46bf52202253</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoVision.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoVision.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Run Reset Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Vortex42" sha1="1a6624eeb4460d159934c7295e11b3e5fcd64085">
		<name>Megademo Vortex 42</name>
		<subpath>MegademoVortex42</subpath>
		<variant_uuid>327e3e41-a7a4-5ebc-9e27-392d67e603fa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoVortex42.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoVortex42.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.1_Dragons" sha1="6ac6a9e216f51ee4154dbe2f19be49c920e49dfb">
		<name>Megademo Dragons</name>
		<subpath>MegademoDragons</subpath>
		<variant_uuid>1c6facd2-3cf9-57ac-a473-898ade2996a2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoDragons.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoDragons.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip BLITWAIT patch
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.2_RedSectorInc" sha1="70912e60324ed8daf4f0ecb4532f2e98c25aa2f5">
		<name>Megademo Red Sector Inc</name>
		<subpath>MegademoRedSectorInc</subpath>
		<variant_uuid>60011a0f-c415-5878-b924-895619454503</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoRedSectorInc.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoRedSectorInc.Slave</filename>
			<datapath />
			<custom>
			C1:B:Boot from disk 2
			C2:B:Enable 'private life' in part 7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaloDemos_v1.0_WildCopper" sha1="cdc37fbd196ed5aab2a13cab57f344358d22398e">
		<name>Megalo Demos</name>
		<subpath>MegaloDemos</subpath>
		<variant_uuid>f6b0c6d1-debe-5130-b73e-4c6e17da5797</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaloDemos.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaloDemos.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo2_v1.01_Alcatraz" sha1="fc71c41ceb8874d989276eb3fc9a9a555e4fd694">
		<name>Megademo 2 Alcatraz</name>
		<subpath>Megademo2Alcatraz</subpath>
		<variant_uuid>1536242f-bc5f-5ea7-a516-bc377e233fc4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo2Alcatraz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo2Alcatraz.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo3_v1.01_Alcatraz" sha1="e186d5eb2f69792466bcf4a602611664dca77eda">
		<name>Megademo 3 Alcatraz</name>
		<subpath>Megademo3Alcatraz</subpath>
		<variant_uuid>bd4a1ee0-03d8-5355-bc60-eb248bbe021c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megademo3Alcatraz.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megademo3Alcatraz.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.01_Darkness" sha1="251a01df04b1f1e040358ab65d6948fa79690cae">
		<name>Megademo Darkness</name>
		<subpath>MegademoDarkness</subpath>
		<variant_uuid>19c29021-6141-5ecf-a432-691f79a28b5c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoDarkness.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoDarkness.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_ElectronicArtists" sha1="66bcdbcbde6365c3529c97729f35a1a5cd7ca515">
		<name>Megademo EOA</name>
		<subpath>MegademoEOA</subpath>
		<variant_uuid>73ac4b2a-8ffd-5e62-a1ee-68925de4080d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoEOA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoEOA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Color Flash During Decrunching
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaMix1_v1.0_RoyalAmigaForce" sha1="284880ab57c0e27537eedf0ad6ed6193d7f93c84">
		<name>Mega Mix 1</name>
		<subpath>MegaMix1</subpath>
		<variant_uuid>d773f3b5-51a3-5736-b1eb-79b4bdb3d039</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaMix1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaMix1.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MindRiot_v1.0_Andromeda" sha1="fd537e3542f27d29c9911b3e5b52ebbea2469b2e">
		<name>Mind Riot</name>
		<subpath>MindRiot</subpath>
		<variant_uuid>c1eb3957-5132-5fa3-bc06-6a6148f33ab9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MindRiot.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MindRiot.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Monolith_v1.0_Megawatts" sha1="e7882c41debbb148c6618e385b250fe54962db37">
		<name>Monolith</name>
		<subpath>Monolith</subpath>
		<variant_uuid>f55ad6c4-3462-58ed-bd00-2dfca4c040f4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Monolith.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Monolith.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MultiMegamix2_v1.1_Kefrens" sha1="5b37881c26b82fe3d83dd9a76ac65aaec6ab0374">
		<name>Multi Megamix 2</name>
		<subpath>MultiMegamix2</subpath>
		<variant_uuid>2465223b-ef56-5248-a2ef-3c91fd2a71ab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MultiMegamix2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MultiMegamix2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicCollection_v1.0_Katharsis" sha1="5ee8c360e4235aadbcc627b311a789a274cc088c">
		<name>Music Collection Katharsis</name>
		<subpath>MusicCollectionKatharsis</subpath>
		<variant_uuid>f6013498-c452-5b3b-9673-3379d8467dff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicCollectionKatharsis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicCollectionKatharsis.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk2_v1.0_81stTrack" sha1="c533f348477edb4a1941453b69d73e2d572a3e6c">
		<name>Music Disk 281st Track</name>
		<subpath>MusicDisk281stTrack</subpath>
		<variant_uuid>2362969d-9f59-50e9-9022-477dd1802fd6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk281stTrack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk281stTrack.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicMadness2_v1.0_IpecElite" sha1="5dfa98101074b2ff604eb03b5a77a8de469fed70">
		<name>Music Madness 2</name>
		<subpath>MusicMadness2</subpath>
		<variant_uuid>41e78a65-860f-57da-a7ce-e4281212da89</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicMadness2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicMadness2.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicCompacting2_v1.01_Zylon&amp;AlphaFlight" sha1="d709062e16da108ac593d5f1c989e9550590472a">
		<name>Music Compacting 2</name>
		<subpath>MusicCompacting2</subpath>
		<variant_uuid>69c6c40c-f1d0-561e-ad82-825ec89069e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicCompacting2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicCompacting2.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Color Flashing During Decrunching
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicCompilation_v1.0_RandomAccess" sha1="6f0bd4ee8835c41e07db6d2b6f14176e97f55ac9">
		<name>Music Compilation</name>
		<subpath>MusicCompilation</subpath>
		<variant_uuid>d47a355c-83cc-552e-82b6-fa3babf40560</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicCompilation.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicCompilation.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDemo_v1.0_Deform" sha1="c15c188302ddf1f3f3c52ac6ece39be07b630183">
		<name>Music Demo Deform</name>
		<subpath>MusicDemoDeform</subpath>
		<variant_uuid>888cfa86-3915-53a7-b271-6e5302833cff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDemoDeform.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDemoDeform.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDiscVol1_v1.0_DiskNet" sha1="d2693b5eedae335e857c24cc8da0be60057f416e">
		<name>Music Disc Vol (1 Disk) Net</name>
		<subpath>MusicDiscVol1DiskNet</subpath>
		<variant_uuid>8158c31c-1e84-5196-a779-f04b51ff8e1e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDiscVol1DiskNet.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDiscVol1DiskNet.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk1_v1.01_81stTrack" sha1="2859b7869311b280bbbe4abc4d14dc7dc510caeb">
		<name>Music Disk 181st Track</name>
		<subpath>MusicDisk181stTrack</subpath>
		<variant_uuid>3f9473cd-f245-5ff9-9979-414fac1a4729</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk181stTrack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk181stTrack.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk1_v1.01_Bass" sha1="32f3a3167ae8344017dd12f0ff374a78c9f35c00">
		<name>Music Disk 1 Bass</name>
		<subpath>MusicDisk1Bass</subpath>
		<variant_uuid>3f53923e-edcb-5910-bbc1-744d5c46ba7a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk1Bass.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk1Bass.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Start with Tune:Off,1,2,3,4
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk1_v1.0_AdamMcCrory" sha1="94be2de37099e81774b2be33eff817674295152f">
		<name>Music Disk 1 Adam Mc Crory</name>
		<subpath>MusicDisk1AdamMcCrory</subpath>
		<variant_uuid>6c09c3cb-81a0-5e08-86ce-97d9121aeb95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk1AdamMcCrory.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk1AdamMcCrory.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk1_v1.0_Alcatraz" sha1="2224bd17677c33ded6e0fd0d797f345863802a02">
		<name>Music Disk 1 Alcatraz</name>
		<subpath>MusicDisk1Alcatraz</subpath>
		<variant_uuid>3616c325-10d9-5262-bb57-6a8d696aa49b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk1Alcatraz.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk1Alcatraz.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk1_v1.0_DMob" sha1="335de858cbecfd2968eb7397f0632f2459e48362">
		<name>Music Disk 1 DMob</name>
		<subpath>MusicDisk1DMob</subpath>
		<variant_uuid>dd4b173f-fa4b-5a35-8bb0-ceaa1b27170d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk1DMob.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk1DMob.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk1_v1.0_FantasyForce" sha1="47f43537cb5b0c385a67606ffd826828f9c9a7e7">
		<name>Music Disk 1 Fantasy Force</name>
		<subpath>MusicDisk1FantasyForce</subpath>
		<variant_uuid>a0eb8ead-961a-57f1-bf9c-b3a6840cd037</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk1FantasyForce.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk1FantasyForce.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk1_v1.0_IKS" sha1="4d72df75c7d992a04cd56fd4df11d4d42f852217">
		<name>Music Disk 1 IKS</name>
		<subpath>MusicDisk1IKS</subpath>
		<variant_uuid>f1591196-9f99-57b7-bd0e-aee20006b61d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk1IKS.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk1IKS.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk1_v1.0_Mahoney&amp;Kaktus" sha1="d93be6cdf24c7d55890ef591fe86e1c2e7a3b38d">
		<name>Music Disk 1 Mahoney &amp; Kaktus</name>
		<subpath>MusicDisk1Mahoney&amp;Kaktus</subpath>
		<variant_uuid>0821a6fa-d28d-5ff5-aa30-4af4f109709a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk1Mahoney&amp;Kaktus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk1Mahoney&amp;Kaktus.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk1_v1.0_Prologic" sha1="dc9c2ae3017ba9787aba2f13dbaff81110e518a7">
		<name>Music Disk 1 Prologic</name>
		<subpath>MusicDisk1Prologic</subpath>
		<variant_uuid>61517e7b-7cb7-5279-822e-5e276efa1251</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk1Prologic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk1Prologic.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk1_v1.0_Vega" sha1="64e390ef800c3095851dc1ebad5ddb229ff4ba3c">
		<name>Music Disk 1 Vega</name>
		<subpath>MusicDisk1Vega</subpath>
		<variant_uuid>f2c790e2-9809-53c6-8438-fff0ad42b37b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk1Vega.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk1Vega.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaMix2_v1.01_RoyalAmigaForce" sha1="f35aa508e07954a6560eb0033695067bc0e910e8">
		<name>Mega Mix 2</name>
		<subpath>MegaMix2</subpath>
		<variant_uuid>ed4337f3-bfbc-57b3-a9ed-cec9afa5de88</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaMix2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaMix2.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaMix3_v1.0_RoyalAmigaForce" sha1="b3ab323049b6b25ca98bb45ab94d5345d8f5fb95">
		<name>Mega Mix 3</name>
		<subpath>MegaMix3</subpath>
		<variant_uuid>22584ac9-3d60-5414-a8d8-158809d4977a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaMix3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaMix3.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaTraxVol1_v1.0_InnerCity" sha1="123d600f2fe04fb5edd22c8d7e21a7278259c9da">
		<name>Mega Trax Vol 1</name>
		<subpath>MegaTraxVol1</subpath>
		<variant_uuid>fd1db295-5c64-5230-bb2b-91c30de43d28</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaTraxVol1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaTraxVol1.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Melodies_v1.1_Scoopex" sha1="eb50047cc40597d93778e0753aca46db806b7a52">
		<name>Melodies</name>
		<subpath>Melodies</subpath>
		<variant_uuid>04943bf8-0ad8-55ca-9c15-23312c6f0fc7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Melodies.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Melodies.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Melodies_v1.2_Scoopex" sha1="d08fc344a61f09fc043e0f6ad06469fb8f7b033b">
		<name>Melodies</name>
		<subpath>Melodies</subpath>
		<variant_uuid>6309f461-08cc-5330-a223-9c2a4eac4bbe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Melodies.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Melodies.slave</filename>
			<datapath />
			<custom>
			C1:B:Boot Disk 3 (Slideshow)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MemorialSongs_v1.0_Alcatraz" sha1="7d8b7463d89c7b23e50e43b2cd042bafa55cefd5">
		<name>Memorial Songs</name>
		<subpath>MemorialSongs</subpath>
		<variant_uuid>10be9f5a-ce00-592a-ba25-676b41909ee4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MemorialSongs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MemorialSongs.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MentalHangover_v1.2_Scoopex" sha1="30aad79ec4502a338b120dabea2b53964f35a55d">
		<name>Mental Hangover</name>
		<subpath>MentalHangover</subpath>
		<variant_uuid>31289146-2484-5e67-97d9-01a4b117359c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MentalHangover.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MentalHangover.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MerryMelodies_v1.0_Relay" sha1="aa64791b4dbf61dfd910e44587a864e7dd272123">
		<name>Merry Melodies</name>
		<subpath>MerryMelodies</subpath>
		<variant_uuid>cda9f1de-8020-5ea9-9bac-cfcaa47f0a36</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MerryMelodies.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MerryMelodies.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mesmerized_v1.1_PureMetalCoders" sha1="ff0214c608120b8d51eab2b61f6b60baf86dca23">
		<name>Mesmerized</name>
		<subpath>Mesmerized</subpath>
		<variant_uuid>369b7636-16de-5cb1-8cc7-9dafea936f14</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mesmerized.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mesmerized.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Metal&amp;Lace_v1.2_ApocalypseBay" sha1="c2a17a37873b5955d3ab782aeb75787a16c783c9">
		<name>Metal &amp; Lace</name>
		<subpath>Metal&amp;Lace</subpath>
		<variant_uuid>cf392a03-b773-5aa0-ae6e-56162a1ce73b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Metal&amp;Lace.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Metal&amp;Lace.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MetalMelissaThePisser_v1.0_Animators" sha1="504e9f43021964ae91f2445995fec7aac8760fc6">
		<name>Metal Melissa The Pisser</name>
		<subpath>MetalMelissaThePisser</subpath>
		<variant_uuid>81432a4d-9b56-5850-a9e3-d005bf13795e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MetalMelissaThePisser.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MetalMelissaThePisser.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Metamorphosis_v1.0_Brainstorm" sha1="042350b7491597ef6b94d01deae0976d2cfac7da">
		<name>Metamorphosis</name>
		<subpath>Metamorphosis</subpath>
		<variant_uuid>924cfdf7-34c0-500b-8ac6-f525de573dc3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Metamorphosis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Metamorphosis.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiamiViceTheme_v1.02_SCA" sha1="dc13d7b984d21bda17ea1fa55a41c34045389c15">
		<name>Miami Vice Theme</name>
		<subpath>MiamiViceTheme</subpath>
		<variant_uuid>21ef15a1-2393-5131-807e-54b856b332d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MiamiViceTheme.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MiamiViceTheme.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Loop demo at end
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MicroConcept_v1.1_Crusaders" sha1="aaed274f5c2cf6d5488695b395076f12aca387a7">
		<name>Micro Concept</name>
		<subpath>MicroConcept</subpath>
		<variant_uuid>4bbdd723-2cdc-5d88-92eb-0579a9c92982</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MicroConcept.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MicroConcept.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MinaOmistan_v1.1_Movement_AGA" sha1="f2db7f286a5abc6bb12f0b66c85ca2eab4f83367">
		<name>Mina Omistan [AGA]</name>
		<subpath>MinaOmistanAGA</subpath>
		<variant_uuid>e79cbed3-532f-5caa-b0a1-57c2b32d361b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MinaOmistanAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MinaOmistanAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mindfield_v1.0_Megawatts" sha1="f1bd853c5b7e9f2dc7ecf05019ee627b9da93ff6">
		<name>Mindfield</name>
		<subpath>Mindfield</subpath>
		<variant_uuid>f7319af2-41c0-5bf5-95da-96df9da96d34</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mindfield.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mindfield.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MindOfTraces_v1.0_Shining8" sha1="78146ac166e2d1b350ee22e8faf05a6815f28a44">
		<name>Mind Of Traces</name>
		<subpath>MindOfTraces</subpath>
		<variant_uuid>1c874efd-88f3-55fa-8e3b-43e39d8e1e3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MindOfTraces.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MindOfTraces.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiniMegademo_v1.0_Doom" sha1="cca96d3eb2bce10525aa039fbbab8d8a3687b663">
		<name>Mini Megademo Doom</name>
		<subpath>MiniMegademoDoom</subpath>
		<variant_uuid>11af2cf8-1800-51ec-93bb-ec82b25ec077</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MiniMegademoDoom.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MiniMegademoDoom.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiniSoundbox1_v1.0_ShadowLight&amp;LevelFour" sha1="79c5841749d6c78a5dc03f048ef410b2fe0f4d7f">
		<name>Mini Soundbox 1</name>
		<subpath>MiniSoundbox1</subpath>
		<variant_uuid>14f3ffe7-086a-52a1-b93c-dd4db61766eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MiniSoundbox1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MiniSoundbox1.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiniSoundbox2_v1.0_ShadowLight&amp;LevelFour" sha1="1561cc8ec2798a1295291580e2cebe87ca513491">
		<name>Mini Soundbox 2</name>
		<subpath>MiniSoundbox2</subpath>
		<variant_uuid>355c5167-fd9b-56bf-8995-d96823ea280b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MiniSoundbox2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MiniSoundbox2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiniSoundbox3_v1.0_ShadowLight&amp;LevelFour" sha1="562b9f57888efce52eb65aafb25df0231dd57897">
		<name>Mini Soundbox 3</name>
		<subpath>MiniSoundbox3</subpath>
		<variant_uuid>b857081e-7fb6-5ea5-aa36-5d3a56df5cbf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MiniSoundbox3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MiniSoundbox3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MinorDefects_v1.0_Grace" sha1="c1e7d50c42d9489915fb0555043b81fd06e47fb4">
		<name>Minor Defects</name>
		<subpath>MinorDefects</subpath>
		<variant_uuid>80cb7611-41b9-5106-b799-3351f8ed536b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MinorDefects.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MinorDefects.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiracleSounds1_v1.0_Miracle" sha1="16b9876f1a9d159bb1685b8f1b494ec8cc17b17d">
		<name>Miracle Sounds 1</name>
		<subpath>MiracleSounds1</subpath>
		<variant_uuid>6762acc3-73aa-5efc-ba45-96da90daca25</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MiracleSounds1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MiracleSounds1.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mirror_v1.0_Andromeda" sha1="074a98ec998996d9b6ca9a9c240eb214e771baa1">
		<name>Mirror</name>
		<subpath>Mirror</subpath>
		<variant_uuid>b7f6ac5c-af5f-5402-a5cb-0059289bc713</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mirror.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mirror.Slave</filename>
			<datapath>MirrorData</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiseryDentro2_v1.0_Tristar&amp;RedSectorInc" sha1="c80a4becb156ce09492dd53673d21f2c6a71dd1c">
		<name>Misery Dentro 2</name>
		<subpath>MiseryDentro2</subpath>
		<variant_uuid>8e6426ad-1425-5cf6-9b66-42675112e451</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MiseryDentro2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MiseryDentro2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mixolydian_v1.0_EndOfCentury1999" sha1="22b63a080ab18cc7a3371f1e98eb151eb557bd73">
		<name>Mixolydian</name>
		<subpath>Mixolydian</subpath>
		<variant_uuid>be730656-cf49-5982-b20c-4c059213cbd5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mixolydian.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mixolydian.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MobileDestinationUnknown_v1.1_Spaceballs" sha1="c5c9d40ea60d059f74105245b29effea7df660d2">
		<name>Mobile Destination Unknown</name>
		<subpath>MobileDestinationUnknown</subpath>
		<variant_uuid>bc73ca31-5d90-5b80-af4c-99dd88e81139</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MobileDestinationUnknown.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MobileDestinationUnknown.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoinJungs_v1.0_DoctorMabuseOrgasmCrackings" sha1="b6ffe7a35fa3883399d498c843bd79c35ec81688">
		<name>Moin Jungs</name>
		<subpath>MoinJungs</subpath>
		<variant_uuid>a4d01b40-283e-5d0b-b429-78cec8d3e1b4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MoinJungs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MoinJungs.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Monolith_v1.01_Megawatts" sha1="3bd7d0e10519941ebb2f9b998475b53abfa0743e">
		<name>Monolith</name>
		<subpath>Monolith</subpath>
		<variant_uuid>d103384a-9170-5376-9dd7-f5bb13787501</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Monolith.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Monolith.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Monoxide_v1.0_Vanish" sha1="e27deff1d90557bcdd0ac78cd1cea31d956fcd1d">
		<name>Monoxide</name>
		<subpath>Monoxide</subpath>
		<variant_uuid>32a6d28b-71fe-574f-b0da-6682cfb8dda0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Monoxide.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Monoxide.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MorbidVisions2_v1.0_Carillon&amp;Cyberiad" sha1="12af3cc01cd3408b88acc6a3224003b90c91e493">
		<name>Morbid Visions 2</name>
		<subpath>MorbidVisions2</subpath>
		<variant_uuid>8be8e65e-4b48-5458-b571-e0d83b1db540</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MorbidVisions2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MorbidVisions2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MorbidVisions3_v1.0_Carillon&amp;Cyberiad&amp;Complex" sha1="5cd992dc92f4e8603dd30413db497c0b3ec39757">
		<name>Morbid Visions 3</name>
		<subpath>MorbidVisions3</subpath>
		<variant_uuid>cf7b808b-656b-59c4-adc2-f7563433c45c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MorbidVisions3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MorbidVisions3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MorbidVisions_v1.0_Cyberiad" sha1="5bc4e96cfd49d64ab992fbcb0b9bd90e820b4cc6">
		<name>Morbid Visions</name>
		<subpath>MorbidVisions</subpath>
		<variant_uuid>ab339b85-ba5e-5fdd-8d04-53fe531e39c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MorbidVisions.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MorbidVisions.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoreThanMusic_v1.0_Alcatraz" sha1="6f584643429eb4b4b3cf526a9b968140303c096f">
		<name>More Than Music</name>
		<subpath>MoreThanMusic</subpath>
		<variant_uuid>171ad695-b764-53b0-bb07-ccdd86cc9357</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MoreThanMusic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MoreThanMusic.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Motion_v1.1_Bomb_AGA" sha1="a96ab17573031732e8f8ddc7bbca828e6c203fa0">
		<name>Motion [AGA]</name>
		<subpath>MotionAGA</subpath>
		<variant_uuid>67531bf3-4373-5220-b6cc-3e2611d83bec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MotionAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MotionAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrMonkey_v1.0_Rebels_AGA" sha1="31d58661ce453114d96cbf5889a7e70bdab12599">
		<name>Mr Monkey [AGA]</name>
		<subpath>MrMonkeyAGA</subpath>
		<variant_uuid>01c1ba62-3394-5a59-8bb8-a0588dc38538</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MrMonkeyAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MrMonkeyAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Multica_v1.0_Andromeda" sha1="611f9c5618cacf40449df7def4f1bf527c16222f">
		<name>Multica</name>
		<subpath>Multica</subpath>
		<variant_uuid>d38acba0-ac6e-5509-b6c8-571576e08c2b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Multica.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Multica.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Multidemo_v1.0_Amaze" sha1="94780630bbaa33b7c1b36a656c4fad2c24440ac9">
		<name>Multidemo</name>
		<subpath>Multidemo</subpath>
		<variant_uuid>4665a40d-836c-5c3e-a98b-3c5b290cb426</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Multidemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Multidemo.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MultiMegamix3_v1.0_Kefrens" sha1="71cb23499c583d022d2e475d2801953146a630de">
		<name>Multi Megamix 3</name>
		<subpath>MultiMegamix3</subpath>
		<variant_uuid>b2182e4e-7279-5dbb-a90b-5273887fc17c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MultiMegamix3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MultiMegamix3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MultiMegamix_v1.0_Kefrens" sha1="7c8fe2005c5f7ee88d7c66c6d905f9f150feb9b6">
		<name>Multi Megamix</name>
		<subpath>MultiMegamix</subpath>
		<variant_uuid>fe754748-f342-5f7d-8965-00908e4c4e7e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MultiMegamix.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MultiMegamix.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Musabox2_v1.0_Falcons" sha1="f3714ddf2117bba366249810a090ee16fc3a2504">
		<name>Musabox 2</name>
		<subpath>Musabox2</subpath>
		<variant_uuid>6055256d-eb7c-5fbb-8e27-5fed205fb8fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Musabox2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Musabox2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Musabox_v1.0_Falcons" sha1="bc44a6f987fff27990abc984ad22f8c9ce275268">
		<name>Musabox</name>
		<subpath>Musabox</subpath>
		<variant_uuid>5fa2298c-b507-51be-90ed-6ac403d1c842</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Musabox.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Musabox.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Museum_v1.1_Alcatraz" sha1="f929f5159620e030fde6df57f550865d07129423">
		<name>Museum</name>
		<subpath>Museum</subpath>
		<variant_uuid>dce738b2-feda-59ff-bc62-52a6d2f7c8e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Museum.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Museum.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicalMassacre_v1.0_Cycron" sha1="0c3af6ac8b1d06af7160cdc7fe3bbb82240333ca">
		<name>Musical Massacre</name>
		<subpath>MusicalMassacre</subpath>
		<variant_uuid>51914f00-54dd-5e15-bad5-9d615b3110c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicalMassacre.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicalMassacre.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicalRabbit_v1.0_Carillon&amp;Cyberiad" sha1="cf9ec53e068584f770caeccd287d96ef17d0ba1a">
		<name>Musical Rabbit</name>
		<subpath>MusicalRabbit</subpath>
		<variant_uuid>01465a51-4e7b-51c8-a7c0-66fed10cc1b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicalRabbit.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicalRabbit.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicalSecrets_v1.0_Zite" sha1="246bc555a1b1642be4dd9210d8854447af71139f">
		<name>Musical Secrets</name>
		<subpath>MusicalSecrets</subpath>
		<variant_uuid>65faa37d-2977-5782-89bf-c2cf5990ea32</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicalSecrets.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicalSecrets.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Musication_v1.03_Absolute" sha1="bb8803a6c036ac484d35eaad3b533aad22f4e35e">
		<name>Musication</name>
		<subpath>Musication</subpath>
		<variant_uuid>de86eecd-be4c-525d-b500-ebbce52b90d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Musication.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Musication.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Musicbox3_v1.0_Gate" sha1="426a3c3f8d2155b9a1252368f01e4d61be9aeb7f">
		<name>Musicbox 3</name>
		<subpath>Musicbox3</subpath>
		<variant_uuid>c92944ab-624d-5761-8044-486299ff1501</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Musicbox3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Musicbox3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicBox_v1.0_Copyride" sha1="e48f9af793f4114bec0b296d9aac9eee7026a049">
		<name>Music Box Copyride</name>
		<subpath>MusicBoxCopyride</subpath>
		<variant_uuid>2e03da7f-6a10-57b6-9e1f-08e1c19d892b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicBoxCopyride.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicBoxCopyride.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicBox_v1.0_Exodus" sha1="edc9adc30172498ac91aec75ff538f35743d19c6">
		<name>Music Box Exodus</name>
		<subpath>MusicBoxExodus</subpath>
		<variant_uuid>829ba42e-5d12-5ca0-9274-925d42c5df54</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicBoxExodus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicBoxExodus.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicCollection4_v1.0_Zarch" sha1="a1fe30bcab7f09881525c443a6cd72cca9579399">
		<name>Music Collection 4 Zarch</name>
		<subpath>MusicCollection4Zarch</subpath>
		<variant_uuid>4d62bfb9-83f0-547a-b846-d1fe56cf0b2d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicCollection4Zarch.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicCollection4Zarch.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicCollection_v1.0_Exocet" sha1="1c17aaefe6180b99b7f8c3eb3064ad81c00e5498">
		<name>Music Collection Exocet</name>
		<subpath>MusicCollectionExocet</subpath>
		<variant_uuid>0d380d72-48f5-54ad-a1fa-0c56d2971a4f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicCollectionExocet.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicCollectionExocet.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk2_v1.0_Darkness" sha1="ead2a832fe2b66d24752d2ae07c9376e5e783246">
		<name>Music Disk 2 Darkness</name>
		<subpath>MusicDisk2Darkness</subpath>
		<variant_uuid>7098a009-4d41-5869-8d5a-7262b84d70b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk2Darkness.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk2Darkness.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk2_v1.0_Elite" sha1="0802b8dc30f92b20367a481ae2cfb12ee4883e17">
		<name>Music Disk 2 Elite</name>
		<subpath>MusicDisk2Elite</subpath>
		<variant_uuid>20015c5d-02e8-5470-853a-fdaf9cb3cea5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk2Elite.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk2Elite.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk2_v1.0_FantasyForce" sha1="9726a5997948117b8f21c933beb27a5e3ab4d385">
		<name>Music Disk 2</name>
		<subpath>MusicDisk2</subpath>
		<variant_uuid>f36532c9-8a33-587c-9180-84c67cda2bf2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk2_v1.0_IKS" sha1="3aeb49fb004911bc7154a876cfb6ff6ac668581a">
		<name>Music Disk 2 IKS</name>
		<subpath>MusicDisk2IKS</subpath>
		<variant_uuid>a9ce0699-1ea2-585d-8d4e-810e384bbb45</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk2IKS.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk2IKS.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk2_v1.0_Vega" sha1="ea39bfb8543c1bd3e6e0c74e91e80e3e22c8f74c">
		<name>Music Disk 2 Vega</name>
		<subpath>MusicDisk2Vega</subpath>
		<variant_uuid>04edb2e0-31c4-533e-9d2c-adbc2ad40b73</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk2Vega.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk2Vega.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk3_v1.0_DMob" sha1="f02207c3bb394fd9ef0a54278ea86de0a4ef7a30">
		<name>Music Disk 3 DMob</name>
		<subpath>MusicDisk3DMob</subpath>
		<variant_uuid>40929c66-994e-5948-b36c-1c553083e250</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk3DMob.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk3DMob.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk3_v1.0_Vega" sha1="788fc5f2cacc755d6618a654d2ac05f6fa1583a9">
		<name>Music Disk 3 Vega</name>
		<subpath>MusicDisk3Vega</subpath>
		<variant_uuid>a60a1aca-b2a6-5371-b0c2-ffb97acd9760</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk3Vega.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk3Vega.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk4_v1.0_DMob" sha1="0980d182622536ec0d101d3468afe7d20824d3bf">
		<name>Music Disk 4 DMob</name>
		<subpath>MusicDisk4DMob</subpath>
		<variant_uuid>e71e1667-2876-5729-8ce0-b0580ad0a941</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk4DMob.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk4DMob.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk4_v1.0_Vega" sha1="2d4eafcd25edd1a7ce1005ec1a468508c52f1329">
		<name>Music Disk 4 Vega</name>
		<subpath>MusicDisk4Vega</subpath>
		<variant_uuid>319bd75b-cba0-5877-b552-fb84bf0c25d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk4Vega.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk4Vega.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk6_v1.0_RamJam" sha1="465b8756e539e9dfd60797d74f5cf8adf55cd50d">
		<name>Music Disk 6 Ram Jam</name>
		<subpath>MusicDisk6RamJam</subpath>
		<variant_uuid>f3991809-84e1-543d-8759-086db9302392</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDisk6RamJam.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDisk6RamJam.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk_v1.01_ActionForce" sha1="e630ab81c220d4bb6f1f4599030a4bc2f4e3cdf6">
		<name>Music Disk Action Force</name>
		<subpath>MusicDiskActionForce</subpath>
		<variant_uuid>631ddebe-13c4-5a1b-9a25-35e5f0971996</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDiskActionForce.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDiskActionForce.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk_v1.0_Armada&amp;It" sha1="be89f5e074105916270b0be782247f6bfbbed4c8">
		<name>Music Disk Armada &amp; (Italiano)</name>
		<subpath>MusicDiskArmada&amp;It</subpath>
		<variant_uuid>1d480c83-8f9d-5fef-ab22-67014d15fc09</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDiskArmada&amp;It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDiskArmada&amp;It.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk_v1.0_Aspect&amp;Orix" sha1="bd8396bad2c2f45b58713b060a1ab99ed66dca7d">
		<name>Music Disk Aspect &amp; Orix</name>
		<subpath>MusicDiskAspect&amp;Orix</subpath>
		<variant_uuid>183794a7-6517-5813-bde7-5506fdbb8da5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDiskAspect&amp;Orix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDiskAspect&amp;Orix.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk_v1.0_Cryptic" sha1="bec36fb02895d534d2311a4986c1440ce676ce10">
		<name>Music Disk Cryptic</name>
		<subpath>MusicDiskCryptic</subpath>
		<variant_uuid>bbb22065-f03a-540c-9c52-2935070a1624</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDiskCryptic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDiskCryptic.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk_v1.0_Dexion" sha1="e8a9f4030c7264e932ba693fa294192689ede995">
		<name>Music Disk Dexion</name>
		<subpath>MusicDiskDexion</subpath>
		<variant_uuid>b618e6ce-3536-53f8-84f4-ab394ea1b6b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDiskDexion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDiskDexion.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk_v1.0_Dreamscape" sha1="c97b4b53811ecbfef80a23f7c93f70e601defa7d">
		<name>Music Disk Dreamscape</name>
		<subpath>MusicDiskDreamscape</subpath>
		<variant_uuid>0a6b9ea5-e00c-5ef4-bd6b-eeb05513dcdc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDiskDreamscape.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDiskDreamscape.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk_v1.0_Escape" sha1="fb10988b5237c47f91ff040353a5df27c3440b4a">
		<name>Music Disk Escape</name>
		<subpath>MusicDiskEscape</subpath>
		<variant_uuid>2c3d978e-63f3-5a3a-8275-a5969fd656f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDiskEscape.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDiskEscape.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk_v1.0_Inzzest" sha1="367e67b5ef4bfeb7ec98f20a1a6131b650964c54">
		<name>Music Disk Inzzest</name>
		<subpath>MusicDiskInzzest</subpath>
		<variant_uuid>60a7a444-4c9b-59ff-b5c5-3555a7530a3a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDiskInzzest.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDiskInzzest.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk_v1.0_IpecElite" sha1="06ae058656743a80bec64b80796af035dd6b4aea">
		<name>Music Disk Ipec Elite</name>
		<subpath>MusicDiskIpecElite</subpath>
		<variant_uuid>538f2020-601c-54bc-a090-1886751bd1aa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDiskIpecElite.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDiskIpecElite.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk_v1.0_Tardex" sha1="2d9a4c893906790d0b3ffb9e5f432af624efe4f5">
		<name>Music Disk Tardex</name>
		<subpath>MusicDiskTardex</subpath>
		<variant_uuid>caa0840f-4aa4-560d-a78b-8bb1dd70864a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDiskTardex.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDiskTardex.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDisk_v1.0_Thrust" sha1="914684a12747b97ce879b3a4b4ce2d036088f279">
		<name>Music Disk Thrust</name>
		<subpath>MusicDiskThrust</subpath>
		<variant_uuid>8cf3e3d8-8a5c-5d0e-87a3-f57c262666ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDiskThrust.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDiskThrust.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDream1_v1.0_Phenomena" sha1="4e8d9b7245f9fdf052a079d49360cff75457f05d">
		<name>Music Dream 1</name>
		<subpath>MusicDream1</subpath>
		<variant_uuid>6725f989-b329-5ae4-a8b9-086efa4df994</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDream1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDream1.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicDream2_v1.0_Phenomena" sha1="6e11461e2a5858f194b8db8decd72a0a83823989">
		<name>Music Dream 2</name>
		<subpath>MusicDream2</subpath>
		<variant_uuid>5c36489a-9260-5c46-a0c8-33d3f3faf7ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicDream2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicDream2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicForFools_v1.0_Ghost" sha1="d75ae373cf61631070eb81a63aff06f5bf199536">
		<name>Music For Fools</name>
		<subpath>MusicForFools</subpath>
		<variant_uuid>c9179e6c-d61d-5596-847c-7391eef760af</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicForFools.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicForFools.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MusicForTheLost_v1.0_Abyss" sha1="98f608f194bd284403325d5cb75a4ad37933e287">
		<name>Music For The Lost</name>
		<subpath>MusicForTheLost</subpath>
		<variant_uuid>8a6cbaad-8efc-5000-8280-957d21365519</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MusicForTheLost.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MusicForTheLost.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Musicland2_v1.02_Brainstorm" sha1="e51e87639d856799a7deddaeb480dd2fb0a6677f">
		<name>Musicland 2</name>
		<subpath>Musicland2</subpath>
		<variant_uuid>215bc6c8-91ed-5dba-880a-076f06aa766a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Musicland2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Musicland2.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Musicland_v1.01_Brainstorm" sha1="d0a48f393b04720a8c41591d1e067a57915faf81">
		<name>Musicland</name>
		<subpath>Musicland</subpath>
		<variant_uuid>678ffd34-21b5-56cc-a483-373081cd8d07</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Musicland.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Musicland.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.01_Deathstar" sha1="f31736478328804d6548efc9e38f6f50e23776a6">
		<name>Megademo Deathstar</name>
		<subpath>MegademoDeathstar</subpath>
		<variant_uuid>ab82519e-a501-5991-bf5d-8d2ed2f6d310</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoDeathstar.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoDeathstar.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Skip Intro:0
			C1:X:Skip Countdown:1
			C2:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.01_FreedomForce" sha1="293cdc42b03173b5cff66b0a84b879afcd6b8c43">
		<name>Megademo Freedom Force</name>
		<subpath>MegademoFreedomForce</subpath>
		<variant_uuid>dfdb153d-2a92-535e-8087-377a925e562a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoFreedomForce.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoFreedomForce.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.01_Joy&amp;MagnificentForce&amp;JungleCommand" sha1="b361bc68a2f56cbf0495466e901896be9c5401a0">
		<name>Megademo Joy &amp; MGF &amp; TJC</name>
		<subpath>MegademoJoy&amp;MGF&amp;TJC</subpath>
		<variant_uuid>87b5a2a6-e550-5b52-854d-d2f22c62aaea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoJoy&amp;MGF&amp;TJC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoJoy&amp;MGF&amp;TJC.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.01_Katharsis" sha1="01a866949c5ac879ecca3a8e8f37e586c66eb1b2">
		<name>Megademo Katharsis</name>
		<subpath>MegademoKatharsis</subpath>
		<variant_uuid>b411bb8d-f548-5346-a946-73a2be060505</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoKatharsis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoKatharsis.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Force Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.01_Phenomena" sha1="3cd785a8fabdfb8dad4379ec154e5e1a9dce64aa">
		<name>Megademo Phenomena</name>
		<subpath>MegademoPhenomena</subpath>
		<variant_uuid>2b6ae145-82a3-5917-b6d6-7a1da1146341</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoPhenomena.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoPhenomena.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.01_RoyalAmigaForce" sha1="d625a40144beb2b56b74fc75278fb91e654f3c90">
		<name>Megademo Royal Amiga Force</name>
		<subpath>MegademoRoyalAmigaForce</subpath>
		<variant_uuid>88c468e7-890e-5f96-9613-ea0d00a7019e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoRoyalAmigaForce.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoRoyalAmigaForce.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.01_SoftwareOfSweden" sha1="783ac29c9ee16abac2c6eb042fd2ca80b0177c85">
		<name>Megademo SOS</name>
		<subpath>MegademoSOS</subpath>
		<variant_uuid>113f4842-392e-52d3-9400-4558c87b778f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoSOS.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoSOS.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Color Flash During Decrunching
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.01_Zeus" sha1="cdfa71ab2af66b757ae749c39a7f3e65f0694b5c">
		<name>Megademo Zeus</name>
		<subpath>MegademoZeus</subpath>
		<variant_uuid>86b9a3ec-a254-5efa-8de5-9f6115b86673</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoZeus.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoZeus.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Acme" sha1="96965cd2faccebca4857f5b439f009cd8afbd79d">
		<name>Megademo Acme</name>
		<subpath>MegademoAcme</subpath>
		<variant_uuid>ee53f509-cdec-50aa-93be-edadde372070</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoAcme.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoAcme.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_ArcadiaTeam" sha1="6512f948273b08735cdf784aa4f85b866a69deda">
		<name>Megademo Arcadia Team</name>
		<subpath>MegademoArcadiaTeam</subpath>
		<variant_uuid>d441a5dc-35a6-59e1-a6a0-17ef1860cd2f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoArcadiaTeam.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoArcadiaTeam.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Avenger" sha1="e75e1c9fea779f555733048db4353f5e84467194">
		<name>Megademo Avenger</name>
		<subpath>MegademoAvenger</subpath>
		<variant_uuid>e6f1a841-a844-59f8-805e-c1c462f34005</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoAvenger.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoAvenger.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Brainstorm" sha1="d33a49ff8a8c6f24126897224a64e6002ab4fed5">
		<name>Megademo Brainstorm</name>
		<subpath>MegademoBrainstorm</subpath>
		<variant_uuid>f603dace-ddb2-5d87-8d2d-16d16c068cf9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoBrainstorm.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoBrainstorm.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable "Insert Disk 2" Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Budbrain" sha1="5dabffe7bf62d4ca7f7dc3d75c37f8446e7ec2f3">
		<name>Megademo Budbrain</name>
		<subpath>MegademoBudbrain</subpath>
		<variant_uuid>09fee4b5-fa07-5938-b2b3-a2adeb28e700</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoBudbrain.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoBudbrain.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Cult" sha1="a73a523ff0cd8459c250c050f2e5044809c3977d">
		<name>Megademo Cult</name>
		<subpath>MegademoCult</subpath>
		<variant_uuid>06b4051c-a871-5e39-a35d-dc0af8af33d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoCult.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoCult.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Dexion" sha1="11bec168a3d834ab229e9af6278fe9a18585e177">
		<name>Megademo Dexion</name>
		<subpath>MegademoDexion</subpath>
		<variant_uuid>9b503712-5299-553a-8b59-a02e3609ba04</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoDexion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoDexion.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megademo_v1.0_Digitech&amp;ItalianBadBoys" sha1="befe63d077d0b7a391bdc4fb93e9157409e6090f">
		<name>Megademo Digitech &amp; IBB</name>
		<subpath>MegademoDigitech&amp;IBB</subpath>
		<variant_uuid>38b3a4ee-ffa0-542d-84ad-dd0c4d071168</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegademoDigitech&amp;IBB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegademoDigitech&amp;IBB.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NegativeFX_v1.0_Reality" sha1="a9e42ee76b5a030d5248c945fc10c7a7db1cc3ba">
		<name>Negative FX</name>
		<subpath>NegativeFX</subpath>
		<variant_uuid>b0fafa88-c17f-57f1-b285-de222f522694</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NegativeFX.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NegativeFX.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NeuralAssault_v1.1_Rage" sha1="136995181d59536bf5c6e8cdbf1fe0493b9ec583">
		<name>Neural Assault</name>
		<subpath>NeuralAssault</subpath>
		<variant_uuid>b62c4d55-a54b-5edc-a9a1-bdd3117e7afb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NeuralAssault.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NeuralAssault.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NewAge_v1.0_RamJam" sha1="64ee047a389d4ab4d15bfef638a35fdd888ca6cd">
		<name>New Age</name>
		<subpath>NewAge</subpath>
		<variant_uuid>2bffdb4d-957a-5828-a17d-20688377c8f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NewAge.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NewAge.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NewtronsMusicBox_v1.0_Orix" sha1="30db9b7e16f9cca0dc76e56068b711446db38241">
		<name>Newtrons Music Box</name>
		<subpath>NewtronsMusicBox</subpath>
		<variant_uuid>3c65de33-e2d6-59de-8df8-bca426885b4c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NewtronsMusicBox.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NewtronsMusicBox.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nexus7_v1.1_Andromeda" sha1="f03ad6f5da1a47ae9c2cf7b25b496aa97c9c7268">
		<name>Nexus 7 [AGA]</name>
		<subpath>Nexus7AGA</subpath>
		<variant_uuid>2b02af37-6ff5-55dc-b9f0-700c1853d6be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nexus7AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nexus7AGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nexus7_v1.1_Andromeda_AGA" sha1="33ea327a54db5061667a07d0213d23f2ef91c349">
		<name>Nexus 7 [AGA]</name>
		<subpath>Nexus7AGA</subpath>
		<variant_uuid>325bb0e8-7bf1-57ba-a2fd-58374b795525</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nexus7AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nexus7AGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nexus7_v1.2_Andromeda_AGA_Fast" sha1="889059abc6025fa5c44f71040bffdb5800603c4b">
		<name>Nexus 7 [AGA] (Fast)</name>
		<subpath>Nexus7AGAFast</subpath>
		<variant_uuid>ee723334-c543-56f3-a21b-ddb71a0a179a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nexus7AGAFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nexus7AGAFast.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nexus7_v1.3_Andromeda_AGA_Fast" sha1="e3fad3f701a247f18756342c29e1b6146f363968">
		<name>Nexus 7 [AGA] (Fast)</name>
		<subpath>Nexus7AGAFast</subpath>
		<variant_uuid>cf296d4b-5030-5306-8301-3d5230579aa1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nexus7AGAFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nexus7AGAFast.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NightshadesHarmony_v1.0_Ecstacy" sha1="ea5ae7b291ed06afce560076aa7c637f8abefae4">
		<name>Nightshades Harmony</name>
		<subpath>NightshadesHarmony</subpath>
		<variant_uuid>b7ed1813-43ca-5a05-8eb7-8addbf754e50</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NightshadesHarmony.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NightshadesHarmony.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Show Reset Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NoBrainNoPain_v1.0_FlashProduction" sha1="91ae2f2aed2ae6d6c3f01a1e7ddf83c66245c9fe">
		<name>No Brain No Pain Flash Prod</name>
		<subpath>NoBrainNoPainFlashProd</subpath>
		<variant_uuid>4370664b-b7f1-57d4-ae3a-54d698a23221</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NoBrainNoPainFlashProd.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NoBrainNoPainFlashProd.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:B:Enable Disk Change Part
			C3:B:Run Resident Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NoBrainNoPain_v1.0_Paradise" sha1="865cdfce57bd137bb25705e521502ac136593040">
		<name>No Brain No Pain Paradise</name>
		<subpath>NoBrainNoPainParadise</subpath>
		<variant_uuid>b44a51a8-6dd0-5d8b-aa0a-bfaa5b6fdebe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NoBrainNoPainParadise.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NoBrainNoPainParadise.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NoisesOfPansy_v1.0_Exit&amp;Erotic" sha1="1a33ff884a2bb092dadc5028ed172c2e01bf2746">
		<name>Noises Of Pansy</name>
		<subpath>NoisesOfPansy</subpath>
		<variant_uuid>2003e841-1a2b-5f30-94c5-2df37ec9c92c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NoisesOfPansy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NoisesOfPansy.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NonStopMusic_v1.0_JungleCommand" sha1="b5e3884273c52c60552e97fd0fca0aa31bc081e3">
		<name>Non Stop Music</name>
		<subpath>NonStopMusic</subpath>
		<variant_uuid>f28b0ad1-aaf8-50ca-8eae-833dc21c4da6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NonStopMusic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NonStopMusic.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nonterraqueous_v1.0_Alarm" sha1="b1619999f9f68bb69cee944beade31f98b799b54">
		<name>Nonterraqueous</name>
		<subpath>Nonterraqueous</subpath>
		<variant_uuid>e71851e5-81b6-5228-b536-e34c5fa88869</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nonterraqueous.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nonterraqueous.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nop_v1.0_Muffbusters_AGA" sha1="64286b3d4579f5579af6ec69c7c4c8ed8a8b9eca">
		<name>Nop [AGA]</name>
		<subpath>NopAGA</subpath>
		<variant_uuid>72ac8449-058e-54e9-b425-8b03d809da1a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NopAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NopAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NotAgain_v1.3_Sanity" sha1="f6f8e594138aff5e0091e4908ee8c608261934dd">
		<name>Not Again</name>
		<subpath>NotAgain</subpath>
		<variant_uuid>b460b1c6-4ff4-5728-a2c5-7539b1becc32</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NotAgain.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NotAgain.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NoTech_v1.0_Bass" sha1="718f3820a240a29fe6fd9f610a8cd7cd07a6f7b7">
		<name>No Tech</name>
		<subpath>NoTech</subpath>
		<variant_uuid>031b6144-9af5-563d-abe5-32052251f115</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NoTech.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NoTech.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nugget_v1.0_Nugget" sha1="f759811effb6f36ed1712e7487300784085939fd">
		<name>Nugget</name>
		<subpath>Nugget</subpath>
		<variant_uuid>76dc655f-b363-5db0-90a2-9c98fa2e0bd9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nugget.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nugget.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Numb_v1.2_Movement_AGA" sha1="255e0bcfcfc222bc454af2445219648e8812a4d8">
		<name>Numb [AGA]</name>
		<subpath>NumbAGA</subpath>
		<variant_uuid>5548f7f2-8a3d-5b38-a992-05d20e40f7c4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NumbAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NumbAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Numeric2_v1.01_Profecy" sha1="e48417b01b2a9edd559823899c9f2e76ea800fa0">
		<name>Numeric 2</name>
		<subpath>Numeric2</subpath>
		<variant_uuid>b2e125b1-be7d-5a86-9144-12bdee281875</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Numeric2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Numeric2.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Numeric3_v1.0_Profecy" sha1="7edcc24565c3f26304b6c08029febb7a8c49e0f9">
		<name>Numeric 3</name>
		<subpath>Numeric3</subpath>
		<variant_uuid>6902f650-080f-5831-8f3b-0e0ba4428b9d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Numeric3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Numeric3.Slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Hidden Part
			C2:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Numeric_v1.0_Profecy" sha1="04fe72d18e5350f2e7c5ae17da543e32475650b6">
		<name>Numeric</name>
		<subpath>Numeric</subpath>
		<variant_uuid>5746b773-cb2b-566c-820a-526b73d216c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Numeric.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Numeric.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Force Blitter Wait patches on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oasis_v1.0_Stellar_AGA" sha1="1e92a8d861529138b372d8783ad41edfc8b29d23">
		<name>Oasis [AGA]</name>
		<subpath>OasisAGA</subpath>
		<variant_uuid>66a5f38d-7fc0-518b-a101-ca63ee3693ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OasisAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OasisAGA.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ObliqueInfinity_v1.0_Goldfire" sha1="8d3e6232163d7505f861efc50b6c093ef6e03e31">
		<name>Oblique Infinity</name>
		<subpath>ObliqueInfinity</subpath>
		<variant_uuid>53c61127-3290-5391-b2f2-2ceebcd573bc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ObliqueInfinity.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ObliqueInfinity.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ObviousDisaster_v1.0_Phenomena" sha1="dc921fd20559d7cf52539deb3af4d3252c1ad153">
		<name>Obvious Disaster</name>
		<subpath>ObviousDisaster</subpath>
		<variant_uuid>7c170174-61d3-5276-bd6f-475a0144c27a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ObviousDisaster.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ObviousDisaster.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Odeon_v1.0_Solution" sha1="04cd2d3a09dc139f65218659343c0c20c5eb2028">
		<name>Odeon</name>
		<subpath>Odeon</subpath>
		<variant_uuid>d9269f93-75d7-5afc-bb1c-072e09f3f8c4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Odeon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Odeon.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OdeToRamon2_v1.01_DigitalForce" sha1="c42dae64f0b6bf165d09c4e4049578e788216063">
		<name>Ode To Ramon 2</name>
		<subpath>OdeToRamon2</subpath>
		<variant_uuid>adcae589-0666-5d1b-99a5-273349dfb7da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OdeToRamon2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OdeToRamon2.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OdeToRamon_v1.01_DigitalForce" sha1="c71af3db900ed610e803f97622a4406b196b88e8">
		<name>Ode To Ramon</name>
		<subpath>OdeToRamon</subpath>
		<variant_uuid>2dde4e4d-b494-5c99-bf29-730a5d6df4e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OdeToRamon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OdeToRamon.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OdySounds2_v1.0_Odyssey" sha1="20f4c94eee21912ed946c90ba5fe85fe7758d07c">
		<name>Ody Sounds 2</name>
		<subpath>OdySounds2</subpath>
		<variant_uuid>a8c370c6-16c8-5396-bfe6-70361bcaa9bf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OdySounds2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OdySounds2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Odyssey_v1.1_Alcatraz" sha1="ea0c89b220e3f6d0512b3f8e81959e76aa240c29">
		<name>Odyssey</name>
		<subpath>Odyssey</subpath>
		<variant_uuid>edeac83a-3e01-5763-b44e-c5f5cbaa6de3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Odyssey.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Odyssey.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Help
			joyport1_amiberry_custom_none_y=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="OldTunes_v1.0_Chrome" sha1="fdc3f289b78fb4a1e3d89968b31258b52628b7ee">
		<name>Old Tunes</name>
		<subpath>OldTunes</subpath>
		<variant_uuid>b9138758-e23c-5c31-b927-520d481230d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OldTunes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OldTunes.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OneDayOnMars_v1.0_Exile" sha1="801473c62eaf09ad37aa089a188a3c40d56ecdb5">
		<name>One Day On Mars</name>
		<subpath>OneDayOnMars</subpath>
		<variant_uuid>f43dad66-4cef-5b5b-a691-423b98468901</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OneDayOnMars.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OneDayOnMars.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OneStone_v1.0_Quest" sha1="8cf002bc72f3781aa13c7489e58c71caf9bbf7e5">
		<name>One Stone</name>
		<subpath>OneStone</subpath>
		<variant_uuid>010855ef-1c22-5739-8ece-8cf536abeaa4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OneStone.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OneStone.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OpticalDreams_v1.0_Addict" sha1="897a247d647c64e70ecefa46c52bb888feb8397e">
		<name>Optical Dreams</name>
		<subpath>OpticalDreams</subpath>
		<variant_uuid>bf6cb469-5136-56aa-9cc6-5ce897e0b9a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OpticalDreams.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OpticalDreams.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Orgasm_v1.0_Oldbulls" sha1="991973e48952f21401b40d63e4046eb26b58eeb1">
		<name>Orgasm</name>
		<subpath>Orgasm</subpath>
		<variant_uuid>cc839321-d632-576b-bd9c-b5c8d3023c97</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Orgasm.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Orgasm.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Origin_v1.1_Complex_AGA" sha1="769cda95c9a552764e88cfe7950970e40ce9b02b">
		<name>Origin [AGA]</name>
		<subpath>OriginAGA</subpath>
		<variant_uuid>e62b5219-ad43-5ce8-b073-33dfb6e72812</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OriginAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OriginAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ottifanten2_v1.0_Thrust" sha1="faa3c08294d20f5d66124340b7a7f40df4cee224">
		<name>Ottifanten 2</name>
		<subpath>Ottifanten2</subpath>
		<variant_uuid>2e1ba8e5-8eee-5620-9e1d-63a59341f3c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ottifanten2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ottifanten2.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ottifanten_v1.0_Thrust" sha1="b1ff69aeb7e3b067c387f8655ee9b487f1919756">
		<name>Ottifanten</name>
		<subpath>Ottifanten</subpath>
		<variant_uuid>d75de0b4-e4c7-58e9-8d55-db2b5e3182f0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ottifanten.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ottifanten.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OurDefinitionOfABoombasticDemoStyle_v1.02_Rebels" sha1="7901a508a079148414202bcf2ba7803294e948da">
		<name>Our Def Of Boombastic</name>
		<subpath>OurDefOfBoombastic</subpath>
		<variant_uuid>7a8f4895-96c8-5b1f-9045-da8290cbe80a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OurDefOfBoombastic.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OurDefOfBoombastic.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OurDefinitionOfABoombasticDemoStyle_v1.03_Rebels" sha1="abfe6b8b4ca73312d70330b3c5871a6e9a00bab3">
		<name>Our Def Of Boombastic</name>
		<subpath>OurDefOfBoombastic</subpath>
		<variant_uuid>c67f6d99-9e65-5ce7-8ed7-3f4a9566c754</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OurDefOfBoombastic.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OurDefOfBoombastic.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Overdose_v1.0_Delight" sha1="8d6efaea127e20f1f3da1c9eea60163347ddb049">
		<name>Overdose</name>
		<subpath>Overdose</subpath>
		<variant_uuid>a106ee2b-c8a9-598a-9962-f51c9a13c969</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Overdose.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Overdose.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Overload2_v1.01_Jetset" sha1="d537151c3dc29dd06ae0aa2cd7aca86f5c8e865f">
		<name>Overload 2</name>
		<subpath>Overload2</subpath>
		<variant_uuid>500dc27e-86c6-52f5-9b00-b40f75222c10</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Overload2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Overload2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Overload_v1.0_Jetset" sha1="b5e16e7d05381aedc5d989ed8b9221de8550bba3">
		<name>Overload</name>
		<subpath>Overload</subpath>
		<variant_uuid>09d5e8b6-d47d-5356-84cc-d8cfbf6492d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Overload.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Overload.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Propaganda_v1.0_ZeroDefects" sha1="fe5c2e484853ad5cc9a4e565d66b88ddd8a9c71e">
		<name>Propaganda Zero Defects</name>
		<subpath>PropagandaZeroDefects</subpath>
		<variant_uuid>565a4e90-1205-515a-b3f8-c541ddaeb53b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PropagandaZeroDefects.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PropagandaZeroDefects.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProSIAK_v1.0_FlyingCowsInc" sha1="485e3cdbad58ca3a042573c0c032f1a06d92a285">
		<name>Pro SIA K</name>
		<subpath>ProSIAK</subpath>
		<variant_uuid>d0514f08-ba38-5e88-8e45-71becc8f193c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProSIAK.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProSIAK.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Psychedelic_v1.0_Fairlight&amp;VirtualDreams_AGA" sha1="539278048818eb6cdbb6a62ada4245397be98bcd">
		<name>Psychedelic [AGA]</name>
		<subpath>PsychedelicAGA</subpath>
		<variant_uuid>dac699e2-c3a9-5517-b645-113b05a4ccd6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PsychedelicAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PsychedelicAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Psychic_v1.0_Effect" sha1="caef71287943cc515584cae8859fd46f0d233af2">
		<name>Psychic</name>
		<subpath>Psychic</subpath>
		<variant_uuid>91c5acc9-b325-5175-97a3-4cc1360a936b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Psychic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Psychic.Slave</filename>
			<datapath />
			<custom>
			C1:B:Run Hidden Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PsygnosisMusicalPictureDisc_v1.0_Psygnosis&amp;SRS" sha1="bc5189d3283cd2d547fd46888ab9b1f371feeb53">
		<name>Psygnosis Music Picture Disc</name>
		<subpath>PsygnosisMusicPictureDisc</subpath>
		<variant_uuid>1e943e50-c485-5536-a536-555e47b16b4d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PsygnosisMusicPictureDisc.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PsygnosisMusicPictureDisc.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PublicAttack_v1.01_Cult" sha1="5d0decadd4b4f44e85b746485df82580870bf436">
		<name>Public Attack</name>
		<subpath>PublicAttack</subpath>
		<variant_uuid>36233f0d-58c4-52d4-ad42-af6f53739b63</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PublicAttack.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PublicAttack.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PuggsInSpace_v1.0_Dionysus" sha1="64b8fdbd09c85c422970e3da9f11276e7d9546c8">
		<name>Puggs In Space</name>
		<subpath>PuggsInSpace</subpath>
		<variant_uuid>09b8ca97-3b22-5f14-b7bb-e7972b3cd7cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PuggsInSpace.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PuggsInSpace.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Punisher_v1.0_Digital" sha1="4e400ad4716906ff0a367c4a92a140f3a26f0e03">
		<name>Punisher</name>
		<subpath>Punisher</subpath>
		<variant_uuid>e1544b9d-05c3-5429-8ace-57eae2ce4dae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Punisher.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Punisher.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Purple_v1.0_Warfalcons" sha1="5117b3887fdf58aeb98254526838f03a9b6b37b6">
		<name>Purple</name>
		<subpath>Purple</subpath>
		<variant_uuid>7fd6c863-5ae6-581b-bff1-5fc231e8782f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Purple.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Purple.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PackVanPee1_v1.0_Jetset" sha1="a8e251ee6fde8ce6392c27bc535825cec0025229">
		<name>Pack Van Pee 1</name>
		<subpath>PackVanPee1</subpath>
		<variant_uuid>d5e83184-6769-55d0-9ea8-cb9f3cf11ea7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PackVanPee1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PackVanPee1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PackVanPee3_v1.0_Jetset" sha1="01188493eb5309e8d5b32fcc9ea7298eb1ebb8d3">
		<name>Pack Van Pee 3</name>
		<subpath>PackVanPee3</subpath>
		<variant_uuid>31b2f058-8fb7-5b33-87d7-ced911f0a10b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PackVanPee3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PackVanPee3.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Panacea_v1.0_BlackLotus_AGA" sha1="98f38fe93db60f9252c356d61fe8b3f2f3a5c003">
		<name>Panacea [AGA]</name>
		<subpath>PanaceaAGA</subpath>
		<variant_uuid>f52f7a76-f4d4-5c43-89c3-7c196594694b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PanaceaAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PanaceaAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PanicVoicesOfEnergy_v1.0_Alcatraz" sha1="4de8f68e05f27152d792475c0c4ab4909a2ab471">
		<name>Panic Voices Of Energy</name>
		<subpath>PanicVoicesOfEnergy</subpath>
		<variant_uuid>8a04e2cf-12c0-57e6-9cf9-5b91128ce99c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PanicVoicesOfEnergy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PanicVoicesOfEnergy.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ParalyticNoises_v1.0_Inzzest" sha1="ba1bda406704ee1913f2cff560f86c67ae44571f">
		<name>Paralytic Noises</name>
		<subpath>ParalyticNoises</subpath>
		<variant_uuid>effe0a77-d067-5cc0-a9ff-9f1e5b1104e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ParalyticNoises.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ParalyticNoises.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Party2Slideshow_v1.0_Decnite" sha1="fdfccecae9a2146135b226190eff1cdc5df07f35">
		<name>Party 2 Slideshow</name>
		<subpath>Party2Slideshow</subpath>
		<variant_uuid>ab72791d-7188-5968-b8c9-3bcbc43447d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Party2Slideshow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Party2Slideshow.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PastelVanilla_v1.1_Nova" sha1="c5901c97bcbdf65b22420b025029280ae62decfd">
		<name>Pastel Vanilla</name>
		<subpath>PastelVanilla</subpath>
		<variant_uuid>cb697937-aa83-54d2-beeb-dc88d30dfe4f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PastelVanilla.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PastelVanilla.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PeaceInTheGulf_v1.01_Animators" sha1="135b5828e5668b83119ecfc3fdb58d07d0a561a7">
		<name>Peace In The Gulf</name>
		<subpath>PeaceInTheGulf</subpath>
		<variant_uuid>c2b543b4-2f34-5350-8963-41a0242ae1e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PeaceInTheGulf.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PeaceInTheGulf.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PeeWee_v1.0_Complex_AGA" sha1="3fbabdb01cac377699fb8bf8808a860ce383df3a">
		<name>Pee Wee [AGA]</name>
		<subpath>PeeWeeAGA</subpath>
		<variant_uuid>36fe3269-1ddd-5307-a1ea-17348c1f2037</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PeeWeeAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PeeWeeAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PictureBook_v1.0_Axis_AGA" sha1="e20ddca682979fb388a06e4b06ce080d4700e35e">
		<name>Picture Book [AGA]</name>
		<subpath>PictureBookAGA</subpath>
		<variant_uuid>74eae2ad-a446-5f63-9950-abaf238d65eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PictureBookAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PictureBookAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinkCircle_v1.01_Arcane" sha1="8a7a1168685da17b9bc92579525b97995f5a749e">
		<name>Pink Circle</name>
		<subpath>PinkCircle</subpath>
		<variant_uuid>57bca1b1-6ddd-5f72-a120-7cbe973977a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinkCircle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinkCircle.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PixeledPleasures_v1.0_Them" sha1="adb84f3e0b3164eb26dd2afb150671c8b0eb8e97">
		<name>Pixeled Pleasures</name>
		<subpath>PixeledPleasures</subpath>
		<variant_uuid>0eb953e2-c72e-590e-b8d4-4f884e5e69e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PixeledPleasures.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PixeledPleasures.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PixelNation_v1.0_DefJam" sha1="4088da2ae41779bf3f37eaa1abffc3e8700ccb48">
		<name>Pixel Nation</name>
		<subpath>PixelNation</subpath>
		<variant_uuid>8b933c4e-d14b-5fe9-bd87-dd1f7be44ac1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PixelNation.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PixelNation.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlanetGroove_v1.0_TeamHoi_AGA" sha1="677bbd1181a6b9383b3855230a91511bfad37375">
		<name>Planet Groove [AGA]</name>
		<subpath>PlanetGrooveAGA</subpath>
		<variant_uuid>ada5ff76-38eb-5513-98d7-19208f34fa98</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlanetGrooveAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlanetGrooveAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlanetM_v1.2_MelonDezign_AGA" sha1="5f5136da1b40653a4d35057b5b54ba5b291c0520">
		<name>Planet MAGA</name>
		<subpath>PlanetMAGA</subpath>
		<variant_uuid>a965f039-0845-5bff-93d8-cf59960e657f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlanetMAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlanetMAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlasticPassion_v1.1_Upfront" sha1="54617be00d02efb7c3f36ddf1ad1ccbf59348f0a">
		<name>Plastic Passion</name>
		<subpath>PlasticPassion</subpath>
		<variant_uuid>cb748252-264b-5f86-b39a-c6e9ffeba663</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlasticPassion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlasticPassion.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlaybyteCommercial_v1.0_Shining" sha1="b087d5c2315ca851db795624ff417fb757d829e8">
		<name>Playbyte Commercial</name>
		<subpath>PlaybyteCommercial</subpath>
		<variant_uuid>072536c3-f884-5be6-865e-c96e28702c59</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlaybyteCommercial.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlaybyteCommercial.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PointBlank_v1.0_Andromeda" sha1="9787889eb44f31f4573744a68eca676848e1dbee">
		<name>Point Blank</name>
		<subpath>PointBlank</subpath>
		<variant_uuid>63cf1195-a958-59a2-aac5-41cb6abda978</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PointBlank.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PointBlank.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Polychrome_v1.0_Intense" sha1="a246724e6c3758c7813476828af1061d93f6750c">
		<name>Polychrome</name>
		<subpath>Polychrome</subpath>
		<variant_uuid>72d802f1-28c7-592b-a640-77a4b2ae186f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Polychrome.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Polychrome.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowerAndAgony_v1.0_Trackers" sha1="b23bfc4152adbbf3a6c1a764454235f73f75e12b">
		<name>Power And Agony</name>
		<subpath>PowerAndAgony</subpath>
		<variant_uuid>44fea704-4366-56d8-89a8-10412b423d43</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PowerAndAgony.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PowerAndAgony.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Powertrax_v1.0_TheLightCircle" sha1="21c395b4ad2ecc3cd2977289d960675807646063">
		<name>Powertrax</name>
		<subpath>Powertrax</subpath>
		<variant_uuid>fbb6bd23-92df-59d5-8edf-95e3757b9752</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Powertrax.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Powertrax.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Prey_v1.0_PolkaBrothers_AGA" sha1="60f312c8fda2c142a39fdfa300eeb864682e3710">
		<name>Prey [AGA]</name>
		<subpath>PreyAGA</subpath>
		<variant_uuid>57cc59a6-bdc6-5ea1-a414-12ea23feff96</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PreyAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PreyAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Prime90_v1.0_Mirage" sha1="2b9c3f584244232b14c9d89b95d6c8bad6132b7b">
		<name>Prime 90</name>
		<subpath>Prime90</subpath>
		<variant_uuid>7afec286-cbe0-5f00-90c5-98f6b1e7a295</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Prime90.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Prime90.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Prism_v1.0_MelonDezign" sha1="fefe3bba082090a4db7153daaf079ab28116589c">
		<name>Prism</name>
		<subpath>Prism</subpath>
		<variant_uuid>56e12a9b-a32e-59c0-873d-cf075d41e4e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Prism.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Prism.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectBeat_v1.0_Crusaders" sha1="d6b9871a22b7e6ca39622ea097cb98a3de2b3993">
		<name>Project Beat</name>
		<subpath>ProjectBeat</subpath>
		<variant_uuid>ffefd8d9-d413-5ab7-98c1-16029b49b1dc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectBeat.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectBeat.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectTechno_v1.0_Quartz" sha1="dd6a72efceb87e0db1617b546e2bef31ec2ee393">
		<name>Project Techno</name>
		<subpath>ProjectTechno</subpath>
		<variant_uuid>a944e77d-8671-5034-9561-c8210b8cd573</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectTechno.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectTechno.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Propaganda_v1.01_ZeroDefects" sha1="514b6fc437b5c54771ae31085c44347cd8abc525">
		<name>Propaganda Zero Defects</name>
		<subpath>PropagandaZeroDefects</subpath>
		<variant_uuid>52a87135-e02c-559a-b605-2f1919549c58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PropagandaZeroDefects.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PropagandaZeroDefects.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QED2_v1.0_Talent_AGA" sha1="63b7e752ddf31768638237d3de2eafbccd113910">
		<name>QED 2 [AGA]</name>
		<subpath>QED2AGA</subpath>
		<variant_uuid>b52af196-d0fe-545c-b93d-e80fcc8da3a3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QED2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QED2AGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QED_v1.0_Talent" sha1="3b3a52797a4483b2b1f368f17d4b8acbd2a0938a">
		<name>QED</name>
		<subpath>QED</subpath>
		<variant_uuid>ae5e427f-bdb9-554c-9554-9b322f302e18</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QED.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QED.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Quartzbox_v1.0_Quartz" sha1="e3d0e4195b2ee60fc11f2ac299b75699c60314f9">
		<name>Quartzbox</name>
		<subpath>Quartzbox</subpath>
		<variant_uuid>70ae6eec-2b1d-5b2d-8db5-a452bb81e8d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Quartzbox.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Quartzbox.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Que_v1.0_BlackLotus_AGA" sha1="bf2bfa1f5b009196d1e239df1c8ae134a1fda5c9">
		<name>Que [AGA]</name>
		<subpath>QueAGA</subpath>
		<variant_uuid>18458a73-fa55-54b7-ba00-4484208590bf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QueAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QueAGA.Slave</filename>
			<datapath>tbl-que</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuickMusique_v1.0_Oxygen" sha1="2257c8e8a1fb294d1da5edb737a6e0bc7f028a63">
		<name>Quick Musique</name>
		<subpath>QuickMusique</subpath>
		<variant_uuid>a59bb3f2-e34c-52ac-89be-db0775ae829e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuickMusique.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuickMusique.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RainheartProject_v1.01_BadCompany" sha1="41f853eb6345bc71be06015c0bc9aa76ef44fa69">
		<name>Rainheart Project</name>
		<subpath>RainheartProject</subpath>
		<variant_uuid>2ab75a0b-db74-5d65-9233-235e7bf6dd4e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RainheartProject.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RainheartProject.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rampage_v1.2_ElectronicKnights" sha1="ab1c9f6de345f84fe7f498bf31d46e1bc3b94fcd">
		<name>Rampage</name>
		<subpath>Rampage</subpath>
		<variant_uuid>213410ee-7141-52bc-8164-500a6a845b4f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rampage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rampage.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Return
			joyport1_amiberry_custom_none_y=1
			joyport1_amiberry_custom_none_leftshoulder=2
			joyport1_amiberry_custom_none_rightshoulder=3
			joyport1_amiberry_custom_none_start=ESC
		</custom_controls>
	</game>
	<game filename="RapIsCrap_v1.0_Taipan" sha1="052285dc9119ac58194ae7575063a913f86a27bf">
		<name>Rap Is Crap</name>
		<subpath>RapIsCrap</subpath>
		<variant_uuid>af8bad99-7367-5db4-b97b-717b57589185</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RapIsCrap.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RapIsCrap.Slave</filename>
			<datapath />
			<custom>
			C1:B:Run Reset Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Raverance_v1.1_Cyclone" sha1="e2a330a3e771e74f54c3ee6db7ef2d62758ea74b">
		<name>Raverance</name>
		<subpath>Raverance</subpath>
		<variant_uuid>d42134e9-d567-5434-a2d0-a45f0fce91be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Raverance.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Raverance.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RayOfHope2_v1.0_Majic12" sha1="54607153d1f052c5d5babe0aba446a7bb3a5270e">
		<name>Ray Of Hope 2</name>
		<subpath>RayOfHope2</subpath>
		<variant_uuid>403c1258-f087-584b-96d9-7b737494079a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RayOfHope2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RayOfHope2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RayOfHope_v1.0_Majic12" sha1="af8e260c0c59f388a4d835cda351b8ceae167f68">
		<name>Ray Of Hope</name>
		<subpath>RayOfHope</subpath>
		<variant_uuid>7e1ed1ca-2f6a-5d6d-8de2-c159901b1cb4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RayOfHope.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RayOfHope.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RaytracedDreams_v1.0_OldBulls" sha1="cd5c7aa353441730fa28e4fea981c5b07a656389">
		<name>Raytraced Dreams</name>
		<subpath>RaytracedDreams</subpath>
		<variant_uuid>3826bffa-f55c-5e18-9a1e-b65e45f55560</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RaytracedDreams.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RaytracedDreams.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RealEmpathy_v1.0_Virtual" sha1="82927c68a1b09852768314ab3efee1b162b76ffb">
		<name>Real Empathy</name>
		<subpath>RealEmpathy</subpath>
		<variant_uuid>59199dff-13cc-58c1-ae3c-f565de7cd007</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RealEmpathy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RealEmpathy.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Start Cyberdyne
			C2:B:Disable Kickstart Anim
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Real_v1.1_Complex_AGA" sha1="62396a6f671b9d42daac8e0af15176f338670a74">
		<name>Real [AGA]</name>
		<subpath>RealAGA</subpath>
		<variant_uuid>c090cc8f-cd2f-5195-a5f8-2452f9e7d998</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RealAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RealAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Reflex_v1.0_Liquid" sha1="97e5a19deeffa83ff6e41378619879c5461c9e18">
		<name>Reflex</name>
		<subpath>Reflex</subpath>
		<variant_uuid>f9e0ffe4-33bb-5dae-839f-2f74715ad1e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Reflex.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Reflex.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Revenge_v1.0_Fraxion" sha1="c24dab8717dade4941431cb4232984ef72839286">
		<name>Revenge</name>
		<subpath>Revenge</subpath>
		<variant_uuid>f6ec22fa-b3ea-512f-930c-ab9121c05163</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Revenge.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Revenge.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Revolutions_v1.0_Amaze" sha1="5c578ad0864911d12c056904ad93936661334397">
		<name>Revolutions</name>
		<subpath>Revolutions</subpath>
		<variant_uuid>36272740-f50b-5913-ac35-618beb141753</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Revolutions.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Revolutions.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Enable Reset Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RhythmDevice_v1.0_Energy" sha1="fc6b90616cb91abd573dd8e0ed4f62ab6f8d5862">
		<name>Rhythm Device</name>
		<subpath>RhythmDevice</subpath>
		<variant_uuid>b9437f3f-254f-520a-8d51-a36ac46cf514</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RhythmDevice.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RhythmDevice.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RhythmNation_v1.0_LostBoys" sha1="090ab847507fe5b2056abad3e9b2888a849651e8">
		<name>Rhythm Nation</name>
		<subpath>RhythmNation</subpath>
		<variant_uuid>2d737ab0-34b3-5b24-9450-71d562820500</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RhythmNation.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RhythmNation.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RinkADinkRedux_v1.0_Lemon" sha1="966762b1f6f4de530405dc1339d6da1c596121c2">
		<name>Rink A Dink Redux</name>
		<subpath>RinkADinkRedux</subpath>
		<variant_uuid>92d514a4-10f5-5d7c-80f3-425d6f7e5ad3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RinkADinkRedux.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RinkADinkRedux.Slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Hidden Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RinkADink_v1.2_Lemon" sha1="e41447a7ed45308306453ff59df3d1dbb5f340f6">
		<name>Rink A Dink</name>
		<subpath>RinkADink</subpath>
		<variant_uuid>e7982cd1-5d82-5acf-9534-eead9dd706ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RinkADink.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RinkADink.Slave</filename>
			<datapath />
			<custom>
			C1:B:Run Hidden Part
			C2:B:Skip BLITWAIT fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RockBox1_v1.0_Avoid" sha1="afe3938e99e8ec46c4519676df5718c42c5adf00">
		<name>Rock Box 1</name>
		<subpath>RockBox1</subpath>
		<variant_uuid>c1f05fdb-02e5-5e52-b671-5c005610725a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RockBox1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RockBox1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RockBox2_v1.0_Avoid" sha1="ee9db144d818b7ebadf65cead9847e09dffdb392">
		<name>Rock Box 2</name>
		<subpath>RockBox2</subpath>
		<variant_uuid>86bf4eb3-d46c-5b1d-a3e1-fc8863d21b5d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RockBox2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RockBox2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rolling_v1.0_OMD&amp;Ringard" sha1="c58763ed69ec6ba6d23078cdfc7a580ebde2cff9">
		<name>Rolling</name>
		<subpath>Rolling</subpath>
		<variant_uuid>833a11f4-80c2-50d4-853b-74bf58cc8d9a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rolling.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rolling.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roots2_v1.4_Sanity" sha1="9f9500ae059b23f561cc55d1ababc92694f3b12d">
		<name>Roots 2</name>
		<subpath>Roots2</subpath>
		<variant_uuid>69f65b4e-afed-5caf-ae72-7da489d75dcd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Roots2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Roots2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roots2_v1.4_Sanity_AGA" sha1="7f649c1dc5ecb981613cde0afc56b7944ab27487">
		<name>Roots 2 [AGA]</name>
		<subpath>Roots2AGA</subpath>
		<variant_uuid>56194b3f-37e1-5521-8e40-4f31c5552e3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Roots2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Roots2AGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roots_v1.3_Sanity_AGA" sha1="f5a2c76b9e59b9a8b59c8f2ea436042f6e0b285f">
		<name>Roots [AGA]</name>
		<subpath>RootsAGA</subpath>
		<variant_uuid>c653b7e2-2b36-57d3-9917-d70562415d48</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RootsAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RootsAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roswell_v1.0_NFA" sha1="5f607c976124930a712bbc3e9ceb4e62f69d1aee">
		<name>Roswell</name>
		<subpath>Roswell</subpath>
		<variant_uuid>55a516c5-7688-5c56-b84a-3b99e3d843d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Roswell.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Roswell.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Route66_v1.0_DMob" sha1="fa30422abc5f003ed79b61173f34d44416c83797">
		<name>Route 66</name>
		<subpath>Route66</subpath>
		<variant_uuid>c809809a-f6bf-599c-9d08-f6f46085461c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Route66.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Route66.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoyalMusic2_v1.0_MagicGuild" sha1="963f04fffab9a52593cf37ca780611868cc9ea53">
		<name>Royal Music 2</name>
		<subpath>RoyalMusic2</subpath>
		<variant_uuid>dc4c8269-781f-592b-8c02-b338ecb349ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoyalMusic2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoyalMusic2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoyalMusic_v1.0_MagicGuild" sha1="26e4b9b0127d9fc72ac79de8e84f8cdb2c819479">
		<name>Royal Music</name>
		<subpath>RoyalMusic</subpath>
		<variant_uuid>943c1e2b-5332-593f-afb9-0d01250ad440</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoyalMusic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoyalMusic.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rubbish_v1.0_AmegaIndustries" sha1="6a812f4daad320f94f6523d8881848e414a44718">
		<name>Rubbish</name>
		<subpath>Rubbish</subpath>
		<variant_uuid>32d9afdb-107a-5057-a0ac-a1ae2c4177da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rubbish.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rubbish.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sun_v1.0_TRSI_AGA" sha1="9c6a29f38a05f8a53ba18ef2362cb8d14e026e77">
		<name>Sun [AGA]</name>
		<subpath>SunAGA</subpath>
		<variant_uuid>80038c74-2563-5a91-a55e-23a2a94f7498</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SunAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SunAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Auto-skip mode
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SweetMusic_v1.1_Crusaders" sha1="10ad54194e9df5d8a57ea4f5ea426d9340b0acee">
		<name>Sweet Music</name>
		<subpath>SweetMusic</subpath>
		<variant_uuid>e0c3409d-ed7c-5a45-a605-158ab3568ae3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SweetMusic.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SweetMusic.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SweetRevenge_v1.0_Decay" sha1="d405e7c90a35347ad8930921969a56fffc29591b">
		<name>Sweet Revenge</name>
		<subpath>SweetRevenge</subpath>
		<variant_uuid>4627eaab-6ba4-5ee3-b5b8-373fc5b96faa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SweetRevenge.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SweetRevenge.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SwelteringForest_v1.0_ApocalypseBay" sha1="7503265f9b188cdbd09543144135cf96714fb257">
		<name>Sweltering Forest</name>
		<subpath>SwelteringForest</subpath>
		<variant_uuid>ab9edd81-fdf5-5026-b580-cc1ae4c1c79d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SwelteringForest.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SwelteringForest.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Switchback_v1.2_Rebels_AGA" sha1="e2817e2dae73bb81b35ca3aa6a023854f99c5705">
		<name>Switchback [AGA]</name>
		<subpath>SwitchbackAGA</subpath>
		<variant_uuid>c4d1b576-18b5-5882-af58-5c4c4ade60e4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SwitchbackAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SwitchbackAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Synthesis_v1.0_Network_AGA" sha1="1adc93bff8acafd5297880003b061c084754c0cc">
		<name>Synthesis Network [AGA]</name>
		<subpath>SynthesisNetworkAGA</subpath>
		<variant_uuid>3cba243f-f7cc-5390-9710-487568477d12</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SynthesisNetworkAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SynthesisNetworkAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Synthesis_v1.0_Underground" sha1="9680993a5ebb0c15b52c52c20940b1c8c0abd0d2">
		<name>Synthesis</name>
		<subpath>Synthesis</subpath>
		<variant_uuid>3517e20c-b1a0-55c1-b039-29b364121d77</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Synthesis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Synthesis.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SyntheticPower_v1.0_Cave" sha1="7d4b9accb5c05b299ec749e7e9e4ea3ceb2c6327">
		<name>Synthetic Power</name>
		<subpath>SyntheticPower</subpath>
		<variant_uuid>c0a60059-81e4-5460-b4b0-646f4c1e148d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SyntheticPower.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SyntheticPower.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SyntheticVibes_v1.0_Quartz" sha1="5865e6894de9abfb1f8d9b9cb0c779960b2e84a0">
		<name>Synthetic Vibes</name>
		<subpath>SyntheticVibes</subpath>
		<variant_uuid>f85ce3e5-53fd-5e2f-9a9a-4a49ce1baa39</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SyntheticVibes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SyntheticVibes.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SystemViolation_v1.1_Anarchy" sha1="1211758f06742529df5056c203b6fd3009cf510d">
		<name>System Violation</name>
		<subpath>SystemViolation</subpath>
		<variant_uuid>17c5f2cc-d635-57a9-812d-3aaaa84c4292</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SystemViolation.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SystemViolation.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="S_v1.0_Skarla_AGA" sha1="d50858b4d7176676b4e0d156637f870703e5ff48">
		<name>SAGA</name>
		<subpath>SAGA</subpath>
		<variant_uuid>d2773e17-703b-5b73-a0cc-28972deb1274</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SaneSounds_v1.01_Academy" sha1="8c8f5bdc3254f06d2c429cdfab48b148f2098f96">
		<name>Sane Sounds</name>
		<subpath>SaneSounds</subpath>
		<variant_uuid>a5e3bc5a-b692-5610-a7cc-eb1f86febdd5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SaneSounds.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SaneSounds.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Screwballs_v1.0_Phenomena" sha1="eda0d91cd8c13321e3b405f88692c78c773710af">
		<name>Screwballs</name>
		<subpath>Screwballs</subpath>
		<variant_uuid>39ca326d-f2b9-554e-b309-e79c891766ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Screwballs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Screwballs.Slave</filename>
			<datapath />
			<custom>
			C1:B:Run Reset Part 1
			C2:B:Run Reset Part 2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SCRMusax2_v1.0_Scrapers" sha1="75d46674ea1cc866fc6a7206ed0dad2f0a2db578">
		<name>SCRMusax 2</name>
		<subpath>SCRMusax2</subpath>
		<variant_uuid>f5ecf11b-f882-5b0e-b4bb-0e97f545744e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SCRMusax2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SCRMusax2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Seduction_v1.0_Complex_AGA" sha1="7b6a3c80feb3c793e0e17725fa951fd12a4a1956">
		<name>Seduction [AGA]</name>
		<subpath>SeductionAGA</subpath>
		<variant_uuid>85293c8f-5143-5f0e-ad02-74e4990ff146</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SeductionAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SeductionAGA.Slave</filename>
			<datapath />
			<custom>
			C1:B:Boot from disk 2
			C2:B:Run a hidden part
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SeeingIsBelieving_v1.1_Anarchy" sha1="fe455137930003732ee8952cbaf132cdeac63ec6">
		<name>Seeing Is Believing</name>
		<subpath>SeeingIsBelieving</subpath>
		<variant_uuid>921a68fd-a7b1-5ec6-b14e-a0ac1765d7f3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SeeingIsBelieving.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SeeingIsBelieving.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Semi93Invitation_v1.0_Manitou" sha1="9120599131a2cb9042d2c55741570afb0e929127">
		<name>Semi 93 Invitation</name>
		<subpath>Semi93Invitation</subpath>
		<variant_uuid>1c8e86f6-906c-5551-b52d-57efabe331b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Semi93Invitation.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Semi93Invitation.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sensation_v1.0_Ramses_AGA" sha1="e44f596d15f4e6225b17b5c93a802ed9edb47ff9">
		<name>Sensation [AGA]</name>
		<subpath>SensationAGA</subpath>
		<variant_uuid>2ef58ef6-5b23-535b-ba4f-4dcc30abf177</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensationAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensationAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sensenmann_v1.0_UnitedForces" sha1="8a661fc430bbff529309cb4f31fe3412eb4c388c">
		<name>Sensenmann</name>
		<subpath>Sensenmann</subpath>
		<variant_uuid>9ba6576f-6dc5-558a-8987-ce5ed0da4e3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sensenmann.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sensenmann.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sequential_v1.0_Andromeda" sha1="2e5a19f46b9ceb5eb6a323af887c12c8e1d5801e">
		<name>Sequential</name>
		<subpath>Sequential</subpath>
		<variant_uuid>aa3405b6-deb6-5f26-b909-70c1229ccb60</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sequential.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sequential.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SevenSeas_v1.1_Andromeda" sha1="5b09b7a05b0c36ea974873113a2292a5a82d0220">
		<name>Seven Seas</name>
		<subpath>SevenSeas</subpath>
		<variant_uuid>0bf19955-aa6b-501e-b8e7-6386bbda4547</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SevenSeas.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SevenSeas.Slave</filename>
			<datapath>Data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SevenSins_v1.0_Scoopex" sha1="28afaa13dc0aa3b3962e1c01c6fa5646158ff36d">
		<name>Seven Sins</name>
		<subpath>SevenSins</subpath>
		<variant_uuid>2e3dfc5b-537f-50f9-afd6-fb6098cfa5af</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SevenSins.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SevenSins.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sexvens_v1.0_MoreLove" sha1="9c7bc82f216c82535d03e6b4628c624fc59ec05d">
		<name>Sexvens</name>
		<subpath>Sexvens</subpath>
		<variant_uuid>dd8019f1-238b-57a8-b702-78484cde4040</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sexvens.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sexvens.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowFire_v1.0_Exact" sha1="cc9dfef705a786e8f62b26bad9814fcb55592be1">
		<name>Shadow Fire</name>
		<subpath>ShadowFire</subpath>
		<variant_uuid>58868ca3-3eaf-583c-9980-f78175084492</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowFire.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowFire.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shaft7_v1.2_Bomb_AGA" sha1="1302d662019d0300497c47b410c9319fb484bc71">
		<name>Shaft 7 [AGA]</name>
		<subpath>Shaft7AGA</subpath>
		<variant_uuid>96726bd2-2793-5878-976a-5863e11722f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Shaft7AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Shaft7AGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShakeYourself_v1.0_Starline" sha1="007005acc290ec48c31d185a18ace7ff3ea86b12">
		<name>Shake Yourself</name>
		<subpath>ShakeYourself</subpath>
		<variant_uuid>d0c80ec8-5bbf-5290-a67a-cfed6d9ea9ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShakeYourself.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShakeYourself.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShakkaLakka_v1.0_Digital_AGA" sha1="7f1fe4f075e36efbcc13153d476132417470c983">
		<name>Shakka Lakka [AGA]</name>
		<subpath>ShakkaLakkaAGA</subpath>
		<variant_uuid>b0411523-a017-5884-8ae9-0a36a7892447</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShakkaLakkaAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShakkaLakkaAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShedTears_v1.0_Ozone" sha1="86cab263164ccb17ead68b560d6584b49a74bd6b">
		<name>Shed Tears</name>
		<subpath>ShedTears</subpath>
		<variant_uuid>5479d7ea-9725-5bbf-a586-488704c08094</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShedTears.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShedTears.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sigh_v1.0_OldBulls" sha1="627a29cc79579451b9eee35dcc5aa8eb21d4af25">
		<name>Sigh</name>
		<subpath>Sigh</subpath>
		<variant_uuid>5a18c425-ef09-53b2-b136-8fc291dbc611</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sigh.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sigh.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SiliconGraphics2_v1.0_WFMH_AGA" sha1="4ed260d1e4edd8c6fcbc1b2cb317fdea3720212a">
		<name>Silicon Graphics 2 [AGA]</name>
		<subpath>SiliconGraphics2AGA</subpath>
		<variant_uuid>3e0898a5-2f4a-59df-815c-bb631c1a505a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SiliconGraphics2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SiliconGraphics2AGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SiliconSounds_v1.0_Quartz" sha1="2e8d051b37247c82a6f3fb97c8d8d4624aec47f1">
		<name>Silicon Sounds</name>
		<subpath>SiliconSounds</subpath>
		<variant_uuid>2840b330-756f-5bd9-9b81-10caab345202</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SiliconSounds.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SiliconSounds.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Simpsons_v1.0_Decay" sha1="98d120fc60820161186ed4c04495306612cc9bb0">
		<name>Simpsons</name>
		<subpath>Simpsons</subpath>
		<variant_uuid>d2465bb8-a42b-5047-a8e2-b6a07308ebb7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Simpsons.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Simpsons.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Smau92MusicDisk_v1.0_Nightfall" sha1="4d5ec52d9f700649979fca16b271ce26781ac98e">
		<name>Smau 92 Music Disk</name>
		<subpath>Smau92MusicDisk</subpath>
		<variant_uuid>fadad64e-2a2a-5efb-a5e4-d1ef2d08c3ab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Smau92MusicDisk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Smau92MusicDisk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Run Hidden Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Snap_v1.01_Rebels" sha1="147796263f6540317351e79c0ed835b88437fc15">
		<name>Snap</name>
		<subpath>Snap</subpath>
		<variant_uuid>ca49602c-4e18-52a6-9da4-1d579ab0b196</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Snap.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Snap.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Software_v1.1_WFMH" sha1="67645947a49327d3db3d95c66827c130c5d0c074">
		<name>Software</name>
		<subpath>Software</subpath>
		<variant_uuid>1da501c4-0075-5103-818c-67c25185f25c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Software.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Software.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Soho_v1.0_Nova_AGA" sha1="120cd20831d93873b62dde7999c9bf25d518414f">
		<name>Soho [AGA]</name>
		<subpath>SohoAGA</subpath>
		<variant_uuid>d342a19b-ecee-5e0b-a046-4620aab7dc9a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SohoAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SohoAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SongsOfInfinity_v1.0_Pointless" sha1="fd57944f846889828e050c11d257da6e64d08378">
		<name>Songs Of Infinity</name>
		<subpath>SongsOfInfinity</subpath>
		<variant_uuid>9463021d-9c99-50b9-94b1-61ced4473547</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SongsOfInfinity.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SongsOfInfinity.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SongsRack_v1.0_RamJam_AGA" sha1="01530a783ca9b4cffb23fc0b97c551131171b7b2">
		<name>Songs Rack [AGA]</name>
		<subpath>SongsRackAGA</subpath>
		<variant_uuid>7bba8ef5-dec9-58b4-a846-a97dbeb2ae09</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SongsRackAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SongsRackAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SonicalFantasia_v1.0_Equinox" sha1="7fde9258e071daa100a1a76664c67935ee0e1915">
		<name>Sonical Fantasia</name>
		<subpath>SonicalFantasia</subpath>
		<variant_uuid>f8bcc9a2-5ccf-55e9-992e-dc5c0edadcf8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SonicalFantasia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SonicalFantasia.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SonicAttack_v1.1_DualCrewShining" sha1="31096b899648979c6569d5de01f4d36c53f0eb14">
		<name>Sonic Attack</name>
		<subpath>SonicAttack</subpath>
		<variant_uuid>aaae4e40-4653-5813-a3fc-109ddbf38896</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SonicAttack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SonicAttack.Slave</filename>
			<datapath>Data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoulKitchen_v1.1_Silents_AGA" sha1="c159f14062ee93bdae1ebda4075a1548be86b995">
		<name>Soul Kitchen [AGA]</name>
		<subpath>SoulKitchenAGA</subpath>
		<variant_uuid>3a9d46ca-496b-5bf3-8b98-707754651c12</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoulKitchenAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoulKitchenAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundAndVision2_v1.0_Rebels" sha1="e9afa0c8fff524f9ffa57580553b244eb7f6dc53">
		<name>Sound And Vision 2</name>
		<subpath>SoundAndVision2</subpath>
		<variant_uuid>88923ddb-8034-5cb2-be19-b1961a3747d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundAndVision2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundAndVision2.Slave</filename>
			<datapath />
			<custom>
			C1:B:Run Resident Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundAndVision_v1.0_Rebels" sha1="f98b725784b112298dcfe298af11d243ba3b30d8">
		<name>Sound And Vision</name>
		<subpath>SoundAndVision</subpath>
		<variant_uuid>68a68fe4-5a3c-59c4-8c6b-9df041185b1b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundAndVision.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundAndVision.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundAtaxVol1_v1.0_MagneticFields" sha1="ac7714b0f89f7485873b6d2d99d42b4e6b0c79f7">
		<name>Sound Atax Vol 1</name>
		<subpath>SoundAtaxVol1</subpath>
		<variant_uuid>5b2aa8cd-6d5e-50a2-ac40-297fcf2e95f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundAtaxVol1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundAtaxVol1.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundAtaxVol2_v1.0_MagneticFields" sha1="96fdc14da661f5e4ba14987f66e6702c816a3952">
		<name>Sound Atax Vol 2</name>
		<subpath>SoundAtaxVol2</subpath>
		<variant_uuid>82703da0-29ec-514a-a875-a87852b65fa1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundAtaxVol2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundAtaxVol2.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundAtaxVol3_v1.0_MagneticFields" sha1="c528f2583699f57dceb0fe629394ac8757ee8ba9">
		<name>Sound Atax Vol 3</name>
		<subpath>SoundAtaxVol3</subpath>
		<variant_uuid>3973622a-8387-5b2a-b238-8d734c859629</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundAtaxVol3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundAtaxVol3.Slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Hidden Part 1
			C2:B:Enable Hidden Part 2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundBarrier_v1.0_Balance" sha1="b1b6a967d1a52c462feba801af2283cb43c91f5b">
		<name>Sound Barrier</name>
		<subpath>SoundBarrier</subpath>
		<variant_uuid>e8e02580-a068-52d6-842d-5e0075836609</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundBarrier.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundBarrier.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Soundbox2_v1.0_Genesis&amp;AlphaFlight" sha1="a216b9a2d1bedc1cd3f0dff50a3edcb797066538">
		<name>Soundbox 2</name>
		<subpath>Soundbox2</subpath>
		<variant_uuid>cea004e3-c336-5bf4-9eb3-a4435c3195ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Soundbox2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Soundbox2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundDeLight_v1.01_SoftwareOfSweden" sha1="03aa7c5f5d3f297112aca4d4553d409746d32b69">
		<name>Sound De Light</name>
		<subpath>SoundDeLight</subpath>
		<variant_uuid>a96b807c-eb93-5187-afaf-4df2d5514696</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundDeLight.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundDeLight.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundDemo_v1.0_Syndicate" sha1="7f7a2ea77bfa338bf93c3435f39682cffe013c40">
		<name>Sound Demo Syndicate</name>
		<subpath>SoundDemoSyndicate</subpath>
		<variant_uuid>d7dd1953-233d-5679-bb93-34e93e0ec067</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundDemoSyndicate.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundDemoSyndicate.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundDisk1_v1.0_Mygon" sha1="646be0dab3163d3fbc3ae94d1ca10ff4c178226c">
		<name>Sound Disk 1</name>
		<subpath>SoundDisk1</subpath>
		<variant_uuid>b43eb82e-eee2-5d14-b239-e78783f1dc1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundDisk1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundDisk1.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundDisk2_v1.0_Mygon" sha1="8d32263f051c16969aedc530219ac565d5c15f48">
		<name>Sound Disk 2</name>
		<subpath>SoundDisk2</subpath>
		<variant_uuid>44c67b38-b080-5b6e-be00-f5aab42f59d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundDisk2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundDisk2.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundDisk_v1.01_Zenith" sha1="e5439256e4c5ede42e8c0ee052e99cd2f2697a2f">
		<name>Sound Disk Zenith</name>
		<subpath>SoundDiskZenith</subpath>
		<variant_uuid>977c611c-0f0f-537a-badd-0c307d6bcf01</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundDiskZenith.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundDiskZenith.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundDisk_v1.0_ArcadiaTeam" sha1="9e8e98f9aee4705d890721f90637f9a9ecf48602">
		<name>Sound Disk Arcadia Team</name>
		<subpath>SoundDiskArcadiaTeam</subpath>
		<variant_uuid>a6d5e59b-cd36-546e-b08a-bbb205bf1b8e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundDiskArcadiaTeam.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundDiskArcadiaTeam.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundEngine2_v1.0_Absence" sha1="5ebc6f0c7d67070968f4c9d13b56897de901abdb">
		<name>Sound Engine 2</name>
		<subpath>SoundEngine2</subpath>
		<variant_uuid>7e9f08f8-52be-5846-94ee-118cf30dd5f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundEngine2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundEngine2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundEngine_v1.01_Absence" sha1="2f696eba706e4c4f6c550d8da2f069d3dbb8e92f">
		<name>Sound Engine</name>
		<subpath>SoundEngine</subpath>
		<variant_uuid>53c01768-4a3c-5b69-959e-c17de1a9a6b9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundEngine.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundEngine.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundErection_v1.0_Shining8" sha1="cf4fdd9f79f6db2308314778a703dbde20718bec">
		<name>Sound Erection</name>
		<subpath>SoundErection</subpath>
		<variant_uuid>ab856c38-5831-5c8f-9d08-6cbf7e19a527</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundErection.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundErection.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundHighlights1_v1.0_Timex" sha1="771b366addac17f1bc5bc9eb10be98009bd5a35e">
		<name>Sound Highlights 1</name>
		<subpath>SoundHighlights1</subpath>
		<variant_uuid>69bd0592-82e7-546a-af17-30b4fa619bdc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundHighlights1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundHighlights1.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundMania2_v1.0_Pussy" sha1="5110cc272519da4f3b056b1ed766a6d1bdfd4133">
		<name>Sound Mania 2 Pussy</name>
		<subpath>SoundMania2Pussy</subpath>
		<variant_uuid>6fae69e5-f90e-5dd8-af54-0f32d0abccfe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundMania2Pussy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundMania2Pussy.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundMania_v1.0_Pussy" sha1="7d3bfb543e8620ad11facf6e152afb41644d77f4">
		<name>Sound Mania</name>
		<subpath>SoundMania</subpath>
		<variant_uuid>ada31ef5-1031-5e9b-85e9-8dfa0f549738</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundMania.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundMania.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundOfMusic7_v1.01_Cave" sha1="662e4994d9a89217bc287fc64e2f12d5ec088faa">
		<name>Sound Of Music 7</name>
		<subpath>SoundOfMusic7</subpath>
		<variant_uuid>1e78d2df-a5f8-5559-8976-51403155cd65</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundOfMusic7.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundOfMusic7.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundOfSilents_v1.0_Silents" sha1="a7a3628c0f6341323c20f25c4c64eeaf130b5f0f">
		<name>Sound Of Silents</name>
		<subpath>SoundOfSilents</subpath>
		<variant_uuid>83cce509-e1ee-56cf-8bda-fb9a1e5579b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundOfSilents.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundOfSilents.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundQuest1_v1.0_Quest" sha1="314a75318a6211d65fa0c47da1dda0bee0fc3fd0">
		<name>Sound Quest 1</name>
		<subpath>SoundQuest1</subpath>
		<variant_uuid>787c6699-b7bf-55d7-a23a-a796c5dfe937</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundQuest1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundQuest1.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundQuest2_v1.0_Quest" sha1="e1335e4f75dc12b822e4539c4a8b4e6c01d2096c">
		<name>Sound Quest 2</name>
		<subpath>SoundQuest2</subpath>
		<variant_uuid>c1db594d-c268-5d07-b0b5-3408e943fb96</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundQuest2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundQuest2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Soundrevolution6_v1.0_Celtic" sha1="b51c59bbe18dd50a4ed5a77ea04f1bd5c8f4f7a1">
		<name>Soundrevolution 6</name>
		<subpath>Soundrevolution6</subpath>
		<variant_uuid>ee95395e-0385-5d5e-9085-88dcb2d2dce3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Soundrevolution6.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Soundrevolution6.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundsOfGnome_v1.0_Mahoney&amp;Kaktus" sha1="c668b7da56d623e17fdca21ccbe35fa28d21d69e">
		<name>Sounds Of Gnome</name>
		<subpath>SoundsOfGnome</subpath>
		<variant_uuid>e3ac2bec-8871-5e8f-b8ff-a0dd436cf50d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundsOfGnome.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundsOfGnome.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundtrackerInjury2_v1.0_ElectronicArtists" sha1="d70a8b1e657421a7fa7066161387367247d444f9">
		<name>Soundtracker Injury 2</name>
		<subpath>SoundtrackerInjury2</subpath>
		<variant_uuid>875b596f-5bd5-599d-88e1-da75dab5c398</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundtrackerInjury2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundtrackerInjury2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundtrackerInjury3_v1.0_ElectronicArtists" sha1="c91096f729060f1f5fe31816da4a476391f18b7c">
		<name>Soundtracker Injury 3</name>
		<subpath>SoundtrackerInjury3</subpath>
		<variant_uuid>d48e05bc-176f-50a3-bd57-046310c88bd7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundtrackerInjury3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundtrackerInjury3.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundtrackerInjury4_v1.0_VisualArts" sha1="15eee546b65038add5fa9650e00c87c1bb9394a7">
		<name>Soundtracker Injury 4</name>
		<subpath>SoundtrackerInjury4</subpath>
		<variant_uuid>e05c67ac-5e39-5949-87e7-78f64451948f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundtrackerInjury4.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundtrackerInjury4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundtrackerInjury_v1.0_ElectronicArtists" sha1="3f2454d7be595e14431bdec467d805c66912f518">
		<name>Soundtracker Injury</name>
		<subpath>SoundtrackerInjury</subpath>
		<variant_uuid>26c5b43b-3764-5c08-8533-55192089279a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundtrackerInjury.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundtrackerInjury.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Soundtrip_v1.0_Shadows" sha1="193abfd1a9f21cff48a152b69d5ab2a5e296bab4">
		<name>Soundtrip</name>
		<subpath>Soundtrip</subpath>
		<variant_uuid>8cec9da7-e226-5264-8608-9827915e223b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Soundtrip.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Soundtrip.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SOFTMovie_v1.0_Genocide" sha1="149683037382d245e2aebb84cdc34c86493e33f1">
		<name>SOFTMovie</name>
		<subpath>SOFTMovie</subpath>
		<variant_uuid>bc2c6f29-5003-5b60-aa4f-5cdbfa9ecd60</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SOFTMovie.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SOFTMovie.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SOS_v1.0_MelonDezign" sha1="2de3b67d14f58c74b1a0cd651a1f16ab38bb999a">
		<name>SOS</name>
		<subpath>SOS</subpath>
		<variant_uuid>5666f851-e406-5566-8839-7f1d16fa1709</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SOS.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SOS.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundDisk_v1.0_Possessed" sha1="251023aeb41e33e6e313f475291c0577882803d2">
		<name>Sound Disk Possessed</name>
		<subpath>SoundDiskPossessed</subpath>
		<variant_uuid>271c7fa2-2675-5935-9ea0-a052f59ec2c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundDiskPossessed.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundDiskPossessed.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundVision_v1.0_Reflect" sha1="13a489f195f92b4a5461e154d435d12cf7f477d6">
		<name>Sound Vision</name>
		<subpath>SoundVision</subpath>
		<variant_uuid>7baf8341-40e7-5c27-870a-37f9563094f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoundVision.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoundVision.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StateOfTheArt_v1.3_Spaceballs" sha1="9283f66e7c038a2802eb75afd255c5d7067e48f2">
		<name>State Of The Art</name>
		<subpath>StateOfTheArt</subpath>
		<variant_uuid>735ef6d7-50f2-533b-86b1-98acc22d061e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StateOfTheArt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StateOfTheArt.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SunTracker2_v1.0_Analog&amp;Powerlords&amp;Demons" sha1="c71547944a8ddcb71fc73950fb5ec2e9038b10cb">
		<name>Sun Tracker 2</name>
		<subpath>SunTracker2</subpath>
		<variant_uuid>8fccd311-66e0-5c65-a753-2439717bdcb5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SunTracker2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SunTracker2.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:B:Disable Blitter Waits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SozzledSomersault_v1.0_Silents" sha1="c62e1b1c790dc2d0956796776eafaabeb400d412">
		<name>Sozzled Somersault</name>
		<subpath>SozzledSomersault</subpath>
		<variant_uuid>b91d0f1d-c4b9-5ecb-966b-b5f94ef21616</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SozzledSomersault.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SozzledSomersault.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpacedOutVol1_v1.0_MagneticFields" sha1="f5c98f58493b4e8c96d9271db4392b1241e7b435">
		<name>Spaced Out Vol 1</name>
		<subpath>SpacedOutVol1</subpath>
		<variant_uuid>0e61e909-e054-5fd5-8aa4-e1666f741024</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpacedOutVol1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpacedOutVol1.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpacedOutVol2_v1.0_MagneticFields" sha1="93a0cdc013eade63f2d7f06f3b14b230b733a480">
		<name>Spaced Out Vol 2</name>
		<subpath>SpacedOutVol2</subpath>
		<variant_uuid>dbb87439-7432-55be-a2da-c34981985e8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpacedOutVol2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpacedOutVol2.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spaceship_v1.0_DoctorMabuseOrgasmCrackings" sha1="fecb707ed24d6391b00793e8654b44c3d0bf57b0">
		<name>Spaceship</name>
		<subpath>Spaceship</subpath>
		<variant_uuid>1666056f-0342-5e5e-8e83-31eb388e64ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Spaceship.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Spaceship.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spasmolytic_v1.1_Spaceballs" sha1="ffae41a6fc07b00028e70556aed55ae7315fe580">
		<name>Spasmolytic</name>
		<subpath>Spasmolytic</subpath>
		<variant_uuid>749eb09c-b894-5146-9931-0599b4f27c95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Spasmolytic.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Spasmolytic.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spectral_v1.0_BlackLotus_AGA" sha1="0387960d94c07eceba49082dfaaf7bc6a0fe3cc9">
		<name>Spectral [AGA]</name>
		<subpath>SpectralAGA</subpath>
		<variant_uuid>f42428fb-e8a0-5b49-b94e-9cd27f81574c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpectralAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpectralAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spellcheck_v1.0_Andromeda" sha1="7093980abf14efeaa65b24d8e1a1a64b28137784">
		<name>Spellcheck</name>
		<subpath>Spellcheck</subpath>
		<variant_uuid>91b50a78-fe1f-5a46-bc30-9d49325100e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Spellcheck.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Spellcheck.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SphericalDreams_v1.0_AcousticRevolution" sha1="eae9244b0720f98558d268e10911fcaa18ab0f2f">
		<name>Spherical Dreams</name>
		<subpath>SphericalDreams</subpath>
		<variant_uuid>54d41264-0de9-5f89-9fa9-723843c3d97f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SphericalDreams.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SphericalDreams.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sploosh15Pond_v1.0_Anthrox" sha1="4ed50825a77e00b7d6e31a90a3a6eff6c85dd8dc">
		<name>Sploosh 15 Pond</name>
		<subpath>Sploosh15Pond</subpath>
		<variant_uuid>78c1f968-2305-51de-9120-1f2511c429d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sploosh15Pond.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sploosh15Pond.Slave</filename>
			<datapath />
			<custom>
			C1:B:Run Disk 2 Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sploosh_v1.0_Anthrox" sha1="8879fdeaa1cc1441e5792669859dae7109b48c9c">
		<name>Sploosh</name>
		<subpath>Sploosh</subpath>
		<variant_uuid>2ca2402f-23c1-5c8a-bcbd-d577deacc906</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sploosh.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sploosh.Slave</filename>
			<datapath />
			<custom>
			C1:B:Run Disk 2 Boot Intro
			C2:B:Run Disk 3 Boot Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpringMelodies_v1.0_Anarchy" sha1="d35eb28442d89155d9ce226266ebbe52296a7c0a">
		<name>Spring Melodies</name>
		<subpath>SpringMelodies</subpath>
		<variant_uuid>4aac410d-af05-5a91-92c3-1e33d2100d12</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpringMelodies.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpringMelodies.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stag1_v1.1_BnK" sha1="c0f2509935af4ca7ae99f0f788f9016ddca01438">
		<name>Stag 1</name>
		<subpath>Stag1</subpath>
		<variant_uuid>314a2fcb-4064-5ac5-bf09-99fa96cd3848</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stag1.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stag1.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stag2_v1.1_BnK" sha1="e001de74476fe327f0452cbe4d3d91d49879be73">
		<name>Stag 2</name>
		<subpath>Stag2</subpath>
		<variant_uuid>1430294c-633b-560f-bd99-e14b30a7090a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stag2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stag2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stag3_v1.1_BnK" sha1="9cb39c9026c627c28d44e0718071788ba84ae23c">
		<name>Stag 3</name>
		<subpath>Stag3</subpath>
		<variant_uuid>1f293a8b-6d1d-5158-8112-ec0fd31e9aea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stag3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stag3.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stag4_v1.1_BnK" sha1="34d8148977820c02a60b867ab6ee33eac4a13cf8">
		<name>Stag 4</name>
		<subpath>Stag4</subpath>
		<variant_uuid>f52cb92a-ae0b-5450-be28-c2bfa30c2f86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stag4.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stag4.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stag5_v1.1_BnK" sha1="b4f2530a04e1a22103285eb104367fdb2448047a">
		<name>Stag 5</name>
		<subpath>Stag5</subpath>
		<variant_uuid>0216b375-16e1-531d-8771-38f87ad5e3d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stag5.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stag5.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stag6_v1.1_BnK" sha1="cdb7e0c0ae7c92dbad2b3273aff0bf18e4c8d997">
		<name>Stag 6</name>
		<subpath>Stag6</subpath>
		<variant_uuid>9502ac98-76f0-5968-8a6d-962bc1167ac0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stag6.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stag6.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StagExtra_v1.1_BnK" sha1="2162fbc82f1c10fd0388a29389d1ad60f0347534">
		<name>Stag Extra</name>
		<subpath>StagExtra</subpath>
		<variant_uuid>cc092812-6e08-5a6b-b0e4-6f60b54e1342</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StagExtra.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StagExtra.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StagSeries_v1.1_BnK" sha1="5712596429f10c3919c8b8798c1dc13641bbf924">
		<name>Stag Series</name>
		<subpath>StagSeries</subpath>
		<variant_uuid>18abf5bc-d1a2-5722-8f15-e2ea619ce3c1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StagSeries.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StagSeries.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starlight_v1.0_Mystic&amp;TRSI" sha1="7e19f417ff69abda7dbbb9ff64ea6951da57a014">
		<name>Starlight</name>
		<subpath>Starlight</subpath>
		<variant_uuid>67194c77-2672-5290-acaf-3ca12a11264d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Starlight.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Starlight.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stateline_v1.0_Complex" sha1="8637ddafbd3ca6c72016217064d681ec9fe5e0ab">
		<name>Stateline</name>
		<subpath>Stateline</subpath>
		<variant_uuid>c515c3cb-4181-5cad-9e31-50a8a18c16d6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stateline.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stateline.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StaticChaos_v1.1_Silents" sha1="9630a08b47c595866b61b2878f14fce405a9492e">
		<name>Static Chaos</name>
		<subpath>StaticChaos</subpath>
		<variant_uuid>cb08b922-0e4f-515b-96b0-d4895c1a9e44</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StaticChaos.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StaticChaos.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StatusQuo_v1.0_Fast_MadElks" sha1="79e9ebeb561fc8b291734bdab4a10d1438bb6eca">
		<name>Status Quo (Fast)</name>
		<subpath>StatusQuoFast</subpath>
		<variant_uuid>052025f0-3f99-5e79-a323-e2ff3ebca06a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StatusQuoFast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StatusQuoFast.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StatusQuo_v1.0_MadElks" sha1="c2a744766bb79347bb47cd85d29c40e885e8215b">
		<name>Status Quo</name>
		<subpath>StatusQuo</subpath>
		<variant_uuid>a9c3a727-48b6-5cfb-be61-a06c72a90df7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StatusQuo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StatusQuo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StereoSounds_v1.0_Eon" sha1="0373eee40543f4c47032aff351fbd70a0dc14656">
		<name>Stereo Sounds</name>
		<subpath>StereoSounds</subpath>
		<variant_uuid>33a3f000-c725-5cea-94c5-1f838c5be4b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StereoSounds.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StereoSounds.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SteveVizard_v1.0_Decay" sha1="002e021869b0b5a1c929fecfaf850c744cca6f6a">
		<name>Steve Vizard</name>
		<subpath>SteveVizard</subpath>
		<variant_uuid>83aa8550-f9e9-5d75-8eb5-36fb1c4accb7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SteveVizard.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SteveVizard.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StopFacism_v1.0_Alcatraz" sha1="bb138580547f6a613857779081d68bdf3058f66e">
		<name>Stop Fascism</name>
		<subpath>StopFascism</subpath>
		<variant_uuid>53342e51-00d8-5c93-bb78-f0b74cf8440d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StopFascism.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StopFascism.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StrangeMusic1_v1.0_Strange" sha1="bb268d2dbbbd996a56cc5bf896a889aa49087e24">
		<name>Strange Music 1</name>
		<subpath>StrangeMusic1</subpath>
		<variant_uuid>9732bb28-d7b5-5169-b486-a07a415431ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StrangeMusic1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StrangeMusic1.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StrangeMusic2_v1.0_Strange" sha1="f45722f75c4c67597081b4da35d48db8a6b31a81">
		<name>Strange Music 2</name>
		<subpath>StrangeMusic2</subpath>
		<variant_uuid>2eec339d-8697-541b-b8df-0a9cbc278198</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StrangeMusic2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StrangeMusic2.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StrangeMusic3_v1.0_Strange" sha1="8b2431dd348fdf490bdf34af80c590622fc7c462">
		<name>Strange Music 3</name>
		<subpath>StrangeMusic3</subpath>
		<variant_uuid>b0d57285-439f-505b-8f66-1a372a6e6218</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StrangeMusic3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StrangeMusic3.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Subconscious_v1.0_DimensionX" sha1="16e7fac4b128c97706a34f68b751967088670677">
		<name>Subconscious</name>
		<subpath>Subconscious</subpath>
		<variant_uuid>4e20c26c-b8c2-5fa2-aa41-dbdb5cc8625d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Subconscious.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Subconscious.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SubliminalVision_v1.0_Bass" sha1="643f1948ad96255462437c38a62a83157012bdc0">
		<name>Subliminal Vision</name>
		<subpath>SubliminalVision</subpath>
		<variant_uuid>6f46fad6-84cd-57ef-838d-fff69b82409f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SubliminalVision.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SubliminalVision.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Substance_v1.0_Quartex" sha1="9d2a8fd75e1bfbeff1bdf283a69beb52a5603a2e">
		<name>Substance</name>
		<subpath>Substance</subpath>
		<variant_uuid>4ce21616-90a1-555a-8825-de765cdeb4cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Substance.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Substance.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SubtleShades_v1.1_Nuance" sha1="97e7f112c91f5575321727794d023b1d61bc0345">
		<name>Subtle Shades</name>
		<subpath>SubtleShades</subpath>
		<variant_uuid>3ffb9197-47d5-5be4-a9d2-1674efa11fcf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SubtleShades.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SubtleShades.Slave</filename>
			<datapath />
			<custom>
			C1:B:hidden tunnel
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sumea_v1.0_Fairlight&amp;VirtualDreams_AGA" sha1="7fb7bcd832f2fc4d3e2c9c4e0b5df30f976855d3">
		<name>Sumea [AGA]</name>
		<subpath>SumeaAGA</subpath>
		<variant_uuid>02de7558-848a-5af3-8587-5cf7fe51f66a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SumeaAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SumeaAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SunsetGlow_v1.0_Thrust" sha1="5c1ace25e418ef16bbc64fd9a553a54a7b220237">
		<name>Sunset Glow</name>
		<subpath>SunsetGlow</subpath>
		<variant_uuid>6db71fce-b73d-55aa-8033-2af61e69c7fa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SunsetGlow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SunsetGlow.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TripleBreastedWhoreOfEroticon6_v1.01_LSD" sha1="5f55645e6c346cd08d42b08a615f09bc76789f50">
		<name>Eroticon 6</name>
		<subpath>Eroticon6</subpath>
		<variant_uuid>cf6437f5-39e4-5126-a095-b5f5f6a9e8cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Eroticon6.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Eroticon6.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TropicalSunset_v1.0_Silents" sha1="f964cf8fb2c67ca32a9cee17e9c74c640873424d">
		<name>Tropical Sunset</name>
		<subpath>TropicalSunset</subpath>
		<variant_uuid>36d611b8-139b-5f41-a1a9-6911623ae452</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TropicalSunset.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TropicalSunset.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TuneDisk1_v1.0_Concept" sha1="d657c18b2402b5a6d10fb01e78244e6f4fd34f7c">
		<name>Tune Disk 1</name>
		<subpath>TuneDisk1</subpath>
		<variant_uuid>155dcb03-2ec0-5dff-ab77-6998ecc17a6f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TuneDisk1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TuneDisk1.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TuneShow2_v1.01_ProphetsAG&amp;AcousticRevolution" sha1="352f06cf6b6f079a95a316f0a973340eeaa4128f">
		<name>Tune Show 2</name>
		<subpath>TuneShow2</subpath>
		<variant_uuid>c6ca686d-3b47-50f4-b798-c2fd90df1d70</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TuneShow2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TuneShow2.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TuneShow3_v1.0_AcousticRevolution" sha1="9a79f9e4c84c7c7b0cc5369473299a023029d5a2">
		<name>Tune Show 3</name>
		<subpath>TuneShow3</subpath>
		<variant_uuid>2130c424-c0e2-5692-a71e-505ea421ae84</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TuneShow3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TuneShow3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turmoil_v1.1_Sanity" sha1="25a20c1faa9e78c7007db4589d76b0e1ee400416">
		<name>Turmoil</name>
		<subpath>Turmoil</subpath>
		<variant_uuid>04c26462-cbc8-557b-b9b5-f24815bac81c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turmoil.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turmoil.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurricanMusicDisk_v1.0_Andromeda" sha1="ce34637ec87e30de0ec5f1b8c83439a2ec8c89a9">
		<name>Turrican Music Disk</name>
		<subpath>TurricanMusicDisk</subpath>
		<variant_uuid>0407a937-8f6f-5257-9570-76b60062a003</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurricanMusicDisk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurricanMusicDisk.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurricanMusicShow_v1.0_Spreadpoint" sha1="d03e5ec5f2b3cc81782bc5fbaa8f60bfcbb0faba">
		<name>Turrican Music Show</name>
		<subpath>TurricanMusicShow</subpath>
		<variant_uuid>7047dafb-48f8-56f8-9572-4fd433a47826</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurricanMusicShow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurricanMusicShow.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TwilightZone_v1.0_Shining8" sha1="288d3900c2530916a570971c1dcf0a8d26db9a64">
		<name>Twilight Zone</name>
		<subpath>TwilightZone</subpath>
		<variant_uuid>3518cca7-2442-5958-ab6d-cb611e1d18d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TwilightZone.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TwilightZone.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Twisted_v1.0_PolkaBrothers_AGA" sha1="e59fcad954d41299fcf10aaa624dd2374f031118">
		<name>Twisted [AGA]</name>
		<subpath>TwistedAGA</subpath>
		<variant_uuid>89d3d47e-7208-5a50-9bf1-99be0e25cba6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TwistedAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TwistedAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TympanicMembrane_v1.0_Panacea" sha1="b3f338a84e3149774c165f7b6a84ccf04a9ac606">
		<name>Tympanic Membrane</name>
		<subpath>TympanicMembrane</subpath>
		<variant_uuid>4a6b8145-852f-5295-a85b-92de89f668db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TympanicMembrane.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TympanicMembrane.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tag_v1.0_Jetset&amp;SkidRow" sha1="4733adc7a3087f033432175e24eb80e08d4cf5ba">
		<name>Tag</name>
		<subpath>Tag</subpath>
		<variant_uuid>d2b6c4eb-49f2-5666-8514-5bf65c79c16b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tag.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tag.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tag_v1.0_Jetset&amp;SkidRow_AGA" sha1="d02efcba347067ce5bf95cef97e27327b3a19133">
		<name>Tag [AGA]</name>
		<subpath>TagAGA</subpath>
		<variant_uuid>2ac4a867-79d9-556d-b6f2-9f9e8db558a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TagAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TagAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Talktime1_v1.0_Essence" sha1="81c503bf43c55fd143e4a2f000b4ff4572f61e02">
		<name>Talktime 1</name>
		<subpath>Talktime1</subpath>
		<variant_uuid>e7787bf1-d792-51e8-9e2d-a17b9439b065</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Talktime1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Talktime1.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TaylorDayneTellItToMyHeart_v1.0_AlgotechSoftware" sha1="2dc35e980b0e149945ffaa668c6d2881d88f1cde">
		<name>Taylor Dayne TITMH</name>
		<subpath>TaylorDayneTITMH</subpath>
		<variant_uuid>3f5d8af8-bdf2-592b-86a7-3201368a3bb7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TaylorDayneTITMH.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TaylorDayneTITMH.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TechnologicalDeath_v1.0_MadElks" sha1="572d379754c74e31072c81047abbed91e6c5781c">
		<name>Technological Death</name>
		<subpath>TechnologicalDeath</subpath>
		<variant_uuid>d2aa851b-fe81-5487-923f-58fcc8eb573a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TechnologicalDeath.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TechnologicalDeath.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Technomania2_v1.0_Shining8" sha1="85298d49edbf590c153381d6d950ffce6f0d9dba">
		<name>Technomania 2</name>
		<subpath>Technomania2</subpath>
		<variant_uuid>a12cbf59-d210-5b88-895f-9ca7923ecaa9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Technomania2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Technomania2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Technomania_v1.0_Shining8" sha1="2801999239b6d976ad0eb55e8617b2723bda3cb7">
		<name>Technomania</name>
		<subpath>Technomania</subpath>
		<variant_uuid>bac33cf1-0976-51f0-bf57-378de61579f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Technomania.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Technomania.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TechnoTrance3_v1.1_Bastards" sha1="c3a4ae67e119e8fe5ce4b74d60bc8c8e9941776a">
		<name>Techno Trance 3</name>
		<subpath>TechnoTrance3</subpath>
		<variant_uuid>171f36b1-3422-56bd-9bbe-beda1882b02c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TechnoTrance3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TechnoTrance3.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TechnoTrance_v1.1_Bastards" sha1="2840a10d1255163c3ffd0261583607d448e6086d">
		<name>Techno Trance</name>
		<subpath>TechnoTrance</subpath>
		<variant_uuid>42e88e57-03d8-54fa-9106-19e59cc456aa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TechnoTrance.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TechnoTrance.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TechnoWarrior_v1.01_LSD" sha1="c5528322271cf49feaf64080e41a4a26674e850a">
		<name>Techno Warrior</name>
		<subpath>TechnoWarrior</subpath>
		<variant_uuid>53b71604-e5d6-5407-9e0b-a351ab480133</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TechnoWarrior.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TechnoWarrior.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Techtech_v1.0_Sodan&amp;Magician42" sha1="60b9ed3027d88f6bd8885d266405e059bc770ae4">
		<name>Techtech</name>
		<subpath>Techtech</subpath>
		<variant_uuid>8fb64e80-640e-52c6-af7f-df2086081e81</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Techtech.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Techtech.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tekknobert_v1.0_Wildfire" sha1="5d7f47f5483a76450e2d1af49bb00501cb1d55f9">
		<name>Tekknobert</name>
		<subpath>Tekknobert</subpath>
		<variant_uuid>fae2c431-055d-5e93-8dc8-b4fb5ac35be5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tekknobert.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tekknobert.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TeraTunes_v1.0_Giants" sha1="ae213ebd58708a008ca6575b7d904dd83dc7482a">
		<name>Tera Tunes</name>
		<subpath>TeraTunes</subpath>
		<variant_uuid>44e21e58-3e54-5b9c-a586-e2eff3988d45</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TeraTunes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TeraTunes.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TerminalFuckup_v1.0_Sanity" sha1="3282fc962e0d6995672b8b36746143f2eac1326d">
		<name>Terminal Fuckup</name>
		<subpath>TerminalFuckup</subpath>
		<variant_uuid>3024327d-b00a-5b0a-971f-d30132c5346a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TerminalFuckup.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TerminalFuckup.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Terminator_v1.0_StatusOK" sha1="c725173985d8f6ea078c5159b9ede0c34f18eebc">
		<name>Terminator</name>
		<subpath>Terminator</subpath>
		<variant_uuid>dd33dcdd-c137-58a0-b759-17b2bc9b4753</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Terminator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Terminator.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Testament_v1.0_Katharsis" sha1="dddd6ebae3bdec338ad994ea5a930c6dd40ae321">
		<name>Testament</name>
		<subpath>Testament</subpath>
		<variant_uuid>679ec161-ec7a-5081-9a97-b7b2705c2740</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Testament.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Testament.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThalionSoundDemo_v1.0_Thalion" sha1="657ac3d642e2cbe962a23a6837637e49e184beab">
		<name>Thalion Sound Demo</name>
		<subpath>ThalionSoundDemo</subpath>
		<variant_uuid>fbb151d0-f44f-53b5-85fc-cdf1b15831fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThalionSoundDemo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThalionSoundDemo.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThirdDimension_v1.0_Cryptoburners" sha1="e051c7bb76bc20497c100ca165cd6f42bae084d8">
		<name>Third Dimension</name>
		<subpath>ThirdDimension</subpath>
		<variant_uuid>2e9ed928-a020-5b47-bb52-af5fe00c4f17</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThirdDimension.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThirdDimension.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThugLife_v1.3_Essence_AGA" sha1="ed70d25086e2767cf6cae5cadba1f664a2e9c029">
		<name>Thug Life [AGA]</name>
		<subpath>ThugLifeAGA</subpath>
		<variant_uuid>54a8f5f4-dcee-5989-a89d-b65c971f12ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThugLifeAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThugLifeAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tint_v1.1_BlackLotus_AGA" sha1="5c34e8b2f44aa5d8e361afdf3b7bdc09b75ed5e1">
		<name>Tint [AGA]</name>
		<subpath>TintAGA</subpath>
		<variant_uuid>111a0bbe-2c75-500b-9bfc-d15cd72ba364</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TintAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TintAGA.Slave</filename>
			<datapath>tint</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TitanTrax_v1.02_Titanics" sha1="f5c108d65f8e9c096eb653fbf6c15c253bb06b69">
		<name>Titan Trax</name>
		<subpath>TitanTrax</subpath>
		<variant_uuid>1fe48a8d-6efb-5847-887f-0bc8ec3bfea9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TitanTrax.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TitanTrax.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TopKaraoke1_v1.0_Saturne" sha1="9b41b1fc47a3f1134622ae0c9661bf120f055d6f">
		<name>Top Karaoke 1</name>
		<subpath>TopKaraoke1</subpath>
		<variant_uuid>5f4de059-e490-58e1-b14d-52a228b37546</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TopKaraoke1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TopKaraoke1.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TopKaraoke2_v1.0_Saturne_AGA" sha1="7899bb6122f780976cd04747a496b473e2780b4e">
		<name>Top Karaoke 2 [AGA]</name>
		<subpath>TopKaraoke2AGA</subpath>
		<variant_uuid>fc14c327-b297-5899-929b-e022793907fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TopKaraoke2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TopKaraoke2AGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TopKaraoke3_v1.0_Saturne_AGA" sha1="2eff89db2b5abe644907b1330d68edfdb3e8279c">
		<name>Top Karaoke 3 [AGA]</name>
		<subpath>TopKaraoke3AGA</subpath>
		<variant_uuid>f2aa137c-5491-53d2-9913-450b536303f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TopKaraoke3AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TopKaraoke3AGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TotalKaos_v1.01_LSD" sha1="5870b96eff1dfd2abaee151ccfda8ded2e76c315">
		<name>Total Kaos</name>
		<subpath>TotalKaos</subpath>
		<variant_uuid>fb171300-1530-5789-85f0-1a094664907b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TotalKaos.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TotalKaos.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ToxicWaste_v1.0_Mirage&amp;UnitedGraphicArtists" sha1="c8319c49bc702f23dbc584788609499891875e0f">
		<name>Toxic Waste</name>
		<subpath>ToxicWaste</subpath>
		<variant_uuid>12d39d45-9eb6-5bb1-9086-1754ca4b1f2e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ToxicWaste.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ToxicWaste.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ToxicZiemniak_v1.0_Alchemy" sha1="2c0d6dc87a4e3f4f8148a70aab5936c869b2feea">
		<name>Toxic Ziemniak</name>
		<subpath>ToxicZiemniak</subpath>
		<variant_uuid>e0792e4f-184f-5e99-b7c2-6f069cc55bd3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ToxicZiemniak.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ToxicZiemniak.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TragicMagic_v1.0_Rebels" sha1="74c2f73116228ad7b00f62bc2a2b640a276936b9">
		<name>Tragic Magic</name>
		<subpath>TragicMagic</subpath>
		<variant_uuid>3b0f1628-0501-5bc4-a4e1-57a442c7e9bf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TragicMagic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TragicMagic.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Trashcan_v1.0_Wizzcat" sha1="9118b6ba4af9ee04da828e30a79ee36766d1d547">
		<name>Trashcan</name>
		<subpath>Trashcan</subpath>
		<variant_uuid>88fec419-9495-51e1-8305-6546ba7b9343</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Trashcan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Trashcan.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip BLITWAIT fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TeraTunes2_v1.0_TeamX" sha1="d00b8b427951525e9d3865fa9919dcc2d313fa96">
		<name>Tera Tunes 2</name>
		<subpath>TeraTunes2</subpath>
		<variant_uuid>032989cc-7bec-5ca4-b04b-8570a55f2432</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TeraTunes2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TeraTunes2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Trash_v1.0_Digital" sha1="d03c7a7415940380ddbd454b4d89c8ff2a61d7f1">
		<name>Trash</name>
		<subpath>Trash</subpath>
		<variant_uuid>e3bf08b1-5678-5cc3-9645-eee9ebce5ac5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Trash.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Trash.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Quit demo at end
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ufonix_v1.0_Enigma" sha1="241b58f0b65aa74111f9f0639d81f1df36e38eba">
		<name>Ufonix</name>
		<subpath>Ufonix</subpath>
		<variant_uuid>80d5bdec-c4a7-56bb-b925-f6c1f34881da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ufonix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ufonix.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UltimateGameBoySimulator_v1.0_Symbiosis" sha1="0ff61817c2a0e9702613d710520fab4b603c6b90">
		<name>Ultimate Game Boy Simulator</name>
		<subpath>UltimateGameBoySimulator</subpath>
		<variant_uuid>cbc8745e-1b24-5bef-b795-8f308a955d3d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UltimateGameBoySimulator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UltimateGameBoySimulator.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Unbelievable_v1.0_Atomic" sha1="d16a4108fc0ffd450744c83e355bfae9752fa308">
		<name>Unbelievable</name>
		<subpath>Unbelievable</subpath>
		<variant_uuid>e32f0533-140f-558e-bb20-9161c33e0cab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Unbelievable.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Unbelievable.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UniversalIntensity_v1.0_Complex" sha1="dd403825f6663db146102cfbb6eea3213936d941">
		<name>Universal Intensity</name>
		<subpath>UniversalIntensity</subpath>
		<variant_uuid>9e4f428b-2248-516b-9e63-fbdbc77ac745</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UniversalIntensity.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UniversalIntensity.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UnjustSentence_v1.0_Appendix" sha1="7f5f710315943cc1f6b2ab755c77fcb9325ae54d">
		<name>Unjust Sentence</name>
		<subpath>UnjustSentence</subpath>
		<variant_uuid>8fdc9696-ed80-557a-ab33-a89c87f6094b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UnjustSentence.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UnjustSentence.Slave</filename>
			<datapath />
			<custom>
			C1:B:Run Hidden Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Unleashed_v1.0_Insane" sha1="9a1406693a89ad6ec2de97f78db67c15ef6c34dc">
		<name>Unleashed</name>
		<subpath>Unleashed</subpath>
		<variant_uuid>24c7e520-6bbb-50dd-bdc4-a3278b37c275</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Unleashed.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Unleashed.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VaginalMassacre_v1.01_UDO" sha1="92dc121f76e4c3f17f0a512700b8795a72f77438">
		<name>Vaginal Massacre</name>
		<subpath>VaginalMassacre</subpath>
		<variant_uuid>023d844f-1024-5f61-971a-80774f9aed92</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VaginalMassacre.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VaginalMassacre.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VectorBallsDemo_v1.0_TomSoft" sha1="9f71d5768b85d6d44de4f99dcf51408d7e1a4b84">
		<name>Vector Balls Demo</name>
		<subpath>VectorBallsDemo</subpath>
		<variant_uuid>6a9b11d4-46b8-597b-b948-128ac2060900</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VectorBallsDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VectorBallsDemo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VectorBalls_v1.0_Hypnosis" sha1="fbd811ec802408183350d63b7de8578e40101db7">
		<name>Vector Balls</name>
		<subpath>VectorBalls</subpath>
		<variant_uuid>b598ba83-bb92-5973-9a2d-43165040c3a9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VectorBalls.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VectorBalls.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VectorBobDemo_v1.0_DualCrew" sha1="484e45f2884242a7f68bfcb436eee482c3ed4e99">
		<name>Vector Bob Demo</name>
		<subpath>VectorBobDemo</subpath>
		<variant_uuid>87151253-8f70-5d07-949c-5ce01c4c1afa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VectorBobDemo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VectorBobDemo.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vectordance2_v1.0_Cult" sha1="d8e316af6aa31775677829a10a68bedf0840672e">
		<name>Vectordance 2</name>
		<subpath>Vectordance2</subpath>
		<variant_uuid>8cd7e0c7-f614-5996-89be-c7f9d8986ec2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Vectordance2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Vectordance2.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vectordance_v1.0_Cult" sha1="354fc8b738a7379d13b71618347649f47ad3d810">
		<name>Vectordance</name>
		<subpath>Vectordance</subpath>
		<variant_uuid>01082969-bd47-5790-9cc5-395c29e6571e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Vectordance.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Vectordance.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VectorDemo_v1.0_ProphetsAG" sha1="4015e58a918a67aa7b061f4c45da168e090de5c5">
		<name>Vector Demo Prophets AG</name>
		<subpath>VectorDemoProphetsAG</subpath>
		<variant_uuid>fd5fe518-a6ad-5c48-8684-d838cfa8c654</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VectorDemoProphetsAG.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VectorDemoProphetsAG.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VectorDemo_v1.0_TristanLorach" sha1="92e3f8a96d8f50608d9d4db1c8b44c3190a78320">
		<name>Vector Demo Tristan Lorach</name>
		<subpath>VectorDemoTristanLorach</subpath>
		<variant_uuid>dc0fa311-a497-5318-a98e-c6e61e15d599</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VectorDemoTristanLorach.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VectorDemoTristanLorach.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VectorExterminator_v1.0_Shining" sha1="cb7223d84b1c49e29e04f960cbdff446a4f0e06b">
		<name>Vector Exterminator</name>
		<subpath>VectorExterminator</subpath>
		<variant_uuid>6248d4d7-464b-50af-9d0f-a891999b2eb2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VectorExterminator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VectorExterminator.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VectorUpYourAss_v1.0_NewWave" sha1="9ffa679aa8e815c12117b235bc4d6111b263141b">
		<name>Vector Up Your Ass</name>
		<subpath>VectorUpYourAss</subpath>
		<variant_uuid>e93dadf0-b04a-5faf-a04c-b1174fe57701</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VectorUpYourAss.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VectorUpYourAss.Slave</filename>
			<datapath />
			<custom>
			C1:B:Run Hidden Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Viktoria_v1.0_Tristar&amp;RedSectorInc" sha1="b3bceeaadc0825cc9462e9a5b6121690b8dc9ed2">
		<name>Viktoria</name>
		<subpath>Viktoria</subpath>
		<variant_uuid>c611e89a-9dfc-56df-91c8-c6d50c609d20</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Viktoria.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Viktoria.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VirtualHarmony_v1.02_Impact" sha1="d921c4b7ee9c11a4808c67b3b1aaf79e1241cc2e">
		<name>Virtual Harmony</name>
		<subpath>VirtualHarmony</subpath>
		<variant_uuid>aa5bd489-2a7c-5842-b3e4-93e840b30986</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VirtualHarmony.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VirtualHarmony.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VirtualWorld_v1.0_TomSoft" sha1="f13de07302511bd7e26770eb30eaba2cb6cfbb73">
		<name>Virtual World</name>
		<subpath>VirtualWorld</subpath>
		<variant_uuid>2373959c-f04f-5a80-a693-1c0cc77f3250</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VirtualWorld.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VirtualWorld.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VisionOfTheArt_v1.0_Mystic" sha1="f399fafc84928f84b9beb9e9d07c9293efea82fd">
		<name>Vision Of The Art</name>
		<subpath>VisionOfTheArt</subpath>
		<variant_uuid>11bdbe28-73b2-5106-9eb5-ef133054855f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VisionOfTheArt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VisionOfTheArt.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Voyage_v1.0_FantasyForce" sha1="42ad2972d1bb816decfd76638bf1f22d0b03cd82">
		<name>Voyage Fantasy Force</name>
		<subpath>VoyageFantasyForce</subpath>
		<variant_uuid>1c527660-d1f4-5b67-8538-3dc27384e243</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VoyageFantasyForce.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VoyageFantasyForce.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Voyage_v1.1_Razor1911" sha1="ed4f75db3a0a191dcff8a7da11495aa145887c87">
		<name>Voyage Razor 1911</name>
		<subpath>VoyageRazor1911</subpath>
		<variant_uuid>41dc5d9d-9e56-5a8a-8b6e-9b22d17e87b1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VoyageRazor1911.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VoyageRazor1911.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WitPremium_v1.0_Freezers_AGA" sha1="6f0f674a3805f911912ebb7e766354327ba04b8f">
		<name>Wit Premium [AGA]</name>
		<subpath>WitPremiumAGA</subpath>
		<variant_uuid>045bffe2-35bc-5d83-a998-fb50c02a4e42</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WitPremiumAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WitPremiumAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WalkmanMusic_v1.0_It" sha1="2dbfb518766b0c4026c72150c3442fd26dc1173c">
		<name>Walkman Music</name>
		<subpath>WalkmanMusic</subpath>
		<variant_uuid>3511f130-0301-5600-af39-02c7206f87f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WalkmanMusic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WalkmanMusic.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wall_v1.0_Kefrens" sha1="81be5ecbf6c2fb4cef52a07f0d3da7d271f35b4a">
		<name>Wall Kefrens</name>
		<subpath>WallKefrens</subpath>
		<variant_uuid>3328ce66-c195-5094-9f99-adb740f99566</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WallKefrens.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WallKefrens.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wall_v1.0_Split" sha1="fb11f9295220dd33293f2840c7ea065be888397f">
		<name>Wall Split</name>
		<subpath>WallSplit</subpath>
		<variant_uuid>f2814e8f-b47a-5c9a-bde8-edbaa85fed74</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WallSplit.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WallSplit.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Waterproof_v1.02_Fixed_Rebels" sha1="80ec24d0300d0422a13c7d9f8f5345f486cd3af5">
		<name>Waterproof Fixed</name>
		<subpath>WaterproofFixed</subpath>
		<variant_uuid>714ee8b0-77fe-5f6c-9679-b302278481f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WaterproofFixed.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WaterproofFixed.slave</filename>
			<datapath />
			<custom>
			C1:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Waterproof_v1.02_Rebels" sha1="32a7398e0a2dbf0555b88ae6c194aacec74acece">
		<name>Waterproof</name>
		<subpath>Waterproof</subpath>
		<variant_uuid>714ee8b0-77fe-5f6c-9679-b302278481f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Waterproof.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Waterproof.slave</filename>
			<datapath />
			<custom>
			C1:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WaveSound_v1.0_Appendix" sha1="5972507645dd10edff891b5b0a275261472f61cb">
		<name>Wave Sound</name>
		<subpath>WaveSound</subpath>
		<variant_uuid>2814f2d9-2edf-51be-ba55-0992fb420a90</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WaveSound.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WaveSound.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Hidden Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wayfarer_v1.1_Spaceballs" sha1="56afd9745147828e2946d88c378abeb671c3893e">
		<name>Wayfarer</name>
		<subpath>Wayfarer</subpath>
		<variant_uuid>eff52f3e-8e44-5290-b9a5-61f14c088fe7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wayfarer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wayfarer.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WeWillSmashYou_v1.0_Tristar&amp;RedSectorInc" sha1="37cb90fae9acde691b6daddbf130b1847857c387">
		<name>We Will Smash You</name>
		<subpath>WeWillSmashYou</subpath>
		<variant_uuid>b0bfa2c9-b86b-5f17-a31e-420a38fbcabb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WeWillSmashYou.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WeWillSmashYou.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WhenWeRideOnOurEnemies_v1.1_Skarla_AGA" sha1="6f807a2222eddeff731544b3aafd4e25d7938be2">
		<name>When We Ride [AGA]</name>
		<subpath>WhenWeRideAGA</subpath>
		<variant_uuid>5ec7f63a-a758-5110-b9c4-61c1f1e9c315</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WhenWeRideAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WhenWeRideAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WhiteRoom_v1.0_Genesis&amp;LiveAct" sha1="d30206f83064e21b5c38f06f61cce8635bef9b79">
		<name>White Room</name>
		<subpath>WhiteRoom</subpath>
		<variant_uuid>e5c5f536-21df-563c-b419-c15c055571ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WhiteRoom.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WhiteRoom.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WibblyWobbly_v1.0_MagneticFields" sha1="23bf36a4dae30189f0961b8b69bc359c6006a974">
		<name>Wibbly Wobbly</name>
		<subpath>WibblyWobbly</subpath>
		<variant_uuid>2f2a91f8-145c-561f-b39f-a1f692252146</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WibblyWobbly.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WibblyWobbly.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WickedHouse_v1.0_Origin" sha1="3954bddf36896443718156bf6d9322dfe5d65f8b">
		<name>Wicked House</name>
		<subpath>WickedHouse</subpath>
		<variant_uuid>253827b4-d56c-589b-9588-08a614520e09</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WickedHouse.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WickedHouse.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WickedSensation_v1.0_Tristar&amp;RedSectorInc" sha1="3a05f7162851ea1a178789dd64b2b3f02d272b19">
		<name>Wicked Sensation</name>
		<subpath>WickedSensation</subpath>
		<variant_uuid>7f2e2ef2-ac4b-5dc8-a5ba-7c35f59bdae5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WickedSensation.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WickedSensation.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wild_v1.0_Anadune&amp;NahKolor_AGA" sha1="13dca898abb37da2b12023d526a1f0e4adc535c0">
		<name>Wild [AGA]</name>
		<subpath>WildAGA</subpath>
		<variant_uuid>e3b3db97-ca5d-5dc2-88d5-8f1b4b0fbb3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WildAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WildAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WindItUp_v1.4_XymosProject" sha1="146a10ee8b1191604046bed10413fabbdd0f5343">
		<name>Wind It Up</name>
		<subpath>WindItUp</subpath>
		<variant_uuid>3eedba28-97d7-588c-9d04-d1cdaacac5df</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WindItUp.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WindItUp.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WithVectorsToHeaven_v1.0_WFMH" sha1="3d9abaf7810a57c76946ab8a4ae62deafca9f0ab">
		<name>With Vectors To Heaven</name>
		<subpath>WithVectorsToHeaven</subpath>
		<variant_uuid>74e7ed58-9e27-59b9-b343-b116feab64ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WithVectorsToHeaven.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WithVectorsToHeaven.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldOfCommodore_v1.4_Sanity" sha1="e4c846f222bce623f565e94964005a463e7c2371">
		<name>World Of Commodore</name>
		<subpath>WorldOfCommodore</subpath>
		<variant_uuid>fa199c63-6bcf-5180-9d35-550e3a177c43</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldOfCommodore.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldOfCommodore.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldOfCommodore_v1.5_AltVer_Sanity" sha1="a7a22965c3e665f62d9bf46c519290edcdac09a3">
		<name>World Of Commodore Alt Ver</name>
		<subpath>WorldOfCommodoreAltVer</subpath>
		<variant_uuid>c9ccd0fc-c62d-5a4c-981a-6272f90c2113</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldOfCommodoreAltVer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldOfCommodoreAltVer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldOfManga_v1.0_Comax_AGA" sha1="6caa8b0dd2ad7bd30dded89515d95fbf6526cf12">
		<name>World Of Manga [AGA]</name>
		<subpath>WorldOfMangaAGA</subpath>
		<variant_uuid>a87e7a4f-abe9-5924-9889-8bad914374b4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldOfMangaAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldOfMangaAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldOfNoise1_v1.0_Digitech&amp;KnightHawks&amp;ItalianBadBoys" sha1="19b85383e6b8ed1850e2ba6004bcd84d6dbc394b">
		<name>World Of Noise 1</name>
		<subpath>WorldOfNoise1</subpath>
		<variant_uuid>a7d6a0a4-8dfe-5824-a556-97c12113de67</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldOfNoise1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldOfNoise1.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldsWave2_v1.0_Subway&amp;DreamTeam" sha1="dc0c7d5383c657e61898fe08083aa04f8e9e3466">
		<name>Worlds Wave 2</name>
		<subpath>WorldsWave2</subpath>
		<variant_uuid>fb8b5f69-ce83-5adf-a591-21ffd0beec57</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldsWave2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldsWave2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldsWave3_v1.0_Subway&amp;DreamTeam" sha1="6d9026af235127481b514867c6a59503a9101eb1">
		<name>Worlds Wave 3</name>
		<subpath>WorldsWave3</subpath>
		<variant_uuid>362fdd00-6acf-5c0f-a0c1-d1e1204130cf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldsWave3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldsWave3.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldsWave4_v1.0_Subway" sha1="2a07e24547ff51d48f3e5c6eb77c22a1a3030eb9">
		<name>Worlds Wave 4</name>
		<subpath>WorldsWave4</subpath>
		<variant_uuid>c7a57387-12cb-5005-9a1e-93d6f7fdb44f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldsWave4.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldsWave4.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldsWave_v1.0_Subway" sha1="2ba0f3a2fb91dd9bfdf899c2f99ab855f9c45dec">
		<name>Worlds Wave</name>
		<subpath>WorldsWave</subpath>
		<variant_uuid>0a511447-f2c7-51bd-be8e-4e418c5e2c1c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldsWave.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldsWave.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenon2MusicRip_v1.0_RedSectorInc" sha1="40ade6ad00c07e98059aa576a485edefe6b0831d">
		<name>Xenon 2 Music Rip</name>
		<subpath>Xenon2MusicRip</subpath>
		<variant_uuid>033073f2-669a-58e9-831a-2e58f18ff1ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenon2MusicRip.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenon2MusicRip.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XPose_v1.1_Silents" sha1="c16e3364981ae1c2fc8da83281edc011a2aeb450">
		<name>XPose</name>
		<subpath>XPose</subpath>
		<variant_uuid>d5967842-0715-52bd-bd08-91fe1d6ee266</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>XPose.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>XPose.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZenerDrive_v1.0_Altair" sha1="46754d289af7c80c21a510da9ad7b0395eaaa480">
		<name>Zener Drive</name>
		<subpath>ZenerDrive</subpath>
		<variant_uuid>26bdbce9-e3f5-5f89-8178-4e2d814009ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZenerDrive.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZenerDrive.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable slowdown
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZenerDrive_v1.1_Altair" sha1="22f6e3c40adfde6bc045ba84204476372ece7a32">
		<name>Zener Drive</name>
		<subpath>ZenerDrive</subpath>
		<variant_uuid>3a62182d-1da4-58a4-a027-11b6290c556c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZenerDrive.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZenerDrive.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable slowdown
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZillionDreams_v1.0_Reflex" sha1="ba3e6c03c33c26daf6e1f02c52f8c1154401f67d">
		<name>Zillion Dreams</name>
		<subpath>ZillionDreams</subpath>
		<variant_uuid>908a8a9b-c622-5835-b0c7-39774b6c2073</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZillionDreams.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZillionDreams.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="3DPool_v1.2_0621" sha1="7b9fd79599497231c6d9859068dc4ca764622871">
		<name>3D Pool</name>
		<subpath>3DPool</subpath>
		<variant_uuid>b766e889-7ade-5b0e-a01d-3382c2208064</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>3DPictures.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>3DPictures.Slave</filename>
			<datapath />
		</slave>
		<slave number="2">
			<filename>3DPool.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="1000ccTurbo_v1.0" sha1="6997ff430c6381d7fe46b78ea37a6a2c0bdcdb71">
		<name>1000cc Turbo</name>
		<subpath>1000ccTurbo</subpath>
		<variant_uuid>a83a41e4-8ffe-5a52-8e87-8e1f8cfca8a0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>1000ccTurbo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>1000ccTurbo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="1000Miglia_v1.2" sha1="2a82b5f47c00de451ea14ca9fe82880a79c08a7f">
		<name>1000 Miglia</name>
		<subpath>1000Miglia</subpath>
		<variant_uuid>f6a8717d-0e3c-5825-a8af-f0e3d808f5b4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>1000Miglia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>1000Miglia.Slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Intro
			C2:B:Default To English Language
			C3:B:Enable "No Damage" Trainer
			C4:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="1869_v1.0_AGA" sha1="b93b0f7096d32c3aeb24b49390a8787d3bc41a63">
		<name>1869 [AGA]</name>
		<subpath>1869AGA</subpath>
		<variant_uuid>d2152856-6923-5caa-a051-a7dec3ad6ade</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>1869AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>1869AGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="1869_v1.0_De_AGA_1653" sha1="92c9eb7c945bfb2bec87cd637c32a2e53baf3b27">
		<name>1869 [AGA] (Deutsch)</name>
		<subpath>1869AGADe</subpath>
		<variant_uuid>9754d35e-0f6f-5779-8d70-73bb3257a4b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>1869AGADe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>1869AGADe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="1869_v1.2" sha1="d46efad47f75ab570cf2f6a99fa8a82b9815c386">
		<name>1869</name>
		<subpath>1869</subpath>
		<variant_uuid>a199bd5e-4933-593d-b9e1-955339c4a151</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>1869.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>1869.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="1869_v1.2_AGA" sha1="b93b0f7096d32c3aeb24b49390a8787d3bc41a63">
		<name>1869 [AGA]</name>
		<subpath>1869AGA</subpath>
		<variant_uuid>d2152856-6923-5caa-a051-a7dec3ad6ade</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>1869AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>1869AGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="1869_v1.2_De_0417" sha1="5eb989b3be6318870d956b045b72e5618cd62bd6">
		<name>1869 (Deutsch)</name>
		<subpath>1869De</subpath>
		<variant_uuid>f6313440-2008-59b3-857e-1a844c67df93</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>1869De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>1869De.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="1869_v1.2_De_AGA_1653" sha1="92c9eb7c945bfb2bec87cd637c32a2e53baf3b27">
		<name>1869 [AGA] (Deutsch)</name>
		<subpath>1869AGADe</subpath>
		<variant_uuid>9754d35e-0f6f-5779-8d70-73bb3257a4b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>1869AGADe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>1869AGADe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="1869_v1.2_Pl" sha1="af43b70e194d2910826d1bb4617be1ffce4e0d85">
		<name>1869 (Polski)</name>
		<subpath>1869Pl</subpath>
		<variant_uuid>a9c071f5-5a39-55b3-8f9c-ca8c03356d0d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>1869Pl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>1869Pl.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="1943_v1.3" sha1="5b5b883c600f865478c7346915b841c6cd4509ac">
		<name>1943 - The Battle of Midway</name>
		<subpath>1943</subpath>
		<variant_uuid>313b4bf1-ab65-56bf-9db4-1da3af98683a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>1943.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>1943.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="1943_v1.4" sha1="d1578305b85eadc76b9f1142d7048af3186c4425">
		<name>1943 - The Battle of Midway</name>
		<subpath>1943</subpath>
		<variant_uuid>b99b7814-357d-5bbd-a97a-45ede2ec4827</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>1943.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>1943.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C2:B:Dont fix bonus display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="1stDivisionManager_v1.0_1800" sha1="793cde4e8984c86b64c11eb754f6f9f6f65fe4ba">
		<name>1st Division Manager</name>
		<subpath>1stDivisionManager</subpath>
		<variant_uuid>362a5487-3d26-5615-8319-e47f7c5142ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>1stDivisionManager.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>1stDivisionManager.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="20000LeaguesUnderTheSea_v0.4" sha1="df2f43c020cab48ebdb212c1a1f2f5a938fd9a57">
		<name>20000 Leagues Under The Sea</name>
		<subpath>20000LeaguesUnderTheSea</subpath>
		<variant_uuid>121a4a2a-3e74-5b8c-be14-ddbb246edcf7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>20000LeaguesUnderTheSea.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>20000LeaguesUnderTheSea.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="20000LeaguesUnderTheSea_v1.1" sha1="19dce5f943fa6a9ae4fbcd4bc758a43f167026a4">
		<name>20000 Leagues Under The Sea</name>
		<subpath>20000LeaguesUnderTheSea</subpath>
		<variant_uuid>c7462ca4-be0d-57a7-a796-519f9b703bf2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>20000LeaguesUnderTheSea.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>20000LeaguesUnderTheSea.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="20000LeaguesUnderTheSea_v1.1_Es" sha1="6235c8922e94909887bcec211147dc5678d54f5b">
		<name>20000 Leagues Under The Sea (Espanol)</name>
		<subpath>20000LeaguesUnderTheSeaEs</subpath>
		<variant_uuid>9fbc1e7f-1c38-503a-a41b-e0b4fb30b540</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>20000LeaguesUnderTheSeaEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>20000LeaguesUnderTheSeaEs.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="20000LieuesSousLesMers_v1.1_Fr" sha1="2a713beed4ca9b411dfe73b5760518141f76a9dd">
		<name>20000 Lieues Sous Les Mers (Francais)</name>
		<subpath>20000LieuesSousLesMersFr</subpath>
		<variant_uuid>a1ad0f1a-7e3e-501e-998b-e2a31df28a0e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>20000LieuesSousLesMersFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>20000LieuesSousLesMersFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="20000LieuesSousLesMers_v1.1_Nl" sha1="bdf9a00671611e5031f8991d4ea6d62303dafdcb">
		<name>20000 Lieues Sous Les Mers Nl</name>
		<subpath>20000LieuesSousLesMersNl</subpath>
		<variant_uuid>a713fd82-02aa-5346-822e-b2b662251215</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>20000LieuesSousLesMersNl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>20000LieuesSousLesMersNl.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="20000MeilenUnterDemMeer_v1.1_De" sha1="a9da90c4b61d4ea0724146c7cfe9caebe4e92e1d">
		<name>20000 Meilen Unter Dem Meer (Deutsch)</name>
		<subpath>20000MeilenUnterDemMeerDe</subpath>
		<variant_uuid>d8d54144-de16-574b-b925-1cb08f7ce007</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>20000MeilenUnterDemMeerDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>20000MeilenUnterDemMeerDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="3001OConnorsFight_v1.0" sha1="7368b9d90a238be01b994603ed02a939cf8e2e00">
		<name>3001 O'Connor's Fight</name>
		<subpath>3001OConnorsFight</subpath>
		<variant_uuid>2438107b-f384-5e16-894d-11e161ec1a9f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>3001OConnorsFight.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>3001OConnorsFight.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="3DConstructionKit_v1.0_1765" sha1="1f4d185e8d8bb867e0d2093431ebfff7c4fdce26">
		<name>3D Construction Kit</name>
		<subpath>3DConstructionKit</subpath>
		<variant_uuid>14960d00-d1ef-5ea2-9b4d-804de5ffd138</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>3DConstructionKit.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>3DConstructionKit.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="3DGalax_v1.0_1085" sha1="b015e8813fcca4eba28cf0f54e8a74e730896386">
		<name>3D Galax</name>
		<subpath>3DGalax</subpath>
		<variant_uuid>8058ab69-a1b2-5edf-8861-3cec4e193813</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>3DGalax.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>3DGalax.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="3DWorldBoxing_v1.0_2223" sha1="7a2e42df9627baafa7601646287f2553c6a60751">
		<name>3D World Boxing</name>
		<subpath>3DWorldBoxing</subpath>
		<variant_uuid>da40fc67-3c31-5f22-bf2a-a7e3f48f6889</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>3DWorldBoxing.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>3DWorldBoxing.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="3DWorldSoccer_v1.0" sha1="2b214c26987db5536821988c9fe33c98df3f2762">
		<name>3D World Soccer</name>
		<subpath>3DWorldSoccer</subpath>
		<variant_uuid>4c8dfd7a-0057-58e6-884b-c087b097de4c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>3DWorldSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>3DWorldSoccer.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="3DWorldTennis_v1.0_2224" sha1="59a970dcbbd8074e2d688fe633a477d9a21c9978">
		<name>3D World Tennis</name>
		<subpath>3DWorldTennis</subpath>
		<variant_uuid>ef187cd4-7008-5fa9-9561-e6e1720261ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>3DWorldTennis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>3DWorldTennis.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="4DSportsBoxing_v1.2_0421" sha1="d0754c2137f9c87b6ab06453e8b57e8402279079">
		<name>4D Sports Boxing</name>
		<subpath>4DSportsBoxing</subpath>
		<variant_uuid>16fec185-dde0-5e38-8a05-212165fab914</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>4DSportsBoxing.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>4DSportsBoxing.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="4DSportsBoxing_v1.3b_0421" sha1="19167d1c1156f973b0e1fa86eb04e4ff637fd8fb">
		<name>4D Sports Boxing</name>
		<subpath>4DSportsBoxing</subpath>
		<variant_uuid>89b76b8d-4fa5-59aa-bc85-db86ed04792e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>4DSportsBoxing.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>4DSportsBoxing.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="4DSportsDriving&amp;MasterTracks_v1.0_1461" sha1="4396e05097950ab91fa832ba340129c1644b0a35">
		<name>4D Sports Driving (&amp; Master Tracks)</name>
		<subpath>4DSportsDriving&amp;MstrTrcks</subpath>
		<variant_uuid>e6a01543-4456-5059-a8aa-568312438c18</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>4DSportsDriving&amp;MstrTrcks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>4DSportsDriving&amp;MstrTrcks.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="4DSportsDriving&amp;MasterTracks_v1.1_1461" sha1="9f4ec7e26d056b5e00d9a4b002736d9a67410ebb">
		<name>4D Sports Driving (&amp; Master Tracks)</name>
		<subpath>4DSportsDriving&amp;MstrTrcks</subpath>
		<variant_uuid>7f7853e1-7a44-5c5d-92c3-3e61c7601753</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>4DSportsDriving&amp;MstrTrcks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>4DSportsDriving&amp;MstrTrcks.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="4DSportsDriving&amp;MasterTracks_v1.2_1461" sha1="f16b9550688e681f892a99db79744a1872e4dba8">
		<name>4D Sports Driving (&amp; Master Tracks)</name>
		<subpath>4DSportsDriving&amp;MstrTrcks</subpath>
		<variant_uuid>283046b1-72c1-5e71-90f5-daf3d8a9535d</variant_uuid>
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		<slave_default>4DSportsDriving&amp;MstrTrcks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>4DSportsDriving&amp;MstrTrcks.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="4DSportsDriving_v1.0_1461" sha1="3c254ed51503105a76831a161e900c2dd0d15d92">
		<name>4D Sports Driving</name>
		<subpath>4DSportsDriving</subpath>
		<variant_uuid>d3045a00-9c99-5e8d-ae5f-3001c1f0e433</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>4DSportsDriving.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>4DSportsDriving.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="4DSportsDriving_v1.1_1461" sha1="f7421bf70450dae2849627fd9a6e96e7dc77f7ee">
		<name>4D Sports Driving</name>
		<subpath>4DSportsDriving</subpath>
		<variant_uuid>26fda0f4-bf7a-56ed-945b-f8ee78fc0d46</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>4DSportsDriving.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>4DSportsDriving.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="4DSportsDriving_v1.2_1461" sha1="ffb567f725308fe6d5ffab6f80169ee0b9d6aba8">
		<name>4D Sports Driving</name>
		<subpath>4DSportsDriving</subpath>
		<variant_uuid>a4eecbda-6516-5e7c-aacc-e23cf5babde9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>4DSportsDriving.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>4DSportsDriving.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="4th&amp;Inches_v1.1_1230" sha1="37e24f5e72fbc8fc518360e8b1dd2ed160e145b7">
		<name>4th &amp; Inches</name>
		<subpath>4th&amp;Inches</subpath>
		<variant_uuid>82737163-ce4e-531f-a5c7-d85e1af50338</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>4th&amp;Inches.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>4th&amp;Inches.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="4x4OffRoadRacing_v1.00_1480" sha1="3c883e1b77c58a3a014a38ad7465e1d04f04f337">
		<name>4X4 Off-Road Racing</name>
		<subpath>4x4OffRoadRacing</subpath>
		<variant_uuid>f9a65e4b-c298-582f-af72-024750958652</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>4x4OffRoadRacing.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>4x4OffRoadRacing.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="4x4OffRoadRacing_v1.0_NTSC_1480" sha1="3e3c10fff7873264ded9456c217ad550284db28f">
		<name>4x 4 Off Road Racing (NTSC)</name>
		<subpath>4x4OffRoadRacingNTSC</subpath>
		<variant_uuid>67be329b-2188-505f-bc45-1eece8c28b06</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>4x4OffRoadRacingNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>4x4OffRoadRacingNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="5thGear_v1.0_1001" sha1="de0423323b4b4150d4595c504a22b5c8ab171292">
		<name>5th Gear</name>
		<subpath>5thGear</subpath>
		<variant_uuid>bc37a430-6e7a-5238-ba27-80cc5517499d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>5thGear.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>5thGear.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="688AttackSub_v1.2_0093" sha1="6123f6e3cd63f5fc3287e5306b3ac2f03f0a3b64">
		<name>688 Attack Sub</name>
		<subpath>688AttackSub</subpath>
		<variant_uuid>64ed083d-2307-5495-8248-8b7103896118</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>688AttackSub.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>688AttackSub.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="7Colors_v1.1_0956" sha1="3b9609c588d56c83f52b82a3d95b67ee9dc3132d">
		<name>7 Colors</name>
		<subpath>7Colors</subpath>
		<variant_uuid>151ecd31-405b-5b48-b59b-899fe9bba18d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>7Colors.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>7Colors.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="9Lives_v1.0" sha1="70981d349d715f7cf3218892c98992d361560f39">
		<name>9 Lives</name>
		<subpath>9Lives</subpath>
		<variant_uuid>88e46d5a-5605-53be-b253-f6c0ab7253b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>9Lives.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>9Lives.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AventuraEspacial_v1.0_Es" sha1="4393dc3528227b3904f2f2c23b29e56de8ad531f">
		<name>Aventura Espacial (Espanol)</name>
		<subpath>AventuraEspacialEs</subpath>
		<variant_uuid>aa385da8-a079-5b91-a8ff-131f332cbec5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AventuraEspacialEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AventuraEspacialEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AventuraOriginal_v1.0_Es" sha1="f94ecc4cf739e2ced9c9c4e2d08b64a17ba223d9">
		<name>Aventura Original (Espanol)</name>
		<subpath>AventuraOriginalEs</subpath>
		<variant_uuid>d3c86564-de32-54fc-b914-ee40d3d186ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AventuraOriginalEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AventuraOriginalEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AventuresDeMoktar_v2.0_Fr_1636" sha1="bba9e6e054842f076bce6ea7f3174515812bf5bc">
		<name>Aventures De Moktar (Francais)</name>
		<subpath>AventuresDeMoktarFr</subpath>
		<variant_uuid>d1649947-6b58-5251-a5db-a66e095910a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AventuresDeMoktarFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AventuresDeMoktarFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=F4
			joyport1_amiberry_custom_none_y=Space
			joyport1_amiberry_custom_none_start=1
		</custom_controls>
	</game>
	<game filename="AventuresDeMoktar_v2.1_Fr_1636" sha1="1eff16d6b7e1bbf7e8d47e03b0623530ef5a618e">
		<name>Aventures De Moktar (Francais)</name>
		<subpath>AventuresDeMoktarFr</subpath>
		<variant_uuid>deb08ec4-952a-5ddd-80ea-5b201712e8ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AventuresDeMoktarFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AventuresDeMoktarFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite lives:0
			C1:X:Trainer Infinite energy:1
			C2:B:2nd button jumps
			C3:L:Start level:1 - On the foxy trail,2 - Looking for clues,3 - Road works ahead,4 - Going underground,5 - Flaming Catacombes,6 - Coming to town,7 - Foxys den,8 - On the road to Marrakesh,9 - Home of the Pharaos,10 - Desert experience,11 - Walls of sand,12 - A beacon of hope,13 - A pipe dream,14 - Going home,15 - Arrival in Paris (Moktar only)
			C4:B:preserve original level codes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=F4
			joyport1_amiberry_custom_none_y=Space
			joyport1_amiberry_custom_none_start=1
		</custom_controls>
	</game>
	<game filename="AventuresDeMoktar_v2.3_Fr_1636" sha1="3a8b2070c9b3dcebe45e75b26117cb65677d1501">
		<name>Aventures De Moktar (Francais)</name>
		<subpath>AventuresDeMoktarFr</subpath>
		<variant_uuid>a9e00e5c-e927-5502-b4d0-a12e93c64f90</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AventuresDeMoktarFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AventuresDeMoktarFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite lives:0
			C1:X:Trainer Infinite energy:1
			C2:B:2nd button jumps
			C3:L:Start level:1 - On the foxy trail,2 - Looking for clues,3 - Road works ahead,4 - Going underground,5 - Flaming Catacombes,6 - Coming to town,7 - Foxys den,8 - On the road to Marrakesh,9 - Home of the Pharaos,10 - Desert experience,11 - Walls of sand,12 - A beacon of hope,13 - A pipe dream,14 - Going home,15 - Arrival in Paris (Moktar only)
			C4:B:preserve original level codes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=F4
			joyport1_amiberry_custom_none_y=Space
			joyport1_amiberry_custom_none_start=1
		</custom_controls>
	</game>
	<game filename="AwesomeDemo_v1.0_1450" sha1="0a1d6194e30fa52968256200daa0c6f7e3adbed2">
		<name>Awesome (Demo)</name>
		<subpath>AwesomeDemo</subpath>
		<variant_uuid>84a32fd8-a162-557e-adef-41dcd9041e74</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AwesomeDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AwesomeDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Awesome_v2.1_0431" sha1="83f14f45d95cbecab6c44b2bce35f73ce14b6ca0">
		<name>Awesome</name>
		<subpath>Awesome</subpath>
		<variant_uuid>37cdae38-da72-5b6d-90f6-1f78e808cfd1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Awesome.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Awesome.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Awesome_v2.5_0431" sha1="4361dc9fb542498de67fcb5e242d218d2c3ee57d">
		<name>Awesome</name>
		<subpath>Awesome</subpath>
		<variant_uuid>bda8296d-f5b5-5e53-904b-10abade9a723</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Awesome.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Awesome.Slave</filename>
			<datapath />
			<custom>
			C1:X:enable original cheat mode:0
			C1:X:enable Oxygen help (landing part):1
			C1:X:no fuel required for next travel:2
			C2:B:second button support
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AxelsMagicHammer_v1.1_0432" sha1="3da76f5d1c65df52364471f01f71873fce47398d">
		<name>Axel's Magic Hammer</name>
		<subpath>AxelsMagicHammer</subpath>
		<variant_uuid>b0afb4d8-025e-5abb-b1af-902f4dbc5693</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AxelsMagicHammer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AxelsMagicHammer.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AxeOfRage_v1.2" sha1="5e6fd6a84a4fc0c91dc41268cf62f14ba265bda9">
		<name>Axe Of Rage</name>
		<subpath>AxeOfRage</subpath>
		<variant_uuid>2a9519dc-0836-52a0-9aea-08f5b9047f8a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AxeOfRage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AxeOfRage.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AxeOfRage_v1.2_NTSC" sha1="be4d4ebf812995f327f1b48141de260292b3f67b">
		<name>Axe Of Rage (NTSC)</name>
		<subpath>AxeOfRageNTSC</subpath>
		<variant_uuid>2a9519dc-0836-52a0-9aea-08f5b9047f8a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AxeOfRageNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AxeOfRageNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AxeOfRage_v1.2_NTSC_2018" sha1="bbac736d2ec4c245858b8028df4338334d997de6">
		<name>Axe Of Rage (NTSC)</name>
		<subpath>AxeOfRageNTSC</subpath>
		<variant_uuid>b61e0706-96c0-5e6c-b069-cdfb32d80725</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AxeOfRageNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AxeOfRageNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AztecChallenge_v1.0" sha1="b82b99d449f5c1684eee56eabf45e9d12427b31f">
		<name>Aztec Challenge</name>
		<subpath>AztecChallenge</subpath>
		<variant_uuid>cc0c37af-e342-59c3-a104-ad6a369979b9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AztecChallenge.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AztecChallenge.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ambermoon_v2.0_De" sha1="14cf0a78a4b54dda1f89fd94606f559c5837cc86">
		<name>Ambermoon (Deutsch)</name>
		<subpath>AmbermoonDe</subpath>
		<variant_uuid>d3415d29-14f2-5556-8d40-836924c22d25</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmbermoonDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmbermoonDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ambermoon_v2.1" sha1="eb357acd3acd547f213ba4eada90bd6616431a0e">
		<name>Ambermoon</name>
		<subpath>Ambermoon</subpath>
		<variant_uuid>0cc552ef-16af-5625-90a3-4a1bf6e89a40</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ambermoon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ambermoon.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ambermoon_v2.1_De" sha1="8433c6b35a467799736581d619cd0706fc756c57">
		<name>Ambermoon (Deutsch)</name>
		<subpath>AmbermoonDe</subpath>
		<variant_uuid>36a7df8a-4c75-5f90-98cf-5df696494448</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmbermoonDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmbermoonDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ambermoon_v2.2" sha1="df7d8209e5dd39ca22483aab09d231793b15bba8">
		<name>Ambermoon</name>
		<subpath>Ambermoon</subpath>
		<variant_uuid>28cb5045-c463-5c27-8f4c-aee466155889</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ambermoon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ambermoon.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ambermoon_v2.2_De" sha1="68ba76c9d6fda2d498b9c8b646e3c6bc58f2ffad">
		<name>Ambermoon (Deutsch)</name>
		<subpath>AmbermoonDe</subpath>
		<variant_uuid>1104b852-4b16-5325-ae38-08aad35636e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmbermoonDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmbermoonDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ambermoon_v2.2_Fr" sha1="10630a34c2ba25475f3e42af8feb2c1570b0aee9">
		<name>Ambermoon (Francais)</name>
		<subpath>AmbermoonFr</subpath>
		<variant_uuid>0d4bc51c-e8ba-5b5f-a79f-a9854cbfc921</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmbermoonFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmbermoonFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ambermoon_v2.3" sha1="803e553ae236efdd4e4e5c1495cb6898ca3f943b">
		<name>Ambermoon</name>
		<subpath>Ambermoon</subpath>
		<variant_uuid>5093b720-49a6-5b42-9f70-e492160a02ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ambermoon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ambermoon.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ambermoon_v2.3_De" sha1="c91dca647aca81ab0619fb546c0d0bd0fca6cffd">
		<name>Ambermoon (Deutsch)</name>
		<subpath>AmbermoonDe</subpath>
		<variant_uuid>d4e24eb5-300f-5825-a081-a91dd674f5f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmbermoonDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmbermoonDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ambermoon_v2.3_Fr" sha1="0669f34304139f507cb89bed85caad1fe7effbad">
		<name>Ambermoon (Francais)</name>
		<subpath>AmbermoonFr</subpath>
		<variant_uuid>9725cf8d-8f33-5755-a385-35ef1277b875</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmbermoonFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmbermoonFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amberstar_v1.2_1969" sha1="4187e5f9f259b85053a7ab1b8de4720e199708fd">
		<name>Amberstar</name>
		<subpath>Amberstar</subpath>
		<variant_uuid>d9564f7e-fc5f-5b32-9c9f-29627a422bfc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Amberstar.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Amberstar.slave</filename>
			<datapath>Amberfiles</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amberstar_v1.2_De" sha1="7d93276e96e8491af45081f4dd8414d245982839">
		<name>Amberstar (Deutsch)</name>
		<subpath>AmberstarDe</subpath>
		<variant_uuid>b1c7e724-ed5c-5e14-ab79-fffff9e579cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmberstarDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmberstarDe.slave</filename>
			<datapath>Amberfiles</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amberstar_v1.2_De_Fast" sha1="49bef560baee0d0a758cd0228bfd16b629a32a9b">
		<name>Amberstar (Fast) (Deutsch)</name>
		<subpath>AmberstarDeFast</subpath>
		<variant_uuid>dab07c54-7e82-5c1c-871a-addc9180eed1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmberstarDeFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmberstarDeFast.slave</filename>
			<datapath>Amberfiles</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amberstar_v1.2_Fast_1969" sha1="42cc3a9aa58ab476de4263925362de4d99ece254">
		<name>Amberstar (Fast)</name>
		<subpath>AmberstarFast</subpath>
		<variant_uuid>9cf95f42-afe7-5fdb-9511-ca9bce087555</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmberstarFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmberstarFast.slave</filename>
			<datapath>Amberfiles</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amegas_v1.0_1655" sha1="3b55ece34a8ef62367de5eea674c26e3b37aa75d">
		<name>Amegas</name>
		<subpath>Amegas</subpath>
		<variant_uuid>082d1222-1200-5542-8f90-2cba64b43016</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Amegas.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Amegas.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmericanGladiators_v1.2" sha1="9c83718fdb1bc19e7cc4c961bdb1b29956abca07">
		<name>American Gladiators</name>
		<subpath>AmericanGladiators</subpath>
		<variant_uuid>8725e8c3-1837-570f-84d9-cfc3e912d9ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmericanGladiators.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmericanGladiators.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmericanPoker_v1.0_Pl" sha1="21451b5d39cd9997a75ec25782df137dff420b46">
		<name>American Poker (Polski)</name>
		<subpath>AmericanPokerPl</subpath>
		<variant_uuid>89b04944-245a-59dc-ba83-17f9fdbe2b13</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmericanPokerPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmericanPokerPl.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmericanTagTeamWrestling_v1.0_2211" sha1="7a5f1f6db0315a63fe90aced09132c2e53c1f3f1">
		<name>American Tag Team Wrestling</name>
		<subpath>AmericanTagTeamWrestling</subpath>
		<variant_uuid>59f57601-b0d3-5aef-bac1-0fd6e6ee8662</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmericanTagTeamWrestling.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmericanTagTeamWrestling.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmigaKarate_v2.1_0045" sha1="aa50c6a6ae9cc4763b996cc40126f42f9e41f02e">
		<name>Amiga Karate</name>
		<subpath>AmigaKarate</subpath>
		<variant_uuid>04b4ce43-fda6-5e24-afd4-f177f9df4c74</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmigaKarate.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmigaKarate.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmigaKarate_v2.1_NTSC_0045" sha1="c358ec391f2294378160f12bad3e75ab028e54df">
		<name>Amiga Karate (NTSC)</name>
		<subpath>AmigaKarateNTSC</subpath>
		<variant_uuid>04b4ce43-fda6-5e24-afd4-f177f9df4c74</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmigaKarateNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmigaKarateNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmiRobbo_v1.0_Pl" sha1="af343849342c4ff02a2c344b138ca9cee7eb467f">
		<name>Ami Robbo (Polski)</name>
		<subpath>AmiRobboPl</subpath>
		<variant_uuid>8758485b-3b80-5cdc-b0a6-66d1a5d9aab3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmiRobboPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmiRobboPl.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amnios_v1.3_0423" sha1="d97d5e3838d47887c8928131d8ae514ab8c231cc">
		<name>Amnios</name>
		<subpath>Amnios</subpath>
		<variant_uuid>41d98f7c-9c89-5bea-b9fa-0d568e5be510</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Amnios.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Amnios.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amnios_v1.3_NTSC" sha1="afb08a2333d7c890fbbc108bb14ff84948c9ee17">
		<name>Amnios (NTSC)</name>
		<subpath>AmniosNTSC</subpath>
		<variant_uuid>36597361-3244-5840-a374-1fe0226f743e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmniosNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmniosNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Anarchy_v1.5" sha1="72c87a7c93f002ae2b066a3807e2a75ace59d428">
		<name>Anarchy</name>
		<subpath>Anarchy</subpath>
		<variant_uuid>0ff9203a-46e0-510e-91cb-236b1c76b32f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Anarchy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Anarchy.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="A10TankKiller_v2.0_2Disk_1396" sha1="7f19c4e6bef29af991ddc736b4ce63cb941e80b7">
		<name>A-10 Tank Killer (2 Disk)</name>
		<subpath>A10TankKiller2Disk</subpath>
		<variant_uuid>73e7f559-afbd-57d8-ac5b-f19cc4545c75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>A10TankKiller2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>A10TankKiller2Disk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="A10TankKiller_v2.0_3Disk" sha1="e3587869de432f33d4f7eba60b33cec490fabc3c">
		<name>A-10 Tank Killer (3 Disk)</name>
		<subpath>A10TankKiller3Disk</subpath>
		<variant_uuid>e4f7af8d-e655-519d-abaa-96c0512a229c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>A10TankKiller3Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>A10TankKiller3Disk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="A320AirbusEditionEuropa_v1.1" sha1="ffe7fe6c88573cf197e97857201227a354db4675">
		<name>A 320 Airbus Edition Europa</name>
		<subpath>A320AirbusEditionEuropa</subpath>
		<variant_uuid>004fe378-db14-5bc1-aac7-d8b4443b38c9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>A320AirbusEditionEuropa.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>A320AirbusEditionEuropa.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="A320AirbusEditionEuropa_v1.2" sha1="0bef3681988043706214c21a6f98be7cb85e156f">
		<name>A 320 Airbus Edition Europa</name>
		<subpath>A320AirbusEditionEuropa</subpath>
		<variant_uuid>6a816233-9f05-5a74-964f-2c6d2a4d634f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>A320AirbusEditionEuropa.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>A320AirbusEditionEuropa.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="A320Airbus_v1.1" sha1="01878a857fd905e52bf7eddff66c0ff19d763808">
		<name>A 320 Airbus</name>
		<subpath>A320Airbus</subpath>
		<variant_uuid>11f15f85-224a-5f04-8f2d-ae76be8ad17a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>A320Airbus.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>A320Airbus.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="A320Airbus_v1.2" sha1="7fb10da7fa1bb57365ce53bd7a65e9dc8b317e28">
		<name>A 320 Airbus</name>
		<subpath>A320Airbus</subpath>
		<variant_uuid>b4539722-f530-53b2-9a81-d412214c9e9d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>A320Airbus.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>A320Airbus.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aaargh!_v0.1_Arcadia" sha1="7ff80d99ff66d5ad6667f7880ac85f0ec7c9b02c">
		<name>Aaargh! (Arcadia)</name>
		<subpath>Aaargh!Arcadia</subpath>
		<variant_uuid>05934ec8-c5ad-53f6-a355-63803724da54</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Aaargh!Arcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Aaargh!Arcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aaargh!_v1.0a_0511" sha1="341d0ff55ca82066e908060808c24716ed1d1a63">
		<name>Aaargh!</name>
		<subpath>Aaargh!</subpath>
		<variant_uuid>011b2b39-813a-5bd1-88f3-fc878a7735f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Aaargh!.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Aaargh!.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AbandonedPlaces2_v2.0" sha1="c060e37208e78e3a783dde8deb5d15552efa19fb">
		<name>Abandoned Places 2</name>
		<subpath>AbandonedPlaces2</subpath>
		<variant_uuid>c2bf6aa3-25e0-546b-a56b-3b50b4a96914</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AbandonedPlaces2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AbandonedPlaces2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AbandonedPlaces_v1.3_1000" sha1="ca66889af248d79f1b0687c83f9ff3faf1e67b18">
		<name>Abandoned Places - A Time for Heroes</name>
		<subpath>AbandonedPlaces</subpath>
		<variant_uuid>75d70fac-30f6-5a0f-b062-221832337888</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AbandonedPlaces.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AbandonedPlaces.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AbandonedPlaces_v1.3_De_0999" sha1="08d8293b5ff0df9b02ffb8b1969c05d7333d25f6">
		<name>Abandoned Places (Deutsch)</name>
		<subpath>AbandonedPlacesDe</subpath>
		<variant_uuid>18d6f69c-e85d-5659-89d2-98c6be9ee4c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AbandonedPlacesDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AbandonedPlacesDe.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AbandonedPlaces_v1.3_Es" sha1="c4a72c2c73b88e79756577dc60e8dad9e6c9eb1b">
		<name>Abandoned Places (Espanol)</name>
		<subpath>AbandonedPlacesEs</subpath>
		<variant_uuid>9b41d519-d2b0-5aaf-b324-ef934ba790c4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AbandonedPlacesEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AbandonedPlacesEs.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ABCMondayNightFootball_v1.01_1495" sha1="edda8a9636b9a0db9f13ebd85511ca98ff8ae02a">
		<name>ABC Monday Night Football</name>
		<subpath>ABCMondayNightFootball</subpath>
		<variant_uuid>2b2f2cca-3cbd-50a9-9cfd-7cce592c48a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ABCMondayNightFootball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ABCMondayNightFootball.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ABCMondayNightFootball_v1.01_NTSC_1495" sha1="f0adef06c52f4b6852fa7aaa84f53d1eedf07c75">
		<name>A BCMonday Night FBNTSC</name>
		<subpath>ABCMondayNightFBNTSC</subpath>
		<variant_uuid>2b2f2cca-3cbd-50a9-9cfd-7cce592c48a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ABCMondayNightFBNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ABCMondayNightFBNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Abracadabra_v1.1_2451" sha1="34db03ba407961adc1afbda32189f001cf5ca97f">
		<name>Abracadabra</name>
		<subpath>Abracadabra</subpath>
		<variant_uuid>b3f9ad34-239c-58ac-a092-d7b729304b42</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Abracadabra.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Abracadabra.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Academy_v1.1" sha1="8b77ee73dc8f5bb5a4bf6cb5ce6f4c97fd2d2268">
		<name>Academy - Tau Ceti II</name>
		<subpath>Academy</subpath>
		<variant_uuid>c799baea-639e-546c-8bf3-903bf5873a16</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Academy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Academy.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AceBall_v1.0_Pl" sha1="13a5facfff9df5ac6386cfcce0c3a9b135cdd69c">
		<name>Ace Ball (Polski)</name>
		<subpath>AceBallPl</subpath>
		<variant_uuid>afa17408-f6fc-5668-bb26-a9fc69c93a85</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AceBallPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AceBallPl.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AceBall_v1.0_Pl_AGA" sha1="997dc0d8fc14b4e99cbdffbb48487a5ef29fffbd">
		<name>Ace Ball [AGA] (Polski)</name>
		<subpath>AceBallAGAPl</subpath>
		<variant_uuid>491199cc-2b01-5ba6-9193-89975a06b91a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AceBallAGAPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AceBallAGAPl.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ActionFighter_v1.3.1_1243" sha1="a6def9b3054faa26687d4beb0a2f0bb5251a5d5d">
		<name>Action Fighter</name>
		<subpath>ActionFighter</subpath>
		<variant_uuid>d8d2a157-4e8a-5836-b1f2-dc498a58569a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ActionFighter.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ActionFighter.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ActionService_v1.0_1950" sha1="a435d9255f41f7cd6c79bc23d5f18dc0fc3757fc">
		<name>Action Service</name>
		<subpath>ActionService</subpath>
		<variant_uuid>7e03309c-f11c-5bf3-81ad-83e90e1968f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ActionService.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ActionService.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AddamsFamily_v1.3_0419" sha1="a54a35018bb1d7928de291f70a0adae7cf94b0a4">
		<name>Addams Family</name>
		<subpath>AddamsFamily</subpath>
		<variant_uuid>09f31e16-4091-57d6-92f3-c6bac08a8604</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AddamsFamily.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AddamsFamily.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdidasChampionshipFootball_v1.0_Files" sha1="236f9286acf249ce67d276dba13bf44727b7f80e">
		<name>Adidas Champ Football (Files)</name>
		<subpath>AdidasChampFootballFiles</subpath>
		<variant_uuid>f950577b-a5c4-5e37-a444-014a5194cb36</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdidasChampFootballFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdidasChampFootballFiles.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:remove blitter delays (for slow CPU):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdidasChampionshipFootball_v1.0_Image" sha1="fa253cacf83b052274bcc777515443f4f42e3285">
		<name>Adidas Champ Football (Image)</name>
		<subpath>AdidasChampFootballImage</subpath>
		<variant_uuid>9b9abd72-47f1-5391-b16f-cc9955cac2c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdidasChampFootballImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdidasChampFootballImage.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:remove blitter delays (for slow CPU):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdidasChampionshipFootball_v1.1_Files" sha1="460b709b556f0feea052a843094cee3af95c3a90">
		<name>Adidas Champ Football (Files)</name>
		<subpath>AdidasChampFootballFiles</subpath>
		<variant_uuid>59cfdc81-f0c1-5c35-814a-78db227f821d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdidasChampFootballFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdidasChampFootballFiles.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:remove blitter delays (for slow CPU):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdidasChampionshipFootball_v1.1_Image" sha1="9f26a74e94307e9a0e5407163479e294cb081e8e">
		<name>Adidas Champ Football (Image)</name>
		<subpath>AdidasChampFootballImage</subpath>
		<variant_uuid>28a0563c-a99a-5b32-b0d8-3262ab77c4a9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdidasChampFootballImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdidasChampFootballImage.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:remove blitter delays (for slow CPU):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Adrenalynn_v1.1a" sha1="26d7daa442e8cd6db3493b1c83b58a785de442dc">
		<name>Adrenalynn</name>
		<subpath>Adrenalynn</subpath>
		<variant_uuid>677f4f0b-db67-5b22-8201-7c7dcdaeb2a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Adrenalynn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Adrenalynn.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdvancedDestroyerSimulator_v1.0_2151" sha1="a52d266b6bd4e69235982a48a00a5988d6724cf7">
		<name>ADS - Advanced Destroyer Simulator</name>
		<subpath>AdvancedDestroyerSim</subpath>
		<variant_uuid>618325f7-cb77-5aee-8c81-b9216f423ce9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdvancedDestroyerSim.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdvancedDestroyerSim.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdvancedFruitMachineSimulator_v1.0_0622" sha1="81bc7c3699f5d55427316fbe6e18e07f7e6f4825">
		<name>Adv Fruit Machine Sim</name>
		<subpath>AdvFruitMachineSim</subpath>
		<variant_uuid>fc2c8c3f-dc8a-5e21-a13c-e3dc7b887092</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdvFruitMachineSim.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdvFruitMachineSim.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite Money:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdvancedSkiSimulator_v1.1_0094" sha1="e68f8bc7b6b100561b857998484833c0605e37bf">
		<name>Advanced Ski Simulator</name>
		<subpath>AdvancedSkiSimulator</subpath>
		<variant_uuid>b827fbbd-04d3-5746-965b-1c612a1fbe34</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdvancedSkiSimulator.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdvancedSkiSimulator.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdvancedSkiSimulator_v2.1_0094" sha1="806d82e8b630397f685221b5e140d20bb047c5ab">
		<name>Advanced Ski Simulator</name>
		<subpath>AdvancedSkiSimulator</subpath>
		<variant_uuid>e36382a0-a472-5e03-b306-2d593bbcd0d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdvancedSkiSimulator.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdvancedSkiSimulator.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdvantageTennis_v1.0" sha1="d732bfb2179b262721019009d2e2f17096067e32">
		<name>Advantage Tennis</name>
		<subpath>AdvantageTennis</subpath>
		<variant_uuid>f57de249-1c24-5592-a65c-6beaf678a5ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdvantageTennis.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdvantageTennis.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdvantageTennis_v2.0_2261" sha1="83068a564bd0987d811bbf973ff9713de8631ae6">
		<name>Advantage Tennis</name>
		<subpath>AdvantageTennis</subpath>
		<variant_uuid>aa7c9e5a-fc12-5590-ae45-a003733e436a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdvantageTennis.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdvantageTennis.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Turn off all speed throttling:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdvantageTennis_v2.1_2261" sha1="1889e654a9079ab111ac617b8b86aeb3f1eeec0c">
		<name>Advantage Tennis</name>
		<subpath>AdvantageTennis</subpath>
		<variant_uuid>a15ceecf-d36c-5b88-b558-ae48e6ce09a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdvantageTennis.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdvantageTennis.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Turn off all speed throttling:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdventureConstructionSet_v1.1_0904" sha1="49a821713ba454b69e95bdae9af000bb98d737ca">
		<name>Adventure Construction Set</name>
		<subpath>AdventureConstructionSet</subpath>
		<variant_uuid>f89c1cc8-eaf6-512e-a797-2bb5d30fc928</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdventureConstructionSet.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdventureConstructionSet.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdventureConstructionSet_v1.1_NTSC_0904" sha1="74b7db638eac2e885dabf367d5341f78f66f570b">
		<name>Adv Construction Set (NTSC)</name>
		<subpath>AdvConstructionSetNTSC</subpath>
		<variant_uuid>f89c1cc8-eaf6-512e-a797-2bb5d30fc928</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdvConstructionSetNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdvConstructionSetNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdventuresOfGenlockHolmes_v1.0" sha1="3286724780bf321908057c058755e6b020a284f1">
		<name>Adventures Of Genlock Holmes</name>
		<subpath>AdventuresOfGenlockHolmes</subpath>
		<variant_uuid>f1de0558-d0d2-5adf-89d6-670d1f4c6e94</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdventuresOfGenlockHolmes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdventuresOfGenlockHolmes.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdventuresOfQuik&amp;Silva_v1.1" sha1="8807d26284334f07a11868313827779d9920e42c">
		<name>Adventures Of Quik &amp; Silva</name>
		<subpath>AdventuresOfQuik&amp;Silva</subpath>
		<variant_uuid>2c917cb2-be59-5c30-858c-e7b0bf8f5238</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdventuresOfQuik&amp;Silva.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdventuresOfQuik&amp;Silva.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="AdventuresOfRobinHood_v1.1" sha1="f85d1b202a50a07e1120a7a1de4cc4c4afc11b03">
		<name>Adventures Of Robin Hood</name>
		<subpath>AdventuresOfRobinHood</subpath>
		<variant_uuid>176992f0-7cc4-522f-9d38-25b5b1e2d70b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdventuresOfRobinHood.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdventuresOfRobinHood.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdventuresOfWillyBeamish_v1.2_1814" sha1="1d9c34e9aa1a80c985ea1394285dd6ac2424a2cc">
		<name>Adventures Of Willy Beamish</name>
		<subpath>AdventuresOfWillyBeamish</subpath>
		<variant_uuid>ad73a582-caff-5f84-886f-46872a25ddc8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AdventuresOfWillyBeamish.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AdventuresOfWillyBeamish.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AfricanRaiders01_v1.01_1169" sha1="098853b931afb374aa228765902a724be8c78903">
		<name>African Raiders-01</name>
		<subpath>AfricanRaiders01</subpath>
		<variant_uuid>f7e323ce-1fc0-5ff1-aab1-dbbc15c5849f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AfricanRaiders01.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AfricanRaiders01.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable Intro
			C2:B:Disable Atari-ST palette fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AfterBurner_v1.0_Activision_0095" sha1="1c201d843133a46ddcfdd00f1ed503f985454fe8">
		<name>After Burner (Activision)</name>
		<subpath>AfterBurnerActivision</subpath>
		<variant_uuid>17d65cd0-cd36-510c-a774-fe5595648eea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AfterBurnerActivision.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AfterBurnerActivision.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AfterBurner_v1.4a_NTSC_0947" sha1="3d2fc301e1001497cf520fd521e6405862a372f9">
		<name>After Burner (NTSC)</name>
		<subpath>AfterBurnerNTSC</subpath>
		<variant_uuid>48a1a715-765d-5f8e-9510-f681e9594da9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AfterburnerNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AfterburnerNTSC.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Missiles:1
			C1:X:Invincibility:2
			C1:X:In-Game Keys:3
			C2:L:Start at Stage:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AfterBurner_v1.4_NTSC_0947" sha1="2460c87dbc7b78501230102e6af8cdc9bd8c6a2a">
		<name>After Burner (NTSC)</name>
		<subpath>AfterBurnerNTSC</subpath>
		<variant_uuid>0157535d-0b2c-5b16-ac10-d70f1543cb80</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AfterBurnerNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AfterBurnerNTSC.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Missiles:1
			C1:X:Invincibility:2
			C1:X:In-Game Keys:3
			C2:L:Start at Stage:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AfterBurner_v1.4_Sega_0947" sha1="cb4d4318a4a18370c883082961e2514cc8031b5e">
		<name>After Burner (Sega)</name>
		<subpath>AfterBurnerSega</subpath>
		<variant_uuid>0157535d-0b2c-5b16-ac10-d70f1543cb80</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AfterBurnerSega.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AfterBurnerSega.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Missiles:1
			C1:X:Invincibility:2
			C1:X:In-Game Keys:3
			C2:L:Start at Stage:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AfterTheWar_v1.3_1084" sha1="4ad8aec04b80daf4912426eeeee111e5ff1448f8">
		<name>After The War</name>
		<subpath>AfterTheWar</subpath>
		<variant_uuid>a026c370-959b-517d-861f-64bbe863a1fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AfterTheWar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AfterTheWar.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AGE_v1.2" sha1="531d8c2cc9d302ac5a1dd6f78d46a80686ac6c77">
		<name>A.G.E. (Advanced Galactic Empire)</name>
		<subpath>AGE</subpath>
		<variant_uuid>1d420475-60a6-5c02-8391-05a7b4d03959</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AGE.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AGE.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AgonyDemo_v1.1" sha1="7489ac1163a0888115a350e93e38d719668c257c">
		<name>Agony (Demo)</name>
		<subpath>AgonyDemo</subpath>
		<variant_uuid>31170a40-1ce9-522d-9043-782ac8b3db5f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AgonyDemo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AgonyDemo.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Agony_v1.3_0960" sha1="b229af755c94583176f39460d18f649331b0cb21">
		<name>Agony</name>
		<subpath>Agony</subpath>
		<variant_uuid>d0dca7f4-cf97-5054-8e40-d38e1fa6920a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Agony.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Agony.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Agony_v1.3_NTSC_2701" sha1="156717bcaed80450fe0e9f9192726bdd6057921a">
		<name>Agony (NTSC)</name>
		<subpath>AgonyNTSC</subpath>
		<variant_uuid>269ac8ec-b447-5013-9f6c-83dc7e87272c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AgonyNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AgonyNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Agony_v2.0_0960" sha1="d13f0bef9b5bc89195102277a616d3667c6ec5b5">
		<name>Agony</name>
		<subpath>Agony</subpath>
		<variant_uuid>f4745a1a-b9b1-5374-8c87-171a084dce9f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Agony.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Agony.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Infinite lives:0
			C2:X:Full power:0
			C3:X:Skip introduction (PAL only):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Agony_v2.0_NTSC_2701" sha1="1cdd02f8ca83c5be552c94c931f54816572b655f">
		<name>Agony (NTSC)</name>
		<subpath>AgonyNTSC</subpath>
		<variant_uuid>6bd6422f-54c4-518b-abdb-59e983a5ebb0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AgonyNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AgonyNTSC.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Infinite lives:0
			C2:X:Full power:0
			C3:X:Skip introduction (PAL only):0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Agony_v2.1_0960" sha1="e7d8b1b2e11c0cfe8a54c1f90d89450b14172214">
		<name>Agony</name>
		<subpath>Agony</subpath>
		<variant_uuid>16c9f04a-523c-56f9-ad78-3c12953edb85</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Agony.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Agony.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Infinite lives:0
			C2:X:Full power:0
			C3:X:Skip introduction (PAL only):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Agony_v2.1_NTSC_2701" sha1="f8ac25895ea2a84fcf3e1105c8f9b724636ab15d">
		<name>Agony (NTSC)</name>
		<subpath>AgonyNTSC</subpath>
		<variant_uuid>25afe5bc-2271-58f7-bfb3-dbbe86c1a292</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AgonyNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AgonyNTSC.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Infinite lives:0
			C2:X:Full power:0
			C3:X:Skip introduction (PAL only):0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AigleDOr_v1.1_Fr_2600" sha1="8c603e8ec30561c6d18d803b52849bc1fb1dbd47">
		<name>Aigle DOr (Francais)</name>
		<subpath>AigleDOrFr</subpath>
		<variant_uuid>806fe370-ae9c-533c-9d8b-23dc25137ead</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>AigleDOrFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AigleDOrFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>IntroFr.slave</filename>
			<datapath>dataintro</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AigleDOr_v1.2_512k_Fr_2600" sha1="658f9929cf4662786e610f318c30a2c3f3b9ddbb">
		<name>Aigle DOr (512Kb) (Francais)</name>
		<subpath>AigleDOr512kFr</subpath>
		<variant_uuid>260c015d-89c0-5c69-a91f-e77211cbec0b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AigleDOr512kFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AigleDOr512kFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C3:X:skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AigleDOr_v1.2_Fr_2600" sha1="dc99927e02e3e63bf88ca9c4612bc69474ec1dd5">
		<name>Aigle DOr (Francais)</name>
		<subpath>AigleDOrFr</subpath>
		<variant_uuid>2bb5c9f5-5414-549b-ac2b-9e98bfa6d507</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AigleDOrFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AigleDOrFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C3:X:skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Airball_v1.1" sha1="64af7bea5cfb9e6d8ecf664728ce2fd418c9da10">
		<name>Airball</name>
		<subpath>Airball</subpath>
		<variant_uuid>dfcf34f7-6c1c-5e0f-958c-a96a900d43c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Airball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Airball.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Airball_v1.2_3034" sha1="1ad58b3abad1ae4b76fe118e1bcf343df7417a7b">
		<name>Airball</name>
		<subpath>Airball</subpath>
		<variant_uuid>8efff8dc-5ab3-5148-b21e-8125c9cbd1eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Airball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Airball.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:1
			C1:X:Unlimited Energy:2
			C1:X:In-Game Keys:3
			Airball
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AirborneRanger_v1.1_0100" sha1="dc3cd73ed5f9ec72e08420664e269df3835ae440">
		<name>Airborne Ranger</name>
		<subpath>AirborneRanger</subpath>
		<variant_uuid>f6cb75cc-1138-5b98-adb6-d5b87a9c0dd2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AirborneRanger.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AirborneRanger.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Unlimited Health:0
			C1:X:Unlimited Time:1
			C1:X:Unlimited Weapons:2
			C1:X:Maximum Weapons:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AirSupport_v1.1_1320" sha1="2dcba06581bbc9760ff3889d6c9c161fbe241bf7">
		<name>Air Support</name>
		<subpath>AirSupport</subpath>
		<variant_uuid>2215f29c-2bcd-5c6b-8fb2-89c809053350</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AirSupport.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AirSupport.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ACSYSDemo_v1.11_AGA" sha1="ce9654de055160cde0d8aafd2cdc2aea3fef3ff4">
		<name>ACSYS - Autonomous Cybernetic System (Demo) [AGA]</name>
		<subpath>ACSYSDemoAGA</subpath>
		<variant_uuid>ec0d09e2-c187-57ca-aab2-fa0b452f7288</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ACSYSDemoAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ACSYSDemoAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AfterBurner_v1.0_0095" sha1="68a17f1a5c0dc029929d14442231ab5dc7b0c414">
		<name>After Burner</name>
		<subpath>AfterBurner</subpath>
		<variant_uuid>17d65cd0-cd36-510c-a774-fe5595648eea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AfterBurner.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AfterBurner.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AirSupport_v1.1_NTSC_1325" sha1="3125046c56e141a298deb5ef1ed30fabcf4a967c">
		<name>Air Support (NTSC)</name>
		<subpath>AirSupportNTSC</subpath>
		<variant_uuid>673111f6-811d-51f8-854c-4daf917a0d65</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AirSupportNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AirSupportNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBash_v1.0" sha1="48ee0455b607da42408a9099e1df55aaa748e4d8">
		<name>Alien Bash</name>
		<subpath>AlienBash</subpath>
		<variant_uuid>5e67bcae-47de-53c6-beb9-d7b3805a9218</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBash.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBash.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreed3D_v1.3_CD32" sha1="a7f6198892957e42eefe2f6b31ac858a3a58041c">
		<name>Alien Breed 3D [CD32]</name>
		<subpath>AlienBreed3DCD32</subpath>
		<variant_uuid>b8a7aa29-24cd-5a93-a22d-3510074e05c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed3DCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed3DCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Energy:0
			C1:X:Unlimited Shots:1
			C1:X:Skip Levels (F1):2
			C2:L:Mouse Control:---,LMB=fwd/RMB=fire,RMB=fwd/LMB=fire
			C3:B:Load Aminet version (abd8ch)
			C4:B:Enable main music (HackAB3D) in the end part
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreed_v1.3_0998" sha1="2c028a430b1a46083e40ddea3aabf86a26abd0b8">
		<name>Alien Breed</name>
		<subpath>AlienBreed</subpath>
		<variant_uuid>bc649849-b758-5681-b4ce-b797391cf9b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="AllNewWorldOfLemmings_v1.0_AGA_0625" sha1="b8917503e62444b876a1912b8dd67effeb4b7517">
		<name>All New World Of Lemmings [AGA]</name>
		<subpath>AllNewWorldOfLemmingsAGA</subpath>
		<variant_uuid>bb91f72e-da76-535f-be7a-45e1623c7ba2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AllNewWorldOfLemmingsAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AllNewWorldOfLemmingsAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Return
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Ambermoon_v2.0" sha1="467498408dbc76b4356e83a37cb1111f3d5ff6eb">
		<name>Ambermoon</name>
		<subpath>Ambermoon</subpath>
		<variant_uuid>0116f633-bd5a-548f-b6dc-c6fb544ee507</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ambermoon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ambermoon.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AncientArtOfWarInTheSkies_v1.0_1666" sha1="7f65928e41912f44b755b597a22d02924dbf0510">
		<name>Ancient Art Of War In The Skies</name>
		<subpath>AncientArtOfWarInTheSkies</subpath>
		<variant_uuid>7139cb66-435c-503f-9f66-b4622eb77c13</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AncientArtOfWarInTheSkies.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AncientArtOfWarInTheSkies.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnotherWorld_v2.8_0425" sha1="d3431aefdd1917d9620c351a9509fe8d9d687482">
		<name>Another World</name>
		<subpath>AnotherWorld</subpath>
		<variant_uuid>c4040666-6120-5977-8c2b-78e712b93f60</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnotherWorld.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnotherWorld.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="APB_v1.1_Image_1240" sha1="3c02f2963c4602a9a23a82fa86971a1893330892">
		<name>APB (Image)</name>
		<subpath>APBImage</subpath>
		<variant_uuid>dbc246d7-f8bb-5d2c-9223-c749c48f97a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>APBImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>APBImage.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArabianNights_v1.5_1454" sha1="d6dcd4f80c3b0e3922199640d578daf45bb08ed3">
		<name>Arabian Nights</name>
		<subpath>ArabianNights</subpath>
		<variant_uuid>82e6d1ab-305b-5e40-989c-9321780e73ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArabianNights.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArabianNights.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives &amp; energy:0
			C1:X:Enable original Cheat Mode:1
			C2:X:Skip intro:1
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Archon2_v1.1_0905" sha1="810f623516393a412cd229d303cd1be5e61150e9">
		<name>Archon II - Adept</name>
		<subpath>Archon2</subpath>
		<variant_uuid>ac5b0b92-4f08-5feb-b961-c321a508b27f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Archon2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Archon2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArmyMoves_v1.3_2442" sha1="dde6f272592e19fe483c751793eb6245ab4ae4af">
		<name>Army Moves</name>
		<subpath>ArmyMoves</subpath>
		<variant_uuid>d37e53cf-b56e-54eb-8006-b8511fe7a41f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArmyMoves.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArmyMoves.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:unlimited lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Assassin_v1.2b_1214" sha1="b2c0ab743ec5cfea4aa4b70e7331ce34be47f449">
		<name>Assassin</name>
		<subpath>Assassin</subpath>
		<variant_uuid>f15e042e-313f-5628-b494-45a2d4560bf4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Assassin.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Assassin.slave</filename>
			<datapath />
			<custom>
			BW
			C3:B:Skip Intro
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Unlimited Continues:3
			C1:X:All Weapons:4
			C1:X:Unlimited Ammo:5
			C1:X:In-Game Keys (Press HELP during game):6
			C2:L:Start at Level:1,2,3,4,5,6
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATF2_v1.1a_2396" sha1="058fff845eef560373fedb100a6afe3bb824b231">
		<name>ATF II - Advanced Tactical Fighter II</name>
		<subpath>ATF2</subpath>
		<variant_uuid>f84c1418-b999-5429-97cb-51e0a37ad864</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATF2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATF2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Atomix_v1.3_1356" sha1="2c2dbe0cab1b2892e11ff42bc35da2ac74225950">
		<name>Atomix</name>
		<subpath>Atomix</subpath>
		<variant_uuid>1572a768-b72b-52f8-99e7-7ed263599885</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Atomix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Atomix.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.2_Fr_2579" sha1="d49243430a02017cedbf2ee701dbb415f1c2a9bb">
		<name>A Train (Francais)</name>
		<subpath>ATrainFr</subpath>
		<variant_uuid>3f3b7d35-e21f-5284-b52a-d216ba19cf63</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrainFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrainFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AV8BHarrierAssault_v1.0_0430" sha1="c4e1071a917a46cf19986ed5862a24dfe9a36dfd">
		<name>AV8B Harrier Assault</name>
		<subpath>AV8BHarrierAssault</subpath>
		<variant_uuid>bf72aafc-b467-5edf-b66d-33b565c688bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AV8BHarrierAssault.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AV8BHarrierAssault.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AirSupport_v1.2_1320" sha1="5c6c4d5d297dd43e88529d4b5d3d93e6652c981b">
		<name>Air Support</name>
		<subpath>AirSupport</subpath>
		<variant_uuid>e627cd9c-7629-5be1-ae0f-ea291546ddf3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AirSupport.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AirSupport.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AirSupport_v1.2_512k_1320" sha1="3de6e1c476874c8e53596ecf9acff7ae7f42ea5b">
		<name>Air Support (512Kb)</name>
		<subpath>AirSupport512k</subpath>
		<variant_uuid>9ef91f85-e8a6-5b7f-8eb0-3f43d812c292</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AirSupport512k.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AirSupport512k.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AirSupport_v1.2_512k_NTSC_1325" sha1="3a94c1334df94e77affadc1be50df6fe43081178">
		<name>Air Support (512Kb) (NTSC)</name>
		<subpath>AirSupport512kNTSC</subpath>
		<variant_uuid>284ddba4-7aad-5db9-87bc-3cc1e8d825c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AirSupport512kNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AirSupport512kNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AirSupport_v1.2_NTSC_1325" sha1="16ba968ada3abc9a59417247aa08db57348bdb19">
		<name>Air Support (NTSC)</name>
		<subpath>AirSupportNTSC</subpath>
		<variant_uuid>58e4d845-ef16-5163-97d0-9a8738fab6f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AirSupportNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AirSupportNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Akira_v1.1" sha1="bac34abc86d486371e6839765d70fa91b9e879d8">
		<name>Akira</name>
		<subpath>Akira</subpath>
		<variant_uuid>f2ebdc7f-7792-5390-92ce-610d82e97f2c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Akira.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Akira.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Akira_v1.2" sha1="968bf988c7b6d2ecd8be97081545e344698561de">
		<name>Akira</name>
		<subpath>Akira</subpath>
		<variant_uuid>53abdf40-2429-58d6-837f-7b319c785931</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Akira.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Akira.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Akira_v1.2_CD32" sha1="81540b452a9709852c4f4a7d2ca5ac3afffa081a">
		<name>Akira [CD32]</name>
		<subpath>AkiraCD32</subpath>
		<variant_uuid>a3cc0e00-ef46-5136-aaf1-535d9c859f1a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AkiraCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AkiraCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Akira_v1.3" sha1="dcf2a1914e50de6a42a1b3e3e7297f3d1e9b5698">
		<name>Akira</name>
		<subpath>Akira</subpath>
		<variant_uuid>e693f3d7-83ed-591a-934c-fb4a6c7b91bc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Akira.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Akira.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Akira_v1.3_CD32" sha1="20aeb0862c96b2b47ffb306d7897acd5d471980d">
		<name>Akira [CD32]</name>
		<subpath>AkiraCD32</subpath>
		<variant_uuid>c655ab83-591a-5b12-8467-578d544834ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AkiraCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AkiraCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AladdinsMagicLamp_v1.0" sha1="e89b3455f537cd0aca9b7bdc130e36da9573994c">
		<name>Aladdins Magic Lamp</name>
		<subpath>AladdinsMagicLamp</subpath>
		<variant_uuid>e55f988b-5d74-54d3-8ed9-55b1f6e238da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AladdinsMagicLamp.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AladdinsMagicLamp.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite Lives:0
			C1:X:Invulnerable:1
			C1:X:In-game Cheat Keys:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aladdin_v1.7_AGA_0420" sha1="aafd52f82bf09dd4be55b00749e7928d1f2a7c30">
		<name>Aladdin [AGA]</name>
		<subpath>AladdinAGA</subpath>
		<variant_uuid>16f3015e-0c64-533e-b5fb-c1821fb2bf9d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AladdinAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AladdinAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:B:Activate Level Skip (F10)
			C3:B:Remove Up if 2nd button is pressed
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aladdin_v1.8_AGA_0420" sha1="6fb49f54177a87807d1978cd440ed5605630a13c">
		<name>Aladdin [AGA]</name>
		<subpath>AladdinAGA</subpath>
		<variant_uuid>3b53dedf-fbe6-5042-9512-d3ec20bbbcdb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AladdinAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AladdinAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:B:Activate Level Skip (F10)
			C3:B:Remove Up if 2nd button is pressed
			C4:B:3rd button = GREEN (joystick)
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Albedo_v1.0_Fr" sha1="f112b0dde6b8eae69d81e21d7faf5f409d2d735e">
		<name>Albedo (Francais)</name>
		<subpath>AlbedoFr</subpath>
		<variant_uuid>b4da1f09-83a4-5629-8f13-f7669573afe0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlbedoFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlbedoFr.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlock all trials:0
			C1:X:In game keys cheat (Del/Help):1
			C1:X:Unlimited main power shoot:2
			C1:X:Unlimited secondary shoot:3
			C2:B:Fix ST color palette (Title screen)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Alcatraz_v1.2_2073" sha1="94e4f2c24abc85b0df9d31d6a2d5a0a56cd91114">
		<name>Alcatraz</name>
		<subpath>Alcatraz</subpath>
		<variant_uuid>38be2b6e-391d-5a2f-8204-3140b47899a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Alcatraz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Alcatraz.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C2:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Return
			joyport1_amiberry_custom_none_start=P
			joyport0_amiberry_custom_none_b=Joy1 Up
		</custom_controls>
	</game>
	<game filename="Alcatraz_v1.3_2073" sha1="7c0197761e2af6c5a9ec06ca31b31935127a5812">
		<name>Alcatraz</name>
		<subpath>Alcatraz</subpath>
		<variant_uuid>9d57a7a2-7621-586e-aece-3fdba71fd3f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Alcatraz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Alcatraz.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C2:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Return
			joyport1_amiberry_custom_none_start=P
			joyport0_amiberry_custom_none_b=Joy1 Up
		</custom_controls>
	</game>
	<game filename="AlchemyDemo_v1.0" sha1="6b9b3fcd88890e13406ec266eb026bfc82774141">
		<name>Alchemy (Demo)</name>
		<subpath>AlchemyDemo</subpath>
		<variant_uuid>e46eea43-446b-5f6f-9746-b49f32c22782</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlchemyDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlchemyDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlfabetSmierci_v1.0a_AGA_Pl" sha1="a42d8a12f69feb6914602a04a8d5f22a96554117">
		<name>Alfabet Smierci [AGA] (Polski)</name>
		<subpath>AlfabetSmierciAGAPl</subpath>
		<variant_uuid>adb41767-8079-5f26-acee-37b992ec4733</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlfabetSmierciAGAPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlfabetSmierciAGAPl.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlfredChicken_v1.01_AGA_0623" sha1="63a87df19d1281a7aef740d2c560e3674f2957c5">
		<name>Alfred Chicken [AGA]</name>
		<subpath>AlfredChickenAGA</subpath>
		<variant_uuid>0c6a9ecf-57ad-5bf6-912f-ee8ddd21ff27</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlfredChickenAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlfredChickenAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Unlimited Lives
			C3:B:Unlimited Time
			C4:L:Start at Stage:Default,1,2,3,4,5,6,7,8,9,10,11
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="AlfredChicken_v1.01_CD32" sha1="3437a9df9b0324c5508971233b991d592429477a">
		<name>Alfred Chicken [CD32]</name>
		<subpath>AlfredChickenCD32</subpath>
		<variant_uuid>92e7885d-b79d-5e6e-995c-d5ca5c12f422</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlfredChickenCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlfredChickenCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Unlimited Lives
			C3:B:Unlimited Time
			C4:L:Start at Stage:Default,1,2,3,4,5,6,7,8,9,10,11
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlfredChicken_v1.0_0422" sha1="e3c8cc3a20d10e13f021c67677a3d84ab24e0e32">
		<name>Alfred Chicken</name>
		<subpath>AlfredChicken</subpath>
		<variant_uuid>0b719a5d-53c8-50df-972a-2f21af72c651</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlfredChicken.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlfredChicken.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Alianator_v1.0_1905" sha1="eb5ea2b399a04598ca2941d0e8d0ce2adf1269d7">
		<name>Alianator</name>
		<subpath>Alianator</subpath>
		<variant_uuid>5a2d18a8-0f95-5768-bccd-2fcedc6343db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Alianator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Alianator.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Alien3_v2.1_0261" sha1="a02e37aa72bd6eecd3aa732bd88fbbfabd861c16">
		<name>Alien 3</name>
		<subpath>Alien3</subpath>
		<variant_uuid>db07f5c6-d162-531c-96c6-1502a4d03089</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Alien3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Alien3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Alienator_v1.0_1905" sha1="eb5ea2b399a04598ca2941d0e8d0ce2adf1269d7">
		<name>Alianator</name>
		<subpath>Alianator</subpath>
		<variant_uuid>5a2d18a8-0f95-5768-bccd-2fcedc6343db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Alianator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Alianator.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBash2_v1.2" sha1="75bd030263de13a4a510eefdf49ed1cdec1a52cc">
		<name>Alien Bash II</name>
		<subpath>AlienBash2</subpath>
		<variant_uuid>0dbb125b-65fc-5da3-acd8-c430059fc9f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBash2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBash2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreed2_v1.4_0278" sha1="1d000090bc9f2a4818b43fcecbcea7c1647460af">
		<name>Alien Breed II - The Horror Continues</name>
		<subpath>AlienBreed2</subpath>
		<variant_uuid>b9e3ed04-5080-5db9-a1e9-3faec5f011c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed2.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Energy &amp; Lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_y=Left Alt
			joyport0_amiberry_custom_none_y=Right Alt
		</custom_controls>
	</game>
	<game filename="AlienBreed2_v1.4_AGA_0044" sha1="03116d938df421b411d4c4cfb0f52c74797f2f4e">
		<name>Alien Breed II - The Horror Continues [AGA]</name>
		<subpath>AlienBreed2AGA</subpath>
		<variant_uuid>a4488677-d7f0-55dd-97e6-29b9a10b3cf2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed2AGA.slave</filename>
			<datapath />
			<custom>
			C1:X:Start with 99 lives 99 keys 100000 credits:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_y=Left Alt
			joyport0_amiberry_custom_none_y=Right Alt
		</custom_controls>
	</game>
	<game filename="AlienBreed2_v1.5_0278" sha1="a280afd79b9fa7c485f02e12356a60737ce16504">
		<name>Alien Breed II - The Horror Continues</name>
		<subpath>AlienBreed2</subpath>
		<variant_uuid>bfebeed3-8eae-5ade-91ed-e89f3728f930</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed2.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Energy &amp; Lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_y=Left Alt
			joyport0_amiberry_custom_none_y=Right Alt
		</custom_controls>
	</game>
	<game filename="AlienBreed2_v1.6_0278" sha1="c086ca574fbcd5478326bc5ae6dd58a6382f38bc">
		<name>Alien Breed II - The Horror Continues</name>
		<subpath>AlienBreed2</subpath>
		<variant_uuid>c416d949-d8f0-550f-8f01-a0b0d053d9cf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed2.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Energy &amp; Lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_y=Left Alt
			joyport0_amiberry_custom_none_y=Right Alt
		</custom_controls>
	</game>
	<game filename="AlienBreed2_v1.6_AGA_0044" sha1="55a945c9155908a38bdd2e7f059397527e013ff0">
		<name>Alien Breed II - The Horror Continues [AGA]</name>
		<subpath>AlienBreed2AGA</subpath>
		<variant_uuid>926a5a89-0317-52c9-98ad-8c41b2d6246e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed2AGA.slave</filename>
			<datapath />
			<custom>
			C1:X:Start with 100000 credits:0
			C1:X:Start with 99 lives:1
			C1:X:Start with 99 keys:2
			C1:X:Use N to skip levels:3
			C2:X:Strafe Mode while holding fire:0
			C2:X:No collision between human players:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_y=Left Alt
			joyport0_amiberry_custom_none_y=Right Alt
		</custom_controls>
	</game>
	<game filename="AlienBreed3D2_v1.1_AGA_0280" sha1="d9a1a1f82ac848c531443b45d7d541e7d256c2ee">
		<name>Alien Breed 3D 2 - The Killing Grounds [AGA]</name>
		<subpath>AlienBreed3D2AGA</subpath>
		<variant_uuid>a4c89959-0fbe-5286-98cb-ee4da791eaa4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed3D2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed3D2AGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=MAX
			FAST_COPPER=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreed3DDemoLatestDemo_v1.0_AGA" sha1="d9d46792f60860842f3d53a16d57b4605f26c85b">
		<name>Alien Breed 3D (Demo) (Latest) [AGA]</name>
		<subpath>AlienBreed3DDemoLatestAGA</subpath>
		<variant_uuid>411e9e8f-de90-5f18-9e71-2af6ef594f94</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed3DDemoLatest.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed3DDemoLatest.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited energy &amp; ammo
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreed3DDemoPlayableDemo_v1.0_AGA" sha1="69fe0d3ca9bc1affc84b8465503e77e4b5502a18">
		<name>Alien Breed 3D (Playable Demo) [AGA]</name>
		<subpath>AlienBreed3DDemoPlayAGA</subpath>
		<variant_uuid>50e6bb54-a403-54e8-bebd-949a33759c8d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed3DDemoPlayAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed3DDemoPlayAGA.Slave</filename>
			<datapath />
			<custom>
			C1:B:Load the rolling demo
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreed3DDemoRollingDemo_v1.0_AGA" sha1="1ad25da549357bd0523d0d298ff2c6d0ecd8b879">
		<name>Alien Breed 3D (Rolling Demo) [AGA]</name>
		<subpath>AlienBreed3DDemoRollAGA</subpath>
		<variant_uuid>686eb3c2-dd2a-5d68-afad-f7448def4569</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed3DDemoRollAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed3DDemoRollAGA.Slave</filename>
			<datapath />
			<custom>
			C1:B:Load the rolling demo
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreed3D_v1.2_AGA_0624" sha1="f4210972334715f45a2464252d425c6511855625">
		<name>Alien Breed 3D [AGA]</name>
		<subpath>AlienBreed3DAGA</subpath>
		<variant_uuid>8671ab7e-56dd-57c6-9cdf-e5db6312b288</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed3DAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed3DAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Trainers
			C2:L:Mouse Control:---,LMB=fwd/RMB=fire,RMB=fwd/LMB=fire
			C3:B:Load Aminet version (abd8ch)
			C4:B:Enable main music (HackAB3D) in the end part
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=MAX
			FAST_COPPER=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreed3D_v1.2_CD32" sha1="f25cf4c52464f9c1d5235388913445fc4c7706ca">
		<name>Alien Breed 3D [CD32]</name>
		<subpath>AlienBreed3DCD32</subpath>
		<variant_uuid>436b1636-dc63-543e-9681-8f5f1a3f5ec2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed3DCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed3DCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Trainers
			C2:L:Mouse Control:---,LMB=fwd/RMB=fire,RMB=fwd/LMB=fire
			C3:B:Load Aminet version (abd8ch)
			C4:B:Enable main music (HackAB3D) in the end part
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreed3D_v1.2_NoMusic_AGA_0624" sha1="0bbc89e65a77a0450ee5186076f6954459b53ed6">
		<name>Alien Breed 3D (No Music) [AGA]</name>
		<subpath>AlienBreed3DNoMusicAGA</subpath>
		<variant_uuid>ce66fc39-224d-5178-b65e-6cc2aa5ed379</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed3DNoMusicAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed3DNoMusicAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Trainers
			C2:L:Mouse Control:---,LMB=fwd/RMB=fire,RMB=fwd/LMB=fire
			C3:B:Load Aminet version (abd8ch)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=MAX
			FAST_COPPER=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreed3D_v1.2_NoMusic_CD32" sha1="3b012a3b76ef69abde76cd7d4acea29cb84a627c">
		<name>Alien Breed 3D (No Music) [CD32]</name>
		<subpath>AlienBreed3DNoMusicCD32</subpath>
		<variant_uuid>6ef71e21-2119-5f8d-a239-e9e6efbcec69</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed3DNoMusicCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed3DNoMusicCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Trainers
			C2:L:Mouse Control:---,LMB=fwd/RMB=fire,RMB=fwd/LMB=fire
			C3:B:Load Aminet version (abd8ch)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreed3D_v1.3_AGA_0624" sha1="9d887d733ab6ed959d5b9bd9c3ebb063ec025ffa">
		<name>Alien Breed 3D [AGA]</name>
		<subpath>AlienBreed3DAGA</subpath>
		<variant_uuid>add44bfa-613b-5418-9a21-45960981e6eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed3DAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed3DAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Energy:0
			C1:X:Unlimited Shots:1
			C1:X:Skip Levels (F1):2
			C2:L:Mouse Control:---,LMB=fwd/RMB=fire,RMB=fwd/LMB=fire
			C3:B:Load Aminet version (abd8ch)
			C4:B:Enable main music (HackAB3D) in the end part
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=MAX
			FAST_COPPER=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreed_v2.3a_0998" sha1="9aa6724131263425368c9fb7599fb70f33873001">
		<name>Alien Breed</name>
		<subpath>AlienBreed</subpath>
		<variant_uuid>34589334-a962-5e61-9e56-7c63f22717b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed.slave</filename>
			<datapath />
			<custom>
			BW
			C2:B:Enable Joypad Support
			C3:B:Enable "No Extra Memory Found" Part
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Ammo:2
			C1:X:Unlimited Keys:3
			C1:X:Unlimited Money:4
			C1:X:Start with max. Money:5
			C1:X:Start with max. Keys:6
			C1:X:Start with all Weapons and Map:7
			C1:X:In-Game Keys:8
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="AlienDrugLords_v1.0_1004" sha1="b9d3fe33308917d7cb0d1260aa50ab7657015c92">
		<name>Alien Drug Lords - The Chyropian Connection</name>
		<subpath>AlienDrugLords</subpath>
		<variant_uuid>ee97c745-2239-5799-aab2-14f501a3df82</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienDrugLords.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienDrugLords.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienFires2199AD_v1.0_NTSC_2356" sha1="5ea6e0ddc11d7e51aa1eb65b36e5ac0eb07a25cc">
		<name>Alien Fires 2199 A DNTSC</name>
		<subpath>AlienFires2199ADNTSC</subpath>
		<variant_uuid>f4c166d2-0634-57c9-a557-ef84664cbfc5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienFires2199ADNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienFires2199ADNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienFishFinger_v1.0" sha1="2c4254696c912cf9c1976858c29ef0b3beaf770d">
		<name>Alien Fish Finger</name>
		<subpath>AlienFishFinger</subpath>
		<variant_uuid>51b30932-58f1-57dd-a2fa-fc6968f167e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienFishFinger.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienFishFinger.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienFishFinger_v1.1" sha1="4945ff186bacf95c46100db3861198d5cbba38f2">
		<name>Alien Fish Finger</name>
		<subpath>AlienFishFinger</subpath>
		<variant_uuid>9b84c684-5585-56f6-8a4b-50788eee12bd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienFishFinger.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienFishFinger.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienLegion_v1.0" sha1="531b079a2f1039b532d8f5d706dacf39c27c7fca">
		<name>Alien Legion</name>
		<subpath>AlienLegion</subpath>
		<variant_uuid>88c959f8-8acc-503b-9707-1584d9d12e8c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienLegion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienLegion.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienLegion_v1.01_2859" sha1="4336c934ccd4c608919d47f93d363388d46343a9">
		<name>Alien Legion</name>
		<subpath>AlienLegion</subpath>
		<variant_uuid>38249fdf-4a35-5128-b273-a3fd1c4c2667</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienLegion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienLegion.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienStorm_v1.4_0096" sha1="d93e98a326c47fe5e3b1762cd8390b8d780835b2">
		<name>Alien Storm</name>
		<subpath>AlienStorm</subpath>
		<variant_uuid>095634a2-60f8-58de-8b3b-b853681a3806</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienStorm.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienStorm.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Trainer:None,Infinite Credits,Infinite Life &amp; Energy
			C3:X:Enable Programmers Cheat:0
			C2:X:Disable Blitter Patches:0
			C4:X:Enable CD32 Joypad:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienSyndrome_v1.2_2353" sha1="d876a3b286a4e24bbdc6db1adf8e10d15a9791d0">
		<name>Alien Syndrome</name>
		<subpath>AlienSyndrome</subpath>
		<variant_uuid>a11499a6-3e9a-54a2-9d99-c1a895f2e6cf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienSyndrome.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienSyndrome.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Slow down the game speed
			C5:B:Activate and set trainers
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienSyndrome_v1.2_NTSC_2353" sha1="fd7dd278256a7a84f08e2c8e18b96786541e41c3">
		<name>Alien Syndrome (NTSC)</name>
		<subpath>AlienSyndromeNTSC</subpath>
		<variant_uuid>a11499a6-3e9a-54a2-9d99-c1a895f2e6cf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienSyndromeNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienSyndromeNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Slow down the game speed
			C5:B:Activate and set trainers
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienWorld_v1.0_1398" sha1="94257ad7dfb1c1b5c916da64863f55d9a1f83064">
		<name>Alien World</name>
		<subpath>AlienWorld</subpath>
		<variant_uuid>a577f2b7-b9ba-5e11-90b2-7a18bc1997e3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienWorld.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienWorld.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aliex_v1.1" sha1="69540abac0919e0b1b1c242daf353f992391b197">
		<name>Aliex</name>
		<subpath>Aliex</subpath>
		<variant_uuid>dbad9cab-29f6-5cb1-b39f-cb9b22fcf5a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Aliex.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Aliex.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aliex_v1.2_2961" sha1="e45ca1f081745e8a2fecaa32d2b2da1000038d2a">
		<name>Aliex</name>
		<subpath>Aliex</subpath>
		<variant_uuid>982ef0a5-2aa1-5c5f-ba2f-e93d75aeaaee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Aliex.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Aliex.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited energy:0
			C2:X:Unlimited ammo:0
			C3:X:remove WHITE screen when you shoot (for WINUAE):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aliex_v2.0_2961" sha1="1b9990b4c224a9d140f51da0f1e61f1902e9f87c">
		<name>Aliex</name>
		<subpath>Aliex</subpath>
		<variant_uuid>53b8e439-402e-516c-96e7-1fff9ab875f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Aliex.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Aliex.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited energy:0
			C1:X:Unlimited ammo:1
			C2:X:remove WHITE screen when you shoot (for WINUAE):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AllanBordersCricket_v1.0" sha1="e43848a3518a3aff7f1950622832aa97ab3b9547">
		<name>Allan Border's Cricket</name>
		<subpath>AllanBordersCricket</subpath>
		<variant_uuid>e7a637cd-9642-5c24-9527-da87cced1c94</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AllanBordersCricket.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AllanBordersCricket.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlloAllo_v1.0" sha1="83e2111eb291ea911e5ec0789b772718de222bb0">
		<name>Allo Allo! Cartoon Fun!</name>
		<subpath>AlloAllo</subpath>
		<variant_uuid>3230f9da-eb36-58b8-978e-2889f342a620</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlloAllo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlloAllo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlloAllo_v1.1_1005" sha1="ade636f96be0575898ec114d44cd00c04144d4f9">
		<name>Allo Allo! Cartoon Fun!</name>
		<subpath>AlloAllo</subpath>
		<variant_uuid>8856fae8-f25b-53f4-8ae1-a8c2e01ea86a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlloAllo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlloAllo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AllTerrainRacingXmasDemo_v1.2" sha1="fd2a54fcad916a8cb42d8cdf5b798dba4cf05b70">
		<name>ATR - All Terrain Racing (Xmas Demo)</name>
		<subpath>AllTerrainRacingXmasDemo</subpath>
		<variant_uuid>3e225639-fa13-5618-afe3-f94088882544</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AllTerrainRacingXmasDemo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AllTerrainRacingXmasDemo.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AllTerrainRacingXmasDemo_v1.3" sha1="1b708b1f54987026d3032277105399fb9bb24af0">
		<name>ATR - All Terrain Racing (Xmas Demo)</name>
		<subpath>AllTerrainRacingXmasDemo</subpath>
		<variant_uuid>0e3fcbbe-6d2a-5ffd-80b7-692932e9ef8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AllTerrainRacingXmasDemo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AllTerrainRacingXmasDemo.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AllTerrainRacing_v1.2" sha1="d47515627b95b8bb5970751f0166fa617b40b427">
		<name>ATR - All Terrain Racing</name>
		<subpath>AllTerrainRacing</subpath>
		<variant_uuid>e4690ac9-8d57-53c1-81af-64e5e4408e52</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AllTerrainRacing.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AllTerrainRacing.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AllTerrainRacing_v1.4" sha1="c27a5cc54f13c7223c2ef7e39b3b554716023364">
		<name>ATR - All Terrain Racing</name>
		<subpath>AllTerrainRacing</subpath>
		<variant_uuid>173a65a6-a72d-5142-810a-d622481a4f60</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AllTerrainRacing.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AllTerrainRacing.slave</filename>
			<datapath />
			<custom>
			C2:X:joypad controls player 1:0
			C2:X:leave 'up' for missiles player 1:1
			C2:X:brake trumps accelerate player 1:2
			C2:X:joypad controls player 2:3
			C2:X:leave 'up' for missiles player 2:4
			C2:X:brake trumps accelerate player 2:5
			</custom>
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AllTerrainRacing_v1.4_CD32" sha1="8bbc5052058ca7ffd4842b775974dc35218feb95">
		<name>All Terrain Racing [CD32]</name>
		<subpath>AllTerrainRacingCD32</subpath>
		<variant_uuid>3e365963-df88-573b-9b10-ec9a522041e4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AllTerrainRacingCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AllTerrainRacingCD32.slave</filename>
			<datapath />
			<custom>
			C2:X:joypad controls player 1:0
			C2:X:leave 'up' for missiles player 1:1
			C2:X:brake trumps accelerate player 1:2
			C2:X:joypad controls player 2:3
			C2:X:leave 'up' for missiles player 2:4
			C2:X:brake trumps accelerate player 2:5
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AllTerrainRacing_v1.5" sha1="2f52cc2a321b3565690afe9ae4fbe9296195df3f">
		<name>ATR - All Terrain Racing</name>
		<subpath>AllTerrainRacing</subpath>
		<variant_uuid>c7fa148a-99b7-58a4-b229-2b320afa4d2b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AllTerrainRacing.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AllTerrainRacing.slave</filename>
			<datapath />
			<custom>
			C2:X:joypad controls player 1:0
			C2:X:leave 'up' for missiles player 1:1
			C2:X:brake trumps accelerate player 1:2
			C2:X:joypad controls player 2:3
			C2:X:leave 'up' for missiles player 2:4
			C2:X:brake trumps accelerate player 2:5
			</custom>
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AllTerrainRacing_v1.5_CD32" sha1="0bd9522dcd1cebff1327a86b6f9133760ee0ff7c">
		<name>All Terrain Racing [CD32]</name>
		<subpath>AllTerrainRacingCD32</subpath>
		<variant_uuid>b55b44ec-64e6-5323-a8c5-0813a30e4429</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AllTerrainRacingCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AllTerrainRacingCD32.slave</filename>
			<datapath />
			<custom>
			C2:X:joypad controls player 1:0
			C2:X:leave 'up' for missiles player 1:1
			C2:X:brake trumps accelerate player 1:2
			C2:X:joypad controls player 2:3
			C2:X:leave 'up' for missiles player 2:4
			C2:X:brake trumps accelerate player 2:5
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Alpha1_v1.0_1921" sha1="4f41fc71c67a9852fe16e25c069be544c4132f57">
		<name>Alpha-1</name>
		<subpath>Alpha1</subpath>
		<variant_uuid>85af2de0-3175-5ae6-b2a6-e2292ba85248</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Alpha1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Alpha1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlphaWaves_v1.0_0626" sha1="dca8bd8d2f1e509a320a32e24c13951ff33dc93f">
		<name>Alpha Waves</name>
		<subpath>AlphaWaves</subpath>
		<variant_uuid>a1d30cb3-a153-5a44-a33c-f63765e845bd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlphaWaves.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlphaWaves.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlteredBeast_v2.0_0819" sha1="7dbb3cc774edbb7fa65118da0e6b0c7e5b9cc721">
		<name>Altered Beast</name>
		<subpath>AlteredBeast</subpath>
		<variant_uuid>e18cc3b9-5171-5adc-9387-25516303f92b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlteredBeast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlteredBeast.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlteredBeast_v2.2_0819" sha1="172c33cc8c867c66845a7c009b6acfa36b4e4701">
		<name>Altered Beast</name>
		<subpath>AlteredBeast</subpath>
		<variant_uuid>ef9eb72d-e822-50e9-b581-256fd8513d6d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlteredBeast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlteredBeast.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlteredDestiny_v1.1b_0237" sha1="505e68b4d3ee965d49054365fe1b620766e988b8">
		<name>Altered Destiny</name>
		<subpath>AlteredDestiny</subpath>
		<variant_uuid>b892d7d2-5bea-506c-9d52-bc8fd35055ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlteredDestiny.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlteredDestiny.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmazingSpiderMan_v1.1_1006" sha1="4b2cedec855277b111693d6b52716a384fd1f2dd">
		<name>Amazing Spider-Man</name>
		<subpath>AmazingSpiderMan</subpath>
		<variant_uuid>2a12404d-e62e-551a-88f6-aa857f82ae3a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmazingSpiderMan.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmazingSpiderMan.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmazingSpiderMan_v2.0_1006" sha1="6cc46f92db40288934fd770b85005138bba7cf89">
		<name>Amazing Spider-Man</name>
		<subpath>AmazingSpiderMan</subpath>
		<variant_uuid>d3ad58e3-f328-5e7b-b067-2ebb7bb1ad4f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmazingSpiderman.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmazingSpiderman.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmazingSpiderMan_v2.0_NTSC" sha1="df434e9f02e9e3060b8e348ecf981554de055a40">
		<name>Amazing Spider Man (NTSC)</name>
		<subpath>AmazingSpiderManNTSC</subpath>
		<variant_uuid>4662ae6d-d0f8-587c-98c1-786ea9d8ee75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmazingSpidermanNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmazingSpidermanNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmazingSpiderMan_v2.1_1006" sha1="7c941ada086625327eeecd69de4073a82d24ec22">
		<name>Amazing Spider-Man</name>
		<subpath>AmazingSpiderMan</subpath>
		<variant_uuid>46d690a5-c967-5135-b063-1f526e2300d5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmazingSpiderman.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmazingSpiderman.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmazingSpiderMan_v2.1_NTSC" sha1="a944d21a9ef5ca356a730c5ff0c19b80f6b08afa">
		<name>Amazing Spider Man (NTSC)</name>
		<subpath>AmazingSpiderManNTSC</subpath>
		<variant_uuid>f27f21ee-f371-5960-94ae-6ac5dac3000c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmazingSpidermanNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmazingSpidermanNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ambermoon_v1.0" sha1="3adce17a3e124bf5a11b573dc8262c07d1cea546">
		<name>Ambermoon</name>
		<subpath>Ambermoon</subpath>
		<variant_uuid>13166065-08e8-56ca-9a9f-76be5b4dbfb0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ambermoon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ambermoon.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ambermoon_v1.0_De" sha1="3b96a81348ff562afe33553f958a4b63ba0afef1">
		<name>Ambermoon (Deutsch)</name>
		<subpath>AmbermoonDe</subpath>
		<variant_uuid>67c74112-20c1-57aa-bf90-25efe1b791a0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AmbermoonDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AmbermoonDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="APB_v1.2a_1240" sha1="70c1104541e574f660a77d3e5c746f0a5f45b73f">
		<name>A PB</name>
		<subpath>APB</subpath>
		<variant_uuid>693bef0e-3161-5f01-8c19-19c0df4eb70b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>APB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>APB.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable Brightness Fix
			C2:B:No Demerits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="APB_v1.2_1240" sha1="664349f8aef9c371797363eaaba2a81f6664fb26">
		<name>A PB</name>
		<subpath>APB</subpath>
		<variant_uuid>8653e46f-64a4-5600-aba4-f4398527f605</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>APB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>APB.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable Brightness Fix
			C2:B:No Demerits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Apidya_v2.05_Audios_2465" sha1="0ab897aa36ccdd2bb5ec8c9c8a37858ade79bbd4">
		<name>Apidya (Audios)</name>
		<subpath>ApidyaAudios</subpath>
		<variant_uuid>0cd39cae-3cde-5c2e-ac15-c972668065fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ApidyaAudios.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ApidyaAudios.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Apidya_v2.05_Kaiko_0764" sha1="facc9b3ebc56417571a2710355a02bf4a85ae383">
		<name>Apidya (Kaiko)</name>
		<subpath>ApidyaKaiko</subpath>
		<variant_uuid>01343f61-4544-5e3f-a322-5eb82b1b047c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ApidyaKaiko.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ApidyaKaiko.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Apocalypse_v1.0_1813" sha1="361a82c1e68de708e04d75a36031f35c80c10de8">
		<name>Apocalypse</name>
		<subpath>Apocalypse</subpath>
		<variant_uuid>cfd1b845-53a5-5107-bac7-6d6608699eee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Apocalypse.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Apocalypse.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AppleHunt_v1.0" sha1="4a27e7af77f7a22a79c3ee0d8452f299fee6ee34">
		<name>Apple Hunt</name>
		<subpath>AppleHunt</subpath>
		<variant_uuid>aa18b0ba-01a8-53c5-9ca7-fe3740d50413</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AppleHunt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AppleHunt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Apprentice_v1.3_2288" sha1="39d97b0d129136ce9afe6f0adc290ef81701f0e6">
		<name>Apprentice</name>
		<subpath>Apprentice</subpath>
		<variant_uuid>9b3892ef-8ff0-5502-9938-5fb8f64827f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Apprentice.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Apprentice.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Apprentice_v2.0_2288" sha1="8decbad13a26537270a6a2f55acbb6eb03950ac2">
		<name>Apprentice</name>
		<subpath>Apprentice</subpath>
		<variant_uuid>632e8f34-ce0c-58eb-b51b-d7fe663ecad8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Apprentice.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Apprentice.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer start with 1000 coin:1
			C2:B:use blue/second button to jump
			C3:L:Start level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Apprentice_v2.1_2288" sha1="cf0a16d0e242622a21a154bb68e76f5acec819bd">
		<name>Apprentice</name>
		<subpath>Apprentice</subpath>
		<variant_uuid>9a7b7d0e-0976-50db-9242-6a1a09d1fff2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Apprentice.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Apprentice.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer start with 1000 coin:1
			C2:B:use blue/second button to jump
			C3:L:Start level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aquablast_v1.1" sha1="653f08d59fa2c46873134d96f927abff06df53ff">
		<name>Aquablast</name>
		<subpath>Aquablast</subpath>
		<variant_uuid>1ea33faf-04ce-5dbc-8145-90fe002e7da8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Aquablast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Aquablast.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aquablast_v1.1_NTSC" sha1="7951354ebde65afc1306383c61a23bb16db60708">
		<name>Aquablast (NTSC)</name>
		<subpath>AquablastNTSC</subpath>
		<variant_uuid>1ea33faf-04ce-5dbc-8145-90fe002e7da8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AquablastNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AquablastNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aquanaut_v1.3.1_F1Licenceware" sha1="af3b94db90c35bf4ef675ece7c4aec3757c4d871">
		<name>Aquanaut (F1 Licenceware)</name>
		<subpath>AquanautF1Licenceware</subpath>
		<variant_uuid>bba197fb-814d-5b9b-a0df-e6089ab86636</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AquanautF1Licenceware.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AquanautF1Licenceware.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AquaticGames_v1.1a_1351" sha1="8ee4e722ce2377a3659ffe44ea10d0072891362e">
		<name>Aquatic Games - Starring James Pond and the Aquabats</name>
		<subpath>AquaticGames</subpath>
		<variant_uuid>f0ec9d9e-788d-5fa6-bc9b-215a1c9565e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AquaticGames.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AquaticGames.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AquaticGames_v1.2_1351" sha1="ba2f498094e54cc3181c319261f71556e51804b0">
		<name>Aquatic Games - Starring James Pond and the Aquabats</name>
		<subpath>AquaticGames</subpath>
		<variant_uuid>116cb987-502d-5837-9288-9013013216a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AquaticGames.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AquaticGames.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aquaventura_v1.3_0427" sha1="2383b0ff09cde811b3f85fdf0476fce67d4998e0">
		<name>Aquaventura</name>
		<subpath>Aquaventura</subpath>
		<variant_uuid>7b9f58f0-3617-5783-ab9f-18752ebaedf0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Aquaventura.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Aquaventura.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aquaventura_v1.3_NTSC_2330" sha1="ed1c8ab840563834f6435a80089bd78dd51da418">
		<name>Aquaventura (NTSC)</name>
		<subpath>AquaventuraNTSC</subpath>
		<variant_uuid>1f3a7b80-ccdb-5fb3-958f-70d62fbdaa96</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AquaventuraNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AquaventuraNTSC.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArabianNights_v1.4_1454" sha1="7918d5a5acd381e6161819705d11eeb88096e19e">
		<name>Arabian Nights</name>
		<subpath>ArabianNights</subpath>
		<variant_uuid>4b5c85b2-a224-51a5-829e-0a55ac0b3232</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArabianNights.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArabianNights.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArabianNights_v1.4_CD32" sha1="cf54e73d550016804cf4d93f52a62f53ae743cc9">
		<name>Arabian Nights [CD32]</name>
		<subpath>ArabianNightsCD32</subpath>
		<variant_uuid>9e870e7b-e2e0-5bb8-8bb0-327f64f3f420</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArabianNightsCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArabianNightsCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Archon2_v1.1_NTSC_0905" sha1="890b129de38525d28e6c6957da95819f0a58282d">
		<name>Archon 2 (NTSC)</name>
		<subpath>Archon2NTSC</subpath>
		<variant_uuid>ac5b0b92-4f08-5feb-b961-c321a508b27f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Archon2NTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Archon2NTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Archon_v1.2_0914" sha1="e8f89d7c6d5b9f319634ca9d3d0035bdcbe0893a">
		<name>Archon - The Light and the Dark</name>
		<subpath>Archon</subpath>
		<variant_uuid>ea576de3-194a-5bbf-99f6-bbd928fe6c57</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Archon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Archon.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Archon_v1.2_NTSC_0914" sha1="ed4ab773830aca76a2553a4fb8883133fea02f43">
		<name>Archon (NTSC)</name>
		<subpath>ArchonNTSC</subpath>
		<variant_uuid>ea576de3-194a-5bbf-99f6-bbd928fe6c57</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArchonNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArchonNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Arcticfox_v1.2" sha1="22ee76395af33b8d38746a95ad1f8b1f0e18b596">
		<name>Arcticfox</name>
		<subpath>Arcticfox</subpath>
		<variant_uuid>b3bbcefd-a5bc-55a2-b997-c1735b1aa06a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Arcticfox.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Arcticfox.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Arcticfox_v1.2_NTSC_0909" sha1="f686264aa46a6d1ade971b32ade7215d861d3f13">
		<name>Arcticfox (NTSC)</name>
		<subpath>ArcticfoxNTSC</subpath>
		<variant_uuid>7fcd65fe-e0a1-578b-b511-8e2ab52bee70</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArcticFoxNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArcticFoxNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Arena_v1.2" sha1="76df7e440b9903cf0378e9d8b67e663aca6e3e8e">
		<name>Arena (Psygnosis)</name>
		<subpath>Arena</subpath>
		<variant_uuid>4da4e377-8a44-5a04-a127-93454bb1a0d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Arena.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Arena.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Arena_v1.3_1191" sha1="895aad183f59c1c05c64883a9d72014c9d66f979">
		<name>Arena (Psygnosis)</name>
		<subpath>Arena</subpath>
		<variant_uuid>70d8346d-1cbd-5e0d-a1b4-01753c6041b8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Arena.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Arena.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Arena_v1.3_NTSC_1190" sha1="a6cafff6568c4fac840769f3653a833e6a13a910">
		<name>Arena (NTSC)</name>
		<subpath>ArenaNTSC</subpath>
		<variant_uuid>f4afa33e-15be-5d40-b516-8606b175fb87</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArenaNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArenaNTSC.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArkanoidRevengeOfDoh_v1.0_0765" sha1="68ecda5310157a9561c614150dd1e186e5f4a000">
		<name>Arkanoid - Revenge Of Doh</name>
		<subpath>ArkanoidRevengeOfDoh</subpath>
		<variant_uuid>b86c8a89-a870-5903-a53f-2b461b16ee87</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArkanoidRevengeOfDoh.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArkanoidRevengeOfDoh.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Arkanoid_v1.9_0954" sha1="64f06b766a1ebde7d2814db92bd1c3d873a78bec">
		<name>Arkanoid</name>
		<subpath>Arkanoid</subpath>
		<variant_uuid>dfd08b3b-bec9-5c02-8608-bd11d5490c15</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Arkanoid.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Arkanoid.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Arkanoid_v1.9_NTSC_1136" sha1="09aa50a221287f4f4cd57e965b58311ffc9c35a2">
		<name>Arkanoid (NTSC)</name>
		<subpath>ArkanoidNTSC</subpath>
		<variant_uuid>dd7f0454-9de3-5eff-8525-9d745e9ef980</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArkanoidNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArkanoidNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArmageddonMan_v1.0_0629" sha1="70a4dedc995ae47838a0866f016b40e3ebb1baf9">
		<name>Armageddon Man</name>
		<subpath>ArmageddonMan</subpath>
		<variant_uuid>12f8315a-a9ae-5ee0-a67c-afe67b35ab89</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArmageddonMan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArmageddonMan.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Armalyte_v1.2" sha1="c1b8c753ae365a758d7148f08627f982f2c63e2e">
		<name>Armalyte - The Final Run</name>
		<subpath>Armalyte</subpath>
		<variant_uuid>5924658e-3882-5b88-b9c4-f6ffce31a588</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Armalyte.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Armalyte.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Armalyte_v2.0_1686" sha1="64fac3fde1300edbcea87324904db418298b1281">
		<name>Armalyte - The Final Run</name>
		<subpath>Armalyte</subpath>
		<variant_uuid>d10a315e-fc55-517d-870f-48d8bf46eaea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Armalyte.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Armalyte.Slave</filename>
			<datapath />
			<custom>
			C1:X:Enable original cheat mode:0
			C2:B:remove Blitter Delay insertions
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArmourGeddon2_v1.1_0097" sha1="5f3a6d853e6fe19f775b71326cc95ad7284bd16e">
		<name>Armour-Geddon II - Codename Hellfire</name>
		<subpath>ArmourGeddon2</subpath>
		<variant_uuid>a8fed144-3c4b-5270-82f3-845d63d63422</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArmourGeddon2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArmourGeddon2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArmourGeddon_v1.0" sha1="21fe4ece66c5a4b2b65e2e080d91d433ec264d3b">
		<name>Armour-Geddon</name>
		<subpath>ArmourGeddon</subpath>
		<variant_uuid>16120235-339c-593c-96e2-349085b9e218</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArmourGeddon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArmourGeddon.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArmourGeddon_v1.0_NTSC" sha1="b565d64e1e64c4ec6e431f0169b89a95174df6ef">
		<name>Armour Geddon (NTSC)</name>
		<subpath>ArmourGeddonNTSC</subpath>
		<variant_uuid>a97e89d3-aaa9-5db1-9423-ab4737af07ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArmourGeddonNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArmourGeddonNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArmourGeddon_v1.1" sha1="c1bbd2a670facd48e1aa1412697a4211b6aecc90">
		<name>Armour-Geddon</name>
		<subpath>ArmourGeddon</subpath>
		<variant_uuid>31cf2836-7a01-5f07-a028-9acd2cdd93f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArmourGeddon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArmourGeddon.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArmourGeddon_v1.1_NTSC" sha1="b7d0223c5b051995a80637cc84567fb8abc41f3f">
		<name>Armour Geddon (NTSC)</name>
		<subpath>ArmourGeddonNTSC</subpath>
		<variant_uuid>a18fde17-624d-5b07-a682-6bb9ff196d4d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArmourGeddonNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArmourGeddonNTSC.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Arnie2_v1.0_1924" sha1="3c3e5a9fe3812bb21a4885dd9877b1b1ccec0b32">
		<name>Arnie 2</name>
		<subpath>Arnie2</subpath>
		<variant_uuid>ae3b51d5-6916-562f-8126-135151c3bd0b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Arnie2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Arnie2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Arnie_v1.1_1007" sha1="3bbe9ec4eb60162dec24ef07969d3d572d38de59">
		<name>Arnie</name>
		<subpath>Arnie</subpath>
		<variant_uuid>ce646a6a-9b39-5185-b9fc-8a82c8da0708</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Arnie.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Arnie.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArtDeLaGuerre_v1.1_Fr_2447" sha1="f5916623f47ed20cc70b97d3c05107a98893e094">
		<name>Art De La Guerre (Francais)</name>
		<subpath>ArtDeLaGuerreFr</subpath>
		<variant_uuid>e14b03b3-5e8f-53ef-92ad-5336f8ca44aa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArtDeLaGuerreFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArtDeLaGuerreFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C3:B:Enable english translation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArteDeLaGuerra_v1.1_Es" sha1="5abebbc2b407cf4f36cc1c150d3e1be6aea64053">
		<name>Arte De La Guerra (Espanol)</name>
		<subpath>ArteDeLaGuerraEs</subpath>
		<variant_uuid>79aabd26-7c33-52b2-b361-46dd861bb68a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArteDeLaGuerraEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArteDeLaGuerraEs.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C3:B:Enable english translation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArtificialDreams_v1.1_0493" sha1="0cfba9f69077392e14c63937dab3a8ff4ab45b81">
		<name>Artificial Dreams</name>
		<subpath>ArtificialDreams</subpath>
		<variant_uuid>dabc360f-cdc3-578f-940c-a997d3961d27</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArtificialDreams.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArtificialDreams.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArtOfChess_v1.1_1008" sha1="e1a5c4a70ae86988a3c2b2b4688fd52796f6afcb">
		<name>Art Of Chess</name>
		<subpath>ArtOfChess</subpath>
		<variant_uuid>4e083118-ef79-5b10-8541-300f59c2d243</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArtOfChess.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArtOfChess.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArtOfChess_v1.2_1008" sha1="15787bf866a647c194ecbab7481a0125c25adb62">
		<name>Art Of Chess</name>
		<subpath>ArtOfChess</subpath>
		<variant_uuid>ed8962a3-a5c3-5e8a-bbc9-c418d1508fdd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArtOfChess.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArtOfChess.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Artura_v1.1_1086" sha1="f47e9437a385bab331ef71eda4220004c1c50c54">
		<name>Artura</name>
		<subpath>Artura</subpath>
		<variant_uuid>f2bc5df1-6e17-5121-9e5e-e16521f4ee82</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Artura.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Artura.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AshesOfEmpire_v1.0" sha1="740107f6ee11f97c88aa520c5eb0f2a976c4510c">
		<name>Ashes Of Empire</name>
		<subpath>AshesOfEmpire</subpath>
		<variant_uuid>86aedcef-653f-564a-b7ed-f835d4ccccdc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AshesOfEmpire.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AshesOfEmpire.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AshesOfEmpire_v1.0_De_0794" sha1="16613d3f7b8d6a43525ad500843471d6ea55014d">
		<name>Ashes Of Empire (Deutsch)</name>
		<subpath>AshesOfEmpireDe</subpath>
		<variant_uuid>83d385c8-0bd5-507f-bc8d-d0ce93b07e9a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AshesOfEmpireDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AshesOfEmpireDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AssassinSpecialEdition_v2.0_0766" sha1="d7232fc16de613ef1616b7cef4e50b8f9b60aa7c">
		<name>Assassin Special Edition</name>
		<subpath>AssassinSpecialEdition</subpath>
		<variant_uuid>0214e8f0-8609-5316-bac7-29e16a8f8090</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AssassinSpecialEdition.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AssassinSpecialEdition.slave</filename>
			<datapath />
			<custom>
			C1:X:enable N=levelskip W=weapons power-up:0
			C2:X:Trainer Infinite energy and time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AssassinSpecialEdition_v3.0a_0766" sha1="feef52eab00a2a3376e5459815d4ab3bef9b7e94">
		<name>Assassin Special Edition</name>
		<subpath>AssassinSpecialEdition</subpath>
		<variant_uuid>b13c6f9a-93ae-5692-a01d-17945002fc32</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AssassinSpecialEdition.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AssassinSpecialEdition.slave</filename>
			<datapath />
			<custom>
			BW
			C3:B:Skip Intro
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Unlimited Continues:3
			C1:X:All Weapons:4
			C1:X:Unlimited Ammo:5
			C1:X:In-Game Keys (Press HELP during game):6
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AssassinSpecialEdition_v3.0b_0766" sha1="bb23102ed37eab530c2d620880058d655b7c0b01">
		<name>Assassin Special Edition</name>
		<subpath>AssassinSpecialEdition</subpath>
		<variant_uuid>9561c467-9a9b-5f29-b175-8e3f61e44eec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AssassinSpecialEdition.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AssassinSpecialEdition.slave</filename>
			<datapath />
			<custom>
			BW
			C3:B:Skip Intro
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Unlimited Continues:3
			C1:X:All Weapons:4
			C1:X:Unlimited Ammo:5
			C1:X:In-Game Keys (Press HELP during game):6
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AssassinSpecialEdition_v3.0_0766" sha1="a3e3b255f44be675341f0dfa3496869c3abf224b">
		<name>Assassin Special Edition</name>
		<subpath>AssassinSpecialEdition</subpath>
		<variant_uuid>24955515-fe18-5047-8eab-2c1669e60a48</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AssassinSpecialEdition.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AssassinSpecialEdition.Slave</filename>
			<datapath />
			<custom>
			BW
			C3:B:Skip Intro
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Unlimited Continues:3
			C1:X:All Weapons:4
			C1:X:Unlimited Ammo:5
			C1:X:In-Game Keys (Press HELP during game):6
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Assassin_v1.1_1214" sha1="87f8a50b0090d6f543b17043d00fe72d34b97700">
		<name>Assassin</name>
		<subpath>Assassin</subpath>
		<variant_uuid>820d9bde-5ab2-519c-b2fa-6c09d24dba75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Assassin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Assassin.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Assassin_v1.2a_1214" sha1="12ce30badf5d30e287060e4de956c1359384b2ef">
		<name>Assassin</name>
		<subpath>Assassin</subpath>
		<variant_uuid>bd7e4868-a55c-5078-8a5d-8b776b006dc5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Assassin.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Assassin.slave</filename>
			<datapath />
			<custom>
			BW
			C3:B:Skip Intro
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Unlimited Continues:3
			C1:X:All Weapons:4
			C1:X:Unlimited Ammo:5
			C1:X:In-Game Keys (Press HELP during game):6
			C2:L:Start at Level:1,2,3,4,5,6
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Atlantyda_v1.1_Pl" sha1="243b328d06bd3e082d9be0e68031b895090fc48c">
		<name>Atlantyda (Polski)</name>
		<subpath>AtlantydaPl</subpath>
		<variant_uuid>1c96bc71-c419-5e33-9718-fe174bcf63f3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AtlantydaPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AtlantydaPl.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AtomicRoboKid_v1.4_2243" sha1="261c231d7aa2382f38fec28a336b2bef9c6d0351">
		<name>Atomic Robo-Kid</name>
		<subpath>AtomicRoboKid</subpath>
		<variant_uuid>7ae60455-ae4b-5039-ad6a-7dd1d437ff90</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AtomicRobokid.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AtomicRobokid.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AtomicRoboKid_v1.5_2243" sha1="56330784e2c33ca74625d038fb338cc2cd0d6214">
		<name>Atomic Robo-Kid</name>
		<subpath>AtomicRoboKid</subpath>
		<variant_uuid>f81a7365-c52b-5ac3-b33f-2744be2bfd00</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AtomicRoboKid.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AtomicRoboKid.Slave</filename>
			<datapath />
			<custom>
			C1:B:Enable In-Game Cheat
			C2:B:Second Button Support (Weapon Selection)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Atomino_v1.11_0632" sha1="f05e112311191dc1f8e5fdbd3f3ac3644eeb695f">
		<name>Atomino</name>
		<subpath>Atomino</subpath>
		<variant_uuid>b79b4c59-a781-58d3-a0df-69e01e620318</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Atomino.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Atomino.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Atomino_v1.11_De" sha1="09e935a7d718400a63f99188060ef0e365893bff">
		<name>Atomino (Deutsch)</name>
		<subpath>AtominoDe</subpath>
		<variant_uuid>7609b199-b1cd-57dd-ab5e-268f11bcc70c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AtominoDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AtominoDe.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Atomino_v1.11_NTSC_1972" sha1="00ca3af6115361f595c3be8d818a65f491fecba1">
		<name>Atomino (NTSC)</name>
		<subpath>AtominoNTSC</subpath>
		<variant_uuid>615739cd-bff5-5606-b5ed-a3a9e46331c1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AtominoNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AtominoNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Atomix_v1.2_1356" sha1="4fa2b1af9c2bdd231c9b8dfb83918322d15a4fa2">
		<name>Atomix</name>
		<subpath>Atomix</subpath>
		<variant_uuid>94639018-7b53-59d6-b441-293ff84ac6d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>atomix.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>atomix.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Atomix_v1.4_1356" sha1="4a904f7895a24ef7b11c9657755a316016963c68">
		<name>Atomix</name>
		<subpath>Atomix</subpath>
		<variant_uuid>5ce3b8dd-4eb3-5c62-9ed0-d3b02cd1700f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Atomix.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Atomix.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Time:0
			C1:X:In-Game Keys:1
			C2:L:Start at Level:Off,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AtomSmasher_v1.0" sha1="77df30af7e9369c2ee4e489a42430e2ef661a70c">
		<name>Atom Smasher</name>
		<subpath>AtomSmasher</subpath>
		<variant_uuid>f16f9ffd-715e-5b2d-80ec-da4b86f9bb3c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AtomSmasher.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AtomSmasher.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain&amp;ConstructionSet_v1.2_1010&amp;1469" sha1="2659aec41cf39b4ca2ab4e5f9ee05ffef1b7eb9c">
		<name>A-Train (&amp; Construction Set)</name>
		<subpath>ATrain&amp;ConstructionSet</subpath>
		<variant_uuid>e7977b4d-0855-535d-9df7-295f0aa03730</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain&amp;ConstructionSet_v1.2_512k_1010&amp;1469" sha1="11af192ed097ac55979183d2f420cb262e6123c8">
		<name>A Train &amp; Constr Set (512Kb)</name>
		<subpath>ATrain&amp;ConstrSet512k</subpath>
		<variant_uuid>5a50d1c5-6cc7-5b84-9687-2b4f9e4c8f93</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512K.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512K.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain&amp;ConstructionSet_v1.3_1010&amp;1469" sha1="331c4d22b870bbadef3d3478fd15a2ee5b1a37d6">
		<name>A-Train (&amp; Construction Set)</name>
		<subpath>ATrain&amp;ConstructionSet</subpath>
		<variant_uuid>075e1661-33dd-5e51-bd4a-5077d94109f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain&amp;ConstructionSet_v1.3_512k_1010&amp;1469" sha1="89bf58d70e841edbc22ddac3922090c96cb211eb">
		<name>A Train &amp; Constr Set (512Kb)</name>
		<subpath>ATrain&amp;ConstrSet512k</subpath>
		<variant_uuid>54ed57d5-cd63-5952-84f6-512d37821335</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512k.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain&amp;ConstructionSet_v1.4_1010&amp;1469" sha1="0a12bae3b903cc40475e34048b5ee002a121ed09">
		<name>A-Train (&amp; Construction Set)</name>
		<subpath>ATrain&amp;ConstructionSet</subpath>
		<variant_uuid>e584d0eb-09a3-5b30-bda4-fa11056a66db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain&amp;ConstructionSet_v1.4_512k_1010&amp;1469" sha1="b2fd29b86bbd42ad50f4ce33e45eeebf7a428719">
		<name>A Train &amp; Constr Set (512Kb)</name>
		<subpath>ATrain&amp;ConstrSet512k</subpath>
		<variant_uuid>c3d3e47e-12d7-5533-bd01-690f8d5091b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512k.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.1_512k_Pl" sha1="ca3f2a921fee5be93d8f2140c3627c37b4931965">
		<name>A Train (512Kb) (Polski)</name>
		<subpath>ATrain512kPl</subpath>
		<variant_uuid>22d95c5b-e0ae-54a2-b2d9-5407e9ea3363</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512kPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512kPl.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.1_Pl" sha1="056739521f335b52db097deb1c82d7de4daf7e83">
		<name>A Train (Polski)</name>
		<subpath>ATrainPl</subpath>
		<variant_uuid>813e905c-0ae3-518b-8569-ab0f65434ec1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrainPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrainPl.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.2_1010" sha1="5980659e2812563888a5a0b533b229f5938b313c">
		<name>A-Train</name>
		<subpath>ATrain</subpath>
		<variant_uuid>3a3b4208-1b9d-5cfd-8c19-04a6768d0b0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.2_512k_1010" sha1="bd763b7185cd69087aad2929623938e0770bdb7b">
		<name>A Train (512Kb)</name>
		<subpath>ATrain512k</subpath>
		<variant_uuid>76e806fd-f616-5416-b98e-e8adb51768a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512K.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512K.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.2_512k_Cz" sha1="4d049573d90a1508748e2a1314b432baa3fcc202">
		<name>A Train (512Kb) (Czech)</name>
		<subpath>ATrain512kCz</subpath>
		<variant_uuid>61c40f06-1c20-5ce4-97b2-68dcaf2c2b79</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512KCz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512KCz.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.2_512k_De_0428" sha1="f896ae7b93353bc6f22164df2bcb5d5e236fbc37">
		<name>A Train (512Kb) (Deutsch)</name>
		<subpath>ATrain512kDe</subpath>
		<variant_uuid>88762b01-6799-5b2b-9d59-3d46d55a6fc6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512KDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512KDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.2_512k_Fr_2579" sha1="a21f62371bf7df0c824ad5162ad0904250bd01b4">
		<name>A Train (512Kb) (Francais)</name>
		<subpath>ATrain512kFr</subpath>
		<variant_uuid>da47f134-44e5-56d3-9403-93505408ce7b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512KFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512KFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.2_Cz" sha1="eb1cfd76f747bc730b5898ef4b303145c5ba1e05">
		<name>A Train (Czech)</name>
		<subpath>ATrainCz</subpath>
		<variant_uuid>0cb31101-2029-5944-8213-ed042fb30dd1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrainCz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrainCz.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.2_De_0428" sha1="971f5b4ec029ba63781437fbe56f024eef0539a7">
		<name>A Train (Deutsch)</name>
		<subpath>ATrainDe</subpath>
		<variant_uuid>cb87d7c2-2ff6-5e5a-8e6a-04b3960d3bb2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrainDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrainDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArabianNights_v1.5_CD32" sha1="ee8c44a879ee1d7c11c26d55d4c22acf521421dc">
		<name>Arabian Nights [CD32]</name>
		<subpath>ArabianNightsCD32</subpath>
		<variant_uuid>17655516-5e57-5791-a089-8832d1df499e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArabianNightsCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArabianNightsCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives &amp; energy:0
			C1:X:Enable original Cheat Mode:1
			C2:X:Enable Pad/Joy patch:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArabianNights_v1.7_1454" sha1="455e90993e42451794d45231aa5cd825bb8142af">
		<name>Arabian Nights</name>
		<subpath>ArabianNights</subpath>
		<variant_uuid>2fc8224f-b9d1-5d53-ab85-63ee1171da55</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArabianNights.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArabianNights.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives &amp; energy:0
			C1:X:Enable original Cheat Mode:1
			C2:X:CD32Pad support:0
			C3:X:Skip intro:1
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArabianNights_v1.7_CD32" sha1="2ac49db9c94e9c3d3fb93cf03a272cc4b6da090a">
		<name>Arabian Nights [CD32]</name>
		<subpath>ArabianNightsCD32</subpath>
		<variant_uuid>3cdb36a0-9de2-5fb4-b267-7bf4108d4030</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArabianNightsCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArabianNightsCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives &amp; energy:0
			C1:X:Enable original Cheat Mode:1
			C2:X:Enable Pad/Joy patch:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArabianNights_v2.0_1454" sha1="2e81138976b191913aedba8663c44b41cf51afa1">
		<name>Arabian Nights</name>
		<subpath>ArabianNights</subpath>
		<variant_uuid>02501e19-d235-5c2a-a4ae-b17da9cd1804</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArabianNights.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArabianNights.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives &amp; energy:0
			C1:X:Enable original Cheat Mode:1
			C2:X:CD32Pad support:0
			C3:X:Skip intro:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArabianNights_v2.0_512k_1454" sha1="0dbff1d51233243a4781aac279d69471fb5e10e4">
		<name>Arabian Nights (512Kb)</name>
		<subpath>ArabianNights512k</subpath>
		<variant_uuid>658c0858-228d-5708-8bf2-7032fb8987b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArabianNights512k.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArabianNights512k.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives &amp; energy:0
			C1:X:Enable original Cheat Mode:1
			C2:X:CD32Pad support:0
			C3:X:Skip intro:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArabianNights_v2.0_CD32" sha1="9e7b64f2299949d0eadde531c4caa9944192c94d">
		<name>Arabian Nights [CD32]</name>
		<subpath>ArabianNightsCD32</subpath>
		<variant_uuid>eef8862c-c828-5b6f-aebd-0ae77c28daf0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArabianNightsCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArabianNightsCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives &amp; energy:0
			C1:X:Enable original Cheat Mode:1
			C2:X:Enable Pad/Joy patch:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Arachnophobia_v1.0" sha1="a98c77f19576e362538d44bf12e272124d1bb5a0">
		<name>Arachnophobia</name>
		<subpath>Arachnophobia</subpath>
		<variant_uuid>8d93a0ec-5a84-5a78-b03c-ab0728d6292f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Arachnophobia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Arachnophobia.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:X:Unlimited Energy:0
			C2:X:Unlimited Spray:1
			C2:X:Unlimited Bombs:2
			C2:X:Unlimited Flamethrower Ammo:3
			C2:X:Enable In-Game Keys:4
			C3:L:Start at Level:1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_y=O
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="ArcadeFruitMachine_v1.0" sha1="04294df53abac3dfc362b2ee9a7a6233a0dabefb">
		<name>Arcade Fruit Machine</name>
		<subpath>ArcadeFruitMachine</subpath>
		<variant_uuid>5a2794c0-2f04-5514-92ef-862d4a4592cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArcadeFruitMachine.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArcadeFruitMachine.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArcadePool_v3.0_0298" sha1="21431328839e45c90da3b5379fe0dc7b03cb89c8">
		<name>Arcade Pool</name>
		<subpath>ArcadePool</subpath>
		<variant_uuid>7b328b01-a248-563b-9f08-de3f11b11e0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArcadePool.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArcadePool.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArcadePool_v3.0_AGA_0298" sha1="e5c7b584470e8a0effb159fbdfe5240610d26c8a">
		<name>Arcade Pool [AGA]</name>
		<subpath>ArcadePoolAGA</subpath>
		<variant_uuid>30b76de0-9e97-5600-b6ef-2248c5115dc2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArcadePoolAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArcadePoolAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArcadePool_v3.0_CD32" sha1="c5ef4ceb433c1cebf651a2b828d553ed931734e9">
		<name>Arcade Pool [CD32]</name>
		<subpath>ArcadePoolCD32</subpath>
		<variant_uuid>cfabc72d-b21c-534a-907d-83c06ff96825</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArcadePoolCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArcadePoolCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArcadePool_v3.1_0298" sha1="64491be8dbf95b1ae6afeba85cd62b7cc372f454">
		<name>Arcade Pool</name>
		<subpath>ArcadePool</subpath>
		<variant_uuid>3e6297cb-3482-5804-b093-231388e8e876</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArcadePool.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArcadePool.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArcadePool_v3.1_AGA_0298" sha1="a50817e6158f37cb785ec5d5680d165a0ec9623f">
		<name>Arcade Pool [AGA]</name>
		<subpath>ArcadePoolAGA</subpath>
		<variant_uuid>bfb3e41a-26c8-5593-95f2-bc63c14ea286</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArcadePoolAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArcadePoolAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArcadePool_v3.1_CD32" sha1="3c7f9036d410f146e228ac16b990e663b034c790">
		<name>Arcade Pool [CD32]</name>
		<subpath>ArcadePoolCD32</subpath>
		<variant_uuid>23e62bb2-2e14-5df8-b091-64a6065a5544</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArcadePoolCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArcadePoolCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArcadeSnooker_v1.1_AGA" sha1="9109ffe454c74f3fb75f05b874ea5098b65391fd">
		<name>Arcade Snooker [AGA]</name>
		<subpath>ArcadeSnookerAGA</subpath>
		<variant_uuid>7a2928f2-6b3c-5521-9cb2-4155c172a8e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArcadeSnookerAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArcadeSnookerAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArcadeTriviaQuiz_v1.2_0936" sha1="3cce3a311df8acc9fcfd8fc71440fb80a3bebbb6">
		<name>Arcade Trivia Quiz</name>
		<subpath>ArcadeTriviaQuiz</subpath>
		<variant_uuid>a9362a7c-5d03-50e0-a2ab-bf913441b478</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArcadeTriviaQuiz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArcadeTriviaQuiz.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArcherMacLeansBillardAmericain_v1.2" sha1="6daef347ec5256805b689b5e92066e1c99de0c87">
		<name>Archer Macleans's Le Billard Americain</name>
		<subpath>ArcherMacLeansBillardAmcn</subpath>
		<variant_uuid>8e91d32a-335e-5a9f-bdf3-a08a75e290e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArcherMacLeansBillardAmcn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArcherMacLeansBillardAmcn.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArcherMacLeansPool_v1.2_1096" sha1="3985f6e1ca76a5b926fd8fb8ba5e449c1025a92d">
		<name>Archer MacLean's Pool</name>
		<subpath>ArcherMacLeansPool</subpath>
		<variant_uuid>6d2b13c1-042e-561b-888e-f1d078245606</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArcherMacLeansPool.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArcherMacLeansPool.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Archipelagos_v1.2_0627" sha1="c9540b11654bdc7fab7af40b26ed55365a291fe3">
		<name>Archipelagos</name>
		<subpath>Archipelagos</subpath>
		<variant_uuid>651ae23e-6a4f-51b2-b77c-afbef0792948</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Archipelagos.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Archipelagos.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Archipelagos_v1.2_NTSC_0628" sha1="7a1d157640efc311dfac2859b47b350c08275526">
		<name>Archipelagos (NTSC)</name>
		<subpath>ArchipelagosNTSC</subpath>
		<variant_uuid>96bcb67f-025d-5a9b-a8d2-4d1277e9e1c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArchipelagosNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArchipelagosNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AncientArtOfWar_v1.1" sha1="d4ae5b72e0a6de02e86a10906ff93e464fd61918">
		<name>Ancient Art Of War</name>
		<subpath>AncientArtOfWar</subpath>
		<variant_uuid>6e79d43c-afb7-5218-a169-858828f81016</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AncientArtOfWar.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AncientArtOfWar.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C3:B:Enable english translation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AndromedaMission_v1.0" sha1="48f64b7010f414c8f526326012d6aeb0ed2485cb">
		<name>Andromeda Mission</name>
		<subpath>AndromedaMission</subpath>
		<variant_uuid>2479d8fe-b586-5408-87c4-e55677f67517</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AndromedaMission.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AndromedaMission.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite lives:0
			C1:X:Trainer Infinite energy:1
			C5:B:skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AndromedaMission_v1.0_De" sha1="237e96dce810c4568a525e84951b5311de80f496">
		<name>Andromeda Mission (Deutsch)</name>
		<subpath>AndromedaMissionDe</subpath>
		<variant_uuid>520585dc-3f5c-5233-9fac-4e0467a2eaa9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AndromedaMissionDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AndromedaMissionDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite lives:0
			C1:X:Trainer Infinite energy:1
			C5:B:skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnotherWorld_v2.4_0425" sha1="6996e93d543fde5944a7789039ce73310d143753">
		<name>Another World</name>
		<subpath>AnotherWorld</subpath>
		<variant_uuid>ee502143-aba6-5e1e-86bd-018c42ad6401</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnotherWorld.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnotherWorld.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnotherWorld_v2.4_Fr_2377" sha1="604972744dff543f3ab27a7c8d7dfec289915be3">
		<name>Another World (Francais)</name>
		<subpath>AnotherWorldFr</subpath>
		<variant_uuid>d28156da-5abd-5b28-83f1-12b2c3d3fbae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnotherWorldFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnotherWorldFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnotherWorld_v2.4_It" sha1="a1bd7bacb48a89fba945931a8d247a98e4d6cee8">
		<name>Another World (Italiano)</name>
		<subpath>AnotherWorldIt</subpath>
		<variant_uuid>5906a39c-26e9-513b-8a94-6e2351f5cf8c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnotherWorldIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnotherWorldIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnotherWorld_v2.5_0425" sha1="ae048f75b29b6be5bd63eeffedd37737384321e3">
		<name>Another World</name>
		<subpath>AnotherWorld</subpath>
		<variant_uuid>3e40892a-e69f-5e36-ab69-62d185804320</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnotherWorld.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnotherWorld.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnotherWorld_v2.5_It" sha1="2af853edda5dce89f4e7fa1d04b35f06a6bea108">
		<name>Another World (Italiano)</name>
		<subpath>AnotherWorldIt</subpath>
		<variant_uuid>44917ff1-a096-51d9-9039-6f1a010dadba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnotherWorldIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnotherWorldIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnotherWorld_v2.6_0425" sha1="947c24728022ba2b5cafaa962fc472b4db7defdd">
		<name>Another World</name>
		<subpath>AnotherWorld</subpath>
		<variant_uuid>5c835848-ebc0-5519-a7c5-709dbda270cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnotherWorld.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnotherWorld.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnotherWorld_v2.6_Fr_2377" sha1="b18e326da69d389ff8799a07bb6d7bceeef57483">
		<name>Another World (Francais)</name>
		<subpath>AnotherWorldFr</subpath>
		<variant_uuid>a7e6286b-963a-5b02-a668-ef9d8346cf09</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnotherWorldFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnotherWorldFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnotherWorld_v2.6_It" sha1="c9ae032a379ba49509cb7c425bd8f8a6d10addd2">
		<name>Another World (Italiano)</name>
		<subpath>AnotherWorldIt</subpath>
		<variant_uuid>da3d3751-c4bd-5034-a6bb-9ccdddb804f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnotherWorldIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnotherWorldIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnotherWorld_v2.7_0425" sha1="a7c99eea77c0f6f1f9cba83e62b209b545badd73">
		<name>Another World</name>
		<subpath>AnotherWorld</subpath>
		<variant_uuid>629f5115-3749-52a0-8228-eb90aaa0d065</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnotherWorld.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnotherWorld.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnotherWorld_v2.7_Fr_2377" sha1="25d5defce399fc3e6eb63b9275cea752af45ed8d">
		<name>Another World (Francais)</name>
		<subpath>AnotherWorldFr</subpath>
		<variant_uuid>7a2e1eee-d5f4-560f-9fd0-ccf76c7d73f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnotherWorldFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnotherWorldFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnotherWorld_v2.7_It" sha1="f84be6262cb85f1a9de6121c3a12d2e4974aede5">
		<name>Another World (Italiano)</name>
		<subpath>AnotherWorldIt</subpath>
		<variant_uuid>600afb69-c878-5e2d-a8d4-88f2e6f7a1bf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnotherWorldIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnotherWorldIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.3_1010" sha1="547bc0e7a79fe9bc73612460835a35dc066b1a27">
		<name>A-Train</name>
		<subpath>ATrain</subpath>
		<variant_uuid>19b96a51-460d-5260-b83f-e137d035ee91</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.3_512k_1010" sha1="9a43cb6caf62213b4300c2ede69c18f9b478b4da">
		<name>A Train (512Kb)</name>
		<subpath>ATrain512k</subpath>
		<variant_uuid>2d5dd98a-9606-55ba-8aa6-565244009257</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512k.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.3_512k_Cz" sha1="1a3f134771e0ab03965c4eccb90385033910c870">
		<name>A Train (512Kb) (Czech)</name>
		<subpath>ATrain512kCz</subpath>
		<variant_uuid>d8d56e15-df77-5250-a3a4-9695adaf34d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512kCz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512kCz.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.3_512k_De_0428" sha1="fecfece226d86f07e988214f98997b69bd068c14">
		<name>A Train (512Kb) (Deutsch)</name>
		<subpath>ATrain512kDe</subpath>
		<variant_uuid>e7fe7548-15b3-561f-bc6a-b9391a125fe6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512kDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512kDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.3_512k_Fr_2579" sha1="298a1c01707063d0693157f33d64dfd3f74b2039">
		<name>A Train (512Kb) (Francais)</name>
		<subpath>ATrain512kFr</subpath>
		<variant_uuid>3aa2b231-bd57-5779-a6ef-52f6b29be44d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512kFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512kFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.3_Cz" sha1="e6e26278ef67186622f31d0a21f01000dce3a39a">
		<name>A Train (Czech)</name>
		<subpath>ATrainCz</subpath>
		<variant_uuid>51ba12fa-5d93-593f-8f72-566e45865591</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrainCz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrainCz.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.3_De_0428" sha1="c3bf554263a22361a3ff9e83e571e716c3855459">
		<name>A Train (Deutsch)</name>
		<subpath>ATrainDe</subpath>
		<variant_uuid>6fa0cca2-8cbd-5b17-a755-6ff916ad8ba7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrainDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrainDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.3_Fr_2579" sha1="370b53addc94539b286050116d15cd9f940a4882">
		<name>A Train (Francais)</name>
		<subpath>ATrainFr</subpath>
		<variant_uuid>005182d0-48a0-510f-a9c2-e6f5b82fba41</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrainFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrainFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.4_1010" sha1="0d78cb2386cd7209765625fd9334f163539b8ad2">
		<name>A-Train</name>
		<subpath>ATrain</subpath>
		<variant_uuid>9957fcfc-6057-57d0-9375-8ca5a514c85b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.4_512k_1010" sha1="201f2dedfd509a2f80947f727c45a5a40a7ab50d">
		<name>A Train (512Kb)</name>
		<subpath>ATrain512k</subpath>
		<variant_uuid>d9e46978-6b9c-5351-8610-becf5a605ab1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512k.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.4_512k_Cz" sha1="ae099ba2591c6c2bb9a3f815702cb8ef9efbdbc0">
		<name>A Train (512Kb) (Czech)</name>
		<subpath>ATrain512kCz</subpath>
		<variant_uuid>e7420433-f805-5728-b50e-0d487b57ae31</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512kCz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512kCz.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.4_512k_De_0428" sha1="667762d260d24d66ac88cbff025c44f1466c3913">
		<name>A Train (512Kb) (Deutsch)</name>
		<subpath>ATrain512kDe</subpath>
		<variant_uuid>ebeed3fd-29fe-5bb6-8559-72315826ce38</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512kDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512kDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.4_512k_Fr_2579" sha1="1ea23e7e377d59fb77b0b40cee8fd57dd5a4a604">
		<name>A Train (512Kb) (Francais)</name>
		<subpath>ATrain512kFr</subpath>
		<variant_uuid>dc71d3f9-b4fd-5f64-ba91-9a30c09cef36</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512kFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512kFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.4_512k_Pl" sha1="acc7437c2123ec26c59c8feba311f72934419ca2">
		<name>A Train (512Kb) (Polski)</name>
		<subpath>ATrain512kPl</subpath>
		<variant_uuid>32513a0f-34b6-5643-9dfd-bcf765249719</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrain512kPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrain512kPl.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.4_Cz" sha1="b227714b2ceb1b116ad3d9bad47d0fc0ab15e5dd">
		<name>A Train (Czech)</name>
		<subpath>ATrainCz</subpath>
		<variant_uuid>095f7f9b-57cb-53f4-b621-1e63b9a5fe07</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrainCz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrainCz.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.4_De_0428" sha1="8df7c83c463d511c6a902f167b7365065063cb04">
		<name>A Train (Deutsch)</name>
		<subpath>ATrainDe</subpath>
		<variant_uuid>c8d0c062-b34a-5199-96c0-1d30ff796acc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrainDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrainDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.4_Fr_2579" sha1="01d2483b18e937a413b62aa734b7465d1e926a19">
		<name>A Train (Francais)</name>
		<subpath>ATrainFr</subpath>
		<variant_uuid>cc32549e-e5d2-5a4d-9222-d49bb74c4237</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrainFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrainFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ATrain_v1.4_Pl" sha1="a5e7ac99aa6b2e4e419e18760443b999a34d9e9b">
		<name>A Train (Polski)</name>
		<subpath>ATrainPl</subpath>
		<variant_uuid>1cce92f6-7842-59d1-a6a5-b35d31931eed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ATrainPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ATrainPl.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Construction Set
			C2:B:HI-Res mode
			C3:B:Set 256 lines for screen display
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AttackOfTheGreenSmellyAliensFromPlanet27b6_v1.0" sha1="78998276c6317e0a659fd09c00c8d899b5d77b1c">
		<name>Attack of the Green Smelly Aliens from Planet 27b-6</name>
		<subpath>AotGSAFP27b6</subpath>
		<variant_uuid>ab9e5692-b0fc-5069-8913-68d674dfe8b4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AotGSAFP27b6.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AotGSAFP27b6.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AufschwungOst_v1.1_De" sha1="d62941f268cc6d27e4e5357e392cb2e25deccd43">
		<name>Aufschwung Ost (Deutsch)</name>
		<subpath>AufschwungOstDe</subpath>
		<variant_uuid>a2bbb3a2-72d3-531f-a4ff-a15fb47a4d2e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AufschwungOstDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AufschwungOstDe.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AuntArcticAdventure_v1.0_1757" sha1="dbd05cc7d59286e46c6eef6d35e09258639b72f7">
		<name>Aunt Arctic Adventure</name>
		<subpath>AuntArcticAdventure</subpath>
		<variant_uuid>2071df23-67fc-5324-91f9-45d54022df00</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AuntArcticAdventure.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AuntArcticAdventure.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Invincibility:1
			C1:X:In-Game Keys:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AuntArcticAdventure_v2.01_1757" sha1="c5e0e00a74a2265a90310c927eeb2f774ac94061">
		<name>Aunt Arctic Adventure</name>
		<subpath>AuntArcticAdventure</subpath>
		<variant_uuid>48c29f74-d37d-54ed-857c-fae0ef87e188</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AuntArcticAdventure.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AuntArcticAdventure.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Invincibility:1
			C1:X:In-Game Keys:2
			C2:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AuntArcticAdventure_v2.01_De" sha1="6149fe7e80c3020bfd4811acef2ee20e5f0a99bf">
		<name>Aunt Arctic Adventure (Deutsch)</name>
		<subpath>AuntArcticAdventureDe</subpath>
		<variant_uuid>d1da387f-4157-569b-9c6f-fe53326b7314</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AuntArcticAdventureDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AuntArcticAdventureDe.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Invincibility:1
			C1:X:In-Game Keys:2
			C2:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AuntArcticAdventure_v2.0_1757" sha1="04d9758db2ee36cf947f0b20b86743982299a526">
		<name>Aunt Arctic Adventure</name>
		<subpath>AuntArcticAdventure</subpath>
		<variant_uuid>d9a65480-5f9b-51b1-8d9b-3337e6c3ab51</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AuntArcticAdventure.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AuntArcticAdventure.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Invincibility:1
			C1:X:In-Game Keys:2
			C2:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AuntArcticAdventure_v2.0_De" sha1="e04f3823595cfb31f67dca3cb0714d8f9d1d1f7b">
		<name>Aunt Arctic Adventure (Deutsch)</name>
		<subpath>AuntArcticAdventureDe</subpath>
		<variant_uuid>cff985d1-6167-5f49-83c1-b5e0c8efb8b4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AuntArcticAdventureDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AuntArcticAdventureDe.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Invincibility:1
			C1:X:In-Game Keys:2
			C2:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AustraloPiticusMechanicus_v1.0a_0809" sha1="c2c49b30b06b2d30597c7cc0541ed1196914d57d">
		<name>Australo Piticus Mechanicus</name>
		<subpath>AustraloPiticusMechanicus</subpath>
		<variant_uuid>6056894e-4c42-5532-bf91-6c3fb1117f80</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AustraloPiticusMechanicus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AustraloPiticusMechanicus.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AustraloPiticusMechanicus_v2.0_0809" sha1="ca4cd1c9f6eebc5bb9b54e8d12731863cc592f11">
		<name>Australo Piticus Mechanicus</name>
		<subpath>AustraloPiticusMechanicus</subpath>
		<variant_uuid>dcd01943-84c2-5907-9617-30ccd0a0b174</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AustraloPiticusMechanicus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AustraloPiticusMechanicus.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:skip intro:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AutoDuel_v1.0_0916" sha1="d148be1655abd53031ec9ef48be5205f03e78df1">
		<name>Auto Duel</name>
		<subpath>AutoDuel</subpath>
		<variant_uuid>d98a87da-0c37-5d10-814d-0d551ccdad8c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AutoDuel.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AutoDuel.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnotherWorld_v2.8_Fr_2377" sha1="3af2358f69c22ae68983a49f72d2f1d621ff23be">
		<name>Another World (Francais)</name>
		<subpath>AnotherWorldFr</subpath>
		<variant_uuid>46bb47e4-4823-5bdd-89f9-4d46d30ad280</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnotherWorldFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnotherWorldFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnotherWorld_v2.8_It" sha1="dbe46e4dd6cefd5059e48053dd05588ad816c07b">
		<name>Another World (Italiano)</name>
		<subpath>AnotherWorldIt</subpath>
		<variant_uuid>eef43bd9-2709-570b-a826-e66d9c03ee75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnotherWorldIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnotherWorldIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnstossWorldCupEdition_v1.0_AGA_De" sha1="7ad1e644424d5e813986382a5fc2e17beaadbacc">
		<name>Anstoss WCEAGA (Deutsch)</name>
		<subpath>AnstossWCEAGADe</subpath>
		<variant_uuid>c8e6433b-a08d-5d7a-9181-bda71d98b71f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnstossWCEAGADe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnstossWCEAGADe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnstossWorldCupEdition_v1.0_De" sha1="d5ad3246f97cfd9a37b965d746dcd6a73c2c4f1e">
		<name>Anstoss WCEDe</name>
		<subpath>AnstossWCEDe</subpath>
		<variant_uuid>3e4e8d3a-2fb2-5177-9ee1-543ac1655fcd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnstossWCEDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnstossWCEDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Anstoss_v1.2_De_0798" sha1="efcdebad62e796968c02143f407a695580b9c58d">
		<name>Anstoss (Deutsch)</name>
		<subpath>AnstossDe</subpath>
		<variant_uuid>ed83e19b-e4a5-5984-89e0-5427dabc61ab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnstossDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnstossDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Anstoss_v2.0_AGA_De" sha1="40e54a508f275d99ad6c0ff6ed2a0c4882f40d64">
		<name>Anstoss [AGA] (Deutsch)</name>
		<subpath>AnstossAGADe</subpath>
		<variant_uuid>5eb8eb81-3f63-5642-93ad-1c6311ffd634</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnstossAGADe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnstossAGADe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:no keyboard changes
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Anstoss_v2.0_De_0798" sha1="db02c3e2a2d5936de7dd65a2c3bc621bbd98afe9">
		<name>Anstoss (Deutsch)</name>
		<subpath>AnstossDe</subpath>
		<variant_uuid>385998bd-b91e-52eb-ba23-4a51a164eac5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnstossDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnstossDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction
			C2:B:no keyboard changes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Antago_v1.0" sha1="ed8c1ecc9ef514c6f29e0d9d52f7479c04e80429">
		<name>Antago</name>
		<subpath>Antago</subpath>
		<variant_uuid>c3951138-47f7-553b-b708-582d3d340e93</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Antago.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Antago.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Antago_v1.1_0857" sha1="4fadc26cab5a91cdb4e059307fe574ab911cba1a">
		<name>Antago</name>
		<subpath>Antago</subpath>
		<variant_uuid>0c7532c4-96d1-5956-b803-98cf35b864ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Antago.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Antago.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Antago_v1.2_0857" sha1="cd835ce80fb44c70ccf7f54916236d7eb3ab6b12">
		<name>Antago</name>
		<subpath>Antago</subpath>
		<variant_uuid>ee9048bd-ee5d-530d-89d3-5790247a287b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Antago.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Antago.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AntaresDerGriffNachDenSternen_v1.0_De" sha1="d4b7ef3bc56b933bfbdb8763226857516c00fcfb">
		<name>Antares (Deutsch)</name>
		<subpath>AntaresDe</subpath>
		<variant_uuid>32b2d323-2c61-5222-a86b-14b2c1ff00e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AntaresDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AntaresDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Apache&amp;OverdriveDemo_v1.1_0426" sha1="bed38ad593c099db7bb41b64bc4c823be2144ffc">
		<name>Apache &amp; Overdrive (Demo)</name>
		<subpath>Apache&amp;OverdriveDemo</subpath>
		<variant_uuid>ec891058-59f6-5928-a8a6-2a40daab9b2e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Apache&amp;OverdriveDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Apache&amp;OverdriveDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ApacheFlight_v1.0" sha1="6b8367828848bd5bb3d1f58344568aa6adbc9f98">
		<name>Apache Flight</name>
		<subpath>ApacheFlight</subpath>
		<variant_uuid>95533d6e-fd2c-5c10-816e-96e171f060f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ApacheFlight.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ApacheFlight.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ApanoSin_v1.3" sha1="93392ce46eb6a021ba5e8c34684292c3d12c481d">
		<name>Apano Sin</name>
		<subpath>ApanoSin</subpath>
		<variant_uuid>15f8dad2-f9e3-552c-8562-afda440d04f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ApanoSin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ApanoSin.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ApanoSin_v1.3_De" sha1="62854f6772fdbe3d874b87da3c6f4d7dac8e384e">
		<name>Apano Sin (Deutsch)</name>
		<subpath>ApanoSinDe</subpath>
		<variant_uuid>94c70a3e-6993-5427-978b-b7b8846d9080</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ApanoSinDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ApanoSinDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="APB_v1.1_Files_1708" sha1="aa8ff120ab799427674274cf7cbc15b8f0bcdeb0">
		<name>APB (Files)</name>
		<subpath>APBFiles</subpath>
		<variant_uuid>184b0658-08cf-59da-b6ee-bb1cd4adcd65</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>APBFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>APBFiles.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Assassin_v1.2c_1214" sha1="f8ef9b873e701471413b61e311712ec27a136ce4">
		<name>Assassin</name>
		<subpath>Assassin</subpath>
		<variant_uuid>4a033dc3-1183-59f6-bc13-4031f805b415</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Assassin.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Assassin.slave</filename>
			<datapath />
			<custom>
			BW
			C3:B:Skip Intro
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Unlimited Continues:3
			C1:X:All Weapons:4
			C1:X:Unlimited Ammo:5
			C1:X:In-Game Keys (Press HELP during game):6
			C2:L:Start at Level:1,2,3,4,5,6
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Assassin_v1.2_1214" sha1="a088c1360c1319311e4fe536158acc84a122740d">
		<name>Assassin</name>
		<subpath>Assassin</subpath>
		<variant_uuid>527d112a-c9b6-59af-bdab-0c4a632d3582</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Assassin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Assassin.Slave</filename>
			<datapath />
			<custom>
			BW
			C3:B:Skip Intro
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Unlimited Continues:3
			C1:X:All Weapons:4
			C1:X:Unlimited Ammo:5
			C1:X:In-Game Keys (Press HELP during game):6
			C2:L:Start at Level:1,2,3,4,5,6
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Astaroth_v1.0_1321" sha1="6de1dfb5a410a2da9dbfde2142bbfe97a25af179">
		<name>Astaroth - The Angel of Death</name>
		<subpath>Astaroth</subpath>
		<variant_uuid>bbc37e72-47cd-5ee8-a261-837b55b25971</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Astaroth.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Astaroth.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Astate_v1.0_2823" sha1="17448e92bcab7a30a490ba1d7ec72c056680b793">
		<name>Astate</name>
		<subpath>Astate</subpath>
		<variant_uuid>08ccebdc-4d28-5b47-80aa-86381e6e7bf7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Astate.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Astate.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Astatin_v1.0" sha1="f1ff4945a223453ec8dad8a2245dc92e6a66bf66">
		<name>Astatin</name>
		<subpath>Astatin</subpath>
		<variant_uuid>cf7b2312-eff6-5b19-9eb4-01d4ca1a756f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Astatin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Astatin.Slave</filename>
			<datapath>Data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AsterixChezRahazade_v1.0_Fr" sha1="bcc4369ff2e8faf9eba8e3df763777d9b9d9efb5">
		<name>Asterix Chez Rahazade (Francais)</name>
		<subpath>AsterixChezRahazadeFr</subpath>
		<variant_uuid>5f7adf57-21b1-5c28-9c4b-4bd63bb152e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AsterixChezRahazadeFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AsterixChezRahazadeFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AsterixElGolpeDelMenhir_v2.0_Es" sha1="05b3d4bd5475266c03babe0894fdaaacb7a8e8c0">
		<name>Asterix El Golpe Del Menhir (Espanol)</name>
		<subpath>AsterixElGolpeDelMenhirEs</subpath>
		<variant_uuid>55b42fc9-c661-5a0b-bcee-6457ceb71ed6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AsterixElGolpeDelMenhirEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AsterixElGolpeDelMenhirEs.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Trainer Infinite Energy
			C3:X:Disable blitter fixes:0
			C3:X:Disable speed regulation:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AsterixImMorgenland_v1.0_De_0631" sha1="439b7a5154baf0e2dc53ebab3fcd622fbaddf710">
		<name>Asterix Im Morgenland (Deutsch)</name>
		<subpath>AsterixImMorgenlandDe</subpath>
		<variant_uuid>67ef7f98-c4ac-59ad-b5f4-2417204211f0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AsterixImMorgenlandDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AsterixImMorgenlandDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AsterixLeCoupDuMenhir_v2.0_Fr" sha1="d37c92ed4fc5e8f1ff178562cd67179d1d44e0cb">
		<name>Asterix Le Coup Du Menhir (Francais)</name>
		<subpath>AsterixLeCoupDuMenhirFr</subpath>
		<variant_uuid>9ffef865-58bb-5287-8f2c-6ebb2d3d52eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AsterixLeCoupDuMenhirFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AsterixLeCoupDuMenhirFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Trainer Infinite Energy
			C3:X:Disable blitter fixes:0
			C3:X:Disable speed regulation:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AsterixOperationGetafix_v1.3_1009" sha1="0912f45f8ecfde181139d1344dbed6498471b3cb">
		<name>Asterix - Operation Getafix</name>
		<subpath>AsterixOpGetafix</subpath>
		<variant_uuid>c6f194cc-3875-573d-8292-4a5e3b40a84a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AsterixOpGetafix.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AsterixOpGetafix.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AsterixOperationGetafix_v2.0_1009" sha1="9fcd038dd7f64ecd75c224b741ef802aa57abcb2">
		<name>Asterix - Operation Getafix</name>
		<subpath>AsterixOpGetafix</subpath>
		<variant_uuid>171e99c2-6e15-5d1c-bcb2-f9d932ccf8b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AsterixOpGetafix.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AsterixOpGetafix.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Trainer Infinite Energy
			C3:X:Disable blitter fixes:0
			C3:X:Disable speed regulation:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AsterixOperationHinkelstein_v1.3_De_0630" sha1="9aaf9ef7cfa18532b3a245bd44419475d4059ed7">
		<name>Asterix Op Hinkelstein (Deutsch)</name>
		<subpath>AsterixOpHinkelsteinDe</subpath>
		<variant_uuid>604afdae-f9e7-5a73-924b-1ceb0618d1c1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AsterixOpHinkelsteinDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AsterixOpHinkelsteinDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AsterixOperationHinkelstein_v2.0_De_0630" sha1="56a1d3c3f47566fb4ec8e686a41a1cb67387dba3">
		<name>Asterix Op Hinkelstein (Deutsch)</name>
		<subpath>AsterixOpHinkelsteinDe</subpath>
		<variant_uuid>9d76b9da-a081-5d8a-9152-970a872e6cb2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AsterixOpHinkelsteinDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AsterixOpHinkelsteinDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Trainer Infinite Energy
			C3:X:Disable blitter fixes:0
			C3:X:Disable speed regulation:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AstroMarineCorps_v1.2" sha1="eeb61783c22bcf7fd021489175206684e2e1cbd4">
		<name>Astro Marine Corps</name>
		<subpath>AstroMarineCorps</subpath>
		<variant_uuid>ae56a72a-49f0-53d2-88d5-9c431875791f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AstroMarineCorps.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AstroMarineCorps.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Unlimited Grenades:3
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AstroMarineCorps_v1.21" sha1="8196e6f0698892b987e65501dd3074a3ecdf362c">
		<name>Astro Marine Corps</name>
		<subpath>AstroMarineCorps</subpath>
		<variant_uuid>701d9e60-1615-5820-8efd-d6a8a31d9d09</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AstroMarineCorps.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AstroMarineCorps.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Unlimited Grenades:3
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Atax_v1.0_0950" sha1="adf71078fbd10e5b6c46fbc7dcf54ebf20f90411">
		<name>Atax</name>
		<subpath>Atax</subpath>
		<variant_uuid>913ca599-d420-5cd2-bc41-1616efa83963</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Atax.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Atax.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreed3D_v1.3_NoMusic_AGA_0624" sha1="85d160ea713a7f1dc51b208d2428cb6705677aa8">
		<name>Alien Breed 3D (No Music) [AGA]</name>
		<subpath>AlienBreed3DNoMusicAGA</subpath>
		<variant_uuid>943fc921-bbf8-5bff-9205-e779adce396b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed3DNoMusicAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed3DNoMusicAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Energy:0
			C1:X:Unlimited Shots:1
			C1:X:Skip Levels (F1):2
			C2:L:Mouse Control:---,LMB=fwd/RMB=fire,RMB=fwd/LMB=fire
			C3:B:Load Aminet version (abd8ch)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=MAX
			FAST_COPPER=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreed3D_v1.3_NoMusic_CD32" sha1="435093ba684c475ed2a3d9e86a54dd1789d726b0">
		<name>Alien Breed 3D (No Music) [CD32]</name>
		<subpath>AlienBreed3DNoMusicCD32</subpath>
		<variant_uuid>55420c93-779d-570d-afb1-7496324d56d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreed3DNoMusicCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreed3DNoMusicCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Energy:0
			C1:X:Unlimited Shots:1
			C1:X:Skip Levels (F1):2
			C2:L:Mouse Control:---,LMB=fwd/RMB=fire,RMB=fwd/LMB=fire
			C3:B:Load Aminet version (abd8ch)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreedSpecialEdition_v1.0_0615" sha1="3099858bb663e7f16ebbcd52c876a385be655daf">
		<name>Alien Breed Special Edition '92</name>
		<subpath>AlienBreedSpecialEdition</subpath>
		<variant_uuid>ab06a55e-68e6-557c-a1f7-e302048607ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreedSpecialEdition.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreedSpecialEdition.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_y=Left Alt
			joyport0_amiberry_custom_none_y=Right Alt
		</custom_controls>
	</game>
	<game filename="AlienBreedStory_v1.1_0998" sha1="2f52776b4a7a751c0da4dd57a9579994b748257d">
		<name>Alien Breed (Story)</name>
		<subpath>AlienBreedStory</subpath>
		<variant_uuid>fd6d3827-2847-5e1b-b5d1-fa46216bc6b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreedStory.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreedStory.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreedTowerAssault11_v1.2_2331" sha1="cfee272ff3f24e76b61b6e4d041ebb8d871cb845">
		<name>Alien Breed - Tower Assault (v1.1)</name>
		<subpath>AlienBreedTA11</subpath>
		<variant_uuid>e66b7619-943b-5665-adab-d557d43fc79b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreedTA11.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreedTA11.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreedTowerAssault11_v1.2_AGA_2331" sha1="c10839677f8793f975557c7fb2d2cc23911d7e65">
		<name>Alien Breed - Tower Assault (v1.1) [AGA]</name>
		<subpath>AlienBreedTA11AGA</subpath>
		<variant_uuid>885368da-0df0-5c17-b5e1-de678bbea8d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreedTA11AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreedTA11AGA.slave</filename>
			<datapath />
			<custom>
			C1:B:Load ECS version
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreedTowerAssault_v1.2_0279" sha1="2fed8921b0f8e66ce53d6e72ecf0c9f50b864a60">
		<name>Alien Breed - Tower Assault</name>
		<subpath>AlienBreedTA</subpath>
		<variant_uuid>2a081f25-8799-5b80-b107-d311acae49af</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreedTA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreedTA.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreedTowerAssault_v1.2_AGA_0279" sha1="9f3dc2a8d389e78850c7eb894b7c78fd58cc7d64">
		<name>Alien Breed - Tower Assault [AGA]</name>
		<subpath>AlienBreedTAAGA</subpath>
		<variant_uuid>679f4612-9e4f-56e7-a296-7268bd71a966</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreedTAAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreedTAAGA.slave</filename>
			<datapath />
			<custom>
			C1:B:Load ECS version
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreedTowerAssault_v1.2_CD32" sha1="b40c484c50c15ea254d9b4a9e0ef8d905421bcb6">
		<name>Alien Breed Tower Assault [CD32]</name>
		<subpath>AlienBreedTACD32</subpath>
		<variant_uuid>e5099e8e-eecb-5de0-bd4b-59f0ab33663e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreedTACD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreedTACD32.slave</filename>
			<datapath />
			<custom>
			C1:B:Load ECS version
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreedTowerAssault_v1.3_2331" sha1="739d3f969c227a65cf10a7507828d19d2253667a">
		<name>Alien Breed - Tower Assault</name>
		<subpath>AlienBreedTA</subpath>
		<variant_uuid>64ae335e-fcdd-5109-ae37-716f002f43d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreedTA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreedTA.slave</filename>
			<datapath />
			<custom>
			C3:B:Cheat/Debug Mode (ABTA v1.1)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreedTowerAssault_v1.3_AGA_2331" sha1="0899b69f2b171c7dfc636a15afacdf7b5e0130ac">
		<name>Alien Breed - Tower Assault [AGA]</name>
		<subpath>AlienBreedTAAGA</subpath>
		<variant_uuid>07e52691-c32d-5449-977b-b65e6723e591</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreedTAAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreedTAAGA.slave</filename>
			<datapath />
			<custom>
			C1:B:Load ECS version
			C3:B:Cheat/Debug Mode (ABTA v1.1)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlienBreedTowerAssault_v1.3_CD32" sha1="f564cf7c901e243ce365e6a7b91ab5da3a626955">
		<name>Alien Breed Tower Assault [CD32]</name>
		<subpath>AlienBreedTACD32</subpath>
		<variant_uuid>80ca33aa-3270-5f17-8713-0462cddd0937</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AlienBreedTACD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AlienBreedTACD32.slave</filename>
			<datapath />
			<custom>
			C1:B:Load ECS version
			C3:B:Cheat/Debug Mode (ABTA v1.1)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BundesligaManagerProfessional_v1.02_De" sha1="3102f271b1d45a67ffd9c8f8da5021aad2bcf3d0">
		<name>Bundesliga Manager Pro (Deutsch)</name>
		<subpath>BundesligaManagerProDe</subpath>
		<variant_uuid>8b6e3e9d-9169-560e-bddc-00c0450c456e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BundesligaManagerProDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BundesligaManagerProDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BunnyBricks_v1.2_0211" sha1="5a62dcce16492ec0fcb461e0a586316f21305c73">
		<name>Bunny Bricks</name>
		<subpath>BunnyBricks</subpath>
		<variant_uuid>e79038b9-aba2-519d-b77f-6fd4977b1dac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BunnyBricks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BunnyBricks.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BunnyBricks_v1.2_Fast_0211" sha1="96faf9dde388e8d277761e0d1c8aca457b202e5b">
		<name>Bunny Bricks (Fast)</name>
		<subpath>BunnyBricksFast</subpath>
		<variant_uuid>53f8642f-6983-5014-bf6c-bb78d820ad5d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BunnyBricksFast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BunnyBricksFast.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BurgerMan_v1.0" sha1="ee09b50010e6293ae523698f42ce92bc5850a6e6">
		<name>Burger Man</name>
		<subpath>BurgerMan</subpath>
		<variant_uuid>94cd6325-64d2-5e0e-9da8-a2e0b1967057</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BurgerMan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BurgerMan.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BurningRubber_v1.3_2MB_2181" sha1="3c0a1fb68280d2eb2076397cddcfec99d7bbd2da">
		<name>Burning Rubber (2MB)</name>
		<subpath>BurningRubber2MB</subpath>
		<variant_uuid>91da706c-8a2a-5290-8e1c-b3fef539fe5e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BurningRubber2MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BurningRubber2MB.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BurningRubber_v1.3_AGA_2181" sha1="9dcd59d7f5c568761e5f0f49c680c6d4a70ae869">
		<name>Burning Rubber [AGA]</name>
		<subpath>BurningRubberAGA</subpath>
		<variant_uuid>91da706c-8a2a-5290-8e1c-b3fef539fe5e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BurningRubberAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BurningRubberAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BurningRubber_v1.4" sha1="660461f48822d48c2630a39b0b03284c92a32400">
		<name>Burning Rubber</name>
		<subpath>BurningRubber</subpath>
		<variant_uuid>354369ff-abc9-5884-99b4-2b3289c54948</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BurningRubber.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BurningRubber.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Credits:0
			C1:X:Unlimited Money:1
			C1:X:No Damage:2
			C1:X:Start with max. Money:3
			C1:X:In-Game Keys:4
			C2:L:Start at Stage:1,2,3,4,5,6,7,8,9,10,11,12
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BurningRubber_v1.4_AGA_2181" sha1="0543899829bace1d1d53b794f5aaea0696d8048f">
		<name>Burning Rubber [AGA]</name>
		<subpath>BurningRubberAGA</subpath>
		<variant_uuid>981abcb2-7078-5b01-a2d1-cad6747492ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BurningRubberAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BurningRubberAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BurningRubber_v1.5a" sha1="6d9cebf3b80478cc7a27971ab61f5816f8ad7546">
		<name>Burning Rubber</name>
		<subpath>BurningRubber</subpath>
		<variant_uuid>9501d5fb-9f72-50ee-8142-a1b501305c83</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BurningRubber.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BurningRubber.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Credits:0
			C1:X:Unlimited Money:1
			C1:X:No Damage:2
			C1:X:Start with max. Money:3
			C1:X:No Police:4
			C1:X:In-Game Keys (Press Help during Race):5
			C2:L:Start at Stage:1,2,3,4,5,6,7,8,9,10,11,12
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BurningRubber_v1.5a_Enhanced_2181" sha1="f1c02b746d4db9a5820beab1e87559eee91dbada">
		<name>Burning Rubber Enhanced</name>
		<subpath>BurningRubberEnhanced</subpath>
		<variant_uuid>af9067cc-ec86-5284-90c8-94bf4987a390</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BurningRubberEnhanced.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BurningRubberEnhanced.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Credits:0
			C1:X:Unlimited Money:1
			C1:X:No Damage:2
			C1:X:Start with max. Money:3
			C1:X:No Police:4
			C1:X:In-Game Keys (Press Help during Race):5
			C2:L:Start at Stage:1,2,3,4,5,6,7,8,9,10,11,12
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BurningRubber_v1.5_AGA_2181" sha1="65ec85b4ea611228282289a830454bf10c4d7ce1">
		<name>Burning Rubber [AGA]</name>
		<subpath>BurningRubberAGA</subpath>
		<variant_uuid>ebaab346-4b44-5e71-8e23-5dc07a35ef8c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BurningRubberAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BurningRubberAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Credits:0
			C1:X:Unlimited Money:1
			C1:X:No Damage:2
			C1:X:Start with max. Money:3
			C1:X:No Police:4
			C1:X:In-Game Keys (Press Help during Race):5
			C2:L:Start at Stage:1,2,3,4,5,6,7,8,9,10,11,12
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Burnout_v1.0_AGA" sha1="7f5785e48804598d8750dadf5fac1b2a387c4294">
		<name>Burnout [AGA]</name>
		<subpath>BurnoutAGA</subpath>
		<variant_uuid>08553681-604c-5d2d-a803-a663ab6a66e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BurnoutAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BurnoutAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Burntime_v1.2_2266" sha1="90c1aab71e8e2f2c2ac92f8930dd6d9081c9b772">
		<name>Burntime</name>
		<subpath>Burntime</subpath>
		<variant_uuid>ef493ec3-096d-583c-a946-e76fd0d1c84d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Burntime.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Burntime.Slave</filename>
			<datapath>ecs</datapath>
			<custom>
			C1:B:Unlimited Water &amp; Food
			C2:B:Unlimited Health
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Burntime_v1.2_AGA_2213" sha1="8db9c59cec82a301bc2a027e03ade5ac4a5b5408">
		<name>Burntime [AGA]</name>
		<subpath>BurntimeAGA</subpath>
		<variant_uuid>930a2652-50e0-5b89-8076-3ec478f0e6ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BurntimeAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BurntimeAGA.Slave</filename>
			<datapath>aga</datapath>
			<custom>
			C1:B:Unlimited Water &amp; Food
			C2:B:Unlimited Health
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Burntime_v1.2_AGA_De_2348" sha1="d2cb5241c09d224540264f92a65e06731398a2f2">
		<name>Burntime [AGA] (Deutsch)</name>
		<subpath>BurntimeAGADe</subpath>
		<variant_uuid>d4369ab8-8665-5cb4-bec0-a4b228554e7e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BurntimeAGADe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BurntimeAGADe.Slave</filename>
			<datapath>aga</datapath>
			<custom>
			C1:B:Unlimited Water &amp; Food
			C2:B:Unlimited Health
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Burntime_v1.2_De_0446" sha1="f1faa2e07ff1353b81f86a4e2a89d423d12394fd">
		<name>Burntime (Deutsch)</name>
		<subpath>BurntimeDe</subpath>
		<variant_uuid>c63ca51b-5783-5d5f-8ede-2edb066ad5ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BurntimeDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BurntimeDe.Slave</filename>
			<datapath>ecs</datapath>
			<custom>
			C1:B:Unlimited Water &amp; Food
			C2:B:Unlimited Health
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ButcherHill_v1.0.1" sha1="45e15314537a4c50e7e06cfae76489c4b3c0b3b1">
		<name>Butcher Hill</name>
		<subpath>ButcherHill</subpath>
		<variant_uuid>27915e3c-6c96-5d15-bf92-1d589ca8d81e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ButcherHill.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ButcherHill.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ButcherHill_v1.0" sha1="cf7a01e853c1804a303f18f3ac9c1e143c630c94">
		<name>Butcher Hill</name>
		<subpath>ButcherHill</subpath>
		<variant_uuid>95f87add-7212-5df3-ad3a-723a3319df90</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ButcherHill.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ButcherHill.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="B17FlyingFortressDemo_v1.0" sha1="99ce284dc238669ba18aceab7362cbe08add0122">
		<name>B 17 Flying Fortress (Demo)</name>
		<subpath>B17FlyingFortressDemo</subpath>
		<variant_uuid>c02d6feb-107f-503a-a621-28b02ecfb93e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>B17FlyingFortressDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>B17FlyingFortressDemo.Slave</filename>
			<datapath>game</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="B17FlyingFortress_v1.0_1196" sha1="1a59fd509753bc9c71daab889c51bcd539632e53">
		<name>B-17 Flying Fortress</name>
		<subpath>B17FlyingFortress</subpath>
		<variant_uuid>58eae7f4-d93a-5aa7-b5d9-63d918213e3f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>B17FlyingFortress.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>B17FlyingFortress.Slave</filename>
			<datapath>game</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Baal_v1.4" sha1="031adc7674f5980584b922e3ec940e5b929c33c8">
		<name>Baal</name>
		<subpath>Baal</subpath>
		<variant_uuid>08bc077d-5cb6-5f20-bc66-08cffbcda459</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Baal.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Baal.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=R
			joyport1_amiberry_custom_none_x=C
			joyport1_amiberry_custom_none_y=P
			joyport1_amiberry_custom_none_leftstick=S
			joyport1_amiberry_custom_none_rightstick=L
			joyport1_amiberry_custom_none_leftshoulder=1
			joyport1_amiberry_custom_none_rightshoulder=2
			joyport1_amiberry_custom_axis_none_lefttrigger=3
			joyport1_amiberry_custom_axis_none_righttrigger=4
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="BabaYaga_v1.1" sha1="25649c615d49057060fdf2653ecc6b5d0c1fdd97">
		<name>Baba Yaga</name>
		<subpath>BabaYaga</subpath>
		<variant_uuid>96eaae66-1cb3-5434-a0e6-f58cf2d89ed7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BabaYaga.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BabaYaga.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BabyJoInGoingHome_v1.1_2291" sha1="0d51287436ff422c3634af1b758b66f3140be195">
		<name>Baby Jo in 'Going Home'</name>
		<subpath>BabyJoInGoingHome</subpath>
		<variant_uuid>c21d0fdf-532f-5bb3-a603-037324465b06</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BabyJoInGoingHome.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BabyJoInGoingHome.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BabylonianTwinsDemo_v1.1" sha1="56e075d0b2dcb65bd95f04d80d6e60169e81e707">
		<name>Babylonian Twins (Demo)</name>
		<subpath>BabylonianTwinsDemo</subpath>
		<variant_uuid>5c92f1f0-7b77-5d83-8391-64455bbaeba1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BabylonianTwinsDemo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BabylonianTwinsDemo.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Backlash_v1.0_1118" sha1="8e9a353827c8e1b610b0ca614f39a7b358503035">
		<name>Backlash</name>
		<subpath>Backlash</subpath>
		<variant_uuid>6a43a01e-f8df-514e-b555-e852e317e3de</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Backlash.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Backlash.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BackToTheFuturePart2_v1.2_0005" sha1="00c023c514b9967d6af7a01c66f65faaa17d5fdf">
		<name>Back To The Future Part II</name>
		<subpath>BackToTheFuturePart2</subpath>
		<variant_uuid>e96575d8-7162-5157-a1f6-4cc5ed747beb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BackToTheFuturePart2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BackToTheFuturePart2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BackToTheFuturePart2_v1.3a_0005" sha1="83667fda294e3df7ad3d796c80088927720b35ee">
		<name>Back To The Future Part II</name>
		<subpath>BackToTheFuturePart2</subpath>
		<variant_uuid>e575af5a-7ad5-5b7c-9e2a-84cf18ad7998</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BackToTheFuturePart2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BackToTheFuturePart2.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:In-Game Keys:3
			C2:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BackToTheFuturePart2_v1.3_0005" sha1="4a0273aabc3a56e0958b0fa7e0cfb06d228a1b1c">
		<name>Back To The Future Part II</name>
		<subpath>BackToTheFuturePart2</subpath>
		<variant_uuid>6aef9302-967b-53e9-9105-397f358d719d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BackToTheFuturePart2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BackToTheFuturePart2.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:In-Game Keys:3
			C2:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BackToTheFuturePart3_v1.3" sha1="f86cd953fe051cc8cc5046069b8dd409ea5362a3">
		<name>Back To The Future Part III</name>
		<subpath>BackToTheFuturePart3</subpath>
		<variant_uuid>99e43b40-a13d-5a89-ae83-663214b53bc8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BackToTheFuturePart3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BackToTheFuturePart3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BackToTheFuturePart3_v1.3_0265" sha1="22c1e7efada32d84e5cf308483b106ac9b79d104">
		<name>Back To The Future Part III</name>
		<subpath>BackToTheFuturePart3</subpath>
		<variant_uuid>a6f1103c-74cc-56b8-878f-8d7e5235c947</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BackToTheFuturePart3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BackToTheFuturePart3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BackToTheFuturePart3_v1.3_NTSC_1171" sha1="76c00419b64e2ee0174a53076f2a5acd5ef72de3">
		<name>Back To The Future Part 3 (NTSC)</name>
		<subpath>BackToTheFuturePart3NTSC</subpath>
		<variant_uuid>171db0d7-b405-5da8-8bba-b0420c8db51b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BackToTheFuturePart3NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BackToTheFuturePart3NTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BadCat_v1.0_0976" sha1="b0a4ea89c26820f5e139a7000495944b48b3b55f">
		<name>Bad Cat</name>
		<subpath>BadCat</subpath>
		<variant_uuid>d57fbee6-4a1d-5dcd-ab6d-db93ef756b92</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BadCat.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BadCat.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BadCompany_v1.1" sha1="d06259f070a213d88a9ece358acf5660b3b24cd3">
		<name>Bad Company</name>
		<subpath>BadCompany</subpath>
		<variant_uuid>8b26093e-4ddf-556d-8e3f-c36579361958</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BadCompany.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BadCompany.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BadDudesVsDragonNinja_v1.2_0098" sha1="d03ae55f0483f3d3c1fdbea8b1a68beafcf6a325">
		<name>Bad Dudes vs. DragonNinja</name>
		<subpath>BadDudesVsDragonNinja</subpath>
		<variant_uuid>627bfa10-2623-58c8-8252-b197ae391d81</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BadDudesVsDragonNinja.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BadDudesVsDragonNinja.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CPU_EXACT=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="BadDudesVsDragonNinja_v1.3_0098" sha1="8380f138ab3406541150768e585a875fee3f9dc2">
		<name>Bad Dudes vs. DragonNinja</name>
		<subpath>BadDudesVsDragonNinja</subpath>
		<variant_uuid>e27c60cb-a6c3-5412-92bb-0176e32b50dd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BadDudesVsDragonNinja.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BadDudesVsDragonNinja.slave</filename>
			<datapath />
			<custom>
			C1:X:enable infinite lives:0
			C1:X:enable infinite time:1
			C2:L:start Level:Default,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7
			C3:X:skip intro:0
			C3:X:second button/CD32Pad support (and jump fix):1
			C3:X:replace spinning kick by jump:2
			C3:X:insert VBL delay:3
			</custom>
		</slave>
		<hardware>
			CPU_EXACT=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="BadDudesVsDragonNinja_v1.3_Chip_0098" sha1="697fbf207cd473849ab0177fad96aa75d553bcd8">
		<name>Bad Dudes Vs Dragon Ninja (Chip)</name>
		<subpath>BadDudesVsDragonNinjaChip</subpath>
		<variant_uuid>d2974ba6-6eeb-596b-9de4-afbd6ea57d39</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BadDudesVsDragonNinjaChip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BadDudesVsDragonNinjaChip.slave</filename>
			<datapath />
			<custom>
			C1:X:enable infinite lives:0
			C1:X:enable infinite time:1
			C2:L:start Level:Default,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7
			C3:X:skip intro:0
			C3:X:second button/CD32Pad support (and jump fix):1
			C3:X:replace spinning kick by jump:2
			C3:X:insert VBL delay:3
			</custom>
		</slave>
		<hardware>
			CPU_EXACT=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="BadDudes_v1.2_NTSC_2425" sha1="bf14c96a7cbe91749edf4b464eebda0591ea289c">
		<name>Bad Dudes (NTSC)</name>
		<subpath>BadDudesNTSC</subpath>
		<variant_uuid>a650fe3a-65f1-5169-ab66-e98c294778ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BadDudesNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BadDudesNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CPU_EXACT=TRUE
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BadDudes_v1.3_Chip_NTSC_2425" sha1="1aa64c1be3b3230ba0db64bf01f6e838f1f2061a">
		<name>Bad Dudes (Chip) (NTSC)</name>
		<subpath>BadDudesChipNTSC</subpath>
		<variant_uuid>58debc4d-a324-54a3-9fa0-d93f175fb981</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BadDudesChipNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BadDudesChipNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:enable infinite lives:0
			C1:X:enable infinite time:1
			C2:L:start Level:Default,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7
			C3:X:skip intro:0
			C3:X:second button/CD32Pad support (and jump fix):1
			C3:X:replace spinning kick by jump:2
			C3:X:insert VBL delay:3
			</custom>
		</slave>
		<hardware>
			CPU_EXACT=TRUE
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BadDudes_v1.3_NTSC_2425" sha1="864bf77cc6ca8738de47f8f2e5ab4345225eb051">
		<name>Bad Dudes (NTSC)</name>
		<subpath>BadDudesNTSC</subpath>
		<variant_uuid>e22662c4-d64d-5e36-a187-ea4c9e191e2e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BadDudesNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BadDudesNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:enable infinite lives:0
			C1:X:enable infinite time:1
			C2:L:start Level:Default,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7
			C3:X:skip intro:0
			C3:X:second button/CD32Pad support (and jump fix):1
			C3:X:replace spinning kick by jump:2
			C3:X:insert VBL delay:3
			</custom>
		</slave>
		<hardware>
			CPU_EXACT=TRUE
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BadlandsPete_v1.0" sha1="5b6c0062924626651db7904f382097ac9448b2fe">
		<name>Badlands Pete</name>
		<subpath>BadlandsPete</subpath>
		<variant_uuid>7166c840-55a3-5a80-9c11-24a5e16df843</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BadlandsPete.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BadlandsPete.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bagitman_v1.1" sha1="32f7394b687c99c2bf1bdc27ec640970696d9dab">
		<name>Bagitman</name>
		<subpath>Bagitman</subpath>
		<variant_uuid>68ae78ea-b5fb-56e0-bddc-fe6cd3c88fe7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Bagitman.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bagitman.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bagitman_v2.0" sha1="9946c7d1a04c270192705e75d42f6262b7af324f">
		<name>Bagitman</name>
		<subpath>Bagitman</subpath>
		<variant_uuid>13851d2d-09a9-50ae-af79-3197d37a24ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Bagitman.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bagitman.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BaladeAuPaysDeBigBen_v1.0_Fr" sha1="ff49832b8db0c0053737e8c26847d6effc16f07f">
		<name>Balade Au Pays De Big Ben (Francais)</name>
		<subpath>BaladeAuPaysDeBigBenFr</subpath>
		<variant_uuid>abed85d8-962d-5a21-810b-2d4839f07260</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BaladeAuPaysDeBigBenFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BaladeAuPaysDeBigBenFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BaladeAuPaysDeBigBen_v1.1_Fr" sha1="12c487d39c23f2cdbef2c10f172eacaccab8bb30">
		<name>Balade Au Pays De Big Ben (Francais)</name>
		<subpath>BaladeAuPaysDeBigBenFr</subpath>
		<variant_uuid>640a2fff-d429-50db-9f45-eb866c1fa666</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BaladeAuPaysDeBigBenFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BaladeAuPaysDeBigBenFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BalanceOfPower1990Edition_v1.0_1818" sha1="019e06d1e8801b677394f64c30b8e00e537d0e0d">
		<name>Balance of Power - The 1990 Edition</name>
		<subpath>BalanceOfPower1990Ed</subpath>
		<variant_uuid>56c73db6-5de9-5c3f-9cf3-5b3830aae057</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BalanceOfPower1990Ed.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BalanceOfPower1990Ed.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BalanceOfPower_v1.0_2374" sha1="c84904599582284c01f4cce46bfc8e8040781e45">
		<name>Balance of Power - Geopolitics in the Nuclear Age</name>
		<subpath>BalanceOfPower</subpath>
		<variant_uuid>b41c03cb-3389-5121-99a5-ed6c63b10f61</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BalanceOfPower.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BalanceOfPower.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BalanceOfPower_v1.0_NTSC_2374" sha1="f711ae2ef250122057a73050864dc3654c12679b">
		<name>Balance Of Power (NTSC)</name>
		<subpath>BalanceOfPowerNTSC</subpath>
		<variant_uuid>b41c03cb-3389-5121-99a5-ed6c63b10f61</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BalanceOfPowerNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BalanceOfPowerNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BallGame_v1.0_2051" sha1="ac3ad7384573e179ca4842b0a9c22c54e6238bce">
		<name>Ball Game</name>
		<subpath>BallGame</subpath>
		<variant_uuid>04bd5d0b-4015-56f0-94b1-9baef9ddda0d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BallGame.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BallGame.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ballistix_v1.3_0433" sha1="dca8d8daacf6a5f3db9a5578491eb4f3fab0f902">
		<name>Ballistix</name>
		<subpath>Ballistix</subpath>
		<variant_uuid>48c40d11-556f-5775-8436-d23940e07b3b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ballistix.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ballistix.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer (PL2 can't score a goal):0
			C2:L:As starting level (0 to 79):Default,Level 9,Level 19,Level 29,Level 39,Level 49,Level 59,Level 69,Level 79
			C3:L:Beginning game mode:ONE PLAYER,TWO PLAYERS
			C4:X:Second button used to access to option screens (SPACE):0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ballistix_v1.4_0433" sha1="6d2965379b5796efb1441f7d6232c1c198d4c4b2">
		<name>Ballistix</name>
		<subpath>Ballistix</subpath>
		<variant_uuid>3f15211b-e8e4-55c4-ab62-0e1a9b19cf92</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ballistix.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ballistix.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer (PL2 can't score a goal):0
			C2:L:As starting level (0 to 79):Default,Level 9,Level 19,Level 29,Level 39,Level 49,Level 59,Level 69,Level 79
			C3:L:Beginning game mode:ONE PLAYER,TWO PLAYERS
			C4:X:Second button used to access to option screens (SPACE):0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BallRaider2_v1.0" sha1="2f838f9b7d808d64d89a6f8339725a8972d1ae71">
		<name>Ball Raider 2</name>
		<subpath>BallRaider2</subpath>
		<variant_uuid>caf64f59-97a7-53ce-8cd8-b3ce705a7494</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BallRaider2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BallRaider2.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Infinite lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BallRaider_v1.0" sha1="edebcbb25bb3d99a305229e01bd492031c7bf204">
		<name>Ball Raider</name>
		<subpath>BallRaider</subpath>
		<variant_uuid>4487e61e-43ff-50c5-be58-213d5f0e5ae6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BallRaider.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BallRaider.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited ships
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BanditKingsOfAncientChina_v1.0_2794" sha1="dbf28e9e9895a4cb499907d9cc9d27533c1ef131">
		<name>Bandit Kings of Ancient China</name>
		<subpath>BanditKings</subpath>
		<variant_uuid>9159c3b2-d8da-539a-a31f-ef24aae56068</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BanditKings.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BanditKings.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BangkokKnights_v1.1_1137" sha1="087b6d19a4fbe03d454d62a3a3157bc4aab8c3d9">
		<name>Bangkok Knights</name>
		<subpath>BangkokKnights</subpath>
		<variant_uuid>236fc51e-e59f-5eae-9433-217ea6b7133f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BangkokKnights.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BangkokKnights.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Banshee_v3.2_AGA_0633" sha1="b3ff47e7debee45808a4404f524013de9e0a6d04">
		<name>Banshee [AGA]</name>
		<subpath>BansheeAGA</subpath>
		<variant_uuid>1c758617-0f26-5b41-bf3a-38391d3cc1ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BansheeAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BansheeAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Banshee_v3.2_CD32" sha1="42e7e6a9b4d44e42516f62ae32eeaaea6a631e93">
		<name>Banshee [CD32]</name>
		<subpath>BansheeCD32</subpath>
		<variant_uuid>0460d374-a5ee-57e1-9b0c-b591337c0fc7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BansheeCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BansheeCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Banshee_v3.3_CD32" sha1="7ed5eb571843a084dc8935461ae29b947ccfead4">
		<name>Banshee [CD32]</name>
		<subpath>BansheeCD32</subpath>
		<variant_uuid>7c4f1150-904d-5bbe-a515-bea340395f86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BansheeCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BansheeCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Banzai_v1.0" sha1="f09a9e9a2165b83cc5e9b471e877561b035f54e0">
		<name>Banzai</name>
		<subpath>Banzai</subpath>
		<variant_uuid>a72b6222-16b8-5f5e-b3ba-b955f53e07f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Banzai.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Banzai.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Ammo:1
			C1:X:Unlimited Grenades:2
			C1:X:Unlimited Bombs:3
			C1:X:Mines have no effect:4
			C1:X:Enable In-Game Keys:5
			C2:L:Start at Level:1,2,3
			C3:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Barbarian2_v1.1_Psygnosis_0611" sha1="5751209bd89a1dadd11a1cf6f1d3cff229d95154">
		<name>Barbarian 2 (Psygnosis)</name>
		<subpath>Barbarian2Psygnosis</subpath>
		<variant_uuid>d4bc1b1e-f8df-565d-b174-2d55e5c407d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Barbarian2Psygnosis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Barbarian2Psygnosis.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Barbarian2_v1.2_Palace_2264" sha1="26cb87b4cb07a3deb47a229f3e95b26e4027026e">
		<name>Barbarian II - The Dungeon of Drax</name>
		<subpath>Barbarian2Palace</subpath>
		<variant_uuid>23d2c579-ad07-5afb-97a1-ee77f82cdc88</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Barbarian2Palace.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Barbarian2Palace.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Barbarian2_v2.0_Psygnosis_0611" sha1="c744723ac041a390ed587a429124475d6c81dda6">
		<name>Barbarian 2 (Psygnosis)</name>
		<subpath>Barbarian2Psygnosis</subpath>
		<variant_uuid>5ba7eb22-9dbe-521c-97f5-d9dd42c624ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Barbarian2Psygnosis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Barbarian2Psygnosis.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited energy:0
			C1:X:Enable HELP key to give items &amp; money:1
			C2:B:CD32 PAD support
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Barbarian_v1.1b_Psygnosis_1011" sha1="4d89bdfc71cbf220a9a4fa56d2ea3456f043e921">
		<name>Barbarian (Psygnosis)</name>
		<subpath>BarbarianPsygnosis</subpath>
		<variant_uuid>2dccabf1-0f6a-5cd8-b36f-c28b9ecab15a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BarbarianPsygnosis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BarbarianPsygnosis.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Barbarian_v1.1_Palace_1784" sha1="94b1935ab9ad803fe1def5b56c7d0adf3ffe25cd">
		<name>Barbarian - The Ultimate Warrior</name>
		<subpath>BarbarianPalace</subpath>
		<variant_uuid>3672f338-9ae2-5a50-91cb-832ef76641c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BarbarianPalace.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BarbarianPalace.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite lives player 1:0
			C1:X:Trainer Infinite lives player 2:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=F3
			joyport1_amiberry_custom_none_start=F1
			joyport0_amiberry_custom_none_start=F2
		</custom_controls>
	</game>
	<game filename="Barbarian_v2.0_Psygnosis_1011" sha1="913db28f58bab8750122bca2c41a47aa53a3ac0a">
		<name>Barbarian (Psygnosis)</name>
		<subpath>BarbarianPsygnosis</subpath>
		<variant_uuid>39a1ad83-c4c7-5dac-9afa-fa8a58c3793d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BarBarianPsygnosis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BarBarianPsygnosis.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C2:B:skip intro
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BardsTale2_v1.01_0046" sha1="66028317b136e2ac1b2ba692faea1ff5181165ab">
		<name>Bard's Tale II - The Destiny Knight</name>
		<subpath>BardsTale2</subpath>
		<variant_uuid>82475492-532f-5ad6-b810-15cd7f055fa2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BardsTale2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BardsTale2.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BardsTale2_v1.0_0046" sha1="2dca2d874bd266d5e083a071ee372c09eef72217">
		<name>Bard's Tale II - The Destiny Knight</name>
		<subpath>BardsTale2</subpath>
		<variant_uuid>39ea8e8d-e20b-58de-97bd-6d6f13328dae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BardsTale2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BardsTale2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BardsTale3_v1.01_0300" sha1="a71b44829ddf22f66240c327a83a741a1c6f6793">
		<name>Bard's Tale III - Thief of Fate</name>
		<subpath>BardsTale3</subpath>
		<variant_uuid>7bb548b8-97d5-560e-9f36-9ad59afa3cad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BardsTale3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BardsTale3.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BardsTale_v1.2_0010" sha1="32b35964d6ba04a02600246d2ae424bed56b9485">
		<name>Bard's Tale - Tales of the Unknown</name>
		<subpath>BardsTale</subpath>
		<variant_uuid>b6c7c066-a4b6-5a92-a377-58c7780d8f13</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BardsTale.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BardsTale.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BardsTale_v1.2_NTSC_1978" sha1="756c2cc78bf2298abd3c0a02399e3db17f4ad01b">
		<name>Bards Tale (NTSC)</name>
		<subpath>BardsTaleNTSC</subpath>
		<variant_uuid>2fa31a01-4aac-54fc-a326-274490e72875</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BardsTaleNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BardsTaleNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BardsTale_v1.3_0010" sha1="6a76e3f075754013ff764d13d2408419b31bd0d3">
		<name>Bard's Tale - Tales of the Unknown</name>
		<subpath>BardsTale</subpath>
		<variant_uuid>77bf571a-550d-5d2b-b13a-5461dbfe0b1e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BardsTale.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BardsTale.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BardsTale_v1.3_NTSC_1978" sha1="edc83885fcdb90e84d2773812345168597fb5f82">
		<name>Bards Tale (NTSC)</name>
		<subpath>BardsTaleNTSC</subpath>
		<variant_uuid>155ce9b2-8ab7-5d56-9ef6-942e783dfbed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BardsTaleNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BardsTaleNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BardsTale_v1.4_0010" sha1="a96db9f80357afbb5ed2f5ac2024a99b2fb54491">
		<name>Bard's Tale - Tales of the Unknown</name>
		<subpath>BardsTale</subpath>
		<variant_uuid>060de7ca-ccc5-5231-ba51-bb32e5c59c74</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BardsTale.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BardsTale.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BardsTale_v1.4_NTSC_1978" sha1="5ff6bcce1cef936bced4239a910845aa5b9ce0b3">
		<name>Bards Tale (NTSC)</name>
		<subpath>BardsTaleNTSC</subpath>
		<variant_uuid>5f40b200-abee-5768-a59a-5a9039d5cd58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BardsTaleNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BardsTaleNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BarGames_v1.0_2947" sha1="1375472df68b07774631ef8dd576d9adbdee6b14">
		<name>Bar Games</name>
		<subpath>BarGames</subpath>
		<variant_uuid>891b4553-a0b0-5371-a704-810d77d66b58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BarGames.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BarGames.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BarGames_v1.1_2947" sha1="3dbaf56b92baec30809525d6175dd60a66e245ff">
		<name>Bar Games</name>
		<subpath>BarGames</subpath>
		<variant_uuid>91fb5716-56eb-5321-9c15-0a8a3b603dec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BarGames.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BarGames.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BAT2_v1.1_De_0434" sha1="539dd8b551145281a5870fb051b132e56779938c">
		<name>BA T 2 (Deutsch)</name>
		<subpath>BAT2De</subpath>
		<variant_uuid>f4bb22bb-cf3d-5a41-9f8b-6375e5dc8f4d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BAT2De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BAT2De.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BAT2_v1.1_Fr_1635" sha1="e31ee48380981e1789c0a6d8dbe698717c24d23b">
		<name>BA T 2 (Francais)</name>
		<subpath>BAT2Fr</subpath>
		<variant_uuid>5f163e2a-f190-5b2a-8a0b-7f486f45e6c4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BAT2Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BAT2Fr.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BatmanCapedCrusader_v1.1_0050" sha1="d6a71d6a321151f1ec71d7d17e55bf1881b6b1c6">
		<name>Batman - The Caped Crusader</name>
		<subpath>BatmanCapedCrusader</subpath>
		<variant_uuid>0641f154-d0eb-55a8-a59e-9543d6bc18f4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BatmanCapedCrusader.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BatmanCapedCrusader.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BatmanCapedCrusader_v1.2_0050" sha1="b1069abf08ed6787ff35a9d18c28fd42f482753d">
		<name>Batman - The Caped Crusader</name>
		<subpath>BatmanCapedCrusader</subpath>
		<variant_uuid>17982318-e014-5448-abd6-8f38e899e4b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BatmanCapedCrusader.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BatmanCapedCrusader.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C2:X:Fix fade color palette:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BatmanCapedCrusader_v2.0_0050" sha1="60a53d42c967b9f51930de0c192545e98affa103">
		<name>Batman - The Caped Crusader</name>
		<subpath>BatmanCapedCrusader</subpath>
		<variant_uuid>66b78cb5-d8ca-55da-b597-dea15b2c2334</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BatmanCapedCrusader.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BatmanCapedCrusader.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C2:X:Fix pale color palettes:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BatmanReturns_v1.0" sha1="8ea650bf05e8e5425152a08d086b43e764815d9d">
		<name>Batman Returns</name>
		<subpath>BatmanReturns</subpath>
		<variant_uuid>47e2ecde-401d-50b2-ac55-5d515cc58dea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BatmanReturns.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BatmanReturns.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BatmanTheMovie_v1.5_1Disk_0019" sha1="41a165d48ce7d6ab1d3eb5c658b855a476a0bea0">
		<name>Batman The Movie (1 Disk)</name>
		<subpath>BatmanTheMovie1Disk</subpath>
		<variant_uuid>bc1503a9-5285-5175-a327-f7e90a80a877</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BatmanTheMovie1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BatmanTheMovie1Disk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:In-Game Keys:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=20
		</hardware>
	</game>
	<game filename="BatmanTheMovie_v1.5_2Disk_0006" sha1="892f4f8dfde7fb627c1df4d4aa85a1f2d0226503">
		<name>Batman The Movie (2 Disk)</name>
		<subpath>BatmanTheMovie2Disk</subpath>
		<variant_uuid>6c57d39e-a634-513e-90ba-7cccfa561850</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BatmanTheMovie2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BatmanTheMovie2Disk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:In-Game Keys:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=20
		</hardware>
	</game>
	<game filename="BattleBound_v1.0" sha1="c75387c05f78d1418266adbb757da0d39567ff6b">
		<name>Battle Bound</name>
		<subpath>BattleBound</subpath>
		<variant_uuid>4bcad9da-3656-5420-8803-7b7146238293</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleBound.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleBound.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleBound_v1.1_2950" sha1="e0ae26f1c766d95228bf4f3339871bd3ee4e4eb8">
		<name>Battle Bound</name>
		<subpath>BattleBound</subpath>
		<variant_uuid>c9ad8e08-8ad8-530d-b90e-73bf8efb654f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleBound.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleBound.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited energy:1
			C1:X:keys 1 to 5 to select weapon:2
			C2:X:Wait VBL (for fast CPU):0
			C3:X:Skip intro:0
			C4:L:as starting Level:Default,Level 1,Level 2,Level 3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleChess2_v1.0_0264" sha1="d6d4135f1140728cf825dff074991c32e918d113">
		<name>Battle Chess II - Chinese Chess</name>
		<subpath>BattleChess2</subpath>
		<variant_uuid>2f943de1-7451-5a91-b80c-f5b335f4c6ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleChess2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleChess2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleChess_v1.1_0263" sha1="e2d8c6efd7b55a2d4189edd86fab3e69e45ea508">
		<name>Battle Chess</name>
		<subpath>BattleChess</subpath>
		<variant_uuid>97b1ba71-d40c-5fca-9a29-9b70db3742a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleChess.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleChess.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleChess_v1.1_CD32" sha1="361a7327ce707c418d22b4345f5822638ccece8e">
		<name>Battle Chess [CD32]</name>
		<subpath>BattleChessCD32</subpath>
		<variant_uuid>cb3066a1-9831-5a50-8b82-687d109e8b4b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleChessCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleChessCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleChess_v1.1_CDTV" sha1="d5fc0c13d6f9ce85c39331a2b099876b6a8fd9c5">
		<name>Battle Chess [CDTV]</name>
		<subpath>BattleChessCDTV</subpath>
		<variant_uuid>ea45f8e0-23d5-5374-aa89-76c87958121f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleChessCDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleChessCDTV.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleCommand_v1.2_0858" sha1="036c1da40e1ddae64f09df739fadd6b63f908874">
		<name>Battle Command</name>
		<subpath>BattleCommand</subpath>
		<variant_uuid>fd5ec2bc-565a-5253-a878-72beec99260f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleCommand.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleCommand.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleForTheAshes_v1.0_2526" sha1="ef6ad4dde446414d6bbe392451ef486875f0a275">
		<name>Battle For The Ashes</name>
		<subpath>BattleForAshes</subpath>
		<variant_uuid>afc04925-aaa0-5ecc-adbd-d11467e15454</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleForAshes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleForAshes.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleForTheAshes_v1.0_AmigaPower" sha1="3f0ab102fa1c98850396badfa2715380a3fa09e5">
		<name>Battle For The Ashes (Amiga Power)</name>
		<subpath>BattleForAshesAmigaPower</subpath>
		<variant_uuid>5191b07c-4cba-5483-93b1-fba7f6e42334</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleForAshesAmigaPower.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleForAshesAmigaPower.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battlehawks1942_v1.0_0053" sha1="d89934a1c3f32901c2f6ffbdbfa097dd15261e91">
		<name>Battlehawks 1942</name>
		<subpath>Battlehawks1942</subpath>
		<variant_uuid>712f0802-10e1-59cd-8ddb-eacc00f7ab63</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Battlehawks1942.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Battlehawks1942.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleIsle&amp;DataDisks_v1.10_0460&amp;0667&amp;1991" sha1="1ff76f88dc494660230feb1207cd607871554704">
		<name>Battle Isle (&amp; Data Disks)</name>
		<subpath>BattleIsle&amp;DataDisks</subpath>
		<variant_uuid>e62f6ac6-a49b-5b6f-bb40-fb425f597c85</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleIsle&amp;DataDisks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleIsle&amp;DataDisks.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:L:Load Game Position:None,1,2,3,4,5,6,7,8,9
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BadLands_v1.2_1237" sha1="6f46389efaa24d1b773bc843997ca3630970e3d8">
		<name>BadLands</name>
		<subpath>BadLands</subpath>
		<variant_uuid>d904c58f-7864-5f2a-99f0-45a02bd8df3c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Badlands.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Badlands.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Banshee_v3.3_AGA_0633" sha1="5249043ca0d28c2a2aec5eb901037f9fddf4131b">
		<name>Banshee [AGA]</name>
		<subpath>BansheeAGA</subpath>
		<variant_uuid>f39f533f-5dfd-5b37-9358-db905ca9976a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BansheeAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BansheeAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BarGames_v1.2_2947" sha1="cda1e629380ede62258316231246fabe1d0810db">
		<name>Bar Games</name>
		<subpath>BarGames</subpath>
		<variant_uuid>acf205dd-b9da-5cbe-a7f0-1b976cf57c72</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BarGames.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BarGames.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BAT2_v1.1_1835" sha1="609baac458d16f0e6cb45a206f6e2eea56abdab9">
		<name>B.A.T. II</name>
		<subpath>BAT2</subpath>
		<variant_uuid>ce9b17e7-a676-564d-aaa0-5f78088d1c6a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BAT2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BAT2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleIsle&amp;DataDisks_v1.9_1991&amp;0460&amp;0667" sha1="4c6f610b9eaa8756e7086cdce2c55ac69d0dde63">
		<name>Battle Isle (&amp; Data Disks)</name>
		<subpath>BattleIsle&amp;DataDisks</subpath>
		<variant_uuid>85916b4d-29cc-50e8-a724-dde7ab574c8e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleIsle&amp;DataDisks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleIsle&amp;DataDisks.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:L:Load Game Position:None,1,2,3,4,5,6,7,8,9
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleSquadron_v1.6.1_NTSC" sha1="f53670b67691606a2816054c1a4a4dad9de066e2">
		<name>Battle Squadron (NTSC)</name>
		<subpath>BattleSquadronNTSC</subpath>
		<variant_uuid>2e0b87ca-1083-5709-bd80-e46242de331b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleSquadronNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleSquadronNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Convert PAL version to NTSC
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BAT_v1.3b_Fr_2641" sha1="2e9375129e726578edc5d54cf30f6dd239a9ecb6">
		<name>B.A.T. (Francais)</name>
		<subpath>BATFr</subpath>
		<variant_uuid>01ab3e9e-020a-5cb2-83bc-2bfc188db56e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BATFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BATFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BehindTheIronGate_v1.0" sha1="c306d6cb27cd79f6462178d452d0a769238ba7be">
		<name>Behind The Iron Gate</name>
		<subpath>BehindTheIronGate</subpath>
		<variant_uuid>02f51046-6417-5631-a7eb-99e72b781195</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BehindTheIronGate.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BehindTheIronGate.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.1_CD32_NoVoice" sha1="723983ab05722426d1b4bc67e43a6b359993d921">
		<name>Beneath A Steel Sky [CD32] (No Voice)</name>
		<subpath>BeneathAStlSkyCD32NoVoice</subpath>
		<variant_uuid>5e3090b8-f328-556f-8a1e-b1a3d627db28</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSkyCD32NoVoice.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSkyCD32NoVoice.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Betrayal_v1.0_0812" sha1="82829232cc23a927b985a37a89175e48c3483d48">
		<name>Betrayal</name>
		<subpath>Betrayal</subpath>
		<variant_uuid>3fabd6a9-b7f6-5cca-b417-fc408cf3e897</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Betrayal.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Betrayal.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeyondDarkCastle_v1.2_3004" sha1="5cf0ef2c46b3f053317bedfb2af96e8ad274f3b9">
		<name>Beyond Dark Castle</name>
		<subpath>BeyondDarkCastle</subpath>
		<variant_uuid>7a296637-f8eb-535b-b59c-9bff28224b84</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeyondDarkCastle.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeyondDarkCastle.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BirdsOfPrey_v1.0_0101" sha1="debe00ab20898acb77334306eeb30362c6f73b6e">
		<name>Birds Of Prey</name>
		<subpath>BirdsOfPrey</subpath>
		<variant_uuid>d1eb16d2-26ed-5411-b4b3-d9c0334024db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BirdsOfPrey.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BirdsOfPrey.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackSect_v1.4_Fr_2339" sha1="eb557ceb08a9164215ba17b176ca6cba18272560">
		<name>Black Sect (Francais)</name>
		<subpath>BlackSectFr</subpath>
		<variant_uuid>831aeb9c-1026-51ce-903b-d69fec9759ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackSectFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackSectFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blob_v1.2" sha1="8392eaff929920131f042efdbb0c7acd405e82cd">
		<name>Blob</name>
		<subpath>Blob</subpath>
		<variant_uuid>22d15bcb-6504-58a5-81d8-b3a979736725</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Blob.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Blob.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlueMax_v1.0_1013" sha1="380fba3595a48e2b7cb73efdbce17c0e5e0de823">
		<name>Blue Max - Aces of the Great War</name>
		<subpath>BlueMax</subpath>
		<variant_uuid>b0daef4f-eba0-5e62-8a44-53aa3bba9690</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlueMax.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlueMax.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BodyBlows_v1.2_1147" sha1="f13003213c53811553e316caeae3345d22c63088">
		<name>Body Blows</name>
		<subpath>BodyBlows</subpath>
		<variant_uuid>9d8e71d3-b211-568e-8ee2-13cc42f1b566</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BodyBlows.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BodyBlows.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BonanzaBros_v1.0_0859" sha1="269f1daf162f0f6072302534a598a8f9eb15c95e">
		<name>Bonanza Bros</name>
		<subpath>BonanzaBros</subpath>
		<variant_uuid>d4256781-61c7-56be-82c2-3cc573e9e363</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BonanzaBros.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BonanzaBros.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Brataccas_v1.0_1189" sha1="79ef7e469e9dedc0e0b5935d591bbcff9f005378">
		<name>Brataccas</name>
		<subpath>Brataccas</subpath>
		<variant_uuid>d5a5777e-3702-5c7b-a114-d12e5b675eb4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Brataccas.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Brataccas.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BSSJaneSeymour_v1.2_0177" sha1="9dce47d276351713ec34c8a0249cacc396260f6c">
		<name>BSS Jane Seymour</name>
		<subpath>BSSJaneSeymour</subpath>
		<variant_uuid>7cb70ce2-9fd7-51bf-a844-54c6a4162044</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BSSJaneSeymour.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BSSJaneSeymour.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleAndSqueak_v2.1_CD32" sha1="e490be12529adb1622f3c1919a1f7c35775138c3">
		<name>Bubble And Squeak [CD32]</name>
		<subpath>BubbleAndSqueakCD32</subpath>
		<variant_uuid>513b8576-b6eb-5907-a2b9-444a1bc52e09</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleAndSqueakCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleAndSqueakCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Start with standard 1 button joystick:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Budokan_v1.2_1215" sha1="086e087dc607efc562aa0b2081b2ea2ebf0ead4b">
		<name>Budokan - The Martial Spirit</name>
		<subpath>Budokan</subpath>
		<variant_uuid>84c3ffe5-2663-50dc-9851-0a2446892be3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Budokan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Budokan.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BundesligaManagerProfessional_v1.01_De" sha1="586649d089da1ae09bd1fd8dc0117bebc01911f9">
		<name>Bundesliga Manager Pro (Deutsch)</name>
		<subpath>BundesligaManagerProDe</subpath>
		<variant_uuid>22b04532-cefb-5943-a0db-3a5dd59d64a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BundesligaManagerProDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BundesligaManagerProDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleIsle_v1.10_1991" sha1="da1c58dcfbee97e3b99abad933ee34f400f196d4">
		<name>Battle Isle</name>
		<subpath>BattleIsle</subpath>
		<variant_uuid>546a1ddf-cc57-5375-bc40-478b534ab06c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleIsle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleIsle.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:L:Load Game Position:None,1,2,3,4,5,6,7,8,9
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleIsle_v1.9_1991" sha1="14d7c0c53396e65807a7ff327a7576a2bbe8fac8">
		<name>Battle Isle</name>
		<subpath>BattleIsle</subpath>
		<variant_uuid>9a0c243b-630a-5513-8090-aa25fe26ac3d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleIsle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleIsle.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:L:Load Game Position:None,1,2,3,4,5,6,7,8,9
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleMaster_v1.0_0635" sha1="7dbb17959d8b1cb0aecba58569ba03f1510b7b62">
		<name>Battle Master</name>
		<subpath>BattleMaster</subpath>
		<variant_uuid>438fe52f-ce83-523f-86fa-e02116d2864d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleMaster.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleMaster.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battleships_v1.0" sha1="22c8a5c7d28c843c645a23b9ca7a571b6a41796e">
		<name>Battleships</name>
		<subpath>Battleships</subpath>
		<variant_uuid>58742d3e-4d7d-569a-9db8-65e0d9436ea2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Battleships.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Battleships.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battleships_v2.0_3003" sha1="509f74c5aec1208b423ae61ffd59459b689d79e3">
		<name>Battleships</name>
		<subpath>Battleships</subpath>
		<variant_uuid>8bf1f58c-1b81-51d7-87c4-2f61c9939121</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Battleships.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Battleships.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battleships_v2.1_3003" sha1="fbf5f447003b0b7bdfc09b96568aa1cf2346583f">
		<name>Battleships</name>
		<subpath>Battleships</subpath>
		<variant_uuid>52a84881-1bae-5f11-b414-e2e6fcdf0140</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Battleships.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Battleships.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battleship_v2.1_NTSC" sha1="1e8f746c377c6cf20eacd419150d8162c611bcfd">
		<name>Battleship (NTSC)</name>
		<subpath>BattleshipNTSC</subpath>
		<variant_uuid>45547699-ceb2-5ba2-af44-89e9132b26e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleshipNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleshipNTSC.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleSquadronDemo_v1.0" sha1="a395c38b92920a2391d11571b874622b6e388914">
		<name>Battle Squadron (Demo)</name>
		<subpath>BattleSquadronDemo</subpath>
		<variant_uuid>458afb94-c4b9-57eb-a113-61ea2e8241bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleSquadronDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleSquadronDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleSquadron_v1.6.1_0941" sha1="e144e619a8d53657bee7d597167b726b3d5b47c7">
		<name>Battle Squadron - The Destruction of the Barrax Empire</name>
		<subpath>BattleSquadron</subpath>
		<variant_uuid>06b233bc-b7e5-5da8-a8d2-0566a21cbe0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleSquadron.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleSquadron.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Convert PAL version to NTSC
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleSquadron_v1.6.1_NTSC_0942" sha1="0fdfe1350153859ec09a2f88166ab99432f614fb">
		<name>Battle Squadron (NTSC)</name>
		<subpath>BattleSquadronNTSC</subpath>
		<variant_uuid>df27d2b6-82f4-5e74-af01-6d115e402696</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleSquadronNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleSquadronNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Convert PAL version to NTSC
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleSquadron_v1.7_0941" sha1="4850d1fb315653b27545f964b2ba7f9f3821405e">
		<name>Battle Squadron - The Destruction of the Barrax Empire</name>
		<subpath>BattleSquadron</subpath>
		<variant_uuid>77d93190-cc24-58c8-bd01-a4a1c87fa273</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleSquadron.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleSquadron.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Convert PAL version to NTSC
			C2:B:Nova missile only with 2nd button
			C3:B:Detect connected controller type
			C4:B:Skip BLITTER WAIT patch
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleSquadron_v1.7_NTSC_0942" sha1="c2a38716ee5733a63a388d6c3e3d75e7d6dfd366">
		<name>Battle Squadron (NTSC)</name>
		<subpath>BattleSquadronNTSC</subpath>
		<variant_uuid>76984109-2a15-50fa-bebb-540097a1063e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleSquadronNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleSquadronNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Convert PAL version to NTSC
			C2:B:Nova missile only with 2nd button
			C3:B:Detect connected controller type
			C4:B:Skip BLITTER WAIT patch
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battlestorm_v1.2_2008" sha1="7720f28abd29c01b0b9f924de826d746c951d8c3">
		<name>Battlestorm</name>
		<subpath>Battlestorm</subpath>
		<variant_uuid>c1d8bb80-9c05-5689-9a27-a7ac9c6cd147</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Battlestorm.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Battlestorm.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battlestorm_v1.2_CDTV" sha1="6cfefc894725e31ccf1f7344ba5392ace14389eb">
		<name>Battlestorm [CDTV]</name>
		<subpath>BattlestormCDTV</subpath>
		<variant_uuid>442c269b-222f-5088-b569-4c1fa09642fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattlestormCDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattlestormCDTV.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battlestorm_v1.2_NTSC_2008" sha1="2e9d1e840ce0946e3ce29d5e0ba2c54333da8171">
		<name>Battlestorm (NTSC)</name>
		<subpath>BattlestormNTSC</subpath>
		<variant_uuid>c1d8bb80-9c05-5689-9a27-a7ac9c6cd147</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattlestormNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattlestormNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battlestorm_v1.3_CDTV" sha1="ab998a4d1309654e8e017de5769258fcdf2b1b1c">
		<name>Battlestorm [CDTV]</name>
		<subpath>BattlestormCDTV</subpath>
		<variant_uuid>d78a41a3-ef2e-55b5-bad4-367d92346dbe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleStormCDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleStormCDTV.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battlestorm_v1.3_NTSC_2008" sha1="19061ecfa247983a39c10fbf135a2291c5f3592d">
		<name>Battlestorm (NTSC)</name>
		<subpath>BattlestormNTSC</subpath>
		<variant_uuid>9c08b671-58d6-593c-bf04-47c5fe3a89c8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleStormNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleStormNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited lives
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battletech_v1.0_1402" sha1="f72912001b3f88556e40c2526adeee818d8dfb14">
		<name>BattleTech - The Crescent Hawk's Inception</name>
		<subpath>Battletech</subpath>
		<variant_uuid>8349a8a3-e54c-507d-abdf-8d64d0c5e5a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Battletech.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Battletech.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battletech_v1.0_NTSC_1402" sha1="6d0bffded3a7cd66b934f810260b98c0089999e6">
		<name>Battletech (NTSC)</name>
		<subpath>BattletechNTSC</subpath>
		<variant_uuid>8349a8a3-e54c-507d-abdf-8d64d0c5e5a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattletechNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattletechNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battletoads_v1.2_1816" sha1="e3463090bab42eedf4a70261671e8de36dff8e39">
		<name>Battletoads</name>
		<subpath>Battletoads</subpath>
		<variant_uuid>e5594814-f6c0-5008-9500-b2d57e81bdb2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Battletoads.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Battletoads.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battletoads_v1.2_CD32" sha1="1c40db409e30987e7bbe44bdae9893df06d1fa99">
		<name>Battletoads [CD32]</name>
		<subpath>BattletoadsCD32</subpath>
		<variant_uuid>988c3e31-4daa-550f-a16d-252d2d24e68c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattletoadsCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattletoadsCD32.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battletoads_v1.3_1816" sha1="27386ab23043ac6675a54a0cf860f68bef17d46b">
		<name>Battletoads</name>
		<subpath>Battletoads</subpath>
		<variant_uuid>75ed798b-b6f7-552f-97a8-02ee35238128</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Battletoads.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Battletoads.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battletoads_v1.3_CD32" sha1="053a7f00dacafae90b6245e5e5868953ef40d120">
		<name>Battletoads [CD32]</name>
		<subpath>BattletoadsCD32</subpath>
		<variant_uuid>af0f42c7-679b-5bd6-86af-99b6854955aa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattletoadsCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattletoadsCD32.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			BW
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battletoads_v1.4_1816" sha1="bee680283ba0fbed6cb3ab547b03b1fb859a64bc">
		<name>Battletoads</name>
		<subpath>Battletoads</subpath>
		<variant_uuid>29a0ab45-bea4-5b38-86fb-7e232d3a4873</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Battletoads.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Battletoads.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Battletoads_v1.4_CD32" sha1="5f98aece8df34563cbf20f23f5b6373b921843f0">
		<name>Battletoads [CD32]</name>
		<subpath>BattletoadsCD32</subpath>
		<variant_uuid>27e860d4-4b0e-53a4-a31d-f5536d5ed622</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattletoadsCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattletoadsCD32.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			BW
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleValley_v1.0_1724" sha1="5800404feb0581573b63f7b3d1244dde6b0819e8">
		<name>Battle Valley</name>
		<subpath>BattleValley</subpath>
		<variant_uuid>d6851881-d2d7-5776-8e7d-1cfe7ddee799</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleValley.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BattleValley.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=Help
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="BAT_v1.3b_2072" sha1="81210ce77e983343e32166ee8d5c35391ea48a8a">
		<name>B.A.T.</name>
		<subpath>BAT</subpath>
		<variant_uuid>2b5bf0a8-2041-5be1-9719-4601057b71cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BAT.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BAT.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BAT_v1.3b_De_2197" sha1="18f8e0ef47c356ab2ff29131da7f5b9e12d7d7df">
		<name>B.A.T. (Deutsch)</name>
		<subpath>BATDe</subpath>
		<variant_uuid>ca1b73c6-187a-525c-bbab-63469eee01b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BATDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BATDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BehindTheIronGate_v1.0_De_2156" sha1="6713c2ec189de1e6d1c1cb322b427286d6307c08">
		<name>Behind The Iron Gate (Deutsch)</name>
		<subpath>BehindTheIronGateDe</subpath>
		<variant_uuid>09cd0b43-6e69-548c-99ca-35390427136a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BehindTheIronGateDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BehindTheIronGateDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BehindTheIronGate_v1.1" sha1="7041815f615d8f113702a43dcaaefcddaf6b1938">
		<name>Behind The Iron Gate</name>
		<subpath>BehindTheIronGate</subpath>
		<variant_uuid>b7de66b5-3e47-5816-a8de-3f5329cb59a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BehindTheIronGate.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BehindTheIronGate.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip BLITTER WAIT patch
			C2:B:Skip SMC patch
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BehindTheIronGate_v1.1_De_2156" sha1="047908da3d8d379f882d023fec323cd6d3bdcc32">
		<name>Behind The Iron Gate (Deutsch)</name>
		<subpath>BehindTheIronGateDe</subpath>
		<variant_uuid>1f4cd248-9dc7-509f-ae72-6c56f86beae8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BehindTheIronGateDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BehindTheIronGateDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip BLITTER WAIT patch
			C2:B:Skip SMC patch
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Belial_v1.0" sha1="7eab3e4e332507f22758bde261b89fca78eef2ce">
		<name>Belial</name>
		<subpath>Belial</subpath>
		<variant_uuid>2649cab4-260b-5f32-9564-091fc7a5d068</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Belial.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Belial.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.0_0207" sha1="7d2fb8635bf6874e9cbc05d963610f034ad9a288">
		<name>Beneath a Steel Sky</name>
		<subpath>BeneathAStlSky</subpath>
		<variant_uuid>af71d037-fa99-545a-a9fd-280738eb8a3a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSky.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSky.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.0_CD32" sha1="c8a3e8d511fc1ddb59bdc2303b0d735cd24d8e60">
		<name>Beneath A Steel Sky [CD32]</name>
		<subpath>BeneathAStlSkyCD32</subpath>
		<variant_uuid>8f30acc1-8fd5-564d-b7d6-f0ae7b73a491</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSkyCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSkyCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.0_CD32_NoVoice" sha1="560b6d7a273e599f0a8f1f0d19f86522bdb84ae5">
		<name>Beneath A Steel Sky [CD32] (No Voice)</name>
		<subpath>BeneathAStlSkyCD32NoVoice</subpath>
		<variant_uuid>a922cad6-f331-5ca8-a53e-8742bf138c76</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSkyCD32NoVoice.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSkyCD32NoVoice.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.0_De_0461" sha1="d67e66d4837f33072edb6860d8e0bb59f8925acd">
		<name>Beneath A Stl Sky (Deutsch)</name>
		<subpath>BeneathAStlSkyDe</subpath>
		<variant_uuid>b8eb7428-fd0c-5b31-bbb5-e7069512f968</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSkyDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSkyDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.0_Fr_2340" sha1="115ce4473c7ba266b3cb2d8476d5b26305b01b2e">
		<name>Beneath A Stl Sky (Francais)</name>
		<subpath>BeneathAStlSkyFr</subpath>
		<variant_uuid>2313c37b-02c1-5242-bfe3-1583d76694a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSkyFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSkyFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.0_It" sha1="557599bca441e85e5ba2b0a7a047e84fa35f353b">
		<name>Beneath A Stl Sky (Italiano)</name>
		<subpath>BeneathAStlSkyIt</subpath>
		<variant_uuid>a7ecbeb2-84c4-5027-95f6-68841a05046d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSkyIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSkyIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.0_Se" sha1="56f1a4fa345cd8189862c76131152c6c9c04a376">
		<name>Beneath A Stl Sky (Svenska)</name>
		<subpath>BeneathAStlSkySe</subpath>
		<variant_uuid>fc37e38c-5bc6-50a6-929a-a10fbf3c8a92</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSkySe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSkySe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.1_0207" sha1="65697086d8e0bd3f62c22487e504ad31b6514c58">
		<name>Beneath a Steel Sky</name>
		<subpath>BeneathAStlSky</subpath>
		<variant_uuid>2c3d3bdf-d4ec-57ad-b07f-c57dd6569dc0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSky.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSky.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.1_CD32" sha1="6c9920254c734f983f77ba92bfd5705604b98b27">
		<name>Beneath A Steel Sky [CD32]</name>
		<subpath>BeneathAStlSkyCD32</subpath>
		<variant_uuid>9ca0e846-91ce-588f-a4a6-0e712ae2fc62</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSkyCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSkyCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Betrayal_v1.1_0812" sha1="829be17bd066fd4302a71b5e74e6c5c3f958b71f">
		<name>Betrayal</name>
		<subpath>Betrayal</subpath>
		<variant_uuid>d91d8cf7-070a-56fd-aa5a-e62b02592f33</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Betrayal.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Betrayal.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BetterDeadThanAlien_v1.1_0462" sha1="43b6e68ba3b8c86377a186c50800a0a5e711673b">
		<name>Better Dead Than Alien</name>
		<subpath>BetterDeadThanAlien</subpath>
		<variant_uuid>85545975-049d-5ab9-bf3f-600963103643</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BetterDeadThanAlien.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BetterDeadThanAlien.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BetterDeadThanAlien_v1.1_NTSC_1839" sha1="ff490b0f4974222a53518c21a5ff339e4d2e53ec">
		<name>Better Dead Than Alien (NTSC)</name>
		<subpath>BetterDeadThanAlienNTSC</subpath>
		<variant_uuid>0d6f9fed-ff71-59dd-9c42-e559f9d2963a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BetterDeadThanAlienNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BetterDeadThanAlienNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BetterMaths_v1.0" sha1="4edb0f1070d5b99c9afce54b1fecd6b543bdb2e2">
		<name>Better Maths</name>
		<subpath>BetterMaths</subpath>
		<variant_uuid>25a01c93-f540-592c-bad1-fea673978146</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BetterMaths.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BetterMaths.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeverlyHillsCop_v1.0_0179" sha1="acd7280d5392613506892ec81f353eabee132901">
		<name>Beverly Hills Cop</name>
		<subpath>BeverlyHillsCop</subpath>
		<variant_uuid>956db6e0-5112-5565-9520-971215637990</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeverlyHillsCop.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeverlyHillsCop.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=P
			joyport1_amiberry_custom_none_start=1
			joyport1_amiberry_custom_none_leftshoulder=2
			joyport1_amiberry_custom_none_rightshoulder=3
		</custom_controls>
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	<game filename="BeyondTheIcePalace_v1.2_1541" sha1="9a27249e7d5d5949eb96aa101c0ff2300e918f6e">
		<name>Beyond The Ice Palace</name>
		<subpath>BeyondTheIcePalace</subpath>
		<variant_uuid>c07797fd-2653-543e-a623-7542f542e0c4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeyondTheIcePalace.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeyondTheIcePalace.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BezKompromisu_v1.0b_Pl" sha1="bda3f0ddb8007e440b7307864f4b76f4e389b63e">
		<name>Bez Kompromisu (Polski)</name>
		<subpath>BezKompromisuPl</subpath>
		<variant_uuid>9cbede89-e05e-5c93-b411-7a4be35f3e21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BezKompromisuPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BezKompromisuPl.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BigBusiness_v1.0" sha1="e90a152284e0ce02337469e43164b3426a7736a4">
		<name>Big Business</name>
		<subpath>BigBusiness</subpath>
		<variant_uuid>a2d77246-0530-5a04-b480-e7623b328361</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BigBusiness.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BigBusiness.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Game Mode:Normal,Short&amp;Fast,Long,Short&amp;Slow
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BigBusiness_v1.01_2816" sha1="75674103960cdd8b36b5fa1abc4f4cb8c5e76aee">
		<name>Big Business</name>
		<subpath>BigBusiness</subpath>
		<variant_uuid>69f7a09a-1564-502e-a191-b19094085d02</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BigBusiness.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BigBusiness.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Game Mode:Normal,Short&amp;Fast,Long,Short&amp;Slow
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BigNoseTheCaveman_v1.0" sha1="d21d094f3c27da45fcda87a007657c627930fce9">
		<name>Big Nose The Caveman</name>
		<subpath>BigNoseTheCaveman</subpath>
		<variant_uuid>c3aba95b-27f8-5d46-a527-5e571c507deb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BigNoseTheCaveman.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BigNoseTheCaveman.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BigRun_v1.1_0301" sha1="167ab16db96a9db97a8249e4f654d1aaa9b6d743">
		<name>Big Run</name>
		<subpath>BigRun</subpath>
		<variant_uuid>2a6c74ed-8e19-5fb7-a151-051c81e3fec0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BigRun.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BigRun.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Time:0
			C1:X:Unlimited Credits:1
			C1:X:Always Qualify:2
			C1:X:Always Start From Pole Position:3
			C1:X:Enable In-Game Keys:4
			C2:L:Start at Stage:1,2,3,4,5,6
			C3:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Biing_v1.0_AGA_De_0442" sha1="ec037315d65ca761e5f37e1aa69cb6e8321a5718">
		<name>Biing [AGA] (Deutsch)</name>
		<subpath>BiingAGADe</subpath>
		<variant_uuid>58ecdbb3-b4c9-58d5-a350-bc826fb080c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BiingAGADe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BiingAGADe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Biing_v1.1_AGA_De_0442" sha1="666067d856db17ff54574b3e6bf959dd8aa5bbf8">
		<name>Biing [AGA] (Deutsch)</name>
		<subpath>BiingAGADe</subpath>
		<variant_uuid>f8ef0b78-5fb8-5ffc-a4f8-07aa1391db82</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BiingAGADe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BiingAGADe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bill&amp;TedsExcellentAdventure_v1.0" sha1="7d6e4c7389d650731f1cbe32036be44dc2710c5d">
		<name>Bill &amp; Teds Excellent Adv</name>
		<subpath>Bill&amp;TedsExcellentAdv</subpath>
		<variant_uuid>3dc6c15b-8dbf-5eb5-abc3-a5d9930033d6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Bill&amp;TedsExcellentAdv.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bill&amp;TedsExcellentAdv.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bill&amp;TedsExcellentAdventure_v1.1" sha1="ad75510d711f537b44fdd72210c79fff6c1b90a4">
		<name>Bill &amp; Teds Excellent Adv</name>
		<subpath>Bill&amp;TedsExcellentAdv</subpath>
		<variant_uuid>de1a7f5e-ff23-5e0f-a003-1f08365afabd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Bill&amp;TedsExcellentAdv.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bill&amp;TedsExcellentAdv.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bill&amp;TedsExcellentAdventure_v1.2_NTSC" sha1="6903a6fb8d769076abe2c1e9ced34c21c2a283c7">
		<name>Bill &amp; Teds Excellent Adv (NTSC)</name>
		<subpath>Bill&amp;TedsExcellentAdvNTSC</subpath>
		<variant_uuid>ece0830a-88bd-5a38-813a-bdeac907abc2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Bill&amp;TedsExcellentAdvNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bill&amp;TedsExcellentAdvNTSC.slave</filename>
			<datapath />
			<custom>
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		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Billiards2Simulator_v1.0_1865" sha1="b342a67bbb0076ec8bf28223c13ef5bac42acfb1">
		<name>Billiards 2 Simulator</name>
		<subpath>Billiards2Simulator</subpath>
		<variant_uuid>c2a33342-32fa-5230-9e6e-a56a3bc3ffa8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Billiards2Simulator.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Billiards2Simulator.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BilliardsSimulator_v1.0_1806" sha1="8c0032e9121684911ab2b95986bc85d60b54b285">
		<name>Billiards Simulator</name>
		<subpath>BilliardsSimulator</subpath>
		<variant_uuid>be0e8a9d-3eda-52fb-8918-fe17b83d8b70</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BilliardsSimulator.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BilliardsSimulator.slave</filename>
			<datapath>data</datapath>
			<custom>
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		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BillsTomatoGame_v2.0_1748" sha1="74b82878426cf8842deb231bca716e79b2a732bb">
		<name>Bill's Tomato Game</name>
		<subpath>BillsTomatoGame</subpath>
		<variant_uuid>307c1c7f-1f31-5b7d-ac71-57a9f035679f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BillsTomatoGame.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BillsTomatoGame.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BillsTomatoGame_v2.1_1748" sha1="5b7c52d719425cec270db9dbfe537223fcbfeecc">
		<name>Bill's Tomato Game</name>
		<subpath>BillsTomatoGame</subpath>
		<variant_uuid>6ac2484e-1740-5535-a451-6b699bf1f646</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BillsTomatoGame.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BillsTomatoGame.slave</filename>
			<datapath />
			<custom>
			C1:X:infinite tries:0
			C1:X:infinite time:1
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		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BillsTomatoGame_v2.1_NTSC" sha1="021b8184a9537fcd0f32e57e800d6246a6dfe8ac">
		<name>Bills Tomato Game (NTSC)</name>
		<subpath>BillsTomatoGameNTSC</subpath>
		<variant_uuid>bda7f148-8089-5a3d-b565-2b4391c9b76c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BillsTomatoGameNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BillsTomatoGameNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:infinite tries:0
			C1:X:infinite time:1
			C1:X:HELP skips level:2
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		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	<game filename="BioChallenge_v1.1a_1733" sha1="0c14c68d3dd66935bd5035ab393e0e44332a4089">
		<name>Bio Challenge</name>
		<subpath>BioChallenge</subpath>
		<variant_uuid>e39d9b63-4a80-5c93-80c7-323d57acdffb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BioChallenge.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BioChallenge.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BioChallenge_v1.2_1733" sha1="235955f463ae3ffc18d8f8fa2c7e7c706da8de40">
		<name>Bio Challenge</name>
		<subpath>BioChallenge</subpath>
		<variant_uuid>55b500dd-e648-56aa-bb0f-c069626df0db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BioChallenge.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BioChallenge.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited energy/ammo:1
			C1:X:Unlimited oil:2
			C1:X:Unlimited time:3
			C1:X:Full energy/ammo for the boss:4
			C2:L:Start Level:Default,Level 2,Level 3,Level 4,Level 5,Level 6
			C3:B:Skip intro (Wihtout ButtonWait)
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BionicCommando_v1.1_1072" sha1="818ca308e7942c52eeafd503c7d869497ed55716">
		<name>Bionic Commando</name>
		<subpath>BionicCommando</subpath>
		<variant_uuid>9d3c8308-6786-5a78-b671-215eca2cfc16</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BionicCommando.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BionicCommando.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C2:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BionicCommando_v1.1_NTSC_1074" sha1="950ebfc5e2c9047621ba44e0c7985694fd0b0c1f">
		<name>Bionic Commando (NTSC)</name>
		<subpath>BionicCommandoNTSC</subpath>
		<variant_uuid>f0fd002f-1aa2-51ee-a2db-9c102cbf2dce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BionicCommandoNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BionicCommandoNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C2:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BiplaneDuel_v1.0" sha1="503ca17bc3e9e1f32faf248900433b7f4d3d59b2">
		<name>Biplane Duel</name>
		<subpath>BiplaneDuel</subpath>
		<variant_uuid>c051e0da-fd67-5a51-905f-b8baeaf62ae8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BiplaneDuel.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BiplaneDuel.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackShadow_v1.0_0997" sha1="44c88e81a1e43e071368709850fcb4f988939717">
		<name>Black Shadow</name>
		<subpath>BlackShadow</subpath>
		<variant_uuid>94075b45-d20a-5b0d-ae06-1ebe66eee296</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackShadow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackShadow.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackShadow_v1.1_0997" sha1="ab9bc3c245f02dc53b8947b6316218abc7858b83">
		<name>Black Shadow</name>
		<subpath>BlackShadow</subpath>
		<variant_uuid>50195089-ffe5-5b83-8910-c9ffbd4ebaec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackShadow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackShadow.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackStrawberryCake_v1.0" sha1="c8655531d68001cf39ee6a9e295522fa08ab1dcd">
		<name>Black Strawberry Cake</name>
		<subpath>BlackStrawberryCake</subpath>
		<variant_uuid>efcc87a6-623c-5cd7-a689-f5a8d71d149b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackStrawberryCake.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackStrawberryCake.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Invincibility:1
			C1:X:In-Game Keys:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackTiger_v1.2_1221" sha1="c79f7bdba966c547e97b50c63499c21568466c7c">
		<name>Black Tiger</name>
		<subpath>BlackTiger</subpath>
		<variant_uuid>54ca5437-bb08-5396-9205-954cb2703ae3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackTiger.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackTiger.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackViper_v1.0" sha1="3b3ddd49df362ffcaed382a53e14a5d270dc0fbd">
		<name>Black Viper</name>
		<subpath>BlackViper</subpath>
		<variant_uuid>7e6c1b70-3b75-5bad-a43e-459727f9b0a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackViper.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackViper.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackViper_v1.0_AGA" sha1="f6626e5f48d9e7c9030abef9a8b0f8e996f13431">
		<name>Black Viper [AGA]</name>
		<subpath>BlackViperAGA</subpath>
		<variant_uuid>5e44a4fa-3a58-5336-84ff-13d532cffcc7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackViperAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackViperAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackViper_v1.0_CD32" sha1="e28306e677df9942d011faf28d0c8afd214104cd">
		<name>Black Viper [CD32]</name>
		<subpath>BlackViperCD32</subpath>
		<variant_uuid>1588af2b-5afc-5722-9f78-ec8add68c9d2</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>BlackViperCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackViperCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>IntroCD32.Slave</filename>
			<datapath>dataIntro</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackViper_v1.1" sha1="c0254305e7567185e3e431de1bb1fc448eec7444">
		<name>Black Viper</name>
		<subpath>BlackViper</subpath>
		<variant_uuid>0d3c4d25-529b-5001-8741-952237817d24</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackViper.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackViper.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Enable full trainer:0
			C2:L:Language:Default,Italian,English,German
			C3:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackViper_v1.1_AGA" sha1="e527990c74e59314e2a4a07ee22673ed8f9e6c50">
		<name>Black Viper [AGA]</name>
		<subpath>BlackViperAGA</subpath>
		<variant_uuid>9f9095a7-4c84-53ff-a236-25dd2be16b24</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackViperAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackViperAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Enable full trainer:0
			C2:L:Language:Default,Italian,English,German
			C3:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackViper_v1.1_CD32" sha1="ec6896c765c75f33a783363282ca3cdac05ee345">
		<name>Black Viper [CD32]</name>
		<subpath>BlackViperCD32</subpath>
		<variant_uuid>1dd55e2a-3f1e-5309-ad2f-8fcd39d4976d</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>BlackViperCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackViperCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Enable full trainer:0
			C2:L:Language:Default,Italian,English,German
			C3:X:Skip intro:0
			</custom>
		</slave>
		<slave number="2">
			<filename>IntroCD32.Slave</filename>
			<datapath>dataIntro</datapath>
			<custom>
			C1:X:Enable full trainer:0
			C2:L:Language:Default,Italian,English,German
			C3:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BladesOfSteel_v1.0" sha1="8aecd11a5a3c4cd5ed444ea6857155749ece2fe1">
		<name>Blades Of Steel</name>
		<subpath>BladesOfSteel</subpath>
		<variant_uuid>f53f7071-7c4c-50ab-8bf7-e545743061f4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BladesOfSteel.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BladesOfSteel.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BladeWarrior_v1.3_2201" sha1="0f6aa0316c32c9646add079de37e88fe53d9054c">
		<name>Blade Warrior</name>
		<subpath>BladeWarrior</subpath>
		<variant_uuid>6ef90832-d64c-50c3-983a-51d088852540</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BladeWarrior.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BladeWarrior.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BladeWarrior_v2.0_2201" sha1="087000bd728545a58517853db36ede0fd5b6a7e2">
		<name>Blade Warrior</name>
		<subpath>BladeWarrior</subpath>
		<variant_uuid>0e478aad-dad5-518c-b741-333d1f44097b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BladeWarrior.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BladeWarrior.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited health:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blade_v1.0_1801" sha1="bbf875695da330b671e87e6a1a2367533f1cc6c1">
		<name>Blade</name>
		<subpath>Blade</subpath>
		<variant_uuid>e690387f-1076-5c31-97dc-12f4401875f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Blade.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Blade.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blade_v1.0_AGA_1801" sha1="a6fb2cf73ea32fea0e360a197e2bfc11371b5ade">
		<name>Blade [AGA]</name>
		<subpath>BladeAGA</subpath>
		<variant_uuid>4ab8a589-aa91-53d9-b332-5011dec067bf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BladeAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BladeAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip intro
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlastaBall_v0.1_Arcadia" sha1="c873dbc87d9ba5529fe09319f48b97d8da68fa09">
		<name>BlastaBall (Arcadia)</name>
		<subpath>BlastaBallArcadia</subpath>
		<variant_uuid>3c93024a-a9e2-58d4-8635-1cbe92c2d6e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlastaBallArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlastaBallArcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blastaball_v1.0_1557" sha1="205be9ff0a5febf1691cb43eb2d1045d26ad8423">
		<name>Blastaball</name>
		<subpath>Blastaball</subpath>
		<variant_uuid>8f1d651a-90df-56b1-98a6-462497e0fb5d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Blastaball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Blastaball.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blastar_v2.1" sha1="f5e7e7bc7ee68f154d2889edd3da5de0b49d7b9c">
		<name>Blastar</name>
		<subpath>Blastar</subpath>
		<variant_uuid>c898fcdd-b3e6-570d-a29e-a52b8ab3c93b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Blastar.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Blastar.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:B:In-Game Keys
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blastar_v3.0_2814" sha1="59dc1861780f60213e40ee10a17d3e006e668f72">
		<name>Blastar</name>
		<subpath>Blastar</subpath>
		<variant_uuid>6056f828-19e1-55db-833f-0d5299f765ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Blastar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Blastar.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:X:Unlimited Lives:0
			C2:X:Unlimited Bombs:1
			C2:X:Unlimited Energy:2
			C2:X:Invulnerability:4
			C2:X:Start with max. Money:3
			C2:X:In-Game Keys (Press HELP during game):5
			C3:B:Disable Graphics Fix:
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blasteroids_v1.3_0239" sha1="ebcfbdcb4ab098996a33d7aff57f29515ebc21a9">
		<name>Blasteroids</name>
		<subpath>Blasteroids</subpath>
		<variant_uuid>b2e89913-dca9-5707-a487-07b96a53968e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Blasteroids.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Blasteroids.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited credits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlazingThunder_v1.1_2082" sha1="02351869d7cb1532d3f433a2d7927b792e36861e">
		<name>Blazing Thunder</name>
		<subpath>BlazingThunder</subpath>
		<variant_uuid>48af56f5-bfa4-5606-a067-e39c5ff27d29</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlazingThunder.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlazingThunder.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Grenades:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlazingThunder_v1.2_2082" sha1="83acc23286093ef254f0124781f2467df0b90433">
		<name>Blazing Thunder</name>
		<subpath>BlazingThunder</subpath>
		<variant_uuid>2e591746-f6e6-56e7-b0ae-f306e7d9c96c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlazingThunder.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlazingThunder.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Grenades:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlinkysScarySchool_v1.1_0437" sha1="756f08b8689b6c2b13f585dfb65a590f881f4cd4">
		<name>Blinky's Scary School</name>
		<subpath>BlinkysScarySchool</subpath>
		<variant_uuid>610b1525-4a63-5730-a567-dc1e906f77ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlinkysScarySchool.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlinkysScarySchool.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlinkysScarySchool_v1.2_0437" sha1="a88108645b0cdfe88cca42018f36220a6956a403">
		<name>Blinky's Scary School</name>
		<subpath>BlinkysScarySchool</subpath>
		<variant_uuid>b7022675-3412-5c1e-9095-48e74d98d4a3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlinkysScarySchool.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlinkysScarySchool.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blobz_v1.0_AGA" sha1="19dbbb154e494eba79f952d9bf73f7ac2f250ff4">
		<name>Blobz [AGA]</name>
		<subpath>BlobzAGA</subpath>
		<variant_uuid>595311d2-d393-58d6-ad80-cefea428635a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlobzAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlobzAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			JIT=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="Blockbuster_v1.2_NTSC_2058" sha1="bce9420faff0204eb390533d54f279a956b0513f">
		<name>Blockbuster (NTSC)</name>
		<subpath>BlockbusterNTSC</subpath>
		<variant_uuid>b3b9509e-f1d1-5d87-9c47-806ab5823ec4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlockbusterNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlockbusterNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Levels Editor (Designer)
			C2:B:Edit Levels 1-128
			C3:X:Use Impact'95 Levels:0
			C3:X:Swap Levels'95 (Game):1
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlockOut_v1.2_0208" sha1="a77dae1ec6b37ccdeaba2d657e46f950984647dd">
		<name>Block Out</name>
		<subpath>BlockOut</subpath>
		<variant_uuid>7974d6a8-de60-5a55-ab81-f1675c1d3480</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlockOut.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlockOut.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlockOut_v1.4_0208" sha1="f3705812ba8719c34d64d2a42bfa740f009f7b45">
		<name>Block Out</name>
		<subpath>BlockOut</subpath>
		<variant_uuid>12bd651c-0c91-54e0-8283-7e3ee2e39d86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlockOut.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlockOut.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlockShock_v1.0" sha1="85cd8c669433983c8ee9fbefb3ca3ef6e2948fd8">
		<name>Block Shock - The Last Chance</name>
		<subpath>BlockShock</subpath>
		<variant_uuid>aea8640e-2d9c-5e00-98b5-9ae04b26ca34</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlockShock.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlockShock.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BloodMoney_v1.5a_0302" sha1="1161fbb0eae5b195b761d51aeeda4665d4ad143e">
		<name>Blood Money</name>
		<subpath>BloodMoney</subpath>
		<variant_uuid>f0897d74-025d-5f62-abec-c82563b0ed4c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BloodMoney.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BloodMoney.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:X:Unlimited Lives:0
			C2:X:Unlimited Energy:1
			C2:X:Unlimited Money:2
			C2:X:Start with max. Money:3
			C2:X:In-Game Keys:4
			C3:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BloodNet_v2.0_2345" sha1="351b83cbeb875b347f2b9329727a1cf1b03e07a0">
		<name>BloodNet - A Cyberpunk Gothic</name>
		<subpath>BloodNet</subpath>
		<variant_uuid>86302ad5-d6f3-52a8-8a25-cdf5429a6425</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BloodNet.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BloodNet.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BloodNet_v2.0_AGA_1667" sha1="a424dca299ca23e03f230b64da34f1317236b6d0">
		<name>BloodNet - A Cyberpunk Gothic [AGA]</name>
		<subpath>BloodNetAGA</subpath>
		<variant_uuid>96d07da7-649a-5656-87a7-28ee19c2ac56</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BloodNetAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BloodNetAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BloodNet_v2.1_AGA_1667" sha1="26e8eaf03adbfd2f69c7d25eec59c6fba8f2b3c2">
		<name>BloodNet - A Cyberpunk Gothic [AGA]</name>
		<subpath>BloodNetAGA</subpath>
		<variant_uuid>6ace9f96-277b-5bcc-91a9-da454abc2ea3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BloodnetAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BloodnetAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BloodNet_v2.2_2345" sha1="8b4d879e06b5b8842a96b7609a03973e23342408">
		<name>BloodNet - A Cyberpunk Gothic</name>
		<subpath>BloodNet</subpath>
		<variant_uuid>396a6d12-44bb-54fe-abfb-3822559e9d95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Bloodnet.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bloodnet.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bloodwych&amp;ExtendedLevels_v2.51_0439&amp;0043" sha1="f0bb11fdbb8526d7430bc3b0c4ddbfa574594602">
		<name>Bloodwych (&amp; Extended Levels)</name>
		<subpath>Bloodwych&amp;ExtendedLevels</subpath>
		<variant_uuid>5c20d783-8515-54ef-946f-519cf71a7bd6</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Bloodwych.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bloodwych.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:X:Swap Keyboard Controls:0
			C2:X:Alternative Keyboard Controls:1
			C3:X:Enable CD32 Mode:0
			C3:X:Hold-to-walk CD32 Controls (Player 1):1
			C3:X:Hold-to-walk CD32 Controls (Player 2):2
			</custom>
		</slave>
		<slave number="2">
			<filename>ExtendedLevels.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:X:Swap Keyboard Controls:0
			C2:X:Alternative Keyboard Controls:1
			C3:X:Enable CD32 Mode:0
			C3:X:Hold-to-walk CD32 Controls (Player 1):1
			C3:X:Hold-to-walk CD32 Controls (Player 2):2
			</custom>
		</slave>
		<hardware>
			CPU_COMPATIBLE=FALSE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bloodwych_v2.51_0439" sha1="3387ce5c62818e2b038f34ca9519532762718d1c">
		<name>Bloodwych</name>
		<subpath>Bloodwych</subpath>
		<variant_uuid>adcc8665-d0a5-579e-ab00-dd020ff4beb2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Bloodwych.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bloodwych.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:X:Swap Keyboard Controls:0
			C2:X:Alternative Keyboard Controls:1
			C3:X:Enable CD32 Mode:0
			C3:X:Hold-to-walk CD32 Controls (Player 1):1
			C3:X:Hold-to-walk CD32 Controls (Player 2):2
			</custom>
		</slave>
		<hardware>
			CPU_COMPATIBLE=FALSE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blork_v1.0" sha1="102944e982e01f836d645ac71801bcabc2656ef4">
		<name>Blork</name>
		<subpath>Blork</subpath>
		<variant_uuid>5495089b-d1e0-5008-85fa-39f2ca1f9002</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Blork.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Blork.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlueAngel69_v1.01_1303" sha1="e9e8e38abc66bec03e1c426edec5fcb23b69d982">
		<name>Blue Angel 69</name>
		<subpath>BlueAngel69</subpath>
		<variant_uuid>1c8422c7-13a4-547d-a208-ed9d27555a2e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlueAngel69.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlueAngel69.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlueAngels_v1.0_1467" sha1="9ab9ad45968849858174d0e66d8b8451fead71f7">
		<name>Blue Angels - Formation Flight Simulation</name>
		<subpath>BlueAngels</subpath>
		<variant_uuid>5275beac-e361-5c1a-8605-6803055ac29f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlueAngels.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlueAngels.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlueAngels_v1.0_NTSC_1467" sha1="6f1b61c4ed6b0317fbc8ef8096870b4d144c225e">
		<name>Blue Angels (NTSC)</name>
		<subpath>BlueAngelsNTSC</subpath>
		<variant_uuid>5275beac-e361-5c1a-8605-6803055ac29f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlueAngelsNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlueAngelsNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blueberry_v1.0_De" sha1="857af62bec30e1ec2388aa1f133a0f64bf5b5fa6">
		<name>Blueberry (Deutsch)</name>
		<subpath>BlueberryDe</subpath>
		<variant_uuid>84e22799-1b3c-5bda-9baf-59f6288d5ca5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlueberryDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlueberryDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlueBerry_v1.1_De" sha1="266d1c53a72e2198fadde1e3c4317080d1165f3e">
		<name>Blue Berry (Deutsch)</name>
		<subpath>BlueBerryDe</subpath>
		<variant_uuid>bc2c3b5c-201c-5011-882c-bed2a45285a0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlueberryDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlueberryDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlueBerry_v1.1_Es" sha1="53a2009391332d8643d9656a12105899e8f8c927">
		<name>Blue Berry (Espanol)</name>
		<subpath>BlueBerryEs</subpath>
		<variant_uuid>c1752f39-dc23-56b2-8cde-48f1018c9c09</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlueberryEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlueberryEs.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlueBerry_v1.1_Fr" sha1="f4023dba5ff5da764c59ca091c0473c32d210033">
		<name>Blue Berry (Francais)</name>
		<subpath>BlueBerryFr</subpath>
		<variant_uuid>67fc8b0f-ea07-5ca6-8ed8-b9eb6aca3c4f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlueberryFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlueberryFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlueBoy_v1.0" sha1="9cdb3d6c9516f41c9b87ff6ed97ff74946edbd21">
		<name>Blue Boy</name>
		<subpath>BlueBoy</subpath>
		<variant_uuid>42304f49-13ef-59ce-b5e7-699724366aa6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlueBoy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlueBoy.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:B:Unlimited Lives
			C3:B:Unlimited Energy
			C4:X:Unlimited Humans:0
			C4:X:Unlimited Bombs:1
			C4:X:Skip Level (F8):2
			C5:B:Remove BLITWAIT fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BluesBrothers_v1.2_3081" sha1="2bf7004c33a5dac71c3743162680a7df78d5f2d7">
		<name>Blues Brothers</name>
		<subpath>BluesBrothers</subpath>
		<variant_uuid>ca306f5f-0f9b-5ab9-8b55-58a32fbaae8e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BluesBrothers.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BluesBrothers.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=20
		</hardware>
	</game>
	<game filename="BluesBrothers_v1.3_3081" sha1="1bcd08db55e07845278753b74577b4e05bc8d2e5">
		<name>Blues Brothers</name>
		<subpath>BluesBrothers</subpath>
		<variant_uuid>cf185a6a-57cb-5970-9bf2-75570075c221</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BluesBrothers.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BluesBrothers.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C2:X:blue/second button jumps:0
			C3:X:use disk.1 image instead of files:0
			C4:L:Start level:The Department Store,The Warehouse,The Jail,The Sewer,The High Rises,The Gig
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=20
		</hardware>
	</game>
	<game filename="BluesBrothers_v1.4_3081" sha1="4a31cb52d4fd04b1b776ca626012765e414f1879">
		<name>Blues Brothers</name>
		<subpath>BluesBrothers</subpath>
		<variant_uuid>3c9c2674-d1a4-550b-94e9-3663c5c8e396</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BluesBrothers.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BluesBrothers.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C2:X:blue/second button jumps:0
			C3:X:use disk.1 image instead of files:0
			C4:L:Start level:The Department Store,The Warehouse,The Jail,The Sewer,The High Rises,The Gig
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=20
		</hardware>
	</game>
	<game filename="BluesBrothers_v1.6_3081" sha1="6ced45bee9b828d2edce64ea6e265b3c2e8599a4">
		<name>Blues Brothers</name>
		<subpath>BluesBrothers</subpath>
		<variant_uuid>e97828da-57ed-50e6-b6d8-afdaea1a8423</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BluesBrothers.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BluesBrothers.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C2:X:blue/second button jumps:0
			C3:X:use disk.1 image instead of files:0
			C4:L:Start level:The Department Store,The Warehouse,The Jail,The Sewer,The High Rises,The Gig
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=20
		</hardware>
	</game>
	<game filename="BMXSimulator_v1.0" sha1="8e6c97257085530fafd65076448716893e09e820">
		<name>BMX Simulator</name>
		<subpath>BMXSimulator</subpath>
		<variant_uuid>1efd67a0-de14-5dd7-b99b-a6636dd9174f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BMXSimulator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BMXSimulator.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bobo_v1.0b_Fr_1951" sha1="57352d08a05035fefcd3220806c9088402a7acbe">
		<name>Bobo</name>
		<subpath>Bobo</subpath>
		<variant_uuid>98baf6b4-ae64-5b55-85fc-7ba806af0894</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BoboFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BoboFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bobo_v1.1" sha1="faacb944ab08c87f05e72acd631074f9bcdd0eae">
		<name>Bobo</name>
		<subpath>Bobo</subpath>
		<variant_uuid>80b24567-7930-5090-a2d2-0d771c73b0de</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Bobo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bobo.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Game Speed:Default,Very Fast,Fast,Normal,Slow,Very Slow
			C2:X:Remove keyboard delay fix (if trouble on slow CPU):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bobo_v1.1_Fr_1951" sha1="6f0a42c326da5e5f17402832bbec89300fa23036">
		<name>Bobo (Francais)</name>
		<subpath>BoboFr</subpath>
		<variant_uuid>4ff19af0-33cf-51dd-9595-171e8a7364be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BoboFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BoboFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Game Speed:Default,Very Fast,Fast,Normal,Slow,Very Slow
			C2:X:Remove keyboard delay fix (if trouble on slow CPU):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BobsBadDay_v1.5_0637" sha1="75eedbf9df24b84f3b30cfcda220a3933812a60a">
		<name>Bob's Bad Day</name>
		<subpath>BobsBadDay</subpath>
		<variant_uuid>46d408cc-7ab5-5b94-ad35-19877999f427</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BobsBadDay.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BobsBadDay.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable Blitter Waits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BobsGarden_v1.0" sha1="b6f33dd873581d877ce7d1af1d7db622c2516fc2">
		<name>Bob's Garden</name>
		<subpath>BobsGarden</subpath>
		<variant_uuid>697ea81e-5237-59a8-b64a-1010673bd679</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BobsGarden.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BobsGarden.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BodyBlowsGalactic_v2.1_1231" sha1="ff378bfd52bd05bc53b9a93cc7cf888b9a68cc55">
		<name>Body Blows Galactic</name>
		<subpath>BodyBlowsGalactic</subpath>
		<variant_uuid>01e230ef-dbe7-5ec5-9f78-16e98eb596b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BodyBlowsGalactic.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BodyBlowsGalactic.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BodyBlowsGalactic_v2.1_AGA_0440" sha1="47b4e09e7ddab07224852cd5f62d6f86783c2013">
		<name>Body Blows Galactic [AGA]</name>
		<subpath>BodyBlowsGalacticAGA</subpath>
		<variant_uuid>2e5e73e5-dc0f-503c-8bd0-adb82aa3c3ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BodyBlowsGalacticAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BodyBlowsGalacticAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BodyBlowsGalactic_v2.2a_1231" sha1="cc2d3fc165ae53d0a958778d2b0c85728deced08">
		<name>Body Blows Galactic</name>
		<subpath>BodyBlowsGalactic</subpath>
		<variant_uuid>abcfd8a6-f27a-5fc8-a402-9cb432ee21bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BodyBlowsGalactic.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BodyBlowsGalactic.slave</filename>
			<datapath />
			<custom>
			C2:X:'Help' to enable unlimited credits:0
			C2:X:'Help' to enable unlimited energy:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BodyBlowsGalactic_v2.2a_AGA_0440" sha1="8fe021107f4d4e33d71f0e035b77e3e4b8d23dd0">
		<name>Body Blows Galactic [AGA]</name>
		<subpath>BodyBlowsGalacticAGA</subpath>
		<variant_uuid>d4b8dd31-d91a-550d-8e8d-555fe99494ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BodyBlowsGalacticAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BodyBlowsGalacticAGA.slave</filename>
			<datapath />
			<custom>
			C2:X:'Help' to enable unlimited credits:0
			C2:X:'Help' to enable unlimited energy:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoneCruncherEnhanced_v1.0" sha1="9aa051eafd88dca9c5ed95fe1db0049576eae365">
		<name>Bone Cruncher Enhanced</name>
		<subpath>BoneCruncherEnhanced</subpath>
		<variant_uuid>cd78c1ce-11eb-54df-908f-311ef95e3b65</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BoneCruncherEnhanced.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BoneCruncherEnhanced.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited lives for Bono &amp; his friend
			C2:L:Start Level:Default,L02,L03,L04,L05,L06,L07,L08,L09,L10,L11,L12,L13,L14,L15,L16,L17,L18,L19,L20,L21,L22
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoneCruncher_v1.0" sha1="9ec3aad2107403c50021391730b37eaa2250c9d2">
		<name>Bone Cruncher</name>
		<subpath>BoneCruncher</subpath>
		<variant_uuid>8f0da49f-59fe-534c-9cdf-827a339b07d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BoneCruncher.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BoneCruncher.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited lives for Bono &amp; his friend
			C2:L:Start Level:Default,L02,L03,L04,L05,L06,L07,L08,L09,L10,L11,L12,L13,L14,L15,L16,L17,L18,L19,L20,L21,L22
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Booly_v1.0_0438" sha1="aabd1c0c0657bc83542a47c3642b6c441d6c7706">
		<name>Booly</name>
		<subpath>Booly</subpath>
		<variant_uuid>ad34dcfb-1074-56d1-84d2-676a8cc208ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Booly.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Booly.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Boot_v1.0_NTSC_1996" sha1="2745ce1700247bc20df1c77a38f52478aad31732">
		<name>Boot (NTSC)</name>
		<subpath>BootNTSC</subpath>
		<variant_uuid>7141b09d-2ebc-5d27-ad82-369e5f323e86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BootNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BootNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Borobodur_v1.1_1014" sha1="48c3a8a293514d75ee486d2a7ff92f52bcfa18ea">
		<name>Borobodur - The Planet of Doom</name>
		<subpath>Borobodur</subpath>
		<variant_uuid>68869505-0b9b-547d-835c-865fa0902a31</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Borobodur.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Borobodur.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Borobodur_v1.2_1014" sha1="48ebb6fd3285d85da850334adc0967cbbcb49d65">
		<name>Borobodur - The Planet of Doom</name>
		<subpath>Borobodur</subpath>
		<variant_uuid>d3166210-e188-543e-b31d-d772e72981d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Borobodur.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Borobodur.Slave</filename>
			<datapath />
			<custom>
			C1:X:Original Cheat Mode enable at start:0
			C1:X:In Game Keys Cheat:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BorrowedTime_v1.0" sha1="a6f569e7379728ff08c126e4268fc2f2543c9d83">
		<name>Borrowed Time</name>
		<subpath>BorrowedTime</subpath>
		<variant_uuid>224348d5-01a6-5991-ae9a-7163494f67e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BorrowedTime.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BorrowedTime.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BosseDesMaths3eme_v1.0_Fr" sha1="3b4685942151f64b175868b2d4fe673dccf0effa">
		<name>Bosse Des Maths 3eme (Francais)</name>
		<subpath>BosseDesMaths3emeFr</subpath>
		<variant_uuid>cfaca74e-ae41-56fa-ba00-1470c00d181c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BosseDesMaths3emeFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BosseDesMaths3emeFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BosseDesMaths4eme_v1.0_Fr" sha1="aa9ed8a903772ca5589f505307a467ad551edfc4">
		<name>Bosse Des Maths 4eme (Francais)</name>
		<subpath>BosseDesMaths4emeFr</subpath>
		<variant_uuid>f1fa42aa-9319-58ae-a2a0-c4d4c3b823ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BosseDesMaths4emeFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BosseDesMaths4emeFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BosseDesMaths5eme_v1.0_Fr" sha1="faf64566e46de44949acef92f18bb4e3b086eaf4">
		<name>Bosse Des Maths 5eme (Francais)</name>
		<subpath>BosseDesMaths5emeFr</subpath>
		<variant_uuid>e1cf244c-6022-594f-b82a-611bd28314c8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BosseDesMaths5emeFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BosseDesMaths5emeFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BosseDesMaths6eme_v1.0_Fr" sha1="2a40569a500ef28b3cd373ad399c6291c018af6c">
		<name>Bosse Des Maths 6eme (Francais)</name>
		<subpath>BosseDesMaths6emeFr</subpath>
		<variant_uuid>f59c56d6-2450-53cf-a870-03e1b493fbb1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BosseDesMaths6emeFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BosseDesMaths6emeFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BostonBombClub_v1.3_1502" sha1="8e3f61243bd7786081193a9dd689cd37a1eb758b">
		<name>Boston Bomb Club</name>
		<subpath>BostonBombClub</subpath>
		<variant_uuid>2236cd9b-7285-5f16-925d-3df94b3f7068</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BostonBombClub.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BostonBombClub.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BostonBombClub_v1.3_Fast_1502" sha1="adb31044db04ab21cdaf739b58904a97abc2097e">
		<name>Boston Bomb Club (Fast)</name>
		<subpath>BostonBombClubFast</subpath>
		<variant_uuid>0e8498c7-28cb-5646-8879-25415be48302</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BostonBombClubFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BostonBombClubFast.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Botics_v1.1" sha1="6f6a87649aa3e52bf515c065782ebb43c394111e">
		<name>Botics</name>
		<subpath>Botics</subpath>
		<variant_uuid>1e30e75a-2afb-5cbe-adec-dcb3a17166aa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Botics.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Botics.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoulderDashConstructionKit_v1.0_0464" sha1="b2df6f73f65d4551b8b0cf7d7fb65e6f1bdb34ef">
		<name>BoulderDash Construction Kit</name>
		<subpath>BoulderDashConstrKit</subpath>
		<variant_uuid>6cee5abb-b50a-5a4a-91fd-dc9e8777d8f4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BoulderDashConstrKit.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BoulderDashConstrKit.Slave</filename>
			<datapath>Data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Brainball_v1.0" sha1="ef62995c9c8015f013115143cc83958051336b15">
		<name>Brainball</name>
		<subpath>Brainball</subpath>
		<variant_uuid>6ef93be3-61dd-51db-b3df-6aacba983312</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Brainball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Brainball.slave</filename>
			<datapath>bdat</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrainBlasters_v1.2_2643" sha1="05473724f0c247c50c2bd4ab34069444d49795d0">
		<name>Brain Blasters</name>
		<subpath>BrainBlasters</subpath>
		<variant_uuid>b488cd5d-5b7c-5113-b752-d27895b34635</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrainBlasters.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrainBlasters.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrainMan_v1.0" sha1="4a7ac3f5977db521e8a1d9e2fd51dc00b9286104">
		<name>Brain Man</name>
		<subpath>BrainMan</subpath>
		<variant_uuid>438e690a-7e53-54e8-b318-a859dc874623</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrainMan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrainMan.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BramStokersDracula_v1.0" sha1="e11befae0d2867c2b327b62455765fa353d38191">
		<name>Bram Stoker's Dracula</name>
		<subpath>BramStokersDracula</subpath>
		<variant_uuid>fb0ad4fa-2ddf-5d66-a7cf-03810a335d62</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BramStokersDracula.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BramStokersDracula.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Brataccas_v1.0_NTSC_1189" sha1="d877f0b2407639b38f0b30e9401631926af0c505">
		<name>Brataccas (NTSC)</name>
		<subpath>BrataccasNTSC</subpath>
		<variant_uuid>d5a5777e-3702-5c7b-a114-d12e5b675eb4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrataccasNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrataccasNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Brat_v2.0" sha1="eed8d82aefc5b34149dd82e1d3a89168229e3da4">
		<name>Brat</name>
		<subpath>Brat</subpath>
		<variant_uuid>5662933a-68f0-511d-8880-0c2feb6eef40</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Brat.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Brat.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Breach2_v1.0_1195" sha1="1ade0fd52332754c49ccae953ea7af8894d96221">
		<name>Breach 2</name>
		<subpath>Breach2</subpath>
		<variant_uuid>e1046a3f-fc64-55ba-8d13-c7408920abeb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Breach2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Breach2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load The Scenario Builder
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Breach2_v1.1_1195" sha1="50b839e282d5437367400e49cf55b6449f489cbe">
		<name>Breach 2</name>
		<subpath>Breach2</subpath>
		<variant_uuid>33ccbbd8-8ad5-57e7-9dae-3c1fdf2ef0a9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Breach2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Breach2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load The Scenario Builder
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Breach_v1.0_1487" sha1="cddda1221c1c59dd42298af0f7fb3ac875592a2f">
		<name>Breach</name>
		<subpath>Breach</subpath>
		<variant_uuid>438d7cfd-f59c-5e1c-abf1-a792fead8625</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Breach.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Breach.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load scenario
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Breach_v1.0_NTSC_1487" sha1="fd8113f183399935948112071e34fab4ba83355d">
		<name>Breach (NTSC)</name>
		<subpath>BreachNTSC</subpath>
		<variant_uuid>438d7cfd-f59c-5e1c-abf1-a792fead8625</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BreachNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BreachNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load scenario
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Breach_v1.1" sha1="9085f26f5df4e0107a33a9b7f456497312515fbe">
		<name>Breach</name>
		<subpath>Breach</subpath>
		<variant_uuid>db4ff6ae-290c-5ceb-931d-72bccde0f374</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Breach.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Breach.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load scenario
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Breach_v1.1_NTSC_1487" sha1="aad91193ffce5b6f135564666faa062426ea3d82">
		<name>Breach (NTSC)</name>
		<subpath>BreachNTSC</subpath>
		<variant_uuid>7d0f8ae7-c735-59a1-8d82-a708bd377e02</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BreachNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BreachNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load scenario
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BreakOutRevolution_v1.0_AGA" sha1="5f07d177627d985c3d20e2cd62616112ce4625d8">
		<name>Break Out Revolution [AGA]</name>
		<subpath>BreakOutRevolutionAGA</subpath>
		<variant_uuid>091656a9-4411-5714-bb3d-57fb2ddfba8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BreakOutRevolutionAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BreakOutRevolutionAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Breakthru_v1.0" sha1="c335ee415d35751cf03c0ef0d37aac76092adb28">
		<name>Breakthru</name>
		<subpath>Breakthru</subpath>
		<variant_uuid>a747194e-ac5d-5a98-8a2d-6b502d594337</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Breakthru.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Breakthru.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BreakThru_v1.1" sha1="7e9f2c306b89b5c96fbf4019dc8c53ec720a8ae5">
		<name>Break Thru</name>
		<subpath>BreakThru</subpath>
		<variant_uuid>e2d7d4b0-75f8-51aa-8f84-f438d7d7b893</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BreakThru.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BreakThru.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BreathlessDemo_v1.1" sha1="7a2911cb4b70864b931f2d849d62cd40b9635500">
		<name>Breathless (Demo)</name>
		<subpath>BreathlessDemo</subpath>
		<variant_uuid>fc26fc0b-f96f-5755-8066-d622d505c207</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BreathlessDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BreathlessDemo.Slave</filename>
			<datapath>game</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BreathlessDemo_v1.1_AGA" sha1="13d1d99ca2b374b64263017d747c9ea130e51542">
		<name>Breathless (Demo) [AGA]</name>
		<subpath>BreathlessDemoAGA</subpath>
		<variant_uuid>fc26fc0b-f96f-5755-8066-d622d505c207</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BreathlessDemoAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BreathlessDemoAGA.Slave</filename>
			<datapath>game</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Breathless_v1.1_AGA_0178" sha1="9aeccce532dcee1711190fef38fbd181a89ec168">
		<name>Breathless [AGA]</name>
		<subpath>BreathlessAGA</subpath>
		<variant_uuid>6b2ccc14-a248-5618-87b8-e5d5d1e10451</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BreathlessAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BreathlessAGA.Slave</filename>
			<datapath>game</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=MAX
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=CTRL
			joyport1_amiberry_custom_none_y=P
			joyport1_amiberry_custom_none_leftstick=Tab
			joyport1_amiberry_custom_none_rightstick=Left Alt
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_start=ESC
		</custom_controls>
	</game>
	<game filename="Breathless_v1.1_AGA_68060_0178" sha1="65810a1ea1ff4b0f3ad584233a222c4420bb1302">
		<name>Breathless [AGA] 060</name>
		<subpath>BreathlessAGA060</subpath>
		<variant_uuid>8e812760-df09-5b49-83ce-226506495bd3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BreathlessAGA060.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BreathlessAGA060.Slave</filename>
			<datapath>game</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=CTRL
			joyport1_amiberry_custom_none_y=P
			joyport1_amiberry_custom_none_leftstick=Tab
			joyport1_amiberry_custom_none_rightstick=Left Alt
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_start=ESC
		</custom_controls>
	</game>
	<game filename="BrianLarasCricket96_v1.0" sha1="9749e136baf5071ee1e2f52b1dec0d83b4593ef3">
		<name>Brian Lara's Cricket '96</name>
		<subpath>BrianLarasCricket96</subpath>
		<variant_uuid>988b6a59-c8b0-55bb-bc27-3540786b5e85</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrianLarasCricket96.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrianLarasCricket96.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrianLarasCricket_v1.0_1225" sha1="84afea49bbf87f74fd6286784c8e52ee515e9cc2">
		<name>Brian Lara's Cricket</name>
		<subpath>BrianLarasCricket</subpath>
		<variant_uuid>dbe64400-9b8d-5406-8b1c-8ad9ad047a74</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrianLarasCricket.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrianLarasCricket.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrianTheLion_v1.4_0240" sha1="9bb3785b9b2b6edcd0e4fd2535c63bdbe2195ed4">
		<name>Brian The Lion</name>
		<subpath>BrianTheLion</subpath>
		<variant_uuid>cd1c30bd-916c-577b-99e5-4a70795cd156</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrianTheLion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrianTheLion.Slave</filename>
			<datapath />
			<custom>
			C1:B:Activate Trainer (unlimited lives/energy)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrianTheLion_v1.4_AGA_0843" sha1="3e05f4b8d6b6499c0495ebb934b2b82b8a1262c5">
		<name>Brian The Lion [AGA]</name>
		<subpath>BrianTheLionAGA</subpath>
		<variant_uuid>d1af1e4e-e477-530d-9e95-e54496bbb36d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrianTheLionAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrianTheLionAGA.Slave</filename>
			<datapath />
			<custom>
			C1:B:Activate Trainer (unlimited lives/energy)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrianTheLion_v2.0_0240" sha1="2c3d68419f1f50bab0a5fad8e58162819fac4eb1">
		<name>Brian The Lion</name>
		<subpath>BrianTheLion</subpath>
		<variant_uuid>6a880181-6f98-5d5d-8188-b9f5f21063ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrianTheLion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrianTheLion.slave</filename>
			<datapath />
			<custom>
			C1:X:trainer unlimited lives:0
			C1:X:trainer unlimited energy:1
			C2:B:second button jumps
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrianTheLion_v2.0_AGA_0843" sha1="9c0f1c8a86c12856fc76f492ba80a6dd7fd2dc78">
		<name>Brian The Lion [AGA]</name>
		<subpath>BrianTheLionAGA</subpath>
		<variant_uuid>6da4f728-8449-519d-95ab-6d1b0b214863</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrianTheLionAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrianTheLionAGA.slave</filename>
			<datapath />
			<custom>
			C1:X:trainer unlimited lives:0
			C1:X:trainer unlimited energy:1
			C2:B:second button jumps
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BridesOfDracula_v1.1_0303" sha1="038daa610b5180ecb96bdbac2f8d5370b2ae089b">
		<name>Brides Of Dracula</name>
		<subpath>BridesOfDracula</subpath>
		<variant_uuid>52114a70-de7e-51d8-88de-7b25f81e18ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BridesOfDracula.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BridesOfDracula.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BridesOfDracula_v1.2_0303" sha1="049e3fd080118111d499a9149f1e414e0a85407f">
		<name>Brides Of Dracula</name>
		<subpath>BridesOfDracula</subpath>
		<variant_uuid>1a1e0444-8e66-5c18-9ea3-b6420009aea1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BridesOfDracula.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BridesOfDracula.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrutalFootball_v1.21_0209" sha1="b9b0e8b7d661a9d2d4bb751109a36eb8035559d5">
		<name>Brutal Football</name>
		<subpath>BrutalFootball</subpath>
		<variant_uuid>335ea413-e2c3-5efa-b7d0-2e9decc549e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrutalFootball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrutalFootball.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrutalFootball_v1.21_AGA_1837" sha1="cafa9b50a3b6d376de673e04c0f2d236136de2dc">
		<name>Brutal Football [AGA]</name>
		<subpath>BrutalFootballAGA</subpath>
		<variant_uuid>08483d97-0c6e-50ad-b476-c9f6e886521d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrutalFootballAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrutalFootballAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrutalFootball_v1.21_CD32" sha1="f7352023d7ed1e5c766ea9b14403933c1a96cf6f">
		<name>Brutal Football [CD32]</name>
		<subpath>BrutalFootballCD32</subpath>
		<variant_uuid>04c3a784-8e0a-5439-b666-4b3cb7630709</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrutalFootballCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrutalFootballCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrutalPawsOfFury_v1.0_0181" sha1="fd516c24767300fc19adbbc1bfc7a1ca52cc356f">
		<name>Brutal - Paws Of Fury</name>
		<subpath>BrutalPawsOfFury</subpath>
		<variant_uuid>3798b680-e5ce-51d9-b34b-22cc874bd478</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrutalPawsOfFury.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrutalPawsOfFury.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrutalPawsOfFury_v1.0_CD32" sha1="434527d9d17c892ca336f3b84018a4550db0a357">
		<name>Brutal Paws Of Fury [CD32]</name>
		<subpath>BrutalPawsOfFuryCD32</subpath>
		<variant_uuid>e1c3add9-66fc-583a-a296-179b6366d614</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BrutalPawsOfFuryCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BrutalPawsOfFuryCD32.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbaNStix_v3.0_1323" sha1="c40a360a547f1c0f9fd042f3f46da5d7363922ba">
		<name>Bubba'N'Stix</name>
		<subpath>BubbaNStix</subpath>
		<variant_uuid>72246caf-fdc1-52e0-9a08-faa6d7349794</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbaNStix.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbaNStix.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite energy:1
			C2:B:alternate joypad controls
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbaNStix_v3.0_CD32" sha1="35baa32c6e4010eb9054e8c66bc8bc878eb8db70">
		<name>Bubba'N'Stix [CD32]</name>
		<subpath>BubbaNStixCD32</subpath>
		<variant_uuid>27036238-9468-598b-8a87-1ef9ed704732</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbaNStixCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbaNStixCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite energy:1
			C2:B:alternate joypad controls
			C5:B:skip intro
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbaNStix_v3.1_1323" sha1="20d160be64ea0bd20e3144a0814f48bc4f187f8f">
		<name>Bubba'N'Stix</name>
		<subpath>BubbaNStix</subpath>
		<variant_uuid>1c6d56a6-ff47-55ad-ba32-84a03d9eea59</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbaNStix.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbaNStix.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite energy:1
			C2:B:alternate joypad controls
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbaNStix_v3.1_CD32" sha1="f872a42ce045f817ca6de629c3b28c11c9f7061b">
		<name>Bubba'N'Stix [CD32]</name>
		<subpath>BubbaNStixCD32</subpath>
		<variant_uuid>cb6921ce-b49c-5abd-b49b-0479acd977ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbaNStixCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbaNStixCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite energy:1
			C2:B:alternate joypad controls
			C5:B:skip intro
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bubble+_v1.0" sha1="9c32d38f7fbef097d1e315803ec6f51ce73f6d60">
		<name>Bubble +</name>
		<subpath>Bubble+</subpath>
		<variant_uuid>c132223c-92cc-5fbe-9621-11dd3606cfa0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Bubble+.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bubble+.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleAndSqueak_v1.2_2398" sha1="8b0eb8c152a33ae701743a31105a448c35a6e44e">
		<name>Bubble And Squeak</name>
		<subpath>BubbleAndSqueak</subpath>
		<variant_uuid>8741d5fd-cfa8-5f10-9df4-bfd45ccbbfa4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleAndSqueak.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleAndSqueak.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleAndSqueak_v1.2_AGA_0210" sha1="45aecb157a1551ef2a9d95387b1879343b6c8491">
		<name>Bubble And Squeak [AGA]</name>
		<subpath>BubbleAndSqueakAGA</subpath>
		<variant_uuid>a373e25f-0438-5920-a20d-eae7af801ebe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleAndSqueakAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleAndSqueakAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleAndSqueak_v1.2_CD32" sha1="22f0a62acd02546077f2c9fc5e80433cb5abd4e6">
		<name>Bubble And Squeak [CD32]</name>
		<subpath>BubbleAndSqueakCD32</subpath>
		<variant_uuid>f72f2fab-8118-5321-8726-d8b0560aff50</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleAndSqueakCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleAndSqueakCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleAndSqueak_v2.1-B_2398" sha1="0897ad9b3ebc37a32f8165ac689217f30548794c">
		<name>Bubble And Squeak</name>
		<subpath>BubbleAndSqueak</subpath>
		<variant_uuid>bef7493e-319c-5e50-8774-5b050b150bf0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleAndSqueak.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleAndSqueak.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Start with 2 button joystick:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleAndSqueak_v2.1-B_AGA_0210" sha1="54b2b93e3379b6d49febc09a7d0d98ec4c327941">
		<name>Bubble And Squeak [AGA]</name>
		<subpath>BubbleAndSqueakAGA</subpath>
		<variant_uuid>148e4662-c456-5f97-a9e5-c9df90a057d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleAndSqueakAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleAndSqueakAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Start with standard 1 button joystick:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleAndSqueak_v2.1-B_CD32" sha1="a664edff80ff169c9bbf955a31f9aa0737bb6262">
		<name>Bubble And Squeak [CD32]</name>
		<subpath>BubbleAndSqueakCD32</subpath>
		<variant_uuid>489db258-8e71-54a2-a78a-d32de7fbb062</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleAndSqueakCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleAndSqueakCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Start with standard 1 button joystick:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleAndSqueak_v2.1_2398" sha1="f677d3da9ba3d8f7e3d59f7803c8b092fed6c5da">
		<name>Bubble And Squeak</name>
		<subpath>BubbleAndSqueak</subpath>
		<variant_uuid>4349a3e7-df34-51e9-8648-b1ad964b856e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleAndSqueak.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleAndSqueak.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Start with 2 button joystick:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleAndSqueak_v2.1_AGA_0210" sha1="fba8a5f5647e78c09fe4cd7f839b92b168ad7568">
		<name>Bubble And Squeak [AGA]</name>
		<subpath>BubbleAndSqueakAGA</subpath>
		<variant_uuid>c90b93c7-c45c-52bc-af98-024a4065d165</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleAndSqueakAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleAndSqueakAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Start with standard 1 button joystick:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleAndSqueak_v2.2_2398" sha1="81a25255b674de84f746b64f26038e9159625e1f">
		<name>Bubble And Squeak</name>
		<subpath>BubbleAndSqueak</subpath>
		<variant_uuid>57f4b32e-520b-5c22-9615-39a84e20fcfb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleAndSqueak.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleAndSqueak.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Start with 2 button joystick:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleBobble_v1.1_2518" sha1="7f3e522ccfb70e4ec3307c4fa53a6ee46ea7cba6">
		<name>Bubble Bobble</name>
		<subpath>BubbleBobble</subpath>
		<variant_uuid>fb730d38-2f54-5f51-b060-c33e28c6843a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleBobble.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleBobble.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleBobble_v1.1_NTSC_1342" sha1="700dfcaf134c753f353259dfc9a25ec27252351e">
		<name>Bubble Bobble (NTSC)</name>
		<subpath>BubbleBobbleNTSC</subpath>
		<variant_uuid>715baa94-30e4-56f8-9065-e8f67e449827</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleBobbleNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleBobbleNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleBobble_v1.3_2518" sha1="91b7c38eb155e5d691b8d9505dd4d55d6846c09b">
		<name>Bubble Bobble</name>
		<subpath>BubbleBobble</subpath>
		<variant_uuid>c134ef63-7bf9-594e-93d6-a439100b2ae3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleBobble.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleBobble.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:X:Blue/2nd button jumps:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleBobble_v1.3_NTSC_1342" sha1="63346c8ffa2212b570a51bd3ff3ecfc99e290643">
		<name>Bubble Bobble (NTSC)</name>
		<subpath>BubbleBobbleNTSC</subpath>
		<variant_uuid>b44b15bf-2743-5e91-9ba8-61f8dc0c4005</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleBobbleNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleBobbleNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:X:Blue/2nd button jumps:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleBobble_v2.0_2518" sha1="0d67f5e7495543d67d266e15e262bd0a89732903">
		<name>Bubble Bobble</name>
		<subpath>BubbleBobble</subpath>
		<variant_uuid>b3bf7ca7-4e1d-5cbb-8ada-2422cf6cddf5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleBobble.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleBobble.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:X:Blue/2nd button jumps:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleBobble_v2.0_NTSC_1342" sha1="74a1aa6ac4e23280468a429bb2c71d7b44a0bf0b">
		<name>Bubble Bobble (NTSC)</name>
		<subpath>BubbleBobbleNTSC</subpath>
		<variant_uuid>0281974f-c57a-52cd-a90a-1ca93ecfc342</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleBobbleNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleBobbleNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:X:Blue/2nd button jumps:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleDizzy_v1.1_1644" sha1="1f0ac3a8fa62a9ee56c8697166552c4b166f1549">
		<name>Bubble Dizzy</name>
		<subpath>BubbleDizzy</subpath>
		<variant_uuid>7029a151-5a40-595f-8c23-a53897f74a4c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleDizzy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleDizzy.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleDizzy_v1.2_1644" sha1="1bd4a4fa6c3e2488b848402f5bfe4d4489408e2d">
		<name>Bubble Dizzy</name>
		<subpath>BubbleDizzy</subpath>
		<variant_uuid>5bf61913-ac6f-5190-8525-e721d8696a75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleDizzy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleDizzy.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:In-Game Cheat Keys:0
			C1:X:Infinite Lives:1
			C1:X:Infinite Oxygen:2
			C1:X:Enable Audio Filter:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleGhost_v1.0_0932" sha1="24148c3555864ee8acbbc0adacf25233fb142022">
		<name>Bubble Ghost</name>
		<subpath>BubbleGhost</subpath>
		<variant_uuid>7219bd5f-95c9-582e-86cf-bd98f410d100</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleGhost.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleGhost.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleGun_v1.0" sha1="68fe341286689fbfa887ed3b056057e0154e535f">
		<name>Bubble Gun</name>
		<subpath>BubbleGun</subpath>
		<variant_uuid>f4f00d0e-1e40-5cd8-9297-ed582cfffe77</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BubbleGun.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BubbleGun.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BuckRogers25cCountdownToDoomsday_v1.2_1994" sha1="b286dea580612635548969bd909d32aac79f6f63">
		<name>Buck Rogers - Countdown To Doomsday</name>
		<subpath>BuckRogersCountdownDday</subpath>
		<variant_uuid>5b3603ee-a839-5cda-8390-159f2e599e4b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BuckRogersCountdownDday.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BuckRogersCountdownDday.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BuckRogers25cCountdownToDoomsday_v1.2_De_0445" sha1="9974adaeea5673e7bf03d5e067bda0c8194800b9">
		<name>Buck Rogers Countdown Dday (Deutsch)</name>
		<subpath>BuckRogersCountdownDdayDe</subpath>
		<variant_uuid>2e469bcd-16e7-51e0-a951-ee5d3ed8a7ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BuckRogersCountdownDdayDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BuckRogersCountdownDdayDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BuckRogers_v1.2_De_0445" sha1="af19ef1a2ba2ff1aa37da971aa1490cb90c23612">
		<name>Buck Rogers (Deutsch)</name>
		<subpath>BuckRogersDe</subpath>
		<variant_uuid>2e469bcd-16e7-51e0-a951-ee5d3ed8a7ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BuckRogersDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BuckRogersDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BuckRogers_v1.2_NTSC_1994" sha1="05a1bf47c9989a5945eac681d426195017a8a2f3">
		<name>Buck Rogers (NTSC)</name>
		<subpath>BuckRogersNTSC</subpath>
		<variant_uuid>5b3603ee-a839-5cda-8390-159f2e599e4b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BuckRogersNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BuckRogersNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BuffaloBillsWildWestShow_v1.3" sha1="5b7382ac904e480c50a449baf21eaeb227a19aaf">
		<name>Buffalo Bill's Wild West Show</name>
		<subpath>BuffaloBillsWildWestShow</subpath>
		<variant_uuid>b438a02f-cd09-5d61-b3da-c5f07963106d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BuffaloBillsWildWestShow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BuffaloBillsWildWestShow.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BugBash_v1.1" sha1="1277d7f653d3ab4a720f3138b9ddef51ecff535f">
		<name>Bug Bash</name>
		<subpath>BugBash</subpath>
		<variant_uuid>468d384d-5c62-52b4-8a83-7b01b1cd5149</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BugBash.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BugBash.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="BugBomber_v1.0_1579" sha1="2bb1eaf2bfbdca0c0909e75ac41cf2b378c79474">
		<name>Bug Bomber</name>
		<subpath>BugBomber</subpath>
		<variant_uuid>af984787-4bed-57db-8c3f-84452ae5b7ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BugBomber.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BugBomber.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BugBomber_v1.1_1579" sha1="d9eb6a69cee6df35369bd4ee3dbceac49fd58d39">
		<name>Bug Bomber</name>
		<subpath>BugBomber</subpath>
		<variant_uuid>7d36fb9f-bb8d-534b-aff3-29c6585cc081</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BugBomber.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BugBomber.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BuggyBoy_v1.2_0465" sha1="11e8b3035413296e9e3c84872107e5a27b7da5bf">
		<name>Buggy Boy</name>
		<subpath>BuggyBoy</subpath>
		<variant_uuid>704d6ccb-96bc-5ced-b5fb-93d3c72011ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BuggyBoy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BuggyBoy.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BuggyBoy_v1.3_0465" sha1="454f7a169ff8d64632e97144e3f734c620165ee5">
		<name>Buggy Boy</name>
		<subpath>BuggyBoy</subpath>
		<variant_uuid>406f6440-bdb7-56c9-b58d-26274c8fdb1a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BuggyBoy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BuggyBoy.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Infinite Time
			C2:L:Max Frame Rate:Default speed,25fps,17fps,13fps,10fps,8fps,7fps,6fps
			C3:B:Enable CD32 joypad controller
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Builderland_v1.0a_1923" sha1="d8bf101ee7864f506cb3d0325914b8c5584df399">
		<name>Builderland - The Story of Melba</name>
		<subpath>Builderland</subpath>
		<variant_uuid>4fe5e89e-7e64-5f9a-ba4c-261cc6097657</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Builderland.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Builderland.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Builderland_v1.1_1923" sha1="78dad95081e24f7a83873876b858814183d44e22">
		<name>Builderland - The Story of Melba</name>
		<subpath>Builderland</subpath>
		<variant_uuid>0ae8181f-f690-5152-8b6b-6c2ffd047599</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Builderland.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Builderland.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BumpNBurn_v1.0_CD32" sha1="3caf82166813faadcca8097b2715ced0ea0255d3">
		<name>Bump 'N' Burn [CD32]</name>
		<subpath>BumpNBurnCD32</subpath>
		<variant_uuid>86ee2280-792e-5fc8-a90b-3064606ac721</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BumpNBurnCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BumpNBurnCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BumpNBurn_v1.1" sha1="9dba7f8bf5993509a3dbbd260ee7466e4317b7c6">
		<name>Bump 'N' Burn</name>
		<subpath>BumpNBurn</subpath>
		<variant_uuid>63c2c719-f0c0-5522-ae94-686eb4e57350</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BumpNBurn.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BumpNBurn.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BumpNBurn_v1.2_2920" sha1="d3187adde80302e754a4ab3de721459eb6552487">
		<name>Bump 'N' Burn</name>
		<subpath>BumpNBurn</subpath>
		<variant_uuid>724a791b-9517-57ab-bf86-bd12a33060a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BumpNBurn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BumpNBurn.Slave</filename>
			<datapath />
			<custom>
			C1:X:force 7 first levels as completed:0
			C2:X:PL1 win all time:0
			C3:X:remove blitter delays (for slow CPU):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BumpNBurn_v1.2_CD32" sha1="8c11c3bb8cc3c1799afc12661dbee3a459288d43">
		<name>Bump 'N' Burn [CD32]</name>
		<subpath>BumpNBurnCD32</subpath>
		<variant_uuid>d2a3f277-b23a-58d8-a79c-b8c2edf5f7c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BumpNBurnCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BumpNBurnCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BumpysArcadeFantasy_v1.0_1604" sha1="15c64ea24de7be82a781c715330ea16d0108e147">
		<name>Bumpy's Arcade Fantasy</name>
		<subpath>BumpysArcadeFantasy</subpath>
		<variant_uuid>5ab82f3a-fd80-563a-8227-2624d498c672</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BumpysArcadeFantasy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BumpysArcadeFantasy.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BundesligaManagerHattrick_v0.9_De_AGA_0791" sha1="d8c3c2bf506fe43103e2ff9723552ecb901e32b2">
		<name>Bundesliga Manager Hatt (Deutsch)</name>
		<subpath>BundesligaManagerHattDe</subpath>
		<variant_uuid>837aed39-a1d0-5dca-ad98-2bddddd4b9e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BundesligaManagerHattDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BundesligaManagerHattDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BundesligaManagerHattrick_v1.0_AGA_De" sha1="3d41411bee161955933b1920cc9ec53a947593c4">
		<name>Bundesliga Mngr Hatt [AGA] (Deutsch)</name>
		<subpath>BundesligaMngrHattAGADe</subpath>
		<variant_uuid>0e2a0e77-da41-59bc-b943-b6685bf01cdf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BundesligaMngrHattAGADe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BundesligaMngrHattAGADe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BAT_v1.4_2072" sha1="49ff591c734bfcdeb4eb242f47a6df92cf3103f6">
		<name>B.A.T.</name>
		<subpath>BAT</subpath>
		<variant_uuid>f83d5eed-97c7-59c4-954c-16711f38a117</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BAT.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BAT.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BAT_v1.4_De_2197" sha1="f615d36a8c85fd53e27f6b3036affd66de9eff32">
		<name>B.A.T. (Deutsch)</name>
		<subpath>BATDe</subpath>
		<variant_uuid>86da68b8-06d7-521d-af19-2a25b246251d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BATDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BATDe.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BAT_v1.4_Fr_2641" sha1="566e4fad897b5d4300d7a7a161b7a472e878649b">
		<name>B.A.T. (Francais)</name>
		<subpath>BATFr</subpath>
		<variant_uuid>2496304a-b208-5987-8d59-113619893989</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BATFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BATFr.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BAT_v1.5_2072" sha1="aa573e1b0a945c43fc2a05362cf47359e5328ae7">
		<name>B.A.T.</name>
		<subpath>BAT</subpath>
		<variant_uuid>e7011530-6ccd-5204-aedb-84a23e1d4fcf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BAT.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BAT.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BAT_v1.5_De_2197" sha1="977520716b55bab9bffd8f3bc244aab8cfdf61b7">
		<name>B.A.T. (Deutsch)</name>
		<subpath>BATDe</subpath>
		<variant_uuid>c9fc5ebd-12e2-5a7a-b6d3-f79a7787fee3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BATDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BATDe.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BAT_v1.5_Fr_2641" sha1="9ad16baaf0f9bd8de8ad3a50348e045486bbbac6">
		<name>B.A.T. (Francais)</name>
		<subpath>BATFr</subpath>
		<variant_uuid>3be61548-5586-59e4-ba55-af7bc1a39ea5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BATFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BATFr.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BAT_v1.5_It" sha1="590f2e30521114f528be846759d6ebf9caee91b7">
		<name>BA TIt</name>
		<subpath>BATIt</subpath>
		<variant_uuid>b040e0f4-5f07-5626-9440-c9a5fc123d9e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BATIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BATIt.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BCKid_v1.4_0435" sha1="b51a058b6158c7ee5aaead1c2e198050613c5bd5">
		<name>BC Kid</name>
		<subpath>BCKid</subpath>
		<variant_uuid>1f304c42-177e-5b1b-b4cf-c0b55a71d081</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BCKid.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BCKid.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Hudson/Factor5 Logos
			C2:B:Trainer - Infinite lives
			C3:L:Start with lives:2,3,4,5
			C4:L:Start level:Practice,Inside Dino,Caveland,Desert,Cloud Nine,Caveland 2,Ice Tea,Boss 3,Gobi,Boss 4,Siege,Statues,Gallery,Boss Rush,Boss 5,Moonwalk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BCKid_v1.5_0435" sha1="23da7c3b00a79b63e10883b612ddcff0e1df10f5">
		<name>BC Kid</name>
		<subpath>BCKid</subpath>
		<variant_uuid>4cfaef05-80af-5346-93b7-8c9fb817a91d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BCKid.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BCKid.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Trainer - Infinite lives
			C2:B:Force 2 button joystick
			C3:L:Start with lives:2,3,4,5,6,7
			C4:L:Start level:Practice,Inside Dino,Caveland,Desert,Cloud Nine,Caveland 2,Ice Tea,Boss 3,Gobi,Boss 4,Siege,Statues,Gallery,Boss Rush,Boss 5,Moonwalk
			C5:B:Skip Hudson/Factor5 Logos
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeachVolley_v1.0_1249" sha1="ca16ca5330729b8a809ba5eae0d3c4176fce4495">
		<name>Beach Volley</name>
		<subpath>BeachVolley</subpath>
		<variant_uuid>2867afa1-4f5d-5ee1-8991-b58b100688c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeachVolley.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeachVolley.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=P
			joyport1_amiberry_custom_none_start=F1
			joyport0_amiberry_custom_none_start=F2
		</custom_controls>
	</game>
	<game filename="Beam_v1.0_1304" sha1="1a25b57b514fdcb60fdbc3641776bf9a171e26c6">
		<name>Beam</name>
		<subpath>Beam</subpath>
		<variant_uuid>e95b75b3-2e75-5e54-8dc6-d3108fd15170</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Beam.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Beam.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeastBusters_v1.1_1012" sha1="374aaf4eafa8de7669cd9dc371bd2f3c35ff86e0">
		<name>Beast Busters</name>
		<subpath>BeastBusters</subpath>
		<variant_uuid>d4e6fa4d-75b8-5eb6-8fde-63e3f0407c90</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeastBusters.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeastBusters.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeastBusters_v1.2_1012" sha1="d01f3ac7d2f9ab669e82735f64df2401da2e772d">
		<name>Beast Busters</name>
		<subpath>BeastBusters</subpath>
		<variant_uuid>644e8765-5ce6-5186-8b80-d978095803ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeastBusters.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeastBusters.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Right Mouse for Grenades (Player 1):0
			C1:X:Fire Button 2 for Grenades (Player 2):1
			C2:X:Unlimited Energy:0
			C2:X:Unlimited Ammo:1
			C2:X:Unlimited Grenades:2
			C2:X:Unlimited Credits:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Beastlord_v1.01_2452" sha1="79627962bb56329845e6948e3ea367237ef47fe5">
		<name>Beastlord</name>
		<subpath>Beastlord</subpath>
		<variant_uuid>5e62fb35-936a-5f8b-96cf-a861c4a53de5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Beastlord.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Beastlord.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Beastlord_v1.02_2452" sha1="c4f53afeb7649346f9c4a82c5fdc23822e6e4182">
		<name>Beastlord</name>
		<subpath>Beastlord</subpath>
		<variant_uuid>d8845a50-dad0-57ec-b779-00557976f794</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Beastlord.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Beastlord.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:B:Disable Save Disk Creation
			C3:X:Unlimited Health:0
			C3:X:Unlimited Strength:1
			C3:X:Unlimited Vitality:2
			C3:X:In-Game Keys:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Beavers_v1.1_2575" sha1="dbffeac645cd100b85280f1919d2b5f9b161534a">
		<name>Beavers</name>
		<subpath>Beavers</subpath>
		<variant_uuid>6e86136c-8778-5a5d-bb53-8c17e30a7e10</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Beavers.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Beavers.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Beavers_v2.0_2575" sha1="9b7f727bb4d9d82fba051f31c0ed1ee6843f61b0">
		<name>Beavers</name>
		<subpath>Beavers</subpath>
		<variant_uuid>31c5150f-333c-538d-bdca-ea243108f3a0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Beavers.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Beavers.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:force original in game cheat mode:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Beavers_v2.0_CD32" sha1="214ad576a0bee0ba075a628d3708240d40208538">
		<name>Beavers [CD32]</name>
		<subpath>BeaversCD32</subpath>
		<variant_uuid>8c2fb640-2f8e-5709-9302-a63ec6502f5d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeaversCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeaversCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited lives
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BirdsOfPrey_v1.1_0101" sha1="1653882543438b1cbd4aa597978615a840707ee6">
		<name>Birds Of Prey</name>
		<subpath>BirdsOfPrey</subpath>
		<variant_uuid>76173979-7456-5598-8488-da53106b95c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BirdsOfPrey.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BirdsOfPrey.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:To skip intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bismarck_v1.0_2563&amp;2702" sha1="6f3a443ded68adb77df7b89decdff0ba826320ce">
		<name>Bismarck</name>
		<subpath>Bismarck</subpath>
		<variant_uuid>3cfb68bb-e886-5c0a-8e09-e1f632d675f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Bismarck.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bismarck.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load french version
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bismarck_v1.1_EnFrDe_2563&amp;2702" sha1="00e015c4402e8e8e0a0c1a65571eabac374d3cac">
		<name>Bismarck En Fr (Deutsch)</name>
		<subpath>BismarckEnFrDe</subpath>
		<variant_uuid>abf99949-1b65-5b10-bbc9-811862d38d02</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BismarckEnFrDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BismarckEnFrDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Version To Load:Default,French,German
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bivouac_v1.1_Fr" sha1="a6396b340f3ee5196c98a04b84d712301e4ae310">
		<name>Bivouac (Francais)</name>
		<subpath>BivouacFr</subpath>
		<variant_uuid>8359f0cf-c6c1-58cd-8a6b-7ea5fdd62258</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BivouacFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BivouacFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C5:B:disable fast cpu fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bivouac_v1.2_Fr" sha1="6bba0e72f7440403f06541d3de425fdd42be8828">
		<name>Bivouac (Francais)</name>
		<subpath>BivouacFr</subpath>
		<variant_uuid>0c83305b-e750-57fe-99fa-7306514f0e45</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BivouacFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BivouacFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C5:B:disable fast cpu fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackCauldron_v1.2_2057" sha1="e8ae156c7c8142b848c29c607479af270ec5f9a3">
		<name>Black Cauldron</name>
		<subpath>BlackCauldron</subpath>
		<variant_uuid>219083a9-7dcc-5f47-8b27-ef28ff46adc3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackCauldron.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackCauldron.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackCrypt_v2.0_0281" sha1="090f006267c20afb940116a59dc63d1e4acd7f37">
		<name>Black Crypt</name>
		<subpath>BlackCrypt</subpath>
		<variant_uuid>0dd66044-bf82-538e-afcf-435faaff2515</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackCrypt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackCrypt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_b=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Del
			joyport1_amiberry_custom_none_rightshoulder=Help
		</custom_controls>
	</game>
	<game filename="BlackCrypt_v2.1_0281" sha1="b1f04eae3d1c0dcd4238e08a744a84df19561b7c">
		<name>Black Crypt</name>
		<subpath>BlackCrypt</subpath>
		<variant_uuid>66d0f49a-3d1b-5ef5-90af-a772a2dd3421</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackCrypt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackCrypt.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Remove manual protection
			C2:B:Enable in game cheat keys
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_b=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Del
			joyport1_amiberry_custom_none_rightshoulder=Help
		</custom_controls>
	</game>
	<game filename="BlackDawn2_v1.0" sha1="72fa66b6de198c59411c1ea0e7b2065efb6b92ac">
		<name>Black Dawn 2</name>
		<subpath>BlackDawn2</subpath>
		<variant_uuid>57b2dff5-6be1-594f-9a04-1907b7e58fb0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackDawn2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackDawn2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackDawn6_v1.0" sha1="ccb13d755f6c43f65cbdc36adee9133ed87a390c">
		<name>Black Dawn 6</name>
		<subpath>BlackDawn6</subpath>
		<variant_uuid>b61edbd3-f69c-5c99-b8ee-ed9f881387f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackDawn6.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackDawn6.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackDawnRebirth_v1.0" sha1="378c810847e040b33d349313a0cd3b47e58a156d">
		<name>Black Dawn Rebirth</name>
		<subpath>BlackDawnRebirth</subpath>
		<variant_uuid>12ddbd97-9ed1-5c35-8a83-b7d6327d83ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackDawnRebirth.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackDawnRebirth.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C3:B:skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackDawnRebirth_v1.1" sha1="238d9fc77d0aa1624bd1fa6f90aa70cd25f4df8b">
		<name>Black Dawn Rebirth</name>
		<subpath>BlackDawnRebirth</subpath>
		<variant_uuid>e9b93d1f-892c-5187-935e-0cac9f983ab1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackDawnRebirth.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackDawnRebirth.slave</filename>
			<datapath>data</datapath>
			<custom>
			C3:B:skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackDawnRebirth_v1.1b" sha1="0ac13e74786e5cdb394bc8d4e6f03272c5160010">
		<name>Black Dawn Rebirth</name>
		<subpath>BlackDawnRebirth</subpath>
		<variant_uuid>fc5581db-5731-5d4a-9b05-ba7eec370e4b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackDawnRebirth.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackDawnRebirth.slave</filename>
			<datapath>data</datapath>
			<custom>
			C3:B:skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackDawnRebirth_v1.2" sha1="ec6cf15731c1dcfbe95fb783cab295de279b00fa">
		<name>Black Dawn Rebirth</name>
		<subpath>BlackDawnRebirth</subpath>
		<variant_uuid>dbfa38b0-6a9c-5725-bade-03f111ade269</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackDawnRebirth.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackDawnRebirth.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:show flashtro:0
			C3:B:skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackDawn_v1.0" sha1="79bab0a2d156b922e473d3875815ba8328f6e3e6">
		<name>Black Dawn</name>
		<subpath>BlackDawn</subpath>
		<variant_uuid>e45647b9-602c-50ba-9f49-e2ddfe7386ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackDawn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackDawn.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite energy:0
			C5:B:disable speed regulation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackGold_v1.5_ReLINE" sha1="ef39086e8231e552f88df1e8ad888638e41267cb">
		<name>Black Gold Re LINE</name>
		<subpath>BlackGoldReLINE</subpath>
		<variant_uuid>46c76aef-f81e-59a6-bd79-6a86581f27b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackGoldReLINE.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackGoldReLINE.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackGold_v1.6_ReLINE" sha1="105445fdc6e6507ee9fc4f917616bb1a6408ff86">
		<name>Black Gold Re LINE</name>
		<subpath>BlackGoldReLINE</subpath>
		<variant_uuid>57355f4a-8292-5241-ac42-c8fdda6e6a2b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackGoldReLINE.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackGoldReLINE.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackHornet_v1.0" sha1="86755f41039e671a7531d7aae295a7468f7ebcdc">
		<name>Black Hornet</name>
		<subpath>BlackHornet</subpath>
		<variant_uuid>b745f8bd-a4e9-5d26-a8c7-22f28a797b79</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackHornet.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackHornet.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Energy:0
			C1:X:Unlimited Fuel:1
			C1:X:Unlimited Continues:2
			C1:X:Unlimited Money:3
			C1:X:In-Game Keys:4
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackLamp_v1.0_0826" sha1="680596b009a60ff25cee0bb873fde952673d92a4">
		<name>Black Lamp</name>
		<subpath>BlackLamp</subpath>
		<variant_uuid>51b24383-a01b-50e6-bb73-e856abfa2a52</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackLamp.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackLamp.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackLamp_v1.1_0826" sha1="f17735f239fc700684bae171917c371bae2762ef">
		<name>Black Lamp</name>
		<subpath>BlackLamp</subpath>
		<variant_uuid>361814e6-1deb-526c-a7e3-80cf89bc106c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackLamp.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackLamp.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackLamp_v1.2_0826" sha1="947c69ad53a14ee962402c65bfea3226b2291cfc">
		<name>Black Lamp</name>
		<subpath>BlackLamp</subpath>
		<variant_uuid>45472629-0ae3-5117-94fb-b279ecc2431e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackLamp.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackLamp.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackLamp_v1.3_0826" sha1="9ff4cc280e3eb3b24d1f04fb41eac1f38c328515">
		<name>Black Lamp</name>
		<subpath>BlackLamp</subpath>
		<variant_uuid>82c19ee2-75e8-5d75-a40f-a467651cc96f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BlackLamp.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BlackLamp.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BodyBlows_v1.2_AGA_1322" sha1="9d3496aafc89d6274507cbf21f8533c0cf52ac53">
		<name>Body Blows [AGA]</name>
		<subpath>BodyBlowsAGA</subpath>
		<variant_uuid>6050059f-44cf-5a55-9ae2-618c5ddc37c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BodyBlowsAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BodyBlowsAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			CPU_COMPATIBLE=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BodyBlows_v1.3_1147" sha1="efcfc8766fe3c9d0a5a1e17a83fb4272920627fb">
		<name>Body Blows</name>
		<subpath>BodyBlows</subpath>
		<variant_uuid>19802ddb-fd5a-5f69-980b-b151b9d9768d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BodyBlows.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BodyBlows.Slave</filename>
			<datapath />
			<custom>
			C1:X:Skip advertising:0
			C2:X:'Help' to enter in cheat menu:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BodyBlows_v1.3_AGA_1322" sha1="b4bf1a1bef3e2d6d3e9149aa0498d3bcdc95cde1">
		<name>Body Blows [AGA]</name>
		<subpath>BodyBlowsAGA</subpath>
		<variant_uuid>c2987366-9757-5168-a198-157bd8abce3d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BodyBlowsAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BodyBlowsAGA.Slave</filename>
			<datapath />
			<custom>
			C2:X:'Help' to enable unlimited energy:0
			C2:X:'Help' to enable unlimited credits:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CPU_COMPATIBLE=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BodyBlows_v1.3_Fast_1147" sha1="7512de4e3f8be0d47803a01b22a3cfbb3619536a">
		<name>Body Blows (Fast)</name>
		<subpath>BodyBlowsFast</subpath>
		<variant_uuid>891bd19a-b8d8-5854-95a3-1985d80b8ad9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BodyBlowsFast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BodyBlowsFast.Slave</filename>
			<datapath />
			<custom>
			C1:X:Skip advertising:0
			C2:X:'Help' to enter in cheat menu:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BodyBlows_v2.0_1147" sha1="d6c12f06e9952654536633ace8da2266e9e42528">
		<name>Body Blows</name>
		<subpath>BodyBlows</subpath>
		<variant_uuid>3d537351-cc82-53d4-bfb2-857946fe156d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BodyBlows.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BodyBlows.slave</filename>
			<datapath />
			<custom>
			C1:X:Skip advertising:0
			C2:X:'Help' to enter in cheat menu:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BodyBlows_v2.0_AGA_1322" sha1="2fea911abc96f82ec6e9373e6aec0f2b88b106b3">
		<name>Body Blows [AGA]</name>
		<subpath>BodyBlowsAGA</subpath>
		<variant_uuid>1d620d61-9b52-53ea-bbf4-77d21c5cbc6c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BodyBlowsAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BodyBlowsAGA.Slave</filename>
			<datapath />
			<custom>
			C2:X:'Help' to enable unlimited energy:0
			C2:X:'Help' to enable unlimited credits:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CPU_COMPATIBLE=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BodyBlows_v2.0_Fast_1147" sha1="874c93486c49f6d7c85863a5c7c3c5af98ba030d">
		<name>Body Blows (Fast)</name>
		<subpath>BodyBlowsFast</subpath>
		<variant_uuid>eb17b700-e95f-506a-b679-fb47f73c6e3b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BodyBlowsFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BodyBlowsFast.slave</filename>
			<datapath />
			<custom>
			C1:X:Skip advertising:0
			C2:X:'Help' to enter in cheat menu:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BodyBlows_v2.1_1147" sha1="fb4bb19cb6886544b9bfee5f101c3b5444a9fbd1">
		<name>Body Blows</name>
		<subpath>BodyBlows</subpath>
		<variant_uuid>5b39e10d-e528-54fb-865b-39370078027d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BodyBlows.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BodyBlows.slave</filename>
			<datapath />
			<custom>
			C1:X:Skip advertising:0
			C2:X:'Help' to enter in cheat menu:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BodyBlows_v2.1_AGA_1322" sha1="d6a712ebb74acdb1f837bbb0534b2aa70e338441">
		<name>Body Blows [AGA]</name>
		<subpath>BodyBlowsAGA</subpath>
		<variant_uuid>9b64e6cc-999e-5085-a513-a5c177caff6d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BodyBlowsAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BodyBlowsAGA.slave</filename>
			<datapath />
			<custom>
			C2:X:'Help' to enable unlimited energy:0
			C2:X:'Help' to enable unlimited credits:1
			C3:L:color for Countdown:Blue,Green,Red
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CPU_COMPATIBLE=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BomberBob_v1.0_1628" sha1="ebaaeac297ea9edd85593428f82c23a75ff73c47">
		<name>Bomber Bob</name>
		<subpath>BomberBob</subpath>
		<variant_uuid>2380504a-f64a-584e-8ce4-3c7891d7910f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BomberBob.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BomberBob.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BomberBob_v1.0_It" sha1="02a79f64b47bf83fb81d1e6e6797a5ed76b544e2">
		<name>Bomber Bob (Italiano)</name>
		<subpath>BomberBobIt</subpath>
		<variant_uuid>722665ab-f7bc-547f-adb8-d04d50f18e3d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BomberBobIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BomberBobIt.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BomberBob_v1.1_1628" sha1="640c3c3873a7e9e341e0974248b001476b93f003">
		<name>Bomber Bob</name>
		<subpath>BomberBob</subpath>
		<variant_uuid>a104c800-70c5-5c2b-8318-3bbe9cd2ce20</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BomberBob.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BomberBob.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited lives
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombFusion_v1.0" sha1="6365e87f316099f2ed36bf24cf774a4ba296dcf4">
		<name>Bomb Fusion</name>
		<subpath>BombFusion</subpath>
		<variant_uuid>55b97db1-838c-535d-85e8-4c84581c457c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BombFusion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BombFusion.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:No Radioactivity:2
			C1:X:In-Game Keys:3
			C2:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombJackBeerEdition_v1.0-B" sha1="fb546c8b6154b86bbeddfef8a90fcdde02e3fdb1">
		<name>Bomb Jack Beer Edition</name>
		<subpath>BombJackBeerEdition</subpath>
		<variant_uuid>88f1c0e4-3649-5a0d-a06d-07889f86cbe6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BombJackBeerEdition.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BombJackBeerEdition.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombJackBeerEdition_v1.0" sha1="bf413d87c4c7bfa27acf080a52c8882fd80e7989">
		<name>Bomb Jack Beer Edition</name>
		<subpath>BombJackBeerEdition</subpath>
		<variant_uuid>1e263a57-4b29-5de1-b95c-0344232e7deb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BombJackBeerEdition.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BombJackBeerEdition.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombJackBeerEdition_v1.1" sha1="9874e75c2c3c7bd785a221caba361b6cbab6ee04">
		<name>Bomb Jack Beer Edition</name>
		<subpath>BombJackBeerEdition</subpath>
		<variant_uuid>4f30d077-03cf-5c73-8240-ff307e1a5eaf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BombJackBeerEdition.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BombJackBeerEdition.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombJack_v1.0_1804" sha1="35800e0725c5774b621dfda83a9e538600130a68">
		<name>Bomb Jack</name>
		<subpath>BombJack</subpath>
		<variant_uuid>1d322094-70ca-50ec-9d7c-9a61332a713c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BombJack.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BombJack.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombJack_v1.1_2797" sha1="a16c257ca5c9bc96321e6dd59053a28ce47555dc">
		<name>Bomb Jack</name>
		<subpath>BombJack</subpath>
		<variant_uuid>2ba56310-875b-5ac0-9f90-2e5719097ee6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BombJack.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BombJack.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombPacCD32_v1.0_AGA" sha1="6052ab9a63716939eed22296c4d973aa51f921aa">
		<name>Bomb Pac [CD32] [AGA]</name>
		<subpath>BombPacCD32AGA</subpath>
		<variant_uuid>0082ef5a-5c55-5812-b6ce-23751fedeaf8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BombPacCD32AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BombPacCD32AGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombPacCD32_v1.0_AGA_Aminet" sha1="3d4907d9f9293f5b5ea6135eb5545aec6602e65c">
		<name>Bomb Pac [CD32] [AGA] (Aminet)</name>
		<subpath>BombPacCD32AGAAminet</subpath>
		<variant_uuid>64b0bbfa-d62e-58d0-a0ee-e97f9d90e904</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BombPacCD32AGAAminet.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BombPacCD32AGAAminet.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bombuzal_v1.23_1739" sha1="c332d6482ed296bd8478635833a4b1bd02781d93">
		<name>Bombuzal</name>
		<subpath>Bombuzal</subpath>
		<variant_uuid>752be805-7f94-59e0-bbc6-f5122b8281ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Bombuzal.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bombuzal.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bombuzal_v2.0_1738" sha1="c01efc4cf6dbf526acadf5e9953faad831236ddb">
		<name>Bombuzal</name>
		<subpath>Bombuzal</subpath>
		<variant_uuid>b932ac3d-6ac7-5b01-9e6c-01363361897d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Bombuzal.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bombuzal.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited time:1
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombXNewLevels_v1.1" sha1="2279dee79cf9838069acc2e264bd67dc6d66f97a">
		<name>Bomb XNew Levels</name>
		<subpath>BombXNewLevels</subpath>
		<variant_uuid>4bd720a0-47ab-5830-a6b1-1307d3a38198</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BombXNewLevels.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BombXNewLevels.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer infinite lives:0
			C1:X:Trainer infinite energy:1
			C1:X:Trainer maximum power:2
			C2:B:Trivial passwords 00000 ...
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombX_v1.1" sha1="f2ec57c8106bb940e49e7e0ea1aee248357a5cab">
		<name>Bomb'X</name>
		<subpath>BombX</subpath>
		<variant_uuid>4122ec6c-1349-5612-af32-cb204aa931aa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BombX.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BombX.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer infinite lives:0
			C1:X:Trainer infinite energy:1
			C1:X:Trainer maximum power:2
			C2:B:Trivial passwords 00000 ...
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.1_De_0461" sha1="ed1f5e84183b84ffe0c64c85debbec10fb9a74da">
		<name>Beneath A Stl Sky (Deutsch)</name>
		<subpath>BeneathAStlSkyDe</subpath>
		<variant_uuid>543ddb85-b5b2-5ea7-915f-bde7a6644336</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSkyDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSkyDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.1_Fr_2340" sha1="12819f3a4d557de30638664092b7156c130faa3e">
		<name>Beneath A Stl Sky (Francais)</name>
		<subpath>BeneathAStlSkyFr</subpath>
		<variant_uuid>2b97db09-dc68-5390-80e1-ad1676708e33</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSkyFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSkyFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.1_It" sha1="475df9c1ee022d653100a3e8097c43d2eb80839e">
		<name>Beneath A Stl Sky (Italiano)</name>
		<subpath>BeneathAStlSkyIt</subpath>
		<variant_uuid>b1bff793-5c6d-52a9-bf83-4570c2e2a3af</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSkyIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSkyIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.1_Se" sha1="bfade061b58838625cf886ad090585a5749101c9">
		<name>Beneath A Stl Sky (Svenska)</name>
		<subpath>BeneathAStlSkySe</subpath>
		<variant_uuid>84302a77-799f-5910-9588-72dd43c774a3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSkySe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSkySe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.2_CD32" sha1="bb62501dd8f77361aafe02b66045bde52cb38414">
		<name>Beneath A Steel Sky [CD32]</name>
		<subpath>BeneathAStlSkyCD32</subpath>
		<variant_uuid>fec41d87-9c1c-5b3f-a5d1-0de9b3598bc7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSkyCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSkyCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeneathASteelSky_v2.2_CD32_NoVoice" sha1="afa0409a3e54f19f03af1febc8bb8c12724d89a4">
		<name>Beneath A Steel Sky [CD32] (No Voice)</name>
		<subpath>BeneathAStlSkyCD32NoVoice</subpath>
		<variant_uuid>0734b3f7-6ab3-5f1a-9614-f2fc59abbc28</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BeneathAStlSkyCD32NoVoice.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BeneathAStlSkyCD32NoVoice.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Benefactor_v1.1_0636" sha1="c6343a1041a48aa36cbf024bba3eee82f9145408">
		<name>Benefactor</name>
		<subpath>Benefactor</subpath>
		<variant_uuid>2a107bfe-98dc-565e-a3db-3945c7ccf24f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Benefactor.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Benefactor.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Benefactor_v1.1_CD32" sha1="85346619207728e9627d929365bae60a56cef5ab">
		<name>Benefactor [CD32]</name>
		<subpath>BenefactorCD32</subpath>
		<variant_uuid>b667e1bf-2ceb-5541-bbcc-2088e64b7605</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BenefactorCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BenefactorCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Benefactor_v1.2a_CD32" sha1="cdee91b32caf80ef9d2b41c6250649b6d17d7a65">
		<name>Benefactor [CD32]</name>
		<subpath>BenefactorCD32</subpath>
		<variant_uuid>1d28b568-0218-514f-bef0-ebe61aebc2c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BenefactorCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BenefactorCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:HELP key to skip level:0
			C3:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Benefactor_v1.2_0636" sha1="a3f1348a75cd01b2b81f62ef81eb58cd5e0cea51">
		<name>Benefactor</name>
		<subpath>Benefactor</subpath>
		<variant_uuid>2eede6a7-0991-505b-8540-bb2bf5e068d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Benefactor.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Benefactor.slave</filename>
			<datapath />
			<custom>
			C1:X:HELP key to skip level:0
			C3:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Benefactor_v1.2_CD32" sha1="36a63cf707596ce4b5158f5c97001c73db75d722">
		<name>Benefactor [CD32]</name>
		<subpath>BenefactorCD32</subpath>
		<variant_uuid>359c1d55-4bb8-536c-b9af-81d373001023</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BenefactorCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BenefactorCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:HELP key to skip level:0
			C3:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Berlin1948_v1.01_2241" sha1="4c15d2e7ec2f0d5d57156d7e0cca43814059e2f3">
		<name>Berlin 1948</name>
		<subpath>Berlin1948</subpath>
		<variant_uuid>f3c16d07-7a94-582f-b628-707410d82f30</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Berlin1948.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Berlin1948.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Berlin1948_v1.01_De" sha1="4e2b64b1943010a8d12079f18db60aa7890eb5c0">
		<name>Berlin 1948 (Deutsch)</name>
		<subpath>Berlin1948De</subpath>
		<variant_uuid>11b31f56-c7c6-57f8-ace6-bb792914b11e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Berlin1948De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Berlin1948De.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BestOfTheBest_v1.2_2399" sha1="5046840996cc8f46991071a940d0b55ace667542">
		<name>Best Of The Best - Championship Karate</name>
		<subpath>BestOfTheBest</subpath>
		<variant_uuid>6a0f45fe-8799-5102-afc6-b5796a1242cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BestOfTheBest.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BestOfTheBest.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BargonAttack_v1.0" sha1="4dc89d6a9e58273ca827c07db8dbd1c14d8a73a7">
		<name>Bargon Attack</name>
		<subpath>BargonAttack</subpath>
		<variant_uuid>0553d924-fe9a-5af5-8e06-bacdd879aabc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BargonAttack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BargonAttack.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BargonAttack_v1.0_Fr_2486" sha1="1ebebbb96094922620f85e52831f3e5efc920f1f">
		<name>Bargon Attack (Francais)</name>
		<subpath>BargonAttackFr</subpath>
		<variant_uuid>f73d558b-21bc-5679-ab41-4326fc40b487</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BargonAttackFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BargonAttackFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BargonAttack_v1.1" sha1="0c3b7c19ae50f34c6fb0e10abd8d20e195b46df4">
		<name>Bargon Attack</name>
		<subpath>BargonAttack</subpath>
		<variant_uuid>d94be3a2-f4f2-5502-8889-0ca9f652e19e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BargonAttack.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BargonAttack.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BargonAttack_v1.1_Fr_2486" sha1="52b88a805950b12903f76368a966ea4a36278457">
		<name>Bargon Attack (Francais)</name>
		<subpath>BargonAttackFr</subpath>
		<variant_uuid>f3d2ac13-e335-5565-bd3d-f87d48047627</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BargonAttackFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BargonAttackFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BarneyBearGoesToSchool_v1.0" sha1="937d7d54c0e314a1cc485ba6c04993b6a99e6b91">
		<name>Barney Bear Goes To School</name>
		<subpath>BarneyBearGoesToSchool</subpath>
		<variant_uuid>1ed5be77-b4cd-5aa8-9dd9-43ace56c443b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BarneyBearGoesToSchool.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BarneyBearGoesToSchool.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BarneyBearGoesToSpace_v1.0_2077" sha1="f084adc664ed48382cdd9fcf692dfb2a76381384">
		<name>Barney Bear Goes To Space</name>
		<subpath>BarneyBearGoesToSpace</subpath>
		<variant_uuid>1534e19e-5f42-530a-8a15-4a1caed1b527</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BarneyBearGoesToSpace.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BarneyBearGoesToSpace.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BarneyMouse_v1.0" sha1="5a2fb0f687341d29621cf1cf23c403accc6005cc">
		<name>Barney Mouse</name>
		<subpath>BarneyMouse</subpath>
		<variant_uuid>c19074b0-598b-5532-947e-7dca37d84d94</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BarneyMouse.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BarneyMouse.slave</filename>
			<datapath />
			<custom>
			C1:B:Load Jukebox
			C2:B:Unlimited lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BartVsTheSpaceMutants_v1.1_1Disk_0884" sha1="eb4b8a09a893ed01dacf1c8a153194ad6d635041">
		<name>Bart Vs Space Mutants (1 Disk)</name>
		<subpath>BartVsSpaceMutants1Disk</subpath>
		<variant_uuid>8d814dfc-fa76-5f6b-8216-219570d23b2a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BartVsSpaceMutants1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BartVsSpaceMutants1Disk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Joy2 Down
		</custom_controls>
	</game>
	<game filename="BartVsTheSpaceMutants_v1.1_2Disk_0884" sha1="cf1e3dcd8d84aea0ed98045fbb27e270e808e956">
		<name>Simpsons - Bart vs. The Space Mutants (2 Disk)</name>
		<subpath>BartVsSpaceMutants2Disk</subpath>
		<variant_uuid>daa07710-6379-541e-9fac-d8b2708f3dbc</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>BartVsSpaceMutants2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BartVsSpaceMutants2Disk.Slave</filename>
			<datapath />
		</slave>
		<slave number="2">
			<filename>Intro2Disk.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Joy2 Down
		</custom_controls>
	</game>
	<game filename="BartVsTheWorld_v1.2_0634" sha1="1fa05c2cc1c55fd4d4626c3b0fe519abcd56226a">
		<name>Simpsons - Bart vs. The World</name>
		<subpath>BartVsTheWorld</subpath>
		<variant_uuid>21c5a460-1087-5ea4-9c48-f215f59530ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BartVsTheWorld.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BartVsTheWorld.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Enable Trainer:0
			C2:X:Disable Blitter Patches:0
			C3:X:Enable CD32 Joypad Support:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BaseJumpers_v2.2_1799" sha1="b5d981231e135bd13c3906bad6215444e9d8fe13">
		<name>Base Jumpers</name>
		<subpath>BaseJumpers</subpath>
		<variant_uuid>b868ec24-6a1c-583b-a494-fbdf06020a03</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BaseJumpers.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BaseJumpers.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BaseJumpers_v2.2_CD32" sha1="e4a9604391c50821bfd8b9628139df1f19d12c99">
		<name>Base Jumpers [CD32]</name>
		<subpath>BaseJumpersCD32</subpath>
		<variant_uuid>41a0b411-0ae7-5e12-a4ea-3d3270e716e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BaseJumpersCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BaseJumpersCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BasketIslandDemo1_v1.1_AGA" sha1="f67c60caccfc931651fac95c99806e1ca972685d">
		<name>Basket Island (Demo 1) [AGA]</name>
		<subpath>BasketIslandDemo1AGA</subpath>
		<variant_uuid>b2f49728-615e-5d83-9807-14540703a825</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BasketIslandDemo1AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BasketIslandDemo1AGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BasketIslandDemo2_v1.1_AGA" sha1="048a8e1ba34868716fc2ca16a878e7fe0b92f173">
		<name>Basket Island (Demo 2) [AGA]</name>
		<subpath>BasketIslandDemo2AGA</subpath>
		<variant_uuid>fc3b6922-bb81-5b48-8f51-bccc5820a71b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BasketIslandDemo2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BasketIslandDemo2AGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CurseOfRa_v1.2_CDTV" sha1="96bfa2f1d55b15c37c851a71bd0b26a40ffb2754">
		<name>Curse Of Ra [CDTV]</name>
		<subpath>CurseOfRaCDTV</subpath>
		<variant_uuid>2b860158-1ea5-5fa8-96f5-636a20e9dfb8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CurseOfRaCDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CurseOfRaCDTV.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CurseOfRa_v1.3b_1277" sha1="178e3ce1123de46357608c9ba7511d5bdecfa9e9">
		<name>Curse Of Ra</name>
		<subpath>CurseOfRa</subpath>
		<variant_uuid>0cab19bf-e864-50d9-acc9-d54b0a4de802</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CurseOfRa.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CurseOfRa.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CurseOfRa_v1.3b_CDTV" sha1="ae289b304445312b6f4c597630b8a9fa758df407">
		<name>Curse Of Ra [CDTV]</name>
		<subpath>CurseOfRaCDTV</subpath>
		<variant_uuid>f49357f7-ea77-5ce4-8161-9e31a9a319e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CurseOfRaCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CurseOfRaCDTV.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CurseOfTheAzureBonds_v1.0_0982" sha1="4edba3c3d8195d7b9db2a87484f838713ed21588">
		<name>Curse Of The Azure Bonds</name>
		<subpath>CurseOfTheAzureBonds</subpath>
		<variant_uuid>6e326c65-2246-50cb-98b0-4a00a8ed377f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CurseOfTheAzureBonds.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CurseOfTheAzureBonds.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Custodian_v1.0_0312" sha1="d67fa6a05d420b5230d449deb2cd5de73b522d79">
		<name>Custodian</name>
		<subpath>Custodian</subpath>
		<variant_uuid>39dd6d63-5df5-5fa0-8833-21955cee14c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Custodian.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Custodian.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberAssault_v1.1" sha1="92a13a67d4477e46506c88b45fdf8d84d85fca6e">
		<name>Cyber Assault</name>
		<subpath>CyberAssault</subpath>
		<variant_uuid>063cf49a-02ae-5265-9649-2510f523506b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CyberAssault.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CyberAssault.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberAssault_v2.0" sha1="a90c54906d109cd0bba1c14c73b0f11b0e88c1e1">
		<name>Cyber Assault</name>
		<subpath>CyberAssault</subpath>
		<variant_uuid>16bacc46-9ed1-543f-ad13-76808337ad8c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CyberAssault.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CyberAssault.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited time:0
			C1:X:unlimited energy:1
			C1:X:unlimited oxygene:2
			C1:X:unlimited health:3
			C1:X:unlimited gun temparature:4
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cyberball_v1.0_1446" sha1="9936abac51c4efc6b4d91206645c9a57afafa651">
		<name>Cyberball</name>
		<subpath>Cyberball</subpath>
		<variant_uuid>fea5f73e-f611-5c6f-8182-41f6df3fe234</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cyberball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cyberball.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cyberblast_v0.9_1383" sha1="a9716ea2406dd70dd65d13b030ad7d27a371222d">
		<name>Cyberblast</name>
		<subpath>Cyberblast</subpath>
		<variant_uuid>586d3530-8124-5703-bc41-21996aa6c36f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cyberblast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cyberblast.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cyberblast_v1.0_1383" sha1="3d9c5f9468053ccecca6310f7726ef5bbd19ce3f">
		<name>Cyberblast</name>
		<subpath>Cyberblast</subpath>
		<variant_uuid>7dc686d1-c59c-5152-a18f-13ccdfcfccf8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cyberblast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cyberblast.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited health:0
			C1:X:force original cheat mode:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cyberblast_v1.1_1383" sha1="d728f2ca931dd8dcb91ee0eda23c12bd493acc8f">
		<name>Cyberblast</name>
		<subpath>Cyberblast</subpath>
		<variant_uuid>f5ab5637-07cb-5260-b234-9cc94ec7fdec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cyberblast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cyberblast.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited health:0
			C1:X:force original cheat mode:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cybercon3_v1.7_0243" sha1="76bcbb65fd27f40575c64177c58bf96d1c3ea62c">
		<name>Cybercon III</name>
		<subpath>Cybercon3</subpath>
		<variant_uuid>42b5349f-e3ee-5d5c-96f1-8a032055e0e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cybercon3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cybercon3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberCop_v1.0" sha1="bde1457eea6f4326ff39e625097c3036686b3721">
		<name>Cyber Cop</name>
		<subpath>CyberCop</subpath>
		<variant_uuid>7aab8147-c03a-5f4a-9001-84695ab014b8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CyberCop.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CyberCop.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite Lives/Time/Energy:0
			C2:X:Disable Delay Patches :0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberEmpires_v1.1" sha1="f3ea049a14bde0befe0743ff080b09f7077572ff">
		<name>Cyber Empires</name>
		<subpath>CyberEmpires</subpath>
		<variant_uuid>963a508d-0a8e-5983-8dc0-9cb5ec964279</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CyberEmpires.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CyberEmpires.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberGames_v1.0" sha1="10e337ea788f2c0d9a36800f5d5642fb45a3cdbb">
		<name>Cyber Games</name>
		<subpath>CyberGames</subpath>
		<variant_uuid>eb73d8e9-c5aa-5d03-927d-6385793d9ac0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CyberGames.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CyberGames.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cabal_v1.2a_0638" sha1="e72a22863ede5b0044360c32718ad3172b690063">
		<name>Cabal</name>
		<subpath>Cabal</subpath>
		<variant_uuid>f4dce7bc-76f4-5a96-b792-9326336d038c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cabal.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cabal.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Grenades:2
			C1:X:Invulnerability:3
			C1:X:In-Game Keys:4
			C2:L:Start at Level:1,2,3,4,5,6,7,8,10,11,12,13,14,15,16,17,18,19,20,21,22
			C3:B:Enable Joypad support
			C4:B:Disable Blitter Wait Patches:
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
			SCREEN_OFFSETH=-38
		</hardware>
	</game>
	<game filename="Cabal_v1.3_0638" sha1="9b7cbf4b23715b87511ac490215be7dda4118df2">
		<name>Cabal</name>
		<subpath>Cabal</subpath>
		<variant_uuid>cdb16f8c-a6c1-5f8a-af83-bb3ada51eab2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cabal.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cabal.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Grenades:2
			C1:X:Invulnerability:3
			C1:X:In-Game Keys:4
			C2:L:Start at Level:1,2,3,4,5,6,7,8,10,11,12,13,14,15,16,17,18,19,20,21,22
			C3:B:Enable Joypad support
			C4:B:Disable Blitter Wait Patches
			C5:B:NTSC Compatibility (may cause visual bugs!)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
			SCREEN_OFFSETH=-38
		</hardware>
	</game>
	<game filename="CabaretAsteroids_v1.1" sha1="65c7b85fc04735a16d2c96585e75d3944f4b8f65">
		<name>Cabaret Asteroids</name>
		<subpath>CabaretAsteroids</subpath>
		<variant_uuid>5a6d8825-5391-5126-ae09-b352e7417940</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CabaretAsteroids.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CabaretAsteroids.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CabaretAsteroids_v1.1_Repacked" sha1="25841d53508739d1f36876320ceea837cf83df8f">
		<name>Cabaret Asteroids</name>
		<subpath>CabaretAsteroidsRepacked</subpath>
		<variant_uuid>43772c56-6164-5530-803e-6753120b205d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CabaretAsteroidsRepacked.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CabaretAsteroidsRepacked.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cadaver&amp;CadaverThePayoff_v2.2_0900" sha1="22ba6ca285acffed418af68f3e3fcf39c0a9d5cf">
		<name>Cadaver (&amp; The Pay Off)</name>
		<subpath>Cadaver&amp;CadaverThePayoff</subpath>
		<variant_uuid>5e97b83f-0c76-5999-8dec-12b93f0e7e65</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cadaver&amp;CadaverThePayoff.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cadaver&amp;CadaverThePayoff.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cadaver&amp;ThePayoff_v2.3_0900" sha1="92888baa79859d97facd298b4fa48d3912317e13">
		<name>Cadaver &amp; The Payoff</name>
		<subpath>Cadaver&amp;ThePayoff</subpath>
		<variant_uuid>563733d4-1ba0-5145-a28f-11b3f0c29f0e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cadaver&amp;ThePayoff.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cadaver&amp;ThePayoff.slave</filename>
			<datapath />
			<custom>
			C2:L:Level set:Original Game,The Payoff
			C4:X:Trainer - free savegames:0
			C5:X:Trainer - in game keys:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cadaver&amp;ThePayoff_v2.4_0900" sha1="912996df5303309937047dcafd24e2cf0a266e9d">
		<name>Cadaver &amp; The Payoff</name>
		<subpath>Cadaver&amp;ThePayoff</subpath>
		<variant_uuid>3af36b7c-eb1f-524c-9961-a249ea9e64e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cadaver&amp;ThePayoff.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cadaver&amp;ThePayoff.slave</filename>
			<datapath />
			<custom>
			C2:L:Level set:Original Game,The Payoff
			C4:X:Trainer - free savegames:0
			C5:X:Trainer - in game keys:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cadaver&amp;ThePayoff_v3.0_0900" sha1="6076625956a1f8304cef110a39c280d46147b689">
		<name>Cadaver &amp; The Payoff</name>
		<subpath>Cadaver&amp;ThePayoff</subpath>
		<variant_uuid>8e7c8075-18c6-5475-8351-9c112e055c85</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cadaver&amp;ThePayoff.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cadaver&amp;ThePayoff.slave</filename>
			<datapath />
			<custom>
			BW
			C3:L:Level set:Original Game,The Payoff
			C1:X:free savegames:0
			C1:X:energy drain - F5 off - F6 back on:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cadaver&amp;ThePayoff_v3.1_0900" sha1="353cbbd61913eb6d2a0b4656592b5a58137d14e3">
		<name>Cadaver &amp; The Payoff</name>
		<subpath>Cadaver&amp;ThePayoff</subpath>
		<variant_uuid>f151333d-20a4-538c-950d-b6060be83956</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cadaver&amp;ThePayoff.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cadaver&amp;ThePayoff.slave</filename>
			<datapath />
			<custom>
			BW
			C3:L:Level set:Original Game,The Payoff
			C1:X:free savegames:0
			C1:X:energy drain - F5 off - F6 back on:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CadaverDemos_v1.0" sha1="5b3f30140cb128d61c0efbc8ebad5eeec9ef79c4">
		<name>Cadaver (Demos)</name>
		<subpath>CadaverDemos</subpath>
		<variant_uuid>c3b6f5c4-5f47-5c97-9e41-c0ad8759196f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CadaverDemos.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CadaverDemos.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CadaverDemos_v1.1" sha1="7ae03ae8c9c7f9c2e4466c7ac48f9a1745307370">
		<name>Cadaver (Demos)</name>
		<subpath>CadaverDemos</subpath>
		<variant_uuid>321a25ad-4e91-592b-8a11-7e43eb852e0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CadaverDemos.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CadaverDemos.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite energy:0
			C2:L:Level:Temple (Zero magazine),The Last Supper (Zero Coverdisk #15),Gatehouse (Amiga Format #13)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CadaverDemos_v1.2" sha1="882a1f0dbb546d480c34fa6d2c2bd556870dff1a">
		<name>Cadaver (Demos)</name>
		<subpath>CadaverDemos</subpath>
		<variant_uuid>31410acb-76f5-5791-9f3d-7f8d3a580a1e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CadaverDemos.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CadaverDemos.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite energy:0
			C2:L:Level:Temple (Zero magazine),The Last Supper (Zero Coverdisk #15),Gatehouse (Amiga Format #13)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CadaverThePayoff_v2.2_0900" sha1="bd129e47fcf43ba6bb3de24b256b518f1ffdb800">
		<name>Cadaver - The Pay Off</name>
		<subpath>CadaverThePayoff</subpath>
		<variant_uuid>982295a9-68e2-5b5c-9a24-56aefcdc9af2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CadaverThePayoff.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CadaverThePayoff.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cadaver_v2.2_0900" sha1="00e37ca372e80678288a591d6973aea693b7c241">
		<name>Cadaver</name>
		<subpath>Cadaver</subpath>
		<variant_uuid>0de5a83a-7907-5472-9093-42c6c1e19b51</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cadaver.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cadaver.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Caesar_v1.0_3085" sha1="863127615a58f0ce2d550d774f8913c433803720">
		<name>Caesar</name>
		<subpath>Caesar</subpath>
		<variant_uuid>34f1a5d0-2956-5220-a32e-e608bd127442</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Caesar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Caesar.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Calephar_v1.0_Image" sha1="851a0dc4e6f9871f8a4a9f92d802d554cc18cc5f">
		<name>Calephar (Image)</name>
		<subpath>CalepharImage</subpath>
		<variant_uuid>26e71bac-6c4e-5792-a187-0ffc3cb002e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CalepharImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CalepharImage.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CannonFodder_v2.0_0860" sha1="ddcda9b51e132bfee68e35816a7664dcdfa402c2">
		<name>Cannon Fodder</name>
		<subpath>CannonFodder</subpath>
		<variant_uuid>5a525bcf-719f-5d7f-922b-23e70e87dd94</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CannonFodder.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CannonFodder.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CannonFodder_v2.0_De" sha1="4f81e2af03ac6487d83442f64f1529396f33b63b">
		<name>Cannon Fodder (Deutsch)</name>
		<subpath>CannonFodderDe</subpath>
		<variant_uuid>25d20921-baa6-53cd-84df-8a98a8ec2321</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CannonFodderDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CannonFodderDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CannonFodder_v2.0_Fr_2332" sha1="7f943ad7a80134d4bd2b15362f692761821d8081">
		<name>Cannon Fodder (Francais)</name>
		<subpath>CannonFodderFr</subpath>
		<variant_uuid>404ae208-0d06-5177-9f16-adbbfcdf4256</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CannonFodderFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CannonFodderFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CannonFodder_v2.0_It" sha1="6f396602ebbbb829695fd31f49d110e5e343d1b7">
		<name>Cannon Fodder (Italiano)</name>
		<subpath>CannonFodderIt</subpath>
		<variant_uuid>6f8e9338-d7e8-59dd-8610-4c1d2f5092c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CannonFodderIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CannonFodderIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CannonSoccer_v1.0_0165" sha1="5969aaea36cfb84526596e978b63d1dbe31fb1e2">
		<name>Cannon Fodder - Amiga Format Christmas Special (Cannon Soccer)</name>
		<subpath>CannonSoccer</subpath>
		<variant_uuid>de20fb5a-5186-5fc5-b728-7e8911b8241b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CannonSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CannonSoccer.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CapitalPunishment_v1.1a_AGA_1758" sha1="afcdd2076eacc15ea9ca217a0c8038846b38e48d">
		<name>Capital Punishment [AGA]</name>
		<subpath>CapitalPunishmentAGA</subpath>
		<variant_uuid>a4068fb1-9d70-5bbd-8f8b-02d5ad82ed6d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CapitalPunishmentAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CapitalPunishmentAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:German
			C2:B:Parental Lock
			C3:L:Start player:Normal,Sarman,Wakantanka,Demona,Ninja,Alien1,Alien2
			C4:B:Trainer (Win all time+Custom5)
			C5:B:Trainer (Full NRJ+PLayer Selection)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="CapitalPunishment_v1.1a_AGA_CD" sha1="eddfc790bfea5f1950be339fb789aa8522a24906">
		<name>Capital Punishment [AGA] CD</name>
		<subpath>CapitalPunishmentAGACD</subpath>
		<variant_uuid>fbdbf489-0bad-5425-b134-b66a1bfd1f90</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CapitalPunishmentAGACD.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CapitalPunishmentAGACD.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:German
			C2:B:Parental Lock
			C3:L:Start player:Normal,Sarman,Wakantanka,Demona,Ninja,Alien1,Alien2
			C4:B:Trainer (Win all time+Custom5)
			C5:B:Trainer (Full NRJ+PLayer Selection)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="CapitalPunishment_v1.2_AGA_1758" sha1="d7d8f50bd9702767c4e4e11f9cb2f76c0ec86713">
		<name>Capital Punishment [AGA]</name>
		<subpath>CapitalPunishmentAGA</subpath>
		<variant_uuid>d2997190-358a-59b1-93f1-7f357ee7aa86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CapitalPunishmentAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CapitalPunishmentAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:German:0
			C1:X:Parental Lock:1
			C1:X:All fighters rescued at start (Epic mode):2
			C1:X:Unlimited 'plain' Energy for PL1 (Epic mode):4
			C1:X:To skip intro:5
			C2:L:Select first level (Epic Mode):Normal,Sewels,Temple,Nest,Chamber,Teacher's,Midway,Master,Factory,Approach,Secret
			C3:L:Force fighter for PL1 (Epic mode):Normal,Corben,Sarmon,Wakantanka,Demona,Ninja,Alien1,Alien2
			C4:L:Energy gauge for PL1 (Epic mode):Normal,01%,25%,50%,$75%,100%
			C5:L:Energy gauge for PL2 (Epic mode):Normal,01%,25%,50%,$75%,100%
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="CapitalPunishment_v1.2_AGA_CD" sha1="832590b7438258853dfcdeac386bb17a4b597d88">
		<name>Capital Punishment [AGA] CD</name>
		<subpath>CapitalPunishmentAGACD</subpath>
		<variant_uuid>f678597d-4802-58aa-bd66-a225a7be5eb4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CapitalPunishmentAGACD.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CapitalPunishmentAGACD.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:German:0
			C1:X:Parental Lock:1
			C1:X:All fighters rescued at start (Epic mode):2
			C1:X:Unlimited 'plain' Energy for PL1 (Epic mode):4
			C1:X:To skip intro:5
			C2:L:Select first level (Epic Mode):Normal,Sewels,Temple,Nest,Chamber,Teacher's,Midway,Master,Factory,Approach,Secret
			C3:L:Force fighter for PL1 (Epic mode):Normal,Corben,Sarmon,Wakantanka,Demona,Ninja,Alien1,Alien2
			C4:L:Energy gauge for PL1 (Epic mode):Normal,01%,25%,50%,$75%,100%
			C5:L:Energy gauge for PL2 (Epic mode):Normal,01%,25%,50%,$75%,100%
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="Capone_v1.1" sha1="fafa13785d25b58c9a6b85ef58bf82965fa123b3">
		<name>Capone</name>
		<subpath>Capone</subpath>
		<variant_uuid>c5ceff63-1d99-5afc-a46d-8b82062fc609</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Capone.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Capone.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Capone_v1.2" sha1="b33bc9d5eac3377a737732357080d27d496e0536">
		<name>Capone</name>
		<subpath>Capone</subpath>
		<variant_uuid>63ee1e2b-d5cb-520d-b243-c774207467cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Capone.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Capone.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited energy:1
			C2:X:Trojan's lightgun in mouse port 0 (only A1000):0
			C2:X:Trojan's lightgun in joy port 1:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaptainBlood_v1.1_0443" sha1="96653465d4a0349459c038394860557dc8fde32f">
		<name>Captain Blood</name>
		<subpath>CaptainBlood</subpath>
		<variant_uuid>162b4987-eae4-53ab-a66d-564187b0a805</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaptainBlood.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaptainBlood.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaptainBlood_v1.1_NTSC" sha1="f3056e7547a95516140114fe199d657591f29b6c">
		<name>Captain Blood (NTSC)</name>
		<subpath>CaptainBloodNTSC</subpath>
		<variant_uuid>e4663829-3f05-50f4-92d0-223e43b5c837</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaptainBloodNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaptainBloodNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaptainBlood_v1.1_NTSC_0466" sha1="e04aba04e383bfff98cfcf626f4b3a78a75a1db0">
		<name>Captain Blood (NTSC)</name>
		<subpath>CaptainBloodNTSC</subpath>
		<variant_uuid>e4663829-3f05-50f4-92d0-223e43b5c837</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaptainBloodNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaptainBloodNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaptainBlood_v1.2_0443" sha1="0ff65bcd01cefb6a7fe6e9ff70bef2094460536f">
		<name>Captain Blood</name>
		<subpath>CaptainBlood</subpath>
		<variant_uuid>ebdd65a7-c1b3-5279-bcea-a99c50b1da3b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaptainBlood.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaptainBlood.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaptainBlood_v1.2_NTSC_0466" sha1="7a59cb6a2a1dadaf42f1db7bdd5a176ea61403b4">
		<name>Captain Blood (NTSC)</name>
		<subpath>CaptainBloodNTSC</subpath>
		<variant_uuid>9b24450f-e6e7-502d-900d-b1fbbf0433c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaptainBloodNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaptainBloodNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaptainDynamo_v1.2_0995" sha1="3042546fd05f8aeed4c8dc0a007b3baf081bc916">
		<name>Captain Dynamo</name>
		<subpath>CaptainDynamo</subpath>
		<variant_uuid>3572a09e-089d-5e41-9f56-8abe70439fd7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaptainDynamo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaptainDynamo.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaptainFizz_v1.0_1777" sha1="b3e12ff15157baa2b610c1694474565e266cf153">
		<name>Captain Fizz Meets the Blaster-Trons</name>
		<subpath>CaptainFizz</subpath>
		<variant_uuid>954ab7ad-0444-5abb-b29a-986507847c69</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaptainFizz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaptainFizz.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaptainFizz_v1.1_1777" sha1="e580fdf350e05036421d1acbb8b6f3527e93ce17">
		<name>Captain Fizz Meets the Blaster-Trons</name>
		<subpath>CaptainFizz</subpath>
		<variant_uuid>d7e99947-2c20-50c8-b9e7-a6776613c083</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaptainFizz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaptainFizz.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaptainPlanet&amp;ThePlaneteers_v1.0_1448" sha1="c0a15037b5fc9e8d32cc17912caa8f8e93e05f89">
		<name>Captain Planet and the Planeteers</name>
		<subpath>CaptainPlanet&amp;Planeteers</subpath>
		<variant_uuid>f9e48805-8aff-56f3-924b-5d3324a3944d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaptainPlanet&amp;Planeteers.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaptainPlanet&amp;Planeteers.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaptainPlanet_v2.0" sha1="3a0efeda97c8b8d6766b210247aa72e0c4d08879">
		<name>Captain Planet</name>
		<subpath>CaptainPlanet</subpath>
		<variant_uuid>966210dd-5036-5193-a029-f97960f00a80</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaptainPlanet.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaptainPlanet.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:original cheat mode:1
			C2:B:second button to jump
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaptainPlanet_v2.0a" sha1="7522dbc3da2275a4530e5b7ca1d73fbb44ad065f">
		<name>Captain Planet</name>
		<subpath>CaptainPlanet</subpath>
		<variant_uuid>bafc0573-6f1d-5400-ab6c-25e59848df5a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaptainPlanet.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaptainPlanet.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:original cheat mode:1
			C2:B:second button to jump
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaptainPlanet_v2.0a_A600Pack_1448" sha1="4009cbe60094742bc1682cc23739724c8c9ad5a5">
		<name>Captain Planet A 600 Pack</name>
		<subpath>CaptainPlanetA600Pack</subpath>
		<variant_uuid>ba2a471a-e539-5271-83ce-a153a7960d7a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaptainPlanetA600Pack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaptainPlanetA600Pack.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:original cheat mode:1
			C2:B:second button to jump
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaptainPlanet_v2.0_A600Pack_1448" sha1="523d5282229ab36d475d833cf464f6ca88e9ef7d">
		<name>Captain Planet A 600 Pack</name>
		<subpath>CaptainPlanetA600Pack</subpath>
		<variant_uuid>e0b76fb9-b8f7-50b8-ae6a-1285f4a2a154</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaptainPlanetA600Pack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaptainPlanetA600Pack.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:original cheat mode:1
			C2:B:second button to jump
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Captive_v1.0_2164" sha1="07a4414ce6b5756dcf300b2497d220902358b347">
		<name>Captive</name>
		<subpath>Captive</subpath>
		<variant_uuid>3d6d75dc-e4f2-56f6-95c9-8652166a8734</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Captive.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Captive.slave</filename>
			<datapath>Fed1</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Captive_v2.0_2164" sha1="01a386cc5f0ce6b01d6c0a669186aa76866fe8f0">
		<name>Captive</name>
		<subpath>Captive</subpath>
		<variant_uuid>26adcbb5-12dd-5739-af0c-f17def4a5db2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Captive.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Captive.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Carcharodon_v1.0_2389" sha1="9f48edda87cd7e0dbb1db96846f7b4881aef8d81">
		<name>Carcharodon - White Sharks</name>
		<subpath>Carcharodon</subpath>
		<variant_uuid>bf8b18d8-ad39-54fa-9d75-fd175f5a0054</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Carcharodon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Carcharodon.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=Space
			joyport1_amiberry_custom_none_start=E
		</custom_controls>
	</game>
	<game filename="Carcharodon_v1.1a_2389" sha1="884cb9b6b3639c4b141850eecc968dc11ffebbaf">
		<name>Carcharodon - White Sharks</name>
		<subpath>Carcharodon</subpath>
		<variant_uuid>a3112865-865f-589e-8478-e38b58a3822c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Carcharodon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Carcharodon.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Invincibility:1
			C1:X:Start with Full Extra Equipmemt:2
			C1:X:In-Game Keys (Press HELP during game):3
			C2:L:Start at Level:1,2,3,4,5,6
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=Space
			joyport1_amiberry_custom_none_start=E
		</custom_controls>
	</game>
	<game filename="Carcharodon_v1.1_2389" sha1="639a282854c73ea7a9eed8094e215063cf89b4b0">
		<name>Carcharodon - White Sharks</name>
		<subpath>Carcharodon</subpath>
		<variant_uuid>845ad6ef-4806-59bf-a65a-c479e9fa64b4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Carcharodon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Carcharodon.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Invincibility:1
			C1:X:Start with Full Extra Equipmemt:2
			C1:X:In-Game Keys (Press HELP during game):3
			C2:L:Start at Level:1,2,3,4,5,6
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=Space
			joyport1_amiberry_custom_none_start=E
		</custom_controls>
	</game>
	<game filename="Cardiaxx_v1.0a_ElectronicZoo_1601" sha1="d96ccec984cd710c219de592355c54388d6e7e55">
		<name>Cardiaxx (Electronic Zoo)</name>
		<subpath>CardiaxxElectronicZoo</subpath>
		<variant_uuid>2c41525e-e917-50cf-be5a-c6ca9fef5d21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CardiaxxElectronicZoo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CardiaxxElectronicZoo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cardiaxx_v1.0a_Team17_2362" sha1="3706d610fa311eea2a491d5280e721c0e7f0aa05">
		<name>Cardiaxx (Team 17)</name>
		<subpath>CardiaxxTeam17</subpath>
		<variant_uuid>bdb16d35-71a4-5728-89b3-8f18825242cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CardiaxxTeam17.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CardiaxxTeam17.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cardiaxx_v2.1_ElectronicZoo_1601" sha1="44949ec4a8adfec0e6eaac3caeef55c7ecb026b3">
		<name>Cardiaxx (Electronic Zoo)</name>
		<subpath>CardiaxxElectronicZoo</subpath>
		<variant_uuid>2cf70bf6-9048-5575-8a27-b548cfa94fcf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CardiaxxElectronicZoo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CardiaxxElectronicZoo.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited time:1
			C1:X:unlimited energy:2
			C2:X:enable cheat key:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cardiaxx_v2.1_Team17_2362" sha1="aee4cf2f1a3cb2e76cdf92fe4c0b4c3aa8ad2962">
		<name>Cardiaxx (Team 17)</name>
		<subpath>CardiaxxTeam17</subpath>
		<variant_uuid>2ff81096-a9ca-5561-9f2c-9499632d2cc8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CardiaxxTeam17.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CardiaxxTeam17.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited time:1
			C1:X:unlimited energy:2
			C2:X:enable cheat key:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CardinalOfTheKremlin_v1.0" sha1="e1ae01d7ee786af94d9e5390af609f4a2db8ff05">
		<name>Cardinal Of The Kremlin</name>
		<subpath>CardinalOfTheKremlin</subpath>
		<variant_uuid>96b10306-1db7-5eae-bddf-e79b2cd6d839</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CardinalOfTheKremlin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CardinalOfTheKremlin.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CardinalOfTheKremlin_v1.01" sha1="25645e1f7c940a6759720bd915c658bbda527a3a">
		<name>Cardinal Of The Kremlin</name>
		<subpath>CardinalOfTheKremlin</subpath>
		<variant_uuid>0c7e51d0-3af5-5332-a2a6-9e9fb359e24f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CardinalOfTheKremlin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CardinalOfTheKremlin.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CarlLewisChallenge_v1.1_NTSC" sha1="54fc140a4605418913fe48d97ca521ff64f7bc1d">
		<name>Carl Lewis Challenge (NTSC)</name>
		<subpath>CarlLewisChallengeNTSC</subpath>
		<variant_uuid>876185e5-72da-52b3-9f22-da639724aa9d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CarlLewisChallengeNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CarlLewisChallengeNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Carlos_v1.0_2299" sha1="c627e20b10b231063a310dd9f0ed899c3a657b7f">
		<name>Carlos</name>
		<subpath>Carlos</subpath>
		<variant_uuid>74565d24-e79f-5e04-a36e-74aefca0a497</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Carlos.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Carlos.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Carlos_v1.1_2299" sha1="d7885f84c83791a41392710cf0b2efbd36051e4e">
		<name>Carlos</name>
		<subpath>Carlos</subpath>
		<variant_uuid>daf34723-57f5-5846-82e7-b8df13871001</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Carlos.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Carlos.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives (original cheat mode):0
			C1:X:Unlimited lives:1
			C1:X:Unlimited keys:2
			C1:X:Unlimited bull:3
			C1:X:Unlimited hurricane:4
			C2:L:as start level:Default,Level 1,Level 2,Level 3,Level 4,Level 5
			C3:X:Second button to jump:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Carlos_v1.2_2229" sha1="6bae33a92816e797727499e9712dba47f5dfd257">
		<name>Carlos</name>
		<subpath>Carlos</subpath>
		<variant_uuid>6a058695-3cba-58c9-a7a4-332ce6f85221</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Carlos.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Carlos.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives (original cheat mode):0
			C1:X:Unlimited lives:1
			C1:X:Unlimited keys:2
			C1:X:Unlimited bull:3
			C1:X:Unlimited hurricane:4
			C2:L:as start level:Default,Level 1,Level 2,Level 3,Level 4,Level 5
			C3:X:Second button to jump:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Carnage_v1.0" sha1="ed8ae55dbf2445df29648694eeeda8b8763fc495">
		<name>Carnage</name>
		<subpath>Carnage</subpath>
		<variant_uuid>28fc96e3-9060-5b45-bacf-a344974222ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Carnage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Carnage.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Carnage_v2.0" sha1="4d842efd80a81c4e43a73d06d6d549007b3f2126">
		<name>Carnage</name>
		<subpath>Carnage</subpath>
		<variant_uuid>d5498211-2f73-5dac-8969-4a1469e3ec09</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Carnage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Carnage.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CarrierCommand_v1.3_0813" sha1="66b7d313bb163cfec5e1515745c67c1e4f4070bd">
		<name>Carrier Command</name>
		<subpath>CarrierCommand</subpath>
		<variant_uuid>0a3c505f-db14-5fd9-8f1a-2a5062b86120</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CarrierCommand.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CarrierCommand.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CarrierCommand_v1.3_NoMusic" sha1="748a7de696fa6a6ac83ddde8219af89d70a85ffb">
		<name>Carrier Command (No Music)</name>
		<subpath>CarrierCommandNoMusic</subpath>
		<variant_uuid>3bef148f-6789-5d30-9f59-0fef70bbe273</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CarrierCommandNoMusic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CarrierCommandNoMusic.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CarrierCommand_v1.4_0813" sha1="add2c34fc91f348ad9e355784de8aa3e4aca504e">
		<name>Carrier Command</name>
		<subpath>CarrierCommand</subpath>
		<variant_uuid>6ee8dc9d-3de4-5b77-8c0b-e63fc2f255b1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CarrierCommand.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CarrierCommand.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Cheat Mode
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CarrierCommand_v1.5_0813" sha1="ab348826525a12ad3f7ec044594bcfe1901c435d">
		<name>Carrier Command</name>
		<subpath>CarrierCommand</subpath>
		<variant_uuid>cf2e7cf1-9071-510f-8398-3f4f78d27492</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CarrierCommand.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CarrierCommand.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Cheat Mode
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Carthage_v1.1_2328" sha1="c979f8bbc566922e9f08852e7e618c1806853a79">
		<name>Carthage</name>
		<subpath>Carthage</subpath>
		<variant_uuid>cb08c22b-4829-5ada-a320-f5df75ef674a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Carthage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Carthage.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Carthage_v1.1_NTSC" sha1="ba7b3318428d7d2e848ec39cbbe933e1ddb4353c">
		<name>Carthage (NTSC)</name>
		<subpath>CarthageNTSC</subpath>
		<variant_uuid>ab39c2a9-6312-5c07-913d-0d639c7dd84a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CarthageNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CarthageNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Carthage_v1.1_NTSC_2329" sha1="c911d7d1d58fa77ff322801a6ad6e0475aeb3200">
		<name>Carthage (NTSC)</name>
		<subpath>CarthageNTSC</subpath>
		<variant_uuid>ab39c2a9-6312-5c07-913d-0d639c7dd84a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CarthageNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CarthageNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Carthage_v1.2_2328" sha1="19a9bce6f28dea0d2251699daeb9bdca93a9690c">
		<name>Carthage</name>
		<subpath>Carthage</subpath>
		<variant_uuid>506a8c90-6bf8-5c3e-9d54-14ab5720d7ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Carthage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Carthage.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Carthage_v1.2_NTSC_2329" sha1="65f0fd27f744ba242ba5bc7677238aa1d3200ee0">
		<name>Carthage (NTSC)</name>
		<subpath>CarthageNTSC</subpath>
		<variant_uuid>dd4613f9-1cae-584b-aba3-f588fe37062e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CarthageNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CarthageNTSC.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CartonRougeLeagueEdition_v2.0_AGA_Fr" sha1="f9e24a23441a5a690e3dc4684b10a6dd9e6420d1">
		<name>Carton Rouge LEAGA (Francais)</name>
		<subpath>CartonRougeLEAGAFr</subpath>
		<variant_uuid>962c8708-924c-5e9e-9593-125e4bb870ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CartonRougeLEAGAFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CartonRougeLEAGAFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:no keyboard changes
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CartonRougeLeagueEdition_v2.0_Fr" sha1="93112e0e418706f69a8cca42699a9e0d6a49a6a1">
		<name>Carton Rouge LEFr</name>
		<subpath>CartonRougeLEFr</subpath>
		<variant_uuid>557a4944-9a4f-55e9-a2a0-5c190db54dea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CartonRougeLEFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CartonRougeLEFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction
			C2:B:no keyboard changes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CartonRouge_v1.2_Fr" sha1="3eadca7b1df95ded5eb9065b2f57239104a3e63b">
		<name>Carton Rouge (Francais)</name>
		<subpath>CartonRougeFr</subpath>
		<variant_uuid>4eb7062f-2709-5fe4-bac0-cfe836f95bd5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CartonRougeFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CartonRougeFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cartoons_v1.1" sha1="95064293ac797de1002979cf28bbf8245dab2b97">
		<name>Cartoons</name>
		<subpath>Cartoons</subpath>
		<variant_uuid>70c5bdc8-6967-5501-ac69-e5e24a2c7f90</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cartoons.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cartoons.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cartoons_v1.2" sha1="aeb98fd654b5a42e8b6a676ee418ca06e150cb14">
		<name>Cartoons</name>
		<subpath>Cartoons</subpath>
		<variant_uuid>68e31687-1548-5dfb-bd9c-3ad4411c43bc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cartoons.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cartoons.slave</filename>
			<datapath />
			<custom>
			C1:X:In game key trainer (Zenith):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Carver_v1.0" sha1="03e7123e82c18707337438dc88a8047e514e02b4">
		<name>Carver</name>
		<subpath>Carver</subpath>
		<variant_uuid>842136be-dc45-5853-9dba-3b6cfe299629</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Carver.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Carver.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CarVup_v1.3_1232" sha1="8940c65b8910067d3318d851183cd69732b33516">
		<name>CarVup</name>
		<subpath>CarVup</subpath>
		<variant_uuid>fa41edaf-fc47-589d-ac3c-67520fbb576b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CarVup.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CarVup.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=Z
			joyport1_amiberry_custom_none_y=Tab
			joyport1_amiberry_custom_none_start=CTRL
		</custom_controls>
	</game>
	<game filename="CastleKingdoms_v1.1" sha1="09a5cc19516dd86569240914c176a20a217b0f60">
		<name>Castle Kingdoms</name>
		<subpath>CastleKingdoms</subpath>
		<variant_uuid>96ab9ff8-2553-544c-af2d-7dd32c38e1ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastleKingdoms.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastleKingdoms.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CastleMaster&amp;TheCrypt_v2.0_0612" sha1="40328c33efb34709d4f149caf97b7e11cd3c64b0">
		<name>Castle Master &amp; The Crypt</name>
		<subpath>CastleMaster&amp;TheCrypt</subpath>
		<variant_uuid>b55db04d-069e-5ba5-9aa3-06f74982ebd4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastleMaster&amp;TheCrypt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastleMaster&amp;TheCrypt.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:language:english,german
			C2:L:intro:show,skip select prince,skip select princess
			C3:B:Castle Master 2
			C4:L:speed:unregulated,fast,slow,slower
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CastleMaster2_v1.11_0612" sha1="4ce8d435027c2e39def963165af2d53c24dc8bc2">
		<name>Castle Master II - The Crypt</name>
		<subpath>CastleMaster2</subpath>
		<variant_uuid>cc67c2a6-57e0-52b8-82a1-27a31b233316</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastleMaster2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastleMaster2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CastleMaster2_v2.0b_0612" sha1="ca95feb75df824757ee1e6940191e5608ea19419">
		<name>Castle Master II - The Crypt</name>
		<subpath>CastleMaster2</subpath>
		<variant_uuid>8b651531-25bf-58d6-bdcc-2b6f55479c14</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastleMaster2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastleMaster2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:L:speed:unregulated,fast,slow,slower
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CastleMaster_v1.20.1" sha1="edf2dc03dbb3eb17b5bd12a36286d945cbdbaf34">
		<name>Castle Master</name>
		<subpath>CastleMaster</subpath>
		<variant_uuid>f670aa77-084b-5bd9-a13e-d9ad01b0a11f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastleMaster.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastleMaster.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CastleMaster_v2.0_0447" sha1="a519f8bbf05b7d85109471377eae399d96e9a42e">
		<name>Castle Master</name>
		<subpath>CastleMaster</subpath>
		<variant_uuid>703f425a-3867-51d4-91f9-211e4923f0eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastleMaster.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastleMaster.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:language:english,german
			C2:L:intro:show,skip select prince,skip select princess
			C3:B:Castle Master 2
			C4:L:speed:unregulated,fast,slow,slower
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Calephar_v1.1_Image_2661" sha1="e94c1f2186fe80f2c1cd061147578d21b54cb062">
		<name>Calephar (Image)</name>
		<subpath>CalepharImage</subpath>
		<variant_uuid>888b345a-0d13-5933-b545-4349fd741082</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CalepharImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CalepharImage.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Cheat mode:0
			C1:X:Cheat mode (with collision):1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CannonFodder_v1.3_0860" sha1="657d64c44220cffe0ae2fe549b3a463baabff7a4">
		<name>Cannon Fodder</name>
		<subpath>CannonFodder</subpath>
		<variant_uuid>522324da-7a8a-5afc-ad62-a3646806dc69</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CannonFodder.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CannonFodder.slave</filename>
			<datapath>DATA</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CapNCarnage_v1.0_2227" sha1="980b591a2485a66e73b92dfba2dd0e6e3f0eb975">
		<name>Cap'n Carnage</name>
		<subpath>CapNCarnage</subpath>
		<variant_uuid>684163d3-7508-50d5-b68f-606b5d06a4b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CapNCarnage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CapNCarnage.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CarlLewisChallenge_v1.1_0639" sha1="6606ea85e7748961104da85b514cb49bc6260da7">
		<name>Carl Lewis Challenge</name>
		<subpath>CarlLewisChallenge</subpath>
		<variant_uuid>c4f31e76-b6a6-5b96-99c6-fd3c39d6395b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CarlLewisChallenge.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CarlLewisChallenge.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CastleOfDrBrain_v1.1_1287" sha1="856e77dc2dd81703b6e072c5d79958d7aa45d8f2">
		<name>Castle Of Dr Brain</name>
		<subpath>CastleOfDrBrain</subpath>
		<variant_uuid>d1aea631-d01b-5e09-9592-db5a869dfa90</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastleOfDrBrain.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastleOfDrBrain.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaveRunner_v1.0" sha1="44fbf7b25d54612c27bf43c245f229dd74016786">
		<name>Cave Runner</name>
		<subpath>CaveRunner</subpath>
		<variant_uuid>11a4429f-34e5-5927-86be-6ef42cad0f1b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaveRunner.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaveRunner.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Centurion_v1.0_1945" sha1="9ef601813d523abefa5d732bbd31925c641eec8d">
		<name>Centurion - Defender of Rome</name>
		<subpath>Centurion</subpath>
		<variant_uuid>f9f8e9e6-52a8-589a-8f6f-c7452f5de41a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Centurion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Centurion.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChampionsOfKrynn_v1.0_0986" sha1="545accd92f50db8554ab69a95c61c71b88aa1e8f">
		<name>Champions Of Krynn</name>
		<subpath>ChampionsOfKrynn</subpath>
		<variant_uuid>e64c9805-0fdd-5c33-acf7-1dd3faf37b4c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChampionsOfKrynn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChampionsOfKrynn.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosStrikesBack&amp;EnglishUtilityDisk_v1.2" sha1="ec1dd037d96ae9bdcbd4b859a7a686f20b9958c8">
		<name>Chaos Strikes Back (&amp; Utility Disk)</name>
		<subpath>ChaosStrikesBack&amp;EnUtil</subpath>
		<variant_uuid>619e43b8-f59f-56bc-8770-1fd52f529fd1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosStrikesBack.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosStrikesBack.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Chessmaster2100_v1.0_NTSC_1988" sha1="ec7e0fccfec79eee5cabafb091b6f930715a087e">
		<name>Chessmaster 2100 (NTSC)</name>
		<subpath>Chessmaster2100NTSC</subpath>
		<variant_uuid>97f4bdb0-d583-5cc8-ba07-d260c851715f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Chessmaster2100NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Chessmaster2100NTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChipsChallenge_v1.2_Epyx_2009" sha1="b497f0a517d4a9c3bcad1c0019f85c7b145a3f57">
		<name>Chip's Challenge (Epyx)</name>
		<subpath>ChipsChallengeEpyx</subpath>
		<variant_uuid>9beb74ea-5d5b-5111-935e-dc713d87b606</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChipsChallengeEpyx.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChipsChallengeEpyx.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChuckRock_v1.1_0767" sha1="2d03b1bae2c34d5a8254c862a72e710bda29eaeb">
		<name>Chuck Rock</name>
		<subpath>ChuckRock</subpath>
		<variant_uuid>efd05462-1dbb-51c5-8dcc-163f759a7169</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChuckRock.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChuckRock.Slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Up control (2nd button pressed)
			C2:B:Unlimited Energy
			C3:B:Enable Cheatmode (level/stage select)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CJInTheUSA_v1.2_1946" sha1="55b39df268b51c225273ffa9c7ec3ce31e2c239d">
		<name>CJ In The USA</name>
		<subpath>CJInTheUSA</subpath>
		<variant_uuid>0c1b8094-1014-5631-9353-aa19d804cad8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CJInTheUSA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CJInTheUSA.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bombs:1
			C1:X:In-Game Keys:2
			C2:L:Start at Level:1,2,3,4
			C3:B:Force Blitter Waits on 68000
			C4:B:Disable Timing Fix (Toggle with 'T')
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ClueMasterDetective_v1.1_0672" sha1="327783670403f4f24f4375bf1231866302f785ee">
		<name>Clue Master Detective</name>
		<subpath>ClueMasterDetective</subpath>
		<variant_uuid>5843a631-5f06-5b72-b4cb-bcee92b33706</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ClueMasterDetective.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ClueMasterDetective.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ColorBuster_v1.0" sha1="e1c47a07db8acbeadaee5885f5df75dd81e04ae9">
		<name>Color Buster</name>
		<subpath>ColorBuster</subpath>
		<variant_uuid>56cda5a8-4893-5e8c-b771-2fb78a74b5cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ColorBuster.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ColorBuster.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Conqueror_v1.1_1275" sha1="4e3a1c52ef817f544d0b509d4fa85c0b1a623dab">
		<name>Conqueror</name>
		<subpath>Conqueror</subpath>
		<variant_uuid>0f8a9618-8c00-5404-992a-481befa9c8b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Conqueror.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Conqueror.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Corporation&amp;Missions_v1.4_2Disk_0107&amp;0266" sha1="4e9e6a6d26a3ddd539aa0df382b78d07c5f82581">
		<name>Corporation &amp; Missions (2 Disk)</name>
		<subpath>Corporation&amp;Missions2Disk</subpath>
		<variant_uuid>41b01341-9001-5415-a70d-d6b2147914b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Corporation&amp;Missions2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Corporation&amp;Missions2Disk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CosmicPirate_v1.1" sha1="4d86f970c1003556700b7c11cf1d8743f25bcf4a">
		<name>Cosmic Pirate</name>
		<subpath>CosmicPirate</subpath>
		<variant_uuid>30a2bf6c-dc33-5541-a32c-24a80d7e3e5f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CosmicPirate.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CosmicPirate.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrashGarrett_v1.0" sha1="a71f8727522ea3fbebad3c2233cf6f64cadc0436">
		<name>Crash Garrett</name>
		<subpath>CrashGarrett</subpath>
		<variant_uuid>d0f166e0-dc49-5eb3-82dc-c62ae397c592</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrashGarrett.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrashGarrett.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazySueGoesOn_v1.1" sha1="67a32d3a4efc22c9477267692ea6af9d6e4f8077">
		<name>Crazy Sue Goes On</name>
		<subpath>CrazySueGoesOn</subpath>
		<variant_uuid>e7ddbdff-8fc0-5ca2-abff-2238bb4537fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrazySueGoesOn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrazySueGoesOn.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrossbowTheLegendOfWilliamTell_v1.2" sha1="cd05d61f2e53552f4a1584170cb8895b1473a5b5">
		<name>Crossbow - The Legend of William Tell</name>
		<subpath>CrossbowLegendWilliamTell</subpath>
		<variant_uuid>6a49cc91-c1ba-5f49-b3ca-b5bb356d0fd8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrossbowLegendWilliamTell.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrossbowLegendWilliamTell.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalHammer_v1.1_V2" sha1="2f3b431240fe22f3ab968631182a18d7f90bdec9">
		<name>Crystal Hammer (V2)</name>
		<subpath>CrystalHammerV2</subpath>
		<variant_uuid>77b06136-fc4c-51e5-8224-37c17be9e923</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalHammerV2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalHammerV2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CurseOfRa_v1.2" sha1="7519a337551af21a552c781e57c78053f372720c">
		<name>Curse Of Ra</name>
		<subpath>CurseOfRa</subpath>
		<variant_uuid>9fcdee25-3396-53ee-9506-8de5f75dc5d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CurseOfRa.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CurseOfRa.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cybernetix_v1.0" sha1="95c5a34f45f7664a61afe234946a0b994a38c11d">
		<name>Cybernetix</name>
		<subpath>Cybernetix</subpath>
		<variant_uuid>97575bbf-36eb-5e10-b056-bfbb2c20c018</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cybernetix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cybernetix.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CastleOfDrBrain_v1.1_De_0304" sha1="0ae2fbbac78ee5fd3e56e21f125b7ce5bcb6b52d">
		<name>Castle Of Dr Brain (Deutsch)</name>
		<subpath>CastleOfDrBrainDe</subpath>
		<variant_uuid>fec2896d-d1e7-52f5-b3b0-6e1da99f897c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastleOfDrBrainDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastleOfDrBrainDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CastleOfDrBrain_v1.1_De_MT32_0304" sha1="4799ab40eb4888878af002e27b58df39d98c1415">
		<name>Castle Of Dr Brain De MT 32</name>
		<subpath>CastleOfDrBrainDeMT32</subpath>
		<variant_uuid>15c5fca7-2d83-509c-a76d-0c77f5952f3b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastleOfDrBrainDeMT32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastleOfDrBrainDeMT32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CastleOfDrBrain_v1.1_NTSC_1287" sha1="df712d8f7cd89bf29e78a509a47c8857eb4047fa">
		<name>Castle Of Dr Brain (NTSC)</name>
		<subpath>CastleOfDrBrainNTSC</subpath>
		<variant_uuid>d1aea631-d01b-5e09-9592-db5a869dfa90</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastleOfDrBrainNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastleOfDrBrainNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CastleOfDrBrain_v1.1_NTSC_MT32_1287" sha1="216d99c54ed1f68c8e0824d9e67b6eef5da8e021">
		<name>Castle Of Dr Brain (NTSC)MT 32</name>
		<subpath>CastleOfDrBrainNTSCMT32</subpath>
		<variant_uuid>2ef198ab-412b-5683-9b03-d40f89875eba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastleOfDrBrainNTSCMT32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastleOfDrBrainNTSCMT32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Castles2_v1.1_CD32" sha1="1608a7ca0b94840f61e472bb33600a0ed0da60fc">
		<name>Castles 2 [CD32]</name>
		<subpath>Castles2CD32</subpath>
		<variant_uuid>4673d735-8f08-5da6-8a71-f326dca4a52c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Castles2CD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Castles2CD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Castles_v1.4_2381" sha1="2b9e5f6aef9f361f6129c64325334c1ec58a24ce">
		<name>Castles</name>
		<subpath>Castles</subpath>
		<variant_uuid>90c82fd4-3d3e-557e-abca-ff46b5d1562f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Castles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Castles.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Castles_v1.4_De_0305" sha1="0e87582699fb8a9c3d3e084d23f17461c426eb12">
		<name>Castles (Deutsch)</name>
		<subpath>CastlesDe</subpath>
		<variant_uuid>09b34490-c523-5655-8241-0d5534bca308</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastlesDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastlesDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CastleVania_v1.1" sha1="d5543d4a62b1bb1c6ad772b48688cde384f86c6b">
		<name>Castlevania</name>
		<subpath>CastleVania</subpath>
		<variant_uuid>f3cb2663-4577-53ce-b5cc-d49dadf3040a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastleVania.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastleVania.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
		</custom_controls>
	</game>
	<game filename="CastleWarrior_v1.0b" sha1="2e8a628d853cccf6207a493973de715b0174c9de">
		<name>Castle Warrior</name>
		<subpath>CastleWarrior</subpath>
		<variant_uuid>1b7b6fb2-2fd6-5e9b-b599-80d882099b0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastleWarrior.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastleWarrior.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CastleWarrior_v1.1_2289" sha1="80e188866177546826e733c2b9e3aa7cdbb42bfc">
		<name>Castle Warrior</name>
		<subpath>CastleWarrior</subpath>
		<variant_uuid>e6f4a1c5-ee7e-598b-9adb-88a0b15cb593</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastleWarrior.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastleWarrior.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited energy:1
			C2:L:Start Level:Default,Level 1,Level 2,Level 3,Level 4,Level 5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CastorsJuniorsDansLaForet_v1.0_Fr" sha1="c9443e3635fe66ea504d3bbbea59acfb9d0b7a22">
		<name>Castors Juniors (Francais)</name>
		<subpath>CastorsJuniorsFr</subpath>
		<variant_uuid>a24956bd-d7bf-506a-9f21-273057b25bde</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastorsJuniorsFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastorsJuniorsFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CatchEm_v1.0" sha1="76a9e55544bc9d81b1d6328e63a370517840ab6b">
		<name>Catch 'Em</name>
		<subpath>CatchEm</subpath>
		<variant_uuid>b0a0d536-3057-5c61-8c0e-b157c7a82b25</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CatchEm.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CatchEm.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cattivik_v1.0_2752" sha1="b6a1dff5d760b9d3ab347ba79d58215dd940a142">
		<name>Cattivik</name>
		<subpath>Cattivik</subpath>
		<variant_uuid>447fe698-0f5d-567b-ac79-4dba8c740573</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cattivik.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cattivik.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:B:Unlimited Traps
			C3:B:Enable level skip (Help)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaveMania_v1.2_2220" sha1="a4ed01c6f9151ce6d7f8c02021dcb7d5172d8cc9">
		<name>Cave Mania</name>
		<subpath>CaveMania</subpath>
		<variant_uuid>d59a79f9-75b3-5359-a15c-9858e15b579a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cavemania.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cavemania.slave</filename>
			<datapath>CavemaniaDATA</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Centurion_v1.0_NTSC_1945" sha1="bd2b735dc4796958aaf46cb7a6e05aa3accb0557">
		<name>Centurion (NTSC)</name>
		<subpath>CenturionNTSC</subpath>
		<variant_uuid>f9f8e9e6-52a8-589a-8f6f-c7452f5de41a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CenturionNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CenturionNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Century_v1.0_0640" sha1="4cf112679e3b275e5f973baffc5d40a99dd78b3f">
		<name>Century</name>
		<subpath>Century</subpath>
		<variant_uuid>41662410-3cf0-5ce5-b4da-2938fa935e31</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Century.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Century.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChallengeFoot_v1.0_Fr" sha1="84acf21ece954d18a5b755459b88f3df64b5393b">
		<name>Challenge Foot (Francais)</name>
		<subpath>ChallengeFootFr</subpath>
		<variant_uuid>3aea84bc-6a8b-572c-adf3-ef75da57bb49</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChallengeFootFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChallengeFootFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:see intro:0
			C2:X:remove music speed fix:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Challenger_v1.0.1_2704" sha1="2ea7d096742957b25d1dc3705610889f4074d07b">
		<name>Challenger</name>
		<subpath>Challenger</subpath>
		<variant_uuid>b314e68d-6d7a-5b8e-a535-19634da6619b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Challenger.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Challenger.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChamberOfTheSciMutantPriestess_v1.1b" sha1="1d77f37a617d1ea43605f7098db12ba88c93cfce">
		<name>Chamber Of The Sci-Mutant Priestess</name>
		<subpath>ChamberSciMutantPriestess</subpath>
		<variant_uuid>94250026-4731-588c-b03c-5915044ec845</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChamberSciMutantPriestess.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChamberSciMutantPriestess.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChamberOfTheSciMutantPriestess_v1.1b_NTSC_3037" sha1="177c4b394c1ed1ceb7a22a8bd2459aaae8675a0d">
		<name>Chamber Sci Mutant Prst (NTSC)</name>
		<subpath>ChamberSciMutantPrstNTSC</subpath>
		<variant_uuid>bcd961ae-8f19-5420-aa68-139a05e2acae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChamberSciMutantPrstNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChamberSciMutantPrstNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChamberOfTheSciMutantPriestess_v1.2_NTSC_3037" sha1="b68eeee22eb3a96c181b41415efc3ce01844e372">
		<name>Chamber Sci Mutant Prst (NTSC)</name>
		<subpath>ChamberSciMutantPrstNTSC</subpath>
		<variant_uuid>6acd4daa-70e9-5cd5-afd7-5ca15c6a5bf6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChamberSciMutantPrstNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChamberSciMutantPrstNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChambersOfShaolin_v1.2_3049" sha1="b0361b7c27659780f253598e8d6b8375693f9b96">
		<name>Chambers Of Shaolin</name>
		<subpath>ChambersOfShaolin</subpath>
		<variant_uuid>784f3492-fa09-50a2-a805-82e0065cf2e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChambersOfShaolin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChambersOfShaolin.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftshoulder=1
			joyport1_amiberry_custom_none_rightshoulder=2
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="ChambersOfShaolin_v2.0_3049" sha1="b3a8cbda30e84668fb2e2961cf9fdccb1ad5e33c">
		<name>Chambers Of Shaolin</name>
		<subpath>ChambersOfShaolin</subpath>
		<variant_uuid>762874c0-ef61-509c-9d7c-f895b60d6760</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChambersOfShaolin.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChambersOfShaolin.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftshoulder=1
			joyport1_amiberry_custom_none_rightshoulder=2
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="ChambersOfShaolin_v2.0_CD32" sha1="b214f8f5b33cd27a20c47d0da555b3264fbcf026">
		<name>Chambers Of Shaolin [CD32]</name>
		<subpath>ChambersOfShaolinCD32</subpath>
		<variant_uuid>70d4b280-8f1d-56f4-a87c-74c8313f831d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChambersOfShaolinCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChambersOfShaolinCD32.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChamonixChallenge_v1.2_2281" sha1="c09298561439449dfdb0a716b64e726db3f7fa0b">
		<name>Chamonix Challenge</name>
		<subpath>ChamonixChallenge</subpath>
		<variant_uuid>09023544-3a33-58e8-b69e-bed55e70f555</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChamonixChallenge.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChamonixChallenge.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C5:B:disable fast cpu fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChampionDriver_v1.0_1292" sha1="1ebb83f47dafeca1eb481685b6cc3e07ee6eb0ac">
		<name>Champion Driver</name>
		<subpath>ChampionDriver</subpath>
		<variant_uuid>c04282f1-0e6e-5a67-8158-f5684dbe7d78</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChampionDriver.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChampionDriver.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChampionshipGolf_v1.0" sha1="90a888377d6a8c27772f1aa03aa3f290c1fb4801">
		<name>Championship Golf</name>
		<subpath>ChampionshipGolf</subpath>
		<variant_uuid>f0815d71-cfc8-52c2-aa6a-98b98bb5b873</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChampionshipGolf.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChampionshipGolf.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChampionshipRun_v1.0_0825" sha1="b40b210c8d52d9b469c551ed93fe9ae7c49cf6d4">
		<name>Championship Run</name>
		<subpath>ChampionshipRun</subpath>
		<variant_uuid>96ade6c1-0ea7-51e6-9d19-1d513f809fc8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChampionshipRun.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChampionshipRun.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Champ_v1.0" sha1="8befe4fe765a5479a6db621276c6376838bb2bd5">
		<name>Champ</name>
		<subpath>Champ</subpath>
		<variant_uuid>20815d09-b69f-5a92-9c29-01e4b72b00e3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Champ.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Champ.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngine2_v2.1_0172" sha1="da2f136a9f6d789956a8d21884e2b122760b8599">
		<name>Chaos Engine 2</name>
		<subpath>ChaosEngine2</subpath>
		<variant_uuid>ce361aca-7e12-5bcf-acda-703fde97ac2c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngine2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngine2.slave</filename>
			<datapath />
			<custom>
			C1:X:disable mouse/2nd player joystick:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngine2_v2.1_AGA_0173" sha1="95a627f09244e435a5fca0e7012c731efcd6c73e">
		<name>Chaos Engine 2 [AGA]</name>
		<subpath>ChaosEngine2AGA</subpath>
		<variant_uuid>767feb7c-9c65-5f1a-9e51-200936c404ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngine2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngine2AGA.slave</filename>
			<datapath />
			<custom>
			C1:X:disable mouse/2nd player joystick:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngine2_v2.2_AGA_0173" sha1="28eab6e78ee93d0f56ad4b17a074ef18067b17dc">
		<name>Chaos Engine 2 [AGA]</name>
		<subpath>ChaosEngine2AGA</subpath>
		<variant_uuid>0c938afd-4da0-5c42-891a-41f0411ada35</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngine2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngine2AGA.slave</filename>
			<datapath />
			<custom>
			C1:X:disable mouse/2nd player joystick:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngine2_v2.4_AGA_0173" sha1="ba6ce2f1c3522470324a7dd46db524e8e15bc492">
		<name>Chaos Engine 2 [AGA]</name>
		<subpath>ChaosEngine2AGA</subpath>
		<variant_uuid>5f982516-c5dc-55bc-8111-1898febd1e5b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngine2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngine2AGA.slave</filename>
			<datapath />
			<custom>
			C1:X:disable mouse/2nd player joystick:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngine2_v2.5_0172" sha1="5d3c92647f5bf5cfa82323453a35eff344e1796a">
		<name>Chaos Engine 2</name>
		<subpath>ChaosEngine2</subpath>
		<variant_uuid>fb6fb221-784d-52ba-b39b-a9ab0c7860e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngine2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngine2.slave</filename>
			<datapath />
			<custom>
			C1:X:disable mouse/2nd player joystick:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngine2_v2.5_1MB_0172" sha1="81ff3e4adeb6f8dad0cb69cd61808fe908af5591">
		<name>Chaos Engine 21 MB</name>
		<subpath>ChaosEngine21MB</subpath>
		<variant_uuid>f15d5001-d110-5582-91a2-b39448f07e11</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngine21MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngine21MB.slave</filename>
			<datapath />
			<custom>
			C1:X:disable mouse/2nd player joystick:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngine2_v2.6_0172" sha1="0bf6df1e3d4625539a120ae2054942bd6348d46d">
		<name>Chaos Engine 2</name>
		<subpath>ChaosEngine2</subpath>
		<variant_uuid>bfff9810-1de1-55b7-82b0-5b3501343f3c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngine2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngine2.slave</filename>
			<datapath />
			<custom>
			C1:X:disable mouse/2nd player joystick:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngine2_v2.6_1MB_0172" sha1="03561f67bb97729e308371f633cd9469138d7fc6">
		<name>Chaos Engine 21 MB</name>
		<subpath>ChaosEngine21MB</subpath>
		<variant_uuid>e9432f93-de32-50f0-a2e9-2ca6d4ff67bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngine21MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngine21MB.slave</filename>
			<datapath />
			<custom>
			C1:X:disable mouse/2nd player joystick:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngine2_v2.6_AGA_0173" sha1="14ad81d3628f2068f282989192fcd9598b51450f">
		<name>Chaos Engine 2 [AGA]</name>
		<subpath>ChaosEngine2AGA</subpath>
		<variant_uuid>177866bd-227a-54c9-8fc7-086efc0a5368</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngine2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngine2AGA.slave</filename>
			<datapath />
			<custom>
			C1:X:disable mouse/2nd player joystick:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngineDemo_v1.0" sha1="70f5b3e96225f431af950b80f4eaad1e760b7898">
		<name>Chaos Engine (Demo)</name>
		<subpath>ChaosEngineDemo</subpath>
		<variant_uuid>055a6654-cd6a-59df-9781-7eafce28408f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngineDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngineDemo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngine_v1.2_0106" sha1="4121079eff94ce88391208e88cb77f8bee7e4575">
		<name>Chaos Engine</name>
		<subpath>ChaosEngine</subpath>
		<variant_uuid>9191275d-3ca7-5a8e-9f61-b7af6d368617</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngine.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngine.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngine_v1.2_AGA_1324" sha1="5e5f668071eeca8b35b61c0d34fd1a29d7aaf63e">
		<name>Chaos Engine [AGA]</name>
		<subpath>ChaosEngineAGA</subpath>
		<variant_uuid>d64ec2c9-daea-51c8-915d-7c1111cb1fb5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngineAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngineAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngine_v1.2_CD32" sha1="cd444da5a5cf290a4b14fa7566d4409d6d4ddb37">
		<name>Chaos Engine [CD32]</name>
		<subpath>ChaosEngineCD32</subpath>
		<variant_uuid>c807f6c6-6542-5600-b261-682e7981118f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngineCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngineCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngine_v2.1_0106" sha1="cf82cd2727269e92ec070507477dc529e4ee4241">
		<name>Chaos Engine</name>
		<subpath>ChaosEngine</subpath>
		<variant_uuid>1281feaf-9a93-5270-93f1-257023734e5c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngine.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngine.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Energy:0
			C1:X:Trainer 99 Lives:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngine_v2.1_AGA_1324" sha1="abe3847225f9f88ab2b752e39adb07899a0c3b11">
		<name>Chaos Engine [AGA]</name>
		<subpath>ChaosEngineAGA</subpath>
		<variant_uuid>10263540-fb19-5434-8d92-cf6576b52675</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngineAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngineAGA.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Energy:0
			C1:X:Trainer 99 Lives:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosEngine_v2.1_CD32" sha1="4bd0e990c70b0746d97d2792cdf5d6387f210b34">
		<name>Chaos Engine [CD32]</name>
		<subpath>ChaosEngineCD32</subpath>
		<variant_uuid>22d3258b-5079-592b-98bd-c4b67c5efb38</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosEngineCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosEngineCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Energy:0
			C1:X:Trainer 99 Lives:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosInAndromeda_v1.0" sha1="b4460556e5e43a100258183e0f2744941a058c50">
		<name>Chaos in Andromeda - Eyes of the Eagle</name>
		<subpath>ChaosInAndromeda</subpath>
		<variant_uuid>11c39bc2-c945-52dc-b228-f3580aca2488</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosInAndromeda.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosInAndromeda.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosInAndromeda_v1.0_CDTV" sha1="c2404736dd031a160d1ce0ba7e3a198e11bdde1d">
		<name>Chaos In Andromeda [CDTV]</name>
		<subpath>ChaosInAndromedaCDTV</subpath>
		<variant_uuid>ab9bd132-4dca-5ec1-a6c3-4786a3f6e73b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosInAndromedaCDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosInAndromedaCDTV.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosInAndromeda_v1.1.1_CDTV" sha1="2b1f6497edc336055428cddcc45f7c2f09e7ada5">
		<name>Chaos In Andromeda [CDTV]</name>
		<subpath>ChaosInAndromedaCDTV</subpath>
		<variant_uuid>f1271a34-b8d0-5f6c-883d-7cecbec50b27</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosInAndromedaCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosInAndromedaCDTV.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Run Enhanced Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosInAndromeda_v1.1a_CDTV" sha1="baa9bd84ca8e395b2cee2b9d7a0b3d4909280ce9">
		<name>Chaos In Andromeda [CDTV]</name>
		<subpath>ChaosInAndromedaCDTV</subpath>
		<variant_uuid>652767f3-86b9-5756-8800-d738d42c4879</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosInAndromedaCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosInAndromedaCDTV.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Run Enhanced Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosInAndromeda_v1.1_1210" sha1="d70d58c4be67dfdf32dad774613d83f72b02c486">
		<name>Chaos in Andromeda - Eyes of the Eagle</name>
		<subpath>ChaosInAndromeda</subpath>
		<variant_uuid>5c3c026c-7f80-58b3-9bdf-739819fe4da4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosInAndromeda.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosInAndromeda.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosStrikesBack&amp;EnglishUtilityDisk_v1.1" sha1="d7742b4ad96ded7f6d7506ea6be26a4e4b805db6">
		<name>Chaos Strikes Back (&amp; Utility Disk)</name>
		<subpath>ChaosStrikesBack&amp;EnUtil</subpath>
		<variant_uuid>12204c63-50d9-5fba-a256-11c464a9519b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosStrikesBack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosStrikesBack.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChessPlayer2150_v1.1_2493" sha1="0f43b871946fd249d6f846415e2fcd2fe4327f50">
		<name>Chess Player 2150</name>
		<subpath>ChessPlayer2150</subpath>
		<variant_uuid>36555fcf-93ac-5c93-9bfd-510b08713820</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChessPlayer2150.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChessPlayer2150.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChessPlayer2150_v1.1_CompilationArcadeAction_2313" sha1="64ba732bc007919eaca3657ac9ce3bf8c05d781b">
		<name>Chess Player 2150 A A</name>
		<subpath>ChessPlayer2150AA</subpath>
		<variant_uuid>a1d0a150-46eb-5ef8-ba40-1b5a150fdd10</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChessPlayer2150AA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChessPlayer2150AA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChessPlayer2150_v1.1_De_0669" sha1="4b195246e5a3e82457438bf8ada772b48e955775">
		<name>Chess Player 2150 (Deutsch)</name>
		<subpath>ChessPlayer2150De</subpath>
		<variant_uuid>36f9e8ec-3374-5aec-81b6-0013375e8ea6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChessPlayer2150De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChessPlayer2150De.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChessPlayer2150_v1.1_Fr" sha1="4e91a4dffe6bca95213d46fb1ba6cb22b58e61af">
		<name>Chess Player 2150 (Francais)</name>
		<subpath>ChessPlayer2150Fr</subpath>
		<variant_uuid>6e91e340-5db8-5a83-8be8-5d9ce69d6251</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChessPlayer2150Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChessPlayer2150Fr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChessSimulator_v1.0_2054" sha1="74912ef529feec287abdb6e2ce027b48a02bee90">
		<name>Chess Simulator</name>
		<subpath>ChessSimulator</subpath>
		<variant_uuid>8106485b-d0a0-5b7c-b8e2-13e9839786e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChessSimulator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChessSimulator.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Chicago90_v1.0_2302" sha1="07b5e5c0ba552c08ec0e1530e7467c030f602bff">
		<name>Chicago 90</name>
		<subpath>Chicago90</subpath>
		<variant_uuid>1d7fd0d2-cef1-526f-b853-a989641d682e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Chicago90.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Chicago90.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChichenItza_v1.0_Es" sha1="de7cfefb61311807160496dcb5d30cee89da4d49">
		<name>Chichen Itza (Espanol)</name>
		<subpath>ChichenItzaEs</subpath>
		<variant_uuid>f6989cf9-ccff-5430-a8ee-882aff337ffc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChichenItzaEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChichenItzaEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChineseKarate_v1.0" sha1="9648f87239912a140d6513c2d349a5eaa3680c71">
		<name>Chinese Karate</name>
		<subpath>ChineseKarate</subpath>
		<variant_uuid>252cdec2-4a0f-545a-8e57-93f980969b7b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChineseKarate.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChineseKarate.slave</filename>
			<datapath />
			<custom>
			C1:X:In game cheat keys (Del/Help/T):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChipsChallenge_v1.2_0444" sha1="03ef159ca2b994fff2218e82e5a6c4dd9c4faf8a">
		<name>Chips Challenge</name>
		<subpath>ChipsChallenge</subpath>
		<variant_uuid>3312005e-e8f0-581a-a719-21835f66af07</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChipsChallenge.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChipsChallenge.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChipsChallenge_v1.2_NTSC_2009" sha1="1d94a6baada442f94bd6281e6efaf90c446ed61f">
		<name>Chips Challenge (NTSC)</name>
		<subpath>ChipsChallengeNTSC</subpath>
		<variant_uuid>9beb74ea-5d5b-5111-935e-dc713d87b606</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChipsChallengeNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChipsChallengeNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChipsChallenge_v1.2_USGold_0444" sha1="293920cb21ff50b5832135eddc1f89042ce1ff5f">
		<name>Chip's Challenge (US Gold)</name>
		<subpath>ChipsChallengeUSGold</subpath>
		<variant_uuid>3312005e-e8f0-581a-a719-21835f66af07</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChipsChallengeUSGold.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChipsChallengeUSGold.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChristophKolombus_v1.1_AGA_De_0448" sha1="f5c7a69f2a7df0987b33fb04c5fb4d1b22d75eac">
		<name>Christoph Kolumbus [AGA] (Deutsch)</name>
		<subpath>ChristophKolumbusAGADe</subpath>
		<variant_uuid>7f47f82e-cd7a-565c-82ca-5df4a57095de</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChristophKolumbusAGADe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChristophKolumbusAGADe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:English translation
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChristophKolombus_v1.1_De_0306" sha1="2aaf275b2db1f84f72063c6b14edbbfc41616a2c">
		<name>Christoph Kolumbus (Deutsch)</name>
		<subpath>ChristophKolumbusDe</subpath>
		<variant_uuid>58db27a3-de04-5d18-ad53-459c65c4b7d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChristophKolumbusDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChristophKolumbusDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Chrome_v1.1" sha1="70a224baf2f86820338a3b7e21a0ccfdca09a525">
		<name>Chrome</name>
		<subpath>Chrome</subpath>
		<variant_uuid>6e0cde8b-52f4-57f0-8975-4f61b069fd18</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Chrome.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Chrome.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChroniclesOfOmega_v1.1" sha1="efd592dce40eb7820e4afd038863f69bf7f2ab33">
		<name>Chronicles Of Omega</name>
		<subpath>ChroniclesOfOmega</subpath>
		<variant_uuid>f129f1ee-8cae-592e-b0a4-56b5e3703b6a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChroniclesOfOmega.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChroniclesOfOmega.slave</filename>
			<datapath />
			<custom>
			C1:B:Infinite lives and energy and money
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChronoQuest2_v1.2_0449" sha1="47eb01b820031a64264318ab8a9b84ae41703210">
		<name>Chrono Quest II</name>
		<subpath>ChronoQuest2</subpath>
		<variant_uuid>a15bd721-5394-59d4-ad83-885bfddc3036</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChronoQuest2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChronoQuest2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChronoQuest_v1.4_1016" sha1="2d40a9061cfa211be55c17dd00ce92a6231a4abf">
		<name>Chrono Quest</name>
		<subpath>ChronoQuest</subpath>
		<variant_uuid>cdeaa9d6-1e03-5cd8-9296-bbaacba59372</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChronoQuest.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChronoQuest.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChronoQuest_v1.4_De_0792" sha1="e8c7b13a561ee198c55c99b694e3ce42f7d419ef">
		<name>Chrono Quest (Deutsch)</name>
		<subpath>ChronoQuestDe</subpath>
		<variant_uuid>c859d61c-f561-5ec6-9379-cbc8072102e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChronoQuestDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChronoQuestDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChubbyGristle_v1.1" sha1="e53327b878f3ab52c844a8bef513e7400ecfed0f">
		<name>Chubby Gristle</name>
		<subpath>ChubbyGristle</subpath>
		<variant_uuid>c4774395-859e-5886-9845-1bf794fc13b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChubbyGristle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChubbyGristle.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChubbyGristle_v1.2" sha1="de3d73d706f83d400b53f349057ca54e4520dd07">
		<name>Chubby Gristle</name>
		<subpath>ChubbyGristle</subpath>
		<variant_uuid>8a7df57e-11cc-5e8e-9fae-81d123696c62</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChubbyGristle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChubbyGristle.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChuckieEgg2_v1.1" sha1="da5ccb9b29b397bf1fd364478f98445e070c71b7">
		<name>Chuckie Egg II</name>
		<subpath>ChuckieEgg2</subpath>
		<variant_uuid>2703c8f8-ff1e-5e54-96b6-607412f4d39b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChuckieEgg2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChuckieEgg2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChuckieEgg_v1.1" sha1="c5f2a2df227725f16497f299381650277644b3ce">
		<name>Chuckie Egg</name>
		<subpath>ChuckieEgg</subpath>
		<variant_uuid>707eebdc-b7ae-5621-a526-33db41cad2da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChuckieEgg.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChuckieEgg.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChuckRock2_v2.4_0282" sha1="73fc3442992e0b9b3c9e4ab917e7c4c7b807f781">
		<name>Chuck Rock 2 - Son of Chuck</name>
		<subpath>ChuckRock2</subpath>
		<variant_uuid>014f58c6-a824-56d0-b27f-ea9188ee75f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChuckRock2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChuckRock2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChuckRock2_v2.4_CD32" sha1="d1a5ac802372a0d806658d09a6b095c9dc4e719c">
		<name>Chuck Rock 2 [CD32]</name>
		<subpath>ChuckRock2CD32</subpath>
		<variant_uuid>7acc3d0c-3c46-5a2f-b05d-0947626e8f4a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChuckRock2CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChuckRock2CD32.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChuckRock2_v3.0_0282" sha1="aa84ff9fd88c58138f756fe760d618c28d2b45ec">
		<name>Chuck Rock 2 - Son of Chuck</name>
		<subpath>ChuckRock2</subpath>
		<variant_uuid>abbaadf8-e688-5574-b57f-b439e38e372f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChuckRock2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChuckRock2.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer infinite lives:0
			C2:X:second button jumps:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChuckRock2_v3.0_CD32" sha1="22ee3f26bec260a9ba0d789f4583e9e9b450b8cc">
		<name>Chuck Rock 2 [CD32]</name>
		<subpath>ChuckRock2CD32</subpath>
		<variant_uuid>95536c8a-1dfc-538a-81b7-c57b614bdb21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChuckRock2CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChuckRock2CD32.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer infinite lives:0
			C2:X:second button jumps:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChuckRock2_v3.1_0282" sha1="788e7e9435f0eeddd06b854ce3dd82ea8c0be93b">
		<name>Chuck Rock 2 - Son of Chuck</name>
		<subpath>ChuckRock2</subpath>
		<variant_uuid>277b839c-f7a5-5a84-9a59-c77f89f3bc5a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChuckRock2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChuckRock2.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer infinite lives:0
			C2:X:second button jumps:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChuckRock2_v3.1_CD32" sha1="c708477ba0fb4cf10337c7b8be49bf804fa46001">
		<name>Chuck Rock 2 [CD32]</name>
		<subpath>ChuckRock2CD32</subpath>
		<variant_uuid>d9eec3c8-fdfa-53f0-96f8-ff0af8aa67f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChuckRock2CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChuckRock2CD32.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer infinite lives:0
			C2:X:second button jumps:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChuckRock_v1.1_CD32" sha1="2ae6d758d22fa0ae89f0322665869854aa44ed77">
		<name>Chuck Rock [CD32]</name>
		<subpath>ChuckRockCD32</subpath>
		<variant_uuid>a6c20a88-d2ce-5f55-b1a4-3f85068a348f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChuckRockCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChuckRockCD32.Slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Up control (2nd button pressed)
			C2:B:Unlimited Energy
			C3:B:Enable Cheatmode (level/stage select)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChuckRock_v1.2_0767" sha1="a47dde75b4d70154abf7dc2682a7c668d5b91edf">
		<name>Chuck Rock</name>
		<subpath>ChuckRock</subpath>
		<variant_uuid>9251eec5-5809-5ff5-8713-c8e595415a5e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChuckRock.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChuckRock.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Up control (2nd button pressed)
			C2:B:Unlimited Energy
			C3:B:Enable Cheatmode (level/stage select)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChuckRock_v1.2_CD32" sha1="96f8c718bdfddcd62b83f76566aa96b69b0eb2b0">
		<name>Chuck Rock [CD32]</name>
		<subpath>ChuckRockCD32</subpath>
		<variant_uuid>db19bede-6b5f-5fdd-a040-b30769cea25d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChuckRockCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChuckRockCD32.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Up control (2nd button pressed)
			C2:B:Unlimited Energy
			C3:B:Enable Cheatmode (level/stage select)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChuckYeagersAdvancedFlightTrainer2_v1.0_0670" sha1="c5fb451522495ae3005c09aced506652cf9926a3">
		<name>Chuck Yeager's Advanced Flight Trainer 2.0</name>
		<subpath>ChuckYeagersAFT2</subpath>
		<variant_uuid>af2f7166-2894-5645-95f2-1439f7498f26</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChuckYeagersAFT2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChuckYeagersAFT2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CircusAttractions_v1.0_1Disk_1689" sha1="174508dbf05946efa6d4c0675621d2e49db4c1ff">
		<name>Circus Attractions (1 Disk)</name>
		<subpath>CircusAttractions1Disk</subpath>
		<variant_uuid>949e8d7e-7141-52fa-9dd5-d0500b723822</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CircusAttractions1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CircusAttractions1Disk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CircusAttractions_v1.0_2Disk_0450" sha1="4639d46e6ffa49d956aa0b3a034d810cfef54bff">
		<name>Circus Attractions (2 Disk)</name>
		<subpath>CircusAttractions2Disk</subpath>
		<variant_uuid>a866a07d-4a9a-5949-9632-17c9e7a7fb97</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CircusAttractions2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CircusAttractions2Disk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CircusAttractions_v1.1a_0450" sha1="689effffc794f96ec8bf113469bad0e1fe3f150c">
		<name>Circus Attractions</name>
		<subpath>CircusAttractions</subpath>
		<variant_uuid>50ad4cd3-6bc6-52db-bab9-5ed1af8d164c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CircusAttractions.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CircusAttractions.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CircusGames_v1.0" sha1="45ef0199c53ec5b03d8c776d475ab67e3cec9225">
		<name>Circus Games</name>
		<subpath>CircusGames</subpath>
		<variant_uuid>bfe0d20e-d6ec-591c-bd8d-486810a12e93</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CircusGames.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CircusGames.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CiscoHeat_v1.1_1393" sha1="f962613681e0abafab0cc0de9550bf8945eeadc0">
		<name>Cisco Heat</name>
		<subpath>CiscoHeat</subpath>
		<variant_uuid>6e9e6864-fe52-50f3-9d9b-83e92b7b96f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CiscoHeat.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CiscoHeat.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Citadel_v1.2" sha1="603bb5dd2f28b15307349736faa4734f514d01b2">
		<name>Citadel</name>
		<subpath>Citadel</subpath>
		<variant_uuid>091d5c5e-f032-5323-b4e1-187d7b5f24e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Citadel.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Citadel.slave</filename>
			<datapath />
			<custom>
			C1:B:enable unlimited energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CityDefence_v1.1" sha1="044f83027292702a67a0703d3961383452cb0681">
		<name>City Defence</name>
		<subpath>CityDefence</subpath>
		<variant_uuid>1ae6602d-7cec-59df-b961-a045cedc8a30</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CityDefence.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CityDefence.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Civilization_v1.1_2090" sha1="e9732cda17457e077859028f1dab7e6d0932d903">
		<name>Civilization</name>
		<subpath>Civilization</subpath>
		<variant_uuid>32aa4d0f-b81d-5e51-9e2e-aa1a089cf77d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Civilization.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Civilization.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Civilization_v1.1_AGA_1633" sha1="f232c1b53964b21cbdbab864173ccaf814a778b0">
		<name>Civilization [AGA]</name>
		<subpath>CivilizationAGA</subpath>
		<variant_uuid>a00a7f2a-0130-5bf1-9a42-53a086098c6f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CivilizationAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CivilizationAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Civilization_v1.1_AGA_CD" sha1="dfd6e325e9d25a9db562aa837568c96da6076d29">
		<name>Civilization [AGA] CD</name>
		<subpath>CivilizationAGACD</subpath>
		<variant_uuid>96b09f98-3be6-57e4-9263-25d8ef831980</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CivilizationAGACD.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CivilizationAGACD.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Civilization_v1.1_AGA_De" sha1="1323a5139616e74f54068b6122ec9d778dda861b">
		<name>Civilization [AGA] (Deutsch)</name>
		<subpath>CivilizationAGADe</subpath>
		<variant_uuid>12469858-ad85-5f12-8c7e-76d99fcc074a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CivilizationAGADe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CivilizationAGADe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Civilization_v1.1_CD" sha1="f0df36f65c9c924e206a3fb7d63c364ae3ef4a4b">
		<name>Civilization CD</name>
		<subpath>CivilizationCD</subpath>
		<variant_uuid>c1bb8cff-0c13-55b9-a5dc-3a7482928b31</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CivilizationCD.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CivilizationCD.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Civilization_v1.1_De_0671" sha1="da555901ecd3b95722f03811735696e1373df3fd">
		<name>Civilization (Deutsch)</name>
		<subpath>CivilizationDe</subpath>
		<variant_uuid>4879d615-210d-59f0-9ba1-ca2487e10978</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CivilizationDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CivilizationDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CJsElephantAntics_v1.2_0832" sha1="6cab4e9e0d112b95cea23a983fa4597ccdb2d43f">
		<name>CJ's Elephant Antics</name>
		<subpath>CJsElephantAntics</subpath>
		<variant_uuid>ff197334-83b0-5129-addf-08f5469aead4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CJsElephantAntics.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CJsElephantAntics.Slave</filename>
			<datapath />
			<custom>
			C1:B:Infinite Lives
			C2:B:Infinite Bombs
			C3:L:Starting Level:1 = France,1 = France Bonus,2 = Switzerland,2 = Switzerland Bonus,3 = Egypt,3 = Egypt Bonus,4 = Africa
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Classic&amp;BabyArcadia_v1.1_1017" sha1="8d69b32faa43032d3e33877c639d36774984b42f">
		<name>Classic Arcadia &amp; Baby Arcadia</name>
		<subpath>Classic&amp;BabyArcadia</subpath>
		<variant_uuid>81e7130c-323c-519f-9cae-44a46b4b98a2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Classic&amp;BabyArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Classic&amp;BabyArcadia.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ClassicBoardGames_v1.0" sha1="10c134ba00ccbd37832b3e87cc626aa3f9f185e8">
		<name>Classic Board Games</name>
		<subpath>ClassicBoardGames</subpath>
		<variant_uuid>7f697041-3685-5e36-a771-5fcb07948199</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ClassicBoardGames.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ClassicBoardGames.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ClassicPucman_v1.0" sha1="3e8555eb261a5d2371705d7b2aba89da2ccf1068">
		<name>Classic Pucman</name>
		<subpath>ClassicPucman</subpath>
		<variant_uuid>a0c8995a-d2b8-50cd-93bc-8b62ed5f551a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ClassicPucman.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ClassicPucman.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cliffhanger_v1.1_1598" sha1="5ac8c2ec9deb4be1ad875375d9f796c3b4d43bc2">
		<name>Cliffhanger</name>
		<subpath>Cliffhanger</subpath>
		<variant_uuid>5b5863ce-ad1d-5662-9685-1a8882bd4833</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cliffhanger.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cliffhanger.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ClikClak_v1.0" sha1="dbf3f541aa846fc51982aecbcccb4fe62a0db252">
		<name>Clik Clak</name>
		<subpath>ClikClak</subpath>
		<variant_uuid>50dff25e-461e-5d80-aa01-0654a9d7f028</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ClikClak.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ClikClak.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Clockwiser_v1.1" sha1="6dd599733bdac5e639d80259a9700862578f8cf1">
		<name>Clockwiser</name>
		<subpath>Clockwiser</subpath>
		<variant_uuid>765c833e-c22f-5785-9d2f-5053f94dd03e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Clockwiser.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Clockwiser.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Clockwiser_v1.1_AGA_1900" sha1="a765c57ce0d0b92e7fa798da84a3565fd4d9de7d">
		<name>Clockwiser [AGA]</name>
		<subpath>ClockwiserAGA</subpath>
		<variant_uuid>fd6c7819-da26-5a6c-b06e-f530c7fcf3a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ClockwiserAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ClockwiserAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Clockwiser_v1.1_CD32" sha1="846a33e360f1a4d08c2d059c263c94917d069d22">
		<name>Clockwiser [CD32]</name>
		<subpath>ClockwiserCD32</subpath>
		<variant_uuid>3bf669ac-bca5-563d-8c20-90640877b5a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ClockwiserCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ClockwiserCD32.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Clou&amp;Profidisk_v1.1_AGA_De" sha1="4e200e3b0161905a38b54cc1c0419f3da7536f76">
		<name>Clou De [AGA] &amp; Profidisk</name>
		<subpath>ClouDeAGA&amp;Profidisk</subpath>
		<variant_uuid>d5c260cf-ad2e-5dd8-9a60-49f456af2499</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ClouDeAGA&amp;Profidisk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ClouDeAGA&amp;Profidisk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Clou&amp;Profidisk_v1.1_De" sha1="5e45ef18991ce108e551784880cba8af61ebbca9">
		<name>Clou De &amp; Profidisk</name>
		<subpath>ClouDe&amp;Profidisk</subpath>
		<variant_uuid>b131732d-6220-5431-a59e-f6eea162d301</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ClouDe&amp;Profidisk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ClouDe&amp;Profidisk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CloudKingdoms_v1.1_0642" sha1="a900a5223d1f1555964fdda6da54e4dc7220c394">
		<name>Cloud Kingdoms</name>
		<subpath>CloudKingdoms</subpath>
		<variant_uuid>dd3f7cb1-67f0-55af-ad73-81ea5f4f0562</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CloudKingdoms.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CloudKingdoms.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Clou_v1.1_AGA_De" sha1="3a5a7a0985a0c9b8c2e3715e52a5a103edadf44f">
		<name>Clou De [AGA]</name>
		<subpath>ClouDeAGA</subpath>
		<variant_uuid>e15035e9-0f7c-59bd-8653-b9a69345b6c1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ClouDeAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ClouDeAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Clou_v1.1_De" sha1="7d571d36d91dcf440e3195889c16d95e38d192a7">
		<name>Clou (Deutsch)</name>
		<subpath>ClouDe</subpath>
		<variant_uuid>dcb3299c-e78f-5b20-a815-6aefaaff4924</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ClouDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ClouDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ClownOMania_v1.3_2807" sha1="389ee00849080dca004e2b8480e0d83ee0587b85">
		<name>Clown-O-Mania</name>
		<subpath>ClownOMania</subpath>
		<variant_uuid>cb37f9ab-7322-5d71-8763-ab818bd4e8bc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ClownOMania.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ClownOMania.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CluedoMasterDetective_v1.1_1122" sha1="68f5852bae62946395d4c05c96a90e6a228880f6">
		<name>Cluedo - Master Detective</name>
		<subpath>CluedoMasterDetective</subpath>
		<variant_uuid>acd5c8f8-77f8-59c3-8254-775a68b1e32c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CluedoMasterDetective.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CluedoMasterDetective.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ClueMasterDetective_v1.1_NTSC_0672" sha1="b46b7fbd285526c32af4d046b87818c7269b9a77">
		<name>Clue Master Detective (NTSC)</name>
		<subpath>ClueMasterDetectiveNTSC</subpath>
		<variant_uuid>5843a631-5f06-5b72-b4cb-bcee92b33706</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ClueMasterDetectiveNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ClueMasterDetectiveNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Clue_v1.1_2134" sha1="5ea8304210a5c280d246e236aaf016b81172e924">
		<name>Clue!</name>
		<subpath>Clue</subpath>
		<variant_uuid>049f926f-d397-5ddd-8e9f-ee719c961951</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Clue.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Clue.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Clue_v1.1_AGA" sha1="b9b97c90443a5865e5b453fa25917881a8a7172b">
		<name>Clue! [AGA]</name>
		<subpath>ClueAGA</subpath>
		<variant_uuid>84899aa7-a041-5b18-9fe3-523c45fd5fc9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ClueAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ClueAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Coala_v1.0_0242" sha1="5e263ae34e510506666cd3e37b3fe77940fba69b">
		<name>Coala</name>
		<subpath>Coala</subpath>
		<variant_uuid>54230ae9-1270-578d-acea-489d7e15b3f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Coala.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Coala.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Coala_v1.0_AGA_0242" sha1="036bb9adb201c1000df6d99c39f48743f13735cf">
		<name>Coala [AGA]</name>
		<subpath>CoalaAGA</subpath>
		<variant_uuid>cf171be3-3fc3-5aac-b140-5e436d3c478c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CoalaAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CoalaAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Coala_v2.0_0242" sha1="7872f54f5f9fbda2b969775a66f7ee7561bd9c87">
		<name>Coala</name>
		<subpath>Coala</subpath>
		<variant_uuid>661b8ecd-c80a-500f-a92f-2b45e0062d0d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Coala.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Coala.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Coala_v2.0_AGA_0242" sha1="3dcc5cb2b57d0001036564f6be187645cda3809e">
		<name>Coala [AGA]</name>
		<subpath>CoalaAGA</subpath>
		<variant_uuid>33a72e95-3059-54fa-937c-80862464aaa1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CoalaAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CoalaAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cobra_v1.0" sha1="f2916c320783a6600aeb876116a91cb3c6a1bbd9">
		<name>Cobra</name>
		<subpath>Cobra</subpath>
		<variant_uuid>e83c28a0-a2de-5b21-a73a-9ba08536d8f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cobra.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cobra.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Energy
			C2:B:Less Energy for enemies
			C3:B:Bonus Stage Cheat
			C4:B:BLITWAIT not inserted
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cobra_v1.1" sha1="05d09625c65ec61ecacf987642ea545931122684">
		<name>Cobra</name>
		<subpath>Cobra</subpath>
		<variant_uuid>12a6e343-454c-59e1-bfc8-78655da1ed19</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cobra.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cobra.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Energy
			C2:B:Less Energy for enemies
			C3:B:Bonus Stage Cheat
			C4:B:BLITWAIT not inserted
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CodeNameIceman_v1.5_0468" sha1="7a29c435806e9aee8882fa97bd2815905e9abdb8">
		<name>Code Name - Iceman</name>
		<subpath>CodeNameIceman</subpath>
		<variant_uuid>cec020f8-06a7-54a4-9546-c4f3209a28d5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CodenameIceman.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CodenameIceman.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CogansRun_v1.0_0469" sha1="52176a6c5eace52943cbcb1031bcb9fc0d1a1688">
		<name>Cogans Run</name>
		<subpath>CogansRun</subpath>
		<variant_uuid>497cbafd-de4a-5a66-8903-131839a0d9ab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CogansRun.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CogansRun.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ColonelsBequest_v2.2_0796" sha1="1cb772d4db8dfef3e551ccc3ee2a4e2659f32904">
		<name>Colonel's Bequest</name>
		<subpath>ColonelsBequest</subpath>
		<variant_uuid>245f3412-96fc-5d3f-8e77-1286cb535c47</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ColonelsBequest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ColonelsBequest.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Colonization_v1.0_0452" sha1="463bd146c38d70e14853737cbf28c857a6fe9a67">
		<name>Colonization</name>
		<subpath>Colonization</subpath>
		<variant_uuid>e84e971f-b9fd-5402-8594-5836e88b7674</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Colonization.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Colonization.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Colonization_v1.0_AGA_0452" sha1="f9b275d878fc41f785d16275d5b4b43271bf6c23">
		<name>Colonization [AGA]</name>
		<subpath>ColonizationAGA</subpath>
		<variant_uuid>56a80235-4093-575d-a55d-8b54b9a71a5a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ColonizationAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ColonizationAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Colonization_v1.1_0452" sha1="353bd736e87eb4a4c91b8d6dfddbbd0605da94d3">
		<name>Colonization</name>
		<subpath>Colonization</subpath>
		<variant_uuid>030101db-5b99-564f-acb7-5c77e6570392</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Colonization.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Colonization.slave</filename>
			<datapath>data</datapath>
			<custom>
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Colonization_v1.1_AGA_0452" sha1="154a6c91bc5a5cd00c9ef77601624472a774ecf6">
		<name>Colonization [AGA]</name>
		<subpath>ColonizationAGA</subpath>
		<variant_uuid>179c5953-3cf7-5d50-9e80-05dde133f818</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ColonizationAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ColonizationAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Colony_v1.0_0673" sha1="e59f274e5e0fb0b0ac359afdb4c33c53ba2dd573">
		<name>Colony</name>
		<subpath>Colony</subpath>
		<variant_uuid>f8b8c900-609b-5443-8987-94072f92bb9f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Colony.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Colony.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Colorado_v1.4_1743" sha1="1cc770b84ddd89aa080e6e6330c58a35c6827cbe">
		<name>Colorado</name>
		<subpath>Colorado</subpath>
		<variant_uuid>058e0cc2-e9cf-535f-8e62-6df3d897da6e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Colorado.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Colorado.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Colorado_v1.4_Fast_1743" sha1="1e39cbffc86fea37f640d96fbb05bc00a338660c">
		<name>Colorado (Fast)</name>
		<subpath>ColoradoFast</subpath>
		<variant_uuid>6b803453-5be0-52be-8bee-f9674ca17c8d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ColoradoFast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ColoradoFast.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Colorado_v1.4_Fr" sha1="e11b1083b58fd802bf970298bd4611ee03457878">
		<name>Colorado (Francais)</name>
		<subpath>ColoradoFr</subpath>
		<variant_uuid>601e0b8b-c040-560a-81ce-e0009be215c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ColoradoFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ColoradoFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Colorado_v1.4_Fr_Fast" sha1="799c41933cc1ffa44846fe6f2db056d6b828d93f">
		<name>Colorado (Fast) (Francais)</name>
		<subpath>ColoradoFastFr</subpath>
		<variant_uuid>03e9b96a-982e-5e55-a0dc-af1153f7d65d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ColoradoFastFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ColoradoFastFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Colorado_v1.5_1743" sha1="fbcd90562723143652daeb4df78dec461732ba2f">
		<name>Colorado</name>
		<subpath>Colorado</subpath>
		<variant_uuid>22087009-0940-5eab-81d7-ddaf9d1ea3cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Colorado.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Colorado.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Colorado_v1.5_Es" sha1="a29bcbb315b138fd041309e7ac9b8389928b9dd8">
		<name>Colorado (Espanol)</name>
		<subpath>ColoradoEs</subpath>
		<variant_uuid>5d10b1aa-674e-552e-a813-3d33d7f0eedd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ColoradoEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ColoradoEs.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Colorado_v1.5_Fr" sha1="3dee0e608bd6939a0ce8cefe4c7e34d98c03b0c5">
		<name>Colorado (Francais)</name>
		<subpath>ColoradoFr</subpath>
		<variant_uuid>1007df9d-df19-5466-8f53-a404913052d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ColoradoFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ColoradoFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ColorBuster_v1.1" sha1="a18e85b2e8d37f240052020f484b3d460c61ac18">
		<name>Color Buster</name>
		<subpath>ColorBuster</subpath>
		<variant_uuid>3aad6b55-00b0-5a12-bc15-f86fd2b059d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Colorbuster.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Colorbuster.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Coloris_v1.1" sha1="cbe51b55ceb6801ea29b2ba33d9ce4345161ecc7">
		<name>Coloris</name>
		<subpath>Coloris</subpath>
		<variant_uuid>0c400b6b-e390-564f-abfb-6418b31cdad2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Coloris.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Coloris.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ColossusChessX_v1.2_1510" sha1="6e7c4625003f7d4eababf6354297c12793c17cf0">
		<name>Colossus Chess X</name>
		<subpath>ColossusChessX</subpath>
		<variant_uuid>c70915e4-a32a-5c64-a639-6a681571dd91</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ColossusChessX.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ColossusChessX.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CombatAirPatrol_v1.2_0674" sha1="d4459674ddd14d698eadd1c627dad9784c98e4ce">
		<name>Combat Air Patrol</name>
		<subpath>CombatAirPatrol</subpath>
		<variant_uuid>6ab32609-ca16-5a16-a14b-f3392887e1c8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CombatAirPatrol.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CombatAirPatrol.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CombatAirPatrol_v1.3_0674" sha1="c66fa70d5458b6e89b1c1f7fc04b763e021f074f">
		<name>Combat Air Patrol</name>
		<subpath>CombatAirPatrol</subpath>
		<variant_uuid>3779e347-0814-5795-b46c-e0e0d989cd35</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CombatAirPatrol.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CombatAirPatrol.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CombatCourse_v1.0_NTSC_2316" sha1="23c5fa2907977b4bf7659746c29895ba9077b12c">
		<name>Combat Course (NTSC)</name>
		<subpath>CombatCourseNTSC</subpath>
		<variant_uuid>034ce3ed-1ea8-50dc-8d60-477cce6bc97d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CombatCourseNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CombatCourseNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ComboRacer_v1.0" sha1="0c423d1e01063d437219502871b43226a5b3a888">
		<name>Combo Racer</name>
		<subpath>ComboRacer</subpath>
		<variant_uuid>dfbe3e3f-9a74-5e7d-9ab2-7206c3d50337</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ComboRacer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ComboRacer.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Commando_v1.2_0002" sha1="9c81f49849aaabe87143554d3ae2ceeb24f762ee">
		<name>Commando</name>
		<subpath>Commando</subpath>
		<variant_uuid>3a4a1a53-81b5-5175-8876-49c060f321f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Commando.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Commando.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Infinite Lives &amp; Grenades:0
			C4:X:Invincibility &amp; Level Skip:0
			C2:X:Disable Blitter Patches:0
			C3:X:Enable CD32 Joypad:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Commando_v1.3_0002" sha1="982542090e5fca5e3f60a01e4ca12bf6a9af7560">
		<name>Commando</name>
		<subpath>Commando</subpath>
		<variant_uuid>274421e1-6d2e-5a22-82c7-d407a9f305a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Commando.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Commando.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Infinite Lives:0
			C1:X:Infinite Grenades:1
			C1:X:Invincibility:2
			C1:X:Level Skip:3
			C2:B:Blue/second button launches grenades
			C3:B:Disable Blitter Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ComputerScrabble_v1.1" sha1="87ade6b11724c0ed20802b532faa4c243b554c6b">
		<name>Computer Scrabble</name>
		<subpath>ComputerScrabble</subpath>
		<variant_uuid>14e9e687-1d34-505b-b3c8-b83424f947fc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ComputerScrabble.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ComputerScrabble.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ComputerThirdReich_v1.0" sha1="c4b738e626eba3241b61906babe00b10c3fab499">
		<name>Third Reich</name>
		<subpath>ComputerThirdReich</subpath>
		<variant_uuid>75cca203-f837-59cb-915e-d457b00b734b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ComputerThirdReich.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ComputerThirdReich.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ConanTheCimmerian_v1.0" sha1="b583bab920975abce2cfac5883e753a2a9e99d52">
		<name>Conan The Cimmerian</name>
		<subpath>ConanTheCimmerian</subpath>
		<variant_uuid>f53fe26c-dc09-5221-8052-0d66f9f7b2e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ConanTheCimmerian.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ConanTheCimmerian.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ConanTheCimmerian_v1.1_2657" sha1="ec3f0047337777b03902e9869c921b74c1d6a514">
		<name>Conan The Cimmerian</name>
		<subpath>ConanTheCimmerian</subpath>
		<variant_uuid>f7c223df-f2ef-5159-9545-f459525a42b8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ConanTheCimmerian.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ConanTheCimmerian.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ConflictEurope_v1.1" sha1="c8bc3bb872e7e6ea3675f0b5cca58621c57785be">
		<name>Conflict - Europe</name>
		<subpath>ConflictEurope</subpath>
		<variant_uuid>faf05b42-7c0d-57fb-99df-59470652901d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ConflictEurope.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ConflictEurope.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ConflictEurope_v1.1_Fr_2648" sha1="bf20bed7cf9bc6d658f1e411d96d565d1b8d9463">
		<name>Conflict Europe (Francais)</name>
		<subpath>ConflictEuropeFr</subpath>
		<variant_uuid>e69f7a7d-e6ff-5077-90eb-03d884bc0327</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ConflictEuropeFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ConflictEuropeFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ConflictMiddleEastPoliticalSimulator_v1.0" sha1="7088e328eb0c4ebbfe9684103920afcb17e0bd01">
		<name>Conflict - The Middle East Simulation</name>
		<subpath>ConflictMiddleEastPolSim</subpath>
		<variant_uuid>01bf6d48-1511-50db-9365-b9d2fe90ca49</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ConflictMiddleEastPolSim.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ConflictMiddleEastPolSim.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ConflictMiddleEastPoliticalSimulator_v1.01" sha1="becd7fbf00ce0ee24f86b63d60972dfd5d2dccb7">
		<name>Conflict - The Middle East Simulation</name>
		<subpath>ConflictMiddleEastPolSim</subpath>
		<variant_uuid>43ec2e0e-13e2-5222-8de5-2b02d528c184</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ConflictMiddleEastPolSim.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ConflictMiddleEastPolSim.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Corporation&amp;Missions_v1.4_3Disk_0107&amp;0266" sha1="3f588c4c617b199aa599ccd4b9f5d2f2e2257caf">
		<name>Corporation (&amp; Mission Disk) (3 Disk)</name>
		<subpath>Corporation&amp;Missions3Disk</subpath>
		<variant_uuid>b2cdaf1a-b711-5ed3-b1f4-54e2e76c31e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Corporation&amp;Missions3Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Corporation&amp;Missions3Disk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Corporation_v1.4_1Disk_0107" sha1="a208eafd4b8d8f70591097fce8888ab6d2bd523c">
		<name>Corporation (1 Disk)</name>
		<subpath>Corporation1Disk</subpath>
		<variant_uuid>b8a13f19-7f1f-59ea-bb6d-f320a9668a3b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Corporation1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Corporation1Disk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Corporation_v1.4_2Disk_0107" sha1="fe4112092582f59a080db97127c305ad1947b914">
		<name>Corporation (2 Disk)</name>
		<subpath>Corporation2Disk</subpath>
		<variant_uuid>c1e5f12b-fdfa-58ff-9b40-c0c03cb5d84f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Corporation2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Corporation2Disk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Corruption_v1.0_0271" sha1="2c6ded62b6f6d7e1e5c2fe6703b856fa001e40ec">
		<name>Corruption</name>
		<subpath>Corruption</subpath>
		<variant_uuid>2e8bdc4a-86d1-58dd-8caf-d46a99848dfc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Corruption.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Corruption.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Corsarios_v1.0" sha1="e213d5d859e887eb0cbb0100d0420d06305a4241">
		<name>Corsarios</name>
		<subpath>Corsarios</subpath>
		<variant_uuid>7d29decd-bdcc-53a7-a6c4-8ac2dec77273</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Corsarios.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Corsarios.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Corx_v1.0_0930" sha1="f08adff250818049f8098f6b800baa452288fe45">
		<name>Corx</name>
		<subpath>Corx</subpath>
		<variant_uuid>d0f17d10-e7bd-501b-9a31-10b64da72c96</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Corx.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Corx.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CosmicBouncer_v1.1_0309" sha1="5c94d481cb6a7026e12d77b54d0a13660e889957">
		<name>Cosmic Bouncer</name>
		<subpath>CosmicBouncer</subpath>
		<variant_uuid>a8390b91-64ce-57a1-a4fd-e835343227f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CosmicBouncer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CosmicBouncer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CosmicPirate_v1.2" sha1="f0ba98a05f12fbf989494e792b93aa3b23e224c8">
		<name>Cosmic Pirate</name>
		<subpath>CosmicPirate</subpath>
		<variant_uuid>500854d1-ba5d-50b6-9726-646fd97fd89a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CosmicPirate.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CosmicPirate.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:No Damage:0
			C1:X:Start with max. Money:1
			C1:X:Start with 99 Bombs:2
			C1:X:Unlimited Money:3
			C1:X:Unlimited Bombs:4
			C1:X:No Beacon Toll:5
			C1:X:In-Game Keys:6
			C2:B:Reset Players/Scores
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CosmicRelief_v1.1_1893" sha1="a0dab425ac57bbab02d2da7697586d4a12c4ae0e">
		<name>Cosmic Relief</name>
		<subpath>CosmicRelief</subpath>
		<variant_uuid>527993b3-50e4-53d7-8d82-96dc9b79ef3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CosmicRelief.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CosmicRelief.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CosmicRelief_v1.1_NTSC_1893" sha1="51349f371b880603ee124335bc652ef89e0e9e34">
		<name>Cosmic Relief (NTSC)</name>
		<subpath>CosmicReliefNTSC</subpath>
		<variant_uuid>527993b3-50e4-53d7-8d82-96dc9b79ef3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CosmicReliefNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CosmicReliefNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CosmicSpacehead_v1.3" sha1="63dd3375f13b42ac0a1fdd874b688c0b06cf91f8">
		<name>Cosmic Spacehead</name>
		<subpath>CosmicSpacehead</subpath>
		<variant_uuid>6ee6ca8c-ae7a-5c73-a0f5-5bf6b0079959</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CosmicSpacehead.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CosmicSpacehead.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CosmoRanger_v1.1" sha1="40f59a85d0bb33e2595825f2bb02f6c5791075ad">
		<name>Cosmo Ranger</name>
		<subpath>CosmoRanger</subpath>
		<variant_uuid>434c8b29-7fbd-59d5-8971-12a699dcc808</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CosmoRanger.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CosmoRanger.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited energy:0
			C1:X:unlimited oxigen:1
			C1:X:unlimited ammo:2
			C2:L:to start:Station 1,Station 2,Station 3
			C3:X:Force PAL VBL (for NTSC version):0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CosmoRanger_v1.1_NTSC" sha1="69e647ccf1f5062162b5b5f1143b02dce0d8557c">
		<name>Cosmo Ranger (NTSC)</name>
		<subpath>CosmoRangerNTSC</subpath>
		<variant_uuid>c1bfa4c9-7b12-5af3-90d8-d011f7721c04</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CosmoRangerNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CosmoRangerNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited energy:0
			C1:X:unlimited oxigen:1
			C1:X:unlimited ammo:2
			C2:L:to start:Station 1,Station 2,Station 3
			C3:X:Force PAL VBL (for NTSC version):0
			BW
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CougarForce_v1.0" sha1="94747b6187c13a704d81730d11aa25d8c4fdc8e7">
		<name>Cougar Force</name>
		<subpath>CougarForce</subpath>
		<variant_uuid>493fb723-3038-5a69-b1ad-556cc63380ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CougarForce.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CougarForce.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:L:Delay:Off,1,2,3,4
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CountDuckula2_v1.0_1712" sha1="55d9f9af78b92f240cd4483dad8ba9819b7c193a">
		<name>Count Duckula 2</name>
		<subpath>CountDuckula2</subpath>
		<variant_uuid>a49bd6e9-7fd1-5c33-9478-9308d1b27041</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CountDuckula2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CountDuckula2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C2:X:VBL insertion (for fast CPU):0
			C2:X:Second button/CD32Pad support:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CountDuckula_v1.2.1" sha1="c14dc1efb4ef01b3f8ce60a441e072029b2e2556">
		<name>Count Duckula - No Sax Please We're Egyptian</name>
		<subpath>CountDuckula</subpath>
		<variant_uuid>63ff8540-264e-56dd-a807-84fa1024e131</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CountDuckula.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CountDuckula.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CoverGirlStripPoker_v1.1" sha1="8ec9d16d5ec50864fa7f10eb82ca4dc1233c812d">
		<name>Cover Girl Strip Poker</name>
		<subpath>CoverGirlStripPoker</subpath>
		<variant_uuid>bc0610e9-2814-5ec7-9622-1f5426b5b21c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CoverGirlStripPoker.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CoverGirlStripPoker.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CovertAction_v1.0_1834" sha1="96bc80eef6c04abf7c8555a2e3e5b8aa997a26c3">
		<name>Covert Action</name>
		<subpath>CovertAction</subpath>
		<variant_uuid>789d152e-d935-5341-aa4b-257664449b56</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CovertAction.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CovertAction.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CovertAction_v1.0_De_0310" sha1="89618c18e41e85b3df5bab30ea37a5aed107b48a">
		<name>Covert Action (Deutsch)</name>
		<subpath>CovertActionDe</subpath>
		<variant_uuid>9dfe5390-5897-5ed8-924e-fd0d34cfc963</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CovertActionDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CovertActionDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackDown_v1.2.1" sha1="6cc561067b008ef9d2f6c3889954a4d60e485d51">
		<name>Crack Down</name>
		<subpath>Crackdown</subpath>
		<variant_uuid>387d7499-7923-51ee-b21d-bb76b5a6283c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Crackdown.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Crackdown.slave</filename>
			<datapath />
			<custom>
			BW
			C1:L:Trainer:None,Infinite Lives,Infinite Lives &amp; Energy
			C2:X:Disable Blitter Patches:0
			C3:X:Enable CD32 Joypad:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Crack_v1.0_0057" sha1="3c224e3327de3d8d33544d9ca1443e2a99941532">
		<name>Crack</name>
		<subpath>Crack</subpath>
		<variant_uuid>4604af62-6f73-5515-88fe-63a07016e0c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Crack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Crack.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Crack_v1.1_0057" sha1="73d6bf120dbb434cddc4432102c8dd686649450a">
		<name>Crack</name>
		<subpath>Crack</subpath>
		<variant_uuid>7baec272-34aa-54b1-a4ed-f021bf2d2381</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Crack.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Crack.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrashGarrett_v1.0_1373" sha1="0f3b09bd2c8b374465830a8abb15d74ee89348fe">
		<name>Crash Garrett</name>
		<subpath>CrashGarrett</subpath>
		<variant_uuid>d0f166e0-dc49-5eb3-82dc-c62ae397c592</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrashGarrett.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrashGarrett.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrashGarrett_v1.0_NTSC_1373" sha1="d0484522ca2762a2ea12e6e58447abaa25a250e8">
		<name>Crash Garrett (NTSC)</name>
		<subpath>CrashGarrettNTSC</subpath>
		<variant_uuid>d0f166e0-dc49-5eb3-82dc-c62ae397c592</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrashGarrettNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrashGarrettNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrashGarrett_v1.1" sha1="aa1d607251915109e1a540bfdcc3d961aac6274a">
		<name>Crash Garrett</name>
		<subpath>CrashGarrett</subpath>
		<variant_uuid>4389e2bf-9d51-50a7-af48-0ec71a288010</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrashGarrett.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrashGarrett.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrashGarrett_v1.1_NTSC_1373" sha1="b07b3d3cc9d29d61ccb48e871df058caccbdb0bc">
		<name>Crash Garrett (NTSC)</name>
		<subpath>CrashGarrettNTSC</subpath>
		<variant_uuid>4389e2bf-9d51-50a7-af48-0ec71a288010</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrashGarrettNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrashGarrettNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazyCars2_v1.1_0311" sha1="9e5122818c25e862a315407fc163ddea93bc4d14">
		<name>Crazy Cars II</name>
		<subpath>CrazyCars2</subpath>
		<variant_uuid>23a5473c-393e-55e3-b2b1-fa4165a434b1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrazyCars2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrazyCars2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=F2
			joyport1_amiberry_custom_none_x=F3
			joyport1_amiberry_custom_none_y=F4
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="CrazyCars2_v1.2_0311" sha1="f4a4bdbddae9c2728ec5548ea37f661bf731190e">
		<name>Crazy Cars II</name>
		<subpath>CrazyCars2</subpath>
		<variant_uuid>3c81b5c9-7d71-57cc-bc43-c962cff90b28</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrazyCars2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrazyCars2.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=F2
			joyport1_amiberry_custom_none_x=F3
			joyport1_amiberry_custom_none_y=F4
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="CrazyCars2_v1.3_0311" sha1="d37f6d8bd33a7678c15a119717ba1128c4eab760">
		<name>Crazy Cars II</name>
		<subpath>CrazyCars2</subpath>
		<variant_uuid>7ddee122-bd77-5435-81d4-0802e33c5767</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrazyCars2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrazyCars2.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=F2
			joyport1_amiberry_custom_none_x=F3
			joyport1_amiberry_custom_none_y=F4
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="CrazyCars3_v2.1" sha1="6cb0961b0363694f364ee0ac4d4754c4d05d0cba">
		<name>Crazy Cars III</name>
		<subpath>CrazyCars3</subpath>
		<variant_uuid>98af4dbf-5d8f-583b-abe6-5c57e3093b3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrazyCars3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrazyCars3.slave</filename>
			<datapath>ccdat</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazyCars3_v2.1_NoIntro" sha1="132313e32646104fa5dfd67d2f62342ff7a88ba8">
		<name>Crazy Cars III (No Intro)</name>
		<subpath>CrazyCars3NoIntro</subpath>
		<variant_uuid>9140cbcb-7b61-5da9-a00f-889c9042924a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrazyCars3NoIntro.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrazyCars3NoIntro.slave</filename>
			<datapath>ccdat</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazyCars3_v2.2_3068" sha1="088563b49cbbb479d287f52596ca6372266f6fcc">
		<name>Crazy Cars III</name>
		<subpath>CrazyCars3</subpath>
		<variant_uuid>da406588-dcbf-593b-9316-ecda5039a217</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrazyCars3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrazyCars3.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer start with 9.000.000$:0
			C1:X:trainer infinite boosts:1
			C1:X:trainer no damage:2
			C1:X:trainer always have night vision:3
			C3:B:disable blitter waits
			C4:L:start division:4,3,2,1
			C5:B:skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazyCars_v1.2" sha1="711389367b1e9140036d7b4ecbed18619dfbfe6f">
		<name>Crazy Cars</name>
		<subpath>CrazyCars</subpath>
		<variant_uuid>8bf5fde7-ad4e-5cd6-8316-eb5c9b6a11e3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrazyCars.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrazyCars.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazyCars_v1.3_2959" sha1="d9526a3f2b96a147ba46a2da2a91b374413339a3">
		<name>Crazy Cars</name>
		<subpath>CrazyCars</subpath>
		<variant_uuid>ccbdcff5-3967-582b-a947-0e5ded5553fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrazyCars.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrazyCars.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazySeasons_v1.0" sha1="81b07bad5af060be374fb11f29143808ba998898">
		<name>Crazy Seasons</name>
		<subpath>CrazySeasons</subpath>
		<variant_uuid>18c79a73-01e9-52ff-beb7-47cc1061f9db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrazySeasons.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrazySeasons.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazyShot_v1.1_2404" sha1="6f7367d888696668e80680b316fcae15603dfca1">
		<name>Crazy Shot</name>
		<subpath>CrazyShot</subpath>
		<variant_uuid>4a431dcf-3308-50ba-aa7a-b09f41d2590d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrazyShot.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrazyShot.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazyShot_v1.2_2404" sha1="85a7d182cd8a899295ba2e320014195e5a817483">
		<name>Crazy Shot</name>
		<subpath>CrazyShot</subpath>
		<variant_uuid>6fa28ecc-2069-555e-9d12-9e68a33ac908</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrazyShot.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrazyShot.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trojan &amp; Actionware support:0
			C2:X:Fix ST color palettes:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrossCheck_v1.0" sha1="c57adde4500ca918d9c5fb195ca27ce02af5ad61">
		<name>CrossCheck</name>
		<subpath>CrossCheck</subpath>
		<variant_uuid>2ba02527-2ae9-593a-8af7-ecfe2d0c71d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrossCheck.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrossCheck.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Crown_v1.0_1090" sha1="4e6d20a6ace6972e6f540d27343090d561bd3695">
		<name>Crown</name>
		<subpath>Crown</subpath>
		<variant_uuid>cf99b023-9072-5f90-9217-e3bb9affa89b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Crown.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Crown.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CruiseForACorpse_v2.1-B_0108" sha1="009b2e46a30023c2d0d8b55a23bdf2919ca674b2">
		<name>Cruise For A Corpse</name>
		<subpath>CruiseForACorpse</subpath>
		<variant_uuid>49b45414-066e-53d0-b14f-867440e35486</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CruiseForACorpse.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CruiseForACorpse.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CruiseForACorpse_v2.1-B_De_0676" sha1="0954ce6a813d51e9f78cafd2e825fad0a85098c7">
		<name>Cruise For A Corpse (Deutsch)</name>
		<subpath>CruiseForACorpseDe</subpath>
		<variant_uuid>3e814cde-6039-5c35-93b3-4f91e42e6ad6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CruiseForACorpseDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CruiseForACorpseDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CruiseForACorpse_v2.1-B_Es" sha1="c58a297ae8364f71925cac2dad245ced87d8a0a2">
		<name>Cruise For A Corpse (Espanol)</name>
		<subpath>CruiseForACorpseEs</subpath>
		<variant_uuid>3041a3d4-dd12-5b6e-b9d1-64126cfdb3b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CruiseForACorpseEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CruiseForACorpseEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CruiseForACorpse_v2.1-B_It" sha1="81621f3b7a56437d4701ee983a873f25ce18e21f">
		<name>Cruise For A Corpse (Italiano)</name>
		<subpath>CruiseForACorpseIt</subpath>
		<variant_uuid>afa70643-e3ec-5bba-be16-618b8fec13a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CruiseForACorpseIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CruiseForACorpseIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CruiseForACorpse_v2.2_0108" sha1="eb26dd9f2d8b84916f20ff8e230afa7b0c7b34f4">
		<name>Cruise For A Corpse</name>
		<subpath>CruiseForACorpse</subpath>
		<variant_uuid>1f4babc3-de0f-5065-a893-228196c5c24c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CruiseForACorpse.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CruiseForACorpse.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CruiseForACorpse_v2.2_De_0676" sha1="1037146e0e62adb6ef73ae2bc8f414a182ab3a35">
		<name>Cruise For A Corpse (Deutsch)</name>
		<subpath>CruiseForACorpseDe</subpath>
		<variant_uuid>72bacc6c-c894-511a-b6d4-63471f3dd55b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CruiseForACorpseDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CruiseForACorpseDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CruiseForACorpse_v2.2_Es" sha1="769fe8cad374d06e1752a1ff534d961ad014f5a1">
		<name>Cruise For A Corpse (Espanol)</name>
		<subpath>CruiseForACorpseEs</subpath>
		<variant_uuid>68289866-e32c-599d-90c6-cd8ae081d93d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CruiseForACorpseEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CruiseForACorpseEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CruiseForACorpse_v2.2_It" sha1="071b017cc1850fca0fa54904fdf1055331331869">
		<name>Cruise For A Corpse (Italiano)</name>
		<subpath>CruiseForACorpseIt</subpath>
		<variant_uuid>a5776b65-4bca-589a-a08d-bd3a0424c495</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CruiseForACorpseIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CruiseForACorpseIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CruiseForACorpse_v2.2_NTSC" sha1="a7669a14242c1b20e0f2e9ea4a16bd2fd65998ae">
		<name>Cruise For A Corpse (NTSC)</name>
		<subpath>CruiseForACorpseNTSC</subpath>
		<variant_uuid>6edd58d4-d4ce-591e-9d7a-e5a4374df562</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CruiseForACorpseNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CruiseForACorpseNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CruiseForACorpse_v2.3_0108" sha1="ca868ad1bc32223e53e456bb6438b8df1aaea988">
		<name>Cruise For A Corpse</name>
		<subpath>CruiseForACorpse</subpath>
		<variant_uuid>5b9a4b77-7c82-55bb-bdde-8fdf1f02bfa7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CruiseForACorpse.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CruiseForACorpse.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CruiseForACorpse_v2.3_De_0676" sha1="b3f7b8eaa94dfc48ff5b29e364f8ac58f138af1c">
		<name>Cruise For A Corpse (Deutsch)</name>
		<subpath>CruiseForACorpseDe</subpath>
		<variant_uuid>337d9487-56f6-5ec5-b206-c90999ab18db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CruiseForACorpseDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CruiseForACorpseDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CruiseForACorpse_v2.3_Es" sha1="7f45950c2afaf1676eea0c774260d411676b73a4">
		<name>Cruise For A Corpse (Espanol)</name>
		<subpath>CruiseForACorpseEs</subpath>
		<variant_uuid>b7b80108-bb4c-57e9-bd66-01ed02600aea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CruiseForACorpseEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CruiseForACorpseEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CruiseForACorpse_v2.3_It" sha1="2fd7e6a2cc719226ed21922c685dac56e2805cd0">
		<name>Cruise For A Corpse (Italiano)</name>
		<subpath>CruiseForACorpseIt</subpath>
		<variant_uuid>00c310b6-b628-5ed1-b61c-7250869d35f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CruiseForACorpseIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CruiseForACorpseIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CruiseForACorpse_v2.3_NTSC" sha1="4ba83e867df72ac84231e3f23d88899961a3f2aa">
		<name>Cruise For A Corpse (NTSC)</name>
		<subpath>CruiseForACorpseNTSC</subpath>
		<variant_uuid>208f177f-813f-5676-adf8-d0bb327901a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CruiseForACorpseNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CruiseForACorpseNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CruncherFactory_v1.1" sha1="98fd2187e9716ff5598da935b203488550dbaf3a">
		<name>Cruncher Factory</name>
		<subpath>CruncherFactory</subpath>
		<variant_uuid>c26661f3-52cf-5102-b66f-39748f8b9251</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CruncherFactory.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CruncherFactory.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalDragon_v1.3_1830" sha1="b57d7d94826f4ab3118ccde22447057235feca22">
		<name>Crystal Dragon</name>
		<subpath>CrystalDragon</subpath>
		<variant_uuid>fe3bfd5d-4107-5dc0-a26f-b278622ad053</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalDragon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalDragon.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalDragon_v1.3_De" sha1="40667701f2fbc362786f3970881784c1dc00b92f">
		<name>Crystal Dragon (Deutsch)</name>
		<subpath>CrystalDragonDe</subpath>
		<variant_uuid>a2f0a66b-e21e-539d-a4be-a4c623a3a831</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalDragonDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalDragonDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalHammer_v1.1_V1" sha1="9a47153ba12acd55ab97364dee4ad328ffdb79fd">
		<name>Crystal Hammer (V1)</name>
		<subpath>CrystalHammerV1</subpath>
		<variant_uuid>9a8d379d-880c-55d4-88ab-a98e50440aff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalHammerV1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalHammerV1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalHammer_v1.2_V1" sha1="ce27b6db666937443e1e831d5ecdb2048ac17dd3">
		<name>Crystal Hammer (V1)</name>
		<subpath>CrystalHammerV1</subpath>
		<variant_uuid>644e488e-bf92-5b44-adb0-ac16f1e5f5f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalHammerV1.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalHammerV1.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Set default pad collisions
			C2:B:Unlimited lives
			C3:B:F1 to skip level
			C4:B:Load 'Soft Sonic Force' levels (30)
			C5:B:Reset Hiscores
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalHammer_v1.2_V2" sha1="1468f12593d8c9ed7c59d289cb17667237f7bea0">
		<name>Crystal Hammer (V2)</name>
		<subpath>CrystalHammerV2</subpath>
		<variant_uuid>9a1140fb-3178-5e4d-9ff4-1b73a9859fbd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalHammerV2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalHammerV2.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Set default pad collisions
			C2:B:Unlimited lives
			C3:B:F1 to skip level
			C4:B:Load 'Soft Sonic Force' levels (30)
			C5:B:Reset Hiscores
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalKingdomDizzy_v1.0" sha1="c5eaf5f2b191c29fbb5ddce708ee8fa88191e13f">
		<name>Crystal Kingdom Dizzy</name>
		<subpath>CrystalKingdomDizzy</subpath>
		<variant_uuid>ab8ed29a-e253-55f0-b522-e3ae7774f06f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalKingdomDizzy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalKingdomDizzy.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalKingdomDizzy_v2.0a_0109" sha1="dde74375b215a88d27b941dcca46246a2aa47f79">
		<name>Crystal Kingdom Dizzy</name>
		<subpath>CrystalKingdomDizzy</subpath>
		<variant_uuid>6ac7f6c5-30cd-5f16-89a7-6073eb82f3c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalKingdomDizzy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalKingdomDizzy.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:2nd/Blue Button Jump:0
			C2:X:In-Game Cheat Keys:0
			C2:X:Infinite Lives:1
			C2:X:Fast Dizzy:2
			C2:X:Super Fast Dizzy:3
			C2:X:Infinite Time in Ice Palace:4
			C2:X:Invulnerable to Creatures:5
			C3:L:Starting Level:1,2,3,4
			C1:X:Show Developer Logos:1
			C1:X:Show Game Genie:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalPalace_v1.0" sha1="8e3b11f998ffe0db9e102d607868dc38dc27c778">
		<name>Crystal Palace</name>
		<subpath>CrystalPalace</subpath>
		<variant_uuid>162ec40a-8662-545b-8df0-726e6204d6c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalPalace.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalPalace.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalPalace_v1.1a" sha1="14341cc9030db67cd8c4ce1b2c6e1c599a9f3582">
		<name>Crystal Palace</name>
		<subpath>CrystalPalace</subpath>
		<variant_uuid>54e8cdba-7093-5b4b-97f6-417feab09804</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalPalace.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalPalace.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Unlimited Credits:3
			C1:X:In-Game Keys:4
			C2:B:Disable Timing Fix
			data
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalsOfArborea_v1.3" sha1="3155dc3e967aae4a5842fb1a0cc1c36f7c82fc59">
		<name>Crystals Of Arborea</name>
		<subpath>CrystalsOfArborea</subpath>
		<variant_uuid>2b0f1778-da59-5731-9d2a-75505728f6ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalsOfArborea.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalsOfArborea.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalsOfArborea_v1.3_De" sha1="29003720e7b544783cfeeb358cac854bc74e3e17">
		<name>Crystals Of Arborea (Deutsch)</name>
		<subpath>CrystalsOfArboreaDe</subpath>
		<variant_uuid>c4159d9a-f65f-5bb8-a0f2-67105c8f0010</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalsOfArboreaDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalsOfArboreaDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalsOfArborea_v1.3_De_Fast" sha1="8ffe935679ef9c61ef066890e7f9752a56630bdc">
		<name>Crystals Of Arborea De (Fast)</name>
		<subpath>CrystalsOfArboreaDeFast</subpath>
		<variant_uuid>5c0519d6-6bf7-5174-be57-9156fad69bf3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalsOfArboreaDeFast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalsOfArboreaDeFast.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalsOfArborea_v1.3_Fast" sha1="2fca7916916b420f1b132560ec16306a41028964">
		<name>Crystals Of Arborea (Fast)</name>
		<subpath>CrystalsOfArboreaFast</subpath>
		<variant_uuid>4f57d8aa-84fa-5f42-9b30-1a5fa12e3a25</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalsOfArboreaFast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalsOfArboreaFast.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalsOfArborea_v1.3_Fr_2386" sha1="8423691f19499c5391e31a9f24c0a2fe9753becf">
		<name>Crystals Of Arborea (Francais)</name>
		<subpath>CrystalsOfArboreaFr</subpath>
		<variant_uuid>6748368c-3b01-5df0-8349-043eba192183</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalsOfArboreaFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalsOfArboreaFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrystalsOfArborea_v1.3_Fr_Fast_2386" sha1="2900aa5a22f01b70361d64e400ab4e76212269f2">
		<name>Crystals Of Arborea Fr (Fast)</name>
		<subpath>CrystalsOfArboreaFrFast</subpath>
		<variant_uuid>11c8a1eb-f65e-55a3-8be0-176db7a9b578</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrystalsOfArboreaFrFast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrystalsOfArboreaFrFast.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cubix_v1.0" sha1="0af116fcb1855250a20b240a2d6d825c58a94868">
		<name>Cubix</name>
		<subpath>Cubix</subpath>
		<variant_uuid>7c596692-e355-57fd-a881-7751e77189dd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cubix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cubix.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cubulus_v1.1_1857" sha1="4668793e1fc958061f86b212381511bb592a71f7">
		<name>Cubulus</name>
		<subpath>Cubulus</subpath>
		<variant_uuid>ae8c88c1-ec32-5765-95c9-2142dce47d37</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cubulus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cubulus.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CurseOfEnchantia_v1.4_0283" sha1="30a3e59e556a6370528d12293a00cc664e2393ef">
		<name>Curse Of Enchantia</name>
		<subpath>CurseOfEnchantia</subpath>
		<variant_uuid>d9b32ceb-d354-501b-a148-4ff72adc3f8e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CurseOfEnchantia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CurseOfEnchantia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CurseOfEnchantia_v1.5_0283" sha1="791a172e771b9d20139dcc06f3e1d4ee4bb9d795">
		<name>Curse Of Enchantia</name>
		<subpath>CurseOfEnchantia</subpath>
		<variant_uuid>21ff429e-7edb-5f1b-9583-815307ce4240</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CurseOfEnchantia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CurseOfEnchantia.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Floppy disk use for savegames:0
			C2:X:EZ mouse support:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CurseOfEnchantia_v1.5_Fast_0283" sha1="ea15024ce7e62a54067d8a6a2ef2ccd70c24cb4e">
		<name>Curse Of Enchantia (Fast)</name>
		<subpath>CurseOfEnchantiaFast</subpath>
		<variant_uuid>d71fdf49-c658-529b-ba5d-64da26cea3cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CurseOfEnchantiaFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CurseOfEnchantiaFast.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Floppy disk use for savegames:0
			C2:X:EZ mouse support:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosStrikesBack&amp;EnglishUtilityDisk_v1.21" sha1="826dc9b7739380c7ba4847901ccfcff820fe6259">
		<name>Chaos Strikes Back (&amp; Utility Disk)</name>
		<subpath>ChaosStrikesBack&amp;EnUtil</subpath>
		<variant_uuid>7a4592bf-e26a-53b8-bad5-82ad4a95a3d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosStrikesBack.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosStrikesBack.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosStrikesBack&amp;FrenchUtilityDisk_v1.1" sha1="f903d1208d8cc26cb63cc2651b1816d1ce9b5e4d">
		<name>Chaos Strikes Back (&amp; Utility Disk) (Francais)</name>
		<subpath>ChaosStrikesBack&amp;FrUtil</subpath>
		<variant_uuid>87ee9ada-5184-5545-8de2-f6ce2b88c315</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosStrikesBack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosStrikesBack.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosStrikesBack&amp;FrenchUtilityDisk_v1.2" sha1="e5d630260d81d5deb7a3a02d5e0428a6fa8e54a0">
		<name>Chaos Strikes Back (&amp; Utility Disk) (Francais)</name>
		<subpath>ChaosStrikesBack&amp;FrUtil</subpath>
		<variant_uuid>33d754d6-1d04-5597-b5a4-548dc1882458</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosStrikesBack.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosStrikesBack.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosStrikesBack&amp;FrenchUtilityDisk_v1.21" sha1="bc2cff141f9651ad7823b5ab0767273e544f20c6">
		<name>Chaos Strikes Back (&amp; Utility Disk) (Francais)</name>
		<subpath>ChaosStrikesBack&amp;FrUtil</subpath>
		<variant_uuid>9d40ed3f-ace0-5c23-9bf2-02c5daae94fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosStrikesBack.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosStrikesBack.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosStrikesBack&amp;GermanUtilityDisk_v1.1" sha1="8b0c07d139f43b2b16bd44b5ae480071ac7c45a0">
		<name>Chaos Strikes Back (&amp; Utility Disk) (Deutsch)</name>
		<subpath>ChaosStrikesBack&amp;DeUtil</subpath>
		<variant_uuid>d791233c-efdf-58d3-bd26-90e6555ac765</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosStrikesBack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosStrikesBack.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosStrikesBack&amp;GermanUtilityDisk_v1.2" sha1="df5b3d5a82158e5a15163b74fa285ad1f70ffbc0">
		<name>Chaos Strikes Back (&amp; Utility Disk) (Deutsch)</name>
		<subpath>ChaosStrikesBack&amp;DeUtil</subpath>
		<variant_uuid>c3f698fd-9196-5d30-a612-17fa82147599</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosStrikesBack.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosStrikesBack.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosStrikesBack&amp;GermanUtilityDisk_v1.21" sha1="544e6c785dc8509001ec76cb03fd7162fcdba8ff">
		<name>Chaos Strikes Back (&amp; Utility Disk) (Deutsch)</name>
		<subpath>ChaosStrikesBack&amp;DeUtil</subpath>
		<variant_uuid>b4c405c4-59a1-5266-86c9-f1e2c7df4644</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaosStrikesBack.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaosStrikesBack.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChariotsOfWrath_v1.0_2804" sha1="cb5e89247495351665d0b73316c62241325da9c1">
		<name>Chariots Of Wrath</name>
		<subpath>ChariotsOfWrath</subpath>
		<variant_uuid>a72d62df-2882-5451-9ba3-d0a4266e1caf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChariotsOfWrath.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChariotsOfWrath.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Enable Cheat Keys:0
			C1:X:Infinite Lives:1
			C1:X:Infinite Time (Platform Levels):2
			C1:X:Infinite Energy (Vertical Shooter Levels):3
			C2:L:Start Level:Default,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CharlieJCool_v1.2" sha1="88b311c953e1b3111dfc53aa4cf995b993a7c016">
		<name>Charlie J. Cool</name>
		<subpath>CharlieJCool</subpath>
		<variant_uuid>0ef64115-49cb-51e6-80b4-095c76a61e86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CharlieJCool.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CharlieJCool.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CharlieJCool_v1.2_AGA" sha1="8933d348057ed7826c6458a307ac406b743d5c39">
		<name>Charlie J. Cool [AGA]</name>
		<subpath>CharlieJCoolAGA</subpath>
		<variant_uuid>8ff3cc95-baf6-55bd-8599-ac9cc5616573</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CharlieJCoolAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CharlieJCoolAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Charon5_v1.0_2685" sha1="08ae5b9961242596069d3fb40367161f92b926cc">
		<name>Charon 5</name>
		<subpath>Charon5</subpath>
		<variant_uuid>63ee025e-e7f6-5cce-8520-30db0b401088</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Charon5.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Charon5.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited energy:0
			C2:B:skip logo intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaseHQ2_v1.4_1246" sha1="883e7ed12cc167ab2ffeabc6d44b037f58e436db">
		<name>Chase H.Q. II - Special Criminal Investigation</name>
		<subpath>ChaseHQ2</subpath>
		<variant_uuid>e6eb0ffe-b3eb-5a83-9092-8f7f707cd383</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaseHQ2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaseHQ2.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Time:0
			C1:X:Unlimited Turbo Boost:1
			C1:X:Start with Rockets:2
			C1:X:Unlimited Rockets:3
			C1:X:Unlimited Continues:4
			C1:X:In-Game Keys:5
			C2:L:Start at Level:1,2,3,4,5,6
			C3:B:Enable Support for 2nd Fire Button
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaseHQ_v1.0_0212" sha1="09745ab030392e4e0f8ed878069191798a63fb7a">
		<name>Chase H.Q.</name>
		<subpath>ChaseHQ</subpath>
		<variant_uuid>30447635-a9d3-552d-a8da-0c69d523bc3d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ChaseHQ.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChaseHQ.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="Chessmaster2000_v1.0_2055" sha1="9c04700e502b3e04bfcc34832544b0da11e0ae37">
		<name>Chessmaster 2000</name>
		<subpath>Chessmaster2000</subpath>
		<variant_uuid>705e6794-054e-5326-a1d1-81e6ba546947</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Chessmaster2000.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Chessmaster2000.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Chessmaster2000_v1.1_2055" sha1="42bf6be1f935e6f4fc8c041506ffaa983cbfada7">
		<name>Chessmaster 2000</name>
		<subpath>Chessmaster2000</subpath>
		<variant_uuid>a9e930e8-dd2b-5545-990f-f75e887ea314</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Chessmaster2000.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Chessmaster2000.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaliforniaGames2_v1.2_1567" sha1="f2b8eab605c7861364a04474ca643b803a32fa16">
		<name>California Games II</name>
		<subpath>CaliforniaGames2</subpath>
		<variant_uuid>ef4b0bea-fa92-51d1-b1f0-b6b58172e08e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaliforniaGames2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaliforniaGames2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaliforniaGames_v1.0_1445" sha1="cc01d557e0da7229b70613b41413ce3695735ed1">
		<name>California Games</name>
		<subpath>CaliforniaGames</subpath>
		<variant_uuid>5578aa9d-cc3c-50e1-a450-fb445eef593a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaliforniaGames.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaliforniaGames.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="CaliforniaGames_v1.1_1445" sha1="58e18e36965998d27ded909f0a17fdb807c01fe5">
		<name>California Games</name>
		<subpath>CaliforniaGames</subpath>
		<variant_uuid>9a55b741-6eb3-506f-b48a-b28afdbc8f18</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CaliforniaGames.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CaliforniaGames.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="Campaign&amp;DataDisk_v1.1" sha1="06b3aaa9394558959c4dbc2d7fb0e0ce2f1ce339">
		<name>Campaign (&amp; Data Disk)</name>
		<subpath>Campaign&amp;DataDisk</subpath>
		<variant_uuid>8fd0d887-06b7-5753-aa11-2e2590e821ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Campaign&amp;DataDisk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Campaign&amp;DataDisk.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Campaign&amp;DataDisk_v1.2" sha1="a66a5d83dc33165d7d0b29787a35a51cb36e9605">
		<name>Campaign (&amp; Data Disk)</name>
		<subpath>Campaign&amp;DataDisk</subpath>
		<variant_uuid>a25de367-5e42-5210-8f3c-211f3079dd03</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Campaign&amp;DataDisk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Campaign&amp;DataDisk.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Campaign2_v1.2" sha1="66c24fe7c6fe5a4b1b02d648d8a9ef7a1bb026ba">
		<name>Campaign II</name>
		<subpath>Campaign2</subpath>
		<variant_uuid>d78b42ed-08dc-5dc4-8621-caef4f4f062f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Campaign2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Campaign2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Campaign_v1.1" sha1="0b7ba3ca19f0d4b1707c46f24dcc81509e08f07f">
		<name>Campaign</name>
		<subpath>Campaign</subpath>
		<variant_uuid>830ad5df-4908-50da-8331-b66c5ce9204d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Campaign.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Campaign.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Campaign_v1.2" sha1="3de9196135137e4742efefbf4c1daea25aeef1b0">
		<name>Campaign</name>
		<subpath>Campaign</subpath>
		<variant_uuid>35cef471-1434-5aee-abca-854538238fd3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Campaign.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Campaign.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CandyPuzzle_v1.0_CD32" sha1="394ea3e55ae9684e980249358019dabbfa38157d">
		<name>Candy Puzzle [CD32]</name>
		<subpath>CandyPuzzleCD32</subpath>
		<variant_uuid>0cb2f800-85ea-5a34-b6b5-40afb4317552</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CandyPuzzleCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CandyPuzzleCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:99 credits:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CannonFodder2AlienLevels_v1.0" sha1="c53ed056b80967187e649cc771559ba2b7695fe8">
		<name>Cannon Fodder 2 - Alien Levels</name>
		<subpath>CannonFodder2AlienLevels</subpath>
		<variant_uuid>30e14036-8471-5be5-ab48-b3e59b024de0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CannonFodder2AlienLevels.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CannonFodder2AlienLevels.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CannonFodder2_v1.12_0104" sha1="df3a165742f851b79185e23ac4f7131894eb86d1">
		<name>Cannon Fodder 2</name>
		<subpath>CannonFodder2</subpath>
		<variant_uuid>31f9dde4-5a08-5302-8a42-71b150276f75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CannonFodder2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CannonFodder2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CannonFodder2_v1.12_De_0241" sha1="13f27f63af5c048b33f43876c0bd51b27c477691">
		<name>Cannon Fodder 2 (Deutsch)</name>
		<subpath>CannonFodder2De</subpath>
		<variant_uuid>0d8ac90b-cdb3-5273-986d-4082456364d5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CannonFodder2De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CannonFodder2De.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CannonFodder2_v1.12_Fr_2578" sha1="31113209f318207d5f757c32226661c340dc47d9">
		<name>Cannon Fodder 2 (Francais)</name>
		<subpath>CannonFodder2Fr</subpath>
		<variant_uuid>0bfba220-86c7-5d53-ade7-d9060ad22d3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CannonFodder2Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CannonFodder2Fr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CannonFodderNewCampaign_v1.3" sha1="caef1911c1ad5fc6be0aca29d9f7dac541c364f9">
		<name>Cannon Fodder (New Campaign)</name>
		<subpath>CannonFodderNewCampaign</subpath>
		<variant_uuid>63a656dc-bc34-5252-bb1b-5d64e05dfd23</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CannonFodderNewCampaign.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CannonFodderNewCampaign.slave</filename>
			<datapath>DATA</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CannonFodderNewCampaign_v2.0" sha1="54f118602d8b751533f11c9b3f92f26cf23abeed">
		<name>Cannon Fodder (New Campaign)</name>
		<subpath>CannonFodderNewCampaign</subpath>
		<variant_uuid>28ea83a4-6d71-5dc7-9ff5-ad8d3693c566</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CannonFodderNewCampaign.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CannonFodderNewCampaign.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CannonFodderPlus_v1.0_0060" sha1="562e72390bfc41eddcb9a06458eeec5ce166f4f9">
		<name>Cannon Fodder Plus</name>
		<subpath>CannonFodderPlus</subpath>
		<variant_uuid>dfd1f441-3371-5e2b-a4d1-07ac8bd4f651</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CannonFodderPlus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CannonFodderPlus.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CannonFodder_v1.2_CD32" sha1="13c2869844bf78d25426f78feee0961b32eedce3">
		<name>Cannon Fodder [CD32]</name>
		<subpath>CannonFodderCD32</subpath>
		<variant_uuid>710e4c93-6beb-5902-9bcb-bb4b8d072cfe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CannonFodderCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CannonFodderCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cavitas_v1.1_2251" sha1="a0791916292ced68fc923875ba0ccd1845c47e1b">
		<name>Cavitas</name>
		<subpath>Cavitas</subpath>
		<variant_uuid>547155fb-6320-5e51-a672-9ec0b9c6a66e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cavitas.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cavitas.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cedric_v1.1" sha1="d3dff0263dd630118f059fb6290b2a9fdf83c0d9">
		<name>Cedric</name>
		<subpath>Cedric</subpath>
		<variant_uuid>a04601be-18d9-5830-8568-5af7abefa60e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cedric.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cedric.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cedric_v1.1_CD32" sha1="e9ce3e9459f0df86d422a11f6761feefc00d56bc">
		<name>Cedric [CD32]</name>
		<subpath>CedricCD32</subpath>
		<variant_uuid>e61547b6-01de-5c06-8e37-32773bf0a5f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CedricCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CedricCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cedric_v1.1_CD32_Fast" sha1="5dc7a5aec7dbe0d2f13cc4fbae93dcfc7079c96e">
		<name>Cedric [CD32] (Fast)</name>
		<subpath>CedricCD32Fast</subpath>
		<variant_uuid>676873ad-9e08-569d-a85e-c820e840a625</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CedricCD32Fast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CedricCD32Fast.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cedric_v1.1_Fast" sha1="f83162cc3b1564cacefb6ef4508aed3c85670fe8">
		<name>Cedric and the Lost Sceptre (Fast)</name>
		<subpath>CedricFast</subpath>
		<variant_uuid>2bb83281-7c95-579e-98c3-473910ff1522</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CedricFast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CedricFast.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cedric_v1.2" sha1="8d6f8d10f5658811518be8094026d7ebc08100c7">
		<name>Cedric</name>
		<subpath>Cedric</subpath>
		<variant_uuid>356390d1-3ac9-5842-a82c-28831edd30b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cedric.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cedric.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Start Level:Default,Lvl01,Lvl02,Lvl03,Lvl04,Lvl05,Lvl06,Lvl07,Lvl08,Lvl09,Lvl10,Lvl11
			C2:L:Force language:Default,English,German
			C3:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cedric_v1.2_CD32" sha1="f610b7b6a44aabfc0ff1edd4c8f60df1a4c6f5ff">
		<name>Cedric [CD32]</name>
		<subpath>CedricCD32</subpath>
		<variant_uuid>9cd64d20-d7a5-55dd-b031-7759ff8d2255</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CedricCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CedricCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Start Level:Default,Lvl01,Lvl02,Lvl03,Lvl04,Lvl05,Lvl06,Lvl07,Lvl08,Lvl09,Lvl10,Lvl11
			C2:L:Force language:Default,English,German
			C3:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cedric_v2.1" sha1="31a2146df74c767536b6ff974f360304b201257c">
		<name>Cedric</name>
		<subpath>Cedric</subpath>
		<variant_uuid>03f52538-d9b0-54db-8f43-2764ee33b6af</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cedric.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cedric.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer HELP levelskips:1
			C2:B:button 2 for jump
			C3:B:skip introduction
			C4:L:Language:default,german,english
			C5:L:Start Level:default,01,02,03,04,05,06,07,08,09,10,11
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cedric_v2.1_CD32" sha1="288d7c8ed692644b4ac4bb6fa35ea08cd391be84">
		<name>Cedric [CD32]</name>
		<subpath>CedricCD32</subpath>
		<variant_uuid>9a31a1a8-6a13-5052-af8f-252b3cd80fdd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CedricCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CedricCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer HELP levelskips:1
			C2:B:button 2 for jump
			C3:B:skip introduction
			C4:L:Language:default,german,english
			C5:L:Start Level:default,01,02,03,04,05,06,07,08,09,10,11
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cedric_v2.2" sha1="a5cbce2c896d61e8fe663ad2814086c13943ff3a">
		<name>Cedric</name>
		<subpath>Cedric</subpath>
		<variant_uuid>bc71db25-1f1b-5a69-b816-877017b7cd97</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cedric.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cedric.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer HELP levelskips:1
			C2:B:button 2 for jump
			C3:B:skip introduction
			C4:L:Language:default,german,english
			C5:L:Start Level:default,01,02,03,04,05,06,07,08,09,10,11
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cedric_v2.2_CD32" sha1="a84777c7f4d90c9b1738cf61da2bc02b36f558db">
		<name>Cedric [CD32]</name>
		<subpath>CedricCD32</subpath>
		<variant_uuid>19cbccd4-1069-5e0d-934e-380245b25bd7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CedricCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CedricCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer HELP levelskips:1
			C2:B:button 2 for jump
			C3:B:skip introduction
			C4:L:Language:default,german,english
			C5:L:Start Level:default,01,02,03,04,05,06,07,08,09,10,11
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CelticLegends_v1.4_1281" sha1="8b7805388459e17bcb1377ed1645d700f8f451ba">
		<name>Celtic Legends</name>
		<subpath>CelticLegends</subpath>
		<variant_uuid>7f17a9cb-ddd7-51e4-9a82-b4ade4cc3249</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CelticLegends.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CelticLegends.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Centerbase_v1.0_2785" sha1="28a42d2f8235504b434aac87bb2594ade388c436">
		<name>Centerbase</name>
		<subpath>Centerbase</subpath>
		<variant_uuid>74d9475b-15b5-5df9-9d81-a6cd3273ee01</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Centerbase.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Centerbase.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Centerbase_v1.1_2785" sha1="38c91503ee48940661b46922e9c6b114de75a8be">
		<name>Centerbase</name>
		<subpath>Centerbase</subpath>
		<variant_uuid>410565a6-c4bb-5cc7-9f7f-80c5b52bf4a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Centerbase.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Centerbase.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CenterCourt2_v1.0_AGA" sha1="d2d3a19088d8854ca3ca5fe14cbcd018e1c03f30">
		<name>Center Court 2 [AGA]</name>
		<subpath>CenterCourt2AGA</subpath>
		<variant_uuid>e6a9cb98-0c52-5024-9776-1e3298197143</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CenterCourt2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CenterCourt2AGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CenterCourt2_v1.1_AGA" sha1="3024f4f85d62c0ed9f9cccecd8077ccca9e71c5b">
		<name>Center Court 2 [AGA]</name>
		<subpath>CenterCourt2AGA</subpath>
		<variant_uuid>ac43b508-271d-5c24-a11c-5cc84ae2ca60</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CenterCourt2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CenterCourt2AGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CenterCourt_v1.0_2765" sha1="22af30beff772fed939427cee36127300eb9f676">
		<name>Center Court</name>
		<subpath>CenterCourt</subpath>
		<variant_uuid>de9c573d-f080-50d5-a823-00acf136d16e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CenterCourt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CenterCourt.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CenterCourt_v1.0_AGA_2765" sha1="eb5cb11ff78236a7391871fe7cb8f551a2c3bf5b">
		<name>Center Court [AGA]</name>
		<subpath>CenterCourtAGA</subpath>
		<variant_uuid>2504dc6c-e882-5b89-9a59-1a533d8a1838</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CenterCourtAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CenterCourtAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CenterfoldSquares_v1.1_0467" sha1="a08089c11a27f0e7fab017c93a9ca10e688a8568">
		<name>Centerfold Squares</name>
		<subpath>CenterfoldSquares</subpath>
		<variant_uuid>f440fa01-b214-58ed-b0fa-5d6624fe9d65</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CenterfoldSquares.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CenterfoldSquares.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CentrefoldSquares_v1.0_0467" sha1="56277fa6a7e87fb0e3529bb1f0f8fd18208152df">
		<name>Centerfold Squares</name>
		<subpath>CentrefoldSquares</subpath>
		<variant_uuid>0504ee33-faff-5264-919d-22a5026f3061</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CentrefoldSquares.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CentrefoldSquares.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ConquestsOfCamelot_v1.2_1112" sha1="af16d701ebb961c439f098079e166cd3a676e56c">
		<name>Conquests Of Camelot</name>
		<subpath>ConquestsOfCamelot</subpath>
		<variant_uuid>87a7a2c3-a9fc-5cf9-8755-92b897bdbabb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ConquestsOfCamelot.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ConquestsOfCamelot.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ConquestsOfCamelot_v1.3_1112" sha1="77d98915e60940d05a1933c4b54df882f0eb8f34">
		<name>Conquests Of Camelot</name>
		<subpath>ConquestsOfCamelot</subpath>
		<variant_uuid>c897945c-4990-5a61-a54a-f33fd5907cc5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ConquestsOfCamelot.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ConquestsOfCamelot.slave</filename>
			<datapath>data</datapath>
			<custom>
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ConquestsOfTheLongbow_v1.0b" sha1="88ebfa240857b59ccfb54867c0f71cab8ffdb231">
		<name>Conquests Of The Longbow</name>
		<subpath>ConquestsOfTheLongbow</subpath>
		<variant_uuid>1f636498-89f5-558a-9ced-72305c5b9322</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ConquestsOfTheLongbow.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ConquestsOfTheLongbow.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ConquestsOfTheLongbow_v1.1-B" sha1="cf8cc55e43e3fa1dba24073bbf32c2d7fdadadfa">
		<name>Conquests Of The Longbow</name>
		<subpath>ConquestsOfTheLongbow</subpath>
		<variant_uuid>6be3afdf-a5b5-592b-adfa-ba5cb3dcc87c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ConquestsOfTheLongbow.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ConquestsOfTheLongbow.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ConquestsOfTheLongbow_v1.1-B_MT32" sha1="0d83126b5a4d7dcb049c27f4cc8a2acdc1e8c48c">
		<name>Conquests Of The Longbow MT 32</name>
		<subpath>ConquestsOfTheLongbowMT32</subpath>
		<variant_uuid>4d025474-758a-5fd9-bf53-5426ce7b5d6c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ConquestsOfTheLongbowMT32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ConquestsOfTheLongbowMT32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ConquestsOfTheLongbow_v1.1" sha1="2c046dbd946f82be764c1abdd85ea7626204fa1e">
		<name>Conquests Of The Longbow</name>
		<subpath>ConquestsOfTheLongbow</subpath>
		<variant_uuid>05a33a86-c5d4-5a8b-bba0-0c74e1317a97</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ConquestsOfTheLongbow.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ConquestsOfTheLongbow.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ConquestsOfTheLongbow_v1.1_MT32" sha1="91e8715e223c7d8e9c5254968f6425e91d6f114b">
		<name>Conquests Of The Longbow MT 32</name>
		<subpath>ConquestsOfTheLongbowMT32</subpath>
		<variant_uuid>744559a4-e9d1-5c9b-b5d8-79a67f508c31</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ConquestsOfTheLongbowMT32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ConquestsOfTheLongbowMT32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ContinentalCircus_v1.2_1720" sha1="9499c8ccea0e2b90550a85b2aea05711068176a2">
		<name>Continental Circus</name>
		<subpath>ContinentalCircus</subpath>
		<variant_uuid>ab95d9e6-7f28-53ed-8278-3ffd1d79974d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ContinentalCircus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ContinentalCircus.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CoolCrocTwins_v1.0_0920" sha1="6a343e0e27e77fd8998814548d04b24aa23663b6">
		<name>Cool Croc Twins</name>
		<subpath>CoolCrocTwins</subpath>
		<variant_uuid>3bc31840-93eb-5e35-b0f6-f4df47593050</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CoolCrocTwins.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CoolCrocTwins.Slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CoolSpot_v2.1_1345" sha1="0c3d36cd634a50855ae2b2d83bcdde1dc203ca9e">
		<name>Cool Spot</name>
		<subpath>CoolSpot</subpath>
		<variant_uuid>f51bc0ec-6aaf-53ca-a9af-8db0cc595d58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CoolSpot.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CoolSpot.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CoolWorld_v1.0_1826" sha1="f3b17595e7bad89ef42f62c55527c50e5516b6bb">
		<name>Cool World</name>
		<subpath>CoolWorld</subpath>
		<variant_uuid>8a33704b-7adc-50a9-b859-cb26a09b715e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CoolWorld.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CoolWorld.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="CoolWorld_v2.0_1826" sha1="4a912c024240416f4496c34a56baad09921ede81">
		<name>Cool World</name>
		<subpath>CoolWorld</subpath>
		<variant_uuid>9469dc9b-b5b6-5118-a6d6-ceaae99b4582</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CoolWorld.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CoolWorld.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="CoolWorld_v2.1_1826" sha1="aa0e26740d7af1845ef86701025762ba5a14b671">
		<name>Cool World</name>
		<subpath>CoolWorld</subpath>
		<variant_uuid>248a0695-a147-53ef-aef7-3119b724391b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CoolWorld.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CoolWorld.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="CoolWorld_v2.2_1826" sha1="a9dd4a75e018262e14eaf478d779907d8d857793">
		<name>Cool World</name>
		<subpath>CoolWorld</subpath>
		<variant_uuid>e1ad61c1-d430-543b-a431-f9176ed5e863</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CoolWorld.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CoolWorld.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Cybernoid2_v1.3_0003" sha1="310f139b339273f133df4b7927b79355e24c5b3c">
		<name>Cybernoid II - The Revenge</name>
		<subpath>Cybernoid2</subpath>
		<variant_uuid>e50d6a76-0918-5977-9ed1-81b5b12a0975</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cybernoid2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cybernoid2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=F1
			joyport1_amiberry_custom_none_x=F2
			joyport1_amiberry_custom_none_y=F3
			joyport1_amiberry_custom_none_leftshoulder=F4
			joyport1_amiberry_custom_none_rightshoulder=F5
			joyport1_amiberry_custom_axis_none_lefttrigger=F6
			joyport1_amiberry_custom_axis_none_righttrigger=F7
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="Cybernoid_v1.3_1088" sha1="4737366e59a35ad17c890fd7f3d6c93142c76484">
		<name>Cybernoid - The Fighting Machine</name>
		<subpath>Cybernoid</subpath>
		<variant_uuid>9f754842-164a-5493-a6fc-5e2c47fe7f49</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cybernoid.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cybernoid.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=F1
			joyport1_amiberry_custom_none_x=F2
			joyport1_amiberry_custom_none_y=F3
			joyport1_amiberry_custom_none_leftshoulder=F4
			joyport1_amiberry_custom_none_rightshoulder=F5
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="CyberPunks2Demo_v1.1_AGA" sha1="d752bda7e5018adc52c0ee2caba5b3128e65194d">
		<name>Cyber Punks 2 Demo [AGA]</name>
		<subpath>CyberPunks2DemoAGA</subpath>
		<variant_uuid>e39f7d58-4250-5da3-be21-394946e99e82</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CyberPunks2DemoAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CyberPunks2DemoAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Health
			C2:B:Enable Cheat Mode
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cyberpunks_v1.2_0365" sha1="acfccc2f4752d871baa4a9ad7402cac2e9e0c35e">
		<name>Cyberpunks</name>
		<subpath>Cyberpunks</subpath>
		<variant_uuid>9c27a284-b9f0-56f0-88c8-197679ffa911</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cyberpunks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cyberpunks.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cyberpunks_v1.3_0365" sha1="dd8753e7bf526f9b2ab99ab7435c87ff9fb2b929">
		<name>Cyberpunks</name>
		<subpath>Cyberpunks</subpath>
		<variant_uuid>96d082e9-c833-578c-aef4-81ca896dd885</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cyberpunks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cyberpunks.Slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Time:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberWorld_v1.0_2603" sha1="8c481dd6724c33260c991f6318d197c6e7f26dd4">
		<name>Cyber World</name>
		<subpath>CyberWorld</subpath>
		<variant_uuid>7fc07127-0bdb-59fa-bb1a-f0e1e7930571</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CyberWorld.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CyberWorld.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cyberzerk_v1.0" sha1="c48a837458599a1247ceb3a8e56472b45f02c2cd">
		<name>Cyberzerk</name>
		<subpath>Cyberzerk</subpath>
		<variant_uuid>912bd464-42a6-54c0-9e13-9fc48107f571</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cyberzerk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cyberzerk.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cycles_v1.0_1018" sha1="cb987b0ec99737551ef4ee5b5c48e5d7524fa238">
		<name>Cycles - International Grand Prix Racing</name>
		<subpath>Cycles</subpath>
		<variant_uuid>3bebfcaf-c671-5400-95ff-5bf6a64df9ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cycles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cycles.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cygnus8_v1.0" sha1="5ffaf2471373b8450f4744a71f88b60e573a6217">
		<name>Cygnus 8</name>
		<subpath>Cygnus8</subpath>
		<variant_uuid>c84937c4-a639-5634-9d39-c6ec53e9e5b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cygnus8.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cygnus8.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cytadela_v1.2_Pl" sha1="2717eadbcf9efa4d31b2148df0b9a418e0dad88c">
		<name>Cytadela (Polski)</name>
		<subpath>CytadelaPl</subpath>
		<variant_uuid>7e175b11-c0bb-542a-9350-0fcdf691321f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CytadelaPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CytadelaPl.slave</filename>
			<datapath />
			<custom>
			C1:B:enable unlimited energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cytron_v1.02_0110" sha1="39b7c4514f3febb2ce4819b5b32dfa500e8336be">
		<name>Cytron</name>
		<subpath>Cytron</subpath>
		<variant_uuid>7dd0c52d-1f1f-5655-9153-b8a84b512814</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cytron.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cytron.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cytron_v1.02_NTSC" sha1="289cf62c56964913e03411fbb7f78d999254f4a3">
		<name>Cytron (NTSC)</name>
		<subpath>CytronNTSC</subpath>
		<variant_uuid>dea5bf38-72f1-546b-9dc1-684005fc327e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CytronNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CytronNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cytron_v1.1_0110" sha1="08d3796468505a3c3e5d70c46bfb138c7915b92a">
		<name>Cytron</name>
		<subpath>Cytron</subpath>
		<variant_uuid>85630358-8239-5dcf-8612-e338f427b7e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cytron.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cytron.slave</filename>
			<datapath />
			<custom>
			C3:B:Skip intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cytron_v1.1_NTSC" sha1="bf53627e48474e1622fc12e0670715ad22f3dd24">
		<name>Cytron (NTSC)</name>
		<subpath>CytronNTSC</subpath>
		<variant_uuid>d8438b5b-a5db-57f1-a44d-8ccdf8375b47</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CytronNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CytronNTSC.slave</filename>
			<datapath />
			<custom>
			C3:B:Skip intro
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazySue_v1.1" sha1="1479c3f40ba4350e9185968cc4354b2699a64e38">
		<name>Crazy Sue</name>
		<subpath>CrazySue</subpath>
		<variant_uuid>740a8e04-8487-5709-a1fd-8ba4f5f62087</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrazySue.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrazySue.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Creatures_v1.1" sha1="63328c74fb120a869254f138178ce9d61f31abb0">
		<name>Creatures</name>
		<subpath>Creatures</subpath>
		<variant_uuid>26b10b0d-6843-5940-8e5e-71e3de4201f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Creatures.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Creatures.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Creature_v1.1_0846" sha1="9e3b670c36305273edd6e80f580c2d512c491198">
		<name>Creature</name>
		<subpath>Creature</subpath>
		<variant_uuid>766461a5-f80f-5f25-9781-4320c8621967</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Creature.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Creature.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Creature_v1.2_0846" sha1="bb965d19064ce18e561a6653a567096fa236bcd6">
		<name>Creature</name>
		<subpath>Creature</subpath>
		<variant_uuid>48aae7c0-863f-5d14-a6bd-c712feaccf3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Creature.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Creature.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trojan's in mouse port 0 (for A1000):0
			C1:X:Trojan's in joystick port 1:1
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CricketCaptain_v1.0_1244" sha1="31ae5b8660f36c77b3ce94318438ae4bbdfaeb62">
		<name>Cricket Captain</name>
		<subpath>CricketCaptain</subpath>
		<variant_uuid>55043329-cb22-5c07-8f4d-5acf0a522cbc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CricketCaptain.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CricketCaptain.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrimeCity_v1.01" sha1="4d8b0868a2dd9e62c77b2b670685163d8905f769">
		<name>Crime City</name>
		<subpath>CrimeCity</subpath>
		<variant_uuid>a36cee2c-45b8-5beb-abdd-03fbe2027e6b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrimeCity.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrimeCity.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrimeCity_v1.01_De" sha1="e4be9408204440e09ecb89d802bf52c9b82d2e83">
		<name>Crime City (Deutsch)</name>
		<subpath>CrimeCityDe</subpath>
		<variant_uuid>4f4e16b2-3fd8-5519-a362-f5fe6e91a258</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrimeCityDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrimeCityDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrimeDoesNotPay_v1.0_0364" sha1="45c6e5c63cb4531c55001b0ca915b42053c188e7">
		<name>Crime Does Not Pay</name>
		<subpath>CrimeDoesNotPay</subpath>
		<variant_uuid>b00a2783-437e-5ff3-8784-c24189f6b016</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrimeDoesNotPay.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrimeDoesNotPay.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrimeWave_v1.1" sha1="18f20a1e517a9107c9e521a6dd9d642010dad3cd">
		<name>Crime Wave</name>
		<subpath>CrimeWave</subpath>
		<variant_uuid>058ed5f4-4aed-56c8-86d1-f0bd5202d60d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrimeWave.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrimeWave.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrimeWave_v1.2_2942" sha1="8d69fe7b3b394d19416a44150bfb12e1d1475e7c">
		<name>Crime Wave</name>
		<subpath>CrimeWave</subpath>
		<variant_uuid>936e2a95-e446-53d6-af26-02905d5d6f60</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrimeWave.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrimeWave.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Trainer
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Croak2_v1.0" sha1="b35162916ae683861eff3f2a2cd5563f9a987132">
		<name>Croak 2</name>
		<subpath>Croak2</subpath>
		<variant_uuid>58da4429-2873-560c-9fd5-b1e5e3175ee0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Croak2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Croak2.Slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C2:B:Unlimited Time
			C3:B:Immortality
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Croak_v1.0" sha1="28b4077b0c02c5cd8b8e5e27950dfef8de1fa045">
		<name>Croak!</name>
		<subpath>Croak</subpath>
		<variant_uuid>88bb8b24-e71b-5734-a07f-5bb316ccf88e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Croak.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Croak.Slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C2:B:Unlimited Time
			C3:B:Immortality
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CroisierePourUnCadavre_v2.1-B_Fr_1827" sha1="3cbab6bf3e6b63e106db8de83c2b9896a45350ee">
		<name>Croisiere Pour Un Cadavre (Francais)</name>
		<subpath>CroisierePourUnCadavreFr</subpath>
		<variant_uuid>84295047-e08d-5389-a0f7-f8ec94748386</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CroisierePourUnCadavreFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CroisierePourUnCadavreFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CroisierePourUnCadavre_v2.2_Fr_1827" sha1="81757a80851a5fc3af6b65aa0a2ea3539c9f2c5e">
		<name>Croisiere Pour Un Cadavre (Francais)</name>
		<subpath>CroisierePourUnCadavreFr</subpath>
		<variant_uuid>2c521768-dfe7-5888-85ac-b28fff9ccaf2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CroisierePourUnCadavreFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CroisierePourUnCadavreFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CroisierePourUnCadavre_v2.3_Fr_1827" sha1="69a9bc485aea0cab07cc17b7e49e5edb85c7fbe9">
		<name>Croisiere Pour Un Cadavre (Francais)</name>
		<subpath>CroisierePourUnCadavreFr</subpath>
		<variant_uuid>f34e2bf2-0687-55fa-9ffc-bcd35474bc21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CroisierePourUnCadavreFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CroisierePourUnCadavreFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Driller_v1.0_2256" sha1="d3df36062047f6ab612dd6fd7fa24c9c0690a103">
		<name>Driller</name>
		<subpath>Driller</subpath>
		<variant_uuid>cfacb53d-39b3-51aa-8146-af994c92274e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Driller.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Driller.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Driller_v2.0_2256" sha1="627e9be71b825b9d933ac407d27bc6d808b5591a">
		<name>Driller</name>
		<subpath>Driller</subpath>
		<variant_uuid>925253b5-5301-571c-8a73-c8db52f167bf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Driller.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Driller.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:L:speed:unregulated,fast,slow,slower
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Driller_v2.1_2256" sha1="f8d11001c0d28e633db98f1031e31fb478c81be2">
		<name>Driller</name>
		<subpath>Driller</subpath>
		<variant_uuid>f9517506-c82b-58d3-9f16-1598fa531ef7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Driller.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Driller.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:L:speed:unregulated,fast,slow,slower
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Driller_v2.2_2256" sha1="4b688a96a9076ecf5d67bf110966649e759da149">
		<name>Driller</name>
		<subpath>Driller</subpath>
		<variant_uuid>aa8c7c1c-182a-582f-8e76-30fa8c3559ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Driller.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Driller.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:L:speed:unregulated,fast,slow,slower
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drip_v1.0" sha1="1d508bd05c3a43c6abea8ed8b6551d43f3b0c4ab">
		<name>Drip</name>
		<subpath>Drip</subpath>
		<variant_uuid>32e79cd3-719a-5fb2-90e1-b096b866c34b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Drip.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Drip.Slave</filename>
			<datapath>Data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DrivinForce_v1.1_1521" sha1="a32d298e44e6a95e9da7c63803ea1264b2b2f4f6">
		<name>Drivin' Force</name>
		<subpath>DrivinForce</subpath>
		<variant_uuid>d1b65983-87f0-5fa9-9142-6ed944a9c920</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrivinForce.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrivinForce.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DrMario_v1.0" sha1="22b24234830549b01dc416073f91ab83712ad5c7">
		<name>Dr Mario</name>
		<subpath>DrMario</subpath>
		<variant_uuid>a9de4476-3c41-588d-adfe-5d1e1f190be5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrMario.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrMario.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DuckTales_v1.1_0299" sha1="4dd3dd5bc0fedca1c5f79217f80bf5c9a5fb3ab9">
		<name>DuckTales - The Quest for Gold</name>
		<subpath>DuckTales</subpath>
		<variant_uuid>977ea5c7-1567-5806-beee-83efe94f669c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DuckTales.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DuckTales.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dugger_v1.0_0322" sha1="aa3766dc2474e4e8d27fa2dba65e151b56369717">
		<name>Dugger</name>
		<subpath>Dugger</subpath>
		<variant_uuid>c6993814-634f-5267-884c-9f21e6fe30f3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dugger.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dugger.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dune2_v1.1_1548" sha1="fdca74c3c2f8ff7191f487c4d40712d849497a07">
		<name>Dune II - The Battle for Arrakis</name>
		<subpath>Dune2</subpath>
		<variant_uuid>eb7f77f2-35c1-537f-aa63-e0adf2ac02b9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dune2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dune2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dune2_v1.1_It" sha1="c17b4c90bb8a18dac0de4950891655727ce1d3d9">
		<name>Dune 2 (Italiano)</name>
		<subpath>Dune2It</subpath>
		<variant_uuid>e3d14f50-8c48-56c5-90e0-d79eece2a511</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dune2It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dune2It.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dune2_v1.1_NTSC" sha1="589b6b9c95778ce4395517e667f34f0d18312d32">
		<name>Dune 2 (NTSC)</name>
		<subpath>Dune2NTSC</subpath>
		<variant_uuid>58197c8b-8b42-5259-819c-98040c0555d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dune2NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dune2NTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dune_v3.0_1156" sha1="9837bbae21a39d15bea6f21ed4e5556cacaa7487">
		<name>Dune</name>
		<subpath>Dune</subpath>
		<variant_uuid>9cc74212-c481-517c-ac6a-0c79e22d157e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dune.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dune.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dune_v3.0_De_0459" sha1="c9afef6af3e4b0492629e60d557b634ecf55295d">
		<name>Dune (Deutsch)</name>
		<subpath>DuneDe</subpath>
		<variant_uuid>84b1c527-c250-5f7e-9e8b-0a8fd0531d2e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DuneDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DuneDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dune_v3.0_Es" sha1="393ba3f38f23ca0c5afa13b0912837e5cce9aa48">
		<name>Dune (Espanol)</name>
		<subpath>DuneEs</subpath>
		<variant_uuid>bba47391-7ac3-5e43-bcd3-916b628a5c8e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DuneEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DuneEs.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dune_v3.0_Fr_2393" sha1="11ba4c03e1d16ca0a312b735052111bd4dc967f5">
		<name>Dune (Francais)</name>
		<subpath>DuneFr</subpath>
		<variant_uuid>4bc8fc9b-a51e-5c02-a3e2-f9410ae2629c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DuneFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DuneFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dune_v3.0_It_2594" sha1="3465357287ed54b0204834ccf2fcef115ef8c70a">
		<name>Dune (Italiano)</name>
		<subpath>DuneIt</subpath>
		<variant_uuid>0027646c-62bf-5a95-854e-473c6b2d4f43</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DuneIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DuneIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dune_v3.1_1156" sha1="20394cacb2a8628c82ebbf7d6776dfcb6d89fc49">
		<name>Dune</name>
		<subpath>Dune</subpath>
		<variant_uuid>53b6d60f-f59f-5dce-9d36-511852d23eba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dune.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dune.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dune_v3.1_De_0459" sha1="dd79639a31796d7cc982ea5144a7d734ae5634b6">
		<name>Dune (Deutsch)</name>
		<subpath>DuneDe</subpath>
		<variant_uuid>528a2b49-e99e-518e-9a32-4b54b78e24b8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DuneDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DuneDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dune_v3.1_Es" sha1="e876960f4625be6b320997f437d15fea62340eea">
		<name>Dune (Espanol)</name>
		<subpath>DuneEs</subpath>
		<variant_uuid>d435cd2e-4b86-5a92-be3a-71c4220089c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DuneEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DuneEs.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dune_v3.1_Fr_2393" sha1="8d29ae106413b5eb70226caa4e73325d3ad1b393">
		<name>Dune (Francais)</name>
		<subpath>DuneFr</subpath>
		<variant_uuid>9b0863d1-3c69-5c32-8cbd-8a2b18903534</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DuneFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DuneFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dune_v3.1_Gr" sha1="658b87c051e55f7edf81fbffa6fe219c166ae446">
		<name>Dune Gr</name>
		<subpath>DuneGr</subpath>
		<variant_uuid>ea286659-2572-5d66-8670-f1ef38f77c60</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DuneGr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DuneGr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dune_v3.1_It_2594" sha1="6dd374032144c7422dde91d0280a97fcb75c8429">
		<name>Dune (Italiano)</name>
		<subpath>DuneIt</subpath>
		<variant_uuid>bd5395b0-2d84-50f7-8175-c36eaeb21957</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DuneIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DuneIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DungeonMaster2_v1.0_AGA_0899" sha1="79ec51a32180004f00919e153c43ba45ba6999f4">
		<name>Dungeon Master 2 [AGA]</name>
		<subpath>DungeonMaster2AGA</subpath>
		<variant_uuid>3fa4975a-943b-5f4a-ba02-544589ec40cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DungeonMaster2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DungeonMaster2AGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DungeonMaster2_v1.1_0899" sha1="f228108cae3d56fdc2e8e4e59f24d6d8fcf79442">
		<name>Dungeon Master 2</name>
		<subpath>DungeonMaster2</subpath>
		<variant_uuid>51626777-05ac-554d-9e45-9a48e2f48b66</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DungeonMaster2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DungeonMaster2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Select Language
			C2:X:Unlimited Health:0
			C2:X:Unlimited Stamina:1
			C2:X:Unlimited Mana:2
			C3:X:Unlimited Food:0
			C3:X:Unlimited Water:1
			C4:B:Maximum Primary Stats
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DungeonMaster_v1.2_0833" sha1="64fe90194025cbe189949216450c00cacf400c71">
		<name>Dungeon Master</name>
		<subpath>DungeonMaster</subpath>
		<variant_uuid>b7652305-8c12-53cb-a22b-a2930cd15dab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DungeonMaster.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DungeonMaster.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DungeonMaster_v1.3_0833" sha1="5707fb7907febfd1e1747046965ff91389309c84">
		<name>Dungeon Master</name>
		<subpath>DungeonMaster</subpath>
		<variant_uuid>11277f64-2c20-5ce2-8431-37e81eca3054</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DungeonMaster.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DungeonMaster.slave</filename>
			<datapath />
			<custom>
			C1:X:trainer no damage:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DungeonMaster_v2.0_0833" sha1="e1c5682a576e10f56425fc9f89d5ef5c83342867">
		<name>Dungeon Master</name>
		<subpath>DungeonMaster</subpath>
		<variant_uuid>0bd3e2e2-ec05-5376-93d1-54e3ac171c84</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DungeonMaster.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DungeonMaster.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:trainer no damage:0
			C5:L:save slot:disabled,slot 0,slot 1,slot 2,slot 3,slot 4,slot 5,slot 6,slot 7,slot 8,slot 9
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DungeonQuest_v1.0_0663" sha1="545f72eafb7cdcaaff8eaddda2e71986cb499d4e">
		<name>Dungeon Quest</name>
		<subpath>DungeonQuest</subpath>
		<variant_uuid>fd7ad142-8cdb-5b53-b7c0-79cbf53d405a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DungeonQuest.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DungeonQuest.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DalekAttack_v1.2_1998" sha1="6702630e5a2f6332d5eb73230c5da7ca9cffdca5">
		<name>Dalek Attack</name>
		<subpath>DalekAttack</subpath>
		<variant_uuid>8502c9ef-d1b3-50d5-8e5b-e7c83119126a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DalekAttack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DalekAttack.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DaleyThompsonsOlympicChallenge_v1.0_1Disk_0957" sha1="7df56a6bc13e992bf2e39ae6868df72b7bd47921">
		<name>Daley Thompson's Olympic Challenge (1 Disk)</name>
		<subpath>DaleyThompsonsOC1Disk</subpath>
		<variant_uuid>d80f3305-369f-5552-a3ab-8d2800e811b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DaleyThompsonsOC1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DaleyThompsonsOC1Disk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DaleyThompsonsOlympicChallenge_v1.0_2Disk_0313" sha1="8bcd52431d6b2070f622b132fda39db1a378e5de">
		<name>Daley Thompson's Olympic Challenge (2 Disk)</name>
		<subpath>DaleyThompsonsOC2Disk</subpath>
		<variant_uuid>d2a41e8d-3c24-543c-bdef-2bf7b7318f1c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DaleyThompsonsOC2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DaleyThompsonsOC2Disk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DalX_v1.0_Fr" sha1="b3316666b664504921aee6f61d5017053a8a2d85">
		<name>Dal XFr</name>
		<subpath>DalXFr</subpath>
		<variant_uuid>618d4b6f-5772-5861-bed3-c6a38757b158</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DalXFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DalXFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DamagePreview_v1.0" sha1="9d9236b4c67141f49459bf0ca62cff27d32730ca">
		<name>Damage (Preview)</name>
		<subpath>DamagePreview</subpath>
		<variant_uuid>5c31738c-1fc6-5de9-adb3-a00bf6684f38</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DamagePreview.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DamagePreview.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Damage_v1.2" sha1="e54e182043a78a6266798dbe57e615c66850346a">
		<name>Damage - The Sadistic Butchering of Humanity</name>
		<subpath>Damage</subpath>
		<variant_uuid>b72ce13f-b2a0-5fd6-9c47-a4d29fcee17f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Damage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Damage.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Damocles_v1.3_0643" sha1="b4e7c5f80cf4abf4e252fba561ad9e4a5a2cad90">
		<name>Damocles - Mercenary II</name>
		<subpath>Damocles</subpath>
		<variant_uuid>b656e9b9-986c-537c-9227-cfb3c7fa04c8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Damocles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Damocles.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Damocles_v1.3_NTSC_1192" sha1="7bf33c998b1582834d1ca2c56c498c61208fe280">
		<name>Damocles (NTSC)</name>
		<subpath>DamoclesNTSC</subpath>
		<variant_uuid>33a7bf31-bb6a-5d40-b337-ee42216762e3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DamoclesNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DamoclesNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DanDare3_v1.0_2257" sha1="3f7eabfb46944793e3f6627d9acecc2c18ad20f1">
		<name>Dan Dare III - The Escape</name>
		<subpath>DanDare3</subpath>
		<variant_uuid>aa53ab79-f33a-5a73-a66c-b9b0a719bdea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DanDare3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DanDare3.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DanDare3_v1.1_2257" sha1="22f20c442356ae73bff6ff200aaf491d55400059">
		<name>Dan Dare III - The Escape</name>
		<subpath>DanDare3</subpath>
		<variant_uuid>c142fe37-518f-5766-ae56-ab11b5c2af52</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DanDare3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DanDare3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Ammo:2
			C1:X:Unlimited Fuel:3
			C1:X:Unlimited Money:4
			C1:X:Start with max. Money:5
			C1:X:Start with all Extras:6
			C1:X:In-Game Keys (Press HELP during game):7
			C2:L:Start at Level:1,2,3,4,5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DanDare3_v1.2_2257" sha1="5db119a9a22e77dfc9c84c8a34aa239182cd18b3">
		<name>Dan Dare III - The Escape</name>
		<subpath>DanDare3</subpath>
		<variant_uuid>1075df8c-9856-5391-8765-8ee297fd50b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DanDare3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DanDare3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Ammo:2
			C1:X:Unlimited Fuel:3
			C1:X:Unlimited Money:4
			C1:X:Start with max. Money:5
			C1:X:Start with all Extras:6
			C1:X:In-Game Keys (Press HELP during game):7
			C2:L:Start at Level:1,2,3,4,5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DangerFreak_v1.0_0975" sha1="d6e18edf2a00c47b532e92ea264c9242b81d8692">
		<name>Danger Freak</name>
		<subpath>DangerFreak</subpath>
		<variant_uuid>6f35c3e0-726b-5c38-8802-50f4330a8371</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DangerFreak.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DangerFreak.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DangerFreak_v1.1_0975" sha1="f2823fac3328600096ff291bba1ba2ddf5549a44">
		<name>Danger Freak</name>
		<subpath>DangerFreak</subpath>
		<variant_uuid>8d1d978b-c1dd-58b0-8e0a-97f33e51ab3c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DangerFreak.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DangerFreak.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DangerousStreets_v1.2_AGA_1020" sha1="91f8272ec3a69c234beb4b1fda68217c611fbe80">
		<name>Dangerous Streets [AGA]</name>
		<subpath>DangerousStreetsAGA</subpath>
		<variant_uuid>e5fabec6-b1a1-5e9a-bc74-4d763ef101b1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DangerousStreetsAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DangerousStreetsAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DangerousStreets_v1.3_1019" sha1="270e5ff83e354429116779bc6b75db8db61e1fbb">
		<name>Dangerous Streets</name>
		<subpath>DangerousStreets</subpath>
		<variant_uuid>6be92a01-d59b-5782-b44b-d98f41266ee7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DangerousStreets.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DangerousStreets.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DangerousStreets_v1.3_AGA_1020" sha1="6c0942ba3c7146af99b4e31a92a7334b4847c48b">
		<name>Dangerous Streets [AGA]</name>
		<subpath>DangerousStreetsAGA</subpath>
		<variant_uuid>5c613403-d70b-5725-b013-c983fbe22938</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DangerousStreetsAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DangerousStreetsAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DangerousStreets_v1.3_CD32" sha1="87b108926ca0a9aa69db9816c32f13d525b551ab">
		<name>Dangerous Streets [CD32]</name>
		<subpath>DangerousStreetsCD32</subpath>
		<variant_uuid>15c802ff-2d08-54e8-a15a-11abfd190427</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DangerousStreetsCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DangerousStreetsCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Darius+_v1.0" sha1="934d34635cddf1268e8d63d7a6623e41000c38d4">
		<name>Darius+</name>
		<subpath>Darius+</subpath>
		<variant_uuid>ec58683b-1b27-5bf5-9ae0-5ebb230ea47a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Darius+.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Darius+.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Darius+_v1.1_2303" sha1="75d3d1087771a5b914de57ab6060f0ab175d00c8">
		<name>Darius+</name>
		<subpath>Darius+</subpath>
		<variant_uuid>0cd9f898-7707-53f7-ae47-e5f19a24863b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Darius+.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Darius+.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited energy:1
			C2:X:NTSC fix:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkCastle_v1.01_1459" sha1="83de43fa8347851cb3d150fe11169a9528596e80">
		<name>Dark Castle</name>
		<subpath>DarkCastle</subpath>
		<variant_uuid>728188b6-762b-5964-8b24-c44239f898f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkCastle.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkCastle.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Rocks:1
			C1:X:Unlimited Elixir:2
			C1:X:Unlimited Bonus:3
			C2:L:Timing Fix:Off,1x,2x,3x,4x
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkCastle_v1.02" sha1="433970d32658e35821e2498117e6323a20687d48">
		<name>Dark Castle</name>
		<subpath>DarkCastle</subpath>
		<variant_uuid>32e8881a-8554-542a-b0f7-8114f00ab1e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkCastle.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkCastle.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Rocks:1
			C1:X:Unlimited Elixir:2
			C1:X:Unlimited Bonus:3
			C2:L:Timing Fix:Off,1x,2x,3x,4x
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkCastle_v1.02_NTSC_1459" sha1="11272a42fba58a225c6c498e292fb8847f50a94f">
		<name>Dark Castle (NTSC)</name>
		<subpath>DarkCastleNTSC</subpath>
		<variant_uuid>cf0e03d0-33ef-585c-a6c8-36ccee557f97</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkCastleNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkCastleNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Rocks:1
			C1:X:Unlimited Elixir:2
			C1:X:Unlimited Bonus:3
			C2:L:Timing Fix:Off,1x,2x,3x,4x
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkCastle_v1.03" sha1="f3dd470a56d9db939d1ace6844c5de56f91bc659">
		<name>Dark Castle</name>
		<subpath>DarkCastle</subpath>
		<variant_uuid>8a56d68b-661d-5042-b37a-9f8ba81d28c4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkCastle.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkCastle.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Rocks:1
			C1:X:Unlimited Elixir:2
			C1:X:Unlimited Bonus:3
			C2:L:Timing Fix:Off,1x,2x,3x,4x
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkCastle_v1.03_NTSC_1459" sha1="7df45b3f1d408d8c7f354c7ea9426b0eda5955d1">
		<name>Dark Castle (NTSC)</name>
		<subpath>DarkCastleNTSC</subpath>
		<variant_uuid>a52c0587-845a-580e-a2df-8697139d762b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkCastleNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkCastleNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Rocks:1
			C1:X:Unlimited Elixir:2
			C1:X:Unlimited Bonus:3
			C2:L:Timing Fix:Off,1x,2x,3x,4x
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkCentury_v1.0_0244" sha1="3fdf200871786adc5de639069c9c7e58f60add30">
		<name>Dark Century</name>
		<subpath>DarkCentury</subpath>
		<variant_uuid>bcd683ea-11de-5568-8ddd-f0116c8ad152</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkCentury.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkCentury.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkCentury_v1.1_0244" sha1="2fdbe55dfec7d7e1912e6027e2567b387f375368">
		<name>Dark Century</name>
		<subpath>DarkCentury</subpath>
		<variant_uuid>d2f50d96-6989-5858-a5af-f6d53c6e480e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkCentury.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkCentury.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkFusion_v1.0_2163" sha1="8fb57c4c558a58ee50dfd002a5826efbec1e1e3f">
		<name>Dark Fusion</name>
		<subpath>DarkFusion</subpath>
		<variant_uuid>6a0f5f73-d075-51ed-8d03-a75b1b21cb25</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkFusion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkFusion.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Darkman_v1.0_1564" sha1="9cb9825a7758a36d249433451f5d7b1075661efc">
		<name>Darkman</name>
		<subpath>Darkman</subpath>
		<variant_uuid>c1858bdf-8e38-5f26-831e-905bbc95ed1a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Darkman.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Darkman.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Darkman_v1.1_1564" sha1="f239786fc670cbf587db18864ad6c784f0ed17a7">
		<name>Darkman</name>
		<subpath>Darkman</subpath>
		<variant_uuid>c3863ac1-a406-5fb9-8f1e-77c9c7b89849</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Darkman.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Darkman.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited time:1
			C1:X:Enable original cheat mode:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Darkman_v1.2_1564" sha1="00fba4b4996fbb6bdb4d0b8e905ae0bad66f5d3d">
		<name>Darkman</name>
		<subpath>Darkman</subpath>
		<variant_uuid>018b72f2-cdf1-5fca-ac18-6113ba029ac8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Darkman.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Darkman.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:Enable original cheat mode:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Darkmere_v1.2_0453" sha1="6148bf673d60251e1b8eb33f60759885a02d8973">
		<name>Darkmere - The Nightmare's Begun</name>
		<subpath>Darkmere</subpath>
		<variant_uuid>3d9a0a9b-b53f-5307-b3ef-ba9e058f45fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Darkmere.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Darkmere.Slave</filename>
			<datapath>Data</datapath>
			<custom>
			C1:B:Load/Save games from/to Floppy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Darkmere_v2.0_0453" sha1="b2a3ea2aaab719630e36ff093daa6ea35cdfd312">
		<name>Darkmere - The Nightmare's Begun</name>
		<subpath>Darkmere</subpath>
		<variant_uuid>2adee1e8-6015-50e0-8ca0-66314bc33f3a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Darkmere.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Darkmere.Slave</filename>
			<datapath>Data</datapath>
			<custom>
			C1:X:infinite help:0
			C1:X:infinite magic:1
			C1:X:infinite energy:2
			C5:B:F9 toogles savegames from floppy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkQueenOfKrynn_v1.0" sha1="e3c7249b1d8f29dc8d77f9f7808cf99cebc6147a">
		<name>Dark Queen Of Krynn</name>
		<subpath>DarkQueenOfKrynn</subpath>
		<variant_uuid>e3c06fcc-b58b-5940-86d5-393ba6ab51b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkQueenOfKrynn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkQueenOfKrynn.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkSeed_v1.03_CD32" sha1="8f42ab6133387e8f7a426d1dcc1b039d7c1f879b">
		<name>Dark Seed [CD32]</name>
		<subpath>DarkSeedCD32</subpath>
		<variant_uuid>57bd65e7-a4f3-5759-a72e-6ae2b5380a35</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkSeedCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkSeedCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkSeed_v1.4_2141" sha1="cfbbed5effbead21bcbb56d0fcd0313c4ebf81b6">
		<name>Dark Seed</name>
		<subpath>DarkSeed</subpath>
		<variant_uuid>f6c0d7a4-cdb8-572e-8f96-df494cc1d2f3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkSeed.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkSeed.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkSeed_v1.4_De" sha1="f3ad03a44d73fa92f4edb9b01cf540ad4ead92ad">
		<name>Dark Seed (Deutsch)</name>
		<subpath>DarkSeedDe</subpath>
		<variant_uuid>9e733507-15c8-58ad-9a2d-17b75720b074</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkSeedDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkSeedDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkSeed_v1.4_Es" sha1="f628424a2d7c4eed0d4b388a322b0665baa71044">
		<name>Dark Seed (Espanol)</name>
		<subpath>DarkSeedEs</subpath>
		<variant_uuid>749916fe-dca6-5fc8-b85b-e30142aa5b08</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkSeedEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkSeedEs.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkSeed_v1.4_Fr" sha1="6a79709cfdd731f54167aeec631321a5cbf0ecba">
		<name>Dark Seed (Francais)</name>
		<subpath>DarkSeedFr</subpath>
		<variant_uuid>f2420d10-548d-5c62-8845-50d541ee7312</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkSeedFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkSeedFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkSeed_v1.5_2141" sha1="6114e46ffdc8c02e85906da361ca8258e836166d">
		<name>Dark Seed</name>
		<subpath>DarkSeed</subpath>
		<variant_uuid>c345981e-0fee-5841-acf8-4c7947d1b2e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkSeed.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkSeed.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkSeed_v1.5_De" sha1="14529d994a5429e7a2093df6a6cd4d6f1969d70e">
		<name>Dark Seed (Deutsch)</name>
		<subpath>DarkSeedDe</subpath>
		<variant_uuid>ccad429e-168a-5a1c-89ff-9272323b75ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkSeedDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkSeedDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DDay_v1.1_Impressions_Fr" sha1="9497dfdf9de8831868dcdf8646c21a767b2e7245">
		<name>DDay Impressions (Francais)</name>
		<subpath>DDayImpressionsFr</subpath>
		<variant_uuid>a98e34b2-8769-57c7-a836-1d380b73455c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DDayImpressionsFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DDayImpressionsFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Deathbringer_v1.0_Empire" sha1="2536cdf58153197285178168c36095a5c1f7f5e6">
		<name>Deathbringer - The Sword Of Abaddon (Empire)</name>
		<subpath>DeathbringerEmpire</subpath>
		<variant_uuid>364badb5-787d-5863-a2ca-b2644cf33b3b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeathbringerEmpire.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeathbringerEmpire.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeathBringer_v1.0_Spotlight_0316" sha1="6a7e9b179c6ab36091185da3c357fe917901ccce">
		<name>Deathbringer (Spotlight)</name>
		<subpath>DeathBringerSpotlight</subpath>
		<variant_uuid>f49c6d1f-2cec-5f92-ba77-6e8b7a143080</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeathBringerSpotlight.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeathBringerSpotlight.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeathBringer_v1.0_Spotlight_NTSC_0316" sha1="f69741bd83c9f173b69dc707e2f981827d80e73f">
		<name>Death Bringer Spotlight (NTSC)</name>
		<subpath>DeathBringerSpotlightNTSC</subpath>
		<variant_uuid>f49c6d1f-2cec-5f92-ba77-6e8b7a143080</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeathBringerSpotlightNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeathBringerSpotlightNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeathKnightsOfKrynn_v1.1_0987" sha1="13d3f88dd44ea85a4edaa8ad496c48eed6a83732">
		<name>Death Knights Of Krynn</name>
		<subpath>DeathKnightsOfKrynn</subpath>
		<variant_uuid>1898f241-aaa9-56ca-bdda-c4553b0ec03b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeathKnightsOfKrynn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeathKnightsOfKrynn.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeathKnightsOfKrynn_v1.1_De" sha1="3c647245c447e9a4e0772135e5ce464cf369f7a3">
		<name>Death Knights Of Krynn (Deutsch)</name>
		<subpath>DeathKnightsOfKrynnDe</subpath>
		<variant_uuid>08a8e47f-2463-51ee-8a83-74993e451f59</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeathKnightsOfKrynnDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeathKnightsOfKrynnDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeathMask_v1.1_1326" sha1="988b41bd0cd457ec84902cb06b079cafc9fd1b0d">
		<name>Death Mask</name>
		<subpath>DeathMask</subpath>
		<variant_uuid>97a3ae38-b895-5b6a-882a-f1ffae432bc7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeathMask.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeathMask.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeathMask_v1.1_AGA_1326" sha1="c568c9fdc7dc285dea4e738c7747bb53dc8fa175">
		<name>Death Mask [AGA]</name>
		<subpath>DeathMaskAGA</subpath>
		<variant_uuid>0c226cc8-a897-50ae-888d-2eb5d698b9af</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeathMaskAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeathMaskAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeathMask_v1.1_CD32" sha1="b0ceaf805fdba59cd761a157050bf94bb66fe2f9">
		<name>Death Mask [CD32]</name>
		<subpath>DeathMaskCD32</subpath>
		<variant_uuid>f583736c-4150-508b-b930-520d16b2a11a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeathMaskCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeathMaskCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeathMask_v1.2_1326" sha1="97157ada3865e789f3c1e10a77195e93a860a4a6">
		<name>Death Mask</name>
		<subpath>DeathMask</subpath>
		<variant_uuid>b78aeb40-a639-55ee-a9c0-677917476705</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeathMask.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeathMask.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeathMask_v1.2_AGA_1326" sha1="02ed6501f13a818802ef85ce2f2f3d8a11052f55">
		<name>Death Mask [AGA]</name>
		<subpath>DeathMaskAGA</subpath>
		<variant_uuid>cc3922c2-94ba-5698-b1c5-9f13c4f350ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeathMaskAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeathMaskAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeathOrGlory_v1.0_De" sha1="c29362fc8230a6d89f6e2e2187a54dec63c12a3f">
		<name>Death Or Glory (Deutsch)</name>
		<subpath>DeathOrGloryDe</subpath>
		<variant_uuid>3ba32e4f-9f9d-56f6-870e-3354332c67a9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeathOrGloryDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeathOrGloryDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeathSword_v1.0_NTSC" sha1="b50f18e101278bad3ac2c1ec6575da28d13ea6e6">
		<name>Death Sword (NTSC)</name>
		<subpath>DeathSwordNTSC</subpath>
		<variant_uuid>20977217-274e-535d-a18e-e7f4a8ed5ad1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeathSwordNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeathSwordNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeathTrap_v1.0_1021" sha1="3f9b50d80dfa435f4633814ce2dd297453f2e910">
		<name>Death Trap</name>
		<subpath>DeathTrap</subpath>
		<variant_uuid>280f2b65-5150-5744-bce8-191aa62d37a2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeathTrap.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeathTrap.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DebutPlanetSimulation_v1.1" sha1="717fb4d92699f35dd88f6e24ae087e6889a0900e">
		<name>Debut Planet Simulation</name>
		<subpath>DebutPlanetSimulation</subpath>
		<variant_uuid>0d0f4d88-bbc3-595b-88a3-e75e79c40043</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DebutPlanetSimulation.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DebutPlanetSimulation.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DebutPlanetSimulation_v1.2" sha1="cb5c6f6bdf3ee5a62252b1c4adf7a6d5d7172399">
		<name>Debut Planet Simulation</name>
		<subpath>DebutPlanetSimulation</subpath>
		<variant_uuid>5186959e-41e9-51c5-818a-a94e1dc0a7cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DebutPlanetSimulation.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DebutPlanetSimulation.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DecimalDungeon_v1.0" sha1="73f86c3fc500d1c962e4d9df49d078a4e4b6e6b5">
		<name>Decimal Dungeon</name>
		<subpath>DecimalDungeon</subpath>
		<variant_uuid>15e96bec-b5c9-54d5-8892-d69ff268e49c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DecimalDungeon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DecimalDungeon.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Deconstruction_v1.0_AGA" sha1="8f51095c2757f05d7a5b865ec8a40df60e4b2699">
		<name>Deconstruction [AGA]</name>
		<subpath>DeconstructionAGA</subpath>
		<variant_uuid>d47b5ab4-bd1d-5cd0-91b9-2d67cdb3de72</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeconstructionAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeconstructionAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Deconstruction_v1.1_AGA" sha1="33cfc9c705e9fd5cb73a36db8caf710646b5efaf">
		<name>Deconstruction [AGA]</name>
		<subpath>DeconstructionAGA</subpath>
		<variant_uuid>5cde9b89-42ab-5b80-ac89-33a8501a9643</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeconstructionAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeconstructionAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Launch Editor:0
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Deconstruction_v1.2_AGA" sha1="f2c5f73b60b5e43f40aed50751eff0f8f63776bc">
		<name>Deconstruction [AGA]</name>
		<subpath>DeconstructionAGA</subpath>
		<variant_uuid>1d96475f-b2be-5e97-9598-f4de2667557b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeconstructionAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeconstructionAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Launch Editor:0
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeepCore_v1.1" sha1="e61aeca661ea102421e8c91e9c98401a20d6e82a">
		<name>Deep Core</name>
		<subpath>DeepCore</subpath>
		<variant_uuid>56e6a0d1-20a8-51a0-98bb-bbbe1d916efa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeepCore.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeepCore.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeepCore_v2.0" sha1="b7c83c9f5d3a8444b8e7ccc2b65eb12033b0a8ed">
		<name>Deep Core</name>
		<subpath>DeepCore</subpath>
		<variant_uuid>bd9d67be-6966-53a0-b6fa-ee4a1ab7ca0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeepCore.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeepCore.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:infinite lives:0
			C1:X:infinite oxygen:1
			C1:X:F1-F4 weapon select:2
			C2:B:use 2nd button for jump
			C3:B:skip introduction
			C4:B:disable blitter fixes for slow machines
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeepCore_v2.0_CD32" sha1="8eb87bbaa58092f4493c46265e453a88133fa258">
		<name>Deep Core [CD32]</name>
		<subpath>DeepCoreCD32</subpath>
		<variant_uuid>e6b19312-dcc5-5611-9556-4c9d27ee7c82</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeepCoreCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeepCoreCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:infinite lives:0
			C1:X:infinite oxygen:1
			C2:B:use 2nd button for jump
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeepSpace_v1.2" sha1="b77ff957a504d68f0d7c82e7149c120ff82ce513">
		<name>Deep Space</name>
		<subpath>DeepSpace</subpath>
		<variant_uuid>4164e90d-356b-5466-9f30-9bca76908457</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeepSpace.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeepSpace.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Deep_v1.0" sha1="970f73f878526702754ff99d9a8bd4933ccc880c">
		<name>Deep</name>
		<subpath>Deep</subpath>
		<variant_uuid>86dd630d-e409-55fb-8c46-c130108ceef0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Deep.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Deep.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Defender2_v1.0" sha1="528e586346681e8de6978734ebc5540c3137149d">
		<name>Defender II</name>
		<subpath>Defender2</subpath>
		<variant_uuid>aee6c1e1-59c0-5cdc-875f-7731c6cc95e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Defender2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Defender2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DefenderOfTheCrown2_v1.1_CD32" sha1="f4b4a37d7f629ec3216d9054e388ad9eb16f70d8">
		<name>Defender Of The Crown 2 [CD32]</name>
		<subpath>DefenderOfTheCrown2CD32</subpath>
		<variant_uuid>c4c9d262-2607-575c-9cfc-6f9816c6ba19</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DefenderOfTheCrown2CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DefenderOfTheCrown2CD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DefenderOfTheCrown2_v1.2_CD32" sha1="b1d1d88c3051026a3d1ce855980b2ce455922e46">
		<name>Defender Of The Crown 2 [CD32]</name>
		<subpath>DefenderOfTheCrown2CD32</subpath>
		<variant_uuid>8f3cf151-cfc8-5071-afc3-5578ab4af115</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DefenderOfTheCrown2CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DefenderOfTheCrown2CD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:force english language
			C2:L:language:auto,english,english,german,french,spanish,italian
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DefenderOfTheCrown_v3.1_0317" sha1="4f9c738dac7c2801c63dbbc49f78eb65f472059d">
		<name>Defender Of The Crown</name>
		<subpath>DefenderOfTheCrown</subpath>
		<variant_uuid>60ec62e0-5b74-503f-9665-6b0632c076f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DefenderOfTheCrown.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DefenderOfTheCrown.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DefenderOfTheCrown_v3.1_CDTV" sha1="ea57e584c4a1fef94f61d87f40ed972af9b45a9d">
		<name>Defender Of The Crown [CDTV]</name>
		<subpath>DefenderOfTheCrownCDTV</subpath>
		<variant_uuid>00928c5f-427d-5d68-ac61-a052b96721a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DefenderOfTheCrownCDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DefenderOfTheCrownCDTV.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkCastle_v1.01_NTSC_1459" sha1="8006d53af73068d54b46b2879d333bef1461dbc0">
		<name>Dark Castle (NTSC)</name>
		<subpath>DarkCastleNTSC</subpath>
		<variant_uuid>728188b6-762b-5964-8b24-c44239f898f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkCastleNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkCastleNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Rocks:1
			C1:X:Unlimited Elixir:2
			C1:X:Unlimited Bonus:3
			C2:L:Timing Fix:Off,1x,2x,3x,4x
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkSeed_v1.5_Es" sha1="2ecaa5e91d9d039f880b54f2a76a7cfbb6dceaf7">
		<name>Dark Seed (Espanol)</name>
		<subpath>DarkSeedEs</subpath>
		<variant_uuid>86fd2e7a-7589-5cb3-807a-11562b85a16a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkSeedEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkSeedEs.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DDay_v1.1_Impressions_0455" sha1="ffd849d3e29b2993eb2793f0896e8d23056100ec">
		<name>D-Day (Impressions)</name>
		<subpath>DDayImpressions</subpath>
		<variant_uuid>935aa173-b957-57e9-9350-5bc8ad1dedf8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DDayImpressions.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DDayImpressions.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeathSword_v1.0" sha1="b84befab459a1813ef43c06f12ca12e221675a1b">
		<name>Death Sword</name>
		<subpath>DeathSword</subpath>
		<variant_uuid>20977217-274e-535d-a18e-e7f4a8ed5ad1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeathSword.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeathSword.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DefenderOfTheCrown_v3.1_NTSC_0902" sha1="1930eac5470916570ef32381f8eeccf74a37c78a">
		<name>Defender Of The Crown (NTSC)</name>
		<subpath>DefenderOfTheCrownNTSC</subpath>
		<variant_uuid>60ec62e0-5b74-503f-9665-6b0632c076f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DefenderOfTheCrownNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DefenderOfTheCrownNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeluxeStripPoker2&amp;DataDisks_v1.0" sha1="b0f9703b9741786db806c3201ad803dd5fc80542">
		<name>Deluxe Strip Poker 2 (&amp; Data Disks)</name>
		<subpath>DeluxeStripPoker2&amp;DDisks</subpath>
		<variant_uuid>6383f9e0-56e2-5e1d-b4e9-da926e81153b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeluxeStripPoker2&amp;DDisks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeluxeStripPoker2&amp;DDisks.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DesertStrike_v2.3_0112" sha1="ce74016636b16c6f2e87e6513ddc470595f700f1">
		<name>Desert Strike - Return to the Gulf</name>
		<subpath>DesertStrike</subpath>
		<variant_uuid>9d5a71b0-5160-5160-998b-04fdbad96ba4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DesertStrike.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DesertStrike.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=704
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DGeneration_v2.1_CD32" sha1="b44ca2194136bebff217efbca44c911d67f753e9">
		<name>D-Generation [CD32]</name>
		<subpath>DGenerationCD32</subpath>
		<variant_uuid>503f9f4c-faed-560a-a0e3-a9865082ff1b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DGenerationCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DGenerationCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Digger_v1.0" sha1="426dcd5e854345709236c07d1395cfc50d7f0f37">
		<name>Digger</name>
		<subpath>Digger</subpath>
		<variant_uuid>678d7caf-47c4-555e-a8c0-a7380f493edb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Digger.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Digger.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DisposableHero_v1.7_1367" sha1="324a7c4c5277981985cca43137394e800589d11c">
		<name>Disposable Hero</name>
		<subpath>DisposableHero</subpath>
		<variant_uuid>e0700c9a-9d55-5f1b-8b25-5d25f324ae8c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DisposableHero.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DisposableHero.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dominator_v2.0_0646" sha1="28f90da77adf4062742be41720d7fbec5fdc6e3d">
		<name>Dominator</name>
		<subpath>Dominator</subpath>
		<variant_uuid>d80f77c8-58f0-588c-81a2-b6850e3e2f7c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dominator.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dominator.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer - infinite lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DownhillChallenge_v1.2" sha1="a8506d49219b8641aafe83da7dcf9090ed63edf8">
		<name>Downhill Challenge</name>
		<subpath>DownhillChallenge</subpath>
		<variant_uuid>094e565d-6570-5172-8a45-6124562750ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DownhillChallenge.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DownhillChallenge.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonFlight_v1.5_Fr_2755" sha1="90418541fc9436ffcb7b7c008ba47b718b52a23d">
		<name>Dragonflight (Francais)</name>
		<subpath>DragonflightFr</subpath>
		<variant_uuid>59cb5e1b-f86b-5a57-893d-d3d5ea3e176e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonflightFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonflightFr.Slave</filename>
			<datapath>DragonflightData</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonSpirit_v1.1_1545" sha1="721e5ad690cdc0c03bc15dd47ebb8fc25eb58c3e">
		<name>Dragon Spirit</name>
		<subpath>DragonSpirit</subpath>
		<variant_uuid>94265b1f-17dc-53fc-b559-b9b97a867f4a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonSpirit.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonSpirit.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.3_Fr_Files_2558" sha1="3e6a89c8a1b86412715029ab123f46dea8098b93">
		<name>Drakkhen (Files) (Francais)</name>
		<subpath>DrakkhenFilesFr</subpath>
		<variant_uuid>41874966-1e2f-5998-9e4c-34bcdfd89556</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenFilesFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenFilesFr.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DrDoomsRevenge_v1.1_1Disk_2501" sha1="59270b727eb755f96ca6dbf4a9edeebcbdac607d">
		<name>Dr Doom's Revenge (1 Disk)</name>
		<subpath>DrDoomsRevenge1Disk</subpath>
		<variant_uuid>f9db31db-42be-593d-bb9d-e9714efeba54</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrDoomsRevenge1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrDoomsRevenge1Disk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DrFruit_v1.0" sha1="5185c313e48876aa8e80e59970d6516cd82eb3ea">
		<name>Dr Fruit</name>
		<subpath>DrFruit</subpath>
		<variant_uuid>de8276df-a41b-5fde-951a-b30acbfb2766</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrFruit.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrFruit.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DungeonsOfAvalon2_v1.0_1957" sha1="bd1a30843847cffc8b38b08a08f4baaa74cbbab1">
		<name>Dungeons of Avalon II - The Island of Darkness</name>
		<subpath>DungeonsOfAvalon2</subpath>
		<variant_uuid>9d32f46e-6c4f-5b09-bd5d-b65b67bf91d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DungeonsOfAvalon2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DungeonsOfAvalon2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DefendersOfTheEarth_v1.2_0456" sha1="5acc265bc16e95c0449eeab32ac84648aba88975">
		<name>Defenders Of The Earth</name>
		<subpath>DefendersOfTheEarth</subpath>
		<variant_uuid>ecc92a52-e770-5062-b19a-92a844b1e88a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DefendersOfTheEarth.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DefendersOfTheEarth.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Infinite Lives:0
			C2:X:Disable Blitter Patches:0
			C3:X:Enable CD32 Joypad:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Defender_v1.0_Acid" sha1="c2d6e30029158c11c6403fb23e653fd2f3ce0d92">
		<name>Defender Acid</name>
		<subpath>DefenderAcid</subpath>
		<variant_uuid>54bf0b23-831e-5ef8-9de4-76024aa56d6e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DefenderAcid.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DefenderAcid.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Defender_v1.0_Ratsoft" sha1="e985011fda2393f76b5a5427b6b8eaabd77bc1da">
		<name>Defender (Ratsoft)</name>
		<subpath>DefenderRatsoft</subpath>
		<variant_uuid>bd7ea97e-4aef-5590-8833-95f0c9998d33</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DefenderRatsoft.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DefenderRatsoft.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DefenseurDeLaCouronne2_v1.1_CD32_Fr" sha1="247be7a5cc02f4ee0aa34c057657aa50cc389c4e">
		<name>Defenseur Couronne 2 [CD32] (Francais)</name>
		<subpath>DefenseurCouronne2CD32Fr</subpath>
		<variant_uuid>9b788c59-748c-5edd-b180-ccb2c0fac321</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DefenseurCouronne2CD32Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DefenseurCouronne2CD32Fr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DefenseurDeLaCouronne2_v1.2_CD32_Fr" sha1="c51d5915e3a8e3311546a11a6153848cda47170e">
		<name>Defenseur Couronne 2 [CD32] (Francais)</name>
		<subpath>DefenseurCouronne2CD32Fr</subpath>
		<variant_uuid>b0999986-902b-5897-a2bc-c705b506578b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DefenseurCouronne2CD32Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DefenseurCouronne2CD32Fr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:force english language
			C2:L:language:auto,english,english,german,french,spanish,italian
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DefensorDeLaCorona2_v1.1_CD32_Es" sha1="3e84234b50e0ac3fc05c77938394e33846fb413b">
		<name>Defensor De La Corona 2 [CD32]Es</name>
		<subpath>DefensorDeLaCorona2CD32Es</subpath>
		<variant_uuid>6bb0e035-5321-5b2b-a716-94a8b6642bfb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DefensorDeLaCorona2CD32ES.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DefensorDeLaCorona2CD32ES.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DefensorDeLaCorona2_v1.2_CD32_Es" sha1="d58701aba93971403e7c79403f16d33e0c10fc70">
		<name>Defensor De La Corona 2 [CD32]Es</name>
		<subpath>DefensorDeLaCorona2CD32Es</subpath>
		<variant_uuid>58196c40-d971-5187-9483-355bddc1b128</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DefensorDeLaCorona2CD32Es.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DefensorDeLaCorona2CD32Es.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:force english language
			C2:L:language:auto,english,english,german,french,spanish,italian
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Deflektor_v1.11_1087" sha1="3c2f3e782244049ccefe91dac0c2b5d29fe49a72">
		<name>Deflektor</name>
		<subpath>Deflektor</subpath>
		<variant_uuid>17b8b261-76ce-5767-b02f-2c459127a3b4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Deflektor.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Deflektor.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DejaVu2LostInLasVegas_v1.0" sha1="5e94cb83e27a219edc4a5c58fa60654d31cacfd4">
		<name>Deja Vu II - Lost In Las Vegas</name>
		<subpath>DejaVu2LostInLasVegas</subpath>
		<variant_uuid>ad061180-1a65-5afd-83fc-fcf91be9abc6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DejaVu2LostInLasVegas.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DejaVu2LostInLasVegas.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DejaVu2LostInLasVegas_v1.1" sha1="39f60a3fe462c594099f61081a171d99d02bcda8">
		<name>Deja Vu II - Lost In Las Vegas</name>
		<subpath>DejaVu2LostInLasVegas</subpath>
		<variant_uuid>cc328a31-fa09-5a3d-ba2f-94d56a31ab68</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DejaVu2LostInLasVegas.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DejaVu2LostInLasVegas.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DejaVuANightmareComesTrue_v1.0_1832" sha1="43bd582af863cc0eba5f57bfe6fd2808593a37a3">
		<name>Deja Vu - A Nightmare Comes True</name>
		<subpath>DejaVuANightmareComesTrue</subpath>
		<variant_uuid>0eefe9e2-071d-5657-bfe7-33c0ebe3d2fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DejaVuANightmareComesTrue.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DejaVuANightmareComesTrue.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DejaVu_v1.0_NTSC_1832" sha1="9136e726cb4031307b1ad670bca59e1848150cb9">
		<name>Deja Vu (NTSC)</name>
		<subpath>DejaVuNTSC</subpath>
		<variant_uuid>0eefe9e2-071d-5657-bfe7-33c0ebe3d2fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DejaVuNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DejaVuNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DejaVu_v1.1_NTSC_1832" sha1="7ac7f236385d89d4cc6807e09f217b79eef36f1f">
		<name>Deja Vu (NTSC)</name>
		<subpath>DejaVuNTSC</subpath>
		<variant_uuid>90017957-0510-51f1-a4af-72b3980cb4e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DejaVuNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DejaVuNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DejaVu_v1.2_NTSC_1832" sha1="67cc29903afee01ba79298ea762ae6e5c115e6e2">
		<name>Deja Vu (NTSC)</name>
		<subpath>DejaVuNTSC</subpath>
		<variant_uuid>20058bee-9e04-5da8-a7f1-4a1bd691884e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DejaVuNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DejaVuNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Deliverance_v1.4_1500" sha1="391cf1bb051e141e087446d3f9282c24d3f109e1">
		<name>Deliverance</name>
		<subpath>Deliverance</subpath>
		<variant_uuid>4ba38106-a0f1-52f2-a37e-73b278096744</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Deliverance.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Deliverance.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Deliverance_v1.5_1500" sha1="da3ec607703bd7d5a1320d3e7e9717522062584a">
		<name>Deliverance</name>
		<subpath>Deliverance</subpath>
		<variant_uuid>39994ad2-b3da-53d9-bb23-67475f9fe4d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Deliverance.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Deliverance.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C2:X:Second/blue button jumps:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Deliverance_v2.0_1500" sha1="46eb29d81e68ef29b5ad55471a1767e397b0b167">
		<name>Deliverance</name>
		<subpath>Deliverance</subpath>
		<variant_uuid>51212881-e227-54d8-9b1c-9ecf831cdf4f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Deliverance.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Deliverance.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			C2:B:Second/blue button jumps
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Deliverance_v2.0_512k_1500" sha1="0737aa899d30214f104af46fe783569da90efac7">
		<name>Deliverance (512Kb)</name>
		<subpath>Deliverance512k</subpath>
		<variant_uuid>4d195331-9cb4-5e27-bd7d-0bcba8507ba9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Deliverance512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Deliverance512k.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			C2:B:Second/blue button jumps
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeltaCommand_v0.2_Arcadia" sha1="ced5e8df55f77ccebf1acc3d4ca1de8ad786e0d8">
		<name>Delta Command (Arcadia)</name>
		<subpath>DeltaCommandArcadia</subpath>
		<variant_uuid>d5d26632-d9cc-57f5-8dc0-d49580d40732</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeltaCommandArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeltaCommandArcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeltaCommand_v1.0_Arcadia" sha1="aebfdd9be4a26d7743d0d15a6ed188969059ebb3">
		<name>Delta Command (Arcadia)</name>
		<subpath>DeltaCommandArcadia</subpath>
		<variant_uuid>b10fd927-85c2-5423-a739-a8951152739e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeltaCommandArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeltaCommandArcadia.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable 2-Button Joystick
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeluxeGalaga_v1.1" sha1="6cd1c82ddcdea1df37d069072dfe6d6776120f49">
		<name>Deluxe Galaga</name>
		<subpath>DeluxeGalaga</subpath>
		<variant_uuid>bef26cec-5a03-5cdd-b977-5281a2877289</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeluxeGalaga.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeluxeGalaga.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeluxeGalaga_v1.1_AGA" sha1="7c1e8b820e95576618870bde2de0864f159e33a3">
		<name>Deluxe Galaga [AGA]</name>
		<subpath>DeluxeGalagaAGA</subpath>
		<variant_uuid>de5e577c-8fde-5af2-b6fd-6ed1498d0100</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeluxeGalagaAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeluxeGalagaAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeluxeGalaga_v1.2" sha1="74c5ea72dbd377418467c16a488dbe6a17f0ad94">
		<name>Deluxe Galaga</name>
		<subpath>DeluxeGalaga</subpath>
		<variant_uuid>14fbc01d-2587-5a0c-bfbb-9665b7887274</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeluxeGalaga.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeluxeGalaga.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeluxeGalaga_v1.2_AGA" sha1="c83ef1d9c01b678bf69b1795ddf174024cda696c">
		<name>Deluxe Galaga [AGA]</name>
		<subpath>DeluxeGalagaAGA</subpath>
		<variant_uuid>deddaa74-5335-579a-a509-05f88107bb74</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeluxeGalagaAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeluxeGalagaAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeluxeGalaga_v1.3" sha1="de7bf072e2cd9f9e47764c4b3883b6c8c5eaf92a">
		<name>Deluxe Galaga</name>
		<subpath>DeluxeGalaga</subpath>
		<variant_uuid>56817190-58e1-5798-97c1-53ee4d26c308</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeluxeGalaga.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeluxeGalaga.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:enter in config menu:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeluxeGalaga_v1.3_AGA" sha1="b037671d758eab3d4c7aec98b9ff43630bd078dc">
		<name>Deluxe Galaga [AGA]</name>
		<subpath>DeluxeGalagaAGA</subpath>
		<variant_uuid>e33314b3-6907-51bd-af51-cf0b183537b9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeluxeGalagaAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeluxeGalagaAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:enter in config menu:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeluxePacMan_v1.0" sha1="533b0c43a2773390d5bc604a8e9e09eea001f100">
		<name>Deluxe Pac Man</name>
		<subpath>DeluxePacMan</subpath>
		<variant_uuid>79a21e6d-3488-5d93-814d-4b16917a21be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeluxePacMan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeluxePacMan.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeluxePacMan_v1.0_AGA" sha1="8a3ce882a125abae133ac0da1e8362a724952f33">
		<name>Deluxe Pac Man [AGA]</name>
		<subpath>DeluxePacManAGA</subpath>
		<variant_uuid>0bbe525b-fa53-5274-89b2-dd47e905cf11</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeluxePacManAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeluxePacManAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeluxeStripPoker2_v1.0" sha1="58e7b1857565fbfc45ebd0c936b34218f9c9d55f">
		<name>Deluxe Strip Poker 2</name>
		<subpath>DeluxeStripPoker2</subpath>
		<variant_uuid>816b7a89-f554-542c-b804-31634564b341</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeluxeStripPoker2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeluxeStripPoker2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Demolition_v1.0_2712" sha1="b2064f758eeb9105f35d70c666a12d7bac60f33a">
		<name>Demolition</name>
		<subpath>Demolition</subpath>
		<variant_uuid>34cd38d0-f545-581e-aa52-cce1d2469b1b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Demolition.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Demolition.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Balls
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DemonBlue_v1.2" sha1="1c4ff310128d5ade067c169ba820bcaccdebeebe">
		<name>Demon Blue</name>
		<subpath>DemonBlue</subpath>
		<variant_uuid>f5840c10-d637-57c0-9ea7-ee90ef4e5bac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DemonBlue.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DemonBlue.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Demoniak_v1.0" sha1="7139607902a41a13c63d4efcde746919cb81ad82">
		<name>Demoniak</name>
		<subpath>Demoniak</subpath>
		<variant_uuid>8db7c906-6e3e-562d-a632-ce0d3da55dac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Demoniak.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Demoniak.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DemonsTombTheAwakening_v1.0" sha1="9eba0fe2aa0a876aa14945bbbd42db8f49e368d1">
		<name>Demon's Tomb - The Awakening</name>
		<subpath>DemonsTombTheAwakening</subpath>
		<variant_uuid>19c77028-9d84-5d6d-b2d4-49bfe98a0f1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DemonsTombTheAwakening.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DemonsTombTheAwakening.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Denaris_v1.1a_1Disk_2166" sha1="0ccee4637fa13bb2dd5e8617eba64c23856c75d2">
		<name>Denaris (1 Disk)</name>
		<subpath>Denaris1Disk</subpath>
		<variant_uuid>1424f1ea-52bd-586b-941f-7f835195ccbb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Denaris1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Denaris1Disk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Denaris_v1.1a_2Disk_0049" sha1="9c87c10c2c4d4b84256ed67d11cb96d0252b7628">
		<name>Denaris (2 Disk)</name>
		<subpath>Denaris2Disk</subpath>
		<variant_uuid>31b2946b-700f-56bf-b3f4-a0502cb7c962</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Denaris2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Denaris2Disk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Denaris_v2.0_1Disk_2166" sha1="e2fb8bb1a95016d521c59997c9c78c9764a56195">
		<name>Denaris (1 Disk)</name>
		<subpath>Denaris1Disk</subpath>
		<variant_uuid>be29418a-20cb-5fdb-b5b2-277c01d6412a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Denaris1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Denaris1Disk.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited invulnerability:1
			C3:L:as start level:Default,Lvl1,Lvl2,Lvl3,Lvl4,lvl5,Lvl6,Lvl7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Denaris_v2.0_2Disk_0049" sha1="18a979e8d7a9ca68548e673fa6485cf928895808">
		<name>Denaris (2 Disk)</name>
		<subpath>Denaris2Disk</subpath>
		<variant_uuid>7df53b4c-40c5-5b6e-9ac1-5ff2d931690f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Denaris2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Denaris2Disk.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited invulnerability:1
			C3:L:as start level:Default,Lvl1,Lvl2,Lvl3,Lvl4,lvl5,Lvl6,Lvl7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Denjoy_v1.0.1" sha1="3a4221547894bcc43372f740857996d46742894d">
		<name>Denjoy</name>
		<subpath>Denjoy</subpath>
		<variant_uuid>b285caee-a567-5e2e-bdd7-7287b264e89c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Denjoy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Denjoy.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dennis_v1.5.2" sha1="6459c2cddcbe279b641055efb739b8f168738ebb">
		<name>Dennis</name>
		<subpath>Dennis</subpath>
		<variant_uuid>8ab01d8b-5b5f-5539-ae11-3123e15629cf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dennis.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dennis.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Dennis_v1.5.2_AGA" sha1="70b567eb6675b9a39a7d2f0868c11f09c43f29a3">
		<name>Dennis [AGA]</name>
		<subpath>DennisAGA</subpath>
		<variant_uuid>cce62b8d-533f-53bb-8e43-e15e42be98ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DennisAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DennisAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Dennis_v1.5.2_AGA_DesktopDynamite" sha1="cd6cc546650ff90626444b31ac44b871e128819b">
		<name>Dennis [AGA] (Desktop Dynamite)</name>
		<subpath>DennisAGADesktopDynamite</subpath>
		<variant_uuid>a0cec647-ea68-5657-a237-f0364c32043a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DennisAGADeskDyn.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DennisAGADeskDyn.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dennis_v1.5.2_CD32" sha1="448158772b52d83a1d15148542f3dea1fdb9fce2">
		<name>Dennis [CD32]</name>
		<subpath>DennisCD32</subpath>
		<variant_uuid>d911828d-c087-5794-803f-ed98fc873070</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DennisCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DennisCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DenverJeFaisDesCouleurs_v1.0_Fr" sha1="d656bf2f3896d2ca275281b7d028264a9f969b06">
		<name>Denver Je Fais Des Couleurs (Francais)</name>
		<subpath>DenverJeFaisDesCouleursFr</subpath>
		<variant_uuid>588bfc6e-5ba6-55f4-b40e-4743500916b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DenverJeFaisDesCouleursFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DenverJeFaisDesCouleursFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DGeneration_v2.2_0677" sha1="3ce6d239fd3a56432903e54ccf08f050f59a6da2">
		<name>D-Generation</name>
		<subpath>DGeneration</subpath>
		<variant_uuid>3ccf5065-3765-5e01-bba3-b515c67e6323</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DGeneration.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DGeneration.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DGeneration_v2.3_AGA_0457" sha1="dd7e216af971ddd735b461706ad26e55b4c074fe">
		<name>D-Generation [AGA]</name>
		<subpath>DGenerationAGA</subpath>
		<variant_uuid>64122a4c-8081-52c2-84f4-f44b65bcb7ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DGenerationAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DGenerationAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Start with lives:5,25,45
			C2:B:Infinite power weapons
			C3:B:Don't steal power weapons at level 89
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DGeneration_v2.4_CD32" sha1="0b12694984ccc5da8e8916e251691dff87f7c63d">
		<name>D-Generation [CD32]</name>
		<subpath>DGenerationCD32</subpath>
		<variant_uuid>0730675e-2ebb-53a9-a105-cf8abe2880cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DGenerationCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DGenerationCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DickTracyAdventure_v1.0_2385" sha1="0ef21598e56effb1228151ba70c35e37bedf4380">
		<name>Dick Tracy - The Crime-Solving Adventure</name>
		<subpath>DickTracyAdventure</subpath>
		<variant_uuid>3b2fe995-4979-5441-8159-abbc694a4f10</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DickTracyAdventure.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DickTracyAdventure.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DickTracy_v1.0" sha1="ba0240d74df5388f274910819537db2b09b6c3b6">
		<name>Dick Tracy</name>
		<subpath>DickTracy</subpath>
		<variant_uuid>7a0088e2-4e3c-5b4d-82f9-d22aff095ed8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DickTracy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DickTracy.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Return
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="DieHard2_v1.1_0113" sha1="c3c3002e2bc18d3ddb5a1bd5551805a84d7bf494">
		<name>Die Hard 2 - Die Harder</name>
		<subpath>DieHard2</subpath>
		<variant_uuid>912a3c2d-c9d2-5fb3-9992-fd5e8029093e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DieHard2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DieHard2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DifensoreDellaCorona2_v1.1_CD32_It" sha1="8a32bc232d8d6483c25e3f9aa70335412a4377cd">
		<name>Difensore Corona 2 [CD32] (Italiano)</name>
		<subpath>DifensoreCorona2CD32It</subpath>
		<variant_uuid>094fb758-cf6f-5c90-b298-f86246069d49</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DifensoreCorona2CD32It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DifensoreCorona2CD32It.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DifensoreDellaCorona2_v1.2_CD32_It" sha1="ca1506fd98f7a703933f218d55a259624d076021">
		<name>Difensore Corona 2 [CD32] (Italiano)</name>
		<subpath>DifensoreCorona2CD32It</subpath>
		<variant_uuid>1f453b3e-4187-5688-8560-5a0f21e29016</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DifensoreCorona2CD32It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DifensoreCorona2CD32It.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:force english language
			C2:L:language:auto,english,english,german,french,spanish,italian
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Diggers_v1.0_AGA_1172" sha1="92479c595a670f41fc6d49573ae073f9c42eec66">
		<name>Diggers [AGA]</name>
		<subpath>DiggersAGA</subpath>
		<variant_uuid>e215c974-0c0a-5a38-a763-dda65711d257</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DiggersAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DiggersAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Diggers_v1.0_CD32" sha1="5f08259197f72fea261c11c2b9fa1f1d62c19313">
		<name>Diggers [CD32]</name>
		<subpath>DiggersCD32</subpath>
		<variant_uuid>523468f0-5d60-5c10-be0b-1c5642d17ed5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DiggersCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DiggersCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DimosQuest_v1.1a_1216" sha1="82f269ae66a2b802ae3c5a3565a0b63403367971">
		<name>Dimo's Quest</name>
		<subpath>DimosQuest</subpath>
		<variant_uuid>23dec3eb-f446-53ee-bd2b-c6db7e8f191f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DimosQuest.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DimosQuest.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DimosQuest_v1.3_1216" sha1="04215bc6fac323db60ae4b916ae4890d4ed88fca">
		<name>Dimo's Quest</name>
		<subpath>DimosQuest</subpath>
		<variant_uuid>7e84a48a-63f5-5b32-8dd8-cca6baa0521b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DimosQuest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DimosQuest.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DinosaurDetectiveAgency_v1.0_2617" sha1="4e7c16554b0db57e4f956f4dad546aa2412b1499">
		<name>Dinosaur Detective Agency</name>
		<subpath>DinosaurDetectiveAgency</subpath>
		<variant_uuid>acb27907-1ad3-585f-a7e5-ce108d3f0580</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DinosaurDetectiveAgency.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DinosaurDetectiveAgency.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DinoWars_v1.1" sha1="7b49e48e08ad1e02d4299661d3c9bc509dd041c3">
		<name>Dino Wars</name>
		<subpath>DinoWars</subpath>
		<variant_uuid>1c641d5a-ff2d-5f22-8a01-1267c80c3f45</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DinoWars.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DinoWars.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DinoWars_v1.1_De" sha1="c08f3f37574b3fe804e610e9b9c09ebc2d6ed67b">
		<name>Dino Wars (Deutsch)</name>
		<subpath>DinoWarsDe</subpath>
		<variant_uuid>ccffcc42-a8fd-565c-a00c-b2c9ff0e632f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DinoWarsDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DinoWarsDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DiosaDeCozumel_v1.0_Es" sha1="126456e87c27f997ce3a611d81662e25e76d6942">
		<name>Diosa De Cozumel (Espanol)</name>
		<subpath>DiosaDeCozumelEs</subpath>
		<variant_uuid>726a9f5c-1f04-53a6-9705-1a38beee0a28</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DiosaDeCozumelEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DiosaDeCozumelEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Discovery_v1.0_2175" sha1="13297e2c3ea2b5ad4c8ebd885e0985389098af45">
		<name>Discovery - In The Steps of Columbus</name>
		<subpath>Discovery</subpath>
		<variant_uuid>415b2912-d6f5-5c78-91cc-a9c0243c6a3a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Discovery.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Discovery.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Discovery_v1.0_MicroIllusions" sha1="d5550d2f25c23b88585951f17bda6ceaf8bd473c">
		<name>Discovery (MicroIllusions)</name>
		<subpath>DiscoveryMicroIllusions</subpath>
		<variant_uuid>c29fe382-5703-5a85-885f-7cb47215782f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DiscoveryMicroIllusions.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DiscoveryMicroIllusions.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Disc_v1.1_1503" sha1="1fc0cb02bf8b857a44ea49d24f409132116173e4">
		<name>Disc</name>
		<subpath>Disc</subpath>
		<variant_uuid>1113bb2f-f62c-5ca4-ad97-4c1ac730e7cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Disc.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Disc.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Disc_v2.0_1503" sha1="437346a70410ccf49bfc4db688e8fca8bb5926ee">
		<name>Disc</name>
		<subpath>Disc</subpath>
		<variant_uuid>6489327c-bd48-5832-b39f-8e91c163ab2f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Disc.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Disc.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DisposableHero_v1.5_1367" sha1="e0e767039d13eca07932d222805d0882fefec8a9">
		<name>Disposable Hero</name>
		<subpath>DisposableHero</subpath>
		<variant_uuid>a71115b7-7a3a-5b74-a228-d4f61cea206c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DisposableHero.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DisposableHero.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DisposableHero_v1.5_CD32" sha1="62f099f450c76b6a62e02cfff68b83e53775365d">
		<name>Disposable Hero [CD32]</name>
		<subpath>DisposableHeroCD32</subpath>
		<variant_uuid>d149e76a-c72d-5cd6-99a7-ea1ce2b609e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DisposableHeroCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DisposableHeroCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DisposableHero_v1.5_Fast_1367" sha1="f1dfca77871c82d9cf2be7c762f28e74188af9d5">
		<name>Disposable Hero (Fast)</name>
		<subpath>DisposableHeroFast</subpath>
		<variant_uuid>b658879d-ff95-5f21-86be-1c6e604f5e78</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DisposableHeroFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DisposableHeroFast.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DisposableHero_v1.6_1367" sha1="0dc3f67b41718a70f150d8bb3e52976df04c400b">
		<name>Disposable Hero</name>
		<subpath>DisposableHero</subpath>
		<variant_uuid>9d34ccf4-3915-5f94-8cce-44dab4d64436</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DisposableHero.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DisposableHero.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DisposableHero_v1.6_CD32" sha1="f97b607b3967bc3fecf0eb3db077ed0744aad9c9">
		<name>Disposable Hero [CD32]</name>
		<subpath>DisposableHeroCD32</subpath>
		<variant_uuid>c7077508-48a3-5f12-9ec3-8c455c3b20e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DisposableHeroCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DisposableHeroCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DisposableHero_v1.6_Fast_1367" sha1="81acb033758a7435ec26b3747580e686da151afa">
		<name>Disposable Hero (Fast)</name>
		<subpath>DisposableHeroFast</subpath>
		<variant_uuid>50fa6106-3bc4-5ff1-9020-376ace311198</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DisposableHeroFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DisposableHeroFast.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dominium_v1.0" sha1="3bf6f15bb126719909b12f46fb9bd1bb99c258c0">
		<name>Dominium</name>
		<subpath>Dominium</subpath>
		<variant_uuid>003d9af8-76ce-5594-8297-e9912cd216ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dominium.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dominium.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DonaldDucksPlayground_v1.0" sha1="a5c0c5cfcd945a0bc50b73609ae5a9af0ac4db1d">
		<name>Donald Duck's Playground</name>
		<subpath>DonaldDucksPlayground</subpath>
		<variant_uuid>08dfc7a4-38b8-55ba-baa1-30d1da8e874f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DonaldDucksPlayground.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DonaldDucksPlayground.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DonaldsAlphabetChase_v1.0_2067" sha1="1e4abceb2b75799d5214348150e4e771262e0332">
		<name>Donald's Alphabet Chase</name>
		<subpath>DonaldsAlphabetChase</subpath>
		<variant_uuid>b4d3cbeb-1e98-5492-a249-2b51a8f3a807</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DonaldsAlphabetChase.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DonaldsAlphabetChase.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DonkeyKong_v1.0" sha1="4e1645ec05f2b383da07585d8d60fef2b3c7e383">
		<name>Donkey Kong</name>
		<subpath>DonkeyKong</subpath>
		<variant_uuid>06f4ffe2-5435-50b7-a572-8f7250797654</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DonkeyKong.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DonkeyKong.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DonkeyKong_v1.0_Bignonia" sha1="804a72c33e29139dcb992e2d2a13472f540d0aff">
		<name>Donkey Kong Bignonia</name>
		<subpath>DonkeyKongBignonia</subpath>
		<variant_uuid>74d38c4a-ddc9-50b3-96ce-54361167b553</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DonkeyKongBignonia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DonkeyKongBignonia.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DonkTheSamuraiDuck_v1.2_0647" sha1="69b87b01e8b0ad27b65b62e618ebf901c9265ab6">
		<name>Donk! - The Samurai Duck</name>
		<subpath>DonkTheSamuraiDuck</subpath>
		<variant_uuid>435203e6-105b-522f-ab56-7ec9b12fba8a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DonkTheSamuraiDuck.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DonkTheSamuraiDuck.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="DonkTheSamuraiDuck_v1.2_AGA_0647" sha1="9e30b485bf6342ffef957f3e329844f53be6238d">
		<name>Donk! - The Samurai Duck [AGA]</name>
		<subpath>DonkTheSamuraiDuckAGA</subpath>
		<variant_uuid>5f984a27-3c31-5a65-86e7-1a8af4b7ff8b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DonkTheSamuraiDuckAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DonkTheSamuraiDuckAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_start=1
		</custom_controls>
	</game>
	<game filename="Doodlebug_v1.2" sha1="4ec3dfcc1855ba4da3e7eec3063f2caadbdf8a56">
		<name>Doodlebug - Bug Bash 2</name>
		<subpath>Doodlebug</subpath>
		<variant_uuid>733f1ec6-5ea1-59ba-a29b-8baf18ac345c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Doodlebug.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Doodlebug.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Doodlebug_v1.3_1862" sha1="07daf2f507422b96569d35900d58a0b2f00321ff">
		<name>Doodlebug - Bug Bash 2</name>
		<subpath>Doodlebug</subpath>
		<variant_uuid>c77ef49b-47af-5fe6-86f2-e7eb82150158</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Doodlebug.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Doodlebug.Slave</filename>
			<datapath />
			<custom>
			C1:X:Enable original cheat mode:0
			C2:X:Second button to jump:0
			C2:X:Full CD32 Pad support:1
			C3:X:Remove blitter wait insertions (slow CPU):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Doofus_v1.1_0648" sha1="379643b327bf43a8615438272892b5174ff10ab8">
		<name>Doofus</name>
		<subpath>Doofus</subpath>
		<variant_uuid>1cb3b697-ca9b-50bb-a020-a27a98e3e5ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Doofus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Doofus.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DoubleAgent_v1.0" sha1="3fdb4e0bef395cf2a67ed8800071e3c059c83359">
		<name>Double Agent</name>
		<subpath>DoubleAgent</subpath>
		<variant_uuid>70cb9fc5-1c26-51a8-9f01-4888f1262fd6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DoubleAgent.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DoubleAgent.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DoubleDragon2_v1.5_0768" sha1="2b3d3d1c7ddd0df04d1f922af2ead01e7bf646a8">
		<name>Double Dragon II - The Revenge</name>
		<subpath>DoubleDragon2</subpath>
		<variant_uuid>52882fdf-7dc5-5741-9e25-a8f726f68cd9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DoubleDragon2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DoubleDragon2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Credits:1
			C2:L:Start at Level:1,2,3,4,5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DoubleDragon2_v1.5_NTSC_2635" sha1="6dc18f5fa4ef2d458c744aca247793a1100eaf6a">
		<name>Double Dragon 2 (NTSC)</name>
		<subpath>DoubleDragon2NTSC</subpath>
		<variant_uuid>eecbc47e-20ac-5a49-aec1-7a08167ed4b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DoubleDragon2NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DoubleDragon2NTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Credits:1
			C2:L:Start at Level:1,2,3,4,5
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DoubleDragon3_v1.3_0321" sha1="a3c9335e9edf587d7d0b5c72a7bfa6dbde1b61d5">
		<name>Double Dragon 3 - The Rosetta Stone</name>
		<subpath>DoubleDragon3</subpath>
		<variant_uuid>8ae6c2c3-2082-5581-9bd3-bfabcf0b1bac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DoubleDragon3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DoubleDragon3.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Coins:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:In-Game Keys:3
			C2:B:Joystick control for player 2 (toggle with F2)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DoubleDragon_v1.0_2438" sha1="3724ad17f907eaac8869dc9c267554cbb5d04ddd">
		<name>Double Dragon</name>
		<subpath>DoubleDragon</subpath>
		<variant_uuid>d04ff3cc-4f0f-5ef0-a7e0-0b5b36e1d7eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DoubleDragon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DoubleDragon.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DoubleDribble_v1.01" sha1="e4df9b9b0e60d3de87a8c56a929514ea37123c9e">
		<name>Double Dribble</name>
		<subpath>DoubleDribble</subpath>
		<variant_uuid>13108eb6-2e92-5754-9ad5-d75ba7569e49</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DoubleDribble.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DoubleDribble.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DownAtTheTrolls_v1.0_3009" sha1="d6e4c1a22e5df126c3187a8d0eb7da3251563220">
		<name>Down At The Trolls</name>
		<subpath>DownAtTheTrolls</subpath>
		<variant_uuid>d482fd38-1c68-53d0-aa5b-519df1ce9be0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DownAtTheTrolls.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DownAtTheTrolls.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Fix ST color palette (RATT)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DownAtTheTrolls_v1.2_3009" sha1="4cbc6feef16c0c7c0614ea71dab01613f70eb7b6">
		<name>Down At The Trolls</name>
		<subpath>DownAtTheTrolls</subpath>
		<variant_uuid>be4741cb-43dc-54af-8274-0d4f35f7b9b8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DownAtTheTrolls.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DownAtTheTrolls.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Fix ST color palette (RATT)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DownhillChallenge_v1.2_NTSC" sha1="9ab251f70886c7bf8b914bf030b0e7e3204ff052">
		<name>Downhill Challenge (NTSC)</name>
		<subpath>DownhillChallengeNTSC</subpath>
		<variant_uuid>094e565d-6570-5172-8a45-6124562750ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DownhillChallengeNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DownhillChallengeNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DrachenVonLaas_v1.01_De" sha1="8dadc6522673d80ee500c1a1b4c6fd5526ffbd75">
		<name>Drachen Von Laas (Deutsch)</name>
		<subpath>DrachenVonLaasDe</subpath>
		<variant_uuid>f397637b-48d4-5618-a55e-9bad854d2885</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrachenVonLaasDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrachenVonLaasDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonBreed_v1.1_0441" sha1="c4fbb5bbfedb2bc49aa5d09aba3bd359df0e32ed">
		<name>Dragon Breed</name>
		<subpath>DragonBreed</subpath>
		<variant_uuid>300ae2d7-12d9-5252-a782-17e4ddeeaa5e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonBreed.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonBreed.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonBreed_v1.2_0441" sha1="bd81be685a912be0da88691a5b75c8f66d3b902c">
		<name>Dragon Breed</name>
		<subpath>DragonBreed</subpath>
		<variant_uuid>84fb316c-6648-562e-8c69-9aaef3888e35</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonBreed.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonBreed.Slave</filename>
			<datapath />
			<custom>
			C1:X:HELP/DEL to toggle original cheat mode:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonFighter_v1.1_1023" sha1="3968459ac5bd0e2aa15ffa17de4b6bd52a45fe15">
		<name>Dragon Fighter</name>
		<subpath>DragonFighter</subpath>
		<variant_uuid>bf1b66bf-5063-5965-9205-033b285418e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonFighter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonFighter.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonFighter_v1.2_1023" sha1="7558ba26792919b9de3f35d47f263577c49ffabe">
		<name>Dragon Fighter</name>
		<subpath>DragonFighter</subpath>
		<variant_uuid>e2d71eee-f0e3-52a2-8371-e6286f17d542</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonFighter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonFighter.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dragonflight_v1.5_2098" sha1="bb2a99f4c95e319b81de8065de0f500cf179722f">
		<name>Dragonflight</name>
		<subpath>Dragonflight</subpath>
		<variant_uuid>8067d053-0618-53de-9be2-fe12829669bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dragonflight.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dragonflight.Slave</filename>
			<datapath>DragonflightData</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dragonflight_v1.5_De_0058" sha1="2704ea5e2db9a51fe64748ece988da5b982dec77">
		<name>Dragonflight (Deutsch)</name>
		<subpath>DragonflightDe</subpath>
		<variant_uuid>787cdf4d-4a8a-5849-a538-fe0f98a1b88b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonflightDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonflightDe.Slave</filename>
			<datapath>DragonflightData</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonLord_v2.1_NTSC_3070" sha1="f11305b5de053c924088a1725c53c921ceae2832">
		<name>Dragon Lord (NTSC)</name>
		<subpath>DragonLordNTSC</subpath>
		<variant_uuid>17e7b84f-78a5-58de-9ea3-b86b4e124472</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonLordNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonLordNTSC.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsBreath_v1.6_0072" sha1="ce04fa01fc4e63f31a47ccdf4d1cb4f692046d58">
		<name>Dragons Breath</name>
		<subpath>DragonsBreath</subpath>
		<variant_uuid>9a4d919f-7f10-5471-9eb4-d86fd65e6cc4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsBreath.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsBreath.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsBreath_v1.6_De_0821" sha1="b4707e7cc60f26bc52bfec6e64cc67eeafe9e382">
		<name>Dragons Breath (Deutsch)</name>
		<subpath>DragonsBreathDe</subpath>
		<variant_uuid>2aa246bc-212c-572f-a309-b58734f400ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsBreathDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsBreathDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsBreath_v1.6_Fr_2388" sha1="7e89e65849512107ba7886ebeb36296ab1b82cff">
		<name>Dragons Breath (Francais)</name>
		<subpath>DragonsBreathFr</subpath>
		<variant_uuid>a0b64d02-6a7c-522f-ac4d-15942bc14006</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsBreathFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsBreathFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsBreath_v1.6_It" sha1="39cf39c3672b0160a7ec2549eec0be9fce3ffd11">
		<name>Dragons Breath (Italiano)</name>
		<subpath>DragonsBreathIt</subpath>
		<variant_uuid>644fc9dc-e60e-5c77-9758-1a441676a2e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsBreathIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsBreathIt.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsBreath_v2.1_0072" sha1="36df3e4372e8175da88deda22611e929a496556e">
		<name>Dragons Breath</name>
		<subpath>DragonsBreath</subpath>
		<variant_uuid>3a1db835-9d79-516c-b018-e5643a874b4e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsBreath.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsBreath.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsBreath_v2.1_De_0821" sha1="6abd7a6dc60989fcdba132f15610138d4b95447c">
		<name>Dragons Breath (Deutsch)</name>
		<subpath>DragonsBreathDe</subpath>
		<variant_uuid>39a9dae9-e4af-5439-8fe1-6f64790b053e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsBreathDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsBreathDe.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsBreath_v2.1_Fr_2388" sha1="5fe9fa5d180c345aa34d247fbb6061368c94dfb7">
		<name>Dragons Breath (Francais)</name>
		<subpath>DragonsBreathFr</subpath>
		<variant_uuid>9aeee9bf-35cd-5c0c-9931-d960c763745c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsBreathFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsBreathFr.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsBreath_v2.1_It" sha1="bb3b4536b0563a2221637e09669c1cfb91511cba">
		<name>Dragons Breath (Italiano)</name>
		<subpath>DragonsBreathIt</subpath>
		<variant_uuid>c4b91165-e44d-5d7f-b6f6-264cf4171f7c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsBreathIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsBreathIt.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonScape_v1.1" sha1="19ae4f2d3964eb621b46fc95a1fb47a26f13e784">
		<name>DragonScape</name>
		<subpath>DragonScape</subpath>
		<variant_uuid>35313814-6f27-51d2-a9b3-d413b970539b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonScape.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonScape.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsKingdomDemo_v1.0" sha1="be75173714d8f7e9e4ba46200e57af5cc306ba9a">
		<name>Dragons Kingdom (Demo)</name>
		<subpath>DragonsKingdomDemo</subpath>
		<variant_uuid>ac9e784f-fc00-58b5-a06b-9c96461dc92d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsKingdomDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsKingdomDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsLair&amp;EscapeFromSingesCastle_v1.2a_Fast_1360&amp;0980" sha1="51f5f9676b14df43e8f2faca925f4408b9b53125">
		<name>Dragon's Lair &amp; Escape From Singe's Castle (Fast)</name>
		<subpath>DragonsLair&amp;EscapeFast</subpath>
		<variant_uuid>57adecfa-77c1-58ed-b903-23b9a139b48b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsLair&amp;EscapeFast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsLair&amp;EscapeFast.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsLair&amp;EscapeFromSingesCastle_v1.2a_Fast_NTSC" sha1="f6d61f4bed20dd62cd9a0de555c280a9e0b1437c">
		<name>Dragons Lair &amp; Escape Fst (NTSC)</name>
		<subpath>DragonsLair&amp;EscapeFstNTSC</subpath>
		<variant_uuid>f26afdf7-29e3-5db9-ad51-ae45d9b1045d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsLair&amp;EscapeFstNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsLair&amp;EscapeFstNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsLair&amp;EscapeFromSingesCastle_v1.2a_Slow_1360&amp;0980" sha1="43673a68e1eb81ec9ea9359aafebee70369b101a">
		<name>Dragons Lair &amp; Escape Slow</name>
		<subpath>DragonsLair&amp;EscapeSlow</subpath>
		<variant_uuid>367c1763-8c9a-57a8-a6cc-3f82145be21c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsLair&amp;EscapeSlow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsLair&amp;EscapeSlow.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsLair&amp;EscapeFromSingesCastle_v1.2a_Slow_NTSC" sha1="c36860c6c26e9b66931fecf9523e99c898ef14ba">
		<name>Dragons Lair &amp; Escape Slw (NTSC)</name>
		<subpath>DragonsLair&amp;EscapeSlwNTSC</subpath>
		<variant_uuid>94846dcc-450f-5ab9-91c9-e0d74d95f7ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsLair&amp;EscapeSlwNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsLair&amp;EscapeSlwNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsLair2_v1.0_0059" sha1="64456ab300ee5772d50dd0cc157425bd28478370">
		<name>Dragon's Lair II - Time Warp</name>
		<subpath>DragonsLair2</subpath>
		<variant_uuid>3b8ec8d4-8304-5068-9f94-18d1f45014ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsLair2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsLair2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsLair3_v1.0a_0649" sha1="397b6d8d7c649051f181ca2a43e97bf816364491">
		<name>Dragon's Lair III - The Curse of Mordread</name>
		<subpath>DragonsLair3</subpath>
		<variant_uuid>05c25b37-37af-5c5b-89fd-4c383405720a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsLair3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsLair3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsLairEscapeFromSingesCastleDemo_v1.0_NTSC" sha1="0443df6322d842d69e714d52f98bf69f78a24283">
		<name>Dragons Lair Escape Demo (NTSC)</name>
		<subpath>DragonsLairEscapeDemoNTSC</subpath>
		<variant_uuid>bc427168-9e8c-5859-845b-01c7a883f94d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsLairEscapeDemoNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsLairEscapeDemoNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsLairEscapeFromSingesCastle_v1.2a_Fast_0980" sha1="df66d6d7fa3c1fbfaa72dd1f599311e2da76ebbc">
		<name>Dragon's Lair - Escape From Singe's Castle (Fast)</name>
		<subpath>DragonsLairEscapeFast</subpath>
		<variant_uuid>0b6d011f-b8cd-542f-af71-2bdf0d3cc5d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsLairEscapeFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsLairEscapeFast.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsLairEscapeFromSingesCastle_v1.2a_Slow_0980" sha1="07c5e1f6e35f43b3550763e8ab3306cafd211e26">
		<name>Dragons Lair Escape Slow</name>
		<subpath>DragonsLairEscapeSlow</subpath>
		<variant_uuid>ae0ceadb-94f3-54c6-a950-f16cfa637172</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsLairEscapeSlow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsLairEscapeSlow.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsLair_v1.2a_1360" sha1="3338ed11b1a2497d01790c22470ea4e03b9a3126">
		<name>Dragon's Lair</name>
		<subpath>DragonsLair</subpath>
		<variant_uuid>b46059de-4e7f-5ac6-ade4-bc15fa5649de</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsLair.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsLair.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonsOfFlame_v1.0_0985" sha1="50cdcebe2971401f09d5b05da927dd8775da033a">
		<name>Dragons Of Flame</name>
		<subpath>DragonsOfFlame</subpath>
		<variant_uuid>991c7231-1dbd-556b-8638-3270de1cda01</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonsOfFlame.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonsOfFlame.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonSpirit_v1.2_1545" sha1="d59847ea29d047260ab6c2de4124399914e06c01">
		<name>Dragon Spirit</name>
		<subpath>DragonSpirit</subpath>
		<variant_uuid>82a147fe-0089-5b0a-9270-d1f689a3df01</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonSpirit.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonSpirit.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C1:X:No collision:1
			C2:L:As Start Level:Level 1,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7,Level 8,Level 9
			C3:L:Fix ST Pallete:No,Yes (Blue),Yes (Green),Yes (Red)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonSpirit_v1.3_1545" sha1="794d44a42d4edd664e774c7e7d4b6abd73f73289">
		<name>Dragon Spirit</name>
		<subpath>DragonSpirit</subpath>
		<variant_uuid>426f01bc-c905-5c05-b156-7f5142f10af5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonSpirit.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonSpirit.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C1:X:No collision:1
			C2:L:As Start Level:Level 1,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7,Level 8,Level 9
			C3:L:Fix ST Pallete:No,Yes (Blue),Yes (Green),Yes (Red)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dragonstone_V1.0_CD32" sha1="7a4ccf3a302afdea11cd09d46d5450bff064ada4">
		<name>Dragonstone [CD32]</name>
		<subpath>DragonstoneCD32</subpath>
		<variant_uuid>bb8cbb0f-6ac2-58cc-a18a-813b0ba17b93</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonstoneCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonstoneCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dragonstone_v1.2_0471" sha1="660d2964a39fa3367364396aeba9f78ec6cce62b">
		<name>Dragonstone</name>
		<subpath>Dragonstone</subpath>
		<variant_uuid>e67d7970-c1e7-5a96-9f87-a573f8b76b58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dragonstone.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dragonstone.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:In-Game Keys:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonStrike_v1.1_1479" sha1="192519d2979adff20da7f557eb808fa64246757d">
		<name>Dragon Strike</name>
		<subpath>DragonStrike</subpath>
		<variant_uuid>accf6eb0-4d54-59ec-86c6-328e27db12a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonStrike.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonStrike.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonStrike_v1.1_NTSC_1479" sha1="aa199f253fd4dc5fcbb3dd47a4dc72db75306f9b">
		<name>Dragon Strike (NTSC)</name>
		<subpath>DragonStrikeNTSC</subpath>
		<variant_uuid>accf6eb0-4d54-59ec-86c6-328e27db12a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonStrikeNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonStrikeNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonStrike_v1.2_NTSC_1479" sha1="7ef7efc05adb763804248cbb47a1eb5da6fb5ad4">
		<name>Dragon Strike (NTSC)</name>
		<subpath>DragonStrikeNTSC</subpath>
		<variant_uuid>e73b87fd-b01b-5eee-9559-dedae57927d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonStrikeNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonStrikeNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:joypad controls
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonTiles2_v1.0" sha1="dba1d95fd4ac667d3e8f38ec3bd78c01c33bf482">
		<name>Dragon Tiles II - The Tournament</name>
		<subpath>DragonTiles2</subpath>
		<variant_uuid>459bcff0-22b6-56cb-8375-31c0710819d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonTiles2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonTiles2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonTiles_v1.0" sha1="0727084f780e48a73d9191a89a35a8a8cc79dd61">
		<name>Dragon Tiles</name>
		<subpath>DragonTiles</subpath>
		<variant_uuid>c90fda17-4ef6-57c5-a987-177b89369c36</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonTiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonTiles.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonTiles_v1.0_AGA" sha1="70009154743492b9eb4eca2c21ce82ba02e3d6bf">
		<name>Dragon Tiles [AGA]</name>
		<subpath>DragonTilesAGA</subpath>
		<variant_uuid>45ed0c4a-d70c-5126-bc2e-9a8ad2e45816</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonTilesAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonTilesAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonWars_v1.3_3098" sha1="8ff3f8f2002cd7a870c88f2f7f5ec25a0a0446b8">
		<name>Dragon Wars</name>
		<subpath>DragonWars</subpath>
		<variant_uuid>66242879-7892-573c-b3e1-f8d8772ba20a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonWars.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonWars.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DragonWars_v1.3_De" sha1="93224f68d57f842b958b5b3f87ea07f8d109ad2a">
		<name>Dragon Wars (Deutsch)</name>
		<subpath>DragonWarsDe</subpath>
		<variant_uuid>d3bbca50-fa5b-545d-a3d1-ec4823430162</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DragonWarsDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DragonWarsDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.3_De_Files_0458" sha1="58f37bc494a8d01348b6de32540bbee1a490f364">
		<name>Drakkhen (Files) (Deutsch)</name>
		<subpath>DrakkhenFilesDe</subpath>
		<variant_uuid>e2a00602-e7f2-5b84-b855-6aaf7e33350f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenFilesDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenFilesDe.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.3_De_Image_0458" sha1="ffb69750e7d752c8a0348ed8a1ddba0038f8c253">
		<name>Drakkhen (Image) (Deutsch)</name>
		<subpath>DrakkhenImageDe</subpath>
		<variant_uuid>0de5f884-ecae-5966-b25b-c23f02ec5460</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenImageDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenImageDe.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.3_Files_0769" sha1="e858b54d16ed24aca272c5ead8af17983c8b0427">
		<name>Drakkhen (Files)</name>
		<subpath>DrakkhenFiles</subpath>
		<variant_uuid>248f00e1-871f-5881-b15e-4c30735408a2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenFiles.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DrDoomsRevenge_v1.1_NTSC_2Disk_1496" sha1="d7c45705f32e0e4578d5e9512e1dee3c4c087b28">
		<name>Dr Dooms Revenge (NTSC) (2 Disk)</name>
		<subpath>DrDoomsRevengeNTSC2Disk</subpath>
		<variant_uuid>8f583537-b0c0-5f1c-8c72-daf8e463f05c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrDoomsRevengeNTSC2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrDoomsRevengeNTSC2Disk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DreamWeb_v1.1_1660" sha1="849107530f4b06610a0c29b2276c9f364d89abd8">
		<name>DreamWeb</name>
		<subpath>DreamWeb</subpath>
		<variant_uuid>7e0d81fc-b2ab-534e-87d7-848c09b38cf9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DreamWeb.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DreamWeb.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DreamWeb_v1.1_AGA_1815" sha1="1c42ada845bc2d301a1c6ea2f15f257bda357c0e">
		<name>DreamWeb [AGA]</name>
		<subpath>DreamWebAGA</subpath>
		<variant_uuid>b1a61fd9-c1a1-5bf9-94f2-d4bac97bb202</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DreamWebAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DreamWebAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DreamWeb_v1.1_AGA_De" sha1="a4af818189bdc078e84def6d1683c76b865c86fd">
		<name>Dream Web [AGA] (Deutsch)</name>
		<subpath>DreamWebAGADe</subpath>
		<variant_uuid>1e51f20d-1ee6-5b7b-9e15-e34197e52e03</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DreamWebAGADe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DreamWebAGADe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DreamWeb_v1.1_De_1593" sha1="0ae94ed41b4809086d0c621e83e3316e0f0cb6cb">
		<name>Dream Web (Deutsch)</name>
		<subpath>DreamWebDe</subpath>
		<variant_uuid>b59c3572-1092-5fdf-beea-2e57abadcee0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DreamWebDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DreamWebDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DreamZone_v1.0" sha1="af4737ed961c324e9f74f59961e0be5efea5be8d">
		<name>Dream Zone</name>
		<subpath>DreamZone</subpath>
		<variant_uuid>733efd97-e354-570c-ab03-cbe1a2900de6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DreamZone.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DreamZone.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DungeonsOfAvalon2_v1.1_1957" sha1="e5073eea2d26497c2ab3bf77707a91a7b2e2ac94">
		<name>Dungeons of Avalon II - The Island of Darkness</name>
		<subpath>DungeonsOfAvalon2</subpath>
		<variant_uuid>71731cdf-3be2-508d-8dff-0f26d116cea7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DungeonsOfAvalon2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DungeonsOfAvalon2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DungeonsOfAvalon_v1.0_1956" sha1="7aeafa46474ae524e7925631bc085f4518f5e04f">
		<name>Dungeons Of Avalon</name>
		<subpath>DungeonsOfAvalon</subpath>
		<variant_uuid>c71e8dcb-51fb-5fee-92ef-5e14e5ac2bbb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DungeonsOfAvalon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DungeonsOfAvalon.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DungeonsOfAvalon_v1.1_1956" sha1="b65f6dd1d35e4182ac4f429466ab48dc6c6c8dd8">
		<name>Dungeons Of Avalon</name>
		<subpath>DungeonsOfAvalon</subpath>
		<variant_uuid>d3905765-f5e0-5e43-90af-165e9885b300</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DungeonsOfAvalon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DungeonsOfAvalon.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dux_v1.0" sha1="69cbfb3411a60254c52c214c23be6345c69a5eec">
		<name>Dux</name>
		<subpath>Dux</subpath>
		<variant_uuid>5059dbf0-fcf1-556b-ad0e-143a578cfea8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dux.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dux.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DylanDogTheMurderers_v1.3" sha1="c72002eacd633adc46a3ddd18d6ce8791f5f1cba">
		<name>Dylan Dog - The Murderers</name>
		<subpath>DylanDogTheMurderers</subpath>
		<variant_uuid>40ba09ad-5fa0-5a02-abdf-03150e34deef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DylanDogTheMurderers.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DylanDogTheMurderers.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DylanDogTheMurderers_v2.0" sha1="ae50d1c569c96ef4c4ef21012604af629890bcc3">
		<name>Dylan Dog - The Murderers</name>
		<subpath>DylanDogTheMurderers</subpath>
		<variant_uuid>60899fc2-2202-5181-ba50-0a583c8bec70</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DylanDogTheMurderers.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DylanDogTheMurderers.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Credits
			C2:B:In-Game Keys
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DynaBlaster_v1.2_0664" sha1="5a5d2ab99f1d292c56e5cf59a24b0a0fcb23ee83">
		<name>Dyna Blaster</name>
		<subpath>DynaBlaster</subpath>
		<variant_uuid>8c7bbaf6-0eb5-5c3c-bb0f-3f3a90319a27</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DynaBlaster.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DynaBlaster.Slave</filename>
			<datapath />
			<custom>
			C1:B:Enable PAL screen
			C2:L:Players Max.:3,5 (4-joy alt.),5 (4-joy default)
			C3:B:Enable Cheat Mode
			C4:B:12/6 pixels down screen
			C5:B:Remove flicking text
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DynaBlaster_v1.3_0664" sha1="7e57bfe22dfcc28146ba2b98a668ed7f1eac8982">
		<name>Dyna Blaster</name>
		<subpath>DynaBlaster</subpath>
		<variant_uuid>5a2d31aa-1daa-5b5d-a708-c9f6335fe039</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DynaBlaster.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DynaBlaster.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable PAL screen
			C2:L:Players Max.:3,5 (4-joy alt.),5 (4-joy default)
			C3:B:Enable Cheat Mode
			C4:B:12/6 pixels down screen
			C5:B:Remove flicking text
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DynaBlaster_v1.4_0664" sha1="9518cdbae4c184a31dbd5dda1b7bb9fd90444224">
		<name>Dyna Blaster</name>
		<subpath>DynaBlaster</subpath>
		<variant_uuid>0744ff2f-5f56-552a-becb-99fdb8e443b1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DynaBlaster.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DynaBlaster.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable PAL screen
			C2:L:Players Max.:3,5 (4-joy alt.),5 (4-joy default)
			C3:B:Enable Cheat Mode
			C4:B:12/6 pixels down screen
			C5:X:Remove flicking text:0
			C5:X:Fast blinking text:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DynaBlaster_v1.5_0664" sha1="d23ceb9391d39934b85c624196c7471fea85c4dc">
		<name>Dyna Blaster</name>
		<subpath>DynaBlaster</subpath>
		<variant_uuid>24593f1c-b3e5-542b-9554-e04795f6dd21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DynaBlaster.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DynaBlaster.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable PAL screen
			C2:L:Players Max.:3,5 (4-joy alt.),5 (4-joy default)
			C3:B:Enable Cheat Mode
			C4:B:12/6 pixels down screen
			C5:X:Remove flicking text:0
			C5:X:Fast blinking text:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DynaBlaster_v1.6_0664" sha1="2339ae62c9348c6c14d3ef8b179cf2c77e276bf0">
		<name>Dyna Blaster</name>
		<subpath>DynaBlaster</subpath>
		<variant_uuid>f6bb9807-6d73-5e94-96e1-450a55a5bdcf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DynaBlaster.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DynaBlaster.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable PAL screen
			C2:L:Players Max.:3,5 (4-joy alt.),5 (4-joy default)
			C3:B:Enable Cheat Mode
			C4:B:12/6 pixels down screen
			C5:X:Remove flicking text:0
			C5:X:Fast blinking text:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DynaBlaster_v1.7_0664" sha1="1bbffb71de048409ced5d00dbc90642c811cea20">
		<name>Dyna Blaster</name>
		<subpath>DynaBlaster</subpath>
		<variant_uuid>41a2f1ff-6c3a-5e99-9811-adc07647864a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DynaBlaster.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DynaBlaster.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable PAL screen
			C2:L:Players Max.:3,5 (4-joy alt.),5 (4-joy default)
			C3:L:Minutes (Battle):0,1,2,3,4,5,6,7,8,9
			C4:L:Seconds (Battle):0,10,20,30,40,50
			C5:X:Flame Max (Battle):0
			C5:X:Bomb Max (Battle):1
			C5:X:Disable blue ghost (Battle):6
			C5:X:Enable Cheat Mode:2
			C5:X:12/6 pixels down screen:3
			C5:X:Remove flicking text:4
			C5:X:Fast blinking text:5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DynaBlaster_v1.8_0664" sha1="5f865a0a344d56973d971bc7a914efbaa293fcaa">
		<name>Dyna Blaster</name>
		<subpath>DynaBlaster</subpath>
		<variant_uuid>5637606e-50e4-5cab-8bed-33d8c5f3e030</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DynaBlaster.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DynaBlaster.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable PAL screen
			C2:L:Players Max.:3,5 (4-joy alt.),5 (4-joy default)
			C3:L:Minutes (Battle):0,1,2,3,4,5,6,7,8,9
			C4:L:Seconds (Battle):0,10,20,30,40,50
			C5:X:Flame Max (Battle):0
			C5:X:Bomb Max (Battle):1
			C5:X:Disable blue ghost (Battle):6
			C5:X:Enable Cheat Mode:2
			C5:X:12/6 pixels down screen:3
			C5:X:Remove flicking text:4
			C5:X:Fast blinking text:5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DynamiteDux_v1.0_1183" sha1="7ed5731942d9a567b5067288baef47921a8de389">
		<name>Dynamite Dux</name>
		<subpath>DynamiteDux</subpath>
		<variant_uuid>aab1307d-b8c3-5389-8899-81812e183b53</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DynamiteDux.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DynamiteDux.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DynamiteDux_v2.0_1183" sha1="0452150f53cce874641fc7248953670ce646c5ae">
		<name>Dynamite Dux</name>
		<subpath>DynamiteDux</subpath>
		<variant_uuid>5ec08a09-d4d6-55e7-a9fd-0ed400763f90</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DynamiteDux.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DynamiteDux.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives (PL1/PL2):0
			C1:X:enable CHEAT mode:1
			C1:X:enable DIRTY mode:2
			C2:B:second button to jump (PL1 &amp; PL2)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dynamo_v1.3_0995" sha1="dfefc3fc0614c70786f0dcb6889b5e6ea839266a">
		<name>Dynamo</name>
		<subpath>Dynamo</subpath>
		<variant_uuid>a248a4b7-cdeb-5025-92b4-3b9e2f86f6b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dynamo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dynamo.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DynastyWars_v1.1_0862" sha1="99e1188c31307c32b93a678650151f2665a38058">
		<name>Dynasty Wars</name>
		<subpath>DynastyWars</subpath>
		<variant_uuid>d5096833-c758-55ac-bd10-03dc1b6bf759</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DynastyWars.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DynastyWars.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dyter07_v1.2" sha1="53195338e1b42d9d03743acb632b3c914253c5d3">
		<name>Dyter-07</name>
		<subpath>Dyter07</subpath>
		<variant_uuid>b4829e2c-771f-5056-bc86-c8cde179b5df</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dyter07.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dyter07.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Energy:0
			C1:X:In-Game Keys:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DisposableHero_v1.7_CD32" sha1="b59264e09ab8d73b16912b051e82d43e8dd0452d">
		<name>Disposable Hero [CD32]</name>
		<subpath>DisposableHeroCD32</subpath>
		<variant_uuid>4b8ef211-6cec-5c8a-b2fc-aa62d6c3793e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DisposableHeroCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DisposableHeroCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DisposableHero_v1.7_Fast_1367" sha1="08b9b72af50b3cc47241afd40b357940f218fa42">
		<name>Disposable Hero (Fast)</name>
		<subpath>DisposableHeroFast</subpath>
		<variant_uuid>5c490045-20b9-59bf-a80a-3b1984a6c1f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DisposableHeroFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DisposableHeroFast.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DistantArmies_v1.0_2551" sha1="83900fddc64a088083c4a3e172f2bd7eed111b1b">
		<name>Distant Armies - A Playing History of Chess</name>
		<subpath>DistantArmies</subpath>
		<variant_uuid>e35ea4b4-aac4-562d-bef2-4ba64669b7a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DistantArmies.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DistantArmies.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ditris_v1.0" sha1="e6909065df4bb07261d773528459c20ccc30ec1d">
		<name>Ditris</name>
		<subpath>Ditris</subpath>
		<variant_uuid>97d30193-416b-5b41-9075-c153f70736f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ditris.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ditris.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DizzyCollection_v1.2" sha1="60d28701ba4611cbcb366d69195a734b7eca2204">
		<name>Dizzy Collection</name>
		<subpath>DizzyCollection</subpath>
		<variant_uuid>35a09d99-d331-53a2-8783-fd8f415d5b46</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Disk1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Disk1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Disk2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DizzyCollection_v2.0_1348" sha1="8480805e395f5ca936671f9f709d03cdf8ca2b79">
		<name>Dizzy Collection</name>
		<subpath>DizzyCollection</subpath>
		<variant_uuid>0f705b4a-6464-5139-a698-f69a4d94dc35</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Disk1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Disk1.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:infinite lives
			C2:B:second button jumps
			</custom>
		</slave>
		<slave number="2">
			<filename>Disk2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:infinite lives (FW Dizzy)
			C2:B:second button jumps
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DizzyDice_v1.0" sha1="ef43f9f5d9b162beef2a0e1218ada338486c9644">
		<name>Dizzy Dice</name>
		<subpath>DizzyDice</subpath>
		<variant_uuid>a898f2ac-90d7-5e93-85a1-b050c03096c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DizzyDice.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DizzyDice.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DizzyPanic_v1.1" sha1="294cfd594af16564f177d2dce6a312f4afc7fe98">
		<name>Dizzy Panic</name>
		<subpath>DizzyPanic</subpath>
		<variant_uuid>74c1160c-0e4e-582d-936e-d08c90078566</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DizzyPanic.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DizzyPanic.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DizzyPrinceOfTheYolkfolk_v1.4_1146" sha1="558f429f560418e4d459320a12c5a9b711e5edde">
		<name>Dizzy - Prince Of The Yolkfolk</name>
		<subpath>DizzyPrinceOfTheYolkfolk</subpath>
		<variant_uuid>3d7e94d5-d9b2-5236-a4f2-a3aba77359d1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DizzyPrinceOfTheYolkfolk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DizzyPrinceOfTheYolkfolk.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DizzyPrinceOfTheYolkfolk_v2.0_1146" sha1="ba5fb1541b23c8cfd917aee22b2c970f51ee6b3d">
		<name>Dizzy - Prince Of The Yolkfolk</name>
		<subpath>DizzyPrinceOfTheYolkfolk</subpath>
		<variant_uuid>1566262e-298f-5228-a26e-85875c3092ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DizzyPrinceOfTheYolkfolk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DizzyPrinceOfTheYolkfolk.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Infinite Lives
			C2:B:2nd/Blue Button Jump
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DizzysExcellentAdventures_v1.0_2502" sha1="4318a2eaa5cd1aff21eed4922868599760541347">
		<name>Dizzy's Excellent Adventures</name>
		<subpath>DizzysExcellentAdventures</subpath>
		<variant_uuid>ec806bbe-3ea7-5234-8c99-f7da46c5a783</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Disk1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Disk1.Slave</filename>
			<datapath>Disk1Data</datapath>
		</slave>
		<slave number="2">
			<filename>Disk2.Slave</filename>
			<datapath>Disk2Data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dogfight_v1.02_1293" sha1="da8ea3b53dad9666098340f3f431d65cb77b7b50">
		<name>Dogfight</name>
		<subpath>Dogfight</subpath>
		<variant_uuid>7cc4d080-0b80-5091-b6aa-6463017f643b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Dogfight.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dogfight.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DogsOfWar_v1.3_3008" sha1="701d81d85496aaa00d7943d3d87a74156fed516f">
		<name>Dogs Of War</name>
		<subpath>DogsOfWar</subpath>
		<variant_uuid>8b819005-b3fd-56cf-8bb4-f6e8bda9290a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DogsOfWar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DogsOfWar.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DogsOfWar_v2.0_3008" sha1="26fbf7a5824faf653b6090bc77bead6ed6e14efa">
		<name>Dogs Of War</name>
		<subpath>DogsOfWar</subpath>
		<variant_uuid>eb9a3656-a44c-5802-bb65-a000daa0f6ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DogsOfWar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DogsOfWar.Slave</filename>
			<datapath />
			<custom>
			C1:X:Invincibility (F5 to toggle):0
			C1:X:Infinite Lives:1
			C1:X:Infinite Ammo:2
			C1:X:Infinite Cash:3
			C1:X:Level Skip (press HELP):4
			C2:B:Enhanced CD32 controls
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DogsOfWar_v2.1_3008" sha1="37a7ae9906ce8d19c7f313d335492368c6844549">
		<name>Dogs Of War</name>
		<subpath>DogsOfWar</subpath>
		<variant_uuid>e80d1a2c-69b5-589e-87ac-abd97014942c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DogsOfWar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DogsOfWar.Slave</filename>
			<datapath />
			<custom>
			C1:X:Invincibility (F5 to toggle):0
			C1:X:Infinite Lives:1
			C1:X:Infinite Ammo:2
			C1:X:Infinite Cash:3
			C1:X:Level Skip (press HELP):4
			C2:B:Enhanced CD32 controls
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DojoDan_v1.1_2503" sha1="d3ce907ece26765ead047fbc5d95afd9755eeadd">
		<name>Dojo Dan</name>
		<subpath>DojoDan</subpath>
		<variant_uuid>b085a24d-d19f-5eac-bd21-45ac3ceb190a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DojoDan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DojoDan.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=F5
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="Doman_v1.4_Pl" sha1="5a1b78da19f666f26841bcafc4aded8072249778">
		<name>Doman (Polski)</name>
		<subpath>DomanPl</subpath>
		<variant_uuid>7893842c-40ff-55f8-b82b-1a5d733b98d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DomanPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DomanPl.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Top screen display
			C2:B:Unlimited lives (P1&amp;P2)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkSeed_v1.5_Fr" sha1="b8e6ec7e229cc32d67b65d7c37d12372009d58c7">
		<name>Dark Seed (Francais)</name>
		<subpath>DarkSeedFr</subpath>
		<variant_uuid>527b4c23-997c-569b-a087-56bc2ad8316b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkSeedFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkSeedFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkSeed_v2.0_CD32" sha1="3ba03e22fb32b09c25eea6fbd73fade153f9a4e0">
		<name>Dark Seed [CD32]</name>
		<subpath>DarkSeedCD32</subpath>
		<variant_uuid>5ede5805-881f-503d-a893-f028d36952dd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkSeedCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkSeedCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkSide_v1.1_1099" sha1="c9da73d12ee269af26c76476b6d0007e363cac8c">
		<name>Dark Side</name>
		<subpath>DarkSide</subpath>
		<variant_uuid>620f7383-b35d-52d5-9bbd-fcd75d8e9c20</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkSide.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkSide.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkSide_v1.1_NTSC_1424" sha1="fc9b89a04db680d64c113e68fb6c3c7e7efd4e6f">
		<name>Dark Side (NTSC)</name>
		<subpath>DarkSideNTSC</subpath>
		<variant_uuid>5ecb20b1-bfd8-59fe-a9db-2f9b03476512</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkSideNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkSideNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkSide_v2.0_1099" sha1="4a4bdc0fe8d083cbccb9aa116c547f8ea00f15f6">
		<name>Dark Side</name>
		<subpath>DarkSide</subpath>
		<variant_uuid>d29f193a-71ed-578f-aa7c-c9a346c01286</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkSide.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkSide.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:L:speed:unregulated,fast,slow,slower
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkSide_v2.0_NTSC_1424" sha1="ad9b7d2e0b07ccd540ec728db8d31668ddc04bc1">
		<name>Dark Side (NTSC)</name>
		<subpath>DarkSideNTSC</subpath>
		<variant_uuid>2593270e-662c-558d-9952-99ec19cbdf27</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkSideNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkSideNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:L:speed:unregulated,fast,slow,slower
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DarkSpyre_v1.0_0111" sha1="7a198f6bb33f9f7a92169cf09dc0da9237a29dfd">
		<name>DarkSpyre</name>
		<subpath>DarkSpyre</subpath>
		<variant_uuid>90f3f5a8-b08b-51a3-b8a9-1fb3591ebfdd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DarkSpyre.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DarkSpyre.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DasBoot_v1.0" sha1="1a40451345ec6a7f672771a32c47508ddf72e456">
		<name>Das Boot - German U-Boat Simulation</name>
		<subpath>DasBoot</subpath>
		<variant_uuid>474b08ab-22d5-5194-8198-d6ece9c53995</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DasBoot.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DasBoot.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Datastorm_v1.2_1555" sha1="dcaf46ae3571a44930523a293283687dd806e74a">
		<name>Datastorm</name>
		<subpath>Datastorm</subpath>
		<variant_uuid>918816df-f521-5119-9ce9-7ea7378328db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Datastorm.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Datastorm.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Datastorm_v2.0_1555" sha1="4c890addbfbf8b30e819fae0d8dc35f009efe9ab">
		<name>Datastorm</name>
		<subpath>Datastorm</subpath>
		<variant_uuid>27371db9-739b-59a1-b88c-7f185c9aa813</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Datastorm.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Datastorm.Slave</filename>
			<datapath />
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite bombs:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DawnPatrol_v1.0_1614" sha1="a5f753f246e1c86cec10c861606af72f46fda853">
		<name>Dawn Patrol</name>
		<subpath>DawnPatrol</subpath>
		<variant_uuid>49a69966-a955-5994-b772-8535a19a26d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DawnPatrol.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DawnPatrol.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DawnPatrol_v1.0_De_0314" sha1="5d66cf92c5b6ce9d6335ca65d6d9f41240ede70c">
		<name>Dawn Patrol (Deutsch)</name>
		<subpath>DawnPatrolDe</subpath>
		<variant_uuid>1051c12a-a35e-527c-bb37-6b5a5e813cfa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DawnPatrolDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DawnPatrolDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DayOfThePharaoh_v1.1_2052" sha1="1b9fdd831c8ce5d528b76e9a0df85fc75231481b">
		<name>Day Of The Pharaoh</name>
		<subpath>DayOfThePharaoh</subpath>
		<variant_uuid>00076836-f112-53cc-bc21-674a05c0de79</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DayOfThePharaoh.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DayOfThePharaoh.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DayOfThePharaoh_v1.1_De_0315" sha1="fddcd7f0a68884898d0d03f14963b1eee25c38ef">
		<name>Day Of The Pharaoh (Deutsch)</name>
		<subpath>DayOfThePharaohDe</subpath>
		<variant_uuid>3bbd1767-d495-52a1-a2f1-1c407ade8698</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DayOfThePharaohDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DayOfThePharaohDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DayOfTheViper_v1.01_0454" sha1="bfab1f78cd1c25850dfecde64782f839b1fedd58">
		<name>Day Of The Viper</name>
		<subpath>DayOfTheViper</subpath>
		<variant_uuid>802ca655-9195-51ed-b4fe-23a04b7f8a9c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DayOfTheViper.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DayOfTheViper.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Unlimited Energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DayOfTheViper_v1.0_0454" sha1="2ae9cdbf10c945b5d180df4e6692c55dc64dfebc">
		<name>Day Of The Viper</name>
		<subpath>DayOfTheViper</subpath>
		<variant_uuid>b256bef4-3001-59b5-b385-48a288bf473c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DayOfTheViper.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DayOfTheViper.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Unlimited Energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DaysOfThunder_v1.1_0285" sha1="9af390e4d64d735f237cd85af4e5e745097f39d6">
		<name>Days Of Thunder</name>
		<subpath>DaysOfThunder</subpath>
		<variant_uuid>f2cf69ef-e41a-5662-a9c5-161f482b205e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DaysOfThunder.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DaysOfThunder.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DaysOfThunder_v2.0_0285" sha1="e9eb9ee0db8b37868506dffbfc53c8b6d4ed3326">
		<name>Days Of Thunder</name>
		<subpath>DaysOfThunder</subpath>
		<variant_uuid>9dd9c610-0312-5a4b-975d-971a87ef5ca0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DaysOfThunder.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DaysOfThunder.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer no timer - fast qualifying:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.3_Fr_Image_2558" sha1="6e4d5e756725342bc6cec3f2fae9ec63ce05d132">
		<name>Drakkhen (Image) (Francais)</name>
		<subpath>DrakkhenImageFr</subpath>
		<variant_uuid>84c469b2-07e2-564b-93db-b290fe7622c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenImageFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenImageFr.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.3_Image_0769" sha1="673619d10d6cfdc7df0343d2a19be2b32420955d">
		<name>Drakkhen (Image)</name>
		<subpath>DrakkhenImage</subpath>
		<variant_uuid>767a106e-65d8-5c92-8289-a1903c814ce0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenImage.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.3_NTSC_Files_1843" sha1="a98c9a73dc0927c940f034bebe94b0efa428c650">
		<name>Drakkhen (Files) (NTSC)</name>
		<subpath>DrakkhenFilesNTSC</subpath>
		<variant_uuid>73a93d78-8f71-5855-999c-f6f00e9b44d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenFilesNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenFilesNTSC.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.3_NTSC_Image_1843" sha1="b6005ea5fa23ba6d7f6330e436cf984c672c7980">
		<name>Drakkhen (Image) (NTSC)</name>
		<subpath>DrakkhenImageNTSC</subpath>
		<variant_uuid>80c2749b-d7f8-5a8d-b8f2-2851879e060d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenImageNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenImageNTSC.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.4_De_Files_0458" sha1="7eec0d3fa7217fd26d2c233ea32f14ca5ee830a0">
		<name>Drakkhen (Files) (Deutsch)</name>
		<subpath>DrakkhenFilesDe</subpath>
		<variant_uuid>73ec502a-78b1-500b-886c-bc0cebb84aa8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenFilesDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenFilesDe.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.4_De_Image_0458" sha1="c5f0d932cb524917200430085245bd2e663802e4">
		<name>Drakkhen (Image) (Deutsch)</name>
		<subpath>DrakkhenImageDe</subpath>
		<variant_uuid>34940323-46c8-5635-82ad-f3aa6a880dbf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenImageDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenImageDe.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.4_Files_0769" sha1="405eda7ec6a4c409707e36a55ecc75d434dd8202">
		<name>Drakkhen (Files)</name>
		<subpath>DrakkhenFiles</subpath>
		<variant_uuid>b5b0f8d3-140c-5e1d-b6de-7ce7bd62ed08</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenFiles.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.4_Fr_Files_2558" sha1="46c7da880d25e40ddceea0275fd92974da5375d4">
		<name>Drakkhen (Files) (Francais)</name>
		<subpath>DrakkhenFilesFr</subpath>
		<variant_uuid>0e59f3ff-2d60-5fa7-a06f-8388d6ce66ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenFilesFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenFilesFr.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.4_Fr_Image_2558" sha1="8a65d04166ff44a2e870ac34bc291913cb2fa00a">
		<name>Drakkhen (Image) (Francais)</name>
		<subpath>DrakkhenImageFr</subpath>
		<variant_uuid>5bf19e35-e80e-5afc-8b6e-083cdb0fe310</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenImageFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenImageFr.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.4_Image_0769" sha1="6dac833391ed8d04d6540c819425cb2ca9016b47">
		<name>Drakkhen (Image)</name>
		<subpath>DrakkhenImage</subpath>
		<variant_uuid>f088d071-8dd5-590c-94f1-646297a4d65a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenImage.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.4_NTSC_Files_1843" sha1="7ed26c64939cded76edc4ae2bfda7803227c479b">
		<name>Drakkhen (Files) (NTSC)</name>
		<subpath>DrakkhenFilesNTSC</subpath>
		<variant_uuid>1744a1f4-6d37-590d-8816-106a91430ee9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenFilesNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenFilesNTSC.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drakkhen_v1.4_NTSC_Image_1843" sha1="a1931caf46c9f3225e492ab3f2c84b134223112c">
		<name>Drakkhen (Image) (NTSC)</name>
		<subpath>DrakkhenImageNTSC</subpath>
		<variant_uuid>87dbec15-ef39-5e78-a059-965a4c31f206</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrakkhenImageNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrakkhenImageNTSC.Slave</filename>
			<datapath />
			<custom>
			C1:X:To make a new team and save disk:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DrCubesMagicLands_v1.1" sha1="9fc1157aa9a2fa0dceb606e1c22c3484f9664f8b">
		<name>Dr Cubes Magic Lands</name>
		<subpath>DrCubesMagicLands</subpath>
		<variant_uuid>318f5ab3-7b4c-58cb-9ae0-712446e4cbc6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DrCubesMagicLands.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DrCubesMagicLands.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C2:L:as start level:Default,L02,L03,L04,L05,L06,L07,L08,L09,L10,L11,L12,L13,L14,L15,L16,L17,LXX,L19
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DesertStrike_v3.1_0112" sha1="e4f6d204e1be44c30a0ed8dd78d027e721cd8b69">
		<name>Desert Strike - Return to the Gulf</name>
		<subpath>DesertStrike</subpath>
		<variant_uuid>469fc614-0966-5b12-b3f6-100c02e623a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DesertStrike.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DesertStrike.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Lives/Energy:0
			C2:L:Select Starting Level:Air Superiority,Scud Buster,Embassy City,Nuclear Storm,The End
			C3:X:Disable Blitter Patches:0
			C4:X:Enable alternate CD32 Joypad controls:0
			C5:X:Skip Intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=704
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DesertStrike_v3.3_0112" sha1="6950bbea8ce054d19b9707f9f0205e52c64ee87d">
		<name>Desert Strike - Return to the Gulf</name>
		<subpath>DesertStrike</subpath>
		<variant_uuid>859032c3-aece-57d4-9d7c-386f7df761a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DesertStrike.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DesertStrike.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Lives/Energy:0
			C2:L:Select Starting Level:Air Superiority,Scud Buster,Embassy City,Nuclear Storm,The End
			C3:X:Disable Blitter Patches:0
			C4:X:Enable alternate CD32 Joypad controls:0
			C5:X:Skip Intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=704
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DesertStrike_v3.3_512k_0112" sha1="482ec3d697c69690ccb61aa5e1b558a7dd312de1">
		<name>Desert Strike (512Kb)</name>
		<subpath>DesertStrike512k</subpath>
		<variant_uuid>f9e54a0b-c8af-5472-85f6-9205e3415ddc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DesertStrike512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DesertStrike512k.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Lives/Energy:0
			C2:L:Select Starting Level:Air Superiority,Scud Buster,Embassy City,Nuclear Storm,The End
			C3:X:Disable Blitter Patches:0
			C4:X:Enable alternate CD32 Joypad controls:0
			C5:X:Skip Intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DesertStrike_v4.0_0112" sha1="20e2013e945b262947c870208c15f7e188fe981c">
		<name>Desert Strike - Return to the Gulf</name>
		<subpath>DesertStrike</subpath>
		<variant_uuid>159d8edd-4f0c-58ef-ae77-65a9885621a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DesertStrike.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DesertStrike.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Trainer Infinite Weapons:2
			C2:L:Select Starting Level:Air Superiority,Scud Buster,Embassy City,Nuclear Storm,The End
			C3:B:Disable Blitter Patches
			C4:B:Enable alternate CD32 Joypad controls
			C5:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=704
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DesertStrike_v4.1_0112" sha1="885e88d2c7a222ce52749805974a968866552c29">
		<name>Desert Strike - Return to the Gulf</name>
		<subpath>DesertStrike</subpath>
		<variant_uuid>b818cbc3-42c7-5688-bc49-38912c94e71e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DesertStrike.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DesertStrike.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Trainer Infinite Weapons:2
			C2:L:Select Starting Level:Air Superiority,Scud Buster,Embassy City,Nuclear Storm,The End
			C3:B:Disable Blitter Patches
			C4:B:Enable alternate CD32 Joypad controls
			C5:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=704
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Destroyer_v1.0_0318" sha1="f87766bd5987444c0e8bb866ce21adda929e95e6">
		<name>Destroyer</name>
		<subpath>Destroyer</subpath>
		<variant_uuid>6d6d9579-6f3d-5839-8d7c-c73b90346171</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Destroyer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Destroyer.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Detector_v1.0" sha1="885a90c5a59dc90175014a9135ed69f1ba538f39">
		<name>Detector</name>
		<subpath>Detector</subpath>
		<variant_uuid>3913b82f-03b2-5950-b61c-1cf70a88907d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Detector.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Detector.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:No Damage
			C2:B:Unlimited Engine
			C3:L:Level Selected:----,Earth (1),Moon (2),Palmius (3),Carrera (4),Techno 2000 (5),A500 (6)
			C4:L:keys Left:Default,1,2,3,4,5,6,7,8,9,10
			C5:L:Diamonds Left:Default,1,2,3,4,5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Detonator_v1.0" sha1="9090ccbd4ae9db9cbdb1b2ba7e8e92165df9d0f8">
		<name>Detonator</name>
		<subpath>Detonator</subpath>
		<variant_uuid>867943ab-a7fd-5c16-8af3-ed8ad79d2e4e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Detonator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Detonator.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Detroit_v1.0_1861" sha1="37153cd53f89af5d24eb222eb654547dcb406234">
		<name>Detroit</name>
		<subpath>Detroit</subpath>
		<variant_uuid>4d01153d-b2b7-5bad-8312-dc089e954cba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Detroit.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Detroit.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Detroit_v1.0_AGA" sha1="2b1fb4641e66a4caa4666409d88a0609ebadc65c">
		<name>Detroit [AGA]</name>
		<subpath>DetroitAGA</subpath>
		<variant_uuid>ec596d24-dec3-5e07-9ec2-3459b5774bab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DetroitAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DetroitAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Detroit_v1.0_AGA_Fr" sha1="6fe006083bce9245d2f25fa74d813ef6e6c0f24e">
		<name>Detroit [AGA] (Francais)</name>
		<subpath>DetroitAGAFr</subpath>
		<variant_uuid>ff2d3829-913b-53e2-ab91-f4aa1967a460</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DetroitAGAFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DetroitAGAFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Detroit_v1.1_1861" sha1="3cbaf17a126daeab5c2b0f5693151bca0e592bed">
		<name>Detroit</name>
		<subpath>Detroit</subpath>
		<variant_uuid>44566abd-4bf3-582d-8685-8eada686dc1a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Detroit.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Detroit.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Set Actual System Keymap
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Detroit_v1.1_AGA" sha1="c7fa32bf656e887962e1fa0bc535d953ecd8f349">
		<name>Detroit [AGA]</name>
		<subpath>DetroitAGA</subpath>
		<variant_uuid>0b1d289e-1948-5ca5-9ecc-fb6493fc19b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DetroitAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DetroitAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Set Actual System Keymap
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Detroit_v1.1_AGA_Fr" sha1="5cfed28682de7dfb186ab022c740d66bf8b7332c">
		<name>Detroit [AGA] (Francais)</name>
		<subpath>DetroitAGAFr</subpath>
		<variant_uuid>228d9c09-02b3-5714-8329-e20022cb11c1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DetroitAGAFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DetroitAGAFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Set Actual System Keymap
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Detroit_v1.1_Fr" sha1="b6045393a876c91053e41e23655ff3f173864897">
		<name>Detroit (Francais)</name>
		<subpath>DetroitFr</subpath>
		<variant_uuid>0237ffa9-bf76-5872-84c9-bd1f8d443121</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DetroitFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DetroitFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Set Actual System Keymap
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Deuteros_v1.10_0958" sha1="dd23d52f1f398973999fedf7dbd0eb12a36a3018">
		<name>Deuteros - The Next Millennium</name>
		<subpath>Deuteros</subpath>
		<variant_uuid>16ddf796-3b96-5c23-a86f-321db29033b1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Deuteros.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Deuteros.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DevilsTempleDemo_v1.0" sha1="380b25fd2f58ba9e30329451794cc5eeb243d1b1">
		<name>Devils Temple Demo</name>
		<subpath>DevilsTempleDemo</subpath>
		<variant_uuid>208ad12b-dd74-5e1e-b9ef-6c74fff6c383</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DevilsTempleDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DevilsTempleDemo.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeviousDesigns_v1.3_0256" sha1="a8730f36079f73fc8fae7429883cde173eccf830">
		<name>Devious Designs</name>
		<subpath>DeviousDesigns</subpath>
		<variant_uuid>ec0d4de6-cc44-5b61-8ce9-2740163c8700</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeviousDesigns.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeviousDesigns.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:In-Game Keys:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Explora_v1.4_Fr" sha1="e7fffe3b2342dcaf6cb837597d35369dc08540c6">
		<name>Explora (Francais)</name>
		<subpath>ExploraFr</subpath>
		<variant_uuid>7b24d3b6-375f-5885-b109-2922af7251b7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ExploraFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ExploraFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Extase_v1.1_2421" sha1="d855d88042a0f56ba9c74fc92daf1f80a83e499f">
		<name>Extase</name>
		<subpath>Extase</subpath>
		<variant_uuid>a21c8f95-bd22-5abd-ad55-a8adbb370764</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Extase.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Extase.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exterminator_v1.1_1958" sha1="ba41868f25ba28c2b40e930a81c1b55a8663fd29">
		<name>Exterminator</name>
		<subpath>Exterminator</subpath>
		<variant_uuid>250060c5-047a-5893-b2c3-96c75134b56e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Exterminator.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Exterminator.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exterminator_v1.2_1958" sha1="14f779779804756b7a781002d56fc72fec4b3b10">
		<name>Exterminator</name>
		<subpath>Exterminator</subpath>
		<variant_uuid>f6d9dcdd-47ee-5cf1-84b0-b994f108fda5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Exterminator.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Exterminator.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Energy:0
			C1:X:In-Game Keys:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ExtractorPreview_v1.0_CD32" sha1="bbf7ca666fe115fe0c25219d9b2e40745c6d2222">
		<name>Extractors (Preview) [CD32]</name>
		<subpath>ExtractorsPreviewCD32</subpath>
		<variant_uuid>be520392-756c-51b6-9311-d2cb0ac493f4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ExtractorsPreviewCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ExtractorsPreviewCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Extrial_v1.0" sha1="a379546546fcbcd4b17fb3f51ab8b1c00393c04d">
		<name>Extrial</name>
		<subpath>Extrial</subpath>
		<variant_uuid>9aec77ff-0bb6-55c6-a0bb-c785fe276a14</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Extrial.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Extrial.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Extrial_v1.1" sha1="44813c0202a5046b0043c40eb195b125b51340ce">
		<name>Extrial</name>
		<subpath>Extrial</subpath>
		<variant_uuid>60f3d6a6-6eef-5f36-9409-2ae502d381fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Extrial.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Extrial.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Invincibility:1
			C1:X:Auto/Constant Fire:2
			C1:X:All Power Ups:3
			C1:X:In-Game Keys (Press Help during Game):4
			C2:B:Disable Blitter Waits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EyeOfHorus_v1.0_1746" sha1="fe94b73214fd9390bf56939cc0878d58054801d1">
		<name>Eye Of Horus</name>
		<subpath>EyeOfHorus</subpath>
		<variant_uuid>78070349-23de-5765-ae6b-5ec8429f6fb2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EyeOfHorus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EyeOfHorus.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EyeOfTheBeholder2_v1.1_0834" sha1="38a2bc35210beb79a2cdf36c2a845793052e41a1">
		<name>Eye Of The Beholder II - The Legend of Darkmoon</name>
		<subpath>EyeOfTheBeholder2</subpath>
		<variant_uuid>926a5553-54e4-5ac1-bf1a-e5a1cd61a64e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EyeOfTheBeholder2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EyeOfTheBeholder2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EyeOfTheBeholder2_v1.1_De_0681" sha1="270f77b0d24877884a20cfa7123b3f43d71b837e">
		<name>Eye Of The Beholder 2 (Deutsch)</name>
		<subpath>EyeOfTheBeholder2De</subpath>
		<variant_uuid>f26432c9-5ac8-5a95-ba93-958cc7ca343d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EyeOfTheBeholder2De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EyeOfTheBeholder2De.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EyeOfTheBeholder2_v1.3_0834" sha1="0848913777ce54085f7a8bb8c18434bb16a93093">
		<name>Eye Of The Beholder II - The Legend of Darkmoon</name>
		<subpath>EyeOfTheBeholder2</subpath>
		<variant_uuid>59822b26-3075-5036-a8af-b7f4e43f695a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EyeOfTheBeholder2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EyeOfTheBeholder2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EyeOfTheBeholder2_v1.3_De_0681" sha1="4aa8e6cd424ff0bfb48d091932570b1201e7c2e7">
		<name>Eye Of The Beholder 2 (Deutsch)</name>
		<subpath>EyeOfTheBeholder2De</subpath>
		<variant_uuid>34d41cae-1506-5ecb-82ed-8bbeeb543dbc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EyeOfTheBeholder2De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EyeOfTheBeholder2De.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EyeOfTheBeholder_v1.5_0116" sha1="39dd109a3eb808ecfe5f5a7484e217c1141ab4a6">
		<name>Eye Of The Beholder</name>
		<subpath>EyeOfTheBeholder</subpath>
		<variant_uuid>293ad03d-588e-5d1c-8b80-20fe36763811</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EyeOfTheBeholder.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EyeOfTheBeholder.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=Return
			joyport1_amiberry_custom_none_y=C
			joyport1_amiberry_custom_none_dpup=Numpad 8
			joyport1_amiberry_custom_none_dpdown=Numpad 2
			joyport1_amiberry_custom_none_dpleft=Numpad 4
			joyport1_amiberry_custom_none_dpright=Numpad 6
			joyport1_amiberry_custom_none_leftshoulder=Numpad 7
			joyport1_amiberry_custom_none_rightshoulder=Numpad 9
		</custom_controls>
	</game>
	<game filename="EyeOfTheBeholder_v1.5_De_0680" sha1="f58490c901d9371d621ce999c99a84aea5cb4f4a">
		<name>Eye Of The Beholder (Deutsch)</name>
		<subpath>EyeOfTheBeholderDe</subpath>
		<variant_uuid>a3cda74a-d164-5ffc-80a5-1466ac086414</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EyeOfTheBeholderDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EyeOfTheBeholderDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=Return
			joyport1_amiberry_custom_none_y=C
			joyport1_amiberry_custom_none_dpup=Numpad 8
			joyport1_amiberry_custom_none_dpdown=Numpad 2
			joyport1_amiberry_custom_none_dpleft=Numpad 4
			joyport1_amiberry_custom_none_dpright=Numpad 6
			joyport1_amiberry_custom_none_leftshoulder=Numpad 7
			joyport1_amiberry_custom_none_rightshoulder=Numpad 9
		</custom_controls>
	</game>
	<game filename="EyeOfTheStorm_v1.1" sha1="3bdb0121b428d0034cf383c81c0779a532e4104e">
		<name>Eye Of The Storm</name>
		<subpath>EyeOfTheStorm</subpath>
		<variant_uuid>7dca99b2-d76b-5549-bc26-ee273523bace</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>EyeOfTheStorm.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EyeOfTheStorm.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Intro.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Eye_v1.0" sha1="116be46b2b37660f7657c849ef67207ba301520d">
		<name>Eye</name>
		<subpath>Eye</subpath>
		<variant_uuid>52abac93-e06b-5d65-a746-64ff997165f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Eye.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Eye.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EaglesRider_v1.0" sha1="6b03c57d8093e09fc744965e26cd21a4cc49f4f8">
		<name>Eagle's Rider</name>
		<subpath>EaglesRider</subpath>
		<variant_uuid>3693a9fc-95c4-54c7-b621-90a67ac06044</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EaglesRider.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EaglesRider.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EarlWeaverBaseball_v1.0_0323" sha1="d10fec78d4358dc3a4152209ed094f0ab4c63426">
		<name>Earl Weaver Baseball</name>
		<subpath>EarlWeaverBaseball</subpath>
		<variant_uuid>cfc7fcec-9149-5f24-bf0e-4d5077483510</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EarlWeaverBaseball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EarlWeaverBaseball.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C2:B:Start commissioner disk editor
			C3:X:fast introduction:0
			C5:B:disable speed regulation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ebonstar_v1.0_0915" sha1="5628c366e9bacab5b89e81070f47c2adb93944ac">
		<name>Ebonstar</name>
		<subpath>Ebonstar</subpath>
		<variant_uuid>4e21d023-dec5-5530-b699-29a451c43953</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ebonstar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ebonstar.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ebonstar_v1.0_NTSC_0915" sha1="57528508e55d8662851ae8058dd7cb48ab780ae6">
		<name>Ebonstar (NTSC)</name>
		<subpath>EbonstarNTSC</subpath>
		<variant_uuid>4e21d023-dec5-5530-b699-29a451c43953</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EbonstarNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EbonstarNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EcoPhantoms_v1.0_2471" sha1="590ba2e3a9fe96e4e5f7c899d4251e876095406a">
		<name>Eco Phantoms</name>
		<subpath>EcoPhantoms</subpath>
		<variant_uuid>c9549a96-9644-5c83-ab6e-0d646afec851</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EcoPhantoms.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EcoPhantoms.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EcoPhantoms_v1.1_2471" sha1="4b47697d3440efc6f19bdd7ce439044e9f55a6c6">
		<name>Eco Phantoms</name>
		<subpath>EcoPhantoms</subpath>
		<variant_uuid>da9348b2-59fd-5042-8097-2ca4b9e47ed8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EcoPhantoms.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EcoPhantoms.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Eco_v1.1_1139" sha1="2271081fce8a799bec659a1a0eca3261a161dc40">
		<name>Eco</name>
		<subpath>Eco</subpath>
		<variant_uuid>8e9d56c5-d012-5fe9-b08a-b03e777f920e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Eco.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Eco.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EddTheDuck2_v1.1" sha1="d7d5d67a58fadc3ef065dd65860b3120c8e8982a">
		<name>Edd the Duck 2 - Back with a Quack</name>
		<subpath>EddTheDuck2</subpath>
		<variant_uuid>301f2dae-d4d7-50a8-9ef8-2da92ecc5488</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EddTheDuck2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EddTheDuck2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EddTheDuck2_v1.3_1726" sha1="290cec6c72e74ba66afbbe8248077c5a36f037c8">
		<name>Edd the Duck 2 - Back with a Quack</name>
		<subpath>EddTheDuck2</subpath>
		<variant_uuid>d0b9f53e-d6f5-5fcf-9d6e-6d0a8b439cf8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EddTheDuck2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EddTheDuck2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EddTheDuck_v1.1_0650" sha1="406e37b71a2c5aea565a1e6894a9a78b723323b3">
		<name>Edd The Duck</name>
		<subpath>EddTheDuck</subpath>
		<variant_uuid>84e763e0-6d49-5699-b3a4-3ed0684f1858</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EddTheDuck.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EddTheDuck.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EddTheDuck_v1.2_0650" sha1="ee90a6174c32982ec5ce8a87c3f1fac1aac4b1f0">
		<name>Edd The Duck</name>
		<subpath>EddTheDuck</subpath>
		<variant_uuid>7f23380a-b870-545f-8279-eaf3efabcdf4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EddTheDuck.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EddTheDuck.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Lives:0
			C1:X:Invincibility:1
			C1:X:In-Game Keys:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EishockeyManager_v1.0_De_0472" sha1="abe4f855067c79f83be1705dd95ef652f7afcb7b">
		<name>Eishockey Manager (Deutsch)</name>
		<subpath>EishockeyManagerDe</subpath>
		<variant_uuid>c1762a1c-0fd9-5522-a7b5-d09d30549d42</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EishockeyManagerDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EishockeyManagerDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EksperymentDelfin_v1.1_Pl" sha1="53d0d91a395b8db10d7474302c35fc387feeb1db">
		<name>Eksperyment Delfin (Polski)</name>
		<subpath>EksperymentDelfinPl</subpath>
		<variant_uuid>440b24fe-0e63-525a-9e19-5df2cc1396b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EksperymentDelfinPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EksperymentDelfinPl.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ElectronicPool_v1.0" sha1="3dc6a1c6b02456a3ea1eebe3dec041005f937edc">
		<name>Electronic Pool</name>
		<subpath>ElectronicPool</subpath>
		<variant_uuid>75919b44-0812-5572-97d0-8a723c63c7cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElectronicPool.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElectronicPool.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elfmania_v1.2b_0114" sha1="75311a0cc079d77004e5cf5cb2c5f98abe555b5c">
		<name>Elfmania</name>
		<subpath>Elfmania</subpath>
		<variant_uuid>89a4b84c-8c48-5e02-961d-32317363ee50</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elfmania.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elfmania.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elfmania_v1.3_0114" sha1="5671ed5f5cbc902be915034bd0660f44bb574e67">
		<name>Elfmania</name>
		<subpath>Elfmania</subpath>
		<variant_uuid>05992eec-c071-5f4f-8374-95209abc249c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elfmania.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elfmania.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited coins for PL1:0
			C1:X:unlimited health for PL1:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elfmania_v1.4_0114" sha1="0ff5cc468862d0e187b313d476867e72921fad71">
		<name>Elfmania</name>
		<subpath>Elfmania</subpath>
		<variant_uuid>7d436e04-f323-527a-a188-bde59b7cc66c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElfMania.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElfMania.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited coins for PL1:0
			C1:X:unlimited health for PL1:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elfmania_v2.0_0114" sha1="271cafbbf493dcd708c0488c89fc3c4edb552c2e">
		<name>Elfmania</name>
		<subpath>Elfmania</subpath>
		<variant_uuid>03e60ad5-2e9b-5ec9-bcc1-e56080ad971a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elfmania.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elfmania.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited coins for PL1:0
			C1:X:unlimited health for PL1:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elfmania_v2.0_512k_0114" sha1="492c16f2f9b49c70f876669578669c41a4c14d21">
		<name>Elfmania (512Kb)</name>
		<subpath>Elfmania512k</subpath>
		<variant_uuid>f5dfdb5f-55d2-5090-a23a-ff4a80ae6519</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elfmania512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elfmania512k.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited coins for PL1:0
			C1:X:unlimited health for PL1:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elf_v1.0_MicroValue_0863" sha1="7db8f06111d4534891d980ec547c66b778a3ec02">
		<name>Elf (MicroValue)</name>
		<subpath>ElfMicroValue</subpath>
		<variant_uuid>23287339-b883-5682-895f-3cc43d937f14</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElfMicroValue.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElfMicroValue.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elf_v1.2_Ocean_0473" sha1="bc860b83543f79021dc6945915b403b3aff3e7ed">
		<name>Elf (Ocean)</name>
		<subpath>ElfOcean</subpath>
		<variant_uuid>dd7457b2-0251-50e8-a90e-bd2e92314bbc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElfOcean.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElfOcean.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable trainers
			C2:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7,Level 8
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elf_v1.2_Ocean_NTSC" sha1="9e2ac742663eef28ce5f72273aafb9311367e5c7">
		<name>Elf Ocean (NTSC)</name>
		<subpath>ElfOceanNTSC</subpath>
		<variant_uuid>3a981387-f375-5e00-84be-d5810ed2d9d5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElfOceanNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElfOceanNTSC.Slave</filename>
			<datapath />
			<custom>
			C1:B:Enable trainers
			C2:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7,Level 8
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Eliminator_v1.1_0770" sha1="853e78b3752903261fad5ba6a206cc8017d41c32">
		<name>Eliminator</name>
		<subpath>Eliminator</subpath>
		<variant_uuid>8283c2e2-a107-5992-8324-af207f7a5e30</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Eliminator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Eliminator.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Eliminator_v1.3_0770" sha1="cb3ec163537bfe1f93d473387523ad385e0c5e12">
		<name>Eliminator</name>
		<subpath>Eliminator</subpath>
		<variant_uuid>cb64d7dd-62d4-5aad-b893-79da3d6bfc1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Eliminator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Eliminator.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited energy:1
			C1:X:No collision:2
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EliteAdvanced_v1.2" sha1="5b2d38b98a9412736ac713ada018e7e312e5afe7">
		<name>Elite Advanced</name>
		<subpath>EliteAdvanced</subpath>
		<variant_uuid>32928e72-9fda-5596-a9a8-b5a8da1b6254</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EliteAdvanced.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EliteAdvanced.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elite_v2.0_1572" sha1="8e1cd92e7d82650038d5404c875265be31657cbb">
		<name>Elite</name>
		<subpath>Elite</subpath>
		<variant_uuid>2c524e25-3ccb-5521-bb27-b98b8e5db52f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elite.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elite.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elite_v2.1_1572" sha1="def85e7695124e2bbb5e8c598732cac62fafc4e8">
		<name>Elite</name>
		<subpath>Elite</subpath>
		<variant_uuid>f2c26cb8-a369-500a-b302-f5b3d6b7cd46</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elite.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elite.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:enables passwords and cheat (type SUZANNE)
			C3:B:turn off fast cpu fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira2_v1.4_De" sha1="9ae44b2af326f912dcd191283e2fbfe82391c1c4">
		<name>Elvira 2 (Deutsch)</name>
		<subpath>Elvira2De</subpath>
		<variant_uuid>5f23859a-63e4-5ca0-bcbe-1d9c6d22f1d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elvira2De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elvira2De.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira2_v1.4_Es" sha1="d1bc9ea917392dc940bcd20604dceea8911c752d">
		<name>Elvira 2 (Espanol)</name>
		<subpath>Elvira2Es</subpath>
		<variant_uuid>31302a53-3839-5c2a-8416-5a8b599529ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elvira2Es.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elvira2Es.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira2_v1.4_Fr_2663" sha1="243634d60d644e7adb8e840e2f613ade5231be77">
		<name>Elvira 2 (Francais)</name>
		<subpath>Elvira2Fr</subpath>
		<variant_uuid>518d53ec-4427-5a7e-9d76-9620de75be24</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elvira2Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elvira2Fr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira2_v1.4_It" sha1="719c8717c6166115dcbab299ddcabd83ca68a4fa">
		<name>Elvira 2 (Italiano)</name>
		<subpath>Elvira2It</subpath>
		<variant_uuid>1060b4dc-9d5c-5a05-a42d-a88feff09924</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elvira2It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elvira2It.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira2_v1.5_2242" sha1="d26c2e8f3518eabc74d96dc811282c316277bfeb">
		<name>Elvira II - The Jaws of Cerberus</name>
		<subpath>Elvira2</subpath>
		<variant_uuid>bfa07b9f-2850-578b-8cdb-ce254a9de98d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elvira2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elvira2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira2_v1.5_De" sha1="ddc4dfc5e3f4d57c126559f770a35d5f453b08d4">
		<name>Elvira 2 (Deutsch)</name>
		<subpath>Elvira2De</subpath>
		<variant_uuid>4410b95c-35c7-51d7-be60-9fc577dea22c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elvira2De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elvira2De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira2_v1.5_Es" sha1="77569201a588a0fb3409cfc6f30a763bdf860ee7">
		<name>Elvira 2 (Espanol)</name>
		<subpath>Elvira2Es</subpath>
		<variant_uuid>5a19fd7e-66db-5ff6-b553-9d8ad21bc45e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elvira2Es.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elvira2Es.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira2_v1.5_Fr_2663" sha1="fa08e59f3bc42b53f1215adb7f488699c1db04f3">
		<name>Elvira 2 (Francais)</name>
		<subpath>Elvira2Fr</subpath>
		<variant_uuid>7ff747e6-2679-5b00-900b-b85d463ea02c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elvira2Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elvira2Fr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira2_v1.5_It" sha1="e3334ecd44a335ef1fca2cc150f1184aa69dbf4e">
		<name>Elvira 2 (Italiano)</name>
		<subpath>Elvira2It</subpath>
		<variant_uuid>379fd521-c8c0-55c5-8143-835344bedb82</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elvira2It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elvira2It.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ElviraArcade_v1.3" sha1="36df4613806170d97f5d2935596ba3b41a70b78c">
		<name>Elvira - The Arcade Game</name>
		<subpath>ElviraArcade</subpath>
		<variant_uuid>d3acd226-ab59-51f2-88d3-3684b85db20a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElviraArcade.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElviraArcade.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
			joyport1_amiberry_custom_none_leftshoulder=Space
			joyport1_amiberry_custom_none_rightshoulder=Return
		</custom_controls>
	</game>
	<game filename="Elvira_v1.1_0267" sha1="2b4a3afbfd2125c3b7a52da61446169f4a1a8bff">
		<name>Elvira - Mistress of the Dark</name>
		<subpath>Elvira</subpath>
		<variant_uuid>d6831a5e-0396-5b17-b236-28e9127f5c78</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elvira.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elvira.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira_v1.1_De_0474" sha1="15c952a3bcbcebb756ba41b68234e4f0c11704e4">
		<name>Elvira (Deutsch)</name>
		<subpath>ElviraDe</subpath>
		<variant_uuid>71244911-d42e-53b0-bf43-a3158c0297a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElviraDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElviraDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira_v1.1_Fr_1751" sha1="6469dc001fc925a6f14a153eeab26d7f9e724425">
		<name>Elvira (Francais)</name>
		<subpath>ElviraFr</subpath>
		<variant_uuid>993122cf-5651-5759-b291-44fedab3bef7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElviraFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElviraFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira_v1.2_0267" sha1="c604fab0a1930954f8de3d482f1a46c88fba9b8b">
		<name>Elvira - Mistress of the Dark</name>
		<subpath>Elvira</subpath>
		<variant_uuid>afbf04de-b8dd-586b-819f-d1cc30df9c36</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elvira.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elvira.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira_v1.2_De_0474" sha1="ce43631854a929ccec4f23dcd286841fd0eb92c1">
		<name>Elvira (Deutsch)</name>
		<subpath>ElviraDe</subpath>
		<variant_uuid>29b21610-44ce-5789-81da-3c189fcc8ff4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElviraDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElviraDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira_v1.2_Fr_1751" sha1="34f8e30b64600bc12e19ed8ba23152e39c962dd5">
		<name>Elvira (Francais)</name>
		<subpath>ElviraFr</subpath>
		<variant_uuid>19897002-468e-51ef-ad4a-84d77bee352b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElviraFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElviraFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira_v1.2_NTSC" sha1="4e83ca45f1a44bda03a346111e5a0351e5b9b70d">
		<name>Elvira (NTSC)</name>
		<subpath>ElviraNTSC</subpath>
		<variant_uuid>dc161767-c6d3-50ce-893f-e3b3c188817a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElviraNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElviraNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira_v1.3_0267" sha1="bed472f2dddb646749b6e5c177d44c70abafffdc">
		<name>Elvira - Mistress of the Dark</name>
		<subpath>Elvira</subpath>
		<variant_uuid>0b7c623c-342f-51e7-b6d2-1444a9f63ca7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elvira.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elvira.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira_v1.3_De_0474" sha1="f78f6cbf7b0050bd4fae49f77ad828f293b5a28a">
		<name>Elvira (Deutsch)</name>
		<subpath>ElviraDe</subpath>
		<variant_uuid>336ab3ef-5af6-5898-a5d8-2764c16c0afa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElviraDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElviraDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira_v1.3_Fr_1751" sha1="d3ce9146ef90dd3e252ec2547dff0fe604761f66">
		<name>Elvira (Francais)</name>
		<subpath>ElviraFr</subpath>
		<variant_uuid>e736759f-1bd9-5933-9b66-a59facb8e1ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElviraFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElviraFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira_v1.3_NTSC" sha1="53bb3c27cfa9dfbe36261dc7690e1111118e3290">
		<name>Elvira (NTSC)</name>
		<subpath>ElviraNTSC</subpath>
		<variant_uuid>14b864dd-7f98-56ec-b9ce-2ecb81493cf1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ElviraNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ElviraNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Embryo_v1.0_2265" sha1="ece5fc7218e45aadf9224e03941f190ac5bc4fce">
		<name>Embryo</name>
		<subpath>Embryo</subpath>
		<variant_uuid>559cef1b-c1b0-564c-9124-a20ffbd6d6ab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Embryo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Embryo.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Embryo_v1.0_De" sha1="72738d95fd57021d02cc859b84a759316e18891d">
		<name>Embryo (Deutsch)</name>
		<subpath>EmbryoDe</subpath>
		<variant_uuid>dd02f171-eccd-57ea-8383-e730b7d5677f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmbryoDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmbryoDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Embryo_v1.0_Fr_2265" sha1="555a18033ae89ab6b6bb7f01f18b62d6dde2da9d">
		<name>Embryo (Francais)</name>
		<subpath>EmbryoFr</subpath>
		<variant_uuid>5c984ca6-dcfe-5971-839d-475528ea41ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmbryoFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmbryoFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Embryo_v1.0_Hr_2265" sha1="5e68b959ab17fb41e214028e01e861adf6e8f475">
		<name>Embryo Hr</name>
		<subpath>EmbryoHr</subpath>
		<variant_uuid>5e4ed29d-735b-5e4c-9ea3-48f2881ac4c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmbryoHr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmbryoHr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EmeraldMine2_v0.91b_1520" sha1="ddeaf46b01c3e64c7235f68da00e776cca34a11d">
		<name>Emerald Mine 2</name>
		<subpath>EmeraldMine2</subpath>
		<variant_uuid>64de4de8-0f27-5074-b14b-f4aefc0ea019</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmeraldMine2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmeraldMine2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EmeraldMine3_v1.1" sha1="6cc19914fcd5ea21d98fd31db4197dd6a6b1b726">
		<name>Emerald Mine 3</name>
		<subpath>EmeraldMine3</subpath>
		<variant_uuid>5bb27d84-98b2-548e-87ba-5aa209df3e28</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmeraldMine3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmeraldMine3.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EmeraldMines_v1.0_CD" sha1="0b0bcc9feae056ae2b2ee4aefffdf2ca45567439">
		<name />
		<subpath />
		<variant_uuid>237ea65e-60b4-5989-ba02-feb0f9cfe18e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmeraldMinesCD\emeraldminecd.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmeraldMinesCD\emeraldminecd.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EmeticSkimmer_v1.0" sha1="e09100348c4c76eaf2ad03dcfcd5a8f80492c638">
		<name>Emetic Skimmer</name>
		<subpath>EmeticSkimmer</subpath>
		<variant_uuid>f5a81245-1aa5-58a0-8465-e974c710b0cf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmeticSkimmer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmeticSkimmer.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Joke
			C2:B:Load Station Info Editor
			C3:B:Unlimited Lives
			C4:B:Skip Level (Return)
			C5:B:Faster Game Mode
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EmeticSkimmer_v1.0a" sha1="97ac39f3b267f64ef02dfe87e993fa6fb612eb50">
		<name>Emetic Skimmer</name>
		<subpath>EmeticSkimmer</subpath>
		<variant_uuid>ecaaf47f-1075-512d-bba0-a0bc217ebe36</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmeticSkimmer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmeticSkimmer.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Joke
			C2:B:Load Station Info Editor
			C3:B:Unlimited Lives
			C4:B:Skip Level (Return)
			C5:B:Faster Game Mode
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EmlynHughesInternationalSoccer_v1.1_1077" sha1="904b4d5e994df94f154fd2333a601d00fd9f1019">
		<name>Emlyn Hughes International Soccer</name>
		<subpath>EmlynHughesIntlSoccer</subpath>
		<variant_uuid>d0139fc7-b1ad-5e7d-b4d3-758bbbc510ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmlynHughesIntlSoccer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmlynHughesIntlSoccer.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Emmanuelle_v1.1a" sha1="902ab4c02f6a214270159c2d2ab266be9b2ec19f">
		<name>Emmanuelle</name>
		<subpath>Emmanuelle</subpath>
		<variant_uuid>09e5accc-c9aa-5106-9c13-38c57e7d0e87</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Emmanuelle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Emmanuelle.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Emmanuelle_v1.1a_De_0324" sha1="624f5a86a7ee69e8f0f948525463b14c1102dd7d">
		<name>Emmanuelle (Deutsch)</name>
		<subpath>EmmanuelleDe</subpath>
		<variant_uuid>e39aab4e-c5b7-5f6b-a545-c72169019e2b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmmanuelleDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmmanuelleDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Emmanuelle_v1.1a_Es" sha1="f057840d28fb413ad5f801c8fb66b36227daccd4">
		<name>Emmanuelle (Espanol)</name>
		<subpath>EmmanuelleEs</subpath>
		<variant_uuid>9093f03d-580b-5595-a22a-076e36b16707</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmmanuelleEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmmanuelleEs.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Emmanuelle_v1.1a_Fr" sha1="fd5ec0622d950f8a9f645cd09edcb7108f94f25d">
		<name>Emmanuelle (Francais)</name>
		<subpath>EmmanuelleFr</subpath>
		<variant_uuid>ebce0d36-c1e3-540b-8cb3-4bc8d4371beb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmmanuelleFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmmanuelleFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Emmanuelle_v1.2" sha1="4f01e8fe4ea8a7f4da8765b3d5db3e9ef23ce13c">
		<name>Emmanuelle</name>
		<subpath>Emmanuelle</subpath>
		<variant_uuid>bdb4475b-3bfd-5785-8156-1a9d1c0d6864</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Emmanuelle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Emmanuelle.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Emmanuelle_v1.2_De_0324" sha1="5e5f23dce86de8b9b340054f23a89727583c7381">
		<name>Emmanuelle (Deutsch)</name>
		<subpath>EmmanuelleDe</subpath>
		<variant_uuid>06a26567-9051-5184-9bf9-1f539ec6206d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmmanuelleDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmmanuelleDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Emmanuelle_v1.2_Es" sha1="4b000078898b70a43fd457f8ab40af53bd2e1212">
		<name>Emmanuelle (Espanol)</name>
		<subpath>EmmanuelleEs</subpath>
		<variant_uuid>b19d2561-78ba-5218-b2a7-17b05649a102</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmmanuelleEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmmanuelleEs.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Emmanuelle_v1.2_Fr_2693" sha1="aa0d0e55eb3f1f391df94072c6c9280676a4b535">
		<name>Emmanuelle (Francais)</name>
		<subpath>EmmanuelleFr</subpath>
		<variant_uuid>2ad6e15e-ea8a-523c-9eaa-793f41fd3311</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmmanuelleFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmmanuelleFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EMotion_v1.0_0475" sha1="e6c6b6244ebd59a2bff2191b0013eaab88cffcda">
		<name>E-Motion</name>
		<subpath>EMotion</subpath>
		<variant_uuid>5b11d1d5-2fe4-5d75-ab8d-7f5ce9e31678</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EMotion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EMotion.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EmpireSoccer94_v1.1_0844" sha1="608bdf90a262c907704c02e72f0a965c09bed593">
		<name>Empire Soccer 94</name>
		<subpath>EmpireSoccer94</subpath>
		<variant_uuid>0e0752ae-892b-507b-9ad0-4a11e9bec7a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmpireSoccer94.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmpireSoccer94.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EmpireStrikesBack_v1.2_1235" sha1="8aa2a7ada2b76691784fcc42e479afc95dab358e">
		<name>Star Wars - The Empire Strikes Back</name>
		<subpath>EmpireStrikesBack</subpath>
		<variant_uuid>5959563f-5602-5a74-b82e-d3d17fe3fe28</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmpireStrikesBack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmpireStrikesBack.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EnchantedLand_v1.2" sha1="41c3e6638de1e8f81cc99ad89d93c84006bf462b">
		<name>Enchanted Land</name>
		<subpath>EnchantedLand</subpath>
		<variant_uuid>4c242e7e-7441-5b5a-b181-5dbd42e94d5b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EnchantedLand.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EnchantedLand.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EnchantedLand_v1.3_3063" sha1="ffed2e06e9d7e962f30ca21aa683f2b8a31cf242">
		<name>Enchanted Land</name>
		<subpath>EnchantedLand</subpath>
		<variant_uuid>61e52df5-6f50-5396-be40-f8a9a032c0b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EnchantedLand.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EnchantedLand.Slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Encounter_v1.2_0651" sha1="7d75210fe69c60eab66ba42a2abe09ce89e0e988">
		<name>Amiga Encounter</name>
		<subpath>Encounter</subpath>
		<variant_uuid>41fcf8ed-ce05-5db7-a958-998d2e0eef5b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Encounter.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Encounter.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Enemy2MissingInAction_v1.1" sha1="c736f3da4d2830634728006a1bbdbb0d8cce685d">
		<name>Enemy 2 - Missing In Action</name>
		<subpath>Enemy2MissingInAction</subpath>
		<variant_uuid>8e3619ea-00ba-545e-b9d8-8e6792b9543e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Enemy2MissingInAction.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Enemy2MissingInAction.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Enemy2MissingInAction_v1.1_De" sha1="b844b3f7746795d32b4132c8e6e6402726a50a1b">
		<name>Enemy 2 Missing In Action (Deutsch)</name>
		<subpath>Enemy2MissingInActionDe</subpath>
		<variant_uuid>d61c19df-97d4-5ddb-a1c2-25cc9367be08</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Enemy2MissingInActionDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Enemy2MissingInActionDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Enemy2MissingInAction_v1.2" sha1="28a2faea0b417233c66821efdfae59ab904862b3">
		<name>Enemy 2 - Missing In Action</name>
		<subpath>Enemy2MissingInAction</subpath>
		<variant_uuid>795d821d-c8ba-5000-9fa2-8cf516b362e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Enemy2MissingInAction.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Enemy2MissingInAction.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Enemy2MissingInAction_v1.2_De" sha1="b48126f8d294816f2bb8a1364a9cf73210b13336">
		<name>Enemy 2 Missing In Action (Deutsch)</name>
		<subpath>Enemy2MissingInActionDe</subpath>
		<variant_uuid>a13d98ba-490b-50fc-9248-a57aa1385a9f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Enemy2MissingInActionDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Enemy2MissingInActionDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EnemyTempestOfViolence_v1.1" sha1="64f4a7171c7766d1ec8361a1c01a4b2fc5651b72">
		<name>Enemy - Tempest Of Violence</name>
		<subpath>EnemyTempestOfViolence</subpath>
		<variant_uuid>97f9a70b-c4b0-509f-a4cf-a2751a90d419</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EnemyTempestOfViolence.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EnemyTempestOfViolence.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="EnemyTempestOfViolence_v1.1_De" sha1="058ecf102a081d38a1fb7f6d8750918742a05f42">
		<name>Enemy Tempest Of Violence (Deutsch)</name>
		<subpath>EnemyTempestOfViolenceDe</subpath>
		<variant_uuid>2611c71b-762c-54bc-abd7-8278271027e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EnemyTempestOfViolenceDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EnemyTempestOfViolenceDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="EnemyTempestOfViolence_v1.1_EasyPlay_De" sha1="d4794959da91ea1c847a69594329833a948775c1">
		<name>Enemy TOVEasy Play (Deutsch)</name>
		<subpath>EnemyTOVEasyPlayDe</subpath>
		<variant_uuid>386a9aca-bf06-5fd8-bc5d-986187de9bb9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EnemyTOVEasyPlayDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EnemyTOVEasyPlayDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="EnemyTempestOfViolence_v1.2" sha1="92d439fe60fed854052754a97935ad2909e2ba24">
		<name>Enemy - Tempest Of Violence</name>
		<subpath>EnemyTempestOfViolence</subpath>
		<variant_uuid>ec93e6c8-80b2-5901-9bad-e84a4cf772b1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EnemyTempestOfViolence.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EnemyTempestOfViolence.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="EnemyTempestOfViolence_v1.2_De" sha1="d3bbb3ef21309b61fbcca790637842237d29178e">
		<name>Enemy Tempest Of Violence (Deutsch)</name>
		<subpath>EnemyTempestOfViolenceDe</subpath>
		<variant_uuid>4edfeec7-1d46-59e6-99b7-988c5dd57057</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EnemyTempestOfViolenceDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EnemyTempestOfViolenceDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="EnemyTempestOfViolence_v1.2_EasyPlay" sha1="2732cc384874619500489b31f4f601659ed69b32">
		<name>Enemy - Tempest Of Violence (Easy Play)</name>
		<subpath>EnemyTOVEasyPlay</subpath>
		<variant_uuid>592fa752-25e7-5687-a9c0-958bfa14e6c8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EnemyTOVEasyPlay.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EnemyTOVEasyPlay.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="EnemyTempestOfViolence_v1.2_EasyPlay_De" sha1="50540c6c42845623033c8da970cc25adf3aa0230">
		<name>Enemy TOVEasy Play (Deutsch)</name>
		<subpath>EnemyTOVEasyPlayDe</subpath>
		<variant_uuid>1a497318-7766-516d-b85e-21a7f8d45a6c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EnemyTOVEasyPlayDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EnemyTOVEasyPlayDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Enforcer_v1.1" sha1="14cfd3ae89857b9ab9fd9f1b045d487a303315db">
		<name>Enforcer, The</name>
		<subpath>Enforcer</subpath>
		<variant_uuid>0e2167fd-527f-5bac-8fb0-7d98b1301300</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Enforcer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Enforcer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Enforcer_v2.0_2962" sha1="36070aaaaf1598d3d237294d0c061b338e52fa63">
		<name>Enforcer, The</name>
		<subpath>Enforcer</subpath>
		<variant_uuid>36e6538e-b3df-507b-a3ac-be6d65f21047</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Enforcer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Enforcer.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited ammos:0
			C1:X:Unlimited energy:1
			C1:X:HELP to win &amp; skip level:2
			C2:X:remove WHITE screen when you shoot (for WINUAE):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EnglandChampionshipSpecial_v1.1_1671" sha1="583939bd414cba774a22b647d77546e8096a3397">
		<name>England Championship Special</name>
		<subpath>EnglandChampSpecial</subpath>
		<variant_uuid>f2c436fd-5902-5bfd-a021-65074cb416cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EnglandChampSpecial.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EnglandChampSpecial.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EnigmeAOxford_v1.0" sha1="e930a8c265f0c7970249b6d2820ea504ad532199">
		<name>Enigme A Oxford</name>
		<subpath>EnigmeAOxford</subpath>
		<variant_uuid>07ab4b33-8c66-54f9-907f-b2c46f4ab2db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EnigmeAOxford.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EnigmeAOxford.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EnigmeAOxford_v1.1" sha1="4b032fc25e7a564ad6823f1fc819496a3619e23b">
		<name>Enigme A Oxford</name>
		<subpath>EnigmeAOxford</subpath>
		<variant_uuid>f57e8c5a-1bcd-51fe-9658-980df30f8dba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EnigmeAOxford.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EnigmeAOxford.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Enlightenment_v1.0_1948" sha1="24853ee24c53dbf26a6c204919505aa9a1a00178">
		<name>Enlightenment - Druid II</name>
		<subpath>Enlightenment</subpath>
		<variant_uuid>1acbc641-c3b9-5e4b-9a92-c68f02825fb6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Enlightenment.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Enlightenment.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Entity_v1.2_1735" sha1="814bc3a4751c6f397e17f4bd5854f0a0e3f21f8b">
		<name>Entity</name>
		<subpath>Entity</subpath>
		<variant_uuid>150f39fd-e028-50ef-9db3-668b6618375f</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Entity.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Entity.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Intro.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Entity_v1.2_NoIntro_1735" sha1="6760b27289f0adf6c87dee925593887c65226809">
		<name>Entity (No Intro)</name>
		<subpath>EntityNoIntro</subpath>
		<variant_uuid>f2ae1e83-505a-57ad-b91d-186d34880125</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EntityNoIntro.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EntityNoIntro.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Epic&amp;MissionDisk_v1.3_1819" sha1="3dc435bf465c315dbaab24ee00b6682f1ae23f37">
		<name>Epic (&amp; Mission Disk)</name>
		<subpath>Epic&amp;MissionDisk</subpath>
		<variant_uuid>39d1e5e4-d8d0-5f5b-8c55-c358f374c81f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Epic&amp;MissionDisk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Epic&amp;MissionDisk.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ESWAT_v2.0_Files_2577" sha1="b210c05de529c153b982691d6e67165dc3e1bbe9">
		<name>ESWA TFiles</name>
		<subpath>ESWATFiles</subpath>
		<variant_uuid>7506f0b0-abe1-581e-b9a9-19d366de2eed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ESWATFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ESWATFiles.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:full credits:0
			C1:X:unlimited shots:1
			C2:B:second button for special weapon (PL1/PL2)
			C3:L:Start at level:default,L1_1,L1_2,L1_3,L2_1,L2_2,L2_3,L3_1,L3_2,L3_3,L4_1,L4_2,L4_3,L5_1,L5_2,L5_3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ESWAT_v2.0_Image_2577" sha1="b810e7ecddf360ed175c1d483eeb81187cb6b4d1">
		<name>ESWA TImage</name>
		<subpath>ESWATImage</subpath>
		<variant_uuid>3fc52ded-a8d1-54bb-8220-cd9f36e4da44</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ESWATImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ESWATImage.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:full credits:0
			C1:X:unlimited shots:1
			C2:B:second button for special weapon (PL1/PL2)
			C3:L:Start at level:default,L1_1,L1_2,L1_3,L2_1,L2_2,L2_3,L3_1,L3_2,L3_3,L4_1,L4_2,L4_3,L5_1,L5_2,L5_3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ETsRugbyLeague_v1.0" sha1="d42e5d29877b034d5ca26be932337ee8829a5d25">
		<name>E.T.'s Rugby League</name>
		<subpath>ETsRugbyLeague</subpath>
		<variant_uuid>9010abe6-64a8-5362-beea-5ff3f6e9807d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ETsRugbyLeague.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ETsRugbyLeague.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EurekaMaths4Eme3Eme_v1.0_Fr" sha1="b24a886cf190e221142baf29a9fa46f3f6d0bd28">
		<name>Eureka Maths 4 Eme 3 Eme (Francais)</name>
		<subpath>EurekaMaths4Eme3EmeFr</subpath>
		<variant_uuid>af863b4b-f6de-5778-9a9a-024fc83dc3c8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EurekaMaths4Eme3EmeFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EurekaMaths4Eme3EmeFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EurekaMaths6Eme5Eme_v1.0_Fr" sha1="d22706ed1152a06ee7063fc304c7a824190281e5">
		<name>Eureka Maths 6 Eme 5 Eme (Francais)</name>
		<subpath>EurekaMaths6Eme5EmeFr</subpath>
		<variant_uuid>e53fece4-288f-5a58-84ff-c814bd226d42</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EurekaMaths6Eme5EmeFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EurekaMaths6Eme5EmeFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EuropeanChampionship1992_v1.01_0478" sha1="d28d322768e6617b73859dc346c6a64dce8bdc45">
		<name>European Championship 1992</name>
		<subpath>EuropeanChampionship1992</subpath>
		<variant_uuid>45ee5100-b11c-5473-a018-373d84c8b624</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EuropeanChampionship1992.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EuropeanChampionship1992.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:L:Select Language:Off,English,French,Italian,Spanish,German,Swedish
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EuropeanChampionship1992_v1.02_0478" sha1="3a162f02dec7d1356087ceddead5f983b6b9de6b">
		<name>European Championship 1992</name>
		<subpath>EuropeanChampionship1992</subpath>
		<variant_uuid>285934ae-0875-5b27-a35f-954fe039963c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EuropeanChampionship1992.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EuropeanChampionship1992.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:L:Select Language:Off,English,French,Italian,Spanish,German,Swedish
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EuropeanChampions_v1.2_Ocean_2569" sha1="e4bd3d19c2ea7f30987420db25b9e35d4cfc0ca2">
		<name>European Champions (Ocean)</name>
		<subpath>EuropeanChampionsOcean</subpath>
		<variant_uuid>c9058cf5-4a91-53dc-83d5-2421f5e1d2a2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EuropeanChampionsOcean.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EuropeanChampionsOcean.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EuropeanFootballChamp_v1.0_1672" sha1="f2b66f0daa0f4710797e520a02bb07cb3fc7ff8e">
		<name>European Football Champ</name>
		<subpath>EuropeanFootballChamp</subpath>
		<variant_uuid>ee08a366-0917-50fb-9ae0-5410233288b4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EuropeanFootballChamp.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EuropeanFootballChamp.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EuropeanSpaceSimulator_v1.0_1375" sha1="cd175ff965b990b64862892a4499e9776c4c71e3">
		<name>European Space Simulator</name>
		<subpath>EuropeanSpaceSimulator</subpath>
		<variant_uuid>c044032e-c5e6-5bc6-9809-d98c94ba4458</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EuropeanSpaceSimulator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EuropeanSpaceSimulator.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EuroSoccer_v1.01_2905" sha1="1ca5ed4c8f4db69ee47103d94cc269ff6b4456ad">
		<name>Euro Soccer</name>
		<subpath>EuroSoccer</subpath>
		<variant_uuid>0c928294-deb8-5d81-864f-880b6f27092b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EuroSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EuroSoccer.Slave</filename>
			<datapath />
			<custom>
			C1:L:Skip Title:Off,Intro only, Intro+Credits
			C2:B:Enable "5 Minutes" tune
			C3:B:Disable Blitter Wait Patches
			C4:B:Force Blitter Wait Patches on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EvilDawn_v1.0" sha1="16f1a36ec38becab92e39cd2dfe5fc002748178d">
		<name>Evil Dawn</name>
		<subpath>EvilDawn</subpath>
		<variant_uuid>22b74d2c-d510-5a0c-acf1-d165f83d7fd0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EvilDawn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EvilDawn.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EvilDawn_v1.1" sha1="fe76e41d74ee050002f4447c762a43de9958f417">
		<name>Evil Dawn</name>
		<subpath>EvilDawn</subpath>
		<variant_uuid>e89d6f32-4beb-5dfb-81c6-132112112f67</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EvilDawn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EvilDawn.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited energy:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EvilsDoomDemo_v1.0" sha1="ac4a2fa5f15ff54b319d540a3ec7efc7566c3d4d">
		<name>Evil's Doom (Demo)</name>
		<subpath>EvilsDoomDemo</subpath>
		<variant_uuid>945760cd-4176-59f9-b71a-5d3ad15918f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EvilsDoomDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EvilsDoomDemo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EvilsDoomDemo_v1.0_AGA" sha1="fc678960c31ad18e53da19dff2a1a75efe87c71a">
		<name>Evils Doom Demo [AGA]</name>
		<subpath>EvilsDoomDemoAGA</subpath>
		<variant_uuid>76e813ed-532c-5b05-91c4-0cece8192783</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EvilsDoomDemoAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EvilsDoomDemoAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EvolutionCryser_v1.0" sha1="8c0427e26de8208ede878c35f3f6a8336a1e8c0d">
		<name>Evolution Cryser</name>
		<subpath>EvolutionCryser</subpath>
		<variant_uuid>fa0cf869-9454-578b-8778-4c27cf68560f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EvolutionCryser.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EvolutionCryser.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite Lives:0
			C1:X:Invulnerable:1
			C1:X:Bullets Don't Hit Power-ups:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Excalibur_v1.0_2688" sha1="cff05f986f24023b050b9430af75c6a925417072">
		<name>Excalibur</name>
		<subpath>Excalibur</subpath>
		<variant_uuid>c4528f27-1278-5038-9675-cd2b9aa7c94f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Excalibur.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Excalibur.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Executioner_v1.1" sha1="a8c8b77c47097fa98d41e20579cd0094ddbe645b">
		<name>Executioner</name>
		<subpath>Executioner</subpath>
		<variant_uuid>a8850399-dd4d-51a7-890e-13f68864b0da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Executioner.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Executioner.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exile_v1.0_AGA_0885" sha1="8c8e3608304cbef52c185ff97f8ad951caf552da">
		<name>Exile [AGA]</name>
		<subpath>ExileAGA</subpath>
		<variant_uuid>240ec2e9-87a2-5adb-91f1-be7a45a474d5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ExileAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ExileAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exile_v1.0_CD32" sha1="9abf9c5a1935f2c1dcbdf8222a58d329f285004b">
		<name>Exile [CD32]</name>
		<subpath>ExileCD32</subpath>
		<variant_uuid>8bb536d9-4655-5072-8344-d645022f2613</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ExileCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ExileCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exile_v1.1_AGA_0885" sha1="b5ad06c14d55e584711770ae0ac355f6387d19c0">
		<name>Exile [AGA]</name>
		<subpath>ExileAGA</subpath>
		<variant_uuid>8ca2b165-20fd-57e1-b2b2-5e9de150d2b1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ExileAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ExileAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exile_v1.1_CD32" sha1="a6dff59c0a13e5f1cb1adac228aab6bbff12f1bf">
		<name>Exile [CD32]</name>
		<subpath>ExileCD32</subpath>
		<variant_uuid>c188b214-a2ab-5f0e-b5fc-d7e32f2c6e82</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ExileCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ExileCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exile_v1.3_0032" sha1="982a713be3ca4c26ec9e8bd5d5da06f9c88c2213">
		<name>Exile</name>
		<subpath>Exile</subpath>
		<variant_uuid>c272d7ae-533d-5d8e-8120-b42de5a14be8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Exile.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Exile.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exile_v1.4_0032" sha1="02d29e855c579953fee3171e677665eba86b82c5">
		<name>Exile</name>
		<subpath>Exile</subpath>
		<variant_uuid>c15c56bc-8b58-5592-891e-ef7ddcdc0b2a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Exile.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Exile.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exodus3010_v1.0_De_1605" sha1="697c25dfcf01c650f59b200755f8323fd4b435b6">
		<name>Exodus 3010 (Deutsch)</name>
		<subpath>Exodus3010De</subpath>
		<variant_uuid>2cb0882d-9368-52e1-b3cf-a9b9f418ce21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Exodus3010De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Exodus3010De.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exolon_v1.3_0015" sha1="23d2e2deeb65cbf8caa05dd0214b221dcfc41998">
		<name>Exolon</name>
		<subpath>Exolon</subpath>
		<variant_uuid>496b40fd-9957-5b79-af36-e3e9fa9dd607</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Exolon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Exolon.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Explora2_v1.2_Fr_2662" sha1="2f88ea13dca544718c8ee7b57b8bf1b7ee1a1919">
		<name>Explora 2 (Francais)</name>
		<subpath>Explora2Fr</subpath>
		<variant_uuid>2e8c9021-e0d7-51ff-b68e-27b26ea4cfb4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Explora2Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Explora2Fr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Elvira2_v1.4_2242" sha1="78180323f7e9d001efe78c4cf19d942c932e04ef">
		<name>Elvira II - The Jaws of Cerberus</name>
		<subpath>Elvira2</subpath>
		<variant_uuid>cc1524ec-54e0-5e8e-8237-f882f6088b75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Elvira2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Elvira2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EmeraldMine_v1.0_1525" sha1="19695b53893ed2c500967a6e6c0f032207ec0459">
		<name>Emerald Mine</name>
		<subpath>EmeraldMine</subpath>
		<variant_uuid>0cf7fe73-769a-5cac-b9b4-31c58323a7fa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EmeraldMine.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EmeraldMine.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EnemyTempestOfViolence_v1.1_EasyPlay" sha1="3c9da2f267bc28eed62c615346f7d80578203892">
		<name>Enemy - Tempest Of Violence (Easy Play)</name>
		<subpath>EnemyTOVEasyPlay</subpath>
		<variant_uuid>895102bd-f5c5-5182-9607-de7d62449499</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EnemyTOVEasyPlay.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EnemyTOVEasyPlay.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Epic_v1.3_1819" sha1="b85df283082a92289f9a0f03fcb42113dd056e13">
		<name>Epic</name>
		<subpath>Epic</subpath>
		<variant_uuid>6699a68c-d944-5544-9287-9b416de114cf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Epic.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Epic.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ESWAT_v1.0_2577" sha1="75c594ba6e292a884fef7c4494d99581f47dc8f4">
		<name>ESWAT - Cyber Police</name>
		<subpath>ESWAT</subpath>
		<variant_uuid>b51edfb6-cf96-5d68-be4b-38fce3f22817</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ESWAT.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ESWAT.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Explora3_v1.2_Fr_2676" sha1="6a854342a679bd090c24cd82be88a0d4023072ff">
		<name>Explora 3 (Francais)</name>
		<subpath>Explora3Fr</subpath>
		<variant_uuid>334eb81f-db7f-54fd-bd5b-05fd7cd2153e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Explora3Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Explora3Fr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Epic_v2.0_1819" sha1="b6b5c250f87fe5bc1205f77b4a6728b41bc3ec1e">
		<name>Epic</name>
		<subpath>Epic</subpath>
		<variant_uuid>5347defb-6069-5217-a62a-1b367be9122b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Epic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Epic.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:select mission disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Epic_v2.0_1MB_1820" sha1="092b21cf626f5a07939f1e2cba8fa870e9357d07">
		<name>Epic (1MB)</name>
		<subpath>Epic1MB</subpath>
		<variant_uuid>3d5b3f7c-0ac5-5415-9d4d-8549354a39b7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Epic1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Epic1MB.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Erbe_v1.0_De" sha1="36d2e2477654a4480d6eb58c05f8ca98cb5ea078">
		<name>Erbe (Deutsch)</name>
		<subpath>ErbeDe</subpath>
		<variant_uuid>68ee24b6-6864-5301-89cd-4e5e9ad79d69</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ErbeDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ErbeDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Erik_v1.0" sha1="f9e7886fe8694799b16c4b9f1765072c6b73ff6e">
		<name>Erik</name>
		<subpath>Erik</subpath>
		<variant_uuid>db6e0b8c-4526-5163-8c38-882eb89ae70b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Erik.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Erik.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EscapeFromColditz_v1.2_0214" sha1="df4f9e82c513f7ccb9bf1d59d4b6507eee5b7aa7">
		<name>Escape From Colditz</name>
		<subpath>EscapeFromColditz</subpath>
		<variant_uuid>f39427a4-b1d3-5540-92dd-446106440ed0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EscapeFromColditz.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EscapeFromColditz.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=F10
			joyport1_amiberry_custom_none_y=Cursor Right
			joyport1_amiberry_custom_none_leftstick=Cursor Up
			joyport1_amiberry_custom_none_rightstick=Cursor Down
			joyport1_amiberry_custom_none_leftshoulder=F1
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_axis_none_lefttrigger=F3
			joyport1_amiberry_custom_axis_none_righttrigger=F4
			joyport1_amiberry_custom_none_start=F5
		</custom_controls>
	</game>
	<game filename="EscapeFromColditz_v1.3_0214" sha1="05f344b50b46b0c2b7241b59250482ea9192897a">
		<name>Escape From Colditz</name>
		<subpath>EscapeFromColditz</subpath>
		<variant_uuid>eade6146-ea49-511b-ba67-a8336d53e2e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EscapeFromColditz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EscapeFromColditz.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=F10
			joyport1_amiberry_custom_none_y=Cursor Right
			joyport1_amiberry_custom_none_leftstick=Cursor Up
			joyport1_amiberry_custom_none_rightstick=Cursor Down
			joyport1_amiberry_custom_none_leftshoulder=F1
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_axis_none_lefttrigger=F3
			joyport1_amiberry_custom_axis_none_righttrigger=F4
			joyport1_amiberry_custom_none_start=F5
		</custom_controls>
	</game>
	<game filename="EscapeFromColditz_v1.4a_0214" sha1="277fb9c0caed95a9651ef7f173a6eba6ae8320f8">
		<name>Escape From Colditz</name>
		<subpath>EscapeFromColditz</subpath>
		<variant_uuid>49acdc36-f27c-5392-8bb6-4b953959e7e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EscapeFromColditz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EscapeFromColditz.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=F10
			joyport1_amiberry_custom_none_y=Cursor Right
			joyport1_amiberry_custom_none_leftstick=Cursor Up
			joyport1_amiberry_custom_none_rightstick=Cursor Down
			joyport1_amiberry_custom_none_leftshoulder=F1
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_axis_none_lefttrigger=F3
			joyport1_amiberry_custom_axis_none_righttrigger=F4
			joyport1_amiberry_custom_none_start=F5
		</custom_controls>
	</game>
	<game filename="EscapeFromColditz_v1.4_0214" sha1="9e851d7d4e991d55b8153a2c5f844dd651fc4b3b">
		<name>Escape From Colditz</name>
		<subpath>EscapeFromColditz</subpath>
		<variant_uuid>c2cc69d9-e07d-56a4-89be-7c602c14fbc9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EscapeFromColditz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EscapeFromColditz.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=F10
			joyport1_amiberry_custom_none_y=Cursor Right
			joyport1_amiberry_custom_none_leftstick=Cursor Up
			joyport1_amiberry_custom_none_rightstick=Cursor Down
			joyport1_amiberry_custom_none_leftshoulder=F1
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_axis_none_lefttrigger=F3
			joyport1_amiberry_custom_axis_none_righttrigger=F4
			joyport1_amiberry_custom_none_start=F5
		</custom_controls>
	</game>
	<game filename="EscapeFromThePlanetOfTheRobotMonsters_v1.3_NTSC" sha1="be49004c4e3d92466a322dd2e33309414e15ca2d">
		<name>Escape Robot Monsters (NTSC)</name>
		<subpath>EscapeRobotMonstersNTSC</subpath>
		<variant_uuid>d9ae4a82-7602-55be-8f6f-2dd450d9e3e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EscapeRobotMonstersNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EscapeRobotMonstersNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EscapeFromThePlanetOfTheRobotMonsters_v1.5_0477" sha1="eae5b5829d1b1d8f588227b91ffd9ea206d67970">
		<name>Escape From The Planet Of The Robot Monsters</name>
		<subpath>EscapeFTPOTRobotMonsters</subpath>
		<variant_uuid>ee3ae38f-612b-509c-87af-c020da8c8337</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EscapeFTPOTRobotMonsters.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EscapeFTPOTRobotMonsters.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Bombs:2
			C1:X:Unlimited Credits:3
			C1:X:Start with full Weapon Power:4
			C1:X:In-Game Keys:5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EscapeFromThePlanetOfTheRobotMonsters_v1.6_0477" sha1="3e4c5f725bdf1f56bfb42f65d896175b2c39d4e6">
		<name>Escape Robot Monsters</name>
		<subpath>EscapeRobotMonsters</subpath>
		<variant_uuid>a5fe8f62-92be-564f-9cb5-617956a1485d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EscapeRobotMonsters.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EscapeRobotMonsters.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Bombs:2
			C1:X:Unlimited Credits:3
			C1:X:Start with full Weapon Power:4
			C1:X:In-Game Keys:5
			C2:B:Enable Fire Button 2 Support (Bombs)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EscapeFromThePlanetOfTheRobotMonsters_v1.7_0477" sha1="909cb1fc0c1af064ef9ef606b8667ddbf940c179">
		<name>Escape Robot Monsters</name>
		<subpath>EscapeRobotMonsters</subpath>
		<variant_uuid>934c76ed-6534-50d5-bf57-18cfc68ff173</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EscapeRobotMonsters.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EscapeRobotMonsters.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Bombs:2
			C1:X:Unlimited Credits:3
			C1:X:Start with full Weapon Power:4
			C1:X:In-Game Keys:5
			C2:B:Enable Fire Button 2 Support (Bombs)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EscapeFromThePlanetOfTheRobotMonsters_v1.7_NTSC" sha1="2188f8427da99735da9b5fb024c15c1703ce0c2b">
		<name>Escape Robot Monsters (NTSC)</name>
		<subpath>EscapeRobotMonstersNTSC</subpath>
		<variant_uuid>12b0dd2a-b249-5f0f-8d5d-c72bfc9bad97</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EscapeRobotMonstersNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EscapeRobotMonstersNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Bombs:2
			C1:X:Unlimited Credits:3
			C1:X:Start with full Weapon Power:4
			C1:X:In-Game Keys:5
			C2:B:Enable Fire Button 2 Support (Bombs)
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Eskadra_v1.1_Pl" sha1="c4e0d0a2b4157e12305cba48bf80fa14702da716">
		<name>Eskadra (Polski)</name>
		<subpath>EskadraPl</subpath>
		<variant_uuid>58e621b5-e526-5f96-a1aa-4acfcaab7fe4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EskadraPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EskadraPl.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EskimoGames_v1.0_0232" sha1="d743f27a59a2bb4e4daaf9d1d4f9085c8b5c32cd">
		<name>Eskimo Games</name>
		<subpath>EskimoGames</subpath>
		<variant_uuid>7f9a25a7-2948-5525-a019-da949c02d0ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EskimoGames.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EskimoGames.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EspanaTheGames92_v1.2_1327" sha1="4001eeae888897df2b2adb8675ae5caf4c2193f0">
		<name>Espana - The Games '92</name>
		<subpath>EspanaTheGames92</subpath>
		<variant_uuid>f08231d9-974b-55a6-8624-cfd00329f1bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EspanaTheGames92.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EspanaTheGames92.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureWars_v4.3-B_De_0506" sha1="b004d8f62c800e710c4dd6047590c1ebf9017c5e">
		<name>Future Wars (Deutsch)</name>
		<subpath>FutureWarsDe</subpath>
		<variant_uuid>2c1822f8-2796-5dfa-af78-e28a36fd5983</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FutureWarsDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FutureWarsDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureWars_v4.3-B_Es_2506" sha1="d0864d271ecdc02ca812f835858f5cf7f5c530a1">
		<name>Future Wars (Espanol)</name>
		<subpath>FutureWarsEs</subpath>
		<variant_uuid>ac87bd51-1b13-51a1-8253-54ce973ee3ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FutureWarsEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FutureWarsEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureWars_v4.3-B_It" sha1="e7e9a3495ec4efbd8a3130e95d294e7fb38aea8d">
		<name>Future Wars (Italiano)</name>
		<subpath>FutureWarsIt</subpath>
		<variant_uuid>d0e3d3dd-681d-5e63-a208-6786becdc071</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FutureWarsIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FutureWarsIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureWars_v4.3-B_NTSC_2022" sha1="ac3ab88ddc5b7560fd408d41faf331534fd99915">
		<name>Future Wars (NTSC)</name>
		<subpath>FutureWarsNTSC</subpath>
		<variant_uuid>1f657761-719f-55d7-a42c-ec417ae572b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FutureWarsNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FutureWarsNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fuzzball_v1.0_1940" sha1="02ea697e1582295df30d738a50dfba8751893e9f">
		<name>Fuzzball</name>
		<subpath>Fuzzball</subpath>
		<variant_uuid>63f40b05-0faf-593a-9df6-2a04009e714c</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Fuzzball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fuzzball.Slave</filename>
			<datapath />
		</slave>
		<slave number="2">
			<filename>Intro.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fuzzball_v1.0_NoIntro_1940" sha1="59b8affceffe7f2427d85001eb1312622a0b44ad">
		<name>Fuzzball (No Intro)</name>
		<subpath>FuzzballNoIntro</subpath>
		<variant_uuid>61b2384d-e371-5a7a-9a3b-3b54fd204254</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FuzzballNoIntro.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FuzzballNoIntro.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F117ANightHawk_v1.01_1209" sha1="a5437fee42022fb4e75d2809fd54806b7fa24ff8">
		<name>F 117 A Night Hawk</name>
		<subpath>F117ANightHawk</subpath>
		<variant_uuid>255bf9cb-ec0d-57da-b758-084f9e1f0d55</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F117ANightHawk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F117ANightHawk.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F15StrikeEagle2_v1.0_0479" sha1="a47f5051cd1094f07241811d9e25ca3fbc243122">
		<name>F-15 Strike Eagle II</name>
		<subpath>F15StrikeEagle2</subpath>
		<variant_uuid>49ca077b-33f8-5d89-b817-72c88a6d295a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F15StrikeEagle2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F15StrikeEagle2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F16CombatPilot_v1.5_1024" sha1="842ca00d3dba2f847d3e7c553587bd763f4bbdfc">
		<name>F-16 Combat Pilot</name>
		<subpath>F16CombatPilot</subpath>
		<variant_uuid>fbd00b4f-cae0-587d-8ff2-9598050456e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F16CombatPilot.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F16CombatPilot.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F17Challenge_v1.2_1703" sha1="cde230f55c7240c00bedcb5d1931a215800a5527">
		<name>F17 Challenge</name>
		<subpath>F17Challenge</subpath>
		<variant_uuid>1adb1c08-c64a-566a-a01c-2224159edb30</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F17Challenge.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F17Challenge.Slave</filename>
			<datapath />
			<custom>
			C1:B:Trainer
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F19StealthFighter_v2.0_0117" sha1="358b53d76e6dc28018524542eb71547e34d07af2">
		<name>F-19 Stealth Fighter</name>
		<subpath>F19StealthFighter</subpath>
		<variant_uuid>5aebce61-7995-5be8-ae7c-6a34d778bee9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F19StealthFighter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F19StealthFighter.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F19StealthFighter_v3.0_0117" sha1="e23950d215918a1c0503d3da6e19283ed2d0b956">
		<name>F-19 Stealth Fighter</name>
		<subpath>F19StealthFighter</subpath>
		<variant_uuid>1651df22-196e-54fd-ac33-b1f20ecc208b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F19StealthFighter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F19StealthFighter.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F19StealthFighter_v3.0_NTSC_1494" sha1="310e8103325b087562a96097e4efe1b049556019">
		<name>F 19 Stealth Fighter (NTSC)</name>
		<subpath>F19StealthFighterNTSC</subpath>
		<variant_uuid>847f8e68-7453-58ee-88de-99287fb45258</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F19StealthFighterNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F19StealthFighterNTSC.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F19StealthFighter_v3.1_0117" sha1="0ef3d9a6d0f4fd84f8517b347744227dd000d86b">
		<name>F-19 Stealth Fighter</name>
		<subpath>F19StealthFighter</subpath>
		<variant_uuid>bed616ab-2819-5bea-90ab-c96319a9c81e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F19StealthFighter.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F19StealthFighter.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F19StealthFighter_v3.1_NTSC_1494" sha1="b3bad0d7e7052f4b18576bf8342ebefc2b48c8e7">
		<name>F 19 Stealth Fighter (NTSC)</name>
		<subpath>F19StealthFighterNTSC</subpath>
		<variant_uuid>764d8dd7-f799-5a7f-bd15-df5c3c3d9279</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F19StealthFighterNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F19StealthFighterNTSC.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F1Tornado_v1.0" sha1="c2c6feca31318fb1aafd2bf1454bdccc229c4775">
		<name>F1 Tornado</name>
		<subpath>F1Tornado</subpath>
		<variant_uuid>875c2cda-fba9-538b-86ce-e2750586eec3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F1Tornado.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F1Tornado.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F1WorldChampionshipEdition_v1.0_2061" sha1="7ea84edd59d948d61934e49dd53af559d2d05761">
		<name>F1 World Championship Edition</name>
		<subpath>F1WorldChampionshipEd</subpath>
		<variant_uuid>261bd40e-f65f-5a8f-a125-f8ab255a5c3f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F1WorldChampionshipEd.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F1WorldChampionshipEd.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F1_v1.3_2422" sha1="3d0c09aeb86b02807e45c08c1ff907538ad7c35b">
		<name>F1</name>
		<subpath>F1</subpath>
		<variant_uuid>4c42594a-197c-5009-8a39-bd4a043034e3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F1.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F1.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F29Retaliator_v1.1_0022" sha1="a39f73a2154e9e8f1ab4cd588874ce05b3f5e78c">
		<name>F-29 Retaliator</name>
		<subpath>F29Retaliator</subpath>
		<variant_uuid>f94f266a-2d75-58be-ac81-cfc5f382d07a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F29Retaliator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F29Retaliator.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F40PursuitSimulator_v1.1" sha1="ad35da3508b3ddc9ac7b0636aa603e2234d2ff5e">
		<name>F40 Pursuit Simulator</name>
		<subpath>F40PursuitSimulator</subpath>
		<variant_uuid>cebf2798-d44a-5248-a62b-5eda09828bb3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F40PursuitSimulator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F40PursuitSimulator.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F40PursuitSimulator_v1.1_NTSC" sha1="95716c9e2893fa04ea637f970904b6f7beed1690">
		<name>F 40 Pursuit Simulator (NTSC)</name>
		<subpath>F40PursuitSimulatorNTSC</subpath>
		<variant_uuid>cebf2798-d44a-5248-a62b-5eda09828bb3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F40PursuitSimulatorNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F40PursuitSimulatorNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F40PursuitSimulator_v1.2_NTSC" sha1="46ce76ddc8e57441b6a6cea4e47afd285296edb2">
		<name>F 40 Pursuit Simulator (NTSC)</name>
		<subpath>F40PursuitSimulatorNTSC</subpath>
		<variant_uuid>d4002f93-8892-547a-a78f-ec9e1b63c6d5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F40PursuitSimulatorNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F40PursuitSimulatorNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F40PursuitSimulator_v1.3_NTSC" sha1="ee01232b7281778616dc8973073424b4c8d4aebf">
		<name>F 40 Pursuit Simulator (NTSC)</name>
		<subpath>F40PursuitSimulatorNTSC</subpath>
		<variant_uuid>ef37193e-1554-5639-b927-528692642891</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>F40PursuitSimulatorNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>F40PursuitSimulatorNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FA18Interceptor_v1.4_0119" sha1="47c0052c438f88513c61a6daefff4016e83f2568">
		<name>FA-18 Interceptor</name>
		<subpath>FA18Interceptor</subpath>
		<variant_uuid>aafff6f5-b0f3-597d-a5e2-5f54bdf19915</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FA18Interceptor.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FA18Interceptor.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FA18Interceptor_v2.0_0119" sha1="d398cc0cd187be23512835f556fd11aaa78cfc95">
		<name>FA-18 Interceptor</name>
		<subpath>FA18Interceptor</subpath>
		<variant_uuid>b11d9ac4-af7f-5102-8715-29a064a673e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FA18Interceptor.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FA18Interceptor.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C3:B:disable speed regulation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FaceOff_v1.0_1670" sha1="808a0ae8d814b6804a97a7b7ebb48714304ec06b">
		<name>Face-Off (Krisalis)</name>
		<subpath>FaceOff</subpath>
		<variant_uuid>c0f848ba-e428-5c6c-9aa4-39fb0e6daafc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FaceOff.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FaceOff.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FaceOff_v1.0_Anco_2483" sha1="1fd6f4b42eb135a8bb825bc1be5e472ab80507ed">
		<name>Face Off Anco</name>
		<subpath>FaceOffAnco</subpath>
		<variant_uuid>5428e682-5d98-5071-b585-10401a9c4833</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FaceOffAnco.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FaceOffAnco.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FaceOff_v1.0_Krisalis_1670" sha1="abf0b2db8a5c19a319846ba3ec9235f67a5b049c">
		<name>Face Off Krisalis</name>
		<subpath>FaceOffKrisalis</subpath>
		<variant_uuid>c0f848ba-e428-5c6c-9aa4-39fb0e6daafc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FaceOffKrisalis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FaceOffKrisalis.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FaeryTaleAdventure_v1.1_0367" sha1="0f20a3cb4ef8fb2b901b8c3a5ea3371207b590e3">
		<name>Faery Tale Adventure</name>
		<subpath>FaeryTaleAdventure</subpath>
		<variant_uuid>bfe20779-3cd4-5d2a-a148-602b169ca464</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FaeryTaleAdventure.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FaeryTaleAdventure.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Falcon&amp;MissionDisk1_v1.2_NTSC_1197&amp;1205" sha1="0288ec8dcf94a404a2ba7504f20acfea9a0bc843">
		<name>Falcon &amp; Mission Disk 1 (NTSC)</name>
		<subpath>Falcon&amp;MissionDisk1NTSC</subpath>
		<variant_uuid>8ca3fe86-8185-53db-8181-a00dd013fac4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Falcon&amp;MissionDisk1NTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Falcon&amp;MissionDisk1NTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Game Speed:---,1=Fast,2,3,4,5,6=Defaut,7,8,9=Slow
			C2:L:Mission:None,Op. Counterstrike, Op. Firefight
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Falcon&amp;MissionDisks_v1.1_1754&amp;1205&amp;0269" sha1="a9cf5528fdd734b700368589c09959b485120192">
		<name>Falcon (&amp; Mission Disks)</name>
		<subpath>Falcon&amp;MissionDisks</subpath>
		<variant_uuid>6c271916-696b-5797-8616-0238c395bf34</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Falcon&amp;MissionDisks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Falcon&amp;MissionDisks.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Falcon&amp;MissionDisks_v1.2_1754&amp;1205&amp;0269" sha1="1cb66d72c5b01ea3afffa1947554d8723e16d927">
		<name>Falcon (&amp; Mission Disks)</name>
		<subpath>Falcon&amp;MissionDisks</subpath>
		<variant_uuid>69f368c7-752e-508f-b73f-5f9a9b523af2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Falcon&amp;MissionDisks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Falcon&amp;MissionDisks.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Game Speed:---,1=Fast,2,3,4,5,6=Defaut,7,8,9=Slow
			C2:L:Mission:None,Op. Counterstrike, Op. Firefight
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Falcon&amp;MissionDisks_v1.3_1754&amp;0268&amp;0269" sha1="f0938d3a2772e17dcfa45cd04cf27468e483c41b">
		<name>Falcon (&amp; Mission Disks)</name>
		<subpath>Falcon&amp;MissionDisks</subpath>
		<variant_uuid>691a1d44-2c0d-5c8e-b022-5f68fc5e93f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Falcon&amp;MissionDisks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Falcon&amp;MissionDisks.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Game Speed:---,1=Fast,2,3,4,5,6=Defaut,7,8,9=Slow
			C2:L:Mission:None,Op. Counterstrike, Op. Firefight
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Falcon&amp;MissionDisks_v1.3_NTSC_1197&amp;1205&amp;1206" sha1="f92cb5f55a3e1bb3ce75173468d9beff4e49b9b3">
		<name>Falcon &amp; Mission Disks (NTSC)</name>
		<subpath>Falcon&amp;MissionDisksNTSC</subpath>
		<variant_uuid>b1243b84-1f97-5c03-9122-9ac2f07eb688</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Falcon&amp;MissionDisksNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Falcon&amp;MissionDisksNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Game Speed:---,1=Fast,2,3,4,5,6=Defaut,7,8,9=Slow
			C2:L:Mission:None,Op. Counterstrike, Op. Firefight
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Falcon_v1.1_1754" sha1="4902f9e63b5e509232e4f268d5b88e834e47ea84">
		<name>Falcon</name>
		<subpath>Falcon</subpath>
		<variant_uuid>5c97baf3-785e-5738-86b8-3d1e6079b2a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Falcon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Falcon.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Falcon_v1.1_NTSC_1197" sha1="102b2d023c6741b2ca7f2436f441037991601cc4">
		<name>Falcon (NTSC)</name>
		<subpath>FalconNTSC</subpath>
		<variant_uuid>b73a36b3-6c1e-53b0-8d93-4e6917a500f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FalconNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FalconNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Falcon_v1.2_1754" sha1="4eaeef7fd01b301d91f85e956f8af64b60305d1e">
		<name>Falcon</name>
		<subpath>Falcon</subpath>
		<variant_uuid>d28c2990-c41b-59f2-b210-44db9365876c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Falcon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Falcon.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Game Speed:---,1=Fast,2,3,4,5,6=Defaut,7,8,9=Slow
			C2:L:Mission:None,Op. Counterstrike, Op. Firefight
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Falcon_v1.2_CDTV" sha1="36b6d66aeacacc5c9e0a87e91a2d087626e774d9">
		<name>Falcon [CDTV]</name>
		<subpath>FalconCDTV</subpath>
		<variant_uuid>9ed82db0-3a41-51d2-961c-81527690f077</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FalconCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FalconCDTV.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Game Speed:---,1=Fast,2,3,4,5,6=Defaut,7,8,9=Slow
			C2:L:Mission:None,Op. Counterstrike, Op. Firefight
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Falcon_v1.2_NTSC_1197" sha1="2efeec1b4f40cfa36e1dc9033b68cff6e112bdd2">
		<name>Falcon (NTSC)</name>
		<subpath>FalconNTSC</subpath>
		<variant_uuid>59f8bef2-79ac-5d20-9ff9-6e85bed85b68</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FalconNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FalconNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Game Speed:---,1=Fast,2,3,4,5,6=Defaut,7,8,9=Slow
			C2:L:Mission:None,Op. Counterstrike, Op. Firefight
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Falcon_v1.3_1754" sha1="757b45688d5aa46a89b6ae54e0efc0a7b560a77e">
		<name>Falcon</name>
		<subpath>Falcon</subpath>
		<variant_uuid>81f4ce81-20d8-559f-a0ab-6bfac31df0ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Falcon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Falcon.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Game Speed:---,1=Fast,2,3,4,5,6=Defaut,7,8,9=Slow
			C2:L:Mission:None,Op. Counterstrike, Op. Firefight
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Falcon_v1.3_CDTV" sha1="e031d91d9b0d6991c85ae6d336ee8745ba5be8fb">
		<name>Falcon [CDTV]</name>
		<subpath>FalconCDTV</subpath>
		<variant_uuid>108e2f2b-fe20-5f2a-8cad-4f39d414e023</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FalconCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FalconCDTV.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Game Speed:---,1=Fast,2,3,4,5,6=Defaut,7,8,9=Slow
			C2:L:Mission:None,Op. Counterstrike, Op. Firefight
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Falcon_v1.3_NTSC_1197" sha1="c5a8f302691ae7735de61060326a8bf840a689f5">
		<name>Falcon (NTSC)</name>
		<subpath>FalconNTSC</subpath>
		<variant_uuid>245f0d6e-7a95-51ea-acfe-3b62959edda5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FalconNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FalconNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Game Speed:---,1=Fast,2,3,4,5,6=Defaut,7,8,9=Slow
			C2:L:Mission:None,Op. Counterstrike, Op. Firefight
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FallenAngel_v1.1a" sha1="9af14e4dbe8c81897eb2de9c158d28095d0a3c62">
		<name>Fallen Angel</name>
		<subpath>FallenAngel</subpath>
		<variant_uuid>d80522c3-fefe-5191-879b-082b102e5ad7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FallenAngel.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FallenAngel.slave</filename>
			<datapath />
			<custom>
			C1:X:Activate trainer:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FallenAngel_v1.2" sha1="2a7d9c93383edd6665c78e56cfa3c407fc092428">
		<name>Fallen Angel</name>
		<subpath>FallenAngel</subpath>
		<variant_uuid>7f753abb-6217-535a-ac3a-db1e02263d87</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FallenAngel.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FallenAngel.Slave</filename>
			<datapath />
			<custom>
			C1:X:Activate trainer:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FamousFive_v1.0" sha1="e8db3bfc6af8ca1365bbe4a48aa9f852692d3cf3">
		<name>Famous Five</name>
		<subpath>FamousFive</subpath>
		<variant_uuid>4eab4638-9116-5714-bd9e-844296421791</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FamousFive.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FamousFive.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FantasticDizzy_v1.1_1904" sha1="470db8878ffeb30c815f122e7e1dda2844ee89be">
		<name>Fantastic Dizzy</name>
		<subpath>FantasticDizzy</subpath>
		<variant_uuid>e1f30821-bdd2-5252-960e-2f50c8bcbd3f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FantasticDizzy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FantasticDizzy.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FantasticDizzy_v2.0_1904" sha1="40c004cc3f23c88c191b42e3d888d77615b65850">
		<name>Fantastic Dizzy</name>
		<subpath>FantasticDizzy</subpath>
		<variant_uuid>97e90d3d-e8e3-57b2-8543-a5b4d619e20a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FantasticDizzy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FantasticDizzy.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FantasticDizzy_v2.0_AGA" sha1="3101d90f5c46464396d0ecf13a60cdd1f3dd3e6b">
		<name>Fantastic Dizzy [AGA]</name>
		<subpath>FantasticDizzyAGA</subpath>
		<variant_uuid>a0a88c35-70e5-51da-85a0-f09716ab115c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FantasticDizzyAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FantasticDizzyAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite lives:0
			C2:L:Start with lives:2,3,4,5
			C3:X:Blue button jumps:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FantasticDizzy_v2.2_1904" sha1="8117ac4de100a3f8a1a41c106d329e179adb2e58">
		<name>Fantastic Dizzy</name>
		<subpath>FantasticDizzy</subpath>
		<variant_uuid>a420ab2e-b790-525b-9673-ad2c31c9963b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FantasticDizzy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FantasticDizzy.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FantasticDizzy_v2.2_AGA" sha1="d276a7170b0761fa40fb1965d59c1a3d6965257e">
		<name>Fantastic Dizzy [AGA]</name>
		<subpath>FantasticDizzyAGA</subpath>
		<variant_uuid>8c11c275-d86c-547f-af45-947c34bc95d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FantasticDizzyAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FantasticDizzyAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite lives:0
			C2:X:Blue button jumps:0
			C3:L:Start with lives:2,3,4,5
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FantasticVoyage_v1.0_0326" sha1="f82b70c2919f692aa81dc34225a7db83a7bae9c6">
		<name>Fantastic Voyage</name>
		<subpath>FantasticVoyage</subpath>
		<variant_uuid>91d7bbdc-755e-5ed0-8cfc-12b3bb0d7581</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FantasticVoyage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FantasticVoyage.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FantasticVoyage_v1.0_CDTV" sha1="ee8ae4359cb7878432bc7e3bc7421d63593a16c6">
		<name>Fantastic Voyage [CDTV]</name>
		<subpath>FantasticVoyageCDTV</subpath>
		<variant_uuid>04663056-afae-5b57-a718-05977232a525</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FantasticVoyageCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FantasticVoyageCDTV.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FantasyFlyer_v1.0" sha1="205c653434ca4cf877b7d2016e0eb4abe9a137cb">
		<name>Fantasy Flyer</name>
		<subpath>FantasyFlyer</subpath>
		<variant_uuid>0baff65c-e0c6-5099-9b22-90867f8ae901</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FantasyFlyer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FantasyFlyer.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FateGatesOfDawn_v1.0_De_0544" sha1="fd0b3f98e3f0a4c4be4618cb9fff96716ba8c698">
		<name>Fate Gates Of Dawn (Deutsch)</name>
		<subpath>FateGatesOfDawnDe</subpath>
		<variant_uuid>5688586c-8068-5f6b-aab0-69bd0d0a855f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FateGatesOfDawnDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FateGatesOfDawnDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="FateGatesOfDawn_v1.1_2842" sha1="cc60a210e4d3fe38a0978a5dba7729f40d60de03">
		<name>Fate - Gates Of Dawn</name>
		<subpath>FateGatesOfDawn</subpath>
		<variant_uuid>c484743a-ca60-5d6a-ab4a-ce14a7954bc4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FateGatesofDawn.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FateGatesofDawn.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable 'Disk access' floppy disk pic
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="FateGatesOfDawn_v1.1_Uncensored" sha1="4b362be47e9e8b56f75a357656d04b0ecfb278dc">
		<name>Fate Gates Of Dawn Uncensored</name>
		<subpath>FateGatesOfDawnUncensored</subpath>
		<variant_uuid>ea49bb6e-b176-5959-acf3-e9a8677d3eb2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FateGatesofDawnUncensored.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FateGatesofDawnUncensored.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable 'Disk access' floppy disk pic
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="FateGatesOfDawn_v1.2_2842" sha1="0433435085e7cba5196bef418089049fa85bdf0f">
		<name>Fate - Gates Of Dawn</name>
		<subpath>FateGatesOfDawn</subpath>
		<variant_uuid>44c3ff5e-8e3f-57c3-a98a-afebdd3da6fc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FateGatesOfDawn.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FateGatesOfDawn.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable 'Disk Access' Floppy Disk GFX
			C2:B:Don't encode savegame
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="FateGatesOfDawn_v1.2_De_0544" sha1="50e1b6bfdb7aa3343c2f3526cf550057029ad415">
		<name>Fate Gates Of Dawn (Deutsch)</name>
		<subpath>FateGatesOfDawnDe</subpath>
		<variant_uuid>1a6045c4-8fb8-5177-8b79-640f21384fa9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FateGatesOfDawnDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FateGatesOfDawnDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable 'Disk Access' Floppy Disk GFX
			C2:B:Don't encode savegame
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="FateGatesOfDawn_v1.2_Uncensored" sha1="10e6f9831dbc33ae108f6d02ac866a4ecd6a033c">
		<name>Fate Gates Of Dawn Uncensored</name>
		<subpath>FateGatesOfDawnUncensored</subpath>
		<variant_uuid>4873dc0a-0a90-5818-83cb-67b2b4bf921d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FateGatesOfDawnUncensored.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FateGatesOfDawnUncensored.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable 'Disk Access' Floppy Disk GFX
			C2:B:Don't encode savegame
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="FatmanTheCapedConsumer_v1.1_0943" sha1="828da7955a514bad79069709f0cf46c3ab99c9d1">
		<name>Fatman - Caped Consumer</name>
		<subpath>FatmanCapedConsumer</subpath>
		<variant_uuid>7cc7bf6e-f257-5207-9492-d071882669ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FatmanCapedConsumer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FatmanCapedConsumer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="FatmanTheCapedConsumer_v1.1_AGA_0480" sha1="d6dc0bb9c8d65aaebc65fb0508d0e98367b3c476">
		<name>Fatman - Caped Consumer [AGA]</name>
		<subpath>FatmanCapedConsumerAGA</subpath>
		<variant_uuid>554c1d4e-6c35-55a4-9a6a-041a7e5f5583</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FatmanCapedConsumerAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FatmanCapedConsumerAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Fears_v3.4_AGA_1288" sha1="bd4e8bdf678eae9e33925c9896c240be1a15c178">
		<name>Fears [AGA]</name>
		<subpath>FearsAGA</subpath>
		<variant_uuid>d564ae59-2743-5f1e-b884-8547e2dfe789</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FearsAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FearsAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=MAX
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fears_v3.4_AGA_Censored" sha1="1912488635521510298ed0f1a4d699eb65b11af6">
		<name>Fears [AGA] Censored</name>
		<subpath>FearsAGACensored</subpath>
		<variant_uuid>8777ced2-8148-521d-8c0c-8680b54921f3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FearsAGACensored.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FearsAGACensored.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fears_v4.0.2_CD32" sha1="d4dfd261164bd6b00a5215f4f7129e01f6b1964c">
		<name>Fears [CD32]</name>
		<subpath>FearsCD32</subpath>
		<variant_uuid>2260a8d1-6b0c-5e08-a6b6-57a5026d4268</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FearsCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FearsCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FederationOfFreeTraders_v1.1" sha1="5db0a907ec4ef38f35d024dc5fe2f6726e8db01d">
		<name>Federation Of Free Traders</name>
		<subpath>FederationOfFreeTraders</subpath>
		<variant_uuid>ce0d65f9-6b04-577d-bfb6-1c95c2f0abea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FederationOfFreeTraders.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FederationOfFreeTraders.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FemmeFatale&amp;DataDisks_v1.0" sha1="467abbf7b46ccae0bc230a3c7b5b23fced2876a4">
		<name>Femme Fatale &amp; Data Disks</name>
		<subpath>FemmeFatale&amp;DataDisks</subpath>
		<variant_uuid>311ecce9-fed6-5424-8be3-4d908093ee56</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FemmeFatale&amp;DataDisks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FemmeFatale&amp;DataDisks.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FemmeFatale&amp;DataDisk_v1.0" sha1="c74996e7a7a486e4559830415efabbbd320bcaae">
		<name>Femme Fatale (&amp; Data Disk)</name>
		<subpath>FemmeFatale&amp;DataDisk</subpath>
		<variant_uuid>cc22fd16-f322-5a59-8e21-a5f008579538</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FemmeFatale&amp;DataDisk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FemmeFatale&amp;DataDisk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FemmeFatale_v1.0" sha1="59df4ad47e22ee64fdd564e78ece51e1fc95e86a">
		<name>Femme Fatale</name>
		<subpath>FemmeFatale</subpath>
		<variant_uuid>4546e474-5e5f-5fdc-8ce6-3b2c3ba31d7d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FemmeFatale.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FemmeFatale.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FernandezMustDie_v2.1_1980" sha1="14eb8c377f6e9bcecb8bfa70f2689f7a50868dec">
		<name>Fernandez Must Die</name>
		<subpath>FernandezMustDie</subpath>
		<variant_uuid>d59174be-847f-5a88-aabe-39426261ee9c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FernandezMustDie.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FernandezMustDie.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FerrariFormulaOne_v1.01_0481" sha1="368ac189a7bd44166824feae02b280c6536bd133">
		<name>Ferrari Formula One</name>
		<subpath>FerrariFormulaOne</subpath>
		<variant_uuid>07f9eb21-2c12-5732-9212-736e335a920d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FerrariFormulaOne.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FerrariFormulaOne.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FeudalLords_v1.0_2991" sha1="96171d4f3246206b05a90513748492d15eb9520b">
		<name>Feudal Lords</name>
		<subpath>FeudalLords</subpath>
		<variant_uuid>7f417c83-aeac-53ab-bd95-2be8295c7e79</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FeudalLords.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FeudalLords.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C3:B:skip annoying credits intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FeudalLords_v1.1_2991" sha1="62eb722f68cd7bf4420bd729f530f05619bdef2b">
		<name>Feudal Lords</name>
		<subpath>FeudalLords</subpath>
		<variant_uuid>cb9b65b5-99a1-5a01-9a91-78369a28e123</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FeudalLords.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FeudalLords.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C3:B:skip annoying credits intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Feud_v1.0_0762" sha1="b7c401da5aa8d27c857a8a293d695e96a6965283">
		<name>Feud</name>
		<subpath>Feud</subpath>
		<variant_uuid>5d92d47b-d86e-570a-bbc5-0201056fa736</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Feud.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Feud.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FidelityChessmaster2100_v1.0_1988" sha1="65437800e51e7d05229f7daf8929d547bdaa523d">
		<name>Fidelity Chessmaster 2100</name>
		<subpath>FidelityChessmaster2100</subpath>
		<variant_uuid>97f4bdb0-d583-5cc8-ba07-d260c851715f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FidelityChessmaster2100.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FidelityChessmaster2100.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FiendishFreddysBigTopOFun_v1.3_0500" sha1="e0dd2089486728052630f74646abed84353882ee">
		<name>Fiendish Freddy's Big Top O' Fun</name>
		<subpath>FiendishFreddysBigTopOFun</subpath>
		<variant_uuid>735fff51-7488-5914-8485-aa7fefe0b0a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FiendishFreddysBigTopOFun.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FiendishFreddysBigTopOFun.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Skip intro
			C1:B:Another gfx in diving part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FiendishFreddysBigTopOFun_v1.4_0500" sha1="2961bd007ec596da6531ff7409a972b159a7418c">
		<name>Fiendish Freddy's Big Top O' Fun</name>
		<subpath>FiendishFreddysBigTopOFun</subpath>
		<variant_uuid>32058e0a-bc05-52b2-8d52-b2bf43e6c69f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FiendishFreddysBigTopOFun.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FiendishFreddysBigTopOFun.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Skip intro
			C1:B:Another gfx in diving part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FIFAInternationalSoccer_v1.0_0501" sha1="be5e0c36f9521b80dc718992342378a9a2a0331e">
		<name>FIFA International Soccer</name>
		<subpath>FIFAInternationalSoccer</subpath>
		<variant_uuid>6711ec07-51bc-5074-a577-bd30a87089a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FIFAInternationalSoccer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FIFAInternationalSoccer.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=Z
			joyport1_amiberry_custom_none_y=C
			joyport1_amiberry_custom_none_leftshoulder=B
			joyport1_amiberry_custom_none_rightshoulder=B
			joyport1_amiberry_custom_none_start=F1
			joyport0_amiberry_custom_none_x=Comma
			joyport0_amiberry_custom_none_y=Slash
			joyport0_amiberry_custom_none_leftshoulder=Period
			joyport0_amiberry_custom_none_rightshouldei=Period
			joyport0_amiberry_custom_none_start=F2
		</custom_controls>
	</game>
	<game filename="FighterBomberAdvancedMissions_v1.0" sha1="7fd489902c27f62b5d0a7b452faac5f268ee9e66">
		<name>Fighter Bomber Advanced Mission Disk</name>
		<subpath>FighterBomberAM</subpath>
		<variant_uuid>57e32bd0-ddf1-5fb8-8632-afe3afc68e8a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FighterBomberAM.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FighterBomberAM.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FighterBomber_v1.1_1135" sha1="8bd16bb315b9dd1be57a0563679e20b796e35237">
		<name>Fighter Bomber</name>
		<subpath>FighterBomber</subpath>
		<variant_uuid>2bedc907-339c-5c3c-9185-296d1484d4b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FighterBomber.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FighterBomber.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FighterBomber_v2.0_1135" sha1="c3de60a02367bb33a18fdbd8513d6c5204d96f5a">
		<name>Fighter Bomber</name>
		<subpath>FighterBomber</subpath>
		<variant_uuid>870c949a-29cc-5b3f-af14-e0104c8d0c52</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FighterBomber.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FighterBomber.slave</filename>
			<datapath />
			<custom>
			BW
			C4:B:fps counter
			C5:B:skip intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Falcon&amp;MissionDisk1_v1.1_NTSC_1197&amp;1205" sha1="d2abf62dcbd2427caf12db7d831cf512eadd8e10">
		<name>Falcon &amp; Mission Disk 1 (NTSC)</name>
		<subpath>Falcon&amp;MissionDisk1NTSC</subpath>
		<variant_uuid>2d5ec82c-8f2f-5aad-8241-f6c2473c019a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Falcon&amp;MissionDisk1NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Falcon&amp;MissionDisk1NTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FantasyFlyer_v1.0_AGA" sha1="2d253c85b88d701d573ca9512c4551a44580a830">
		<name>Fantasy Flyer [AGA]</name>
		<subpath>FantasyFlyerAGA</subpath>
		<variant_uuid>4811930b-61aa-5e7c-8637-bc1505b7c369</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FantasyFlyerAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FantasyFlyerAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FateGatesOfDawn_v1.0_2842" sha1="735fd5daaee409ade32d3d8cfc9fbd5c0e0a5c59">
		<name>Fate - Gates Of Dawn</name>
		<subpath>FateGatesOfDawn</subpath>
		<variant_uuid>28377b75-9443-5b34-a30c-43cbdc2907b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FateGatesOfDawn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FateGatesOfDawn.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="FateGatesOfDawn_v1.1_De_0544" sha1="7a5a478c79f3f542745cc4245b518681abb1d1dc">
		<name>Fate Gates Of Dawn (Deutsch)</name>
		<subpath>FateGatesOfDawnDe</subpath>
		<variant_uuid>f18a6878-cf13-54a6-b336-3aec2ff43249</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FateGatesofDawnDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FateGatesofDawnDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable 'Disk access' floppy disk pic
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="FighterDuelPro_v1.0_0946" sha1="c5a3eb99c7617ad5c3ca63e79571a6edffaf0cb5">
		<name>Fighter Duel Pro</name>
		<subpath>FighterDuelPro</subpath>
		<variant_uuid>07408dec-0c56-599c-b235-62e700068081</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FighterDuelPro.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FighterDuelPro.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalCountdown_v1.0" sha1="46afa26b380e6dd89009eb5b58023f82f23f6344">
		<name>Final Countdown</name>
		<subpath>FinalCountdown</subpath>
		<variant_uuid>10abab4c-95c9-5e34-b560-5dbb73f4385a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalCountdown.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalCountdown.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FireForce_v1.2-B_0233" sha1="63e2c3257e3b42a501473d39adcaf065754de637">
		<name>Fire Force</name>
		<subpath>FireForce</subpath>
		<variant_uuid>bb65ca01-b088-5bb6-880f-1500b3c9f0dd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FireForce.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FireForce.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:infinite energy:0
			C2:X:infinite ammo:0
			C3:X:infinite time:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.3_1163" sha1="1527d3f7b9a6d3dc6d7f2302532b2e7d5709f211">
		<name>Flashback</name>
		<subpath>Flashback</subpath>
		<variant_uuid>eb1af13f-b7ca-5d13-9401-495dfed435cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Flashback.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Flashback.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.3_LowMem_Pl" sha1="c2c260c534ec2e09bb3bc003158bdc7d0218ec18">
		<name>Flashback Low Mem (Polski)</name>
		<subpath>FlashbackLowMemPl</subpath>
		<variant_uuid>642596b6-2243-5efd-a8a2-e19d0de6f358</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMemPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMemPl.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FliesAttackOnEarth_v1.0_De" sha1="1efd50b19b140a949dff82a7b6c8d6320b5751b5">
		<name>Flies Attack On Earth (Deutsch)</name>
		<subpath>FliesAttackOnEarthDe</subpath>
		<variant_uuid>b12c2851-c7b6-5a37-adf7-c50a252f189b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FliesAttackOnEarthDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FliesAttackOnEarthDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlugDerAmazonQueen_v1.0_De" sha1="9f7b083e8d9e0f54c310f48ea8ff84276c160a06">
		<name>Flug Der Amazon Queen (Deutsch)</name>
		<subpath>FlugDerAmazonQueenDe</subpath>
		<variant_uuid>27213cb4-1b65-5281-b2f3-81615cc94408</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlugDerAmazonQueenDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlugDerAmazonQueenDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FourCrystalsOfTrazere_v1.2" sha1="f96a5a2d3ad95242938118862a3a04656d4a73e4">
		<name>Four Crystals Of Trazere</name>
		<subpath>FourCrystalsOfTrazere</subpath>
		<variant_uuid>2fb33905-8fea-5c44-b981-30eca8788373</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>FourCrystalsOfTrazere.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FourCrystalsOfTrazere.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>getlegendsavedisk.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FrightNight_v1.0" sha1="801cbc77dd007e58d6d05d9b3f78fdb567f0ce03">
		<name>Fright Night</name>
		<subpath>FrightNight</subpath>
		<variant_uuid>8f4ead7a-4d3f-5884-bab1-623278c66c54</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FrightNight.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FrightNight.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FullContact_v1.4_2246" sha1="3b84388dc846dd3f86f50c7dc3d5a7e51eaec2b6">
		<name>Full Contact</name>
		<subpath>FullContact</subpath>
		<variant_uuid>9ae9c513-6c39-5710-b0fe-8297988b45b4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullContact.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullContact.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="FullMetalPlanete_v1.7_Image_NTSC_1204" sha1="bcfe3df1bb26fd97eb4bd2eb5224d1ed22b6673e">
		<name>Full Metal Planete (Image) (NTSC)</name>
		<subpath>FullMetalPlaneteImageNTSC</subpath>
		<variant_uuid>9da4920e-7f8a-5613-b808-be15accef47b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullMetalPlaneteImageNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullMetalPlaneteImageNTSC.Slave</filename>
			<datapath />
			<custom>
			C2:B:Fix ST color palettes
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureWars_v4.3-B_1570" sha1="5f802b9d30ed4f1c3f5916aebe1bcc56d719c04d">
		<name>Future Wars - Time Travellers</name>
		<subpath>FutureWars</subpath>
		<variant_uuid>f0317a6d-eba5-529e-aece-d496b537b9e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FutureWars.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FutureWars.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FighterDuelPro_v1.0_NTSC_0946" sha1="9cabaff00067386a762519acd384a15188d38dad">
		<name>Fighter Duel Pro (NTSC)</name>
		<subpath>FighterDuelProNTSC</subpath>
		<variant_uuid>07408dec-0c56-599c-b235-62e700068081</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FighterDuelProNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FighterDuelProNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FightingSoccer_v1.0_NTSC" sha1="2df98ced570fccf7160feda914c4b3dcdba97959">
		<name>Fighting Soccer (NTSC)</name>
		<subpath>FightingSoccerNTSC</subpath>
		<variant_uuid>53f285cc-e3b8-5e57-8abf-422a61c4bc7b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FightingSoccerNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FightingSoccerNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Press Help To Win Match:0
			C2:X:Disable Blitter Patches:0
			C3:L:Joystick Options:Default,Swap Ports,CD32 Joypad,CD32 Joypad Swap Ports
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FightinSpirit_v1.2" sha1="3cee6f44381644de7c405f0d5bc8cbbc73267c29">
		<name>Fightin' Spirit</name>
		<subpath>FightinSpirit</subpath>
		<variant_uuid>060014d5-cf97-56b2-ac80-46c8553a44d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FightinSpirit.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FightinSpirit.slave</filename>
			<datapath />
			<custom>
			C2:B:Skip intro
			C1:B:Unlimited energy P1 (story mode)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FightinSpirit_v1.2_AGA" sha1="1d17621a0ac758dccebeb0bcfe46beb3c728c3c7">
		<name>Fightin' Spirit [AGA]</name>
		<subpath>FightinSpiritAGA</subpath>
		<variant_uuid>c5ec4c1a-d0cb-59cc-b01b-ed66aaebfa91</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FightinSpiritAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FightinSpiritAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Skip intro
			C1:B:Unlimited energy P1 (story mode)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="FightinSpirit_v1.2_CD32" sha1="b1baabb1f876a890f37df14a4a427b34ef6f186b">
		<name>Fightin Spirit [CD32]</name>
		<subpath>FightinSpiritCD32</subpath>
		<variant_uuid>efc4c1fe-acf9-508b-b0c4-45008cf7847c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FightinSpiritCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FightinSpiritCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Skip intro
			C1:B:Unlimited energy P1 (story mode)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalAssault_v1.0" sha1="8c2fa80c789c2459e359af035693a8dc09880390">
		<name>Final Assault</name>
		<subpath>FinalAssault</subpath>
		<variant_uuid>3bab48c4-2aea-5054-abb7-6a9f3519ffda</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalAssault.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalAssault.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalAssault_v1.1" sha1="ebf5815a40e59482575115f6f630ba4aa72af5b0">
		<name>Final Assault</name>
		<subpath>FinalAssault</subpath>
		<variant_uuid>79c3c857-33f0-5937-9845-216eb00f3476</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalAssault.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalAssault.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C5:B:disable fast cpu fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalAssault_v1.1_NTSC_1429" sha1="6666d3475aae0f709c9f7f57d0e21cc792820c67">
		<name>Final Assault (NTSC)</name>
		<subpath>FinalAssaultNTSC</subpath>
		<variant_uuid>28d26f71-f7dc-5a1e-bb1b-3dc27a5c6e32</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalAssaultNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalAssaultNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C5:B:disable fast cpu fixes
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalAssault_v1.2" sha1="bf13b0f977de48e3c34d7c5d75fcf096dc20648a">
		<name>Final Assault</name>
		<subpath>FinalAssault</subpath>
		<variant_uuid>eb05757f-9701-55d7-bad5-c39e5d4c3696</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalAssault.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalAssault.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C5:B:disable fast cpu fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalAssault_v1.2_NTSC_1429" sha1="1e1e5c31258365245b9ef6837b04a1e93e78a573">
		<name>Final Assault (NTSC)</name>
		<subpath>FinalAssaultNTSC</subpath>
		<variant_uuid>6d55fcb3-3026-5bc2-b4f1-bd85fa7b3415</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalAssaultNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalAssaultNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C5:B:disable fast cpu fixes
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalBattle_v1.1" sha1="8277d01483cc3f8ac0f925f4b23bbaa46db89462">
		<name>Final Battle</name>
		<subpath>FinalBattle</subpath>
		<variant_uuid>4a62675b-fcb2-5617-b49b-206f64756d4d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalBattle.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalBattle.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalBattle_v1.1_De" sha1="32078afa13c3e68d0ac6a1d83e8513c7abdd03f3">
		<name>Final Battle (Deutsch)</name>
		<subpath>FinalBattleDe</subpath>
		<variant_uuid>b011b37c-e763-5acc-b0cc-c1b169043f2c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalBattleDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalBattleDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalBattle_v1.2_0259" sha1="ec8d6ab37118c291ed50038d60e2274dbe5db763">
		<name>Final Battle</name>
		<subpath>FinalBattle</subpath>
		<variant_uuid>f9495997-94c7-535a-a8af-7263db3848c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalBattle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalBattle.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalBattle_v1.2_De" sha1="55fe9665ee6470dda691ddef65473806798e822a">
		<name>Final Battle (Deutsch)</name>
		<subpath>FinalBattleDe</subpath>
		<variant_uuid>335423c3-d84f-5c57-b395-9342cf88581c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalBattleDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalBattleDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalBattle_v1.2_Fr" sha1="cea3089d4023dbcdca51999d6bcd4544ec20efd0">
		<name>Final Battle (Francais)</name>
		<subpath>FinalBattleFr</subpath>
		<variant_uuid>0dbbd0a6-a47a-5ce4-b596-34b39b7be7a9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalBattleFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalBattleFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalBlow_v1.0" sha1="3e42d0410c8a6d849aeb25b5d43f3c9eba4ab974">
		<name>Final Blow</name>
		<subpath>FinalBlow</subpath>
		<variant_uuid>2192e88b-57fe-58a9-b94b-056bf1ea0f16</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalBlow.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalBlow.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalBlow_v1.1_2457" sha1="da1068725fa07ec2b4234877d6b8cf01b2309093">
		<name>Final Blow</name>
		<subpath>FinalBlow</subpath>
		<variant_uuid>156bcc83-222b-578a-a829-c9a5a7fe1e3d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalBlow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalBlow.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalCommand_v1.0_1964" sha1="17a889d38a63722a49ba9ca9ccf0c08c86564aaf">
		<name>Final Command</name>
		<subpath>FinalCommand</subpath>
		<variant_uuid>797d7f92-280a-520d-b051-bbdb75abea34</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalCommand.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalCommand.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalCommand_v1.0_Fr_2668" sha1="f6c71d64030cc32be188bf408baf8c21dc59eb52">
		<name>Final Command (Francais)</name>
		<subpath>FinalCommandFr</subpath>
		<variant_uuid>d179f960-0608-5e87-b5a1-5d5320dcf833</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalCommandFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalCommandFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FireForce_v1.2_CD32" sha1="558c390849f73f3cd9275293d154854cdfc9a764">
		<name>Fire Force [CD32]</name>
		<subpath>FireForceCD32</subpath>
		<variant_uuid>afaafb3d-0f93-5082-8e0d-6c531ada4f05</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FireForceCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FireForceCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:infinite energy:0
			C2:X:infinite ammo:0
			C3:X:infinite time:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Firehawk_v1.0" sha1="00814b33aef1f6bbe6f255dab05fa4ee306957b3">
		<name>Firehawk</name>
		<subpath>Firehawk</subpath>
		<variant_uuid>4a7a874b-dd72-55af-9e4b-248736959249</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FireHawk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FireHawk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Firepower_v1.0_0061" sha1="170c53a9bb014ef8242582cc80cfc030db480dbc">
		<name>Firepower</name>
		<subpath>Firepower</subpath>
		<variant_uuid>178699c8-9337-5ad8-975b-59e46f71fc9e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Firepower.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Firepower.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Firestar_v1.1" sha1="5480b44f98a74f335c738dda68836e946458b0c4">
		<name>Firestar</name>
		<subpath>Firestar</subpath>
		<variant_uuid>30f4fd4d-1f90-5bfa-824f-f88d1c23ffc2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Firestar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Firestar.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Firestar_v2.0_2978" sha1="ccb4ed0859a638ddc74ef6cbc47fc5afb31cd609">
		<name>Firestar</name>
		<subpath>Firestar</subpath>
		<variant_uuid>cad6c805-d46d-55f2-9ede-de69ef162654</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Firestar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Firestar.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited shield:0
			C1:X:Unlimited credit:1
			C2:X:remove white flash (for WinUAE):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FirstContact_v1.1_0923" sha1="b52116aa4fc19a84da120c5fa03a01f8b08a68b2">
		<name>First Contact</name>
		<subpath>FirstContact</subpath>
		<variant_uuid>87529f98-131f-5e4b-87f8-aa6aa13225b8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FirstContact.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FirstContact.Slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FirstSamurai_v1.6_1182" sha1="055ec99e8a2d3b9e7f4cfabdc8add75391a2600b">
		<name>First Samurai</name>
		<subpath>FirstSamurai</subpath>
		<variant_uuid>8db21450-57c9-56ee-b655-f49cef6bd4ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FirstSamurai.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FirstSamurai.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FirstSamurai_v2.0_1182" sha1="f41f21fe44ba6a2d38bfb80821bc6c2b6715f79e">
		<name>First Samurai</name>
		<subpath>FirstSamurai</subpath>
		<variant_uuid>4aff031c-5074-5344-8be6-23bdd4a2564c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FirstSamurai.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FirstSamurai.Slave</filename>
			<datapath />
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite energy:1
			C1:X:trainer infinite sword and ammo:2
			C1:X:trainer get all magic items at start:3
			C1:X:trainer bell always active:4
			C2:B:blue/second button jumps
			C3:B:skip introduction
			C4:B:no speed regulation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FirstSamurai_v2.0_A1200Version_NONAGA" sha1="3ac5310e2939397a7588a219d163eadd830439a9">
		<name>First Samurai A 1200 Version</name>
		<subpath>FirstSamuraiA1200Version</subpath>
		<variant_uuid>76e156ee-05c9-5ead-9bf9-227d462ac857</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FirstSamuraiA1200Version.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FirstSamuraiA1200Version.Slave</filename>
			<datapath />
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite energy:1
			C1:X:trainer infinite sword and ammo:2
			C1:X:trainer get all magic items at start:3
			C1:X:trainer bell always active:4
			C2:B:blue/second button jumps
			C3:B:skip introduction
			C4:B:no speed regulation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FirstSamurai_v2.1_1182" sha1="5ffad4302a6ba667d5670450ee4a3fdaaad82d00">
		<name>First Samurai</name>
		<subpath>FirstSamurai</subpath>
		<variant_uuid>ab3d33d5-3b0a-5bc9-9b5f-cfc666cc4ba7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FirstSamurai.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FirstSamurai.Slave</filename>
			<datapath />
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite energy:1
			C1:X:trainer infinite sword and ammo:2
			C1:X:trainer get all magic items at start:3
			C1:X:trainer bell always active:4
			C2:B:blue/second button jumps
			C3:B:skip introduction
			C4:B:no speed regulation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FirstSamurai_v2.1_A1200Version_NONAGA" sha1="a1df2c2daf5320d2659c7a8326dae99d60597b2c">
		<name>First Samurai A 1200 Version</name>
		<subpath>FirstSamuraiA1200Version</subpath>
		<variant_uuid>b76f59f9-6687-5473-afda-3d0859c4eb86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FirstSamuraiA1200Version.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FirstSamuraiA1200Version.Slave</filename>
			<datapath />
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite energy:1
			C1:X:trainer infinite sword and ammo:2
			C1:X:trainer get all magic items at start:3
			C1:X:trainer bell always active:4
			C2:B:blue/second button jumps
			C3:B:skip introduction
			C4:B:no speed regulation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fish_v1.0_0271" sha1="3fa27286f6b7dd2d1f112484c0de735354182638">
		<name>Fish</name>
		<subpath>Fish</subpath>
		<variant_uuid>b4a570a7-3eaa-5f3a-a83a-bb4c177dd79a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fish.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fish.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FistFighter_v1.0" sha1="d3dedbc3c51972e2957d687fdb7eb30bf8ba6cb2">
		<name>Fist Fighter</name>
		<subpath>FistFighter</subpath>
		<variant_uuid>4d6013e9-5966-527f-b383-e3ca6fd71ed5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FistFighter.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FistFighter.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FiveASideSoccer_v1.2" sha1="fdc0837d7bd9f474290a48043be1b59dc5f756a1">
		<name>Five-a-Side Soccer</name>
		<subpath>FiveASideSoccer</subpath>
		<variant_uuid>794266dc-b22a-5323-828f-230a4999b077</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FiveASideSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FiveASideSoccer.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flaschbier_v1.0" sha1="a775a418fdb8691c4e4c2de4dbfc429a55880006">
		<name>Flaschbier</name>
		<subpath>Flaschbier</subpath>
		<variant_uuid>f648c357-9f0c-5357-bb24-c5c583b59c95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Flaschbier.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Flaschbier.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flaschbier_v1.0_NoIntro" sha1="b8be7359c02eb955b792692864d68a7e70041114">
		<name>Flaschbier No Intro</name>
		<subpath>FlaschbierNoIntro</subpath>
		<variant_uuid>f2f5d71f-0127-5154-b47a-970c51f5f3c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlaschbierNoIntro.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlaschbierNoIntro.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.3_Cz" sha1="06db9210e992e5d532c0bb4393de7265f5acba04">
		<name>Flashback (Czech)</name>
		<subpath>FlashbackCz</subpath>
		<variant_uuid>46b4af2e-56ff-5a3a-b986-621b5d8ead03</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackCz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackCz.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.3_De_0064" sha1="51fb0eb4765526f8d8291dc2cea5cb1517ad9737">
		<name>Flashback (Deutsch)</name>
		<subpath>FlashbackDe</subpath>
		<variant_uuid>b4b584ee-66f8-5508-ae8a-8e47aeb03828</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.3_Fr_1736" sha1="f020d991b7fa30d365dacbb6d6c76544ccc8454c">
		<name>Flashback (Francais)</name>
		<subpath>FlashbackFr</subpath>
		<variant_uuid>ca931731-667b-5190-ac86-8ed3f5a7ca48</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.3_It" sha1="92434c892abd61b1eb031b2a0c07d2778993c5d4">
		<name>Flashback (Italiano)</name>
		<subpath>FlashbackIt</subpath>
		<variant_uuid>1f389925-5119-5812-b241-e6bae8891fbd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackIt.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.3_LowMem_1163" sha1="ae2b4a6306d0aa9a4e9649198b7d4627b18973f7">
		<name>Flashback Low Mem</name>
		<subpath>FlashbackLowMem</subpath>
		<variant_uuid>a2569bb8-58f5-59bf-a099-f12f78ca76da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMem.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMem.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.3_LowMem_Cz" sha1="ff28590f7cc4efc7db9ebcbe5e659cf2b6eb73ba">
		<name>Flashback Low Mem (Czech)</name>
		<subpath>FlashbackLowMemCz</subpath>
		<variant_uuid>c915a7f0-d57c-5dd0-b32a-a987491977ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMemCz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMemCz.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.3_LowMem_De_0064" sha1="4dfdea5931950a69d70873a2efcc430d67931a7c">
		<name>Flashback Low Mem (Deutsch)</name>
		<subpath>FlashbackLowMemDe</subpath>
		<variant_uuid>5e6a1451-d0bd-5a74-9e8a-46ede464e5aa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMemDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMemDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.3_LowMem_Fr_1736" sha1="69fad9241fd545423d6d625f30c93e2f76875324">
		<name>Flashback Low Mem (Francais)</name>
		<subpath>FlashbackLowMemFr</subpath>
		<variant_uuid>2bf38be3-aad9-5e7c-ad2b-20f48f2eeb8a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMemFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMemFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.3_LowMem_It" sha1="3172a353336634a58bfcdc694b5c469d0159c529">
		<name>Flashback Low Mem (Italiano)</name>
		<subpath>FlashbackLowMemIt</subpath>
		<variant_uuid>ddf4bd53-6185-5aff-aada-25f1995f6258</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMemIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMemIt.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.3_Pl" sha1="af5fe189d2c2534c8d49011eb457860325f07d75">
		<name>Flashback (Polski)</name>
		<subpath>FlashbackPl</subpath>
		<variant_uuid>ffbd0ce6-4961-5e03-82e2-4515b3dbdae9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackPl.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.4_1163" sha1="029529adc644afc20be501326dcd958824e20cdb">
		<name>Flashback</name>
		<subpath>Flashback</subpath>
		<variant_uuid>09430849-ac56-565e-80e0-1c77e848bebd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Flashback.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Flashback.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.4_Cz" sha1="449bd838164cad3159f333944a26e15755b8942e">
		<name>Flashback (Czech)</name>
		<subpath>FlashbackCz</subpath>
		<variant_uuid>ec1e5e7e-4acc-5c4f-9adc-7d20b07bb573</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackCz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackCz.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.4_De_0064" sha1="7012f76a9ed4d0b7316ed02c2b2f1b4c125503f4">
		<name>Flashback (Deutsch)</name>
		<subpath>FlashbackDe</subpath>
		<variant_uuid>b3db48e9-3aa7-50fc-923a-33932f2418ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.4_Fr_1736" sha1="cb3d8eed7bda69c615e9fb068822e1a4172a50dc">
		<name>Flashback (Francais)</name>
		<subpath>FlashbackFr</subpath>
		<variant_uuid>49f4c9d3-9667-5b5f-92db-d9c6d4584de2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.4_It" sha1="01c5919b8273eecefe7a20d909ad9c6eae1dd8cd">
		<name>Flashback (Italiano)</name>
		<subpath>FlashbackIt</subpath>
		<variant_uuid>0478de5b-a1b6-5d76-b3e2-528aea20db3c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackIt.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.4_LowMem_1163" sha1="581fdabc1587180d51ef558d3bd2e2e50cd1e109">
		<name>Flashback Low Mem</name>
		<subpath>FlashbackLowMem</subpath>
		<variant_uuid>0e9f3940-3b30-5d8c-8b14-8a47ec19c707</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMem.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMem.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.4_LowMem_Cz" sha1="dfadd237ab7604f1e7353e01a140b40adc267e01">
		<name>Flashback Low Mem (Czech)</name>
		<subpath>FlashbackLowMemCz</subpath>
		<variant_uuid>984a2cd6-549b-5559-8a5b-13674bfdc0e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMemCz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMemCz.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.4_LowMem_De_0064" sha1="be8eb4e0f6939300aa17ea7bf43a1689757ce9a3">
		<name>Flashback Low Mem (Deutsch)</name>
		<subpath>FlashbackLowMemDe</subpath>
		<variant_uuid>2435860b-396d-5b26-aa6a-3d05ca9eeec3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMemDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMemDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.4_LowMem_Fr_1736" sha1="37194ae02709ef82f48750ee99433eba48f77782">
		<name>Flashback Low Mem (Francais)</name>
		<subpath>FlashbackLowMemFr</subpath>
		<variant_uuid>452749c1-0b51-57ca-a5cb-a9fcfea7c7b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMemFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMemFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.4_LowMem_It" sha1="f964181d1361e07a69f2719d0e4d619bdcacf70c">
		<name>Flashback Low Mem (Italiano)</name>
		<subpath>FlashbackLowMemIt</subpath>
		<variant_uuid>2d544545-c3b9-506a-8a1e-7cafc99b5223</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMemIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMemIt.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.4_LowMem_Pl" sha1="69756062ce2802543fb8c09f94bb51ba1d9a91bb">
		<name>Flashback Low Mem (Polski)</name>
		<subpath>FlashbackLowMemPl</subpath>
		<variant_uuid>9d18be3a-0baf-5efe-a219-d6a1737da7d1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMemPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMemPl.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.4_Pl" sha1="b1b461f9c486caafafe5237c4b9c7636c4dbd666">
		<name>Flashback (Polski)</name>
		<subpath>FlashbackPl</subpath>
		<variant_uuid>a8b09111-1913-5af3-a136-c710b0a7c4d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackPl.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.5_1163" sha1="6256389cce4f09b38b087cbe0bf460b8959689a7">
		<name>Flashback</name>
		<subpath>Flashback</subpath>
		<variant_uuid>16187115-2b8f-5430-bbb8-a6d8d8906375</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Flashback.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Flashback.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			C5:X:Patch color text in holocube seq:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.5_Cz" sha1="8fa4ec8fc176da46f0e372019f050ad514ab9561">
		<name>Flashback (Czech)</name>
		<subpath>FlashbackCz</subpath>
		<variant_uuid>9875238e-ded7-5d38-af36-923778b2243f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackCz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackCz.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			C5:X:Patch color text in holocube seq:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.5_De_0064" sha1="b75441d05f703b4d07191525326da508a14af9ac">
		<name>Flashback (Deutsch)</name>
		<subpath>FlashbackDe</subpath>
		<variant_uuid>20ebf5dd-6bd4-59e5-9da1-732c1fcf4c85</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			C5:X:Patch color text in holocube seq:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.5_Fr_1736" sha1="089b644774b9467aed41bbc709bf7a1c78ce2965">
		<name>Flashback (Francais)</name>
		<subpath>FlashbackFr</subpath>
		<variant_uuid>31513dad-4fd1-54d4-8ed1-83cb2ade9505</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			C5:X:Patch color text in holocube seq:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.5_It" sha1="0d91241e86510fcb4cc557a3e9e9800366ee8770">
		<name>Flashback (Italiano)</name>
		<subpath>FlashbackIt</subpath>
		<variant_uuid>09aaffb2-8825-5831-89ad-718886b42a4e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackIt.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			C5:X:Patch color text in holocube seq:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.5_LowMem_1163" sha1="15b5f52e2b9bf03d5d331f7d3968a61b92305cd3">
		<name>Flashback Low Mem</name>
		<subpath>FlashbackLowMem</subpath>
		<variant_uuid>f0a24166-ae14-5788-bd8a-1ef8f0a494c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMem.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMem.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			C5:X:Patch color text in holocube seq:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.5_LowMem_Cz" sha1="f60df3f8abefecc99d384b29d6da96daf5f74f52">
		<name>Flashback Low Mem (Czech)</name>
		<subpath>FlashbackLowMemCz</subpath>
		<variant_uuid>891d9922-db35-5bb1-8f46-7f6f733b67f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMemCz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMemCz.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			C5:X:Patch color text in holocube seq:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.5_LowMem_De_0064" sha1="a6aae1d666c3af0423c6c999a78074c0f0a138c1">
		<name>Flashback Low Mem (Deutsch)</name>
		<subpath>FlashbackLowMemDe</subpath>
		<variant_uuid>ae026097-7e8c-508a-993d-550e6d98e5b8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMemDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMemDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			C5:X:Patch color text in holocube seq:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.5_LowMem_Fr_1736" sha1="cbfb6d4e4891a39c5e71a07bcafd33450cfc0c57">
		<name>Flashback Low Mem (Francais)</name>
		<subpath>FlashbackLowMemFr</subpath>
		<variant_uuid>0c219af0-ad4c-5a5f-aaf6-95a39856152f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMemFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMemFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			C5:X:Patch color text in holocube seq:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.5_LowMem_It" sha1="c73770d040545616ce877f7b1fdd4b9a00fbd11e">
		<name>Flashback Low Mem (Italiano)</name>
		<subpath>FlashbackLowMemIt</subpath>
		<variant_uuid>9dedeff5-ddc0-5844-add9-cd91f2dcdc24</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMemIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMemIt.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			C5:X:Patch color text in holocube seq:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.5_LowMem_Pl" sha1="104b9440dbe9bdadcf2cfa4eb77e61636a5f534f">
		<name>Flashback Low Mem (Polski)</name>
		<subpath>FlashbackLowMemPl</subpath>
		<variant_uuid>925430a2-828b-5e66-a3c6-90a04d147baf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackLowMemPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackLowMemPl.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			C5:X:Patch color text in holocube seq:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flashback_v3.5_Pl" sha1="194318031e48de15cf4863788a84a37f4abd7705">
		<name>Flashback (Polski)</name>
		<subpath>FlashbackPl</subpath>
		<variant_uuid>74a19f06-a70c-58dd-8819-0a8e694b5553</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlashbackPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlashbackPl.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable infinite shield
			C4:B:Slowdown anim sequence
			C2:L:play mode:Normal, Easy, Expert
			C3:L:selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6, Level 7
			C5:X:Insert missing dialog in Level 5 intro seq:0
			C5:X:Fix music speed in Level 4 &amp; 5 intro seq:1
			C5:X:Patch color text in holocube seq:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FliesAttackOnEarth_v1.0" sha1="bd9d528b7028b1c5b309869ead110383add833b4">
		<name>Flies Attack On Earth</name>
		<subpath>FliesAttackOnEarth</subpath>
		<variant_uuid>92f28a2d-b4d1-5a56-a422-d1363f875a49</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FliesAttackOnEarth.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FliesAttackOnEarth.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FliesAttackOnEarth_v1.0_De_3036" sha1="e3f266b0981503992a0d330943f543a4e60c2f53">
		<name>Flies Attack On Earth (Deutsch)</name>
		<subpath>FliesAttackOnEarthDe</subpath>
		<variant_uuid>b12c2851-c7b6-5a37-adf7-c50a252f189b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FliesAttackOnEarthDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FliesAttackOnEarthDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlightOfTheAmazonQueen_v1.0_0971" sha1="a1a5f072593719f6a8d2bebc9bddf84bd5a52f6b">
		<name>Flight Of The Amazon Queen</name>
		<subpath>FlightOfTheAmazonQueen</subpath>
		<variant_uuid>0e8ac7ee-8bc8-5c3a-8b7a-73bf9b18238f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlightOfTheAmazonQueen.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlightOfTheAmazonQueen.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlightOfTheAmazonQueen_v1.1_0971" sha1="733cf069a2091e6aece564aea845cd99857109bb">
		<name>Flight Of The Amazon Queen</name>
		<subpath>FlightOfTheAmazonQueen</subpath>
		<variant_uuid>8ed57b40-4fa7-5369-a88d-75a0ea736209</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlightOfTheAmazonQueen.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlightOfTheAmazonQueen.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlightOfTheIntruder_v1.0_0245" sha1="b579831cef932226ff59da5f837b129e84df1dc0">
		<name>Flight Of The Intruder</name>
		<subpath>FlightOfTheIntruder</subpath>
		<variant_uuid>5b0309c4-a8bc-52bd-a01c-151718f0fd6d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlightOfTheIntruder.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlightOfTheIntruder.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlightPath737_v1.0_2217" sha1="03693587bd6c6622169297e5c4bfd6abba0564f7">
		<name>Flight Path 737</name>
		<subpath>FlightPath737</subpath>
		<variant_uuid>2d744730-59ec-5370-8184-8b0f037c7aba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlightPath737.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlightPath737.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlightSimulator2&amp;HawaiianSceneryDisk_v1.0_0329" sha1="af9cb2ad4e7cb8fadf7afba7b26b66175ecaf64a">
		<name>Flight Simulator II (Hawaiian Odyssey)</name>
		<subpath>FlightSimulator2&amp;Hawaiian</subpath>
		<variant_uuid>cc79fbba-d4b2-5d47-8ae0-5515fc349da3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlightSim2&amp;Hawaiian.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlightSim2&amp;Hawaiian.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlightSimulator2&amp;SceneryDisk07_v1.0_0329" sha1="4565d36eb7ec4402cf8c6e3209068643935c0ec3">
		<name>Flight Simulator II (&amp; Scenery Disk 07)</name>
		<subpath>FlightSim2&amp;SceneryDisk07</subpath>
		<variant_uuid>16d2485e-72f0-5b19-82ca-43834cc15909</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlightSim2&amp;SceneryDisk07.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlightSim2&amp;SceneryDisk07.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlightSimulator2&amp;SceneryDisk09_v1.0_0329" sha1="02807af7cfcc2552e54c154436f8664344b13b87">
		<name>Flight Simulator II (&amp; Scenery Disk 09)</name>
		<subpath>FlightSim2&amp;SceneryDisk09</subpath>
		<variant_uuid>876b45c3-2bb9-536d-8d02-6752b865c196</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlightSim2&amp;SceneryDisk09.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlightSim2&amp;SceneryDisk09.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlightSimulator2&amp;SceneryDisk11_v1.0_0329" sha1="f4fa2dc29d256747a8319278f6694d38efbb3775">
		<name>Flight Simulator II (&amp; Scenery Disk 11)</name>
		<subpath>FlightSim2&amp;SceneryDisk11</subpath>
		<variant_uuid>baa92b27-d857-5372-838a-661a6fd1337a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlightSim2&amp;SceneryDisk11.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlightSim2&amp;SceneryDisk11.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlightSimulator2&amp;SceneryDisk12_v1.0_0329" sha1="50fb8a796aad30416308e4cb021cfea20176cb55">
		<name>Flight Simulator II (&amp; Scenery Disk 12)</name>
		<subpath>FlightSim2&amp;SceneryDisk12</subpath>
		<variant_uuid>b1162e08-6395-59ba-9afa-44d625682c26</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlightSim2&amp;SceneryDisk12.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlightSim2&amp;SceneryDisk12.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlightSimulator2&amp;SceneryDisk13_v1.0_0329" sha1="91e5c1b2b0fb98e35304f26fc4c847d5164e247b">
		<name>Flight Simulator II (&amp; Scenery Disk 13)</name>
		<subpath>FlightSim2&amp;SceneryDisk13</subpath>
		<variant_uuid>761534f1-2a83-5df2-ad1d-0d3f394863ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlightSim2&amp;SceneryDisk13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlightSim2&amp;SceneryDisk13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlightSimulator2&amp;SceneryDisk14_v1.0_0329" sha1="489c50458a39a17865bec162efcb7738a0df755c">
		<name>Flight Simulator II (&amp; Scenery Disk 14)</name>
		<subpath>FlightSim2&amp;SceneryDisk14</subpath>
		<variant_uuid>3f4988ab-4fdd-517e-b2da-9f964fee4efa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlightSim2&amp;SceneryDisk14.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlightSim2&amp;SceneryDisk14.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlightSimulator2_v1.0_0329" sha1="e8c6fc82f4f870d9c684f7603c81eab5efb95f51">
		<name>Flight Simulator II</name>
		<subpath>FlightSimulator2</subpath>
		<variant_uuid>a31c7119-e34a-522a-bb08-0387b20e8716</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlightSimulator2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlightSimulator2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlimbosQuest_v2.1a_0121" sha1="203c361a7e49e7f9b0e8a57af437bfba4c747636">
		<name>Flimbo's Quest</name>
		<subpath>FlimbosQuest</subpath>
		<variant_uuid>af430a41-ef63-5200-b632-2c0617f7be1d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlimbosQuest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlimbosQuest.slave</filename>
			<datapath />
			<custom>
			C3:B:Disable Blitter Wait Patches
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Money:1
			C1:X:Unlimited Time:2
			C1:X:Start with max. Money:3
			C2:L:Start at Level:1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlimbosQuest_v2.2_0121" sha1="bb9a2a03ea4986d103dd49b431a9e28e5cfd1adc">
		<name>Flimbo's Quest</name>
		<subpath>FlimbosQuest</subpath>
		<variant_uuid>622c711e-f0d7-5bf6-a289-a9e9b0dd2e87</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlimbosQuest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlimbosQuest.slave</filename>
			<datapath />
			<custom>
			C3:B:Disable Blitter Wait Patches
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Money:1
			C1:X:Unlimited Time:2
			C1:X:Start with max. Money:3
			C2:B:blue/second button jumps
			C4:L:Start at Level:1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlimbosQuest_v2.3_0121" sha1="33e2e6bc494dc5352234a68040389b62e2674a90">
		<name>Flimbo's Quest</name>
		<subpath>FlimbosQuest</subpath>
		<variant_uuid>48b0db74-2d74-58b7-9e47-e623fd447765</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlimbosQuest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlimbosQuest.slave</filename>
			<datapath />
			<custom>
			C3:B:Disable Blitter Wait Patches (7MHz 68000)
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Money:1
			C1:X:Unlimited Time:2
			C1:X:Start with max. Money:3
			C2:B:blue/second button jumps
			C4:L:Start at Level:1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flink_v2.4_CD32" sha1="f6b562bc8f87539731e232fc396cf76e9d29854e">
		<name>Flink [CD32]</name>
		<subpath>FlinkCD32</subpath>
		<variant_uuid>58869de9-955a-55c3-8b15-fbdf15c3d128</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlinkCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlinkCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flintstones_v1.0_0503" sha1="7399e97d23420d3b978a74104d0e47bbd719a7f9">
		<name>Flintstones</name>
		<subpath>Flintstones</subpath>
		<variant_uuid>86c50e39-8dd2-520b-91e8-fd889754f76c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Flintstones.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Flintstones.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlipFlop_v1.0" sha1="10462838e5f0d091e5bbc7b9a6b8a1cbcbd54cb5">
		<name>Flip Flop</name>
		<subpath>FlipFlop</subpath>
		<variant_uuid>b59f5c77-0e4b-581f-9e1e-c0880765e981</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlipFlop.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlipFlop.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flipit&amp;Magnose_v1.0_0827" sha1="1fc1654047af77b7cdef0142b9b163e7f4bb9560">
		<name>Flip-it &amp; Magnose</name>
		<subpath>Flipit&amp;Magnose</subpath>
		<variant_uuid>e535a714-11bc-5afb-848f-9e2adf0ec755</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Flipit&amp;Magnose.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Flipit&amp;Magnose.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flood_v1.2_0504" sha1="2dea863c16ac03ed043f728c595b99d1041d01cd">
		<name>Flood</name>
		<subpath>Flood</subpath>
		<variant_uuid>b8df9da8-eb4e-5a2d-9072-2e0e554bd66a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Flood.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Flood.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Floor13_v1.0" sha1="3c9976fd04a0309dd0865ad0313400b34578ef56">
		<name>Floor 13</name>
		<subpath>Floor13</subpath>
		<variant_uuid>3f4daa75-a9d9-54a0-90ca-1ebb52dad091</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Floor13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Floor13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FluchtAusColditz_v1.2_De" sha1="d49e9f724a76bceb2c9775df920e1ffcbbf44717">
		<name>Flucht Aus Colditz (Deutsch)</name>
		<subpath>FluchtAusColditzDe</subpath>
		<variant_uuid>b5986b57-c4f3-549a-8c3e-4a678387afa8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FluchtAusColditzDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FluchtAusColditzDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FluchtAusColditz_v1.4a_De" sha1="dab6d83ca77342c9193a46abfbfb81e1fcdba68b">
		<name>Flucht Aus Colditz (Deutsch)</name>
		<subpath>FluchtAusColditzDe</subpath>
		<variant_uuid>b60b9846-38da-5a42-901f-455400644206</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FluchtAusColditzDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FluchtAusColditzDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FluchtAusColditz_v1.4_De" sha1="2ec40c0583cd310213c8d776518499ef3699a2f7">
		<name>Flucht Aus Colditz (Deutsch)</name>
		<subpath>FluchtAusColditzDe</subpath>
		<variant_uuid>e60d653e-bbe4-571f-be01-77b77b2be4df</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FluchtAusColditzDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FluchtAusColditzDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlugDerAmazonQueen_v1.1_De" sha1="f50e5c995e421345165e19c7157a679ca7cb5f67">
		<name>Flug Der Amazon Queen (Deutsch)</name>
		<subpath>FlugDerAmazonQueenDe</subpath>
		<variant_uuid>81f0ac04-fa62-56d9-a3a3-74f2e3ac2ffc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlugDerAmazonQueenDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlugDerAmazonQueenDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlyFighter_v1.2_1547" sha1="da8d1391f2442da59a5d7b9ce36dd2d190ea4c3f">
		<name>Fly Fighter</name>
		<subpath>FlyFighter</subpath>
		<variant_uuid>49491a0e-7c7d-5606-8cf4-43a405a303e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlyFighter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlyFighter.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlyFighter_v1.3_1547" sha1="e220a27b58f1a892afaea96983344e3806f71036">
		<name>Fly Fighter</name>
		<subpath>FlyFighter</subpath>
		<variant_uuid>9c1841ec-5490-550b-880d-8df349ba1c8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlyFighter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlyFighter.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C2:L:To start:Default,Level 1,Level 2,Level 3,Level 4,level 5
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlyHarder_v1.1" sha1="486175145f622a8981b4a1371671b0c1ea73c230">
		<name>Fly Harder</name>
		<subpath>FlyHarder</subpath>
		<variant_uuid>663b5ba0-a11d-5112-9978-b7e0ba77eb41</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlyHarder.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlyHarder.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlyHarder_v1.1_CD32" sha1="a4e1a2d37c667c0adad096128e7b17dd3097ac76">
		<name>Fly Harder [CD32]</name>
		<subpath>FlyHarderCD32</subpath>
		<variant_uuid>27a09ef7-881f-5fc5-8be5-6ecc81789bff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlyHarderCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlyHarderCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlyingShark_v1.0" sha1="a10752fe7030b590155dcaf7473389251637a789">
		<name>Flying Shark</name>
		<subpath>FlyingShark</subpath>
		<variant_uuid>b9c5f7be-a257-5f78-8bb7-d9101f131b39</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlyingShark.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlyingShark.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FoolsErrand_v1.0_1025" sha1="0b6e8e4007b3584adda0424a3a73736643a325cf">
		<name>Fool's Errand</name>
		<subpath>FoolsErrand</subpath>
		<variant_uuid>5092c66c-5452-5fb2-ac40-2f915197d7ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FoolsErrand.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FoolsErrand.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FootballerOfTheYear2_v1.0_0654" sha1="aa1dfd017a0fe01c42d40ae8a91f5b6be68b0aa8">
		<name>Footballer Of The Year 2</name>
		<subpath>FootballerOfTheYear2</subpath>
		<variant_uuid>864d80ea-5a60-566b-8f44-8cd7e6c2a55a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FootballerOfTheYear2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FootballerOfTheYear2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FootballGlory_v1.1" sha1="4f803f26d43047bf3d9cc73848cabe7eb14e989e">
		<name>Football Glory</name>
		<subpath>FootballGlory</subpath>
		<variant_uuid>d4d3a59a-2d08-5ede-aba4-19253965fd70</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FootballGlory.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FootballGlory.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FootballGlory_v1.1_AGA_0122" sha1="cefd63d1ab38f1817bacfe55c2f1fa7891053128">
		<name>Football Glory [AGA]</name>
		<subpath>FootballGloryAGA</subpath>
		<variant_uuid>514f3a3b-497b-52ff-ba48-56bd3d80ecf6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FootballGloryAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FootballGloryAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FootballManager2_v1.01_0246" sha1="2e90844dec23a899d936b43635459cfc468bd18c">
		<name>Football Manager 2</name>
		<subpath>FootballManager2</subpath>
		<variant_uuid>b29c30c5-0150-505c-82e0-a890b02a023b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FootballManager2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FootballManager2.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FootballManagerWorldCupEdition_v1.0_2272" sha1="f7942c0692cca112dd44bf470971de1c3a18a9aa">
		<name>Football Manager - World Cup Edition</name>
		<subpath>FootballManagerWCEd</subpath>
		<variant_uuid>20a25a42-06a8-5818-b9ca-e4184a03fe8b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FootballManagerWCEd.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FootballManagerWCEd.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FootballManagerWorldCupEdition_v1.0_De_0483" sha1="4767a0ebdd25447b519bfab6c688aee3b074d5ca">
		<name>Football Manager WCEd (Deutsch)</name>
		<subpath>FootballManagerWCEdDe</subpath>
		<variant_uuid>d60c8238-3fa8-51e4-ac22-653e26f4c5fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FootballManagerWCEdDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FootballManagerWCEdDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ForestDumbForever_v1.0_Pl" sha1="cc93b48530648ca88b2ac4e951a1680399ce2b2e">
		<name>Forest Dumb Forever (Polski)</name>
		<subpath>ForestDumbForeverPl</subpath>
		<variant_uuid>ad62a5e9-867d-58de-a40e-20aa871dade4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ForestDumbForeverPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ForestDumbForeverPl.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ForestDumbForever_v1.1_Pl" sha1="7356f0ebc76c9e9c5fd52c157a49a8d2d1ce529d">
		<name>Forest Dumb Forever (Polski)</name>
		<subpath>ForestDumbForeverPl</subpath>
		<variant_uuid>ffd3f793-4638-5770-8c0d-25c36d7b6ae6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ForestDumbForeverPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ForestDumbForeverPl.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ForgottenMine_v1.0" sha1="70f506721ccaaa8986fd34e1dc7d7b705c1a375d">
		<name>Forgotten Mine</name>
		<subpath>ForgottenMine</subpath>
		<variant_uuid>5cef91fa-3c24-5d9f-82ce-ece5b96a0de0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ForgottenMine.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ForgottenMine.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ForgottenWorlds_v1.0b_1222" sha1="4c60d2b8aa9c8d94958ab8a867d781b48c5af220">
		<name>Forgotten Worlds</name>
		<subpath>ForgottenWorlds</subpath>
		<variant_uuid>131f428f-0ea4-5b7e-a16f-c64b51428aeb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ForgottenWorlds.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ForgottenWorlds.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Formula13D_v1.0_2985" sha1="0b2ed0a1e6d9fcead8b58f6bbbfcc65e931ff1ad">
		<name>Formula 13 D</name>
		<subpath>Formula13D</subpath>
		<variant_uuid>6a917217-ad6c-5c69-8bbf-6699de57e700</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Formula13D.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Formula13D.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Formula1GrandPrix_v1.0" sha1="9f486b53f3f14230146993b5c1292680fec29b51">
		<name>Formula 1 Grand Prix</name>
		<subpath>Formula1GrandPrix</subpath>
		<variant_uuid>dfd7b79e-1505-5b0c-b70e-cdf08878118b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Formula1GrandPrix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Formula1GrandPrix.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FormulaOneGrandPrix_v1.0_3Disk" sha1="2c1e8b91d02317aa2d1ee735d24a28569ab5f055">
		<name>Formula One Grand Prix (3 Disk)</name>
		<subpath>FormulaOneGrandPrix3Disk</subpath>
		<variant_uuid>826b24f6-5a59-5a12-a1d8-f7c5a70bdcc4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FormulaOneGrandPrix3Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FormulaOneGrandPrix3Disk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FormulaOneGrandPrix_v1.0_4Disk_0325" sha1="e49a8017c8c8fd1bf9617d25f8ed650abe3e57ec">
		<name>MicroProse Formula One Grand Prix (4 Disk)</name>
		<subpath>FormulaOneGrandPrix4Disk</subpath>
		<variant_uuid>fb33b4c4-61c5-5818-9ba5-e719983a5c4f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FormulaOneGrandPrix4Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FormulaOneGrandPrix4Disk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FortressUnderground_v1.0" sha1="6ffa5ac77e61ffcc5856b3f6c9ebcd2f6f00acd7">
		<name>Fortress Underground</name>
		<subpath>FortressUnderground</subpath>
		<variant_uuid>714333f4-921f-5aea-b15a-b3414ee0b79c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FortressUnderground.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FortressUnderground.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:B:Unlimited Fuel
			C3:B:No Collision
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FoundationsWaste_v1.1_2759" sha1="bb86f1a2466a5cfb2fc6726591e45c7b26672a70">
		<name>Foundation's Waste</name>
		<subpath>FoundationsWaste</subpath>
		<variant_uuid>d81fc6dd-7182-5509-8ea4-31b0d540c2d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FoundationsWaste.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FoundationsWaste.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FoundationsWaste_v1.2" sha1="28994f12c3a8b226a4e5d0a11ba34da5db03da73">
		<name>Foundation's Waste</name>
		<subpath>FoundationsWaste</subpath>
		<variant_uuid>3db07245-1b4e-519f-a573-5bedca8fb656</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FoundationsWaste.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FoundationsWaste.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Invincibility
			C2:B:Bad Disk Protection
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FourCrystalsOfTrazere_v1.2_NTSC" sha1="da4803ece869e35a6f933a4a05216f2fcaacc8e4">
		<name>Four Crystals Of Trazere (NTSC)</name>
		<subpath>FourCrystalsOfTrazereNTSC</subpath>
		<variant_uuid>2fb33905-8fea-5c44-b981-30eca8788373</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>FourCrystalsOfTrazereNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FourCrystalsOfTrazereNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>getlegendsavedisk.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FractionAction_v1.0" sha1="b3bec8c922bb57503e29147e216f12400223a9bb">
		<name>Fraction Action</name>
		<subpath>FractionAction</subpath>
		<variant_uuid>928c6027-ad49-5019-8f81-61f89733ba44</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FractionAction.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FractionAction.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FractionAction_v1.01" sha1="dfad4cb0e1a49dfdfb8b0beb345a48d1d522f0a5">
		<name>Fraction Action</name>
		<subpath>FractionAction</subpath>
		<variant_uuid>eb203a5c-e53d-587b-b5cd-e68d0ad03e70</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FractionAction.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FractionAction.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FrancoBaresiWorldCup_v1.2_It_2366" sha1="3c9c341b1d68003223a72bbc9f06c05a0d031991">
		<name>Franco Baresi World Cup (Italiano)</name>
		<subpath>FrancoBaresiWorldCupIt</subpath>
		<variant_uuid>25a575e2-1514-5354-bde7-cd6058cedc81</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FrancoBaresiWorldCupIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FrancoBaresiWorldCupIt.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load 'Extra Time'
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frankenstein_v1.2" sha1="38c80089901681d265f8b9b2774ce6bf19e9a0ce">
		<name>Frankenstein</name>
		<subpath>Frankenstein</subpath>
		<variant_uuid>cd970173-c88e-5818-b47d-5e5587d75182</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Frankenstein.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Frankenstein.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Franko_v1.2_Censored_Pl" sha1="ad6a3278760010aa86af18024c418db95ba8f3ff">
		<name>Franko Censored (Polski)</name>
		<subpath>FrankoCensoredPl</subpath>
		<variant_uuid>349f497f-7d8e-59f7-9d36-53853c0c6d06</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FrankoCensoredPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FrankoCensoredPl.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Franko_v1.2_Pl" sha1="a5ae713aff2c73a9f496d0644be63d76761aa7eb">
		<name>Franko (Polski)</name>
		<subpath>FrankoPl</subpath>
		<variant_uuid>2b40309f-3106-5761-b481-273e33cd3600</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FrankoPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FrankoPl.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FranticFreddie_v1.0" sha1="26137fb3f4e97f4c2b2dde2d5d3032d0ae5f38bf">
		<name>Frantic Freddie</name>
		<subpath>FranticFreddie</subpath>
		<variant_uuid>aa39bb73-f86d-5c4e-9a1b-ea9de745ef0f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FranticFreddie.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FranticFreddie.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FranticFreddie_v2.0" sha1="0c5333ea76a50d15aecb4904b1e4706b12ecbd55">
		<name>Frantic Freddie</name>
		<subpath>FranticFreddie</subpath>
		<variant_uuid>2612c145-7d76-5258-b582-bad328f1580c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FranticFreddie.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FranticFreddie.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FreakOut_v1.0" sha1="c4993bcfa917fc5ebcdad44f4861361f20dd640e">
		<name>Freak Out</name>
		<subpath>FreakOut</subpath>
		<variant_uuid>10c573d9-2584-504c-aa43-74f18949a046</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FreakOut.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FreakOut.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Freedom_v1.0" sha1="5d6c2f6a4cd78675eef9d1474de278a4dfd62e02">
		<name>Freedom - Rebels In The Darkness</name>
		<subpath>Freedom</subpath>
		<variant_uuid>7098e855-64b1-5ab0-bb92-593120b6672b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Freedom.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Freedom.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Freedom_v1.0_De" sha1="58151738516e82a1aba8ab78073802e3fe79ca5d">
		<name>Freedom (Deutsch)</name>
		<subpath>FreedomDe</subpath>
		<variant_uuid>9a723381-6c99-567f-81d7-f1eb4b69778a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FreedomDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FreedomDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Freedom_v1.0_Es" sha1="8e8bafdc6e3702bb6be043ecd85cc17862818cff">
		<name>Freedom (Espanol)</name>
		<subpath>FreedomEs</subpath>
		<variant_uuid>2cc8076c-7226-5be5-b968-fe772126d990</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FreedomEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FreedomEs.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Freedom_v1.0_Fr_2297" sha1="4e4f929f7aadf47355bdb531eedf67ca75a89348">
		<name>Freedom (Francais)</name>
		<subpath>FreedomFr</subpath>
		<variant_uuid>4b43b37c-f5f9-5892-8823-a1814a9a677a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FreedomFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FreedomFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Freedom_v1.1" sha1="4ed84bd50f3986fca4fd62030ca74e33ddfa5643">
		<name>Freedom - Rebels In The Darkness</name>
		<subpath>Freedom</subpath>
		<variant_uuid>d04ed3ef-183e-5ed7-a89d-4b209cc10751</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Freedom.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Freedom.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Freedom_v1.1_De_0330" sha1="9a38845560c69aa4bae67497eb9d9bd5f168e7e4">
		<name>Freedom (Deutsch)</name>
		<subpath>FreedomDe</subpath>
		<variant_uuid>c2172e23-4357-56f9-a063-04694c77754e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FreedomDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FreedomDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Freedom_v1.1_Es" sha1="bf691e7147d41bcca5f9416a21e46f24f157b9e6">
		<name>Freedom (Espanol)</name>
		<subpath>FreedomEs</subpath>
		<variant_uuid>b175104a-131e-5709-a697-9c3b4c54ab97</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FreedomEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FreedomEs.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Freedom_v1.1_Fr_2297" sha1="a52fbaa952eefac28ddfb778a2b11953f466cea3">
		<name>Freedom (Francais)</name>
		<subpath>FreedomFr</subpath>
		<variant_uuid>30ec7fe5-9df4-529f-85cf-f84614c3ad79</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FreedomFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FreedomFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frenetic_v1.1_1438" sha1="757d84057298261fe8a59abf1875fd148936c5db">
		<name>Frenetic</name>
		<subpath>Frenetic</subpath>
		<variant_uuid>20a61b8e-448d-5dc9-940d-d71d90c79c22</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Frenetic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Frenetic.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FrightNight_v1.1" sha1="27db9bbdacf344f3f08ea745f3d739b0de197ab9">
		<name>Fright Night</name>
		<subpath>FrightNight</subpath>
		<variant_uuid>67165bf4-6114-510d-8400-4352166b623e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FrightNight.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FrightNight.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Energy
			C2:B:Skip BLITTERWAIT patch
			C3:B:No Extra GFX
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FrightNight_v1.1_512k" sha1="4c891c92a591fc18083344676971e02f060122c3">
		<name>Fright Night (512Kb)</name>
		<subpath>FrightNight512k</subpath>
		<variant_uuid>0fe7b69f-c0cb-59ee-98d7-91fa8fd9214f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FrightNight512k.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FrightNight512k.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Energy
			C2:B:Skip BLITTERWAIT patch
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frontier_v1.2_1960" sha1="d9f210e91d4ad03073650fab679ce935e34cd0f7">
		<name>Frontier - Elite II</name>
		<subpath>Frontier</subpath>
		<variant_uuid>2bafc948-2a5d-5b41-83c9-f63e63e1720e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Frontier.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Frontier.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CLOCK=MAX
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frontier_v1.2_CD32" sha1="c15ae83e06489a5ffd740c2469f6cc3d2e37eb27">
		<name>Frontier - Elite 2 [CD32]</name>
		<subpath>FrontierCD32</subpath>
		<variant_uuid>5a9fd917-7120-5830-9943-75dd26618645</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FrontierCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FrontierCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frontier_v1.2_Cz" sha1="b3ea0adbcbe0ca898f1984207a6d2f54e5e4bd1f">
		<name>Frontier (Czech)</name>
		<subpath>FrontierCz</subpath>
		<variant_uuid>28cdeeb0-6741-5886-8441-a6d94091ecbb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FrontierCz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FrontierCz.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CLOCK=MAX
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frontier_v1.2_De_0505" sha1="c7bd946565362cdb299291cb35686d1c8ea0d193">
		<name>Frontier (Deutsch)</name>
		<subpath>FrontierDe</subpath>
		<variant_uuid>0ac3f9ce-bf51-5820-af58-0aac6a801e0e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FrontierDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FrontierDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CLOCK=MAX
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frontier_v1.2_Fr_2745" sha1="48b4728cfe168a66839436319912ccd4a106a244">
		<name>Frontier (Francais)</name>
		<subpath>FrontierFr</subpath>
		<variant_uuid>710f9f85-e7ad-5394-9002-87b103955d6f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FrontierFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FrontierFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CLOCK=MAX
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frontier_v1.3_1960" sha1="582d1dadeaefbd166c35d34bc8b7a7d04bc5ce1d">
		<name>Frontier - Elite II</name>
		<subpath>Frontier</subpath>
		<variant_uuid>97ed54dc-8e2f-5602-9801-83decaf3df65</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Frontier.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Frontier.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CLOCK=MAX
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frontier_v1.3_CD32" sha1="b11213b7c681d2169550709e9de41ed19efef4be">
		<name>Frontier - Elite 2 [CD32]</name>
		<subpath>FrontierCD32</subpath>
		<variant_uuid>a95ca4df-0bb1-5c50-81f5-b425e6810330</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FrontierCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FrontierCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frontier_v1.3_Cz" sha1="7458114ce4aebdc214295e1989bfbecd6714600f">
		<name>Frontier (Czech)</name>
		<subpath>FrontierCz</subpath>
		<variant_uuid>32883621-a1a9-5575-b537-3b47ea21c0ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FrontierCz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FrontierCz.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CLOCK=MAX
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frontier_v1.3_De_0505" sha1="6dfab13a0febe116b3ba69dc2584b766929334e0">
		<name>Frontier (Deutsch)</name>
		<subpath>FrontierDe</subpath>
		<variant_uuid>a17aefa9-0546-5631-8e28-b36e1d268127</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FrontierDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FrontierDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CLOCK=MAX
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frontier_v1.3_Fr_2745" sha1="65f96febee598c3db5713d4a3b2e34ac7238ff6a">
		<name>Frontier (Francais)</name>
		<subpath>FrontierFr</subpath>
		<variant_uuid>38a2f4f5-f874-54fa-ae50-e3a7e27d9b7f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FrontierFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FrontierFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CLOCK=MAX
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FrostByte_v0501.1_1529" sha1="caa7b18c04a9ed803ba45a3b106678e7422998aa">
		<name>Frost Byte</name>
		<subpath>FrostByte</subpath>
		<variant_uuid>27092c77-f665-5ab2-87ce-db2433b62b2a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FrostByte.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FrostByte.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FullContact_v1.5a_2246" sha1="6faf3b391857fd241e8d60f79c7e811a2ecf7624">
		<name>Full Contact</name>
		<subpath>FullContact</subpath>
		<variant_uuid>9e922618-43b3-549c-a8fb-c45fb5335f34</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullContact.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullContact.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="FullContact_v1.6_2246" sha1="33dc25c8128365ed6c04b0c587388810cde854d5">
		<name>Full Contact</name>
		<subpath>FullContact</subpath>
		<variant_uuid>b1790960-10bc-5ef1-b1d6-0a345e20cafc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullContact.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullContact.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="FullContact_v1.7_2246" sha1="5193b7eba44bf9e659b7fd193028110a6be4e910">
		<name>Full Contact</name>
		<subpath>FullContact</subpath>
		<variant_uuid>7583a736-3dce-58aa-9796-9755ebaf403a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullContact.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullContact.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="FullContact_v1.7_PreRelease" sha1="2c2171abd1dba324a2725519ea8b7804ebc0f5e4">
		<name>Full Contact PR</name>
		<subpath>FullContactPR</subpath>
		<variant_uuid>6c41eb2c-9051-5120-9364-76345946c681</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullContactPR.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullContactPR.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FullMetalPlanete_v1.6_Files_0656" sha1="ba6315c1b5e3daa6c64cf2a779c02c4b0c06f326">
		<name>Full Metal Planete (Files)</name>
		<subpath>FullMetalPlaneteFiles</subpath>
		<variant_uuid>cd8da163-84ea-5ed9-acb0-402ae9af5d48</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullMetalPlaneteFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullMetalPlaneteFiles.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FullMetalPlanete_v1.6_Files_NTSC" sha1="716793e9436f5a0c7c041c7e0831dbb3382e07e0">
		<name>Full Metal Planete (NTSC)Files</name>
		<subpath>FullMetalPlaneteNTSCFiles</subpath>
		<variant_uuid>7bd15846-a164-52c5-9b3a-bf64bf312036</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullMetalPlaneteNTSCFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullMetalPlaneteNTSCFiles.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FullMetalPlanete_v1.6_Files_NTSC_1204" sha1="bf3399a010f933710ca2f034a86cfdd6cc9f2474">
		<name>Full Metal Planete (NTSC)Files</name>
		<subpath>FullMetalPlaneteNTSCFiles</subpath>
		<variant_uuid>86a7ebcd-7199-5e4e-afe2-9975d5e30a62</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullMetalPlaneteNTSCFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullMetalPlaneteNTSCFiles.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FullMetalPlanete_v1.6_Image_0656" sha1="ae83136c78cd37589bd591c719b5f8a730815724">
		<name>Full Metal Planete (Image)</name>
		<subpath>FullMetalPlaneteImage</subpath>
		<variant_uuid>fffbf061-75c9-5eeb-a1a0-88bd548ab96a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullMetalPlaneteImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullMetalPlaneteImage.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FullMetalPlanete_v1.6_Image_NTSC" sha1="1ca20b1c36e968cca88610559de84598b671ff9e">
		<name>Full Metal Planete (NTSC)Image</name>
		<subpath>FullMetalPlaneteNTSCImage</subpath>
		<variant_uuid>43e7b7f5-0b2d-5ea7-a0c4-c6e612bb2a55</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullMetalPlaneteNTSCImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullMetalPlaneteNTSCImage.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FullMetalPlanete_v1.6_Image_NTSC_1204" sha1="3ff12ac0d46dfc7d0a99e33e0daf80f1af3572f9">
		<name>Full Metal Planete (NTSC)Image</name>
		<subpath>FullMetalPlaneteNTSCImage</subpath>
		<variant_uuid>492e6288-17ff-53c3-ada0-73767a56af6c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullMetalPlaneteNTSCImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullMetalPlaneteNTSCImage.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FullMetalPlanete_v1.7_Files_0656" sha1="1912308f6b9f7158b198a9393817c45090a98ec8">
		<name>Full Metal Planete (Files)</name>
		<subpath>FullMetalPlaneteFiles</subpath>
		<variant_uuid>c7f754e9-40b3-507c-9158-cf3b136af232</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullMetalPlaneteFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullMetalPlaneteFiles.Slave</filename>
			<datapath />
			<custom>
			C2:B:Fix ST color palettes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FullMetalPlanete_v1.7_Files_NTSC_1204" sha1="2fbfe9bee8f4a0e42824008474f33f94b6f20f44">
		<name>Full Metal Planete (Files) (NTSC)</name>
		<subpath>FullMetalPlaneteFilesNTSC</subpath>
		<variant_uuid>104ea5a6-09a0-50f5-a551-234c42c706c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullMetalPlaneteFilesNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullMetalPlaneteFilesNTSC.Slave</filename>
			<datapath />
			<custom>
			C2:B:Fix ST color palettes
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FullMetalPlanete_v1.7_Image_0656" sha1="e668aa20d6188baf3e4318302615ce608194293b">
		<name>Full Metal Planete (Image)</name>
		<subpath>FullMetalPlaneteImage</subpath>
		<variant_uuid>94ed0806-6770-5bfe-82b1-26d7580dd572</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FullMetalPlaneteImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FullMetalPlaneteImage.Slave</filename>
			<datapath />
			<custom>
			C2:B:Fix ST color palettes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FantasyWorldDizzy_v1.1_0120" sha1="ac721fd3700d9802fd9131c5a869c5563725af9a">
		<name>Fantasy World Dizzy</name>
		<subpath>FantasyWorldDizzy</subpath>
		<variant_uuid>6c66a374-1624-525d-a1ac-e68d8e34b932</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FantasyWorldDizzy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FantasyWorldDizzy.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fascination_v1.1" sha1="83aea5e845923358b52038b4d2d9f2f374ad14ad">
		<name>Fascination</name>
		<subpath>Fascination</subpath>
		<variant_uuid>4fe4fb4e-b22f-595f-a902-fdbaf57d138d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fascination.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fascination.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fascination_v1.1_De" sha1="292574d827994d951a00bf9c8d32393fda83b0ba">
		<name>Fascination (Deutsch)</name>
		<subpath>FascinationDe</subpath>
		<variant_uuid>95e9e715-0e6a-5b05-af39-631ea1c5a858</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FascinationDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FascinationDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fascination_v1.1_Es" sha1="30460ac0d6e274c0e844a45a9bf85996c92db08c">
		<name>Fascination (Espanol)</name>
		<subpath>FascinationEs</subpath>
		<variant_uuid>b4eb3d17-72ab-5c1d-8b88-a39de9d2f8f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FascinationEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FascinationEs.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fascination_v1.1_Fr" sha1="662bd570111f8f1d24cb2ebf39b9dd7607c34b9c">
		<name>Fascination (Francais)</name>
		<subpath>FascinationFr</subpath>
		<variant_uuid>d3a792ba-73a8-5501-9edc-a6824bfd4635</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FascinationFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FascinationFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fascination_v1.1_It" sha1="af43110a39d4dc90de54116bf5fc36c889a34fb0">
		<name>Fascination (Italiano)</name>
		<subpath>FascinationIt</subpath>
		<variant_uuid>00aabeb9-e41e-5eaa-b0e7-f92af0eed2d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FascinationIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FascinationIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fascination_v1.2" sha1="cb2a330daa11d8cfcec71a7bf86dfda906aea1d5">
		<name>Fascination</name>
		<subpath>Fascination</subpath>
		<variant_uuid>cc99586d-cbc9-5487-bd82-efd2c7c8327b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fascination.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fascination.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fascination_v1.2_De" sha1="e21159432430b69a73149d285d8af0fa10036463">
		<name>Fascination (Deutsch)</name>
		<subpath>FascinationDe</subpath>
		<variant_uuid>9198161c-1fd4-5195-8945-4bd6fb05ed84</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FascinationDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FascinationDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fascination_v1.2_Es" sha1="9c1fa1047afe6954ac53d8b5779593590d07a587">
		<name>Fascination (Espanol)</name>
		<subpath>FascinationEs</subpath>
		<variant_uuid>13346c1e-2863-5fa5-a9c9-5604b24ac53e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FascinationEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FascinationEs.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fascination_v1.2_Fr_2485" sha1="b3ec0d1dee100bc85cefc28f20bbbdf30dee7333">
		<name>Fascination (Francais)</name>
		<subpath>FascinationFr</subpath>
		<variant_uuid>bea3dee5-c226-501f-9a49-1d601cee5c41</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FascinationFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FascinationFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fascination_v1.2_It" sha1="76694754946fc7851a41572b50b7ec8b1ef835b3">
		<name>Fascination (Italiano)</name>
		<subpath>FascinationIt</subpath>
		<variant_uuid>e8ad54be-54d4-5782-98ac-8b52aa8af628</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FascinationIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FascinationIt.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FastBrain_v0.2_Pl" sha1="92695097096269d72b697ed6c550da5c6574d69e">
		<name>Fast Brain (Polski)</name>
		<subpath>FastBrainPl</subpath>
		<variant_uuid>f07dd7c5-92bb-5bae-9d17-ba58a8e4cb13</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FastBrainPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FastBrainPl.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FastBreak_v1.0_0652" sha1="9a46f0f55ae4da9cd012809644935b35f3bef193">
		<name>Fast Break</name>
		<subpath>FastBreak</subpath>
		<variant_uuid>205f81da-c999-51d9-a1b8-1ad5013a2af7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FastBreak.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FastBreak.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FastFood_v1.0_1947" sha1="91dba8a76a31fdb6204ecec4319a8070ce2a1020">
		<name>Fast Food</name>
		<subpath>FastFood</subpath>
		<variant_uuid>17af9534-89bb-5238-b60d-6615e435896b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FastFood.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FastFood.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FastFood_v1.0_DizzyCollection" sha1="fc5e39e60295a407ecd7124287e151d91d6aeb4f">
		<name>Fast Food (Dizzy Collection)</name>
		<subpath>FastFoodDizzyCollection</subpath>
		<variant_uuid>36ca07dd-8714-5ba6-85ec-bc476cd2d264</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FastFoodDizzyCollection.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FastFoodDizzyCollection.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FastLane_v1.0" sha1="5293d75320264e3f9ded40d7ee308a25d5f811f6">
		<name>Fast Lane! - The Spice Engineering Challenge</name>
		<subpath>FastLane</subpath>
		<variant_uuid>c14e74c7-1092-5875-9e9e-b6aace95b581</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FastLane.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FastLane.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Slow Down Factor:Off,1,2,3,4
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FatalHeritage_v1.0_De_0052" sha1="82f820664619c701882937c4af7f45e1220d4a69">
		<name>Fatal Heritage (Deutsch)</name>
		<subpath>FatalHeritageDe</subpath>
		<variant_uuid>4efa49f4-448c-5840-ae48-9ea7b27c4558</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FatalHeritageDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FatalHeritageDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FatalMission_v1.0" sha1="2b32e67e9bb0626ab9a4d3464d68d0a2063bdb96">
		<name>Fatal Mission</name>
		<subpath>FatalMission</subpath>
		<variant_uuid>5c08e8a9-d10b-5679-9b62-6396d75c24bc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FatalMission.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FatalMission.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalCountdown_v1.2_2691" sha1="fc6e565022912ddf87b88480655cca8a2490cdbf">
		<name>Final Countdown</name>
		<subpath>FinalCountdown</subpath>
		<variant_uuid>a6fb8f16-f60e-5c1c-8e5e-1cb32763f5a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalCountdown.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalCountdown.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited fuel when you flight:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalCountdown_v1.3_2691" sha1="5aa250657d4c4dbab6cbce28c4359d149f962bcd">
		<name>Final Countdown</name>
		<subpath>FinalCountdown</subpath>
		<variant_uuid>9323490f-125b-58aa-82d8-e7a00079c30a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalCountdown.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalCountdown.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited fuel when you flight:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalCountdown_v1.3_Fast_2691" sha1="76019a483bd1c3fd10bdb636c98e3d82545f0a37">
		<name>Final Countdown (Fast)</name>
		<subpath>FinalCountdownFast</subpath>
		<variant_uuid>20b22583-811f-53bc-866c-5e70f84175b9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalCountdownFast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalCountdownFast.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited fuel when you flight:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalFight_v1.6_1MB_1329" sha1="e421fefc2942b865b0b5ca21ffa9bbfa61537eb6">
		<name>Final Fight (1MB)</name>
		<subpath>FinalFight1MB</subpath>
		<variant_uuid>fa6cfb4e-24a3-5500-94f7-14d57af0fc88</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalFight1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalFight1MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalFight_v1.6_512k_1329" sha1="6babed2a8d8d3c781aea771b72ff97bbc7c81254">
		<name>Final Fight (512Kb)</name>
		<subpath>FinalFight512k</subpath>
		<variant_uuid>2c63f04e-f68d-5e4d-b700-550d0df2fae1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalFight512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalFight512k.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalFight_v1.7_1329" sha1="85eddd2513d7ed65bf7b48d2b2523b7b95206341">
		<name>Final Fight</name>
		<subpath>FinalFight</subpath>
		<variant_uuid>5eddfda9-5e58-58f1-87ea-875095095d06</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalFight.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalFight.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalFight_v1.7_512k_1329" sha1="c782905b8a34f73d36bc4fd9187357dba10c8236">
		<name>Final Fight (512Kb)</name>
		<subpath>FinalFight512k</subpath>
		<variant_uuid>87bf032f-2369-547b-988a-0048a15b2487</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalFight512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalFight512k.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalTrip_v1.0" sha1="bf68762b5a11335268d6e2d088ae33acd3247f1f">
		<name>Final Trip</name>
		<subpath>FinalTrip</subpath>
		<variant_uuid>48c7ba61-d767-5c17-a6e3-da40aadd3953</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalTrip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalTrip.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Energy (One Player Mode)
			C2:B:Set 'One Player - Joystick'
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fire!_v1.0" sha1="7c5d9f8c5021006e735aae0a88a9805a158132e2">
		<name>Fire!</name>
		<subpath>Fire!</subpath>
		<variant_uuid>b4e9833d-b5ff-56b0-9fd6-3308e92354c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fire!.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fire!.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited shield:0
			C1:X:Unlimited fuel:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fire&amp;Forget2_v1.1_0482" sha1="1bd4f72818f37bfb6985b5278750cc1473bcfcc2">
		<name>Fire &amp; Forget II - The Death Convoy</name>
		<subpath>Fire&amp;Forget2</subpath>
		<variant_uuid>66b7870b-86bd-5dec-9a39-5368ac247b8c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fire&amp;Forget2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fire&amp;Forget2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Return
			joyport1_amiberry_custom_none_x=Help
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="Fire&amp;Forget2_v1.2_0482" sha1="69835c28673ab3fe36ebdea3fef0a5440c9e4fcf">
		<name>Fire &amp; Forget II - The Death Convoy</name>
		<subpath>Fire&amp;Forget2</subpath>
		<variant_uuid>7067c594-b6b5-52a4-99f4-ad5ed1eeeb4b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fire&amp;Forget2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fire&amp;Forget2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited fuel:0
			C1:X:Unlimited lives:1
			C1:X:Unlimited missiles:2
			C1:X:Unlimited fly time:3
			C2:L:Game Speed:Default,Very Fast,Fast,Normal,Slow,Very Slow
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Return
			joyport1_amiberry_custom_none_x=Help
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="Fire&amp;Forget_v1.0_0924" sha1="0e8e7a9a8bfb2fc66e5befd2c23856b029efcebd">
		<name>Fire &amp; Forget</name>
		<subpath>Fire&amp;Forget</subpath>
		<variant_uuid>c8ca04fb-cb78-51d8-8c4f-5c865a0c3332</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fire&amp;Forget.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fire&amp;Forget.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fire&amp;Forget_v1.1_0924" sha1="86c49afc66eb3f092231664ebb6b0738ebc78723">
		<name>Fire &amp; Forget</name>
		<subpath>Fire&amp;Forget</subpath>
		<variant_uuid>5762e2fb-9934-5779-9c2f-7aa358636cd0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fire&amp;Forget.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fire&amp;Forget.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited energy
			C2:L:Game Speed:Default,Very Fast,Fast,Normal,Slow,Very Slow
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fire&amp;IceXmasDemo_v1.0" sha1="fa80126f937525b6902fed98f4773fac0835381b">
		<name>Fire &amp; Ice Christmas Special Edition</name>
		<subpath>Fire&amp;IceXmasDemo</subpath>
		<variant_uuid>e298a870-a80c-522d-b6cc-c4ce9785f050</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fire&amp;IceXmasDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fire&amp;IceXmasDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fire&amp;Ice_v2.2_0502" sha1="712a3077045118da24c0cea037894710b6785419">
		<name>Fire &amp; Ice - The Daring Adventures of Cool Coyote</name>
		<subpath>Fire&amp;Ice</subpath>
		<variant_uuid>50626de6-3dc9-5c32-9996-708a239705ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fire&amp;Ice.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fire&amp;Ice.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fire&amp;Ice_v2.2_CD32" sha1="e3816eef019be858909056f610fb65053ff0ee9f">
		<name>Fire &amp; Ice [CD32]</name>
		<subpath>Fire&amp;IceCD32</subpath>
		<variant_uuid>7008c1db-9a56-595b-af5b-bc65713bb4d1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fire&amp;IceCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fire&amp;IceCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FireAndBrimstone_v1.2_3012" sha1="f87842417360aa137a63284c9887982b80a9bc51">
		<name>Fire And Brimstone</name>
		<subpath>FireAndBrimstone</subpath>
		<variant_uuid>81b00181-7446-5784-a7e2-1d816bbca216</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FireAndBrimstone.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FireAndBrimstone.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FireAndBrimstone_v1.3_3012" sha1="f552924370144d633cdcaea6d6180e8f7d010642">
		<name>Fire And Brimstone</name>
		<subpath>FireAndBrimstone</subpath>
		<variant_uuid>b3b3d517-db67-5fec-8fa1-6d648d737a88</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FireAndBrimstone.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FireAndBrimstone.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Energy:0
			C1:X:Unlimited Lives:1
			C1:X:Enable Cheat Code:2
			C1:X:Enable Trainers Keys:3
			C2:B:Remove Up if 2nd button is pressed
			C3:B:Remap Keys in game
			C4:B:Delay in Intro Text
			C5:B:Remove Blitwait Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FireAndIce_v3.0_0502" sha1="390e0635576fd995fba9a35fbbd344d60a8889dc">
		<name>Fire And Ice</name>
		<subpath>FireAndIce</subpath>
		<variant_uuid>d4791a4f-a63c-546f-9033-6be10780cc81</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FireAndIce.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FireAndIce.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite lives:0
			C1:X:Trainer Exit with incomplete key:1
			C2:X:Second/blue button jumps:0
			C3:L:train start level:None,1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FireAndIce_v3.0_CD32" sha1="572f5a4de638220e56a14765058956a0ba983dc0">
		<name>Fire And Ice [CD32]</name>
		<subpath>FireAndIceCD32</subpath>
		<variant_uuid>8328d2bc-e741-5dd3-8a8c-19306a42dc8c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FireAndIceCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FireAndIceCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite lives:0
			C1:X:Trainer Exit with incomplete key:1
			C2:B:blue/second button jumps
			C3:L:train start level:None,1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FireAndIce_v3.2_CD32" sha1="7c15f38db28598e00f8c5ef9f2fc70d1610afc1c">
		<name>Fire And Ice [CD32]</name>
		<subpath>FireAndIceCD32</subpath>
		<variant_uuid>64f5a9eb-957f-56e3-b2ef-bdfbcffead06</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FireAndIceCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FireAndIceCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite lives:0
			C1:X:Trainer Exit with incomplete key:1
			C2:B:blue/second button jumps
			C3:L:train start level:None,1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FireAndIce_v3.3_0502" sha1="3749416ed8f75f57a6f1025c08fcaba7330ae647">
		<name>Fire And Ice</name>
		<subpath>FireAndIce</subpath>
		<variant_uuid>7e312d45-fcca-5956-8004-5460d5844aec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FireAndIce.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FireAndIce.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite lives:0
			C1:X:Trainer Exit with incomplete key:1
			C2:X:Second/blue button jumps:0
			C3:L:train start level:None,1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FireAndIce_v3.4_0502" sha1="15472584b6edf485d6c48ce355d5fd40f08658ed">
		<name>Fire And Ice</name>
		<subpath>FireAndIce</subpath>
		<variant_uuid>f2cb1620-8456-5359-8bba-5b529bf9dff8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FireAndIce.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FireAndIce.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite lives:0
			C1:X:Trainer Exit with incomplete key:1
			C2:X:Second/blue button jumps:0
			C3:L:train start level:None,1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FireAndIce_v3.4_CD32" sha1="92fbdf20811a16df53dbb52a9c980b7e1f57c814">
		<name>Fire And Ice [CD32]</name>
		<subpath>FireAndIceCD32</subpath>
		<variant_uuid>93609cc0-95d5-5941-a803-c4bb647587a3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FireAndIceCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FireAndIceCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite lives:0
			C1:X:Trainer Exit with incomplete key:1
			C2:B:blue/second button jumps
			C3:L:train start level:None,1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fireblaster_v1.0_1627" sha1="e372a7d0e0085d2cdb2bb9b9dbb6925465a65642">
		<name>Fireblaster</name>
		<subpath>Fireblaster</subpath>
		<variant_uuid>701a9ad9-d193-53b1-aa73-aa1880565229</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fireblaster.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fireblaster.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Funturatum_v1.1_Pl" sha1="449a69342b8be40fdd695bdda08901c970ec5eb3">
		<name>Funturatum (Polski)</name>
		<subpath>FunturatumPl</subpath>
		<variant_uuid>429293a9-8f9b-527e-b245-9f6cf4b93302</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FunturatumPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FunturatumPl.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip cracktro
			C2:B:Run intro only
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FuryOfTheFurries_v1.0_1347" sha1="246036337c6e6ecb3353b4c7daf832b2b1e52fb3">
		<name>Fury Of The Furries</name>
		<subpath>FuryOfTheFurries</subpath>
		<variant_uuid>7e2f3e8e-58de-5adf-94a5-0795dbbf8743</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FuryOfTheFurries.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FuryOfTheFurries.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FuryOfTheFurries_v1.0_CD32" sha1="3d24cf68c89b60e2a4e114a2b60acd16a729db75">
		<name>Fury Of The Furries [CD32]</name>
		<subpath>FuryOfTheFurriesCD32</subpath>
		<variant_uuid>c8a13d30-20a2-5154-914c-8d5b8bb596cf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FuryOfTheFurriesCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FuryOfTheFurriesCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fusion_v1.0_0331" sha1="5efdd00bccf96e0adb629d9ac0c74b3dcf8951c4">
		<name>Fusion</name>
		<subpath>Fusion</subpath>
		<variant_uuid>b8e7a6b6-05e1-5bc1-9af8-7e606eec9b28</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fusion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fusion.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fusion_v1.1_0331" sha1="bfd81d37a3addfe1a2961106d99c2975e0abc2ac">
		<name>Fusion</name>
		<subpath>Fusion</subpath>
		<variant_uuid>b5f1d439-1b08-5d6a-8a24-2e001f97154d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fusion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fusion.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fusion_v1.2_0331" sha1="ba99a12decafbee7753d631fbbe74a35590aeab8">
		<name>Fusion</name>
		<subpath>Fusion</subpath>
		<variant_uuid>03b72072-7f16-54c9-84f2-437747927d69</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Fusion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Fusion.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Health
			C2:B:Enable Cheat Mode
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FussballTotal_v1.1_De_2135" sha1="c9f038710587ca23c737823467ebbf3edbf673e7">
		<name>Fussball Total (Deutsch)</name>
		<subpath>FussballTotalDe</subpath>
		<variant_uuid>af70c63c-6bdc-5f74-97fa-95037f6ceb96</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FussballTotalDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FussballTotalDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureBasketball_v1.2_1253" sha1="83ba9eadb5fd123ececfcb02c762d335402af0a1">
		<name>Future Basketball</name>
		<subpath>FutureBasketball</subpath>
		<variant_uuid>98176f48-6e4a-510c-b532-9698e1b1564c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FutureBasketball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FutureBasketball.Slave</filename>
			<datapath />
			<custom>
			C1:X:To skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureBikeSimulator_v2.0_2149" sha1="898a0d2b90cc955458e2b32093b33e17a4f44859">
		<name>Future Bike Simulator</name>
		<subpath>FutureBikeSimulator</subpath>
		<variant_uuid>e087e8fc-2651-51b4-931d-1fe2afc7d85b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FutureBikeSimulator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FutureBikeSimulator.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureClassicsCollection_v1.0" sha1="2cd348f25f68a94956738a89d706dcca90ead63c">
		<name>Future Classics Collection</name>
		<subpath>FutureClassicsCollection</subpath>
		<variant_uuid>d30d1eed-8ea4-5c92-b94f-0a1311c69cd9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FutureClassicsCollection.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FutureClassicsCollection.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureShock_v1.1" sha1="2a9bbaae279f3606a0c2c8a362f04546404b31d3">
		<name>Future Shock</name>
		<subpath>FutureShock</subpath>
		<variant_uuid>f1edef70-a891-5b9f-b81a-10dd1b1b3718</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FutureShock.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FutureShock.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureTank_v1.0" sha1="345fcb2df29b9cdadbcd3b3b8ba147b5b23715b8">
		<name>Future Tank</name>
		<subpath>FutureTank</subpath>
		<variant_uuid>c169bfe4-f91b-59ef-b322-79e7b327e6e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FutureTank.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FutureTank.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureWars_v4.0_1570" sha1="642d529537f352bdea810163f64eefa5ae2041dd">
		<name>Future Wars - Time Travellers</name>
		<subpath>FutureWars</subpath>
		<variant_uuid>78978ed6-3bf0-5e04-b6c0-fddd2e6abee7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FutureWars.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FutureWars.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureWars_v4.0_De_0506" sha1="e393937b0732811a000a46483b47d3e592175edd">
		<name>Future Wars (Deutsch)</name>
		<subpath>FutureWarsDe</subpath>
		<variant_uuid>66ac2b69-1066-5605-ba80-ca768a11f3c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FutureWarsDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FutureWarsDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GridStart_v1.1_1470" sha1="5190c339b085c3dd6627e315c61d5d7c4e1b8f1b">
		<name>Grid Start</name>
		<subpath>GridStart</subpath>
		<variant_uuid>29e5520c-2f7c-5aed-9f87-ce162de75846</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GridStart.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GridStart.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GridStart_v1.1_AltVersion" sha1="9cc3dbfe2b3d63d216ea495abb7c822d718e01ad">
		<name>Grid Start Alt</name>
		<subpath>GridStartAlt</subpath>
		<variant_uuid>d9b02f5e-93a8-58ea-acf6-dba00a3e5ce2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GridStartAlt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GridStartAlt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GuardianAngel_v1.0_2173" sha1="353ed6bae0e30abf8ac2a5fad6dc87dd3d66ea81">
		<name>Guardian Angel</name>
		<subpath>GuardianAngel</subpath>
		<variant_uuid>b4b18f43-f146-57f3-ae25-a0389715ac1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GuardianAngel.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GuardianAngel.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Guardian_v1.0_AGA_0835" sha1="eeac4eb6d5a78cd2cc5f324d8367ef62dd96d5ff">
		<name>Guardian [AGA]</name>
		<subpath>GuardianAGA</subpath>
		<variant_uuid>e576558b-41e9-5063-8cfc-1f07127500de</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GuardianAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GuardianAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Bombs and Missiles:2
			C1:X:Start with all Weapons:3
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Guardian_v1.0_CD32" sha1="3767ae1c491a5cc7a5e2927b84c87ca3eadb5fe0">
		<name>Guardian [CD32]</name>
		<subpath>GuardianCD32</subpath>
		<variant_uuid>5da7bea8-4d17-513a-9d5a-8754b9a48a27</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GuardianCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GuardianCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Guardian_v2.0_AGA_0835" sha1="4e6c079d724f62bbf8a0a50e3242f1f491141884">
		<name>Guardian [AGA]</name>
		<subpath>GuardianAGA</subpath>
		<variant_uuid>386f22e1-b7a4-5e8b-a8e9-6f61abf7752e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GuardianAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GuardianAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite energy:1
			C1:X:trainer infinite smart bombs:2
			C1:X:trainer infinite missiles:3
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Guardian_v2.0_CD32" sha1="edaef771b6421bb2847f43988da6e7d8e5dcf0c5">
		<name>Guardian [CD32]</name>
		<subpath>GuardianCD32</subpath>
		<variant_uuid>f7926cef-d83b-5fc3-b505-d5f1b1603ac5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GuardianCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GuardianCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite energy:1
			C1:X:trainer infinite smart bombs:2
			C1:X:trainer infinite missiles:3
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GuildOfThieves_v1.0_0271" sha1="466f9cc21d9cd4405109c65b2aaed76a685d448a">
		<name>Guild Of Thieves</name>
		<subpath>GuildOfThieves</subpath>
		<variant_uuid>2e5c404c-0b61-5928-ae1b-5130c10f0b9f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GuildOfThieves.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GuildOfThieves.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GuldkornExpressen_v1.1_Dk_1MB" sha1="9a5b0a477972f4f9fbfd94a44a054f4856b6ac2f">
		<name>Guldkorn Expressen Dk (1MB)</name>
		<subpath>GuldkornExpressenDk1MB</subpath>
		<variant_uuid>c3df67d6-3167-53d4-92d4-f544f9f3cf81</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GuldkornExpressenDk1MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GuldkornExpressenDk1MB.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GuldkornExpressen_v1.1_Dk_512KB" sha1="90bbdb1af9597aafe7853d2257f15e825260abf2">
		<name>Guldkorn Expressen Dk (512Kb)</name>
		<subpath>GuldkornExpressenDk512KB</subpath>
		<variant_uuid>42b3c62d-6ec7-5d4a-b5bf-cdd440243497</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GuldkornExpressenDk512KB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GuldkornExpressenDk512KB.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gulp_v1.0_2632" sha1="0812264a98e82363fc249020c39557d76e1a1b45">
		<name>Gulp</name>
		<subpath>Gulp</subpath>
		<variant_uuid>f9e5a213-6680-5abd-a389-cda56f5cd5c8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gulp.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gulp.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gulp_v1.0_CD32" sha1="13302044c264e0072b5b01d543eb6ffd2cc2909e">
		<name>Gulp [CD32]</name>
		<subpath>GulpCD32</subpath>
		<variant_uuid>91a5f297-8864-5f02-9994-7c71bb08ef91</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GulpCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GulpCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gulp_v1.1-C_2632" sha1="60556e8ea18947e95f8f226974b1cebcc69b8179">
		<name>Gulp</name>
		<subpath>Gulp</subpath>
		<variant_uuid>13441c86-5ff1-5bf7-ba20-be91ca99adaf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gulp.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gulp.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gulp_v1.1_2632" sha1="8e83d984e1ac2028184dff483746a8dc0dcdc178">
		<name>Gulp</name>
		<subpath>Gulp</subpath>
		<variant_uuid>03b6087e-cb4b-517f-8e9a-7b9a3295019e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gulp.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gulp.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GunbeeF99_v1.1_AGA" sha1="9bf4a9507d59cc54ce24d15d32589361f8bbcf40">
		<name>Gunbee F-99 - The Kidnapping Of Lady Akiko [AGA]</name>
		<subpath>GunbeeF99AGA</subpath>
		<variant_uuid>713face3-281d-5c1d-820d-93916e8c5d5a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GunbeeF99AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GunbeeF99AGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gunboat_v1.0_2997" sha1="928f522a72263647d27f279c29607010dbd3de34">
		<name>Gunboat</name>
		<subpath>Gunboat</subpath>
		<variant_uuid>4449adf1-93ed-5b01-9c5a-3690d83787b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gunboat.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gunboat.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gunship2000_v3.1_0808" sha1="54a1fc9f51c8d9905c5fb8cca96b1e7557afa4cc">
		<name>Gunship 2000</name>
		<subpath>Gunship2000</subpath>
		<variant_uuid>897cf6c4-5c1b-5813-b808-ba6cb507690c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gunship2000.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gunship2000.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gunship2000_v3.1_AGA_0371" sha1="a548764ddf873403e5124f358e674e93af708ce2">
		<name>Gunship 2000 [AGA]</name>
		<subpath>Gunship2000AGA</subpath>
		<variant_uuid>b028b5c6-fcb3-51ec-918e-b6c5f0f21581</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gunship2000AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gunship2000AGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=MAX
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gunship2000_v3.1_CD32" sha1="f16a75c922d5c0ccbd3e162e85121824489d3fbf">
		<name>Gunship 2000 [CD32]</name>
		<subpath>Gunship2000CD32</subpath>
		<variant_uuid>71fbdcdd-ee6d-554c-a37d-63c748d74746</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gunship2000CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gunship2000CD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gunship_v1.1_0658" sha1="12166f27aaf543dd00f8bcc8704d920f8fe785e9">
		<name>Gunship</name>
		<subpath>Gunship</subpath>
		<variant_uuid>a74a51f9-3d8e-5ff8-95d7-ec3b0936ebe9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gunship.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gunship.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gunship_v1.1_NTSC_1489" sha1="f2d69d935685f30197a2a0737c3b7e5bf8d0398e">
		<name>Gunship (NTSC)</name>
		<subpath>GunshipNTSC</subpath>
		<variant_uuid>ea2e33c4-6aa5-5c9a-b178-71ec5b8bc6a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GunshipNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GunshipNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gunship_v1.2_0658" sha1="d6f5da74f36b72e4cdccdbdafc0dc46954c28f86">
		<name>Gunship</name>
		<subpath>Gunship</subpath>
		<variant_uuid>3443898f-2258-53f3-beec-3e529730eee4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gunship.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gunship.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gunship_v1.2_NTSC_1489" sha1="9679a27b1b59446b8bea98760592e590d2c848ca">
		<name>Gunship (NTSC)</name>
		<subpath>GunshipNTSC</subpath>
		<variant_uuid>34b5ff70-fa8e-548b-96a0-b26e4e506043</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GunshipNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GunshipNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gunshoot_v1.1_2169" sha1="dfb786dc2e62a4d1738c5819bac2346e302a2a1f">
		<name>Gunshoot</name>
		<subpath>Gunshoot</subpath>
		<variant_uuid>198c6f39-a401-5b8f-afcc-e8aa39f0383a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gunshoot.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gunshoot.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Infinite lives and bullets
			C2:L:Starting level:1,2,3,4,5,6,7,8,9,10,11,12,13,14
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GuySpy_v1.0" sha1="f6b0405a8ecfcd4d1e96a0ea4d469a9f40c20152">
		<name>Guy Spy and the Crystals of Armageddon</name>
		<subpath>GuySpy</subpath>
		<variant_uuid>9b86ccb4-3761-5498-aad6-6e93fbeb5022</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GuySpy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GuySpy.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GuySpy_v1.0_CDTV" sha1="10228e8f3c480f5b505ec1ba74b5cc6e8b57ddfd">
		<name>Guy Spy [CDTV]</name>
		<subpath>GuySpyCDTV</subpath>
		<variant_uuid>d55a66e9-9234-5a22-8e5c-a2512ee6832c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GuySpyCDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GuySpyCDTV.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GadgetLostInTime_v1.0" sha1="7ee1d216db59c865bde1f380a60342d95db25cb7">
		<name>Gadget - Lost In Time</name>
		<subpath>GadgetLostInTime</subpath>
		<variant_uuid>f496e800-38d8-5580-b4f1-20f2d11a2b1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GadgetLostInTime.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GadgetLostInTime.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives/Energy:0
			C2:X:Trainer 2 - Invincibility:0
			C3:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gainforce_v1.0" sha1="cf261baab33df03d7fa997a493f23c4190257622">
		<name>Gainforce</name>
		<subpath>Gainforce</subpath>
		<variant_uuid>4e09fbf8-239e-5881-a198-d8aea97a189e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gainforce.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gainforce.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GalacticConqueror_v1.0" sha1="49c787959ad0d7ec775658305216db2a2dee3b5a">
		<name>Galactic Conqueror</name>
		<subpath>GalacticConqueror</subpath>
		<variant_uuid>fa1f9e29-bc40-51d4-9846-0e2591f84b3b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GalacticConqueror.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GalacticConqueror.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GalacticEmpire_v1.0_2012" sha1="c099bc58c98fa79408107beebe9a360c9cb6fa69">
		<name>Galactic Empire</name>
		<subpath>GalacticEmpire</subpath>
		<variant_uuid>ba07712a-bcaf-56b4-b06c-e7d47472db2b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GalacticEmpire.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GalacticEmpire.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GalacticTheXmasEdition_v1.0_1MB" sha1="a95e26bc8cc73c44120ca8069c60a7d95a82968a">
		<name>Galactic The Xmas Edition (1MB)</name>
		<subpath>GalacticTheXmasEdition1MB</subpath>
		<variant_uuid>c2518df0-ce97-5268-89f0-82033689e08b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GalacticTheXmasEdition1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GalacticTheXmasEdition1MB.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GalacticTheXmasEdition_v1.0_2MB" sha1="5432425ab417b32b8b0374d8dfc9f4939d0b0049">
		<name>Galactic - The Xmas Edition (2MB)</name>
		<subpath>GalacticTheXmasEdition2MB</subpath>
		<variant_uuid>519c0bf6-5884-5916-bd9d-74c6c2c36a9b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GalacticTheXmasEdition2MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GalacticTheXmasEdition2MB.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GalacticWarriorRats_v1.2a_1942" sha1="df5e626adb7c6f04d903323e04f774d25bfebc60">
		<name>Galactic Warrior Rats</name>
		<subpath>GalacticWarriorRats</subpath>
		<variant_uuid>c351663e-43df-5093-a03e-78041b621d28</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GalacticWarriorRats.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GalacticWarriorRats.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Enable Trainer
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GalacticWarriorRats_v1.2_1942" sha1="c587fc252d3d6eca9f8c2f99dcf7c7970ee3f222">
		<name>Galactic Warrior Rats</name>
		<subpath>GalacticWarriorRats</subpath>
		<variant_uuid>3a98ce76-9d49-5871-bdac-bdfc9d6658a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GalacticWarriorRats.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GalacticWarriorRats.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Enable Trainer
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Galaga92_v1.0" sha1="0b2f722e10fca18ee8f088f574bea60ef2496ec7">
		<name>Galaga '92</name>
		<subpath>Galaga92</subpath>
		<variant_uuid>0e8d44b4-09d9-593c-8714-8e8f49ca1bde</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Galaga92.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Galaga92.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Galaxy89_v1.0" sha1="8ba9268058a77240526e52174831272f20951fee">
		<name>Galaxy 89</name>
		<subpath>Galaxy89</subpath>
		<variant_uuid>480ed6db-c854-510d-90ac-243181a63127</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Galaxy89.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Galaxy89.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GalaxyBlast_v1.1" sha1="16c735664d4b762921e91f77928c33d915550c54">
		<name>Galaxy Blast</name>
		<subpath>GalaxyBlast</subpath>
		<variant_uuid>1a1d5e17-1d37-5ffb-9b8c-ec700b3e2773</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GalaxyBlast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GalaxyBlast.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GalaxyForce2_v1.2_0485" sha1="36ddc3b9a66c476b8c1c12fc1812a999f356e72f">
		<name>Galaxy Force II</name>
		<subpath>GalaxyForce2</subpath>
		<variant_uuid>b55a8111-84fe-5807-8574-8cb85e46c340</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GalaxyForce2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GalaxyForce2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GalaxyForce2_v1.3_0485" sha1="0b94726e27ee28eea84da0a223ec6ecf6d08c004">
		<name>Galaxy Force II</name>
		<subpath>GalaxyForce2</subpath>
		<variant_uuid>030b1e8a-65b5-5bcd-86bf-75f9f07b4cc7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GalaxyForce2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GalaxyForce2.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited energy:0
			C2:B:Remove blitter wait insertions (slow CPU)
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GalaxyForce2_v1.4_0485" sha1="bc7f61413325456eb1a76ad2f33557ce44a77e59">
		<name>Galaxy Force II</name>
		<subpath>GalaxyForce2</subpath>
		<variant_uuid>7b4166ea-5794-5278-ab58-ed14b366d7d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GalaxyForce2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GalaxyForce2.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited energy:0
			C2:B:Remove blitter wait insertions (slow CPU)
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GaldregonsDomain_v1.1" sha1="df916d0a8fb864dabe2bdb041bc7c2056d8c12e7">
		<name>Galdregon's Domain</name>
		<subpath>GaldregonsDomain</subpath>
		<variant_uuid>39f6c70d-c7d9-59e0-b95f-e30af863cc7c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GaldregonsDomain.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GaldregonsDomain.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GameOfHarmony_v1.0" sha1="d22db24c25a753f2c8d05a2a5957c25e5ac24d11">
		<name>Game Of Harmony</name>
		<subpath>GameOfHarmony</subpath>
		<variant_uuid>8a9f06af-c9c7-5a05-bb58-91d4484e12ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GameOfHarmony.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GameOfHarmony.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GearWorks_v1.0" sha1="6ee196629b934e5b6d0a9103f402d05dd3090bd1">
		<name>Gear Works</name>
		<subpath>GearWorks</subpath>
		<variant_uuid>8348445b-1370-5212-80a8-a0ee98dc8c2b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GearWorks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GearWorks.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GeeBeeAirRally_v1.1" sha1="d5db98677a31118eb5c45f20a2fd43befa3114d7">
		<name>Gee Bee Air Rally</name>
		<subpath>GeeBeeAirRally</subpath>
		<variant_uuid>fd7a0e1f-4c84-5b63-9e09-dd8d8a648890</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GeeBeeAirRally.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GeeBeeAirRally.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Geisha_v1.3" sha1="aa0066a5c31dab9b6a0dd603b02ed352d1bc2d18">
		<name>Geisha</name>
		<subpath>Geisha</subpath>
		<variant_uuid>8db5cc7a-01cc-5b1e-bc7a-eb5000d89689</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Geisha.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Geisha.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Geisha_v1.3_De" sha1="3dc97d1b8bd51e8896f2ff9931aaa7c737427e60">
		<name>Geisha (Deutsch)</name>
		<subpath>GeishaDe</subpath>
		<variant_uuid>0c55b622-030e-57f8-aec2-06949476d18b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GeishaDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GeishaDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Geisha_v1.3_Es" sha1="a2d8b46ead9e79004a30c69313c5ce056d42643d">
		<name>Geisha (Espanol)</name>
		<subpath>GeishaEs</subpath>
		<variant_uuid>b4cccebe-6ded-5740-a884-b0961c58d248</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GeishaEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GeishaEs.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Geisha_v1.3_Fr" sha1="5d9d1b5cefe5646df225ad00e86d9aea8ce9227d">
		<name>Geisha (Francais)</name>
		<subpath>GeishaFr</subpath>
		<variant_uuid>bf41f77f-0ec6-5f76-9476-7dfdfa55ab8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GeishaFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GeishaFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Geisha_v1.4" sha1="94fc180259fc8c759f5eae9ef9e2e5da8a1f70ea">
		<name>Geisha</name>
		<subpath>Geisha</subpath>
		<variant_uuid>c6dbf383-c4ca-57e6-b44b-95e4c3d894f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Geisha.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Geisha.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Geisha_v1.4_De" sha1="c7b5b67e7536f235396566bcb764cdc8859f244f">
		<name>Geisha (Deutsch)</name>
		<subpath>GeishaDe</subpath>
		<variant_uuid>d4b81b13-cbb8-5a1f-95f2-5fdddf2e8d77</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GeishaDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GeishaDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Geisha_v1.4_Es" sha1="0d29198820a58e915c6510bfbfa340cc57abdf7c">
		<name>Geisha (Espanol)</name>
		<subpath>GeishaEs</subpath>
		<variant_uuid>ac06a794-6477-54f3-b358-9cb0ebd96408</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GeishaEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GeishaEs.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Geisha_v1.4_Fr" sha1="7dc73fae4fa4cd2f86d40e0db8e8e54a6fc24af4">
		<name>Geisha (Francais)</name>
		<subpath>GeishaFr</subpath>
		<variant_uuid>a7f3b6eb-fa8a-5c18-94da-b61cabc2b1ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GeishaFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GeishaFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GeminiWing_v1.0_0486" sha1="b01fdbb1c80925553cd3335992cad2456065e2c9">
		<name>Gemini Wing</name>
		<subpath>GeminiWing</subpath>
		<variant_uuid>6a3a6985-3257-5434-b5a4-c0600720a0c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GeminiWing.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GeminiWing.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GeminiWing_v1.1_0486" sha1="5101804f016233a6fce0b46da21785bcfef835a4">
		<name>Gemini Wing</name>
		<subpath>GeminiWing</subpath>
		<variant_uuid>2d7d27ee-3dfc-57cd-ba76-43cd7867917f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GeminiWing.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GeminiWing.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GemStoneLegend_v1.1" sha1="9b7ec12223054980718a1e36ae7bb00fa6577e9c">
		<name>Gem Stone Legend</name>
		<subpath>GemStoneLegend</subpath>
		<variant_uuid>3ac1bfc4-e47d-5062-a013-ec1cd7b506cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GemStoneLegend.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GemStoneLegend.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited health:1
			C1:X:Unlimited Air:2
			C1:X:Auto-fire:3
			C2:L:Start Level:Default,Level 1,Level 2,Level 3,Level 4,Outro
			C3:X:Skip Intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GemX_v1.4_1181" sha1="8c5399d6a3164c9d17c5a6a863865fd9968472d9">
		<name>Gem'X</name>
		<subpath>GemX</subpath>
		<variant_uuid>6c4d48ac-5e77-58bd-a521-a3d93577c013</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GemX.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GemX.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C2:B:Unlimited Time
			C3:B:Reset High Scores
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GemX_v1.5a_1181" sha1="5315c7f9ebaee8369f570ad4efd01e7840d0f87c">
		<name>Gem'X</name>
		<subpath>GemX</subpath>
		<variant_uuid>dc350d0a-9acb-5605-b920-4d3dc4bae610</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GemX.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GemX.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C2:B:Unlimited Time
			C3:B:Reset High Scores
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GemX_v1.5_1181" sha1="8446385100ee486c3cd7ad2cdcd0901bc2768376">
		<name>Gem'X</name>
		<subpath>GemX</subpath>
		<variant_uuid>2ddab9fc-c443-524a-ba42-eda3b6334dc2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GemX.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GemX.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C2:B:Unlimited Time
			C3:B:Reset High Scores
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GemX_v1.6_1181" sha1="c27863eaa79834e8fd9c57d75e7c7cdd2af60073">
		<name>Gem'X</name>
		<subpath>GemX</subpath>
		<variant_uuid>607814c1-932a-5d2c-a168-b9ef213c8d95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GemX.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GemX.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C2:B:Unlimited Time
			C3:B:Reset High Scores
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Genesia_v1.4_1808" sha1="36088456549c6a3ec6fa5b5da12801e69beabd31">
		<name>Genesia</name>
		<subpath>Genesia</subpath>
		<variant_uuid>07f89417-9742-59df-a85b-be0caaad378e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Genesia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Genesia.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Genesia_v1.4_Fr" sha1="8e7143aca4435e8aee3b87223b81725f69d69265">
		<name>Genesia (Francais)</name>
		<subpath>GenesiaFr</subpath>
		<variant_uuid>6184553f-9ab3-5c83-9415-5d5dec335648</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GenesiaFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenesiaFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GermCrazy_v1.0_De_0507" sha1="d782bc160c8f4d1952088decb11121e2652bf1cd">
		<name>Germ Crazy (Deutsch)</name>
		<subpath>GermCrazyDe</subpath>
		<variant_uuid>76daa193-5f55-5aef-a3e9-a72b68d0df0f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GermCrazyDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GermCrazyDe.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gettysburg_v1.01_1937" sha1="175a29461c7caf4a6f3c5876417cd9f02f6fe525">
		<name>Gettysburg</name>
		<subpath>Gettysburg</subpath>
		<variant_uuid>3728375a-7126-5a1e-98e0-143436c007bd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gettysburg.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gettysburg.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gettysburg_v1.0_1937" sha1="152ff5ac2708beffa5ae41084ab1a5850a91398a">
		<name>Gettysburg</name>
		<subpath>Gettysburg</subpath>
		<variant_uuid>fc28dd9f-bb97-551f-8b40-3f79b9cfafe5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gettysburg.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gettysburg.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GhostBattle_v1.2" sha1="2300ad290111e9d59c6b6476530e58b26ba0f645">
		<name>Ghost Battle</name>
		<subpath>GhostBattle</subpath>
		<variant_uuid>33b5ae13-edad-57a7-9402-535667cfc843</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GhostBattle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GhostBattle.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ghostbusters2_v1.4.1_1029" sha1="1a921e55a0a8c327326e9a3b59aa715b98191d64">
		<name>Ghostbusters II</name>
		<subpath>Ghostbusters2</subpath>
		<variant_uuid>034485af-1934-56bb-ae17-fdb142db536e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ghostbusters2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ghostbusters2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=Return
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Ghostbusters2_v1.4.1_NTSC_1208" sha1="e617bc5f5429406412cba9ba43bc181efda44e46">
		<name>Ghostbusters 2 (NTSC)</name>
		<subpath>Ghostbusters2NTSC</subpath>
		<variant_uuid>0930f481-303e-5941-be42-138875e075d5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ghostbusters2NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ghostbusters2NTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=Return
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="GhostChaser_v1.0" sha1="6b9b8dc6f0b6550a4c1ad8ea1df229d58a78634f">
		<name>Ghost Chaser</name>
		<subpath>GhostChaser</subpath>
		<variant_uuid>75e8cd27-8103-54b9-9b6a-641d7817e5b1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GhostChaser.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GhostChaser.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite Lives and Lightning Boltz:0
			C2:X:Load Turbo Version:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GhostsNGoblins_v1.2" sha1="919b912852eb27c41319a8a40b5f1ec8965c0af4">
		<name>Ghosts 'n Goblins</name>
		<subpath>GhostsNGoblins</subpath>
		<variant_uuid>95d038ab-6d7a-5ae8-b253-fef8e1538ad2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GhostsNGoblins.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GhostsNGoblins.slave</filename>
			<datapath />
			<custom>
			C1:X:Original Hi-Score Cheat Mode:0
			C1:X:Unlimited Lives:1
			C1:X:Unvulnerability:2
			C1:X:Unlimited Time:3
			C2:L:as starting Level for PL1:Level 1,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7
			C3:L:as starting Weapon for PL1:Flames,Spear (Default),Axe,Crucifix,Knives
			C4:L:as starting Level for PL2:Level 1,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7
			C5:L:as starting Weapon for PL2:Flames,Spear (Default),Axe,Crucifix,Knives
			BW
			C1:X:Second button to jump (CD32 PAD):4
			C1:X:Turn in jump possibility:5
			C1:X:Skip CFou's intro (no leave it!!!):6
			C1:X:Skip CFou's trainer (no leave it too!!!):7
			</custom>
		</slave>
		<hardware>
			CPU_EXACT=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GhostsNGoblins_v1.4" sha1="3478f4f694b7445900bc983a5d9693e1e685178e">
		<name>Ghosts 'n Goblins</name>
		<subpath>GhostsNGoblins</subpath>
		<variant_uuid>2a494335-5535-535c-bacc-9a8031d0e112</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GhostsNGoblins.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GhostsNGoblins.slave</filename>
			<datapath />
			<custom>
			C1:X:Original Hi-Score Cheat Mode:0
			C1:X:Unlimited Lives:1
			C1:X:Unvulnerability:2
			C1:X:Unlimited Time:3
			C2:L:as starting Level for PL1:Level 1,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7
			C3:L:as starting Weapon for PL1:Flames,Spear (Default),Axe,Crucifix,Knives
			C4:L:as starting Level for PL2:Level 1,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7
			C5:L:as starting Weapon for PL2:Flames,Spear (Default),Axe,Crucifix,Knives
			BW
			C1:X:Second Button to jump (&amp; CD32 PAD):4
			C1:X:Turn in jump possibility:5
			C1:X:Force JoyUp support with Second Button enabled:8
			C1:X:Skip CFou's intro (no leave it!!!):6
			C1:X:Skip CFou's trainer (no leave it too!!!):7
			</custom>
		</slave>
		<hardware>
			CPU_EXACT=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GhoulsNGhosts_v1.0_2252" sha1="db295821b578d5a2c9dcaf28a52b42ce15ca22fe">
		<name>Ghouls 'n' Ghosts</name>
		<subpath>GhoulsNGhosts</subpath>
		<variant_uuid>d51c4c01-ff69-5cbf-812a-4e7f1a8ece1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GhoulsNGhosts.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GhoulsNGhosts.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GhoulsNGhosts_v1.2_1Disk_1985" sha1="90f81f41229f8bbee60bbff1784874b167ec664d">
		<name>Ghouls NGhosts (1 Disk)</name>
		<subpath>GhoulsNGhosts1Disk</subpath>
		<variant_uuid>14023950-41bd-5484-987c-3a3f0afc2ec5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GhoulsNGhosts1Disk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GhoulsNGhosts1Disk.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:second button to jump
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GhoulsNGhosts_v1.2_2Disk_2252" sha1="94d5bd5befda92b0ec96ccd2161112748ff37b6e">
		<name>Ghouls NGhosts (2 Disk)</name>
		<subpath>GhoulsNGhosts2Disk</subpath>
		<variant_uuid>acc97487-65ae-5215-b629-38854d09fe95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GhoulsNGhosts2Disk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GhoulsNGhosts2Disk.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:second button to jump
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GhoulsNGhosts_v1.3_1Disk_1985" sha1="17ecb7360ad8da2e319b2c52d34990e196a3e902">
		<name>Ghouls NGhosts (1 Disk)</name>
		<subpath>GhoulsNGhosts1Disk</subpath>
		<variant_uuid>86641d72-bda2-5c30-86e1-58239f9851cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GhoulsNGhosts1Disk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GhoulsNGhosts1Disk.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:enable original cheat mode (invincibility):0
			C2:B:second button to jump
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GhoulsNGhosts_v1.3_2Disk_2252" sha1="27b1aeb4649b9ba5b7a27942be10724742a24cd1">
		<name>Ghouls NGhosts (2 Disk)</name>
		<subpath>GhoulsNGhosts2Disk</subpath>
		<variant_uuid>b119bf9f-871e-54c9-98e8-0464511ffdca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GhoulsNGhosts2Disk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GhoulsNGhosts2Disk.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:enable original cheat mode (invincibility):0
			C2:B:second button to jump
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GloomDemo_v1.0_AGA" sha1="103483bc398b07ee290910419557a05fe46c8d52">
		<name>Gloom Demo [AGA]</name>
		<subpath>GloomDemoAGA</subpath>
		<variant_uuid>ef0f22ff-9a16-51f2-8551-7a2d8b6dc286</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GloomDemoAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GloomDemoAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GloomDemo_v1.1_AGA" sha1="8270317dfe0820d286990b89ba68dac96588bdfb">
		<name>Gloom Demo [AGA]</name>
		<subpath>GloomDemoAGA</subpath>
		<variant_uuid>c483f51d-f7e0-5700-9ffa-67f7dd2457fa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GloomDemoAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GloomDemoAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gloom_v1.2_AGA_0124" sha1="328d26023b5186f90b64156b9d60d56a80e4e31a">
		<name>Gloom [AGA]</name>
		<subpath>GloomAGA</subpath>
		<variant_uuid>34a9e66f-9109-5c11-8f7e-ebb3fc6edd48</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GloomAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GloomAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited energy
			C2:B:Activate cheat mode
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=MAX
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gloom_v1.2_CD32" sha1="d2c882521a7dc53bba05f2fe3f03d69e264a79a3">
		<name>Gloom [CD32]</name>
		<subpath>GloomCD32</subpath>
		<variant_uuid>08878e5a-c382-5a01-a272-3f887e928248</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GloomCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GloomCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited energy
			C2:B:Activate cheat mode
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=MAX
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gloom_v1.3.1_1330" sha1="f1028e398ec8b350906f5033a12bfc6b5906236f">
		<name>Gloom</name>
		<subpath>Gloom</subpath>
		<variant_uuid>c53c5f50-b5a4-5f06-b472-cec9f10e9438</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gloom.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gloom.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited energy
			C2:B:Activate cheat mode
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gloom_v1.3.1_AGA_0124" sha1="122063145416598c2f37ad29c5ae3eef8dd62b4e">
		<name>Gloom [AGA]</name>
		<subpath>GloomAGA</subpath>
		<variant_uuid>57843cf2-1f1f-5561-b079-dece6d4c7294</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GloomAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GloomAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited energy
			C2:B:Activate cheat mode
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=MAX
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gloom_v1.3.1_CD32" sha1="0c282bf5f04df08ed378ac64f2deb1518bc93998">
		<name>Gloom [CD32]</name>
		<subpath>GloomCD32</subpath>
		<variant_uuid>322028cf-17ab-5c34-8ab8-c86dbe507722</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GloomCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GloomCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited energy
			C2:B:Activate cheat mode
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=MAX
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gloom_v1.4_1330" sha1="f43612ebb9ac75c90851c130921953f2b6cb1542">
		<name>Gloom</name>
		<subpath>Gloom</subpath>
		<variant_uuid>25761b4e-5ec8-518e-8781-7cf4879cc958</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gloom.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gloom.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited energy
			C2:B:Activate cheat mode
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gloom_v1.4_AGA_0124" sha1="20d8f71c882860a4bc5151de436391cda6e2258d">
		<name>Gloom [AGA]</name>
		<subpath>GloomAGA</subpath>
		<variant_uuid>4276b6fe-4690-5b15-90c7-3c8abdbbe3d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GloomAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GloomAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited energy
			C2:B:Activate cheat mode
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=MAX
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gloom_v1.4_CD32" sha1="ceea224acfd881d5c338a7729bad38f583e1ccac">
		<name>Gloom [CD32]</name>
		<subpath>GloomCD32</subpath>
		<variant_uuid>129ac734-d7dc-5249-9b9c-d684c4920ba6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GloomCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GloomCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited energy
			C2:B:Activate cheat mode
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=MAX
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Glubble_v1.0" sha1="34baaf59d975f304912a773a7f02661ea649e681">
		<name>Glubble</name>
		<subpath>Glubble</subpath>
		<variant_uuid>05b6be9a-19ee-50bf-9ebe-70033391dc42</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Glubble.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Glubble.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GNius_v1.1_0895" sha1="dc789ff9741b1c8ebb87ac459ff6c38e6de2e9ec">
		<name>G.Nius</name>
		<subpath>GNius</subpath>
		<variant_uuid>5f948791-2b08-57ee-824a-8e15565eb8eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GNius.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GNius.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GnomeAlone_v1.0" sha1="d8babaedc0182cadf5d44a6b60d565a42da339f5">
		<name>Gnome Alone</name>
		<subpath>GnomeAlone</subpath>
		<variant_uuid>c6916b09-cc08-55e6-adf7-654dc8fc1992</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GnomeAlone.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GnomeAlone.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GnomeRanger_v1.0" sha1="70f6185b95f452a72a96fc50b112844fc29ab730">
		<name>Gnome Ranger</name>
		<subpath>GnomeRanger</subpath>
		<variant_uuid>a766595a-d542-595b-9756-ebec096aa56b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GnomeRanger.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GnomeRanger.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Goal_v1.01_1817" sha1="9d12813e486a4d749c74eeb50e57234d2f24c4e4">
		<name>Goal</name>
		<subpath>Goal</subpath>
		<variant_uuid>dbe36935-9677-5e4d-b33f-ed5ca58b2d84</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Goal.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Goal.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:B:Disable Data Disk Creation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gobliiins_v1.3_0065" sha1="dbc941dc98fac908f3080277e043a9fe8922bc6f">
		<name>Gobliiins</name>
		<subpath>Gobliiins</subpath>
		<variant_uuid>baab24cb-8c6c-54fd-9133-6bcfb112bac8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gobliiins.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gobliiins.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:L:1 lang select - 2 force english:None,1,2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gobliiins_v1.4_0065" sha1="5ae3f33dcee3b49319d8889ab64c66a335251653">
		<name>Gobliiins</name>
		<subpath>Gobliiins</subpath>
		<variant_uuid>f32b2d00-825b-5d5d-b8f2-38cf2229da4d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gobliiins.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gobliiins.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:L:1 lang select - 2 force english:None,1,2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gobliins2_v1.4_0185" sha1="009bba68241f2c29f02781c3e425e792b9c97e5c">
		<name>Gobliins 2 - The Prince Buffoon</name>
		<subpath>Gobliins2</subpath>
		<variant_uuid>d17534e5-3846-57df-b5c8-d2e332872f8c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gobliins2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gobliins2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gobliins2_v1.4_De_0332" sha1="b87abe89875dda671a9fd9439f26fe37c00a857b">
		<name>Gobliins 2 (Deutsch)</name>
		<subpath>Gobliins2De</subpath>
		<variant_uuid>117c2fad-2166-5ee1-b105-3dccf02754db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gobliins2De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gobliins2De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gobliins2_v1.4_Es" sha1="e8ab21d8e7415f369210b3b717c7e93240014ad4">
		<name>Gobliins 2 (Espanol)</name>
		<subpath>Gobliins2Es</subpath>
		<variant_uuid>35013989-7ba0-56a7-a900-548162ed77c9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gobliins2Es.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gobliins2Es.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gobliins2_v1.4_Fr_2866" sha1="4b6c3e1ae2837334eb966fd58b640eb942ed53ee">
		<name>Gobliins 2 (Francais)</name>
		<subpath>Gobliins2Fr</subpath>
		<variant_uuid>d49295d8-1470-57cb-bfac-23ef5364415a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gobliins2Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gobliins2Fr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gobliins2_v1.4_It" sha1="cf9bb8a7602149a6d21ee3ced678286a163750e4">
		<name>Gobliins 2 (Italiano)</name>
		<subpath>Gobliins2It</subpath>
		<variant_uuid>2cd49d7c-2771-55c9-bd89-18485e6e4ce8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gobliins2It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gobliins2It.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gobliins2_v2.0_0185" sha1="8ae11a5b342b34a3c8f5bd02e287eb2e0e66120d">
		<name>Gobliins 2 - The Prince Buffoon</name>
		<subpath>Gobliins2</subpath>
		<variant_uuid>77f424fc-be60-5903-855f-60d16660b20e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gobliins2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gobliins2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gobliins2_v2.0_De_0332" sha1="c7c8717f30019e1b8187cf8b1a79c48866307159">
		<name>Gobliins 2 (Deutsch)</name>
		<subpath>Gobliins2De</subpath>
		<variant_uuid>c0eae8a2-4676-5de0-9239-caf03133575a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gobliins2De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gobliins2De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gobliins2_v2.0_Es" sha1="3099aea5acd4000ea2f76bb0eb4eea107bce0d67">
		<name>Gobliins 2 (Espanol)</name>
		<subpath>Gobliins2Es</subpath>
		<variant_uuid>4ad92ade-ab68-5ff0-b54c-0aa3d25e2c00</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gobliins2Es.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gobliins2Es.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gobliins2_v2.0_Fr_2866" sha1="b1bca21ceab56c2a526e2ace4cb6ac2d7c5b0596">
		<name>Gobliins 2 (Francais)</name>
		<subpath>Gobliins2Fr</subpath>
		<variant_uuid>4e469210-49c4-592b-8cb9-51d121f6f6f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gobliins2Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gobliins2Fr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gobliins2_v2.0_It" sha1="c682c933fc1d9e3bbcd5066d6adad8c45a80a863">
		<name>Gobliins 2 (Italiano)</name>
		<subpath>Gobliins2It</subpath>
		<variant_uuid>7db84337-24c7-5fcc-8b25-caa6a3971ec7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gobliins2It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gobliins2It.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Goblins3_v2.3" sha1="b15d7a5417813f75cc80c93bb29e9e95ec794994">
		<name>Goblins 3</name>
		<subpath>Goblins3</subpath>
		<variant_uuid>6bc8e8d8-20a0-57c6-8590-d54097f547ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Goblins3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Goblins3.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:L:1 lang select - 2 force english:None,1,2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Goblins3_v3.0" sha1="c2bb5fa6f7e6835e5e49d1be2ab94acd6ae2832b">
		<name>Goblins 3</name>
		<subpath>Goblins3</subpath>
		<variant_uuid>d0d2c3af-fe5e-5d4f-a079-f4fb821bff2e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Goblins3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Goblins3.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:L:language:autodetect,select,english,german,french
			C3:X:Disable blitter fixes:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Goblins3_v3.1" sha1="92314028bcedf53a16f0fb54dea39f5edeeaa107">
		<name>Goblins 3</name>
		<subpath>Goblins3</subpath>
		<variant_uuid>ff3f38a2-aed1-56cd-9255-3f6cf6240baa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Goblins3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Goblins3.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:L:language:autodetect,select,english,german,french
			C3:X:Disable blitter fixes:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GameOfHarmony_v1.0_NTSC" sha1="fbcbe11412ac966efa7202de12be6f403b8f6bfb">
		<name>Game Of Harmony (NTSC)</name>
		<subpath>GameOfHarmonyNTSC</subpath>
		<variant_uuid>8a9f06af-c9c7-5a05-bb58-91d4484e12ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GameOfHarmonyNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GameOfHarmonyNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GBAChampionshipBasketball_v1.0_2948" sha1="7b03bcf50373fb40102b1f4bd1abadb579b6aa0f">
		<name>GBA Championship Basketball - Two On Two</name>
		<subpath>GBAChampionshipBB</subpath>
		<variant_uuid>b1a4097c-984c-5fa6-9e6b-4c6dee4f043e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GBAChampionshipBB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GBAChampionshipBB.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GemStoneLegend_v1.0" sha1="9d25f34c66c7fc919293a859229aa33e216d8a5a">
		<name>Gem Stone Legend</name>
		<subpath>GemStoneLegend</subpath>
		<variant_uuid>1db0b2b1-c809-5ace-8f14-f63aa478924c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GemStoneLegend.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GemStoneLegend.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Giddy2HeroInAnEggShell_v1.0" sha1="5e25c409a24a2889a0423a22be4cac5e3ef3ce1e">
		<name>Giddy II - Hero In An Egg Shell</name>
		<subpath>Giddy2HeroInAnEggShell</subpath>
		<variant_uuid>4a1e7343-c180-52f2-acc5-d47f7be17204</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Giddy2HeroInAnEggShell.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Giddy2HeroInAnEggShell.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GLOCR360_v1.2_0184" sha1="2637bfc8e984778c0140cd0622eec4015150ccf8">
		<name>G-LOC R360</name>
		<subpath>GLOCR360</subpath>
		<variant_uuid>2afdf468-4bac-5e09-a8b5-5d4f3a984e2c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GLOCR360.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GLOCR360.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gnome_v1.0" sha1="20cb88850bbe8485a89ca9916fa47cda6bf8b235">
		<name>Gnome</name>
		<subpath>Gnome</subpath>
		<variant_uuid>a266adaa-f648-544a-b2ad-69eeeb5e392d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gnome.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gnome.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Godfather_v1.1a_1331" sha1="7ddbd6ae7e21e0c57b86e6d4bd5c051d1d1379dc">
		<name>Godfather</name>
		<subpath>Godfather</subpath>
		<variant_uuid>958d22e4-f8da-5690-9d57-0016714d1d12</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Godfather.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Godfather.Slave</filename>
			<datapath>GodfatherData</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoldOfTheAztecs_v1.1_1649" sha1="0db5c2e624f987727eb479046fcc7b1f0e9d9dd4">
		<name>Gold Of The Aztecs</name>
		<subpath>GoldOfTheAztecs</subpath>
		<variant_uuid>e0c134fd-9ec2-5f93-9608-137d76990708</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GoldOfTheAztecs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoldOfTheAztecs.Slave</filename>
			<datapath />
			<custom>
			C1:X:Enable Infinite Lives Trainer:0
			C2:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrahamTaylorsSoccerChallenge_v1.0_0125" sha1="7d4cb60d826456f19ba50d52475a0894a418a883">
		<name>Graham Taylors Soccer Challenge</name>
		<subpath>GTSoccerChallenge</subpath>
		<variant_uuid>67397844-605f-5d61-be5b-89896f293c94</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GTSoccerChallenge.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GTSoccerChallenge.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Enable International Management Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GreatCourts_v2.2_2605" sha1="c9a57f9d63fd37d52022cb972ae92650c9d49b67">
		<name>Great Courts</name>
		<subpath>GreatCourts</subpath>
		<variant_uuid>1fe70719-dad0-5008-9993-36c626e6e3bd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GreatCourts.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GreatCourts.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GridStart_v1.0" sha1="036289a67370c05c9c2511ab1ad9af1a8210bde1">
		<name>Grid Start</name>
		<subpath>GridStart</subpath>
		<variant_uuid>1e25fcba-1139-580d-8492-0fc85c83f142</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GridStart.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GridStart.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoldOfTheAztecs_v1.1_Kernal_Version_1.1" sha1="8b407e0228296acc2d9e0a7d423715db02f555fa">
		<name>Gold Of The Aztecs_ Kernal 1.1</name>
		<subpath>GoldOfTheAztecs_Kernal1.1</subpath>
		<variant_uuid>e4d79e63-b523-5868-94cd-c85e0cd14edb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GoldOfTheAztecs(v1.1).Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoldOfTheAztecs(v1.1).Slave</filename>
			<datapath />
			<custom>
			C1:X:Enable Infinite Lives Trainer:0
			C2:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Goldrunner2&amp;SceneryDisks_v1.0" sha1="dfb5c9db4f24c16032c79a1c280923226941a3e0">
		<name>Goldrunner II (&amp; Scenery Disks)</name>
		<subpath>Goldrunner2&amp;SceneryDisks</subpath>
		<variant_uuid>fcb2a88c-f4ca-58ab-9928-d667c4f64013</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Goldrunner2&amp;SceneryDisks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Goldrunner2&amp;SceneryDisks.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Goldrunner2_v1.0" sha1="f116f0ab6257152a5bbe0974f662462e6c45380f">
		<name>Goldrunner 2</name>
		<subpath>Goldrunner2</subpath>
		<variant_uuid>df833890-d198-5115-b4a1-81d0aa486740</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Goldrunner2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Goldrunner2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Goldrunner_v1.2" sha1="b58e30e8a12b7f8a4bf0b57ab8cd0384141f076f">
		<name>Goldrunner</name>
		<subpath>Goldrunner</subpath>
		<variant_uuid>1d47659f-7292-5ce3-88bb-0696b52cb944</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Goldrunner.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Goldrunner.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoldRush_v1.0" sha1="60dc58a4832f934d104115d0ab02e4c901c8dad0">
		<name>Gold Rush</name>
		<subpath>GoldRush</subpath>
		<variant_uuid>ddb6cdbf-12a0-525c-8db9-627b1c90339b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GoldRush.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoldRush.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoofysRailwayExpress_v1.0_2473" sha1="3b56b4482399abc49702b5e3e8a3f1ecdb3e16f6">
		<name>Goofy's Railway Express</name>
		<subpath>GoofysRailwayExpress</subpath>
		<variant_uuid>6c81e989-4d33-5bde-a4b4-6bf4c9b0d357</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GoofysRailwayExpress.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoofysRailwayExpress.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GordianTomb_v1.0" sha1="e6a093400b6420f535f0ae4163218e932e5d3e5b">
		<name>Gordian Tomb</name>
		<subpath>GordianTomb</subpath>
		<variant_uuid>43c90518-5449-58a1-802a-7439cbeccd74</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GordianTomb.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GordianTomb.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gotcha_v1.0_Prestige" sha1="00c67dbc3e433eadc7d29d7cd1f9d27d262db48c">
		<name>Gotcha Prestige</name>
		<subpath>GotchaPrestige</subpath>
		<variant_uuid>555af1c9-46e6-5320-a8f0-6a31ded976b1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GotchaPrestige.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GotchaPrestige.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited energy:1
			C1:X:Unlimited time:2
			C2:X:Second button/CD32Pad support:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GraemeSounessSoccerManager_v1.0" sha1="6cf24814fb7a33360b06b415fb85d03292c44ec0">
		<name>Graeme Souness Soccer Manager</name>
		<subpath>GraemeSounessSoccerManagr</subpath>
		<variant_uuid>a9f8d453-647d-5b9a-b10b-30e12d1cd3e4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GraemeSounessSoccerManagr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GraemeSounessSoccerManagr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GraemeSounessVectorSoccer_v1.1_1700" sha1="eb3b3453930d9e8db3157bc549ea0258673a6774">
		<name>Graeme Souness Vector Soccer</name>
		<subpath>GraemeSounessVectorSoccer</subpath>
		<variant_uuid>a2919173-4173-56e2-a306-1c9b36b996d6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GraemeSounessVectorSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GraemeSounessVectorSoccer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GraffitiMan_v1.0_2168" sha1="24ce98c6de4b99027c970c6cbe41b0c1a380737a">
		<name>Graffiti Man</name>
		<subpath>GraffitiMan</subpath>
		<variant_uuid>f9cbb9dc-9c82-5efd-abc0-a482067290e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GraffitiMan.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GraffitiMan.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrahamGoochSecondInnings_v1.0" sha1="d39057fd95d283b78b272dde452a117ea5f33dc6">
		<name>Graham Gooch's Second Innings</name>
		<subpath>GrahamGoochSecondInnings</subpath>
		<variant_uuid>81561a19-0687-5391-bae0-cff519ec1b58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrahamGoochSecondInnings.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrahamGoochSecondInnings.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrahamGoochWorldClassCricketSpecialEdition_v1.0" sha1="fc4d804ce09ce8b04f43bde22db22657495e1a21">
		<name>Graham Gooch World Class Cricket Test Match Special Edition</name>
		<subpath>GrahamGoochWCCricketSE</subpath>
		<variant_uuid>10c255b1-392d-54a3-a4b0-e966b8e9cbcc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrahamGoochWCCricketSE.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrahamGoochWCCricketSE.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrahamGoochWorldClassCricket_v1.0" sha1="d658755bc4a13da434c8f1c1b204d71692304ebc">
		<name>Graham Gooch World Class Cricket</name>
		<subpath>GrahamGoochWCCricket</subpath>
		<variant_uuid>d4a58e68-5bf1-54bf-81c8-3f6d51e7ab57</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrahamGoochWCCricket.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrahamGoochWCCricket.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrahamGoochWorldClassCricket_v1.1" sha1="fc640b44a0572d9722c918faa8afe6770ea633eb">
		<name>Graham Gooch World Class Cricket</name>
		<subpath>GrahamGoochWCCricket</subpath>
		<variant_uuid>4e2ccd6e-b457-5ecf-9a91-387cc9779d42</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrahamGoochWCCricket.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrahamGoochWCCricket.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GreatCourts_v2.3_2605" sha1="9130a05ef7c1e0d1f059bc2ae34bb425a514f71d">
		<name>Great Courts</name>
		<subpath>GreatCourts</subpath>
		<variant_uuid>353a87e4-14da-5876-ac5d-d78cac309632</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GreatCourts.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GreatCourts.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GreatGianaSisters_v1.5.1_2945" sha1="e20b6eaebbd7d37a4d7e5839a25bcfc8190c4a94">
		<name>Great Giana Sisters</name>
		<subpath>GreatGianaSisters</subpath>
		<variant_uuid>10a2ac9d-328a-52a6-a09f-3515a124bf1c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GreatGianaSisters.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GreatGianaSisters.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Up control (2nd button pressed)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GreatGianaSisters_v1.6_2945" sha1="294570ec82486b615e49782e0b4dafa0435a159d">
		<name>Great Giana Sisters</name>
		<subpath>GreatGianaSisters</subpath>
		<variant_uuid>d823b785-541f-5ec8-9585-83b17639fbf1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GreatGianaSisters.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GreatGianaSisters.slave</filename>
			<datapath />
			<custom>
			C2:B:Unlimited Lives Player 1 &amp; 2
			C3:B:Unlimited Time Player 1 &amp; 2
			C1:B:Disable UP control (2nd button pressed)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GreenBeret_v1.0" sha1="7ed81c28dd748b883067f1e30875a6f9f990a20f">
		<name>Green Beret</name>
		<subpath>GreenBeret</subpath>
		<variant_uuid>21e4a496-82ea-528f-b90d-696a48de3d25</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GreenBeret.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GreenBeret.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gremlins2_v1.2_0489" sha1="f53c1ba74c1109a4972249f8b57938a6c9ecf7e3">
		<name>Gremlins 2 - The New Batch</name>
		<subpath>Gremlins2</subpath>
		<variant_uuid>746f836b-3156-560c-b3a1-12ab1952be2f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gremlins2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gremlins2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="Gridiron_v1.0_2124" sha1="ed002a8522cfc87216642851aa133ceb0918c1f0">
		<name>Gridiron</name>
		<subpath>Gridiron</subpath>
		<variant_uuid>1f82f802-c0fc-52f4-9575-90e4fbf68c27</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gridiron.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gridiron.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Godfather_v2.0_1331" sha1="92545ee207fe2bb43b56156bb68d8a128ea7f3d9">
		<name>Godfather</name>
		<subpath>Godfather</subpath>
		<variant_uuid>83a73fae-4b80-5e6e-9734-4cda2440b3a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Godfather.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Godfather.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GodsDemo_v1.0" sha1="541c5452f525bbbcad256deabc589d0d48ac51c0">
		<name>Gods (Demo)</name>
		<subpath>GodsDemo</subpath>
		<variant_uuid>12ccc7fd-30f3-55f6-8ff8-409ebcd9d9c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GodsDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GodsDemo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gods_v2.3.1_0666" sha1="8eaa3aa257417c2b8dd4b56b65ed63d5cdf19c76">
		<name>Gods</name>
		<subpath>Gods</subpath>
		<variant_uuid>d49fa13d-6cbb-556d-9767-4be382485946</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gods.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gods.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gods_v2.3.1_NTSC" sha1="96b04ebd37e4b1850ee4f6d57b19394e47164a1b">
		<name>Gods (NTSC)</name>
		<subpath>GodsNTSC</subpath>
		<variant_uuid>df4cd30e-44b5-5eff-9422-bf24565ff3d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GodsNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GodsNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gods_v3.1_0666" sha1="41f416e805774b7a30b4ad1464bcd5e386657f10">
		<name>Gods</name>
		<subpath>Gods</subpath>
		<variant_uuid>4103519d-994a-58b4-a815-131a6c2f5aaa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gods.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gods.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:B:Second/blue button jumps
			C4:B:Disable sound fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gods_v3.1_1MB_0666" sha1="ee7c8f627d30a7d2e860418dbe58820080eb22a4">
		<name>Gods (1MB)</name>
		<subpath>Gods1MB</subpath>
		<variant_uuid>19f4ef21-8d4a-55cf-a231-cc9982b720e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gods1MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gods1MB.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:B:Second/blue button jumps
			C4:B:Disable sound fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gods_v3.1_1MB_NTSC" sha1="2f258373b2e45508e7ec86df5c949bb89d99fad6">
		<name>Gods (1MB)NTSC</name>
		<subpath>Gods1MBNTSC</subpath>
		<variant_uuid>f5fdc10e-b14f-5082-ad76-a9eff7d3bedd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gods1MBNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gods1MBNTSC.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:B:Second/blue button jumps
			C4:B:Disable sound fixes
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gods_v3.1_NTSC" sha1="3d3bbdee8c0aec6dcf93f78a1f382c805f0e47aa">
		<name>Gods (NTSC)</name>
		<subpath>GodsNTSC</subpath>
		<variant_uuid>4fbb181b-781a-5496-927b-428b9fdfc901</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GodsNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GodsNTSC.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:B:Second/blue button jumps
			C4:B:Disable sound fixes
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gods_v3.2_0666" sha1="52f4f425355195656e49e8d15d1a8bbfde09f758">
		<name>Gods</name>
		<subpath>Gods</subpath>
		<variant_uuid>ce31a2ae-b8c5-54d4-92a6-2ef795097cba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gods.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gods.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:B:Second/blue button jumps
			C4:B:Disable sound fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gods_v3.2_NTSC" sha1="2c7a1769c4c5602436a9f325a7ebdebbe301ee92">
		<name>Gods (NTSC)</name>
		<subpath>GodsNTSC</subpath>
		<variant_uuid>03290c59-e0cd-5334-95c5-f375f32f661e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GodsNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GodsNTSC.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:B:Second/blue button jumps
			C4:B:Disable sound fixes
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoldenAxe_v1.5_0017" sha1="40e32a07111f8ebd9c6a62c85c4a169c1dcae824">
		<name>Golden Axe</name>
		<subpath>GoldenAxe</subpath>
		<variant_uuid>2f6f3e58-c722-53e3-9299-d981d24783b7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GoldenAxe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoldenAxe.Slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Energy Player 1 &amp; 2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoldenAxe_v1.5_NTSC" sha1="4c28ee1e987e7ab13638aa580eff7a8420186d59">
		<name>Golden Axe (NTSC)</name>
		<subpath>GoldenAxeNTSC</subpath>
		<variant_uuid>813249ec-71f4-5d02-9c42-8cf1f59b1eb8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GoldenAxeNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoldenAxeNTSC.Slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Energy Player 1 &amp; 2
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoldenAxe_v1.6_0017" sha1="addab98a8c5f7d4c286c3756df9b20034d131fb7">
		<name>Golden Axe</name>
		<subpath>GoldenAxe</subpath>
		<variant_uuid>20868e52-ed4a-5a2d-8329-b56085c1e5ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GoldenAxe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoldenAxe.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Energy Player 1 &amp; 2
			C2:B:Remove BLITWAIT Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoldenAxe_v1.6_NTSC" sha1="26610f7f54dae98964567d0899020193ebd4c419">
		<name>Golden Axe (NTSC)</name>
		<subpath>GoldenAxeNTSC</subpath>
		<variant_uuid>7c0dba3f-d7ee-5e0d-a96f-59b52233a248</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GoldenAxeNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoldenAxeNTSC.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Energy Player 1 &amp; 2
			C2:B:Remove BLITWAIT Fix
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoldenAxe_v1.7_0017" sha1="d4e094f1d7fa0a856394b6149ef961e5d3fc01c4">
		<name>Golden Axe</name>
		<subpath>GoldenAxe</subpath>
		<variant_uuid>bda81248-9f35-558d-a506-bb9463791316</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GoldenAxe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoldenAxe.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Energy Player 1 &amp; 2
			C2:B:Remove BLITWAIT Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoldenAxe_v1.7_NTSC" sha1="687ac82eeafd64e5ea23a078a7361cfe44c4e2bf">
		<name>Golden Axe (NTSC)</name>
		<subpath>GoldenAxeNTSC</subpath>
		<variant_uuid>7b626f9f-f4e1-5eb0-97af-c4de422acbce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GoldenAxeNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoldenAxeNTSC.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Energy Player 1 &amp; 2
			C2:B:Remove BLITWAIT Fix
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoldenEagle_v1.1" sha1="50535991a06c26efdaba4424eada5554d94edf2c">
		<name>Golden Eagle</name>
		<subpath>GoldenEagle</subpath>
		<variant_uuid>1f2f5d29-9b07-5607-af7a-f86787c09183</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GoldenEagle.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoldenEagle.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Intro.slave</filename>
			<datapath>dataintro</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoldenEagle_v1.2" sha1="a85b0621fe3714f2702df1598bdfc25ec59d233f">
		<name>Golden Eagle</name>
		<subpath>GoldenEagle</subpath>
		<variant_uuid>0b889c51-7584-5f28-97d8-8d6f516466cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GoldenEagle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoldenEagle.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C3:X:skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoldenEagle_v1.2_512k" sha1="16c55bd6356d0d789a33b476a0e34e2cb02850a7">
		<name>Golden Eagle (512Kb)</name>
		<subpath>GoldenEagle512k</subpath>
		<variant_uuid>3ddaa09f-1169-5eca-9054-64bc702015db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GoldenEagle512k.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoldenEagle512k.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C3:X:skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoldenPath_v1.1" sha1="ed7440062d8b8fd69946241a4bd0334a90929125">
		<name>Golden Path</name>
		<subpath>GoldenPath</subpath>
		<variant_uuid>26dfba11-d226-5a3d-89e9-c23d4c4545f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GoldenPath.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GoldenPath.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GamesSummerEdition_v1.0" sha1="60cafde28d8a96ed1eb1ef8b67db8c99bef9daf4">
		<name>Games - Summer Edition</name>
		<subpath>GamesSummerEdition</subpath>
		<variant_uuid>05c96b61-0fed-59ab-9752-b118727ea309</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GamesSummerEdition.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GamesSummerEdition.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GamesWinterEdition_v1.0" sha1="9b8ee60e054d3ba175b7176a8d9dbff3c7ebd1f6">
		<name>Games - Winter Edition</name>
		<subpath>GamesWinterEdition</subpath>
		<variant_uuid>5e600795-828c-5f72-8e26-e0b4e82c1869</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GamesWinterEdition.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GamesWinterEdition.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ganymed_v1.1" sha1="44bf7498af88c446616f4255b424b712939e8a82">
		<name>Ganymed</name>
		<subpath>Ganymed</subpath>
		<variant_uuid>5c7febca-29a4-5946-a0e3-afb75a800ba5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ganymed.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ganymed.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GarfieldAWintersTail_v1.0" sha1="597eb3da44414fcb37168bc115f5685bddb28fbc">
		<name>Garfield - Winter's Tail</name>
		<subpath>GarfieldAWintersTail</subpath>
		<variant_uuid>ee011815-e322-526d-b33d-9969614c7108</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GarfieldAWintersTail.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GarfieldAWintersTail.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GarfieldBigFatHairyDeal_v1.0_0933" sha1="22e33b7d970eb6066e6b1116f04df723b6897a29">
		<name>Garfield - Big, Fat, Hairy Deal</name>
		<subpath>GarfieldBigFatHairyDeal</subpath>
		<variant_uuid>a7f0e18b-7658-5fe1-85c1-3a56b9c7f3ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GarfieldBigFatHairyDeal.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GarfieldBigFatHairyDeal.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GarfieldBigFatHairyDeal_v1.1_0933" sha1="d91c523b6cedebe7b1fe150f3fc742a157889acc">
		<name>Garfield - Big, Fat, Hairy Deal</name>
		<subpath>GarfieldBigFatHairyDeal</subpath>
		<variant_uuid>6958bc3a-b173-5a3a-b72e-b90773d71513</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GarfieldBigFatHairyDeal.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GarfieldBigFatHairyDeal.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Garfield speed:Default,Very fast,Fast,Medium,Slow
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Garrison2_v1.0_0610" sha1="8fbf8a6a7d3b6e3e0bc69403803b435bbfb9e05c">
		<name>Garrison II - The Legend Continues</name>
		<subpath>Garrison2</subpath>
		<variant_uuid>5f557058-ce52-517c-a582-152506d43cd4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Garrison2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Garrison2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Garrison2_v1.1_0610" sha1="acb0e594b3eaa4f60a2c0f39f117e0c5bc9150ba">
		<name>Garrison II - The Legend Continues</name>
		<subpath>Garrison2</subpath>
		<variant_uuid>883ba22a-ba7b-57de-8e26-5b537df33743</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Garrison2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Garrison2.Slave</filename>
			<datapath />
			<custom>
			C1:X:Speed up game (but can cause trouble with fast CPU:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Garrison_v1.0_0800" sha1="b17f71d2f91986cdaade1bd8ddc8ef34f0d322a2">
		<name>Garrison</name>
		<subpath>Garrison</subpath>
		<variant_uuid>97c4e9e2-d685-5e93-9693-4d9cc1918b9c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Garrison.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Garrison.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Garrison_v1.1_0800" sha1="add3ab44b993e13555c6e779e35047fbd2b1eb13">
		<name>Garrison</name>
		<subpath>Garrison</subpath>
		<variant_uuid>bfc9f289-f908-5fb3-9921-646d7c0e7227</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Garrison.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Garrison.Slave</filename>
			<datapath />
			<custom>
			C1:X:Speed up game (but can cause trouble with fast CPU:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GaryLinekersHotShot_v1.0_0883" sha1="880066f98b81399e9e1ca8da9fe6e7d302ea7805">
		<name>Gary Lineker's Hot Shot</name>
		<subpath>GaryLinekersHotShot</subpath>
		<variant_uuid>9394b2e7-3fbb-5e1c-b606-7b9f1a3636fd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GaryLinekersHotShot.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GaryLinekersHotShot.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GatewayToTheSavageFrontier_v1.0_2160" sha1="f5024699f8e58c2420b5a23c66ffbb1f5acc6f0a">
		<name>Gateway To The Savage Frontier</name>
		<subpath>GatewayToSavageFrontier</subpath>
		<variant_uuid>8a418800-fef5-5238-a29c-bd0fe4073b57</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GatewayToSavageFrontier.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GatewayToSavageFrontier.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gauntlet2_v1.2" sha1="607e133cb571b48811d31a9d27ecdf23742f8de4">
		<name>Gauntlet II</name>
		<subpath>Gauntlet2</subpath>
		<variant_uuid>0a618d20-921f-5371-a1c6-4d7a8ba65824</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gauntlet2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gauntlet2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gauntlet2_v2.0_0182" sha1="25b3db718ba40da18071450c142f70dba35d8004">
		<name>Gauntlet II</name>
		<subpath>Gauntlet2</subpath>
		<variant_uuid>ba6c0711-7cbd-5b82-a039-d5bebe6526ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gauntlet2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gauntlet2.Slave</filename>
			<datapath />
			<custom>
			C1:X:Red Player (Joystick Input 0):0
			C1:X:Blue Player (Joystick Input 1):1
			C1:X:Yellow Player (Parallel Joystick Input 0):2
			C1:X:Green Player (Parallel Joystick Input 1):3
			C2:X:unlimited health:0
			C2:X:unlimited keys:1
			C2:X:unlimited potion:2
			C3:B:second button for magic
			C2:X:in game cheat keys:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gauntlet3_v1.1_1550" sha1="87c9a5ed2d7958c0b55c72b528d1c97f88ca087d">
		<name>Gauntlet III - The Final Quest</name>
		<subpath>Gauntlet3</subpath>
		<variant_uuid>7ced4b9c-6199-5615-a11c-a397ec04a19b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gauntlet3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gauntlet3.slave</filename>
			<datapath>DAT</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gazza2_v1.0" sha1="f51dd06d04e8a09a2f21f91ed76412241d75bcc0">
		<name>Gazza II</name>
		<subpath>Gazza2</subpath>
		<variant_uuid>c09c7dcc-5e0c-5ddd-8480-ce4c8851b9c9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gazza2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gazza2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Giganoid_v1.1" sha1="4af67107b46d019c91685bcc64d967e863797eb4">
		<name>Giganoid</name>
		<subpath>Giganoid</subpath>
		<variant_uuid>10c05a2d-131d-5912-9b4c-68829dedeb7a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Giganoid.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Giganoid.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Cheat Mode (100 lives)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GilbertEscapeFromDrill_v1.0_2969" sha1="9cd285cc4f9cd0d2407e8698fb01eb45dfaf2646">
		<name>Gilbert Escape From Drill</name>
		<subpath>GilbertEscapeFromDrill</subpath>
		<variant_uuid>7f09e4bf-4196-57d0-bd8a-73ac8a2036ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GilbertEscapeFromDrill.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GilbertEscapeFromDrill.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gladiators_v1.0" sha1="b81a37ca541b253238b87c176c95e14496878745">
		<name>Gladiators</name>
		<subpath>Gladiators</subpath>
		<variant_uuid>2d9a1444-da44-5c98-aeb7-8343ff877611</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gladiators.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gladiators.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Enable Trainer:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GlobalGladiators_v1.4_0657" sha1="e480e4d38ae8e7938ffbf0afd120aa82af7630b8">
		<name>Global Gladiators</name>
		<subpath>GlobalGladiators</subpath>
		<variant_uuid>7bc903e9-dc04-5593-af4a-96c52c4124a9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GlobalGladiators.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GlobalGladiators.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GlobalGladiators_v1.5_0657" sha1="c96b7a0a09e0051453b0a01e267c8bd39e4abbd4">
		<name>Global Gladiators</name>
		<subpath>GlobalGladiators</subpath>
		<variant_uuid>f73f0ea9-097f-5d30-b82c-d8b819d9bec9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GlobalGladiators.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GlobalGladiators.slave</filename>
			<datapath />
			<custom>
			C1:X:trainer infinite lives:0
			C2:B:second button jumps
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GlobalTrek_v1.0" sha1="1154d27156484862434e5f5c00353a3a0b1aa7ef">
		<name>Global Trek</name>
		<subpath>GlobalTrek</subpath>
		<variant_uuid>dd6367f1-7d4e-513b-84aa-c6bb574b883b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GlobalTrek.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GlobalTrek.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GlobalTrek_v1.1" sha1="bbd2d0e9f78dce6c7aea5d9666c65eca717ed458">
		<name>Global Trek</name>
		<subpath>GlobalTrek</subpath>
		<variant_uuid>405ed8cb-1457-5b99-b491-84555a95fc28</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GlobalTrek.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GlobalTrek.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited energy:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globdule_v1.1b_0183" sha1="317d4f9eaee2713af1f5e3e12c26d963055bab72">
		<name>Globdule</name>
		<subpath>Globdule</subpath>
		<variant_uuid>b46b186d-be06-52cf-8e41-b9fd4dc532e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Globdule.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Globdule.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globdule_v1.1b_NTSC" sha1="8c778a06e43a9b6ad1a676083085f2132cdb61fb">
		<name>Globdule (NTSC)</name>
		<subpath>GlobduleNTSC</subpath>
		<variant_uuid>5c854fc1-3f52-52e2-b6d0-8f9a8a71df4a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GlobduleNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GlobduleNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globdule_v1.2_0183" sha1="3897b3f91fa18354749bf0c6d5a01ac23542d81f">
		<name>Globdule</name>
		<subpath>Globdule</subpath>
		<variant_uuid>1c6cabe8-4dc7-5f66-b1af-f8c5a38c9934</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Globdule.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Globdule.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globdule_v1.2_NTSC" sha1="dc8744573b8b03094a29110fc6c410b5150e9db3">
		<name>Globdule (NTSC)</name>
		<subpath>GlobduleNTSC</subpath>
		<variant_uuid>ae925267-8fbb-5f95-9151-e07f4b05f32f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GlobduleNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GlobduleNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globdule_v2.0_0183" sha1="898b6129b7ed564b130e3be5ed785dcda7661eb0">
		<name>Globdule</name>
		<subpath>Globdule</subpath>
		<variant_uuid>d6b8ff26-a182-5e52-aadb-f1eac959e00f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Globdule.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Globdule.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globdule_v2.0_NTSC" sha1="1ffb5788a610127022d47a833b1f3ac4a7e7c512">
		<name>Globdule (NTSC)</name>
		<subpath>GlobduleNTSC</subpath>
		<variant_uuid>261fb171-22af-5923-8005-687794e38e2f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GlobduleNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GlobduleNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globdule_v2.1-B_0183" sha1="e68ca555adecd5f4130069893f894946ae0d6d7e">
		<name>Globdule</name>
		<subpath>Globdule</subpath>
		<variant_uuid>d3b4ac66-08de-5dba-af42-47e1e2a3cafb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Globdule.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Globdule.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Trainer help skips levels:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globdule_v2.1-B_NTSC" sha1="a8a855a1f73cc8ca33c58d66518830cb1b464791">
		<name>Globdule (NTSC)</name>
		<subpath>GlobduleNTSC</subpath>
		<variant_uuid>e2c080b4-a31a-5e0d-b38b-e9136a1eff44</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GlobduleNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GlobduleNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Trainer help skips levels:2
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globdule_v2.2_0183" sha1="9882412294556e18180023723a2031c4ebed6214">
		<name>Globdule</name>
		<subpath>Globdule</subpath>
		<variant_uuid>f6d33f95-1d48-5dfa-81a7-b8e75800e4a3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Globdule.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Globdule.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Trainer help skips levels:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globdule_v2.2_NTSC" sha1="433defbe779fc4b57c28adcb27d5bef9736e641e">
		<name>Globdule (NTSC)</name>
		<subpath>GlobduleNTSC</subpath>
		<variant_uuid>8c61211b-22a7-569c-a499-742ca914c64f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GlobduleNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GlobduleNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Trainer help skips levels:2
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globulus_v1.1" sha1="d561eacf7f01d723ba6dc31c4e1215d1d3c9aeba">
		<name>Globulus</name>
		<subpath>Globulus</subpath>
		<variant_uuid>ebe7185e-87eb-522a-8250-a0cfc2fcf166</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Globulus.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Globulus.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globulus_v2.0" sha1="50a0b75131f41a75c354f4808ea31cc15f1ea4cc">
		<name>Globulus</name>
		<subpath>Globulus</subpath>
		<variant_uuid>9d6519b1-994c-5604-9089-adf75a730261</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Globulus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Globulus.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited swiches:0
			C1:X:unlimited bombs:1
			C1:X:unlimited smarts:2
			C1:X:unlimited lives:3
			C1:X:unlimited time:4
			C2:L:as start level:defaut,L01,L02,L03,L04,L05,L06,L07,L08,L09,L10,L11,L12,L13,L14,L15,L16,L17,L18,L19,L20,L21,L22,L23,L24,L25
			C3:B:second button to select item
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globulus_v2.1" sha1="996073202e9469708f25ad8ba983c5c4f6e25a0c">
		<name>Globulus</name>
		<subpath>Globulus</subpath>
		<variant_uuid>d87e0246-ce8f-5259-b5d7-5b83af5e444a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Globulus.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Globulus.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited swiches:0
			C1:X:unlimited bombs:1
			C1:X:unlimited smarts:2
			C1:X:unlimited lives:3
			C1:X:unlimited time:4
			C2:L:as start level:defaut,L01,L02,L03,L04,L05,L06,L07,L08,L09,L10,L11,L12,L13,L14,L15,L16,L17,L18,L19,L20,L21,L22,L23,L24,L25
			C3:B:second button to select item
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globulus_v2.1a" sha1="14034713b090dc9dc5136ca7ba3f440e885b1c99">
		<name>Globulus</name>
		<subpath>Globulus</subpath>
		<variant_uuid>70ba70cc-2348-5c13-b144-104e6d50136b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Globulus.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Globulus.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited swiches:0
			C1:X:unlimited bombs:1
			C1:X:unlimited smarts:2
			C1:X:unlimited lives:3
			C1:X:unlimited time:4
			C2:L:as start level:defaut,L01,L02,L03,L04,L05,L06,L07,L08,L09,L10,L11,L12,L13,L14,L15,L16,L17,L18,L19,L20,L21,L22,L23,L24,L25
			C3:B:second button to select item
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globulus_v2.1a_PreRelease" sha1="413b33261c99082ba05346b67884acf06b90145e">
		<name>Globulus PR</name>
		<subpath>GlobulusPR</subpath>
		<variant_uuid>3e866197-bc3f-5413-93e3-aa190f02e1d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GlobulusPR.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GlobulusPR.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited swiches:0
			C1:X:unlimited bombs:1
			C1:X:unlimited smarts:2
			C1:X:unlimited lives:3
			C1:X:unlimited time:4
			C2:L:as start level:defaut,L01,L02,L03,L04,L05,L06,L07,L08,L09,L10,L11,L12,L13,L14,L15,L16,L17,L18,L19,L20,L21,L22,L23,L24,L25
			C3:B:second button to select item
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Globulus_v2.1_PreRelease" sha1="1572d4430514c908c9a7a3dd38cb548b4a332c61">
		<name>Globulus PR</name>
		<subpath>GlobulusPR</subpath>
		<variant_uuid>e915d7c0-5f53-5e4e-adf6-e0b0b2741762</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GlobulusPR.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GlobulusPR.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited swiches:0
			C1:X:unlimited bombs:1
			C1:X:unlimited smarts:2
			C1:X:unlimited lives:3
			C1:X:unlimited time:4
			C2:L:as start level:defaut,L01,L02,L03,L04,L05,L06,L07,L08,L09,L10,L11,L12,L13,L14,L15,L16,L17,L18,L19,L20,L21,L22,L23,L24,L25
			C3:B:second button to select item
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrandMonsterSlam_v1.3" sha1="74b01858810b8379c24fee5b7c36771fd7a2ada9">
		<name>Grand Monster Slam</name>
		<subpath>GrandMonsterSlam</subpath>
		<variant_uuid>90817be0-da1a-5176-95ce-59c84f4ec0ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrandMonsterSlam.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrandMonsterSlam.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrandMonsterSlam_v2.0a_1Disk_1688" sha1="5197dae6e1d1cf2ac209f1766f3d2279bc4d4959">
		<name>Grand Monster Slam (1 Disk)</name>
		<subpath>GrandMonsterSlam1Disk</subpath>
		<variant_uuid>56a46809-7ee5-5485-a69a-af2460a71ba7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrandMonsterSlam1Disk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrandMonsterSlam1Disk.slave</filename>
			<datapath />
			<custom>
			C1:X:never miss at Faulton Feeding:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrandMonsterSlam_v2.0a_2Disk_1917" sha1="be6e11b6b92a21b578f1453a74a1cb857c210104">
		<name>Grand Monster Slam (2 Disk)</name>
		<subpath>GrandMonsterSlam2Disk</subpath>
		<variant_uuid>36762637-d4cf-5c61-b1ec-00e6ecde4514</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrandMonsterSlam2Disk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrandMonsterSlam2Disk.slave</filename>
			<datapath />
			<custom>
			C1:X:never miss at Faulton Feeding:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrandMonsterSlam_v2.0_1Disk_1688" sha1="37f43c4c16c5e683063c48547a9f579ebf78d024">
		<name>Grand Monster Slam (1 Disk)</name>
		<subpath>GrandMonsterSlam1Disk</subpath>
		<variant_uuid>da3003c1-94e8-52cd-9562-1d1dd2f17c7b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrandMonsterSlam1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrandMonsterSlam1Disk.Slave</filename>
			<datapath />
			<custom>
			C1:X:never miss at Faulton Feeding:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrandMonsterSlam_v2.0_2Disk_1917" sha1="163556aa0e52461cf3f69172f66f37ee1690805f">
		<name>Grand Monster Slam (2 Disk)</name>
		<subpath>GrandMonsterSlam2Disk</subpath>
		<variant_uuid>6b24b999-a612-5dab-aed3-8dd03e835fca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrandMonsterSlam2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrandMonsterSlam2Disk.Slave</filename>
			<datapath />
			<custom>
			C1:X:never miss at Faulton Feeding:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrandMonsterSlam_v2.1_1Disk_1688" sha1="c220ae2b2d61d59c3c66e293b830ef716d1b318f">
		<name>Grand Monster Slam (1 Disk)</name>
		<subpath>GrandMonsterSlam1Disk</subpath>
		<variant_uuid>8e8268df-9277-5795-a625-55e5dcf4f4ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrandMonsterSlam1Disk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrandMonsterSlam1Disk.slave</filename>
			<datapath />
			<custom>
			C1:X:never miss at Faulton Feeding:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrandMonsterSlam_v2.1_2Disk_1917" sha1="792c4a1696e7d804940b91c16c17a05e2e429ee2">
		<name>Grand Monster Slam (2 Disk)</name>
		<subpath>GrandMonsterSlam2Disk</subpath>
		<variant_uuid>037b4f6b-b5f8-5721-a07f-c89120a82699</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrandMonsterSlam2Disk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrandMonsterSlam2Disk.slave</filename>
			<datapath />
			<custom>
			C1:X:never miss at Faulton Feeding:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrandNational_v1.0_2361" sha1="8217051ab2049365f931ec6c00345455cc7ad285">
		<name>Grand National</name>
		<subpath>GrandNational</subpath>
		<variant_uuid>6be61ffa-cd28-5ef3-868d-1fb626fe2d54</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrandNational.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrandNational.Slave</filename>
			<datapath />
			<custom>
			C1:X:More starting cash:0
			C1:X:Max horse energy:1
			C1:X:No falling:2
			C1:X:Don't save high score:3
			C2:X:No blitwaits:0
			C2:X:Skip splash screen:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrandPrix5002_v1.0_Fr" sha1="c6f98524cb60dd71589787d14f5c61158da4bcda">
		<name>Grand Prix 5002 (Francais)</name>
		<subpath>GrandPrix5002Fr</subpath>
		<variant_uuid>54f219e5-92c2-5ce5-a561-2975f8b23e86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrandPrix5002Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrandPrix5002Fr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrandPrixCircuit_v1.0_0008" sha1="a7330fa2b4f4dacade4684aafcd7b28af8d6f62d">
		<name>Grand Prix Circuit</name>
		<subpath>GrandPrixCircuit</subpath>
		<variant_uuid>465dacb2-f522-5639-b72a-ca54e174670a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrandPrixCircuit.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrandPrixCircuit.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrandPrixMaster_v1.0_2216" sha1="4a351bd8b29b38f1461ceaff226a1c48102d7671">
		<name>Grand Prix Master</name>
		<subpath>GrandPrixMaster</subpath>
		<variant_uuid>78c3d5ec-5a3e-56e7-823c-5529e37765f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrandPrixMaster.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrandPrixMaster.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrannysGarden_v1.0" sha1="57209acc7f46b2ca46bf684ac263fcf75d61b511">
		<name>Granny's Garden</name>
		<subpath>GrannysGarden</subpath>
		<variant_uuid>32a689e7-54b1-5816-96af-d4572a7d7d05</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GrannysGarden.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GrannysGarden.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GravityForce_v1.01" sha1="597e916755006976b50063686333f9431d0a54ab">
		<name>Gravity Force</name>
		<subpath>GravityForce</subpath>
		<variant_uuid>0998889b-b601-5fd6-bbdf-57d6aeea3907</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GravityForce.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GravityForce.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gravity_v2.1_0488" sha1="5ac1fc36f8073db80001c11100b9979d53ef26b9">
		<name>Gravity</name>
		<subpath>Gravity</subpath>
		<variant_uuid>0a05c166-bdb0-5fa0-85e4-292a92269b33</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gravity.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gravity.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GreatCourts2_v1.5_0333" sha1="df251804a0d9d4936fa77514f36255fbde8f5286">
		<name>Great Courts 2</name>
		<subpath>GreatCourts2</subpath>
		<variant_uuid>1b242f5b-9b1d-5cf5-bdc4-dcd10a95cd55</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GreatCourts2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GreatCourts2.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GreatCourts2_v1.5_512KB_0333" sha1="32a19a326d8c3143075b2c1ce2e1ff67097eaa46">
		<name>Great Courts 2512 KB</name>
		<subpath>GreatCourts2512KB</subpath>
		<variant_uuid>20a9768a-185f-5eb9-9da7-d420fd9edde5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GreatCourts2512KB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GreatCourts2512KB.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hunter_v1.23_De" sha1="b3fe8f86ab3118a7470722cb42f8c35c12049350">
		<name>Hunter (Deutsch)</name>
		<subpath>HunterDe</subpath>
		<variant_uuid>a75fb38f-defb-5485-b10f-249663c8b9e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HunterDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HunterDe.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hunter_v1.23_Fr" sha1="3a39483fd57c7c21e8e7c782de12643236a9903f">
		<name>Hunter (Francais)</name>
		<subpath>HunterFr</subpath>
		<variant_uuid>edb01b7b-7fec-56c7-8621-1ba957a15311</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HunterFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HunterFr.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hunter_v1.30_3014" sha1="9009e874a20e7e5a42ccdca2a3a6819898796d34">
		<name>Hunter</name>
		<subpath>Hunter</subpath>
		<variant_uuid>2b95927d-fd32-5658-83eb-f81626f1ff76</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hunter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hunter.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hunter_v1.30_De" sha1="d4396fa0814fbefabbf5724807b50e23a2828b61">
		<name>Hunter (Deutsch)</name>
		<subpath>HunterDe</subpath>
		<variant_uuid>31a14e96-52c2-5cc9-a8ec-10b408f58c80</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HunterDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HunterDe.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hunter_v1.30_Fr" sha1="6f098a3301e00acb77dc1a4724ea843bd4b38fd8">
		<name>Hunter (Francais)</name>
		<subpath>HunterFr</subpath>
		<variant_uuid>4555c5d1-d270-5544-b07f-10c07ffc6077</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HunterFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HunterFr.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hunter_v2.0c_3014" sha1="579478b13411c2c5a0aca3ce7c758351a17f4058">
		<name>Hunter</name>
		<subpath>Hunter</subpath>
		<variant_uuid>d280e723-7c81-5132-8ed5-001ce8ee8f7c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hunter.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hunter.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hunter_v2.0c_De" sha1="768966bcbaf7161e68a79c3f64646d1e865102d7">
		<name>Hunter (Deutsch)</name>
		<subpath>HunterDe</subpath>
		<variant_uuid>e6568b99-d556-5f7a-9519-3da926cf5130</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HunterDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HunterDe.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hunter_v2.0c_Fr" sha1="2a020d158cba8c0efc18b14fdeeb80cda701e254">
		<name>Hunter (Francais)</name>
		<subpath>HunterFr</subpath>
		<variant_uuid>7148154e-705f-5266-ab09-8415531bde5a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HunterFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HunterFr.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HuntForRedOctoberTheMovie_v1.1_2232" sha1="899187861ec75d521e2151f8d5d8e321e4be7efd">
		<name>Hunt For Red October (Grandslam)</name>
		<subpath>HuntForRedOctoberTheMovie</subpath>
		<variant_uuid>964f458e-7a6b-537f-ae69-8346eba6c0d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HuntForRedOctoberTheMovie.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HuntForRedOctoberTheMovie.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HuntForRedOctober_v1.0_0128" sha1="3b25cb8aeb145ab569b3a07bbe1dd24e16bbc99e">
		<name>Hunt For Red October (Oxford Digital)</name>
		<subpath>HuntForRedOctober</subpath>
		<variant_uuid>fafab50a-9359-5d58-9377-f0865b37468f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HuntForRedOctober.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HuntForRedOctober.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HuntForRedOctober_v1.1_0128" sha1="8748f847e4b501450ed8cf5ea7d9c78dc0064a7c">
		<name>Hunt For Red October (Oxford Digital)</name>
		<subpath>HuntForRedOctober</subpath>
		<variant_uuid>75d8e9b8-3b6d-57de-8b96-1c8ebc9618ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HuntForRedOctober.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HuntForRedOctober.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hybris_v2.3_1457" sha1="093f13a549f13802a21437e1ca34e4048ac5cdd7">
		<name>Hybris</name>
		<subpath>Hybris</subpath>
		<variant_uuid>52519166-b63c-53fc-a7a5-5d16d7c49412</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hybris.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hybris.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Slow the game down (PAL only)
			C2:B:Enable 'COMMANDER' cheatmode
			C3:B:Skip BLITWAIT fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hybris_v2.3_NTSC_1457" sha1="9e73047d80ecb3fd3fc5e5125bc8d3ec42b70537">
		<name>Hybris (NTSC)</name>
		<subpath>HybrisNTSC</subpath>
		<variant_uuid>52519166-b63c-53fc-a7a5-5d16d7c49412</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HybrisNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HybrisNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Slow the game down (PAL only)
			C2:B:Enable 'COMMANDER' cheatmode
			C3:B:Skip BLITWAIT fix
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hybris_v2.4_NTSC_1457" sha1="a3d899b9804a5e7967ac11c0c80ce37aa1e619e6">
		<name>Hybris (NTSC)</name>
		<subpath>HybrisNTSC</subpath>
		<variant_uuid>0448cbe5-541b-5296-86dd-361a32aedfda</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HybrisNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HybrisNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:L:Screen mode:Auto,PAL,NTSC
			C1:B:Slow the game down (PAL/NTSC)
			C2:B:Enable 'COMMANDER' cheatmode
			C3:B:Skip BLITWAIT fix
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hydra_v1.2_2515" sha1="68e79f6c68a0e16f002f1fcc029a071f01ea74c6">
		<name>Hydra</name>
		<subpath>Hydra</subpath>
		<variant_uuid>b3f7b5cb-f740-512f-b88e-11b7006599cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hydra.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hydra.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=Return
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Hyperdome_v1.0" sha1="6f3cdc017929e65269caee3161c4cca457db0b46">
		<name>Hyperdome</name>
		<subpath>Hyperdome</subpath>
		<variant_uuid>a750388a-87e1-54ca-9280-edeef2a5eb1c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hyperdome.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hyperdome.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hyperforce_v1.0_0493" sha1="360469672d631dd4f10d388a9d12766d625f36a7">
		<name>Hyperforce</name>
		<subpath>Hyperforce</subpath>
		<variant_uuid>58861397-953a-5657-aea5-285b3f1c5b2c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hyperforce.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hyperforce.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hyperion_v1.0" sha1="ad3d3c5729b157767c1d6fe5fdd4622c584fc88c">
		<name>Hyperion</name>
		<subpath>Hyperion</subpath>
		<variant_uuid>b0b1ea02-0292-5ca9-8b32-ec524804209a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hyperion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hyperion.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hyperion_v2.0_0260" sha1="5e2ec1ce9e38e6621b5ae95f773975627d0565f4">
		<name>Hyperion</name>
		<subpath>Hyperion</subpath>
		<variant_uuid>443fc06b-0432-5f80-9206-7747213974ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hyperion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hyperion.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C2:L:Start at level:Default,1,2,3,4,5,6,7,8,9,10
			C3:X:skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hacker2_v1.1_0777" sha1="73f2ea1b447a4d1eb1080c3df0666f6512cb6d2c">
		<name>Hacker II</name>
		<subpath>Hacker2</subpath>
		<variant_uuid>a2c18fc8-9b07-5f78-bee7-d8c889ae8f6d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hacker2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hacker2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hacker_v1.0_0906" sha1="67801727d960a8b2d4f79785630ac4443cc2d7fc">
		<name>Hacker</name>
		<subpath>Hacker</subpath>
		<variant_uuid>194e9a61-9250-53dd-aeeb-1b8df1042eef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hacker.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hacker.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hacker_v1.0_NTSC_0906" sha1="0d04dc8193b28d5913c8c199e23d19ae35edebac">
		<name>Hacker (NTSC)</name>
		<subpath>HackerNTSC</subpath>
		<variant_uuid>194e9a61-9250-53dd-aeeb-1b8df1042eef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HackerNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HackerNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HagarTheHorrible_v1.0_1967" sha1="99a87dba0bc61fbe28f0fa46a19c500708219b85">
		<name>Hagar The Horrible</name>
		<subpath>HagarTheHorrible</subpath>
		<variant_uuid>a04ef225-ec80-5a46-8382-cad0786a0d85</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HagarTheHorrible.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HagarTheHorrible.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HagarTheHorrible_v1.0_De" sha1="4a4b621b0da8d7b1a8b4d0a9bd5b533ca5807c23">
		<name>Hagar The Horrible (Deutsch)</name>
		<subpath>HagarTheHorribleDe</subpath>
		<variant_uuid>d2229181-30f7-53a5-b6cf-8fb48e7bac89</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HagarTheHorribleDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HagarTheHorribleDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HalleyProject_v1.0_2519" sha1="27bf50b7f4d24691a6368c96863b8a240a33ace0">
		<name>Halley Project</name>
		<subpath>HalleyProject</subpath>
		<variant_uuid>a6c85ae7-215b-5330-9209-bee008052bfb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HalleyProject.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HalleyProject.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HammerBoy_v1.1_1349" sha1="ff89a25c7dd5911f573e65868b7d798046172e46">
		<name>Hammer Boy</name>
		<subpath>HammerBoy</subpath>
		<variant_uuid>8b114a71-ac19-598b-9fa1-2b0b98854f21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HammerBoy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HammerBoy.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hammerfist_v1.1" sha1="a27fefd41ade09d1fff6204926ea9d3cef60378e">
		<name>Hammerfist</name>
		<subpath>Hammerfist</subpath>
		<variant_uuid>d14767bf-25cd-5d18-b368-9985fd0c1677</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hammerfist.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hammerfist.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=Help
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=ESC
		</custom_controls>
	</game>
	<game filename="Hammerfist_v1.2_1358" sha1="7b7cd75520eb1a092912a6fa23281b3643c1d57f">
		<name>Hammerfist</name>
		<subpath>Hammerfist</subpath>
		<variant_uuid>ae2fbf46-ddcd-5641-9adc-ada3b5ec0812</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hammerfist.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hammerfist.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Enable Trainer
			C2:B:Disable Blitter Waits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=Help
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=ESC
		</custom_controls>
	</game>
	<game filename="Hammerfist_v1.3_1358" sha1="c833c96d761942b5445cd81118705bb8cce1d7b7">
		<name>Hammerfist</name>
		<subpath>Hammerfist</subpath>
		<variant_uuid>6daa8d70-a603-5b71-ad85-817c6e60a181</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hammerfist.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hammerfist.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Enable Trainer
			C2:B:Disable Blitter Waits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=Help
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=ESC
		</custom_controls>
	</game>
	<game filename="Hanse_v1.01_De" sha1="78bad4d8091c3551901fa38c4603d609cb755cb3">
		<name>Hanse (Deutsch)</name>
		<subpath>HanseDe</subpath>
		<variant_uuid>f7c11591-e38e-58bc-b359-9d842eb9dfa1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HanseDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HanseDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HaraldHaardtand_v1.1_Dk" sha1="31074d4512e6f680e3393aa5ec978ca23997604f">
		<name>Harald Haardtand (Dansk)</name>
		<subpath>HaraldHaardtandDk</subpath>
		<variant_uuid>f8cc64ee-8874-5d53-a607-52d073498e89</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HaraldHaardtandDk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HaraldHaardtandDk.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HaraldHaardtand_v1.2_Dk" sha1="d84b61fce89fc73668c2799c6f56cd663ea1e460">
		<name>Harald Haardtand (Dansk)</name>
		<subpath>HaraldHaardtandDk</subpath>
		<variant_uuid>80996e89-7437-575a-9e4c-5dd788591279</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HaraldHaardtandDk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HaraldHaardtandDk.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Ammo:1
			C1:X:Unlimited Energy:2
			C1:X:In-Game Keys:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HardBall2_v1.0" sha1="f8a08c1af70c721ccc7246f35c6682fb766ad7c1">
		<name>HardBall II</name>
		<subpath>HardBall2</subpath>
		<variant_uuid>05f1f9e9-c101-53fb-94ac-7160315323f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HardBall2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HardBall2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HardBall2_v1.0_NTSC_2045" sha1="d43a99d995cf635a0d7d8b49355a229eea0c68d3">
		<name>Hard Ball 2 (NTSC)</name>
		<subpath>HardBall2NTSC</subpath>
		<variant_uuid>05f1f9e9-c101-53fb-94ac-7160315323f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HardBall2NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HardBall2NTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HardBall_v1.0_0490" sha1="121b377ba41d26012d8f9e28d43323a84d263e54">
		<name>HardBall</name>
		<subpath>HardBall</subpath>
		<variant_uuid>3b5f5ec6-3d56-5550-81e7-536f46e5f5c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HardBall.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HardBall.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HardDrivin2_v2.01" sha1="25127055fd92681320f4657268fa19c61de94b47">
		<name>Hard Drivin' II - Drive Harder</name>
		<subpath>HardDrivin2</subpath>
		<variant_uuid>86615323-ef83-5950-a5b3-ae13233ec9ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HardDrivin2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HardDrivin2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HardDrivin_v2.04_0126" sha1="66fd14f65e5ec56c977191f3db3dd1d4a1f81ad7">
		<name>Hard Drivin'</name>
		<subpath>HardDrivin</subpath>
		<variant_uuid>b4336e7b-269e-55a5-9990-a9c7b67ca88b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HardDrivin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HardDrivin.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HardDrivin_v2.04_1239" sha1="b9f80d08966f15faeae229ca08e0a5c85ade5a47">
		<name>Hard Drivin'</name>
		<subpath>HardDrivin</subpath>
		<variant_uuid>b605c241-164c-50cd-9df1-6b001aeee055</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HardDrivin.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HardDrivin.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HardDrivin_v3.0_0126" sha1="a65241c88ce519be890532b4d94a7c8dec4bbba4">
		<name>Hard Drivin'</name>
		<subpath>HardDrivin</subpath>
		<variant_uuid>cb1c20d1-b2a1-5634-8e00-708b7726bab6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HardDrivin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HardDrivin.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HardNHeavy_v1.02_1631" sha1="7597b5d77393e38832fccc5213d41d92217bc5dd">
		<name>Hard 'n' Heavy</name>
		<subpath>HardNHeavy</subpath>
		<variant_uuid>1de452a9-43bd-5872-9d45-28bf3a1a8cd3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HardNHeavy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HardNHeavy.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Invincibility:2
			C1:X:Unlimited Shields:3
			C1:X:Unlimited Bombs:4
			C1:X:Maximum Shots:5
			C1:X:In-Game Keys:6
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HardNHeavy_v1.03_1631" sha1="38db289650628983a6e7fdf00e64d20fd5ac80d8">
		<name>Hard 'n' Heavy</name>
		<subpath>HardNHeavy</subpath>
		<variant_uuid>f56ae980-2485-540f-8979-2677e8e7daf1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HardNHeavy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HardNHeavy.slave</filename>
			<datapath />
			<custom>
			BW
			C3:B:Jump with Fire 2
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Invincibility:2
			C1:X:Unlimited Shields:3
			C1:X:Unlimited Bombs:4
			C1:X:Maximum Shots:5
			C1:X:In-Game Keys:6
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HareRaisingHavoc_v1.0_NTSC_2043" sha1="0a324880e4f1520b38290f76f3812ae6bb03751d">
		<name>Hare Raising Havoc (NTSC)</name>
		<subpath>HareRaisingHavocNTSC</subpath>
		<variant_uuid>f8cc5c2d-57ad-58e7-bda2-40bd8236d791</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HareRaisingHavocNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HareRaisingHavocNTSC.slave</filename>
			<datapath>ROGER</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Harlequin_v1.3.1_1MB_2029" sha1="4aa9ae66c82d3746590fe314b5170e4ba7ca98a8">
		<name>Harlequin (1MB)</name>
		<subpath>Harlequin1MB</subpath>
		<variant_uuid>89a98b48-9b4a-5341-8c13-577f0c1dc7ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Harlequin1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Harlequin1MB.Slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer (See Readme):0
			C2:X:Enable programmers cheat:0
			C3:X:Enable CD32 Joypad:0
			C4:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Harlequin_v1.3.1_512KB_2029" sha1="89a775544ec0db5dcd0b06ab419b6735ba9a2bce">
		<name>Harlequin (512Kb)</name>
		<subpath>Harlequin512KB</subpath>
		<variant_uuid>1d6cd28b-0372-50b7-8338-67add7eed8e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Harlequin512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Harlequin512KB.Slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer (See Readme):0
			C2:X:Enable programmers cheat:0
			C3:X:Enable CD32 Joypad:0
			C4:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HarleyDavidson_v1.3_2011" sha1="25305c95b43485503789a67a7b6e5532c9102eba">
		<name>Harley-Davidson - The Road to Sturgis</name>
		<subpath>HarleyDavidson</subpath>
		<variant_uuid>c220f779-5a2c-5f9f-99b2-04b1c05d9b68</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HarleyDavidson.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HarleyDavidson.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Harpoon&amp;Battleset1_v1.0" sha1="ef3cecbda946d75c6d78be50bf829bd3f67fd842">
		<name>Harpoon &amp; Battleset 1</name>
		<subpath>Harpoon&amp;Battleset1</subpath>
		<variant_uuid>1990f6da-4c97-5006-9fcc-0ad973f05f1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Harpoon&amp;Battleset1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Harpoon&amp;Battleset1.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Harpoon&amp;Battleset2_v1.0_1033" sha1="24a7f65bb6ed199f73be7ac6b9895cebd8580daf">
		<name>Harpoon (&amp; Battleset 2)</name>
		<subpath>Harpoon&amp;Battleset2</subpath>
		<variant_uuid>7d4c73b2-1bdd-5739-93f7-e58f528aacbc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Harpoon&amp;Battleset2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Harpoon&amp;Battleset2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Harpoon&amp;Battleset3_v1.0_1788" sha1="889f33a19ac786c76a8e12c33a25f1c3b5b86865">
		<name>Harpoon (&amp; Battleset 3)</name>
		<subpath>Harpoon&amp;Battleset3</subpath>
		<variant_uuid>96934b12-ed44-5f97-a5dc-3686fc6b4c56</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Harpoon&amp;Battleset3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Harpoon&amp;Battleset3.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Harpoon&amp;Battleset4_v1.0" sha1="4d24b8d59c909cd8498528bb410b59f3ee946686">
		<name>Harpoon (&amp; Battleset 4)</name>
		<subpath>Harpoon&amp;Battleset4</subpath>
		<variant_uuid>08b51402-1d2c-50d1-a9d5-96e6c8d2c00d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Harpoon&amp;Battleset4.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Harpoon&amp;Battleset4.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Harricana_v1.0_Fr" sha1="5f2bda3be820b92a8712e7dfb0ddfd74567b4c81">
		<name>Harricana (Francais)</name>
		<subpath>HarricanaFr</subpath>
		<variant_uuid>34be1562-57b5-5480-b0b5-d9201947b17b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HarricanaFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HarricanaFr.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Harricana_v1.1_Fr" sha1="201681e12028a2b6407a32da2daf420fe0025a78">
		<name>Harricana (Francais)</name>
		<subpath>HarricanaFr</subpath>
		<variant_uuid>02590aec-dc6e-5f06-92b2-05cda12b44ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HarricanaFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HarricanaFr.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Harricana_v1.2_Fr" sha1="c0efe648958f74a7341b7f08fb75ed9aba5f3066">
		<name>Harricana (Francais)</name>
		<subpath>HarricanaFr</subpath>
		<variant_uuid>9aafa4bd-4fad-585a-b8af-f8d37199c75f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HarricanaFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HarricanaFr.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HarrierCombatSimulator_v1.01_NTSC_0919" sha1="44ecd96e50f4e6c56951b94a48caab8c369e7db8">
		<name>Harrier Combat Sim (NTSC)</name>
		<subpath>HarrierCombatSimNTSC</subpath>
		<variant_uuid>e035c648-0c8e-57c3-9a62-577f54da024a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HarrierCombatSimNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HarrierCombatSimNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HarrierCombatSimulator_v1.0_0919" sha1="d9531253dd940a15c040fd5a0b431dcf3a07d5b9">
		<name>Harrier Combat Simulator</name>
		<subpath>HarrierCombatSimulator</subpath>
		<variant_uuid>30f99cd3-0b1a-5aaa-80b2-e5a2544a98cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HarrierCombatSimulator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HarrierCombatSimulator.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HarrierCombatSimulator_v1.0_NTSC_0919" sha1="e27460f5fc2bc0e19cbae7428087d1b52e0f525b">
		<name>Harrier Combat Sim (NTSC)</name>
		<subpath>HarrierCombatSimNTSC</subpath>
		<variant_uuid>30f99cd3-0b1a-5aaa-80b2-e5a2544a98cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HarrierCombatSimNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HarrierCombatSimNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HATE_v1.0_1930" sha1="fb78cf648f2f1bf86520bc66700e2e48eea36b04">
		<name>H.A.T.E. - Hostile All Terrain Encounter</name>
		<subpath>HATE</subpath>
		<variant_uuid>9e92958c-b0ab-5291-a8fc-c865641527bd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HATE.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HATE.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hawkeye_v1.0" sha1="e4602fbf9931512022ef1e88572623226ac9c122">
		<name>Hawkeye</name>
		<subpath>Hawkeye</subpath>
		<variant_uuid>a8afa60e-a9cb-5335-8d69-958da7c54606</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hawkeye.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hawkeye.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hawkeye_v1.1_1963" sha1="9d5e0ce93e180986a145a40692e5c566dc1d54e6">
		<name>Hawkeye</name>
		<subpath>Hawkeye</subpath>
		<variant_uuid>f21c3e78-7b5f-58d2-b727-074ad4f8dec1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hawkeye.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hawkeye.Slave</filename>
			<datapath />
			<custom>
			BW
			C3:B:Enable CD32 Controls
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Ammo:2
			C1:X:In-Game Keys (Press Help during Game):3
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9,10,11,12
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeadOverHeels_v1.0_1674" sha1="d62467d82ff22ca6ddb7d1af0b62787bb618cd53">
		<name>Head Over Heels</name>
		<subpath>HeadOverHeels</subpath>
		<variant_uuid>bea5f171-4eab-5b79-a21d-86b08ac5ae82</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeadOverHeels.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeadOverHeels.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeartOfChina_v1.1_De_1869" sha1="5837b2f6189c9edfa084b1c152b261210f6e3df2">
		<name>Heart Of China (Deutsch)</name>
		<subpath>HeartOfChinaDe</subpath>
		<variant_uuid>a0e785d5-e782-54c3-b44b-35167db238d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeartOfChinaDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeartOfChinaDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeartOfTheDragon_v1.1_3Disk" sha1="63c50d4964bf46b0c2178b8cf7b2b717d099b6cd">
		<name>Heart Of The Dragon (3 Disk)</name>
		<subpath>HeartOfTheDragon3Disk</subpath>
		<variant_uuid>dba992f1-adae-5a3c-9ca8-5a623a46133a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeartOfTheDragon3Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeartOfTheDragon3Disk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeartOfTheDragon_v1.1_4Disk_2267" sha1="f4bc8ee8aee113698c56c2fc7fac9cbf45d59747">
		<name>Heart Of The Dragon (4 Disk)</name>
		<subpath>HeartOfTheDragon4Disk</subpath>
		<variant_uuid>eb93f994-ae4e-5824-af3b-345de3ffdb8b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeartOfTheDragon4Disk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeartOfTheDragon4Disk.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeavyMetalHeroes_v1.0" sha1="ebb4df4722bfb9b89aa570845ff00b20fcd9d5f1">
		<name>Heavy Metal Heroes</name>
		<subpath>HeavyMetalHeroes</subpath>
		<variant_uuid>ca5eca0c-f796-5356-a85e-8247112a22ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeavyMetalHeroes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeavyMetalHeroes.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeavyMetal_v1.0" sha1="ed0da6022f6d1b0dba24435373fc8a9a9591bbc8">
		<name>Heavy Metal</name>
		<subpath>HeavyMetal</subpath>
		<variant_uuid>a0a4d325-0883-5cf1-8d36-6b97f2c9ad3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeavyMetal.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeavyMetal.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Heimdall2_v1.6_1165" sha1="fc150be00e17a305494661a26671fc1cc2d3c6b5">
		<name>Heimdall 2 - Into the Hall of Worlds</name>
		<subpath>Heimdall2</subpath>
		<variant_uuid>575bf201-cc9d-5e46-91fa-3b3771d30cee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Heimdall2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Heimdall2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Heimdall2_v1.6_AGA_1166" sha1="e4538039fd2db616a4fc9ed49f0b54ce9b811378">
		<name>Heimdall 2 - Into the Hall of Worlds [AGA]</name>
		<subpath>Heimdall2AGA</subpath>
		<variant_uuid>ac3468e7-780a-54a5-afdb-8c8ebba7d929</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Heimdall2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Heimdall2AGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Heimdall2_v1.6_CD32" sha1="3e41e60fdba8bbee24feb41de69a7a80f68901d2">
		<name>Heimdall 2 [CD32]</name>
		<subpath>Heimdall2CD32</subpath>
		<variant_uuid>34a97225-cf6a-5294-9af7-23099a3ddd22</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Heimdall2CD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Heimdall2CD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Heimdall_v1.0_0234" sha1="aba7d92f97450111327f796d174e0ee1adb14c7d">
		<name>Heimdall</name>
		<subpath>Heimdall</subpath>
		<variant_uuid>996cf52c-6a12-5dd6-86b9-17e89d08c271</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Heimdall.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Heimdall.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=I
			joyport1_amiberry_custom_none_x=F
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Heimdall_v2.0" sha1="6d6f382a920f2948769149cfa277acc52012d155">
		<name>Heimdall</name>
		<subpath>Heimdall</subpath>
		<variant_uuid>d5fc5dbd-67a4-5195-a315-09b9afc5e82c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Heimdall.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Heimdall.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Custom save disk:5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=I
			joyport1_amiberry_custom_none_x=F
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Heimdall_v2.0a" sha1="86763c00ab0fcbd5f13029d7ab32a519a0ebe0bc">
		<name>Heimdall</name>
		<subpath>Heimdall</subpath>
		<variant_uuid>7daa9aca-f137-5976-9f97-145924127861</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Heimdall.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Heimdall.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Custom save disk:5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=I
			joyport1_amiberry_custom_none_x=F
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Heimdall_v2.0a_De" sha1="5612181e6bb98fe2fdebd1daf432bfdab6a0da2b">
		<name>Heimdall (Deutsch)</name>
		<subpath>HeimdallDe</subpath>
		<variant_uuid>03462cdf-062e-569b-9cf0-109c1b093920</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeimdallDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeimdallDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Custom save disk:5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=I
			joyport1_amiberry_custom_none_x=F
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Heimdall_v2.0a_Fr" sha1="d83a4297ef7b69b817af0c149c16e91468dbb519">
		<name>Heimdall (Francais)</name>
		<subpath>HeimdallFr</subpath>
		<variant_uuid>a475a33f-aed5-53d2-8941-c2fdd2ffff74</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeimdallFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeimdallFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Custom save disk:5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=I
			joyport1_amiberry_custom_none_x=F
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Heimdall_v2.0_De" sha1="734f14457c40d2d4c279587f2260c2e678fb52cb">
		<name>Heimdall (Deutsch)</name>
		<subpath>HeimdallDe</subpath>
		<variant_uuid>2533ca41-65df-52e6-bbad-1b530332d8bc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeimdallDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeimdallDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Custom save disk:5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=I
			joyport1_amiberry_custom_none_x=F
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Heimdall_v2.0_Fr" sha1="17243b10e635c7a849d2c95e2a39d215600e9238">
		<name>Heimdall (Francais)</name>
		<subpath>HeimdallFr</subpath>
		<variant_uuid>1fe39475-5e08-5fb9-b43f-7080072fe51d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeimdallFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeimdallFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Custom save disk:5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=I
			joyport1_amiberry_custom_none_x=F
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Heimdall_v2.2_0234" sha1="a53cc209cf8a31bd950e65c32b5116e31343a987">
		<name>Heimdall</name>
		<subpath>Heimdall</subpath>
		<variant_uuid>10dda3a1-7613-53cd-ae82-94e2adddfe91</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Heimdall.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Heimdall.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Custom save disk:5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=I
			joyport1_amiberry_custom_none_x=F
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Heimdall_v2.2_De" sha1="d573590e2ed04b20923eaa52b61b4921140b7482">
		<name>Heimdall (Deutsch)</name>
		<subpath>HeimdallDe</subpath>
		<variant_uuid>f6f565b7-fa1a-5634-b132-dca896367d98</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeimdallDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeimdallDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Custom save disk:5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=I
			joyport1_amiberry_custom_none_x=F
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Heimdall_v2.2_Es" sha1="3556228ac62138afc714ed77b8151707a73a5f8a">
		<name>Heimdall (Espanol)</name>
		<subpath>HeimdallEs</subpath>
		<variant_uuid>7a99ebd9-e9dd-5377-a837-2ef11a671a7f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeimdallEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeimdallEs.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Custom save disk:5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=I
			joyport1_amiberry_custom_none_x=F
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Heimdall_v2.2_Fr" sha1="f37103b2665633f64022a9c8383f2ec8ea6ea7ad">
		<name>Heimdall (Francais)</name>
		<subpath>HeimdallFr</subpath>
		<variant_uuid>fa6fdb1d-014c-5895-908b-a798ea4ef2d1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeimdallFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeimdallFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Custom save disk:5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=I
			joyport1_amiberry_custom_none_x=F
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Hellbent_v1.0_1119" sha1="ec2c1ab14c784e5e3d5751372427bea46259f4bb">
		<name>Hell Bent</name>
		<subpath>Hellbent</subpath>
		<variant_uuid>5952d404-e708-5b28-9017-a48e91b55c6e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hellbent.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hellbent.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HellfireAttack_v1.0" sha1="526b5608c26d75f9a5390e26823cd485891cdbc3">
		<name>Hellfire Attack</name>
		<subpath>HellfireAttack</subpath>
		<variant_uuid>b5890f1f-7f50-57fd-889a-4b40b1ba6ed5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HellfireAttack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HellfireAttack.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hellraider_v1.0" sha1="24b1fcd068a17bcd8fe249b64ea2e48b8579f7a7">
		<name>Hellraider</name>
		<subpath>Hellraider</subpath>
		<variant_uuid>a557e3e6-3475-5304-9b14-08dff37a2a18</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hellraider.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hellraider.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HellRaisers_v1.0" sha1="bc05627c047d1f2bfacb9acc24c2895dc1adf078">
		<name>Hell Raiser</name>
		<subpath>HellRaisers</subpath>
		<variant_uuid>c552e798-9456-56e6-b4d0-8898e780b4ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HellRaisers.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HellRaisers.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HellrunMachine_v1.0" sha1="453f7758f7ca0c55d68fe04c78cacdea206ee464">
		<name>Hellrun Machine</name>
		<subpath>HellrunMachine</subpath>
		<variant_uuid>dcbddc4f-8875-5c10-a255-4b008670802f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HellrunMachine.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HellrunMachine.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HellrunMachine_v1.1_2035" sha1="1e06cf7917368ce9be08e86d69e376e249b13c6d">
		<name>Hellrun Machine</name>
		<subpath>HellrunMachine</subpath>
		<variant_uuid>afef3e95-1231-537b-ba91-1c4b642c10b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HellrunMachine.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HellrunMachine.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HellrunMachine_v2.0_2035" sha1="3fa175fda3b375ddc24741bb4fb715d67b975123">
		<name>Hellrun Machine</name>
		<subpath>HellrunMachine</subpath>
		<variant_uuid>a2c740a8-1562-5842-a21b-b854e959c4a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HellrunMachine.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HellrunMachine.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HelterSkelter_v1.3_2071" sha1="02646255c20407f7dd1b589c5aa8830c6a3891f5">
		<name>Helter Skelter</name>
		<subpath>HelterSkelter</subpath>
		<variant_uuid>2b7c0974-b0e4-53f2-896c-15ecd202f291</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HelterSkelter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HelterSkelter.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeroesOfTheLance_v1.01_0778" sha1="62c870f938ef8a00f32548f596cce0fbcd559750">
		<name>Heroes Of The Lance</name>
		<subpath>HeroesOfTheLance</subpath>
		<variant_uuid>c8612424-681f-5270-9554-f34538b252f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeroesOfTheLance.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeroesOfTheLance.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeroQuest&amp;ReturnOfTheWitchLord_v1.3a_0127&amp;0508" sha1="de1025cb4acba530ba4d88702decebb90af55834">
		<name>HeroQuest (&amp; Return Of The Witch Lord)</name>
		<subpath>HeroQuest&amp;ReturnWitchLord</subpath>
		<variant_uuid>c1fbf9d2-4f66-53e3-8131-05faa18b8f88</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeroQuest&amp;ReturnWitchLord.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeroQuest&amp;ReturnWitchLord.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeroQuest&amp;ReturnOfTheWitchLord_v1.3_0127&amp;0508" sha1="1f3c96e9684cff5c570417efae15381a6a710291">
		<name>HeroQuest (&amp; Return Of The Witch Lord)</name>
		<subpath>HeroQuest&amp;ReturnWitchLord</subpath>
		<variant_uuid>f6d59dbe-f436-55eb-b22f-251d8b521876</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeroQuest&amp;ReturnWitchLord.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeroQuest&amp;ReturnWitchLord.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeroQuest2_v1.0_1455" sha1="a1be19903bd3f033b907ebd38e4a586ffeccfc05">
		<name>HeroQuest II - Legacy of Sorasil</name>
		<subpath>HeroQuest2</subpath>
		<variant_uuid>d4f45d85-b939-5800-a1e4-470d937592ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeroQuest2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeroQuest2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeroQuest2_v1.1_1455" sha1="57faecddc3954e729f9cf8b6c8ae23291812f8f8">
		<name>HeroQuest II - Legacy of Sorasil</name>
		<subpath>HeroQuest2</subpath>
		<variant_uuid>013ac0ec-c115-5e20-b8d3-80f843afa906</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeroQuest2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeroQuest2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeroQuest_v1.3a_0127" sha1="2a10b8d9c8253a5b35a1f8ae76046fad4ca2cf23">
		<name>HeroQuest</name>
		<subpath>HeroQuest</subpath>
		<variant_uuid>052b3b8a-d4ec-55f2-88d0-f9b934953bb5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeroQuest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeroQuest.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeroQuest_v1.3_0127" sha1="b006097472c3ec706f2c9098a0354d113506bd70">
		<name>HeroQuest</name>
		<subpath>HeroQuest</subpath>
		<variant_uuid>649b6059-9175-5be3-b1cf-32af2fb335a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeroQuest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeroQuest.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HerosQuest_v1.4b_0795" sha1="4b927e83dfc32d415d4c78821c3f069248183c39">
		<name>Heros Quest</name>
		<subpath>HerosQuest</subpath>
		<variant_uuid>31fbb71c-f92b-5c88-843b-6208c1314d12</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HerosQuest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HerosQuest.slave</filename>
			<datapath>data</datapath>
			<custom>
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hexuma_v1.0_De_0684" sha1="094549205220be5fbc52678a85252ccb7fc1dbd6">
		<name>Hexuma (Deutsch)</name>
		<subpath>HexumaDe</subpath>
		<variant_uuid>82d294f4-c44b-50e8-866f-b3bdc6f7502e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HexumaDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HexumaDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighSeasTrader_v1.0_AGA_2108" sha1="8dbb1aaa96e1003c42ec98917b4a525702471efb">
		<name>High Seas Trader [AGA]</name>
		<subpath>HighSeasTraderAGA</subpath>
		<variant_uuid>3ef31a09-def1-505d-8725-4afaeb385e59</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HighSeasTraderAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HighSeasTraderAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighSteel_v1.0_1397" sha1="3e2680db649d11683d8fc47b44d34f29eb925e1a">
		<name>High Steel</name>
		<subpath>HighSteel</subpath>
		<variant_uuid>bb8fa7ba-600e-5d46-80fd-b295ea011c62</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HighSteel.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HighSteel.Slave</filename>
			<datapath>Data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighwayHawks_v1.0_2538" sha1="bb3c92d73381a7aaf78a698b7256c25d705807a1">
		<name>Highway Hawks</name>
		<subpath>HighwayHawks</subpath>
		<variant_uuid>eb590e06-21a9-57ae-af6b-dbc453f7170c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HighwayHawks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HighwayHawks.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighwayHawks_v1.1-B_2538" sha1="71c3bd8c09390a3987235143c43b8e103c2d6aac">
		<name>Highway Hawks</name>
		<subpath>HighwayHawks</subpath>
		<variant_uuid>fe5696cf-1cef-547b-b649-d6820c3ad605</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HighwayHawks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HighwayHawks.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighwayHawks_v1.1_2538" sha1="0caf4fc644bd7882275695eaca61e19587e230f5">
		<name>Highway Hawks</name>
		<subpath>HighwayHawks</subpath>
		<variant_uuid>986ce367-96ca-5362-963b-ccb7db756d07</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HighwayHawks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HighwayHawks.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighwayPatrol2_v1.1_2305" sha1="d615f8e26be484077e9cea6a468e97fc8be96ddd">
		<name>Highway Patrol 2</name>
		<subpath>HighwayPatrol2</subpath>
		<variant_uuid>bae82dc9-eaa5-52b5-ac49-bbc593674971</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HighwayPatrol2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HighwayPatrol2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighwayPatrol2_v1.2_2305" sha1="92f858b09a356b95e114ed50d4eb11d055895be4">
		<name>Highway Patrol 2</name>
		<subpath>HighwayPatrol2</subpath>
		<variant_uuid>a639b008-bb14-5468-a857-218e4f5d81d1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HighwayPatrol2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HighwayPatrol2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighwayPatrol2_v1.2_Fast_2305" sha1="8b5d74217bb6297b252a1c9a017bd439e4c841d0">
		<name>Highway Patrol 2 (Fast)</name>
		<subpath>HighwayPatrol2Fast</subpath>
		<variant_uuid>e2c8190d-8cb7-5936-94a1-206b7a32cee9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HighwayPatrol2Fast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HighwayPatrol2Fast.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighwayPatrol2_v1.3_2305" sha1="66f8c5d1723fd58abede747b8cdd9b52247b2726">
		<name>Highway Patrol 2</name>
		<subpath>HighwayPatrol2</subpath>
		<variant_uuid>7ba676fb-90b7-527b-938e-e9fd7b0391df</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HighwayPatrol2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HighwayPatrol2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighwayPatrol2_v1.3_Fast_2305" sha1="76c7f68719be6511b3d7bbfce0b264420378642e">
		<name>Highway Patrol 2 (Fast)</name>
		<subpath>HighwayPatrol2Fast</subpath>
		<variant_uuid>a05941a1-9e6e-527e-b1ad-877b80433e91</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HighwayPatrol2Fast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HighwayPatrol2Fast.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hillsfar_v1.0" sha1="99df79a4a167ea68fc681eb5ec05491f19078647">
		<name>Hillsfar</name>
		<subpath>Hillsfar</subpath>
		<variant_uuid>643d73ed-a672-5658-b9f2-85bf9f50c1b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hillsfar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hillsfar.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hillsfar_v1.0_De" sha1="d9e83cf955f02c1d61386da942f1fd1091cf99e5">
		<name>Hillsfar (Deutsch)</name>
		<subpath>HillsfarDe</subpath>
		<variant_uuid>1a6d103d-6a8f-5745-9123-f849ac122831</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HillsfarDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HillsfarDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hilt2_v1.0" sha1="f5ee7e4f93071538cdb27004f1e095abf27a2bc8">
		<name>Hilt II</name>
		<subpath>Hilt2</subpath>
		<variant_uuid>073c0bb0-d642-5c75-8c8d-e537e00f04f4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hilt2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hilt2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hilt2_v1.0_De" sha1="aa7236408b36600c75eecb5a54655b7394c44c81">
		<name>Hilt 2 (Deutsch)</name>
		<subpath>Hilt2De</subpath>
		<variant_uuid>e0f755f4-125d-589a-9a5b-db1450b54e6b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hilt2De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hilt2De.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hilt_v1.0" sha1="11b2b48eea9912c8301fd3d8cbd50b10a96866c9">
		<name>Hilt - Against the Hoardes</name>
		<subpath>Hilt</subpath>
		<variant_uuid>4dbcef8c-941a-50a9-a41b-ecc5a7791961</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hilt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hilt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HiredGunsDemo_v1.0" sha1="6d72f7677cf2c6469112875eed27bb1ce9567475">
		<name>Hired Guns Demo</name>
		<subpath>HiredGunsDemo</subpath>
		<variant_uuid>d881d749-dfc9-5ba4-81b5-4965999b01d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HiredGunsDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HiredGunsDemo.Slave</filename>
			<datapath>game</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HiredGunsDemo_v1.0_1MB" sha1="17d97f39cc50b20c7b0e050c017232cafc00d270">
		<name>Hired Guns (Demo) (1MB)</name>
		<subpath>HiredGunsDemo1MB</subpath>
		<variant_uuid>d881d749-dfc9-5ba4-81b5-4965999b01d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HiredGunsDemo1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HiredGunsDemo1MB.Slave</filename>
			<datapath>game</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HiredGunsDemo_v1.0_512k" sha1="312131cb6b254162dfa0bb93776903318ebaae03">
		<name>Hired Guns Demo (512Kb)</name>
		<subpath>HiredGunsDemo512k</subpath>
		<variant_uuid>aa748301-f920-5a68-81fc-06603f008975</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HiredGunsDemo512k.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HiredGunsDemo512k.Slave</filename>
			<datapath>game</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HiredGunsDemo_v1.0_512KB" sha1="555119c6b3486030c855b6136466bc6225c4b616">
		<name>Hired Guns Demo (512Kb)</name>
		<subpath>HiredGunsDemo512KB</subpath>
		<variant_uuid>aa748301-f920-5a68-81fc-06603f008975</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HiredGunsDemo512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HiredGunsDemo512KB.Slave</filename>
			<datapath>game</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HiredGuns_v1.0_1114" sha1="72cdee4093d18f258bd6eda163fea6ee49974fbe">
		<name>Hired Guns</name>
		<subpath>HiredGuns</subpath>
		<variant_uuid>fc1e13fb-445f-534e-901a-0a3fc18a7407</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HiredGuns.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HiredGuns.Slave</filename>
			<datapath>game</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HiredGuns_v1.0_1MB_1114" sha1="9eb9b3881f27df85cfe3c2a7b795515d5b6681f2">
		<name>Hired Guns (1MB)</name>
		<subpath>HiredGuns1MB</subpath>
		<variant_uuid>fc1e13fb-445f-534e-901a-0a3fc18a7407</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HiredGuns1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HiredGuns1MB.Slave</filename>
			<datapath>game</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HiredGuns_v1.0_512KB_1114" sha1="f81594c73400203ac54d784fbccfdf1f63a58ae8">
		<name>Hired Guns (512Kb)</name>
		<subpath>HiredGuns512KB</subpath>
		<variant_uuid>fd37a411-cbe3-53f3-a839-8d11277e207d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HiredGuns512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HiredGuns512KB.Slave</filename>
			<datapath>game</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HiredGuns_v1.0_512k_1114" sha1="a29ec68869a5b5764d7a16a60a2802a152f017d0">
		<name>Hired Guns (512Kb)</name>
		<subpath>HiredGuns512k</subpath>
		<variant_uuid>fd37a411-cbe3-53f3-a839-8d11277e207d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HiredGuns512k.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HiredGuns512k.Slave</filename>
			<datapath>game</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HistoriaInterminable2_v1.4_Es" sha1="4a63ecdc5cf91d482a70d8dccaab48592d2b24e6">
		<name>Historia Interminable 2 (Espanol)</name>
		<subpath>HistoriaInterminable2Es</subpath>
		<variant_uuid>1f847524-b825-5dbc-bca2-1148a643c755</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HistoriaInterminable2Es.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HistoriaInterminable2Es.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Historyline_v1.5_1569" sha1="f5a5f7a8a165d7ed042fc7b010e84d078714629d">
		<name>Historyline 1914-1918</name>
		<subpath>Historyline</subpath>
		<variant_uuid>cce534b8-2816-5a54-a28d-4ed5369589b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HistoryLine.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HistoryLine.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Historyline_v1.5_De_0336" sha1="2bb404bc08b623f700966f8aacd6c22141e72ece">
		<name>Historyline (Deutsch)</name>
		<subpath>HistorylineDe</subpath>
		<variant_uuid>f7a26d4d-00d0-5f2b-a82e-653553dad205</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HistoryLineDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HistoryLineDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Historyline_v1.5_Fr" sha1="ee191d17fd4053495b99a8b4c01dabf1821c2948">
		<name>Historyline (Francais)</name>
		<subpath>HistorylineFr</subpath>
		<variant_uuid>c503c7d7-4524-500e-a2be-03903d97d845</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HistoryLineFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HistoryLineFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HitchhikersGuideToTheGalaxy_v1.0" sha1="4e2a2b2b3d3eddd0b60ea463f954c8f156df2858">
		<name>Hitchhiker's Guide To The Galaxy</name>
		<subpath>HitchhikersGuideTTG</subpath>
		<variant_uuid>dac271f1-f1fb-5a42-84f0-b24188a3f064</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HitchhikersGuideTTG.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HitchhikersGuideTTG.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hoi_v1.0_0962" sha1="5f5221a5d4d998e564822e5817263828d162e221">
		<name>Hoi</name>
		<subpath>Hoi</subpath>
		<variant_uuid>022a1ae9-b617-526b-bce5-b260aae9f90f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hoi.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hoi.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Invulnerability:1
			C1:X:In-Game Keys:2
			C2:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HoleInOne&amp;DataDisks_v1.1" sha1="becd35b9a8eaeb6807aca472930567a31a81f879">
		<name>Hole In One (&amp; Data Disks)</name>
		<subpath>HoleInOne&amp;DataDisks</subpath>
		<variant_uuid>2a4fd8e6-1893-5350-9cb8-dcc17f335291</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HoleInOne&amp;DataDisks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HoleInOne&amp;DataDisks.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L: :Load Original Game,Load Menagerie Data Disk #1,Load Holidays Data Disk #2,Load Original Game + 2 Data Disks
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HoleInOne&amp;DataDisks_v1.2" sha1="acc5d848b78a21d8868caa66f2acc63d4d80823b">
		<name>Hole In One (&amp; Data Disks)</name>
		<subpath>HoleInOne&amp;DataDisks</subpath>
		<variant_uuid>d9107bbd-cbe5-5a0c-924d-42ae756f5e15</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HoleInOne&amp;DataDisks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HoleInOne&amp;DataDisks.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L: :Load Original Game,Load Menagerie Data Disk #1,Load Holidays Data Disk #2,Load Original Game + 2 Data Disks
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HoleInOne_v1.1" sha1="739cae5a60b294f7ce7aab47f2b0161b98410811">
		<name>Hole In One</name>
		<subpath>HoleInOne</subpath>
		<variant_uuid>99df779e-e771-5704-85ee-7dc5e1f5fb18</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HoleInOne.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HoleInOne.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L: :Load Original Game,Load Menagerie Data Disk #1,Load Holidays Data Disk #2,Load Original Game + 2 Data Disks
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HoleInOne_v1.2" sha1="d73927988ecfa154433a6d3a16e709c39d0e8621">
		<name>Hole In One</name>
		<subpath>HoleInOne</subpath>
		<variant_uuid>f8ef14d4-4364-57ab-b078-8f25dce35337</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HoleInOne.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HoleInOne.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L: :Load Original Game,Load Menagerie Data Disk #1,Load Holidays Data Disk #2,Load Original Game + 2 Data Disks
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HolidayMaker_v1.1_CDTV_De" sha1="45cc9113c41ad4d7cf26a38e7844b88523e84ed8">
		<name>Holiday Maker [CDTV]De</name>
		<subpath>HolidayMakerCDTVDe</subpath>
		<variant_uuid>4803abfd-a615-56ce-8bc9-4a3fb8c3dfad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HolidayMakerCDTVDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HolidayMakerCDTVDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HolidayMaker_v1.1_De" sha1="e51c13373279ec276559550a03d2e7621ff0ee22">
		<name>Holiday Maker (Deutsch)</name>
		<subpath>HolidayMakerDe</subpath>
		<variant_uuid>5f06027b-7ccf-5d9a-b623-301a3aae327c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HolidayMakerDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HolidayMakerDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HollywoodPokerPro_v1.3_2506" sha1="bca025bfad8c4b61a18f1e69883fe78fd7c57c1b">
		<name>Hollywood Poker Pro</name>
		<subpath>HollywoodPokerPro</subpath>
		<variant_uuid>7e5591c8-815b-5798-beb0-2ece97a7bdf8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HollywoodPokerPro.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HollywoodPokerPro.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Cheat keys F1/F2/F3:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HollywoodPoker_v1.1_1791" sha1="8fe9fc03b33f66045fb7a336812200270743d73a">
		<name>Hollywood Poker</name>
		<subpath>HollywoodPoker</subpath>
		<variant_uuid>418049d3-2448-5f44-8d57-a9a4b04d9f82</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HollywoodPoker.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HollywoodPoker.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HarleyDavidson_v1.2_2011" sha1="2995b32034e7bd4d4da37e5e29da0dab5eae2f02">
		<name>Harley-Davidson - The Road to Sturgis</name>
		<subpath>HarleyDavidson</subpath>
		<variant_uuid>cd5cd69f-da3d-581f-87d0-3342fae44c6c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HarleyDavidson.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HarleyDavidson.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeartOfChina_v1.1_0969" sha1="e2bd7b769a1dce0e59330d9393416c9f447ea731">
		<name>Heart Of China</name>
		<subpath>HeartOfChina</subpath>
		<variant_uuid>f2339136-1ae3-5b23-89c7-89c316945d0b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeartOfChina.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeartOfChina.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hellowoon_v1.0_De" sha1="f4c87abd6709edfef67f527819d98bc8facb8b3e">
		<name>Hellowoon (Deutsch)</name>
		<subpath>HellowoonDe</subpath>
		<variant_uuid>7bf114c0-bde4-5c01-970e-b7b0551a5273</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HellowoonDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HellowoonDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HillStreetBlues_v1.1_0659" sha1="484690834b7629b53cc5df28db768156145b4c61">
		<name>Hill Street Blues</name>
		<subpath>HillStreetBlues</subpath>
		<variant_uuid>c02501ed-f8a0-5790-b426-872bc9a167ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HillStreetBlues.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HillStreetBlues.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HomeAlone_v1.0" sha1="2f7267b11437c3861b05f158c82a2bc4a6c1d283">
		<name>Home Alone</name>
		<subpath>HomeAlone</subpath>
		<variant_uuid>239ea0bb-7b79-5060-8133-926b9d213871</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HomeAlone.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HomeAlone.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hugo2_v1.0_Dk" sha1="4b615b4f9427dc191e500c56b1ca06e757f016c7">
		<name>Hugo - Pa Nye Eventyr Del 2 (Danish)</name>
		<subpath>Hugo2Dk</subpath>
		<variant_uuid>fc450537-ff01-5c6f-8eb0-66da742af968</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hugo2Dk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hugo2Dk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hunter_v1.23" sha1="8639b166b1343ba63fd90ce5c9cae9b2767bcdca">
		<name>Hunter</name>
		<subpath>Hunter</subpath>
		<variant_uuid>8c9aa8b2-59c0-5a00-9777-2c87b6a56f9e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hunter.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hunter.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HongKongPhooey_v1.1_1559" sha1="ba95aeb0eff5b8c4fb847e0e58afacb498b0174b">
		<name>Hong Kong Phooey</name>
		<subpath>HongKongPhooey</subpath>
		<variant_uuid>b6be19d6-2e0c-5f0c-8eda-3027f528e76f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HongKongPhooey.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HongKongPhooey.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Infinite energy
			C2:B:Skip blitter patches
			C3:B:Enable CD32 joypad controller
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hook_v1.2_0887" sha1="e19763a7e62b03f743151fe547200ac2019afa2b">
		<name>Hook</name>
		<subpath>Hook</subpath>
		<variant_uuid>2adbd065-3a0b-5ea7-bab4-edd03691b206</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hook.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hook.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HorrorZombiesFromTheCrypt_v1.3_0286" sha1="1125f29a386d9923dfb9db3037afe5100d73afac">
		<name>Horror Zombies From The Crypt</name>
		<subpath>HorrorZombiesFromTheCrypt</subpath>
		<variant_uuid>5034f7b5-4179-5402-ac79-d884c4fd316e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HorrorZombiesFromTheCrypt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HorrorZombiesFromTheCrypt.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hostages_v1.1_0186" sha1="6c349df784c1b97074469cca9ea15cb3232e1786">
		<name>Hostages</name>
		<subpath>Hostages</subpath>
		<variant_uuid>3bca1150-fedc-524c-9b87-abdb75d024e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hostages.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hostages.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CPU_EXACT=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Esc
			joyport1_amiberry_custom_none_leftshoulder=F1
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_leftstick=F5
			joyport1_amiberry_custom_none_rightstick=F6
			joyport1_amiberry_custom_axis_none_lefttrigger=F3
			joyport1_amiberry_custom_axis_none_righttrigger=F4
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Hostages_v1.2_0186" sha1="89938037acf6880c6336b81c20e4586a0fea04fe">
		<name>Hostages</name>
		<subpath>Hostages</subpath>
		<variant_uuid>bc66cef2-3319-5311-9d08-7ad69b0bfc9b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hostages.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hostages.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CPU_EXACT=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Esc
			joyport1_amiberry_custom_none_leftshoulder=F1
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_leftstick=F5
			joyport1_amiberry_custom_none_rightstick=F6
			joyport1_amiberry_custom_axis_none_lefttrigger=F3
			joyport1_amiberry_custom_axis_none_righttrigger=F4
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Hostage_v1.2_NTSC_1173" sha1="f2b39394e39e70331c554a4b012dfb908711283f">
		<name>Hostage (NTSC)</name>
		<subpath>HostageNTSC</subpath>
		<variant_uuid>56b41191-f965-5291-98f9-54893962b014</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HostageNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HostageNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CPU_EXACT=TRUE
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Esc
			joyport1_amiberry_custom_none_leftshoulder=F1
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_leftstick=F5
			joyport1_amiberry_custom_none_rightstick=F6
			joyport1_amiberry_custom_axis_none_lefttrigger=F3
			joyport1_amiberry_custom_axis_none_righttrigger=F4
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="HostileBreed_v1.0" sha1="84f6177b40ced27eacdc6eacef07e5fe192678b6">
		<name>Hostile Breed</name>
		<subpath>HostileBreed</subpath>
		<variant_uuid>1f6ded1b-28b5-56d6-a14b-394b82bd3983</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HostileBreed.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HostileBreed.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HotRod_v1.0_2437" sha1="d967d109be776fa766136ff832bd69196c95f7f9">
		<name>Hot Rod</name>
		<subpath>HotRod</subpath>
		<variant_uuid>f7db86a5-b9c1-5aa1-b334-1a4024d46c97</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HotRod.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HotRod.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HotRubber_v1.0" sha1="1f592b827da3cfab4f53ae7b392ba8a74721cbd8">
		<name>Hot Rubber</name>
		<subpath>HotRubber</subpath>
		<variant_uuid>1e2157d1-1c54-5021-8c7c-83d484ef662a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HotRubber.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HotRubber.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hotshot_v1.0_2083" sha1="5e0e99493c17e2a52eaffd5aa25f2536f8ffc42a">
		<name>Hotshot</name>
		<subpath>Hotshot</subpath>
		<variant_uuid>02dd0b21-f827-550f-887c-4d35fc89d9dd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hotshot.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hotshot.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HoundOfShadow_v1.0_0338" sha1="f8cfe68cde443e651ded846cd3b61e693e39e5f8">
		<name>Hound Of Shadow</name>
		<subpath>HoundOfShadow</subpath>
		<variant_uuid>a8f084f3-bcea-5be9-a432-99bc2ccf6d98</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HoundOfShadow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HoundOfShadow.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hoverforce_v2.1_NTSC_2867" sha1="958efa8d64d1b1e3c14647c45210acd293923f48">
		<name>Hoverforce (NTSC)</name>
		<subpath>HoverforceNTSC</subpath>
		<variant_uuid>608b678f-362a-5e51-92af-d64393ef2f69</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HoverforceNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HoverforceNTSC.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hoversprint_v1.0_2109" sha1="14a27b291a8b202c8f53918cc5ac5d049b63da33">
		<name>Hoversprint</name>
		<subpath>Hoversprint</subpath>
		<variant_uuid>012f333b-444b-53e2-b379-158397bede28</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hoversprint.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hoversprint.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HoyleVolume3_v1.0_2085" sha1="af3c05b198427cbad2b828c7b3b11d320b5aec4f">
		<name>Hoyle Volume 3</name>
		<subpath>HoyleVolume3</subpath>
		<variant_uuid>d2c857e1-cb49-560a-ae23-ad28335a03d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HoyleVolume3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HoyleVolume3.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HoyleVolume3_v1.1_2085" sha1="71cd4a5657f232aaa76482e0072d38c53d6e5202">
		<name>Hoyle Volume 3</name>
		<subpath>HoyleVolume3</subpath>
		<variant_uuid>00e31c0b-c6c2-55e3-9504-e333a4189c88</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HoyleVolume3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HoyleVolume3.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HoyleVolume3_v1.2" sha1="f50629fe027dbbc7be411878456324abc4ad9c86">
		<name>Hoyle Volume 3</name>
		<subpath>HoyleVolume3</subpath>
		<variant_uuid>f07dd2dd-f8f4-567d-ace0-98bf0cc2b452</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HoyleVolume3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HoyleVolume3.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HuckleberryHound_v1.1" sha1="fad0aa3829f228f7b1ae63b29dbb1013e3a6fd6b">
		<name>Huckleberry Hound</name>
		<subpath>HuckleberryHound</subpath>
		<variant_uuid>1b80f374-702d-5aa7-b87c-a9d5422f5e8d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HuckleberryHound.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HuckleberryHound.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HudsonHawk_v1.5_1035" sha1="7cc95f6666b06400a2c6db29b73e88d6de91bbc6">
		<name>Hudson Hawk</name>
		<subpath>HudsonHawk</subpath>
		<variant_uuid>90c9d4e4-977f-5262-bf39-d72683fdfe73</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HudsonHawk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HudsonHawk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Enable In-Game Keys:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Hugo1_v1.0_Dk" sha1="319eaaf8cd04d7c6d7b90f9e481d2f82b94a875a">
		<name>Hugo - Pa Nye Eventyr (Danish)</name>
		<subpath>Hugo1Dk</subpath>
		<variant_uuid>ad10d856-e421-5c98-8974-7abbe951dda4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hugo1Dk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hugo1Dk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hugo1_v1.0_Fi" sha1="5cf051bbed2a60e8eced4640b75aa2c6310ade2b">
		<name>Hugo 1 (Finnish)</name>
		<subpath>Hugo1Fi</subpath>
		<variant_uuid>95d27f90-9f16-597c-b265-6ba60e22f737</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hugo1Fi.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hugo1Fi.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hugo1_v1.1_Dk" sha1="e9af607feba9353eb1decacdab0bf8afd858bf68">
		<name>Hugo - Pa Nye Eventyr (Danish)</name>
		<subpath>Hugo1Dk</subpath>
		<variant_uuid>eab9d818-9823-5697-9b6c-544ca60860cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hugo1Dk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hugo1Dk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hugo1_v1.1_Fi" sha1="837c384de28e1243e28319f8c9b02686251076d7">
		<name>Hugo 1 (Finnish)</name>
		<subpath>Hugo1Fi</subpath>
		<variant_uuid>ea1be30b-2f0d-590f-9d13-c0f6c15c1222</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hugo1Fi.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hugo1Fi.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hugo2_v1.0_Fi" sha1="ab5ae66c59a23d06f0bd3a766ae76518afdbae56">
		<name>Hugo 2 (Finnish)</name>
		<subpath>Hugo2Fi</subpath>
		<variant_uuid>04c531f2-d451-5a53-b783-cc2b2d89e0ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hugo2Fi.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hugo2Fi.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hugo2_v1.1_Dk" sha1="1d165389a33063baca081f4a515d16354919dbbb">
		<name>Hugo - Pa Nye Eventyr Del 2 (Danish)</name>
		<subpath>Hugo2Dk</subpath>
		<variant_uuid>18bc648c-1504-56d6-ad64-9dac5ca8c22f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hugo2Dk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hugo2Dk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hugo2_v1.1_Fi" sha1="b322ebddf71576b027b44ffc4bdefe1e33eafbc1">
		<name>Hugo 2 (Finnish)</name>
		<subpath>Hugo2Fi</subpath>
		<variant_uuid>32c9a86f-966a-5393-8867-ff48cf92032c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hugo2Fi.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hugo2Fi.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hugo_v1.0_De_0685" sha1="731b70ece4dc61b35decad59d223956f90dd1110">
		<name>Hugo (Deutsch)</name>
		<subpath>HugoDe</subpath>
		<variant_uuid>38df227c-5d27-5e41-81b8-bc8302efa3aa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HugoDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HugoDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hugo_v1.0_Se" sha1="2c46d85f67f2a5c71d77bddb4659a5939fa3e38c">
		<name>Hugo (Svenska)</name>
		<subpath>HugoSe</subpath>
		<variant_uuid>35cc676a-54b5-5837-8d4e-287363421cbe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HugoSe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HugoSe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hugo_v1.1_De_0685" sha1="13d36a9b5e90a4ad306a70c42f8e251fd56025a5">
		<name>Hugo (Deutsch)</name>
		<subpath>HugoDe</subpath>
		<variant_uuid>2d7b8c4b-345c-598a-9a02-3b47259ef263</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HugoDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HugoDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hugo_v1.1_Se" sha1="d2ff6d5bf458143e5df61e43c5ab3b8c5841333e">
		<name>Hugo (Svenska)</name>
		<subpath>HugoSe</subpath>
		<variant_uuid>94b837b5-d80b-5e0f-bae3-c3b8f31b22ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HugoSe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HugoSe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HumanKillingMachine_v1.1" sha1="b7f68b7dde7b5e7d81c6abbe15fb778edee36980">
		<name>Human Killing Machine</name>
		<subpath>HumanKillingMachine</subpath>
		<variant_uuid>ec8bc4c5-116b-5abd-a701-78cd8bc3d608</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HumanKillingMachine.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HumanKillingMachine.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Humans2_v1.01_1036" sha1="1c783f0ae5adba424af4094b97ce327370c742eb">
		<name>Humans 2 - Jurassic Levels</name>
		<subpath>Humans2</subpath>
		<variant_uuid>2a42a884-d6b9-540c-9a6d-063cb21d6caa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Humans2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Humans2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_leftshoulder=Cursor Left
			joyport1_amiberry_custom_none_rightshoulder=Cursor Right
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="Humans2_v1.01_De_0510" sha1="d20b042e49f6a27b8217f281d9f3ab51ee75811b">
		<name>Humans 2 (Deutsch)</name>
		<subpath>Humans2De</subpath>
		<variant_uuid>22cd85c4-5dde-51a5-941c-855a9a25d743</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Humans2De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Humans2De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_leftshoulder=Cursor Left
			joyport1_amiberry_custom_none_rightshoulder=Cursor Right
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="Humans3_v1.1_AGA_2382" sha1="79c115499adcdf30b4e8fb4d69e000b41d9f7bfd">
		<name>Humans 3 - Evolution - Lost In Time [AGA]</name>
		<subpath>Humans3AGA</subpath>
		<variant_uuid>9f3c8991-ac4b-5b47-9e44-e951c1ac5917</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Humans3AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Humans3AGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Humans_v1.5_CD32" sha1="ef0ccb82f8a1c67b3de4773808427c93a084ffd8">
		<name>Humans [CD32]</name>
		<subpath>HumansCD32</subpath>
		<variant_uuid>3e0183ce-56cf-5bb4-a036-dd7c56344acb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HumansCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HumansCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Humans_v1.6-B_1888" sha1="e54cb78f0f17df146824713fa0bdc6b68571d47d">
		<name>Humans</name>
		<subpath>Humans</subpath>
		<variant_uuid>0e930a2c-7fcf-5465-882c-f89383e49926</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Humans.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Humans.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_leftshoulder=Cursor Left
			joyport1_amiberry_custom_none_rightshoulder=Cursor Right
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="Humans_v1.6-B_De_0509" sha1="ef30d5f6f31901a58d6f67faa1491d26387a1294">
		<name>Humans (Deutsch)</name>
		<subpath>HumansDe</subpath>
		<variant_uuid>9d8a1726-0c99-517d-9e25-4c24d080a027</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HumansDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HumansDe.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_leftshoulder=Cursor Left
			joyport1_amiberry_custom_none_rightshoulder=Cursor Right
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="Humans_v1.6-B_Fr_2666" sha1="120bfbfa0d37313328880504c045bf2afb7dfc25">
		<name>Humans (Francais)</name>
		<subpath>HumansFr</subpath>
		<variant_uuid>28cc2391-3e0b-5074-9729-79c8d094f430</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HumansFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HumansFr.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_leftshoulder=Cursor Left
			joyport1_amiberry_custom_none_rightshoulder=Cursor Right
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="ISS_v1.1_0287" sha1="2ada470622ae5fdd9143dc80b36da1ac19b8a2a0">
		<name>ISS - Incredible Shrinking Sphere</name>
		<subpath>ISS</subpath>
		<variant_uuid>c4d1efd0-a200-59cf-92ae-c63cf4674cb7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ISS.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ISS.Slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Energy
			C2:B:Unlimited Lives
			C3:B:Unlimited Ammo
			C4:L:Selected:----,Level 1,Level 2,Level 3,Level 4,Leveel 5,Level 6,Level 7,Level 8
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ISS_v1.2_0287" sha1="a5d89736733224f24ebb9ee82c0bdb19142e50c9">
		<name>ISS - Incredible Shrinking Sphere</name>
		<subpath>ISS</subpath>
		<variant_uuid>3cc2b088-840f-5179-8fbd-386270876c01</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ISS.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ISS.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Energy
			C2:B:Unlimited Lives
			C3:B:Unlimited Ammo
			C4:L:Selected:----,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7,Level 8
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Italia1990_v1.0_2314" sha1="d6b05b38ae506f2dc8b32fe15c07c7209053e73e">
		<name>Italia 1990</name>
		<subpath>Italia1990</subpath>
		<variant_uuid>358bbcf5-5a69-5ca7-9b24-a4989dddd478</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Italia1990.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Italia1990.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Italy1990WinnersEdition_v1.2_1610" sha1="27760bf467970ea4fdf1af70c77973dbad269b2b">
		<name>Italy 1990 - Winners Edition</name>
		<subpath>Italy1990WinnersEdition</subpath>
		<variant_uuid>d4334b68-1fab-565b-a8a6-2f11f0010d33</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Italy1990WinnersEdition.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Italy1990WinnersEdition.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Italy1990_v1.2_1260" sha1="6ec3450a9f39adde7fe58a1e9e8f9a5ed25a0031">
		<name>Italy 1990</name>
		<subpath>Italy1990</subpath>
		<variant_uuid>53292162-9423-5516-a48e-a328d1c8f919</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Italy1990.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Italy1990.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ItCameFromTheDesert2_v2.0" sha1="2b7ea224217411a5dab22ab2c27c95ff6d436604">
		<name>It Came from the Desert II - Antheads</name>
		<subpath>ItCameFromTheDesert2</subpath>
		<variant_uuid>fe9c59e6-197b-5cf7-a538-dbbb9f41765a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ItCameFromTheDesert2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ItCameFromTheDesert2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ItCameFromTheDesert2_v2.0_It" sha1="ec174e5ae563a7b68c86bc6151fa40fa6c340c56">
		<name>It Came From The Desert 2 (Italiano)</name>
		<subpath>ItCameFromTheDesert2It</subpath>
		<variant_uuid>52041002-43fd-50cf-82ee-3c04d7be18e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ItCameFromTheDesert2It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ItCameFromTheDesert2It.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ItCameFromTheDesert2_v2.1_0014&amp;0262" sha1="6b2f8283345faf7990a9c384b3501f475372637e">
		<name>It Came from the Desert II - Antheads</name>
		<subpath>ItCameFromTheDesert2</subpath>
		<variant_uuid>ee006bc8-ee8c-51c3-adea-ec4699b527eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ItCameFromTheDesert2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ItCameFromTheDesert2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ItCameFromTheDesert2_v2.1_It" sha1="01626119294aa70690a3840d665be3b01e32412b">
		<name>It Came From The Desert 2 (Italiano)</name>
		<subpath>ItCameFromTheDesert2It</subpath>
		<variant_uuid>d3d4d31a-5a71-5de0-ba26-e0d21b4471c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ItCameFromTheDesert2It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ItCameFromTheDesert2It.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ItCameFromTheDesert_v2.0_0014" sha1="df70201685d124cffe2e0b67377ddeee47968d4c">
		<name>It Came From The Desert</name>
		<subpath>ItCameFromTheDesert</subpath>
		<variant_uuid>778c537f-71ef-5026-af73-9f7c97eaca06</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ItCameFromTheDesert.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ItCameFromTheDesert.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ItCameFromTheDesert_v2.0_Es" sha1="9045c70780b5ed7e8d69f4efe0f14780b0e801d6">
		<name>It Came From The Desert (Espanol)</name>
		<subpath>ItCameFromTheDesertEs</subpath>
		<variant_uuid>a531de65-fc8e-5337-b303-27df3b065d35</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ItCameFromTheDesertEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ItCameFromTheDesertEs.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ItCameFromTheDesert_v2.0_Gr" sha1="cc06df3826123d2d01d41b970b5f47d4e6ee26af">
		<name>It Came From The Desert Gr</name>
		<subpath>ItCameFromTheDesertGr</subpath>
		<variant_uuid>7654f5e3-ab22-5dc2-9a70-44f4d7146f73</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ItCameFromTheDesertGr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ItCameFromTheDesertGr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ItCameFromTheDesert_v2.0_It" sha1="ee5e6eb8ca52bd32e9284fee872fedb50ddff27e">
		<name>It Came From The Desert (Italiano)</name>
		<subpath>ItCameFromTheDesertIt</subpath>
		<variant_uuid>43f58fa7-66f6-5b98-83a7-42a2801526f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ItCameFromTheDesertIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ItCameFromTheDesertIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ItCameFromTheDesert_v2.1_0014" sha1="d2bdbfbc3a04728dcaa50927efa8355e320d04fd">
		<name>It Came From The Desert</name>
		<subpath>ItCameFromTheDesert</subpath>
		<variant_uuid>67462865-9d88-50c3-a584-8043408537be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ItCameFromTheDesert.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ItCameFromTheDesert.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ItCameFromTheDesert_v2.1_Es" sha1="301ccf3215056db40172f5a36b0cca7abe8d5a88">
		<name>It Came From The Desert (Espanol)</name>
		<subpath>ItCameFromTheDesertEs</subpath>
		<variant_uuid>d7b0fdc2-dbe9-51e8-82d0-441ea647ccaa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ItCameFromTheDesertEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ItCameFromTheDesertEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ItCameFromTheDesert_v2.1_Gr" sha1="d50a3ae2cbe0f111dde767bcb73dd98dd8a069a9">
		<name>It Came From The Desert Gr</name>
		<subpath>ItCameFromTheDesertGr</subpath>
		<variant_uuid>77e88696-15cf-5837-9e6e-295b23a414ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ItCameFromTheDesertGr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ItCameFromTheDesertGr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ItCameFromTheDesert_v2.1_It" sha1="5146badd93a9e3276b97433b49cd03b11cf7670a">
		<name>It Came From The Desert (Italiano)</name>
		<subpath>ItCameFromTheDesertIt</subpath>
		<variant_uuid>94300b33-88fa-5d1d-a7d3-a30ed71df869</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ItCameFromTheDesertIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ItCameFromTheDesertIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ivanhoe_v1.0_1648" sha1="3add8c1d31455979e884dcca6e25251cc81b9625">
		<name>Ivanhoe</name>
		<subpath>Ivanhoe</subpath>
		<variant_uuid>b3d249e9-0a2d-514d-b593-0c1a6107a7c1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ivanhoe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ivanhoe.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ivanhoe_v1.1_1648" sha1="8fce6420565f9ddc74639e576741165c449e7a22">
		<name>Ivanhoe</name>
		<subpath>Ivanhoe</subpath>
		<variant_uuid>d243c1b7-f54b-5598-93bc-adff74bb5bd5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ivanhoe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ivanhoe.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited energy:1
			C1:X:unlimited time:2
			C2:X:remove blitter waits insertions (for slow CPU):0
			C3:X:skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ivanhoe_v1.2_1648" sha1="baedc444ef7f9a1d54433fca65534ecdadbeeaf1">
		<name>Ivanhoe</name>
		<subpath>Ivanhoe</subpath>
		<variant_uuid>cc681a74-a7a3-55b5-a1d8-8cf12b1a0b29</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ivanhoe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ivanhoe.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited energy:1
			C1:X:unlimited time:2
			C1:X:enable original cheat mode:3
			C2:X:remove blitter waits insertions (for slow CPU):0
			C3:X:skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IanBothamsCricket_v1.0" sha1="4d9ec96c70f0ab0412c2393595e77ca4301aef54">
		<name>Ian Botham's Cricket</name>
		<subpath>IanBothamsCricket</subpath>
		<variant_uuid>5c793ba6-dee1-5a62-b5d9-6830ab605ab8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IanBothamsCricket.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IanBothamsCricket.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IceRunner_v1.0" sha1="98dbea1605f63b0317d4b9cdbe106b06c7281c6b">
		<name>Ice Runner</name>
		<subpath>IceRunner</subpath>
		<variant_uuid>f2fa6a1f-4cf2-54e6-8f39-eb530744a965</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IceRunner.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IceRunner.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IK+_v1.8_2063" sha1="066a43d17271b9f523350a8c3639c554c0a2bb0a">
		<name>IK+</name>
		<subpath>IK+</subpath>
		<variant_uuid>ae1937af-693d-5b7f-a308-aff62614e36e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IK+.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IK+.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Timing Fix
			C2:B:Disable Bonus Rounds
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=T
			joyport1_amiberry_custom_none_x=J
			joyport1_amiberry_custom_none_y=Help
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IK+_v1.8_CD32" sha1="f94162bccd9045cd40c2fe96e9f71e20dfe24336">
		<name>IK + [CD32]</name>
		<subpath>IK+CD32</subpath>
		<variant_uuid>ae1937af-693d-5b7f-a308-aff62614e36e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IK+CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IK+CD32.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Timing Fix
			C2:B:Disable Bonus Rounds
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IK+_v1.9_2063" sha1="9353935125023998a8eb53e902f0189364b765a4">
		<name>IK+</name>
		<subpath>IK+</subpath>
		<variant_uuid>46904c40-4ad5-5592-9574-2c586bf5b53d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IK+.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IK+.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable cheat keys
			C2:B:Disable Bonus Rounds
			C3:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=T
			joyport1_amiberry_custom_none_x=J
			joyport1_amiberry_custom_none_y=Help
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IK+_v1.9_CD32" sha1="b5f4a0535102d0a03ed5f66df5a94a071358144d">
		<name>IK + [CD32]</name>
		<subpath>IK+CD32</subpath>
		<variant_uuid>46904c40-4ad5-5592-9574-2c586bf5b53d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IK+CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IK+CD32.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable cheat keys
			C2:B:Disable Bonus Rounds
			C3:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IkariWarriors_v2.01_0771" sha1="2d29e79524e3f50086cd7d041f5ba659d9da9ec2">
		<name>Ikari Warriors</name>
		<subpath>IkariWarriors</subpath>
		<variant_uuid>26786121-c3f3-5c7b-97d8-07b442b463d5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IkariWarriors.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IkariWarriors.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Ammo:1
			C1:X:Unlimited Grenades:2
			C1:X:Unlimited Fuel:3
			C1:X:Invulnerability:4
			C2:B:Disable Blitter Wait Patches
			C3:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=F2
			joyport1_amiberry_custom_none_start=1
			joyport0_amiberry_custom_none_start=2
		</custom_controls>
	</game>
	<game filename="IkariWarriors_v2.0_0771" sha1="ddb95b77bda169c131db2d29ed66e9fe85636ef4">
		<name>Ikari Warriors</name>
		<subpath>IkariWarriors</subpath>
		<variant_uuid>b5557228-fb01-5443-8177-0cf63df6ed51</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IkariWarriors.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IkariWarriors.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Ammo:1
			C1:X:Unlimited Grenades:2
			C1:X:Unlimited Fuel:3
			C1:X:Invulnerability:4
			C2:B:Disable Blitter Wait Patches
			C3:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=F2
			joyport1_amiberry_custom_none_start=1
			joyport0_amiberry_custom_none_start=2
		</custom_controls>
	</game>
	<game filename="ILudicrus_v1.0" sha1="f1b0cbfd48b819cf60aec5f493fcb3f4c5154426">
		<name>ILudicrus</name>
		<subpath>ILudicrus</subpath>
		<variant_uuid>54bdafbc-5cca-534a-94dd-b8e66a91049c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ILudicrus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ILudicrus.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:X:VBL insertion (for fast CPU):0
			C2:X:Fix ST color palette (Title Screen):1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ilyad_v1.2_1944" sha1="80e336f5dc77a1f1c82f0d9a9b69132da0e643cd">
		<name>Ilyad</name>
		<subpath>Ilyad</subpath>
		<variant_uuid>4a5f6841-b018-5e1d-9580-09d4639058cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ilyad.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ilyad.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C2:L:Start at Level:Off,1,2,3,4,5,6,7
			C3:B:Skip Intro
			C4:B:Disable Blitter Wait Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Immortal_v2.1_0340" sha1="c83b3d47134d8ea98326a89f9fea50a059f435f1">
		<name>Immortal</name>
		<subpath>Immortal</subpath>
		<variant_uuid>a195288c-06fe-598a-a529-c4b7c8a0840f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Immortal.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Immortal.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Immortal_v3.0_0340" sha1="5c776002994b2e385b52b06649bd85466c031d6f">
		<name>Immortal</name>
		<subpath>Immortal</subpath>
		<variant_uuid>62b4d71a-10df-513a-aadf-f90f5c0a2c36</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Immortal.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Immortal.slave</filename>
			<datapath />
			<custom>
			C1:B:Infinite energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Immortal_v3.1_0340" sha1="5982537c7708ce03d916f55026e26cf9c26de6e8">
		<name>Immortal</name>
		<subpath>Immortal</subpath>
		<variant_uuid>8005a7e6-3d92-5dfd-8680-296c128e19dc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Immortal.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Immortal.slave</filename>
			<datapath />
			<custom>
			C1:B:Infinite energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Impact95_v1.1" sha1="bec0aaa02a3efb6bae6f2ae48b7311063991fcf3">
		<name>Impact 95</name>
		<subpath>Impact95</subpath>
		<variant_uuid>8af82dce-6404-5aa3-96fa-e25594d847f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Impact95.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Impact95.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Impact95_v1.2" sha1="7dd942dcac233219c66a2e78fd3d0df11eb73b26">
		<name>Impact 95</name>
		<subpath>Impact95</subpath>
		<variant_uuid>59df05df-7b93-5492-a2f4-18fe702105f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Impact95.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Impact95.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Levels Editor (Designer)
			C2:B:Edit Levels 1-128
			C3:X:Use Impact'95 Levels:0
			C3:X:Swap Levels'95 (Game):1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Impact_v1.1_2462" sha1="4278d9c67b135ee78c0d3983f378c9d77de23216">
		<name>Impact</name>
		<subpath>Impact</subpath>
		<variant_uuid>ee2a0041-7a95-5794-a111-65c6b05e74df</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Impact.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Impact.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Impact_v1.2_2462" sha1="20686c11414ee1c444cd4fcb754564b5bf9c7ac2">
		<name>Impact</name>
		<subpath>Impact</subpath>
		<variant_uuid>6382780d-d50c-5a29-9c17-d86f0144fb55</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Impact.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Impact.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Levels Editor (Designer)
			C2:B:Edit Levels 1-128
			C3:X:Use Impact'95 Levels:0
			C3:X:Swap Levels'95 (Game):1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Imperium_v1.2_0341" sha1="5e408ce98872639a79f62afb6f984a88f0735f83">
		<name>Imperium</name>
		<subpath>Imperium</subpath>
		<variant_uuid>925c70b3-dede-587c-8bf7-aa5d9ff5ebe8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Imperium.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Imperium.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Impossamole_v1.3a_0063" sha1="5b701a96f01f1ec3c3eb0704cbb0a070b76f321b">
		<name>Impossamole</name>
		<subpath>Impossamole</subpath>
		<variant_uuid>fe86f84a-433d-55f4-9dd9-6b6fa400411c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Impossamole.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Impossamole.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Energy:0
			C1:X:Double Energy:1
			C1:X:Walk on Water:2
			C1:X:In-Game Keys:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_start=CTRL
		</custom_controls>
	</game>
	<game filename="ImpossibleMission2025_v2.0-B_1107" sha1="9c7df0348d71a66e35a78a771010a81d81624fff">
		<name>Impossible Mission 2025 - The Special Edition</name>
		<subpath>ImpossibleMission2025</subpath>
		<variant_uuid>9e9eabeb-2de0-52ed-abf8-531ef01a19b9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ImpossibleMission2025.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ImpossibleMission2025.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ImpossibleMission2025_v2.0_1107" sha1="1082d797540c0cc486abe5fc46da78b3595282eb">
		<name>Impossible Mission 2025 - The Special Edition</name>
		<subpath>ImpossibleMission2025</subpath>
		<variant_uuid>ab55dc92-58ad-57b8-9f4b-840f80414862</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ImpossibleMission2025.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ImpossibleMission2025.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ImpossibleMission2025_v2.0_AGA_1833" sha1="48dbf8a84ca920c3a5df4e6aa4984e3af9bb7e3c">
		<name>Impossible Mission 2025 - The Special Edition [AGA]</name>
		<subpath>ImpossibleMission2025AGA</subpath>
		<variant_uuid>780a421e-381e-54ad-823b-72802c7129b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ImpossibleMission2025AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ImpossibleMission2025AGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ImpossibleMission2_v1.2_0066" sha1="27d78760c2ccc043e5dd4e8cffb62536678a6993">
		<name>Impossible Mission II</name>
		<subpath>ImpossibleMission2</subpath>
		<variant_uuid>60e9c2ca-1f39-5aed-965c-c5a215c2f6c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ImpossibleMission2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ImpossibleMission2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IncredibleCrashDummies_v1.0" sha1="3e9106010aa520694b765bdfdbea72cacddc731e">
		<name>Incredible Crash Dummies</name>
		<subpath>IncredibleCrashDummies</subpath>
		<variant_uuid>78f025b9-0b9c-5e01-9dd7-30a99fdb528b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IncredibleCrashDummies.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IncredibleCrashDummies.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IndianaJones&amp;TheFateOfAtlantisAction_v1.0" sha1="3f6283332465a2024ab0095ed076c33b65c5ee5f">
		<name>Indiana Jones and the Fate of Atlantis (Action Game)</name>
		<subpath>IndianaJonesAtlantisAct</subpath>
		<variant_uuid>a92bc2f6-5982-5ccf-9bf8-3563bcbc60a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesAtlantisAct.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesAtlantisAct.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IndianaJones&amp;TheFateOfAtlantisAdventure_v2.2_0851" sha1="ab563e94a45528711a312bd2c5b4f806c6a4616f">
		<name>Indiana Jones and the Fate of Atlantis (Adventure Game)</name>
		<subpath>IndianaJonesAtlantisAdv</subpath>
		<variant_uuid>f1f29ea7-8a6a-520e-8351-8e8737d7a766</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesAtlantisAdv.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesAtlantisAdv.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheFateOfAtlantisAdventure_v2.2_De_0342" sha1="92a4418c809905a080c11be6d28ce03c803c60a0">
		<name>Indiana Jones Atlantis Adv (Deutsch)</name>
		<subpath>IndianaJonesAtlantisAdvDe</subpath>
		<variant_uuid>bd61798a-ab0a-5ac0-9e8d-55897a052bd0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesAtlantisAdvDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesAtlantisAdvDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheFateOfAtlantisAdventure_v2.2_Es" sha1="714097d767b6407f4e6437b2f1df7d5de1a77e16">
		<name>Indiana Jones Atlantis Adv (Espanol)</name>
		<subpath>IndianaJonesAtlantisAdvEs</subpath>
		<variant_uuid>5732c060-0d37-54b7-a63a-dcbeac20b084</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesAtlantisAdvEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesAtlantisAdvEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheFateOfAtlantisAdventure_v2.2_Fr_1639" sha1="dc3f7155fc4c6683123c887acfa86c36281f58e2">
		<name>Indiana Jones Atlantis Adv (Francais)</name>
		<subpath>IndianaJonesAtlantisAdvFr</subpath>
		<variant_uuid>17a80fba-b867-547f-9b1f-00bf3adb54bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesAtlantisAdvFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesAtlantisAdvFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheFateOfAtlantisAdventure_v2.2_It" sha1="0625531f58ff6188098b871939496ef90731e13a">
		<name>Indiana Jones Atlantis Adv (Italiano)</name>
		<subpath>IndianaJonesAtlantisAdvIt</subpath>
		<variant_uuid>958116a1-b287-5c7b-b0d8-ebaa762838c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesAtlantisAdvIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesAtlantisAdvIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheFateOfAtlantisAdventure_v2.3_0851" sha1="ea24680842874cacf76aca380b73d0edeab4cd63">
		<name>Indiana Jones and the Fate of Atlantis (Adventure Game)</name>
		<subpath>IndianaJonesAtlantisAdv</subpath>
		<variant_uuid>dd419e00-c356-5a9a-ad40-d4462b5e2961</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesAtlantisAdv.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesAtlantisAdv.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheFateOfAtlantisAdventure_v2.3_De_0342" sha1="e872caf562e19aab9301aae59e6e60762c1b167b">
		<name>Indiana Jones Atlantis Adv (Deutsch)</name>
		<subpath>IndianaJonesAtlantisAdvDe</subpath>
		<variant_uuid>ac3eff43-0a6f-5802-bdfb-3fbb5ecd1f19</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesAtlantisAdvDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesAtlantisAdvDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheFateOfAtlantisAdventure_v2.3_Es" sha1="0d0fb80bf2a8bbc7756dd2003e63172a10dfd502">
		<name>Indiana Jones Atlantis Adv (Espanol)</name>
		<subpath>IndianaJonesAtlantisAdvEs</subpath>
		<variant_uuid>2828e200-c97a-5c17-b71e-1f75a3a973df</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesAtlantisAdvEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesAtlantisAdvEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheFateOfAtlantisAdventure_v2.3_Fr_1639" sha1="0db18f38ff804cb45ad3f160f527bc80963bf577">
		<name>Indiana Jones Atlantis Adv (Francais)</name>
		<subpath>IndianaJonesAtlantisAdvFr</subpath>
		<variant_uuid>b99176e9-f020-530c-a8d3-94a59c24ef95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesAtlantisAdvFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesAtlantisAdvFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheFateOfAtlantisAdventure_v2.3_It" sha1="9b54b6735f64db6561a7546e75656997941fd244">
		<name>Indiana Jones Atlantis Adv (Italiano)</name>
		<subpath>IndianaJonesAtlantisAdvIt</subpath>
		<variant_uuid>0692615b-0b2e-500b-b645-91e33d0dbe62</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesAtlantisAdvIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesAtlantisAdvIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAction_v1.2_1619" sha1="be1a331e847f274b349504dbd50ad017695f8fb2">
		<name>Indiana Jones and the Last Crusade (Action Game)</name>
		<subpath>IndianaJonesLastCrusAct</subpath>
		<variant_uuid>d2abdc17-bceb-5978-a7f8-a9dd91f8e051</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesLastCrusAct.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesLastCrusAct.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v1.4_De_0343" sha1="d486f9256d64d43993b9b5cfe75c517eabc9172e">
		<name>Indiana Jones Last Crus Adv (Deutsch)</name>
		<subpath>IndianaJonesLastCrusAdvDe</subpath>
		<variant_uuid>b920ef08-f0af-58b1-9e86-fe254a9d7b2a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesLastCrusAdvDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesLastCrusAdvDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v1.4_Es" sha1="0282fb84e51ef9360cb3de50d24311704753639d">
		<name>Indiana Jones Last Crus Adv (Espanol)</name>
		<subpath>IndianaJonesLastCrusAdvEs</subpath>
		<variant_uuid>28ca80c6-de74-56ad-a573-5027ce643e35</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesLastCrusAdvEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesLastCrusAdvEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v1.4_Fr_1986" sha1="dc00a8abcb1a94a31c1426a7fd89db0bbd89fb61">
		<name>Indiana Jones Last Crus Adv (Francais)</name>
		<subpath>IndianaJonesLastCrusAdvFr</subpath>
		<variant_uuid>bd4d22ac-be77-5b99-b70b-2211268cacc5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesLastCrusAdvFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesLastCrusAdvFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v1.4_It_2323" sha1="b5c7ddfd9015001acdd8ddbc71242b7e2fb6df49">
		<name>Indiana Jones Last Crus Adv (Italiano)</name>
		<subpath>IndianaJonesLastCrusAdvIt</subpath>
		<variant_uuid>0ee91ac4-b569-544b-a822-c19f177f9c48</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesLastCrusAdvIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesLastCrusAdvIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v1.4_NTSC_1990" sha1="b25f644b7cbbb5e1923f6f8f638de2bad8ce52c9">
		<name>Indy Jones Last Crus Adv (NTSC)</name>
		<subpath>IndyJonesLastCrusAdvNTSC</subpath>
		<variant_uuid>0dc0c2c2-1646-5b16-ab55-90fc4ad4b226</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyJonesLastCrusAdvNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyJonesLastCrusAdvNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v1.5_De_0343" sha1="9b7747e671b2092bf90b04b90bf231b64fc2bbe7">
		<name>Indiana Jones Last Crus Adv (Deutsch)</name>
		<subpath>IndianaJonesLastCrusAdvDe</subpath>
		<variant_uuid>7b1c3e3c-aa61-5920-81d8-2552a23807c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesLastCrusAdvDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesLastCrusAdvDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v1.5_De_CDTV" sha1="419a26048f17cb25cbfeb45c2d8df56d445c1c3c">
		<name>Indy Last Crus Adv De [CDTV]</name>
		<subpath>IndyLastCrusAdvDeCDTV</subpath>
		<variant_uuid>7b1c3e3c-aa61-5920-81d8-2552a23807c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyLastCrusAdvDeCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyLastCrusAdvDeCDTV.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v1.5_Es" sha1="31f997a51d014c6390d53b68a04661a5a29cf297">
		<name>Indiana Jones Last Crus Adv (Espanol)</name>
		<subpath>IndianaJonesLastCrusAdvEs</subpath>
		<variant_uuid>79456d65-2e07-5038-909b-c63c337a606e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesLastCrusAdvEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesLastCrusAdvEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v1.5_Fr_1986" sha1="f8c0c05031d2ca114786f65bf8963479feb1c58d">
		<name>Indiana Jones Last Crus Adv (Francais)</name>
		<subpath>IndianaJonesLastCrusAdvFr</subpath>
		<variant_uuid>6bd993cf-877f-5c22-92d8-63eebcefe762</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesLastCrusAdvFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesLastCrusAdvFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v1.5_It_2323" sha1="3ccb4bd850999d22c29be35495b34e22ecd157d6">
		<name>Indiana Jones Last Crus Adv (Italiano)</name>
		<subpath>IndianaJonesLastCrusAdvIt</subpath>
		<variant_uuid>126348e3-d4da-5477-8481-7d34dafc3678</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesLastCrusAdvIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesLastCrusAdvIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v1.5_NTSC_1990" sha1="896b79f21a0e9104cc9fa766caebf6ed36139139">
		<name>Indy Jones Last Crus Adv (NTSC)</name>
		<subpath>IndyJonesLastCrusAdvNTSC</subpath>
		<variant_uuid>f3e03797-2eb1-53c6-b7f8-7af8259a2b44</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyJonesLastCrusAdvNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyJonesLastCrusAdvNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IngridsBack_v1.0" sha1="0fd6ef10bd137e4152d6bf84b9fca31e8a18206b">
		<name>Ingrid's Back</name>
		<subpath>IngridsBack</subpath>
		<variant_uuid>bb9e0ef8-cc43-528f-ae77-eacb71ee9138</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IngridsBack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IngridsBack.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InnocentUntilCaught_v1.01_1824" sha1="975bfca40d8af28a9a17ac009b0fc673e22401e5">
		<name>Innocent Until Caught</name>
		<subpath>InnocentUntilCaught</subpath>
		<variant_uuid>b8104a69-6670-52a5-9e50-84fdc8239dfd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InnocentUntilCaught.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InnocentUntilCaught.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InnocentUntilCaught_v1.01_De" sha1="dbe3b955723cd389275acfce168ffdaf042e0451">
		<name>Innocent Until Caught (Deutsch)</name>
		<subpath>InnocentUntilCaughtDe</subpath>
		<variant_uuid>a7fd594e-82c8-5db3-844a-a69b9cb18a80</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InnocentUntilCaughtDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InnocentUntilCaughtDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InnocentUntilCaught_v1.01_Fr" sha1="fa6d34e0d5742410f4082161bdb4683e675e3832">
		<name>Innocent Until Caught (Francais)</name>
		<subpath>InnocentUntilCaughtFr</subpath>
		<variant_uuid>67703e96-5c5e-5ed2-b034-c661043d0772</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InnocentUntilCaughtFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InnocentUntilCaughtFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InnocentUntilCaught_v1.02_1824" sha1="1efcc7a99963006c885e1fa3be9b40a2576cba62">
		<name>Innocent Until Caught</name>
		<subpath>InnocentUntilCaught</subpath>
		<variant_uuid>2675f5bf-22a6-5ddb-8ca8-922513deec9a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InnocentUntilCaught.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InnocentUntilCaught.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InnocentUntilCaught_v1.02_De" sha1="7859128de2f5f38eba9c0a6d96011987c7f9f9ba">
		<name>Innocent Until Caught (Deutsch)</name>
		<subpath>InnocentUntilCaughtDe</subpath>
		<variant_uuid>60364df1-b32b-51fc-9ec8-45ad6a599d3c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InnocentUntilCaughtDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InnocentUntilCaughtDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InnocentUntilCaught_v1.02_Fr" sha1="b27262da7c6bcb4ba9831be99e9ded87cb5e5657">
		<name>Innocent Until Caught (Francais)</name>
		<subpath>InnocentUntilCaughtFr</subpath>
		<variant_uuid>245e1814-9a28-5473-87a8-cc0a54b033ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InnocentUntilCaughtFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InnocentUntilCaughtFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InnocentUntilCaught_v1.02_It" sha1="668c8288a8be3905ab36aae51070feaabb7ca6ba">
		<name>Innocent Until Caught (Italiano)</name>
		<subpath>InnocentUntilCaughtIt</subpath>
		<variant_uuid>1f8f8829-71ce-5fe0-b607-7a8273e54b13</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InnocentUntilCaughtIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InnocentUntilCaughtIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InsanityFight_v1.2" sha1="e5d13e2ab5b80cf8da996943510aeeaada7bf53f">
		<name>Insanity Fight</name>
		<subpath>InsanityFight</subpath>
		<variant_uuid>3ee860d5-73cf-5e61-af8a-1acaf942c93d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InsanityFight.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InsanityFight.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InsectorHectiInTheInterChange_v1.0" sha1="1f990761ff3c1f0e8c1974972f395725eaaa304b">
		<name>Insector Hecti in the Interchange</name>
		<subpath>InsectorHectiInterChange</subpath>
		<variant_uuid>10bb84b1-e65f-5bb2-ba1f-b7c3d0edbf3d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InsectorHectiInterChange.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InsectorHectiInterChange.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InsectsInSpace_v1.1" sha1="c81bac085dcf457b6e2dbf069a19c0132b16f9d8">
		<name>Insects In Space</name>
		<subpath>InsectsInSpace</subpath>
		<variant_uuid>427001b8-9e8d-5880-8639-fa31b2cbafae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InsectsInSpace.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InsectsInSpace.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InsectsInSpace_v1.2_0829" sha1="fdc1c485cd4424abec7ea15564a07c57096b149c">
		<name>Insects In Space</name>
		<subpath>InsectsInSpace</subpath>
		<variant_uuid>f9b83d81-9974-5e02-81fa-ae7ba784af4c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InsectsInSpace.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InsectsInSpace.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bombs:1
			C1:X:No Enemy Bullets:2
			C1:X:In-Game Keys (Press Help during game):3
			C2:B:Second Button Support (Smart Bombs)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Intact_v1.0_15MB" sha1="727d9838a14961b9e1dff71336667402aba998c6">
		<name>Intact (1.5MB)</name>
		<subpath>Intact15MB</subpath>
		<variant_uuid>3f2e7678-4c6b-585f-8888-e71612bbb63d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Intact15MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Intact15MB.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Intact_v1.0_1MB" sha1="e1eefcfdbc5a7bcf24d8c9cf226b1a92befa953b">
		<name>Intact (1MB)</name>
		<subpath>Intact1MB</subpath>
		<variant_uuid>5c2715ea-6455-5834-b06c-68c5b53b2446</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Intact1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Intact1MB.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Intact_v1.0_512KB" sha1="f8210f12f6745b8de97b1947dea04b756879955b">
		<name>Intact (512Kb)</name>
		<subpath>Intact512KB</subpath>
		<variant_uuid>0b548b40-ce49-515d-8107-ff3578ea7bc4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Intact512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Intact512KB.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Intact_v1.1_15MB" sha1="0c5a743223aa7b785999561fc455a22add47df9b">
		<name>Intact (1.5MB)</name>
		<subpath>Intact15MB</subpath>
		<variant_uuid>996f2fd9-f67e-5da1-85e5-151f3732e924</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Intact15MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Intact15MB.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited credit:1
			C1:X:No collision:2
			C2:X:Second Button support:0
			C3:L:Start Level:Default,level 1,Level 2,Level 3,Level 4
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Intact_v1.1_1MB" sha1="c1bb38b21fc211c933b15625b1fcca329c025dc2">
		<name>Intact (1MB)</name>
		<subpath>Intact1MB</subpath>
		<variant_uuid>f786a700-d5b6-5e07-b5d0-f140e473bed7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Intact1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Intact1MB.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited credit:1
			C1:X:No collision:2
			C2:X:Second Button support:0
			C3:L:Start Level:Default,level 1,Level 2,Level 3,Level 4
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Intact_v1.1_512k" sha1="c1942f9c8f104cfb810c0ecdd585495d335d0918">
		<name>Intact (512Kb)</name>
		<subpath>Intact512k</subpath>
		<variant_uuid>85b58b1f-0fe4-52c5-8f0f-4f2b79e6145c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Intact512k.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Intact512k.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited credit:1
			C1:X:No collision:2
			C2:X:Second Button support:0
			C3:L:Start Level:Default,level 1,Level 2,Level 3,Level 4
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="International3DTennis_v1.0_1609" sha1="0b9bc1717f825120d3bb4d21dd28d640ee6afa6a">
		<name>International 3D Tennis</name>
		<subpath>International3DTennis</subpath>
		<variant_uuid>e0d70c2b-9b84-5e4f-b985-599728bf845c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>International3DTennis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>International3DTennis.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="International3DTennis_v1.1_1609" sha1="da2c2f0d1641517bca18826f06c861fa29a29473">
		<name>International 3D Tennis</name>
		<subpath>International3DTennis</subpath>
		<variant_uuid>294331c1-2304-5a4a-8c1c-efe040c5b543</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>International3DTennis.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>International3DTennis.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InternationalIceHockey_v1.0_0665" sha1="3dacc9a5f2eb9bfeb01e81210d930c3c2f835c0c">
		<name>International Ice Hockey</name>
		<subpath>InternationalIceHockey</subpath>
		<variant_uuid>e3145718-eff0-5d2a-a597-81b13291c51f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InternationalIceHockey.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InternationalIceHockey.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InternationalNinjaRabbits_v1.1" sha1="4f8de556f73e08af268e995a433b36e97de0f235">
		<name>International Ninja Rabbits</name>
		<subpath>InternationalNinjaRabbits</subpath>
		<variant_uuid>c0613266-4f6b-541a-a423-a5a27071286d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InternationalNinjaRabbits.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InternationalNinjaRabbits.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="InternationalSoccerChallenge_v1.0_0866" sha1="6fff036fba032e03a6616231dbdb6960d014ae23">
		<name>Int Soccer Challenge</name>
		<subpath>IntSoccerChallenge</subpath>
		<variant_uuid>020d8df7-e752-533d-b21e-f2009c597d6d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IntSoccerChallenge.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IntSoccerChallenge.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InternationalSoccer_v1.0_2429" sha1="68b8bee40579db02ac95c9db4b98b29dbba0df8e">
		<name>International Soccer</name>
		<subpath>InternationalSoccer</subpath>
		<variant_uuid>277c716c-b3ec-5af0-b899-fa4707c833ab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InternationalSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InternationalSoccer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ImpossibleMission2025_v2.0-B_AGA_1833" sha1="fe0381ae59795273dc92d74ddf2971352d6d2cb2">
		<name>Impossible Mission 2025 - The Special Edition [AGA]</name>
		<subpath>ImpossibleMission2025AGA</subpath>
		<variant_uuid>ced04e80-2c03-5bb7-8829-b66a283e8ac1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ImpossibleMission2025AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ImpossibleMission2025AGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v1.4_1990" sha1="fd2a64d3433673d36c38c3e9d17932fb176a8ff4">
		<name>Indiana Jones and the Last Crusade (Adventure Game)</name>
		<subpath>IndianaJonesLastCrusAdv</subpath>
		<variant_uuid>0dc0c2c2-1646-5b16-ab55-90fc4ad4b226</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesLastCrusAdv.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesLastCrusAdv.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v2.0_De_0343" sha1="e8386f94403761c8072973e1a250f8f1a13ea490">
		<name>Indiana Jones Last Crus Adv (Deutsch)</name>
		<subpath>IndianaJonesLastCrusAdvDe</subpath>
		<variant_uuid>6b0f7e40-26e3-5da7-b65a-76d6f5f84cff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyLastCrusAdvDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyLastCrusAdvDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheTempleOfDoom_v1.1-B_0660" sha1="c4a4261b8b9616550846d7850376a98d22efcef0">
		<name>Indiana Jones and the Temple Of Doom</name>
		<subpath>IndianaJonesTempleOfDoom</subpath>
		<variant_uuid>72fff05f-e723-5134-971b-9623c9f603a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesTempleOfDoom.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesTempleOfDoom.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Run as fast as possible:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Infestation_v1.1" sha1="c5ba9606a165afdc953a1a59c4c0cdb42e8eef38">
		<name>Infestation</name>
		<subpath>Infestation</subpath>
		<variant_uuid>a57cd305-4c39-5a79-b2c9-796707188eb8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Infestation.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Infestation.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InternationalSportsChallenge_v1.01_2815" sha1="9fb2a574aebb167d582c34710cff7d4614ef72f5">
		<name>International Sports Challenge</name>
		<subpath>IntSportsChallenge</subpath>
		<variant_uuid>55ae3fea-5e42-5a12-9631-37592b4a9fb5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IntSportsChallenge.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IntSportsChallenge.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IronLord_v1.2_Fr_2444" sha1="8e8289f2897708929d70fcfa35afa65e9765f573">
		<name>Iron Lord (Francais)</name>
		<subpath>IronLordFr</subpath>
		<variant_uuid>7eb56330-be64-514b-b0af-fee5c3386e6e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IronLordFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IronLordFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Full money to start + 'Help' key
			C2:B:Fix ST color palette
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ISS_v1.0_0287" sha1="3f59137fcda18a7c74a672a3ce556a57c016f544">
		<name>ISS - Incredible Shrinking Sphere</name>
		<subpath>ISS</subpath>
		<variant_uuid>8f14c22d-e085-5111-80ee-040cc217c8b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ISS.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ISS.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InternationalSportsChallenge_v1.02_2815" sha1="a4e5e5b6f5e0f5e99bbb474501e1afb07dca08c9">
		<name>International Sports Challenge</name>
		<subpath>IntSportsChallenge</subpath>
		<variant_uuid>f51eee20-c6e5-572a-b520-2e059ea6a19d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IntSportsChallenge.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IntSportsChallenge.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InternationalTennis_v1.0" sha1="872c9c3ac8851b93edba77d7fcdf6af213ce5602">
		<name>International Tennis</name>
		<subpath>InternationalTennis</subpath>
		<variant_uuid>32baa24a-afdf-56d5-95cb-4aa1df238e44</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InternationalTennis.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InternationalTennis.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InternationalTruckRacing_v1.2" sha1="cdab2c2b48beddab4dc0946d894d8b510b59bfa2">
		<name>International Truck Racing</name>
		<subpath>InternationalTruckRacing</subpath>
		<variant_uuid>fd1ed51c-052a-580c-b606-30e54447f6c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InternationalTruckRacing.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InternationalTruckRacing.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Interphase_v1.9_0067" sha1="e83e7fbba1d9865fbb40e5dfa4390731d75ab303">
		<name>Interphase</name>
		<subpath>Interphase</subpath>
		<variant_uuid>6ff2510f-73bd-559e-8c72-2e449f1183b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Interphase.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Interphase.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Interphase_v1.9_AmigaFormat" sha1="2bf494fde700cdaba868a5f3717fe65ff2d9b81f">
		<name>Interphase (Amiga Format Edition)</name>
		<subpath>InterphaseAmigaFormat</subpath>
		<variant_uuid>2275aa09-ddb0-58d5-a3b4-79eee3c83412</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InterphaseAmigaFormat.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InterphaseAmigaFormat.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IntoTheEaglesNest_v1.1" sha1="beefee9cdd2c070544bd180a3cd2bf64e4b6dc6a">
		<name>Into The Eagle's Nest</name>
		<subpath>IntoTheEaglesNest</subpath>
		<variant_uuid>72cea32f-c6a3-5fe2-bdb8-f92a3ed8a883</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IntoTheEaglesNest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IntoTheEaglesNest.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IntrigueALaRenaissance_v1.0_Fr" sha1="4347a88c8badc9f10fa0d3a5998d170276adbad2">
		<name>Intrigue A La Renaissance (Francais)</name>
		<subpath>IntrigueALaRenaissanceFr</subpath>
		<variant_uuid>2099fb1d-9179-543c-a2d1-6184a9fabf57</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IntrigueALaRenaissanceFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IntrigueALaRenaissanceFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Invasion_v1.0" sha1="a9a28567bda6dcf66314e2257dcc57a65b4cb534">
		<name>Invasion</name>
		<subpath>Invasion</subpath>
		<variant_uuid>0086194d-f99a-5fea-bf41-520461f1e3a3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Invasion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Invasion.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Invest_v1.2_De_1Disk" sha1="5ce7c3ec0cd2d461bdb0c46b1a85743e9f2fce27">
		<name>Invest De (1 Disk)</name>
		<subpath>InvestDe1Disk</subpath>
		<variant_uuid>c0000a53-af22-517d-8470-b083f3524c23</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InvestDe1Disk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InvestDe1Disk.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Invest_v1.2_De_2Disk" sha1="53843e335fa52b240f036beb7f43f9f61ae46d9e">
		<name>Invest De (2 Disk)</name>
		<subpath>InvestDe2Disk</subpath>
		<variant_uuid>7a6f11ca-a953-59cb-aa18-2c2ce5e1283e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InvestDe2Disk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InvestDe2Disk.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InviyyaDemo_v1.0" sha1="c3b538b8d58d642aebc120329635c7d6095807eb">
		<name>Inviyya Demo</name>
		<subpath>InviyyaDemo</subpath>
		<variant_uuid>90c12028-afff-57d9-ab7c-3227826ddb8d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InviyyaDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InviyyaDemo.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InviyyaDemo_v1.1" sha1="b9596e8544db7cd14b2138e962ff5f14163c8082">
		<name>Inviyya Demo</name>
		<subpath>InviyyaDemo</subpath>
		<variant_uuid>51f05e2f-5acc-53d8-8f33-65218eceec92</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InviyyaDemo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InviyyaDemo.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IPlay3DSoccer_v1.01_2104" sha1="59943c46904d04d42742f37d2413da789e372011">
		<name>IPlay 3 DSoccer</name>
		<subpath>IPlay3DSoccer</subpath>
		<variant_uuid>b12c694a-1ded-5cf4-a260-da44af56c1c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IPlay3DSoccer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IPlay3DSoccer.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IronLord_v1.11_1650" sha1="b3c15946a6ffacfa435bc5a2f859cc713878db78">
		<name>Iron Lord</name>
		<subpath>IronLord</subpath>
		<variant_uuid>407efd81-6d6b-5b42-8fbd-a67e5e005d30</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IronLord.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IronLord.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IronLord_v1.11_De_1530" sha1="9b7708589f262921718ed2c1f0d51c3ce43a577a">
		<name>Iron Lord (Deutsch)</name>
		<subpath>IronLordDe</subpath>
		<variant_uuid>890be0da-598f-50f8-b396-ca5d5c462065</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IronLordDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IronLordDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IronLord_v1.11_Fr_2444" sha1="7a1b4b3f83d8ccb7ad53d5c756056a0037c7a519">
		<name>Iron Lord (Francais)</name>
		<subpath>IronLordFr</subpath>
		<variant_uuid>1bd491dc-f837-5d86-819d-3952b255c1ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IronLordFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IronLordFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IronLord_v1.2_1650" sha1="dea4c32d7af0ad9a0f7019168d92f34b6c24eef9">
		<name>Iron Lord</name>
		<subpath>IronLord</subpath>
		<variant_uuid>a8abde61-1ba7-5752-8a1f-d648a344ae48</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IronLord.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IronLord.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Full money to start + 'Help' key
			C2:B:Fix ST color palette
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IronLord_v1.2_De_1530" sha1="83312dffd186169210c97500a74683c993e57be9">
		<name>Iron Lord (Deutsch)</name>
		<subpath>IronLordDe</subpath>
		<variant_uuid>c6815cb5-765e-54a4-b85b-72bc7b49e919</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IronLordDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IronLordDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Full money to start + 'Help' key
			C2:B:Fix ST color palette
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v2.0_De_CDTV" sha1="9657866606335dbacbb874d67b88b87f235751e6">
		<name>Indy Last Crus Adv De [CDTV]</name>
		<subpath>IndyLastCrusAdvDeCDTV</subpath>
		<variant_uuid>6b0f7e40-26e3-5da7-b65a-76d6f5f84cff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyLastCrusAdvDeCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyLastCrusAdvDeCDTV.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v2.0_Es" sha1="06197bca2dd070180fcf4fe23f5ffed06bd74712">
		<name>Indiana Jones Last Crus Adv (Espanol)</name>
		<subpath>IndianaJonesLastCrusAdvEs</subpath>
		<variant_uuid>42260cfc-f716-5bf5-8c71-17bfccac6858</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyLastCrusAdvEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyLastCrusAdvEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v2.0_Fr_1986" sha1="ebcaef1e874ad7abb9b159a3dbdbe4f6915f7e08">
		<name>Indiana Jones Last Crus Adv (Francais)</name>
		<subpath>IndianaJonesLastCrusAdvFr</subpath>
		<variant_uuid>7963e080-98c5-55aa-9961-9549dc8bc7a2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyLastCrusAdvFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyLastCrusAdvFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v2.0_It_2323" sha1="45c5c17347555423a0ce6cdad8af88b09461d422">
		<name>Indiana Jones Last Crus Adv (Italiano)</name>
		<subpath>IndianaJonesLastCrusAdvIt</subpath>
		<variant_uuid>9c7461b3-0df7-5142-96cb-008d52ef2c47</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyLastCrusAdvIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyLastCrusAdvIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v2.0_NTSC_1990" sha1="d6367424cf3f3e9c33c3be66fb36c51b7b4e6792">
		<name>Indy Jones Last Crus Adv (NTSC)</name>
		<subpath>IndyJonesLastCrusAdvNTSC</subpath>
		<variant_uuid>e90639fc-cef0-5fa9-a099-d6e53c59cd0e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyLastCrusAdvNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyLastCrusAdvNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v2.1_De_0343" sha1="703a9e51d5c3d2d919354933913fdf9e1a276fdd">
		<name>Indiana Jones Last Crus Adv (Deutsch)</name>
		<subpath>IndianaJonesLastCrusAdvDe</subpath>
		<variant_uuid>3cd81c82-dcf2-53fd-902a-3a1886623e2b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyLastCrusAdvDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyLastCrusAdvDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v2.1_De_CDTV" sha1="5311b683ddfc334e3f9a99dc7f110297e91b8604">
		<name>Indy Last Crus Adv De [CDTV]</name>
		<subpath>IndyLastCrusAdvDeCDTV</subpath>
		<variant_uuid>3cd81c82-dcf2-53fd-902a-3a1886623e2b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyLastCrusAdvDeCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyLastCrusAdvDeCDTV.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v2.1_Es" sha1="46b4c548fb00620f66fe55326ac19c0b0237ddb7">
		<name>Indiana Jones Last Crus Adv (Espanol)</name>
		<subpath>IndianaJonesLastCrusAdvEs</subpath>
		<variant_uuid>57f1f44f-c0fb-5204-b6f6-6d7e26dd59c1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyLastCrusAdvEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyLastCrusAdvEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v2.1_Fr_1986" sha1="889b8fefd929f25a7534bd753de52984e270fb32">
		<name>Indiana Jones Last Crus Adv (Francais)</name>
		<subpath>IndianaJonesLastCrusAdvFr</subpath>
		<variant_uuid>7cd333dc-0ef0-5796-bcaa-b3b617209cba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyLastCrusAdvFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyLastCrusAdvFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v2.1_It_2323" sha1="76adbf16d89bf4d3b5a5357ed8c998a105dcb105">
		<name>Indiana Jones Last Crus Adv (Italiano)</name>
		<subpath>IndianaJonesLastCrusAdvIt</subpath>
		<variant_uuid>d1e145f2-a701-5e46-98f8-4e775dbdeb7a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyLastCrusAdvIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyLastCrusAdvIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheLastCrusadeAdventure_v2.1_NTSC_1990" sha1="b22352c34841cc08395b6afb68707cf8acdd282f">
		<name>Indy Jones Last Crus Adv (NTSC)</name>
		<subpath>IndyJonesLastCrusAdvNTSC</subpath>
		<variant_uuid>cd5c6c27-04bc-5ae2-b736-beca986c4932</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyLastCrusAdvNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyLastCrusAdvNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="IndianaJones&amp;TheTempleOfDoom_v1.0_0660" sha1="6b2989783a7cfaddd0243a60955e7897b36f0c6b">
		<name>Indiana Jones and the Temple Of Doom</name>
		<subpath>IndianaJonesTempleOfDoom</subpath>
		<variant_uuid>59a42758-6deb-5ffa-a6b9-1a278d69d5c4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianaJonesTempleOfDoom.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianaJonesTempleOfDoom.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IronTrackers_v1.0_2740" sha1="3a99e211e4a76b57f10b976ebaa5e1b922db733e">
		<name>Iron Trackers</name>
		<subpath>IronTrackers</subpath>
		<variant_uuid>9f90cc3a-38dd-5352-80fb-b48c2d875211</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IronTrackers.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IronTrackers.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IronTrackers_v1.0_Fr" sha1="de2b5a768903f4d7a822000370080de884f8f45a">
		<name>Iron Trackers (Francais)</name>
		<subpath>IronTrackersFr</subpath>
		<variant_uuid>27e4fcb7-c3c8-565d-a5a0-83b72a0874f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IronTrackersFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IronTrackersFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishar2_v1.4_2747" sha1="8f48ad1897d46b67efd7b59233366b279f58a2fe">
		<name>Ishar 2 - Messengers of Doom</name>
		<subpath>Ishar2</subpath>
		<variant_uuid>efc2a09d-b50f-5ad5-934a-ff90631f8359</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ishar2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ishar2.Slave</filename>
			<datapath>data-Ocs</datapath>
			<custom>
			C1:X:Vitality trainer:0
			C1:X:Physical trainer:1
			C1:X:Mental trainer:2
			C1:X:Unlimited coins:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishar2_v1.4_AGA_0787" sha1="fd767c1b4035b8bc908c8ca4cfd25cdf014d47ed">
		<name>Ishar 2 - Messengers of Doom [AGA]</name>
		<subpath>Ishar2AGA</subpath>
		<variant_uuid>dcc5fb65-2bcd-5684-a43b-b39be1bb2536</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ishar2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ishar2AGA.Slave</filename>
			<datapath>data-aga</datapath>
			<custom>
			C1:X:Vitality trainer:0
			C1:X:Physical trainer:1
			C1:X:Mental trainer:2
			C1:X:Unlimited coins:3
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishar2_v1.4_Es" sha1="9623840cf684e116693da6556686f18d759104f6">
		<name>Ishar 2 (Espanol)</name>
		<subpath>Ishar2Es</subpath>
		<variant_uuid>74e493c9-a1a7-5d75-b795-f19d5a2de6c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ishar2Es.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ishar2Es.Slave</filename>
			<datapath>data-Ocs</datapath>
			<custom>
			C1:X:Vitality trainer:0
			C1:X:Physical trainer:1
			C1:X:Mental trainer:2
			C1:X:Unlimited coins:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishar3_v1.4_2749" sha1="c5e591ccd32aeb68401ef80df3e98ed7dab1a40c">
		<name>Ishar 3 - The Seven Gates of Infinity</name>
		<subpath>Ishar3</subpath>
		<variant_uuid>eb79e82d-f423-54c4-8f90-915aab91ab5a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ishar3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ishar3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Vitality trainer:0
			C1:X:Physical trainer:1
			C1:X:Mental trainer:2
			C1:X:Unlimited coins:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishar3_v1.4_AGA_2245" sha1="38b36a469dfb7c13e57167f1c3ce207bfac2f6e2">
		<name>Ishar 3 - The Seven Gates of Infinity [AGA]</name>
		<subpath>Ishar3AGA</subpath>
		<variant_uuid>fe63e05f-76df-5d47-bf83-8b5b1a73c831</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ishar3AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ishar3AGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Vitality trainer:0
			C1:X:Physical trainer:1
			C1:X:Mental trainer:2
			C1:X:Unlimited coins:3
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishar3_v1.4_De" sha1="aee0236ff3de6b85823c945712f679f8b55fdfda">
		<name>Ishar 3 (Deutsch)</name>
		<subpath>Ishar3De</subpath>
		<variant_uuid>e3e8bc4e-58d0-5d26-9484-a7e562c3f47b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ishar3De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ishar3De.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Vitality trainer:0
			C1:X:Physical trainer:1
			C1:X:Mental trainer:2
			C1:X:Unlimited coins:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishar3_v1.4_Fr_2664" sha1="3a00ea9299e076438dcfd2dcab729b5aaee58c51">
		<name>Ishar 3 (Francais)</name>
		<subpath>Ishar3Fr</subpath>
		<variant_uuid>5ccc9fbc-4f21-59c4-97ab-ec245bab72da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ishar3Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ishar3Fr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Vitality trainer:0
			C1:X:Physical trainer:1
			C1:X:Mental trainer:2
			C1:X:Unlimited coins:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishar3_v1.5_2749" sha1="be6c128b2c3204769a1012a64b7c51de2a6bf209">
		<name>Ishar 3 - The Seven Gates of Infinity</name>
		<subpath>Ishar3</subpath>
		<variant_uuid>f48d52be-d722-5241-a3dd-a9b594dbce61</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ishar3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ishar3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Vitality trainer:0
			C1:X:Physical trainer:1
			C1:X:Mental trainer:2
			C1:X:Unlimited coins:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishar3_v1.5_AGA_2245" sha1="12160efbe6fd84ed7502660d914e41334c2be6d7">
		<name>Ishar 3 - The Seven Gates of Infinity [AGA]</name>
		<subpath>Ishar3AGA</subpath>
		<variant_uuid>bc2a7220-0b4b-5d34-8b2d-d9f32edcaecc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ishar3AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ishar3AGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Vitality trainer:0
			C1:X:Physical trainer:1
			C1:X:Mental trainer:2
			C1:X:Unlimited coins:3
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishar3_v1.5_De" sha1="c4393fc8e682758f22533923314448c0e71b41bf">
		<name>Ishar 3 (Deutsch)</name>
		<subpath>Ishar3De</subpath>
		<variant_uuid>160fbcf8-7560-529b-b7a5-58c7377b5037</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ishar3De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ishar3De.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Vitality trainer:0
			C1:X:Physical trainer:1
			C1:X:Mental trainer:2
			C1:X:Unlimited coins:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishar3_v1.5_Fr_2664" sha1="43ac254d4d8b7036e9123f9fff432c2994cbc77d">
		<name>Ishar 3 (Francais)</name>
		<subpath>Ishar3Fr</subpath>
		<variant_uuid>e8ee985c-d2aa-5e8d-8283-76e00b4123f4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ishar3Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ishar3Fr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Vitality trainer:0
			C1:X:Physical trainer:1
			C1:X:Mental trainer:2
			C1:X:Unlimited coins:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishar_v1.4_0187" sha1="83bab9b8ff8f94174b9245731c6a1b1805d7c26a">
		<name>Ishar - Legend of the Fortress</name>
		<subpath>Ishar</subpath>
		<variant_uuid>ef180c7c-bc14-594c-adb8-1d17c26355da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ishar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ishar.Slave</filename>
			<datapath>data-Ocs</datapath>
			<custom>
			C1:X:Vitality trainer:0
			C1:X:Physical trainer:1
			C1:X:Mental trainer:2
			C1:X:Unlimited coins:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishar_v1.4_AGA" sha1="e3c2e50b350233f1f94262840a8bbe2d09f3f75e">
		<name>Ishar - Legend of the Fortress [AGA]</name>
		<subpath>IsharAGA</subpath>
		<variant_uuid>7da989e3-0cf7-578f-b10b-2ad6b27b99d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IsharAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IsharAGA.Slave</filename>
			<datapath>data-aga</datapath>
			<custom>
			C1:X:Vitality trainer:0
			C1:X:Physical trainer:1
			C1:X:Mental trainer:2
			C1:X:Unlimited coins:3
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishar_v1.4_Es" sha1="02bf3e7861eb1392659be2c66bfa0e2629d1d89d">
		<name>Ishar (Espanol)</name>
		<subpath>IsharEs</subpath>
		<variant_uuid>af4a1eaf-1408-5ae2-9823-bbaf0d044ceb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IsharEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IsharEs.Slave</filename>
			<datapath>data-Ocs</datapath>
			<custom>
			C1:X:Vitality trainer:0
			C1:X:Physical trainer:1
			C1:X:Mental trainer:2
			C1:X:Unlimited coins:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishido_v1.0" sha1="f7efe215c448747a4cf1cb53108711b581bd0c22">
		<name>Ishido</name>
		<subpath>Ishido</subpath>
		<variant_uuid>31b24743-e965-573e-afff-805342ac47cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ishido.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ishido.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IslandOfLostHope_v1.0" sha1="65685c0a4fce93ce602c3daac2c59205eb5c8e38">
		<name>Island Of Lost Hope</name>
		<subpath>IslandOfLostHope</subpath>
		<variant_uuid>7efdeb20-8d45-5544-b54f-14c0fb1cad6e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IslandOfLostHope.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IslandOfLostHope.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IslandOfLostHope_v1.1_1318" sha1="dcee69fb02128a10aec56a985a057c842e467549">
		<name>Island Of Lost Hope</name>
		<subpath>IslandOfLostHope</subpath>
		<variant_uuid>bfafe649-7b0a-5b1c-98b3-aba41b6ede41</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IslandOfLostHope.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IslandOfLostHope.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:To see intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Indianapolis500_v2.0_0686" sha1="25b72654f437529a2aec774f69f254973299c6d7">
		<name>Indianapolis 500 - The Simulation</name>
		<subpath>Indianapolis500</subpath>
		<variant_uuid>a2a9a2f2-27c2-54b8-a009-9c37e5b4cb58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Indianapolis500.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Indianapolis500.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Indianapolis500_v2.1_0686" sha1="b4b2a588980bebb7d1d4ab13f356b5138ed3aed2">
		<name>Indianapolis 500 - The Simulation</name>
		<subpath>Indianapolis500</subpath>
		<variant_uuid>87416a29-fac6-5ff2-a79b-7654dbdedee4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Indianapolis500.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Indianapolis500.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Indianapolis500_v3.0_0686" sha1="2ea21d5b49afa4c739c031df1ef4277d7c904641">
		<name>Indianapolis 500 - The Simulation</name>
		<subpath>Indianapolis500</subpath>
		<variant_uuid>05a9c29f-3b4e-5385-8c27-5ce67879d1ab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Indianapolis500.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Indianapolis500.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IndianMission_v1.0_De" sha1="0db328e6f3d8feb2fffe77ef568f066a740a9e6b">
		<name>Indian Mission (Deutsch)</name>
		<subpath>IndianMissionDe</subpath>
		<variant_uuid>2cfbc123-a637-5876-9b3f-aea047753a10</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianMissionDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianMissionDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IndianMission_v1.0_Fr" sha1="95450ebaf7edb08bbc64f6ff97840e317e111fcf">
		<name>Indian Mission (Francais)</name>
		<subpath>IndianMissionFr</subpath>
		<variant_uuid>938a2d59-63cc-5c81-82ad-2aabb6bc10a9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndianMissionFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndianMissionFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Indigo_v1.1_Files" sha1="f22ed7ee1105ced2b39d454be6b139c82b2c1195">
		<name>Indigo (Files)</name>
		<subpath>IndigoFiles</subpath>
		<variant_uuid>0814686c-97e3-5d96-82fb-43853a48a6ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndigoFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndigoFiles.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Indigo_v1.1_Image" sha1="6cb94423b8a846b36464f3fabe2cb22d7c5c19b0">
		<name>Indigo (Image)</name>
		<subpath>IndigoImage</subpath>
		<variant_uuid>be1d5f17-70dd-5e5b-afbb-3d7e951e8260</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndigoImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndigoImage.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IndoorSports_v1.1" sha1="d1fc2f5261069f8beb70fd56ad538a1cf62736d2">
		<name>Indoor Sports</name>
		<subpath>IndoorSports</subpath>
		<variant_uuid>7304b679-8098-51b2-9501-77fa195dd910</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndoorSports.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndoorSports.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IndyHeat_v1.1" sha1="36ad3f8831240d77fa77b35da5e1af10df5b06ce">
		<name>Indy Heat</name>
		<subpath>IndyHeat</subpath>
		<variant_uuid>a20e60fc-5b92-5fbf-9990-25801ea0dcda</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyHeat.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyHeat.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_leftshoulder=F1
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
			joyport0_amiberry_custom_none_b=Cursor Up
		</custom_controls>
	</game>
	<game filename="IndyHeat_v1.21_2436" sha1="506345326afee1db3557a878d24075e5d8c4460d">
		<name>Indy Heat</name>
		<subpath>IndyHeat</subpath>
		<variant_uuid>ff6c8e5a-f7cf-5965-8d43-a5e4bb597617</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>IndyHeat.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IndyHeat.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite coins:0
			C1:X:No $150k bonus for coin use:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_leftshoulder=F1
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
			joyport0_amiberry_custom_none_b=Cursor Up
		</custom_controls>
	</game>
	<game filename="InertiaDrive_v1.0" sha1="caac8f7470bfb1cea8e2ecfa704a0cf992024e57">
		<name>Inertia Drive</name>
		<subpath>InertiaDrive</subpath>
		<variant_uuid>796f2cd7-22da-5b7b-b279-3fbd95701e23</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InertiaDrive.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InertiaDrive.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InertiaDrive_v1.0_Alt" sha1="364477f4b722a839b3c48d66f1d1fa4d2d9462c0">
		<name>Inertia Drive Alt</name>
		<subpath>InertiaDriveAlt</subpath>
		<variant_uuid>0e0601ad-146e-5e41-82d8-67fc334ce56b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InertiaDriveAlt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InertiaDriveAlt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InertiaDrive_v1.1" sha1="90b47f0bf33b80973ba6b121af31531d532e54d0">
		<name>Inertia Drive</name>
		<subpath>InertiaDrive</subpath>
		<variant_uuid>77e81a29-4bfe-5e08-8455-0f6cab8e9b7d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InertiaDrive.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InertiaDrive.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InertiaDrive_v1.1_MegaPak" sha1="6035177e9829e310cb194bc3ea3c6683697d506e">
		<name>Inertia Drive Mega Pak</name>
		<subpath>InertiaDriveMegaPak</subpath>
		<variant_uuid>1b80aae9-a56c-50f3-a77e-20b26271de6c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>InertiaDriveMegaPak.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>InertiaDriveMegaPak.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Infection_v1.0" sha1="af50c42584bc6d25e1d555128f0d62ce640f480d">
		<name>Infection</name>
		<subpath>Infection</subpath>
		<variant_uuid>36d058a3-cc75-59c7-948c-4c3018f62ca3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Infection.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Infection.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JewelsOfDarkness_v1.0" sha1="7b07747ed18e9eb33d137e7119789d926abb406f">
		<name>Jewels Of Darkness</name>
		<subpath>JewelsOfDarkness</subpath>
		<variant_uuid>12ca12e6-0c40-5b7b-8aa2-d648671be4c9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JewelsOfDarkness.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JewelsOfDarkness.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JimmysFantasticJourney_v1.1" sha1="3b171e989ff3b6f7db1c6fde7f97517ec1166c4a">
		<name>Jimmy's Fantastic Journey</name>
		<subpath>JimmysFantasticJourney</subpath>
		<variant_uuid>1d76d853-2d18-5ccf-98ee-f6a604e6fd52</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JimmysFantasticJourney.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JimmysFantasticJourney.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JimmyWhitesWhirlwindSnooker_v2.0_2466" sha1="e0063fb8a1be05cf356c973c1aa3d6965c4e4572">
		<name>Jimmy White's 'Whirlwind' Snooker</name>
		<subpath>JimmyWhitesSnooker</subpath>
		<variant_uuid>1ca5d08e-2630-5550-8c87-7f44e25389d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JimmyWhitesSnooker.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JimmyWhitesSnooker.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JimmyWhitesWhirlwindSnooker_v2.2_2466" sha1="67473d75d8a68575a4461a3f0e9605ba74304898">
		<name>Jimmy White's 'Whirlwind' Snooker</name>
		<subpath>JimmyWhitesSnooker</subpath>
		<variant_uuid>91782b27-9bd5-511c-9934-ca46670fdd70</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JimmyWhitesSnooker.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JimmyWhitesSnooker.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JimmyWillburne_v1.0_Fr" sha1="bd49e9d83a79d41396394a541da81aeba1e58696">
		<name>Jimmy Willburne (Francais)</name>
		<subpath>JimmyWillburneFr</subpath>
		<variant_uuid>c3d8bfd9-7e59-5400-ad63-0211308d80fb</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>IntroFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IntroFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>JimmyWillburneFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JimPower_v1.1_0068" sha1="e3934fc10ff5b50fb2c5b8b295bece40f22e45b5">
		<name>Jim Power - In Mutant Planet</name>
		<subpath>JimPower</subpath>
		<variant_uuid>89407eb8-158c-5639-835d-db9cdb925852</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JimPower.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JimPower.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JimPower_v2.0_0068" sha1="2eaf8cbf981b562dd0403792a41f154f9d458113">
		<name>Jim Power - In Mutant Planet</name>
		<subpath>JimPower</subpath>
		<variant_uuid>b61e497c-f8d9-5647-82af-76e47fd71cc2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JimPower.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JimPower.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite lives:0
			C2:X:Use 2nd button to jump:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JimPower_v2.1_0068" sha1="4527b9a771df1707009959da32ce3764ceadc27a">
		<name>Jim Power - In Mutant Planet</name>
		<subpath>JimPower</subpath>
		<variant_uuid>b91c865f-e9b2-5c07-a1a2-dd86aa98c6e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JimPower.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JimPower.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite lives:0
			C2:X:Use 2nd button to jump:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JimPower_v3.0-B_0068" sha1="e8f0ae2a1961a1e7ff6a448a143c688293457594">
		<name>Jim Power - In Mutant Planet</name>
		<subpath>JimPower</subpath>
		<variant_uuid>f2bec844-8ea5-528a-bbda-c41f20553e36</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JimPower.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JimPower.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Unlimited Bombs:2
			C2:B:Use 2nd button to jump
			C3:B:In-Game Keys
			C5:B:disable rasterbeam fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JimPower_v3.0_0068" sha1="50ced4eca98d9d4e655daa5411b3ed1b6ec55c6b">
		<name>Jim Power - In Mutant Planet</name>
		<subpath>JimPower</subpath>
		<variant_uuid>77b8c732-bf87-5efb-8770-d5bc7a740336</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JimPower.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JimPower.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Unlimited Bombs:2
			C2:B:Use 2nd button to jump
			C3:B:In-Game Keys
			C5:B:disable rasterbeam fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JimPower_v3.1_0068" sha1="a7f28e2eaf7ee1b69aee4bc049848fa2dae8f410">
		<name>Jim Power - In Mutant Planet</name>
		<subpath>JimPower</subpath>
		<variant_uuid>64e0ce8f-59cf-5d12-9612-6922dde53947</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JimPower.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JimPower.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Unlimited Bombs:2
			C2:B:Use 2nd button to jump
			C3:B:In-Game Keys
			C5:X:disable rasterbeam fixes:0
			C5:X:disable music fixes:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JimPower_v3.2_0068" sha1="a3e5d63d1e8f086390d01c653b0edd3e14c5b215">
		<name>Jim Power - In Mutant Planet</name>
		<subpath>JimPower</subpath>
		<variant_uuid>fc5ada95-83a4-53bd-9616-f7e825d20078</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JimPower.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JimPower.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Unlimited Bombs:2
			C2:B:Use 2nd button to jump
			C3:B:In-Game Keys
			C5:X:disable rasterbeam fixes:0
			C5:X:disable music fixes:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jinks_v1.0_0973" sha1="ef05b05c70806d239e3286df89706c9bc3f7f7ff">
		<name>Jinks</name>
		<subpath>Jinks</subpath>
		<variant_uuid>d8361d99-336e-50b1-a1ff-fe142f29acde</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Jinks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jinks.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jinxter_v1.0" sha1="207ea4b06c5ad5bb3458591dd75718620424a577">
		<name>Jinxter</name>
		<subpath>Jinxter</subpath>
		<variant_uuid>13223a54-4f7c-51bf-9110-fdede3d750ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Jinxter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jinxter.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JoakimVonAnkaSkattsoekaren_v1.1_Se" sha1="22fffe9b1390fb4413d77e5cacf19eb61b432d15">
		<name>Joakim Von Anka (Svenska)</name>
		<subpath>JoakimVonAnkaSe</subpath>
		<variant_uuid>f5a9f333-00cd-50b9-adb8-09000134522c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JoakimVonAnkaSe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JoakimVonAnkaSe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JockyWilsonsDartsChallenge_v1.1" sha1="f9b786bae5e15289e696e44c1e85ed056b9f3815">
		<name>Jocky Wilson's Darts Challenge</name>
		<subpath>JockyWilsonsDartChallenge</subpath>
		<variant_uuid>d997fd8a-ffa6-5af2-b9bd-b7e1d8427e86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JockyWilsonsDartChallenge.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JockyWilsonsDartChallenge.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Joe&amp;MacCavemanNinja_v1.0b_2179" sha1="fb9cd7cd16525acb9c957bec7e8cf642e677699b">
		<name>Joe &amp; Mac - Caveman Ninja</name>
		<subpath>Joe&amp;MacCavemanNinja</subpath>
		<variant_uuid>9836bd54-6d55-5b87-b116-8ef1510fbdcf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Joe&amp;MacCavemanNinja.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Joe&amp;MacCavemanNinja.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Joe&amp;MacCavemanNinja_v1.1_2179" sha1="fb78da327988902acef097814192d59137422ebb">
		<name>Joe &amp; Mac - Caveman Ninja</name>
		<subpath>Joe&amp;MacCavemanNinja</subpath>
		<variant_uuid>a9a75b49-0644-50fa-9397-bfecf33b0a0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Joe&amp;MacCavemanNinja.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Joe&amp;MacCavemanNinja.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited energy:0
			C1:X:In game cheat key:2
			C2:L:as starting level:Default,Level 1,Level 2,Level 3,Level 4,Level 5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jabato_v1.0_Es" sha1="ac762abeff75758d8ea530176a4cf7dff34f0b62">
		<name>Jabato (Espanol)</name>
		<subpath>JabatoEs</subpath>
		<variant_uuid>ba160891-e98e-501f-a78f-6d7a892d8401</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JabatoEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JabatoEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JagdAufRoterOktober_v1.1_De_0344" sha1="10149c3107c70deae1568fd1fc61cda14855ef07">
		<name>Jagd Auf Roter Oktober (Deutsch)</name>
		<subpath>JagdAufRoterOktoberDe</subpath>
		<variant_uuid>76bad2a1-c168-5585-98d9-2ce31c5a1d4f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JagdAufRoterOktoberDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JagdAufRoterOktoberDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JaguarXJ220_v1.5_Files_1200" sha1="d8ba5e7112867ab6ef933f9f8d2c7a085b37ad84">
		<name>Jaguar XJ 220 (Files)</name>
		<subpath>JaguarXJ220Files</subpath>
		<variant_uuid>c9664776-4bd5-593d-8d13-fbeefdd906da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JaguarXJ220Files.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JaguarXJ220Files.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer activated (in-game-keys):0
			C2:L:Language selection:Selection Screen,English,French,German,Italian
			C3:X:Skip manual protection screen:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JaguarXJ220_v1.5_Image_1200" sha1="e748d2770af69f2e4ca0bfe81907b6a8128cb462">
		<name>Jaguar XJ220 (Image)</name>
		<subpath>JaguarXJ220Image</subpath>
		<variant_uuid>32995c26-0369-594b-8318-01135f5242bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JaguarXJ220Image.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JaguarXJ220Image.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer activated (in-game-keys):0
			C2:L:Language selection:Selection Screen,English,French,German,Italian
			C3:X:Skip manual protection screen:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JaguarXJ220_v1.6_Files_1200" sha1="f74f66c28bcd7a2e160bb064ec87e7398aef56e5">
		<name>Jaguar XJ 220 (Files)</name>
		<subpath>JaguarXJ220Files</subpath>
		<variant_uuid>5014acd2-afbe-5266-88a8-ad40dcf616ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JaguarXJ220Files.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JaguarXJ220Files.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer activated (in-game-keys):0
			C2:L:Language selection:Selection Screen,English,French,German,Italian
			C3:X:Skip manual protection screen:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JaguarXJ220_v1.6_Image_1200" sha1="43ec92a94846acd582efa6bbe8936cabe9a97a0b">
		<name>Jaguar XJ220 (Image)</name>
		<subpath>JaguarXJ220Image</subpath>
		<variant_uuid>bd06de99-130b-5488-8ab1-c2536c9ae28c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JaguarXJ220Image.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JaguarXJ220Image.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer activated (in-game-keys):0
			C2:L:Language selection:Selection Screen,English,French,German,Italian
			C3:X:Skip manual protection screen:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JaguarXJ220_v1.7_Files_1200" sha1="ad8efc23bbac65ecd365701d696cf2f0e63f51b1">
		<name>Jaguar XJ 220 (Files)</name>
		<subpath>JaguarXJ220Files</subpath>
		<variant_uuid>d02ed289-26da-5d71-99f8-db947b1726c8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JaguarXJ220Files.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JaguarXJ220Files.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer activated (in-game-keys):0
			C2:L:Language selection:Selection Screen,English,French,German,Italian
			C3:X:Skip manual protection screen:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JaguarXJ220_v1.7_Files_Chip_1200" sha1="a56ad91c741566b80dde64e8a5c07cc31a2086e7">
		<name>Jaguar XJ 220 (Files) (Chip)</name>
		<subpath>JaguarXJ220FilesChip</subpath>
		<variant_uuid>7d185876-7293-5b1c-b2c1-87e7b19dd3ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JaguarXJ220FilesChip.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JaguarXJ220FilesChip.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer activated (in-game-keys):0
			C2:L:Language selection:Selection Screen,English,French,German,Italian
			C3:X:Skip manual protection screen:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JaguarXJ220_v1.7_Image_1200" sha1="fa4c093efe5b941f658242e8fbd409239c7df406">
		<name>Jaguar XJ220 (Image)</name>
		<subpath>JaguarXJ220Image</subpath>
		<variant_uuid>042e41cb-bebd-57b4-b3ec-71583f5ddc60</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JaguarXJ220Image.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JaguarXJ220Image.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer activated (in-game-keys):0
			C2:L:Language selection:Selection Screen,English,French,German,Italian
			C3:X:Skip manual protection screen:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JaguarXJ220_v1.7_Image_Chip_1200" sha1="a68963ab35f59d198721e8d5af872b2c50f813f0">
		<name>Jaguar XJ 220 (Image) (Chip)</name>
		<subpath>JaguarXJ220ImageChip</subpath>
		<variant_uuid>2a5e1111-3abd-59d5-a126-148e78d6158c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JaguarXJ220ImageChip.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JaguarXJ220ImageChip.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer activated (in-game-keys):0
			C2:L:Language selection:Selection Screen,English,French,German,Italian
			C3:X:Skip manual protection screen:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JahangirKhansWorldChampionshipSquash_v1.0_0129" sha1="f51662440782fbedc460f14ad1504baa8ac12b68">
		<name>Jahangir Khan's World Championship Squash</name>
		<subpath>JahangirKhansWChampSquash</subpath>
		<variant_uuid>47770689-01c1-5aed-b8d4-2891aa7b24bf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JahangirKhansWChampSquash.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JahangirKhansWChampSquash.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JamesBondTheStealthAffair_v2.0_2016" sha1="3dd6f134276fd89c890e3feb8b8780e1e247d652">
		<name>James Bond - The Stealth Affair</name>
		<subpath>JamesBondTheStealthAffair</subpath>
		<variant_uuid>10e65dd5-4872-50e1-8209-87c3b556c540</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JamesBondTheStealthAffair.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JamesBondTheStealthAffair.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JamesBondTheStealthAffair_v2.0_NTSC_2016" sha1="f297f22e23b8ebcdfe677282d53034363b6def10">
		<name>James Bond Stlth Affair (NTSC)</name>
		<subpath>JamesBondStlthAffairNTSC</subpath>
		<variant_uuid>10e65dd5-4872-50e1-8209-87c3b556c540</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JamesBondStlthAffairNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JamesBondStlthAffairNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JamesBondTheStealthAffair_v2.1_NTSC_2016" sha1="6d50907b3d309fe2a1a49682396ef52f2cbfd9e7">
		<name>James Bond Stlth Affair (NTSC)</name>
		<subpath>JamesBondStlthAffairNTSC</subpath>
		<variant_uuid>e914b1cb-d322-5f44-a8d0-d6e62ebd62d1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JamesBondStlthAffairNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JamesBondStlthAffairNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JamesPond2_v1.0_CD32" sha1="306e5856fbafa6009ec6850ea5c94548afe02d2c">
		<name>James Pond 2 [CD32]</name>
		<subpath>JamesPond2CD32</subpath>
		<variant_uuid>a0a15fe7-8548-57a1-913e-ee45ebb96b0e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JamesPond2CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JamesPond2CD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:Force english language
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JamesPond2_v1.1_AGA_1354" sha1="8d5b5ab43c38a8be105bfc3a4a2b6ec3ecdb0530">
		<name>James Pond 2 - Robocod [AGA]</name>
		<subpath>JamesPond2AGA</subpath>
		<variant_uuid>d2305574-af42-540d-918d-9c9e6b39d1f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JamesPond2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JamesPond2AGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=15
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="JamesPond2_v1.3_1352" sha1="7c4f93595bb5b1f72c96659d4c73a85589127b7d">
		<name>James Pond 2 - Robocod</name>
		<subpath>JamesPond2</subpath>
		<variant_uuid>47f34728-ce68-5c25-9042-2d0adfb06087</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JamesPond2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JamesPond2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Credits:2
			C1:X:Enable Built-In Cheat:3
			C2:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=15
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="JamesPond2_v2.0_AGA_1354" sha1="dceea9ab37ffb4af373ae7852cc3ac4801106198">
		<name>James Pond 2 - Robocod [AGA]</name>
		<subpath>JamesPond2AGA</subpath>
		<variant_uuid>a83f0a64-c0a2-5371-be1d-4dcbcf38fb63</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JamesPond2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JamesPond2AGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=15
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="JamesPond3_V1.02_CD32" sha1="6b403196a527e27293ebb0eb2df6a59ff69d0dc5">
		<name>James Pond 3 [CD32]</name>
		<subpath>JamesPond3CD32</subpath>
		<variant_uuid>c980aa4c-dd2d-528f-9ff6-629ddad0412f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JamesPond3CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JamesPond3CD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JungleBook_v1.0_0516" sha1="444ce2e1730e2fcd6b936802733cf4bd1b88f410">
		<name>Jungle Book</name>
		<subpath>JungleBook</subpath>
		<variant_uuid>1004527c-b176-569c-b771-9461df9f6c96</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JungleBook.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JungleBook.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C2:L:Game Speed:Default,fast,normal,slow
			C3:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JungleStrike_v1.1_0188" sha1="05835070cd39f5d510eb978f4fa99c6f74e3fe18">
		<name>Jungle Strike</name>
		<subpath>JungleStrike</subpath>
		<variant_uuid>59ea4607-1f8f-5593-9ceb-f44339514593</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JungleStrike.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JungleStrike.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JungleStrike_v1.1_1MB_0188" sha1="39af405a92b2c528af9f0dfef00ca423a30bc5d7">
		<name>Jungle Strike (1MB)</name>
		<subpath>JungleStrike1MB</subpath>
		<variant_uuid>59ea4607-1f8f-5593-9ceb-f44339514593</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JungleStrike1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JungleStrike1MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JungleStrike_v1.1_2MB_2581" sha1="8c5a06f646d2eb4da29dff0cc77b529f1a618f46">
		<name>Jungle Strike (2MB)</name>
		<subpath>JungleStrike2MB</subpath>
		<variant_uuid>9d670362-3465-501d-ab15-e904cfe51067</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JungleStrike2MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JungleStrike2MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JungleStrike_v1.1_AGA_2581" sha1="c45e61053ab3aeea9fc1f4409df6c54f30ff1058">
		<name>Jungle Strike [AGA]</name>
		<subpath>JungleStrikeAGA</subpath>
		<variant_uuid>9d670362-3465-501d-ab15-e904cfe51067</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JungleStrikeAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JungleStrikeAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JungleStrike_v1.2_CD32" sha1="6770494fcee5257ea2b904036004886983a79aa0">
		<name>Jungle Strike [CD32]</name>
		<subpath>JungleStrikeCD32</subpath>
		<variant_uuid>1a709e78-e8a2-5775-a496-c4339555381d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JungleStrikeCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JungleStrikeCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JuniorTypist_v1.0" sha1="dd9851480c4a811444f32e8f2d9da2d7cf9c478e">
		<name>Junior Typist</name>
		<subpath>JuniorTypist</subpath>
		<variant_uuid>49d2af7e-25f8-5c18-a004-c3657f02a47c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JuniorTypist.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JuniorTypist.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JupiterProbe_v1.0.1" sha1="dcc07b3a9fcf61052bf28d9b40a8910695822b20">
		<name>Jupiter Probe</name>
		<subpath>JupiterProbe</subpath>
		<variant_uuid>f11b1fd1-ab16-518a-9669-d4e49eff3fb9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JupiterProbe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JupiterProbe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JupitersMasterdrive_v1.1_1280" sha1="f6bde22c9d9ee6338a35c04677cecb5314c9bec0">
		<name>Jupiter's Masterdrive</name>
		<subpath>JupitersMasterdrive</subpath>
		<variant_uuid>6ea2e91c-16b5-5333-acc4-98f2daddc410</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JupitersMasterdrive.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JupitersMasterdrive.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JurassicPark_v1.5_AGA_0836" sha1="e5e1d560c5f7da5de78cf57305ab8432d0c75284">
		<name>Jurassic Park [AGA]</name>
		<subpath>JurassicParkAGA</subpath>
		<variant_uuid>6ac52c6c-08fa-5c93-a01d-2310f75a3c94</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JurassicParkAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JurassicParkAGA.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives &amp; Ammo:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Return
			joyport1_amiberry_custom_none_x=I
			joyport1_amiberry_custom_none_y=M
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=V
			joyport1_amiberry_custom_axis_none_lefttrigger=ESC
			joyport1_amiberry_custom_axis_none_righttrigger=Left Shift
			joyport1_amiberry_custom_none_start=F
		</custom_controls>
	</game>
	<game filename="JurassicPark_v1.6_0048" sha1="cfa6fd01a96f1ab1c32c0c111c836c5ed52dde22">
		<name>Jurassic Park</name>
		<subpath>JurassicPark</subpath>
		<variant_uuid>28ea3d70-49dd-5eb3-9889-ed5e634b52c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JurassicPark.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JurassicPark.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives &amp; Ammo:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Return
			joyport1_amiberry_custom_none_x=I
			joyport1_amiberry_custom_none_y=M
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=V
			joyport1_amiberry_custom_axis_none_lefttrigger=ESC
			joyport1_amiberry_custom_axis_none_righttrigger=Left Shift
			joyport1_amiberry_custom_none_start=F
		</custom_controls>
	</game>
	<game filename="JurassicPark_v2.0_0048" sha1="89ff6a74bffefcabdb5c5991977e31ade114a27b">
		<name>Jurassic Park</name>
		<subpath>JurassicPark</subpath>
		<variant_uuid>defea6ea-119d-58c2-a2c2-9562e0541b32</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JurassicPark.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JurassicPark.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives &amp; Ammo:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Return
			joyport1_amiberry_custom_none_x=I
			joyport1_amiberry_custom_none_y=M
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=V
			joyport1_amiberry_custom_axis_none_lefttrigger=ESC
			joyport1_amiberry_custom_axis_none_righttrigger=Left Shift
			joyport1_amiberry_custom_none_start=F
		</custom_controls>
	</game>
	<game filename="JurassicPark_v2.0_AGA_0836" sha1="3723c3a70bf148a1781d4da3855a2fc8cf065fe3">
		<name>Jurassic Park [AGA]</name>
		<subpath>JurassicParkAGA</subpath>
		<variant_uuid>e2e4e9a5-f38d-5704-b0b2-9d3a53d86acf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JurassicParkAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JurassicParkAGA.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives &amp; Ammo:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Return
			joyport1_amiberry_custom_none_x=I
			joyport1_amiberry_custom_none_y=M
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=V
			joyport1_amiberry_custom_axis_none_lefttrigger=ESC
			joyport1_amiberry_custom_axis_none_righttrigger=Left Shift
			joyport1_amiberry_custom_none_start=F
		</custom_controls>
	</game>
	<game filename="JamesPond3_v1.0_AGA_0688" sha1="ddaeca2082cc074fc50105ebca725a9ef44261bf">
		<name>James Pond 3 - Operation Starfish [AGA]</name>
		<subpath>JamesPond3AGA</subpath>
		<variant_uuid>2a4bd987-15a6-5ce8-a32d-5c457372c78a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JamesPond3AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JamesPond3AGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jet_v1.0" sha1="1d05a9a1db6bda3c71f8e31d8c380d985cc404fe">
		<name>Jet</name>
		<subpath>Jet</subpath>
		<variant_uuid>0061806a-0edc-57d9-b283-8fdb359399d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Jet.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jet.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Joe&amp;MacCavemanNinja_v1.1_Fast_2179" sha1="fb811ded6805dd0bdcd461d07f25e2268ca73693">
		<name>Joe &amp; Mac Caveman Ninja (Fast)</name>
		<subpath>Joe&amp;MacCavemanNinjaFast</subpath>
		<variant_uuid>c186c4c7-da72-5aa5-b40f-2f6f864b3d7a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Joe&amp;MacCavemanNinjaFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Joe&amp;MacCavemanNinjaFast.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited energy:0
			C1:X:In game cheat key:2
			C2:L:as starting level:Default,Level 1,Level 2,Level 3,Level 4,Level 5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JumpNRoll_v1.0" sha1="21520c5afa4847b4a8b5caddae037215e1553eef">
		<name>Jump 'n' Roll</name>
		<subpath>JumpNRoll</subpath>
		<variant_uuid>166f92a7-22aa-5461-8646-dfa098a4f9eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JumpNRoll.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JumpNRoll.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JamesPond3_v2.1_AGA_0688" sha1="aaea0d1522a30a3336a31e6d61771e26e75119ad">
		<name>James Pond 3 - Operation Starfish [AGA]</name>
		<subpath>JamesPond3AGA</subpath>
		<variant_uuid>358010ab-984f-500c-b8b0-f43c48b6e7b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JamesPond3AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JamesPond3AGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Trainer save at each level:2
			C2:X:CD32 original joypad controls:0
			C3:X:Show penguin advert:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JamesPond3_v2.1_CD32" sha1="bb37d3da11b8bb7a028b6c5aeba520179169bbd0">
		<name>James Pond 3 [CD32]</name>
		<subpath>JamesPond3CD32</subpath>
		<variant_uuid>14828003-aefb-526d-842b-282fa16b636c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JamesPond3CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JamesPond3CD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Trainer save at each level:2
			C2:X:CD32 original joypad controls:0
			C3:X:Show penguin advert:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JamesPond3_v2.1_CD32_Fr" sha1="ac28798ff6496f26bffd04c0bc72c26fd84659a3">
		<name>James Pond 3 [CD32] (Francais)</name>
		<subpath>JamesPond3CD32Fr</subpath>
		<variant_uuid>e7476b6d-f86b-56e8-967b-262c3b1fd5c1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JamesPond3CD32Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JamesPond3CD32Fr.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Trainer save at each level:2
			C2:X:CD32 original joypad controls:0
			C3:X:Show penguin advert:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JamesPond_v2.1" sha1="776913f0042d626b658348b17438c806cdf91620">
		<name>James Pond - Underwater Agent</name>
		<subpath>JamesPond</subpath>
		<variant_uuid>2f9201ad-ec24-5c80-90d2-a1b52d45e9a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JamesPond.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JamesPond.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="JamesPond_v2.5" sha1="47bae0052ddf79d8f4f1633876c0048ac3d92f06">
		<name>James Pond - Underwater Agent</name>
		<subpath>JamesPond</subpath>
		<variant_uuid>51b4502d-1184-5ec7-a511-0b869f974d4d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JamesPond.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JamesPond.slave</filename>
			<datapath />
			<custom>
			C1:X:infinite lives:0
			C1:X:invincibility:1
			C1:X:infinite time:2
			C3:L:start level:Licence to bubble,From sellafield with love,View to a spill!,The fish with the golden bar,For your fins only,Fishfingers,They only live once,Leak and let die,Orchids are forever,Moneyraker,The mermaid who loved me,Dr maybe
			C5:B:disable fast CPUs fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="Jaws_v1.0_0512" sha1="e5ebc24c505c3fc394b457e3d9fd1a7099b48d44">
		<name>Jaws</name>
		<subpath>Jaws</subpath>
		<variant_uuid>a669355f-947b-5e52-92d0-85eb95313981</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Jaws.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jaws.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jet&amp;HawaiianSceneryDisk_v1.0" sha1="63bccbc4490900529b43cf28ec03639c665c194a">
		<name>Jet (Hawaiian Odyssey)</name>
		<subpath>Jet&amp;HawaiianScenery</subpath>
		<variant_uuid>db95e208-e226-5e5a-ad8a-80ce8f85440d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Jet&amp;HawaiianScenery.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jet&amp;HawaiianScenery.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jet&amp;SceneryDisk07_v1.0" sha1="8ada58889c7e0bf448c5893472a3315a6461824d">
		<name>Jet (&amp; Scenery Disk 07)</name>
		<subpath>Jet&amp;SceneryDisk07</subpath>
		<variant_uuid>97cdda89-d079-5937-b52a-284f1b116881</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Jet&amp;SceneryDisk07.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jet&amp;SceneryDisk07.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jet&amp;SceneryDisk09_v1.0" sha1="5d01ff72bb2f992685f7f97f5afc7772d495c39f">
		<name>Jet (&amp; Scenery Disk 09)</name>
		<subpath>Jet&amp;SceneryDisk09</subpath>
		<variant_uuid>a310e469-490a-5a35-bc37-56523e8cb539</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Jet&amp;SceneryDisk09.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jet&amp;SceneryDisk09.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jet&amp;SceneryDisk11_v1.0" sha1="425f3e5e9d89a52f866f8a2eb2cdc5dedd761602">
		<name>Jet (&amp; Scenery Disk 11)</name>
		<subpath>Jet&amp;SceneryDisk11</subpath>
		<variant_uuid>b4538aa3-859c-551f-867f-63a14919d982</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Jet&amp;SceneryDisk11.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jet&amp;SceneryDisk11.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jet&amp;SceneryDisk12_v1.0" sha1="64b9a45076fa59497656a407229cb4a0b924d722">
		<name>Jet (&amp; Scenery Disk 12)</name>
		<subpath>Jet&amp;SceneryDisk12</subpath>
		<variant_uuid>15e3fd4c-2228-58df-b203-3497e865c7d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Jet&amp;SceneryDisk12.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jet&amp;SceneryDisk12.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jet&amp;SceneryDisk13_v1.0" sha1="8e74797cec5da5b10f95914911c474d9ed17259f">
		<name>Jet (&amp; Scenery Disk 13)</name>
		<subpath>Jet&amp;SceneryDisk13</subpath>
		<variant_uuid>680bb611-fb1e-5284-b9c6-05cc0891aca8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Jet&amp;SceneryDisk13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jet&amp;SceneryDisk13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jet&amp;SceneryDisk14_v1.0" sha1="b1339d8b45dc374341042245fd2e087e4f24717c">
		<name>Jet (&amp; Scenery Disk 14)</name>
		<subpath>Jet&amp;SceneryDisk14</subpath>
		<variant_uuid>56dc8666-067a-5b56-8629-a9a5ae69b396</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Jet&amp;SceneryDisk14.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jet&amp;SceneryDisk14.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JetSetWilly2_v0501.1_1115" sha1="653015915b23218908a9c43f5f7fc304cd3644f0">
		<name>Jet Set Willy II</name>
		<subpath>JetSetWilly2</subpath>
		<variant_uuid>f9a6d310-96d9-5464-ab06-81804513c05e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JetSetWilly2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JetSetWilly2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JetSetWilly2_v5.0_1115" sha1="ded7104634a67d8ca75b8f0242e014a08e670af4">
		<name>Jet Set Willy II</name>
		<subpath>JetSetWilly2</subpath>
		<variant_uuid>4f11b131-e6eb-5f2a-9d01-0b0032ad4c1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JetSetWilly2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JetSetWilly2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite Lives:0
			C1:X:Invulnerability:1
			C1:X:Infinite Air (Manic Miner):2
			BW
			C3:X:Menu Speed Fix:0
			C3:X:Game Speed Fix:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JetsonsLegendOfRobotopia_v1.0" sha1="ec5d498ade0b803d66580d6567a5d8f3e3248d06">
		<name>Jetsons Legend Robotopia</name>
		<subpath>JetsonsLegendRobotopia</subpath>
		<variant_uuid>8990c924-c158-5ea5-8aaa-e2b2209ac403</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JetsonsLegendRobotopia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JetsonsLegendRobotopia.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JetsonsTheComputerGame_v1.0_2270" sha1="bfbd6f2e40469705b4f9593c4ad291332b077971">
		<name>Jetsons - The Computer Game</name>
		<subpath>JetsonsTheComputerGame</subpath>
		<variant_uuid>fbb16c16-7ed7-5ab8-9de4-4e7b416df5e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JetsonsTheComputerGame.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JetsonsTheComputerGame.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jetstrike_v1.1" sha1="ff2aa05c4ce3bd51ec663e0001f9522218192afa">
		<name>Jetstrike</name>
		<subpath>Jetstrike</subpath>
		<variant_uuid>90e72c5c-2b29-54ed-b66c-fc74a7624264</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Jetstrike.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jetstrike.Slave</filename>
			<datapath>ecs</datapath>
		</slave>
		<slave number="2">
			<filename>JetstrikeIntro.Slave</filename>
			<datapath>ecs-intro</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jetstrike_v1.1_AGA" sha1="bc462e1cb021371c84e11573758d9381b255978d">
		<name>Jetstrike [AGA]</name>
		<subpath>JetstrikeAGA</subpath>
		<variant_uuid>4ba54a1e-6bc3-535b-83d2-b5a447b1bc57</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>JetstrikeAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JetstrikeAGA.Slave</filename>
			<datapath>aga</datapath>
		</slave>
		<slave number="2">
			<filename>JetstrikeAGAIntro.Slave</filename>
			<datapath>aga-intro</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Joe&amp;MacCavemanNinja_v2.0_2179" sha1="069fe90557122522d380a2b0167c0ad13b2d1d6d">
		<name>Joe &amp; Mac - Caveman Ninja</name>
		<subpath>Joe&amp;MacCavemanNinja</subpath>
		<variant_uuid>7d774100-4470-52c2-acf4-441cbc559a21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Joe&amp;MacCavemanNinja.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Joe&amp;MacCavemanNinja.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited energy:0
			C1:X:In game cheat key:2
			C2:L:as starting level:Default,Level 1,Level 2,Level 3,Level 4,Level 5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Joe&amp;MacCavemanNinja_v2.0_Fast_2179" sha1="eb9b37065b6193ebaab156e9c96251daeb3f45fc">
		<name>Joe &amp; Mac Caveman Ninja (Fast)</name>
		<subpath>Joe&amp;MacCavemanNinjaFast</subpath>
		<variant_uuid>cce2ac87-26b3-5db4-9219-5fe36e4a191e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Joe&amp;MacCavemanNinjaFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Joe&amp;MacCavemanNinjaFast.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited energy:0
			C1:X:In game cheat key:2
			C2:L:as starting level:Default,Level 1,Level 2,Level 3,Level 4,Level 5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JoeBlade2_v1.0" sha1="6efa74a071ff5696befedf9861d7a56b6c09c2c2">
		<name>Joe Blade 2</name>
		<subpath>JoeBlade2</subpath>
		<variant_uuid>bab8821a-ec32-57e5-bf70-077c740ac5db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JoeBlade2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JoeBlade2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JoeBlade_v1.1_0514" sha1="78edc0146931c585a92a60123074af2147408890">
		<name>Joe Blade</name>
		<subpath>JoeBlade</subpath>
		<variant_uuid>f3849831-9d14-5a4d-b1b7-8b7c95ec73fd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JoeBlade.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JoeBlade.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JohnBarnesEuropeanFootball_v1.01_1925" sha1="50deeb45381a9ac6287cc34f562aa8e1392b8bd6">
		<name>John Barnes European Football</name>
		<subpath>JohnBarnesEuroFootball</subpath>
		<variant_uuid>a94e65cd-f57b-5d1d-93f4-4d7a907cc9fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JohnBarnesEuroFootball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JohnBarnesEuroFootball.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JohnLowesUltimateDarts_v1.0_2778" sha1="e4735f31b3d0dcd8ee4a00935dbd03feec21b305">
		<name>John Lowe's Ultimate Darts</name>
		<subpath>JohnLowesUltimateDarts</subpath>
		<variant_uuid>b18de45e-490e-50eb-8dae-329ba09dd707</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JohnLowesUltimateDarts.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JohnLowesUltimateDarts.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JohnMaddenFootball_v1.3_0071" sha1="da163d32ba0115cb481d3823b16391687954851b">
		<name>John Madden Football</name>
		<subpath>JohnMaddenFootball</subpath>
		<variant_uuid>73aa7a73-e4a5-5261-9dd0-09c4c7c20574</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JohnMaddenFootball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JohnMaddenFootball.slave</filename>
			<datapath />
			<custom>
			C1:X:Skip Electronic Arts Intro:0
			C1:X:Skip Game Intro:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JohnMaddenFootball_v1.4_0071" sha1="87a1d45c4fc7cdc910e8d5d99e28f42dc4cd9507">
		<name>John Madden Football</name>
		<subpath>JohnMaddenFootball</subpath>
		<variant_uuid>a6719c5e-e847-5e87-9fca-935279ddd71a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JohnMaddenFootball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JohnMaddenFootball.slave</filename>
			<datapath />
			<custom>
			C1:X:Skip Electronic Arts Intro:0
			C1:X:Skip Game Intro:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jonathan_v1.1_De_0515" sha1="20a4a9f79e461de3ce418e5cc014f9d17d6feea3">
		<name>Jonathan (Deutsch)</name>
		<subpath>JonathanDe</subpath>
		<variant_uuid>42a288d4-9828-57cb-9679-68eb48031e36</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JonathanDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JonathanDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Always win end fight
			C2:B:Restart after game over
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JourneyTheQuestBegins_v1.1_0499" sha1="3c9e0c3ecfb35729776722a8af9de7d2e891e604">
		<name>Journey</name>
		<subpath>Journey</subpath>
		<variant_uuid>776b8e49-3a56-5399-9313-95077faaae41</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Journey.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Journey.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JourneyToTheCenterOfTheEarth_v1.0_1901" sha1="ab8a3d24aafd1f7ea2c05e7934fd54f8a02fec40">
		<name>Journey Center Of The Earth</name>
		<subpath>JourneyCenterOfTheEarth</subpath>
		<variant_uuid>856596c4-6a82-5dc3-abed-d6b4b78377b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JourneyCenterOfTheEarth.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JourneyCenterOfTheEarth.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:HELP key for full gauges:0
			C3:X:Skip music intro (FR/DE) :0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jouster3_v1.0" sha1="5d227304080d4eedfa6cde6f0815afd1f653a9f9">
		<name>Jouster 3</name>
		<subpath>Jouster3</subpath>
		<variant_uuid>8a89188e-e832-544d-b352-d0212ca175be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Jouster3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jouster3.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JudgeDredd_v1.1" sha1="be226f20e6b41d2308b547914c7ad0694d74a808">
		<name>Judge Dredd</name>
		<subpath>JudgeDredd</subpath>
		<variant_uuid>dae170c9-8bf0-5ee1-a68f-80831e4bc076</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JudgeDredd.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JudgeDredd.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_leftshoulder=Space
			joyport1_amiberry_custom_none_rightshoulder=Left Shift
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="Jug_v1.0" sha1="c77b7907313be29f53ed3bfbfd9b87696309fb49">
		<name>Jug</name>
		<subpath>Jug</subpath>
		<variant_uuid>fdfef5b7-f01d-5278-9f59-5dd03639919d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Jug.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Jug.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JumpingJackSon_v1.41_1040" sha1="ee44fc6e78c42d9f9933199c3e76f704a85b434f">
		<name>Jumping Jack'Son</name>
		<subpath>JumpingJackSon</subpath>
		<variant_uuid>3691e475-e6c0-5fc8-91e1-e329144d4000</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JumpingJackSon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JumpingJackSon.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JumpingJackSon_v2.0_1040" sha1="6906c4de4830cf8567cf78c403498e2de6ee5a16">
		<name>Jumping Jack'Son</name>
		<subpath>JumpingJackSon</subpath>
		<variant_uuid>d49b3a95-837f-57e2-9fda-2fff55693aea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JumpingJackSon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JumpingJackSon.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited munitions:1
			C2:L:as start level:Default,Lev01,Lev02,Lev03,Lev04,Chal1,Lev05,Lev06,Lev07,Lev08,Chal2,Lev09,Lev10,Lev11,Lev12,Chal3,Lev13,Lev14,Lev15,lev16
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JumpMachine_v1.0" sha1="bb3dca453619f4924bf5f9974d0a68a83af8074f">
		<name>Jump Machine</name>
		<subpath>JumpMachine</subpath>
		<variant_uuid>8d710657-4b20-5189-be08-736a998a8972</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JumpMachine.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JumpMachine.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:No Collision
			C2:B:Unlimited Time
			C3:L:Select Level:---,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Knightmare_v1.1_Konami" sha1="f981c2602787e01019e356c91dbc73bf2e889b03">
		<name>Knightmare Konami</name>
		<subpath>KnightmareKonami</subpath>
		<variant_uuid>fdb393d0-d311-54b2-b801-b23d17a3142b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KnightmareKonami.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KnightmareKonami.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Knightmare_v2.0_0966" sha1="3ba9919c87ec71e5adcafe183ef994efdea80586">
		<name>Knightmare</name>
		<subpath>Knightmare</subpath>
		<variant_uuid>6fba317d-7a35-5495-a904-7e3a4f48ba1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Knightmare.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Knightmare.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Knightmare_v2.1_0966" sha1="ba97dc64adb6325da7d0a78264c7e1aa376d6d81">
		<name>Knightmare</name>
		<subpath>Knightmare</subpath>
		<variant_uuid>f4b2fade-bab4-5c29-a5be-04f04d6a3c84</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Knightmare.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Knightmare.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Knightmare_v2.1_Mindscape_0966" sha1="b79388270d42ee5bc21f51b86988fb55ff21ceed">
		<name>Knightmare Mindscape</name>
		<subpath>KnightmareMindscape</subpath>
		<variant_uuid>f4b2fade-bab4-5c29-a5be-04f04d6a3c84</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KnightmareMindscape.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KnightmareMindscape.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KnightOrc_v1.0_0215" sha1="b0a6bc4735444a955b271d92106ac7c384ae3f16">
		<name>Knight Orc</name>
		<subpath>KnightOrc</subpath>
		<variant_uuid>cca80b06-3f7d-5396-b23f-35d02ec49852</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KnightOrc.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KnightOrc.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KnightsOfTheCrystallion_v1.51_1160" sha1="7203d2d5fa50eabc7a18718890a618d3a87dbc98">
		<name>Knights Of The Crystallion</name>
		<subpath>KnightsOfTheCrystallion</subpath>
		<variant_uuid>2fc16bc8-fa9e-5d3b-8aaa-e4d48bc4e614</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KnightsOfTheCrystallion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KnightsOfTheCrystallion.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KnightsOfTheCrystallion_v1.51_De_1426" sha1="f5c8003df10ac3ecba45c5e3c8fd14fcdffb9604">
		<name>Knights Of The Crystallion (Deutsch)</name>
		<subpath>KnightsOfTheCrystallionDe</subpath>
		<variant_uuid>09bad071-2802-5630-b90e-9e44ecd39ab2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KnightsOfCrystallionDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KnightsOfCrystallionDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KnightsOfTheSky_v1.3_0522" sha1="d151fa3052c0808dac10d813e1e08833a8a669df">
		<name>Knights Of The Sky</name>
		<subpath>KnightsOfTheSky</subpath>
		<variant_uuid>3fb56aba-5b58-56a9-a690-73e7ab95cbcf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KnightsOfTheSky.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KnightsOfTheSky.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KnightsOfTheSky_v1.4_0522" sha1="85a6b514c623e6172feef6c64ada3a52142946ec">
		<name>Knights Of The Sky</name>
		<subpath>KnightsOfTheSky</subpath>
		<variant_uuid>f5273905-6801-5445-a44c-0bd3f0e82d60</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KnightsOfTheSky.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KnightsOfTheSky.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kristal_v1.2_0024" sha1="70a5ee5dcdb3e13dfd436e842719e202f8447e2c">
		<name>Kristal</name>
		<subpath>Kristal</subpath>
		<variant_uuid>6bdd05ef-4095-5ced-8784-1ce00f66de1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kristal.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kristal.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Title
			C2:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kristal_v1.2_De" sha1="1d8056973bd1882576e753532420f240b037d7a8">
		<name>Kristal (Deutsch)</name>
		<subpath>KristalDe</subpath>
		<variant_uuid>75152c5e-9d1b-5803-bd60-29146937b787</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KristalDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KristalDe.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Title
			C2:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kristal_v1.2_NTSC_1194" sha1="040265a4b10867629f315b23ea50299cac8c33b9">
		<name>Kristal (NTSC)</name>
		<subpath>KristalNTSC</subpath>
		<variant_uuid>b9ded3b5-0517-5264-9285-351e7f2e686f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KristalNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KristalNTSC.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Title
			C2:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kristal_v1.3_0024" sha1="4fdc204450d8f04e70b2de06ebe8081b663d76eb">
		<name>Kristal</name>
		<subpath>Kristal</subpath>
		<variant_uuid>41979761-178a-564e-8f5d-1f55881c37c1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kristal.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kristal.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Title
			C2:B:Skip Intro
			C3:B:Remove BLITWAIT Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kristal_v1.3_De" sha1="1db81c97a731c320338e65d270d43134917b8e03">
		<name>Kristal (Deutsch)</name>
		<subpath>KristalDe</subpath>
		<variant_uuid>2b588c2c-1987-5f88-b937-2e38ffd8c533</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KristalDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KristalDe.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Title
			C2:B:Skip Intro
			C3:B:Remove BLITWAIT Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kristal_v1.3_NTSC_1194" sha1="37ede585d5d5b874d1107161c25f8d6b1f1e4457">
		<name>Kristal (NTSC)</name>
		<subpath>KristalNTSC</subpath>
		<variant_uuid>44f3baae-eeac-57be-bcd0-e00bf7c2ca5f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KristalNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KristalNTSC.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Title
			C2:B:Skip Intro
			C3:B:Remove BLITWAIT Fix
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KrogharrDemo_v1.0" sha1="814630ce3166b123de55551e468bf8843598fd14">
		<name>Krogharr Demo</name>
		<subpath>KrogharrDemo</subpath>
		<variant_uuid>47f6642f-73f2-5139-b580-09db7d052dfd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KrogharrDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KrogharrDemo.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KrustysSuperFunHouse_v1.2_1599" sha1="44369246e64776e496b91da2622c2d357967e19d">
		<name>Krusty's Super Fun House</name>
		<subpath>KrustysSuperFunHouse</subpath>
		<variant_uuid>e1d75abd-b5ba-5bb2-9897-c4df606bab94</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KrustysSuperFunHouse.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KrustysSuperFunHouse.Slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Trainer
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KryptonEgg_v1.0_1578" sha1="dee92eb9b8a83526097a953d0315b3090cf3a4eb">
		<name>Krypton Egg</name>
		<subpath>KryptonEgg</subpath>
		<variant_uuid>65bcc9be-fc38-59c2-ab68-2c2b05ec0609</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KryptonEgg.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KryptonEgg.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kult_v1.1b_0661" sha1="59fe5c4cfe2545acd97ad137cfab4d170055afae">
		<name>Kult - The Temple of Flying Saucers</name>
		<subpath>Kult</subpath>
		<variant_uuid>304b3c5c-3393-59ee-82fe-78b9fd3811df</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kult.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kult.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kult_v1.2_0661" sha1="56e7d43244c8f0783c5e7707571e36640667bbbf">
		<name>Kult - The Temple of Flying Saucers</name>
		<subpath>Kult</subpath>
		<variant_uuid>21b3c7ea-f305-5cb9-96fd-cb4bbc61ca8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kult.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kult.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kwasimodo_v1.2" sha1="e026ae2215a12733ebf2315bf4e78045b0cd6d80">
		<name>Kwasimodo</name>
		<subpath>Kwasimodo</subpath>
		<variant_uuid>f7bdb10d-259b-557d-9799-9f9cdb1883f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kwasimodo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kwasimodo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kwasimodo_v1.2_2957" sha1="130b59dfefb5ad46256390c9e5baec8b15100d53">
		<name>Kwasimodo</name>
		<subpath>Kwasimodo</subpath>
		<variant_uuid>a0bc21b0-05b5-59ec-bbda-326f34b0b124</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kwasimodo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kwasimodo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kwasimodo_v1.3_2957" sha1="917485bf13f748cd0773acb616155e9c630e893c">
		<name>Kwasimodo</name>
		<subpath>Kwasimodo</subpath>
		<variant_uuid>69df6778-6ead-56fa-8726-46ee3d215ce5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kwasimodo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kwasimodo.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KwikSnax_v1.0" sha1="2cb0dd7d447eaa62e81e5c7a6f825ddaf95ea439">
		<name>Kwik Snax</name>
		<subpath>KwikSnax</subpath>
		<variant_uuid>4458cb41-3520-57cc-995b-5da3924a0a05</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KwikSnax.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KwikSnax.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="K240_v1.1_1MB_1565" sha1="a571bc29de6db1f2259f48e589ebc678dbc20f9e">
		<name>K240 (1MB)</name>
		<subpath>K2401MB</subpath>
		<variant_uuid>399b7c7e-0615-5414-ac97-a3b47a2f9c54</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>K2401MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>K2401MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="K240_v1.1_512KB_1565" sha1="e15e49db9042992f7f8469797fd4de87e12ad86b">
		<name>K 240512 KB</name>
		<subpath>K240512KB</subpath>
		<variant_uuid>db96bdd2-5633-52a4-b9be-f3a52a0e0d44</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>K240512KB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>K240512KB.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kaiser_v1.0_De" sha1="df5b7db1725290b9b315e2d64036baf341e823f2">
		<name>Kaiser (Deutsch)</name>
		<subpath>KaiserDe</subpath>
		<variant_uuid>889a7d6a-c9f4-57d4-b287-354a2f0a764c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KaiserDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KaiserDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KajkoIKokosz_v1.1" sha1="63b617f694247a75ac5940c7eb9dd3e68c462127">
		<name>Kajko i Kokosz</name>
		<subpath>KajkoIKokosz</subpath>
		<variant_uuid>7a55044a-eaf9-5e13-bfa2-225dec5366fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KajkoIKokosz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KajkoIKokosz.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KajkoIKokosz_v1.1_Pl" sha1="5bb8dffd581714daa62b2272f9cdb2d0c70f1b85">
		<name>Kajko IKokosz (Polski)</name>
		<subpath>KajkoIKokoszPl</subpath>
		<variant_uuid>8ef6cec1-0713-5edd-a0f4-ccb10b510df0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KajkoIKokoszPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KajkoIKokoszPl.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KalasPuffsExpressen_v1.1_Se_1MB" sha1="1859944b48224bb80454cab947bcaf04d74ff8a3">
		<name>Kalas Puff Expressen (Svenska) (1MB)</name>
		<subpath>KalasPuffExpressenSe1MB</subpath>
		<variant_uuid>239a5cc6-1d14-5f58-a815-d5267a112b77</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KalasPuffExpressenSe1MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KalasPuffExpressenSe1MB.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KalasPuffsExpressen_v1.1_Se_512KB" sha1="192f97ea99647217d727268e1f7d699dabe0633f">
		<name>Kalas Puff Expressen Se (512Kb)</name>
		<subpath>KalasPuffExpressenSe512KB</subpath>
		<variant_uuid>4db9df01-1c6d-5673-ad36-759a7b3a3bc9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KalasPuffExpressenSe512KB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KalasPuffExpressenSe512KB.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kamikaze_v1.0_1573" sha1="410636a6488935952c05f0bd876ff45f93590b25">
		<name>Kamikaze</name>
		<subpath>Kamikaze</subpath>
		<variant_uuid>b5e90bc2-6995-5979-b673-d33c26984890</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kamikaze.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kamikaze.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KarateKid2_v1.1" sha1="46c347a85a6ca16a4c7b1355084751ca7f12e842">
		<name>Karate Kid Part II</name>
		<subpath>KarateKid2</subpath>
		<variant_uuid>52aa3b00-dde2-59fb-a85c-e32aef9aea02</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KarateKid2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KarateKid2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KarateKid2_v1.2" sha1="01174eb5c155656330a497baedc22979382e5505">
		<name>Karate Kid Part II</name>
		<subpath>KarateKid2</subpath>
		<variant_uuid>8e2dc9cb-1900-5c31-83db-b772d960b7ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KarateKid2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KarateKid2.slave</filename>
			<datapath />
			<custom>
			C1:L:Game Type:Regular,High Score,Trainer
			C2:X:Trainer - In-Game Keys (S/T):0
			C3:X:Trainer - Unlimited Energy (P1):0
			C4:X:Trainer - Unlimited Energy (P2):0
			C5:L:Trainer - Start level:Level 1,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7,Level 8,Level 9,Level 10,Final Level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KarateKing&amp;CityDefence_v1.1" sha1="c06cad9dc1da3951023e26690ee0079bb7247fb1">
		<name>Karate King &amp; City Defence</name>
		<subpath>KarateKing&amp;CityDefence</subpath>
		<variant_uuid>f727084b-cfc8-5f21-afea-69d3aa9f3c3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KarateKing&amp;CityDefence.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KarateKing&amp;CityDefence.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KartingGrandPrix_v1.0_0517" sha1="7c514838b246c81c5fb0b8065efd687d65e338af">
		<name>Karting Grand Prix</name>
		<subpath>KartingGrandPrix</subpath>
		<variant_uuid>12522b12-2058-5284-9e21-7b27fceef605</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KartingGrandPrix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KartingGrandPrix.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KartingGrandPrix_v1.1_0517" sha1="2daafedbeb535100057dd2ebea1e15ceb3019a7d">
		<name>Karting Grand Prix</name>
		<subpath>KartingGrandPrix</subpath>
		<variant_uuid>c05fcce1-68e7-59c9-bdd3-22072029ac24</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KartingGrandPrix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KartingGrandPrix.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Katakis_v1.2_1Disk_1273" sha1="32f607b4dc9b64bd666df2ed748bdd00dd07317b">
		<name>Katakis (1 Disk)</name>
		<subpath>Katakis1Disk</subpath>
		<variant_uuid>480fa855-fa2c-5e62-9be2-6a735aee847a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Katakis1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Katakis1Disk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Katakis_v1.2_2Disk_0347" sha1="4526becdce4c5aa2ae81cf46566c0116b811e03d">
		<name>Katakis (2 Disk)</name>
		<subpath>Katakis2Disk</subpath>
		<variant_uuid>efaa21df-c358-52ef-90d9-40e113562d7c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Katakis2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Katakis2Disk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Katakis_v2.0_1Disk_1273" sha1="484d468481f52be54a010f14db3d698b3118a53d">
		<name>Katakis (1 Disk)</name>
		<subpath>Katakis1Disk</subpath>
		<variant_uuid>566f89c7-c7d3-5922-9cad-27c7c3a9340e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Katakis1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Katakis1Disk.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited invulnerability:1
			C3:L:as start level:Default,Lvl1,Lvl2,Lvl3,Lvl4,lvl5,Lvl6,Lvl7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Katakis_v2.0_2Disk_0347" sha1="acc883250b1df230721051d99f018e7e8c250703">
		<name>Katakis (2 Disk)</name>
		<subpath>Katakis2Disk</subpath>
		<variant_uuid>45a33b71-622b-513b-acd7-1398bd411222</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Katakis2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Katakis2Disk.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited invulnerability:1
			C3:L:as start level:Default,Lvl1,Lvl2,Lvl3,Lvl4,lvl5,Lvl6,Lvl7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kathedrale_v1.0_De_0518" sha1="136586e2d69f0b9a194d8e8ae5866ed1be2851c4">
		<name>Kathedrale (Deutsch)</name>
		<subpath>KathedraleDe</subpath>
		<variant_uuid>66f0a30e-6e50-545e-b0cc-90441e1d79f4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KathedraleDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KathedraleDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Disable Software 2000 Intro:0
			C1:X:Disable Intro:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KeefTheThief_v1.0_NTSC_1460" sha1="e9b8234e80ac13ad5f932d9c93a248240f2ce6df">
		<name>Keef The Thief (NTSC)</name>
		<subpath>KeefTheThiefNTSC</subpath>
		<variant_uuid>bca2ce91-7702-5ae5-9ad3-027c99b13789</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KeefTheThiefNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KeefTheThiefNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KellyX_v1.0_1133" sha1="51b71a6d3e343828ddd53f4a1a9ada183a02aefb">
		<name>Kelly X</name>
		<subpath>KellyX</subpath>
		<variant_uuid>506b59a0-a195-5a0e-80ce-367b5b9958ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KellyX.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KellyX.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KellyX_v1.1_1133" sha1="b0ea7d4b111eb54c482232642f4a8a97ed977ccc">
		<name>Kelly X</name>
		<subpath>KellyX</subpath>
		<variant_uuid>c8708421-3e07-5cf4-b8d4-46af73ef38bf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KellyX.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KellyX.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KennedyApproach_v1.01_1506" sha1="b3332cc6adc374640d170812bed549f55760f9a7">
		<name>Kennedy Approach</name>
		<subpath>KennedyApproach</subpath>
		<variant_uuid>833f4ca4-987d-575e-9920-323bc8638d96</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KennedyApproach.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KennedyApproach.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Disable SMC Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KennedyApproach_v1.02_1506" sha1="308758a68e9ab61af32190c7c2ed41cb5445a2bd">
		<name>Kennedy Approach</name>
		<subpath>KennedyApproach</subpath>
		<variant_uuid>93880821-d73d-503f-8aaa-8fd7e039e0e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KennedyApproach.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KennedyApproach.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Disable SMC Patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KeysToMaramon_v1.0" sha1="1f5eabc46541abeddd54aef4d0a31375d96348e1">
		<name>Keys To Maramon</name>
		<subpath>KeysToMaramon</subpath>
		<variant_uuid>87542499-8a3b-5b85-aab4-e77f9280f94c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KeysToMaramon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KeysToMaramon.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited energy
			C2:B:Unlimited gold
			C3:B:Maximun day limit
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KGB_v1.1_1109" sha1="8f003f4575b3a707d97e22ea29f1e7ec0ec6998b">
		<name>KGB</name>
		<subpath>KGB</subpath>
		<variant_uuid>5fc6e218-ad2c-57f0-9f68-e55866c429cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KGB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KGB.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KGB_v1.1_De" sha1="5e9d38dbe79770337454f27ed9117e5d2a2e44c6">
		<name>KGB (Deutsch)</name>
		<subpath>KGBDe</subpath>
		<variant_uuid>6f9855db-2125-5906-8a70-19cdf64ae896</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KGBDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KGBDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KGB_v1.1_Fr" sha1="9dc8bb4722ae39fa0b28916b5838bcab593fcc16">
		<name>KGB (Francais)</name>
		<subpath>KGBFr</subpath>
		<variant_uuid>d217f96c-117f-5492-8c4b-9975f968303a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KGBFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KGBFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Khalaan_v1.1" sha1="ec0ca6fd43edc91c66cf41825011c6c289cb252f">
		<name>Khalaan</name>
		<subpath>Khalaan</subpath>
		<variant_uuid>0fc1c00d-0133-5e1e-b675-85aac05fe0d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Khalaan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Khalaan.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Khalaan_v1.1_2395" sha1="0eb7082ae1e4b4989ccae5c7d6ececf705bc2d9c">
		<name>Khalaan</name>
		<subpath>Khalaan</subpath>
		<variant_uuid>f896fc96-b934-52d9-bb55-5a0968724a41</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Khalaan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Khalaan.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Khalaan_v1.1_De_1433" sha1="a6d3176fa4aa7b2dec4cc973e66fc156dd20dc68">
		<name>Khalaan (Deutsch)</name>
		<subpath>KhalaanDe</subpath>
		<variant_uuid>93e2d66b-f3b3-59ae-9d33-aa72c6c6785a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KhalaanDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KhalaanDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Khalaan_v1.1_Fr" sha1="4abf460b17fa992af7712ac314eb0ed371472c74">
		<name>Khalaan (Francais)</name>
		<subpath>KhalaanFr</subpath>
		<variant_uuid>ac6953d5-5d1e-59d0-b617-7cc38fe9fe6e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KhalaanFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KhalaanFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Khalaan_v1.1_NTSC_2395" sha1="8fbf62965e8becbc26279876505feb8aae52efd8">
		<name>Khalaan (NTSC)</name>
		<subpath>KhalaanNTSC</subpath>
		<variant_uuid>f896fc96-b934-52d9-bb55-5a0968724a41</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KhalaanNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KhalaanNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff&amp;ExtraTime_v1.2_1Disk_0881" sha1="741bf392f2b09d3885dea07c435c9d0bbc26efbd">
		<name>Kick Off (&amp; Extra Time)</name>
		<subpath>KickOff&amp;ExtraTime1Disk</subpath>
		<variant_uuid>499d80b6-7655-5cfc-aaf6-d370cb92a671</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff&amp;ExtraTime1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff&amp;ExtraTime1Disk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load 'Extra Time'
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff&amp;ExtraTime_v1.2_2Disk_0189&amp;0073" sha1="9bcbe2d7d1a7e3317453d8e8b2ce58504ec8b7df">
		<name>Kick Off &amp; Extra Time (2 Disk)</name>
		<subpath>KickOff&amp;ExtraTime2Disk</subpath>
		<variant_uuid>3c555349-7d55-5047-9844-cd2c273e304f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff&amp;ExtraTime2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff&amp;ExtraTime2Disk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load 'Extra Time'
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff216_v1.08_2191" sha1="e53d31235e6d35880aff1f4c315e16e97df6acab">
		<name>Kick Off 2 (v1.6)</name>
		<subpath>KickOff216</subpath>
		<variant_uuid>ebcbc69a-c225-5f43-ba14-d0a6596e735b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff216.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff216.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2CompetitionVersion_v1.07" sha1="3b6eace5dc194e1a33cfa253f1db8004f45622fc">
		<name>Kick Off 2 (Competition Version)</name>
		<subpath>KickOff2CV</subpath>
		<variant_uuid>a23e0ce6-dbcf-557e-bf0e-553073590102</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2CV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2CV.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2CompetitionVersion_v1.08" sha1="132cb3ac43150b655b1340ce2f31d4a24773349f">
		<name>Kick Off 2 (Competition Version)</name>
		<subpath>KickOff2CV</subpath>
		<variant_uuid>327532fa-9fbd-54f6-9f62-aa9dbf87168e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2CV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2CV.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2CompetitionVersion_v1.09a" sha1="f388affbaed38649a809b5567add1866deac3b1d">
		<name>Kick Off 2 (Competition Version)</name>
		<subpath>KickOff2CV</subpath>
		<variant_uuid>9c87bc5b-bb99-556f-9d15-49680d2562e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2CV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2CV.slave</filename>
			<datapath />
			<custom>
			C1:B:Don't create Data Disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2FinalWhistleCompetitionVersion_v1.03" sha1="b83492f886977536cf9492eea1bb14d29f6a7ac6">
		<name>Kick Off 2 - Final Whistle (Competition Version)</name>
		<subpath>KickOff2FinalWhistleCV</subpath>
		<variant_uuid>6fe6a4f8-f2dc-59de-b106-c15eeade4502</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2FinalWhistleCV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2FinalWhistleCV.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2FinalWhistleCompetitionVersion_v1.04" sha1="0e71d110ee33a1919a998f74915658d23b6da320">
		<name>Kick Off 2 - Final Whistle (Competition Version)</name>
		<subpath>KickOff2FinalWhistleCV</subpath>
		<variant_uuid>58ed4dba-9180-5dee-96e2-f63940bdf3d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2FinalWhistleCV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2FinalWhistleCV.Slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Data Disk Creation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2FinalWhistle_v1.03_0166" sha1="b0f0438ed7656f8deee67770812e6cd0003b1f16">
		<name>Kick Off 2 - The Final Whistle</name>
		<subpath>KickOff2FinalWhistle</subpath>
		<variant_uuid>7c71fd85-50da-569f-b1fd-740adba28513</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2FinalWhistle.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2FinalWhistle.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2FinalWhistle_v1.03_De_2739" sha1="676c756514afe8f49ceac76a3d0469bb959b02dd">
		<name>Kick Off 2 Final Whistle (Deutsch)</name>
		<subpath>KickOff2FinalWhistleDe</subpath>
		<variant_uuid>5bf97076-ac84-5eb2-b330-735f16122ddc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2FWDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2FWDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2FinalWhistle_v1.04_0166" sha1="14ae35433e0e57057a771dce2f621b5f1b9d22d1">
		<name>Kick Off 2 - The Final Whistle</name>
		<subpath>KickOff2FinalWhistle</subpath>
		<variant_uuid>a49b4feb-5adb-57bd-bbf0-d78d6eb97836</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2FinalWhistle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2FinalWhistle.Slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Data Disk Creation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2FinalWhistle_v1.04_De_2739" sha1="f1ef656193f33fa39b66e4b71884e8889e94a555">
		<name>Kick Off 2 Final Whistle (Deutsch)</name>
		<subpath>KickOff2FinalWhistleDe</subpath>
		<variant_uuid>58b35f21-7f47-580a-8cbb-6a2ec560f48d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2FinalWhistleDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2FinalWhistleDe.Slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Data Disk Creation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2FinalWhistle_v1.04_Fr" sha1="112520a7b224af855523a501d5fd149478c642f9">
		<name>Kick Off 2 Final Whistle (Francais)</name>
		<subpath>KickOff2FinalWhistleFr</subpath>
		<variant_uuid>ce4d5a78-239e-54d2-9d42-7e82270ea2e4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2FinalWhistleFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2FinalWhistleFr.Slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Data Disk Creation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2PlusWorldCup90_v1.07_0168" sha1="07d5932fbd5f8a17db0279674b261e46c07a1332">
		<name>Kick Off 2 (Plus World Cup '90)</name>
		<subpath>KickOff2PlusWC90</subpath>
		<variant_uuid>69db10cf-4af8-51ac-9b4c-8dfed2af9be7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2PlusWC90.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2PlusWC90.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2PlusWorldCup90_v1.07_De_0689" sha1="bdf836771800e75c3bc015151ad384f800e0f478">
		<name>Kick Off 2 Plus WC 90 (Deutsch)</name>
		<subpath>KickOff2PlusWC90De</subpath>
		<variant_uuid>7c2d43c7-1d3c-5a4f-b420-2b0144a7d1ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2PlusWC90De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2PlusWC90De.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2PlusWorldCup90_v1.07_Fr" sha1="8a4bf9e9e808ed7fee5443560dab7dc3ef4d8a64">
		<name>Kick Off 2 Plus WC 90 (Francais)</name>
		<subpath>KickOff2PlusWC90Fr</subpath>
		<variant_uuid>ce8c8e8d-9c94-5fe6-a4ef-e7781c3b3c28</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2PlusWC90Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2PlusWC90Fr.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2PlusWorldCup90_v1.07_It_2573" sha1="c80a0283e43952a360b03aed9129a1d7354f9b6a">
		<name>Kick Off 2 Plus WC 90 (Italiano)</name>
		<subpath>KickOff2PlusWC90It</subpath>
		<variant_uuid>c76b8fd7-0ae0-5004-b730-366496ddd52d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2PlusWC90It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2PlusWC90It.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2PlusWorldCup90_v1.08_0168" sha1="a7f2661cfee7a48db3789f6d09c6e5655c17f114">
		<name>Kick Off 2 (Plus World Cup '90)</name>
		<subpath>KickOff2PlusWC90</subpath>
		<variant_uuid>88dbee70-fb5f-56c8-8093-71e31c952697</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2PlusWC90.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2PlusWC90.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2PlusWorldCup90_v1.08_Fr" sha1="1669889d12cac4af5bf5aefc351dafe3661913cd">
		<name>Kick Off 2 Plus WC 90 (Francais)</name>
		<subpath>KickOff2PlusWC90Fr</subpath>
		<variant_uuid>2bdc0c72-9996-5099-b7a4-5e0dc18be73e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2PlusWC90Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2PlusWC90Fr.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2PlusWorldCup90_v1.08_It_2573" sha1="9d768b62577d7bac4383a904b5a118b3fe01a54a">
		<name>Kick Off 2 Plus WC 90 (Italiano)</name>
		<subpath>KickOff2PlusWC90It</subpath>
		<variant_uuid>deaa4ad1-da79-5c9a-9426-906248dff3f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2PlusWC90It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2PlusWC90It.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2PlusWorldCup90_v1.09a_0168" sha1="6aaad06839ca6b8c097e856aa7ee2fe7808a8212">
		<name>Kick Off 2 (Plus World Cup '90)</name>
		<subpath>KickOff2PlusWC90</subpath>
		<variant_uuid>f1a0085a-aad6-55b3-ab4a-ef6e16290130</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2PlusWC90.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2PlusWC90.slave</filename>
			<datapath />
			<custom>
			C1:B:Don't create Data Disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2PlusWorldCup90_v1.09a_De_0689" sha1="39f95da2670890753fc1e1d9c7df061a4b61f326">
		<name>Kick Off 2 Plus WC 90 (Deutsch)</name>
		<subpath>KickOff2PlusWC90De</subpath>
		<variant_uuid>db5eec25-222e-5990-ae76-9116518d556d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2PlusWC90De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2PlusWC90De.slave</filename>
			<datapath />
			<custom>
			C1:B:Don't create Data Disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2PlusWorldCup90_v1.09a_Fr" sha1="717a1eb8467288b2abbb43ab70e7991df50f2528">
		<name>Kick Off 2 Plus WC 90 (Francais)</name>
		<subpath>KickOff2PlusWC90Fr</subpath>
		<variant_uuid>8262b926-a1de-5e91-9a1e-ca76d2e6fa99</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2PlusWC90Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2PlusWC90Fr.slave</filename>
			<datapath />
			<custom>
			C1:B:Don't create Data Disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2PlusWorldCup90_v1.09a_It_2573" sha1="f87be1cbb00cad2a4b02664b53ea82326f1f84bb">
		<name>Kick Off 2 Plus WC 90 (Italiano)</name>
		<subpath>KickOff2PlusWC90It</subpath>
		<variant_uuid>41e212bd-ebb5-5c46-8e88-98af8ebbb25c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2PlusWC90It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2PlusWC90It.slave</filename>
			<datapath />
			<custom>
			C1:B:Don't create Data Disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2ReturnToEurope_v1.01_0169" sha1="7a4a85b560874c7485a3d57d1144ac396f65e394">
		<name>Kick Off 2 - Return To Europe</name>
		<subpath>KickOff2ReturnToEurope</subpath>
		<variant_uuid>20a0b137-8786-5957-8d00-dc6f5b5c1fc8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2ReturnToEurope.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2ReturnToEurope.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2_v1.07_0760" sha1="68f1c86132a7adf76a38411a910306b8a9828c54">
		<name>Kick Off 2</name>
		<subpath>KickOff2</subpath>
		<variant_uuid>01d9ab21-5484-5fba-b017-36ae68051536</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2_v1.07_De_1245" sha1="19a38b397608ff570df07e43b566ecc4f0a1d674">
		<name>Kick Off 2 (Deutsch)</name>
		<subpath>KickOff2De</subpath>
		<variant_uuid>d5b7db8f-91f2-58ef-a711-94cdca1d5092</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2De.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2_v1.07_Es_2507" sha1="f22b7e355d740b3102091db0ee223155326b49aa">
		<name>Kick Off 2 (Espanol)</name>
		<subpath>KickOff2Es</subpath>
		<variant_uuid>e32b0b23-60c6-5d7c-82fd-2559df8a4ddd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2Es.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2Es.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2_v1.07_Fr" sha1="e91971c4aabeade70ae3041d3552648f792eeb0c">
		<name>Kick Off 2 (Francais)</name>
		<subpath>KickOff2Fr</subpath>
		<variant_uuid>3ec5d568-0dbc-556d-8b6e-c6e61a249e7e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2Fr.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2_v1.07_It_2574" sha1="7dedeb08520de8eaac9292da42efbe1532e0c214">
		<name>Kick Off 2 (Italiano)</name>
		<subpath>KickOff2It</subpath>
		<variant_uuid>d3460020-ae64-5f4a-bbdf-900af0da4f54</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2It.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2_v1.08_0760" sha1="ddaf520233b728f8e66bdee0e8f719de7c8130fa">
		<name>Kick Off 2</name>
		<subpath>KickOff2</subpath>
		<variant_uuid>c425e3b9-8de0-56ef-a718-49ecbe27da62</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2_v1.08_De_1245" sha1="ce12930ac2dc1887b04233ee8a60fc8d4f086b04">
		<name>Kick Off 2 (Deutsch)</name>
		<subpath>KickOff2De</subpath>
		<variant_uuid>f288e082-a079-5620-8bed-2af17674735f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2De.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2_v1.08_Es_2507" sha1="0b7adc4ae54d8fd32176aeee70a5962534746f1f">
		<name>Kick Off 2 (Espanol)</name>
		<subpath>KickOff2Es</subpath>
		<variant_uuid>097ff50a-fd04-5caf-914c-1535b67f7b58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2Es.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2Es.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KeefTheThief_v1.0_1460" sha1="d9f69de50c3d18277ee491905eacd5bc2691708b">
		<name>Keef the Thief - A Boy and his Lockpick</name>
		<subpath>KeefTheThief</subpath>
		<variant_uuid>bca2ce91-7702-5ae5-9ad3-027c99b13789</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KeefTheThief.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KeefTheThief.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff216_v1.07_2191" sha1="10d06b8d466f20b3b8af0b88b799e4943f3d2154">
		<name>Kick Off 2 (v1.6)</name>
		<subpath>KickOff216</subpath>
		<variant_uuid>d01b4149-ebf1-5c7b-a9d8-ee8fad357929</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff216.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff216.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2PlusWorldCup90_v1.08_De_0689" sha1="317bea4f1d43af618b95bfa812d2973da8f60ff6">
		<name>Kick Off 2 Plus WC 90 (Deutsch)</name>
		<subpath>KickOff2PlusWC90De</subpath>
		<variant_uuid>43199b34-5f24-5d83-87fb-c05710d8a3ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2PlusWC90De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2PlusWC90De.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2_v1.08_Fr" sha1="cb70e290ccff2286ab1a85d58270b095f4705b55">
		<name>Kick Off 2 (Francais)</name>
		<subpath>KickOff2Fr</subpath>
		<variant_uuid>5df4a410-3167-588d-aff9-d6e6b0b8bf06</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2Fr.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KillingCloud_v1.0" sha1="2bc0f47216d1072ff8643ddeb1ca8c2408e329f5">
		<name>Killing Cloud</name>
		<subpath>KillingCloud</subpath>
		<variant_uuid>4ffd6289-efb7-5b29-82d2-5b15b930df0f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KillingCloud.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KillingCloud.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingmakerQuestForTheCrown_v1.1_1616" sha1="0d90c1f59a3345173779e80fa649f1325e6f1d79">
		<name>Kingmaker - The Quest For The Crown</name>
		<subpath>KingmakerQuestForTheCrown</subpath>
		<variant_uuid>ef753d57-930c-547e-ae24-b2517e5268fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingmakerQuestForTheCrown.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingmakerQuestForTheCrown.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuest5_v1.3_It" sha1="875d5f500131632ea447e460a12c1aaf874c7435">
		<name>Kings Quest 5 (Italiano)</name>
		<subpath>KingsQuest5It</subpath>
		<variant_uuid>4845faad-3ac3-5ac9-a776-003f8e4c998c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuest5It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsQuest5It.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Knightmare_v1.1_0966" sha1="8173955653d45df1126024705772d8cc7daea94f">
		<name>Knightmare</name>
		<subpath>Knightmare</subpath>
		<variant_uuid>72bcf627-2e4e-5c72-8cb4-fd448a52f65f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Knightmare.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Knightmare.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KillingCloud_v1.0_3031" sha1="6dffc05b84239aa819ae9bc54c80c992bc82c7ba">
		<name>Killing Cloud</name>
		<subpath>KillingCloud</subpath>
		<variant_uuid>36582ec5-ff81-5a58-8810-b43fe9bb029c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KillingCloud.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KillingCloud.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KillingCloud_v1.0_NTSC_3019" sha1="ceb7a7fd5e6bd2867ee2a9f4012059fa43af08b9">
		<name>Killing Cloud (NTSC)</name>
		<subpath>KillingCloudNTSC</subpath>
		<variant_uuid>19a88de8-5c58-58ca-ae21-c1326a570042</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KillingCloudNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KillingCloudNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KillingCloud_v2.1_3031" sha1="9ae6e8cbd2c360becda30cb354b58c50c8c4aa33">
		<name>Killing Cloud</name>
		<subpath>KillingCloud</subpath>
		<variant_uuid>d1cd6201-c15e-508e-b048-86472e63a220</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KillingCloud.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KillingCloud.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Use original drawing code
			C2:B:Don't change fetch mode for AGA
			C3:B:No fast RAM alloc
			C5:B:Show FPS
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KillingCloud_v2.1_NTSC_3019" sha1="d05659c113d3190d7bbf4794b904267b02e08e65">
		<name>Killing Cloud (NTSC)</name>
		<subpath>KillingCloudNTSC</subpath>
		<variant_uuid>54d0ca3b-96c2-50c2-acbc-d26b732c8009</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KillingCloudNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KillingCloudNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Use original drawing code
			C2:B:Don't change fetch mode for AGA
			C3:B:No fast RAM alloc
			C5:B:Show FPS
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KillingCloud_v2.2_3031" sha1="0745f7c141bba3c56962958f6b724158c1aa966b">
		<name>Killing Cloud</name>
		<subpath>KillingCloud</subpath>
		<variant_uuid>f9a88cc2-1b72-5e42-9e54-80688a435a6d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KillingCloud.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KillingCloud.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Use original drawing code
			C2:B:Don't change fetch mode for AGA
			C3:B:No fast RAM alloc
			C4:B:fast intro screens
			C5:B:Show FPS
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KillingCloud_v2.2_NTSC_3019" sha1="e1224eeb4b4942564ee069aa6503a89bb7f1ec32">
		<name>Killing Cloud (NTSC)</name>
		<subpath>KillingCloudNTSC</subpath>
		<variant_uuid>7b759d6b-cf0e-5d72-9d5b-56a68d076198</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KillingCloudNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KillingCloudNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Use original drawing code
			C2:B:Don't change fetch mode for AGA
			C3:B:No fast RAM alloc
			C4:B:fast intro screens
			C5:B:Show FPS
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KillingCloud_v2.3_3031" sha1="1fdd43133a6be44b68de4c997d93ba745b6ac8d9">
		<name>Killing Cloud</name>
		<subpath>KillingCloud</subpath>
		<variant_uuid>b8d489e1-133c-5bbd-8b44-e993c4e8e409</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KillingCloud.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KillingCloud.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:max out all weapons:0
			C2:X:Use original drawing code:0
			C2:X:Don't change fetch mode for AGA:1
			C2:X:Show FPS:2
			C3:B:No fast RAM alloc
			C4:X:fast intro screens:0
			C4:X:skip credits:1
			C4:X:Skip mission info and armory:2
			C5:L:start level:1,2,3,4,5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KillingCloud_v2.3_NTSC_3019" sha1="a5c0052f6befc1d844f3cbe426ceaab7d7255e03">
		<name>Killing Cloud (NTSC)</name>
		<subpath>KillingCloudNTSC</subpath>
		<variant_uuid>a4925e06-543d-56b3-9834-403053a4e195</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KillingCloudNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KillingCloudNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:max out all weapons:0
			C2:X:Use original drawing code:0
			C2:X:Don't change fetch mode for AGA:1
			C2:X:Show FPS:2
			C3:B:No fast RAM alloc
			C4:X:fast intro screens:0
			C4:X:skip credits:1
			C4:X:Skip mission info and armory:2
			C5:L:start level:1,2,3,4,5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KillingGameShow_v1.2" sha1="c0e5b9e89bd3b05abb892d2c2cec120eaf50ea40">
		<name>Killing Game Show</name>
		<subpath>KillingGameShow</subpath>
		<variant_uuid>692a36cf-af43-560e-8602-508b361c7446</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KillingGameShow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KillingGameShow.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KillingGameShow_v1.3" sha1="ccae91c708f6a6d082ff0cc866ed1ffad02f7324">
		<name>Killing Game Show</name>
		<subpath>KillingGameShow</subpath>
		<variant_uuid>d718cc03-d929-5d24-a65e-23d8dd57431b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KillingGameShow.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KillingGameShow.slave</filename>
			<datapath />
			<custom>
			C1:B:Water Not Rising
			C2:B:Unlimited Energy
			C3:B:Access to All Levels
			C4:B:Remove BLITWAIT fixes
			C5:B:Remove BLITPRI
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KillingGameShow_v1.3_NTSC" sha1="91960730cb6f77f047002cea017d246bc5e2413b">
		<name>Killing Game Show (NTSC)</name>
		<subpath>KillingGameShowNTSC</subpath>
		<variant_uuid>0faf6749-a455-5875-bf53-29f6939841ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KillingGameShowNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KillingGameShowNTSC.slave</filename>
			<datapath />
			<custom>
			C1:B:Water Not Rising
			C2:B:Unlimited Energy
			C3:B:Access to All Levels
			C4:B:Remove BLITWAIT fixes
			C5:B:Remove BLITPRI
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KillingMachine_v1.0_2504" sha1="33f73be3c1c10290ca1a4eb47c43bd610352a8a6">
		<name>Killing Machine</name>
		<subpath>KillingMachine</subpath>
		<variant_uuid>c4856db0-606d-5f5e-99ee-e5639e7b9ce0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KillingMachine.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KillingMachine.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kinderama_v1.0" sha1="ee5bae2d2810bf05520019b02b4f02e8ef78678c">
		<name>Kinderama</name>
		<subpath>Kinderama</subpath>
		<variant_uuid>e39d666f-742d-563b-a950-43664010973d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kinderama.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kinderama.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingdomsOfEngland_v1.01" sha1="cf38abe95e9f960b39f4317e7c46abaf75fa472c">
		<name>Kingdoms Of England</name>
		<subpath>KingdomsOfEngland</subpath>
		<variant_uuid>45e73c9c-8dce-5497-935e-f931f7c8291d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingdomsOfEngland.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingdomsOfEngland.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kingmaker_v1.2_1616" sha1="167b27fa982355bd319401a0fe479bf344a18df2">
		<name>Kingmaker</name>
		<subpath>Kingmaker</subpath>
		<variant_uuid>c1a191fe-d10e-50f7-bd51-dcbdb9eb531c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingMaker.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingMaker.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingOfChicago_v1.1_1416" sha1="12bd3f37510ab67db00d3f3ec8bb334aae948398">
		<name>King Of Chicago</name>
		<subpath>KingOfChicago</subpath>
		<variant_uuid>51b26d97-08a2-57fa-b9ca-3e33e05b2c6c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingOfChicago.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingOfChicago.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingpinDemo_v1.0" sha1="2cd3d56228beda5c92db2ce4badf7e9cb7858180">
		<name>Kingpin Demo</name>
		<subpath>KingpinDemo</subpath>
		<variant_uuid>2853df8f-25bb-517a-8438-47dedce4fb35</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingpinDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingpinDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kingpin_v1.0_1Mb_2888" sha1="e290faa006bc0f137c3f947671a19efc77228919">
		<name>Kingpin (1MB)</name>
		<subpath>Kingpin1Mb</subpath>
		<variant_uuid>b2a63a89-0260-5f07-a2ce-9583c119a042</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kingpin1Mb.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kingpin1Mb.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kingpin_v1.0_2888" sha1="6196ac0aeb68a466f01b5f3055637604e094b6ab">
		<name>Kingpin</name>
		<subpath>Kingpin</subpath>
		<variant_uuid>dc555182-26c2-5923-961f-7dffc34203e4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kingpin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kingpin.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Turn off loudspeaker extra sound
			C2:B:Turn off bowling ambience
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kingpin_v1.0_CD32" sha1="5871bfa1dc341c83f0990bb59dd832ca67153185">
		<name>Kingpin [CD32]</name>
		<subpath>KingpinCD32</subpath>
		<variant_uuid>d163dc4d-1ff3-5888-9224-0c8c86e05205</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingpinCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingpinCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Turn off loudspeaker extra sound
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsBounty_v1.01" sha1="62e942170ae3a6d82f9b5ffc926c549718a00ea1">
		<name>Kings Bounty</name>
		<subpath>KingsBounty</subpath>
		<variant_uuid>9d455d10-9aab-5969-907e-75dd55951f83</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsBounty.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsBounty.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsBounty_v1.01_NTSC" sha1="145636094bcd1930304b0b4cab0fe861d092e0da">
		<name>Kings Bounty (NTSC)</name>
		<subpath>KingsBountyNTSC</subpath>
		<variant_uuid>a20fc5bc-0922-5037-b761-7e9c8fb1b459</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsBountyNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsBountyNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuest2_v2.0_2126" sha1="eeb067cfc35b2cbfbdbe2dea500b9c265d439c9a">
		<name>King's Quest II - Romancing the Throne</name>
		<subpath>KingsQuest2</subpath>
		<variant_uuid>fd867cae-9aa4-59d9-8dd7-4e35958f0529</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuest2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsQuest2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuest3_v1.1_0521" sha1="c6d11052b27f71c48c5849d4124c920a4ec5829a">
		<name>King's Quest III - To Heir is Human</name>
		<subpath>KingsQuest3</subpath>
		<variant_uuid>757cd358-2031-54a0-91b2-263ccd3d22b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuest3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsQuest3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuest4_v1.1_0822" sha1="a578edd42e2e979239fc3597c66dcf5a20189ae2">
		<name>King's Quest IV - The Perils of Rosella</name>
		<subpath>KingsQuest4</subpath>
		<variant_uuid>e4262855-4aea-51cc-8039-3fe1a37605fd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuest4.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsQuest4.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuest4_v2.0_0822" sha1="f7361fca1baf21df71ed2695d6407e9d563780dd">
		<name>King's Quest IV - The Perils of Rosella</name>
		<subpath>KingsQuest4</subpath>
		<variant_uuid>e8d38b12-c253-52f9-809d-9560c4a350fa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuest4.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsQuest4.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuest5_v1.3" sha1="931a53fa448dd6a3695a4f352fcba541875d12d4">
		<name>King's Quest V - Absence Makes The Heart Go Yonder</name>
		<subpath>KingsQuest5</subpath>
		<variant_uuid>20d99af9-2cd2-5b36-8e2a-673d36f50c8e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuest5.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsQuest5.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuest5_v1.3_De" sha1="a2211bcf08a0126e594598ee62a659db223f92d3">
		<name>Kings Quest 5 (Deutsch)</name>
		<subpath>KingsQuest5De</subpath>
		<variant_uuid>08531d8a-e8b1-5e2f-8653-fa417efd2239</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuest5De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsQuest5De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuest5_v1.3_De_MT32" sha1="4cb512f0d0f9758d1adbcbe9d304e0ec662fb53e">
		<name>Kings Quest 5 De MT 32</name>
		<subpath>KingsQuest5DeMT32</subpath>
		<variant_uuid>38f2a3b3-89a3-56e2-b89b-b914286b4fc1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuest5DeMT32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsQuest5DeMT32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2_v1.08_It_2574" sha1="7c40364809cb5233b51a4de8220caf3929ef28b3">
		<name>Kick Off 2 (Italiano)</name>
		<subpath>KickOff2It</subpath>
		<variant_uuid>e1589f70-3f54-5081-8328-a83a673d62f3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2It.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2_v1.09a_2191" sha1="f04b7f38222ec17242938d2b2fd3ad5e8c9ac712">
		<name>Kick Off 2</name>
		<subpath>KickOff2</subpath>
		<variant_uuid>0b8fda12-e3fd-5026-a121-8ce1a2b097a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2.Slave</filename>
			<datapath />
			<custom>
			C1:B:Don't create Data Disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2_v1.09a_De_1245" sha1="52b2164f41c07291b1f0d8ccc16c9ad773599fdf">
		<name>Kick Off 2 (Deutsch)</name>
		<subpath>KickOff2De</subpath>
		<variant_uuid>856052f7-f7a8-549b-a535-5ade6903d7a9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2De.slave</filename>
			<datapath />
			<custom>
			C1:B:Don't create Data Disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2_v1.09a_Es_2507" sha1="345cea2ba34c4f203e6efdf28a7c038c0074d24c">
		<name>Kick Off 2 (Espanol)</name>
		<subpath>KickOff2Es</subpath>
		<variant_uuid>55939032-cf30-59a5-a0ad-da2c866dd0ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2Es.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2Es.slave</filename>
			<datapath />
			<custom>
			C1:B:Don't create Data Disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2_v1.09a_Fr" sha1="f28385ef10038aa9fa3ed97ea5b1f883a5a9af83">
		<name>Kick Off 2 (Francais)</name>
		<subpath>KickOff2Fr</subpath>
		<variant_uuid>43541298-7e66-51d0-85a0-c4b668d90a65</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2Fr.slave</filename>
			<datapath />
			<custom>
			C1:B:Don't create Data Disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff2_v1.09a_It_2574" sha1="a23907149b9d65b31d77421df48566e0e353080b">
		<name>Kick Off 2 (Italiano)</name>
		<subpath>KickOff2It</subpath>
		<variant_uuid>fa1d2fd2-96b1-5e19-ba38-6b8e67e47f8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff2It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff2It.slave</filename>
			<datapath />
			<custom>
			C1:B:Don't create Data Disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff3EuropeanChallenge_v1.0_0170" sha1="617d698138f61c981c236c93fd241410dc7ec196">
		<name>Kick Off 3 European Challenge</name>
		<subpath>KickOff3EuroChallenge</subpath>
		<variant_uuid>982301f5-cf0a-54a0-bff9-231ab9e82258</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff3EuroChallenge.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff3EuroChallenge.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff3EuropeanChallenge_v1.0_AGA_1896" sha1="bbb6e534ecc7b6e90bf6956da0c8f1b31a6b163a">
		<name>Kick Off 3 European Challenge [AGA]</name>
		<subpath>KickOff3EuroChallengeAGA</subpath>
		<variant_uuid>8e63d2cb-eb82-54e9-9e7c-6cf1932a4f1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff3EuroChallengeAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff3EuroChallengeAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff3_v1.01_0191" sha1="b0f29b6c8d7805b3e2fcbfd4e45def4b907ed7f3">
		<name>Kick Off 3</name>
		<subpath>KickOff3</subpath>
		<variant_uuid>5a10f51b-1855-5f20-ba95-4a62e19219d6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff3_v1.01_AGA_1854" sha1="600b93b0220505811f5e2b07d5db7a4b8f49983c">
		<name>Kick Off 3 [AGA]</name>
		<subpath>KickOff3AGA</subpath>
		<variant_uuid>4210b0d4-e9b3-5ade-8986-06575975a382</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff3AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff3AGA.Slave</filename>
			<datapath />
			<custom>
			C1:B:Don't create Data Disk
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff3_v1.0_0191" sha1="82c3adf5ce44cb2ea377b71443d296df88ccbd2d">
		<name>Kick Off 3</name>
		<subpath>KickOff3</subpath>
		<variant_uuid>1cafc235-1b85-5275-b638-0a40576eb08a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff96_v1.01" sha1="288cf063da5418eb1da2435084c09d1ee938523b">
		<name>Kick Off 96</name>
		<subpath>KickOff96</subpath>
		<variant_uuid>af172adf-1652-5345-a33a-d09b7bb92c1d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff96.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff96.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Disable Data Disk Creation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KickOff_v1.2_0189" sha1="ba832d663841bff2afc382be26894bbd4a620e58">
		<name>Kick Off</name>
		<subpath>KickOff</subpath>
		<variant_uuid>073003b1-3141-57f3-a6ec-1376c790b70f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KickOff.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KickOff.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load 'Extra Time'
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KidChaos_v1.0_1140" sha1="2cea17278ccddcb0fd93bb4c1ed540f8fe457e57">
		<name>Kid Chaos</name>
		<subpath>KidChaos</subpath>
		<variant_uuid>cc1907c0-3570-5e89-960e-4a453be83019</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KidChaos.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KidChaos.slave</filename>
			<datapath>Data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KidChaos_v1.1b_CD32" sha1="71622b8d074ea1a87bad496ce2e60dc035a5b3f2">
		<name>Kid Chaos [CD32]</name>
		<subpath>KidChaosCD32</subpath>
		<variant_uuid>913ea2ff-5081-5998-a4ea-b46ed26b84d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KidChaosCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KidChaosCD32.slave</filename>
			<datapath>Data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KidGloves2_v1.2" sha1="57b96c0f28e106b5098e9704cd22c16ff59e0d7b">
		<name>Kid Gloves II - The Journey Back</name>
		<subpath>KidGloves2</subpath>
		<variant_uuid>584c13d2-2af6-5af1-8eb3-7ed9ea517f63</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KidGloves2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KidGloves2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KidGloves_v1.2_1372" sha1="0595a4810bb3204a7d69d55c4c84c0ef412b2a59">
		<name>Kid Gloves</name>
		<subpath>KidGloves</subpath>
		<variant_uuid>a66d2b51-a863-52c4-84ba-60ad7c18e729</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KidGloves.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KidGloves.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KidGloves_v1.3_1372" sha1="5b67da28dcdfba8b6f8b43fe00708a657e880c2d">
		<name>Kid Gloves</name>
		<subpath>KidGloves</subpath>
		<variant_uuid>320570f4-0c08-5920-8fbd-8c8ee70138e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KidGloves.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KidGloves.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KidGloves_v2.0_1372" sha1="edd614015d241c92b26ea6eb3201e2413fd9c1d6">
		<name>Kid Gloves</name>
		<subpath>KidGloves</subpath>
		<variant_uuid>28e571d9-89a8-5e80-8c68-72559fb26e6e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KidGloves.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KidGloves.slave</filename>
			<datapath />
			<custom>
			C1:X:Enable Cheat Keys:0
			C1:X:Invulnerability:1
			C1:X:Infinite Lives:2
			C1:X:Infinite Bombs:3
			C1:X:Infinite Magic:4
			C1:X:Infinite Cash:5
			C1:X:Infinite Keys:6
			C2:L:CD32 Controls:Disabled,Jump/Bomb/Magic,Bomb/Magic
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kikstart2_v1.1" sha1="ad4c0a4ccdef479fdd00a5c2a7a13bd923b59b5a">
		<name>Kikstart 2</name>
		<subpath>Kikstart2</subpath>
		<variant_uuid>675f0eec-45c3-5630-9478-e9c7d2166007</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kikstart2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kikstart2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kikugi_v1.0" sha1="034e4fd065aa735759b1ede46c04155ccfac8912">
		<name>Kikugi</name>
		<subpath>Kikugi</subpath>
		<variant_uuid>ea8bb17e-d456-5ff4-a5ac-7c55011448a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kikugi.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kikugi.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Killerball_v1.1_2565" sha1="43b27c94ef78a669cf47ede2d813ef9ebdab10ba">
		<name>Killerball</name>
		<subpath>Killerball</subpath>
		<variant_uuid>c4fb1f71-5800-5f43-91c1-8881b81d9ffe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Killerball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Killerball.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuest5_v1.3_It_MT32" sha1="c5be3b0cbae543dcf66c38780ca1e89e6d468a0b">
		<name>Kings Quest 5 It MT 32</name>
		<subpath>KingsQuest5ItMT32</subpath>
		<variant_uuid>5b93ab93-6423-575e-8271-64cc09ad7741</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuest5ItMT32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsQuest5ItMT32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuest5_v1.3_MT32" sha1="415bcc59b0094ae2122c311abe09bff707b37570">
		<name>Kings Quest 5 MT 32</name>
		<subpath>KingsQuest5MT32</subpath>
		<variant_uuid>86e1f6e2-5b07-5e4a-9cb2-7f71a6e12dce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuest5MT32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsQuest5MT32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuest6_v1.1" sha1="2401433890e5f3424aee3b0e16cec8f3529582cd">
		<name>King's Quest VI - Heir Today, Gone Tomorrow</name>
		<subpath>KingsQuest6</subpath>
		<variant_uuid>b719a2f9-f927-5981-bba9-9c314bff5b1e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuest6.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsQuest6.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuest6_v1.1_De" sha1="322df11d56cd51f1e21821d6b7b48fc205817adb">
		<name>Kings Quest 6 (Deutsch)</name>
		<subpath>KingsQuest6De</subpath>
		<variant_uuid>2272c1ad-cde4-500b-9ecd-76ce8cd7ca26</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuest6De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsQuest6De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuest6_v1.1_Fr_2390" sha1="572eb8931b51d33fd70a68e3de945e560c9ab851">
		<name>Kings Quest 6 (Francais)</name>
		<subpath>KingsQuest6Fr</subpath>
		<variant_uuid>affd0bf2-5364-53f6-bf1e-5a799840589d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuest6Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsQuest6Fr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuestEnhanced_v1.1b_1436" sha1="25eeda5902d034b02d12090e6f4fb23785e09d06">
		<name>King's Quest I - Quest for the Crown (Enhanced)</name>
		<subpath>KingsQuestEnhanced</subpath>
		<variant_uuid>98b19863-9e7d-5c62-8575-06df04cb8a42</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuestEnhanced.slave</slave_default>
		<slave_libraries>True</slave_libraries>
		<slave number="1">
			<filename>KingsQuestEnhanced.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuestEnhanced_v1.1b_MT32_1436" sha1="91b495f8f3568cf8b618c5994a7d72bd13f720cd">
		<name>Kings Quest Enhanced MT 32</name>
		<subpath>KingsQuestEnhancedMT32</subpath>
		<variant_uuid>00d43e13-85cb-531f-be5f-1c73707104fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuestEnhancedMT32.slave</slave_default>
		<slave_libraries>True</slave_libraries>
		<slave number="1">
			<filename>KingsQuestEnhancedMT32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuestEnhanced_v1.2_1436" sha1="9182f41165791875f1ee707bb43b6886edd6e044">
		<name>King's Quest I - Quest for the Crown (Enhanced)</name>
		<subpath>KingsQuestEnhanced</subpath>
		<variant_uuid>5b6e5ed5-0ef0-580e-bd6d-cd4c80b2149e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuestEnhanced.slave</slave_default>
		<slave_libraries>True</slave_libraries>
		<slave number="1">
			<filename>KingsQuestEnhanced.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="KingsQuestEnhanced_v1.3_1436" sha1="bb5bf7bd5cd476b8dba0fbb7d58ecad73a074a66">
		<name>King's Quest I - Quest for the Crown (Enhanced)</name>
		<subpath>KingsQuestEnhanced</subpath>
		<variant_uuid>64156d16-3466-5813-8961-5ad040b42df6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuestEnhanced.slave</slave_default>
		<slave_libraries>True</slave_libraries>
		<slave number="1">
			<filename>KingsQuestEnhanced.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuest_v1.1_1333" sha1="b12eb5d800ed37409e5110daf3f64f69b6e2d056">
		<name>King's Quest - Quest for the Crown</name>
		<subpath>KingsQuest</subpath>
		<variant_uuid>a08124c7-5fef-5d49-8f18-6217d19f4e93</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuest.slave</slave_default>
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		<slave number="1">
			<filename>KingsQuest.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsQuest_v2.0_1333" sha1="3851f7188d57992337a6f9fc44856aed1281b521">
		<name>King's Quest - Quest for the Crown</name>
		<subpath>KingsQuest</subpath>
		<variant_uuid>eedeb440-357f-55b5-8e02-445d9d301366</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingsQuest.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingsQuest.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KirosQuest_v1.3" sha1="85f1fe441e08fda4ca2190e9da3e26a28c54d080">
		<name>Kiro's Quest</name>
		<subpath>KirosQuest</subpath>
		<variant_uuid>943bb852-9259-5ed2-9087-014488d3829d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KirosQuest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KirosQuest.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Klax_v1.3_0878" sha1="895120766eaa947465720157d89be9954cd0b2a6">
		<name>Klax</name>
		<subpath>Klax</subpath>
		<variant_uuid>cc1dd488-2082-50fe-881e-6b8a7b552031</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Klax.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Klax.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KnightForce_v1.2_1574" sha1="874895a79b0366bc702789d7b9440655c2a9e1d8">
		<name>Knight Force</name>
		<subpath>KnightForce</subpath>
		<variant_uuid>efc5ced8-b616-5792-94e8-278a58cdf947</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KnightForce.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KnightForce.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KnightForce_v2.0_1574" sha1="95b5013649490fa41cba4e90021ae69eee9be3c6">
		<name>Knight Force</name>
		<subpath>KnightForce</subpath>
		<variant_uuid>1220e01d-0e86-5555-b414-ef70e9eaec49</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KnightForce.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KnightForce.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KnightForce_v2.1_1574" sha1="10c30e2af4a28f04efcf050c7fc36996310de8b9">
		<name>Knight Force</name>
		<subpath>KnightForce</subpath>
		<variant_uuid>99992cc5-406b-545b-9c82-36a224bbdf51</variant_uuid>
		<slave_count>1</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KnightForce.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KnightForce_v2.2_1574" sha1="1b256e5d4c144ebb4ce9d4c4e46d8e5d94d1fa72">
		<name>Knight Force</name>
		<subpath>KnightForce</subpath>
		<variant_uuid>180b27b7-368a-5994-aa27-fc219bd628c1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KnightForce.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KnightForce.slave</filename>
			<datapath>data</datapath>
			<custom>
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		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Knightmare_v1.0_Konami" sha1="6de398912b5e4ccd23020295996390ca8bf3539f">
		<name>Knightmare Konami</name>
		<subpath>KnightmareKonami</subpath>
		<variant_uuid>be9b19d5-f783-5ca7-a845-22b41e5ea636</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KnightmareKonami.slave</slave_default>
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		<slave number="1">
			<filename>KnightmareKonami.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostInMine_v1.1_Pl" sha1="37399616e538b7a45b6fabed454eb458fca3f01e">
		<name>Lost In Mine (Polish)</name>
		<subpath>LostInMinePl</subpath>
		<variant_uuid>0e0e80f9-0ea0-53b7-82da-115d859919ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostInMinePl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostInMinePl.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostPatrol_v1.3_0773" sha1="844206cf387e5c6611e814716ea4c59905f89100">
		<name>Lost Patrol</name>
		<subpath>LostPatrol</subpath>
		<variant_uuid>ff8ddebb-fbe2-557a-b248-bc166ac2ad9e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostPatrol.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostPatrol.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostPatrol_v1.3_NTSC_0498" sha1="f05ac12276282319a445f0394d47f14f6ee7e6d3">
		<name>Lost Patrol (NTSC)</name>
		<subpath>LostPatrolNTSC</subpath>
		<variant_uuid>5f0b8cbc-17bf-5bce-a9df-710370f1a584</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostPatrolNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostPatrolNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostPatrol_v2.0_0773" sha1="0d28c71d371219d41f1a222b67201081a5152ac7">
		<name>Lost Patrol</name>
		<subpath>LostPatrol</subpath>
		<variant_uuid>af8a5bb5-2268-5e62-b42c-40c58a3916b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostPatrol.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostPatrol.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostPatrol_v2.0_NTSC_0498" sha1="80dd204195d1a64fb4c54c98887ecd76be64c479">
		<name>Lost Patrol (NTSC)</name>
		<subpath>LostPatrolNTSC</subpath>
		<variant_uuid>f1c79f09-f4f9-5b25-9f8c-aeec1d763118</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostPatrolNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostPatrolNTSC.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostPatrol_v2.1_0773" sha1="3c045284f679d2fc1457a360088750cfc9b14b55">
		<name>Lost Patrol</name>
		<subpath>LostPatrol</subpath>
		<variant_uuid>060d46c6-aa12-5c90-8475-68e35fa266ac</variant_uuid>
		<slave_count>1</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostPatrol.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostPatrol_v2.1_NTSC_0498" sha1="df64b270f4c8e661a19c578fcecdd8e10d93e057">
		<name>Lost Patrol (NTSC)</name>
		<subpath>LostPatrolNTSC</subpath>
		<variant_uuid>1aa7bf55-1a65-562f-8507-6de7c7013892</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostPatrolNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostPatrolNTSC.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostVikingsDemo_v2.0" sha1="7414df891ce65a69645b0cd9a8b84ec3d07ecf5b">
		<name>Lost Vikings Demo</name>
		<subpath>LostVikingsDemo</subpath>
		<variant_uuid>de355c24-46e1-5fd5-890a-d17e5f801030</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostVikingsDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostVikingsDemo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostVikingsDemo_v2.0_Fr" sha1="79092a0ef3f3cc4c36aa305a947c0e30373213e4">
		<name>Lost Vikings Demo (Francais)</name>
		<subpath>LostVikingsDemoFr</subpath>
		<variant_uuid>d378e40a-20d1-571d-acab-4d47b6e9c6dd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostVikingsDemoFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostVikingsDemoFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostVikings_v2.0_2235" sha1="3d3d6b6d3ab3e08dc498bf10afd09ac27b483d2b">
		<name>Lost Vikings</name>
		<subpath>LostVikings</subpath>
		<variant_uuid>1fd80d40-1607-5da3-9ff3-a142d0bfc1ab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostVikings.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostVikings.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=E
			joyport1_amiberry_custom_none_y=S
			joyport1_amiberry_custom_none_leftshoulder=Del
			joyport1_amiberry_custom_none_rightshoulder=Tab
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="LostVikings_v2.0_CD32" sha1="b7eac5062c6892081d6b0bef82c5a6632d1de082">
		<name>Lost Vikings [CD32]</name>
		<subpath>LostVikingsCD32</subpath>
		<variant_uuid>dfdf54ea-426d-5dc8-9a2f-b6e6c2002f93</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostVikingsCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostVikingsCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostVikings_v2.0_De_2774" sha1="cbe811ca862d8f9d8523832238b31629b6035dd2">
		<name>Lost Vikings (Deutsch)</name>
		<subpath>LostVikingsDe</subpath>
		<variant_uuid>954f342e-a8db-5149-816c-e1d78822305a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostVikingsDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostVikingsDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=E
			joyport1_amiberry_custom_none_y=S
			joyport1_amiberry_custom_none_leftshoulder=Del
			joyport1_amiberry_custom_none_rightshoulder=Tab
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="LostVikings_v2.0_Fr_2236" sha1="d0de142a17282cc511288eb5d6165dbf8caddbee">
		<name>Lost Vikings (Francais)</name>
		<subpath>LostVikingsFr</subpath>
		<variant_uuid>0aa6e5ec-0497-55fa-bbbd-0600937158a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostVikingsFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostVikingsFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=E
			joyport1_amiberry_custom_none_y=S
			joyport1_amiberry_custom_none_leftshoulder=Del
			joyport1_amiberry_custom_none_rightshoulder=Tab
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="LotharMatthaeusSuperSoccer_v1.0_De_1728" sha1="d0ecf91bed2d1ec95df6b413da5cf3031b430e51">
		<name>Lothar MSuper Soccer (Deutsch)</name>
		<subpath>LotharMSuperSoccerDe</subpath>
		<variant_uuid>0637aaf4-fde8-5754-9c71-00515e86d2ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LotharMSuperSoccerDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LotharMSuperSoccerDe.Slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Data Disk Creation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LotharMatthausDieInteraktiveFussballsimulation_v1.1" sha1="d8d3b4da6f0ad3b5afde5a27e0c22ebf3b998782">
		<name>Lothar Matthaus - Die Interaktive Fussballsimulation</name>
		<subpath>LotharMatthausFussball</subpath>
		<variant_uuid>9383d66d-481e-5286-a235-c645798b7b85</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LotharMatthausFussball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LotharMatthausFussball.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lotus2_v1.11_0497" sha1="45ae62ffb164d6853f00d9318291accddfb58814">
		<name>Lotus Turbo Challenge 2</name>
		<subpath>Lotus2</subpath>
		<variant_uuid>840d9f70-dc07-5308-8267-df05df5375d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lotus2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lotus2.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Save Game Configuration
			C2:B:Save Highscores
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lotus2_v1.12_0497" sha1="5e407b5aec53ace69184173edc6114498de62211">
		<name>Lotus Turbo Challenge 2</name>
		<subpath>Lotus2</subpath>
		<variant_uuid>a36c5be4-8131-51c9-bf39-9e28ac00c787</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lotus2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lotus2.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Save Game Configuration
			C2:B:Save Highscores
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lotus2_v1.12_CD32" sha1="95855a5ac39708956c682b2819eec9d3a3422263">
		<name>Lotus 2 [CD32]</name>
		<subpath>Lotus2CD32</subpath>
		<variant_uuid>926f3613-34a4-5b00-8b3b-4d92dc20a6a3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lotus2CD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lotus2CD32.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Save Game Configuration
			C2:B:Save Highscores
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lotus2_v1.13_0497" sha1="f34c1757ecd09d9d4c6426788e02a23bfc2aaed3">
		<name>Lotus Turbo Challenge 2</name>
		<subpath>Lotus2</subpath>
		<variant_uuid>89267d0f-1bd0-5afb-ae0d-d878188636f0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lotus2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lotus2.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Save Game Configuration
			C2:B:Save Highscores
			C3:B:change 2P keys ZX to AS
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lotus2_v1.13_CD32" sha1="d558d9e0814047c598bb72ccfd9274bd17fce499">
		<name>Lotus 2 [CD32]</name>
		<subpath>Lotus2CD32</subpath>
		<variant_uuid>21c03d87-80a6-5d2c-8caf-d8d468b55a6b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lotus2CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lotus2CD32.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Save Game Configuration
			C2:B:Save Highscores
			C3:B:change 2P keys ZX to AS
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LabyrintheAuxMilleCalculs_v1.0_Fr" sha1="3503499219585b36f84086f8e7f6fc9385625cd3">
		<name>Labyrinthe Mille Calculs (Francais)</name>
		<subpath>LabyrintheMilleCalculsFr</subpath>
		<variant_uuid>5ca9bfce-ddc7-5821-99ae-ab332ead1add</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LabyrintheMilleCalculsFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LabyrintheMilleCalculsFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LabyrintheDAnglomania1_v1.0_Fr" sha1="4018321a5cc17010f1010a3be33d74ea02e25ffc">
		<name>Labyrinthe DAnglomania 1 (Francais)</name>
		<subpath>LabyrintheDAnglomania1Fr</subpath>
		<variant_uuid>814b7c47-bc32-5646-b8a8-50d4014199e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LabyrintheDAnglomania1Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LabyrintheDAnglomania1Fr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LabyrintheDAnglomania2_v1.0_Fr_2584" sha1="04cdad473c028a497c338dbcd3dc94b96d0b8c37">
		<name>Labyrinthe DAnglomania 2 (Francais)</name>
		<subpath>LabyrintheDAnglomania2Fr</subpath>
		<variant_uuid>b6fa6180-bdba-5bd6-b51f-fb0c59212a80</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LabyrintheDAnglomania2Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LabyrintheDAnglomania2Fr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LabyrintheDeLaReineDesOmbres_v1.0_Fr" sha1="bf8f96f63f24e6d721d24087df61c6840c368646">
		<name>Labyrinthe Reine Ombres (Francais)</name>
		<subpath>LabyrintheReineOmbresFr</subpath>
		<variant_uuid>25afc5d7-1bdd-5521-a8c3-5bb21a25a300</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LabyrintheReineOmbresFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LabyrintheReineOmbresFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LabyrintheDeLexicos_v1.0_Fr_2583" sha1="b534df2a7aacbe3539ac6b5ffa6554a491ac7e50">
		<name>Labyrinthe De Lexicos (Francais)</name>
		<subpath>LabyrintheDeLexicosFr</subpath>
		<variant_uuid>eb4a74c6-f254-599d-b120-081e149a79b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LabyrintheDeLexicosFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LabyrintheDeLexicosFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LabyrintheDErrare_v1.0_Fr_2582" sha1="d458a3d16d6bd0d1c56bcb35976d3ea0eef580b1">
		<name>Labyrinthe DErrare (Francais)</name>
		<subpath>LabyrintheDErrareFr</subpath>
		<variant_uuid>86a8a480-98c4-5975-96e3-0fe77592caad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LabyrintheDErrareFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LabyrintheDErrareFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LabyrintheDOrthophus_v1.0_Fr" sha1="ca416addd6545b1dc247c23d456b795be9b9e0e2">
		<name>Labyrinthe DOrthophus (Francais)</name>
		<subpath>LabyrintheDOrthophusFr</subpath>
		<variant_uuid>9244af2f-eefe-57a2-89ea-830658586767</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LabyrintheDOrthophusFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LabyrintheDOrthophusFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Labyrinth_v1.0.1_DetNyeCOMputer_Dk" sha1="989b874d4bebfef1330c4830346f9fa65d2413b9">
		<name>Labyrinth Det Nye COMputer (Dansk)</name>
		<subpath>LabyrinthDetNyeCOMputerDk</subpath>
		<variant_uuid>5ab73d87-6acb-51f7-a07d-eeac2ab252c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LabyrinthDetNyeCOMputerDk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LabyrinthDetNyeCOMputerDk.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Labyrinth_v1.0.1_Dk" sha1="fc3d30df541fa3aadedd0ad0556153b4a8cb1126">
		<name>Labyrinth (Dansk)</name>
		<subpath>LabyrinthDk</subpath>
		<variant_uuid>5ab73d87-6acb-51f7-a07d-eeac2ab252c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LabyrinthDk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LabyrinthDk.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LAmazoneQueen_v1.0_Fr" sha1="09be0cd5e162b4b1a0eef9624e7d500a26962686">
		<name>LAmazone Queen (Francais)</name>
		<subpath>LAmazoneQueenFr</subpath>
		<variant_uuid>44fd02d0-6869-5da9-9957-74202c482b2b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LAmazoneQueenFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LAmazoneQueenFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LamborghiniAmericanChallenge_v2.10" sha1="f39eaa24b0ee3270817df039794a3e36b89ba19d">
		<name>Lamborghini American Challenge</name>
		<subpath>LamborghiniAmericanChllng</subpath>
		<variant_uuid>a54811a3-e822-563f-b550-61bbdf4f2dcc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LamborghiniAmericanChllng.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LamborghiniAmericanChllng.slave</filename>
			<datapath>ldata</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lancaster_v1.0_2885" sha1="9da98c918dcc6c16c8aaa4cc3a3f7895565391c2">
		<name>Lancaster</name>
		<subpath>Lancaster</subpath>
		<variant_uuid>699339cc-a09d-5c25-b56a-7893f58728a9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lancaster.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lancaster.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lancelot_v1.0_0216" sha1="5393744b1f5f355fdb52abe8809586ce73bfd7ae">
		<name>Lancelot</name>
		<subpath>Lancelot</subpath>
		<variant_uuid>ac72a9b7-86bc-5ae5-8b3d-0d968249fc1e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lancelot.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lancelot.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LandsitzVonMortville_v1.1a_De" sha1="75c521b38b897a5f3109cf0196d8efd06af1a3f3">
		<name>Landsitz Von Mortville (Deutsch)</name>
		<subpath>LandsitzVonMortvilleDe</subpath>
		<variant_uuid>897b7d83-5b5d-57a0-af9e-85b118b0d26e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LandsitzVonMortvilleDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LandsitzVonMortvilleDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LandsitzVonMortville_v2.0_De" sha1="c9d0391cd556bbfcba1735876ef8b6ea0bbc9e1a">
		<name>Landsitz Von Mortville (Deutsch)</name>
		<subpath>LandsitzVonMortvilleDe</subpath>
		<variant_uuid>467a3238-5436-55b4-8397-b861c4c5647c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LandsitzVonMortVilleDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LandsitzVonMortVilleDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Larrie_v1.0_Crysys" sha1="710907ec91572e101f10c9bd66f3db22f52c25c3">
		<name>Larrie Crysys</name>
		<subpath>LarrieCrysys</subpath>
		<variant_uuid>9faaf14c-7fd3-57e2-b7c8-9f9738939a24</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LarrieCrysys.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LarrieCrysys.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Energy
			C2:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Larrie_v1.0_Kingsoft" sha1="70ee8863cc8cdf71f7f23994064faedbb1c71b92">
		<name>Larrie Kingsoft</name>
		<subpath>LarrieKingsoft</subpath>
		<variant_uuid>68d21a5f-c443-55b9-98f4-83886d43d19c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LarrieKingsoft.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LarrieKingsoft.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Energy
			C2:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Larrie_v1.0_kingsoft" sha1="a8a96b49f1c3cb6031aeafa72bd040c9ca1926a8">
		<name>Larrie Kingsoft</name>
		<subpath>LarrieKingsoft</subpath>
		<variant_uuid>3a2270cc-db74-5ae4-a575-81573aaaa28a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LarrieKingsoft.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LarrieKingsoft.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Energy
			C2:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Larrie_v1.1_Crysys" sha1="f239eeea677371a48a6b83f245f15f60fa00df00">
		<name>Larrie Crysys</name>
		<subpath>LarrieCrysys</subpath>
		<variant_uuid>70611075-35d3-5a39-bae9-139d8ad519cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LarrieCrysys.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LarrieCrysys.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Energy
			C2:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Larrie_v1.1_Kingsoft" sha1="905d678f5ac3bd921f92ddc8add29d360b8a88b5">
		<name>Larrie Kingsoft</name>
		<subpath>LarrieKingsoft</subpath>
		<variant_uuid>16229356-e736-5840-94c9-d8772e9e0004</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LarrieKingsoft.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LarrieKingsoft.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Energy
			C2:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LaserSquad_v2.4_1907" sha1="b1fdf18ccb07fc7f5ff0db2ae68a2002ebaadf1a">
		<name>Laser Squad</name>
		<subpath>LaserSquad</subpath>
		<variant_uuid>a9b5f188-28da-5309-8862-fa6539cc9382</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LaserSquad.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LaserSquad.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LaserSquad_v2.4_It" sha1="364f52aa8bdfc482fcb49bc4691e85e0eadef08b">
		<name>Laser Squad (Italiano)</name>
		<subpath>LaserSquadIt</subpath>
		<variant_uuid>f37531d0-8175-53d6-9849-d93cac1261d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LaserSquadIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LaserSquadIt.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LaserSquad_v2.4_NTSC_1908" sha1="65376b302430c07c8f172f0424c462f59fd53c1e">
		<name>Laser Squad (NTSC)</name>
		<subpath>LaserSquadNTSC</subpath>
		<variant_uuid>42477e81-92ba-5b2c-8a01-c7137454ad3b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LaserSquadNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LaserSquadNTSC.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastActionHero_v1.1" sha1="2ec5241c4d2064fc63a5db9db6a29199529aa91a">
		<name>Last Action Hero</name>
		<subpath>LastActionHero</subpath>
		<variant_uuid>536ae0c8-0a03-51bb-a5dc-1db26396ce52</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LastActionHero.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LastActionHero.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastActionHero_v1.2_1043" sha1="4b3a2be4f31c7ff16193c87247c4d19504468b53">
		<name>Last Action Hero</name>
		<subpath>LastActionHero</subpath>
		<variant_uuid>b356dc54-5d89-5a5b-9611-13afecacbac1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LastActionHero.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LastActionHero.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastBattle_v1.1_1044" sha1="36933f186c66c59bfa35a991e9923bf64b26351b">
		<name>Last Battle</name>
		<subpath>LastBattle</subpath>
		<variant_uuid>d3e019f5-ef3e-5c6f-8bc9-1f9d224e3d5b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LastBattle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LastBattle.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastDuel_v1.1" sha1="9db8dfb55eb3eaa4fc2b44305d09de6b41c5df2c">
		<name>Last Duel</name>
		<subpath>LastDuel</subpath>
		<variant_uuid>4e50a9fb-4fce-5fe4-b8c2-403d4dec6da3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LastDuel.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LastDuel.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastNinja2_v1.1_0131" sha1="a6d9b18d704f567c093463c360e76adc5888573c">
		<name>Last Ninja 2 - Back With a Vengeance</name>
		<subpath>LastNinja2</subpath>
		<variant_uuid>f7744b7c-05b0-5b7a-9eda-abfd656bfd96</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LastNinja2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LastNinja2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=J
			joyport1_amiberry_custom_none_leftshoulder=Help
			joyport1_amiberry_custom_none_rightshoulder=Del
			joyport1_amiberry_custom_none_start=F2
		</custom_controls>
	</game>
	<game filename="LastNinja3_v1.1a_0495" sha1="654712393ce46c26580089a4bef88f46921dc089">
		<name>Last Ninja 3</name>
		<subpath>LastNinja3</subpath>
		<variant_uuid>dd2ce71a-dc03-5c21-8242-055253e2276e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LastNinja3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LastNinja3.Slave</filename>
			<datapath />
			<custom>
			C2:B:Skip Intro
			C3:B:Disable Joypad Support
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Start with all Weapons:2
			C1:X:Unlimited Shiraken:3
			C1:X:One hit to knock down enemies:4
			C1:X:Enemies die after one hit:5
			C1:X:Start with max. Bushido (Green Dragon):6
			C1:X:In-Game Keys:7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastNinja3_v1.1a_CD32" sha1="d55970ad992d470549cb9238b0f85c8a18300aa7">
		<name>Last Ninja 3 [CD32]</name>
		<subpath>LastNinja3CD32</subpath>
		<variant_uuid>4275d9c5-e47d-5e6d-8d10-247c755e1fbf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LastNinja3CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LastNinja3CD32.slave</filename>
			<datapath />
			<custom>
			C2:B:Skip Intro
			C3:B:Disable Joypad Support
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Start with all Weapons:2
			C1:X:Unlimited Shiraken:3
			C1:X:One hit to knock down enemies:4
			C1:X:Enemies die after one hit:5
			C1:X:Start with max. Bushido (Green Dragon):6
			C1:X:In-Game Keys:7
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastNinja3_v1.1_0495" sha1="e499c731b22b93e4e8ca48766d48d7526d9d4939">
		<name>Last Ninja 3</name>
		<subpath>LastNinja3</subpath>
		<variant_uuid>731a7103-7b4e-51bb-9ded-f716bd7cee3d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LastNinja3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LastNinja3.Slave</filename>
			<datapath />
			<custom>
			C2:B:Skip Intro
			C3:B:Disable Joypad Support
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Start with all Weapons:2
			C1:X:Unlimited Shiraken:3
			C1:X:One hit to knock down enemies:4
			C1:X:Enemies die after one hit:5
			C1:X:Start with max. Bushido (Green Dragon):6
			C1:X:In-Game Keys:7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastNinja3_v1.1_CD32" sha1="3c33048bb9c228619fcc18ba642f18896ffb5f0f">
		<name>Last Ninja 3 [CD32]</name>
		<subpath>LastNinja3CD32</subpath>
		<variant_uuid>363860c7-d53e-54df-a077-24450fc8db8d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LastNinja3CD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LastNinja3CD32.Slave</filename>
			<datapath />
			<custom>
			C2:B:Skip Intro
			C3:B:Disable Joypad Support
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Start with all Weapons:2
			C1:X:Unlimited Shiraken:3
			C1:X:One hit to knock down enemies:4
			C1:X:Enemies die after one hit:5
			C1:X:Start with max. Bushido (Green Dragon):6
			C1:X:In-Game Keys:7
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastSoldier_v1.0_Pl" sha1="e4596e8c77035d8de11a130899f8db04a606ef8d">
		<name>Last Soldier (Polski)</name>
		<subpath>LastSoldierPl</subpath>
		<variant_uuid>779d2e0a-a623-5ea5-84bf-c83044221c08</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LastSoldierPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LastSoldierPl.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastSoldier_v1.1_Pl" sha1="c7f1c35bdfcb5f7d6218ff9c1039fbb49a0d0fad">
		<name>Last Soldier (Polski)</name>
		<subpath>LastSoldierPl</subpath>
		<variant_uuid>8f930109-cd6c-5ab1-ad2c-1783086b911a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LastSoldierPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LastSoldierPl.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeaderBoardTournamentDisk1_v1.01_1474" sha1="fffddff1c9fe9717f6dbfbb5594e9a89af803294">
		<name>Leader Board Tournament Disk 1</name>
		<subpath>LeaderBoardTD1</subpath>
		<variant_uuid>ddb07f00-879f-5cf0-b017-2d884731ca2e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeaderboardTD1.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeaderboardTD1.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeaderBoard_v0.1_Arcadia" sha1="24652f62d664c7ca6a238b94a05e7d1313f67ff2">
		<name>Leader Board (Arcadia)</name>
		<subpath>LeaderBoardArcadia</subpath>
		<variant_uuid>fe2b84ff-c0db-5b4c-8524-87dca0abe8e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeaderBoardArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeaderBoardArcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeaderBoard_v1.01_0523" sha1="b7695cc8b75d386adbbef8f19d4a28d8d6966473">
		<name>Leader Board</name>
		<subpath>LeaderBoard</subpath>
		<variant_uuid>eefb7759-6491-5399-99c4-9ee979cdd795</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Leaderboard.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Leaderboard.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeadingLapMPV_v1.0" sha1="ececfcfa0af41814ac8914e30c5eead9f4f6c7d7">
		<name>Leading Lap MPV</name>
		<subpath>LeadingLapMPV</subpath>
		<variant_uuid>056bb932-8fc0-5e01-bb98-3603cf134390</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeadingLapMPV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeadingLapMPV.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeadingLapMPV_v1.0_AGA" sha1="d228c6f52e8d5198dc0092d490e782161a0003f7">
		<name>Leading Lap MPV [AGA]</name>
		<subpath>LeadingLapMPVAGA</subpath>
		<variant_uuid>3fd7cdb7-bc50-5e5c-9d79-a332ce9b9a56</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeadingLapMPVAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeadingLapMPVAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeadingLapMPV_v1.0_AGA_CUAmiga" sha1="95360adcbfa25064c1adb84d676f6d41fdb0141f">
		<name>Leading Lap MPVAGA CUAmiga</name>
		<subpath>LeadingLapMPVAGACUAmiga</subpath>
		<variant_uuid>3ee35662-0f0c-5c57-8875-b184774cf354</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeadingLapMPVAGACUAmiga.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeadingLapMPVAGACUAmiga.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeadingLapMPV_v1.0_CUAmiga" sha1="de4d896e0a6404d62eaf99ca6050a24274d3e4cb">
		<name>Leading Lap MPV (CU Amiga)</name>
		<subpath>LeadingLapMPVCUAmiga</subpath>
		<variant_uuid>718f986b-50ea-5bee-be8c-5c60e813a73f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeadingLapMPVCUAmiga.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeadingLapMPVCUAmiga.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Leander_v2.3_NTSC_2451" sha1="ee92ff4744cff37efc4da83eca8870298a1907cc">
		<name>Leander (NTSC)</name>
		<subpath>LeanderNTSC</subpath>
		<variant_uuid>953f0684-33c5-509f-92ac-b7fb03dd9e26</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeanderNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeanderNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:X:Keep intro music skip option:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Leander_v2.5_0496" sha1="11766c8009a7c82934aa7283a9bca3595c460c80">
		<name>Leander</name>
		<subpath>Leander</subpath>
		<variant_uuid>bc2d2ce9-c089-52c1-90b4-6f826c3af47d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Leander.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Leander.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:X:Keep intro music skip option:0
			C3:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Leander_v2.5_NTSC_2351" sha1="d7715b099b946b8e88fb34aab4a000d2f2fb2c9f">
		<name>Leander (NTSC)</name>
		<subpath>LeanderNTSC</subpath>
		<variant_uuid>e227d0f9-a9d9-5d0d-bbcd-8041418db991</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeanderNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeanderNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:X:Keep intro music skip option:0
			C3:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Leander_v2.5_NTSC_2451" sha1="d7715b099b946b8e88fb34aab4a000d2f2fb2c9f">
		<name>Leander (NTSC)</name>
		<subpath>LeanderNTSC</subpath>
		<variant_uuid>e227d0f9-a9d9-5d0d-bbcd-8041418db991</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeanderNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeanderNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:X:Keep intro music skip option:0
			C3:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Leatherneck_v1.0" sha1="87fac0da39c6da4107d76125ff469ef340fb6492">
		<name>Leatherneck</name>
		<subpath>Leatherneck</subpath>
		<variant_uuid>4d498ff7-4108-58c5-aa93-d87cd22e79d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Leatherneck.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Leatherneck.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeavinTeramis_v1.1_3061" sha1="ec1e51eebff4f7dadc2642404140133cf0fa323f">
		<name>Leavin' Teramis</name>
		<subpath>LeavinTeramis</subpath>
		<variant_uuid>422eece6-1807-56a5-ba08-77bec397bdd9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeavinTeramis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeavinTeramis.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LEDStorm_v2.0_0934" sha1="f4ad8d862d529d0e18cd0d35e4803745acb2e395">
		<name>LED Storm</name>
		<subpath>LEDStorm</subpath>
		<variant_uuid>42b1f7c0-8771-5f67-b093-ee58107e4661</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LEDStorm.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LEDStorm.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Infinite energy
			C5:B:No speed limiting
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Legacy_v1.0" sha1="49ef35333cdbd05b26a8b135e563fbe9eb66ff25">
		<name>Legacy</name>
		<subpath>Legacy</subpath>
		<variant_uuid>582d5344-5cff-5070-aa79-cf2d362a44b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Legacy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Legacy.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Legacy_v1.0_NoIntro" sha1="4bba9c23e0c5e251f6eb231cb28d6142d6bbc6a5">
		<name>Legacy No Intro</name>
		<subpath>LegacyNoIntro</subpath>
		<variant_uuid>fb0e065f-c674-5e21-b0ec-784eb0bb0e24</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegacyNoIntro.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegacyNoIntro.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfDjel_v1.0_1934" sha1="3dfaea3ffd7216f12f7bca3f49d090a0d7230919">
		<name>Legend Of Djel</name>
		<subpath>LegendOfDjel</subpath>
		<variant_uuid>eb9e7894-0d0b-547d-ad18-5a931160fc69</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfDjel.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfDjel.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfDjel_v1.0_De_1254" sha1="ec0cc0536ae0c068b30d89d03f65405d9f5e838e">
		<name>Legend Of Djel (Deutsch)</name>
		<subpath>LegendOfDjelDe</subpath>
		<variant_uuid>8d0a174c-4718-59ca-87f2-0cd19535c0fd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfDjelDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfDjelDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfFaerghail_v2.0b_2844" sha1="cc043f7ddf66f877b4f5b946b7f0a10d3000ebae">
		<name>Legend Of Faerghail</name>
		<subpath>LegendOfFaerghail</subpath>
		<variant_uuid>05e541ef-fc5b-5970-aaef-b777ddb07d46</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfFaerghail.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfFaerghail.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfFaerghail_v2.0b_De_0524" sha1="181ac864d6698034d90cff7eadbf520b295bfd8e">
		<name>Legend Of Faerghail (Deutsch)</name>
		<subpath>LegendOfFaerghailDe</subpath>
		<variant_uuid>f161cda0-1af7-5bff-9ab6-f7ab8fbdf1b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfFaerghailDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfFaerghailDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfFaerghail_v2.1_2844" sha1="0f23af8cb7e46bb72a2bbf99b455e2948426a39b">
		<name>Legend Of Faerghail</name>
		<subpath>LegendOfFaerghail</subpath>
		<variant_uuid>a772bf8a-5baf-5bf1-880a-3da37c644be6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfFaerghail.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfFaerghail.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfFaerghail_v2.1_De_0524" sha1="d1bcd01653c79e657d7b8afbaa6798decb681db3">
		<name>Legend Of Faerghail (Deutsch)</name>
		<subpath>LegendOfFaerghailDe</subpath>
		<variant_uuid>0fed1cbd-88fc-5f12-b5eb-2bf719c44fce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfFaerghailDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfFaerghailDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfFaerghail_v2.1_NTSC_2843" sha1="e06b68da58347cdd8cc4f3630e5ef586f84b157d">
		<name>Legend Of Faerghail (NTSC)</name>
		<subpath>LegendOfFaerghailNTSC</subpath>
		<variant_uuid>2b92fef9-c20a-5c21-9fe1-9128d46fe532</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfFaerghailNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfFaerghailNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip introduction
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfKyrandia_v1.1_1575" sha1="b8a5cab1f5a46f65f2ec26ac293931ceda59bf5b">
		<name>Legend Of Kyrandia</name>
		<subpath>LegendOfKyrandia</subpath>
		<variant_uuid>cf3bf7a1-d651-5fa8-9f7a-b1579fb7e468</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfKyrandia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfKyrandia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfKyrandia_v1.1_De_0372" sha1="cfd88cc78dd6766475ae22320432b2e28ed07671">
		<name>Legend Of Kyrandia (Deutsch)</name>
		<subpath>LegendOfKyrandiaDe</subpath>
		<variant_uuid>852dddf9-db27-5f50-8bff-32f5f57ac47f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfKyrandiaDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfKyrandiaDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfKyrandia_v1.1_Fr" sha1="de119c365771e0b96477845c4fd6dbb29a7b3da1">
		<name>Legend Of Kyrandia (Francais)</name>
		<subpath>LegendOfKyrandiaFr</subpath>
		<variant_uuid>3ac51f1b-4594-52a5-82e0-7993f4e4d24e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfKyrandiaFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfKyrandiaFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfKyrandia_v1.1_It" sha1="ab8ddfc63e9cd8aecd4f0c3c44f664700620ffaa">
		<name>Legend Of Kyrandia (Italiano)</name>
		<subpath>LegendOfKyrandiaIt</subpath>
		<variant_uuid>65a4fb8d-7ab5-51a7-9922-5d2ec2e1d92d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfKyrandiaIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfKyrandiaIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfKyrandia_v2.0_1575" sha1="137bd21843d391041b46d80a8b3cc83030554dc6">
		<name>Legend Of Kyrandia</name>
		<subpath>LegendOfKyrandia</subpath>
		<variant_uuid>5737be79-180a-54f5-a572-d86f5554c4de</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfKyrandia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfKyrandia.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfKyrandia_v2.0_De_0372" sha1="280a32ed1ab9853d7e559fae05b76e1ac111429f">
		<name>Legend Of Kyrandia (Deutsch)</name>
		<subpath>LegendOfKyrandiaDe</subpath>
		<variant_uuid>c130e67b-a42b-5b0a-b940-b66cb9a92fb2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfKyrandiaDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfKyrandiaDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfKyrandia_v2.0_Fr" sha1="e28f8bd3a7b72308490a212f3fa4724168873dbb">
		<name>Legend Of Kyrandia (Francais)</name>
		<subpath>LegendOfKyrandiaFr</subpath>
		<variant_uuid>7c0dc75b-1a58-5508-87cc-7c5ccb3453cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfKyrandiaFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfKyrandiaFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfKyrandia_v2.0_It" sha1="0922332d19a767543cc8f25dff046e4b032ed8f2">
		<name>Legend Of Kyrandia (Italiano)</name>
		<subpath>LegendOfKyrandiaIt</subpath>
		<variant_uuid>4c72b5a7-03f8-5e4a-a9ff-a1b755c42902</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfKyrandiaIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfKyrandiaIt.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfRagnarok_v1.0" sha1="8dbfc7eb55a767be1ac6e81e397cca204346c5e6">
		<name>Legend Of Ragnarok</name>
		<subpath>LegendOfRagnarok</subpath>
		<variant_uuid>1fb79aed-184c-52f3-89b7-0bddbc84f43d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfRagnarok.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfRagnarok.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfTheLost_v1.01_2971" sha1="64910c1a616a8f2e1ed1a14ca73ff97213367959">
		<name>Legend Of The Lost</name>
		<subpath>LegendOfTheLost</subpath>
		<variant_uuid>ef5433fa-56e4-52f3-b5fe-e6152b5a4f07</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfTheLost.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfTheLost.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable Intros
			C2:B:Unlimited Lives
			C3:L:Start at Level:1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfTheLost_v1.02_2971" sha1="1bcfea8ba1e506a064c1ba50d862a3213a4a2757">
		<name>Legend Of The Lost</name>
		<subpath>LegendOfTheLost</subpath>
		<variant_uuid>e18ee1d0-a5f6-53fb-8fcc-d9f379eb1503</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfTheLost.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfTheLost.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable Intros
			C2:B:Unlimited Lives
			C3:L:Start at Level:1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfTheLost_v1.0_2971" sha1="f873679a24c4a0ca24da74bd0616c82a0b3cb76f">
		<name>Legend Of The Lost</name>
		<subpath>LegendOfTheLost</subpath>
		<variant_uuid>b9102f08-c4b8-51e4-9ef3-6cf7146b2eb4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfTheLost.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfTheLost.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable Intros
			C2:B:Unlimited Lives
			C3:L:Start at Level:1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfTheSword_v1.01_0797" sha1="a05c9b014f537610a98df11811ad91928907d024">
		<name>Legend Of The Sword</name>
		<subpath>LegendOfTheSword</subpath>
		<variant_uuid>a62ed9c9-fa60-541b-a229-50136b516fcd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfTheSword.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfTheSword.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfTheSword_v1.0_0797" sha1="82adbb4c14ae5c212c1510b211f26dc25a57c0c2">
		<name>Legend Of The Sword</name>
		<subpath>LegendOfTheSword</subpath>
		<variant_uuid>dcb439e8-8bad-5637-a42e-d206a3b28681</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfTheSword.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfTheSword.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendsOfValour_v1.0_0837" sha1="672a5e99a6eb65fc0ec267eb15c64f7971c9f30d">
		<name>Legends Of Valour</name>
		<subpath>LegendsOfValour</subpath>
		<variant_uuid>54637529-ddbf-53d8-bb24-40b64816627a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendsOfValour.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendsOfValour.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendsOfValour_v1.0_De_0525" sha1="67050bdbf22493b813202f5e6f7bf74478997c95">
		<name>Legends Of Valour (Deutsch)</name>
		<subpath>LegendsOfValourDe</subpath>
		<variant_uuid>3d2086e8-1a1a-5f65-b3e2-1ce265259547</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendsOfValourDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendsOfValourDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendsOfValour_v1.0_Fr_1768" sha1="6b3c5fce3776ec0718a4306a493860379d21eefc">
		<name>Legends Of Valour (Francais)</name>
		<subpath>LegendsOfValourFr</subpath>
		<variant_uuid>cb4a0698-c083-5b52-b92d-df9eb34f43d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendsOfValourFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendsOfValourFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Legends_v1.2_AGA_1346" sha1="519b5aca84686435545876578fad79982ed4191b">
		<name>Legends [AGA]</name>
		<subpath>LegendsAGA</subpath>
		<variant_uuid>2aa8e0ef-8aea-50a5-b690-70f1d3ac6589</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendsAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendsAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Legends_v1.2_CD32" sha1="6385889f002946f2685a57e0c51eba5aa196ec7c">
		<name>Legends [CD32]</name>
		<subpath>LegendsCD32</subpath>
		<variant_uuid>0c4ebbca-dce3-58e4-9f0d-9aa27f62a861</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendsCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendsCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LaserSquad_v2.2_1907" sha1="0e988019586fdc41ee163400df34a24caf981b90">
		<name>Laser Squad</name>
		<subpath>LaserSquad</subpath>
		<variant_uuid>4a0382a8-e20b-5b70-b69d-e12cb3e59662</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LaserSquad.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LaserSquad.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Leander_v2.3_0496" sha1="20d1a1c842f2d115adb7dee85dea1fe8d3f16d64">
		<name>Leander</name>
		<subpath>Leander</subpath>
		<variant_uuid>f0f70abd-5a7d-552a-901f-92871f56f829</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Leander.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Leander.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:X:Keep intro music skip option:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendOfFaerghail_v2.0b_NTSC_2843" sha1="b1241eb90b84b08058f58a31a7922a70fd1c6fc1">
		<name>Legend Of Faerghail (NTSC)</name>
		<subpath>LegendOfFaerghailNTSC</subpath>
		<variant_uuid>be311df4-0793-5ed8-aa6e-f60bf45e941c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegendOfFaerghailNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegendOfFaerghailNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Legend_v1.2_Mindscape_1100" sha1="1aa3eddff83d6e5b4646c3bd69569ca7f3427567">
		<name>Legend (Mindscape)</name>
		<subpath>LegendMindscape</subpath>
		<variant_uuid>d924c91f-f269-5c03-ba53-7b7fb15b47a5</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>LegendMindscape.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>getlegendsavedisk.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>LegendMindscape.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=F10
			joyport1_amiberry_custom_none_x=Return
			joyport1_amiberry_custom_none_y=ESC
			joyport1_amiberry_custom_none_start=1
			joyport1_amiberry_custom_none_dpup=F2
			joyport1_amiberry_custom_none_dpdown=F4
			joyport1_amiberry_custom_none_dpleft=F3
			joyport1_amiberry_custom_none_dpright=F1
			joyport1_amiberry_custom_none_leftstick=F6
			joyport1_amiberry_custom_none_rightstick=F7
			joyport1_amiberry_custom_none_leftshoulder=F5
			joyport1_amiberry_custom_none_rightshoulder=F8
		</custom_controls>
	</game>
	<game filename="Lemmings2_v1.6_512KB_NTSC_1976" sha1="7c14599af5150b9fbf76f627cbdb2afed9cc6a73">
		<name>Lemmings 2 (NTSC) (512Kb)</name>
		<subpath>Lemmings2NTSC512KB</subpath>
		<variant_uuid>1c9aba1a-41a6-5c59-bc8f-2c48375e1fdf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lemmings2NTSC512KB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lemmings2NTSC512KB.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Leonardo_v1.1_DOS" sha1="6f97ddbdbcf2b25f2ab323c8f5b0cd7ac3fb11c7">
		<name>Leonardo (DOS)</name>
		<subpath>LeonardoDOS</subpath>
		<variant_uuid>9fa2d1f9-6e37-5cdd-96ce-018042b2954e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeonardoDOS.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeonardoDOS.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LionKing_v1.0_AGA_0527" sha1="13f00cee0ca83436007838eead8d20cd7d70aad0">
		<name>Lion King [AGA]</name>
		<subpath>LionKingAGA</subpath>
		<variant_uuid>464d4f9a-09f2-58fc-b3d1-77d267a0cf1d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LionKingAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LionKingAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="LittleComputerPeople_v1.2_NTSC_0912" sha1="212ca3e189a34579d42ea13f582d9054a4e556fe">
		<name>Little Computer People (NTSC)</name>
		<subpath>LittleComputerPeopleNTSC</subpath>
		<variant_uuid>76fd53cd-37cd-504e-9e8b-091c819b0bca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LittleComputerPeopleNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LittleComputerPeopleNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LombardRACRally_v1.1_2Disk_1098" sha1="230ed5fa2e52090b3d6b1fa20fdbe1847b0a829a">
		<name>Lombard RAC Rally (2 Disk)</name>
		<subpath>LombardRACRally2Disk</subpath>
		<variant_uuid>573b3fce-3b8d-5ba2-9805-a63e0ea758d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LombardRACRally2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LombardRACRally2Disk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.0_Fr" sha1="f8ec2628df0e7dc3934d4ce55f7384b9f1e32612">
		<name>Loom (Francais)</name>
		<subpath>LoomFr</subpath>
		<variant_uuid>a403a9c0-79d4-54d0-a073-11d8ac1610af</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LosTemplosSagrados_v1.0_Es" sha1="c225d0b6f3604e719aa91219bc70837341caeefa">
		<name>Los Templos Sagrados (Espanol)</name>
		<subpath>LosTemplosSagradosEs</subpath>
		<variant_uuid>91107918-1cb4-53da-86fa-a8e6b4f840b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LosTemplosSagradosEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LosTemplosSagradosEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lotus3_v1.6_0217" sha1="b4864b7b83dd1902a5e2538b9aaf3163e309a187">
		<name>Lotus III - The Ultimate Challenge</name>
		<subpath>Lotus3</subpath>
		<variant_uuid>734d871a-6e88-5f1c-b33b-b525ad97341a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lotus3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lotus3.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegionsOfDawn_v1.0" sha1="ddb4374cd24784dd8f066a39479f5b16e30952b2">
		<name>Legions Of Dawn</name>
		<subpath>LegionsOfDawn</subpath>
		<variant_uuid>59924671-4d82-5ea6-b555-51c965983311</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegionsOfDawn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegionsOfDawn.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Legion_v1.0_Pl" sha1="6cfe2c3ff2d5c04eeb10ddb774d4e14c042103c9">
		<name>Legion (Polski)</name>
		<subpath>LegionPl</subpath>
		<variant_uuid>e72bfef7-09c7-54a3-ab21-16514b717fc7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LegionPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LegionPl.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry2_v1.2_0193" sha1="b1aa9c5d7d497d9fa7c6a485495d7ed52aa019d0">
		<name>Leisure Suit Larry 2 - Goes Looking For Love (In Several Wrong Places)</name>
		<subpath>LeisureSuitLarry2</subpath>
		<variant_uuid>86aff080-0bdf-5761-a3be-8b74f08f1942</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry2_v1.3_0193" sha1="191f0557d0bac1854d9989c8f5ee44ae6f2956b0">
		<name>Leisure Suit Larry 2 - Goes Looking For Love (In Several Wrong Places)</name>
		<subpath>LeisureSuitLarry2</subpath>
		<variant_uuid>5c37b290-7f95-557f-b8da-1fd11b893236</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry3_v1.4_0690" sha1="fa74e73c8d60027de0156656cf5a0b1969d0c3af">
		<name>Leisure Suit Larry 3 - Passionate Patti In Pursuit Of The Pulsating Pectorals</name>
		<subpath>LeisureSuitLarry3</subpath>
		<variant_uuid>80d9ad45-bc11-5d81-9f4c-cefbb77bcf39</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry3.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry3_v2.0_0690" sha1="96ba592ba3b35a59ebb5024c53f61c95edebe820">
		<name>Leisure Suit Larry 3 - Passionate Patti In Pursuit Of The Pulsating Pectorals</name>
		<subpath>LeisureSuitLarry3</subpath>
		<variant_uuid>ef32284a-63f7-5405-9373-6cf463a88446</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry3_v2.0_De" sha1="bba6889a2da07a0e78acac5df4df2c89cafa713c">
		<name>Leisure Suit Larry 3 (Deutsch)</name>
		<subpath>LeisureSuitLarry3De</subpath>
		<variant_uuid>44863870-4fdc-509a-93bc-71c10217c3ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry3De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry3De.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry3_v2.1_0690" sha1="da1379831abfafb787b8794290dcb251abeb377f">
		<name>Leisure Suit Larry 3 - Passionate Patti In Pursuit Of The Pulsating Pectorals</name>
		<subpath>LeisureSuitLarry3</subpath>
		<variant_uuid>489e2926-75a2-57af-b77d-57798274fbb7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry3_v2.1_De" sha1="247ec769755e95c4cb55bab6a8a04ebef9ed51f3">
		<name>Leisure Suit Larry 3 (Deutsch)</name>
		<subpath>LeisureSuitLarry3De</subpath>
		<variant_uuid>a70c543c-5acd-5873-b452-8613af60d3d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry3De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry3De.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry3_v2.3_0690" sha1="70c418c868d22c1a801d8eb021b1adc87b71f732">
		<name>Leisure Suit Larry 3 - Passionate Patti In Pursuit Of The Pulsating Pectorals</name>
		<subpath>LeisureSuitLarry3</subpath>
		<variant_uuid>5c082d5f-155d-53a5-81df-b93c9200a06e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry3_v2.3_De" sha1="430c1c3e06650bf96c6e2357e3345650afbd369f">
		<name>Leisure Suit Larry 3 (Deutsch)</name>
		<subpath>LeisureSuitLarry3De</subpath>
		<variant_uuid>5f041661-bc10-5d82-9bdf-6a34e4efdd71</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry3De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry3De.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry3_v2.4_0690" sha1="61203e0517e2ddc7e43ad1917c111b67809f0b2b">
		<name>Leisure Suit Larry 3 - Passionate Patti In Pursuit Of The Pulsating Pectorals</name>
		<subpath>LeisureSuitLarry3</subpath>
		<variant_uuid>85438fe4-0604-5f7a-a79e-4d1b44f578f3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry3_v2.4_De" sha1="1ca4d09871b108f2642216d294dec072c9fc3c74">
		<name>Leisure Suit Larry 3 (Deutsch)</name>
		<subpath>LeisureSuitLarry3De</subpath>
		<variant_uuid>b8d9cd7d-f5e6-5b7d-b4d6-85459b6eb4e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry3De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry3De.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry5_v1.3_2244" sha1="24fc032d75ad323042865f84ed6afbe57a0b9e76">
		<name>Leisure Suit Larry 5 - Passionate Patti Does A Little Undercover Work</name>
		<subpath>LeisureSuitLarry5</subpath>
		<variant_uuid>e5ee759a-22cb-5ce2-9890-fb2a17116e14</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry5.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry5.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry5_v1.3_De" sha1="c976f96e80667811a5b7d601333b18d78e95b1c1">
		<name>Leisure Suit Larry 5 (Deutsch)</name>
		<subpath>LeisureSuitLarry5De</subpath>
		<variant_uuid>acc88954-9f17-50e5-a02f-9286f5e4d120</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry5De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry5De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry5_v1.5_2244" sha1="579879db9354d3b00a1ffc24dda62f67dfcf5317">
		<name>Leisure Suit Larry 5 - Passionate Patti Does A Little Undercover Work</name>
		<subpath>LeisureSuitLarry5</subpath>
		<variant_uuid>eb785eb7-93df-5efd-8065-e50aa45abe75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry5.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry5.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry5_v1.5_De" sha1="56d7b4d0f815bc924a68929f1468afc191434d48">
		<name>Leisure Suit Larry 5 (Deutsch)</name>
		<subpath>LeisureSuitLarry5De</subpath>
		<variant_uuid>1ac18666-b90c-5bc1-a3af-72531b578069</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry5De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry5De.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry5_v1.5_De_MT32" sha1="e24908ae2d552bde4b950457c99ac7cda851edea">
		<name>Leisure Suit Larry 5 De MT 32</name>
		<subpath>LeisureSuitLarry5DeMT32</subpath>
		<variant_uuid>567036e0-4711-54d7-9b9b-ca2f956768fa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry5DeMT32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry5DeMT32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry5_v1.5_MT32_2244" sha1="54c10449da30b653fd94843782155982c1c91cce">
		<name>Leisure Suit Larry 5 MT 32</name>
		<subpath>LeisureSuitLarry5MT32</subpath>
		<variant_uuid>c84fb17b-1087-5fdd-92c8-2e4bfe973eb9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry5MT32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry5MT32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarryEnhanced_v1.1" sha1="9968ba10ea50966dadc0351d8b1884d9b220136b">
		<name>Leisure Suit Larry In The Land Of The Lounge Lizards (Enhanced)</name>
		<subpath>LeisureSuitLarryEnhanced</subpath>
		<variant_uuid>44c44e88-fb7c-5c4d-875a-29ce82670236</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarryEnhanced.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarryEnhanced.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarryEnhanced_v1.1_MT32" sha1="3ba84558374880fa436ce5b6896515083b2bac2f">
		<name>Leisure Suit Larry Enhnd MT 32</name>
		<subpath>LeisureSuitLarryEnhndMT32</subpath>
		<variant_uuid>8470b8ea-691b-5edd-898e-104ce26a8cec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarryEnhndMT32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarryEnhndMT32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeisureSuitLarry_v1.0_0349" sha1="f90986970e701919b24d823a7c8e54b5a037dc2f">
		<name>Leisure Suit Larry In The Land Of The Lounge Lizards</name>
		<subpath>LeisureSuitLarry</subpath>
		<variant_uuid>72e7f84e-ec46-5a45-ae1c-be2af60faaa2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeisureSuitLarry.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeisureSuitLarry.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lemmings2Demo_v1.0_0786" sha1="212a1f6427c922a4d4dc0c9966102b0e27aed3a9">
		<name>Lemmings 2 (Demo)</name>
		<subpath>Lemmings2Demo</subpath>
		<variant_uuid>1e732ade-653d-5ce2-acac-46b25fcba37f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lemmings2Demo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lemmings2Demo.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lemmings2_v1.6_1MB_0351" sha1="33e6e433df751a94ad406c84326b47bfafbe41b8">
		<name>Lemmings 2 - The Tribes (1MB)</name>
		<subpath>Lemmings21MB</subpath>
		<variant_uuid>37c8043a-2895-5f7e-91b8-46e3b712981a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lemmings21MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lemmings21MB.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Lemmings2_v1.6_1MB_NTSC_1976" sha1="aca0a88765fa8b1886c719e0ff058c1c94a6d429">
		<name>Lemmings 2 (NTSC) (1MB)</name>
		<subpath>Lemmings2NTSC1MB</subpath>
		<variant_uuid>d583dc87-9ea1-5478-bb9e-b6386cacd655</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lemmings2NTSC1MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lemmings2NTSC1MB.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lemmings2_v1.6_512KB_0351" sha1="2d8b6bb58108ca02d04ff7e990ffef3c8fb95436">
		<name>Lemmings 2512 KB</name>
		<subpath>Lemmings2512KB</subpath>
		<variant_uuid>eeaede01-f894-51d2-ad17-4df0372711b8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lemmings2512KB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lemmings2512KB.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_start=P
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
		</custom_controls>
	</game>
	<game filename="Lemmings2_v1.7_1MB_0351" sha1="e31ab0da49e78d1aafe7a9b00b9635601e5353a2">
		<name>Lemmings 2 - The Tribes (1MB)</name>
		<subpath>Lemmings21MB</subpath>
		<variant_uuid>9a926e9c-c81b-5b66-b240-8f3ea872096e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lemmings21MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lemmings21MB.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Lemmings2_v1.7_1MB_NTSC_1976" sha1="2bcfce08d54b90c7f4783af546fdb62deda09ab3">
		<name>Lemmings 2 (NTSC) (1MB)</name>
		<subpath>Lemmings2NTSC1MB</subpath>
		<variant_uuid>6a2bb471-d9bf-5ca6-b7f6-bff2a9fc5b4e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lemmings2NTSC1MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lemmings2NTSC1MB.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lemmings2_v1.7_512KB_0351" sha1="fc7f5b040049856114c9551680939bde2f67d35f">
		<name>Lemmings 2512 KB</name>
		<subpath>Lemmings2512KB</subpath>
		<variant_uuid>10391c05-1488-5834-82a3-692b8064173f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lemmings2512KB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lemmings2512KB.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_start=P
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
		</custom_controls>
	</game>
	<game filename="Lemmings2_v1.7_512KB_NTSC_1976" sha1="c709eaf48257ed7dc216d9d45a53d08c4c12dc13">
		<name>Lemmings 2 (NTSC) (512Kb)</name>
		<subpath>Lemmings2NTSC512KB</subpath>
		<variant_uuid>2f0a64ed-32e3-583c-bf0b-1173523371f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lemmings2NTSC512KB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lemmings2NTSC512KB.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lemmings2_v1.8_1MB_0351" sha1="1aed7b98207c8849947f47f893966d17df5ac13b">
		<name>Lemmings 2 - The Tribes (1MB)</name>
		<subpath>Lemmings21MB</subpath>
		<variant_uuid>cce7bce8-913e-5dae-9085-220768199624</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lemmings21MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lemmings21MB.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Lemmings2_v1.8_1MB_NTSC_1976" sha1="455b94c13f454895f98e4316e9f95c2dafb40509">
		<name>Lemmings 21 MBNTSC</name>
		<subpath>Lemmings21MBNTSC</subpath>
		<variant_uuid>4aeabeca-a49d-5377-a7e7-2fd5b369027b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lemmings21MBNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lemmings21MBNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Lemmings2_v1.8_512KB_0351" sha1="4006af3dfc98deb86bc973346551524a5c45c51d">
		<name>Lemmings 2512 KB</name>
		<subpath>Lemmings2512KB</subpath>
		<variant_uuid>88491114-19ed-5daa-a2af-b67a77343747</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lemmings2512KB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lemmings2512KB.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_start=P
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
		</custom_controls>
	</game>
	<game filename="Lemmings2_v1.8_512KB_NTSC_1976" sha1="3fcfe852e57303d4fb19921ad5efb8aeaa29dfe7">
		<name>Lemmings 2512 KBNTSC</name>
		<subpath>Lemmings2512KBNTSC</subpath>
		<variant_uuid>6e115131-a443-50bb-a54b-c4d37f2a777c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lemmings2512KBNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lemmings2512KBNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="LemmingsDemo_v1.0" sha1="02d810c526e58181dcf5570b378a440af76d1db1">
		<name>Lemmings (Demo)</name>
		<subpath>LemmingsDemo</subpath>
		<variant_uuid>958fe1d6-c720-509e-81f4-a336393d8ad8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LemmingsDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LemmingsDemo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=MOUSE
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LemmingsHoliday1993_v1.3_0337" sha1="3b85a0f44db7f68ac7961cc2fd738c1f90dbfc76">
		<name>Lemmings - Holiday Lemmings 1993</name>
		<subpath>LemmingsHoliday1993</subpath>
		<variant_uuid>900ee66f-6159-5888-b8c9-1ef27bbbdefd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LemmingsHoliday1993.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LemmingsHoliday1993.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="LemmingsHoliday1994_v1.3_0492" sha1="64f231066519eb2ec2b605c1a9ba638ae48362cc">
		<name>Lemmings - Holiday Lemmings 1994</name>
		<subpath>LemmingsHoliday1994</subpath>
		<variant_uuid>99280600-6c71-555a-9701-7706d2002c44</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LemmingsHoliday1994.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LemmingsHoliday1994.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="LemmingsHolidayDemo_v1.1" sha1="3e5d31744872934505a9f0e5566ce9fad5cf1e34">
		<name>Lemmings Holiday (Demo)</name>
		<subpath>LemmingsHolidayDemo</subpath>
		<variant_uuid>0d534727-aef6-533e-a74b-cafdacf65021</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LemmingsHolidayDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LemmingsHolidayDemo.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Reduce Mouse Speed
			C2:L:Start Level:-,1,2,3,4
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LemmingsNewYear9192_v1.0" sha1="e39e6b9785f909e96335fc3581aec3f21d02b4b8">
		<name>Lemmings - New Year Lemmings 91-92</name>
		<subpath>LemmingsNewYear9192</subpath>
		<variant_uuid>4e9a08c0-bf1f-5987-bf94-61950799a6d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LemmingsNewYear9192.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LemmingsNewYear9192.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LemmingsXmasDemo1991_v1.1" sha1="428f14d0f5e0470e149413976a427be57c973c7f">
		<name>Lemmings Xmas Demo 1991</name>
		<subpath>LemmingsXmasDemo1991</subpath>
		<variant_uuid>3d3b2d35-eaee-5486-9fa6-271669773f87</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LemmingsXmasDemo1991.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LemmingsXmasDemo1991.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LemmingsXmasDemo1992_v1.0" sha1="35c07f423d6b37164fb7dce6db344f8e51b6de0d">
		<name>Lemmings Xmas Demo 1992</name>
		<subpath>LemmingsXmasDemo1992</subpath>
		<variant_uuid>946937ad-3356-551e-8cfc-200b96b9ec68</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LemmingsXmasDemo1992.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LemmingsXmasDemo1992.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lemmings_v1.2_CDTV" sha1="a47fc495094a591b456710aeb7d3506b78bc6cb2">
		<name>Lemmings [CDTV]</name>
		<subpath>LemmingsCDTV</subpath>
		<variant_uuid>b5179f62-87a5-554c-a06d-cb90b1c9dede</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LemmingsCDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LemmingsCDTV.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:L:Difficulty Rating:Fun,Tricky,Taxing,Mayhem
			C3:L:Start Level:-,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30
			C4:B:Enable 2-player mode
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=MOUSE
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lemmings_v1.5_Files_2089" sha1="06401cbb08c2558451d82612a42c650b2c5aaeb9">
		<name>Lemmings (Files)</name>
		<subpath>LemmingsFiles</subpath>
		<variant_uuid>f734c661-5b94-5301-ac39-b11b1535fdf7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LemmingsFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LemmingsFiles.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:L:Difficulty Rating:Fun,Tricky,Taxing,Mayhem
			C3:L:Start Level:-,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=MOUSE
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Lemmings_v1.5_Files_AltLevels_2238" sha1="be314597ec67fa3787e8cf9111f160e3e91c8637">
		<name>Lemmings Alt (Files)</name>
		<subpath>LemmingsAltFiles</subpath>
		<variant_uuid>08f3658a-b80f-57f5-b4e0-f65f69adb725</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LemmingsAltFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LemmingsAltFiles.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:L:Difficulty Rating:Fun,Tricky,Taxing,Mayhem
			C3:L:Start Level:-,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=MOUSE
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Lemmings_v1.5_Files_NTSC_0901" sha1="80c11425d4c13ddb59a7f77d1ba9c2000bbf93bf">
		<name>Lemmings (Files) (NTSC)</name>
		<subpath>LemmingsFilesNTSC</subpath>
		<variant_uuid>ef1de5d6-9c88-59bd-9b9a-4f6e162b8d80</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LemmingsFilesNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LemmingsFilesNTSC.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:L:Difficulty Rating:Fun,Tricky,Taxing,Mayhem
			C3:L:Start Level:-,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=MOUSE
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Lemmings_v1.5_Image_2089" sha1="60f8b964ab97d779750812539ef173757c441161">
		<name>Lemmings (Image)</name>
		<subpath>LemmingsImage</subpath>
		<variant_uuid>86642778-9db2-517a-8840-7820bc78270f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LemmingsImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LemmingsImage.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:L:Difficulty Rating:Fun,Tricky,Taxing,Mayhem
			C3:L:Start Level:-,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=MOUSE
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Lemmings_v1.5_Image_AltLevels_2238" sha1="f33874d0a7643f22192b484050e1d6d79eb1e8fc">
		<name>Lemmings Alt (Image)</name>
		<subpath>LemmingsAltImage</subpath>
		<variant_uuid>e834774b-7e52-5ed6-b0ae-1abb53beabba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LemmingsAltImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LemmingsAltImage.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:L:Difficulty Rating:Fun,Tricky,Taxing,Mayhem
			C3:L:Start Level:-,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=MOUSE
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Lemmings_v1.5_Image_NTSC_0901" sha1="7cebe6fcfab4e966e01a608cf997e3a0ba2018e0">
		<name>Lemmings (Image) (NTSC)</name>
		<subpath>LemmingsImageNTSC</subpath>
		<variant_uuid>b4367a3f-d2db-5ef0-9296-f714ef80f3be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LemmingsImageNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LemmingsImageNTSC.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:L:Difficulty Rating:Fun,Tricky,Taxing,Mayhem
			C3:L:Start Level:-,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=MOUSE
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Leonardo_v1.1_HighDensity" sha1="2980ecaf0430f636b5e4f587ae8d3a55a6fefec0">
		<name>Leonardo (High Density)</name>
		<subpath>LeonardoHighDensity</subpath>
		<variant_uuid>48db9525-8280-5483-912f-e2a8d6e37e69</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LeonardoHighDensity.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LeonardoHighDensity.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LesManleyInSearchForTheKing_v1.2" sha1="5d35f83e9978e150646222a2c9ede164cbcbbb26">
		<name>Les Manley In - Search For The King</name>
		<subpath>LesManleySearchForTheKing</subpath>
		<variant_uuid>83c3fe50-7b89-53e5-a185-fc15ba195449</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LesManleySearchForTheKing.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LesManleySearchForTheKing.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LesManleyInSearchForTheKing_v1.3_2671" sha1="429c83c18ec034935e657200b0224287cd17fa3d">
		<name>Les Manley In - Search For The King</name>
		<subpath>LesManleySearchForTheKing</subpath>
		<variant_uuid>a0c425bb-37b3-5cfd-bcb1-4dde65e19d84</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LesManleySearchForTheKing.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LesManleySearchForTheKing.slave</filename>
			<datapath>data</datapath>
			<custom>
			C5:L:keyboard:auto,us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LEssentialMathsNiveau6eme_v1.0_Fr" sha1="1baf1d1d0f9a2f36287c005778f1363bd4de0309">
		<name>LEssentiel Maths 6 Eme (Francais)</name>
		<subpath>LEssentielMaths6EmeFr</subpath>
		<variant_uuid>6a57f5d8-d285-5e3a-9fb8-f2f25368c1db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LEssentielMaths6EmeFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LEssentielMaths6EmeFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LethalWeapon_v1.3_0814" sha1="9ea0b5a24acb06ae71e063b33ecb5077fbc771dc">
		<name>Lethal Weapon</name>
		<subpath>LethalWeapon</subpath>
		<variant_uuid>2ffe4cf2-113e-51fa-881d-718ba766665a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LethalWeapon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LethalWeapon.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LethalWeapon_v2.0_0814" sha1="dd337fb803244726c227e7d17c320c128e24a51e">
		<name>Lethal Weapon</name>
		<subpath>LethalWeapon</subpath>
		<variant_uuid>e7b4b199-fcff-52c5-921f-c90e4fb92dcd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LethalWeapon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LethalWeapon.slave</filename>
			<datapath />
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite magazines:1
			C2:B:blue/second button jumps
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LethalXcess_v1.3_0814" sha1="bcce227d87278b3d6670de6b8634109f3b20f61d">
		<name>Lethal Xcess</name>
		<subpath>LethalXcess</subpath>
		<variant_uuid>0fd921d7-6f81-59b6-891a-ced6bf5ff716</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LethalXcess.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LethalXcess.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Auto Fire Always Enabled:2
			C1:X:Bad Extras have no Effect:3
			C1:X:In-Game Keys:4
			C2:L:Start at Level:1,2,3,4,5,6
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LethalZone_v1.2_2321" sha1="ebd3f4e454f3d7158366ff46ae074a6aded18866">
		<name>Lethal Zone</name>
		<subpath>LethalZone</subpath>
		<variant_uuid>443e0c75-0839-580a-b36a-744295422eac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LethalZone.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LethalZone.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Fuel:1
			C1:X:Unlimited Beams:2
			C1:X:In-Game Keys:3
			C2:L:Start at Level:1,2,3,4
			C3:B:Enable Timing Fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lettrix_v1.0_De" sha1="8345e4711cff2387fa8a8dd0a37957117516b693">
		<name>Lettrix (Deutsch)</name>
		<subpath>LettrixDe</subpath>
		<variant_uuid>0fe84f2d-ab01-52b8-8cbc-98b38d31d2ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LettrixDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LettrixDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Time:0
			C1:X:Enable Level Skip with 'n':1
			C2:L:Start Level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Leviathan_v1.0" sha1="7227b04d01d464637a42a326ae2701dc2d4a599c">
		<name>Leviathan</name>
		<subpath>Leviathan</subpath>
		<variant_uuid>0f8baf8b-5316-5bc4-8637-73d4237b2164</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Leviathan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Leviathan.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LicenceToKill_v1.2_0772" sha1="80e52579fd0f44e9251c6dbb60174e90fec73369">
		<name>Licence To Kill</name>
		<subpath>LicenceToKill</subpath>
		<variant_uuid>a008d789-0ea7-59f9-afb3-8eddb6b15481</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LicenceToKill.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LicenceToKill.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Life&amp;Death_v1.2_1126" sha1="68cc091775df8e3c7fba2bf31782c73fe74712b9">
		<name>Life &amp; Death</name>
		<subpath>Life&amp;Death</subpath>
		<variant_uuid>f6f241b1-a4e6-5259-8054-ed9ebc58966a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Life&amp;Death.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Life&amp;Death.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LightCorridor_v1.0_0526" sha1="210c875c10a26482e28eb368f3a073b206e61462">
		<name>Light Corridor</name>
		<subpath>LightCorridor</subpath>
		<variant_uuid>fcac9a69-dfb9-5a47-8146-fd1c6456dba8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LightCorridor.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LightCorridor.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LightCorridor_v2.0_0526" sha1="6effda04629268992e1a28889ed393f210e61d0a">
		<name>Light Corridor</name>
		<subpath>LightCorridor</subpath>
		<variant_uuid>2f689541-6603-5f41-a2db-0965b4390ef6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LightCorridor.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LightCorridor.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LightRacer_v1.0_De" sha1="2f007c54c9b80999a6b6e6056d1bf390ba63c4b0">
		<name>Light Racer (Deutsch)</name>
		<subpath>LightRacerDe</subpath>
		<variant_uuid>1b28837f-f261-59eb-96c1-a9128302818b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LightRacerDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LightRacerDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Limes&amp;Napoleon_v1.0" sha1="05a4a027f16cafbb25e9ebacda25a5e797f35678">
		<name>Limes &amp; Napoleon</name>
		<subpath>Limes&amp;Napoleon</subpath>
		<variant_uuid>c9570b54-e540-571e-b255-e2bf0e5cbff3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Limes&amp;Napoleon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Limes&amp;Napoleon.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Limes&amp;Napoleon_v1.1_2983" sha1="39dd0a6fcfac7447b8c1b10456c3286610f8e15c">
		<name>Limes &amp; Napoleon</name>
		<subpath>Limes&amp;Napoleon</subpath>
		<variant_uuid>2fdb784e-05bb-5e5c-a4dc-26dc3a0446d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Limes&amp;Napoleon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Limes&amp;Napoleon.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LineOfFire_v1.1_1394" sha1="7030a804ff88fd4004a6727dacec0484bcc1ab9b">
		<name>Line Of Fire</name>
		<subpath>LineOfFire</subpath>
		<variant_uuid>94200a94-0834-55f5-be34-049c5072715c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LineOfFire.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LineOfFire.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Energy:0
			C1:X:Unlimited Grenades:1
			C1:X:Unlimited Credits:2
			C1:X:In-Game Keys:3
			C2:L:Start at Level:1,2,3,4,5,6,7,8
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Links&amp;DataDisks_v1.01_2481" sha1="0ab67d414c2c0046dbd0422eaa23e3985f78594a">
		<name>Links - The Challenge of Golf (&amp; Data Disks)</name>
		<subpath>Links&amp;DataDisks</subpath>
		<variant_uuid>aefc36b0-fe76-5e46-a7db-f59fa3a52f73</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Links&amp;DataDisks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Links&amp;DataDisks.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Links&amp;DataDisks_v1.01_NTSC_2010" sha1="9dfac50f534afb6d17ff73d284e296729c9b67c9">
		<name>Links &amp; Data Disks (NTSC)</name>
		<subpath>Links&amp;DataDisksNTSC</subpath>
		<variant_uuid>4d9927b5-adab-5858-9b24-a5b76a2c66f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Links&amp;DataDisksNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Links&amp;DataDisksNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Links_v1.01_2481" sha1="708470136adfd480f7437632675c6c35700f01b6">
		<name>Links</name>
		<subpath>Links</subpath>
		<variant_uuid>bd3d085f-04f8-5da8-862c-a358d1ee44ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Links.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Links.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Links_v1.01_NTSC_2010" sha1="cc6ccdf75e4ed939639ad3df70217b381d84952d">
		<name>Links (NTSC)</name>
		<subpath>LinksNTSC</subpath>
		<variant_uuid>f54fde25-4f94-5825-9b0b-439114ea543e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LinksNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LinksNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LionheartDemo_v1.2" sha1="bf343c844822b9834b878a723406860f94a912ce">
		<name>Lionheart (Demo)</name>
		<subpath>LionheartDemo</subpath>
		<variant_uuid>a0f730e0-a2e9-5338-b66d-3b0c09dc5bf1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LionheartDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LionheartDemo.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Invincibility
			C2:B:Unlimited lives
			C3:B:Maximum energy
			C4:B:Enable 'Up' with 2-button
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LionheartDemo_v1.2_1MB" sha1="1f4474f567328d055025d9bd2114cbbd901649ff">
		<name>Lionheart (Demo) (1MB)</name>
		<subpath>LionheartDemo1MB</subpath>
		<variant_uuid>3d9b628e-e0dc-5b56-b6ef-973c9c07eecc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LionheartDemo1MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LionheartDemo1MB.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Invincibility
			C2:B:Unlimited lives
			C3:B:Maximum energy
			C4:B:Enable 'Up' with 2-button
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lionheart_v2.2_0845" sha1="53c1eaf1212f425f46099811c9c83f3cd8af69dc">
		<name>Lionheart</name>
		<subpath>Lionheart</subpath>
		<variant_uuid>23e7a569-0ea3-5810-9496-250d99525c84</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lionheart.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lionheart.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Invincibility
			C2:B:Unlimited lives
			C3:B:Maximum energy
			C4:B:Enable 'Up' with 2-button
			C5:B:Cheatmode
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lionheart_v2.3_0845" sha1="a0ea6455ad36b3537f8987c7e3f87b90fe70aa81">
		<name>Lionheart</name>
		<subpath>Lionheart</subpath>
		<variant_uuid>ec461afd-5978-59e8-ae55-1b7db2f9183b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lionheart.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lionheart.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Invincibility
			C2:B:Unlimited lives
			C3:B:Maximum energy
			C4:B:Enable 'Up' with 2-button
			C5:X:Enable Cheatmode:0
			C5:X:Set No Interlace:1
			C5:X:Enable Extra GFX:2
			C5:X:Fix Vertical Line Glitch:3
			C5:X:Fix Border Lines:4
			C5:X:Fix Clouds Speed Acceleration:5
			C5:X:Fix Water GFX Bug:6
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lionheart_v2.4_0845" sha1="05ced7ecb1d26cd786c4e1f3566978a072647f73">
		<name>Lionheart</name>
		<subpath>Lionheart</subpath>
		<variant_uuid>722b2678-fb24-50b2-a104-309188049f56</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lionheart.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lionheart.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Invincibility
			C2:B:Unlimited lives
			C3:B:Maximum energy
			C5:X:Enable 'Up' with 2-button:1
			C4:L:Interlace:Default,On,On (Fly Level=Off),Off
			C5:X:Enable Cheatmode:0
			C5:X:Enable Extra GFX:2
			C5:X:Fix Vertical Line Glitch:3
			C5:X:Fix Border Lines:4
			C5:X:Fix Clouds Speed Acceleration:5
			C5:X:Fix Water GFX Bug:6
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LiquidKids_v1.1_Files" sha1="2f52da22b7dc47be065e8d5be105f115c057ea0d">
		<name>Liquid Kids (Files)</name>
		<subpath>LiquidKidsFiles</subpath>
		<variant_uuid>ad32ec15-63d6-5b09-b53c-840541cce497</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LiquidKidsFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LiquidKidsFiles.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LiquidKids_v1.1_Image" sha1="beb0423c3f17f5ec641e31c230a42fd74b74571e">
		<name>Liquid Kids (Image)</name>
		<subpath>LiquidKidsImage</subpath>
		<variant_uuid>e402a376-4e91-541e-82cc-72bddf367f33</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LiquidKidsImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LiquidKidsImage.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LiquidKids_v1.2_Files" sha1="ddd7089ae16dfccd43d2a528dd4b30f631e5dd24">
		<name>Liquid Kids (Files)</name>
		<subpath>LiquidKidsFiles</subpath>
		<variant_uuid>5ac2109b-25f0-5e25-92b7-0b403ceb59ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LiquidKidsFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LiquidKidsFiles.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:activate level skip key F8 during the game:1
			C1:X:see outro by pressing F8 during the game:2
			C2:B:second button jumps
			C4:L:language:auto,english,french,german,polish
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LiquidKids_v1.2_Image" sha1="35bb5996171be356d98f77695e4458e6a699cac6">
		<name>Liquid Kids (Image)</name>
		<subpath>LiquidKidsImage</subpath>
		<variant_uuid>7e55d9de-5208-5293-9409-05f9c0601067</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LiquidKidsImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LiquidKidsImage.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:activate level skip key F8 during the game:1
			C1:X:see outro by pressing F8 during the game:2
			C2:B:second button jumps
			C4:L:language:auto,english,french,german,polish
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LiquidKids_v1.3_Files" sha1="a07f152d1ea1e43bed48a1f9af7f36cc6b6bfe8e">
		<name>Liquid Kids (Files)</name>
		<subpath>LiquidKidsFiles</subpath>
		<variant_uuid>68f66795-98e8-598f-bd07-056935338c86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LiquidKidsFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LiquidKidsFiles.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:activate level skip key F8 during the game:1
			C1:X:see outro by pressing F8 during the game:2
			C2:B:second button jumps
			C4:L:language:auto,english,french,german,polish
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LiquidKids_v1.3_Image" sha1="d912a45cf892cb85e9cc3cc78137d937de61fdd1">
		<name>Liquid Kids (Image)</name>
		<subpath>LiquidKidsImage</subpath>
		<variant_uuid>c13a2d9c-0dae-5e43-a76f-26aa23034a1c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LiquidKidsImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LiquidKidsImage.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:activate level skip key F8 during the game:1
			C1:X:see outro by pressing F8 during the game:2
			C2:B:second button jumps
			C4:L:language:auto,english,french,german,polish
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LittleComputerPeople_v1.2_0913" sha1="4939688a0fe17332b5906eb515e6adf71f571dc2">
		<name>Little Computer People</name>
		<subpath>LittleComputerPeople</subpath>
		<variant_uuid>ed69256c-190d-5da4-bb19-a473abf33c97</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LittleComputerPeople.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LittleComputerPeople.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LittlePuffInDragonland_v1.0" sha1="4f173a86fad5870e1595f1b73d604f68e96700a6">
		<name>Little Puff In Dragonland</name>
		<subpath>LittlePuffInDragonland</subpath>
		<variant_uuid>167bae3c-8e5c-5733-8084-796f20b144fc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LittlePuffInDragonland.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LittlePuffInDragonland.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LittleRedRidingHood_v1.0" sha1="e5adf8ec5b9515b97059bafb21a79d74ab9ad711">
		<name>Little Red Riding Hood</name>
		<subpath>LittleRedRidingHood</subpath>
		<variant_uuid>5c3a227a-a879-5671-8341-f95ab5235a54</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LittleRedRidingHood.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LittleRedRidingHood.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LiveAndLetDie_v1.1_2187" sha1="7dc81710112d1668a6904ac688398bce749245d5">
		<name>Live And Let Die</name>
		<subpath>LiveAndLetDie</subpath>
		<variant_uuid>00fa5752-b1c6-5b34-879b-8694da4952a3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LiveAndLetDie.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LiveAndLetDie.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Liverpool_v1.0_0528" sha1="685e38ad628453e23f70eaa04c0fd36a120a55ed">
		<name>Liverpool</name>
		<subpath>Liverpool</subpath>
		<variant_uuid>1038cdb5-8681-55a0-8288-9300f71a71d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Liverpool.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Liverpool.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Disable Blitter Waits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Livingstone2_v1.0" sha1="f6c4ac5929ce129e3bb78a601f7071e9304d6bcb">
		<name>Livingstone II</name>
		<subpath>Livingstone2</subpath>
		<variant_uuid>f3ad8c8d-19e8-556e-89e5-c5bd7eb6f14d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Livingstone2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Livingstone2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Llamatron_v1.1_1MB" sha1="00d9b6185d4b54420ccac8d1682577b2a0c8657d">
		<name>Llamatron - 2112 (1MB)</name>
		<subpath>Llamatron1MB</subpath>
		<variant_uuid>aa23291a-fbc8-5910-88ce-a5216aec7ab1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Llamatron1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Llamatron1MB.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Llamatron_v1.1_512KB" sha1="5e4a589258b1d48fea9d3064223c9b152533e726">
		<name>Llamatron (512Kb)</name>
		<subpath>Llamatron512KB</subpath>
		<variant_uuid>0c08588a-b503-547d-a086-4886673b6332</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Llamatron512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Llamatron512KB.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Locomotion_v1.0" sha1="49dd1f9ff64707e36785d8819cda486be788b8b7">
		<name>Locomotion (Kingsoft)</name>
		<subpath>Locomotion</subpath>
		<variant_uuid>3803e183-2e17-5858-9940-3aa8ed864415</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Locomotion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Locomotion.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Locomotion_v1.1" sha1="c59e2c4482cf6d9759d8ca2c2e4035035321864c">
		<name>Locomotion (Kingsoft)</name>
		<subpath>Locomotion</subpath>
		<variant_uuid>593c7767-7c94-5804-8133-f428011602e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Locomotion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Locomotion.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:No level codes needed
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Locomotion_v1.1_Kingsoft_De" sha1="43b42dcc30cb236f4706a961997a72c509e84026">
		<name>Locomotion Kingsoft (Deutsch)</name>
		<subpath>LocomotionKingsoftDe</subpath>
		<variant_uuid>593c7767-7c94-5804-8133-f428011602e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LocomotionKingsoftDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LocomotionKingsoftDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:No level codes needed
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Logical_v1.1_0529" sha1="8aff9cab82f49e87c1fd1cd1a6e43bf11eb4b2a1">
		<name>Logical</name>
		<subpath>Logical</subpath>
		<variant_uuid>92358553-e294-569c-9a5c-09aac6ed7618</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Logical.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Logical.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Logical_v1.1_CDTV" sha1="05f056d6cfee55993fa247c7bda10fc859b27971">
		<name>Logical [CDTV]</name>
		<subpath>LogicalCDTV</subpath>
		<variant_uuid>12a6b25c-3e5c-50c3-85e2-67686141d552</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LogicalCDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LogicalCDTV.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Logical_v1.2_0529" sha1="03379d520a25c5864f6156477c78c29105f004b0">
		<name>Logical</name>
		<subpath>Logical</subpath>
		<variant_uuid>e3d38929-133f-5ac3-8e2d-29d5a8c136db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Logical.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Logical.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip title screen
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Logical_v1.2_CDTV" sha1="d5620e4af3e3644ebf061dc9dcba9088edb37602">
		<name>Logical [CDTV]</name>
		<subpath>LogicalCDTV</subpath>
		<variant_uuid>eff9298f-be8a-5b98-b664-2b999b5c4db4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LogicalCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LogicalCDTV.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip title screen
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Logo_v1.0" sha1="1b695d19d440f38da47360f8dc237471807d6a2d">
		<name>Logo</name>
		<subpath>Logo</subpath>
		<variant_uuid>1dc10773-b34a-5581-9bdd-5f46d941f29e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Logo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Logo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Logo_v1.1" sha1="3e70f4721ec63510367d680eeefa9f6a0042949e">
		<name>Logo</name>
		<subpath>Logo</subpath>
		<variant_uuid>68ad13c8-1549-53d5-b49c-83bdc5cc7da4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Logo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Logo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lollypop_v1.0" sha1="b3bdc2bc46cde615292e4608dfc85fb80e704c49">
		<name>Lollypop</name>
		<subpath>Lollypop</subpath>
		<variant_uuid>4dc74824-6f6e-51ce-a371-6caab1127d2b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lollypop.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lollypop.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lollypop_v2.0_2864" sha1="f8d659380f730a56c1e775acb90d72e82e85d557">
		<name>Lollypop</name>
		<subpath>Lollypop</subpath>
		<variant_uuid>1d1f380c-377a-5e7c-8deb-9687c12eec2e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lollypop.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lollypop.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:original cheat mode 1 (see Hints):0
			C1:X:original cheat mode 2 (see Hints):1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LombardRACRally_v1.1_1Disk_1144" sha1="8e60fee754f4a68bed0f445f56aed7500bc736e0">
		<name>Lombard RA CRally (1 Disk)</name>
		<subpath>LombardRACRally1Disk</subpath>
		<variant_uuid>85e499bb-66d4-507d-bed0-30838bb870d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LombardRACRally1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LombardRACRally1Disk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.1_0618" sha1="e98ba71035332e42a268cb0b1b69f787fbd9d6e3">
		<name>Loom</name>
		<subpath>Loom</subpath>
		<variant_uuid>706bc763-289f-5886-9d05-264ce693e516</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Loom.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Loom.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.1_De_0075" sha1="4016dea651e9b3493c5a7550955785a260a820d0">
		<name>Loom (Deutsch)</name>
		<subpath>LoomDe</subpath>
		<variant_uuid>efdd609c-3231-552f-979a-418db4a214f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.1_De_CDTV" sha1="b5d58de18021ac025ffee61093f9c1bf34aa243b">
		<name>Loom De [CDTV]</name>
		<subpath>LoomDeCDTV</subpath>
		<variant_uuid>33f387a6-2ba5-51ee-95b9-a417ee79da60</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomDeCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomDeCDTV.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.1_Es" sha1="d10337129515a50b437c8041b4e4865f4ace46cb">
		<name>Loom (Espanol)</name>
		<subpath>LoomEs</subpath>
		<variant_uuid>f83471d5-a3a0-53be-9c2c-9b6209ca674a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomEs.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.1_Fr" sha1="721693e1c2e9916d3ee5d2fa31c5a4a7f35807e1">
		<name>Loom (Francais)</name>
		<subpath>LoomFr</subpath>
		<variant_uuid>0eddb1df-b861-5a8c-b5eb-a3b351d158e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.1_It" sha1="7f72c92c0f47936b68a453925806243c7cd5e119">
		<name>Loom (Italiano)</name>
		<subpath>LoomIt</subpath>
		<variant_uuid>3fba3025-7d43-5d2d-93d1-12f63876443f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomIt.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="loopz_v1.1_0530" sha1="44c1706b4cfc38d32fc485bfc73b20fc6ed9e09c">
		<name>Loopz</name>
		<subpath>Loopz</subpath>
		<variant_uuid>4c4d921e-9c35-5220-a61e-979c44fefc5b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Loopz.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Loopz.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordsOfChaos&amp;DataDisk_v1.2" sha1="c04dfe9f5e61497105d132c4c77763df75204b71">
		<name>Lords Of Chaos (&amp; Data Disk)</name>
		<subpath>LordsOfChaos&amp;DataDisk</subpath>
		<variant_uuid>cf7321f8-e3f1-572b-b5d2-660fd2748f4c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LordsOfChaos&amp;DataDisk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LordsOfChaos&amp;DataDisk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordsOfDoom_v1.0" sha1="3933893b5273436a4b933abb05779570a311a5d9">
		<name>Lords Of Doom</name>
		<subpath>LordsOfDoom</subpath>
		<variant_uuid>1cf38c6f-af31-5456-bd3e-14b13e6c8b88</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LordsOfDoom.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LordsOfDoom.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordsOfDoom_v1.0_De" sha1="69206ac75b242143498897aef11285d4a202fb22">
		<name>Lords Of Doom (Deutsch)</name>
		<subpath>LordsOfDoomDe</subpath>
		<variant_uuid>67b4bc00-c1cf-566a-850f-4182cec971df</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LordsOfDoomDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LordsOfDoomDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordsOfTheRealm_v1.0_1566" sha1="97d8221a5c65b947291926362b6ea16cc5979550">
		<name>Lords Of The Realm</name>
		<subpath>LordsOfTheRealm</subpath>
		<variant_uuid>c5ae1126-8401-50eb-b632-10ba45e646be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LordsOfTheRealm.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LordsOfTheRealm.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordsOfTheRealm_v1.0_AGA" sha1="3ded13915038e4af4989e8fce04d407573277c2c">
		<name>Lords Of The Realm [AGA]</name>
		<subpath>LordsOfTheRealmAGA</subpath>
		<variant_uuid>9f7d2ae6-4380-556a-b645-344c17883efe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LordsOfTheRealmAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LordsOfTheRealmAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordsOfTheRealm_v1.0_AGA_De" sha1="df8f36d9f6f95b163a5a31a474f3cf6d6410eacd">
		<name>Lords Of The Realm [AGA] (Deutsch)</name>
		<subpath>LordsOfTheRealmAGADe</subpath>
		<variant_uuid>aec23707-a462-54f9-b3aa-b5de7fc88a7a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LordsOfTheRealmAGADe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LordsOfTheRealmAGADe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordsOfTheRealm_v1.0_AGA_De_Fast" sha1="6741e0f3d191ad24f000a5b95cc554a7ffb3196e">
		<name>Lords Of The Realm [AGA] De (Fast)</name>
		<subpath>LordsOfTheRealmAGADeFast</subpath>
		<variant_uuid>9cc3c565-3a39-5a17-ae93-8ee8561ad428</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LordsOfTheRealmAGADeFast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LordsOfTheRealmAGADeFast.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordsOfTheRealm_v1.0_AGA_Fast" sha1="4f26cefd1da1f50ba0406737164c558aa63d514c">
		<name>Lords Of The Realm [AGA] (Fast)</name>
		<subpath>LordsOfTheRealmAGAFast</subpath>
		<variant_uuid>aaf7a1cd-6a5c-5037-89f1-3a4ae5465cf6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LordsOfTheRealmAGAFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LordsOfTheRealmAGAFast.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordsOfTheRealm_v1.0_AGA_Fr_2445" sha1="d80d4514544b65507319b6cdf0a8ad8dc4dee723">
		<name>Lords Of The Realm [AGA] (Francais)</name>
		<subpath>LordsOfTheRealmAGAFr</subpath>
		<variant_uuid>e26f73df-8e68-508b-ac39-5719088cdde8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LordsOfTheRealmAGAFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LordsOfTheRealmAGAFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordsOfTheRealm_v1.0_AGA_Fr_Fast_2445" sha1="f8438b45ec714a7251a45bcac4ce8576b082dddc">
		<name>Lords Of The Realm [AGA] Fr (Fast)</name>
		<subpath>LordsOfTheRealmAGAFrFast</subpath>
		<variant_uuid>81d23b2b-b2bc-5881-9574-43859849cbf4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LordsOfTheRealmAGAFrFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LordsOfTheRealmAGAFrFast.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordsOfTheRisingSun_v1.4b_0133" sha1="bac16cbee706d879d808d52d5a6dfb985db369e9">
		<name>Lords Of The Rising Sun</name>
		<subpath>LordsOfTheRisingSun</subpath>
		<variant_uuid>f7150a9f-bfbd-5701-95af-16adb4d20327</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LordsOfTheRisingSun.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LordsOfTheRisingSun.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordsOfTheRisingSun_v1.4b_NTSC_1779" sha1="85c423f2a5a92a1c264f9374f0a7e7fa64762e01">
		<name>Lords Of The Rising Sun (NTSC)</name>
		<subpath>LordsOfTheRisingSunNTSC</subpath>
		<variant_uuid>fd4a176e-ede8-5de4-b880-fc06e0747254</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LordsOfTheRisingSunNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LordsOfTheRisingSunNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordsOfTime_v1.0" sha1="d8fced13c404892bb7a076a8e276cc6694a82d37">
		<name>Lords Of Time</name>
		<subpath>LordsOfTime</subpath>
		<variant_uuid>b4187118-1c2a-5d6f-b906-dd29a839e898</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LordsOfTime.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LordsOfTime.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Health
			C2:B:Unlimited Gold
			C3:B:Start with 999 gold pieces
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordsOfWar_v1.1" sha1="8ce367a06c8146f552dbb1969a1f4f4af47d6e86">
		<name>Lords Of War</name>
		<subpath>LordsOfWar</subpath>
		<variant_uuid>b4d43f6f-f4f1-5ddf-a6bc-f3f2d1dab68b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>lordsOfwar.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>lordsOfwar.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lorna_v1.0a" sha1="d344cb4f082a005676d8f8b3667c4793bd18a819">
		<name>Lorna</name>
		<subpath>Lorna</subpath>
		<variant_uuid>76bde452-b6b9-5128-8551-d1f6b989d3bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lorna.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lorna.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lorna_v1.1" sha1="efec93f8eeafc66ae5bf8694a89c7d4f4cccf891">
		<name>Lorna</name>
		<subpath>Lorna</subpath>
		<variant_uuid>3fbd4e9b-b14a-5d45-96be-f7d9fc702beb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lorna.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lorna.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited ammo:0
			C1:X:Unlimited lives:1
			C1:X:Unlimited energy:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostDutchmanMine_v2.0" sha1="e0171770e54b9d43be9cf25d787e72aaa6d490b6">
		<name>Lost Dutchman Mine</name>
		<subpath>LostDutchmanMine</subpath>
		<variant_uuid>4b3b3fa2-a03a-5644-9169-dfbc0dd0c5f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostDutchmanMine.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostDutchmanMine.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LombardRACRally_v2.0_1Disk_1144" sha1="147ec80701fcd47228106611d44fbc82d68cf83d">
		<name>Lombard RA CRally (1 Disk)</name>
		<subpath>LombardRACRally1Disk</subpath>
		<variant_uuid>10a6ad7b-7e95-5764-86d0-6d3748023c02</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LombardRACRally1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LombardRACRally1Disk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited time:0
			C2:L:timer Slowdown:Default,level 1,Level 2,Level 3,Level 4,Level 5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LombardRACRally_v2.0_1Disk_De_1928" sha1="dc433f49f1d812fad960de4f294c423eff02d856">
		<name>Lombard RA CRally (1 Disk) (Deutsch)</name>
		<subpath>LombardRACRally1DiskDe</subpath>
		<variant_uuid>6e419b82-3e7e-5cb2-96a6-59cfc57565f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LombardRACRally1DiskDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LombardRACRally1DiskDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited time:0
			C2:L:timer Slowdown:Default,level 1,Level 2,Level 3,Level 4,Level 5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LombardRACRally_v2.0_2Disk_1098" sha1="179ec5e6181139b3188b5ec83a8f1501291c6fd6">
		<name>Lombard RAC Rally (2 Disk)</name>
		<subpath>LombardRACRally2Disk</subpath>
		<variant_uuid>6a69a8bd-dd33-56b8-8a2e-ef8ee2c37d3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LombardRACRally2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LombardRACRally2Disk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited time:0
			C2:L:timer Slowdown:Default,level 1,Level 2,Level 3,Level 4,Level 5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LombardRACRally_v2.0_2Disk_De" sha1="7cf23e131c8c698616d748895ff1280f467b9ce7">
		<name>Lombard RA CRally (2 Disk) (Deutsch)</name>
		<subpath>LombardRACRally2DiskDe</subpath>
		<variant_uuid>90e8bc6b-e50c-5822-ba56-fcae8041d17b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LombardRACRally2DiskDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LombardRACRally2DiskDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited time:0
			C2:L:timer Slowdown:Default,level 1,Level 2,Level 3,Level 4,Level 5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.0-B_0618" sha1="1cd0e751d30d9d6e17e062ed094787ba72a0f86b">
		<name>Loom</name>
		<subpath>Loom</subpath>
		<variant_uuid>74bc4a52-6413-517a-8423-ac1786e6094b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Loom.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Loom.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.0-B_De_0075" sha1="6ab1e2483217aaa5fc9da97b99af6be6115e037d">
		<name>Loom (Deutsch)</name>
		<subpath>LoomDe</subpath>
		<variant_uuid>b6b2ff54-688a-5420-9f7b-409fe81f5821</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.0-B_Es" sha1="e3d68dfa86cff196847c039b95493dcf9c86be41">
		<name>Loom (Espanol)</name>
		<subpath>LoomEs</subpath>
		<variant_uuid>eecf6765-7f90-54cb-a4ab-146ac0fcb4fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomEs.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.0-B_Fr" sha1="48ff1c4aec22ee00ea789fe59d69f46d8f979142">
		<name>Loom (Francais)</name>
		<subpath>LoomFr</subpath>
		<variant_uuid>ee43729d-5a8e-53b6-9a8a-c107d379a55d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.0-B_It" sha1="d7673a7700a6207f5e6e7a2ff673252bd4e10a5a">
		<name>Loom (Italiano)</name>
		<subpath>LoomIt</subpath>
		<variant_uuid>f6747631-7259-5748-a3fc-8db2eb5d1079</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomIt.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.0-C_0618" sha1="46bd828cdcb5eea467cf6ab6f3c0b95b94f87551">
		<name>Loom</name>
		<subpath>Loom</subpath>
		<variant_uuid>3318adbd-5b03-5bd1-9cbb-aff50fcac746</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Loom.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Loom.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.0-C_De_0075" sha1="c2f87d250faed790f4222f65b37d64ec96ad33b8">
		<name>Loom (Deutsch)</name>
		<subpath>LoomDe</subpath>
		<variant_uuid>e47ccd8b-b759-5431-a59f-5570f05cb698</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.0-C_De_CDTV" sha1="cf72304298e7ac95cdd14eb8926e9117c8bf427e">
		<name>Loom De [CDTV]</name>
		<subpath>LoomDeCDTV</subpath>
		<variant_uuid>9c700e99-f796-52fd-9d6e-4318d0b9e249</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomDeCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomDeCDTV.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.0-C_Es" sha1="9c6c583b41cf08f2fe95fee3490d643a4d4f8544">
		<name>Loom (Espanol)</name>
		<subpath>LoomEs</subpath>
		<variant_uuid>1b3ff5f4-9c4f-5912-92b9-5fe2bad86a6b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomEs.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.0-C_Fr" sha1="0bf085dd1e82b8df7b40c6e3eec0cecd396ca6b6">
		<name>Loom (Francais)</name>
		<subpath>LoomFr</subpath>
		<variant_uuid>b92ccee1-e63c-5fe2-8764-ee4c226530ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.0-C_It" sha1="893cd30bc0db481b60eeb7380982023284dee1f2">
		<name>Loom (Italiano)</name>
		<subpath>LoomIt</subpath>
		<variant_uuid>f6e55e84-fd47-511f-9cee-dc2aa874d556</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomIt.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.0_0618" sha1="f31c78ef7e4bacb77a3a2520bb3762d5b1b2b9bb">
		<name>Loom</name>
		<subpath>Loom</subpath>
		<variant_uuid>f291918a-0122-5891-b7e1-ebd58b7170aa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Loom.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Loom.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.0_De_0075" sha1="031e15fe5661af9e4128e711d08e4588ccab8b7b">
		<name>Loom (Deutsch)</name>
		<subpath>LoomDe</subpath>
		<variant_uuid>3efc40d6-4e77-54d6-87f1-aa54f6e46d4c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Loom_v2.0_Es" sha1="5d7200bec2ef0f453c13f837baca2dd00601e779">
		<name>Loom (Espanol)</name>
		<subpath>LoomEs</subpath>
		<variant_uuid>789f28af-8c82-56cc-a16c-1affccca1de4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LoomEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LoomEs.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lotus_v1.1_0774" sha1="a44629d5713d2f0b2d6dd28241668e71f394963c">
		<name>Lotus Esprit Turbo Challenge</name>
		<subpath>Lotus</subpath>
		<variant_uuid>3152e6f6-e346-5d9d-992a-917ca037fb9d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Lotus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Lotus.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lotus_v1.1_CD32" sha1="efe69ac2395f554322655e6a79d102eab1492243">
		<name>Lotus [CD32]</name>
		<subpath>LotusCD32</subpath>
		<variant_uuid>0fee27ca-dfd2-5184-97da-7446400f86ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LotusCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LotusCD32.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LunarC_v1.0b_CD32" sha1="a4df80cb7458e6f6b9cef4e9dbde20f647437390">
		<name>Lunar CCD32</name>
		<subpath>LunarCCD32</subpath>
		<variant_uuid>c7dad63c-19ab-558a-81e8-e2b4d2094041</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LunarCCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LunarCCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LupoAlberto_v1.01" sha1="5bfb9dbf2a01d82f65be4a95b4fdef6035e31d2f">
		<name>Lupo Alberto - The Videogame</name>
		<subpath>LupoAlberto</subpath>
		<variant_uuid>bfe07301-23d1-55a9-b0d7-f2995efa7f32</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LupoAlberto.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LupoAlberto.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:B:Unlimited Time
			C3:B:Enable built-in cheat
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v1.4" sha1="addd1cf07445c80da8ba09d7fc76096a2ddd248f">
		<name>Lure Of The Temptress</name>
		<subpath>LureOfTheTemptress</subpath>
		<variant_uuid>a681da7f-fcea-553c-92d4-869cb203898c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptress.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptress.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v1.4_De" sha1="0a55b68032bae091bffccd4b390807e583b8903a">
		<name>Lure Of The Temptress (Deutsch)</name>
		<subpath>LureOfTheTemptressDe</subpath>
		<variant_uuid>7f9e1d59-2a2c-54e1-a402-8bbc8808fa0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptressDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptressDe.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v1.4_Fr_2040" sha1="376f571cbf787fae008a7349b17f0599a690c534">
		<name>Lure Of The Temptress (Francais)</name>
		<subpath>LureOfTheTemptressFr</subpath>
		<variant_uuid>4f5a3e3a-c45c-58e4-8276-82d82fc0e5cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptressFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptressFr.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v1.4_It_2028" sha1="f9ddb8f927dd98772323deb0343537fd2d48dd29">
		<name>Lure Of The Temptress (Italiano)</name>
		<subpath>LureOfTheTemptressIt</subpath>
		<variant_uuid>1f329a4f-8b63-544b-b7e5-5543875f652c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptressIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptressIt.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v2.0_2030" sha1="8d79ab986ad99bfb725c5f553970caa095013008">
		<name>Lure Of The Temptress</name>
		<subpath>LureOfTheTemptress</subpath>
		<variant_uuid>7c752ee0-25d2-5fee-b440-6f4762ba5c76</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptress.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptress.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v2.0_De" sha1="70815a17a0f41a09ed1fb55d70abaef44c140e89">
		<name>Lure Of The Temptress (Deutsch)</name>
		<subpath>LureOfTheTemptressDe</subpath>
		<variant_uuid>8228478a-f213-59d7-9d5c-b19e0becc04d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptressDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptressDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v2.0_Fr_2040" sha1="5c3a7459946e2e2d369d6d804ad2ccc80e873ce3">
		<name>Lure Of The Temptress (Francais)</name>
		<subpath>LureOfTheTemptressFr</subpath>
		<variant_uuid>14bc80bb-0d36-58b9-bc26-e6117e33c7d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptressFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptressFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v2.0_It_2028" sha1="8eb503978b984b7ea0a3e32d3347210f1d73f6dc">
		<name>Lure Of The Temptress (Italiano)</name>
		<subpath>LureOfTheTemptressIt</subpath>
		<variant_uuid>c1a93209-d252-56ce-ba88-bc0bb23b1b67</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptressIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptressIt.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v2.1_2030" sha1="270a1d126ec5a14c0c02166041d58abb911f80cc">
		<name>Lure Of The Temptress</name>
		<subpath>LureOfTheTemptress</subpath>
		<variant_uuid>676b1e48-838d-5f89-b79a-18674a474615</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptress.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptress.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v2.1_De" sha1="40062405e70e6f72455218fe31fee8feebaff023">
		<name>Lure Of The Temptress (Deutsch)</name>
		<subpath>LureOfTheTemptressDe</subpath>
		<variant_uuid>b6df4ec1-a712-50ae-9daf-85de30be0467</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptressDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptressDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v2.1_Fr_2040" sha1="709061fd433513d47a82e9be2c5e99f3e879f5a0">
		<name>Lure Of The Temptress (Francais)</name>
		<subpath>LureOfTheTemptressFr</subpath>
		<variant_uuid>cf8eb2e3-ca44-5be7-93a9-b01c2a40f806</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptressFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptressFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v2.1_It_2028" sha1="f4872068cf03986d247ea04d082bad64df70ad29">
		<name>Lure Of The Temptress (Italiano)</name>
		<subpath>LureOfTheTemptressIt</subpath>
		<variant_uuid>99b86bd2-f6e3-52f2-bf37-265590fbdc0a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptressIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptressIt.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v2.2_2030" sha1="e6d92585369130d83d9dc8e9d9443b668c5d39d5">
		<name>Lure Of The Temptress</name>
		<subpath>LureOfTheTemptress</subpath>
		<variant_uuid>1206e585-6547-5e8b-8d0d-ba505e895b18</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptress.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptress.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v2.2_De" sha1="e2b3e4a5eab24507153e5c4c1c71e2a1b150095d">
		<name>Lure Of The Temptress (Deutsch)</name>
		<subpath>LureOfTheTemptressDe</subpath>
		<variant_uuid>3c9cdefa-7d7c-53fb-bc51-d86022d42d9e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptressDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptressDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v2.2_Fr_2040" sha1="2a673bd8a234afdcb311194fbed5bace395b2e1f">
		<name>Lure Of The Temptress (Francais)</name>
		<subpath>LureOfTheTemptressFr</subpath>
		<variant_uuid>8b867d3b-408d-5d8f-a449-70a7f14d9b57</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptressFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptressFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LureOfTheTemptress_v2.2_It_2028" sha1="cb47bead2d994057c1f5f88136c58a42b25ac46c">
		<name>Lure Of The Temptress (Italiano)</name>
		<subpath>LureOfTheTemptressIt</subpath>
		<variant_uuid>344b1546-0b58-5c78-b2ed-46791fb34900</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LureOfTheTemptressIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LureOfTheTemptressIt.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Luxor_v1.0" sha1="d341cb3861814f79cce7a96de1fe08ae218bd140">
		<name>Luxor</name>
		<subpath>Luxor</subpath>
		<variant_uuid>8b94e3da-683b-547b-93b6-caf84f785fc4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Luxor.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Luxor.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MultiPlayerSoccerManager_v1.0" sha1="a6a76368ca01fdee07a89b928fb7c382f75bbf6f">
		<name>Multi Player Soccer Manager</name>
		<subpath>MultiPlayerSoccerManager</subpath>
		<variant_uuid>1a89d2c4-51a1-5d93-9cf7-4434281cf226</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MultiPlayerSoccerManager.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MultiPlayerSoccerManager.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Munsters_v1.1_1265" sha1="7c84f30c913ac6cf6cc1b10f248507cb05879386">
		<name>Munsters</name>
		<subpath>Munsters</subpath>
		<variant_uuid>a08f0838-abca-5b46-8d9f-27e6f2587ee1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Munsters.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Munsters.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Munsters_v1.2a_1265" sha1="30e75d063480977a98c219950a358be07c471cf6">
		<name>Munsters</name>
		<subpath>Munsters</subpath>
		<variant_uuid>081d9566-65b4-5e6a-8a16-7aacbd7d67b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Munsters.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Munsters.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Munsters_v1.2b_1265" sha1="781ad438daca4b40a79eb8f92e7061f8f5eedc6a">
		<name>Munsters</name>
		<subpath>Munsters</subpath>
		<variant_uuid>708a4d08-656c-5375-b550-9cf8579612b1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Munsters.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Munsters.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MurdersInSpace_v1.1_Files_2344" sha1="1cd344d83ab2ce46d820977f5eba1039fde381d9">
		<name>Murders In Space (Files)</name>
		<subpath>MurdersInSpaceFiles</subpath>
		<variant_uuid>ef52c69e-cbf6-52ef-83a7-99d65d8da7ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MurdersInSpaceFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MurdersInSpaceFiles.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MurdersInSpace_v1.1_Image_2344" sha1="f86a41ccae54c02a66aa27b1fe1139fdacceff1e">
		<name>Murders In Space (Image)</name>
		<subpath>MurdersInSpaceImage</subpath>
		<variant_uuid>518d0ec9-1aec-5f66-a757-0bc0a9c12a69</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MurdersInSpaceImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MurdersInSpaceImage.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MurdersInSpace_v1.3a_Files_2344" sha1="91e2ccbf5977f4d00d44937233eeb753b6b5980b">
		<name>Murders In Space (Files)</name>
		<subpath>MurdersInSpaceFiles</subpath>
		<variant_uuid>d58a7b1e-217a-5961-bd34-9ce8473e4e02</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MurdersInSpaceFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MurdersInSpaceFiles.slave</filename>
			<datapath />
			<custom>
			C1:B:Fix ST color palettes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MurdersInSpace_v1.3a_Image_2344" sha1="42572a03986d877fe8fc605394c28170674748e8">
		<name>Murders In Space (Image)</name>
		<subpath>MurdersInSpaceImage</subpath>
		<variant_uuid>4e86946c-d99f-5370-979b-21bc9ad8f3c9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MurdersInSpaceImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MurdersInSpaceImage.slave</filename>
			<datapath />
			<custom>
			C1:B:Fix ST color palettes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MurdersInSpace_v1.3_Files_2344" sha1="8eb50c4757d454f04dcadb23b862f74903f3edaf">
		<name>Murders In Space (Files)</name>
		<subpath>MurdersInSpaceFiles</subpath>
		<variant_uuid>f295c413-8b44-545a-9796-b2e46b825341</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MurdersInSpaceFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MurdersInSpaceFiles.slave</filename>
			<datapath />
			<custom>
			C1:B:Fix ST color palettes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MurdersInSpace_v1.3_Image_2344" sha1="47d8f91a853aad6b1d8ca2a7274f2b5fdad2203f">
		<name>Murders In Space (Image)</name>
		<subpath>MurdersInSpaceImage</subpath>
		<variant_uuid>735e4ea5-2246-5d0c-989c-580e600bf0f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MurdersInSpaceImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MurdersInSpaceImage.slave</filename>
			<datapath />
			<custom>
			C1:B:Fix ST color palettes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MurdersInSpace_v1.4_Es_Files" sha1="6e0904bf553468ff23b4263f21ca1fdeb43e0ff8">
		<name>Murders In Space Es (Files)</name>
		<subpath>MurdersInSpaceEsFiles</subpath>
		<variant_uuid>4bb4c139-59a3-5a35-9993-e956abb3adf7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MurdersInSpaceEsFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MurdersInSpaceEsFiles.slave</filename>
			<datapath />
			<custom>
			C1:B:Fix ST color palettes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MurdersInSpace_v1.4_Es_Image" sha1="a4709d6579389754eb875bef50abf5e079187302">
		<name>Murders In Space Es (Image)</name>
		<subpath>MurdersInSpaceEsImage</subpath>
		<variant_uuid>7c85e552-3017-5ac7-884d-1bd4574676f0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MurdersInSpaceEsImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MurdersInSpaceEsImage.slave</filename>
			<datapath />
			<custom>
			C1:B:Fix ST color palettes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MurdersInSpace_v1.4_Files_2344" sha1="284e35d0800f50ebd2b1002485de6b0294123382">
		<name>Murders In Space (Files)</name>
		<subpath>MurdersInSpaceFiles</subpath>
		<variant_uuid>d6d7b36d-099b-576d-a1a4-36d904342070</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MurdersInSpaceFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MurdersInSpaceFiles.slave</filename>
			<datapath />
			<custom>
			C1:B:Fix ST color palettes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MurdersInSpace_v1.4_Image_2344" sha1="b1cba7d7a2da37c4a202395685fb563d3a6883bd">
		<name>Murders In Space (Image)</name>
		<subpath>MurdersInSpaceImage</subpath>
		<variant_uuid>a2b6f058-4e3a-5eff-87f0-bb2bc1306b58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MurdersInSpaceImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MurdersInSpaceImage.slave</filename>
			<datapath />
			<custom>
			C1:B:Fix ST color palettes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MurdersInVenice_v1.0_2790" sha1="dbb9f15417a1a45eeab0b3586c3367fbb948101e">
		<name>Murders In Venice</name>
		<subpath>MurdersInVenice</subpath>
		<variant_uuid>b57f330f-b7c9-5ed6-9371-56b548fe4afd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MurdersInVenice.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MurdersInVenice.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Murder_v1.4_0136" sha1="986d5c15050a4046ccc1b66003e00463bdb23cbd">
		<name>Murder</name>
		<subpath>Murder</subpath>
		<variant_uuid>551d8919-6fa9-53f0-ae01-3b202675f2b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Murder.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Murder.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MutantLeagueHockey_v1.0_AGA" sha1="0700a11c3f5704dd10c1925af327708112323b14">
		<name>Mutant League Hockey [AGA]</name>
		<subpath>MutantLeagueHockeyAGA</subpath>
		<variant_uuid>af3f0187-28bd-5ec6-83e0-19f0fa3f9cc2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MutantLeagueHockeyAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MutantLeagueHockeyAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MysteriousWorlds_v1.05_1588" sha1="7088d089b593295e66cd41bab2509fb5f8c3642b">
		<name>Mysterious Worlds</name>
		<subpath>MysteriousWorlds</subpath>
		<variant_uuid>298eea6e-a46f-5e4b-b0c9-598169aca3c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MysteriousWorlds.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MysteriousWorlds.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MysteryOfTheMummy_v1.0" sha1="bb453594a6931a9a3da4d03730b0128148c00a07">
		<name>Mystery Of The Mummy</name>
		<subpath>MysteryOfTheMummy</subpath>
		<variant_uuid>ce32ad57-7443-54e9-99b0-054282f7e0c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MysteryOfTheMummy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MysteryOfTheMummy.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mystical_v1.2_0541" sha1="db73a85c956edc12b113ecf57612fdff392ffe20">
		<name>Mystical</name>
		<subpath>Mystical</subpath>
		<variant_uuid>3bd8bd0c-3808-572c-a36c-84d6e7f102ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mystical.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mystical.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_leftshoulder=Space
			joyport1_amiberry_custom_none_rightshoulder=Return
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Mystical_v2.0_0541" sha1="14c33daf7b64035b2db47df3c440f5f7e7ac02f8">
		<name>Mystical</name>
		<subpath>Mystical</subpath>
		<variant_uuid>88b18c60-0fc2-5f21-ade9-92b6b2fe1f17</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mystical.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mystical.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited health:1
			C3:X:Remove 24bits fixed (68000/68010/68EC020):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_leftshoulder=Space
			joyport1_amiberry_custom_none_rightshoulder=Return
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Myth_v1.0_MagneticScrolls" sha1="7f0805caaecc86397d4c35d1d1c731998b450fe4">
		<name>Myth (Magnetic Scrolls)</name>
		<subpath>MythMagneticScrolls</subpath>
		<variant_uuid>706ae83d-cdba-526c-9760-e914c9d792c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MythMagneticScrolls.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MythMagneticScrolls.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Myth_v1.3a_System3_0700" sha1="e88053a7f260a042b04e9d5c525e43d28dedfc51">
		<name>Myth - History In The Making</name>
		<subpath>MythSystem3</subpath>
		<variant_uuid>d7107563-c2e3-5fd5-a05e-d5463e29e67c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MythSystem3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MythSystem3.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Myth_v1.3a_System3_CD32" sha1="6ec3c141225c47c780d2006c059bfd12da7e226c">
		<name>Myth System 3 [CD32]</name>
		<subpath>MythSystem3CD32</subpath>
		<variant_uuid>4781348d-27df-585f-a722-21eb0aeda808</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MythSystem3CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MythSystem3CD32.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Myth_v1.4_System3_0700" sha1="a16bd511c06d646c54e59edb53c7f44a2d7559a5">
		<name>Myth - History In The Making</name>
		<subpath>MythSystem3</subpath>
		<variant_uuid>5273fd9e-5a34-5586-ba3f-a1a0ff853751</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MythSystem3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MythSystem3.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Unlimited Lives
			C2:B:Second button jumps
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Myth_v1.4_System3_CD32" sha1="c736b5350cb8d7bf69ae152713676086278e0603">
		<name>Myth System 3 [CD32]</name>
		<subpath>MythSystem3CD32</subpath>
		<variant_uuid>1a0af436-29df-58f9-8e2a-94ba1769bb4c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MythSystem3CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MythSystem3CD32.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Unlimited Lives
			C2:B:Second button jumps
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="M1TankPlatoon_v1.0_0531" sha1="c633745744808363673c7679014fdefda91a26f0">
		<name>M1 Tank Platoon</name>
		<subpath>M1TankPlatoon</subpath>
		<variant_uuid>a42817df-a048-5ad1-b0ac-8eec973b14a0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>M1TankPlatoon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>M1TankPlatoon.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mach3_v1.0_2638" sha1="af86aa273b2ebff41cb0dcc3d2455573be153a32">
		<name>Mach 3</name>
		<subpath>Mach3</subpath>
		<variant_uuid>5690dc50-8408-5ef6-bf57-c06e243661c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mach3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mach3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mach3_v1.1_2638" sha1="20084d2233127ee4725fddef2633c05de7ac94f0">
		<name>Mach 3</name>
		<subpath>Mach3</subpath>
		<variant_uuid>c12d532a-96c0-590f-b80c-f0105066e88b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mach3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mach3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadProfessorMariarti_v1.2_0662" sha1="7a008d435dc47664b6ff0613662741d3337e9750">
		<name>Mad Professor Mariarti</name>
		<subpath>MadProfessorMariarti</subpath>
		<variant_uuid>a0b430c1-8682-54de-b3dd-ff9a00c59e1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MadProfessorMariarti.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MadProfessorMariarti.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadProfessorMariarti_v1.3_0662" sha1="2c71ba370db3f9da4caf85639d6a8f329dfd37e1">
		<name>Mad Professor Mariarti</name>
		<subpath>MadProfessorMariarti</subpath>
		<variant_uuid>783b288d-0878-5e8e-855d-327ee5bd9beb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MadProfessorMariarti.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MadProfessorMariarti.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadProfessorMariarti_v1.4_0662" sha1="c6b9e79e1b89289ba5c57b2b3377d6ea6856e0cd">
		<name>Mad Professor Mariarti</name>
		<subpath>MadProfessorMariarti</subpath>
		<variant_uuid>b92b7723-fe52-5bfe-b066-e99da21cb969</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MadProfessorMariarti.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MadProfessorMariarti.slave</filename>
			<datapath />
			<custom>
			C1:X:High Score Load/Save (disables trainers):0
			C2:L: :Normal Lives &amp; Energy,Unlimited Lives,Unlimited Energy,Unlimited Lives &amp; Energy
			C3:X:Invincibility:0
			C4:X:Start With Lots Of Tokens:0
			C5:X:'The Mystery Laboratory' Accessible:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadShow_v1.1" sha1="09ebb43ece38a53419cbefc12b2ab974af2aca54">
		<name>Mad Show</name>
		<subpath>MadShow</subpath>
		<variant_uuid>cd43786b-d21c-5920-bfc3-7c06fc5d9f1c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MadShow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MadShow.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadShow_v1.1_Fr_2860" sha1="85e5a996c81869c11f3981c5800caf658e945bec">
		<name>Mad Show (Francais)</name>
		<subpath>MadShowFr</subpath>
		<variant_uuid>281366f4-684e-51e8-8d60-557606491fe1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MadShowFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MadShowFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadTV_v1.1" sha1="6f51b137a43978ed1167566549800cd6e85b15e0">
		<name>Mad TV</name>
		<subpath>MadTV</subpath>
		<variant_uuid>fb9f77ea-38a8-5ff5-ab91-d74529ad0dca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MadTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MadTV.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadTV_v1.1_De_0533" sha1="cfea144bffc0446bf05cac538d4c56a11f5e3e57">
		<name>Mad TVDe</name>
		<subpath>MadTVDe</subpath>
		<variant_uuid>2201ac22-5cef-5c2f-9262-dccbaade814e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MadTVDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MadTVDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadTV_v1.1_Fr" sha1="207f1aa5088bb29c612411fd4c6700f0db880bcf">
		<name>Mad TVFr</name>
		<subpath>MadTVFr</subpath>
		<variant_uuid>2201ac22-5cef-5c2f-9262-dccbaade814e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MadTVFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MadTVFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadTV_v1.2" sha1="c810ebc29fc22610b76b492c7e883d89b96d60d3">
		<name>Mad TV</name>
		<subpath>MadTV</subpath>
		<variant_uuid>6160ec5a-90a3-58e6-87ed-3986c6886403</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MadTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MadTV.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:L:Language:Default,French,German
			C3:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadTV_v1.2_De_0533" sha1="7283a5587da4e64bcfc3852ae0b32206220e47fb">
		<name>Mad TVDe</name>
		<subpath>MadTVDe</subpath>
		<variant_uuid>aeb048c4-8b1c-586a-aed8-ebfd53ae629e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MadTVDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MadTVDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:L:Language:Default,French,German
			C3:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadTV_v1.2_Es" sha1="9c77628942facb556e3bce527c85b809e989a875">
		<name>Mad TVEs</name>
		<subpath>MadTVEs</subpath>
		<variant_uuid>6160ec5a-90a3-58e6-87ed-3986c6886403</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MadTVEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MadTVEs.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:L:Language:Default,French,German
			C3:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadTV_v1.2_Fr" sha1="d8bc2fd57d03134c42d6e81ea9b7fc1675fa0f99">
		<name>Mad TVFr</name>
		<subpath>MadTVFr</subpath>
		<variant_uuid>aeb048c4-8b1c-586a-aed8-ebfd53ae629e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MadTVFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MadTVFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:L:Language:Default,French,German
			C3:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MafdetAndTheBookOfTheDead_v1.0" sha1="702be2cfc25e2ea116765c59fe2f181bd8e91a05">
		<name>Mafdet And The Book Of The Dead</name>
		<subpath>MafdetAndTheBookOfTheDead</subpath>
		<variant_uuid>0b9cc203-899e-5077-a2f7-931c04785867</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MafdetAndTheBookOfTheDead.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MafdetAndTheBookOfTheDead.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite Lives &amp; Energy:0
			C2:X:Enable In Game Delay:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Magica_v1.01" sha1="7425d6dedb3df404eb84909695d8af59751646ca">
		<name>Magica</name>
		<subpath>Magica</subpath>
		<variant_uuid>22e044c9-8719-5592-a86f-3eaa6f2359a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Magica.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Magica.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Enable Cheat Keys:0
			C1:X:Infinite Lives:1
			C1:X:Infinite Time:2
			C1:X:Invincibility:3
			C1:X:Level Select:4
			C1:X:Disable End of Level Saves:5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicBoy_v1.1_2525" sha1="21825097b90288309738871050f7482273909072">
		<name>Magic Boy</name>
		<subpath>MagicBoy</subpath>
		<variant_uuid>62c0bfaa-28f7-514e-acc0-4bb9f1e1a286</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicBoy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicBoy.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicFly_v1.0_1MB" sha1="ac5b5f539ab2742795b23dc9af2206161f46e8f6">
		<name>Magic Fly (1MB)</name>
		<subpath>MagicFly1MB</subpath>
		<variant_uuid>2ea8dd16-4481-5a72-9f87-69fd7cebf098</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicFly1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicFly1MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicFly_v1.0_512KB" sha1="8c5002a90b6149eeda1b2160e45325241749bcbb">
		<name>Magic Fly (512Kb)</name>
		<subpath>MagicFly512KB</subpath>
		<variant_uuid>a0ee7eb2-7e4c-506c-a7c9-9edfcc2115a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicFly512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicFly512KB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Magician_v1.0_2417" sha1="930da5acad65707bf1c2c27627f1919e02a921e5">
		<name>Magician</name>
		<subpath>Magician</subpath>
		<variant_uuid>20bc9077-f4b2-5ff5-b076-ee79047ee562</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Magician.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Magician.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicJohnsonsBasketball_v1.0" sha1="2f14057186b63d134d3724c70d026d53f059c251">
		<name>Magic Johnson's Basketball</name>
		<subpath>MagicJohnsonsBasketball</subpath>
		<variant_uuid>44004dce-3f8a-57ec-af9c-5e11367de4e4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicJohnsonsBasketball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicJohnsonsBasketball.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicJohnsonsFastBreak_v0.1_Arcadia" sha1="0f91808a33ec7b6aa4855f0f89c474e079ed197a">
		<name>Magic Johnson's Fast Break (Arcadia)</name>
		<subpath>MagicJohnsonFstBrkArcadia</subpath>
		<variant_uuid>fefd695a-1b8c-50a5-bef9-fbee12d878c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicJohnsonFstBrkArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicJohnsonFstBrkArcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagiclandDizzy_v1.5_1145" sha1="5226898628c566e64adf087308a06b181249d71a">
		<name>Magicland Dizzy</name>
		<subpath>MagiclandDizzy</subpath>
		<variant_uuid>06e6d65c-2b6e-5b02-b201-4ad756f3fc56</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagiclandDizzy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagiclandDizzy.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:In-Game Keys:2
			C2:B:Enable hidden Credits Part
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagiclandDizzy_v1.6_1145" sha1="77858b10ee9d51d1d2ef906d28dcaa9c12fc9dbc">
		<name>Magicland Dizzy</name>
		<subpath>MagiclandDizzy</subpath>
		<variant_uuid>9c292176-916a-56a8-9544-f748eb41bf6b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagiclandDizzy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagiclandDizzy.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:In-Game Keys:2
			C2:B:Enable hidden Credits Part
			C3:B:CD32 Controls / 2nd Button Jump
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicMarble_v1.0" sha1="555a2d417e721587ce4f63dc59cf37279e8cd711">
		<name>Magic Marble</name>
		<subpath>MagicMarble</subpath>
		<variant_uuid>bb13d597-3c69-5bd0-b56b-cd4c1c63857e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicMarble.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicMarble.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicMarble_v1.1_2188" sha1="d56c32f34e39122765c9f6bd634261763ea7d1fa">
		<name>Magic Marble</name>
		<subpath>MagicMarble</subpath>
		<variant_uuid>93a210e9-37c2-544c-a5ea-835dca18c5de</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicMarble.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicMarble.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited marble:0
			C1:X:Unlimited bricks:1
			C1:X:Unlimited time:2
			C1:X:Unlimited bouncer energy:3
			C1:X:Unlimited credit:4
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicMarble_v1.2_2188" sha1="97eb7635ebff20e18546af7cf341a27688689cad">
		<name>Magic Marble</name>
		<subpath>MagicMarble</subpath>
		<variant_uuid>3a66dc40-c7fb-5520-bde7-ef3171b0df15</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicMarble.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicMarble.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited marble:0
			C1:X:Unlimited bricks:1
			C1:X:Unlimited time:2
			C1:X:Unlimited bouncer energy:3
			C1:X:Unlimited credit:4
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicPocketsDemo_v1.0" sha1="de8e61ad8635a556166bb4c9cc4a9191c315f749">
		<name>Magic Pockets (Demo)</name>
		<subpath>MagicPocketsDemo</subpath>
		<variant_uuid>20f20550-4dae-5eba-ab30-b3a13458cee3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicPocketsDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicPocketsDemo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicPockets_v2.2_0917" sha1="7694e9d055f5eee6835e699595fb615339340b87">
		<name>Magic Pockets</name>
		<subpath>MagicPockets</subpath>
		<variant_uuid>dadb96be-9482-573f-bd14-9605a71631ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicPockets.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicPockets.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicPockets_v2.2_NTSC" sha1="bd23004e657385bd982b70943fc287f38fed48b9">
		<name>Magic Pockets (NTSC)</name>
		<subpath>MagicPocketsNTSC</subpath>
		<variant_uuid>f9fbc5e2-a75f-5507-b9ee-4288bd241244</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicPocketsNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicPocketsNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicPockets_v3.0_0917" sha1="cce59a21c0e307f002519c6c324869b104ae3459">
		<name>Magic Pockets</name>
		<subpath>MagicPockets</subpath>
		<variant_uuid>28010920-7f56-51d7-8540-82644ee79dc0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicPockets.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicPockets.slave</filename>
			<datapath />
			<custom>
			C1:X:enable cheat keys (HELP/T/S):0
			C2:X:second button jumps:0
			C3:X:enable external level files:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicPockets_v3.0_NTSC" sha1="d8858bebd79cc3a761fb4d9864c1788fd1719504">
		<name>Magic Pockets (NTSC)</name>
		<subpath>MagicPocketsNTSC</subpath>
		<variant_uuid>5b7dfc35-31eb-5354-9dc9-190c1c6a662d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicPocketsNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicPocketsNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:enable cheat keys (HELP/T/S):0
			C2:X:second button jumps:0
			C3:X:enable external level files:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicPockets_v3.1_0917" sha1="b4bc25331ef764b67d2d8ed58e90e93fecee9586">
		<name>Magic Pockets</name>
		<subpath>MagicPockets</subpath>
		<variant_uuid>30fdd278-dc10-5ebf-a907-db3c40920f3a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicPockets.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicPockets.slave</filename>
			<datapath />
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite credits:1
			C1:X:enable cheat keys (HELP/T/S):2
			C2:B:second button jumps
			C3:B:enable external level files
			C4:B:disable speed regulation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicPockets_v3.1_NTSC" sha1="59ccb09e73f0a9b8d8c4538811f4c6e8d282a694">
		<name>Magic Pockets (NTSC)</name>
		<subpath>MagicPocketsNTSC</subpath>
		<variant_uuid>26c7a755-2f44-55c7-9c2a-407f30139af8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicPocketsNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicPocketsNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite credits:1
			C1:X:enable cheat keys (HELP/T/S):2
			C2:B:second button jumps
			C3:B:enable external level files
			C4:B:disable speed regulation
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicPockets_v3.2_0917" sha1="53e2939c80ccb8ac56a99bf3b50f101faf53a3cb">
		<name>Magic Pockets</name>
		<subpath>MagicPockets</subpath>
		<variant_uuid>95803537-f507-5edb-9476-f427add5a0db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicPockets.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicPockets.slave</filename>
			<datapath />
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite credits:1
			C1:X:enable cheat keys (HELP/T/S/F/E/G):2
			C2:B:second button jumps
			C4:X:enable external level files:0
			C4:X:disable speed regulation:1
			C4:X:disable simplified level codes like 0011 0012...:2
			C5:L:select start world:Cave,Jungle,Lake,Mountain
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicPockets_v3.2_NTSC" sha1="2bceae68fcc091571707a3c9fac7daa3b3f807d8">
		<name>Magic Pockets (NTSC)</name>
		<subpath>MagicPocketsNTSC</subpath>
		<variant_uuid>08aa862e-0010-5afb-ae89-2a70c24233c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicPocketsNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicPocketsNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite credits:1
			C1:X:enable cheat keys (HELP/T/S/F/E/G):2
			C2:B:second button jumps
			C4:X:enable external level files:0
			C4:X:disable speed regulation:1
			C4:X:disable simplified level codes like 0011 0012...:2
			C5:L:select start world:Cave,Jungle,Lake,Mountain
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicPockets_v3.3_0917" sha1="d37998bf03b124c8163a6306c0b9145f3145707d">
		<name>Magic Pockets</name>
		<subpath>MagicPockets</subpath>
		<variant_uuid>5e3d6105-855a-561d-937b-ac31f47006e3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicPockets.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicPockets.slave</filename>
			<datapath />
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite credits:1
			C1:X:enable cheat keys (HELP/T/S/F/E/G):2
			C1:X:start with gold chalice (superpowered):3
			C1:X:always keep easy difficulty level:4
			C2:B:second button jumps
			C4:X:enable external level files:0
			C4:X:disable speed regulation:1
			C4:X:disable simplified level codes like 0011 0012...:2
			C5:L:select start world:Cave,Jungle,Lake,Mountain
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicPockets_v3.3_NTSC" sha1="e828f175cacc26f3f2f08030347f56e01a8e131c">
		<name>Magic Pockets (NTSC)</name>
		<subpath>MagicPocketsNTSC</subpath>
		<variant_uuid>bfd7ae4e-9ebe-5aa5-b1ec-bbaf8f911b18</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicPocketsNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicPocketsNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite credits:1
			C1:X:enable cheat keys (HELP/T/S/F/E/G):2
			C1:X:start with gold chalice (superpowered):3
			C1:X:always keep easy difficulty level:4
			C2:B:second button jumps
			C4:X:enable external level files:0
			C4:X:disable speed regulation:1
			C4:X:disable simplified level codes like 0011 0012...:2
			C5:L:select start world:Cave,Jungle,Lake,Mountain
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManhattanDealers_v1.2" sha1="9598f6e38be3a1defb147ad3d4aa9fd96cfda4f6">
		<name>Manhattan Dealers</name>
		<subpath>ManhattanDealers</subpath>
		<variant_uuid>3de2b5b0-024d-523e-854e-e0a59e84f5c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManhattanDealers.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManhattanDealers.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManhattanDealers_v1.2_Fr" sha1="c557305946db450c3beb58e7932ef7b3cc17ff09">
		<name>Manhattan Dealers (Francais)</name>
		<subpath>ManhattanDealersFr</subpath>
		<variant_uuid>17d2922b-bdcd-5ac8-b27b-5d5c8842739b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManhattanDealersFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManhattanDealersFr.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManhattanDealers_v2.1_0353" sha1="8485324318d87870aeb0bd1ea51fd11c4bb611cc">
		<name>Manhattan Dealers</name>
		<subpath>ManhattanDealers</subpath>
		<variant_uuid>3daae196-782d-505e-80ad-0e21c4a251f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManhattanDealers.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManhattanDealers.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManhattanDealers_v2.1_De" sha1="2318640ab67e6dd3f32e6dee56b62bcbe004a9d8">
		<name>Manhattan Dealers (Deutsch)</name>
		<subpath>ManhattanDealersDe</subpath>
		<variant_uuid>b00e1804-c8f6-59d1-837d-981e5316dc94</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManhattanDealersDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManhattanDealersDe.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManhattanDealers_v2.1_Fr" sha1="f52c303da3fa8d1f7dd5a43f00a11429fed99d98">
		<name>Manhattan Dealers (Francais)</name>
		<subpath>ManhattanDealersFr</subpath>
		<variant_uuid>7c8dc818-7488-5061-ad0f-4f2752cf37cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManhattanDealersFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManhattanDealersFr.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Manhunter2_v1.0_1199" sha1="83f46b161e2377ad22a275b16ff584cdd06e5986">
		<name>Manhunter 2 - San Francisco</name>
		<subpath>Manhunter2</subpath>
		<variant_uuid>f550ed64-edb3-5fab-a396-b91d6c145317</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Manhunter2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Manhunter2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Manhunter2_v1.0_NTSC_1199" sha1="1d837859f80d78b66a283a0a88f2ebe2342de38b">
		<name>Manhunter 2 (NTSC)</name>
		<subpath>Manhunter2NTSC</subpath>
		<variant_uuid>f550ed64-edb3-5fab-a396-b91d6c145317</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Manhunter2NTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Manhunter2NTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Manhunter_v1.1_0354" sha1="a1077bb149fe0fdec3b96b054f99e0a1eec37bcc">
		<name>Manhunter - New York</name>
		<subpath>Manhunter</subpath>
		<variant_uuid>01ee5c6a-fe6c-54ce-8df7-4c6ab856707d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Manhunter.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Manhunter.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManiacMansion_v1.4_1571" sha1="2a523b29154a83946bdf005cd26890fe7c30ce18">
		<name>Maniac Mansion</name>
		<subpath>ManiacMansion</subpath>
		<variant_uuid>3a9d2c27-72d7-561f-b163-438f93a99d6c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManiacMansion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManiacMansion.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManiacMansion_v1.4_De_0355" sha1="7c0d1dd46231ff10d371cd4e9e1192dc3413ef9b">
		<name>Maniac Mansion (Deutsch)</name>
		<subpath>ManiacMansionDe</subpath>
		<variant_uuid>08ceaa50-8e76-5744-8cb3-2bdc3c5b6111</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManiacMansionDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManiacMansionDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManiacMansion_v1.4_Fr_2376" sha1="a0f70b6a3a5bcfb2c1d2be678fb2ff80fae46240">
		<name>Maniac Mansion (Francais)</name>
		<subpath>ManiacMansionFr</subpath>
		<variant_uuid>eaa95270-c629-5f43-83f1-ce2bf9f0262e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManiacMansionFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManiacMansionFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManiacMansion_v1.5_1571" sha1="2f10564ce9501a119f8444f690bc2cdb962d4e96">
		<name>Maniac Mansion</name>
		<subpath>ManiacMansion</subpath>
		<variant_uuid>8f72fefd-2cf5-56aa-96e6-f925ca7b94b4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManiacMansion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManiacMansion.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManiacMansion_v1.5_De_0355" sha1="95025fedf8c36461cda0ade836f9a7db8976f132">
		<name>Maniac Mansion (Deutsch)</name>
		<subpath>ManiacMansionDe</subpath>
		<variant_uuid>db413ece-a11a-542d-9ef1-4ab92c030584</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManiacMansionDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManiacMansionDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManiacMansion_v1.5_Fr_2376" sha1="451b1365e7d5337bd3b2617cf9d5feba00c8191e">
		<name>Maniac Mansion (Francais)</name>
		<subpath>ManiacMansionFr</subpath>
		<variant_uuid>b68d9be2-be2e-51cf-b041-387adc2f1ae1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManiacMansionFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManiacMansionFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManiacMansion_v1.6_1571" sha1="79803f59b69fa87646aaebb3f2e3c931e9b6f091">
		<name>Maniac Mansion</name>
		<subpath>ManiacMansion</subpath>
		<variant_uuid>82858d7a-7791-50be-a417-1cecbdeffae0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManiacMansion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManiacMansion.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManiacMansion_v1.6_De_0355" sha1="ecb8637c64a7880ccd3fb6c90080a8a13ce26481">
		<name>Maniac Mansion (Deutsch)</name>
		<subpath>ManiacMansionDe</subpath>
		<variant_uuid>d5aab2f5-f5ea-5c4c-a8ea-29ec14c9555d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManiacMansionDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManiacMansionDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManiacMansion_v1.6_Es" sha1="a07dff98fc574a9150c3045cd62c7fc31162fd7a">
		<name>Maniac Mansion (Espanol)</name>
		<subpath>ManiacMansionEs</subpath>
		<variant_uuid>83a672d8-2e8c-5776-b927-e0f5581d465f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManiacMansionEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManiacMansionEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManiacMansion_v1.6_Fr_2376" sha1="3682321c8867cf8c3efff920ebe1f0c0c5bf9e0d">
		<name>Maniac Mansion (Francais)</name>
		<subpath>ManiacMansionFr</subpath>
		<variant_uuid>e542da04-b1d8-5776-8fd3-09b59768cd7a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManiacMansionFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManiacMansionFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManiacMansion_v1.6_It" sha1="d9ada2eb792b9fe764ae5f0afc8ad098be41ee90">
		<name>Maniac Mansion (Italiano)</name>
		<subpath>ManiacMansionIt</subpath>
		<variant_uuid>274afef2-6740-5efd-94e3-c5cea9f440d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManiacMansionIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManiacMansionIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Maniax_v2.0" sha1="ba2b5b3f2eb11a1939a2f8c99aac73c7fdeb83eb">
		<name>Maniax</name>
		<subpath>Maniax</subpath>
		<variant_uuid>9c2c0f2f-d4a1-5589-b48a-15bf9be2e048</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>maniax.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>maniax.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:infinite lives:0
			C2:L:Threshold:default,+20%,+50%,+80%,+90%
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManicMiner_v0501.2_1116" sha1="dfc1075b5f3c48fc4892dfe59f31b17265197840">
		<name>Manic Miner</name>
		<subpath>ManicMiner</subpath>
		<variant_uuid>a592f343-59f0-55ca-9287-ef0547e7bcbe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManicMiner.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManicMiner.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManicMiner_v2.0_1116" sha1="78e4e436b74b2c275ab157898c4878529191a090">
		<name>Manic Miner</name>
		<subpath>ManicMiner</subpath>
		<variant_uuid>c47238fc-d940-5c7c-919a-cf32476536ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManicMiner.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManicMiner.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite Lives:0
			C1:X:Invulnerability:1
			C1:X:Infinite Air:2
			BW
			C2:X:Menu Speed Fix:0
			C2:X:Game Speed Fix:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Manix_v1.1_2533" sha1="87966de6d90f606eb56be382850119662147d957">
		<name>Manix</name>
		<subpath>Manix</subpath>
		<variant_uuid>51d9f540-6a9d-59b5-bdd0-2465d200d7e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Manix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Manix.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Manix_v2.0_2533" sha1="f53d4e5a1c43c67000761bf89421748b9ba8082b">
		<name>Manix</name>
		<subpath>Manix</subpath>
		<variant_uuid>45811fa3-d761-5aff-a338-b45b0ae78af3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Manix.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Manix.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Enable Cheat Keys:0
			C1:X:Infinite Lives:1
			C1:X:Infinite Time:2
			C1:X:Infinite Weapons:3
			C2:L:Custom Save Slot:0,1,2,3,4,5,6,7,8,9
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManoirDeMortvielle_v1.1a_Fr_2148" sha1="52484836060e37e4faabe201aa916398a2f56ee3">
		<name>Manoir De Mortvielle (Francais)</name>
		<subpath>ManoirDeMortvielleFr</subpath>
		<variant_uuid>076867f0-d2af-523e-ab2d-dc57c7b44695</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManoirDeMortvielleFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManoirDeMortvielleFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManoirDeMortvielle_v2.0_Fr_2148" sha1="d41644b8cb567dd83611d22ad7cb75512a81dd92">
		<name>Manoir De Mortvielle (Francais)</name>
		<subpath>ManoirDeMortvielleFr</subpath>
		<variant_uuid>cdf5a7fa-69c3-5a2d-91ef-2ed22aaabb26</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManoirDeMortvielleFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManoirDeMortvielleFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Marblelous_v1.1" sha1="f86774daf3de871e14b312d35908932efe67b1e0">
		<name>Marblelous</name>
		<subpath>Marblelous</subpath>
		<variant_uuid>dd886d18-8c14-5c32-84ad-629260ffa405</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Marblelous.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Marblelous.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MarbleMadness_v2.1_0013" sha1="252328d482c2161dafcc6c2dca085a6258be9a6d">
		<name>Marble Madness</name>
		<subpath>MarbleMadness</subpath>
		<variant_uuid>54badd75-9dab-5bfa-a1f8-c18933293b3b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MarbleMadness.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MarbleMadness.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Time (ESC=game over):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MarbleMadness_v2.2_0013" sha1="eaae4a747428edacb36500ea59d2103bff03ec13">
		<name>Marble Madness</name>
		<subpath>MarbleMadness</subpath>
		<variant_uuid>aba2cbfe-669f-58a4-9212-1c150af64df8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MarbleMadness.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MarbleMadness.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Time (ESC=game over):0
			C2:X:Sound effects only (no music):0
			C3:L:Start level:Practice,Beginner,Intermediate,Aerial,Silly,Ultimate
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MarbleMadness_v2.3_0013" sha1="8d1f87563787948ced0cad9fae50107db91eb961">
		<name>Marble Madness</name>
		<subpath>MarbleMadness</subpath>
		<variant_uuid>0b99869b-6fb4-5bc0-bcad-ea0782b2e4ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MarbleMadness.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MarbleMadness.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Trainer Infinite Time (ESC=game over):0
			C2:X:Sound effects only (no music):0
			C3:L:Start level:Practice,Beginner,Intermediate,Aerial,Silly,Ultimate
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MariasXmasBox_v1.0" sha1="3f43bc0eadd1cff8508df4a7e16c8bb28671eee5">
		<name>Maria's Xmas Box</name>
		<subpath>MariasXmasBox</subpath>
		<variant_uuid>5de489cc-9029-508e-9f9f-d4d7308ae287</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MariasXmasBox.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MariasXmasBox.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MarvinsMarvellousAdventure_v1.01_AGA_1152" sha1="dc60c18514f9a90315e1244621239a6fed270fe2">
		<name>Marvin's Marvellous Adventure [AGA]</name>
		<subpath>MarvinsMarvellousAdvAGA</subpath>
		<variant_uuid>c4b7081f-4fac-5142-af23-ea1d7e43b034</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MarvinsMarvellousAdvAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MarvinsMarvellousAdvAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="MagicLines_v1.0_1732" sha1="bec0d07c81367d8ba53c99902a273e6ddd1a3d6c">
		<name>Magic Lines</name>
		<subpath>MagicLines</subpath>
		<variant_uuid>f2c76371-fa1a-5a63-9afd-c58004ac533c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicLines.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicLines.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicSerpent_v1.0" sha1="7e07f95d24793af6323165d0eb91464103bc3f3f">
		<name>Magic Serpent</name>
		<subpath>MagicSerpent</subpath>
		<variant_uuid>13c92075-7b89-589e-ad23-29b6ac683b88</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicSerpent.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicSerpent.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite Lives:0
			C1:X:Infinite Time:1
			C1:X:No Speed-Up:2
			C1:X:Enable Cheat Keys:3
			C3:L:Controller:Joystick,Mouse
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManFromTheCouncil_v1.0_2599" sha1="7f720064a0f404754f72b059d76e783c2192b3cc">
		<name>Man From The Council</name>
		<subpath>ManFromTheCouncil</subpath>
		<variant_uuid>ed61bc17-6c11-55b8-8337-79f7611b3acc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManFromTheCouncil.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManFromTheCouncil.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManiacMansion_v1.5_Es" sha1="f80a8a4e722b79bf3f5acf612cb6e5a43df5e583">
		<name>Maniac Mansion (Espanol)</name>
		<subpath>ManiacMansionEs</subpath>
		<variant_uuid>b7d1c1ba-dc7f-5916-be24-c07544a70945</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManiacMansionEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManiacMansionEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MarvinsMarvellousAdventure_v1.01_CD32" sha1="742526cdfac26dc49859e173b56ab1f1a8f9ffe3">
		<name>Marvin's Marvellous Adventure [CD32]</name>
		<subpath>MarvinsMarvellousAdvCD32</subpath>
		<variant_uuid>c5eac8e0-80a7-5900-8967-bc0b8464f289</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MarvinsMarvellousAdvCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MarvinsMarvellousAdvCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaxRally_v1.0" sha1="acaa0c78ad1640dc21fa8c91224595a78d64c58b">
		<name>Max Rally</name>
		<subpath>MaxRally</subpath>
		<variant_uuid>3c2cc1b8-06e4-5e1c-bde6-80bafefb3ed6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaxRally.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaxRally.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaydaySquad_v2.0_Fr" sha1="9b11fbc5c992217c8298243cf3f55600e6f0d314">
		<name>Mayday Squad (Francais)</name>
		<subpath>MaydaySquadFr</subpath>
		<variant_uuid>0c672679-0ef8-5818-b51c-8910332f4f4a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaydaySquadFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaydaySquadFr.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaBlast_v1.0" sha1="483ecd1cb38d30ea15fd9163f999b9090631854b">
		<name>Mega Blast</name>
		<subpath>MegaBlast</subpath>
		<variant_uuid>8d556085-a850-539b-84b7-bf38c2415cf0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaBlast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaBlast.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mercenary_v1.2_0955" sha1="e043b5d7c7caf33346e26641f86221e9eb017ad6">
		<name>Mercenary - Escape from Targ and the Second City</name>
		<subpath>Mercenary</subpath>
		<variant_uuid>acf727cb-8704-591e-953d-8d7e05a826c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mercenary.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mercenary.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MFTanks_v1.0" sha1="417f422fd08d115fff5367c25f7502d0f545c7cf">
		<name>MF Tanks</name>
		<subpath>MFTanks</subpath>
		<variant_uuid>585a9e53-6541-5fb9-81aa-4ddf28a7b7dd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MFTanks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MFTanks.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MicroMachines_v1.1_0357" sha1="d3842fa83e36ba63cd624b63fb6f30c8e048a6b5">
		<name>Micro Machines</name>
		<subpath>MicroMachines</subpath>
		<variant_uuid>6e4775c0-181e-5c2b-b6aa-43d48ca07242</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MicroMachines.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MicroMachines.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Millenium_v1.3_NTSC_2027" sha1="2a6628ead53adb8db62497f7a9dc57ad4d38ec9b">
		<name>Millenium (NTSC)</name>
		<subpath>MilleniumNTSC</subpath>
		<variant_uuid>ca46be8c-0f70-5aa3-968d-01a5e1cd3e9f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MilleniumNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MilleniumNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Moebius_v1.0_1385" sha1="75e0c7c08fd1c21af650628a40bcb47e03e98040">
		<name>Moebius</name>
		<subpath>Moebius</subpath>
		<variant_uuid>ca8ff1a8-0dde-5904-93d7-839102535303</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Moebius.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Moebius.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MonkeyIsland2_v1.2_Es" sha1="a591a4e4d75b374dbe18b6543c897835d0bc588f">
		<name>Monkey Island 2 (Espanol)</name>
		<subpath>MonkeyIsland2Es</subpath>
		<variant_uuid>ef22a082-29a3-5456-90a2-89e62d142968</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyIsland2Es.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyIsland2Es.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="Moonstone_v1.6_0360" sha1="fe99a129a30aa577cfb54f828774fa5191671fb0">
		<name>Moonstone - A Hard Days Knight</name>
		<subpath>Moonstone</subpath>
		<variant_uuid>3b2e606f-4e65-5855-9314-cb65e5fbf7f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Moonstone.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Moonstone.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=E
			joyport1_amiberry_custom_none_leftshoulder=1
			joyport1_amiberry_custom_none_rightshoulder=2
			joyport1_amiberry_custom_none_start=Space
			joyport0_amiberry_custom_none_y=E
			joyport0_amiberry_custom_none_leftshoulder=1
			joyport0_amiberry_custom_none_rightshoulder=2
			joyport0_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="MotorMassacre_v1.0_1089" sha1="e1d51e2cff1dceb4da5cddb51a9fb69c22062ebe">
		<name>Motor Massacre</name>
		<subpath>MotorMassacre</subpath>
		<variant_uuid>07f0c3ff-a9ac-53da-9a91-8096fa295880</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MotorMassacre.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MotorMassacre.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MUDS_v1.3" sha1="1e1956669b7c1a5439d896c96f0c4bbd973fdb6c">
		<name>M.U.D.S. (Mean Ugly Dirty Sport)</name>
		<subpath>MUDS</subpath>
		<variant_uuid>9301f675-0793-560b-845e-a49569127626</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MUDS.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MUDS.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaxRally_v1.1" sha1="753174cf083601a3c138793b41288eab97a7cee3">
		<name>Max Rally</name>
		<subpath>MaxRally</subpath>
		<variant_uuid>c6cf017b-9adf-581f-82f3-b8222297e209</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaxRally.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaxRally.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaxRally_v1.2" sha1="3a68f40a13129e59a0084afad218d94f28ab77d0">
		<name>Max Rally</name>
		<subpath>MaxRally</subpath>
		<variant_uuid>40cf9106-4f6a-57b6-8ccb-8bcffe2a5731</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaxRally.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaxRally.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaxRally_v1.2_AGA" sha1="f7bf85bac7ec600b3edbfe7e57ec613d9a110fab">
		<name>Max Rally [AGA]</name>
		<subpath>MaxRallyAGA</subpath>
		<variant_uuid>1ab2b44f-98ee-570e-8a11-edf3c5c97f9b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaxRallyAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaxRallyAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaxRally_v1.2_LowMem" sha1="8039ae0604458c95915f36a5d3686131813b7f41">
		<name>Max Rally Low Mem</name>
		<subpath>MaxRallyLowMem</subpath>
		<variant_uuid>7658951b-1339-5b04-a487-e424a0e6b524</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaxRallyLowMem.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaxRallyLowMem.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaxRally_v1.3" sha1="d2efcfb22ed1be5c013b7a7dca08b5f7709daeb7">
		<name>Max Rally</name>
		<subpath>MaxRally</subpath>
		<variant_uuid>ea6ec69b-d0ad-5f85-b86d-97ba9a067193</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaxRally.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaxRally.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaxRally_v1.3_AGA" sha1="e215ba619b8320f5298b831efd67932729a2d6e8">
		<name>Max Rally [AGA]</name>
		<subpath>MaxRallyAGA</subpath>
		<variant_uuid>7ee13531-ec62-5b97-9295-8960d2bd7d95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaxRallyAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaxRallyAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaxRally_v1.3_LowMem" sha1="e63159df19ac41f8bff4395d2b82bbaee030e96d">
		<name>Max Rally Low Mem</name>
		<subpath>MaxRallyLowMem</subpath>
		<variant_uuid>2fc8f665-850d-5d48-9bf9-e722b8f380e4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaxRallyLowMem.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaxRallyLowMem.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Maya_v1.4_1742" sha1="6dcea500e9c75ea37bdcc9668c7a612f6ff8e892">
		<name>Maya</name>
		<subpath>Maya</subpath>
		<variant_uuid>28959433-b0e6-5b54-bc5e-fb0327b93d36</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Maya.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Maya.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Maya_v1.4_Es" sha1="d5c878c0c4d648feb9f10223e92d1d4132396031">
		<name>Maya (Espanol)</name>
		<subpath>MayaEs</subpath>
		<variant_uuid>19edeebe-30c4-566c-80d8-d31da74a2a13</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MayaEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MayaEs.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Maya_v1.4_Es_Fast" sha1="dfb46558b3705f05ed16aa349a6ae87451048505">
		<name>Maya (Fast) (Espanol)</name>
		<subpath>MayaFastEs</subpath>
		<variant_uuid>65871b45-b134-52a1-9b63-9cc22423384d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MayaFastEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MayaFastEs.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Maya_v1.4_Fast_1742" sha1="11326a44eea971dada982a5f424f5feea401e5b7">
		<name>Maya (Fast)</name>
		<subpath>MayaFast</subpath>
		<variant_uuid>fb7b961c-7fb5-5374-abbc-b36f0dcd9b15</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MayaFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MayaFast.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Maya_v1.4_Fr" sha1="2095ffb740ef83b3ccbbb907b1c6884392db1f01">
		<name>Maya (Francais)</name>
		<subpath>MayaFr</subpath>
		<variant_uuid>01dd3d42-79b1-544f-8539-3eb6dfbe33b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MayaFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MayaFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Maya_v1.4_Fr_Fast" sha1="62122e8d2f3b89ab500aa6863029ef0850ac9db4">
		<name>Maya (Fast) (Francais)</name>
		<subpath>MayaFastFr</subpath>
		<variant_uuid>8027c550-1001-5829-85c0-4090c28feb8d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MayaFastFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MayaFastFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaydaySquadHeroes_v1.0_2219" sha1="9e42016858344edb55077be9892495a22f232497">
		<name>Mayday Squad Heroes</name>
		<subpath>MaydaySquadHeroes</subpath>
		<variant_uuid>a90e926e-bb3f-5ff3-9db5-fd051e354318</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaydaySquadHeroes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaydaySquadHeroes.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaydaySquad_v2.0_2219" sha1="9980fb3cba014b9b2ba1f7175942cf9781d8f1a5">
		<name>Mayday Squad</name>
		<subpath>MaydaySquad</subpath>
		<variant_uuid>3ef3a780-53d1-5b6f-9818-e1086bbf9a7d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaydaySquad.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaydaySquad.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaLoMania_v1.7_0272" sha1="c470c1def6a61882306f76a4bb22a409732d7b91">
		<name>Mega Lo Mania</name>
		<subpath>MegaLoMania</subpath>
		<variant_uuid>d2b23a7e-8732-5bbc-ac1e-4466bc904394</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaLoMania.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaLoMania.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Trainer
			C2:X:Enable CD32 Controls:1
			C2:X:Disable Mouse:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaLoMania_v1.7_De_0076" sha1="66762528ca35845f103f43587c11c35071c8a9a8">
		<name>Mega Lo Mania (Deutsch)</name>
		<subpath>MegaLoManiaDe</subpath>
		<variant_uuid>76874703-e545-5387-80a8-baf057e86ce4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaLoManiaDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaLoManiaDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Trainer
			C2:X:Enable CD32 Controls:1
			C2:X:Disable Mouse:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaLoMania_v1.7_Fr_1741" sha1="78847abc6472866a607d38cff9f88dde5aee12fe">
		<name>Mega Lo Mania (Francais)</name>
		<subpath>MegaLoManiaFr</subpath>
		<variant_uuid>b22b2d5b-4b92-52c4-86c4-b4b5576d7a15</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaLoManiaFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaLoManiaFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Trainer
			C2:X:Enable CD32 Controls:1
			C2:X:Disable Mouse:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaMotion_v0.1" sha1="6dbda4fc7b647d2b9243f99286988a3f26f09279">
		<name>Mega Motion</name>
		<subpath>MegaMotion</subpath>
		<variant_uuid>67b0d63e-a362-519f-8f7a-42b9b8844008</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaMotion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaMotion.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaPhoenix_v1.2" sha1="1e99895849d653246c9a6577de0b739c553769a0">
		<name>Mega Phoenix</name>
		<subpath>MegaPhoenix</subpath>
		<variant_uuid>f3707d2b-12bb-572e-a1b5-f6324df1d9b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaPhoenix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaPhoenix.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaTraveller1_v1.0" sha1="7f57e62ca7c4bc98f57dcff84ea01cbcfa288764">
		<name>MegaTraveller 1 - The Zhodani Conspiracy</name>
		<subpath>MegaTraveller1</subpath>
		<variant_uuid>1b051dc4-e478-5146-a855-52d213ce151f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaTraveller1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaTraveller1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaTwins_v1.4.1" sha1="df019271d3c67ec4f03c1a668a88f73312735573">
		<name>Mega Twins</name>
		<subpath>MegaTwins</subpath>
		<variant_uuid>a8d15c24-fa36-5280-9c47-58945bdf8668</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaTwins.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaTwins.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Left Alt
			joyport1_amiberry_custom_none_y=F2
			joyport1_amiberry_custom_none_start=F1
			joyport0_amiberry_custom_none_b=Joy1 Up
			joyport0_amiberry_custom_none_x=Right Alt
		</custom_controls>
	</game>
	<game filename="MegaTyphoon_v1.1" sha1="02a5b8f6862e95574e2e548799bfe1dc6dee5a07">
		<name>Mega Typhoon</name>
		<subpath>MegaTyphoon</subpath>
		<variant_uuid>2ff9960d-e85c-5fe7-8623-3c67cd2d1f51</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaTyphoon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaTyphoon.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaTyphoon_v1.2" sha1="62832cbb5928900276f60c57658ec8ead823baaa">
		<name>Mega Typhoon</name>
		<subpath>MegaTyphoon</subpath>
		<variant_uuid>4d07cf52-4e50-5a76-b41f-b314086d414f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaTyphoon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaTyphoon.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer infinite lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaTyphoon_v1.3" sha1="dcf48b8e8762ef0e5a2bfff3bdee218d0c0db874">
		<name>Mega Typhoon</name>
		<subpath>MegaTyphoon</subpath>
		<variant_uuid>fd80a91a-b270-5ce7-9e2e-fefdabebbe29</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaTyphoon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaTyphoon.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer infinite lives:0
			C1:X:Trainer infinite smart bombs:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Menace_v1.2_0823" sha1="583edd9acb4e55c3476d582d4f1b43ac0f7986b8">
		<name>Menace</name>
		<subpath>Menace</subpath>
		<variant_uuid>b67dbfed-3151-55bd-bbec-2dc349293e7c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Menace.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Menace.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Menace_v1.3_0823" sha1="cfeb1c54509acd1b40d34756f584b6aea6c8081b">
		<name>Menace</name>
		<subpath>Menace</subpath>
		<variant_uuid>83b595f5-bbd7-5c41-a83d-b003beaec2ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Menace.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Menace.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Energy
			C2:B:Remove BlitWait Fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MentalImage1_v1.0" sha1="2e228bc55f2867d99e744eec7478fcccb13e1329">
		<name>Mental Image Game Disk 1</name>
		<subpath>MentalImage1</subpath>
		<variant_uuid>75506bd5-95c9-5d31-aeba-a6f468699dde</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MentalImage1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MentalImage1.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MentalImage2_v1.2.1" sha1="1233e595c93b82ef620befb1d308669c5fe182ca">
		<name>Mental Image Game Disk 2</name>
		<subpath>MentalImage2</subpath>
		<variant_uuid>c2de72f1-28dd-5d04-b07d-29e956bd0b15</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MentalImage2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MentalImage2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mentor_v1.1_Pl" sha1="32b2876003e661211bf0066ebb8cc5e3d20415f0">
		<name>Mentor (Polski)</name>
		<subpath>MentorPl</subpath>
		<variant_uuid>16a14b5d-ba62-5de6-a792-373d869daf49</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MentorPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MentorPl.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mercenary3_v1.2_0356" sha1="81e2b71acb954fc6248d520b1ca1891095ba61f2">
		<name>Mercenary III - The Dion Crisis</name>
		<subpath>Mercenary3</subpath>
		<variant_uuid>a95016bc-c2f4-5f4d-a5f0-94da18f1f2b8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mercenary3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mercenary3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Moonwalker_v1.0" sha1="f632172365e2f3135117ce8548ff042086f8f28a">
		<name>Moonwalker</name>
		<subpath>Moonwalker</subpath>
		<variant_uuid>ae25b5d1-6515-54ce-9628-9a8522e75815</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Moonwalker.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Moonwalker.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoreLemmings_v1.0" sha1="d8797cf9e4e9d486014493d94f18057b1c0bef02">
		<name>More Lemmings</name>
		<subpath>MoreLemmings</subpath>
		<variant_uuid>e49f5cc4-251f-5803-818a-5c7b7e0a4528</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MoreLemmings.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MoreLemmings.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable 2-player mode
			C2:L:Difficulty Rating:Fun,Tricky,Taxing,Mayhem
			C3:L:Start Level:-,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Morph_v1.0_1148" sha1="cd935290ba3dc8a7f7b4a49b075338cc01bca0d7">
		<name>Morph</name>
		<subpath>Morph</subpath>
		<variant_uuid>c63ed867-7f50-5191-9184-36cead5e7f70</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Morph.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Morph.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Morph_v1.0_AGA_1070" sha1="bb12c6d9c7b86e4f95be5fe1bee211a7ad6b0f48">
		<name>Morph [AGA]</name>
		<subpath>MorphAGA</subpath>
		<variant_uuid>bbea0f67-718c-5ac7-9e10-4eebb6154c8e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MorphAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MorphAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Morph_v1.0_CD32" sha1="a78422e6ac6ff3d846a22a617dcdc044bb1702d9">
		<name>Morph [CD32]</name>
		<subpath>MorphCD32</subpath>
		<variant_uuid>d621b798-aa3f-561e-9451-a83b4240739a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MorphCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MorphCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortalKombat2_v1.1.1_1MB_1105" sha1="09c5dbbdfd5c77db5078c2c62af236cbdd9a13e8">
		<name>Mortal Kombat 21 MB</name>
		<subpath>MortalKombat21MB</subpath>
		<variant_uuid>a581ed3a-f174-535c-99b8-7507ffca3140</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MortalKombat21MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MortalKombat21MB.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortalKombat2_v1.1.1_2MB_1105" sha1="ca280e8a22b5d2901b3ea5cb0cbd479f7f9da1bf">
		<name>Mortal Kombat II (2MB)</name>
		<subpath>MortalKombat22MB</subpath>
		<variant_uuid>447a5c64-95e4-53df-adff-09be81768438</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MortalKombat22MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MortalKombat22MB.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortalKombat2_v1.2_1105" sha1="9d7a02dd7861ff860cc9dc5943ad48b8866bb03a">
		<name>Mortal Kombat 2</name>
		<subpath>MortalKombat2</subpath>
		<variant_uuid>8c53ff48-8125-539d-a11d-5eab09c7f1dc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MortalKombat2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MortalKombat2.slave</filename>
			<datapath />
			<custom>
			C1:X:infinite energy P2:0
			C1:X:infinite energy P1:1
			C1:X:one hit kills P2:2
			C1:X:one hit kills P1:3
			C1:X:infinite time:4
			C1:X:in game cheat menu:5
			C1:X:bloodless mode:6
			C2:X:2 button control by default:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortalKombat2_v1.2_1MB_1105" sha1="9dcdc4ead197cdb47a90aab5c4c6fd9409c01fea">
		<name>Mortal Kombat 21 MB</name>
		<subpath>MortalKombat21MB</subpath>
		<variant_uuid>adfd15fa-6804-5fc3-ad40-50a7c75c1b0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MortalKombat21MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MortalKombat21MB.slave</filename>
			<datapath />
			<custom>
			C1:X:infinite energy P2:0
			C1:X:infinite energy P1:1
			C1:X:one hit kills P2:2
			C1:X:one hit kills P1:3
			C1:X:infinite time:4
			C1:X:in game cheat menu:5
			C1:X:bloodless mode:6
			C2:X:2 button control by default:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortalKombat2_v1.3_1105" sha1="893314c6b5f26329cd822a6e0ea0d2dcc05849f1">
		<name>Mortal Kombat 2</name>
		<subpath>MortalKombat2</subpath>
		<variant_uuid>3457686d-43d0-5e77-99bf-63658404273b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MortalKombat2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MortalKombat2.slave</filename>
			<datapath />
			<custom>
			C1:X:infinite energy P2:0
			C1:X:infinite energy P1:1
			C1:X:one hit kills P2:2
			C1:X:one hit kills P1:3
			C1:X:infinite time:4
			C1:X:in game cheat menu:5
			C1:X:bloodless mode:6
			C2:X:2 button control by default:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortalKombat2_v1.3_1MB_1105" sha1="fd43b53a5375d3afefd2e1faf59bd531e57eb6c0">
		<name>Mortal Kombat 21 MB</name>
		<subpath>MortalKombat21MB</subpath>
		<variant_uuid>62ac971f-97b1-5399-ae77-515b53f39db9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MortalKombat21MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MortalKombat21MB.slave</filename>
			<datapath />
			<custom>
			C1:X:infinite energy P2:0
			C1:X:infinite energy P1:1
			C1:X:one hit kills P2:2
			C1:X:one hit kills P1:3
			C1:X:infinite time:4
			C1:X:in game cheat menu:5
			C1:X:bloodless mode:6
			C2:X:2 button control by default:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortalKombat2_v1.4_1105" sha1="20c1bf4d81f946ca978e710d25b60649869668d1">
		<name>Mortal Kombat 2</name>
		<subpath>MortalKombat2</subpath>
		<variant_uuid>5fc5344e-ec08-5c67-95d4-3d1fb930979d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MortalKombat2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MortalKombat2.slave</filename>
			<datapath />
			<custom>
			C1:X:infinite energy P2:0
			C1:X:infinite energy P1:1
			C1:X:one hit kills P2:2
			C1:X:one hit kills P1:3
			C1:X:infinite time:4
			C1:X:in game cheat menu:5
			C1:X:bloodless mode:6
			C2:X:2 button control by default:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortalKombat2_v1.4_1MB_1105" sha1="ecda52af7746defbd490238cd2a0439c70494f3b">
		<name>Mortal Kombat 21 MB</name>
		<subpath>MortalKombat21MB</subpath>
		<variant_uuid>6ab1fbb8-6eb5-5595-adfd-1f1de4b78a5b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MortalKombat21MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MortalKombat21MB.slave</filename>
			<datapath />
			<custom>
			C1:X:infinite energy P2:0
			C1:X:infinite energy P1:1
			C1:X:one hit kills P2:2
			C1:X:one hit kills P1:3
			C1:X:infinite time:4
			C1:X:in game cheat menu:5
			C1:X:bloodless mode:6
			C2:X:2 button control by default:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortalKombat_v0.9_0288" sha1="b601e7bbf06a20f32a3063e95bbde5041be71aaf">
		<name>Mortal Kombat</name>
		<subpath>MortalKombat</subpath>
		<variant_uuid>a73723e7-0e4f-56db-b029-a70dc1cdf4de</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MortalKombat.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MortalKombat.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortalKombat_v0.9_Censored_1319" sha1="ab05e3a9d0395b7ef8eb285dde82592a148e5af6">
		<name>Mortal Kombat (Censored)</name>
		<subpath>MortalKombatCensored</subpath>
		<variant_uuid>1dafa25d-fadb-5aef-8f66-5943d0208675</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MortalKombatCensored.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MortalKombatCensored.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortonStrikesBack_v1.0" sha1="7f3ec70378b3881d5fa1679f491e0aad647d6f38">
		<name>Morton Strikes Back</name>
		<subpath>MortonStrikesBack</subpath>
		<variant_uuid>c37fbaff-9d96-5802-8072-1f5165375af5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MortonStrikesBack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MortonStrikesBack.Slave</filename>
			<datapath>SOURCES:WHD_Slaves/MortonStrikesBack/data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:B:Unlimited Energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortonStrikesBack_v1.0_AGA" sha1="f7b33dc392fc2dc864210a5bd8b7b2d7bba5d110">
		<name>Morton Strikes Back [AGA]</name>
		<subpath>MortonStrikesBackAGA</subpath>
		<variant_uuid>100ef24c-efab-5e30-a004-ded63a8ded45</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MortonStrikesBackAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MortonStrikesBackAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Unlimited Energy:2
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortvilleManor_v1.1a" sha1="c6657df2a97736a6ffa0ab9b1936854c60c2c957">
		<name>Mortville Manor</name>
		<subpath>MortvilleManor</subpath>
		<variant_uuid>2014d29b-0a1a-5418-aae9-6b4b611d1840</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MortvilleManor.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MortvilleManor.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortvilleManor_v2.0_2904" sha1="ae88be7e98b35da78a1288836077419a71c3973d">
		<name>Mortville Manor</name>
		<subpath>MortvilleManor</subpath>
		<variant_uuid>804793f1-e787-5c8d-9919-736343911796</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MortvilleManor.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MortvilleManor.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MotorbikeMadness_v1.0_2350" sha1="931bf7f9a293d055c6df56595b5212e21a77160d">
		<name>Motorbike Madness</name>
		<subpath>MotorbikeMadness</subpath>
		<variant_uuid>c1c80f7b-f835-5fe4-9cf8-dcd251f8994b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MotorbikeMadness.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MotorbikeMadness.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Motorhead_v1.0_0539" sha1="d6e37a1f1c173d6bd82161fec192d61e365c2054">
		<name>Motorhead</name>
		<subpath>Motorhead</subpath>
		<variant_uuid>6ba2796f-c3ee-57eb-888b-3ec8ac424502</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Motorhead.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Motorhead.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="MiamiChase_v1.2a_2531" sha1="2cc99ad556e2cf4816a39d4c9856e2b8357357a8">
		<name>Miami Chase</name>
		<subpath>MiamiChase</subpath>
		<variant_uuid>3f359b0e-5c0a-5458-9a0a-6589f4f971f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MiamiChase.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MiamiChase.Slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C2:B:Unlimited Energy/Time
			C3:B:Enable Joypad Support
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiamiChase_v1.2b_2531" sha1="e9a7a70c84becb9e6fd65f7fdb08e912d8734bdf">
		<name>Miami Chase</name>
		<subpath>MiamiChase</subpath>
		<variant_uuid>be136403-98ea-5a5f-8c6e-263d5670a7e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MiamiChase.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MiamiChase.slave</filename>
			<datapath />
			<custom>
			C4:B:Skip Intro
			C1:B:Unlimited Lives
			C2:B:Unlimited Energy/Time
			C3:B:Enable Joypad Support
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mickey123AnniversaireSurprise_v1.0_Fr_2475" sha1="c26242d8de0e12a261d90827fbea8ad109f29430">
		<name>Mickey 123 (Francais)</name>
		<subpath>Mickey123Fr</subpath>
		<variant_uuid>cef52195-73c2-5a96-b8cc-f28e91ab0c3f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mickey123Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mickey123Fr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MickeyABCUneJourneeALaFete_v1.1_Fr_2477" sha1="a2034057b7eac445c801a8b7d468e87d3947d65f">
		<name>Mickey A BCFr</name>
		<subpath>MickeyABCFr</subpath>
		<variant_uuid>bbf1eafc-fad1-5796-8501-97b68f3209cf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MickeyABCFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MickeyABCFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MickeyJeuDeMemoire_v1.0_Fr_2559" sha1="4b083974d050f556280edf046061179156335c7f">
		<name>Mickey Jeu De Memoire (Francais)</name>
		<subpath>MickeyJeuDeMemoireFr</subpath>
		<variant_uuid>d63c2292-f870-5d67-89c7-48edaa1771be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MickeyJeuDeMemoireFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MickeyJeuDeMemoireFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MickeyMouseTheComputerGame_v1.0" sha1="7580fef314e05ce8af25ce716e6894352cfbb2f1">
		<name>Mickey Mouse - The Computer Game</name>
		<subpath>MickeyMouseComputerGame</subpath>
		<variant_uuid>ef9fefaf-7da9-5071-bdb1-91fe7ab064bd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MickeyMouseComputerGame.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MickeyMouseComputerGame.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="MickeyPuzzlesAnimes_v1.0_Fr_2476" sha1="f4dbd9ca73042a91b074d52bcc4373da47541a81">
		<name>Mickey Puzzles Animes (Francais)</name>
		<subpath>MickeyPuzzlesAnimesFr</subpath>
		<variant_uuid>3a1f3502-8414-53e3-8cbb-0ee98cbe843d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MickeyPuzzlesAnimesFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MickeyPuzzlesAnimesFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MickeysABCs_v1.1" sha1="47bf89f65a2ad5ef2718eadfd4bb1b9399720337">
		<name>Mickey's ABC's - A Day at the Fair</name>
		<subpath>MickeysABCs</subpath>
		<variant_uuid>649a2c52-b24e-5450-8636-b45bd686885a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MickeysABCs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MickeysABCs.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MickeysJigsawPuzzles_v1.0" sha1="2c7c226bc172e0cf4ed1284e9bd412dec2c6a419">
		<name>Mickey's Jigsaw Puzzles</name>
		<subpath>MickeysJigsawPuzzles</subpath>
		<variant_uuid>a32abd79-9fb0-5621-abbd-6140c03b44ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MickeysJigsawPuzzles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MickeysJigsawPuzzles.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MickeysMemoryChallenge_v1.0" sha1="cb86bc23bc04e99bf023c7821b179b63e3d14975">
		<name>Mickey's Memory Challenge</name>
		<subpath>MickeysMemoryChallenge</subpath>
		<variant_uuid>7db4fdf0-db31-565d-a3a6-9cc10f915635</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MickeysMemoryChallenge.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MickeysMemoryChallenge.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Microbes_v1.0" sha1="0fc9b1d9eeb295f11536b810914b4d0d978456f0">
		<name>Microbes</name>
		<subpath>Microbes</subpath>
		<variant_uuid>eff5835d-23b5-513e-8d5b-87206ee402c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Microbes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Microbes.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MicroProseGolf_v1.0" sha1="de8ccdb274affe82df0c631182ede5c335c67eb0">
		<name>MicroProse Golf</name>
		<subpath>MicroProseGolf</subpath>
		<variant_uuid>f25fe289-5c09-5ea8-bc62-b291863d039d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MicroProseGolf.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MicroProseGolf.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MicroProseSoccer_v1.2_1078" sha1="a23c4d77fbf256950cb46dc4cb1720ccbad89f07">
		<name>MicroProse Soccer</name>
		<subpath>MicroProseSoccer</subpath>
		<variant_uuid>f82487c6-3657-53d9-9f41-270b3fe848f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MicroProseSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MicroProseSoccer.Slave</filename>
			<datapath />
			<custom>
			C1:B:Force Blitter Waits on 68000
			C2:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MidnightResistance_v1.6_1226" sha1="84e12c07cd81ce46e419f9ac861ad695849833c1">
		<name>Midnight Resistance</name>
		<subpath>MidnightResistance</subpath>
		<variant_uuid>9625519e-07f4-523a-920f-095243c7acf7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MidnightResistance.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MidnightResistance.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Use Double-Brightness Palette:0
			C1:X:Enable CD32 Controls:1
			C1:X:Swap Jump/Weapon Second Fire:2
			C2:X:Infinite Lives:0
			C2:X:Infinite Credits:1
			C2:X:Infinite Ammo:2
			C2:X:Infinite Money:3
			C3:X:Supercharge:0
			C3:X:Barrier:1
			C4:L:Set Weapon 1:None,Shotgun,Pulse,Auto,Fire,Three-Way
			C5:L:Set Weapon 2:None,Homing Missiles,Nitro,Shower
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Midwinter2_v1.2" sha1="8d920041e741f5c10f6a10b2f9d3f20be74e2f43">
		<name>Midwinter II - Flames of Freedom</name>
		<subpath>Midwinter2</subpath>
		<variant_uuid>43dbea0f-763f-5a95-9d8b-0627959be8e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Midwinter2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Midwinter2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Midwinter2_v1.2_De_0702" sha1="5c14b8321ff7fbeceaeb87b24d2b8911c70258c6">
		<name>Midwinter 2 (Deutsch)</name>
		<subpath>Midwinter2De</subpath>
		<variant_uuid>ad75e751-919d-5682-b86b-db671788833f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Midwinter2De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Midwinter2De.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Midwinter2_v1.2_Fr" sha1="d0e655e76d64e3daa89e0060e22fd3548967c082">
		<name>Midwinter 2 (Francais)</name>
		<subpath>Midwinter2Fr</subpath>
		<variant_uuid>48a6f478-4b79-5b8a-8a80-23131e4692d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Midwinter2Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Midwinter2Fr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Midwinter_v2.0b_0218" sha1="f88164801c4052621e4a9b5104fb3857bcea09e3">
		<name>Midwinter</name>
		<subpath>Midwinter</subpath>
		<variant_uuid>c0821592-b876-5a8f-9600-5759e08a9694</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Midwinter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Midwinter.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Midwinter_v2.0b_De_0358" sha1="b8ffdf4dfd4ea08793c9aa4354806fa9f0cda0f2">
		<name>Midwinter (Deutsch)</name>
		<subpath>MidwinterDe</subpath>
		<variant_uuid>8792977c-85de-593d-878b-cc260e961863</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MidwinterDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MidwinterDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Midwinter_v2.0b_Fr_2553" sha1="e5b2e5d2b594819a9951d1da5b46f2daf631884d">
		<name>Midwinter (Francais)</name>
		<subpath>MidwinterFr</subpath>
		<variant_uuid>a8159c02-f89c-5911-92ab-9f99657070d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MidwinterFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MidwinterFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Midwinter_v2.1_0218" sha1="cc0458dddf4abd266f60db9ac097860b07996c21">
		<name>Midwinter</name>
		<subpath>Midwinter</subpath>
		<variant_uuid>d359b3b6-f99f-5f39-80f6-d1aa13128a2d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Midwinter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Midwinter.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Midwinter_v2.1_De_0358" sha1="492149a0c6e48a215ef374a48e3261e9b1a941bc">
		<name>Midwinter (Deutsch)</name>
		<subpath>MidwinterDe</subpath>
		<variant_uuid>8e09d8b2-adf1-5eb7-8c46-5a4c707f45b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MidwinterDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MidwinterDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Midwinter_v2.1_Fr_2553" sha1="26b976647511f3341aa678d75ace08e235b564ea">
		<name>Midwinter (Francais)</name>
		<subpath>MidwinterFr</subpath>
		<variant_uuid>0482f23b-4280-54ca-b594-21885643fb73</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MidwinterFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MidwinterFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Midwinter_v2.2_0218" sha1="2b93942124ea38587fa8ba24c7c5a06d8d47e093">
		<name>Midwinter</name>
		<subpath>Midwinter</subpath>
		<variant_uuid>b23eee64-2d76-579d-912a-ad2e2d6e6fa0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Midwinter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Midwinter.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Midwinter_v2.2_De_0358" sha1="867312317ec8769538a586667d9c35e34ab0f7ee">
		<name>Midwinter (Deutsch)</name>
		<subpath>MidwinterDe</subpath>
		<variant_uuid>d4cb52b3-ae7c-593c-a4f5-5479932cf5cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MidwinterDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MidwinterDe.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Midwinter_v2.2_Fr_2553" sha1="d1524909a20f961c7b925f811a8b797ce4c2931c">
		<name>Midwinter (Francais)</name>
		<subpath>MidwinterFr</subpath>
		<variant_uuid>db58366b-82dd-52e4-80ef-1c7187516111</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MidwinterFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MidwinterFr.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiG29Fulcrum_v1.0_1045" sha1="20b85cfc26988396b5cd04b03ca89197a2aa4404">
		<name>MiG-29 Fulcrum</name>
		<subpath>MiG29Fulcrum</subpath>
		<variant_uuid>3638cdc6-2bb5-5e7d-9da2-f5b220425ea8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MiG29Fulcrum.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MiG29Fulcrum.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiG29MSuperFulcrum_v1.0" sha1="bc414cb6166dce0cd2d3c0c2c25e97eb3a79e504">
		<name>MiG-29M Super Fulcrum</name>
		<subpath>MiG29MSuperFulcrum</subpath>
		<variant_uuid>fdc673cf-2946-5ec9-a7f9-9511f076fc47</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MiG29MSuperFulcrum.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MiG29MSuperFulcrum.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:L:Game Mode:256 lines &amp; 32 colors,256 lines &amp; 16 colors,200 lines &amp; 32 colors,200 lines &amp; 16 colors
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiG29MSuperFulcrum_v1.01" sha1="4752a4ac4206ef81b7c7aa838bfdb152fc73af7d">
		<name>MiG-29M Super Fulcrum</name>
		<subpath>MiG29MSuperFulcrum</subpath>
		<variant_uuid>206729ce-d2d2-58f5-8c34-5fe22379bf8a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MiG29MSuperFulcrum.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MiG29MSuperFulcrum.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:L:Game Mode:256 lines &amp; 32 colors,256 lines &amp; 16 colors,200 lines &amp; 32 colors,200 lines &amp; 16 colors
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiG29SovietFighter_v1.3_0535" sha1="7890ab43b3a413bdf44113d02ed08029739fb94f">
		<name>MIG 29 Soviet Fighter</name>
		<subpath>MiG29SovietFighter</subpath>
		<variant_uuid>963ce657-6a44-50f1-aad7-7f7278591c33</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MiG29SovietFighter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MiG29SovietFighter.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Might&amp;Magic2_v1.01_0990" sha1="d3a17e3ad89008b1a35e9b16309d794a70439f9b">
		<name>Might and Magic II - Gates to Another World</name>
		<subpath>Might&amp;Magic2</subpath>
		<variant_uuid>016b2e3d-789a-5d37-be93-733afaa14b5a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Might&amp;Magic2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Might&amp;Magic2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Might&amp;Magic3_v1.2_2346" sha1="e66fc673b5ce9d379350ae1c5dca4470263b2858">
		<name>Might &amp; Magic 3</name>
		<subpath>Might&amp;Magic3</subpath>
		<variant_uuid>b5a0a54a-98b0-5575-9809-22ea8bd83370</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Might&amp;Magic3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Might&amp;Magic3.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Might&amp;Magic3_v1.2_De" sha1="f467de2ed661cbd4ec174fd1e10e3b0a8312ff6c">
		<name>Might &amp; Magic 3 (Deutsch)</name>
		<subpath>Might&amp;Magic3De</subpath>
		<variant_uuid>61f1f6e1-cfa4-52bc-9fa9-32d1922ce25d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Might&amp;Magic3De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Might&amp;Magic3De.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MightyBombJack_v1.3_0536" sha1="ea0307396fcf062f436736fab5e6959ccf7fb993">
		<name>Mighty BombJack</name>
		<subpath>MightyBombJack</subpath>
		<variant_uuid>cca45457-a201-52d1-b106-e757a8319cdf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MightyBombjack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MightyBombjack.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MikeReadsComputerPopQuiz_v1.0_0867" sha1="140517e0f822bd265822499b5c8156f18792c5bc">
		<name>Mike Read's Computer Pop Quiz</name>
		<subpath>MikeReadsComputerPopQuiz</subpath>
		<variant_uuid>8d3472d9-beb0-5c2e-a52a-52c67f538398</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MikeReadsComputerPopQuiz.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MikeReadsComputerPopQuiz.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MikeTheMagicDragon_v1.0_3072" sha1="71100655ed49cbcf540229bb7a14c279e8ca3020">
		<name>Mike The Magic Dragon</name>
		<subpath>MikeTheMagicDragon</subpath>
		<variant_uuid>e102c50c-c156-5f98-8fe0-6b4a43ef2406</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MikeTheMagicDragon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MikeTheMagicDragon.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MikroMortalTennis_v1.0" sha1="e1d33b534c5ad08f2fd2f83d9411dc4073425d47">
		<name>Mikro Mortal Tennis</name>
		<subpath>MikroMortalTennis</subpath>
		<variant_uuid>f6ed0f90-b758-5235-a3c3-d2bfe0317e90</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MikroMortalTennis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MikroMortalTennis.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Millenium_v1.4_NTSC_2027" sha1="4a796b10282897600ae766dba6bf62f4a15c07a5">
		<name>Millenium (NTSC)</name>
		<subpath>MilleniumNTSC</subpath>
		<variant_uuid>a05139ff-59b5-5036-b739-9026a142e86c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MilleniumNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MilleniumNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Millennium22_v1.3_0537" sha1="cdbaef93855e8f795a98382414a1147127730c9a">
		<name>Millennium 2.2</name>
		<subpath>Millennium22</subpath>
		<variant_uuid>0b21f5c4-918b-585c-a966-3703eec2b7c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Millennium22.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Millennium22.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Millennium22_v1.4_0537" sha1="b116176e91d67716942b83a123bf6311ea6acaa4">
		<name>Millennium 2.2</name>
		<subpath>Millennium22</subpath>
		<variant_uuid>984448bf-e473-5cae-ba88-54c17f472112</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Millennium22.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Millennium22.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mindbender_v1.0_2034" sha1="0dbc4dd0a6b7fb4c5e04eab54475c849610dd0b6">
		<name>Mindbender</name>
		<subpath>Mindbender</subpath>
		<variant_uuid>947bb14f-3778-5a4f-98d5-d0805d82f29f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mindbender.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mindbender.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mindfighter_v1.0" sha1="55e624c2756bb3e03e958c41eab5566afc2c3880">
		<name>Mindfighter</name>
		<subpath>Mindfighter</subpath>
		<variant_uuid>f3994353-597a-5c3a-a11e-41ba3f9b21a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mindfighter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mindfighter.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mindroll_v1.1_0538" sha1="cb559891916ce4f4f2b0317bad121dc11da3a1f0">
		<name>Mindroll</name>
		<subpath>Mindroll</subpath>
		<variant_uuid>3d9d88e7-4288-5264-acc4-6b5109bffe08</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mindroll.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mindroll.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mindroll_v1.2_0538" sha1="faf5bc8a36c156e9e63393819b8511b1ecc49b25">
		<name>Mindroll</name>
		<subpath>Mindroll</subpath>
		<variant_uuid>919d7982-3c39-5072-b2c8-2278a71c9764</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mindroll.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mindroll.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mindshadow_v1.0_2546" sha1="551759e48014de98967467d99c6632292282465b">
		<name>Mindshadow</name>
		<subpath>Mindshadow</subpath>
		<variant_uuid>dcde1b6f-4ef2-5f46-9132-dca012794d09</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mindshadow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mindshadow.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MindWalker_v0.9" sha1="f2ae1e2e4d6c718e0c612b79ce1fa181c3fb0627">
		<name>Mind Walker</name>
		<subpath>MindWalker</subpath>
		<variant_uuid>eb1c47aa-db5c-5966-9912-b960190ac0ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MindWalker.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MindWalker.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MindWalker_v0.9_NTSC_0951" sha1="3ff66beabaa63467d95d08589185be1652c6d02d">
		<name>Mind Walker (NTSC)</name>
		<subpath>MindWalkerNTSC</subpath>
		<variant_uuid>2280be69-7084-5bdb-95b2-1239d4d9739d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MindWalkerNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MindWalkerNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiniGolfPlus_v1.0" sha1="485bdf28d9e914a6a292a02fdca8873731c37271">
		<name>Mini Golf Plus</name>
		<subpath>MiniGolfPlus</subpath>
		<variant_uuid>49b390b2-e5e9-5efa-a95a-689c8d09d117</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MiniGolfPlus.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MiniGolfPlus.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiniGolf_v1.0" sha1="24440d6d9b5d6c2c64dca0918d4ce9dfd08bb68c">
		<name>Mini Golf</name>
		<subpath>MiniGolf</subpath>
		<variant_uuid>4931958a-d908-55de-9c3c-466de9c00bcc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MiniGolf.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MiniGolf.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Minos_v1.0_2902" sha1="941ce369176a18884db16853b5cc7e2d7416425c">
		<name>Minos</name>
		<subpath>Minos</subpath>
		<variant_uuid>ee2d191c-25c1-5517-8e3f-7986fb3e2e19</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Minos.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Minos.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Minskies_v2.1" sha1="7c5f17f41f808046b87964ceb137b0123af95fca">
		<name>Minskies</name>
		<subpath>Minskies</subpath>
		<variant_uuid>18a6367f-99cb-5a47-8749-a009e6916f00</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Minskies.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Minskies.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Minskies_v2.1_AGA" sha1="8809281c233c810ea8b03f64ab75a4baf9c2af64">
		<name>Minskies [AGA]</name>
		<subpath>MinskiesAGA</subpath>
		<variant_uuid>c687b867-7852-5fd4-b21c-4d36f87ed1c4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MinskiesAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MinskiesAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MisjaHarolda_v1.2_Pl" sha1="65c02981c14a438625feaff9f981555a4fd81572">
		<name>Misja Harolda (Polski)</name>
		<subpath>MisjaHaroldaPl</subpath>
		<variant_uuid>c4d43c2f-2ff7-5d0f-aae8-ad514f605174</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MisjaHaroldaPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MisjaHaroldaPl.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MissilesOverXerion_v1.0" sha1="14f678972a68d36c5d97342461b9e4d7a156a882">
		<name>Missiles Over Xerion</name>
		<subpath>MissilesOverXerion</subpath>
		<variant_uuid>e5101c78-e80d-5652-ac61-9e4b99ce5c60</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MissilesOverXerion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MissilesOverXerion.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MissilesOverXerion_v1.2_2625" sha1="31062cfbdb59ee08e91a807d868ec5ba7cb88891">
		<name>Missiles Over Xerion</name>
		<subpath>MissilesOverXerion</subpath>
		<variant_uuid>8930abf6-848b-58db-a12f-c572d7137417</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MissilesOverXerion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MissilesOverXerion.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C2:X:right mouse button pauses game:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MissionElevator_v1.0_1282" sha1="0a8ce57b6bde0321ae14aff5ab341bfd24cddd49">
		<name>Mission Elevator</name>
		<subpath>MissionElevator</subpath>
		<variant_uuid>3186e8e1-6823-58a6-a03b-78c1382b5d4e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MissionElevator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MissionElevator.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MissionElevator_v1.1_1282" sha1="68f2f21dcbe7e4b56ff38be1c589e6edefd4d5e5">
		<name>Mission Elevator</name>
		<subpath>MissionElevator</subpath>
		<variant_uuid>88b7fe6d-fea8-5cc5-b6b3-e477eba791a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MissionElevator.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MissionElevator.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MixedUpMotherGoose_v1.0_2680" sha1="ea8e8ebfdbec35a91be5ab4593a5fa080be4d63b">
		<name>Mixed Up Mother Goose</name>
		<subpath>MixedUpMotherGoose</subpath>
		<variant_uuid>fc7d05cb-4e41-54af-a700-e0d773c97fdd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MixedUpMotherGoose.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MixedUpMotherGoose.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Moebius_v1.0_NTSC_1385" sha1="ec191123f53976d1c599e68907b08943db00840c">
		<name>Moebius (NTSC)</name>
		<subpath>MoebiusNTSC</subpath>
		<variant_uuid>ca8ff1a8-0dde-5904-93d7-839102535303</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MoebiusNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MoebiusNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MonkeyBusiness_v1.0" sha1="f899b50f41f5519c8085db4a65686e3dc7859901">
		<name>Monkey Business</name>
		<subpath>MonkeyBusiness</subpath>
		<variant_uuid>97a62b1d-d6ea-54a5-8058-0fadf97b8093</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyBusiness.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyBusiness.Slave</filename>
			<datapath>data</datapath>
			<custom>
			data
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MonkeyBusiness_v1.0_A1000" sha1="e54ee5baaf53b32914c07d9108fee385b1df45be">
		<name>Monkey Business A 1000</name>
		<subpath>MonkeyBusinessA1000</subpath>
		<variant_uuid>6d3ae5d2-ac14-5dae-b9d1-3423b9b12cb5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyBusinessA1000.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyBusinessA1000.Slave</filename>
			<datapath>data</datapath>
			<custom>
			data
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MonkeyIsland2_v1.1_0020" sha1="07f9c4fc15499fd3d27286dc008b29e1784d452c">
		<name>Monkey Island 2 - LeChuck's Revenge</name>
		<subpath>MonkeyIsland2</subpath>
		<variant_uuid>b12477e4-4862-5333-b3ea-7a86f721587f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyIsland2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyIsland2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="MonkeyIsland2_v1.1_De_0077" sha1="a9d9024bcce9b4e327441fa66e5b2b9d8ba5b89c">
		<name>Monkey Island 2 (Deutsch)</name>
		<subpath>MonkeyIsland2De</subpath>
		<variant_uuid>bd90c4aa-988d-5aa1-9f0a-a27f4fd0e8e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyIsland2De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyIsland2De.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="MonkeyIsland2_v1.1_Es" sha1="faeb8e4c0f8e1156032bcade38c87f3ce6ab45b4">
		<name>Monkey Island 2 (Espanol)</name>
		<subpath>MonkeyIsland2Es</subpath>
		<variant_uuid>aa7a915c-da71-56af-888d-c30f510c5b13</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyIsland2Es.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyIsland2Es.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="MonkeyIsland2_v1.1_Fr_2596" sha1="08fcabb399ce821dc8be507f10ce1d35befcf590">
		<name>Monkey Island 2 (Francais)</name>
		<subpath>MonkeyIsland2Fr</subpath>
		<variant_uuid>bca4e696-7d72-52cf-8bb6-41fb414bd510</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyIsland2Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyIsland2Fr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="MonkeyIsland2_v1.1_It" sha1="1a78d44d69b747f009da98cdfcd6f31e1b0c0def">
		<name>Monkey Island 2 (Italiano)</name>
		<subpath>MonkeyIsland2It</subpath>
		<variant_uuid>e6ebbfba-a6d5-56a3-a426-b664c3c95315</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyIsland2It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyIsland2It.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="MonkeyIsland2_v1.2_0020" sha1="5be949bd746bb1f56e8c97474d5f765a1b30329d">
		<name>Monkey Island 2 - LeChuck's Revenge</name>
		<subpath>MonkeyIsland2</subpath>
		<variant_uuid>67941c8a-d2bd-5fae-a7c7-b0740119f0d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyIsland2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyIsland2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="MonkeyIsland2_v1.2_De_0077" sha1="3759fba27056aff31db250e1c61bd3efba89c95c">
		<name>Monkey Island 2 (Deutsch)</name>
		<subpath>MonkeyIsland2De</subpath>
		<variant_uuid>19ee2092-cb1a-558f-b506-b2e89d43d8b8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyIsland2De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyIsland2De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="MonkeyIsland2_v1.2_Fr_2596" sha1="9f187a8325269f93cdfab92f7a8af853bb205aa8">
		<name>Monkey Island 2 (Francais)</name>
		<subpath>MonkeyIsland2Fr</subpath>
		<variant_uuid>23c6523b-22ce-537e-98e0-79a1abfaa007</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyIsland2Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyIsland2Fr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="MonkeyIsland2_v1.2_It" sha1="92a7a0e4499d997503292522f647ac70c71c090b">
		<name>Monkey Island 2 (Italiano)</name>
		<subpath>MonkeyIsland2It</subpath>
		<variant_uuid>af6e3af6-047f-5e1b-864f-a675ecd9b040</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyIsland2It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyIsland2It.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="MonkeyIsland2_v1.3_0020" sha1="cca9d2dd5eceeb9a13ea2ae08d9125eb2e80267a">
		<name>Monkey Island 2 - LeChuck's Revenge</name>
		<subpath>MonkeyIsland2</subpath>
		<variant_uuid>a3d360ed-39f4-5be9-971f-e14dc459eb9a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyIsland2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyIsland2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="MonkeyIsland2_v1.3_De_0077" sha1="9114a9b53ea4f8fc51180b9769b50a453c635ee9">
		<name>Monkey Island 2 (Deutsch)</name>
		<subpath>MonkeyIsland2De</subpath>
		<variant_uuid>c4f5196a-c3b8-5a28-87cc-994d358f94d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyIsland2De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyIsland2De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="MonkeyIsland2_v1.3_Es" sha1="daad5fabc643e90457e4eadf5bf01637b71268c2">
		<name>Monkey Island 2 (Espanol)</name>
		<subpath>MonkeyIsland2Es</subpath>
		<variant_uuid>f94b0045-90d6-577d-8902-f0ca1ed21457</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyIsland2Es.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyIsland2Es.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="MonkeyIsland2_v1.3_Fr_2596" sha1="64427a0031c28ffa47707d86cb309d964117b0a5">
		<name>Monkey Island 2 (Francais)</name>
		<subpath>MonkeyIsland2Fr</subpath>
		<variant_uuid>fc789b09-fc5c-5a37-b758-475f7c653ca4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyIsland2Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyIsland2Fr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="MonkeyIsland2_v1.3_It" sha1="b82db9bbe72e85f9644575a3ab4f1c165390a0df">
		<name>Monkey Island 2 (Italiano)</name>
		<subpath>MonkeyIsland2It</subpath>
		<variant_uuid>12caa89c-f5f9-54b6-b33d-3e7be4ccf8dd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyIsland2It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyIsland2It.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="MonsterBusiness_v1.4_3032" sha1="241ff231be8b74c01b0f97e83098d06a5abd3ddf">
		<name>Monster Business</name>
		<subpath>MonsterBusiness</subpath>
		<variant_uuid>47ae0f2b-5a4a-5b92-8121-19cbe28c7dd4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonsterBusiness.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonsterBusiness.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Unlimited Continues:2
			C1:X:Invincibility:3
			C1:X:In-Game Keys:4
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MontyPythonsFlyingCircus_v1.3_0273" sha1="b94b9b3a8fad178a33e50c81d09c1bdd7186b88c">
		<name>Monty Python's Flying Circus</name>
		<subpath>MontyPythonsFlyCir</subpath>
		<variant_uuid>b2a65afd-b367-5139-be78-719bc7495a75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MontyPythonsFlyCir.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MontyPythonsFlyCir.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MontyPythonsFlyingCircus_v1.3_NTSC_1174" sha1="a10e170cf95e36937ed698a59d507aed2e556a5d">
		<name>Monty Pythons Fly Cir (NTSC)</name>
		<subpath>MontyPythonsFlyCirNTSC</subpath>
		<variant_uuid>1a2bbccc-16a7-5eeb-83fd-e41a1baf190a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MontyPythonsFlyCirNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MontyPythonsFlyCirNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Moochies_v1.0" sha1="9d5e89a31c1979e74412b643998f7ad921db1cb2">
		<name>Moochies</name>
		<subpath>Moochies</subpath>
		<variant_uuid>15d08291-689e-52c9-8e83-f1c991ff6e1c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Moochies.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Moochies.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Moochies_v1.1_1425" sha1="ca35016e3cb404f9f8ecf01c1296bf94d7016281">
		<name>Moochies</name>
		<subpath>Moochies</subpath>
		<variant_uuid>a08bad5e-fd0d-5b50-acdc-7deb987b60da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Moochies.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Moochies.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoonBase_v1.0_2660" sha1="5b3e0213de67ea9ca4d123a43aa47a9fec7e2f9d">
		<name>Moon Base</name>
		<subpath>MoonBase</subpath>
		<variant_uuid>733f00d6-d794-5657-9a6f-7b1e201070da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MoonBase.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MoonBase.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoonBase_v1.1_2660" sha1="0b9f0f69872312f3ed687aeb9a41252861a1c789">
		<name>Moon Base</name>
		<subpath>MoonBase</subpath>
		<variant_uuid>2b156cb2-0d5a-5e9f-9bf2-03e4d3528a9c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MoonBase.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MoonBase.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoonBase_v1.1_512k_2660" sha1="5db5dc721943670a6f4b00abd8060205c35dbadc">
		<name>Moon Base (512Kb)</name>
		<subpath>MoonBase512k</subpath>
		<variant_uuid>22aea22e-1977-5c2d-a00c-a3ff55265e2f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MoonBase512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MoonBase512k.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoonBase_v1.1_512k_Fr" sha1="e3aafd10e12b033985a849c574f484d871987856">
		<name>Moon Base (512Kb) (Francais)</name>
		<subpath>MoonBase512kFr</subpath>
		<variant_uuid>d3c05b3b-a6d8-59a8-af9d-8c6182af279e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MoonBase512kFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MoonBase512kFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoonBase_v1.1_Fr" sha1="341b2f7aa7ae54c5b1467f479e4709e6941d11cd">
		<name>Moon Base (Francais)</name>
		<subpath>MoonBaseFr</subpath>
		<variant_uuid>f1836203-7fb8-5d94-b743-c2e4821d16f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MoonBaseFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MoonBaseFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoonBlaster_v1.1_Fr_2418" sha1="ff782b2e94eb08252e7b5af0bba8d26d068d8f2c">
		<name>Moon Blaster (Francais)</name>
		<subpath>MoonBlasterFr</subpath>
		<variant_uuid>f667863c-500d-56ba-871a-07fb04db71b1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MoonBlasterFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MoonBlasterFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Moonfall_v1.1" sha1="0f16e1b7dce65ed05d4b8884bb4fb1f2baf1559c">
		<name>Moonfall</name>
		<subpath>Moonfall</subpath>
		<variant_uuid>fa51ab6d-e175-5f45-80b6-97f03bdc4611</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Moonfall.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Moonfall.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoonShineRacers_v1.0_1540" sha1="474fd41783b4f4017ac91840e458ec687b2486c4">
		<name>Moon Shine Racers</name>
		<subpath>MoonShineRacers</subpath>
		<variant_uuid>dbcf16fc-8d7c-55c6-b9be-95f240d82d95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MoonShineRacers.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MoonShineRacers.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MOT_v1.0" sha1="495f7c410f18a749de69bf48ab210c0e3b062cc9">
		<name>MOT</name>
		<subpath>MOT</subpath>
		<variant_uuid>5106df83-db26-54ea-b9b8-1cd66de530d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MOT.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MOT.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mot_v1.1" sha1="074efb62e4fcc05a5ace2d58085e86049aacb50c">
		<name>Mot</name>
		<subpath>Mot</subpath>
		<variant_uuid>ae4cd4be-49aa-5618-ac1f-b508e0926945</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mot.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mot.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited energy (level 2 &amp; 3):0
			C2:X:Translate intro in spanish (using SyX's fix):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MouseQuest_v1.0" sha1="92a846531e6f4e6a422513b659a4b21893545c15">
		<name>MouseQuest</name>
		<subpath>MouseQuest</subpath>
		<variant_uuid>85595713-ab4e-545e-a994-10e55dae9190</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MouseQuest.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MouseQuest.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Infinite lives
			C2:L:Starting level:Default,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MouseQuest_v1.0_NTSC" sha1="f15acd9a12c62d544f52bd066946f2b3a42af49f">
		<name>Mouse Quest (NTSC)</name>
		<subpath>MouseQuestNTSC</subpath>
		<variant_uuid>85595713-ab4e-545e-a994-10e55dae9190</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MouseQuestNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MouseQuestNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Infinite lives
			C2:L:Starting level:Default,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mousetrap_v1.0_0235" sha1="2546d6a01319487b617a20e98a0b9b5bf5a0db65">
		<name>Mousetrap</name>
		<subpath>Mousetrap</subpath>
		<variant_uuid>1345e9d2-cbec-57d5-9c70-2ac192d14e6a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mousetrap.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mousetrap.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrBlobby_v1.0_1773" sha1="aac8b8b9e087ef54a2f41a4e255580b4f96dd0d9">
		<name>Mr Blobby</name>
		<subpath>MrBlobby</subpath>
		<variant_uuid>ea9d6e25-7db4-5761-9170-9ba288be5dc9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MrBlobby.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MrBlobby.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrDoRunRun_v1.0_Files" sha1="ad1af01be4d581a8f8c629ac0cd43ed41177bd28">
		<name>DO - Run Run (Files)</name>
		<subpath>MrDoRunRunFiles</subpath>
		<variant_uuid>e0b8f8ba-1429-5950-9614-86c031f5b5e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MrDoRunRunFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MrDoRunRunFiles.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrDoRunRun_v1.0_Image_2178" sha1="fb65161663f45eebac804ec2cce55ce039e5efc7">
		<name>DO - Run Run (Image)</name>
		<subpath>MrDoRunRunImage</subpath>
		<variant_uuid>c81d2185-07ff-5f57-a44e-54bccec57706</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MrDoRunRunImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MrDoRunRunImage.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrHeli_v1.1" sha1="154076f67ccfc9e92295c39e1ce90f88b44c4057">
		<name>Mr Heli</name>
		<subpath>MrHeli</subpath>
		<variant_uuid>28d10cfe-ec18-533d-b137-5aba82774e4b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MrHeli.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MrHeli.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrNutz_v1.4a_0540" sha1="184cf661f629f178637d55a58f26e1d1c66091e2">
		<name>Mr Nutz</name>
		<subpath>MrNutz</subpath>
		<variant_uuid>37e83fa2-3bc5-5300-bf0a-9515f25408bd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MrNutz.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MrNutz.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MasterAxe_v1.1" sha1="e599e652c619e60e78b9791c65096f1c824b55b1">
		<name>Master Axe</name>
		<subpath>MasterAxe</subpath>
		<variant_uuid>e197fe29-7a68-5f3b-86b4-4e59747276ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MasterAxe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MasterAxe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MasterAxe_v2.0" sha1="ba2d389bf55c886d3afc1c223a46d4f6a63d4ab3">
		<name>Master Axe</name>
		<subpath>MasterAxe</subpath>
		<variant_uuid>54bcdc4c-1468-582b-843f-b2af4a099f74</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MasterAxe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MasterAxe.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MasterAxe_v2.2" sha1="ec837d10b314fb9154d7d6b307edd1e97487f34b">
		<name>Master Axe</name>
		<subpath>MasterAxe</subpath>
		<variant_uuid>82f1efb8-fe4b-5227-b304-ea0aadecf4f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MasterAxe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MasterAxe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer infinite energy:0
			C1:X:Trainer opponent low energy:1
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MasterBlaster_v1.0" sha1="63182d0ac1d06c41e5021cf3e557892aa35dff04">
		<name>Master Blaster</name>
		<subpath>MasterBlaster</subpath>
		<variant_uuid>1b9b1f93-6270-50ce-8657-e7dff872959a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MasterBlaster.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MasterBlaster.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Masterblazer_v1.2_0699" sha1="c6ed07bb259a4fd0d7fcb4131698d825f08b3149">
		<name>Masterblazer</name>
		<subpath>Masterblazer</subpath>
		<variant_uuid>5b6d052e-c915-50f6-83fa-1293fcca7336</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Masterblazer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Masterblazer.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Masterblazer_v2.0_0699" sha1="41d1b6c2b94a695f41567fad78027b6ada1f6b27">
		<name>Masterblazer</name>
		<subpath>Masterblazer</subpath>
		<variant_uuid>91944917-33a3-5a37-b6d8-46987d42a204</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Masterblazer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Masterblazer.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MatchOfTheDay_v1.2_0248" sha1="0c1d4feaee17b9e5c8b6cbe1852881726fd465e7">
		<name>Match Of The Day</name>
		<subpath>MatchOfTheDay</subpath>
		<variant_uuid>cd48da92-8590-55dd-b734-22603a9fe6f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MatchOfTheDay.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MatchOfTheDay.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MathWizard_v1.0" sha1="530a553e478d1f37ba4403b6fe06ac2fe9b7957e">
		<name>Math Wizard</name>
		<subpath>MathWizard</subpath>
		<variant_uuid>54b28395-7804-5ef0-8268-a798c0f03a84</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MathWizard.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MathWizard.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MatrixMarauders_v1.1_1705" sha1="59c592498b2f7b54ebc539fad749f8c03760ffed">
		<name>Matrix Marauders</name>
		<subpath>MatrixMarauders</subpath>
		<variant_uuid>d8bd689e-bd6f-508d-910b-b6ad9085f207</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MatrixMarauders.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MatrixMarauders.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaupitiIsland_v1.5_2070" sha1="c9f103de0e9f8959a0b055330e9bec0c8fc65d48">
		<name>Maupiti Island</name>
		<subpath>MaupitiIsland</subpath>
		<variant_uuid>8f59a486-b70f-52f7-a4a2-ac546f719722</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaupitiIsland.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaupitiIsland.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaupitiIsland_v1.5_De_1362" sha1="52fe30124d8556957cec6f06719f9937c152e928">
		<name>Maupiti Island (Deutsch)</name>
		<subpath>MaupitiIslandDe</subpath>
		<variant_uuid>36c4504e-9de7-52a7-9ef0-d1eb74d67301</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaupitiIslandDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaupitiIslandDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaupitiIsland_v1.5_Fr_2039" sha1="733db24f84051a8bbc84b7705bf85e56d8c4e2a4">
		<name>Maupiti Island (Francais)</name>
		<subpath>MaupitiIslandFr</subpath>
		<variant_uuid>156f8a91-061b-5cd8-95e3-03ffa4ce6c7e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaupitiIslandFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaupitiIslandFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaupitiIsland_v1.6_2070" sha1="20e880412ac6e243a3377eb943e76d39b0899b8e">
		<name>Maupiti Island</name>
		<subpath>MaupitiIsland</subpath>
		<variant_uuid>f7059a28-cee1-50d1-8699-c7bac376ecdd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaupitiIsland.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaupitiIsland.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaupitiIsland_v1.6_De_1362" sha1="38c99d4653871858ed110a1260b04da063b8f9e0">
		<name>Maupiti Island (Deutsch)</name>
		<subpath>MaupitiIslandDe</subpath>
		<variant_uuid>f1e9af81-efc0-58f1-b08d-2f4c302d886c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaupitiIslandDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaupitiIslandDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaupitiIsland_v1.6_Es" sha1="8060e86fa3c56bcdcbaf1b2aa2511dd1d348d9cf">
		<name>Maupiti Island (Espanol)</name>
		<subpath>MaupitiIslandEs</subpath>
		<variant_uuid>e3e7fd00-e91b-522e-8adc-d65d5a3414bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaupitiIslandEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaupitiIslandEs.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaupitiIsland_v1.6_Fr_2039" sha1="b7fdee957414aa29c7cbcc08e6cf09f13629c1ec">
		<name>Maupiti Island (Francais)</name>
		<subpath>MaupitiIslandFr</subpath>
		<variant_uuid>fc6d553e-e618-5138-bae7-6a3699b00db9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MaupitiIslandFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MaupitiIslandFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="McDonaldLandV2_v1.5" sha1="e62bbe826491773e8991759475894a626708565f">
		<name>Mc Donald Land V 2</name>
		<subpath>McDonaldLandV2</subpath>
		<variant_uuid>c31d92ad-9eee-5c75-91a7-4d56983e3e3c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>McDonaldLandV2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>McDonaldLandV2.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Enable Programmers Cheat:0
			C1:X:Infinite Invincibility:1
			C1:X:Infinite Lives:2
			C3:X:Disable Blitter Patches:0
			C4:X:Enable CD32 Joypad:0
			C4:X:Enable Second button to jump (CD32 Blue):1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="McDonaldLand_v1.4.1_0970" sha1="fd5472e3f5fc9fc78758e8bd0cc60032c509f1ce">
		<name>McDonald Land</name>
		<subpath>McDonaldLand</subpath>
		<variant_uuid>7b8ae50e-b368-55df-b522-bc9b625ff80c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>McDonaldLand.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>McDonaldLand.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Enable Programmers Cheat:0
			C2:X:Infinite Lives/Invincibility:0
			C3:X:Disable Blitter Patches:0
			C4:X:Enable CD32 Joypad:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="McDonaldLand_v1.5_0970" sha1="ed7599fbba848e5d48c5bc02c2f4e447d56f2c60">
		<name>McDonald Land</name>
		<subpath>McDonaldLand</subpath>
		<variant_uuid>b147e67d-74b2-58fd-b550-6afb3721c2ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>McDonaldLand.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>McDonaldLand.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Enable Programmers Cheat:0
			C1:X:Infinite Invincibility:1
			C1:X:Infinite Lives:2
			C3:X:Disable Blitter Patches:0
			C4:X:Enable CD32 Joypad:0
			C4:X:Enable Second button to jump (CD32 Blue):1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MeanArenas_v1.0b" sha1="005c08e0fb9f01e58990869fde7ebf18f40751d9">
		<name>Mean Arenas</name>
		<subpath>MeanArenas</subpath>
		<variant_uuid>518405c6-8f48-5b38-a00d-7e118c87d51d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MeanArenas.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MeanArenas.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MeanArenas_v1.0b_CD32" sha1="5b61a4b214bebfc4b5ce00c77ac0005f9469e627">
		<name>Mean Arenas [CD32]</name>
		<subpath>MeanArenasCD32</subpath>
		<variant_uuid>368faf22-16ea-5baf-8de4-e1fbc9675e52</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MeanArenasCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MeanArenasCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MeanMachine_v1.3" sha1="b17ef42070c0e614f400f27372dab9c32f55181e">
		<name>Mean Machine</name>
		<subpath>MeanMachine</subpath>
		<variant_uuid>8e028671-d6ef-5894-940a-2c47c8417f0b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MeanMachine.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MeanMachine.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Oil:1
			C1:X:Unlimited Missiles:2
			C1:X:No Damage:3
			C1:X:In-Game Keys:4
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MeanStreets_v1.2" sha1="fe6f8d4050b675638fedfaf69055a500bcba4026">
		<name>Mean Streets</name>
		<subpath>MeanStreets</subpath>
		<variant_uuid>920c62e0-3b0f-5252-8d56-fdf7658a1be1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MeanStreets.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MeanStreets.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MeanStreets_v1.2_De" sha1="7f3d3bf01af7f0ea13fab1bafc44f21ebbfa9729">
		<name>Mean Streets (Deutsch)</name>
		<subpath>MeanStreetsDe</subpath>
		<variant_uuid>dee579d8-c755-545a-80f4-e81799f0e43e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MeanStreetsDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MeanStreetsDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MeanStreets_v1.2_Fr" sha1="6cd41e4949c36f9adb5a03f7e1742c146b344629">
		<name>Mean Streets (Francais)</name>
		<subpath>MeanStreetsFr</subpath>
		<variant_uuid>c0f6367f-343e-5200-a7f6-927c3e0a9ba2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MeanStreetsFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MeanStreetsFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MeanStreets_v1.2_NTSC" sha1="02d012173482fdd9bdeac33d5add124dc189bee2">
		<name>Mean Streets (NTSC)</name>
		<subpath>MeanStreetsNTSC</subpath>
		<variant_uuid>49d32f1d-7f45-59ec-a0ee-c26d598ff932</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MeanStreetsNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MeanStreetsNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaBall_v1.02" sha1="2637fbe1ba1b6c422307986aa6bff505b4f490d1">
		<name>Mega Ball</name>
		<subpath>MegaBall</subpath>
		<variant_uuid>bc9e6dc1-3d00-5e5c-bb55-f52886a7f2c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaBall.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaBall.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:B:In-Game Keys
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaBall_v1.02_1MB" sha1="107044a5a8ec683d3b0873db4f8ccaa53fda3dd9">
		<name>Mega Ball (1MB)</name>
		<subpath>MegaBall1MB</subpath>
		<variant_uuid>2f92f0cb-3ebd-559a-8a4e-9e1712673541</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Megaball1MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Megaball1MB.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:B:In-Game Keys
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaBall_v1.02_AGA" sha1="58f9341aac1de616032589edf4ad16be304b2ce7">
		<name>Mega Ball [AGA]</name>
		<subpath>MegaBallAGA</subpath>
		<variant_uuid>c8cafe34-c5f6-5b71-86aa-0c868e835a55</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaBallAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaBallAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:B:In-Game Keys
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaBall_v1.03" sha1="16c508b538e39b6d595160300951409a85890214">
		<name>Mega Ball</name>
		<subpath>MegaBall</subpath>
		<variant_uuid>97a83a45-1fba-5fcf-836e-9241db697124</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaBall.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaBall.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:B:In-Game Keys
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaBall_v1.03_1MB" sha1="241a2a3335fb8f729afaa575844189115972b967">
		<name>Mega Ball (1MB)</name>
		<subpath>MegaBall1MB</subpath>
		<variant_uuid>f5105f36-6dc9-5b8c-890f-e83f27718f40</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaBall1MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaBall1MB.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:B:In-Game Keys
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaBall_v1.03_AGA" sha1="67c8f747f9a7fe355091bec1e9e3c45b6c391eb1">
		<name>Mega Ball [AGA]</name>
		<subpath>MegaBallAGA</subpath>
		<variant_uuid>c8745f5e-fa3b-511c-9aac-c29bbc7a4921</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaBallAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaBallAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:B:In-Game Keys
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mercs_v1.1_1668" sha1="df71a21907d312731ef04d5779be37db5116bf13">
		<name>Mercs</name>
		<subpath>Mercs</subpath>
		<variant_uuid>87f979b8-51b8-504c-b7fc-1be7c1359d41</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Mercs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Mercs.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Energy:0
			C1:X:Unlimited Time:1
			C1:X:Unlimited Bombs:2
			C1:X:Unlimited Credits:3
			C1:X:In-Game Keys:4
			C2:L:Start at Level:1,2,3,4,5,6,7,8
			C3:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MervTheMerciless_v1.0" sha1="f8b86b7ef47cb8ffb5d3f89c330e6159c53c2d0e">
		<name>Merv The Merciless</name>
		<subpath>MervTheMerciless</subpath>
		<variant_uuid>1caef878-2c7b-5ce0-8ee2-01f22f3ef8f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MervTheMerciless.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MervTheMerciless.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MetalGear_v1.1" sha1="2138d433c9e98d42864a43f115fbdb374c8ed9a5">
		<name>Metal Gear</name>
		<subpath>MetalGear</subpath>
		<variant_uuid>48fc5ca2-efb8-540b-bbae-d4bdbafa79f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MetalGear.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MetalGear.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Crack Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MetalLaw_v1.0" sha1="12ae60ee6fe63e56d94456fb386d508600324fc6">
		<name>Metal Law</name>
		<subpath>MetalLaw</subpath>
		<variant_uuid>71e58fac-98d3-533d-a330-1f77381d7426</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MetalLaw.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MetalLaw.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=Del
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="MetalLaw_v2.0" sha1="396569bd9c13bdb33d16a0024cecb9f94b083cf8">
		<name>Metal Law</name>
		<subpath>MetalLaw</subpath>
		<variant_uuid>1da364e9-fbca-577c-bab9-8ae0be6842a9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MetalLaw.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MetalLaw.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:enable in game keys cheat mode:1
			C2:B:second button to jump
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=Del
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="MetalMasters_v1.0_0534" sha1="487d38ee2c66d091a2bcea2a0e1eacebee22e9f7">
		<name>Metal Masters</name>
		<subpath>MetalMasters</subpath>
		<variant_uuid>f6243da2-06b7-5e81-87a5-7d9ccb5f91cd</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>MetalMasters.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MetalMasters.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>MetalMastersIntro.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MetalMasters_v1.1_0534" sha1="75ea5d3bc208c6d8320406585dd155bcbc7d70db">
		<name>Metal Masters</name>
		<subpath>MetalMasters</subpath>
		<variant_uuid>6827b7d5-d857-5c5b-b65d-fe6035f76a31</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MetalMasters.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MetalMasters.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:disable mouse (only 1 player game):0
			C1:X:force wait VBL (for fast CPU):1
			C2:B:Fix ST color palette
			C3:B:Skip intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MetalMutant_v1.4" sha1="2972bffc7afa5d29e31395ad93e0720cc89ff828">
		<name>Metal Mutant</name>
		<subpath>MetalMutant</subpath>
		<variant_uuid>619a1b0a-06d2-5c24-a37c-749d3e1d6868</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MetalMutant.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MetalMutant.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited energy:0
			C2:L:Custom game speed:Normal,Speed 1 (slowest),Speed 2,Speed 3,Speed 4,Speed 5,Speed 6,Speed 7,Speed 8,Speed 9 (fastest)
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MetalMutant_v1.4_De" sha1="96e503e9d266f4aa2d44dd5022ba3468433d428b">
		<name>Metal Mutant (Deutsch)</name>
		<subpath>MetalMutantDe</subpath>
		<variant_uuid>535e1e3a-d6d3-51c8-bf79-2649efe35168</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MetalMutantDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MetalMutantDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited energy:0
			C2:L:Custom game speed:Normal,Speed 1 (slowest),Speed 2,Speed 3,Speed 4,Speed 5,Speed 6,Speed 7,Speed 8,Speed 9 (fastest)
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MetalMutant_v1.4_Fr" sha1="b04a18a459feb0a5b76f97e0fb740e1f3ce41649">
		<name>Metal Mutant (Francais)</name>
		<subpath>MetalMutantFr</subpath>
		<variant_uuid>ca694c71-5d1d-5dd2-a8df-3882deda5a16</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MetalMutantFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MetalMutantFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited energy:0
			C2:L:Custom game speed:Normal,Speed 1 (slowest),Speed 2,Speed 3,Speed 4,Speed 5,Speed 6,Speed 7,Speed 8,Speed 9 (fastest)
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MetalWarrior_v1.0" sha1="20c68fe79b03ded76612e02df7baf06f8cd1ab20">
		<name>Metal Warrior</name>
		<subpath>MetalWarrior</subpath>
		<variant_uuid>619129f9-9943-5ae5-963b-7d3fb08b5a99</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MetalWarrior.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MetalWarrior.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MetroCross_v1.0" sha1="e30c6efd644746a4b05d50abfc1544bf0edd7373">
		<name>Metro Cross</name>
		<subpath>MetroCross</subpath>
		<variant_uuid>d9a38a1a-300f-59b5-9743-d1b5666cf8f3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MetroCross.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MetroCross.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited time
			C2:B:Second button/CD32Pad support
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MetroCross_v1.1" sha1="6d10473c1cdaea86bbda61d8829b80af410c1307">
		<name>Metro Cross</name>
		<subpath>MetroCross</subpath>
		<variant_uuid>7958c2a7-4d66-5f6f-9e4a-817ec67ced65</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MetroCross.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MetroCross.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited time
			C2:B:Second button/CD32Pad support
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mewilo_v1.0_De" sha1="15630528f8835122c01eb52ab253d2c653d0f5ee">
		<name>Mewilo (Deutsch)</name>
		<subpath>MewiloDe</subpath>
		<variant_uuid>25c99df1-d086-5880-8bb2-3f862eb9e817</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MewiloDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MewiloDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mewilo_v1.0_Fr" sha1="2dd017b80a3708322ef27f3806b80230a53606d2">
		<name>Mewilo (Francais)</name>
		<subpath>MewiloFr</subpath>
		<variant_uuid>db4bbbaa-d217-5798-ada6-14125d4bb8ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MewiloFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MewiloFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicSerpent_v1.0_CDTV" sha1="7b3413f583c7d8a4cc457f92e57691669dee5c3e">
		<name>Magic Serpent [CDTV]</name>
		<subpath>MagicSerpentCDTV</subpath>
		<variant_uuid>6cb9b37b-bf1d-53c0-875b-f20ed0acd3a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicSerpentCDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicSerpentCDTV.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite Lives:0
			C1:X:Infinite Time:1
			C1:X:No Speed-Up:2
			C1:X:Enable Cheat Keys:3
			C3:L:Controller:Joystick,Mouse
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Magnatron_v1.2" sha1="99f465a1deccb5ff87ac890941d288224d48cd99">
		<name>Magnatron</name>
		<subpath>Magnatron</subpath>
		<variant_uuid>353d77d8-73a4-5da8-b4c7-1a83939db0a9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Magnatron.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Magnatron.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MajorMotion_v1.0_1756" sha1="2522e0bb2a9a52d918bc7358c62e0e5cab4294c6">
		<name>Major Motion</name>
		<subpath>MajorMotion</subpath>
		<variant_uuid>0a939f6c-2c8a-56b2-b906-11ca9a60b52d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MajorMotion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MajorMotion.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Manager_v1.02_1310" sha1="72394974d012e67a0c5849c396d137aa7955fd79">
		<name>Manager</name>
		<subpath>Manager</subpath>
		<variant_uuid>a278634a-53cd-574a-9424-a1672ecf6af4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Manager.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Manager.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Manager_v1.02_It" sha1="3e8a556222ba72bbdbaf0510261b7ada1b8cade7">
		<name>Manager (Italiano)</name>
		<subpath>ManagerIt</subpath>
		<variant_uuid>b77e04b4-4ce1-5a14-bee3-17bde8c7bc27</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManagerIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManagerIt.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManchesterUnitedEurope20_v1.0_1104" sha1="4f66a389d96f401191095c79539d206d1affd187">
		<name>Manchester United Europe 20</name>
		<subpath>ManchesterUnitedEurope20</subpath>
		<variant_uuid>d78efd77-72dd-505d-9d5f-8ee2963cc590</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManchesterUnitedEurope20.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManchesterUnitedEurope20.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManchesterUnitedEurope21_v1.0_1120" sha1="abe2c2a9ce43ab21bf5960f08b3c6e6478b8650c">
		<name>Manchester United Europe 21</name>
		<subpath>ManchesterUnitedEurope21</subpath>
		<variant_uuid>dc90fcf7-ffbf-57b9-822e-995c1316782d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManchesterUnitedEurope21.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManchesterUnitedEurope21.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManchesterUnitedEurope23_v1.0_2206" sha1="60a8cb4d36b4e894802f22e33d9784cbe24d7bfb">
		<name>Manchester United Europe (v2.3)</name>
		<subpath>ManchesterUnitedEurope23</subpath>
		<variant_uuid>015dcafb-7aee-5415-a27d-eb369b6c909c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManchesterUnitedEurope23.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManchesterUnitedEurope23.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManchesterUnitedPLC&amp;DataDisks_v1.01_1789&amp;1790" sha1="a6caf00297ee90c6c68b40890a78d85dc0e4ca0e">
		<name>Manchester United - Premier League Champions (&amp; Data Disk)</name>
		<subpath>ManchesterUtdPLC&amp;Data</subpath>
		<variant_uuid>d68906e2-6fd0-5616-97b2-7416cec49518</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManchesterUtdPLC&amp;Data.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManchesterUtdPLC&amp;Data.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Data Disk Creation
			C2:B:Boot from Data Disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManchesterUnitedPLC&amp;DataDisk_v1.04_1789&amp;1790" sha1="fe4eadffb65aa9e60ad86bad94f63bb1f69407f1">
		<name>Manchester United - Premier League Champions (&amp; Data Disk)</name>
		<subpath>ManchesterUtdPLC&amp;Data</subpath>
		<variant_uuid>b0e4235c-9a9d-5cf2-8c46-a0e9a532ad53</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManchesterUtdPLC&amp;Data.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManchesterUtdPLC&amp;Data.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Data Disk Creation
			C2:B:Boot from Data Disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManchesterUnitedPLC_v1.01_1790" sha1="f13b1cd44447dc650c0ae5289251ee47aca6d883">
		<name>Manchester United Premier League Champions</name>
		<subpath>ManchesterUnitedPLC</subpath>
		<variant_uuid>29795577-1ed8-5b79-8223-228d0195c426</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManchesterUnitedPLC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManchesterUnitedPLC.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Data Disk Creation
			C2:B:Boot from Data Disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManchesterUnitedPLC_v1.04_1790" sha1="a13eed79c74ab511a10027997fa91e08807793fa">
		<name>Manchester United Premier League Champions</name>
		<subpath>ManchesterUnitedPLC</subpath>
		<variant_uuid>eed9bce6-d5bf-51b4-b50f-4d550fc2ce11</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManchesterUnitedPLC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManchesterUnitedPLC.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Data Disk Creation
			C2:B:Boot from Data Disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManchesterUnitedTheDouble_v1.0_1851" sha1="a26374c04dfc1fa6fa96de0376a8092d884c3813">
		<name>Manchester United - The Double</name>
		<subpath>ManchesterUnitedTheDouble</subpath>
		<variant_uuid>82afdbc0-82f1-54c1-8673-b6fff3327d2e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManchesterUnitedTheDouble.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManchesterUnitedTheDouble.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Data Disk Creation
			C2:B:Boot from Data Disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManchesterUnited_v1.0_1693" sha1="cf9923d6ebb577a5eb68ebf72f4df2b125e34aaf">
		<name>Manchester United</name>
		<subpath>ManchesterUnited</subpath>
		<variant_uuid>c18ac637-b01c-58b6-9921-2841762a7d41</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ManchesterUnited.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ManchesterUnited.Slave</filename>
			<datapath />
			<custom>
			C1:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NoExcuses_v0801.1_2456" sha1="6662a8e951d5c63b1cf75ebe51f3eeefeb449149">
		<name>No Excuses</name>
		<subpath>NoExcuses</subpath>
		<variant_uuid>f4eb701e-2485-5fd6-97df-a7f830d815de</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NoExcuses.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NoExcuses.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NoExit_v1.0_2841" sha1="7d8ff0236dca6348536ce9f0ca6bef87ffb57179">
		<name>No Exit</name>
		<subpath>NoExit</subpath>
		<variant_uuid>e4e799df-a9bc-5b4b-b28e-2ce7448ddbe6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NoExit.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NoExit.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited energy P1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NorthAndSouth_v1.7_Files_0194" sha1="aaced46e0e3cf3e3c2831f7722a8d7109ec1a561">
		<name>North And South (Files)</name>
		<subpath>NorthAndSouthFiles</subpath>
		<variant_uuid>9dc18a08-02df-5b05-b698-3d2dd7ca3b94</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NorthAndSouthFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NorthAndSouthFiles.slave</filename>
			<datapath />
			<custom>
			C1:X:Second Button Support (PL1&amp;PL2) &amp; CD32 PAD (PL1):0
			C1:X:To force Joytick or CD32Pad for PL2 (mouse port):1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NorthAndSouth_v1.7_Files_NTSC_1780" sha1="d0284b8d623336514887e0e43412b58131e89f56">
		<name>North And South (Files) (NTSC)</name>
		<subpath>NorthAndSouthFilesNTSC</subpath>
		<variant_uuid>003236c3-9bf6-5cc6-bde1-60896a91d98d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NorthAndSouthFilesNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NorthAndSouthFilesNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Second Button Support (PL1&amp;PL2) &amp; CD32 PAD (PL1):0
			C1:X:To force Joytick or CD32Pad for PL2 (mouse port):1
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NorthAndSouth_v1.7_Image_0194" sha1="a74972dc911d5f77536866d8047f0e00447c1587">
		<name>North &amp; South (Image)</name>
		<subpath>NorthAndSouthImage</subpath>
		<variant_uuid>6458bacd-2bdb-5504-b228-4d26f6916c7f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NorthAndSouthImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NorthAndSouthImage.slave</filename>
			<datapath />
			<custom>
			C1:X:Second Button Support (PL1&amp;PL2) &amp; CD32 PAD (PL1):0
			C1:X:To force Joytick or CD32Pad for PL2 (mouse port):1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NorthAndSouth_v1.7_Image_NTSC_1780" sha1="83684e78eb43be604c2be80c4a4ac52915fc9db4">
		<name>North And South (Image) (NTSC)</name>
		<subpath>NorthAndSouthImageNTSC</subpath>
		<variant_uuid>b3eb9564-e535-5ba0-8e29-1997508c0141</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NorthAndSouthImageNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NorthAndSouthImageNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Second Button Support (PL1&amp;PL2) &amp; CD32 PAD (PL1):0
			C1:X:To force Joytick or CD32Pad for PL2 (mouse port):1
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NorthAndSouth_v2.0-B_Files_0194" sha1="aa4073622710c2693deaf3462e5d6ec1e3406d21">
		<name>North And South (Files)</name>
		<subpath>NorthAndSouthFiles</subpath>
		<variant_uuid>02073feb-0364-5979-b7ba-72520c580a85</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NorthAndSouthFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NorthAndSouthFiles.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Forces Joystick or CD32Pad for PL2 (mouse port)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NorthAndSouth_v2.0-B_Files_NTSC_1780" sha1="197bf83e5dbf9036eb68c7a5a5e40c37116d21c7">
		<name>North And South (Files) (NTSC)</name>
		<subpath>NorthAndSouthFilesNTSC</subpath>
		<variant_uuid>e30b13cc-ced8-5288-bc0a-9a9d7b5b3e2f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NorthAndSouthFilesNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NorthAndSouthFilesNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Forces Joystick or CD32Pad for PL2 (mouse port)
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NorthAndSouth_v2.0-B_Image_0194" sha1="81933260ea3d8d573e6f75a5a8b0d33f844614db">
		<name>North &amp; South (Image)</name>
		<subpath>NorthAndSouthImage</subpath>
		<variant_uuid>86939f88-3713-5d08-af37-a8624de5375a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NorthAndSouthImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NorthAndSouthImage.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Forces Joystick or CD32Pad for PL2 (mouse port)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NorthAndSouth_v2.0-B_Image_NTSC_1780" sha1="f8aff96fb3f37444de495acf6b8553b8fb09180e">
		<name>North And South (Image) (NTSC)</name>
		<subpath>NorthAndSouthImageNTSC</subpath>
		<variant_uuid>5d7c4b85-62a9-58e2-800e-897efb777807</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NorthAndSouthImageNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NorthAndSouthImageNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Forces Joystick or CD32Pad for PL2 (mouse port)
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NorthAndSouth_v2.1_Files_0194" sha1="a828244a477b438ff68529d77d8387da2b9de6df">
		<name>North And South (Files)</name>
		<subpath>NorthAndSouthFiles</subpath>
		<variant_uuid>970c35fc-ebc5-5d88-a173-4abeec50d8e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NorthAndSouthFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NorthAndSouthFiles.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Forces Joystick or CD32Pad for PL2 (mouse port)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NorthAndSouth_v2.1_Files_NTSC_1780" sha1="60c7453b3267858bc8868c0e542b67ae5ba675dd">
		<name>North And South (Files) (NTSC)</name>
		<subpath>NorthAndSouthFilesNTSC</subpath>
		<variant_uuid>8ea01424-1385-58b4-bb1e-33df93ccaccf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NorthAndSouthFilesNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NorthAndSouthFilesNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Forces Joystick or CD32Pad for PL2 (mouse port)
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NorthAndSouth_v2.1_Image_0194" sha1="3343788f754196ff838e0aa65a6b98a7f034fec6">
		<name>North &amp; South (Image)</name>
		<subpath>NorthAndSouthImage</subpath>
		<variant_uuid>618af8a1-864e-5272-a024-921dffbd678c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NorthAndSouthImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NorthAndSouthImage.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Forces Joystick or CD32Pad for PL2 (mouse port)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NorthAndSouth_v2.1_Image_NTSC_1780" sha1="9c61675a5e2d74b4fc1195e8f6f8df9d31cbe4c7">
		<name>North And South (Image) (NTSC)</name>
		<subpath>NorthAndSouthImageNTSC</subpath>
		<variant_uuid>d5683dc5-63b7-5c00-87c1-5a8157b4f24c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NorthAndSouthImageNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NorthAndSouthImageNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Forces Joystick or CD32Pad for PL2 (mouse port)
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NorthSeaInferno_v1.1" sha1="1aa4888a6403e91b52771dbcf2f3c7a9d4b6fd33">
		<name>North Sea Inferno</name>
		<subpath>NorthSeaInferno</subpath>
		<variant_uuid>ce4a8429-8858-5a80-a0f2-abe9ed03fb6a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NorthSeaInferno.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NorthSeaInferno.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NoSecondPrize_v1.0" sha1="07456ad43b14f3f01ab0edd186ab3c8563d144cc">
		<name>No Second Prize</name>
		<subpath>NoSecondPrize</subpath>
		<variant_uuid>834c8a46-c0c3-5474-a8bf-580534c97ade</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NoSecondPrize.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NoSecondPrize.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NoSecondPrize_v1.2_3059" sha1="3527c27a798b9a3641c0c0e11e3a4f1d4dc6a6d6">
		<name>No Second Prize</name>
		<subpath>NoSecondPrize</subpath>
		<variant_uuid>9162f754-36ba-5963-86ed-5972636c8640</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NoSecondPrize.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NoSecondPrize.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NotVeryFestiveFodder_v1.0" sha1="d9c1a0e93e651b5510100ff12d31c742507d7233">
		<name>Not Very Festive Fodder</name>
		<subpath>NotVeryFestiveFodder</subpath>
		<variant_uuid>c5a34850-2c1d-5a77-8dc1-89f26b4e01c8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NotVeryFestiveFodder.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NotVeryFestiveFodder.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nova9_v1.0" sha1="6c21803ab372eb785226bc90fb9fd80c9dbb29dd">
		<name>Nova 9 - The Return of Gir Draxon</name>
		<subpath>Nova9</subpath>
		<variant_uuid>f711062e-5ee7-5815-adf4-bdce01c407e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nova9.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nova9.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NuclearWar_v1.0_2014" sha1="9ec067e14375b8f5c435de463cbbf2e887080ac1">
		<name>Nuclear War</name>
		<subpath>NuclearWar</subpath>
		<variant_uuid>465f8671-9b5d-5c49-9e4a-59e0c1906248</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NuclearWar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NuclearWar.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NuclearWar_v1.0_NTSC_2014" sha1="83ff80431c53a975639d5828a55cf16c9cecc791">
		<name>Nuclear War (NTSC)</name>
		<subpath>NuclearWarNTSC</subpath>
		<variant_uuid>465f8671-9b5d-5c49-9e4a-59e0c1906248</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NuclearWarNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NuclearWarNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nucleus_v1.1" sha1="0d4be45000deb16fe83a655de49aaa06fd449300">
		<name>Nucleus</name>
		<subpath>Nucleus</subpath>
		<variant_uuid>6facf9ce-4c03-551c-ad4f-a0542b0cbf99</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nucleus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nucleus.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NuxeliaDemo_v1.0" sha1="c1379078324c745bb11641d82dc5af6061630f70">
		<name>Nuxelia (Demo)</name>
		<subpath>NuxeliaDemo</subpath>
		<variant_uuid>3543772c-eae1-505d-8b7a-4e7a61c74762</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NuxeliaDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NuxeliaDemo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NuxeliaDemo_v1.0_AGA" sha1="4e93fb1d54d56a64948c9ec4f6c6a09b2bac2928">
		<name>Nuxelia Demo [AGA]</name>
		<subpath>NuxeliaDemoAGA</subpath>
		<variant_uuid>3543772c-eae1-505d-8b7a-4e7a61c74762</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NuxeliaDemoAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NuxeliaDemoAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nam19651975_v1.0" sha1="bd66193759623de13e602cacb2d39376a5c03479">
		<name>Nam 1965-1975</name>
		<subpath>Nam19651975</subpath>
		<variant_uuid>617400a7-e2fd-5bc6-b545-37f8e25add9d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nam19651975.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nam19651975.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NarcoPolice_v1.1" sha1="fc810a401b52597d18329f168eb2f5589b1e021b">
		<name>Narco Police</name>
		<subpath>NarcoPolice</subpath>
		<variant_uuid>cf9381dc-f23e-5cdc-b3a7-1516fc9105c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NarcoPolice.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NarcoPolice.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NarcoPolice_v1.2" sha1="0add0020fa1ca5279e408e4f5203435e9332f897">
		<name>Narco Police</name>
		<subpath>NarcoPolice</subpath>
		<variant_uuid>44832ac1-c756-5d41-b47f-52b60bc48fe6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NarcoPolice.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NarcoPolice.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Narc_v1.0_1256" sha1="168c3c31d8e47935fdfc2edea603bdfa14ba5ffc">
		<name>Narc</name>
		<subpath>Narc</subpath>
		<variant_uuid>0492b44a-e244-593d-a96e-a581f93c20f0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Narc.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Narc.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NathanNever_v1.0.1_It_2667" sha1="13a71c45fa6147f0be6ecbb8be31749b0194a50e">
		<name>Nathan Never (Italiano)</name>
		<subpath>NathanNeverIt</subpath>
		<variant_uuid>45be0d0d-2b84-502d-8f1a-1e6c37291971</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NathanNeverIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NathanNeverIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NathanNever_v1.0_It_2667" sha1="a9a4e21a0225b543d6e5c0b6861a8b5a47249acd">
		<name>Nathan Never (Italiano)</name>
		<subpath>NathanNeverIt</subpath>
		<variant_uuid>587bafd2-a11c-573c-a587-575b1aa464bf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NathanNeverIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NathanNeverIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NaughtyOnes_v1.1" sha1="f16df7977567e1635e92a9f35145de777d4c42ca">
		<name>Naughty Ones</name>
		<subpath>NaughtyOnes</subpath>
		<variant_uuid>5b732ffe-9457-5c21-90fc-674ac9da7b44</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NaughtyOnes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NaughtyOnes.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NaughtyOnes_v1.1_AGA_1715" sha1="a5425053d7055fd78f548cc26f146ad3ecab670d">
		<name>Naughty Ones [AGA]</name>
		<subpath>NaughtyOnesAGA</subpath>
		<variant_uuid>231dcbe1-9142-5a8e-b944-7e1c5b7fe395</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NaughtyOnesAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NaughtyOnesAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NaughtyOnes_v1.1_CD32" sha1="1e382e5e8de53b5f9fe70f1d63f656fb08a7196b">
		<name>Naughty Ones [CD32]</name>
		<subpath>NaughtyOnesCD32</subpath>
		<variant_uuid>91a4e6ef-30a0-525a-ad20-3284d09ede00</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NaughtyOnesCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NaughtyOnesCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NavyMoves_v1.2_2428" sha1="5142cd8b838f70d3f699c76471fe06349264e698">
		<name>Navy Moves</name>
		<subpath>NavyMoves</subpath>
		<variant_uuid>0bbcee59-1dba-554b-abaf-6dccf5618581</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NavyMoves.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NavyMoves.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NavyMoves_v1.2_Es" sha1="b2e6f843ae54f66e85378b473a4c17b756628d25">
		<name>Navy Moves (Espanol)</name>
		<subpath>NavyMovesEs</subpath>
		<variant_uuid>8dcb61ca-81d8-5ac1-b645-f9105675cf77</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NavyMovesEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NavyMovesEs.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NavySeals_v1.4_1251" sha1="661f4b7258a1136fc1cb14c661d45cfba1bcff94">
		<name>Navy Seals</name>
		<subpath>NavySeals</subpath>
		<variant_uuid>eeb07e55-495f-599b-9880-3f41b6582a46</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NavySeals.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NavySeals.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=H
		</custom_controls>
	</game>
	<game filename="NavySeals_v2.0_1251" sha1="d0515277da70ceea60e95a241215f3a0fb053f8e">
		<name>Navy Seals</name>
		<subpath>NavySeals</subpath>
		<variant_uuid>27acbe56-b7fa-5dca-8564-9befc19aec49</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NavySeals.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NavySeals.slave</filename>
			<datapath />
			<custom>
			C1:X:infinite credits:0
			C1:X:infinite lives:1
			C1:X:infinite Energy:2
			C1:X:infinite time:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=H
		</custom_controls>
	</game>
	<game filename="NavySeals_v2.1_1251" sha1="9f089f578586b57675e676a2448e00930b57d3e7">
		<name>Navy Seals</name>
		<subpath>NavySeals</subpath>
		<variant_uuid>d6d0bd27-7177-50f6-88ed-656862283428</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NavySeals.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NavySeals.slave</filename>
			<datapath />
			<custom>
			C1:X:infinite credits:0
			C1:X:infinite lives:1
			C1:X:infinite Energy:2
			C1:X:infinite time:3
			C1:X:help levelskips:4
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=H
		</custom_controls>
	</game>
	<game filename="Nebulus2_v1.4_1713" sha1="ee7da134630d9acf4eff0d136826293940df0004">
		<name>Nebulus 2 - Pogo A Go Go</name>
		<subpath>Nebulus2</subpath>
		<variant_uuid>5f1ac5c5-6763-5f96-ae2e-9f42e6075a90</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nebulus2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nebulus2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nebulus2_v1.5_Files_1713" sha1="057fc8ffa23fc6d22e11cf34df7ff24af71fa41f">
		<name>Nebulus 2 (Files)</name>
		<subpath>Nebulus2Files</subpath>
		<variant_uuid>a5617be7-01f5-5598-b44f-8a6bc9b5327f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nebulus2Files.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nebulus2Files.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NewYorkWarriors_v1.4_512KB_0705" sha1="af02665bc9205d7bfdad4e692601ef3a916d2c73">
		<name>New York Warriors (512Kb)</name>
		<subpath>NewYorkWarriors512KB</subpath>
		<variant_uuid>9faf7969-d050-5863-a102-abc4340a33f4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NewYorkWarriors512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NewYorkWarriors512KB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NewYorkWarriors_v1.5_1MB" sha1="d4f329b28fa4c8b83bf78fc0f541c59f158d9d63">
		<name>New York Warriors (1MB)</name>
		<subpath>NewYorkWarriors1MB</subpath>
		<variant_uuid>2f1255c9-7045-54f5-b418-f1afab75f600</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NewYorkWarriors1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NewYorkWarriors1MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NewYorkWarriors_v1.5_512k_0705" sha1="343d32bca00198d3a6fc8c4c0f6364deb5d9cb90">
		<name>New York Warriors (512Kb)</name>
		<subpath>NewYorkWarriors512k</subpath>
		<variant_uuid>f21b96e7-0196-5149-a73b-1d326f00315c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NewYorkWarriors512k.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NewYorkWarriors512k.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NewZealandStoryDemo_v1.0" sha1="469ca182b3af3307fa1000c99f9d81221f964b3c">
		<name>New Zealand Story (Demo)</name>
		<subpath>NewZealandStoryDemo</subpath>
		<variant_uuid>8a6c814e-690b-549b-9899-1448aa168343</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NewZealandStoryDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NewZealandStoryDemo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NewZealandStory_v2.1_1180" sha1="07d2eb4bd4a8c63f1695015245a67e64414dd316">
		<name>New Zealand Story</name>
		<subpath>NewZealandStory</subpath>
		<variant_uuid>95ff6f5d-3f1b-5775-ae19-b59d9e7ddc0b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NewZealandStory.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NewZealandStory.Slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite Lives:0
			C1:X:Infinite Oxygen:1
			C1:X:Enable Levelskip (Help Key):2
			C1:X:Enable Single Key Cheat Activation:3
			C2:B:Enable 2 Button Support
			C4:L:Start level:1_1,1_2,1_3,1_4,2_1,2_2,2_3,2_4,3_1,3_2,3_3,3_4,4_1,4_2,4_3,4_4,5_1,5_2,5_3,5_4
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NewZealandStory_v2.21_1180" sha1="07d2eb4bd4a8c63f1695015245a67e64414dd316">
		<name>New Zealand Story</name>
		<subpath>NewZealandStory</subpath>
		<variant_uuid>95ff6f5d-3f1b-5775-ae19-b59d9e7ddc0b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NewZealandStory.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NewZealandStory.Slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite Lives:0
			C1:X:Infinite Oxygen:1
			C1:X:Enable Levelskip (Help Key):2
			C1:X:Enable Single Key Cheat Activation:3
			C2:B:Enable 2 Button Support
			C4:L:Start level:1_1,1_2,1_3,1_4,2_1,2_2,2_3,2_4,3_1,3_2,3_3,3_4,4_1,4_2,4_3,4_4,5_1,5_2,5_3,5_4
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NewZealandStory_v2.2_1180" sha1="15b4aa8b00a8610d9ac61f46e7c894cc729a062e">
		<name>New Zealand Story</name>
		<subpath>NewZealandStory</subpath>
		<variant_uuid>a8df99e3-33fa-5b48-8da3-a249d3f0457c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NewZealandStory.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NewZealandStory.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite Lives:0
			C1:X:Infinite Oxygen:1
			C1:X:Enable Levelskip (Help Key):2
			C2:B:Enable Single Button Cheat Activation
			C3:B:Enable 2 Button Support
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NewZealandStory_v2.4_1180" sha1="a88ba3e477ef3968cb5ca0eebff711af96790d60">
		<name>New Zealand Story</name>
		<subpath>NewZealandStory</subpath>
		<variant_uuid>3efe1da8-5ef9-5b95-bef8-a6ab6d32da71</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NewZealandStory.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NewZealandStory.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite Lives:0
			C1:X:Infinite Oxygen:1
			C1:X:Enable Levelskip (Help Key):2
			C1:X:Enable Single Key Cheat Activation:3
			C2:B:Enable 2 Button Support
			C4:L:Start level:1_1,1_2,1_3,1_4,2_1,2_2,2_3,2_4,3_1,3_2,3_3,3_4,4_1,4_2,4_3,4_4,5_1,5_2,5_3,5_4
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NewZealandStory_v2.5_1180" sha1="d7d2966cc1d7a06f8e69cf3331d96cd6af016859">
		<name>New Zealand Story</name>
		<subpath>NewZealandStory</subpath>
		<variant_uuid>47214179-b226-58be-b2b2-280a4360842f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NewZealandStory.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NewZealandStory.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite Lives:0
			C1:X:Infinite Oxygen:1
			C1:X:Enable Levelskip (Help Key):2
			C1:X:Enable Single Key Cheat Activation:3
			C2:B:Enable 2 Button Support
			C4:L:Start level:1_1,1_2,1_3,1_4,2_1,2_2,2_3,2_4,3_1,3_2,3_3,3_4,4_1,4_2,4_3,4_4,5_1,5_2,5_3,5_4
			C5:X:Disable blitter waits (slow machines):0
			C5:X:Disable speed regulation (slow machines):1
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NewZealandStory_v2.6_1180" sha1="cb28808db0f1322c1209b8892748492055f11c06">
		<name>New Zealand Story</name>
		<subpath>NewZealandStory</subpath>
		<variant_uuid>acf283ef-4656-5ac1-bb2c-1a537f359912</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NewZealandStory.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NewZealandStory.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite Lives:0
			C1:X:Infinite Oxygen:1
			C1:X:Enable Levelskip (Help Key):2
			C1:X:Enable Single Key Cheat Activation:3
			C2:B:Enable 2 Button Support
			C4:L:Start level:1_1,1_2,1_3,1_4,2_1,2_2,2_3,2_4,3_1,3_2,3_3,3_4,4_1,4_2,4_3,4_4,5_1,5_2,5_3,5_4
			C5:X:Disable blitter waits (slow machines):0
			C5:X:Disable speed regulation (slow machines):1
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NibbyNibble_v1.0" sha1="1d8e7ec4abf6433e551c677b066ca8173fc86341">
		<name>Nibby Nibble</name>
		<subpath>NibbyNibble</subpath>
		<variant_uuid>36a77409-a263-575c-8ddb-35c061e4ea9d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NibbyNibble.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NibbyNibble.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NibbyNibble_v1.1" sha1="c2f72fd3cb0a7bef912101b114766067d322b8e1">
		<name>Nibby Nibble</name>
		<subpath>NibbyNibble</subpath>
		<variant_uuid>7ebbb9b2-38c1-52d4-af2a-89d8e8da1b33</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NibbyNibble.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NibbyNibble.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NickFaldosChampionshipGolf_v2.1b_1164" sha1="e47ace663575a0d55187ee74dde5f9697e3a3c03">
		<name>Nick Faldo's Championship Golf</name>
		<subpath>NickFaldosChampGolf</subpath>
		<variant_uuid>b755b8f7-5f1a-592e-8a85-6fe13d103d94</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NickFaldosChampGolf.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NickFaldosChampGolf.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NickFaldosChampionshipGolf_v2.1b_CD32" sha1="5b10ba0121b4f29cf46e6b341f08b3b911c7dcc3">
		<name>Nick Faldo's Championship Golf [CD32]</name>
		<subpath>NickFaldosChampGolfCD32</subpath>
		<variant_uuid>68e04260-9599-5c06-b238-89b7cde2983d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NickFaldosChampGolfCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NickFaldosChampGolfCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nicky2_v1.1" sha1="61be24df0601745842d218a5280abf59e49479b4">
		<name>Nicky 2</name>
		<subpath>Nicky2</subpath>
		<variant_uuid>b8b926fe-ad8b-5040-9d8d-5a92d2315897</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nicky2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nicky2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="NickyBoom_v1.2_1516" sha1="f60d033c05fb75d0edacb5d15f76eb2cca8512cb">
		<name>Nicky Boom</name>
		<subpath>NickyBoom</subpath>
		<variant_uuid>47b89ca9-0fdc-575d-b849-af8a9fb653a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NickyBoom.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NickyBoom.Slave</filename>
			<datapath />
			<custom>
			C1:B:Enable trainer
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="NigelMansellsGrandPrix_v1.1_1102" sha1="0e01696d2d525be59a94761a3722a37039c385f0">
		<name>Nigel Mansell's Grand Prix</name>
		<subpath>NigelMansellsGrandPrix</subpath>
		<variant_uuid>fdda4c71-1ddf-52e8-9eb6-b0bf523eface</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NigelMansellsGrandPrix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NigelMansellsGrandPrix.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NigelMansellsWorldChampionship_v1.3_0137" sha1="820392dd30929ba0b7dd7b9a40d77a363172f1b8">
		<name>Nigel Mansell's World Championship</name>
		<subpath>NigelMansellsWrldChmp</subpath>
		<variant_uuid>31316047-2a13-514c-baa3-c49d8f1e29f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NigelMansellsWrldChmp.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NigelMansellsWrldChmp.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NigelMansellsWorldChampionship_v1.3_AGA_0138" sha1="f81dba187fe6885372e10d3791f5d1696356ee31">
		<name>Nigel Mansell's World Championship [AGA]</name>
		<subpath>NigelMansellsWrldChmpAGA</subpath>
		<variant_uuid>90a6b7f1-9552-5e9d-980c-cb49ea0f0254</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NigelMansellsWrldChmpAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NigelMansellsWrldChmpAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NigelMansellsWorldChampionship_v1.3_CD32" sha1="2bde9ff42ab88bc976178d3965897e0b45f647e1">
		<name>Nigel Mansell's World Championship [CD32]</name>
		<subpath>NigelMansellsWrldChmpCD32</subpath>
		<variant_uuid>ce9f4118-fa34-554e-bd4b-54be556f40d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NigelMansellsWrldChmpCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NigelMansellsWrldChmpCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NightbreedAction_v1.0" sha1="4b74199efca17563348a90d6e046a56a024b1cbd">
		<name>Nightbreed - The Action Game</name>
		<subpath>NightbreedAction</subpath>
		<variant_uuid>997a8084-edf2-5076-b0a0-742f889f0838</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NightbreedAction.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NightbreedAction.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NightBreedAction_v2.0_0849" sha1="001bacf747478d0cc4386c698fbdf3544c8b89f2">
		<name>Night Breed Action</name>
		<subpath>NightBreedAction</subpath>
		<variant_uuid>4a56b937-6810-503e-97ba-47fda4d24b46</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NightBreedAction.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NightBreedAction.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited energy (cheat mode):1
			C2:L:As start Level:Lvl 1,Lvl 2,Lvl 3,Lvl 4,Lvl 5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NightbreedMovie_v1.0_0363" sha1="a4d5aabfa8026c001448ad417d145835f09e57ee">
		<name>Nightbreed - The Interactive Movie</name>
		<subpath>NightbreedMovie</subpath>
		<variant_uuid>aaf1d2e2-33f6-5f58-aa45-0bb8a1d0eef9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NightbreedMovie.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NightbreedMovie.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nightdawn_v1.1_1301" sha1="3b5052b5ac4dcdff210ff1063ca0123d17130bcd">
		<name>Nightdawn</name>
		<subpath>Nightdawn</subpath>
		<variant_uuid>ee5f7aee-ed14-5e0f-bfe9-f06596e11f47</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nightdawn.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nightdawn.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nightdawn_v1.2_1301" sha1="343fb0369cde3d1eefe2c9749d8f368e18ffeb9b">
		<name>Nightdawn</name>
		<subpath>Nightdawn</subpath>
		<variant_uuid>b1d3cdaf-d161-54e2-bd80-97b59059600f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nightdawn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nightdawn.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nightdawn_v1.2_NTSC_2015" sha1="843af42d70cbbec3e3ed7f52965bb244af69b942">
		<name>Nightdawn (NTSC)</name>
		<subpath>NightdawnNTSC</subpath>
		<variant_uuid>edeb0c3b-3083-5b8d-8568-fb9f88a9219f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NightdawnNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NightdawnNTSC.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NightHawkF117A_v1.01_1209" sha1="1610bac5c4a4936959cbbe2bdeb2ee5d91a671e9">
		<name>NightHawk F-117A Stealth Fighter</name>
		<subpath>NightHawkF117A</subpath>
		<variant_uuid>255bf9cb-ec0d-57da-b758-084f9e1f0d55</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NightHawkF117A.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NightHawkF117A.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NightHunter_v1.1a" sha1="d9bf9fe4fd3f96715b5ae090859caea2caf53d81">
		<name>Night Hunter</name>
		<subpath>NightHunter</subpath>
		<variant_uuid>82cb4172-2984-502f-820e-ef84f9875503</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NightHunter.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NightHunter.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite Lives/Level Skip:0
			C2:X:Infinite Energy/Transformation-Time:0
			C3:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NightShift_v1.0_1508" sha1="61b94b70bc0e86c35e2dc44bf833c4a298d27ba1">
		<name>Night Shift</name>
		<subpath>NightShift</subpath>
		<variant_uuid>a92f53ad-eefd-597a-bc8a-b610d1bfc3ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NightShift.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NightShift.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_y=F2
			joyport1_amiberry_custom_none_start=P
			joyport0_amiberry_custom_none_b=Joy1 Up
			joyport0_amiberry_custom_none_x=Space
			joyport0_amiberry_custom_none_y=F2
			joyport0_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="NilDieuVivant_v1.1_Fr" sha1="ac3e2c756637507b4fbda5fe7577b8d360ce2d76">
		<name>Nil Dieu Vivant (Francais)</name>
		<subpath>NilDieuVivantFr</subpath>
		<variant_uuid>0723b385-07c2-5e38-b903-e6c449f53a97</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NilDieuVivantFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NilDieuVivantFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NinjaMission_v0.1_Arcadia" sha1="8f0416e642a72bb50bd5ea4e3c667eb3c693e10c">
		<name>Ninja Mission (Arcadia)</name>
		<subpath>NinjaMissionArcadia</subpath>
		<variant_uuid>47d981f6-94d6-584d-bdf4-839726924bef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NinjaMissionArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NinjaMissionArcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NinjaMission_v1.0" sha1="4ee54e7a1f556b81d57bb602c350ba3ceb414ac0">
		<name>Ninja Mission</name>
		<subpath>NinjaMission</subpath>
		<variant_uuid>7dec4ed8-6f77-532c-a682-c8aba12608d6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NinjaMission.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NinjaMission.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NinjaRabbits_v1.1" sha1="ca9a442aebe229d726e665e8cc0c4e1a848ea390">
		<name>Ninja Rabbits</name>
		<subpath>NinjaRabbits</subpath>
		<variant_uuid>0d2b58b6-75ed-52b2-b01c-85a58dea459f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NinjaRabbits.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NinjaRabbits.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NinjaRemix_v1.1_3020" sha1="9c08e181a7880d0ee87dee4c4652b727cdf9cca7">
		<name>Ninja Remix</name>
		<subpath>NinjaRemix</subpath>
		<variant_uuid>0837315e-7807-5862-80c3-d1e4d38aff58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NinjaRemix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NinjaRemix.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:All Weapons/Objects:2
			C1:X:In-Game Keys (Press Help during Game):3
			C2:L:Start at Level:1,2,3,4,5,6
			C3:B:Enable CD32 Controls
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NinjaRemix_v1.3" sha1="d9939a7a5a94e9f2026eb191513f374d8e86bc8e">
		<name>Ninja Remix</name>
		<subpath>NinjaRemix</subpath>
		<variant_uuid>6a278ad9-9cbb-5a84-a68d-dbb3636b8bea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NinjaRemix.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NinjaRemix.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NinjaSpirit_v1.2_1669" sha1="e22a5aa9e65ba9e44686e8eb0b33dc7450563822">
		<name>Ninja Spirit</name>
		<subpath>NinjaSpirit</subpath>
		<variant_uuid>89ce0338-6515-5bf2-81d6-464ebf858682</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NinjaSpirit.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NinjaSpirit.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NinjaWarriors_v1.2_0543" sha1="96c86bffef86718bf83907b34278abcdaa5f6f0c">
		<name>Ninja Warriors</name>
		<subpath>NinjaWarriors</subpath>
		<variant_uuid>2e71bf0b-5e1f-5e42-818c-c851ca2a4862</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NinjaWarriors.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NinjaWarriors.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NinjaWarriors_v1.4_0543" sha1="4681fdae23b7f78a1a5944a811a2903899752586">
		<name>Ninja Warriors</name>
		<subpath>NinjaWarriors</subpath>
		<variant_uuid>a5380ffe-93c2-50cf-bc82-fe19c209921e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NinjaWarriors.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NinjaWarriors.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited credits:0
			C1:X:Unlimited shurikens:1
			C1:X:Unlimited time:2
			C2:L:Start Level:Default,Level 1,Level 2,Level 3,Level 4,Level 5,Level 6
			C3:X:Second buttons/CD32Pad support:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NipponSafesInc_v1.2_1050" sha1="d2e26bfe3c2d92bc29ab60d54d0379a02a536941">
		<name>Nippon Safes Inc</name>
		<subpath>NipponSafesInc</subpath>
		<variant_uuid>e25a37bb-5c86-5ed3-a155-2850adb06ffd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NipponSafesInc.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NipponSafesInc.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NitroBoostChallenge_v0.3" sha1="9ce255ab3b123ff92fc8f0730ba20c1492dd499f">
		<name>Nitro Boost Challenge</name>
		<subpath>NitroBoostChallenge</subpath>
		<variant_uuid>e2605cd9-2106-590b-b777-9ae0fc601a69</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NitroBoostChallenge.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NitroBoostChallenge.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NitroBoostChallenge_v0.4" sha1="cfdbd929b06eb49799ed5aca43f21535910268a8">
		<name>Nitro Boost Challenge</name>
		<subpath>NitroBoostChallenge</subpath>
		<variant_uuid>9f960e1a-3ed1-5e08-8b44-8d68e9a32103</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NitroBoostChallenge.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NitroBoostChallenge.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nitro_v1.2" sha1="38d4b490ceb0be550a9d6e02431fa45c97532efd">
		<name>Nitro</name>
		<subpath>Nitro</subpath>
		<variant_uuid>febc20f4-b8be-5651-a8ed-aa72a31f0093</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nitro.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nitro.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nitro_v1.2_NTSC" sha1="2258da28751daaecb406ba8ba68730abd04e9e83">
		<name>Nitro (NTSC)</name>
		<subpath>NitroNTSC</subpath>
		<variant_uuid>e45f1bda-5428-5c59-8c93-d01b2b83e314</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NitroNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NitroNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nitro_v1.3" sha1="1411d05d68372bc4a1519c646070f04e88050b94">
		<name>Nitro</name>
		<subpath>Nitro</subpath>
		<variant_uuid>edf429f9-7bc0-55f7-9a6d-0381a553c0a2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nitro.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nitro.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nitro_v1.3_NTSC" sha1="951bab451fdd71a7af00434208d63d9399d48584">
		<name>Nitro (NTSC)</name>
		<subpath>NitroNTSC</subpath>
		<variant_uuid>13610a57-5b64-5ca3-b5d3-777ead2c0615</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NitroNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NitroNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NobbyTheAardvark_v0.4" sha1="32653f60f08915f7f0640b5d90d4afbc6fec0da5">
		<name>Nobby The Aardvark</name>
		<subpath>NobbyTheAardvark</subpath>
		<variant_uuid>45d292da-1c27-5ad0-ba8d-9c9d015b5663</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NobbyTheAardvark.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NobbyTheAardvark.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nebulus2_v1.6_Files_1713" sha1="8284756878d96615e2aa6b3f77952d3bfbc7a629">
		<name>Nebulus 2 (Files)</name>
		<subpath>Nebulus2Files</subpath>
		<variant_uuid>ca00dc00-6e88-52ba-a270-4de6113a7d5a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nebulus2Files.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nebulus2Files.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited time:1
			C1:X:unlimited extra:2
			C2:L:as start level:Default,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15
			C3:L:Start at arcade sub-level:NO,YES
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nebulus2_v1.6_Image_1713" sha1="b05601d1c6e99d14f8fb2614fc6c80410c703136">
		<name>Nebulus 2 (Image)</name>
		<subpath>Nebulus2Image</subpath>
		<variant_uuid>83aa9f05-9a41-50ae-996c-bcbfb742353e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nebulus2Image.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nebulus2Image.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited time:1
			C1:X:unlimited extra:2
			C2:L:as start level:Default,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15
			C3:L:Start at arcade sub-level:NO,YES
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nebulus_v1.3_0361" sha1="9ba45be31b271edcc5cb6b469df68c63bf0e7388">
		<name>Nebulus</name>
		<subpath>Nebulus</subpath>
		<variant_uuid>ad9e449d-95f7-592e-8bd7-ab7e6a704be3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nebulus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nebulus.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nebulus_v1.5_0361" sha1="1fa8846c590b0c12fc2abd5f4978ebea9d363435">
		<name>Nebulus</name>
		<subpath>Nebulus</subpath>
		<variant_uuid>7415358a-a180-517b-a9bb-8962f68d995c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nebulus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nebulus.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:B:Fix ST color palette (Title screens)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Necronom_v1.1_0542" sha1="0391bc4fa0cb11b2280b461ed91f51683d9ee8f7">
		<name>Necronom</name>
		<subpath>Necronom</subpath>
		<variant_uuid>04a44962-55c3-5705-825a-02a189b02c37</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Necronom.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Necronom.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=Return
		</custom_controls>
	</game>
	<game filename="Necronom_v1.2_0542" sha1="9392b5f4d48180e91491b4a55fbed178d91cf799">
		<name>Necronom</name>
		<subpath>Necronom</subpath>
		<variant_uuid>e1cdc1e1-cbc1-5271-8544-8cf37a10536d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Necronom.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Necronom.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=Return
		</custom_controls>
	</game>
	<game filename="Neighbours_v1.0_1978" sha1="cd8d8038b8778b0ba18c8750d27e97a369fcc565">
		<name>Neighbours</name>
		<subpath>Neighbours</subpath>
		<variant_uuid>08ada003-97ed-5b40-b24d-86e1fb12de78</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Neighbours.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Neighbours.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Netherworld_v1.5_2033" sha1="aa8e6c81f030e31bd5a74203aafbbeb1a9f9ef57">
		<name>Netherworld</name>
		<subpath>Netherworld</subpath>
		<variant_uuid>fbe28b49-fdc2-5dc2-840a-accccaa0cf5b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Netherworld.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Netherworld.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Enable Trainer:0
			C2:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Neuromancer_v2.0_2604" sha1="6bbc948114cb2af49f346b47b0048a990607b7b9">
		<name>Neuromancer</name>
		<subpath>Neuromancer</subpath>
		<variant_uuid>3888ed08-7972-5ad1-a3b3-ad25e6739843</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Neuromancer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Neuromancer.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Neuromancer_v3.0_2604" sha1="87a4f8e4cd74a65edb7ea8ad53a4db05c7530e93">
		<name>Neuromancer</name>
		<subpath>Neuromancer</subpath>
		<variant_uuid>0bf9291f-de36-500d-ba27-8e62e11541a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Neuromancer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Neuromancer.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:skip timing fixes (slow machines)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Neuromancer_v3.1_2604" sha1="2f3c7bbd7fb98bdb752c1f2f902318404382a834">
		<name>Neuromancer</name>
		<subpath>Neuromancer</subpath>
		<variant_uuid>b99fa5d5-2386-5ad5-9245-a090b14487d6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Neuromancer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Neuromancer.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:skip timing fixes (slow machines)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Neuronics_v1.0" sha1="d5d0cf34ed768df9590105948569c4c5e5f15b3e">
		<name>Neuronics</name>
		<subpath>Neuronics</subpath>
		<variant_uuid>a42da055-c044-5ba5-8a5c-7fabd8bacc75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Neuronics.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Neuronics.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NeverEndingStory2_v1.4" sha1="2d41ff4530a8a90e9ab11dab0ccf0144c7760b41">
		<name>Neverending Story II</name>
		<subpath>NeverEndingStory2</subpath>
		<variant_uuid>8b591ace-0eb7-5184-ac29-9d9d56956e35</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NeverEndingStory2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NeverEndingStory2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NeverMind_v1.0_1507" sha1="7a14e1df6fc7d9fc46a716d08233bce017339a27">
		<name>Never Mind</name>
		<subpath>NeverMind</subpath>
		<variant_uuid>6772cf64-a607-5b98-b369-e1d3fd3b014f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nevermind.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nevermind.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NeverMind_v1.1_1507" sha1="d450d6c36698e54bd1d3a650c6667ce027b06cc6">
		<name>Never Mind</name>
		<subpath>NeverMind</subpath>
		<variant_uuid>9abe7eb7-32a2-558e-a4d5-21127809b765</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NeverMind.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NeverMind.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:B:Enable Cheatmode
			C3:B:Skip BLITTWAIT patch
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nebulus2_v1.5_Image_1713" sha1="02699bbae86fbef72949d396ef9cf0498735b57e">
		<name>Nebulus 2 (Image)</name>
		<subpath>Nebulus2Image</subpath>
		<variant_uuid>ee636b8e-f3f0-5d7d-b74a-a8f992eea2a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Nebulus2Image.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Nebulus2Image.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NewYorkWarriors_v1.4_1MB" sha1="e37ae7c43bcef6001ea44aa997e0e766adcec5f4">
		<name>New York Warriors (1MB)</name>
		<subpath>NewYorkWarriors1MB</subpath>
		<variant_uuid>15a53c99-e235-5279-a3b7-4c367a05a164</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NewYorkWarriors1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NewYorkWarriors1MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nightdawn_v1.1_NTSC_2015" sha1="9ba4ccab4229dd0fd5a7b5e1bae2f0f9714b957d">
		<name>Nightdawn (NTSC)</name>
		<subpath>NightdawnNTSC</subpath>
		<variant_uuid>ad49e685-32bb-5f60-ac62-e038ba93e57e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NightdawnNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NightdawnNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NoBuddiesLand_v1.01_2766" sha1="d67ccc67cde64687b79efc06b3348fd9309045c4">
		<name>No Buddies Land</name>
		<subpath>NoBuddiesLand</subpath>
		<variant_uuid>756267d2-31d1-56b3-ab8e-4ff0aa7e7d00</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NoBuddiesLand.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NoBuddiesLand.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ork_v1.2.2_NTSC_1374" sha1="b2e4a3ea464572e28222905dceae4c4fc2620613">
		<name>Ork (NTSC)</name>
		<subpath>OrkNTSC</subpath>
		<variant_uuid>0459112b-9691-5546-ba82-c960d749e2a0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OrkNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OrkNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Oscar_v1.8_AGA_1095" sha1="a3cd86a256bc5dc2204c7cc323fffad6c9f71bb4">
		<name>Oscar [AGA]</name>
		<subpath>OscarAGA</subpath>
		<variant_uuid>1639d78e-0923-5ef9-82ac-a4d02c78090b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OscarAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OscarAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oscar_v1.8_CD32" sha1="711db33399e444491871bb73195862ff37db25b4">
		<name>Oscar [CD32]</name>
		<subpath>OscarCD32</subpath>
		<variant_uuid>ca8eb4fd-8016-5253-91e1-59f3fb7d1201</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OscarCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OscarCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oscar_v1.8_CD32_NTSC" sha1="3d81999ac1af841847a5850fd6bf460b4fe19e3c">
		<name>Oscar [CD32] (NTSC)</name>
		<subpath>OscarCD32NTSC</subpath>
		<variant_uuid>e34382be-481c-5051-bbb0-5a7a339068c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OscarCD32NTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OscarCD32NTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oscar_v2.0_AGA_1095" sha1="71287fa45bfb383f7f531ec80c9df6abb896cd2f">
		<name>Oscar [AGA]</name>
		<subpath>OscarAGA</subpath>
		<variant_uuid>fe7987f5-851d-5b41-83a6-11269f014294</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OscarAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OscarAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oscar_v2.0_CD32" sha1="3a25c100bb1a099e3408e7bbc012fec9646a1318">
		<name>Oscar [CD32]</name>
		<subpath>OscarCD32</subpath>
		<variant_uuid>c129d982-b5d6-511b-9d64-306cb8948a2c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OscarCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OscarCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oscar_v2.0_CD32_NTSC" sha1="59e2bd1f6463830a4a956118d11cbb2809df2ca6">
		<name>Oscar [CD32] (NTSC)</name>
		<subpath>OscarCD32NTSC</subpath>
		<variant_uuid>b56559db-1692-505f-b0f7-6939a02263fa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OscarCD32NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OscarCD32NTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oscar_v2.3_1228" sha1="405900476ab8206a7c6346473690410a7c18b979">
		<name>Oscar</name>
		<subpath>Oscar</subpath>
		<variant_uuid>a3f98c87-0b96-5315-a312-7fbc099f76df</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Oscar.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Oscar.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Instant enemy kill:2
			C1:X:Clapperboard at 1st oscar pick:3
			C2:B:second button jumps
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oscar_v2.3_AGA_1095" sha1="8365fc1f218c65429aafb6074f92d3a25b49c006">
		<name>Oscar [AGA]</name>
		<subpath>OscarAGA</subpath>
		<variant_uuid>373501b4-8ca7-59dd-8350-1a9f766795e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OscarAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OscarAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Instant enemy kill:2
			C1:X:Clapperboard at 1st oscar pick:3
			C2:B:second button jumps
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oscar_v2.3_CD32" sha1="578d4e8a322ba6d4429c2cc07614a9c1f652afee">
		<name>Oscar [CD32]</name>
		<subpath>OscarCD32</subpath>
		<variant_uuid>74ac83b5-904b-5cc8-8e86-43496a8c1d51</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OscarCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OscarCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Instant enemy kill:2
			C1:X:Clapperboard at 1st oscar pick:3
			C2:B:second button jumps
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oscar_v2.3_CD32_NTSC" sha1="0aac318395b6cb96634492993f33b61fa54073d6">
		<name>Oscar [CD32] (NTSC)</name>
		<subpath>OscarCD32NTSC</subpath>
		<variant_uuid>0e9c231c-cd05-5c78-8cde-6c012d6292c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OscarCD32NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OscarCD32NTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Instant enemy kill:2
			C1:X:Clapperboard at 1st oscar pick:3
			C2:B:second button jumps
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OsWALDOfTheIceFloes_v1.0" sha1="b9936e9b5926caa3f3c1e75b59e56ec84a6c1fd2">
		<name>OsWALD - Of The Ice Floes</name>
		<subpath>OsWALDOfTheIceFloes</subpath>
		<variant_uuid>5ee56f68-aa9f-5616-af5c-9fedcf73304b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OsWALDOfTheIceFloes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OsWALDOfTheIceFloes.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OsWALDOfTheIceFloes_v1.0_NTSC" sha1="5342e72f9ab85b635bc771e17e66b5edde1e0d1a">
		<name>Os WA LDOf The Ice Floes (NTSC)</name>
		<subpath>OsWALDOfTheIceFloesNTSC</subpath>
		<variant_uuid>5ee56f68-aa9f-5616-af5c-9fedcf73304b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OsWALDOfTheIceFloesNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OsWALDOfTheIceFloesNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oswald_v1.1_Dk" sha1="05d69de05618fae662eaa7290bfbdb4bf32a0c5d">
		<name>Oswald (Dansk)</name>
		<subpath>OswaldDk</subpath>
		<variant_uuid>8e22b948-5620-508b-aedb-2d41b1049a5a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OswaldDk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OswaldDk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oswald_v1.1_NTSC" sha1="373a48268c9fb90d92ed0fb0eee1951afd31f48f">
		<name>Oswald (NTSC)</name>
		<subpath>OswaldNTSC</subpath>
		<variant_uuid>8aec37b3-82bc-5097-af70-7648b561903b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OswaldNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OswaldNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			BW
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Outlands&amp;DizzyDice_v1.0" sha1="8c5b3ffb822b3443f4e25788cf30d998d65e05b0">
		<name>Outlands &amp; Dizzy Dice</name>
		<subpath>Outlands&amp;DizzyDice</subpath>
		<variant_uuid>fc4c14a9-603c-5734-bbce-bf72ba7f65a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Outlands&amp;DizzyDice.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Outlands&amp;DizzyDice.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Enable Outlands Programmer's Cheat:0
			C2:L:Enable Delay (Slow Down Game):None,1,2,3,4
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Outlands_v1.0" sha1="995e6d1e7cedb6502741b6adcb3350b67bfbb4de">
		<name>Outlands</name>
		<subpath>Outlands</subpath>
		<variant_uuid>e908432f-c0e4-5321-9dd6-226c96069e79</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Outlands.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Outlands.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Enable Outlands Programmer's Cheat:0
			C2:L:Enable Delay (Slow Down Game):None,1,2,3,4
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OutOfThisWorld_v2.4_1556" sha1="6067baf992bd2b039294f3ce7828a40f58cd5e5c">
		<name>Out Of This World</name>
		<subpath>OutOfThisWorld</subpath>
		<variant_uuid>010db08d-ce0a-52a7-bfca-f934d01a039a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OutOfThisWorld.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OutOfThisWorld.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OutOfThisWorld_v2.4_NTSC_1556" sha1="955dd553d587ed39e77c2173b7f866fbd5aed931">
		<name>Out Of This World (NTSC)</name>
		<subpath>OutOfThisWorldNTSC</subpath>
		<variant_uuid>010db08d-ce0a-52a7-bfca-f934d01a039a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OutOfThisWorldNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OutOfThisWorldNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OutOfThisWorld_v2.5_NTSC_1556" sha1="bc51d6126a3e67bd65500a3fb9350123374c0907">
		<name>Out Of This World (NTSC)</name>
		<subpath>OutOfThisWorldNTSC</subpath>
		<variant_uuid>dcf203dd-d2f1-589b-b7f3-02bafdaafdd7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OutOfThisWorldNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OutOfThisWorldNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OutOfThisWorld_v2.6_NTSC_1556" sha1="9800727cd3b29c20a962fa7d63ff90baac6179bc">
		<name>Out Of This World (NTSC)</name>
		<subpath>OutOfThisWorldNTSC</subpath>
		<variant_uuid>9ac664eb-7b97-51c6-88e6-cc6a9624b6ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OutOfThisWorldNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OutOfThisWorldNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OutOfThisWorld_v2.7_NTSC_1556" sha1="8c544dce215bb984d2a30d37f6ee634e41bac0fd">
		<name>Out Of This World (NTSC)</name>
		<subpath>OutOfThisWorldNTSC</subpath>
		<variant_uuid>3a122262-af30-5a35-9efb-7ee323756253</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OutOfThisWorldNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OutOfThisWorldNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OutOfThisWorld_v2.8_NTSC_1556" sha1="f0ecbd4d4849eaae5fbc70feb28b1e9c613be82a">
		<name>Out Of This World (NTSC)</name>
		<subpath>OutOfThisWorldNTSC</subpath>
		<variant_uuid>acf2eeb9-ed96-534b-bafb-43826e809d42</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OutOfThisWorldNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OutOfThisWorldNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OutRunEuropa_v1.1" sha1="6be7a12382506748590020bd916660b68b0dcc0a">
		<name>Out Run Europa</name>
		<subpath>OutRunEuropa</subpath>
		<variant_uuid>0dd2eebe-de83-59c1-b088-b9812a8344ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OutRunEuropa.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OutRunEuropa.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_start=CTRL
		</custom_controls>
	</game>
	<game filename="OutRunEuropa_v1.3" sha1="2664a68854689762a8f05846290f84bca58d977b">
		<name>Out Run Europa</name>
		<subpath>OutRunEuropa</subpath>
		<variant_uuid>881c0cda-66cc-518f-aa1c-4ead3c5f78b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OutrunEuropa.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OutrunEuropa.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Time:0
			C1:X:Enable Built-In Cheat:1
			C2:B:Disable Timing Fix:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_start=CTRL
		</custom_controls>
	</game>
	<game filename="Oath_v1.1" sha1="dae1f1317470ab02a32c7744c2d26e473e77e8bd">
		<name>Oath</name>
		<subpath>Oath</subpath>
		<variant_uuid>d453b58c-dd07-58c6-a995-972286711bf6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Oath.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Oath.Slave</filename>
			<datapath>TheOathData</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oath_v2.1" sha1="e91f5397caa27189753cd3b808623554d8121c63">
		<name>Oath</name>
		<subpath>Oath</subpath>
		<variant_uuid>33252159-ec02-5f83-b678-8141bba4c44f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Oath.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Oath.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:enable cheat menu:0
			C2:L:start level:L01,L02,L03,L04,L05,L06,L07,L08,L09,L10,L11,L12
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Obitus_v1.2" sha1="28f510d8b647a3c4f2443721f863a990c8b468ea">
		<name>Obitus</name>
		<subpath>Obitus</subpath>
		<variant_uuid>c93e6232-33db-5654-adb2-e2fd77b9eab6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Obitus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Obitus.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Obitus_v1.3" sha1="174d8d4780e7fa3de498f6182ba21db8f013cbb3">
		<name>Obitus</name>
		<subpath>Obitus</subpath>
		<variant_uuid>8dac2e8d-2c46-5199-b606-0d540dec7956</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Obitus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Obitus.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited strength and no fatigue:0
			C1:X:Unlimited in game cheat keys:1
			C1:X:Unlimited torch:2
			C1:X:Unlimited energy in arcade parts:3
			C2:L:Language:Default,French,Italian,German(PC),Spanish(PC),French(PC),English(PC)
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Obitus_v1.4" sha1="aea3d1d4b2632e0c5c7c3b354c84a5881ab17dab">
		<name>Obitus</name>
		<subpath>Obitus</subpath>
		<variant_uuid>e8e9f9ae-e2c6-5105-8bc7-93e53418a880</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Obitus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Obitus.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited strength and no fatigue:0
			C1:X:Unlimited in game cheat keys:1
			C1:X:Unlimited torch:2
			C1:X:Unlimited energy in arcade parts:3
			C2:L:Language:Default,French,Italian,German(PC),Spanish(PC),French(PC),English(PC)
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Obitus_v1.5" sha1="5d0aead14b7b1ddab62dc50d50267ee1b9596afe">
		<name>Obitus</name>
		<subpath>Obitus</subpath>
		<variant_uuid>fb364368-1b52-5e54-ae04-7c5ac6dab78a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Obitus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Obitus.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited strength and no fatigue:0
			C1:X:Unlimited in game cheat keys:1
			C1:X:Unlimited torch:2
			C1:X:Unlimited energy in arcade parts:3
			C2:L:Language:Default,French,Italian,German(PC),Spanish(PC),French(PC),English(PC)
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Obitus_v1.5_NTSC" sha1="3c4e23522110ee36c682e8ed4f5ca2b2ce36e8b9">
		<name>Obitus (NTSC)</name>
		<subpath>ObitusNTSC</subpath>
		<variant_uuid>959abf85-a055-55d7-a60b-986baf32c935</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ObitusNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ObitusNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited strength and no fatigue:0
			C1:X:Unlimited in game cheat keys:1
			C1:X:Unlimited torch:2
			C1:X:Unlimited energy in arcade parts:3
			C2:L:Language:Default,French,Italian,German(PC),Spanish(PC),French(PC),English(PC)
			BW
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Obliterator_v1.2_0706" sha1="fbf4148bc64e8c970cafe540f013d31fec1d5cce">
		<name>Obliterator</name>
		<subpath>Obliterator</subpath>
		<variant_uuid>a8eaa4f6-e400-580d-a199-54951f104b62</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Obliterator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Obliterator.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Obliterator_v1.3_0706" sha1="767579f1a0e7fb927c7427ed3331909f8b265c0e">
		<name>Obliterator</name>
		<subpath>Obliterator</subpath>
		<variant_uuid>04711b1b-7dc7-5ddd-b9b0-37194faf2e01</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Obliterator.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Obliterator.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oblivion_v1.0" sha1="f2d2811c4c86caaf204f26f836f0a660d5babd3d">
		<name>Oblivion</name>
		<subpath>Oblivion</subpath>
		<variant_uuid>74c9372e-492e-5312-bf5e-bae98c02efc8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Oblivion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Oblivion.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:No Collision:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Obsession_v1.1_2199" sha1="e0a40a52df388e6083cea2f57a95bb4ba041442a">
		<name>Obsession</name>
		<subpath>Obsession</subpath>
		<variant_uuid>b87b9cde-deca-5ae8-8e0b-3aafd6943e0d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Obsession.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Obsession.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Odyssey_v2.0_0195" sha1="e4b3f38dcaef1710afbca65b581d2ae64e7be1a5">
		<name>Odyssey</name>
		<subpath>Odyssey</subpath>
		<variant_uuid>2c35af35-671e-5afe-b998-2b628e376854</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Odyssey.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Odyssey.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:infinite lives:0
			C2:X:infinite energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Help
			joyport1_amiberry_custom_none_y=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Odyssey_v2.1_2854" sha1="6794265a17f34668307c06ab9fce889e33ad3b99">
		<name>Odyssey</name>
		<subpath>Odyssey</subpath>
		<variant_uuid>70073fe0-9b3c-5719-926c-9512f6aba6db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Odyssey.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Odyssey.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:infinite lives:0
			C2:X:infinite energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Help
			joyport1_amiberry_custom_none_y=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="OffShoreWarrior_v1.0" sha1="69d4fff269ba38b39203f99daa1838b540b15010">
		<name>Off Shore Warrior</name>
		<subpath>OffShoreWarrior</subpath>
		<variant_uuid>2d1b874f-05b4-5b14-9ed8-ec9fa68cf287</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OffShoreWarrior.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OffShoreWarrior.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OffShoreWarrior_v1.1a_2968" sha1="8a222526bc3b0759d10692a09784f20581323760">
		<name>Off Shore Warrior</name>
		<subpath>OffShoreWarrior</subpath>
		<variant_uuid>d063e707-9fbb-54d3-9164-fa3aa9d4ba5f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OffShoreWarrior.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OffShoreWarrior.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OffShoreWarrior_v1.1_2968" sha1="62719c63885ef25cb3641550163dd789672746dc">
		<name>Off Shore Warrior</name>
		<subpath>OffShoreWarrior</subpath>
		<variant_uuid>2b501b38-3120-5f0d-83b4-cac4e6a990f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OffShoreWarrior.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OffShoreWarrior.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ogre_v1.0_1386" sha1="c10d04680d45937d69c62e55f4a9fdef00966fc8">
		<name>Ogre</name>
		<subpath>Ogre</subpath>
		<variant_uuid>7cfe01be-cafc-5749-81c3-67047e201674</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ogre.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ogre.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ogre_v1.0_NTSC_1386" sha1="a19d9d61af44b9757490e8ba539dd89d865b9073">
		<name>Ogre (NTSC)</name>
		<subpath>OgreNTSC</subpath>
		<variant_uuid>7cfe01be-cafc-5749-81c3-67047e201674</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OgreNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OgreNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Og_v1.0_AGA" sha1="79561618cf9cb8a02b730acc9666ff010f0a17bc">
		<name>Og [AGA]</name>
		<subpath>OgAGA</subpath>
		<variant_uuid>10465b74-0ffa-504e-962c-061a7e9f8ea1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OgAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OgAGA.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Invulnerability:2:
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OhNoMoreLemmings_v1.2_0697" sha1="9ecbd08d3dbff38589991ded979b0ffe645e3b6b">
		<name>Oh No! More Lemmings</name>
		<subpath>OhNoMoreLemmings</subpath>
		<variant_uuid>336eabf4-e536-5e8e-8697-0c8935787a33</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OhNoMoreLemmings.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OhNoMoreLemmings.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=MOUSE
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="OhNoMoreLemmings_v1.2_NTSC" sha1="e17bf2f619f6f38a10bba615b798cd07c8df8770">
		<name>Oh No More Lemmings (NTSC)</name>
		<subpath>OhNoMoreLemmingsNTSC</subpath>
		<variant_uuid>9038fe85-d8e8-525a-b6b8-f92f9619a31f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OhNoMoreLemmingsNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OhNoMoreLemmingsNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=MOUSE
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_leftshoulder=Z
			joyport1_amiberry_custom_none_rightshoulder=X
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="OilImperium_v1.5_3039" sha1="4bfb4c56ad7d140ce3d2b01bed833fcdb443c73f">
		<name>Oil Imperium</name>
		<subpath>OilImperium</subpath>
		<variant_uuid>47bcd349-544c-5de0-9767-994c39146d6a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OilImperium.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OilImperium.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OilImperium_v1.5_De_0545" sha1="96021e065845b7e482ec12872a95e01b29f64620">
		<name>Oil Imperium (Deutsch)</name>
		<subpath>OilImperiumDe</subpath>
		<variant_uuid>f4e6bc56-a624-5f73-97ca-d0bf89ade18b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OilImperiumDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OilImperiumDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OilImperium_v1.6_3039" sha1="5fc95a21874fdea77e7ecc5d55ac4b20887f30f8">
		<name>Oil Imperium</name>
		<subpath>OilImperium</subpath>
		<variant_uuid>7a136179-656b-5d08-a4eb-aae9f998025f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OilImperium.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OilImperium.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OilImperium_v1.6_De_0545" sha1="62f6ab73c5253aed553f4d69b0f7c5d2296cfb1e">
		<name>Oil Imperium (Deutsch)</name>
		<subpath>OilImperiumDe</subpath>
		<variant_uuid>1981866d-e5fc-520b-93a3-3bf58c82eade</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OilImperiumDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OilImperiumDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oktagon_v1.0" sha1="d01a7336896ecbd2fc27d441fca67e312d75d73f">
		<name>Oktagon</name>
		<subpath>Oktagon</subpath>
		<variant_uuid>390bd825-174e-5591-87c9-d4a3b3b6cbf1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Oktagon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Oktagon.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Omega_v1.0_0373" sha1="d55278d9470d175e420754af7f6a1fedf011fc97">
		<name>Omega</name>
		<subpath>Omega</subpath>
		<variant_uuid>4c4860a2-cc91-5799-87f9-1372eb494549</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Omega.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Omega.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OmnicronConspiracy_v1.1_2200" sha1="a64f55288c371b2c673b714a1d9e05cca889c3bf">
		<name>Omnicron Conspiracy</name>
		<subpath>OmnicronConspiracy</subpath>
		<variant_uuid>0e90f283-f254-50fc-a28f-15a6900e9646</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OmnicronConspiracy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OmnicronConspiracy.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OmnicronConspiracy_v1.1_De_1370" sha1="d66fa910edca6b67e1536b3f15a4bed704ab7fa1">
		<name>Omnicron Conspiracy (Deutsch)</name>
		<subpath>OmnicronConspiracyDe</subpath>
		<variant_uuid>c1ea1640-ca0c-5ed1-aae5-2b5bc47b91f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OmnicronConspiracyDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OmnicronConspiracyDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OmnicronConspiracy_v1.1_Fr" sha1="c3af7835c33e23322ca2d73a38d7109015e2cebf">
		<name>Omnicron Conspiracy (Francais)</name>
		<subpath>OmnicronConspiracyFr</subpath>
		<variant_uuid>51be873a-731a-547e-9659-36c8ae7da552</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OmnicronConspiracyFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OmnicronConspiracyFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OneOnOne_v1.0" sha1="f2bd816c85b12f1d770a8b9b2f3550eae8b8bc75">
		<name>One On One</name>
		<subpath>OneOnOne</subpath>
		<variant_uuid>5eb9d80d-b875-5dd2-8b9e-3b50191956e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OneOnOne.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OneOnOne.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftshoulder=Space
			joyport1_amiberry_custom_none_rightshoulder=Return
		</custom_controls>
	</game>
	<game filename="OneOnOne_v1.1" sha1="bba8daffba357c11b3da63e93d5d2f334e0f2e7a">
		<name>One On One</name>
		<subpath>OneOnOne</subpath>
		<variant_uuid>a9804dac-bb78-54bf-8b9a-c652b3861197</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OneOnOne.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OneOnOne.slave</filename>
			<datapath />
			<custom>
			C1:X:Swap joystick port:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftshoulder=Space
			joyport1_amiberry_custom_none_rightshoulder=Return
		</custom_controls>
	</game>
	<game filename="OneOnOne_v1.1_NTSC_0907" sha1="e3672af348f8533e2d2ff1fe024d36e108950109">
		<name>One On One (NTSC)</name>
		<subpath>OneOnOneNTSC</subpath>
		<variant_uuid>cb60ef49-4712-50a2-ad13-65cb4d83d542</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OneOnOneNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OneOnOneNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Swap joystick port:1
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftshoulder=Space
			joyport1_amiberry_custom_none_rightshoulder=Return
		</custom_controls>
	</game>
	<game filename="OneStepBeyond_v1.1_2580" sha1="8883dc9758851cb7a0a8c6457801bd3c1f7e3a75">
		<name>One Step Beyond</name>
		<subpath>OneStepBeyond</subpath>
		<variant_uuid>d3103da5-4618-5db2-88dd-11bfaad1f32f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OneStepBeyond.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OneStepBeyond.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OneStepBeyond_v1.2_2580" sha1="3f813608c9018e9997241b9e73f1b4fbfa7533ec">
		<name>One Step Beyond</name>
		<subpath>OneStepBeyond</subpath>
		<variant_uuid>0ab225bf-3e14-5fea-b446-6bb65c67edd9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OneStepBeyond.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OneStepBeyond.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite Time:0
			C1:X:Infinite Tokens:1
			C1:X:Enable Level Skip:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OneToOneMatch_v1.0" sha1="c8d95c4324591eb5aeabcecc75b99dda52c6e990">
		<name>One To One Match</name>
		<subpath>OneToOneMatch</subpath>
		<variant_uuid>8d492792-f950-5837-ac07-c06a85ebaa93</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OneToOneMatch.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OneToOneMatch.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Onslaught_v1.21_0869" sha1="c0cff530344137b2a2e01c6ab3af957124a0a1dd">
		<name>Onslaught</name>
		<subpath>Onslaught</subpath>
		<variant_uuid>ff939c87-2d2a-514b-a386-75cf1fa2d696</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Onslaught.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Onslaught.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OnTheBallLeagueEdition_v2.0_1067" sha1="82f347d3ba53de455a33793e4a4f42520c0162c4">
		<name>On The Ball LE</name>
		<subpath>OnTheBallLE</subpath>
		<variant_uuid>35272249-bb1f-5171-8d03-ac93f7d72a23</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OnTheBallLE.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OnTheBallLE.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction
			C2:B:no keyboard changes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OnTheBallLeagueEdition_v2.0_AGA_2110" sha1="66d58853f1c7c1dd16023c888f950ad8b25a78a2">
		<name>On The Ball LEAGA</name>
		<subpath>OnTheBallLEAGA</subpath>
		<variant_uuid>5c52e915-d542-5b2c-abb2-b793d21bc2a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OnTheBallLEAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OnTheBallLEAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:no keyboard changes
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OnTheBallWorldCupEdition_v1.0_2138" sha1="372948924e122e65480d08920470339349ab334b">
		<name>On The Ball WCE</name>
		<subpath>OnTheBallWCE</subpath>
		<variant_uuid>c337ee4c-8653-5502-be38-357119b5cac4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OnTheBallWCE.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OnTheBallWCE.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OnTheBallWorldCupEdition_v1.0_AGA_2595" sha1="e4de7c5b1bee2f0c36430fef8ead227152e32031">
		<name>On The Ball WCEAGA</name>
		<subpath>OnTheBallWCEAGA</subpath>
		<variant_uuid>801035a7-29a1-5ede-8bb0-b252f51103b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OnTheBallWCEAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OnTheBallWCEAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OoopsUp_v1.1" sha1="cb99047184bf88d106d0465f2f5687a761a27544">
		<name>Ooops Up</name>
		<subpath>OoopsUp</subpath>
		<variant_uuid>8b617675-3d1b-5638-9f91-7a9e3fa466d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OoopsUp.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OoopsUp.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OoopsUp_v2.0_1283" sha1="ec76c86ba515cbc80d3bdad671e8dcfb5bacd520">
		<name>Ooops Up</name>
		<subpath>OoopsUp</subpath>
		<variant_uuid>ae818b38-3e73-5a43-be69-54bdaa4b252a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OoopsUp.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OoopsUp.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OoopsUp_v2.1_1283" sha1="ba8594d61b569e29e6c685d89ec8c43a9f995cc2">
		<name>Ooops Up</name>
		<subpath>OoopsUp</subpath>
		<variant_uuid>d25887fa-74e3-5ce4-a1ae-c3675d88185c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OoopsUp.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OoopsUp.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ooze_v1.0_2315" sha1="1f894e212d3755fbb0a3e55699109af30295eec5">
		<name>Ooze - Creepy Nites</name>
		<subpath>Ooze</subpath>
		<variant_uuid>6fada1c5-fa9c-513b-9139-f24760d0a0f4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ooze.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ooze.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ooze_v1.0_De_1255" sha1="1f5d9f1e53f97d19e5874725886bedd788c2d3d7">
		<name>Ooze (Deutsch)</name>
		<subpath>OozeDe</subpath>
		<variant_uuid>84bf62a8-ed28-5009-941b-c4818c5f4fda</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OozeDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OozeDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationCleanstreets_v1.2" sha1="26ffaffb315d4ee9accfa5f3d2f4aa02042cea98">
		<name>Operation - Cleanstreets</name>
		<subpath>OperationCleanstreets</subpath>
		<variant_uuid>5952c3ad-c6f5-50ef-8056-8f618cd3c90f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationCleanstreets.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationCleanstreets.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationCleanstreets_v2.1_NTSC" sha1="4614a4446ce02acdd888a5823ee604462717d666">
		<name>Operation Cleanstreets (NTSC)</name>
		<subpath>OperationCleanstreetsNTSC</subpath>
		<variant_uuid>91ae4290-ad42-5687-8233-01fb342ae5e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationCleanstreetsNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationCleanstreetsNTSC.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited energy:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationCombat2_v1.0_1665" sha1="423ba01ec5f609fd0b21c7063d10bcb64a2df567">
		<name>Operation Combat II</name>
		<subpath>OperationCombat2</subpath>
		<variant_uuid>1f3b37e6-2aa0-5436-91d7-c2edb94c9952</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationCombat2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationCombat2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OutRun_v1.2_NTSC_2355" sha1="28d5c5d11dae2c2b8509f80552e0edfc42faa165">
		<name>Out Run (NTSC)</name>
		<subpath>OutRunNTSC</subpath>
		<variant_uuid>6a737afe-e173-5255-89e0-18cf795e7701</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OutRunNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OutRunNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=T
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="OutRun_v1.2_Sega_2355" sha1="7584bd8373f3e1687c4879402d154590067ca439">
		<name>Out Run (Sega)</name>
		<subpath>OutRunSega</subpath>
		<variant_uuid>6a737afe-e173-5255-89e0-18cf795e7701</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OutRunSega.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OutRunSega.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OutRun_v1.2_USGold_1161" sha1="2e64c8c1529cc31c721324500efef58fa48af931">
		<name>Out Run (US Gold)</name>
		<subpath>OutRunUSGold</subpath>
		<variant_uuid>d62c1108-dc0f-5fc6-a30a-8407caf6b5d1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OutRunUSGold.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OutRunUSGold.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Outzone_v1.1_2333" sha1="f068e9138bf593eacc68b286d142f95757221386">
		<name>Outzone</name>
		<subpath>Outzone</subpath>
		<variant_uuid>ead60910-0e97-5995-b7af-c6249f952bc8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Outzone.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Outzone.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Overdrive_v1.0_Infacto" sha1="f6a19e0fc10a732ef7e9b8e43581edb91d702ebe">
		<name>Overdrive (Infacto)</name>
		<subpath>OverdriveInfacto</subpath>
		<variant_uuid>6a644ba7-804b-5d7c-b3e4-902e7172ea73</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OverdriveInfacto.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OverdriveInfacto.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Overdrive_v2.0_Team17_1149" sha1="2abce6d93a1bb647d71e5a09e8c94636a0beec85">
		<name>Overdrive (Team 17)</name>
		<subpath>OverdriveTeam17</subpath>
		<variant_uuid>1570df9d-e282-5989-a825-8b0c09191e98</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OverdriveTeam17.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OverdriveTeam17.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Overkill_v1.1_AGA_0707" sha1="46fb79dc5c0abbab768bb9e6aa7dea1c8145bb13">
		<name>Overkill [AGA]</name>
		<subpath>OverkillAGA</subpath>
		<variant_uuid>e5ebe5ea-2462-59b0-bb54-839a8803c9e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OverkillAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OverkillAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
		</custom_controls>
	</game>
	<game filename="Overlander_v1.0_1552" sha1="d2a97e6f68c459b332861662d7ac8d83e65efaa8">
		<name>Overlander (Elite)</name>
		<subpath>Overlander</subpath>
		<variant_uuid>ae47fa41-3d9c-5317-a560-5f465540c636</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Overlander.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Overlander.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
		</custom_controls>
	</game>
	<game filename="OverlordDemo_v1.0_Rowan" sha1="cb93714b238a89cb9b6e3c0087c44060aa2a1f24">
		<name>Overlord (Rowan)(Demo)</name>
		<subpath>OverlordDemoRowan</subpath>
		<variant_uuid>73e24051-ec56-52f0-9957-b81c024bbd6c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OverlordDemoRowan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OverlordDemoRowan.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Overlord_v1.0_Rowan_1312" sha1="622b1a4f14f7345b429721efbeadd9969372f76d">
		<name>Overlord (Rowan)</name>
		<subpath>OverlordRowan</subpath>
		<variant_uuid>760974d8-315e-5df2-929e-239645f4ee45</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OverlordRowan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OverlordRowan.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OverTheNet_v1.0_2439" sha1="cdbc11a32a00238e63870d561c31a9f998a78f90">
		<name>Over The Net</name>
		<subpath>OverTheNet</subpath>
		<variant_uuid>0617b23b-cb8e-51aa-9fae-ce1311b1182b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OverTheNet.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OverTheNet.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OverTheNet_v1.0_NTSC_2439" sha1="953d93afba2527347dd3122ed7d6a4bfd776add5">
		<name>Over The Net (NTSC)</name>
		<subpath>OverTheNetNTSC</subpath>
		<variant_uuid>0617b23b-cb8e-51aa-9fae-ce1311b1182b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OverTheNetNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OverTheNetNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OverTheNet_v1.1_NTSC_2439" sha1="f52e17f7b7e73300c02d0920420b80fbec2cdb33">
		<name>Over The Net (NTSC)</name>
		<subpath>OverTheNetNTSC</subpath>
		<variant_uuid>cf43ca55-12ec-510e-a8d2-9a9afc4e0b36</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OverTheNetNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OverTheNetNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oxxonian_v1.0" sha1="53f984787bb7dcdacb1992f095f8e18124015d9c">
		<name>Oxxonian</name>
		<subpath>Oxxonian</subpath>
		<variant_uuid>e2d44b8c-739e-5f62-9a0f-330458c5da77</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Oxxonian.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Oxxonian.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationG2Demo_v1.0_1475" sha1="2f9dd971d888fd4bb066410cfa65633e73677015">
		<name>Operation GII (Demo)</name>
		<subpath>OperationG2Demo</subpath>
		<variant_uuid>fa9191dd-6eae-5c8e-b40f-28d548757af0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationG2Demo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationG2Demo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationHarrier_v1.1_1051" sha1="22c8589d3c3a81dbce8feb6a8f059eba4557200f">
		<name>Operation Harrier</name>
		<subpath>OperationHarrier</subpath>
		<variant_uuid>3d874c03-8095-5367-b23c-5c8956d7955d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationHarrier.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationHarrier.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationHarrier_v1.2_1051" sha1="761eb02ba164e21e64dd4b180c72060d47b72edb">
		<name>Operation Harrier</name>
		<subpath>OperationHarrier</subpath>
		<variant_uuid>6c67c25a-cca0-5a62-91ef-02fcad540e48</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationHarrier.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationHarrier.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Unlimited Lives
			C2:B:Enable CD32 controls
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationHarrier_v1.3_1051" sha1="6564158fd39fe43f733f678b0245d90d74cc63f3">
		<name>Operation Harrier</name>
		<subpath>OperationHarrier</subpath>
		<variant_uuid>0a5e6fff-228a-5b39-b394-b76f42d9d982</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationHarrier.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationHarrier.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Unlimited Lives
			C2:B:Enable CD32 controls
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationJupiter_v1.1_Fr_0374" sha1="cb14de75f6c463419a2dc68bd2c94922cbc3e868">
		<name>Operation Jupiter (Francais)</name>
		<subpath>OperationJupiterFr</subpath>
		<variant_uuid>e80bd1db-47c0-53cd-b831-a32d784dcadd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationJupiterFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationJupiterFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CPU_EXACT=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Esc
			joyport1_amiberry_custom_none_leftshoulder=F1
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_leftstick=F5
			joyport1_amiberry_custom_none_rightstick=F6
			joyport1_amiberry_custom_axis_none_lefttrigger=F3
			joyport1_amiberry_custom_axis_none_righttrigger=F4
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="OperationJupiter_v1.2_Fr_0374" sha1="83a8b2b67571b99283b33f769976d5080ba6c28f">
		<name>Operation Jupiter (Francais)</name>
		<subpath>OperationJupiterFr</subpath>
		<variant_uuid>6ca47290-5708-55ae-bef9-e16e5029d904</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationJupiterFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationJupiterFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CPU_EXACT=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Esc
			joyport1_amiberry_custom_none_leftshoulder=F1
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_leftstick=F5
			joyport1_amiberry_custom_none_rightstick=F6
			joyport1_amiberry_custom_axis_none_lefttrigger=F3
			joyport1_amiberry_custom_axis_none_righttrigger=F4
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="OperationNeptune_v1.0_0546" sha1="bd8c0e37e40a0fa5327e61637282650b8294c258">
		<name>Operation Neptune</name>
		<subpath>OperationNeptune</subpath>
		<variant_uuid>1e0a4ce0-065b-5ad3-b0f7-fc37b8fa348a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationNeptune.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationNeptune.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationStealth_v2.0_1052" sha1="f7399c5de44885716bb61e29022836f0eb88f71a">
		<name>Operation Stealth</name>
		<subpath>OperationStealth</subpath>
		<variant_uuid>fd0f206a-330c-55ad-8e2e-4e25c23d8b9e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationStealth.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationStealth.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationStealth_v2.0_De_0375" sha1="4cee017249fd900a241f35c90bd09e5ceb112446">
		<name>Operation Stealth (Deutsch)</name>
		<subpath>OperationStealthDe</subpath>
		<variant_uuid>f45629b1-4243-509d-96e5-cd8999acf1e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationStealthDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationStealthDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationStealth_v2.0_Es" sha1="61a220cbdde5488cc4c9a20ea07b3811f5f1eee3">
		<name>Operation Stealth (Espanol)</name>
		<subpath>OperationStealthEs</subpath>
		<variant_uuid>b5fdfff9-886a-5ba1-be4b-4f9fd7fe02b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationStealthEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationStealthEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationStealth_v2.0_Fr_1654" sha1="7b3605ca7d6a918ac08fdef89cfbb45d2b1d6681">
		<name>Operation Stealth (Francais)</name>
		<subpath>OperationStealthFr</subpath>
		<variant_uuid>558d41a6-75b8-5ce8-b61d-493b570fee72</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationStealthFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationStealthFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationStealth_v2.0_It" sha1="eb3ae7411c574a12c542862243168f7e24b15ddd">
		<name>Operation Stealth (Italiano)</name>
		<subpath>OperationStealthIt</subpath>
		<variant_uuid>371c25a1-b934-5a5c-91ef-f5a05051d290</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationStealthIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationStealthIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationStealth_v2.1_1052" sha1="bd35ee039e570bc9bc48e3d0718b10e17eef07c3">
		<name>Operation Stealth</name>
		<subpath>OperationStealth</subpath>
		<variant_uuid>8e5604c2-b389-5ceb-80e2-cbe5096e2220</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationStealth.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationStealth.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationStealth_v2.1_De_0375" sha1="03de18d59b3ad11fc8a6d7c176416452b71b468f">
		<name>Operation Stealth (Deutsch)</name>
		<subpath>OperationStealthDe</subpath>
		<variant_uuid>7cce42c1-6ef9-5e54-8be3-5c5dabc4c571</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationStealthDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationStealthDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationStealth_v2.1_Fr_1654" sha1="519ebde11e82ebd79188210bb59fe6fb760de682">
		<name>Operation Stealth (Francais)</name>
		<subpath>OperationStealthFr</subpath>
		<variant_uuid>dbe06605-49d6-51ad-83d1-797533e06329</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationStealthFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationStealthFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationStealth_v2.1_It" sha1="b75239549df9840a492e43b5e57988d01d211606">
		<name>Operation Stealth (Italiano)</name>
		<subpath>OperationStealthIt</subpath>
		<variant_uuid>7f84a4ca-3839-5804-a5ed-a04540683dbe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationStealthIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationStealthIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationThunderbolt_v1.3a_0547" sha1="710271e462e256c529fb1943ff91074d22be909b">
		<name>Operation Thunderbolt</name>
		<subpath>OperationThunderbolt</subpath>
		<variant_uuid>a986ac8a-71fb-5e5d-9564-57c5755b1514</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationThunderbolt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationThunderbolt.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationThunderbolt_v1.4a_0547" sha1="081843b8d0018b52ae59e19d8a5d0cd716a8e312">
		<name>Operation Thunderbolt</name>
		<subpath>OperationThunderbolt</subpath>
		<variant_uuid>00d334e7-d034-51b4-8a5d-d9d259242a31</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationThunderbolt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationThunderbolt.slave</filename>
			<datapath />
			<custom>
			C1:X:Enable trainer (Unlimited ammo and energy):0
			C4:X:Force laser sight for PL1:0
			C4:X:Force laser sight for PL2:1
			C2:X:Normal Lightgun mode with white flashes (Trojan/Actionware):0
			C2:X:Sega 3050 phaser mode (without white flashes):1
			C3:L:for lightgun: Port1 (Gun for PL2/Mouse for PL1,Port0 (Gun for PL1/no PL2)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationThunderbolt_v1.4_0547" sha1="cfbfe10363eaee7fbc8e43816f7f2c5c6a846112">
		<name>Operation Thunderbolt</name>
		<subpath>OperationThunderbolt</subpath>
		<variant_uuid>2d9e6f7b-f766-5deb-a39d-ec0b9e38b35d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationThunderbolt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationThunderbolt.slave</filename>
			<datapath />
			<custom>
			C1:X:Enable trainer (Unlimited ammo and energy):0
			C4:X:Force laser sight for PL1:0
			C4:X:Force laser sight for PL2:1
			C2:X:Normal Lightgun mode with white flashes (Trojan/Actionware):0
			C2:X:Sega 3050 phaser mode (without white flashes):1
			C3:L:for lightgun: Port1 (Gun for PL2/Mouse for PL1,Port0 (Gun for PL1/no PL2)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationWolf_v1.3_1128" sha1="a42ab9af674150e0a0c5fca6481bf1e5cca8cb5f">
		<name>Operation Wolf</name>
		<subpath>OperationWolf</subpath>
		<variant_uuid>1251438e-0d08-56e8-833b-9c96b27dac10</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationWolf.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationWolf.Slave</filename>
			<datapath />
			<custom>
			C1:X:Light guns support (With white flashes):0
			C1:X:Light guns support (Without white flashes/Sega 3050):1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationWolf_v1.4_1128" sha1="c55e9c649c8385d55b50d02c38d1b9bc2cbe8073">
		<name>Operation Wolf</name>
		<subpath>OperationWolf</subpath>
		<variant_uuid>e825a2f0-a7db-519f-9892-4f01258f9ea2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationWolf.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationWolf.Slave</filename>
			<datapath />
			<custom>
			C1:X:Light guns support (With white flashes):0
			C1:X:Light guns support (Without white flashes/Sega 3050):1
			C2:L:Game Speed:Default,Very Fast,Fast,Normal,Slow,Very Slow
			C3:X:Unlimited ammo (Grenade and Magazine):0
			C3:X:Unlimited Health:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OrbitalDestroyer_v1.1_2230" sha1="b717f17c42fc4ed1abcbd78f4f3322e80204cb48">
		<name>Orbital Destroyer</name>
		<subpath>OrbitalDestroyer</subpath>
		<variant_uuid>33602fde-0dd5-5a0d-b25f-44056329567c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OrbitalDestroyer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OrbitalDestroyer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OrbitalDestroyer_v1.2_2230" sha1="63e4bb1a4a832f076c9ad9dbac108127293edcc9">
		<name>Orbital Destroyer</name>
		<subpath>OrbitalDestroyer</subpath>
		<variant_uuid>cb2ef398-1bf5-5ca6-8f93-0ba39582dd81</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OrbitalDestroyer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OrbitalDestroyer.Slave</filename>
			<datapath />
			<custom>
			C1:X:Start with 999 ammo:0
			C2:X:remove WHITE screen when you shot (for WINUAE):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OrbitalDestroyer_v2.0_2230" sha1="3be0205caba3c56f728da03224742b10768cc513">
		<name>Orbital Destroyer</name>
		<subpath>OrbitalDestroyer</subpath>
		<variant_uuid>5071f181-449e-5bfd-9ec8-94acff7cd8cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OrbitalDestroyer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OrbitalDestroyer.Slave</filename>
			<datapath />
			<custom>
			C1:X:Start with 999 ammo:0
			C2:X:remove WHITE screen when you shoot (for WINUAE):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OrientalGames_v1.1_2263" sha1="d52c3e1d2e560b204b737beee8c988c7f19c0e20">
		<name>Oriental Games</name>
		<subpath>OrientalGames</subpath>
		<variant_uuid>115d7702-792f-564f-bcbb-aee6e3472de1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OrientalGames.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OrientalGames.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OrientalGames_v2.0_2263" sha1="aaecbd8eb18381d746c629c88d092507eb33777b">
		<name>Oriental Games</name>
		<subpath>OrientalGames</subpath>
		<variant_uuid>9c1c1593-d288-581a-abc4-ce9a43c7199a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OrientalGames.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OrientalGames.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OrkAttackTheReturn_v1.0" sha1="7fc052ae199a18415ad9835280e57623574627fa">
		<name>Ork Attack - The Return</name>
		<subpath>OrkAttackTheReturn</subpath>
		<variant_uuid>99f1c549-e2a9-5996-8ef0-d409c3e12266</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OrkAttackTheReturn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OrkAttackTheReturn.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OrkDemo_v1.0_1452" sha1="03f443ce99049271a7105b5a73e0c99b22440658">
		<name>Ork (Demo)</name>
		<subpath>OrkDemo</subpath>
		<variant_uuid>b4f59163-6e2e-59ce-8f8f-7b130008a601</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OrkDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OrkDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ork_v1.2.2_0219" sha1="dc8273df3968ab28f6c8b627ca3b3480182f6ceb">
		<name>Ork</name>
		<subpath>Ork</subpath>
		<variant_uuid>eeffb194-67c2-5ee9-b89b-53282f72f6ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ork.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ork.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="OmnicronConspiracy_v1.0_2200" sha1="d979a4413decc5cb33366db8f1ccf906f74bf719">
		<name>Omnicron Conspiracy</name>
		<subpath>OmnicronConspiracy</subpath>
		<variant_uuid>fa95adaf-73d7-5d22-946a-32a39b94c684</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OmnicronConspiracy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OmnicronConspiracy.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationFirestorm_v1.1" sha1="b43e0264ded3f88681fbeb0272e8c0c5ce244ff7">
		<name>Operation Firestorm</name>
		<subpath>OperationFirestorm</subpath>
		<variant_uuid>992e7c78-42f2-56e5-ad7b-dd3aa4fa8080</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationFirestorm.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationFirestorm.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OperationStealth_v2.1_Es" sha1="430be9dfd2c9a1c5da074b33d11feec14dada0b3">
		<name>Operation Stealth (Espanol)</name>
		<subpath>OperationStealthEs</subpath>
		<variant_uuid>b5fdfff9-886a-5ba1-be4b-4f9fd7fe02b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OperationStealthEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OperationStealthEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ork_v1.2.2_NTSC" sha1="416447c47f012a181f83319b52bdd9ed699cdcaf">
		<name>Ork (NTSC)</name>
		<subpath>OrkNTSC</subpath>
		<variant_uuid>723aa05a-5a86-5020-ade7-aa60e2f58041</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OrkNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OrkNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="OutRun_v1.2_1161" sha1="c7121d539073319e2b18a86495240bf9a6bcdc02">
		<name>Out Run</name>
		<subpath>OutRun</subpath>
		<variant_uuid>d62c1108-dc0f-5fc6-a30a-8407caf6b5d1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>OutRun.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>OutRun.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=T
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="ProTennisTour_v2.3_1080" sha1="249d20953d10283be402ffe8f1ae97d5bbda103b">
		<name>Pro Tennis Tour</name>
		<subpath>ProTennisTour</subpath>
		<variant_uuid>b86e89cd-2f0c-596d-a9da-6282066d6aac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProTennisTour.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProTennisTour.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Psyborg_v1.0_0561" sha1="05e543c82b3bd5a20bf1528cbfc20569e2955179">
		<name>Psyborg</name>
		<subpath>Psyborg</subpath>
		<variant_uuid>1a5dfa70-1292-5a87-bd5a-ae98df260ac5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Psyborg.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Psyborg.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PsychoKiller_v1.0_CDTV" sha1="72bfc2798e8a8e6e8b50d871ccea38dbcc421106">
		<name>Psycho Killer [CDTV]</name>
		<subpath>PsychoKillerCDTV</subpath>
		<variant_uuid>fbd7e440-0fe3-5d75-afa2-ba3cc49020ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PsychoKillerCDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PsychoKillerCDTV.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PsychoSanta_v1.0" sha1="0d8c914c723dca516816762a760a46dee6ae6138">
		<name>Psycho Santa</name>
		<subpath>PsychoSanta</subpath>
		<variant_uuid>7447a312-a67c-554c-8ebc-663217437c8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PsychoSanta.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PsychoSanta.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PubTriviaSimulator_v1.0_0775" sha1="b13ee8367620e89e9c4b6fef14e19df4e5a9df1e">
		<name>Pub Trivia Simulator</name>
		<subpath>PubTriviaSimulator</subpath>
		<variant_uuid>7ada662c-51f3-5396-9517-9819cae21c48</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PubTriviaSimulator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PubTriviaSimulator.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PuffysSaga_v1.1_1651" sha1="2129ef5daa58a4be2ba299121ce055b6a0399221">
		<name>Puffy's Saga</name>
		<subpath>PuffysSaga</subpath>
		<variant_uuid>8c9a8ac1-c7ca-5b0a-a74a-b67db4a327b9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PuffysSaga.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PuffysSaga.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Puggsy_v1.0_1113" sha1="cc98acee1583713c323b214e49aa23b8ac30ce7c">
		<name>Puggsy</name>
		<subpath>Puggsy</subpath>
		<variant_uuid>3d255605-4595-5dd8-9e15-f9dd06621c43</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Puggsy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Puggsy.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Puggsy_v2.0_1113" sha1="5e101523a7734bcfb0be868693383b0f46ce6db7">
		<name>Puggsy</name>
		<subpath>Puggsy</subpath>
		<variant_uuid>27cdafbb-7b85-5753-a98a-c247920a4365</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Puggsy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Puggsy.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C2:B:blue/second button jumps
			C5:B:skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PulsatorDemo_v1.1_AGA" sha1="74badb9967841b3eeb35ea8c270c821c21318256">
		<name>Pulsator (Demo) [AGA]</name>
		<subpath>PulsatorDemoAGA</subpath>
		<variant_uuid>edbda85e-6599-5d78-b462-09457844e4f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PulsatorDemoAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PulsatorDemoAGA.Slave</filename>
			<datapath>pulsator</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PurpleSaturnDay_v1.1_0562" sha1="de6eebd23ccdb02df3b4d5d91877571870fd9438">
		<name>Purple Saturn Day</name>
		<subpath>PurpleSaturnDay</subpath>
		<variant_uuid>8bb19a21-2004-5105-a1d5-a798a476db46</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PurpleSaturnDay.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PurpleSaturnDay.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PurpleSaturnDay_v2.0_0562" sha1="a28b969a2f941bf424f10578b895a8a68850eda6">
		<name>Purple Saturn Day</name>
		<subpath>PurpleSaturnDay</subpath>
		<variant_uuid>934eeb8a-f1ac-5db3-a206-1ad37b911b7c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PurpleSaturnDay.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PurpleSaturnDay.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PurpleSaturnDay_v2.0_NTSC_0945" sha1="e400ae99aedabb9e192fa84a816b9c1221d536c1">
		<name>Purple Saturn Day (NTSC)</name>
		<subpath>PurpleSaturnDayNTSC</subpath>
		<variant_uuid>14464f98-ddf2-5754-9167-0b4c6a1f00ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PurpleSaturnDayNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PurpleSaturnDayNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PurpleSaturnDay_v2.1_0562" sha1="f8fb866ad1afba86361ea88dd0479fec6d1032df">
		<name>Purple Saturn Day</name>
		<subpath>PurpleSaturnDay</subpath>
		<variant_uuid>30d74e54-a933-57f5-99a3-ccc8686e4f91</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PurpleSaturnDay.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PurpleSaturnDay.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PurpleSaturnDay_v2.1_NTSC_0945" sha1="21d05e92d686ca9132f4b7eeb25a29a571d4082c">
		<name>Purple Saturn Day (NTSC)</name>
		<subpath>PurpleSaturnDayNTSC</subpath>
		<variant_uuid>76722921-07f2-5e5c-992b-80defc29ccc9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PurpleSaturnDayNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PurpleSaturnDayNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PushOver_v1.23_1267" sha1="18f7c2db408158955600b11fbf1b286f20cb7180">
		<name>Push Over</name>
		<subpath>PushOver</subpath>
		<variant_uuid>d209a6b0-8c53-586b-9baf-265a6c25010f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PushOver.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PushOver.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Unlimited Time
			C3:B:In-Game Keys
			C4:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PuttySquadDemo_v1.0_AGA" sha1="40c1db4b58139c443e7ec73ff306c2af13b44234">
		<name>Putty Squad (Demo) [AGA]</name>
		<subpath>PuttySquadDemoAGA</subpath>
		<variant_uuid>f148644a-6b6d-5247-864c-2218a467a59a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PuttySquadDemoAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PuttySquadDemoAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PuttySquad_v1.0_AGA" sha1="9d902889c0f487a6794fc13764a5bc7726418d20">
		<name>Putty Squad [AGA]</name>
		<subpath>PuttySquadAGA</subpath>
		<variant_uuid>ef5120cc-20f1-5e24-b901-c7f6e3b2c5bc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PuttySquadAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PuttySquadAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Infinite lives
			C2:L:Starting level (1-35): Default,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35
			C3:B:View easter egg
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PuttySquad_v1.1_AGA" sha1="7c0593aa7167a3db038d8a551bce7dbe1d49a900">
		<name>Putty Squad [AGA]</name>
		<subpath>PuttySquadAGA</subpath>
		<variant_uuid>ed60206c-1b32-5b53-8c6c-a1dc32bdc0f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PuttySquadAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PuttySquadAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Infinite lives
			C2:L:Starting level (1-35): Default,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35
			C3:B:View easter egg
			C5:B:Disable 'Up' by pressing 2nd button
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PuttySquad_v1.2_AGA" sha1="67bdcb407a1833e2a8a1cd0b13560361aa49e704">
		<name>Putty Squad [AGA]</name>
		<subpath>PuttySquadAGA</subpath>
		<variant_uuid>a3614574-4054-5265-9e8a-3e4bb2478f85</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PuttySquadAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PuttySquadAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Infinite lives
			C2:L:Starting level (1-35): Default,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35
			C3:B:View easter egg
			C5:B:Disable 'Up' by pressing 2nd button
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PuttySquad_v1.3_AGA" sha1="e0c60e1e928b6d114e6a2d1498184f3bedc5574f">
		<name>Putty Squad [AGA]</name>
		<subpath>PuttySquadAGA</subpath>
		<variant_uuid>0062c0e6-9e99-55b8-979f-90a3a98abba2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PuttySquadAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PuttySquadAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Infinite lives
			C2:L:Starting level (1-35): Default,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35
			C3:B:View easter egg
			C5:B:Disable 'Up' by pressing 2nd button
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Putty_v1.2a_0197" sha1="543b775272b985af90f025f9414dec61a5beea87">
		<name>Putty</name>
		<subpath>Putty</subpath>
		<variant_uuid>744f963b-b866-5cf5-89f3-98d1425e931b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Putty.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Putty.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Unlimited Energy (Pliability):2
			C1:X:Enable In-Game Keys:3
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
		</custom_controls>
	</game>
	<game filename="Putty_v1.2b_0197" sha1="c1f1b504cc1ebdbdccd736fd0dc35d5f98fe1089">
		<name>Putty</name>
		<subpath>Putty</subpath>
		<variant_uuid>9074d617-68c7-5833-ae49-bd7c143838ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Putty.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Putty.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Unlimited Energy (Pliability):2
			C1:X:Enable In-Game Keys:3
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
		</custom_controls>
	</game>
	<game filename="Puzznic_v1.3_0041" sha1="ed293ac09e61d500049eb57ee3e640f996db993d">
		<name>Puzznic</name>
		<subpath>Puzznic</subpath>
		<variant_uuid>52e92a18-deea-5787-ab9d-8e3341f234ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Puzznic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Puzznic.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pyramax_v1.0_0563" sha1="37407c686a9a69c8e62320f935fc9bf9b6e909ca">
		<name>Pyramax</name>
		<subpath>Pyramax</subpath>
		<variant_uuid>42f51f71-be3d-5cc3-9f95-6e828e0babfb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pyramax.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pyramax.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="P47Thunderbolt_v1.1_1227" sha1="819390cb5f7e4747fde4d6282f007e8e217522d0">
		<name>P47 Thunderbolt</name>
		<subpath>P47Thunderbolt</subpath>
		<variant_uuid>919d02bc-ddac-5dca-baf0-9dcc0abac48e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>P47Thunderbolt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>P47Thunderbolt.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PacificIslands_v1.0_2812" sha1="62b6cf16f3d29f25db890e6787e5924a7575b129">
		<name>Pacific Islands</name>
		<subpath>PacificIslands</subpath>
		<variant_uuid>ff67e9b5-c4f4-5b47-a581-af370020c4e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PacificIslands.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PacificIslands.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PacLand_v1.1_0023" sha1="562ededae210187f7d5e4ce232cfdccc81144206">
		<name>Pac-Land</name>
		<subpath>PacLand</subpath>
		<variant_uuid>2faccd61-402d-575c-b395-807f4ff8b199</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PacLand.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PacLand.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PacMan87_v1.0" sha1="eccfedc08cf6baccbccf4b447d42edf874e5188e">
		<name>Pac Man 87</name>
		<subpath>PacMan87</subpath>
		<variant_uuid>576a6978-d764-5b7e-97d0-cb8f19219b89</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PacMan87.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PacMan87.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pacman87_v1.1" sha1="febff67edb9366e28b2bc89cb27507cae23d18f0">
		<name>Pacman 87</name>
		<subpath>Pacman87</subpath>
		<variant_uuid>25c8b80f-5c18-5c48-9bbe-ebd6ee15c66a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pacman87.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pacman87.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pacman87_v1.2" sha1="4ad7ed8267ca0f41b971bac74c291178d3b84dc2">
		<name>Pacman 87</name>
		<subpath>Pacman87</subpath>
		<variant_uuid>848016cc-50e4-5d0d-b460-0f556467c0f3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pacman87.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pacman87.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Title Picture
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PacMania_v1.0_1117" sha1="27e8d4fdfc44d806bac705673b494d6d7f5b32be">
		<name>Pac-Mania</name>
		<subpath>PacMania</subpath>
		<variant_uuid>6c6ab6be-6d2e-5560-b9b6-8342011a3f52</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pacmania.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pacmania.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Paladin2_v1.0_2113" sha1="826649f5b34ce2c5c33338d93e65b58bea26d5b4">
		<name>Paladin 2</name>
		<subpath>Paladin2</subpath>
		<variant_uuid>764c89bf-072b-542e-bb51-527be7a19b4d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Paladin2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Paladin2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load The Scenario Builder
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Paladin_v1.0_2982" sha1="6ac2907ffd23a8bda0e01138ff90505b6fb7c58a">
		<name>Paladin</name>
		<subpath>Paladin</subpath>
		<variant_uuid>f60e13dc-ed5e-5fc9-b796-15ddf2f29f10</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Paladin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Paladin.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Quest Builder
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Paladin_v1.1_2982" sha1="5821e1cf106443912e33f58dd5acc9def63cf96d">
		<name>Paladin</name>
		<subpath>Paladin</subpath>
		<variant_uuid>711dad1d-5b9c-5222-a277-7377d7fbcf41</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Paladin.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Paladin.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Quest Builder
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Paladin_v1.1_NTSC" sha1="98991b4065c3aadaa907b672c88e60c199dcc30d">
		<name>Paladin (NTSC)</name>
		<subpath>PaladinNTSC</subpath>
		<variant_uuid>4cce52dd-737d-5e9c-a07a-ee3b420cdfc0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PaladinNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PaladinNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Quest Builder
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pandora_v1.0_2460" sha1="e61357f4cd926934288ba25245a0d8a6b36dd011">
		<name>Pandora</name>
		<subpath>Pandora</subpath>
		<variant_uuid>a0f95e9a-f58d-5795-af07-66cacbbfa29f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pandora.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pandora.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pango_v1.0" sha1="5f0bdece0791273e5f346219665904f82e0d8a6b">
		<name>Pango</name>
		<subpath>Pango</subpath>
		<variant_uuid>63ea7003-9830-5625-b58c-e2d44c35c385</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pango.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pango.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pang_v2.2_0929" sha1="3d47f2f7cd571b205759abfba4afc8f11d43650e">
		<name>Pang</name>
		<subpath>Pang</subpath>
		<variant_uuid>01e7f48f-2349-5728-b076-a5070cf64ff2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pang.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pang.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Enable Level Skip (Press 'n'):2
			C2:B:Force Blitter Waits on 68000 machines
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="PanzaKickBoxing_v1.6_2400" sha1="fb68823daa14bd031b4bbaf9a7765a1aacedf2aa">
		<name>Panza Kick Boxing</name>
		<subpath>PanzaKickBoxing</subpath>
		<variant_uuid>9a7fcef2-7bd4-5505-914e-8a96d6f3b593</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PanzaKickBoxing.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PanzaKickBoxing.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PanzaKickBoxing_v1.6_Fr_2488" sha1="a3d99c17d72e34e81745e75c75e66d18db8afd55">
		<name>Panza Kick Boxing (Francais)</name>
		<subpath>PanzaKickBoxingFr</subpath>
		<variant_uuid>11165b50-5109-5c16-a40d-90117411b409</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PanzaKickBoxingFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PanzaKickBoxingFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Paperboy2_v1.2_0549" sha1="8701cf0c360121e61f34be4e720d0ce7e71a58d1">
		<name>Paperboy 2</name>
		<subpath>Paperboy2</subpath>
		<variant_uuid>e17a86f5-183e-57cf-abe5-395dc88cb6fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Paperboy2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Paperboy2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Paperboy_v1.3" sha1="5df64d54be5eb804067c71f90cd45d3ed0168b3e">
		<name>Paperboy</name>
		<subpath>Paperboy</subpath>
		<variant_uuid>2469e9a8-698c-59e8-88b7-6d325c8c6941</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Paperboy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Paperboy.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Papers:1
			C1:X:In-Game Keys:2
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Paperboy_v1.4" sha1="ca8932e1bcf18698c56e2c547dd84c53b1fefa72">
		<name>Paperboy</name>
		<subpath>Paperboy</subpath>
		<variant_uuid>fea73311-752f-5c80-a981-b1adeec817be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Paperboy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Paperboy.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Papers:1
			C1:X:In-Game Keys:2
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Paradroid90_v0401.1_1MB_0692" sha1="a9832df1c2879d676eb4af98f10b3fde138e2445">
		<name>Paradroid 90 (1MB)</name>
		<subpath>Paradroid901MB</subpath>
		<variant_uuid>f16a03e2-768c-5350-8c27-6edaa818a2f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Paradroid901MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Paradroid901MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Paradroid90_v0401.1_512KB_0692" sha1="e752c920acf74b9176d76fc8c295e39db61ca87b">
		<name>Paradroid 90512 KB</name>
		<subpath>Paradroid90512KB</subpath>
		<variant_uuid>d004bfb8-6460-54af-bc2d-1191fed2a55a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Paradroid90512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Paradroid90512KB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ParaglidingSimulation_v1.0_2002" sha1="ae8ed31cfc8ea64b2f5061575a6b95290cd9e391">
		<name>Paragliding Simulation</name>
		<subpath>ParaglidingSimulation</subpath>
		<variant_uuid>c9a2db92-735a-5bfd-9a72-d58d960236b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ParaglidingSimulation.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ParaglidingSimulation.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Paramax_v1.1" sha1="f453c156cdd1424db7c1627165c030c597c49f4a">
		<name>Paramax</name>
		<subpath>Paramax</subpath>
		<variant_uuid>146daca5-e882-5c1c-a311-11164c51fc75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Paramax.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Paramax.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Paramax_v2.0_2184" sha1="8fde0608f8bea3fbe1412774b7f35156d29e3672">
		<name>Paramax</name>
		<subpath>Paramax</subpath>
		<variant_uuid>1cba421c-3102-52bb-95fb-c7b5242cc489</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Paramax.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Paramax.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited time:1
			C1:X:no collission:2
			C1:X:Enable original in game cheat mode:3
			C2:B:second button to jump
			C3:B:remove blitter waits insertions (slow CPU)
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Paramax_v2.1_2184" sha1="45408695a798380b8a85778739a7cd1b1719de26">
		<name>Paramax</name>
		<subpath>Paramax</subpath>
		<variant_uuid>85e8dcfb-3cdd-5aaf-b22b-7fad78c0cd1e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Paramax.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Paramax.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited time:1
			C1:X:no collission:2
			C1:X:Enable original in game cheat mode:3
			C2:B:second button to jump
			C3:B:remove blitter waits insertions (slow CPU)
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ParanoiaComplex_v1.0_3038" sha1="b5dc947c8dbbb8a2b2c62eff942540a9b8f43f47">
		<name>Paranoia Complex</name>
		<subpath>ParanoiaComplex</subpath>
		<variant_uuid>30798669-5ecf-5d72-bfdf-4b547817c7eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ParanoiaComplex.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ParanoiaComplex.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ParanoiaComplex_v1.0_De_2162" sha1="bde0712ada65c33c95b17e510032084c3467b96f">
		<name>Paranoia Complex (Deutsch)</name>
		<subpath>ParanoiaComplexDe</subpath>
		<variant_uuid>a7c3ead6-ec91-573d-8be2-cb7e82adda7d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ParanoiaComplexDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ParanoiaComplexDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ParasolStars_v1.4a_0139" sha1="99fb5fd5d7f7b7b43b84c4adc4a6162735504f66">
		<name>Parasol Stars - The Story of Rainbow Islands II</name>
		<subpath>ParasolStars</subpath>
		<variant_uuid>6152291f-b812-5671-8afd-ec8951db3f93</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ParasolStars.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ParasolStars.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ParasolStars_v1.5_0139" sha1="042d3a7ec11b1604c747f58cb2203c645cfb160f">
		<name>Parasol Stars - The Story of Rainbow Islands II</name>
		<subpath>ParasolStars</subpath>
		<variant_uuid>1f366a4b-f76f-549b-b448-80b790fe0004</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ParasolStars.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ParasolStars.Slave</filename>
			<datapath />
			<custom>
			C1:X:F1 or fwd+green skips levels:0
			C1:X:trainer:1
			C2:X:second button jumps player 1:0
			C2:X:second button jumps player 2:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ParisDakar90_v1.0" sha1="12d5de65ab70a4c961f1324420b1daa5dc9dd2df">
		<name>Paris Dakar 90</name>
		<subpath>ParisDakar90</subpath>
		<variant_uuid>eb751847-45f5-53c2-afcc-17a7e190aa0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ParisDakar90.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ParisDakar90.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PassagersDuVent2_v1.0_Fr" sha1="bec96638553225b72f4f14fac69115289af7d875">
		<name>Passagers Du Vent 2 (Francais)</name>
		<subpath>PassagersDuVent2Fr</subpath>
		<variant_uuid>d13c586b-ebbc-5e17-ba06-fdcccfe9b46a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PassagersDuVent2Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PassagersDuVent2Fr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PassagersDuVent_v1.0_Fr" sha1="8135a42580b04e4fbf91ef3b89cd5298348e6317">
		<name>Passagers Du Vent (Francais)</name>
		<subpath>PassagersDuVentFr</subpath>
		<variant_uuid>0d0d69a2-22f7-5378-82bc-8f58d9b3210b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PassagersDuVentFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PassagersDuVentFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PasseggeriDelVento_v1.0_It" sha1="78d6bebf88d683e1d340aa5fd1b3e828cd283d8b">
		<name>Passeggeri Del Vento (Italiano)</name>
		<subpath>PasseggeriDelVentoIt</subpath>
		<variant_uuid>ebad4070-1e33-57de-8049-a7110d5fde61</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PasseggeriDelVentoIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PasseggeriDelVentoIt.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PassengersOnTheWind2_v1.0" sha1="1b55e4df1017b01e1b729914418dee2121c94848">
		<name>Passengers On The Wind 2</name>
		<subpath>PassengersOnTheWind2</subpath>
		<variant_uuid>3a75ca65-5886-5033-9a9b-9ab50d6084ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PassengersOnTheWind2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PassengersOnTheWind2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PassengersOnTheWind_v1.0" sha1="26df6e4b111a6db44665a677720fd957dda1d20e">
		<name>Passengers On The Wind</name>
		<subpath>PassengersOnTheWind</subpath>
		<variant_uuid>a01e7979-1ef7-52bd-b1af-c8d6ae39304f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PassengersOnTheWind.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PassengersOnTheWind.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PassingShot_v1.1_0708" sha1="cb15f2ea3f18f638154f5291fd1a0204e26f8c7d">
		<name>Passing Shot</name>
		<subpath>PassingShot</subpath>
		<variant_uuid>0f144814-e3df-5628-9f12-a0e81c58deda</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PassingShot.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PassingShot.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PassingShot_v1.2_0708" sha1="28fba5f9ce68b3ff1ba41bcaed26d34e808f3db8">
		<name>Passing Shot</name>
		<subpath>PassingShot</subpath>
		<variant_uuid>402eddef-3af6-5580-a670-1cd64a6cd247</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PassingShot.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PassingShot.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Patrician_v1.3_1802" sha1="f9888a7c3e40135007b53f539a1f1e0521ef46f7">
		<name>Patrician</name>
		<subpath>Patrician</subpath>
		<variant_uuid>e7a18af9-3802-57e2-bc87-472b93b3dea7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Patrician.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Patrician.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Patrician_v1.3_Fr" sha1="eaf7fc3b3c9a86d913652cc524dfea5b4f1f2286">
		<name>Patrician (Francais)</name>
		<subpath>PatricianFr</subpath>
		<variant_uuid>984b8c59-c7ff-5e6b-96bf-80358b85d29d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PatricianFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PatricianFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PeterBeardsleysInternationalFootball_v1.2_NTSC_0952" sha1="d26d13b7e810e872f2f0b9773c8f24a74c1dda90">
		<name>Peter Beardsleys IFNTSC</name>
		<subpath>PeterBeardsleysIFNTSC</subpath>
		<variant_uuid>9eb77259-ba86-5850-991b-bda979daf18f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PeterBeardsleysIFNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PeterBeardsleysIFNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PeterPan_v1.0_De_0078" sha1="2635b7daea17b0205c52f26e1615a3b037f6feaa">
		<name>Peter Pan (Deutsch)</name>
		<subpath>PeterPanDe</subpath>
		<variant_uuid>df6ec9a9-121b-516d-8d21-9fbcee1203f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PeterPanDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PeterPanDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PeterPan_v1.0_Fr" sha1="a7b4c7aceff75a9ccab5ef12fa801f5f3ea274aa">
		<name>Peter Pan (Francais)</name>
		<subpath>PeterPanFr</subpath>
		<variant_uuid>31ab4f4d-fd88-5cdc-8b33-93ab82f8f629</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PeterPanFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PeterPanFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PeterSchmeichelSoccer_v1.0" sha1="2f9780c4413dbfb8f786d7f8906401163d72b2d2">
		<name>Peter Schmeichel Soccer</name>
		<subpath>PeterSchmeichelSoccer</subpath>
		<variant_uuid>dd6652a7-ad76-5bc1-9bb2-025018029221</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PeterSchmeichelSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PeterSchmeichelSoccer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PGAEuropeanTour_v1.1_0550" sha1="ca2b65e36ca3f2e6f007de743cca6ef294f88148">
		<name>PGA European Tour</name>
		<subpath>PGAEuropeanTour</subpath>
		<variant_uuid>75f61e8b-b0f8-5b19-8bab-0a3c64f358fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PGAEuropeanTour.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PGAEuropeanTour.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PGAEuropeanTour_v1.1_AGA_2435" sha1="46da66bafd5d0b5425b6e135e479193f1e309edb">
		<name>PGA European Tour [AGA]</name>
		<subpath>PGAEuropeanTourAGA</subpath>
		<variant_uuid>9d796b8c-4ee8-56af-9271-0e5ac5f24bb1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PGAEuropeanTourAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PGAEuropeanTourAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PGAEuropeanTour_v1.1_CD32" sha1="ca7edc94ae309daf9b0fe52bd4134a80df52638c">
		<name>PGA European Tour [CD32]</name>
		<subpath>PGAEuropeanTourCD32</subpath>
		<variant_uuid>be37eabd-9b1e-5e8f-b4b1-35090561aa0f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PGAEuropeanTourCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PGAEuropeanTourCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PGATourGolf&amp;TournamentCourseDisk_v1.01_0891" sha1="dc7377e9c118edbd128ce184e82e5dec2181c25c">
		<name>PGA Tour Golf (&amp; Tour Disk)</name>
		<subpath>PGATourGolf&amp;TourDisk</subpath>
		<variant_uuid>05b193ab-60cd-5c34-9058-999311a9dcba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PGATourGolf&amp;TourDisk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PGATourGolf&amp;TourDisk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PGATourGolf&amp;TournamentCourseDisk_v1.02_0891&amp;0892" sha1="63f7b5575e70864cc37dda462cbc7d08bc825f2c">
		<name>PGA Tour Golf (&amp; Tour Disk)</name>
		<subpath>PGATourGolf&amp;TourDisk</subpath>
		<variant_uuid>3513fa6b-4d59-52bc-8648-f1a2153539fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PGATourGolf&amp;TourDisk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PGATourGolf&amp;TourDisk.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PGATourGolf_v1.01_0891" sha1="102f1850a720a9e66f70b634aba22745f439a552">
		<name>PGA Tour Golf</name>
		<subpath>PGATourGolf</subpath>
		<variant_uuid>16f14daf-65a6-5525-a256-63a25d6b255b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PGATourGolf.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PGATourGolf.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PGATourGolf_v1.02_0891" sha1="aab4ad7352a419713cd06f008237c7e647d68810">
		<name>PGA Tour Golf</name>
		<subpath>PGATourGolf</subpath>
		<variant_uuid>94637a38-d4e0-5268-a95e-b7a7e00b844e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PGATourGolf.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PGATourGolf.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Phalanx2_v1.0_2709" sha1="63651d30477f4b049df14f2724c01e9f5bfc2d14">
		<name>Phalanx 2</name>
		<subpath>Phalanx2</subpath>
		<variant_uuid>c0dc32b4-9705-52dd-8fc6-3d02a7173fd9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Phalanx2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Phalanx2.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited energy:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Phalanx_v1.1" sha1="0ffbd3787aabd1c0536fde064e4615414f0ebc44">
		<name>Phalanx</name>
		<subpath>Phalanx</subpath>
		<variant_uuid>2b059fa5-6678-5293-8344-a9b4c95eb274</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Phalanx.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Phalanx.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Phalanx_v1.1_2708" sha1="34cbf9529bf20b57846c9017b582adb84a983623">
		<name>Phalanx</name>
		<subpath>Phalanx</subpath>
		<variant_uuid>2b059fa5-6678-5293-8344-a9b4c95eb274</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Phalanx.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Phalanx.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Phalanx_v1.2_2708" sha1="1cd6e6a80d4e52dbf996d84d9e6c415a6db229be">
		<name>Phalanx</name>
		<subpath>Phalanx</subpath>
		<variant_uuid>1719c49f-007a-5c9c-af76-895314160b65</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Phalanx.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Phalanx.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited shield:1
			C1:X:force auto-fire:2
			C1:X:remove ship collisions:3
			C2:L:Game Speed:Default,Very Fast,Fast,Normal,Slow,Very Slow
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Phantasie3_v1.1_1186" sha1="9b85be3eb19c9b9908e49b612495dc9a947ea62b">
		<name>Phantasie III - The Wrath of Nikademus</name>
		<subpath>Phantasie3</subpath>
		<variant_uuid>6822bdf4-8cfc-5cbd-9bd7-54e02b5f106c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Phantasie3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Phantasie3.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Phantasie_v1.0_1185" sha1="0311485f4a88135796628facadfa56907e62fb1a">
		<name>Phantasie</name>
		<subpath>Phantasie</subpath>
		<variant_uuid>2fc849e2-dffa-588f-ac5e-26d2396aa517</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Phantasie.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Phantasie.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Phantasm_v1.1_2972" sha1="4ac5215b80d5901f4b48f02b3a9f51b1ddee8aea">
		<name>Phantasm</name>
		<subpath>Phantasm</subpath>
		<variant_uuid>aeacce4d-8199-5116-b2cc-e2154ca0ecc7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Phantasm.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Phantasm.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PhantomFighter_v1.0" sha1="25313f405c6c325977e71079f34c938da6ca4878">
		<name>Phantom Fighter</name>
		<subpath>PhantomFighter</subpath>
		<variant_uuid>8f434f6a-4991-533c-add3-57220d898f86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PhantomFighter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PhantomFighter.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PharaohsCurse_v1.0" sha1="6eae2ae1067542835a52ba1b02abf9164f5886e5">
		<name>Pharaoh's Curse</name>
		<subpath>PharaohsCurse</subpath>
		<variant_uuid>63a7cd97-c2f3-505b-ad6c-30b494bfcbfe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PharaohsCurse.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PharaohsCurse.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PharaohsMatch_v0.1_Arcadia" sha1="f6b019c144c4dd7c69ba2b1fe5cdf0bdcf29e908">
		<name>Pharaoh's Match (Arcadia)</name>
		<subpath>PharaohsMatchArcadia</subpath>
		<variant_uuid>7ae6fff4-85e5-5596-b5ba-40808f4ba71a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PharaohsMatchArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PharaohsMatchArcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Phobia_v1.0_2225" sha1="57756b6b9fded237ee07e615b5706e6e77538988">
		<name>Phobia</name>
		<subpath>Phobia</subpath>
		<variant_uuid>7afa9a50-9185-5b5a-bd1e-8e7a9f944f21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Phobia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Phobia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PhotonStorm_v1.0_1427" sha1="2c4e33b41f58fb8723562c5dbdb0d67bedefe87c">
		<name>Photon Storm</name>
		<subpath>PhotonStorm</subpath>
		<variant_uuid>b67657e5-06dc-5f19-b717-59102df2f541</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PhotonStorm.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PhotonStorm.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PickNPile_v1.0" sha1="3bbc11cdf49cf50df3e2271d678e84533d65a3e7">
		<name>Pick'n' Pile</name>
		<subpath>PickNPile</subpath>
		<variant_uuid>1c0b686b-0d01-5980-86c7-11d0b466bf75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PickNPile.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PickNPile.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PicsouChasseurDeTresor_v1.0_Fr" sha1="6b5bedba30f2b085d1cd8f727d90e2e4059afcad">
		<name>Picsou Chasseur De Tresor (Francais)</name>
		<subpath>PicsouChasseurDeTresorFr</subpath>
		<variant_uuid>6b4cdb8e-d54b-5f9f-a700-f0696bfb73d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PicsouChasseurDeTresorFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PicsouChasseurDeTresorFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PicsouChasseurDeTresor_v1.1_Fr" sha1="0b55c9b51ce55a81ad5f4c01599cd0e7c0b2ced6">
		<name>Picsou Chasseur De Tresor (Francais)</name>
		<subpath>PicsouChasseurDeTresorFr</subpath>
		<variant_uuid>2af46fd1-7962-5037-b941-1fc0170fb91e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PicsouchasseurDeTresorFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PicsouchasseurDeTresorFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PierreLeChefIsOutToLunch_v2.3_AGA_0548" sha1="26e613a3ce89c143d264ff56f25490976335e2df">
		<name>Pierre Le Chef Is Out To Lunch [AGA]</name>
		<subpath>PierreIsOutToLunchAGA</subpath>
		<variant_uuid>3a44ef32-9a77-5618-b056-b1478a8fa0e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PierreIsOutToLunchAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PierreIsOutToLunchAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PierreLeChefIsOutToLunch_v2.3_CD32" sha1="820831a2e6d1ff88a3f5148c40d67ae09898aba6">
		<name>Pierre Is Out To Lunch [CD32]</name>
		<subpath>PierreIsOutToLunchCD32</subpath>
		<variant_uuid>ba1bab45-4605-5fb1-8524-0902032769c9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PierreIsOutToLunchCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PierreIsOutToLunchCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballDreams_v1.3_0377" sha1="1fe2d580ec141453312af10ab9857f142732a4be">
		<name>Pinball Dreams</name>
		<subpath>PinballDreams</subpath>
		<variant_uuid>8910eb4d-52bd-5886-a98b-7feb82b0cd5a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballDreams.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballDreams.Slave</filename>
			<datapath>pd_data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballDreams_v1.3_NTSC" sha1="c0f199a0cf2572532d82148537f7682a3a7d772e">
		<name>Pinball Dreams (NTSC)</name>
		<subpath>PinballDreamsNTSC</subpath>
		<variant_uuid>2450035c-d5ce-5b59-b60c-cf4123565512</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballDreamsNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballDreamsNTSC.Slave</filename>
			<datapath>pd_data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballDreams_v1.4-B_0377" sha1="7a21939077c2a26930ebb65d3b5d4416df90a13f">
		<name>Pinball Dreams</name>
		<subpath>PinballDreams</subpath>
		<variant_uuid>386573ac-c7fb-5a7b-8425-4fb24b2c50ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballDreams.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballDreams.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballDreams_v1.4-B_NTSC" sha1="b2abc95bbc8851d7d69c3286c105040e51bb1d64">
		<name>Pinball Dreams (NTSC)</name>
		<subpath>PinballDreamsNTSC</subpath>
		<variant_uuid>daf5342b-d656-5c7b-b0d7-efacd929f947</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballDreamsNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballDreamsNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballDreams_v1.5_0377" sha1="237b577c8568f34ba3b3e654926218af344aff53">
		<name>Pinball Dreams</name>
		<subpath>PinballDreams</subpath>
		<variant_uuid>6eb549d4-2091-5e5e-a5fe-aba2849ab614</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballDreams.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballDreams.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballDreams_v1.5_NTSC" sha1="0bc22bfd7942ac7971ee56f28198b9430a1e084d">
		<name>Pinball Dreams (NTSC)</name>
		<subpath>PinballDreamsNTSC</subpath>
		<variant_uuid>60193885-cb55-5402-800f-375941e926c8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballDreamsNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballDreamsNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballDreams_v1.7_0377" sha1="78bfc760a00ac9b8cdb769ea068093af83a5d88a">
		<name>Pinball Dreams</name>
		<subpath>PinballDreams</subpath>
		<variant_uuid>f931156f-29b7-5f5c-bdc2-3d979777a1c9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballDreams.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballDreams.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip introduction
			C2:B:Full control by 2 joysticks
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballDreams_v1.7_NTSC" sha1="b7baf803076625ec30e1a2375d6cc631f7b31e01">
		<name>Pinball Dreams (NTSC)</name>
		<subpath>PinballDreamsNTSC</subpath>
		<variant_uuid>359a85f1-fd9e-5665-9a97-5e0ff1e12d3f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballDreamsNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballDreamsNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip introduction
			C2:B:Full control by 2 joysticks
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballDreams_v1.8_0377" sha1="78da414b7ed7fd37913d1fd3497adecc97089e2a">
		<name>Pinball Dreams</name>
		<subpath>PinballDreams</subpath>
		<variant_uuid>d34b4931-52b5-525f-bb01-805b0d5c4e71</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballDreams.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballDreams.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip introduction
			C2:B:Full control by 2 joysticks
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballDreams_v1.8_NTSC" sha1="34ecddac660a35762e44e3e642f38974492390a0">
		<name>Pinball Dreams (NTSC)</name>
		<subpath>PinballDreamsNTSC</subpath>
		<variant_uuid>75bd6f98-b3a5-5d47-bb08-4184431e42ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballDreamsNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballDreamsNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip introduction
			C2:B:Full control by 2 joysticks
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballDreams_v1.9_0377" sha1="48789a5e8f771fd1992c3adae18dde78850f8cca">
		<name>Pinball Dreams</name>
		<subpath>PinballDreams</subpath>
		<variant_uuid>bc749b48-0b78-5b5d-a274-6b47c2effbfd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballDreams.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballDreams.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip introduction
			C2:B:Full control by 2 joysticks
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballDreams_v1.9_NTSC" sha1="4f852bc2ce65a3bcea3ece1efe636227eada2320">
		<name>Pinball Dreams (NTSC)</name>
		<subpath>PinballDreamsNTSC</subpath>
		<variant_uuid>f9953793-78e1-5c92-96d7-9fbed66aa1e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballDreamsNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballDreamsNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip introduction
			C2:B:Full control by 2 joysticks
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ParadiseLost_v1.0" sha1="c3389ca1e5e585c860a1feefec887ac632f07645">
		<name>Paradise Lost</name>
		<subpath>ParadiseLost</subpath>
		<variant_uuid>5f35ea26-d9c3-51b9-b4d4-4df7c6b15ef6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ParadiseLost.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ParadiseLost.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite Energy:0
			C2:X:To Be Determined:0
			C3:X:Disable Blitter Patches:0
			C4:X:Skip Intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Patrician_v1.4_1802" sha1="42065f3127ab45534bdf4b31d561a17d5e896d1e">
		<name>Patrician</name>
		<subpath>Patrician</subpath>
		<variant_uuid>feeb9fe1-3851-59f4-b0c2-7f394062a7cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Patrician.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Patrician.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PeterBeardsleysInternationalFootball_v1.2" sha1="ef0649a60a2d4c4dcb3b72929a811e39c8ffcc87">
		<name>Peter Beardsley's International Football</name>
		<subpath>PeterBeardsleysIF</subpath>
		<variant_uuid>9eb77259-ba86-5850-991b-bda979daf18f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PeterBeardsleysIF.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PeterBeardsleysIF.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballBrainDamage_v1.0_AGA" sha1="ea334218c0b90f3ad957b050bdd7fede0895d83c">
		<name>Pinball Brain Damage [AGA]</name>
		<subpath>PinballBrainDamageAGA</subpath>
		<variant_uuid>5c38fbbc-4e48-53ba-be1e-2fbfccb2f985</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballBrainDamageAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballBrainDamageAGA.Slave</filename>
			<datapath>PinballBD</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v2.6c_0025" sha1="c903ac926a7a80d0e368dcb9966898c37f9fe1bd">
		<name>Pinball Fantasies</name>
		<subpath>PinballFntsies</subpath>
		<variant_uuid>06a8d999-7c9a-559b-978c-5ed842e6f829</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsies.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsies.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v2.7_CD32_Chip" sha1="3a5c3fae2a5b733ce31db2768de423309227257c">
		<name>Pinball Fantasies [CD32] (Chip)</name>
		<subpath>PinballFntsiesCD32Chip</subpath>
		<variant_uuid>53eab575-df96-53d4-8e24-f57e6e412601</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesCD32Chip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesCD32Chip.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballIllusionsDemo_v1.0_AGA" sha1="53e7e9b70a7c5abbf47fc767380ee2f54cf8b552">
		<name>Pinball Illusions (Demo) [AGA]</name>
		<subpath>PinballIllusionsAGADemo</subpath>
		<variant_uuid>19b18853-cb01-5fcb-bbe7-e44a16ec3110</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballIllusionsAGADemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballIllusionsAGADemo.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Remove time limit
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PipeDream_v1.0_NTSC" sha1="765795f0ca17daca7de149b480ad775f65a87320">
		<name>Pipe Dream (NTSC)</name>
		<subpath>PipeDreamNTSC</subpath>
		<variant_uuid>9c6caf2b-9b2d-5663-85bb-94d00ac06e92</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PipeDreamNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PipeDreamNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Plan9FromOuterSpace_v1.3_NTSC" sha1="0299b5060b79096f579e1e5703ad665561ebbdc2">
		<name>Plan 9 From Outer Space (NTSC)</name>
		<subpath>Plan9FromOuterSpaceNTSC</subpath>
		<variant_uuid>3fa855b0-9679-5f8b-b8bd-e7575a8aeaf1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Plan9FromOuterSpaceNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Plan9FromOuterSpaceNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Plutos_v1.1_NTSC_0554" sha1="ab9a852fad455b0ff174868c792e75e4a06a8de0">
		<name>Plutos (NTSC)</name>
		<subpath>PlutosNTSC</subpath>
		<variant_uuid>18f4eb24-f73f-5f52-a8cf-10405f0c6a86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlutosNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlutosNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoliceQuest3_v1.3_De" sha1="2a49e34377632e74c7535afc074564da242eb87f">
		<name>Police Quest 3 (Deutsch)</name>
		<subpath>PoliceQuest3De</subpath>
		<variant_uuid>fddb71be-aaa7-5c01-a21e-bb2ba03df324</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoliceQuest3De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoliceQuest3De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Populous_v1.1_NTSC_0070" sha1="56ac941d6d8e9cd453a94be10a721559bc99b1ae">
		<name>Populous (NTSC)</name>
		<subpath>PopulousNTSC</subpath>
		<variant_uuid>0d96793a-608e-5159-8b0b-ff39de37813b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PopulousNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PopulousNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_b=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
		</custom_controls>
	</game>
	<game filename="PotPanic_v1.0_1776" sha1="4e96b2d8022177ea2cb4865f5519ef8d103f1529">
		<name>Pot Panic</name>
		<subpath>PotPanic</subpath>
		<variant_uuid>10f55220-002c-54a1-b74e-33b3f1b49bcf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PotPanic.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PotPanic.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Power_v1.1_1284" sha1="bd0a671c2135156acef21db13afa873b6f433244">
		<name>Power</name>
		<subpath>Power</subpath>
		<variant_uuid>f5a1da28-bd42-567b-9d13-71e07184ba10</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Power.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Power.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrimalRage_v1.1_AGA" sha1="86eecdff65aba88bd8c1a4b8e690cc6ff896cba5">
		<name>Primal Rage [AGA]</name>
		<subpath>PrimalRageAGA</subpath>
		<variant_uuid>02131ff7-4fdc-53aa-84d1-aa94b10a69ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrimalRageAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrimalRageAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v3.3_NTSC_1407" sha1="bc2f46a2ce13092a4c934dfa63e5315c9eb8f208">
		<name>Prince Of Persia (NTSC)</name>
		<subpath>PrinceOfPersiaNTSC</subpath>
		<variant_uuid>7fedb9f5-c131-5baf-bc91-2b24738b3711</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Energy/Time:0
			C2:X:Levelskip does not steal time:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Prince_v1.0_1729" sha1="5c1076779578a70eb2fd3a85c9bbc07788b290ad">
		<name>Prince</name>
		<subpath>Prince</subpath>
		<variant_uuid>386818c0-eace-5cf8-85e8-e73cdd1c0447</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Prince.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Prince.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectX_v1.3_0886" sha1="5f59865a4ee15bbbbb07efdd3f0d2b726fbeb7bc">
		<name>Project-X</name>
		<subpath>ProjectX</subpath>
		<variant_uuid>7b3f0e49-bc45-5f99-a694-d82622c6ae2d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectX.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectX.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable all the 5 levels in menu
			C2:B:Disable joystick weapon select
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProTennisTour_v2.2_1080" sha1="84bd98b11192490540f981881f1f8752ba1c71aa">
		<name>Pro Tennis Tour</name>
		<subpath>ProTennisTour</subpath>
		<variant_uuid>6de2366f-09f7-5211-80ea-a5faad065472</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProTennisTour.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProTennisTour.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v2.6c_AGA_0047" sha1="2ea586526793cd43c95f3f81ec6453e6e3afd090">
		<name>Pinball Fantasies [AGA]</name>
		<subpath>PinballFntsiesAGA</subpath>
		<variant_uuid>f6ab8a4f-4df7-5128-9a2f-13a9495a1305</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v2.6c_AGA_Chip_0047" sha1="c34e647ac15b7c8358de6156f06833ee57a6bb60">
		<name>Pinball Fantasies [AGA]</name>
		<subpath>PinballFntsiesAGAChip</subpath>
		<variant_uuid>c5595cd8-7340-5100-a59f-2f43eaf217fc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGAChip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGAChip.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v2.6c_AGA_NTSC_2025" sha1="e5d2f4c50acf7c40c9ee30fb76634069e3d0d34a">
		<name>Pinball Fntsies [AGA] (NTSC)</name>
		<subpath>PinballFntsiesAGANTSC</subpath>
		<variant_uuid>9e418173-0471-500e-919b-c6018643f8f0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGANTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGANTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v2.6c_AGA_NTSC_Chip_2025" sha1="7fd88955c8396e7f9a4b170a66ea95a121b9417a">
		<name>Pinball Fntsies [AGA] (NTSC)Chip</name>
		<subpath>PinballFntsiesAGANTSCChip</subpath>
		<variant_uuid>82c57f18-eae4-5e47-9ea3-808e220943da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGANTSCChip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGANTSCChip.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v2.6c_CD32" sha1="93d2c3036f2cb2198664047c2c7a1d424ca3cf4b">
		<name>Pinball Fantasies [CD32]</name>
		<subpath>PinballFntsiesCD32</subpath>
		<variant_uuid>174c1799-6fdd-5227-86bf-df453c13e5f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v2.6c_CD32_Chip" sha1="0f2e5954da74a64b49b70cc572c7867b71b37d2f">
		<name>Pinball Fantasies [CD32] (Chip)</name>
		<subpath>PinballFntsiesCD32Chip</subpath>
		<variant_uuid>c7b11dd7-30d8-56f9-bc3e-bc4d3be3f7c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesCD32Chip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesCD32Chip.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v2.7_0025" sha1="eadf2a43d35c45cce9fec9df56cf1aada8ca6d8a">
		<name>Pinball Fantasies</name>
		<subpath>PinballFntsies</subpath>
		<variant_uuid>20087a3f-4750-5e82-b600-63a9874fd9f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsies.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsies.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v2.7_AGA_0047" sha1="57615ec1d0f58576fab590f9058c7d20c9e00515">
		<name>Pinball Fantasies [AGA]</name>
		<subpath>PinballFntsiesAGA</subpath>
		<variant_uuid>83e84e7f-3269-517d-824e-8a3a5d35d925</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v2.7_AGA_Chip_0047" sha1="193df42a15a413f9b5525080bcc24bee5fc24791">
		<name>Pinball Fantasies [AGA]</name>
		<subpath>PinballFntsiesAGAChip</subpath>
		<variant_uuid>00ffeef9-3499-5180-b2f3-783e884b8e6a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGAChip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGAChip.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v2.7_AGA_NTSC_2025" sha1="8cacb45395b7d68670d8a1e03c2d2ee1c3b1181d">
		<name>Pinball Fntsies [AGA] (NTSC)</name>
		<subpath>PinballFntsiesAGANTSC</subpath>
		<variant_uuid>c2b02e9e-552c-5bb4-961d-088d9779fb07</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGANTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGANTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v2.7_AGA_NTSC_Chip_2025" sha1="8fb5a1227ebad5a2d12573108fb40fc3ed1e5a32">
		<name>Pinball Fntsies [AGA] (NTSC)Chip</name>
		<subpath>PinballFntsiesAGANTSCChip</subpath>
		<variant_uuid>c90107c7-0c3b-564e-a9a6-569da9f2ce3b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGANTSCChip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGANTSCChip.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v2.7_CD32" sha1="8053b0c9a7cb52a0cec45000d791e3f8c5e3c880">
		<name>Pinball Fantasies [CD32]</name>
		<subpath>PinballFntsiesCD32</subpath>
		<variant_uuid>e13e1b11-52aa-5750-af9e-1926d7c8754f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.0_0025" sha1="448d2480dc5b4e0d364b01acd7378c9fd225e6d3">
		<name>Pinball Fantasies</name>
		<subpath>PinballFntsies</subpath>
		<variant_uuid>54c4c928-ff1c-5cb5-a1a0-1637cd0d04b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsies.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsies.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.0_AGA_0047" sha1="a4d3b01ca4469684923ca32b9d4c6c91c0674e5b">
		<name>Pinball Fantasies [AGA]</name>
		<subpath>PinballFntsiesAGA</subpath>
		<variant_uuid>fc1989e3-3b32-5c03-8100-fc878fc6bb22</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.0_AGA_Chip_0047" sha1="e9ef02f4903ceeda91f4408309150cc212e35a6f">
		<name>Pinball Fantasies [AGA]</name>
		<subpath>PinballFntsiesAGAChip</subpath>
		<variant_uuid>4a770c77-d4e3-5ad7-a8d6-db28fc500f00</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGAChip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGAChip.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.0_AGA_NTSC_2025" sha1="c4f653be8aa8d44d522d9649e705ed778201abba">
		<name>Pinball Fntsies [AGA] (NTSC)</name>
		<subpath>PinballFntsiesAGANTSC</subpath>
		<variant_uuid>a803da35-dd46-5857-9510-3afeccbecbed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGANTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGANTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.0_AGA_NTSC_Chip_2025" sha1="e3ca65d2cb60b4128849923bd0cc4746d1462104">
		<name>Pinball Fntsies [AGA] (NTSC)Chip</name>
		<subpath>PinballFntsiesAGANTSCChip</subpath>
		<variant_uuid>0e3feaa5-ba43-57ce-9401-f4b3f2d73101</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGANTSCChip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGANTSCChip.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.0_CD32" sha1="5b7a571c27b031df285597869e09ce0c52007a74">
		<name>Pinball Fantasies [CD32]</name>
		<subpath>PinballFntsiesCD32</subpath>
		<variant_uuid>18e3556f-12bf-565d-a89c-760d4eb90882</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.0_CD32_Chip" sha1="715957c12278f2b90caa5c41eefa548686e56885">
		<name>Pinball Fantasies [CD32] (Chip)</name>
		<subpath>PinballFntsiesCD32Chip</subpath>
		<variant_uuid>b7852bfb-bd53-5b1f-9d1e-de9e81e7be45</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesCD32Chip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesCD32Chip.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.1_0025" sha1="04e566c7dc648cfa369bc8e791983f3c7d13fe22">
		<name>Pinball Fantasies</name>
		<subpath>PinballFntsies</subpath>
		<variant_uuid>37ab043c-ec60-5d99-9451-5b2ab35702c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsies.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsies.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.1_AGA_Chip_0047" sha1="077e677e14335a8c95369d9a4c9cf783187468d5">
		<name>Pinball Fantasies [AGA]</name>
		<subpath>PinballFntsiesAGAChip</subpath>
		<variant_uuid>e981f401-d8d4-55d8-ace7-f14a5376604f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGAChip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGAChip.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.1_AGA_NTSC_2025" sha1="8655c20a9e7ca467e68e00c14e5804293490a5c1">
		<name>Pinball Fntsies [AGA] (NTSC)</name>
		<subpath>PinballFntsiesAGANTSC</subpath>
		<variant_uuid>fc1746bd-7ee5-5f7f-966b-743fc9a34493</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGANTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGANTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction (CD32)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.1_AGA_NTSC_Chip_2025" sha1="4cb1e1ed73d7136417e30e14271687b82f0b9566">
		<name>Pinball Fntsies [AGA] (NTSC)Chip</name>
		<subpath>PinballFntsiesAGANTSCChip</subpath>
		<variant_uuid>2fe7fd31-cd6f-55bf-9146-8ddce75b61e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGANTSCChip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGANTSCChip.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.1_CD32" sha1="69fb4080d485759c3055329ff76718d6de2567b2">
		<name>Pinball Fantasies [CD32]</name>
		<subpath>PinballFntsiesCD32</subpath>
		<variant_uuid>6b457206-d398-5264-8d8e-68442e6a7b37</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction (CD32)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.1_CD32_Chip" sha1="8dd55b45264e935b91701f5898e672c2c3a3d24c">
		<name>Pinball Fantasies [CD32] (Chip)</name>
		<subpath>PinballFntsiesCD32Chip</subpath>
		<variant_uuid>86ba9f5b-0264-59d7-bf74-cf69c13eea0a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesCD32Chip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesCD32Chip.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.2_0025" sha1="d4525231b2a076b30fa33435d15f5f3a77d52d31">
		<name>Pinball Fantasies</name>
		<subpath>PinballFntsies</subpath>
		<variant_uuid>4cc8cafb-3dac-5ff2-9c43-a7c35bc64022</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsies.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsies.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.2_AGA_0047" sha1="2dfab1d9808a7fabf06f70d5cc3ede6cbf4e4972">
		<name>Pinball Fantasies [AGA]</name>
		<subpath>PinballFntsiesAGA</subpath>
		<variant_uuid>5d2350c0-30ff-5fef-962e-d6b388a85780</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction (CD32)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.2_AGA_Chip_0047" sha1="83e6280d8e92836718fd209ff6098788b08d26db">
		<name>Pinball Fantasies [AGA]</name>
		<subpath>PinballFntsiesAGAChip</subpath>
		<variant_uuid>4fc71ef8-e748-51ab-84b0-ad4f760bec45</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGAChip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGAChip.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction (CD32)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.2_AGA_NTSC_2025" sha1="c3629c00d90cff7583c5e1b85ceb957696afc86e">
		<name>Pinball Fntsies [AGA] (NTSC)</name>
		<subpath>PinballFntsiesAGANTSC</subpath>
		<variant_uuid>dc211993-26e2-574b-b25b-72d81e09c374</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGANTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGANTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction (CD32)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.2_AGA_NTSC_Chip_2025" sha1="72ce46494bb8c124b54c010adb42dbca56cab5bc">
		<name>Pinball Fntsies [AGA] (NTSC)Chip</name>
		<subpath>PinballFntsiesAGANTSCChip</subpath>
		<variant_uuid>23171dde-c125-542f-bc92-7e01992b828d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesAGANTSCChip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesAGANTSCChip.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction (CD32)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.2_CD32" sha1="837691b4a5143bd900c7efa7e68be421ba7b31ef">
		<name>Pinball Fantasies [CD32]</name>
		<subpath>PinballFntsiesCD32</subpath>
		<variant_uuid>43c08c3b-d51d-50ca-9da9-ef9227b00462</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction (CD32)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballFantasies_v3.2_CD32_Chip" sha1="7e581f31e1779364e2df42ff3d64825b20929cc6">
		<name>Pinball Fantasies [CD32] (Chip)</name>
		<subpath>PinballFntsiesCD32Chip</subpath>
		<variant_uuid>f930ce1c-9af4-5cce-9221-b93838ab9124</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballFntsiesCD32Chip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballFntsiesCD32Chip.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction (CD32)
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballHazard_v1.1" sha1="2e49113ac957729f3a14e383db52873aa56185ab">
		<name>Pinball Hazard</name>
		<subpath>PinballHazard</subpath>
		<variant_uuid>775daa5b-c283-58bf-8dba-dcc2ff549b36</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballHazard.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballHazard.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pipeline_v1.1_Nomad" sha1="7bfe7549ea8710df0712d11f8f4a3e3e1c80b10d">
		<name>Pipeline (Nomad)</name>
		<subpath>PipelineNomad</subpath>
		<variant_uuid>e0d13d63-4928-59fc-80e5-fc75f96e6a67</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PipelineNomad.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PipelineNomad.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pipeline_v1.1_Oracle" sha1="cb84800e70d8fd5bae10f0953e2fb022fc352bb8">
		<name>Pipeline (Oracle)</name>
		<subpath>PipelineOracle</subpath>
		<variant_uuid>a97e0a81-3430-5bf9-b6d2-ec7ae5e53c05</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PipelineOracle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PipelineOracle.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PipeMania_v1.0_0220" sha1="8c3903aa3e465eb6bace4b412c304dc0d049f88f">
		<name>Pipe Mania</name>
		<subpath>PipeMania</subpath>
		<variant_uuid>632e8737-e760-5311-a515-0c5f55c1993f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PipeMania.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PipeMania.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=F
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="PiratesGold_v1.5_CD32" sha1="f82133d5fcb04b1e3ac982b54b73886d18b74351">
		<name>Pirates Gold [CD32]</name>
		<subpath>PiratesGoldCD32</subpath>
		<variant_uuid>cf898166-efab-50dd-aabc-07d9412233a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PiratesGoldCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PiratesGoldCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PiratesGold_v1.5_CD32_De" sha1="74ffeb05c126c6d6a8b8ecdd1308d9caae7ecced">
		<name>Pirates Gold [CD32] (Deutsch)</name>
		<subpath>PiratesGoldCD32De</subpath>
		<variant_uuid>c1f7c8f2-1b35-5f4f-96ca-f84730649894</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PiratesGoldCD32De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PiratesGoldCD32De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PiratesGold_v1.5_CD32_Fr" sha1="3204a01b420625f35d01665972d4b363d904a806">
		<name>Pirates Gold [CD32] (Francais)</name>
		<subpath>PiratesGoldCD32Fr</subpath>
		<variant_uuid>0c28feb1-d831-5516-a741-1c2b6ac15d72</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PiratesGoldCD32Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PiratesGoldCD32Fr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PiratesGold_v2.2_CD32" sha1="9cb7b4263a68646f381091d2bba85dd74569c407">
		<name>Pirates Gold [CD32]</name>
		<subpath>PiratesGoldCD32</subpath>
		<variant_uuid>22e22e8e-7eea-5e27-99cb-11636a032e1d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PiratesGoldCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PiratesGoldCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PiratesGold_v2.2_CD32_De" sha1="8e2c0e3beeba11e1993346a9c58cc0716f10a50b">
		<name>Pirates Gold [CD32] (Deutsch)</name>
		<subpath>PiratesGoldCD32De</subpath>
		<variant_uuid>41106340-d4c2-504c-8d34-bdf28560489d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PiratesGoldCD32De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PiratesGoldCD32De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PiratesGold_v2.2_CD32_Fr" sha1="f4933bd46514c25dee7b035aecfa23bc11874138">
		<name>Pirates Gold [CD32] (Francais)</name>
		<subpath>PiratesGoldCD32Fr</subpath>
		<variant_uuid>5bfa43c4-9fa7-5587-ac7b-4d142069938a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PiratesGoldCD32Fr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PiratesGoldCD32Fr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pirates_v1.4_0552" sha1="69971ee7dacb522ec7d20e246416d1c22ff556ff">
		<name>Pirates</name>
		<subpath>Pirates</subpath>
		<variant_uuid>e82d454a-c7e2-53fe-9a1f-441a852077c8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pirates.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pirates.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=F5
			joyport1_amiberry_custom_none_x=F6
			joyport1_amiberry_custom_none_y=F7
			joyport1_amiberry_custom_none_leftshoulder=F9
			joyport1_amiberry_custom_none_rightshoulder=F9
			joyport1_amiberry_custom_none_start=F8
		</custom_controls>
	</game>
	<game filename="Pirates_v1.5_0552" sha1="993c7a1bda6c8213072c648051e37e6c9ee4def3">
		<name>Pirates</name>
		<subpath>Pirates</subpath>
		<variant_uuid>3f501e3e-262c-590b-aa99-2e72ea15c3b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pirates.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pirates.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=F5
			joyport1_amiberry_custom_none_x=F6
			joyport1_amiberry_custom_none_y=F7
			joyport1_amiberry_custom_none_leftshoulder=F9
			joyport1_amiberry_custom_none_rightshoulder=F9
			joyport1_amiberry_custom_none_start=F8
		</custom_controls>
	</game>
	<game filename="Pirates_v1.5_CD32" sha1="1e2ebb4088a7890d9a3e26ddcae0951b6e8ef6e0">
		<name>Pirates [CD32]</name>
		<subpath>PiratesCD32</subpath>
		<variant_uuid>cf898166-efab-50dd-aabc-07d9412233a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PiratesCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PiratesCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PitFighter_v1.1_0196" sha1="38d66963675ad1a47126a9547d5ad0b50d431191">
		<name>Pit-Fighter</name>
		<subpath>PitFighter</subpath>
		<variant_uuid>b6da513f-44e5-5fb8-8fc6-72bae5b0966c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PitFighter.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PitFighter.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pixie&amp;Dixie_v1.0" sha1="fb302db09a3a276adb6bc1f4cc8c4540a5c45abf">
		<name>Pixie &amp; Dixie</name>
		<subpath>Pixie&amp;Dixie</subpath>
		<variant_uuid>0e81f6ad-4ee9-5edd-a0f3-b85604deaade</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pixie&amp;Dixie.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pixie&amp;Dixie.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PizzaConnection_v1.0" sha1="dc87a9cd69edd155b18a8114c1b5f680d1c5780a">
		<name>Pizza Connection</name>
		<subpath>PizzaConnection</subpath>
		<variant_uuid>79599355-c02f-5f59-b0b0-fb9a9f28d0c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PizzaConnection.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PizzaConnection.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PizzaConnection_v1.0_De" sha1="dff013b8a88841a7d607cdd8406d8ba689695d69">
		<name>Pizza Connection (Deutsch)</name>
		<subpath>PizzaConnectionDe</subpath>
		<variant_uuid>eb70ead0-d0fe-543a-9b3f-842eaceb23e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PizzaConnectionDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PizzaConnectionDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Plague_v1.0" sha1="239214bc73e46f847659e4a565dc3226465ec225">
		<name>Plague</name>
		<subpath>Plague</subpath>
		<variant_uuid>6ecaa5cf-4931-5cfa-9ae1-be98b8a4b2d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Plague.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Plague.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Plague_v1.1" sha1="27911bd3c823d1deb5f943730faa564ef13a241d">
		<name>Plague</name>
		<subpath>Plague</subpath>
		<variant_uuid>bc02a543-dd4c-5064-a34e-54870bb5f804</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Plague.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Plague.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited energy:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Plague_v1.2" sha1="243c7776646ae6bcea8cbf0f58ba74238bc2c9c2">
		<name>Plague</name>
		<subpath>Plague</subpath>
		<variant_uuid>ee7f5043-7d8b-511f-91b7-aa81ab730bde</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Plague.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Plague.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited energy:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Plague_v1.2_NTSC" sha1="902d55f30ae2ed2690ce0d69851e60f955fbb688">
		<name>Plague (NTSC)</name>
		<subpath>PlagueNTSC</subpath>
		<variant_uuid>01836077-0f5e-5ad6-b412-529c88289bba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlagueNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlagueNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited energy:1
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Plan9FromOuterSpace_v1.2a" sha1="55be624ea57436191a16b87d280fb40c1c514056">
		<name>Plan 9 From Outer Space</name>
		<subpath>Plan9FromOuterSpace</subpath>
		<variant_uuid>d44b00fd-fa4b-5b75-956d-8e58fee82ac2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Plan9FromOuterSpace.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Plan9FromOuterSpace.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Plan9FromOuterSpace_v1.3_3023" sha1="b9cb049291bf157ec6017761d4bb5c61ce9d2a36">
		<name>Plan 9 From Outer Space</name>
		<subpath>Plan9FromOuterSpace</subpath>
		<variant_uuid>3dee56f0-34ef-59ab-aa5b-5a1f9d516790</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Plan9FromOuterSpace.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Plan9FromOuterSpace.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pod_v1.0" sha1="4f938fc164d8d8acf702f916afa117fe09a02f55">
		<name>Pod</name>
		<subpath>Pod</subpath>
		<variant_uuid>66c3edad-aca4-5833-855a-628e13092412</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pod.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pod.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pod_v1.1" sha1="d1519c4677bfe7d8819cbaa4ac2ee037673371fa">
		<name>Pod</name>
		<subpath>Pod</subpath>
		<variant_uuid>db7a3bab-611b-5e4e-8c80-93e9deadf6fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pod.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pod.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PokerNights&amp;DataDisks_v1.2" sha1="5387b44b3de4ee96287cb89f0cb677fbd3c8f37f">
		<name>Poker Nights &amp; Data Disks</name>
		<subpath>PokerNights&amp;DataDisks</subpath>
		<variant_uuid>b2c3e8aa-1904-5392-8b01-36b4f40c0717</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PokerNights&amp;DataDisks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PokerNights&amp;DataDisks.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Language:Deutsch,English
			C2:L:Data Disk:None,Dream Girls,Tropical Heat
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PokerNights&amp;DataDisk_v1.1" sha1="9d20414eaf8ab5188dc576d6a90286928d95dbf0">
		<name>Poker Nights &amp; Data Disk</name>
		<subpath>PokerNights&amp;DataDisk</subpath>
		<variant_uuid>6b50830a-dfd7-50f5-a9e9-182200e2d040</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PokerNights&amp;DataDisk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PokerNights&amp;DataDisk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Language:Deutsch,English
			C2:B:Dream Girls
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PokerNights_v1.0_De" sha1="89b8b8f40ef2e0c204bd3a31f6bd7854335e9ccb">
		<name>Poker Nights (Deutsch)</name>
		<subpath>PokerNightsDe</subpath>
		<variant_uuid>706a7fc9-d452-5e29-800c-957523e54cd0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PokerNightsDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PokerNightsDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PokerNights_v1.1" sha1="89313d97bc63c73d5875f6a4a4506ecde92cea3a">
		<name>Poker Nights</name>
		<subpath>PokerNights</subpath>
		<variant_uuid>17ac5823-911c-5061-b12c-ee5d81f0a1c1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PokerNights.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PokerNights.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Language:Deutsch,English
			C2:B:Dream Girls
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PokerNights_v1.2" sha1="b66355b1cd096c5e452a279a08c9e4fb27be31e4">
		<name>Poker Nights</name>
		<subpath>PokerNights</subpath>
		<variant_uuid>7a55e294-32f5-5019-862a-b70c17750948</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PokerNights.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PokerNights.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Language:Deutsch,English
			C2:L:Data Disk:None,Dream Girls,Tropical Heat
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoliceQuest2_v1.0_1849" sha1="dc171afd921e131bc73185281cad14b1fdd15af5">
		<name>Police Quest II - The Vengeance</name>
		<subpath>PoliceQuest2</subpath>
		<variant_uuid>c7203669-57b4-5e95-ad0d-a15ea2b66219</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoliceQuest2.slave</slave_default>
		<slave_libraries>True</slave_libraries>
		<slave number="1">
			<filename>PoliceQuest2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoliceQuest3_v1.2" sha1="26134a561880e4018d00a80ab41d3720b208998a">
		<name>Police Quest III - The Kindred</name>
		<subpath>PoliceQuest3</subpath>
		<variant_uuid>f9dbdf14-c1d3-5cb3-acce-67fcc9386b40</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoliceQuest3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoliceQuest3.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoliceQuest3_v1.2_De" sha1="17f92dd81e29c270c73e396c4a8f59bbfb296189">
		<name>Police Quest 3 (Deutsch)</name>
		<subpath>PoliceQuest3De</subpath>
		<variant_uuid>bfa57fdd-fa17-5a13-88c4-7f66e5ecf7cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoliceQuest3De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoliceQuest3De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoliceQuest3_v1.3" sha1="2eeb25a49624b9401e29817b670cd4719a7f6627">
		<name>Police Quest III - The Kindred</name>
		<subpath>PoliceQuest3</subpath>
		<variant_uuid>108c5d0c-2992-53ad-b47a-4bc5f33eec0d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoliceQuest3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoliceQuest3.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoliceQuest3_v1.3_NTSC_1341" sha1="159f1143a6fe1ae79f7909fb4887878aca45f528">
		<name>Police Quest 3 (NTSC)</name>
		<subpath>PoliceQuest3NTSC</subpath>
		<variant_uuid>108c5d0c-2992-53ad-b47a-4bc5f33eec0d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoliceQuest3NTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoliceQuest3NTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoliceQuest3_v1.4_De" sha1="4460dea0f45558e00856ef245393433ebf51b3ea">
		<name>Police Quest 3 (Deutsch)</name>
		<subpath>PoliceQuest3De</subpath>
		<variant_uuid>1a111cd9-99cc-53a2-9f46-436beefd2fb2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoliceQuest3De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoliceQuest3De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoliceQuest3_v1.4_De_MT32" sha1="7f82ed312895aad285370ca36f376a6bb1b4be04">
		<name>Police Quest 3 De MT 32</name>
		<subpath>PoliceQuest3DeMT32</subpath>
		<variant_uuid>aa21b7d0-dee6-53a8-be5f-7fb63fded97a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoliceQuest3DeMT32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoliceQuest3DeMT32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoliceQuest3_v1.4_NTSC_1341" sha1="6b46c2d53e2d12438ca9765fbe72d3220b84611d">
		<name>Police Quest 3 (NTSC)</name>
		<subpath>PoliceQuest3NTSC</subpath>
		<variant_uuid>aaf6b70c-9893-55ce-b0a6-3feda3d97789</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoliceQuest3NTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoliceQuest3NTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoliceQuest3_v1.4_NTSC_MT32_1341" sha1="5f63280b1b77f56da69975043b00944dc4c07b2e">
		<name>Police Quest 3 (NTSC)MT 32</name>
		<subpath>PoliceQuest3NTSCMT32</subpath>
		<variant_uuid>8aaaa5c9-146e-50e9-8fbe-15fa747daaaf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoliceQuest3NTSCMT32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoliceQuest3NTSCMT32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoliceQuest_v1.0b_1207" sha1="7d5a9a7fdbcd86b3b1ada831e08585ea989ebc2a">
		<name>Police Quest - In Pursuit of the Death Angel</name>
		<subpath>PoliceQuest</subpath>
		<variant_uuid>4ca770e9-f38c-53dc-86ba-c555b884875b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoliceQuest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoliceQuest.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoliceQuest_v1.0b_2262" sha1="6dc74dc9d9781d102728a62c6c461feb457bda3e">
		<name>Police Quest - In Pursuit of the Death Angel</name>
		<subpath>PoliceQuest</subpath>
		<variant_uuid>4ca770e9-f38c-53dc-86ba-c555b884875b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoliceQuest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoliceQuest.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoliceQuest_v1.0b_NTSC_1207" sha1="fdd728b6abeb5646852970adf6aad1f5bfaea8df">
		<name>Police Quest (NTSC)</name>
		<subpath>PoliceQuestNTSC</subpath>
		<variant_uuid>4ca770e9-f38c-53dc-86ba-c555b884875b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoliceQuestNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoliceQuestNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pong_v1.0" sha1="70d6f28ccea67bdddb4b6751b46df6a7c7b2063d">
		<name>Pong</name>
		<subpath>Pong</subpath>
		<variant_uuid>79b91b40-36c6-5771-8ff9-94d53301cd06</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pong.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pong.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoolOfRadiance_v1.2_0555" sha1="fb3dfd047da19b99a699de66178e9ec9eef952d6">
		<name>Pool Of Radiance</name>
		<subpath>PoolOfRadiance</subpath>
		<variant_uuid>c95cc1c7-9508-5288-9a01-c49bc8b332c9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoolOfRadiance.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoolOfRadiance.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Restart Game
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoolOfRadiance_v1.3_0555" sha1="8df5646e0769e438276083bf970277dfc744a7db">
		<name>Pool Of Radiance</name>
		<subpath>PoolOfRadiance</subpath>
		<variant_uuid>6d67e0d4-98a3-5792-917a-fb7be21b9df7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoolOfRadiance.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoolOfRadiance.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Restart Game
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoolsOfDarkness_v1.1" sha1="25242ab6c96eb0c6da3e398e381918de4b7c185c">
		<name>Pools Of Darkness</name>
		<subpath>PoolsOfDarkness</subpath>
		<variant_uuid>c1db2a8c-3714-56fc-b93a-e14f520b3607</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoolsOfDarkness.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoolsOfDarkness.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoolsOfDarkness_v1.1_De" sha1="aca587a051c000de179c2c057a721ad6334cc992">
		<name>Pools Of Darkness (Deutsch)</name>
		<subpath>PoolsOfDarknessDe</subpath>
		<variant_uuid>25edba2b-0b48-5938-8824-9a019196c351</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PoolsOfDarknessDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PoolsOfDarknessDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pool_v1.0_2177" sha1="d65f0497f231c809609fc9fcd07a7eb9e68f61ba">
		<name>Pool</name>
		<subpath>Pool</subpath>
		<variant_uuid>8683bd2f-9008-5fd7-afe6-451852d7ae31</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pool.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pool.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Popeye2_v1.1" sha1="5bc04a935687686150940abcf7f09f440adba89e">
		<name>Popeye 2</name>
		<subpath>Popeye2</subpath>
		<variant_uuid>6b28be5c-219c-517a-9a78-ffbb84b8a1d6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Popeye2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Popeye2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Popeye2_v1.2" sha1="cd06e0b76cbb3071e27f84da41e785bb3cb0f3a0">
		<name>Popeye 2</name>
		<subpath>Popeye2</subpath>
		<variant_uuid>0f2efedf-6d4f-56fa-95f7-8f1d5d460511</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Popeye2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Popeye2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Populous&amp;DataDisks_v1.1_0069&amp;1217" sha1="fe8d8cf06ea220d2626493302f857598224fc4e2">
		<name>Populous (&amp; Data Disks)</name>
		<subpath>Populous&amp;DataDisks</subpath>
		<variant_uuid>b6757b32-c8c1-535e-b1b4-465845d3f464</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Populous&amp;DataDisks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Populous&amp;DataDisks.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_b=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
		</custom_controls>
	</game>
	<game filename="Populous&amp;DataDisks_v1.2_0069&amp;1217" sha1="2f85408085a9793f3ef028b457b0ff77b39546d7">
		<name>Populous (&amp; Data Disks)</name>
		<subpath>Populous&amp;DataDisks</subpath>
		<variant_uuid>4d78d6a8-4c83-590a-b1c4-a2eb917f3b04</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Populous&amp;DataDisks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Populous&amp;DataDisks.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Levels:----,The Promised Lands,The Final Frontier
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_b=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
		</custom_controls>
	</game>
	<game filename="Populous&amp;DataDisks_v1.3_0069&amp;1217" sha1="0c5eb3a422ff0595aea7aa4effb4f0dc50f6c5a0">
		<name>Populous (&amp; Data Disks)</name>
		<subpath>Populous&amp;DataDisks</subpath>
		<variant_uuid>a6d0b649-f363-5214-96bf-c44593c8137d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Populous&amp;DataDisks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Populous&amp;DataDisks.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Levels:----,The Promised Lands,The Final Frontier
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_b=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
		</custom_controls>
	</game>
	<game filename="Populous2&amp;ChallengeGames_v1.3_0079" sha1="e6fd3a5dd4f3b24eaf22197fcad37f9dd69d73bd">
		<name>Populous 2 (&amp; Challenge Games)</name>
		<subpath>Populous2&amp;ChallengeGames</subpath>
		<variant_uuid>c0fae4a0-48b0-5996-bec9-e1b2ce94d3b8</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>ChallengeGames.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ChallengeGames.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Populous2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=Return
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="Populous2&amp;ChallengeGames_v2.0_0079" sha1="fb687cfec135a51e6c5b61c1ec08617d56b7bce1">
		<name>Populous 2 (&amp; Challenge Games)</name>
		<subpath>Populous2&amp;ChallengeGames</subpath>
		<variant_uuid>9d778a6d-96a0-5d3a-9f99-8aa1203194d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Populous2&amp;ChallengeGames.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Populous2&amp;ChallengeGames.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:L:Game:Classic,Challenge Games
			C5:B:disable speed regulation (classic game)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=Return
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="Populous2_v1.3_0079" sha1="7cc1ee4443fdfcda096014f564a394542373b700">
		<name>Populous 2</name>
		<subpath>Populous2</subpath>
		<variant_uuid>4c68bd3f-fcd0-5562-a31a-bb462f7a6400</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Populous2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Populous2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=Return
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="Populous2_v2.0_0079" sha1="6c2176c3bc5e506d259a465aded936524b19b13b">
		<name>Populous 2</name>
		<subpath>Populous2</subpath>
		<variant_uuid>fb12d2ff-2ba4-55c5-9779-35f5bd57c44b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Populous2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Populous2.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:L:Game:Classic,Challenge Games
			C5:B:disable speed regulation (classic game)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=Return
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="PopulousWorldEditor_v1.0_0711" sha1="695316b711c2279d82f4b0e166cc6bb60b330f6e">
		<name>Populous - World Editor</name>
		<subpath>PopulousWorldEditor</subpath>
		<variant_uuid>6692e047-9d69-5ada-9cdd-5ef364f51c3f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PopulousWorldEditor.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PopulousWorldEditor.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Populous_v1.1_0069" sha1="058d001367f9b43b7ddec1adb198ee744d58d964">
		<name>Populous</name>
		<subpath>Populous</subpath>
		<variant_uuid>41848a06-d4ab-53b0-a122-48903ec67ce5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Populous.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Populous.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_b=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
		</custom_controls>
	</game>
	<game filename="Populous_v1.2_0069" sha1="1255ae88ca25bb607930b7b56aec8a13eeaf4b81">
		<name>Populous</name>
		<subpath>Populous</subpath>
		<variant_uuid>46ce90c2-5557-5835-88fc-4bca3cc0a186</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Populous.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Populous.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Levels:----,The Promised Lands,The Final Frontier
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_b=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
		</custom_controls>
	</game>
	<game filename="Populous_v1.2_NTSC_0070" sha1="9641a4fa5f537ffc4f84100070391a9bfc83f2c0">
		<name>Populous (NTSC)</name>
		<subpath>PopulousNTSC</subpath>
		<variant_uuid>4c1f46aa-a069-5cf7-aa4e-f4e3eb93f298</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PopulousNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PopulousNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Levels:----,The Promised Lands,The Final Frontier
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_b=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
		</custom_controls>
	</game>
	<game filename="Populous_v1.3_0069" sha1="3c38508d3ae7f61a4d6fa0a13a26dd486c182ed2">
		<name>Populous</name>
		<subpath>Populous</subpath>
		<variant_uuid>fa1247cb-290a-592f-b62a-d3960a521f8d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Populous.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Populous.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Levels:----,The Promised Lands,The Final Frontier
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_b=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
		</custom_controls>
	</game>
	<game filename="Populous_v1.3_NTSC_0070" sha1="e0ca8b9d0490f1190ef4475e737d311a5070fa39">
		<name>Populous (NTSC)</name>
		<subpath>PopulousNTSC</subpath>
		<variant_uuid>e5d999a1-26fa-55f8-87dd-700416b64404</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PopulousNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PopulousNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Levels:----,The Promised Lands,The Final Frontier
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_b=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
		</custom_controls>
	</game>
	<game filename="PopUp_v1.0" sha1="7339ea5262e14654e83529f4726399dd8450e2ab">
		<name>Pop Up</name>
		<subpath>PopUp</subpath>
		<variant_uuid>b7da5631-2a1e-5837-91d1-e2d7e08de37a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PopUp.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PopUp.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite Lives:0
			C1:X:Infinite Power-ups:1
			C1:X:HELP to skip level:2
			C3:L:Custom Level Save Slot:0,1,2,3,4,5,6,7,8,9
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Portal_v1.1" sha1="ce02e21f6789a801ec8039fdec2fca21c945cd9d">
		<name>Portal</name>
		<subpath>Portal</subpath>
		<variant_uuid>e9ea2f5c-57f5-5f2d-bfd7-43821239410c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Portal.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Portal.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Portal_v2.0_NTSC_1971" sha1="38cb63d79e7c146b888a7779e776e4174cc933b0">
		<name>Portal (NTSC)</name>
		<subpath>PortalNTSC</subpath>
		<variant_uuid>41cf93ff-77ed-51e7-8109-2edea391f107</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PortalNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PortalNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C5:B:skip introduction
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PortesDuTemps_v1.2_Fr" sha1="eaf20e256001026109c371baa51a37abc715e468">
		<name>Portes Du Temps (Francais)</name>
		<subpath>PortesDuTempsFr</subpath>
		<variant_uuid>cef6d6c7-0b99-5ca6-aa56-15978422bb74</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PortesDuTempsFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PortesDuTempsFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PortsOfCall_v1.1_2489" sha1="a8a79ec9257d1fdc5db7979e1d5d46f70aa05790">
		<name>Ports Of Call</name>
		<subpath>PortsOfCall</subpath>
		<variant_uuid>528445e0-cd95-52f5-b82d-3a720702b056</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PortsOfCall.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PortsOfCall.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PortsOfCall_v1.1_De" sha1="eb134f6f8ae37ce21c5636d52dbc4cea8b0983b4">
		<name>Ports Of Call (Deutsch)</name>
		<subpath>PortsOfCallDe</subpath>
		<variant_uuid>8bb9bd74-add0-543b-b3a5-f5c98c93ad55</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PortsOfCallDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PortsOfCallDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PortsOfCall_v1.1_Fr" sha1="5e65abda89d380dc279ede6ab33522031bf5ae56">
		<name>Ports Of Call (Francais)</name>
		<subpath>PortsOfCallFr</subpath>
		<variant_uuid>a6297499-db6e-56f2-a1bb-280d089ce8fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PortsOfCallFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PortsOfCallFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PortsOfCall_v1.5_2489" sha1="f6d94b3499056e0b06c4107b2a2d6be7fdd36cb5">
		<name>Ports Of Call</name>
		<subpath>PortsOfCall</subpath>
		<variant_uuid>375fd20e-762d-5f07-8a84-0b72a0bdedb9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PortsOfCall.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PortsOfCall.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PortsOfCall_v1.5_De" sha1="bbcd543582a68793aca45ead596a665d8a6e741c">
		<name>Ports Of Call (Deutsch)</name>
		<subpath>PortsOfCallDe</subpath>
		<variant_uuid>91829d5b-74ed-5197-a2b1-e61146f08b21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PortsOfCallDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PortsOfCallDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PortsOfCall_v1.5_Fr" sha1="7b1f420cc54e4d24ad615a285e317ac86f9a451e">
		<name>Ports Of Call (Francais)</name>
		<subpath>PortsOfCallFr</subpath>
		<variant_uuid>965bff78-6e96-5fa8-bedf-6149e8fc1d55</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PortsOfCallFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PortsOfCallFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PostmanPat3_v1.0_2614" sha1="e5f4b7f852fc878963684a8eda349015a7273def">
		<name>Postman Pat 3</name>
		<subpath>PostmanPat3</subpath>
		<variant_uuid>c17aad32-0bd4-5aa9-86b7-3d12d65e4c6c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PostmanPat3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PostmanPat3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PostmanPat_v1.0_1092" sha1="25611b13f93bf9635925cf77c157851948d6bfb5">
		<name>Postman Pat</name>
		<subpath>PostmanPat</subpath>
		<variant_uuid>066fba0d-e1cc-5251-9843-ed76efa25025</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PostmanPat.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PostmanPat.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Power_v1.2a_1284" sha1="b76bce5bc0dd12e2faac30ec6bd95f9c017a8855">
		<name>Power</name>
		<subpath>Power</subpath>
		<variant_uuid>b8329c50-89fb-5f25-9de1-523d13c108ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Power.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Power.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Time Player 1:0
			C1:X:Unlimited Time Player 2:1
			C1:X:In-Game Keys:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Power_v1.2_1284" sha1="84397597e03c39f548824cf086adc395ecb8e947">
		<name>Power</name>
		<subpath>Power</subpath>
		<variant_uuid>cb15cf6c-9149-5a56-b7c5-f59f3378dbb1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Power.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Power.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Time Player 1:0
			C1:X:Unlimited Time Player 2:1
			C1:X:In-Game Keys:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="POW_v1.1" sha1="6fb9e278902fb070924c1021bf0ce5068e16d38d">
		<name>P.O.W</name>
		<subpath>POW</subpath>
		<variant_uuid>80de29c2-f719-5fe5-bc7c-0684259d8202</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>POW.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>POW.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="POW_v1.2_0080" sha1="6b34b8493852db7e733e15b8ad7a45ee6d316999">
		<name>P.O.W</name>
		<subpath>POW</subpath>
		<variant_uuid>b4651450-a49d-5812-98ba-b9045dcacba4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>POW.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>POW.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trojan's in mouse port 0 (for A1000):0
			C1:X:Trojan's in joystick port 1:1
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PPHammer_v2.1_2036" sha1="04534dc09dc7e822bc7e281bd6c62e65969148a0">
		<name>P.P. Hammer</name>
		<subpath>PPHammer</subpath>
		<variant_uuid>60341454-25e3-535e-853d-ce2ec1ed365e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PPHammer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PPHammer.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=F1
			joyport1_amiberry_custom_none_y=F2
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F4
			joyport1_amiberry_custom_axis_none_lefttrigger=F5
			joyport1_amiberry_custom_axis_none_righttrigger=Help
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="PrawoKrwi_v1.0_AGA_Pl" sha1="42a5299e847f323bf53fbe78220c9399b658d629">
		<name>Prawo Krwi [AGA] (Polski)</name>
		<subpath>PrawoKrwiAGAPl</subpath>
		<variant_uuid>cc7f4684-6033-59ef-84c1-f620db94be64</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrawoKrwiAGAPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrawoKrwiAGAPl.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrawoKrwi_v2.0_AGA_Pl" sha1="4586969f6c3f97d9f075edf6f13b02907349abd7">
		<name>Prawo Krwi [AGA] (Polski)</name>
		<subpath>PrawoKrwiAGAPl</subpath>
		<variant_uuid>18b07c9d-1207-56ac-baf7-8831a2fa8785</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrawoKrwiAGAPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrawoKrwiAGAPl.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrawoKrwi_v2.1_AGA_Pl" sha1="3837eda9e0adcef417b0b46d251a92f98662f2e5">
		<name>Prawo Krwi [AGA] (Polski)</name>
		<subpath>PrawoKrwiAGAPl</subpath>
		<variant_uuid>d9dda7f7-72ac-5f0d-9566-ed256110df36</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrawoKrwiAGAPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrawoKrwiAGAPl.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Predator2_v1.1" sha1="05d7f61530d34f455ce8df31ac4c42b247a9e2ba">
		<name>Predator 2</name>
		<subpath>Predator2</subpath>
		<variant_uuid>72f4bbe1-07b8-52f8-91e8-f7281b0cbb1b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Predator2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Predator2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Predator_v1.0" sha1="01e1217c54b3c1339304af6efe7713ac64ecbc60">
		<name>Predator</name>
		<subpath>Predator</subpath>
		<variant_uuid>9ffa5f07-01a3-5e41-8ee2-fd939c092b1c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Predator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Predator.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Return
			joyport1_amiberry_custom_none_x=Left Shift
			joyport1_amiberry_custom_none_y=Space
			joyport1_amiberry_custom_none_leftshoulder=Left Shift
			joyport1_amiberry_custom_none_rightshoulder=Space
		</custom_controls>
	</game>
	<game filename="PrehistoricTale_v1.1" sha1="c1a0239f8af13fd3efa707ec191645e4eeaa7f9a">
		<name>Prehistoric Tale</name>
		<subpath>PrehistoricTale</subpath>
		<variant_uuid>f62c4156-3598-5aa2-9b6a-d46b0299ea75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrehistoricTale.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrehistoricTale.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Prehistorik_v1.3_0557" sha1="d80ef8df1e4a79abb47240e4d469820ea47c1d53">
		<name>Prehistorik</name>
		<subpath>Prehistorik</subpath>
		<variant_uuid>dbf82b1e-9ed2-55ae-be53-d91dea128c31</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Prehistorik.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Prehistorik.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Prehistorik_v2.0_0557" sha1="3e02613d301be58f2e2aa8bcce26ffa03b8b24b3">
		<name>Prehistorik</name>
		<subpath>Prehistorik</subpath>
		<variant_uuid>0c4bcaa6-2468-5eda-8be8-d70f3c242a73</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Prehistorik.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Prehistorik.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Prehistorik_v2.0_CDTV" sha1="3fab0345b635401e20fc75f02aa86c3ebfb7fa79">
		<name>Prehistorik [CDTV]</name>
		<subpath>PrehistorikCDTV</subpath>
		<variant_uuid>506d520b-4a1b-5693-adbf-5fab19a12a51</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrehistorikCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrehistorikCDTV.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Premiere_v2.0_1553" sha1="b894148357a5bc92cc2d318ae87977d227ac49b8">
		<name>Premiere</name>
		<subpath>Premiere</subpath>
		<variant_uuid>5683c42c-d2cb-5bc7-973b-3e208458a715</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Premiere.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Premiere.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Premiere_v2.0_CD32" sha1="5655ddf13147ec8ab2e4dccda7c38a8eb755c4ac">
		<name>Premiere [CD32]</name>
		<subpath>PremiereCD32</subpath>
		<variant_uuid>cdbace56-1d54-5adf-87ea-633b2217e8e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PremiereCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PremiereCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Premiere_v2.1_1553" sha1="2c8fcb21bc1b52d6edf51e6de51d14021ef972c1">
		<name>Premiere</name>
		<subpath>Premiere</subpath>
		<variant_uuid>95e1f379-0590-59ab-be74-e7e871b6ea9e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Premiere.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Premiere.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer infinite lives energy and ammo:0
			C2:X:2nd button jump:0
			C3:X:Start with sfx by default:0
			C4:L:Start level:Western,Not so fast Pardner,Aegypt,Don t stain the train,Horror,Which way to turn ?,Cartoon,A quick touchup,Space,What s big N black,Middle age,Err Hello?
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Premiere_v2.1_CD32" sha1="addfe6372675f138f7afd1540c51beb55753baa2">
		<name>Premiere [CD32]</name>
		<subpath>PremiereCD32</subpath>
		<variant_uuid>480b8b0a-a189-5d03-ae76-41077581f87e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PremiereCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PremiereCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer infinite lives energy and ammo:0
			C2:X:2nd button jump:0
			C3:X:Start with sfx by default:0
			C4:L:Start level:Western,Not so fast Pardner,Aegypt,Don t stain the train,Horror,Which way to turn ?,Cartoon,A quick touchup,Space,What s big N black,Middle age,Err Hello?
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Premiere_v3.1_1553" sha1="c81a47feab69135b059c748e173c33ed4c107e0c">
		<name>Premiere</name>
		<subpath>Premiere</subpath>
		<variant_uuid>1be75ed0-65f1-5f70-93f0-e2f06eff1d93</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Premiere.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Premiere.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer infinite lives energy and ammo:0
			C2:X:2nd button jump:0
			C3:X:Start with sfx by default:0
			C4:L:Start level:Western,Not so fast Pardner,Aegypt,Don t stain the train,Horror,Which way to turn ?,Cartoon,A quick touchup,Space,What s big N black,Middle age,Err Hello?
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Premiere_v3.1_CD32" sha1="60858f7ccb59675c9533074b0831e22b25318a17">
		<name>Premiere [CD32]</name>
		<subpath>PremiereCD32</subpath>
		<variant_uuid>590d91f5-4fb5-5945-98e6-7bf737aebbee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PremiereCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PremiereCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer infinite lives energy and ammo:0
			C2:X:2nd button jump:0
			C3:X:Start with sfx by default:0
			C4:L:Start level:Western,Not so fast Pardner,Aegypt,Don t stain the train,Horror,Which way to turn ?,Cartoon,A quick touchup,Space,What s big N black,Middle age,Err Hello?
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Premiere_v3.2_1553" sha1="c8309ac752013e3575763038bdd4a5b7a423f78b">
		<name>Premiere</name>
		<subpath>Premiere</subpath>
		<variant_uuid>8ea389cf-49e4-5af4-8df6-4121a920e364</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Premiere.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Premiere.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer infinite lives energy and ammo:0
			C2:X:2nd button jump:0
			C3:X:Start with sfx by default:0
			C4:L:Start level:Western,Not so fast Pardner,Aegypt,Don t stain the train,Horror,Which way to turn ?,Cartoon,A quick touchup,Space,What s big N black,Middle age,Err Hello?
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Premiere_v3.2_CD32" sha1="33febe0d37ba821e3c126963b1bab787365a4910">
		<name>Premiere [CD32]</name>
		<subpath>PremiereCD32</subpath>
		<variant_uuid>7870ceae-d4cf-5d38-ac54-d30ff7552056</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PremiereCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PremiereCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer infinite lives energy and ammo:0
			C2:X:2nd button jump:0
			C3:X:Start with sfx by default:0
			C4:L:Start level:Western,Not so fast Pardner,Aegypt,Don t stain the train,Horror,Which way to turn ?,Cartoon,A quick touchup,Space,What s big N black,Middle age,Err Hello?
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PremierManager2_v1.0_1130" sha1="6ef1d24ce381a42f1b0e6a77cb82f01a49637527">
		<name>Premier Manager 2</name>
		<subpath>PremierManager2</subpath>
		<variant_uuid>45772bb4-50fd-5cf2-9d5c-493179600e3d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PremierManager2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PremierManager2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PremierManager3Deluxe_v1.0_2889" sha1="c42431ac73e6124cf2999c8bbbff4f1b2b245234">
		<name>Premier Manager 3 (Deluxe)</name>
		<subpath>PremierManager3Deluxe</subpath>
		<variant_uuid>214f310f-2f5c-5d5e-9a5e-a507c0ef86ab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PremierManager3Deluxe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PremierManager3Deluxe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Multi-Edit System
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PremierManager3_v1.0_2127" sha1="1cf976957fbf0a11f3fc48e6dffeebde2f2145ef">
		<name>Premier Manager 3</name>
		<subpath>PremierManager3</subpath>
		<variant_uuid>ac50eb7b-faf6-5d2f-b026-948e1f628417</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PremierManager3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PremierManager3.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PremierManager3_v1.0_AGA_2021" sha1="7940c368e1192e14ef21cf583004664e31f8e0a5">
		<name>Premier Manager 3 [AGA]</name>
		<subpath>PremierManager3AGA</subpath>
		<variant_uuid>6dc2015e-cb30-5f82-8b32-6391634aa537</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PremierManager3AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PremierManager3AGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PremierManager_v1.0_2115" sha1="56df4d26b2a7b9900f131ea81afdc35c9318beff">
		<name>Premier Manager</name>
		<subpath>PremierManager</subpath>
		<variant_uuid>178862e0-6792-5307-900c-2890a839eb6c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PremierManager.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PremierManager.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Prey_v1.0_CD32" sha1="7e5ea8f144c7d83759c733169dcd0a3e8d3e381d">
		<name>Prey [CD32]</name>
		<subpath>PreyCD32</subpath>
		<variant_uuid>bdcfb747-28e7-5df3-a0b5-d5a6f36d3763</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PreyCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PreyCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrimeMover_v1.1_0694" sha1="ab051fab1b308bc0aac52e3d8a5527ea3107b178">
		<name>Prime Mover</name>
		<subpath>PrimeMover</subpath>
		<variant_uuid>a2f55b71-7e7f-5fb1-b5f1-f73074e9ebef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrimeMover.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrimeMover.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="PrinceDePerse_v3.1_Fr_2290" sha1="dc63a900ef2213caf96328041c8fca35828cd904">
		<name>Prince De Perse (Francais)</name>
		<subpath>PrinceDePerseFr</subpath>
		<variant_uuid>ea2d51d4-453e-5f2a-aa24-5807c3826fad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceDePerseFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceDePerseFr.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Energy/Time:0
			C2:X:Levelskip does not steal time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceDePerse_v3.3_Fr_2290" sha1="d8273b18cf962f08c4a60f815be8d2be6955606d">
		<name>Prince De Perse (Francais)</name>
		<subpath>PrinceDePerseFr</subpath>
		<variant_uuid>6e9f9160-a429-579d-8735-f7f6c94ab733</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceDePerseFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceDePerseFr.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Energy/Time:0
			C2:X:Levelskip does not steal time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceDePerse_v3.4_Fr_2290" sha1="39e8bccd978483a4e244774f39f8e67611fba6fe">
		<name>Prince De Perse (Francais)</name>
		<subpath>PrinceDePerseFr</subpath>
		<variant_uuid>cabab04a-608a-5ea9-9ab8-887e86413482</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceDePerseFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceDePerseFr.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Energy/Time:0
			C2:X:Levelskip does not steal time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceDePerse_v4.0_Fr_2290" sha1="289047dac9a60bb29bcc07f2076d4706f5848407">
		<name>Prince De Perse (Francais)</name>
		<subpath>PrinceDePerseFr</subpath>
		<variant_uuid>6f9838bd-df82-5e7b-9dd7-9d8f9d554163</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceDePerseFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceDePerseFr.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceDePerse_v4.1_Fr_2290" sha1="04cdbd5b3188edcc960ffb11efef78b2bd08913e">
		<name>Prince De Perse (Francais)</name>
		<subpath>PrinceDePerseFr</subpath>
		<variant_uuid>69014ada-fe98-58e9-8cef-8465b8edcb8d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceDePerseFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceDePerseFr.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceDePerse_v4.2_Fr_2290" sha1="ca3906831f4223771d87f6caac7e78de8ed2c8c5">
		<name>Prince De Perse (Francais)</name>
		<subpath>PrinceDePerseFr</subpath>
		<variant_uuid>0d7df59b-bbc6-5bc5-9fa4-038dc87588a2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceDePerseFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceDePerseFr.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceDePerse_v4.3_Fr_2290" sha1="9d91c21152ffdc147763f5fdbf9ff2fcaf591ec8">
		<name>Prince De Perse (Francais)</name>
		<subpath>PrinceDePerseFr</subpath>
		<variant_uuid>88a28005-733a-5cc4-84a1-a7e324238fd1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceDePerseFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceDePerseFr.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceDePerse_v4.4_Fr_2290" sha1="9f022a67a782c31345fb71302026721374c6de9d">
		<name>Prince De Perse (Francais)</name>
		<subpath>PrinceDePerseFr</subpath>
		<variant_uuid>38769aba-e7f3-5002-ac2e-0458ac3c86ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceDePerseFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceDePerseFr.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:X:second button jumps:0
			C2:X:up disabled:1
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v3.1_1823" sha1="19eacb3b01fd7b7643850bc1b7ec8e0462e43f32">
		<name>Prince Of Persia</name>
		<subpath>PrinceOfPersia</subpath>
		<variant_uuid>bfe11637-30ee-58d6-adc4-5eaf52fda733</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersia.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Energy/Time:0
			C2:X:Levelskip does not steal time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v3.1_De_0082" sha1="ec9783d430724624de9a8f63948cbec9e2f9f3cd">
		<name>Prince Of Persia (Deutsch)</name>
		<subpath>PrinceOfPersiaDe</subpath>
		<variant_uuid>c21e4539-7438-5408-a2e3-1dd6bb41d485</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaDe.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Energy/Time:0
			C2:X:Levelskip does not steal time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v3.1_NTSC_1407" sha1="74fe1436edfaaade974dcad99c687e3081d67f81">
		<name>Prince Of Persia (NTSC)</name>
		<subpath>PrinceOfPersiaNTSC</subpath>
		<variant_uuid>19e0e0cf-7b96-5cf5-b842-e57966a8559c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Energy/Time:0
			C2:X:Levelskip does not steal time:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v3.3_1823" sha1="ee04f2d44e7ca04eaa761d41a58abfcefc3c2bdc">
		<name>Prince Of Persia</name>
		<subpath>PrinceOfPersia</subpath>
		<variant_uuid>cbaf5c77-454e-5eb8-b964-72462e039dbe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersia.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Energy/Time:0
			C2:X:Levelskip does not steal time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v3.3_De_0082" sha1="2a91b96887ed5f37f24214ecaf6932cbf0fad45d">
		<name>Prince Of Persia (Deutsch)</name>
		<subpath>PrinceOfPersiaDe</subpath>
		<variant_uuid>26e4f4e5-e11d-505f-b5e5-450b1efdbd82</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaDe.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Energy/Time:0
			C2:X:Levelskip does not steal time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectX_v1.4.1_0886" sha1="c8cc21366c517966f10cdf0e27f0ea1671642048">
		<name>Project-X</name>
		<subpath>ProjectX</subpath>
		<variant_uuid>00910640-e430-5948-b80d-0733d5f8a93c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectX.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectX.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable all the 5 levels in menu
			C2:B:Disable joystick weapon select
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectX_v1.4_0886" sha1="4087269da136890ac89d4a7d87ecbad45c2c8878">
		<name>Project-X</name>
		<subpath>ProjectX</subpath>
		<variant_uuid>4d5bbb6e-e144-5bb4-86aa-905b9578df30</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectX.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectX.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable all the 5 levels in menu
			C2:B:Disable joystick weapon select
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Projectyle_v1.11_0379" sha1="af5adbd041c27174e52aeec05b01db73cd15551d">
		<name>Projectyle</name>
		<subpath>Projectyle</subpath>
		<variant_uuid>a0a416f9-81d0-5b61-a4f2-fe1c42daf61f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Projectyle.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Projectyle.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Projectyle_v2.0_0379" sha1="c5fe76dc060c702c14bddbdf8775784116924ec6">
		<name>Projectyle</name>
		<subpath>Projectyle</subpath>
		<variant_uuid>35248d19-db35-5f50-8a05-b49ef0f63b20</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Projectyle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Projectyle.Slave</filename>
			<datapath />
			<custom>
			C1:X:parallel 4-joys-adapter support:0
			C3:B:remove blitter delay insertions
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Prophecy1VikingChild_v1.2_2557" sha1="17ef10536df6cf960d2d7a69c770b3e8b33cdbab">
		<name>Prophecy I - Viking Child</name>
		<subpath>Prophecy1VikingChild</subpath>
		<variant_uuid>f4ef67b5-901f-5a6a-b91c-acbb26a190e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Prophecy1VikingChild.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Prophecy1VikingChild.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProPowerBoatSimulator_v1.1_1803" sha1="7f5e9641b251cf34bb439dae7d2a7b2ceaf1a1d9">
		<name>Pro Powerboat Simulator</name>
		<subpath>ProPowerBoatSimulator</subpath>
		<variant_uuid>07c80f1a-52b8-5919-8482-5056270f05af</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProPowerBoatSimulator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProPowerBoatSimulator.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProSoccer2190_v1.0_1563" sha1="b2eaf903f0fe1d77af526e2585ebb4bb08daf500">
		<name>ProSoccer 2190</name>
		<subpath>ProSoccer2190</subpath>
		<variant_uuid>a7b2c1fc-dec2-5f97-a244-5467de6725e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProSoccer2190.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProSoccer2190.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProspectorInTheMazesOfXor_v1.0_1465" sha1="d6e4efdd017945d68dd6bd65a3d3e8f4acc0e273">
		<name>Prospector In The Mazes Of Xor</name>
		<subpath>ProspectorInTheMazesOfXor</subpath>
		<variant_uuid>df332a43-42ac-5d60-959a-d9ddcce52f8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProspectorInTheMazesOfXor.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProspectorInTheMazesOfXor.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProTennisSimulator_v1.3a_Files" sha1="ebf5e2f4b00ab83a8aa4d44a156efca8968fa4b8">
		<name>Pro Tennis Simulator (Files)</name>
		<subpath>ProTennisSimulatorFiles</subpath>
		<variant_uuid>a7403e55-d7c5-5da4-91ad-7cd61e227b94</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProTennisSimulatorFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProTennisSimulatorFiles.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProTennisSimulator_v1.3a_Image" sha1="e30a9bc512b5784f2baccad7ee1d252e1cc6b307">
		<name>Pro Tennis Simulator (Image)</name>
		<subpath>ProTennisSimulatorImage</subpath>
		<variant_uuid>d7a44459-9275-5779-8fdf-70ba0cc44517</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProTennisSimulatorImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProTennisSimulatorImage.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProTennisSimulator_v1.3_Files" sha1="ca5cc5da22c6bc5ac4be8a562c316810ebb672f4">
		<name>Pro Tennis Simulator (Files)</name>
		<subpath>ProTennisSimulatorFiles</subpath>
		<variant_uuid>56478323-ce2b-551a-acf7-f0cc935641a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProTennisSimulatorFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProTennisSimulatorFiles.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProTennisSimulator_v1.3_Image" sha1="dd720dd8ef364906668ac7063fe31b455e292c94">
		<name>Pro Tennis Simulator (Image)</name>
		<subpath>ProTennisSimulatorImage</subpath>
		<variant_uuid>e2672823-d772-5c4b-b3c6-5f6bd895307b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProTennisSimulatorImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProTennisSimulatorImage.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProTennisTour2_v1.5_3077" sha1="3af1eb138824accfa0fbf886a3c23e01934805d2">
		<name>Pro Tennis Tour 2</name>
		<subpath>ProTennisTour2</subpath>
		<variant_uuid>5e89e6e1-a02b-5e45-b608-ec99a17f2819</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProTennisTour2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProTennisTour2.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProTennisTour2_v1.5_512KB_3077" sha1="4f316fe6754796e771a09007919cf6383ea98b3e">
		<name>Pro Tennis Tour 2512 KB</name>
		<subpath>ProTennisTour2512KB</subpath>
		<variant_uuid>bf36cbc3-a49d-5dbf-b677-992a3aa4ab4b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProTennisTour2512KB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProTennisTour2512KB.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Platoon_v1.1_1483" sha1="ce7693438fca70fd42cc3cdff2586eb499b4edbd">
		<name>Platoon</name>
		<subpath>Platoon</subpath>
		<variant_uuid>ae8aef99-d09c-5508-886d-5d9e7e5e1a9f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Platoon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Platoon.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Platoon_v1.1_NTSC_1483" sha1="dfb830999a1c6a95f36714b5d311a311a4ddaa0f">
		<name>Platoon (NTSC)</name>
		<subpath>PlatoonNTSC</subpath>
		<variant_uuid>ae8aef99-d09c-5508-886d-5d9e7e5e1a9f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlatoonNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlatoonNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Playdays_v1.0_1577" sha1="a3691a7532b878582068face1b2525f241387af6">
		<name>Playdays</name>
		<subpath>Playdays</subpath>
		<variant_uuid>d342566f-73a8-5f0c-ab38-f0c09d4ee3fc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Playdays.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Playdays.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlayerManager2Extra_v1.01_AGA" sha1="423c3a99759de371234e5de9c6a02e30cde245af">
		<name>Player Manager 2 Extra [AGA]</name>
		<subpath>PlayerManager2ExtraAGA</subpath>
		<variant_uuid>fe5a3d14-b492-56e0-b464-c2d134b253e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlayerManager2ExtraAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlayerManager2ExtraAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlayerManager2_v1.01" sha1="3232a434361bee9574137100f5b328eaad2f6347">
		<name>Player Manager 2</name>
		<subpath>PlayerManager2</subpath>
		<variant_uuid>042c39c5-4b45-5513-a2f0-3701fab9b6c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlayerManager2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlayerManager2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlayerManager_v1.02_0171" sha1="471c3453cc9d9c1ccb59f77cb44546dbcdcd7ce1">
		<name>Player Manager</name>
		<subpath>PlayerManager</subpath>
		<variant_uuid>cfe7fe2c-0b0a-55fe-b815-e9644588d358</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlayerManager.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlayerManager.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlayerManager_v1.02_De_2772" sha1="694c470925cf649a3220599f724072a0163a9b02">
		<name>Player Manager (Deutsch)</name>
		<subpath>PlayerManagerDe</subpath>
		<variant_uuid>66ccfe7d-cf6f-5acb-a8a9-0b6f90514b71</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlayerManagerDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlayerManagerDe.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlayerManager_v1.02_Fr" sha1="b6c54f82ff4892253ccbfa5882bf948d6f6770fe">
		<name>Player Manager (Francais)</name>
		<subpath>PlayerManagerFr</subpath>
		<variant_uuid>a38bc975-00d0-5df8-9ff0-a84a5ae207e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlayerManagerFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlayerManagerFr.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlayerManager_v1.02_It_2572" sha1="1536d331a1ad1a85d3f9dc2021a3cf191537148b">
		<name>Player Manager (Italiano)</name>
		<subpath>PlayerManagerIt</subpath>
		<variant_uuid>3d7d174e-f02e-5ec5-86b9-5e5eabfeadf6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlayerManagerIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlayerManagerIt.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlayerManager_v1.03_0171" sha1="371e6eaf8431027e0cc51cddf9c09cb03b0becc8">
		<name>Player Manager</name>
		<subpath>PlayerManager</subpath>
		<variant_uuid>2ec995d2-6c13-5ceb-a3fa-b466fb62713b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlayerManager.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlayerManager.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlayerManager_v1.03_De_2772" sha1="baf52956486bf5546e27cbf10d3dec5f04c73511">
		<name>Player Manager (Deutsch)</name>
		<subpath>PlayerManagerDe</subpath>
		<variant_uuid>b636b0be-4123-5aca-a80b-c1202d91b562</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlayerManagerDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlayerManagerDe.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlayerManager_v1.03_Fr" sha1="71195731bd895cf1ba4d00532e78ff3ce7300a2e">
		<name>Player Manager (Francais)</name>
		<subpath>PlayerManagerFr</subpath>
		<variant_uuid>b5e979d5-4aa4-5283-9f6b-cf5f4d452616</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlayerManagerFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlayerManagerFr.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlayerManager_v1.03_It_2572" sha1="48373d3653c90e3c61bfccc5d51f78d0f2937b13">
		<name>Player Manager (Italiano)</name>
		<subpath>PlayerManagerIt</subpath>
		<variant_uuid>57564fa2-4cf6-59f2-9153-abefb81568e4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlayerManagerIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlayerManagerIt.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlayhouseStripPoker_v1.0" sha1="ea120dc77fd7ea9082601754139d793f7b0d3261">
		<name>Playhouse Strip Poker</name>
		<subpath>PlayhouseStripPoker</subpath>
		<variant_uuid>e200f976-16b5-5137-8764-e01bb2d4a82a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlayhouseStripPoker.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlayhouseStripPoker.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Playroom_v1.0_Fr" sha1="a02f6e39fa482988ee13ea278a33f4786042b849">
		<name>Playroom (Francais)</name>
		<subpath>PlayroomFr</subpath>
		<variant_uuid>76d191ba-a0d7-56ec-9052-9b7d99419eee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PlayroomFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PlayroomFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Plotting_v1.3_1844" sha1="26836d5914858c0eda00216945fb31264ea5a694">
		<name>Plotting</name>
		<subpath>Plotting</subpath>
		<variant_uuid>d977ac61-7a03-5788-89ca-1080f8b86c46</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Plotting.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Plotting.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Plutos_v1.1_0994" sha1="35b8507ad33bfdb4268e8ffdae785f7c282888e1">
		<name>Plutos</name>
		<subpath>Plutos</subpath>
		<variant_uuid>f86a1647-1ca6-5886-b67b-b0d122f76684</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Plutos.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Plutos.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballIllusions_v2.2_AGA_0710" sha1="24afc46503b884ba0f0b3e97a19f6fe0761c7f79">
		<name>Pinball Illusions [AGA]</name>
		<subpath>PinballIllusionsAGA</subpath>
		<variant_uuid>19ddb4b4-682e-5a39-aea2-fb49d427d930</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballIllusionsAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballIllusionsAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Right Shift
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_y=P
			joyport1_amiberry_custom_none_leftshoulder=Left Alt
			joyport1_amiberry_custom_none_rightshoulder=Right Alt
			joyport1_amiberry_custom_none_leftstick=F2
			joyport1_amiberry_custom_none_rightstick=F3 
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Left Shift
			joyport1_amiberry_custom_none_dpright=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="PinballIllusions_v2.2_CD32" sha1="c6168996b3dbe32345c5f248b62afe60a03f5bd2">
		<name>Pinball Illusions [CD32]</name>
		<subpath>PinballIllusionsCD32</subpath>
		<variant_uuid>4ce5364e-e85a-5506-8505-e16f32a69acc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballIllusionsCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballIllusionsCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballIllusions_v2.3_AGA_0710" sha1="9e850ad852b6c02a2fb1497a6963ab70a3235dd1">
		<name>Pinball Illusions [AGA]</name>
		<subpath>PinballIllusionsAGA</subpath>
		<variant_uuid>8a289c85-783b-5e7a-a3bd-4db57122515b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballIllusionsAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballIllusionsAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Right Shift
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_y=P
			joyport1_amiberry_custom_none_leftshoulder=Left Alt
			joyport1_amiberry_custom_none_rightshoulder=Right Alt
			joyport1_amiberry_custom_none_leftstick=F2
			joyport1_amiberry_custom_none_rightstick=F3 
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Left Shift
			joyport1_amiberry_custom_none_dpright=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="PinballIllusions_v2.3_CD32" sha1="7db1e0167dc77a56d7cb7727be75af86f871e4a6">
		<name>Pinball Illusions [CD32]</name>
		<subpath>PinballIllusionsCD32</subpath>
		<variant_uuid>654bdc3d-e60a-5c14-9e94-435fa12c45ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballIllusionsCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballIllusionsCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballMagic_v1.0_2003" sha1="6c22a0d0a6474928e35a61ed21f8f1e57466a8ea">
		<name>Pinball Magic</name>
		<subpath>PinballMagic</subpath>
		<variant_uuid>ea2e22d9-9667-5c73-9bb4-b1136bb6c01a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballMagic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballMagic.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballMagic_v1.1_2003" sha1="fffa2b8075e84e2301ea43bce4a31c8ea5377457">
		<name>Pinball Magic</name>
		<subpath>PinballMagic</subpath>
		<variant_uuid>c6b06e30-3a5d-55e1-85a6-45057a197c2b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballMagic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballMagic.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited balls:0
			C1:X:F4 to skip level:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballMania_v1.4_AGA_0896" sha1="137c23cf85a760f4962222beee4a55fdc8d45028">
		<name>Pinball Mania [AGA]</name>
		<subpath>PinballManiaAGA</subpath>
		<variant_uuid>1d65acf4-7a49-5d80-8f22-67f1aef9ff73</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballManiaAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballManiaAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballMania_v2.0_AGA_0896" sha1="0d58479f02250d2b18e823b4ff60ccbb41ed3556">
		<name>Pinball Mania [AGA]</name>
		<subpath>PinballManiaAGA</subpath>
		<variant_uuid>bf826d25-0840-5745-855b-ddc37dbc88f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballManiaAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballManiaAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Full control by 2 joysticks
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballMania_v2.1_AGA_0896" sha1="42567686e1cb5154f3f8ddd233872e46b10cb174">
		<name>Pinball Mania [AGA]</name>
		<subpath>PinballManiaAGA</subpath>
		<variant_uuid>4f24170b-f18d-5ecb-9187-4aab4dc9dfa4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballManiaAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballManiaAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Full control by 2 joysticks
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballPrelude_v1.2_2114" sha1="716ee9d8955b8d9acbd34a34b3a2c82eccff0ab0">
		<name>Pinball Prelude</name>
		<subpath>PinballPrelude</subpath>
		<variant_uuid>3603ccec-7036-55d7-b012-19ed6ce194ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballPrelude.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballPrelude.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballPrelude_v1.2_AGA_2327" sha1="52b515ee4adfb3e7f30ed3df371995c7622a9f9f">
		<name>Pinball Prelude [AGA]</name>
		<subpath>PinballPreludeAGA</subpath>
		<variant_uuid>07d966b7-822d-53bd-951f-35955fe23d74</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballPreludeAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballPreludeAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballWizard_v1.0" sha1="93c2b5cd801cf110f1727b47e4338eef45a4aaa7">
		<name>Pinball Wizard</name>
		<subpath>PinballWizard</subpath>
		<variant_uuid>5d17f42e-8cc9-5245-aa14-299ca4df2197</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballWizard.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballWizard.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballWizard_v1.0_Prerelease" sha1="b700e67ac6334f9b5fafb3a6b0c5f881e1ac866e">
		<name>Pinball Wizard Prerelease</name>
		<subpath>PinballWizardPrerelease</subpath>
		<variant_uuid>84c7b969-a6d6-57fc-8143-58fd248bd0fc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinballWizardPrerelease.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinballWizardPrerelease.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pinkie_v1.2b_1774" sha1="80de1ccf1f3d7cb6c6d781d1a0178031d9d53592">
		<name>Pinkie</name>
		<subpath>Pinkie</subpath>
		<variant_uuid>7eef1f7f-c26d-5d55-99c8-4268ec46b049</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pinkie.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pinkie.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinkPanther_v1.0_0236" sha1="33ef1a7107d1897a814f56b064a66b5e809d494b">
		<name>Pink Panther</name>
		<subpath>PinkPanther</subpath>
		<variant_uuid>4545bb03-70b7-5815-ac6b-fb1375fdbf3a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinkPanther.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinkPanther.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinkPanther_v1.1_0236" sha1="45b3b0cd4a4a8bfd179cdbc2972cc0fafed5926c">
		<name>Pink Panther</name>
		<subpath>PinkPanther</subpath>
		<variant_uuid>87094938-38c4-556b-8f20-76103cb4c9e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PinkPanther.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PinkPanther.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pinomania_v1.0" sha1="4d9dda94432a86e3a52c5df34fe936e164089060">
		<name>Pinomania</name>
		<subpath>Pinomania</subpath>
		<variant_uuid>8e79061f-3264-5773-a3c7-b4336b2238fd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pinomania.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pinomania.Slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Level Skip (press 'N')
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PipeDream_v1.0" sha1="1875cb202b924f1ea573e87ac8b9718ebb1d801c">
		<name>Pipe Dream</name>
		<subpath>PipeDream</subpath>
		<variant_uuid>9c6caf2b-9b2d-5663-85bb-94d00ac06e92</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PipeDream.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PipeDream.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Prison_v1.0_0416" sha1="73dc5452de1debb9798db1f7774d604b88f43495">
		<name>Prison</name>
		<subpath>Prison</subpath>
		<variant_uuid>6b269749-eddd-58ed-88cf-b446f6130178</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Prison.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Prison.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Prison_v1.0_NTSC" sha1="df5b33bb5108920fc5608111994e92c3d1fe2fac">
		<name>Prison (NTSC)</name>
		<subpath>PrisonNTSC</subpath>
		<variant_uuid>d79f1b62-230d-554f-94ee-0a7a7698be89</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrisonNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrisonNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Prison_v2.0_0416" sha1="775eb71fc1a586784cf63d7695474662b383f8ec">
		<name>Prison</name>
		<subpath>Prison</subpath>
		<variant_uuid>f5eba6b2-fbb3-5608-bc29-7898e316b1f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Prison.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Prison.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Prison_v2.0_NTSC" sha1="e8592540c453e0c0b52418cdb52e5dfe5ebf610d">
		<name>Prison (NTSC)</name>
		<subpath>PrisonNTSC</subpath>
		<variant_uuid>6f1a9741-48e3-5398-9e40-19e09523d051</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrisonNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrisonNTSC.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProBoxingSimulator_v1.1_1663" sha1="96d10d4f3cdc1b279e60f2cc98ac4e37c521d465">
		<name>Pro Boxing Simulator</name>
		<subpath>ProBoxingSimulator</subpath>
		<variant_uuid>8a9b6942-4b56-562e-991c-be1c34e334a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProBoxingSimulator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProBoxingSimulator.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProBoxingSimulator_v1.2_1663" sha1="3ac23879e234b66dae2f99c09ed008c871202a7b">
		<name>Pro Boxing Simulator</name>
		<subpath>ProBoxingSimulator</subpath>
		<variant_uuid>8b4bab97-ba0e-5aa2-9509-f63fa72ae17d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProBoxingSimulator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProBoxingSimulator.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Unlimited Energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Profezia_v1.0_It_2375" sha1="ce2b25163ea6ef6cb43c33c4773ad48c7cc364a2">
		<name>Profezia (Italiano)</name>
		<subpath>ProfeziaIt</subpath>
		<variant_uuid>3125f00a-f978-5da5-8e82-b9d6a25a99e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProfeziaIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProfeziaIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectXBonusLevel_v1.0" sha1="6debaf96dab2e41832a4b80a21d55c18bde82b8f">
		<name>Project-X (Bonus Level)</name>
		<subpath>ProjectXBonusLevel</subpath>
		<variant_uuid>cf7812d1-f15d-5ff4-9861-2376161a62a2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectXBonusLevel.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectXBonusLevel.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectXSE_v1.5_0927" sha1="8db83d225a60a6966535fe3dc5365630f97f09f6">
		<name>Project-X Special Edition</name>
		<subpath>ProjectXSE</subpath>
		<variant_uuid>e7c09609-a0b8-54f6-b655-a6db78dc10f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectXSE.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectXSE.Slave</filename>
			<datapath />
			<custom>
			C1:B:Enable trainers
			C2:B:Disable joystick weapon select
			C3:B:Skip Ministry &amp; Anthrox cracktros
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectXSE_v1.5_CD32" sha1="fbea7e2844a378fc0b86f7429c2b9d7c1233cbb6">
		<name>Project X - Special Edition [CD32]</name>
		<subpath>ProjectXSECD32</subpath>
		<variant_uuid>79393328-9bd0-5066-b706-55e7e11c6716</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectXSECD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectXSECD32.slave</filename>
			<datapath>proxcd</datapath>
			<custom>
			C1:B:Enable trainers
			C2:B:Disable joystick weapon select
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectXSE_v1.6_0927" sha1="f2ff5a38b2a0f921c27d2f4ee9c5e5153d8046b1">
		<name>Project-X Special Edition</name>
		<subpath>ProjectXSE</subpath>
		<variant_uuid>09676dcf-b2d1-57e7-aa8e-b80715407b00</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectXSE.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectXSE.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable trainers
			C2:B:Disable joystick weapon select
			C3:B:Skip Ministry &amp; Anthrox cracktros
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectXSE_v1.6_CD32" sha1="a846694123a1be378c03d252771adb133f6e1200">
		<name>Project X - Special Edition [CD32]</name>
		<subpath>ProjectXSECD32</subpath>
		<variant_uuid>737af3f5-7ec0-579f-9f81-e847b0d44412</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectXSECD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectXSECD32.slave</filename>
			<datapath>proxcd</datapath>
			<custom>
			C1:B:Enable trainers
			C2:B:Disable joystick weapon select
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectXv2_v1.3_0289" sha1="26cf12becb9d0a4b941b9dbc2e4ef12a6b7fcb7a">
		<name>Project-X (v2)</name>
		<subpath>ProjectXv2</subpath>
		<variant_uuid>8f50bc8e-ccd8-5332-9232-2d8c1b793435</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectXv2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectXv2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable all the 5 levels in menu
			C2:B:Disable joystick weapon select
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectXv2_v1.4.1_0289" sha1="2c2902b853557398a0a63fc3a17a3e55d07145ed">
		<name>Project-X (v2)</name>
		<subpath>ProjectXv2</subpath>
		<variant_uuid>c0a7f631-65d0-557d-b793-fba99eb6b35f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectXv2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectXv2.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable all the 5 levels in menu
			C2:B:Disable joystick weapon select
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectXv2_v1.4_0289" sha1="60f35e150535bfebb60dcfcf36d79200f0f98631">
		<name>Project-X (v2)</name>
		<subpath>ProjectXv2</subpath>
		<variant_uuid>803ca314-7937-5fea-a41a-84dcf01a66d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectXv2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectXv2.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable all the 5 levels in menu
			C2:B:Disable joystick weapon select
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v3.4_1823" sha1="dfa2b846b780259cb8665deeab19dd4d6af6b0b4">
		<name>Prince Of Persia</name>
		<subpath>PrinceOfPersia</subpath>
		<variant_uuid>f100bdf4-9050-584c-86fe-286a96f657fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersia.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Energy/Time:0
			C2:X:Levelskip does not steal time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v3.4_De_0082" sha1="29cc3f079b1c0f54fd812128de1c2c6cddeebbc2">
		<name>Prince Of Persia (Deutsch)</name>
		<subpath>PrinceOfPersiaDe</subpath>
		<variant_uuid>cc270c90-e730-5e7c-9ee3-93274fe90115</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaDe.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Energy/Time:0
			C2:X:Levelskip does not steal time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v3.4_NTSC_1407" sha1="62beadc17c39c87a4700456fe93730be0c021174">
		<name>Prince Of Persia (NTSC)</name>
		<subpath>PrinceOfPersiaNTSC</subpath>
		<variant_uuid>0a07af04-bacf-50a7-843b-7b247aa9dbc7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Energy/Time:0
			C2:X:Levelskip does not steal time:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v4.0_1823" sha1="a7d65136eace701d16b511debd0c805da7f75a09">
		<name>Prince Of Persia</name>
		<subpath>PrinceOfPersia</subpath>
		<variant_uuid>d1c0f0da-5027-5dbd-a295-2320e55a1c9f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersia.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v4.0_De_0082" sha1="7331b5680d4bfacbbaf38d09d4b7077a296156fd">
		<name>Prince Of Persia (Deutsch)</name>
		<subpath>PrinceOfPersiaDe</subpath>
		<variant_uuid>0a261b77-b172-534f-a91c-7c2e1a229c02</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaDe.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v4.0_NTSC_1407" sha1="310af233b36a15d54c7ea1cefe4e14c64f9ded31">
		<name>Prince Of Persia (NTSC)</name>
		<subpath>PrinceOfPersiaNTSC</subpath>
		<variant_uuid>5e928193-67f4-549e-8173-31fb8ee78cdd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v4.1_1823" sha1="5e63aee843e982b8a0fcfed1e353311c1a3f67cf">
		<name>Prince Of Persia</name>
		<subpath>PrinceOfPersia</subpath>
		<variant_uuid>76a986b7-f5cd-5987-ad9e-accd92f97934</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersia.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v4.1_De_0082" sha1="04ee8fd5531e4dd544dd49742afa1d9eb3d0e6a8">
		<name>Prince Of Persia (Deutsch)</name>
		<subpath>PrinceOfPersiaDe</subpath>
		<variant_uuid>cf3cf2f7-53af-590a-9487-03875b21690e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaDe.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v4.1_NTSC_1407" sha1="f1bcafadb1e2617db3459e7986f752d745c578a5">
		<name>Prince Of Persia (NTSC)</name>
		<subpath>PrinceOfPersiaNTSC</subpath>
		<variant_uuid>617d1f24-436d-5632-be4c-d3994fad642d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v4.2_1823" sha1="99cdee29d7d7cd11c3c6970fbbd9e45aea782aa0">
		<name>Prince Of Persia</name>
		<subpath>PrinceOfPersia</subpath>
		<variant_uuid>158544ac-f26b-5a1d-9e24-e5e0041dd735</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersia.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v4.2_De_0082" sha1="9d094ac3786fc071418bb69b1aa665c790757aae">
		<name>Prince Of Persia (Deutsch)</name>
		<subpath>PrinceOfPersiaDe</subpath>
		<variant_uuid>0e9a78af-f6ea-5ff4-aac2-18d1099f4b21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaDe.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v4.2_NTSC_1407" sha1="ed77fcc4958e37239562a29dd52d9c5f0b569628">
		<name>Prince Of Persia (NTSC)</name>
		<subpath>PrinceOfPersiaNTSC</subpath>
		<variant_uuid>a38afb85-a844-5b3d-bd63-c4791c1dea0d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v4.3_1823" sha1="b67ca7fd7faa3b4754f8b8de805eec11a1eab62b">
		<name>Prince Of Persia</name>
		<subpath>PrinceOfPersia</subpath>
		<variant_uuid>efaef134-bdd7-5579-aafb-660f2e285923</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersia.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v4.3_De_0082" sha1="e9f0ca86e3802c9371a4d1d12679ecde341ce407">
		<name>Prince Of Persia (Deutsch)</name>
		<subpath>PrinceOfPersiaDe</subpath>
		<variant_uuid>9298cf5b-0061-5ec6-b0dc-db0c01c0091e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaDe.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v4.3_NTSC_1407" sha1="ef5a4be3dd4a382d3e14ce82a077cc1e566cae8b">
		<name>Prince Of Persia (NTSC)</name>
		<subpath>PrinceOfPersiaNTSC</subpath>
		<variant_uuid>e7e68066-0e92-510f-9c50-72214d3d1093</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:B:second button jumps
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v4.4_1823" sha1="a98baa1f8b51d594764b3050f56dbceb8ff13f94">
		<name>Prince Of Persia</name>
		<subpath>PrinceOfPersia</subpath>
		<variant_uuid>4e1a0044-9651-585c-98a1-0c8adc29a04d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersia.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:X:second button jumps:0
			C2:X:up disabled:1
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v4.4_De_0082" sha1="50f1f799e3de96e719e9f57b83b55761f182dee6">
		<name>Prince Of Persia (Deutsch)</name>
		<subpath>PrinceOfPersiaDe</subpath>
		<variant_uuid>8a4bf8af-876d-5a65-ab64-cafd021a966f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaDe.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:X:second button jumps:0
			C2:X:up disabled:1
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrinceOfPersia_v4.4_NTSC_1407" sha1="65d0d0ebe23fd32e512308ba0b8113808ae39f31">
		<name>Prince Of Persia (NTSC)</name>
		<subpath>PrinceOfPersiaNTSC</subpath>
		<variant_uuid>f47ce31d-72eb-50aa-be11-3bdbae802fd1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PrinceOfPersiaNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PrinceOfPersiaNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Time:0
			C1:X:Trainer Infinite Energy:1
			C1:X:Super levelskip:2
			C2:X:second button jumps:0
			C2:X:up disabled:1
			C3:B:Save from any level
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Prince_v1.01_1729" sha1="244fb5500b08516983b5faa13d05a1da53958bfa">
		<name>Prince</name>
		<subpath>Prince</subpath>
		<variant_uuid>6c1224d6-8a53-5f49-ba4c-9a715cb87201</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Prince.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Prince.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Patrician_v1.4_Fr" sha1="09a6af38d4a06c604271994145cf50cdeae9d562">
		<name>Patrician (Francais)</name>
		<subpath>PatricianFr</subpath>
		<variant_uuid>b06459f1-dcd7-5c32-8e62-3731024a379b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PatricianFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PatricianFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Patrician_v1.5_1802" sha1="7379f44f8530fe5023c28e4a3aff9828a0c33238">
		<name>Patrician</name>
		<subpath>Patrician</subpath>
		<variant_uuid>99cdd0fd-d4a5-5a05-a925-c881bbe126fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Patrician.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Patrician.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Patrician_v1.5_Fr" sha1="266ebf0f4184c6bceb1616cdd49bc99d7b2cbb02">
		<name>Patrician (Francais)</name>
		<subpath>PatricianFr</subpath>
		<variant_uuid>f3c60374-a801-5b0a-ab47-7db4b6800b4a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PatricianFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PatricianFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Patrizier_v1.3_De_0376" sha1="d0b38e23e3fe1821af2b9ca085e69fd13ff16114">
		<name>Patrizier (Deutsch)</name>
		<subpath>PatrizierDe</subpath>
		<variant_uuid>63dfe12f-a8bf-520f-87e7-ef562850784b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PatrizierDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PatrizierDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Patrizier_v1.4_De_0376" sha1="5f0b1a98d4a334a32b34e9b561dd50007f596f43">
		<name>Patrizier (Deutsch)</name>
		<subpath>PatrizierDe</subpath>
		<variant_uuid>a23f143f-8f70-547b-b051-f8f8f311a369</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PatrizierDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PatrizierDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Patrizier_v1.5_De_0376" sha1="ff3bbd0a31d441eacb73a42b5138082939cad31e">
		<name>Patrizier (Deutsch)</name>
		<subpath>PatrizierDe</subpath>
		<variant_uuid>749cf53d-4b17-580f-b3d8-5e8eb565e017</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PatrizierDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PatrizierDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pawn_v1.0_0709" sha1="8081141e841d95b6d2cc0e0b7b6d50afea5719a6">
		<name>Pawn</name>
		<subpath>Pawn</subpath>
		<variant_uuid>41c2f230-3d65-5b44-ae1f-465f86da0c16</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pawn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pawn.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pegasus_v1.1_1645" sha1="babe6b5998ed9058c31ae9e72c3c3120d1eacc00">
		<name>Pegasus</name>
		<subpath>Pegasus</subpath>
		<variant_uuid>23dc8163-8fff-5e3b-a798-6f6231b5f1d6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pegasus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pegasus.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Enable Programmers Cheat:0
			C4:X:Enable Testing Trainer:0
			C5:L:Start Level:None,5,10,15,20,25,30,35,40,45,50
			C2:X:Disable Blitter Patches:0
			C3:X:Enable CD32 Joypad:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PenthouseHotNumbersDeluxe_v1.0_AGA_De" sha1="8965db4bc1d8f08a67254a01825ff04fa53462c0">
		<name>Penthouse Hot Numbers Deluxe [AGA] (Deutsch)</name>
		<subpath>PenthouseHotNumsDlxAGADe</subpath>
		<variant_uuid>037217e6-bf9c-5147-a033-70694d1842f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PenthouseHotNumsDlxAGADe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PenthouseHotNumsDlxAGADe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PenthouseHotNumbersDeluxe_v1.0_De_2900" sha1="e233afad98af124ac3fdcf75754d5256fed6637e">
		<name>Penthouse Hot Nums Dlx (Deutsch)</name>
		<subpath>PenthouseHotNumsDlxDe</subpath>
		<variant_uuid>1b9d712a-861b-5af1-ae4f-7745ca9db9ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PenthouseHotNumsDlxDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PenthouseHotNumsDlxDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PenthouseHotNumbers_v1.0" sha1="627d26d3508431e8ad4636951dca11bd300ec975">
		<name>Penthouse Hot Numbers</name>
		<subpath>PenthouseHotNumbers</subpath>
		<variant_uuid>e05d6ee4-9aa5-5df3-8e20-8a484155ecfe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PenthouseHotNumbers.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PenthouseHotNumbers.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Play with joystick
			C2:B:Always Win
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Perihelion_v1.4_0799" sha1="0ff7ae98043dc5eccd22fb50be645f2b64850800">
		<name>Perihelion - The Prophecy</name>
		<subpath>Perihelion</subpath>
		<variant_uuid>66f0eb86-644e-5ec9-9c91-4556f8bffb6b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Perihelion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Perihelion.Slave</filename>
			<datapath>PerihelionData</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PersianGulfInferno_v1.0" sha1="ddb5c89308053501f788743c9436eff4b47506c7">
		<name>Persian Gulf Inferno</name>
		<subpath>PersianGulfInferno</subpath>
		<variant_uuid>c1b40349-1e56-568a-a377-513aaed642b7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PersianGulfInferno.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PersianGulfInferno.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F2
			joyport1_amiberry_custom_none_rightshoulder=F3
		</custom_controls>
	</game>
	<game filename="PersonalNightmare_v1.0_2650" sha1="1b1a8b86c60a5b6153842cd84b3e4974dfc52095">
		<name>Personal Nightmare</name>
		<subpath>PersonalNightmare</subpath>
		<variant_uuid>7f6eacf8-c95f-52f7-ba48-5e708a0e148a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PersonalNightmare.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PersonalNightmare.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowerDrift_v1.3_1444" sha1="bc6d3232ef28ac11390becb288b2fa22667b0dba">
		<name>Power Drift</name>
		<subpath>PowerDrift</subpath>
		<variant_uuid>ac78649f-edd6-5915-8717-c72044f39215</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PowerDrift.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PowerDrift.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowerDrift_v1.4_1444" sha1="a562a779c7590404b4eb8be9c97e6235328743c8">
		<name>Power Drift</name>
		<subpath>PowerDrift</subpath>
		<variant_uuid>05bd4c1d-776b-50f3-8a38-de8c420b8e89</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PowerDrift.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PowerDrift.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowerDrive_v1.0_1658" sha1="3765e2d8966a4c4be7a6a24151034ee929ceb4e0">
		<name>Power Drive</name>
		<subpath>PowerDrive</subpath>
		<variant_uuid>c55678d3-d580-5b8b-a6b5-d303cff267b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PowerDrive.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PowerDrive.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Down
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_leftshoulder=Space
			joyport1_amiberry_custom_none_rightshoulder=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Powerdrome_v1.0_0140" sha1="e12d7240f4e9ddcc60729e1f3187110f11c9908b">
		<name>Powerdrome</name>
		<subpath>Powerdrome</subpath>
		<variant_uuid>7975eb4a-e4c5-5809-b8bd-2c6a0241b571</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Powerdrome.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Powerdrome.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowermongerWW1Edition_v1.0_0614" sha1="63b7e6422efa6dd2e8ac76fc2537f71885d26158">
		<name>Powermonger - WW1 Edition</name>
		<subpath>PowermongerWW1Edition</subpath>
		<variant_uuid>d22e2cd4-b0ed-57d9-a6ba-15bc7daccaa4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PowermongerWW1Edition.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PowermongerWW1Edition.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Powermonger_v1.3_0081" sha1="7e30df93679f008bf73bfb2c0d9311a20f32f3e7">
		<name>Powermonger</name>
		<subpath>Powermonger</subpath>
		<variant_uuid>f46b3e32-0d08-5a95-8303-175900538861</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Powermonger.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Powermonger.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowerPinball_v1.1" sha1="6401b1c8ed28e5a3793a323abc02349836dad091">
		<name>Power Pinball</name>
		<subpath>PowerPinball</subpath>
		<variant_uuid>a52277ac-8736-5568-86ca-b2e15374ad63</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PowerPinball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PowerPinball.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowerPinball_v1.1_CDTV" sha1="cb7b0c2f80286db1d2836c2f86f222383cc522bb">
		<name>Power Pinball [CDTV]</name>
		<subpath>PowerPinballCDTV</subpath>
		<variant_uuid>956b9c45-8a70-5119-81ac-f57a36d89114</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PowerPinballCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PowerPinballCDTV.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Powerplay_v1.1_0856" sha1="88096cae4df9aae451e3cea47a70acd0c010c5f2">
		<name>Powerplay - The Game of the Gods</name>
		<subpath>Powerplay</subpath>
		<variant_uuid>d9782766-84ce-5290-8893-dce1cc5a881b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Powerplay.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Powerplay.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Powerplay_v1.1_De" sha1="b94fe13d45a6b27ec7f019eb49c25297e731af3a">
		<name>Powerplay (Deutsch)</name>
		<subpath>PowerplayDe</subpath>
		<variant_uuid>2c7de598-7389-5368-b627-4ab7b3da879f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PowerplayDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PowerplayDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Powerplay_v1.1_Es" sha1="52b2d53fdba05c220f0f1c5a6dc367e58837ad25">
		<name>Powerplay (Espanol)</name>
		<subpath>PowerplayEs</subpath>
		<variant_uuid>426d1a66-4546-57db-8b05-a586785aba7e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PowerplayEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PowerplayEs.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Powerplay_v1.1_Fr" sha1="e486ec785543c570beb782379a9de585fc4bf206">
		<name>Powerplay (Francais)</name>
		<subpath>PowerplayFr</subpath>
		<variant_uuid>75292bc5-2738-5a66-a243-41c174585d0a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PowerplayFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PowerplayFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Powerplay_v1.1_Gr" sha1="ef7e2474d989a001e263db5c0433a6adac35fcea">
		<name>Powerplay Gr</name>
		<subpath>PowerplayGr</subpath>
		<variant_uuid>c95a5a3d-9744-5571-b7b6-e0a9441face8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PowerplayGr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PowerplayGr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Powerstyx_v1.1" sha1="9749f2b008c9174735e0466d0dac05c63804ff0e">
		<name>Powerstyx</name>
		<subpath>Powerstyx</subpath>
		<variant_uuid>0f7727f2-107e-5005-8fae-3be4aa3a5eca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Powerstyx.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Powerstyx.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestionOfSport_v1.0_2143" sha1="eb39894721052a52c3288a94d5631ed9ad151b35">
		<name>Question Of Sport</name>
		<subpath>QuestionOfSport</subpath>
		<variant_uuid>09bb667c-338e-5756-b6ed-4bbbbeed303b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuestionOfSport.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuestionOfSport.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QBic_v1.1" sha1="6af091aca49ae369712bc69a70288ea279240bf8">
		<name>Q-Bic</name>
		<subpath>QBic</subpath>
		<variant_uuid>d059c55e-ccf1-5d43-ab9d-efd707472b1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QBic.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QBic.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Qix_v1.0" sha1="21f77f12f17b66ccd24b58a9350b621bf3ee0586">
		<name>Qix</name>
		<subpath>Qix</subpath>
		<variant_uuid>a7c79aa2-bfa5-565e-a2ab-ace3f7ea8d50</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Qix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Qix.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Qix_v1.0_NTSC" sha1="e1dae1dab02e1d8f9c1e2d7a4c9cbf4daf2e6427">
		<name>Qix (NTSC)</name>
		<subpath>QixNTSC</subpath>
		<variant_uuid>a7c79aa2-bfa5-565e-a2ab-ace3f7ea8d50</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QixNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QixNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Quadralien_v1.0_0918" sha1="78b16a67235b86ad82f132bbe78a52b053d8943f">
		<name>Quadralien</name>
		<subpath>Quadralien</subpath>
		<variant_uuid>c77d7f08-8426-5aa6-906d-2b4e3ba6dbbd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Quadralien.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Quadralien.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Quadrel_v1.0_0380" sha1="36d97b19cc0a12899da694ac8d7a498ab6c74dd5">
		<name>Quadrel</name>
		<subpath>Quadrel</subpath>
		<variant_uuid>27cf2140-b004-50d7-b843-654ba53efc95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Quadrel.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Quadrel.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Quartz_v1.1_2020" sha1="4966a0aed5110db9a705472ee0a58fab80c40f11">
		<name>Quartz</name>
		<subpath>Quartz</subpath>
		<variant_uuid>5099455c-83af-5ad6-b5cb-106ca8b491f0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Quartz.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Quartz.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuasarWars_v1.0_AGA" sha1="a24ff15043636db5b4711603a05ba03c51353e56">
		<name>Quasar Wars [AGA]</name>
		<subpath>QuasarWarsAGA</subpath>
		<variant_uuid>abf105ed-d316-54cd-8995-7796b866ea9e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuasarWarsAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuasarWarsAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:secondary weapon only with second button
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuasarWars_v1.1_AGA" sha1="cd09e4b3e91577cf72f678478eb9b8c8e7bc475e">
		<name>Quasar Wars [AGA]</name>
		<subpath>QuasarWarsAGA</subpath>
		<variant_uuid>9fd58e0a-044b-59b5-9628-8161fb85007c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuasarWarsAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuasarWarsAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:secondary weapon only with second button
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuasarWars_v1.2" sha1="2b01e6799669c1f3bda9ca1dd98939d4db486369">
		<name>Quasar Wars</name>
		<subpath>QuasarWars</subpath>
		<variant_uuid>6f215c18-6929-5e0c-9428-175d6657beda</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuasarWars.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuasarWars.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:secondary weapon only with second button
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestForGlory2_v1.2" sha1="a331b77fca1b164dd6bfa5d3c46e6d0d69bcdb7f">
		<name>Quest For Glory II - Trial by Fire</name>
		<subpath>QuestForGlory2</subpath>
		<variant_uuid>e23f8e62-4a30-5bac-892f-e8c79af25411</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuestForGlory2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuestForGlory2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestForGlory2_v1.3_1868" sha1="95fdd21ee98b506260a55241b2b9367b978aae00">
		<name>Quest For Glory II - Trial by Fire</name>
		<subpath>QuestForGlory2</subpath>
		<variant_uuid>c6b0445d-459c-58dd-8e08-fa14246ea63b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuestForGlory2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuestForGlory2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestForGlory2_v1.3_MT32_1868" sha1="65e0e0826138f137d6da97404f6cd90bb5b0f597">
		<name>Quest For Glory 2 MT 32</name>
		<subpath>QuestForGlory2MT32</subpath>
		<variant_uuid>773e86e8-3fa8-55b0-a03a-17141ea6a2aa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuestForGlory2MT32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuestForGlory2MT32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestForGlory_v1.3_0795" sha1="f627c438fac207fdf568dd46f0f16ca0dd3007f1">
		<name>Quest For Glory - So You Want To Be A Hero</name>
		<subpath>QuestForGlory</subpath>
		<variant_uuid>f620ffe0-6854-5793-9687-057a6c2d4247</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuestForGlory.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuestForGlory.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestForGlory_v1.4b" sha1="16609f82690147cb0148bd4580debbdf0893efed">
		<name>Quest For Glory - So You Want To Be A Hero</name>
		<subpath>QuestForGlory</subpath>
		<variant_uuid>70087779-e0c0-5faf-9859-f251d25d5829</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuestForGlory.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuestForGlory.slave</filename>
			<datapath>data</datapath>
			<custom>
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestForTheTimeBird_v1.2_Files_0564" sha1="7cd29304101a09ac81869a528e2c9b298fe9ec28">
		<name>Quest For Time Bird (Files)</name>
		<subpath>QuestForTimeBirdFiles</subpath>
		<variant_uuid>5e8a5bd4-296c-5fb6-8d28-a1c61b590ad8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuestForTimeBirdFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuestForTimeBirdFiles.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestForTheTimeBird_v1.2_Image_0564" sha1="0fa509c3605345e662d7dfc21a6665149c8a6099">
		<name>Quest For The Time-Bird (Image)</name>
		<subpath>QuestForTimeBirdImage</subpath>
		<variant_uuid>01df4e12-17cd-5f85-836f-391492cbac81</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuestForTimeBirdImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuestForTimeBirdImage.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestForTheTimeBird_v1.3_Files_0564" sha1="258e050530a2a71acfd70319e6ec971af3df924e">
		<name>Quest For Time Bird (Files)</name>
		<subpath>QuestForTimeBirdFiles</subpath>
		<variant_uuid>c4f7a09a-15f4-54a4-8aad-28ff3422b439</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuestForTimeBirdFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuestForTimeBirdFiles.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestForTheTimeBird_v1.3_Image_0564" sha1="5fa9cd3dba8bbe09a66e74910aa60aeb38d91bd3">
		<name>Quest For The Time-Bird (Image)</name>
		<subpath>QuestForTimeBirdImage</subpath>
		<variant_uuid>8d0b58eb-526b-5e0d-af6a-f19bf37bb13e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuestForTimeBirdImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuestForTimeBirdImage.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestForTheTimeBird_v1.4_Files_0564" sha1="7e6bb6a3e0a9f1a1d788b1a971fe4c3b4eb28ea2">
		<name>Quest For Time Bird (Files)</name>
		<subpath>QuestForTimeBirdFiles</subpath>
		<variant_uuid>80297590-b4d0-5948-9acf-963a8f4df432</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuestForTimeBirdFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuestForTimeBirdFiles.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestForTheTimeBird_v1.4_Image_0564" sha1="464f8d1660d616c90f10c827848b4276aa08ebe3">
		<name>Quest For The Time-Bird (Image)</name>
		<subpath>QuestForTimeBirdImage</subpath>
		<variant_uuid>c207069f-d11c-53b8-871a-7c649589740c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuestForTimeBirdImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuestForTimeBirdImage.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestForTheTimeBird_v1.5_Files_0564" sha1="c9612fc1f8d40d039da55fe7be60a8eaf1043c98">
		<name>Quest For Time Bird (Files)</name>
		<subpath>QuestForTimeBirdFiles</subpath>
		<variant_uuid>9160bf1b-a556-573d-9d1b-76f472087c1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuestForTimeBirdFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuestForTimeBirdFiles.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestForTheTimeBird_v1.5_Image_0564" sha1="5fc6bef6822f680ba3bf92601d2814b6c39ca0d4">
		<name>Quest For The Time-Bird (Image)</name>
		<subpath>QuestForTimeBirdImage</subpath>
		<variant_uuid>bf21ef53-51f6-5ead-a460-903bc0077762</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuestForTimeBirdImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuestForTimeBirdImage.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestOfAgravain_v1.1_0141" sha1="fcf3f857c0ce17989665b010da7a087b7fe779d2">
		<name>Quest Of Agravain</name>
		<subpath>QuestOfAgravain</subpath>
		<variant_uuid>6829db51-8227-5374-a3f2-02e17d1c107a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuestOfAgravain.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuestOfAgravain.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Questron2_v1.02_1187" sha1="ea031332984980d90ff275c5a8277a333e0c7154">
		<name>Questron II</name>
		<subpath>Questron2</subpath>
		<variant_uuid>5dfb3505-71aa-5255-b5e0-903e813a9a27</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Questron2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Questron2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QueteDeLOiseauDuTemp_v1.2_Fr_Files_2343" sha1="1ccc38441b14cb611018733be168688ad06a1121">
		<name>Quete LOiseau Du Temp Fr (Files)</name>
		<subpath>QueteLOiseauDuTempFrFiles</subpath>
		<variant_uuid>cb3c4395-08f1-5376-a9ee-277eeb74dacf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QueteLOiseauDuTempFrFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QueteLOiseauDuTempFrFiles.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QueteDeLOiseauDuTemp_v1.2_Fr_Image_2343" sha1="a0ee6c4243fa6655814dac4097b17adc34c6962f">
		<name>Quete LOiseau Du Temp Fr (Image)</name>
		<subpath>QueteLOiseauDuTempFrImage</subpath>
		<variant_uuid>2ff46310-c66a-5a36-8e04-dcf8e5dd6499</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QueteLOiseauDuTempFrImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QueteLOiseauDuTempFrImage.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QueteDeLOiseauDuTemp_v1.3_Fr_Files_2343" sha1="68b5b7724ebe593535b7a09d70c63685e4068016">
		<name>Quete LOiseau Du Temp Fr (Files)</name>
		<subpath>QueteLOiseauDuTempFrFiles</subpath>
		<variant_uuid>2edb94ac-3a60-589f-a833-ed0a54fcb718</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QueteLOiseauDuTempFrFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QueteLOiseauDuTempFrFiles.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QueteDeLOiseauDuTemp_v1.3_Fr_Image_2343" sha1="cc04fa9f388e5ce357ae6beae065050f131ee646">
		<name>Quete LOiseau Du Temp Fr (Image)</name>
		<subpath>QueteLOiseauDuTempFrImage</subpath>
		<variant_uuid>ed777cc8-897b-59d5-bd1e-a47972378a6a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QueteLOiseauDuTempFrImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QueteLOiseauDuTempFrImage.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QueteDeLOiseauDuTemp_v1.4_Fr_Files_2343" sha1="b84c63ced4b498610c1ffd048d3ca3801b81ce79">
		<name>Quete LOiseau Du Temp Fr (Files)</name>
		<subpath>QueteLOiseauDuTempFrFiles</subpath>
		<variant_uuid>95be119e-d01d-5f36-a90f-1dc7a21ea613</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QueteLOiseauDuTempFrFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QueteLOiseauDuTempFrFiles.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QueteDeLOiseauDuTemp_v1.4_Fr_Image_2343" sha1="06c67c0cf4abe151cc6c6e07fca1970c230b5b1b">
		<name>Quete LOiseau Du Temp Fr (Image)</name>
		<subpath>QueteLOiseauDuTempFrImage</subpath>
		<variant_uuid>cd347783-9b14-5253-852f-b6ac035673a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QueteLOiseauDuTempFrImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QueteLOiseauDuTempFrImage.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QueteDeLOiseauDuTemp_v1.5_Fr_Files_2343" sha1="6bc506e2bc945962ebcaa1908e6930a2027bcf33">
		<name>Quete LOiseau Du Temp Fr (Files)</name>
		<subpath>QueteLOiseauDuTempFrFiles</subpath>
		<variant_uuid>0a5e0a2c-f138-5e71-b1e4-de68b0401549</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QueteLOiseauDuTempFrFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QueteLOiseauDuTempFrFiles.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QueteDeLOiseauDuTemp_v1.5_Fr_Image_2343" sha1="54e0e464d53f10d9f11e5c23103c7f491460923d">
		<name>Quete LOiseau Du Temp Fr (Image)</name>
		<subpath>QueteLOiseauDuTempFrImage</subpath>
		<variant_uuid>a980f834-98c5-511d-a8d6-3fdbf8d9eb86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QueteLOiseauDuTempFrImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QueteLOiseauDuTempFrImage.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuicksilverPinball_v1.2" sha1="596dfc3b9e6d30cef2703d37002d4b8d5906b332">
		<name>Quiksilver Pinball</name>
		<subpath>QuiksilverPinball</subpath>
		<variant_uuid>0e7b8b30-2de4-5083-ab02-fb982fc7a35f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuiksilverPinball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuiksilverPinball.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuikTheThunderRabbit_v1.2a" sha1="5fd5debf6913f701ce2d36c1b77aff93560d4cf3">
		<name>Quik - The Thunder Rabbit</name>
		<subpath>QuikThunderRabbit</subpath>
		<variant_uuid>ea884523-62ca-57a6-bd0e-3db0398ba1e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuikThunderRabbit.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuikThunderRabbit.slave</filename>
			<datapath />
			<custom>
			C3:X:To enable original Cheat mode:0
			C1:L:As start Level:Default,Level 1,Level 2,Level 3,Level 4,Outro
			C2:L:As start Stage:Default,Stage 1,Stage 2,Stage 3,Stage 4,Stage 5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuikTheThunderRabbit_v1.2a_AGA" sha1="9a0ff6b37ff2c9cd4793359d8d8550c9e1716d28">
		<name>Quik - The Thunder Rabbit [AGA]</name>
		<subpath>QuikThunderRabbitAGA</subpath>
		<variant_uuid>08d59f28-0044-56f8-a6cc-7a16f27eb8c9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuikThunderRabbitAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuikThunderRabbitAGA.slave</filename>
			<datapath />
			<custom>
			C3:X:To enable original Cheat mode:0
			C1:L:As start Level:Default,Level 1,Level 2,Level 3,Level 4,Outro
			C2:L:As start Stage:Default,Stage 1,Stage 2,Stage 3,Stage 4,Stage 5
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuikTheThunderRabbit_v1.2a_CD32" sha1="ed328f7a69f139a0ef943eaaf8be1882233be94e">
		<name>Quik - The Thunder Rabbit [CD32]</name>
		<subpath>QuikThunderRabbitCD32</subpath>
		<variant_uuid>ffc511a5-78ec-5daf-b6ef-17d483fc2536</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuikThunderRabbitCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuikThunderRabbitCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C3:X:To enable original Cheat mode:0
			C1:L:As start Level:Default,Level 1,Level 2,Level 3,Level 4,Outro
			C2:L:As start Stage:Default,Stage 1,Stage 2,Stage 3,Stage 4,Stage 5
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuikTheThunderRabbit_v1.3" sha1="4916261a8df133c5b32db964524f89588e38b01d">
		<name>Quik - The Thunder Rabbit</name>
		<subpath>QuikThunderRabbit</subpath>
		<variant_uuid>5279c13b-6ce0-5aab-931f-590c737376a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuikThunderRabbit.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuikThunderRabbit.slave</filename>
			<datapath />
			<custom>
			C3:X:To enable original Cheat mode:0
			C3:X:To enable Flight mode when you jump:1
			C3:X:CD32PAD support (Bleu/Red button):2
			C3:X:CD32Pad Extended support (PLAY/FWRD/REVERSE):3
			C3:X:Skip intro:4
			C1:L:As start Level:Default,Level 1,Level 2,Level 3,Level 4,Outro
			C2:L:As start Stage:Default,Stage 1,Stage 2,Stage 3,Stage 4,Stage 5
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuikTheThunderRabbit_v1.3_AGA" sha1="6be9ef7ff40f2377e79f71a9a5273a062f4ada94">
		<name>Quik - The Thunder Rabbit [AGA]</name>
		<subpath>QuikThunderRabbitAGA</subpath>
		<variant_uuid>9b19b9f7-b596-57c5-92ad-5c703d1c72ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuikThunderRabbitAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuikThunderRabbitAGA.slave</filename>
			<datapath />
			<custom>
			C3:X:To enable original Cheat mode:0
			C3:X:To enable Flight mode when you jump:1
			C3:X:CD32PAD support (Bleu/Red button):2
			C3:X:CD32Pad Extended support (PLAY/FWRD/REVERSE):3
			C3:X:Skip intro:4
			C1:L:As start Level:Default,Level 1,Level 2,Level 3,Level 4,Outro
			C2:L:As start Stage:Default,Stage 1,Stage 2,Stage 3,Stage 4,Stage 5
			BW
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuikTheThunderRabbit_v1.3_CD32" sha1="487a78566a2edfe49e608f4b1bc379a0ff38b14c">
		<name>Quik - The Thunder Rabbit [CD32]</name>
		<subpath>QuikThunderRabbitCD32</subpath>
		<variant_uuid>08659496-52ae-5995-9767-2cc9c77951a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QuikThunderRabbitCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QuikThunderRabbitCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C3:X:To enable original Cheat mode:0
			C3:X:To enable Flight mode when you press fire:1
			C3:X:CD32Pad support (Light)+ Keys (LCTRL/LALT):2
			C3:X:CD32Pad Extended support (PLAY/FWRD/REVERSE):3
			C1:L:As start Level:Default,Level 1,Level 2,Level 3,Level 4,Outro
			C2:L:As start Stage:Default,Stage 1,Stage 2,Stage 3,Stage 4,Stage 5
			BW
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Qwak_v1.2_0715" sha1="6bb18f70567797f918521ad3e4f2e08d3ab03322">
		<name>Qwak</name>
		<subpath>Qwak</subpath>
		<variant_uuid>ec633ae1-80b0-5a81-8b73-d86212ca093a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Qwak.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Qwak.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Qwak_v1.2_CD32" sha1="536de00e005b621790cd3c98c48137472363175c">
		<name>Qwak [CD32]</name>
		<subpath>QwakCD32</subpath>
		<variant_uuid>8160aedf-5204-5dcf-a829-fc18c695ffdf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>QwakCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>QwakCD32.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RogueTrooper_v1.2_1441" sha1="caf4d27ee92528e75da85630e29d6c789bb09fb9">
		<name>Rogue Trooper</name>
		<subpath>RogueTrooper</subpath>
		<variant_uuid>d5619b08-9ef6-5a68-9d2f-cb4634a6ad58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RogueTrooper.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RogueTrooper.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Energy:0
			C1:X:Weapon always available:2
			C1:X:Unlimited Ammo:1
			C1:X:Unlimited Time (Level 4):9
			C1:X:Unlimited Fuel (Shooter):3
			C1:X:Unlimited Shield (Shooter):4
			C1:X:No Laser Heating (Shooter):7
			C1:X:In-Game Keys (Press Help during Game):8
			C2:B:Disable Blitter Waits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rogue_v1.0" sha1="ecae3751daff7b2968656f88bdae79faa432b06b">
		<name>Rogue - The Adventure Game</name>
		<subpath>Rogue</subpath>
		<variant_uuid>67c0d8f6-4d59-545b-a0eb-6f7085da493b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rogue.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rogue.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roketz_v1.1_AGA" sha1="84363bc38d290fad682c3230d93f62a5d8171d16">
		<name>Roketz [AGA]</name>
		<subpath>RoketzAGA</subpath>
		<variant_uuid>f378060d-8968-5a6a-99a8-aaea65f18c56</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoketzAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoketzAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RollerCoasterRumbler_v1.0_0698" sha1="20cf8eaa7c8d1ad8956f83e09d0014ca6dd6937f">
		<name>Roller Coaster Rumbler</name>
		<subpath>RollerCoasterRumbler</subpath>
		<variant_uuid>75a3a0b4-8623-5d17-a263-53e82244163d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RollerCoasterRumbler.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RollerCoasterRumbler.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RollingRonny_v1.0" sha1="170f4b9181485997e4444cfb138a6768909d8278">
		<name>Rolling Ronny - The Errand-Boy</name>
		<subpath>RollingRonny</subpath>
		<variant_uuid>68fe8007-0dbe-5f31-ba14-8b7ee52ba93e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RollingRonny.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RollingRonny.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=F1
			joyport1_amiberry_custom_none_y=F2
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F4
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="RollingThunder_v1.0_2639" sha1="bfba52d3abfe6c98d3bab43ce723401351e4dc44">
		<name>Rolling Thunder</name>
		<subpath>RollingThunder</subpath>
		<variant_uuid>c7bd14f1-5829-5ba5-853d-227c598661a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RollingThunder.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RollingThunder.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Enable original cheat mode:0
			C1:X:Unlimited time:1
			C1:X:Unlimited bullet:2
			C2:X:Second button/CD32Pad support:0
			C2:X:CD32Pad support (3 buttons):1
			C3:X:Enable timing fixes for faster processors:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RollingThunder_v1.1_2639" sha1="d370e0125b3a32c19ec5322dea7f0580b076b5fe">
		<name>Rolling Thunder</name>
		<subpath>RollingThunder</subpath>
		<variant_uuid>090db5e1-ff92-523c-874e-f94e123d29a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RollingThunder.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RollingThunder.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Enable original cheat mode:0
			C1:X:Unlimited time:1
			C1:X:Unlimited bullet:2
			C2:X:Second button/CD32Pad support:0
			C2:X:CD32Pad support (3 buttons):1
			C3:X:Enable timing fixes for faster processors:0
			C3:X:Force WaitVBL (for emulator) :1
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RollOrDie_v1.2" sha1="603823c78e31621fd472823c1aa2466bdaef3cb9">
		<name>Roll Or Die</name>
		<subpath>RollOrDie</subpath>
		<variant_uuid>94fd20cf-0d5a-5ac5-8646-044faf1e87fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RollOrDie.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RollOrDie.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RomeAD92_v1.2_0780" sha1="505b1d33dca97ff2dbc2fe4a24866f946da859d3">
		<name>Rome AD92</name>
		<subpath>RomeAD92</subpath>
		<variant_uuid>cc208417-58a7-54f3-9f3e-0bbac475b34e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RomeAD92.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RomeAD92.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rotor_v1.1" sha1="4a3380b58a0878dbd4d24a329d38bc7aeb6b6412">
		<name>Rotor</name>
		<subpath>Rotor</subpath>
		<variant_uuid>f4c4e53a-fba0-5763-892d-644467fcd929</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rotor.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rotor.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rotox_v1.0_2496" sha1="3918d4f8e9f7128f20b77d92e7cae867566ca71a">
		<name>Rotox</name>
		<subpath>Rotox</subpath>
		<variant_uuid>8d617cb7-e95a-5697-b184-8ac3b15108f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rotox.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rotox.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoundTheBend_v1.0" sha1="e04591e1384d5deaf8cc0acab15b7b24cb733bed">
		<name>Round The Bend</name>
		<subpath>RoundTheBend</subpath>
		<variant_uuid>ea184089-9011-5ae3-8b4f-2bbcaa49d1d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoundTheBend.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoundTheBend.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoundTheBend_v1.1_1442" sha1="2446b27f7af223e2f9399562d47f392375f48c08">
		<name>Round The Bend</name>
		<subpath>RoundTheBend</subpath>
		<variant_uuid>687acfcf-d885-5985-99de-96f71e3bc49b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoundTheBend.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoundTheBend.Slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Time
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RType2_v1.1_2065" sha1="012165cf78adfd06984d0a379885538f656cdebd">
		<name>R-Type II</name>
		<subpath>RType2</subpath>
		<variant_uuid>627aa3ad-9603-59b7-916a-5571f5268543</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RType2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RType2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="RType2_v2.0_2065" sha1="c58445847b6fb8b66e29190819dbe303842236dd">
		<name>R-Type II</name>
		<subpath>RType2</subpath>
		<variant_uuid>ebe5160b-7d07-5f49-9a4b-fdf987756779</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RType2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RType2.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited credits:1
			C1:X:no collision:2
			C1:X:HELP key to skip level:3
			C2:L:as start level:Default,Lvl 1,Lvl 2,Lvl 3,Lvl 4,Lvl 5
			C3:X:remove blitter waits insertions (slow CPU):2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="RType2_v2.1_2065" sha1="3522c479498ee2bca48133d24f928b81a2cb8d5f">
		<name>R-Type II</name>
		<subpath>RType2</subpath>
		<variant_uuid>cb3bceed-08f4-590a-b58b-5edda83d149c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RType2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RType2.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited credits:1
			C1:X:no collision:2
			C1:X:HELP key to skip level:3
			C2:L:as start level:Default,Lvl 1,Lvl 2,Lvl 3,Lvl 4,Lvl 5
			C3:X:remove blitter waits insertions (slow CPU):0
			C3:X:speed hack (50FPS instead of 25FPS):1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="RType_v1.4.1_0940" sha1="df846665456db0c24f16f20f68dc0160e7f13ddb">
		<name>R-Type</name>
		<subpath>RType</subpath>
		<variant_uuid>16d45237-14df-5b44-b97c-67f77aae83db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RType.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RType.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="RType_v1.5_0940" sha1="4546619601c00b26a795650d7718426e796d4019">
		<name>R-Type</name>
		<subpath>RType</subpath>
		<variant_uuid>15f1337a-f5c1-57b8-a0b2-63fc15204ef2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RType.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RType.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:invulnerability:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="RType_v1.6_0940" sha1="cdc18cc895d48c863a94f368c6df70bcfd13a04d">
		<name>R-Type</name>
		<subpath>RType</subpath>
		<variant_uuid>acee231b-ef55-513d-8bc9-36598ed8ff80</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RType.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RType.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited credits:1
			C1:X:invulnerability:2
			C2:L:as start level:Default,Level 2,Level 3,Level 4,Level 5,Level 6,Level 7,Level 8
			C3:B:remove blitter waits insertions (slow CPU)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="Rubicon_v1.1_0573" sha1="3bb0dca7f83c25fd8c224ef2a6b2f4955a13dcf7">
		<name>Rubicon</name>
		<subpath>Rubicon</subpath>
		<variant_uuid>45a4812b-c8fd-5e07-b0d7-9e4e3c7a2c1a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rubicon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rubicon.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rubicon_v2.0_0573" sha1="a9e48a9a1cda957cc93466524618a84e29f656d8">
		<name>Rubicon</name>
		<subpath>Rubicon</subpath>
		<variant_uuid>b0c5af76-2622-5813-9e10-c331651335e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rubicon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rubicon.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite lives &amp; energy:0
			C2:X:Jump with second button:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rubicon_v2.1_0573" sha1="cd2a02e4e36bbbfda4641901b63aa019d119d64f">
		<name>Rubicon</name>
		<subpath>Rubicon</subpath>
		<variant_uuid>dcb40a8b-6353-5711-bb2b-286f7030c6d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rubicon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rubicon.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite lives &amp; energy:0
			C2:X:Jump with second button:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ruesselsheim_v1.0_AGA_De_2215" sha1="4ec00a153a0669ad75d407e879f009af7376f6f7">
		<name>Ruesselsheim De [AGA]</name>
		<subpath>RuesselsheimDeAGA</subpath>
		<variant_uuid>a2ac8e15-cf6f-5ee5-ba8e-2d4f2c4483be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RuesselsheimDeAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RuesselsheimDeAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RaceDrivin_v0601.1" sha1="ccf047a73afa633dda43c63b52f5f44e1e8665b0">
		<name>Race Drivin'</name>
		<subpath>RaceDrivin</subpath>
		<variant_uuid>acd65905-e938-546b-a58a-279989d711c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RaceDrivin.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RaceDrivin.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RaceDrivin_v0601.1_NoIntro" sha1="e2b58b28eb59f75f4077910bd6f380dfe89bf212">
		<name>Race Drivin No Intro</name>
		<subpath>RaceDrivinNoIntro</subpath>
		<variant_uuid>334f5047-c33e-5781-b97a-71326a50be09</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RaceDrivinNoIntro.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RaceDrivinNoIntro.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RaceDrivin_v2.01" sha1="9439eb8a5e02045f3c32de32a89f920c4a0d1576">
		<name>Race Drivin'</name>
		<subpath>RaceDrivin</subpath>
		<variant_uuid>e6799cae-beab-5689-9e8b-3480f7359686</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RaceDrivin.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RaceDrivin.slave</filename>
			<datapath />
			<custom>
			C1:B:Run Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RackneysIsland_v1.0" sha1="f261da94bbfe4bcf9c07c069a5489539ee682a5f">
		<name>Rackney's Island</name>
		<subpath>RackneysIsland</subpath>
		<variant_uuid>54df4f45-cadf-57b6-a012-0e1814acc3af</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RackneysIsland.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RackneysIsland.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RackneysIsland_v1.1" sha1="40dc60108496baefded07a21a008450fb31ac58e">
		<name>Rackney's Island</name>
		<subpath>RackneysIsland</subpath>
		<variant_uuid>c85b5de0-32cd-5471-804e-a855a1261e1d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RackneysIsland.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RackneysIsland.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C2:B:second button jumps
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Racter_v1.0" sha1="e75f367ff5d4cced7f03fbd8eef04fa6c790c885">
		<name>Racter</name>
		<subpath>Racter</subpath>
		<variant_uuid>719961c0-579c-59d0-b013-0d477373bf72</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Racter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Racter.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Racter_v1.1" sha1="9163f32e1c0d0a138ce3c0299dad26b9d1508cd0">
		<name>Racter</name>
		<subpath>Racter</subpath>
		<variant_uuid>7a0f63d4-345c-5a4b-a534-e2b172279995</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Racter.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Racter.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Raffles_v1.0_0021" sha1="d74da3bbb90ce755ec6fdaa0a5984423fc53b3e4">
		<name>Raffles</name>
		<subpath>Raffles</subpath>
		<variant_uuid>f35676fb-ddfb-5767-b2f7-cc126ba37a04</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Raffles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Raffles.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Raffles_v1.0_CDTV" sha1="ede15f0b75683eb105bc6ab82f778f0209d91de4">
		<name>Raffles [CDTV]</name>
		<subpath>RafflesCDTV</subpath>
		<variant_uuid>86207c34-4eae-54d0-a7c4-af95ff897924</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RafflesCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RafflesCDTV.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Raffles_v1.1_0021" sha1="bf4e39c387436300a001b9b526cce7670d28451b">
		<name>Raffles</name>
		<subpath>Raffles</subpath>
		<variant_uuid>6d2eb43a-99ea-5e84-83d0-3198a06b95f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Raffles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Raffles.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite lives:0
			C1:X:Trainer Infinite energy:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Raffles_v1.1_CDTV" sha1="4b50ea9fabd9b66f18a32c5557baa6bf3fe25dfe">
		<name>Raffles [CDTV]</name>
		<subpath>RafflesCDTV</subpath>
		<variant_uuid>8e80b5de-66d2-53da-aa9d-aeb8e654e4f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RafflesCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RafflesCDTV.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite lives:0
			C1:X:Trainer Infinite energy:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RageV1_v1.1" sha1="bb5001f022c20327297ca3b3b4b1e14306d81160">
		<name>Rage (CAD)</name>
		<subpath>RageV1</subpath>
		<variant_uuid>6343c5d2-b39e-546f-83be-c2128c1d1fe1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RageV1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RageV1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RageV2_v1.0" sha1="6e58be715107f878dbfe69c852e78b70d5d1a158">
		<name>Rage (v2.0)</name>
		<subpath>RageV2</subpath>
		<variant_uuid>546a8144-0d8f-54eb-bc4d-1d769160fb44</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RageV2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RageV2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Raiders_v1.0_Fr" sha1="73c29ccb83a1b51d95c519429db0b38d33874428">
		<name>Raiders (Francais)</name>
		<subpath>RaidersFr</subpath>
		<variant_uuid>d4cdbf36-35d0-516b-967c-98b4b0ff2d42</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RaidersFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RaidersFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Raider_v1.0_1613" sha1="3d9e961ec2f39b9a57654b2c51e6ab3a26628b88">
		<name>Raider</name>
		<subpath>Raider</subpath>
		<variant_uuid>249cd7a0-46ff-5fe8-b2a4-050ed7bf5fe3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Raider.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Raider.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RailroadTycoon_v1.3_0619" sha1="165866fadd933031a877ff584363625844b50943">
		<name>Railroad Tycoon</name>
		<subpath>RailroadTycoon</subpath>
		<variant_uuid>76d533d2-65fd-561d-8ee6-3b727a2ce6a3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RailroadTycoon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RailroadTycoon.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RailroadTycoon_v1.3_De_0381" sha1="12f6f3dd8de8421db99f1aebc2b8795c112c9c97">
		<name>Railroad Tycoon (Deutsch)</name>
		<subpath>RailroadTycoonDe</subpath>
		<variant_uuid>f84dde30-ee25-5f50-8e14-171caee96adf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RailroadTycoonDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RailroadTycoonDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RailroadTycoon_v1.3_Fr" sha1="28afe850a0cac2921d11539b08cb48c8e8fa16c1">
		<name>Railroad Tycoon (Francais)</name>
		<subpath>RailroadTycoonFr</subpath>
		<variant_uuid>e32c7a9c-637f-5107-aaec-5026e53b6042</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RailroadTycoonFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RailroadTycoonFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RainbowIslands_v1.4.1_0012" sha1="4fcb3908d8deee7ebc1b5a1cf1228a596c40910d">
		<name>Rainbow Islands</name>
		<subpath>RainbowIslands</subpath>
		<variant_uuid>844bb01a-792c-512d-a1a9-4ff6c9453482</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RainbowIslands.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RainbowIslands.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Infinite Lives / Ingame Keys:0
			C4:X:Permanent Everything!:0
			C2:X:Disable Blitter Patches:0
			C3:L:Controls:One Button Joystick,Two Button Joystick,CD32 Joypad Up To Jump,CD32 Joypad Blue To Jump
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RainbowWarrior_v1.1" sha1="3144c4b3c034a22fde33cf7ce00ba54d7d035dd8">
		<name>Rainbow Warrior</name>
		<subpath>RainbowWarrior</subpath>
		<variant_uuid>73b9a6bc-c043-5a48-ac29-058c8cfdd77a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RainbowWarrior.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RainbowWarrior.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RallyChampionships_v1.1" sha1="554cfa1556aa5241509a42256bd960ffa753b216">
		<name>Rally Championships</name>
		<subpath>RallyChampionships</subpath>
		<variant_uuid>72c22d1c-b0cd-5a66-9798-7c81563afb09</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RallyChampionships.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RallyChampionships.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RallyChampionships_v1.1_AGA" sha1="b3151103fae501be5510c809934670d5a3c941a8">
		<name>Rally Championships [AGA]</name>
		<subpath>RallyChampionshipsAGA</subpath>
		<variant_uuid>9e83dae4-91cb-57f0-9b46-1ade75bc7bfd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RallyChampionshipsAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RallyChampionshipsAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RallyCrossChallenge_v1.0" sha1="7da601ed9c1fa32a6def2aedbb0c8787c23569a7">
		<name>Rally Cross Challenge</name>
		<subpath>RallyCrossChallenge</subpath>
		<variant_uuid>039106e9-304a-5f11-b235-4b78e78a2a86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RallyCrossChallenge.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RallyCrossChallenge.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rambo3_v1.1_2433" sha1="ae1bb53d901c7de1dbc41d4fadd1ea738ce003ab">
		<name>Rambo III</name>
		<subpath>Rambo3</subpath>
		<variant_uuid>adb12fc8-68e1-545d-9cb3-1cb228a3e4b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rambo3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rambo3.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_y=F9
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="Rambo3_v1.1_NTSC_2432" sha1="7b65f82a876f97a5a2c90b26527f504e908e3bee">
		<name>Rambo 3 (NTSC)</name>
		<subpath>Rambo3NTSC</subpath>
		<variant_uuid>84e4a580-affc-5b02-b67f-2ee2fdbdcc41</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rambo3NTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rambo3NTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_y=F9
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="Rambo3_v2.0_2433" sha1="622a4400c8de6c56dd0bf2944d998f9392f169fd">
		<name>Rambo III</name>
		<subpath>Rambo3</subpath>
		<variant_uuid>d989ceec-4feb-549d-9c7b-ee1987487505</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rambo3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rambo3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:enable original cheat (game part selector):0
			C1:X:unlimited energy (part 1 &amp; 2):1
			C1:X:unlimited shield (part 3):2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_y=F9
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="Rambo3_v2.0_NTSC_2432" sha1="d417e8e514f2fab4055616f8abdc196ab48c385f">
		<name>Rambo 3 (NTSC)</name>
		<subpath>Rambo3NTSC</subpath>
		<variant_uuid>3175889b-5e83-57f4-8e2a-f3f1064d6418</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rambo3NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rambo3NTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:enable original cheat (game part selector):0
			C1:X:unlimited energy (part 1 &amp; 2):1
			C1:X:unlimited shield (part 3):2
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_y=F9
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="Rampage_v1.3a" sha1="d2cfe5b61dbe449cfa1cb630144ea5965d175c4f">
		<name>Rampage</name>
		<subpath>Rampage</subpath>
		<variant_uuid>ff12d991-d59a-5018-951d-062dd6aa3253</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rampage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rampage.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Return
			joyport1_amiberry_custom_none_y=1
			joyport1_amiberry_custom_none_leftshoulder=2
			joyport1_amiberry_custom_none_rightshoulder=3
			joyport1_amiberry_custom_none_start=ESC
		</custom_controls>
	</game>
	<game filename="Rampart_v1.0" sha1="81580babfdcdb586ae7479e78c51d76b07f2a726">
		<name>Rampart</name>
		<subpath>Rampart</subpath>
		<variant_uuid>60e928bd-269f-5082-9997-0b4da8cc1fb3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rampart.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rampart.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RanX_v1.4" sha1="05411fccbd67b901c33a8de87bd5eef20660cf94">
		<name>Ranx - The Video Game</name>
		<subpath>RanX</subpath>
		<variant_uuid>3bc48438-bac9-55cf-82e6-37eed4c9456e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RanX.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RanX.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RanX_v1.4_De" sha1="e87a41cd289e7bf5670228f8f529a774d1ce8ed4">
		<name>Ran XDe</name>
		<subpath>RanXDe</subpath>
		<variant_uuid>c8524265-fee8-57b8-ae81-09f57e721d3c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RanXDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RanXDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RanX_v1.4_Fr_1637" sha1="d4d0c2d20e41bfedce80761e16bbf22af06fe3d9">
		<name>Ran XFr</name>
		<subpath>RanXFr</subpath>
		<variant_uuid>51c43187-7cd5-5c75-8c47-4c2f38e47fdc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RanXFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RanXFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RatTrap_v1.0" sha1="9b61c8742fe58627cb623cf6231560ac099acc86">
		<name>Rat Trap</name>
		<subpath>RatTrap</subpath>
		<variant_uuid>9304e943-2fe5-5579-8ec4-a59600d17006</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RatTrap.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RatTrap.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Joy2 Down
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="RBI2Baseball_v1.2_2116" sha1="5b4cffeeee402214330a77b92b30a5b16f828c96">
		<name>R.B.I. Two Baseball</name>
		<subpath>RBI2Baseball</subpath>
		<variant_uuid>58316e06-8f37-59a1-b544-9338f6346a14</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RBI2Baseball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RBI2Baseball.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Read&amp;Rhyme_v1.0" sha1="394b351affb4c4945752e01b3e9c203e8d0349e0">
		<name>Read &amp; Rhyme</name>
		<subpath>Read&amp;Rhyme</subpath>
		<variant_uuid>e55b207d-6ab6-5c89-ba6c-1391851e9cc5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Read&amp;Rhyme.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Read&amp;Rhyme.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RealGhostbusters_v1.0_0198" sha1="ef1bfd1df02c51a0048ded3fe1622ecb12213f0e">
		<name>Real Ghostbusters</name>
		<subpath>RealGhostbusters</subpath>
		<variant_uuid>e3f36cb0-f3ca-5a31-8637-8b46170895cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RealGhostbusters.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RealGhostbusters.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RealmOfTheTrolls_v1.0_3010" sha1="3a13d316b824a53c5f3277fb6c50b36cf359631f">
		<name>Realm Of The Trolls</name>
		<subpath>RealmOfTheTrolls</subpath>
		<variant_uuid>9afc8ff4-ff29-599e-b206-144e7f27f1d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RealmOfTheTrolls.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RealmOfTheTrolls.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Fix ST color palette (RATT)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RealmOfTheTrolls_v1.2_1Disk_3010" sha1="634201a6b4a449d149e83faf27e93ea6d5788f26">
		<name>Realm Of The Trolls (1 Disk)</name>
		<subpath>RealmOfTheTrolls1Disk</subpath>
		<variant_uuid>346d898a-d094-5d43-a2fd-5baff39c3a06</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RealmOfTheTrolls1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RealmOfTheTrolls1Disk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Fix ST color palette (RATT)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RealmOfTheTrolls_v1.2_2Disk" sha1="593eb39a74caed5fa5433212a08ad85ef27d22ea">
		<name>Realm Of The Trolls (2 Disk)</name>
		<subpath>RealmOfTheTrolls2Disk</subpath>
		<variant_uuid>ea854d24-96e7-58f6-804c-416ef6c7b532</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RealmOfTheTrolls2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RealmOfTheTrolls2Disk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Fix ST color palette (RATT)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RealmsOfArkania_v1.2_0616" sha1="286ac7ca91b406c04cd07ed300cf834b2453f265">
		<name>Realms of Arkania - Blade of Destiny</name>
		<subpath>RealmsOfArkania</subpath>
		<variant_uuid>f6372879-4a21-541a-8f53-1cb1249ace0b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RealmsOfArkania.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RealmsOfArkania.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Realms_v1.3_1497" sha1="ed916d108f334689f242b0cc2eb9f46002b041cc">
		<name>Realms</name>
		<subpath>Realms</subpath>
		<variant_uuid>5d30ca73-fb00-558e-9775-540b3ba8dff1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Realms.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Realms.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rebellion_v1.0" sha1="39466f9476f03950bf265b1017b2bf97d8365aa3">
		<name>Rebellion</name>
		<subpath>Rebellion</subpath>
		<variant_uuid>8b509677-6f8c-50bf-b646-e814975634f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rebellion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rebellion.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite Lives/Invincibility:0
			C3:X:Infinite Time:0
			C4:X:In Games Keys (F1/F2):0
			C5:X:Infinite Rockets:0
			C2:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Red41Demo_v1.0" sha1="373185af8f23da2956912e3571e34c1a51e2d6a5">
		<name>Red 41 Demo</name>
		<subpath>Red41Demo</subpath>
		<variant_uuid>4b768d86-5843-5cc0-adda-f8194ab285d5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Red41demo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Red41demo.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedBaron_v2.1" sha1="b0e4007018ccf1dc3d213d5af656023881d9d8ca">
		<name>Red Baron</name>
		<subpath>RedBaron</subpath>
		<variant_uuid>44fb314f-a48c-585b-96f5-9d8344b192b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RedBaron.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RedBaron.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedBaron_v2.1_1595" sha1="e556bad7006ec64cd6cd4d072386d8eaf5939926">
		<name>Red Baron</name>
		<subpath>RedBaron</subpath>
		<variant_uuid>84133744-b35d-584b-9afc-2661401802bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RedBaron.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RedBaron.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedBaron_v2.1_De_2068" sha1="669b675db52d5b0e4ea77508e8917264c5df272a">
		<name>Red Baron (Deutsch)</name>
		<subpath>RedBaronDe</subpath>
		<variant_uuid>4f7cf76c-1011-53a3-8b14-ff7faf13d9ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RedBaronDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RedBaronDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedHeat_v1.2_0565" sha1="2dc78823dd5ad45fde1dfb35bcdbd40536140bf0">
		<name>Red Heat</name>
		<subpath>RedHeat</subpath>
		<variant_uuid>4054a0cf-e54d-5e70-ac24-de14a25ca0fa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RedHeat.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RedHeat.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Ammo:2
			C1:X:Enable In-Game Keys:3
			C2:L:Start at Stage:Off,1,2,3,4
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedLightning_v1.0" sha1="a27eb87babf3a2c4bfa928318ef90364b07d2768">
		<name>Red Lightning</name>
		<subpath>RedLightning</subpath>
		<variant_uuid>05fd191c-7b72-50a4-91d6-2521c345389a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RedLightning.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RedLightning.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedLightning_v1.0_NTSC_1781" sha1="fd65187291e6f2ae37d200afa6b563824755ceca">
		<name>Red Lightning (NTSC)</name>
		<subpath>RedLightningNTSC</subpath>
		<variant_uuid>05fd191c-7b72-50a4-91d6-2521c345389a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RedLightningNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RedLightningNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedStormRising_v1.0_1603" sha1="6f954281cc59566d0f4869820b55ff0e6dbb33e2">
		<name>Red Storm Rising</name>
		<subpath>RedStormRising</subpath>
		<variant_uuid>92e500a5-1003-554d-9c09-97a1e1c2c177</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RedStormRising.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RedStormRising.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedZone_v2.0" sha1="849e92d1d5427ab02c80e43eff32d9c3931aa983">
		<name>Red Zone</name>
		<subpath>RedZone</subpath>
		<variant_uuid>21340ec1-b67d-5cd4-b206-8799472478dd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RedZone.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RedZone.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedZone_v3.0" sha1="d958949a6fac6235bce4d67a814b824e02fd298c">
		<name>Red Zone</name>
		<subpath>RedZone</subpath>
		<variant_uuid>281d977b-fdc8-5a1f-a627-f9afd27b607a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RedZone.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RedZone.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:no damage:0
			C2:B:use original exe
			C3:B:enable high detail by default
			C4:X:Skip intro movie:0
			C4:X:Skip intro screens:1
			C4:X:Fast intro screens:2
			</custom>
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedZone_v3.0_NTSC" sha1="4c5b000fc4d73d903fd37a6f05601df77d0c1470">
		<name>Red Zone (NTSC)</name>
		<subpath>RedZoneNTSC</subpath>
		<variant_uuid>a3eba961-6c2f-5e26-a981-51e91ae4693a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RedZoneNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RedZoneNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:no damage:0
			C2:B:use original exe
			C3:B:enable high detail by default
			C4:X:Skip intro movie:0
			C4:X:Skip intro screens:1
			C4:X:Fast intro screens:2
			</custom>
		</slave>
		<hardware>
			CLOCK=25
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedZone_v3.1" sha1="b962bf2f167f182028f433f4f62d61e408a146ce">
		<name>Red Zone</name>
		<subpath>RedZone</subpath>
		<variant_uuid>9a57eeb4-7b3f-5b46-a943-2b3eb1b37e34</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RedZone.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RedZone.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:no damage:0
			C1:X:cheat keys:1
			C2:B:use original exe
			C3:B:enable high detail by default
			C4:X:Skip intro movie:0
			C4:X:Skip intro screens:1
			C4:X:Fast intro screens:2
			</custom>
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedZone_v3.1_NTSC" sha1="0cc876318703fefc1cbfd7a34467750bfd649d3a">
		<name>Red Zone (NTSC)</name>
		<subpath>RedZoneNTSC</subpath>
		<variant_uuid>6deb1489-a61f-56fa-b930-bdf200dbe2f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RedZoneNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RedZoneNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:no damage:0
			C1:X:cheat keys:1
			C2:B:use original exe
			C3:B:enable high detail by default
			C4:X:Skip intro movie:0
			C4:X:Skip intro screens:1
			C4:X:Fast intro screens:2
			</custom>
		</slave>
		<hardware>
			CLOCK=25
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Reflexity_v1.0" sha1="3e92f12bf88ecb09d24038d362f12aca91a1632f">
		<name>Reflexity</name>
		<subpath>Reflexity</subpath>
		<variant_uuid>4d033e80-749f-54f7-83e0-98d24c048dc2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Reflexity.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Reflexity.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Regent_v1.0_De" sha1="f01a853f849c310bb06b6012697cd54b0a00779d">
		<name>Regent (Deutsch)</name>
		<subpath>RegentDe</subpath>
		<variant_uuid>d9bd579f-5054-57b2-8da2-90940b7da010</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RegentDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RegentDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReiseInsLandDesBigBen_v1.0_De" sha1="fbd00a0a665aa2907d39dfcc6738a03d01b4a1b4">
		<name>Reise Ins Land Dese Big Ben (Deutsch)</name>
		<subpath>ReiseInsLandDeseBigBenDe</subpath>
		<variant_uuid>4b665ecc-2c60-5caf-b102-769923acb356</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ReiseInsLandDesBigBenDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ReiseInsLandDesBigBenDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReiseInsLandDesBigBen_v1.1_De" sha1="750b844faf45b76cfce68b38c850734918b45760">
		<name>Reise Ins Land Des Big Ben (Deutsch)</name>
		<subpath>ReiseInsLandDesBigBenDe</subpath>
		<variant_uuid>091626ac-c613-5798-b0ed-2feee2d644b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ReiseInsLandDesBigBenDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ReiseInsLandDesBigBenDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReisendeImWind2_v1.0_De" sha1="3283a5093b2a414a1346429993a269d54657156b">
		<name>Reisende Im Wind 2 (Deutsch)</name>
		<subpath>ReisendeImWind2De</subpath>
		<variant_uuid>de9e150a-6456-57f5-9eac-c5faa962074b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ReisendeImWind2De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ReisendeImWind2De.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReisendeImWind_v1.0_De" sha1="922f34b8e3022051e83a9e93cd9cf57e49dfd282">
		<name>Reisende Im Wind (Deutsch)</name>
		<subpath>ReisendeImWindDe</subpath>
		<variant_uuid>2fe49f99-ea2c-509c-b8ba-a38e5275bd53</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ReisendeImWindDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ReisendeImWindDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReiseZumMittelpunktDerErde_v1.0_De_0781" sha1="6ffd6d3298c214ae3808a26f697e855644576ea1">
		<name>Reise Mittelpunkt Der Erde (Deutsch)</name>
		<subpath>ReiseMittelpunktDerErdeDe</subpath>
		<variant_uuid>c0ac9b90-31da-55e5-9e81-ad82fc558b93</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ReiseMittelpunktDerErdeDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ReiseMittelpunktDerErdeDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:HELP key for full gauges:0
			C3:X:Skip music intro (FR/DE) :0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Renaissance_v1.01_2415" sha1="2a64a54c0ddb93eaacb4affb7cb72e007d5dec1c">
		<name>Renaissance</name>
		<subpath>Renaissance</subpath>
		<variant_uuid>6013cb12-3f6c-5256-bffe-3fbb0e2da608</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Renaissance.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Renaissance.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Renegade3_v1.0b" sha1="1249f240712c03e5130a45324efdf4ab8b7d2c42">
		<name>Renegade III</name>
		<subpath>Renegade3</subpath>
		<variant_uuid>cbc4cef3-c124-5fda-a1c7-9c77fe991bb9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Renegade3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Renegade3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Renegades_v1.0" sha1="3b966919e53a0732ef1ef99cf24e6fd06c703cdb">
		<name>Renegades</name>
		<subpath>Renegades</subpath>
		<variant_uuid>8b95064e-160a-567f-a35e-337813baf9fd</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Renegades.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Renegades.Slave</filename>
			<datapath />
		</slave>
		<slave number="2">
			<filename>RenegadesEditor.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Renegade_v1.2" sha1="524c75c32671b79dca842ff5c2e67586c55f4ffa">
		<name>Renegade</name>
		<subpath>Renegade</subpath>
		<variant_uuid>884ec8ce-78cf-5b61-a88c-13af338bf87f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Renegade.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Renegade.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Renegade_v1.2_1966" sha1="e419f2f67f7bffb7482a4d35aff342164b688c36">
		<name>Renegade</name>
		<subpath>Renegade</subpath>
		<variant_uuid>b5cbaba3-8a77-54fa-a143-8b53f2e339d5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Renegade.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Renegade.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Resolution101_v1.0" sha1="5d9d829a6fa94b13fadb6e08d653ade5195051ce">
		<name>Resolution 101</name>
		<subpath>Resolution101</subpath>
		<variant_uuid>dc4b0f76-3d27-5d89-9354-f6d3fd28ca6a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Resolution101.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Resolution101.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Resolution101_v2.1_0221" sha1="9fb7aba609aa9acdcb0736baa3702a0be712e52e">
		<name>Resolution 101</name>
		<subpath>Resolution101</subpath>
		<variant_uuid>08077802-4e28-50bc-8fd3-c888fe744fd0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Resolution101.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Resolution101.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReturnOfTheJedi_v2.0_2152" sha1="edb720d45edabc2cc94d6558218a4afb6963e2c3">
		<name>Star Wars - Return Of The Jedi</name>
		<subpath>ReturnOfTheJedi</subpath>
		<variant_uuid>a79b9690-2df4-5843-82de-6b7efcac1526</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ReturnOfTheJedi.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ReturnOfTheJedi.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReturnToAtlantis_v1.0_0717" sha1="adc1b478477b4a82c28528f37a8a67673868d564">
		<name>Return To Atlantis</name>
		<subpath>ReturnToAtlantis</subpath>
		<variant_uuid>01d46cac-09aa-528f-a218-c06e41330897</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ReturnToAtlantis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ReturnToAtlantis.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReturnToGenesis_v1.0" sha1="dd790ab9b19f28e53d095bdb0144c86e61f5942c">
		<name>Return To Genesis</name>
		<subpath>ReturnToGenesis</subpath>
		<variant_uuid>3f8ce412-c0b1-53b5-872f-724e946eb51b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ReturnToGenesis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ReturnToGenesis.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Reunion_v1.2" sha1="a6c4023d2aeecb0be9c3cfaaa44cb800ce897bbd">
		<name>Reunion</name>
		<subpath>Reunion</subpath>
		<variant_uuid>c9df1042-dcf3-5ada-b49e-47b4c1b425ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Reunion.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Reunion.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Start with 30'000'000 credits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Reunion_v1.2_AGA" sha1="f08e3661144dd0298ad889e47ad3a48fa5ccd632">
		<name>Reunion [AGA]</name>
		<subpath>ReunionAGA</subpath>
		<variant_uuid>22556176-ba4b-587b-994d-f3268d5f31ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ReunionAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ReunionAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Start with 30'000'000 credits
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Reunion_v1.2_AGA_De_0568" sha1="4d9094c64cb3cd930727aed0097c743c6b21b950">
		<name>Reunion [AGA] (Deutsch)</name>
		<subpath>ReunionAGADe</subpath>
		<variant_uuid>02463e5d-8a29-54a4-a5ba-947379c5f243</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ReunionAGADe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ReunionAGADe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Start with 30'000'000 credits
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Reunion_v1.2_De_0569" sha1="3d2e0f645c3c98647b7120a2de348eaaea36b22e">
		<name>Reunion (Deutsch)</name>
		<subpath>ReunionDe</subpath>
		<variant_uuid>6a775862-5bfe-5613-91f2-9daaa813bdda</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ReunionDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ReunionDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Start with 30'000'000 credits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Revelation_v1.1_1903" sha1="f5d10de124ad756fa4262dee59cec0fc38c75262">
		<name>Revelation</name>
		<subpath>Revelation</subpath>
		<variant_uuid>34cb52a0-3c24-52e3-b148-acd74bc29c6e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Revelation.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Revelation.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RevengeOfDefender_v1.0" sha1="baab4b4d9010e1cc321a9818fdee43601f5b1457">
		<name>Revenge Of Defender</name>
		<subpath>RevengeOfDefender</subpath>
		<variant_uuid>9082654f-ed76-5233-9186-3a75f2a163e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RevengeOfDefender.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RevengeOfDefender.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RevengeOfTheMutantCamels2_v1.01" sha1="9487a2d127b792f47303a7b3b3c1de393a6fce77">
		<name>Revenge Of The Mutant Camels II</name>
		<subpath>RevengeOfMutantCamels2</subpath>
		<variant_uuid>dca5a70b-56e6-58de-9ace-b44bece46919</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RevengeOfMutantCamels2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RevengeOfMutantCamels2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RevengeOfTheMutantCamels_v1.0" sha1="c78023fce71dffa7e662bb1361f823c625d52d5b">
		<name>Revenge Of The Mutant Camels</name>
		<subpath>RevengeOfMutantCamels</subpath>
		<variant_uuid>60fcf1e9-138e-5826-944a-4a4fe037cf57</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RevengeOfMutantCamels.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RevengeOfMutantCamels.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RevengeOfTheMutantCamels_v1.0_NTSC" sha1="0641fce950ec3553a81c6166df1f0f284401d41c">
		<name>Revenge Of Mutant Camels (NTSC)</name>
		<subpath>RevengeOfMutantCamelsNTSC</subpath>
		<variant_uuid>21d52ebd-48b2-5cf2-b66f-6efe96413e6a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RevengeOfMutantCamelsNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RevengeOfMutantCamelsNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RicercaDellAugelloDelTempo_v1.4_It_Files" sha1="7f0022a5d82357827f4dc39316d58dec582c69ab">
		<name>Ricerca Augello Tmpo It (Files)</name>
		<subpath>RicercaAugelloTmpoItFiles</subpath>
		<variant_uuid>b0676266-c2ea-5eb9-b3cf-2b1fac9c963c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RicercaAugelloTmpoItFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RicercaAugelloTmpoItFiles.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RicercaDellAugelloDelTempo_v1.4_It_Image" sha1="329f643d2561f00edae42bd05e1a7db4033a69cc">
		<name>Ricerca Augello Tmpo It (Image)</name>
		<subpath>RicercaAugelloTmpoItImage</subpath>
		<variant_uuid>bcbb2492-c7d6-5fa6-8881-c2bde3fa5e11</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RicercaAugelloTmpoItImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RicercaAugelloTmpoItImage.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RicercaDellAugelloDelTempo_v1.5_It_Files" sha1="44ca1229cbd3436cf7cc32209acac14408856c24">
		<name>Ricerca Augello Tmpo It (Files)</name>
		<subpath>RicercaAugelloTmpoItFiles</subpath>
		<variant_uuid>924efe2a-d5dd-52da-875f-260e17774e2b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RicercaAugelloTmpoItFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RicercaAugelloTmpoItFiles.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RicercaDellAugelloDelTempo_v1.5_It_Image" sha1="43b4017406bf798320484cf99d32a4e426ff2661">
		<name>Ricerca Augello Tmpo It (Image)</name>
		<subpath>RicercaAugelloTmpoItImage</subpath>
		<variant_uuid>37d0fb9c-73b3-5161-b7a6-cb1d78577e1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RicercaAugelloTmpoItImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RicercaAugelloTmpoItImage.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RickDangerous25_v1.2" sha1="59f0caddc886f9690c708dc597b27ebd0ee3e1a4">
		<name>Rick Dangerous 2.5</name>
		<subpath>RickDangerous25</subpath>
		<variant_uuid>ae62dd10-ac03-55da-9778-1fb5713cd3b4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RickDangerous25.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RickDangerous25.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="RickDangerous2_v1.2_0570" sha1="bd8d9d18ed7b3f095c87dbc395b2604d1c068ef9">
		<name>Rick Dangerous 2</name>
		<subpath>RickDangerous2</subpath>
		<variant_uuid>b0911185-309e-5896-bae4-2d03d622785b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RickDangerous2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RickDangerous2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="RickDangerous_v1.3_2294" sha1="c58fee14e183cefc9f02a6d6db452e2c5cdd8c15">
		<name>Rick Dangerous</name>
		<subpath>RickDangerous</subpath>
		<variant_uuid>f71d1135-d278-557e-a3fd-46a2819848e4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RickDangerous.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RickDangerous.Slave</filename>
			<datapath />
			<custom>
			C1:B:Trainer
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Ringside_v1.0_1611" sha1="4c112c5e94179982d8494b9828c16b42cf3c60a8">
		<name>Ringside</name>
		<subpath>Ringside</subpath>
		<variant_uuid>f9415df4-0db1-59be-89f5-5b242c3e6131</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ringside.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ringside.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rambo3_v1.1_2432" sha1="4be96c5820dd43ac46ff28c9af31e5fb0eeeed64">
		<name>Rambo III</name>
		<subpath>Rambo3</subpath>
		<variant_uuid>0ec80e39-6093-5b03-83be-3370f9bec547</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rambo3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rambo3.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_y=F9
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="RealPopeye_v1.1" sha1="568aa13aefe4d449adfdaf3543c123d844da4fcd">
		<name>Real Popeye</name>
		<subpath>RealPopeye</subpath>
		<variant_uuid>2b5e44ad-ba25-5824-bd51-9502f571059f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RealPopeye.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RealPopeye.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReturnOfTheJedi_v1.2_2153" sha1="2b1f2f9a23d17c3e7af7b496d5fe1c423e2fe3c6">
		<name>Star Wars - Return Of The Jedi</name>
		<subpath>ReturnOfTheJedi</subpath>
		<variant_uuid>0c24135c-8004-5319-9b87-6e61f0cba341</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ReturnOfTheJedi.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ReturnOfTheJedi.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RingsOfMedusaGold_v1.0_De" sha1="50d85579c168d23d56e4d1045b2231cc4b1ecda7">
		<name>Rings Of Medusa Gold (Deutsch)</name>
		<subpath>RingsOfMedusaGoldDe</subpath>
		<variant_uuid>b08cfea2-613a-5f08-b63c-6079731bf0f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RingsOfMedusaGoldDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RingsOfMedusaGoldDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RiseOfTheRobots_v1.4_1365" sha1="1a85f45a042b886ead7c7175619df7ec83da1a5c">
		<name>Rise Ofthe Robots</name>
		<subpath>RiseOftheRobots</subpath>
		<variant_uuid>ea690ca2-6440-563c-8093-934e6949e966</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RiseOfTheRobots.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RiseOfTheRobots.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoadwarEuropa_v1.0_2510" sha1="6373b0128fefc3c9c37de4f941d194aa7f95c51e">
		<name>Roadwar Europa</name>
		<subpath>RoadwarEuropa</subpath>
		<variant_uuid>e82d3355-dc49-5082-9cce-f43beffe2ce0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadwarEuropa.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadwarEuropa.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RobotReaderAesopsFables_v1.0" sha1="a2af7fcc403778d9a673c26cfa263982c8af8467">
		<name>Robot Readers - Aesop's Fables</name>
		<subpath>RobotReaderAesopsFables</subpath>
		<variant_uuid>050a2ac7-fea9-529a-a1d8-18f9aae885d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RobotReaderAesopsFables.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RobotReaderAesopsFables.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RockNRoll_v2.0_0801" sha1="03f1e86d3d303fbb008ff75eb76f2f7853aed6af">
		<name>Rock 'n' Roll</name>
		<subpath>RockNRoll</subpath>
		<variant_uuid>b3afdb28-7fdd-5ef6-b0b3-8acd8a8da731</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RockNRoll.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RockNRoll.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RogueTrooper_v1.1_1441" sha1="f667dd55a37cf62afc3523c128dc516888645b7e">
		<name>Rogue Trooper</name>
		<subpath>RogueTrooper</subpath>
		<variant_uuid>6baa43b1-99e7-5a75-983b-39f8f8dbbce8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RogueTrooper.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RogueTrooper.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ruesselsheim_v1.0_De" sha1="b5cad94f3565cc6ee40415620031485832a8b8aa">
		<name>Ruesselsheim (Deutsch)</name>
		<subpath>RuesselsheimDe</subpath>
		<variant_uuid>05384bf6-0082-574e-af1e-b91338606e76</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RuesselsheimDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RuesselsheimDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RingsOfMedusa_v1.1_2827" sha1="9f0189bd051a2dccd80a4d6b805300115a76d195">
		<name>Rings Of Medusa</name>
		<subpath>RingsOfMedusa</subpath>
		<variant_uuid>6f7e933c-bb10-5b6d-89bc-f4edf1e68147</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RingsOfMedusa.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RingsOfMedusa.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RingsOfMedusa_v1.1_De_2824" sha1="4768947dcc6df1b2c04638fdbf1f6863d501dbc9">
		<name>Rings Of Medusa (Deutsch)</name>
		<subpath>RingsOfMedusaDe</subpath>
		<variant_uuid>807acc1b-3dbe-580c-b3d9-3cac983f1ded</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RingsOfMedusaDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RingsOfMedusaDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RingsOfMedusa_v1.1_Fr" sha1="175961352bec57dfac00ae73dfdee5cf40279caa">
		<name>Rings Of Medusa (Francais)</name>
		<subpath>RingsOfMedusaFr</subpath>
		<variant_uuid>7a4103d2-40bf-5c7a-a728-1bc8cfaaf28d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RingsOfMedusaFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RingsOfMedusaFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RiseOfTheDragon_v1.1_1793" sha1="eaae74c7758031926c5941d193558b2543d0c1cf">
		<name>Rise Of The Dragon</name>
		<subpath>RiseOfTheDragon</subpath>
		<variant_uuid>23a4803a-a287-574f-8f44-f652dca477d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RiseOfTheDragon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RiseOfTheDragon.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RiseOfTheDragon_v1.1_De" sha1="99cda8fed065a66fd64b2537161f83194c650e49">
		<name>Rise Of The Dragon (Deutsch)</name>
		<subpath>RiseOfTheDragonDe</subpath>
		<variant_uuid>c96f40ea-64fa-5107-b73e-8169e7af6f71</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RiseOfTheDragonDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RiseOfTheDragonDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RiseOfTheRobots_v1.2_AGA_1763" sha1="9a62acf974d5c96fc67594754463e9d7c5355b94">
		<name>Rise Of The Robots [AGA]</name>
		<subpath>RiseOfTheRobotsAGA</subpath>
		<variant_uuid>9c5e323c-3913-5ab2-9799-c04f59b8ea59</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RiseOfTheRobotsAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RiseOfTheRobotsAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="RiseOfTheRobots_v1.2_CD32" sha1="96402294568c5b0ba73432f035fc76fd6ec9f87f">
		<name>Rise Of The Robots [CD32]</name>
		<subpath>RiseOfTheRobotsCD32</subpath>
		<variant_uuid>d5e3cb1e-0458-5854-9615-ec8af8cfa905</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RiseOfTheRobotsCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RiseOfTheRobotsCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RiseOfTheRobots_v1.3_AGA_1763" sha1="a90b11b681e66d383339c2a1f1eec820aa15473c">
		<name>Rise Of The Robots [AGA]</name>
		<subpath>RiseOfTheRobotsAGA</subpath>
		<variant_uuid>36a64662-1ca0-5e0b-b492-1bac847378a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RiseOfTheRobotsAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RiseOfTheRobotsAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="RiseOfTheRobots_v1.3_CD32" sha1="88a7dc75efc087e68f7ad7ecf77c94c00cf88eb5">
		<name>Rise Of The Robots [CD32]</name>
		<subpath>RiseOfTheRobotsCD32</subpath>
		<variant_uuid>99a01ca7-3961-5a9e-8f20-4cffd1f1b448</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RiseOfTheRobotsCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RiseOfTheRobotsCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RiseOfTheRobots_v1.4-B_1365" sha1="68dffcd130abef445591fb82192ecbf125264ae8">
		<name>Rise Ofthe Robots</name>
		<subpath>RiseOftheRobots</subpath>
		<variant_uuid>53b3f1c6-2187-5a11-a897-254833a00bf8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RiseOfTheRobots.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RiseOfTheRobots.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RiseOfTheRobots_v1.4-C_1365" sha1="21737c2f332cb02c1448479ba37b8556caed5061">
		<name>Rise Of The Robots</name>
		<subpath>RiseOfTheRobots</subpath>
		<variant_uuid>b304e567-a27d-5973-b97c-be12b17872b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RiseOfTheRobots.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RiseOfTheRobots.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RiskyWoods_v1.1_0571" sha1="9538d299031097b0154ddd2730be033e1607c114">
		<name>Risky Woods</name>
		<subpath>RiskyWoods</subpath>
		<variant_uuid>81abaf59-bc77-5e14-b8ea-8f0bc958942b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RiskyWoods.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RiskyWoods.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Unlimited Energy:0
			C1:X:Unlimited Time:1
			C1:X:Start with full Weapon Power:2
			C1:X:Never lose Weapon Power:3
			C1:X:Bad Extras have no Effect:4
			C1:X:Start with max. Money:5
			C1:X:In-Game Keys:6
			</custom>
		</slave>
		<hardware>
			CPU_COMPATIBLE=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RiskyWoods_v1.2_0571" sha1="d82dff4b00e4720e25bae9c607df14149ce2f14e">
		<name>Risky Woods</name>
		<subpath>RiskyWoods</subpath>
		<variant_uuid>5f756b2a-6ee9-5f29-b94d-ac6eb49640bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RiskyWoods.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RiskyWoods.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Unlimited Energy:0
			C1:X:Unlimited Time:1
			C1:X:Start with full Weapon Power:2
			C1:X:Never lose Weapon Power:3
			C1:X:Bad Extras have no Effect:4
			C1:X:Start with max. Money:5
			C1:X:In-Game Keys (ENHTAFI):6
			C2:B:2nd button jumps:0
			</custom>
		</slave>
		<hardware>
			CPU_COMPATIBLE=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Risk_v1.0_1125" sha1="7ba362d171e5fea0b5e26253360c79134bad314d">
		<name>Risk</name>
		<subpath>Risk</subpath>
		<variant_uuid>ce0815a7-6425-5432-98f9-84101cbe0fad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Risk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Risk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoadBlasters_v1.1_0718" sha1="22d925d767408d5ea3fdc04d56630a45ae28aaba">
		<name>Road Blasters</name>
		<subpath>RoadBlasters</subpath>
		<variant_uuid>72e452fc-5d53-50db-bd09-8fb12bf021dd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadBlasters.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadBlasters.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roadkill_v2.1b_AGA_1108" sha1="f6acefa1e618333c927b57f01ae130d56f01ba6a">
		<name>Roadkill [AGA]</name>
		<subpath>RoadkillAGA</subpath>
		<variant_uuid>f0c6d69a-372c-5f39-a371-63a34595c748</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadkillAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadkillAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roadkill_v2.1b_CD32" sha1="178c9c8637d2e496c55972f25e6b846fa3d8d3b3">
		<name>Roadkill [CD32]</name>
		<subpath>RoadkillCD32</subpath>
		<variant_uuid>1e1e1061-6f46-5b52-b236-1abad2782576</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadKillCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadKillCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roadkill_v2.1b_CD32_NoIntro" sha1="cabcfa6250fb993ca43a02e9219eaa4619a6d69f">
		<name>Roadkill [CD32] (No Intro</name>
		<subpath>RoadkillCD32NoIntro</subpath>
		<variant_uuid>c5a37b4d-0a17-5dc2-983a-66aa25a7ea2b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadKillCD32NoIntro.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadKillCD32NoIntro.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roadkill_v2.2-B_AGA_1108" sha1="76fbf2b5a0e325d5db4a9e282490ddde05fa77b6">
		<name>Roadkill [AGA]</name>
		<subpath>RoadkillAGA</subpath>
		<variant_uuid>31aa03b6-74a9-511b-b537-e8395904d396</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadkillAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadkillAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:invincibility:0
			C1:X:infinite missiles:1
			C1:X:infinite super-missiles:2
			C1:X:infinite retries:3
			C5:X:defaults to no previews:0
			C5:X:defaults to manual gears:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roadkill_v2.2-B_CD32" sha1="8a55ae379fd92b66b9fb0a5cc2538583b7f4066c">
		<name>Roadkill [CD32]</name>
		<subpath>RoadkillCD32</subpath>
		<variant_uuid>71c2bc20-e42c-5b0a-b5d4-ffc6f17bb654</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadkillCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadkillCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:invincibility:0
			C1:X:infinite missiles:1
			C1:X:infinite super-missiles:2
			C1:X:infinite retries:3
			C5:X:defaults to no previews:0
			C5:X:defaults to manual gears:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roadkill_v2.2-B_CD32_NoIntro" sha1="85c310e3a5ef0dc0a7c4b9384bd348f8dd5af842">
		<name>Roadkill [CD32] (No Intro</name>
		<subpath>RoadkillCD32NoIntro</subpath>
		<variant_uuid>75ff699c-781e-55de-9443-c7101250e84f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadkillCD32NoIntro.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadkillCD32NoIntro.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:invincibility:0
			C1:X:infinite missiles:1
			C1:X:infinite super-missiles:2
			C1:X:infinite retries:3
			C5:X:defaults to no previews:0
			C5:X:defaults to manual gears:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roadkill_v2.2_AGA_1108" sha1="7900ed25969987f4f59851480c6d9a8526d118b7">
		<name>Roadkill [AGA]</name>
		<subpath>RoadkillAGA</subpath>
		<variant_uuid>9667c30f-1139-576a-b511-011b8fab0930</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadKillAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadKillAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:invincibility:0
			C1:X:infinite missiles:1
			C1:X:infinite super-missiles:2
			C1:X:infinite retries:3
			C5:X:defaults to no previews:0
			C5:X:defaults to manual gears:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roadkill_v2.2_CD32" sha1="512f87c196f679e54b6901f1e674ed562d526fa7">
		<name>Roadkill [CD32]</name>
		<subpath>RoadkillCD32</subpath>
		<variant_uuid>35acd9d6-ce1f-5768-a2f3-7c883ad60ade</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadKillCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadKillCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:invincibility:0
			C1:X:infinite missiles:1
			C1:X:infinite super-missiles:2
			C1:X:infinite retries:3
			C5:X:defaults to no previews:0
			C5:X:defaults to manual gears:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roadkill_v2.2_CD32_NoIntro" sha1="30cad44e7ead8ea9c520cd8b213f91e074aab569">
		<name>Roadkill [CD32] (No Intro</name>
		<subpath>RoadkillCD32NoIntro</subpath>
		<variant_uuid>841f45b2-3ca6-59ff-a972-c4b5c3397a39</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadKillCD32NoIntro.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadKillCD32NoIntro.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:invincibility:0
			C1:X:infinite missiles:1
			C1:X:infinite super-missiles:2
			C1:X:infinite retries:3
			C5:X:defaults to no previews:0
			C5:X:defaults to manual gears:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoadRash_v1.4_1313" sha1="79894834aab17a1013e2422fcdb3de3b6bbc0771">
		<name>Road Rash</name>
		<subpath>RoadRash</subpath>
		<variant_uuid>776b3840-2d00-5ade-bd4d-dc4383213a3d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadRash.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadRash.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoadRash_v2.0_1313" sha1="5adc154f1b0b84e24214a00dd65c758e646c0d00">
		<name>Road Rash</name>
		<subpath>RoadRash</subpath>
		<variant_uuid>4c1cdf9c-4b4f-57c9-8069-d360f0a189b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadRash.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadRash.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:password:none,level 1 Diablo 1000 big money,Millions of dollars and level 4,PANDA 600,BANZAI 750,KAMIKAZE 750,SHURIKEN 1000,FERRUCI 850,PANDA 750,DIABLO 1000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RobotReaderChickenLittle_v1.0" sha1="1ff702edb5b3aab5f5272fcdb030cc8bd7695e23">
		<name>Robot Readers - Chicken Little</name>
		<subpath>RobotReaderChickenLittle</subpath>
		<variant_uuid>65c9ea82-2cf6-51cb-9fed-ebe817f002b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RobotReaderChickenLittle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RobotReaderChickenLittle.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Robozone_v1.01_0257" sha1="c03818d423319b378e1a8f84afdecd92d210e77c">
		<name>Robozone</name>
		<subpath>Robozone</subpath>
		<variant_uuid>ec4a4af2-e2c3-517e-bc0d-e75fd27c0bf5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Robozone.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Robozone.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Energy:0
			C1:X:Unlimited Ammo:1
			C1:X:Unlimited Time:2
			C1:X:In-Game Keys:3
			C2:B:Skip Intro
			C3:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RockChallenge_v1.01" sha1="1e2541e729240417d14b788e3d09a36a7adea482">
		<name>Rock Challenge</name>
		<subpath>RockChallenge</subpath>
		<variant_uuid>6a0770c2-e2c4-577e-8734-fdc0325fb197</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RockChallenge.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RockChallenge.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RocketAttack_v1.0" sha1="fa347b008819081c14d41789bd6c09e68de09d4b">
		<name>Rocket Attack</name>
		<subpath>RocketAttack</subpath>
		<variant_uuid>ebf96999-c1d4-54b4-bff9-a19962efdc78</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RocketAttack.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RocketAttack.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Set 99 lives (P1 &amp; P2)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RocketRanger_v1.5b_1641" sha1="55f88fd065bd72c1286039c253a6ecc43f143955">
		<name>Rocket Ranger</name>
		<subpath>RocketRanger</subpath>
		<variant_uuid>57cb9076-cd30-5b60-88cb-712106d0e7ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RocketRanger.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RocketRanger.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RocketRanger_v1.5b_Censored_1533" sha1="c5ee32a268f1002e0901f7b4b05f0232610da3c3">
		<name>Rocket Ranger Censored</name>
		<subpath>RocketRangerCensored</subpath>
		<variant_uuid>8d2efb75-aa34-5fe7-85ea-cd89757fcc62</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RocketRangerCensored.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RocketRangerCensored.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RocketRanger_v1.5b_NTSC" sha1="b8c8930366b551a52b877d063708362c11f30bc7">
		<name>Rocket Ranger (NTSC)</name>
		<subpath>RocketRangerNTSC</subpath>
		<variant_uuid>aa3e22db-d74c-54ba-8161-cdbadbb2ef8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RocketRangerNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RocketRangerNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rockford_v1.0" sha1="dba8bc6cb50895ec3baec0fc5e3bc91af5667402">
		<name>Rockford</name>
		<subpath>Rockford</subpath>
		<variant_uuid>a89f4be1-9127-5e56-910f-bdd2afa12ac0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rockford.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rockford.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RockNRoll_v2.1_0801" sha1="0ce56f43cc59927c6db8c4aa7144239c32acc477">
		<name>Rock 'n' Roll</name>
		<subpath>RockNRoll</subpath>
		<variant_uuid>a55901c1-6412-5ad3-a338-08989b589512</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RockNRoll.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RockNRoll.Slave</filename>
			<datapath />
			<custom>
			C1:X:infinite money:0
			C1:X:infinite lives:1
			C2:B:enable fast code entry
			C3:L:default start level:EASY LIVING,UP AND DOWN,SILENT MOVING,TIME IS MONEY,WORDS R EASY,GEOMETRIC,SECRET AREA,VARIED OFFER,CROSSROADS,TRY THE TREE,BEAM ME UP,BOMBASTIC,TRICKY TRACK,WAYOUT,FRAGILE ACTION,AIR FORTRESS,OPEN AND CLOSE,RUNNING MAN,HELPING HAND,YOUR CHOICE,PUSH AND FALL,RIDDLE ROOMS,DISK ACCESS,SKATING RINK,ARROW-ACTION,DONT PANIC,RADIATION,THINK TWICE,FREE FALL,ROLLERCOASTER,CRAZY DREAMS,CASTLE OF DOOM,BONUSLEVEL
			C5:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RockStarAteMyHamster_v0801.1" sha1="5ceb932d24444e8da1f5eb8cdd40f7b8617c86b8">
		<name>Rock Star Ate My Hamster</name>
		<subpath>RockStarAteMyHamster</subpath>
		<variant_uuid>73d639da-9e91-5361-9663-de6f3991a311</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RockStarAteMyHamster.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RockStarAteMyHamster.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RockstarNeverTrustRottenTangerines_v1.0_Pl" sha1="62d7e1e23c20d9d3ec9031fcaec8b7c5fd62bb63">
		<name>Rockstar NTRTPl</name>
		<subpath>RockstarNTRTPl</subpath>
		<variant_uuid>7d05a05f-2514-50d6-8011-4308303e4a1e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RockstarNTRTPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RockstarNTRTPl.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RockStar_v1.1_Fr" sha1="24236bbd415689be6dc63ae37606afe24dc23414">
		<name>Rock Star (Francais)</name>
		<subpath>RockStarFr</subpath>
		<variant_uuid>da29225f-8c3f-582f-8eaa-2db0baced18f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RockStarFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RockStarFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RodLand_v1.4_1509" sha1="f7b0e2e0efc6f03f5b0a4f99aca7a04893d7e5e9">
		<name>Rod-Land</name>
		<subpath>RodLand</subpath>
		<variant_uuid>63f78f19-36b1-5020-83ea-421088ee8229</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RodLand.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RodLand.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rody&amp;Mastico2_v1.0_Fr_2336" sha1="c69deadee93921c1732078ec33a897dcf8e7bf0e">
		<name>Rody &amp; Mastico 2 (Francais)</name>
		<subpath>Rody&amp;Mastico2Fr</subpath>
		<variant_uuid>2965a726-060b-5333-9608-ff1456b9d027</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rody&amp;Mastico2Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rody&amp;Mastico2Fr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rody&amp;Mastico3_v1.0_Fr_2337" sha1="18efd75cd2be2569e35401457de3c8c99ed7d463">
		<name>Rody &amp; Mastico 3 (Francais)</name>
		<subpath>Rody&amp;Mastico3Fr</subpath>
		<variant_uuid>d0ab4195-0bcf-515a-8d3a-1c408ba38a17</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rody&amp;Mastico3Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rody&amp;Mastico3Fr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rody&amp;Mastico4RodyNoel_v1.0_Fr_2334" sha1="4df30a562d5acd31c9536720d55953bcc6e04618">
		<name>Rody &amp; Mastico 4 Rody Noel (Francais)</name>
		<subpath>Rody&amp;Mastico4RodyNoelFr</subpath>
		<variant_uuid>8461031c-81a7-5d0d-95e3-b1295c8a8d08</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rody&amp;Mastico4RodyNoelFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rody&amp;Mastico4RodyNoelFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rody&amp;Mastico5_v1.0_Fr_2335" sha1="883645be40c58d7863555a7c02fb8022ad9ee66f">
		<name>Rody &amp; Mastico 5 (Francais)</name>
		<subpath>Rody&amp;Mastico5Fr</subpath>
		<variant_uuid>11af4f8f-330c-5b6c-806e-82103aa458e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rody&amp;Mastico5Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rody&amp;Mastico5Fr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rody&amp;Mastico6_v1.0_Fr_2338" sha1="7b720bcdd29f61206c7a844f698f0197d3fb7af2">
		<name>Rody &amp; Mastico 6 (Francais)</name>
		<subpath>Rody&amp;Mastico6Fr</subpath>
		<variant_uuid>a1ff661b-0b5d-5057-9868-66d85580fcca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rody&amp;Mastico6Fr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rody&amp;Mastico6Fr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rody&amp;Mastico_v1.0_De_2478" sha1="9a0b5d2f405e3f04a6964ed1aa84302f430cfc5e">
		<name>Rody &amp; Mastico (Deutsch)</name>
		<subpath>Rody&amp;MasticoDe</subpath>
		<variant_uuid>47b900a5-f090-5758-bd8d-87656a81448e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rody&amp;MasticoDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rody&amp;MasticoDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rody&amp;Mastico_v1.0_Fr_2424" sha1="e6c8a99bd403aa03981b81af0494d68a1052a6f1">
		<name>Rody &amp; Mastico (Francais)</name>
		<subpath>Rody&amp;MasticoFr</subpath>
		<variant_uuid>94efbab0-9187-54b5-86b5-db93bbd506c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rody&amp;MasticoFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rody&amp;MasticoFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RogueTrooper_v1.1" sha1="0f4c071c50e966ff6cf73519676fb3d87d94995a">
		<name>Rogue Trooper</name>
		<subpath>RogueTrooper</subpath>
		<variant_uuid>fd242f40-9954-51ec-8cfe-8b89c725245a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RogueTrooper.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RogueTrooper.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ruesselsheim_v1.1_AGA_De_2215" sha1="6c0a348efa299400b7250a7ee5899ed7ba451b48">
		<name>Ruesselsheim [AGA] (Deutsch)</name>
		<subpath>RuesselsheimAGADe</subpath>
		<variant_uuid>3bf8dc7d-d932-54eb-b36d-21437f09a935</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RuesselsheimAGADe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RuesselsheimAGADe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Set Actual System Keymap
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ruesselsheim_v1.1_De" sha1="e6e0bd7faeb90868c744d3c03f8c6cb8a6e7a532">
		<name>Ruesselsheim (Deutsch)</name>
		<subpath>RuesselsheimDe</subpath>
		<variant_uuid>284736c1-fe50-5860-8229-54605f361b8c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RuesselsheimDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RuesselsheimDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Set Actual System Keymap
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ruff&amp;ReddyInTheSpaceAdventure_v1.1" sha1="894fcc6bd53528d76b7b776c12aefb2190bf97bf">
		<name>Ruff and Reddy in the 'Space Adventure'</name>
		<subpath>Ruff&amp;ReddySpaceAdventure</subpath>
		<variant_uuid>97087191-60d3-5c1e-b07b-c626cf7642c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ruff&amp;ReddySpaceAdventure.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ruff&amp;ReddySpaceAdventure.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ruffian_v1.1_2411" sha1="45fd7c516bc10ea5f17063a4fcb892e808823f11">
		<name>Ruffian</name>
		<subpath>Ruffian</subpath>
		<variant_uuid>dbc0f3d0-d00f-5b4f-b9da-00b239212be1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ruffian.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ruffian.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ruffian_v2.0_2411" sha1="e7f35254a1ed61d029d953de7e7fb1232e1dd51f">
		<name>Ruffian</name>
		<subpath>Ruffian</subpath>
		<variant_uuid>e5bfe904-714b-5416-a6f0-8d1c512aee08</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ruffian.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ruffian.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited shots:1
			C1:X:unlimited time:2
			C1:X:special circular shots (SPS or Yellow):3
			C1:X:Invulnerability:4
			C1:X:Fly mode (with jump):5
			C2:B:Second button &amp; CD32 Pad support
			C3:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RuffNTumble_v2.2_0199" sha1="9ee43d8f4b0e5d66fd0e9664485d662660e672e3">
		<name>Ruff 'N' Tumble</name>
		<subpath>RuffNTumble</subpath>
		<variant_uuid>ed389721-1b67-5803-ab19-eac3801f3305</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RuffNTumble.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RuffNTumble.slave</filename>
			<datapath />
			<custom>
			C1:X:use 2nd button for jump:0
			C2:X:full CD32 joypad controls:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RuffNTumble_v2.3_0199" sha1="31488a65e0ad395d1f9cf91a35a81a6048c3e63f">
		<name>Ruff 'N' Tumble</name>
		<subpath>RuffNTumble</subpath>
		<variant_uuid>b411b7e3-c412-5e03-b003-745b8d6c6b5e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RuffNTumble.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RuffNTumble.slave</filename>
			<datapath />
			<custom>
			C1:X:use 2nd/blue button for jump:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RuffNTumble_v2.5_0199" sha1="1871171e39b35c1f7654974ef8e3c29192cd44ba">
		<name>Ruff 'N' Tumble</name>
		<subpath>RuffNTumble</subpath>
		<variant_uuid>8a64455c-01d0-5732-8fe3-b7485037390c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RuffNTumble.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RuffNTumble.slave</filename>
			<datapath />
			<custom>
			C2:B:use 2nd/blue button for jump
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RuffNTumble_v2.7_0199" sha1="14793033e0892daca25190b87bb04e8ea99c5bc8">
		<name>Ruff 'N' Tumble</name>
		<subpath>RuffNTumble</subpath>
		<variant_uuid>26d11536-94c0-5e28-960c-b9e3bc4e537b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RuffNTumble.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RuffNTumble.slave</filename>
			<datapath />
			<custom>
			BW
			C2:B:use 2nd/blue button for jump
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RuffNTumble_v2.7_512k_0199" sha1="53fec02f058c3f6610c2c229efd4b2bab62484de">
		<name>Ruff NTumble (512Kb)</name>
		<subpath>RuffNTumble512k</subpath>
		<variant_uuid>d5ec3cef-8c17-51d2-b455-2d2fe695c9ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RuffNTumble512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RuffNTumble512k.slave</filename>
			<datapath />
			<custom>
			BW
			C2:B:use 2nd/blue button for jump
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RugbyTheWorldCup_v1.2_0258" sha1="d54b4437cc63a3a8f18e341f0467377f1677b47b">
		<name>Rugby - The World Cup</name>
		<subpath>RugbyTheWorldCup</subpath>
		<variant_uuid>4dee29fb-b2f4-5822-a14b-557101fc6d04</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RugbyTheWorldCup.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RugbyTheWorldCup.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RugbyTheWorldCup_v1.2_EarlyBuild_3730" sha1="17b30d99b2469cbc1160e827323f906af8b7cd28">
		<name>Rugby The World Cup Early Build</name>
		<subpath>RugbyTheWorldCupEarlyBuild</subpath>
		<variant_uuid>47c68957-6d98-5b24-b51d-389b513f7dcb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RugbyTheWorldCupEarlyBld.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RugbyTheWorldCupEarlyBld.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RunningMan_v1.0_0382" sha1="3d456e10f262e73931a3aab459455ab86d9c1230">
		<name>Running Man</name>
		<subpath>RunningMan</subpath>
		<variant_uuid>296c702e-bc1e-587f-a89b-2e1497d9c871</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RunningMan.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RunningMan.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RunningMan_v1.1_0382" sha1="0962abdab946bc4e25748e5bca6e84ed0960dfd8">
		<name>Running Man</name>
		<subpath>RunningMan</subpath>
		<variant_uuid>da50884c-6a36-5cd3-8b13-fc6958d81d9b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RunningMan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RunningMan.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited energy:0
			C2:X:patial intro skip:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RunTheGauntlet_v1.1_1250" sha1="5fdcc94c5b64b4acb99fb4b14bd349147e94eb84">
		<name>Run The Gauntlet</name>
		<subpath>RunTheGauntlet</subpath>
		<variant_uuid>d1b76e64-9c64-5561-a470-48d89fe6344a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RunTheGauntlet.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RunTheGauntlet.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rushhour_v1.0" sha1="ad44deb8991c2e9374919575a6dea9ceac413c78">
		<name>Rushhour</name>
		<subpath>Rushhour</subpath>
		<variant_uuid>54d97e92-804f-5e89-a486-fe801e8c91d6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Rushhour.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Rushhour.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RVFHonda_v1.2_1081" sha1="a18016b6514c02c86da6430c66799275bb963236">
		<name>RVF Honda</name>
		<subpath>RVFHonda</subpath>
		<variant_uuid>434a081e-ddb2-59f1-80b9-1f8cde525807</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RVFHonda.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RVFHonda.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Joypad Support
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rygar_v1.0_AGA" sha1="26259161c418bbdfb23d15d9f6ccc28b3a2c7e5b">
		<name>Rygar [AGA]</name>
		<subpath>RygarAGA</subpath>
		<variant_uuid>f419149c-11b8-5b69-a4e2-7f8fa8beaad9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RygarAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RygarAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rygar_v1.2_AGA" sha1="a061ffd5d91229e79841c254d4f3251a141ab1af">
		<name>Rygar [AGA]</name>
		<subpath>RygarAGA</subpath>
		<variant_uuid>d271f61a-918a-5412-beca-5725c050b52d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RygarAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RygarAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rygar_v2.0_AGA" sha1="800ad6255e760c4608cce3c2270c05d21c5f97f0">
		<name>Rygar [AGA]</name>
		<subpath>RygarAGA</subpath>
		<variant_uuid>ee0dac78-96a0-53f0-aff8-ff7b5a994cc7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RygarAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RygarAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:trainer - infinite lives
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rygar_v2.0_AGA_Chip" sha1="8b329bbbf656fcfdb69adf9275f172c6794b382b">
		<name>Rygar [AGA] (Chip)</name>
		<subpath>RygarAGAChip</subpath>
		<variant_uuid>04313975-8490-5e0b-934c-7f890c3d1055</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RygarAGAChip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RygarAGAChip.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:trainer - infinite lives
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rygar_v2.1_AGA" sha1="eefa169f2ad7845420efe620c4ec1184d35fca2f">
		<name>Rygar [AGA]</name>
		<subpath>RygarAGA</subpath>
		<variant_uuid>9162eea2-d5f7-526e-a6d1-a0434b5d7c61</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RygarAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RygarAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:trainer - infinite lives
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rygar_v2.1_AGA_Chip" sha1="bebf069777e2820f8ddf3aa2e6ecfeb95f74651e">
		<name>Rygar [AGA] (Chip)</name>
		<subpath>RygarAGAChip</subpath>
		<variant_uuid>bee280c3-c520-5245-9740-edfe253cbc13</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RygarAGAChip.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RygarAGAChip.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:trainer - infinite lives
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoadwarEuropa_v1.1_2510" sha1="d3158533a081ece80ce21e46c2653b2c107f65a2">
		<name>Roadwar Europa</name>
		<subpath>RoadwarEuropa</subpath>
		<variant_uuid>e5b5664c-3629-5514-a0ac-81e1a2d66423</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadwarEuropa.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadwarEuropa.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoadWars_v0.1_Arcadia" sha1="a2c836cf0bb9183145807324d2e66a4dc4a7f113">
		<name>Road Wars (Arcadia)</name>
		<subpath>RoadWarsArcadia</subpath>
		<variant_uuid>a4c1b3bc-f91a-5460-95db-1037e374823f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadWarsArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadWarsArcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoadWars_v1.1_0142" sha1="517dc133364cbd566bdab129d241b26d690cdd93">
		<name>Road Wars</name>
		<subpath>RoadWars</subpath>
		<variant_uuid>32064471-a986-5f8a-a9b1-f41e69174d26</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoadWars.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoadWars.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Robbeary_v1.00a_2946" sha1="58cd79a6da9c44c720a1fd6e94a93382e971b101">
		<name>Robbeary</name>
		<subpath>Robbeary</subpath>
		<variant_uuid>b777363e-e3b7-59ae-a220-0bb529422891</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Robbeary.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Robbeary.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:B:Unlimited Time
			C3:B:Invincibility
			C4:B:Don't disable Power LED Flashing
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RobinHoodLegendQuest_v1.0" sha1="4e4aa915602412f0f6e6d3b1421bfa77e4acd5bd">
		<name>Robin Hood - Legend Quest</name>
		<subpath>RobinHoodLegendQuest</subpath>
		<variant_uuid>517c3695-2905-59e6-bb5c-bfa39af6e552</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RobinHoodLegendQuest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RobinHoodLegendQuest.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RobinHoodLegendQuest_v1.1" sha1="6cdf4f434f136635d7a32091f49b12370135e22b">
		<name>Robin Hood - Legend Quest</name>
		<subpath>RobinHoodLegendQuest</subpath>
		<variant_uuid>2793fb3a-7442-5efa-85ec-cf6a058ec28b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RobinHoodLegendQuest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RobinHoodLegendQuest.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C2:B:Disable Timing Fix
			C3:B:Disable Blitter Waits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RobinsonsRequiem_v1.2" sha1="e51468be91da685eb63c265a0e7098ad4d5ce9d7">
		<name>Robinson's Requiem</name>
		<subpath>RobinsonsRequiem</subpath>
		<variant_uuid>c9171529-8ce2-5a57-8248-abb53eacd620</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RobinsonsRequiem.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RobinsonsRequiem.Slave</filename>
			<datapath>data-ecs</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RobinsonsRequiem_v1.2_AGA_1866" sha1="bda7fcb6d70a7379f3cfe8e8a66d60bd6989bb6f">
		<name>Robinson's Requiem [AGA]</name>
		<subpath>RobinsonsRequiemAGA</subpath>
		<variant_uuid>3414b8e8-8391-5f92-9906-4a93b61578aa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RobinsonsRequiemAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RobinsonsRequiemAGA.Slave</filename>
			<datapath>data-aga</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoboCop2_v1.2_1220" sha1="d19e4b7ff617162856c5c1151661d39c06291bcd">
		<name>RoboCop 2</name>
		<subpath>RoboCop2</subpath>
		<variant_uuid>72aed3a8-97b4-5859-91be-1e311e9a0750</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoboCop2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoboCop2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="RoboCop3_v1.3_0979" sha1="f7a7417b408e056e39444b3a011356102f7dbf0f">
		<name>RoboCop 3</name>
		<subpath>RoboCop3</subpath>
		<variant_uuid>bcf329a4-bf69-5798-95b4-abaa58879187</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoboCop3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoboCop3.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoboCop3_v1.3_NTSC_0978" sha1="3ae40679302fe1f76892c967e7b57636c8528d84">
		<name>Robo Cop 3 (NTSC)</name>
		<subpath>RoboCop3NTSC</subpath>
		<variant_uuid>de2fdcfb-8e3b-5f73-9c69-6688686fd96c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoboCop3NTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoboCop3NTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoboCop_v1.2_2066" sha1="f0fbf663ef8477c79f184cca2de3d74cb43884f6">
		<name>RoboCop</name>
		<subpath>RoboCop</subpath>
		<variant_uuid>d5a85a4e-c94a-5b03-bc9c-d82d268fe5e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoboCop.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoboCop.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="RoboSport_v1.0_2592" sha1="06dce571368a78cf5941b569aceeb057475a3b67">
		<name>RoboSport</name>
		<subpath>RoboSport</subpath>
		<variant_uuid>290ab9b0-d7a6-5716-845d-928ba520ef14</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoboSport.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoboSport.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roboter_v1.0_De" sha1="773805d5aab0b5ea308905607ed9fef55c2df75d">
		<name>Roboter (Deutsch)</name>
		<subpath>RoboterDe</subpath>
		<variant_uuid>50cb28d5-2dbc-575e-b974-d879f6bded6f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RoboterDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RoboterDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Robotnic_v1.0_2161" sha1="47f73a838b273f231113ce525aa763237385507a">
		<name>Robotnic</name>
		<subpath>Robotnic</subpath>
		<variant_uuid>57fdbdc4-e049-5b60-a54f-161710b11701</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Robotnic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Robotnic.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Switchblade2_v1.3_1725" sha1="b6badcd84331da7fa52baecbea85328bf5489188">
		<name>Switchblade II</name>
		<subpath>Switchblade2</subpath>
		<variant_uuid>9cb56bd1-bdf1-5327-af19-ca864313cc75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Switchblade2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Switchblade2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Ammo:2
			C1:X:Unlimited Money:3
			C1:X:Invincibility:4
			C1:X:Start with Max. Money:5
			C1:X:In-Game Keys (Press HELP during game):6
			C2:L:Start at Level:1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Switchblade2_v1.4_1725" sha1="1111c3c0cd18e39ece2f896b8347e946bb92f94a">
		<name>Switchblade II</name>
		<subpath>Switchblade2</subpath>
		<variant_uuid>dbe3803e-0ad2-57ab-8f77-c99f718ec3e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Switchblade2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Switchblade2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Ammo:2
			C1:X:Unlimited Money:3
			C1:X:Invincibility:4
			C1:X:Start with Max. Money:5
			C1:X:In-Game Keys (Press HELP during game):6
			C2:B:Second button jumps
			C3:L:Start at Level:1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Switchblade2_v1.5_1725" sha1="a04df9915a4b9de343594100ae23164e63b8b7e2">
		<name>Switchblade II</name>
		<subpath>Switchblade2</subpath>
		<variant_uuid>f0dc3ea3-89ba-52e0-ab3e-d0d70e1a8458</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Switchblade2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Switchblade2.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Ammo:2
			C1:X:Unlimited Money:3
			C1:X:Invincibility:4
			C1:X:Start with Max. Money:5
			C1:X:In-Game Keys (Press HELP during game):6
			C2:B:Second button jumps
			C3:L:Start at Level:1,2,3,4,5,6,7
			C4:B:disable blitter waits (slow machines)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Switchblade2_v1.6_1725" sha1="c67117675fd7e6666ad8ce1b55aee1e748cb49fd">
		<name>Switchblade II</name>
		<subpath>Switchblade2</subpath>
		<variant_uuid>d3b60664-d836-5f9e-beeb-b3fe3a95a122</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Switchblade2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Switchblade2.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Ammo:2
			C1:X:Unlimited Money:3
			C1:X:Invincibility:4
			C1:X:Start with Max. Money:5
			C1:X:In-Game Keys (Press HELP during game):6
			C2:B:Second button jumps
			C3:L:Start at Level:1,2,3,4,5,6,7
			C4:B:disable blitter waits (slow machines)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Switchblade2_v1.7_1725" sha1="56a2cd31ff60e072cb1f1ab0bba810ced6ebf4bf">
		<name>Switchblade II</name>
		<subpath>Switchblade2</subpath>
		<variant_uuid>938ea954-d28b-53c8-a451-c016401da837</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Switchblade2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Switchblade2.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Ammo:2
			C1:X:Unlimited Money:3
			C1:X:Invincibility:4
			C1:X:Start with Max. Money:5
			C1:X:In-Game Keys (Press HELP during game):6
			C2:B:Second button jumps
			C3:L:Start at Level:1,2,3,4,5,6,7
			C4:B:Disable Blitter Waits (Slow Machines)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Switchblade_v1.3_1101" sha1="92627e0e2760558d8effa4a142ded7d187766204">
		<name>Switchblade</name>
		<subpath>Switchblade</subpath>
		<variant_uuid>7bead617-9f7b-535a-8642-742844189336</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Switchblade.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Switchblade.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SWIV_v1.7_0038" sha1="79dc560938e33bfaef1e3e23e36306491158cea8">
		<name>SWIV</name>
		<subpath>SWIV</subpath>
		<variant_uuid>28f044ea-3089-5326-8137-90f95403b77a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWIV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWIV.Slave</filename>
			<datapath />
			<custom>
			C1:B:Disable jump control (if 2nd button pressed)
			C2:B:Unlimited lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SWIV_v1.8_0038" sha1="2823026f183acba8fe3814d0e3605eabd77f6051">
		<name>SWIV</name>
		<subpath>SWIV</subpath>
		<variant_uuid>110175f6-e09f-53e8-bb4f-dd0162484193</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWIV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWIV.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Jump Control (if 2nd button pressed)
			C2:B:Unlimited Lives
			C3:L:Weapon Power:Default,1=min,2,3,4,5,6=max
			C4:L:Weapon Speed:Default,1=faster,2,3,4,5,6,7,8,9,0,11,12=normal
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Swooper_v1.0" sha1="5504f12baf776afce841dbd695ad8b47edd1816d">
		<name>Swooper</name>
		<subpath>Swooper</subpath>
		<variant_uuid>5c08b8e9-baf5-58b2-8285-1ed4e833e13b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Swooper.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Swooper.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sword&amp;TheRose_v1.2" sha1="0e51afaf55b5f1022df5dc0e26b3b73ed87a6b76">
		<name>Sword &amp; The Rose</name>
		<subpath>Sword&amp;TheRose</subpath>
		<variant_uuid>eb1ba19c-7152-5228-a2ce-9b52d331b5d1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sword&amp;TheRose.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sword&amp;TheRose.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SwordAndTheRose_v1.3_2434" sha1="dd067ccf6aa9616f5872176888f2e8f3f7e9fa4d">
		<name>Sword And The Rose</name>
		<subpath>SwordAndTheRose</subpath>
		<variant_uuid>0612ed36-09cd-578a-b162-62b6ae2136ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SwordAndTheRose.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SwordAndTheRose.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SwordOfAragon_v1.0_2277" sha1="98114b5006d29ac7fb31639b5fb0250b564d30a7">
		<name>Sword Of Aragon</name>
		<subpath>SwordOfAragon</subpath>
		<variant_uuid>f9e6dea1-ae82-5677-9633-bfe416398209</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SwordOfAragon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SwordOfAragon.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SwordOfHonour_v1.0_0149" sha1="f8061a62ca6a6744321819b9e873a489c6c6e386">
		<name>Sword Of Honour</name>
		<subpath>SwordOfHonour</subpath>
		<variant_uuid>0fcc17e7-0916-5dd4-9708-5d59686be0c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SwordOfHonour.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SwordOfHonour.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SwordOfHonour_v1.1_0149" sha1="00fd536c469d976783401dd6689d8fa42070f7c9">
		<name>Sword Of Honour</name>
		<subpath>SwordOfHonour</subpath>
		<variant_uuid>8d7671c3-1602-5eb4-8214-66933441edf4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SwordOfHonour.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SwordOfHonour.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited shurikens:1
			C2:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SwordOfSodan_v1.0_1103" sha1="aef1ecf4ee000e229443243792f89da24ca01d24">
		<name>Sword Of Sodan</name>
		<subpath>SwordOfSodan</subpath>
		<variant_uuid>0eb99587-ffb6-5a8e-9ab6-7cc64a998fd2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SwordOfSodan.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SwordOfSodan.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=F1
			joyport1_amiberry_custom_none_y=F2
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F4
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SwordOfSodan_v2.0a_1103" sha1="d01ee65d69c64a1dae22501e2818b8507dcff19d">
		<name>Sword Of Sodan</name>
		<subpath>SwordOfSodan</subpath>
		<variant_uuid>f2993a20-7a0d-5cc9-b4f2-cf0b4c645e48</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SwordOfSodan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SwordOfSodan.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited energy:1
			C1:X:original cheat mode (RETURN to skip level):2
			C2:B:see the production scrolltext
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=F1
			joyport1_amiberry_custom_none_y=F2
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F4
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SwordOfSodan_v2.0_1103" sha1="86e52a31b82f98d2ec3a8a1262ff6d86bece05e4">
		<name>Sword Of Sodan</name>
		<subpath>SwordOfSodan</subpath>
		<variant_uuid>d0d5ddcb-9c07-5501-a507-d84ecdfc9f86</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SwordOfSodan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SwordOfSodan.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited energy:1
			C1:X:original cheat mode (RETURN to skip level):2
			C2:B:see the production scrolltext
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=F1
			joyport1_amiberry_custom_none_y=F2
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F4
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SabreTeam_v1.2" sha1="29e1f745d73ed09fa7bd65e2b7137d14074cdcdc">
		<name>Sabre Team</name>
		<subpath>SabreTeam</subpath>
		<variant_uuid>532f58fb-cdfa-57ef-9f6d-29e3944429eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SabreTeam.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SabreTeam.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SabreTeam_v1.2_AGA_1158" sha1="f8ae395ea1fd65ecbf12cb454304bc452389d17e">
		<name>Sabre Team [AGA]</name>
		<subpath>SabreTeamAGA</subpath>
		<variant_uuid>a8ef274b-bca1-5279-9f32-eb8030320b88</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SabreTeamAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SabreTeamAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SabreTeam_v1.2_CD32" sha1="6bd24c7bfebd9340140182f8bf131735ef66c68b">
		<name>Sabre Team [CD32]</name>
		<subpath>SabreTeamCD32</subpath>
		<variant_uuid>13804cad-d2ef-5819-90ea-bfc102f39405</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SabreTeamCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SabreTeamCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SafariGuns_v1.0" sha1="30f992001af6920c1d829530d1c63c055ba990c7">
		<name>Safari Guns</name>
		<subpath>SafariGuns</subpath>
		<variant_uuid>a7d3861d-30fa-5c45-a5b4-577801feb190</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SafariGuns.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SafariGuns.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SafariGuns_v1.0_Fr" sha1="0625bfda9caf2985c4e7718c4dfc3e7d18a9ca1e">
		<name>Safari Guns (Francais)</name>
		<subpath>SafariGunsFr</subpath>
		<variant_uuid>4fc33f03-d6ff-5afe-894d-80d966681f5d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SafariGunsFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SafariGunsFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Saint&amp;Greavsie_v1.0" sha1="ee41126e7414aebe2068dab7c20c7a7732ad8ca4">
		<name>Saint &amp; Greavsie</name>
		<subpath>Saint&amp;Greavsie</subpath>
		<variant_uuid>087c0055-1682-5014-8811-793203e42f90</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Saint&amp;Greavsie.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Saint&amp;Greavsie.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SaintDragon_v1.4_1079" sha1="0864c71ab66a21506502106735d211514b66c51b">
		<name>Saint Dragon</name>
		<subpath>SaintDragon</subpath>
		<variant_uuid>68f574e4-97a9-5934-8e65-a0bdbf77c23d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SaintDragon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SaintDragon.Slave</filename>
			<datapath />
			<custom>
			C1:B:Enable trainers
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SalmonPinkMax_v1.0" sha1="fef91cf8ecb3fbb845ec7e6e282df9717d7b7160">
		<name>Salmon-Pink Max</name>
		<subpath>SalmonPinkMax</subpath>
		<variant_uuid>fea85bec-b085-587e-82a9-30b408ddf968</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SalmonPinkMax.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SalmonPinkMax.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sanctuary_v1.0_De" sha1="0ce1627796d996e0cbb06cceea202c40c8d93b00">
		<name>Sanctuary (Deutsch)</name>
		<subpath>SanctuaryDe</subpath>
		<variant_uuid>561c3753-829f-5752-9511-434065a220b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SanctuaryDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SanctuaryDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SantasXmasCaper_v1.1" sha1="768b1532f769ed01293b734d0e0f02198da9f051">
		<name>Santa's Xmas Caper</name>
		<subpath>SantasXmasCaper</subpath>
		<variant_uuid>e48ed5dd-defa-5193-8342-07c6e550c2ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SantasXmasCaper.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SantasXmasCaper.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sarakon_v1.2_1860" sha1="9f4d4a25d1299c75b581ed56ee5d62e11ad3451d">
		<name>Sarakon</name>
		<subpath>Sarakon</subpath>
		<variant_uuid>aecc088f-4b2a-5605-ac0b-8471a7ae16a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sarakon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sarakon.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sarcophaser_v1.1_3078" sha1="10faec8675c6f6de365255982f1b3a1d8fddee85">
		<name>Sarcophaser</name>
		<subpath>Sarcophaser</subpath>
		<variant_uuid>055fee7d-9ad0-5db4-b4fa-5ed71fbc794a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sarcophaser.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sarcophaser.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Invincibility
			C2:B:Unlimited lives
			C3:B:Disable 2nd button in title screen
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SASCombatSimulator_v1.2_QuattroArcade" sha1="b20f56b670476031f56af1845d076d5f0c3a82c6">
		<name>SAS Combat Simulator (Quattro Arcade)</name>
		<subpath>SASCombatSimulatorQArcade</subpath>
		<variant_uuid>b62cd8ea-31e8-5271-b87e-8dbed84f30db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SASCombatSimulatorQArcade.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SASCombatSimulatorQArcade.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SASCombatSimulator_v1.2_QuattroFighters_2205" sha1="5085838b01569d7220fcb60d3b3e5d25a8428271">
		<name>SAS Combat Simulator (Quattro Fighters)</name>
		<subpath>SASCombatSimulatorQFight</subpath>
		<variant_uuid>8dea828d-1939-57f4-ac79-c385f05665ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SASCombatSimulatorQFight.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SASCombatSimulatorQFight.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SASCombatSimulator_v1.3_2205" sha1="1d24d157c91ee9f9afdbfe72a12264f04f908730">
		<name>SA SCombat Simulator</name>
		<subpath>SASCombatSimulator</subpath>
		<variant_uuid>009c4302-2888-53b6-a5bf-3a4fdd70cbd1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SASCombatSimulator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SASCombatSimulator.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SASCombatSimulator_v1.4_2205" sha1="7efac72e907b2e8525ce1f884b6d6a00de72c4d1">
		<name>SA SCombat Simulator</name>
		<subpath>SASCombatSimulator</subpath>
		<variant_uuid>c343b0d9-f712-5808-9ad9-a8c7bf815270</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SASCombatSimulator.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SASCombatSimulator.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Satan_v1.3" sha1="535b2a14066423bad00905e98ef911e3985e5812">
		<name>Satan</name>
		<subpath>Satan</subpath>
		<variant_uuid>714230fa-8fc7-50c1-9c4b-91f65c271567</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Satan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Satan.Slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer:0
			C2:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Savage_v1.0_0028" sha1="3ee2944e169e5b592bff9b22de0d34b0bdcc8558">
		<name>Savage</name>
		<subpath>Savage</subpath>
		<variant_uuid>fa4b27fc-bba1-5905-a439-fa4515a47ead</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Savage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Savage.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Savage_v1.1_0028" sha1="9d27023b3059546124fa869b20b9c37b4f8ecedf">
		<name>Savage</name>
		<subpath>Savage</subpath>
		<variant_uuid>cf3cc3cb-057b-5783-b5cc-d1156c0d74f4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Savage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Savage.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Disk 2
			C2:B:Set 3 lives in game
			C3:B:Unlimited Lives/Energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Scapeghost_v1.0" sha1="2f5e19aab9decf2246aa3fab4760201b6bf82779">
		<name>Scapeghost</name>
		<subpath>Scapeghost</subpath>
		<variant_uuid>7ed56b36-6dfc-5997-bf86-2d55503ed127</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Scapeghost.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Scapeghost.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScaryMutantSpaceAliensFromMars_v1.0_1549" sha1="96e1f73c964446b582eef1ad95c879a047461c8c">
		<name>Scary Mutant Space Aliens</name>
		<subpath>ScaryMutantSpaceAliens</subpath>
		<variant_uuid>f170ffee-9f0f-5a31-acb9-d54e10aa5713</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ScaryMutantSpaceAliens.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ScaryMutantSpaceAliens.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SchmutzigeErbe_v1.0_De" sha1="53a40720186538611dd018dc03cc1550714659b9">
		<name>Schmutzige Erbe (Deutsch)</name>
		<subpath>SchmutzigeErbeDe</subpath>
		<variant_uuid>9e306118-ef96-5cf5-8b4e-4095d852ba75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SchmutzigeErbeDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SchmutzigeErbeDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SchwarzeAuge_v1.2_De_0806" sha1="d15b9c2d0c0c75936dd9b1484e45dba64c9b407e">
		<name>Schwarze Auge (Deutsch)</name>
		<subpath>SchwarzeAugeDe</subpath>
		<variant_uuid>4706fd70-1381-5d9c-90e8-93e305012f15</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SchwarzeAugeDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SchwarzeAugeDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SciFi_v1.0_2464" sha1="ff23c4edd2fb9d25045950da91a9161545eaa02a">
		<name>Sci (Finnish)</name>
		<subpath>SciFi</subpath>
		<variant_uuid>8d331816-7ea9-5e2f-81a2-cdf18d3ff0ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SciFi.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SciFi.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C1:X:remove the cost of items in the shop:1
			C2:X:remove blitter waits insertions (for slow CPU):0
			C3:X:remove WaitVBL fix:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScoobyDoo&amp;ScrappyDoo_v2.01_0062" sha1="81252ba1080e11b41e26fe12f927e6999bd609cf">
		<name>Scooby Doo &amp; Scrappy Doo</name>
		<subpath>ScoobyDoo&amp;ScrappyDoo</subpath>
		<variant_uuid>73330dc4-21b2-5352-8fb7-c5a9bdf0f74d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ScoobyDoo&amp;ScrappyDoo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ScoobyDoo&amp;ScrappyDoo.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Scorpion_v1.2" sha1="f771651f0649188bb4cb2a1b5ebde93dbcf44849">
		<name>Scorpion</name>
		<subpath>Scorpion</subpath>
		<variant_uuid>bf2af253-ed86-5e9e-9c2a-78f5ea0683cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Scorpion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Scorpion.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="Scorpion_v1.3_2615" sha1="6107d931b4f43c8143a0e306c4c015ea3ef9d5d2">
		<name>Scorpion</name>
		<subpath>Scorpion</subpath>
		<variant_uuid>6dc577c8-3c55-5b02-bfd9-0f3369d6fa1d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Scorpion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Scorpion.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C2:L:To start:Default,Level 1,Level 2,Level 3,Level 4,level 5
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="Scrabble_v1.0" sha1="b76e23d67302c194098d6fbb0d3b033fa66f5713">
		<name>Scrabble</name>
		<subpath>Scrabble</subpath>
		<variant_uuid>c1b399b8-39b9-5182-9e3d-45e8ba80761c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Scrabble.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Scrabble.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScrambleSpirits_v1.0_1955" sha1="4270229d8d4b852f4eb960c180058432c2150419">
		<name>Scramble Spirits</name>
		<subpath>ScrambleSpirits</subpath>
		<variant_uuid>c1758b1a-d6fb-5be8-ad72-b603b63ebadd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ScrambleSpirits.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ScrambleSpirits.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScreamingWings_v1.0_Files_3021" sha1="482cf32b3a6c3ce30bd899298a616fffa627d3db">
		<name>Screaming Wings (Files)</name>
		<subpath>ScreamingWingsFiles</subpath>
		<variant_uuid>2dc6d15d-46da-55d9-baa6-6a2493094e0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ScreamingWingsFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ScreamingWingsFiles.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:enable original cheat mode:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScreamingWings_v1.0_Image_3021" sha1="595a6908c2f53d83e85dbd3c7a26cca497c9b7d4">
		<name>Screaming Wings (Image)</name>
		<subpath>ScreamingWingsImage</subpath>
		<variant_uuid>a25ff756-f54a-5670-a834-13ea1cf5fcec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ScreamingWingsImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ScreamingWingsImage.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:enable original cheat mode:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScreamingWings_v1.1_Files_3021" sha1="38dd87623efa9e9fcd8ff632c79fce16e0b0cc75">
		<name>Screaming Wings (Files)</name>
		<subpath>ScreamingWingsFiles</subpath>
		<variant_uuid>b9bb5616-6dc4-5468-a501-a1797deb45c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ScreamingWingsFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ScreamingWingsFiles.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:enable original cheat mode:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScreamingWings_v1.1_Image_3021" sha1="2ab7cc36e55eaaf50ff10b1a5f105b4c927b01d0">
		<name>Screaming Wings (Image)</name>
		<subpath>ScreamingWingsImage</subpath>
		<variant_uuid>4edd1ec7-adfb-5ff1-b9a0-9cded61c4013</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ScreamingWingsImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ScreamingWingsImage.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:enable original cheat mode:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScrollingWalls_v1.0" sha1="04bae7be2f34ebb21527c6068bf942da25eee287">
		<name>Scrolling Walls</name>
		<subpath>ScrollingWalls</subpath>
		<variant_uuid>798c1d5e-bcee-58cc-9534-69b31bae5387</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ScrollingWalls.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ScrollingWalls.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScubaDiver_v1.0_AGA" sha1="b1227c1d25bd5dca9cfe9c3a6e39c3da1869720b">
		<name>Scuba Diver [AGA]</name>
		<subpath>ScubaDiverAGA</subpath>
		<variant_uuid>00432acb-2f9c-5d45-a42d-1030a6ab810d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ScubaDiverAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ScubaDiverAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite energy:0
			C1:X:Trainer Infinite lives:1
			C1:X:Trainer Infinite air:2
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SDI_v1.0_Cinemaware_1266" sha1="58aad66b543baea222428f111802d245664ac12a">
		<name>SDI (Cinemaware)</name>
		<subpath>SDICinemaware</subpath>
		<variant_uuid>4a28fc5b-9704-518a-a1f1-c96f46e1c701</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SDICinemaware.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SDICinemaware.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SDI_v1.0_Cinemaware_NTSC_1266" sha1="79a906da60f442614fc00525c838e4d331c59242">
		<name>SDICinemaware (NTSC)</name>
		<subpath>SDICinemawareNTSC</subpath>
		<variant_uuid>4a28fc5b-9704-518a-a1f1-c96f46e1c701</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SDICinemawareNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SDICinemawareNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SDI_v1.1_Cinemaware_0720" sha1="711e57860916b90281914276a6f0db90dc38cd04">
		<name>SDI (Cinemaware)</name>
		<subpath>SDICinemaware</subpath>
		<variant_uuid>db55827d-33e9-55c7-8ebe-bdf5088a0af3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SDICinemaware.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SDICinemaware.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SDI_v1.1_Cinemaware_NTSC_1266" sha1="bf0271f2a41fa7eea537399e9203f55c74512883">
		<name>SDICinemaware (NTSC)</name>
		<subpath>SDICinemawareNTSC</subpath>
		<variant_uuid>5b579768-18d1-5265-8de7-61b43056ef07</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SDICinemawareNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SDICinemawareNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SecondSamurai_v1.1_0721" sha1="a85e7ebb0c855f68f307f5930e6a0dce7fc632bf">
		<name>Second Samurai</name>
		<subpath>SecondSamurai</subpath>
		<variant_uuid>6f89dacd-36e8-5a38-a46c-6718566b8488</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecondSamurai.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecondSamurai.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SecondSamurai_v1.1_AGA_1624" sha1="5058f45d7500dee24c5d0e06618ed768d0812c1e">
		<name>Second Samurai [AGA]</name>
		<subpath>SecondSamuraiAGA</subpath>
		<variant_uuid>fd59894b-f3ef-5a85-a71c-5a4df7c4ca04</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecondSamuraiAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecondSamuraiAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SecondSamurai_v1.2a_0721" sha1="dadca3b0363b394b79a9b40c9d0c7ac7cb64c8c9">
		<name>Second Samurai</name>
		<subpath>SecondSamurai</subpath>
		<variant_uuid>614f864c-a13d-5768-b601-f7f21b807145</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecondSamurai.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecondSamurai.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Invincibility:2
			C1:X:Unlimited Weapons:3
			C1:X:In-Game Keys (Press Help during Game):4
			C2:B:Enable Joystick in Port 1 in Menu
			C3:B:Disable Blitter Waits
			C4:B:Enable CD32 Controls
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SecondSamurai_v1.2a_AGA_1624" sha1="3879276ad087bb861b82a3cd4ac0d6113d122ab9">
		<name>Second Samurai [AGA]</name>
		<subpath>SecondSamuraiAGA</subpath>
		<variant_uuid>fcad8c61-5a73-5222-b5db-ad4e5183955e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecondSamuraiAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecondSamuraiAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Invincibility:2
			C1:X:Unlimited Weapons:3
			C1:X:In-Game Keys (Press Help during Game):4
			C2:B:Enable Joystick in Port 1 in Menu
			C4:B:Enable CD32 Controls
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SecondSamurai_v1.2_0721" sha1="b4a07827b2c4a4e2bfc64be40beee25c8c5e5e66">
		<name>Second Samurai</name>
		<subpath>SecondSamurai</subpath>
		<variant_uuid>49008ad5-9d81-5cfe-ae8e-ecf78bdf5466</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecondSamurai.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecondSamurai.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Invincibility:2
			C1:X:Unlimited Weapons:3
			C1:X:In-Game Keys (Press Help during Game):4
			C2:B:Enable Joystick in Port 1 in Menu
			C3:B:Disable Blitter Waits
			C4:B:Enable CD32 Controls
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SecondSamurai_v1.2_AGA_1624" sha1="852c633b150332fa1b0f094338811ef5b8088060">
		<name>Second Samurai [AGA]</name>
		<subpath>SecondSamuraiAGA</subpath>
		<variant_uuid>5d2132d0-a5e3-5996-b636-f91bfff8fbea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecondSamuraiAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecondSamuraiAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Invincibility:2
			C1:X:Unlimited Weapons:3
			C1:X:In-Game Keys (Press Help during Game):4
			C2:B:Enable Joystick in Port 1 in Menu
			C4:B:Enable CD32 Controls
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SecondSamurai_v1.3a_0721" sha1="c4a052e11363d8e18f645a4bd6f97a94f761cf2f">
		<name>Second Samurai</name>
		<subpath>SecondSamurai</subpath>
		<variant_uuid>c21c2f11-b605-52f5-8e0e-e3aa6ce34a3c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecondSamurai.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecondSamurai.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Invincibility:2
			C1:X:Unlimited Weapons:3
			C1:X:In-Game Keys (Press Help during Game):4
			C2:B:Enable Joystick in Port 1 in Menu
			C3:B:Disable Blitter Waits
			C4:B:Enable CD32/2-Button Joystick Controls
			C5:L:Fire 2/CD32 Blue Button:Jump,Select Weapon
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SecondSamurai_v1.3a_AGA_1624" sha1="d12a917460351b908b6f385a5b32d1e91250a6f3">
		<name>Second Samurai [AGA]</name>
		<subpath>SecondSamuraiAGA</subpath>
		<variant_uuid>6fd3eb90-8707-544e-ac5f-89fda326ad37</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecondSamuraiAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecondSamuraiAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Invincibility:2
			C1:X:Unlimited Weapons:3
			C1:X:In-Game Keys (Press Help during Game):4
			C2:B:Enable Joystick in Port 1 in Menu
			C4:B:Enable CD32/2-Button Joystick Controls
			C5:L:Fire 2/CD32 Blue Button:Jump,Select Weapon
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SecondSamurai_v1.3_0721" sha1="a9fc11ffaad80805576d337eca837fbba033193f">
		<name>Second Samurai</name>
		<subpath>SecondSamurai</subpath>
		<variant_uuid>a877b4a0-48cf-5b48-9a0a-c3c26736c2d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecondSamurai.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecondSamurai.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Invincibility:2
			C1:X:Unlimited Weapons:3
			C1:X:In-Game Keys (Press Help during Game):4
			C2:B:Enable Joystick in Port 1 in Menu
			C3:B:Disable Blitter Waits
			C4:B:Enable CD32/2-Button Joystick Controls
			C5:L:Fire 2/CD32 Blue Button:Jump,Select Weapon
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SecondsOut_v1.1_2760" sha1="9f3607ad3c493feeb650b18193da838885a2bbec">
		<name>Seconds Out</name>
		<subpath>SecondsOut</subpath>
		<variant_uuid>ccccd74d-2d66-51c7-bb3e-04800a35562e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecondsOut.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecondsOut.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.4_De_0359" sha1="0058d12b37277028773f892385d4066eda421ea9">
		<name>Secret Of Monkey Island (Deutsch)</name>
		<subpath>SecretOfMonkeyIslandDe</subpath>
		<variant_uuid>9ae4bc8e-86fa-59d5-8791-7a957324cb74</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.4_Es" sha1="bf3baa7d1a3e384301470b6b1c60727b09e4e6c0">
		<name>Secret Of Monkey Island (Espanol)</name>
		<subpath>SecretOfMonkeyIslandEs</subpath>
		<variant_uuid>9df7b1b6-74bf-5724-89a7-4ccfa623bfd7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.4_Fr_1750" sha1="2194adeecc1491cfce0a5a254e793482290b2360">
		<name>Secret Of Monkey Island (Francais)</name>
		<subpath>SecretOfMonkeyIslandFr</subpath>
		<variant_uuid>85fd289c-415e-55ce-8362-bf2335a0945c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.4_It" sha1="62d9e2771eb6e61a4c976cc2bbe927c6ab004106">
		<name>Secret Of Monkey Island (Italiano)</name>
		<subpath>SecretOfMonkeyIslandIt</subpath>
		<variant_uuid>ac3c87ad-722f-52f6-bf30-24575bb39329</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.5_1625" sha1="9e99715520538a96476b9092f57a20a062c54120">
		<name>Secret Of Monkey Island</name>
		<subpath>SecretOfMonkeyIsland</subpath>
		<variant_uuid>6250a9c4-b94d-52b8-9935-7b23f66c26a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIsland.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIsland.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.5_De_0359" sha1="bfd96e7709eea53afea541d0712bc0790e4b4cc4">
		<name>Secret Of Monkey Island (Deutsch)</name>
		<subpath>SecretOfMonkeyIslandDe</subpath>
		<variant_uuid>76844b7a-bf79-51bd-8d01-6b1ef0a8f3f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.5_Es" sha1="9571569af96fb3f28bb15c1f4a693bba823da3da">
		<name>Secret Of Monkey Island (Espanol)</name>
		<subpath>SecretOfMonkeyIslandEs</subpath>
		<variant_uuid>697a21c3-40e6-533c-a68f-92a8f93c5738</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.5_Fr_1750" sha1="17e468d3c709c0080099ecc8cc72c4fd453553ac">
		<name>Secret Of Monkey Island (Francais)</name>
		<subpath>SecretOfMonkeyIslandFr</subpath>
		<variant_uuid>3b1e3e05-3405-5cf2-8d04-5f6624bfbde4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.5_It" sha1="fda70e24dade38dc87d190130c8aa25129a37ee4">
		<name>Secret Of Monkey Island (Italiano)</name>
		<subpath>SecretOfMonkeyIslandIt</subpath>
		<variant_uuid>028150e3-0b31-5d25-bb50-486d6214d8b8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.6_1625" sha1="06a76b5a3569cb14bbc5cfc5792cfd4c9f1c0d6d">
		<name>Secret Of Monkey Island</name>
		<subpath>SecretOfMonkeyIsland</subpath>
		<variant_uuid>a18f7d5f-b654-55eb-9fd0-288ca08ad6f0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIsland.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIsland.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.6_De_0359" sha1="05a982fbbf38d5d2adab910b95ba2ab856598d0b">
		<name>Secret Of Monkey Island (Deutsch)</name>
		<subpath>SecretOfMonkeyIslandDe</subpath>
		<variant_uuid>2330c189-4bbb-5b5c-9236-37a34353af12</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.6_Es" sha1="ab33d09df14ceeadd6797bbf57df5ac96a08455d">
		<name>Secret Of Monkey Island (Espanol)</name>
		<subpath>SecretOfMonkeyIslandEs</subpath>
		<variant_uuid>8c3b89fd-6e45-59c5-9385-5a8fc317249d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.6_Fr_1750" sha1="c1c19361f02c30fdc6ca98b9c24ac0c7de55c3f1">
		<name>Secret Of Monkey Island (Francais)</name>
		<subpath>SecretOfMonkeyIslandFr</subpath>
		<variant_uuid>998975ff-961f-557d-8f46-b2a410e9ce53</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.6_It" sha1="03f7926c865c5d9e79377316b4ac181437e6b38d">
		<name>Secret Of Monkey Island (Italiano)</name>
		<subpath>SecretOfMonkeyIslandIt</subpath>
		<variant_uuid>bc2cc5b0-63f4-5b19-9a5f-a08f50ce0202</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.7_1625" sha1="871e1cc2bbaf7992ef5786a0893e941049c1905c">
		<name>Secret Of Monkey Island</name>
		<subpath>SecretOfMonkeyIsland</subpath>
		<variant_uuid>21238bb7-f233-5f81-b5f8-5856212611fd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIsland.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIsland.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.7_De_0359" sha1="6cbef57a6dfaafdf25ba2afb7ffdf0d6486487a4">
		<name>Secret Of Monkey Island (Deutsch)</name>
		<subpath>SecretOfMonkeyIslandDe</subpath>
		<variant_uuid>efcf6ec7-b924-5a28-9362-85db5c21cae5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.7_Es" sha1="b6420a350e0710c3541f55c5236da2802987abdb">
		<name>Secret Of Monkey Island (Espanol)</name>
		<subpath>SecretOfMonkeyIslandEs</subpath>
		<variant_uuid>1e4bb03a-c914-56ba-819e-b0cab88fa768</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.7_Fr_1750" sha1="a4da3b8f7d4b7350ca8bd3394f75365c3e787d09">
		<name>Secret Of Monkey Island (Francais)</name>
		<subpath>SecretOfMonkeyIslandFr</subpath>
		<variant_uuid>afa5f474-d2c3-514c-95c3-80c79a969628</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.7_It" sha1="548647f784076676edf8f4eacebf51b3d1adb743">
		<name>Secret Of Monkey Island (Italiano)</name>
		<subpath>SecretOfMonkeyIslandIt</subpath>
		<variant_uuid>98da3627-5e68-51fa-b4a0-3d5c96a6d3d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIslandIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIslandIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="SecretOfTheSilverBlades_v1.0" sha1="fbd6dca01fdecf98970b95d3fdd8efbee895308f">
		<name>Secret Of The Silver Blades</name>
		<subpath>SecretOfTheSilverBlades</subpath>
		<variant_uuid>b79569f6-94db-5109-bd49-fd293e5d3fea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfTheSilverBlades.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfTheSilverBlades.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SecretOfTheSilverBlades_v1.1" sha1="efd5d2937511206959eef0c4145c0ea6b0842948">
		<name>Secret Silver Blades</name>
		<subpath>SecretSilverBlades</subpath>
		<variant_uuid>4e2e6200-16c7-5e7e-83ba-c650ee9924f0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretSilverBlades.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretSilverBlades.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Seek&amp;Destroy_v1.1_0252" sha1="e5d1671f2b939932d0a3b78a56b08b43671931f7">
		<name>Seek &amp; Destroy</name>
		<subpath>Seek&amp;Destroy</subpath>
		<variant_uuid>631cafa5-e7c2-547f-bedc-5bf7f77fa387</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Seek&amp;Destroy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Seek&amp;Destroy.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Cursor Down
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_y=F9
			joyport1_amiberry_custom_none_leftshoulder=F1
			joyport1_amiberry_custom_none_rightshoulder=Cursor Up
			joyport1_amiberry_custom_none_leftstick=F5
			joyport1_amiberry_custom_none_rightstick=F6
			joyport1_amiberry_custom_axis_none_lefttrigger=F2
			joyport1_amiberry_custom_axis_none_righttrigger=F3
			joyport1_amiberry_custom_none_guide=F4
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Seek&amp;Destroy_v1.1_AGA_0252" sha1="7da7556ba569d00cbd3fa8589447002e2340a382">
		<name>Seek &amp; Destroy [AGA]</name>
		<subpath>Seek&amp;DestroyAGA</subpath>
		<variant_uuid>9c66043d-3ea1-5cc8-885a-57006a6ea8b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Seek&amp;DestroyAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Seek&amp;DestroyAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Cursor Down
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_y=F9
			joyport1_amiberry_custom_none_leftshoulder=F1
			joyport1_amiberry_custom_none_rightshoulder=Cursor Up
			joyport1_amiberry_custom_none_leftstick=F5
			joyport1_amiberry_custom_none_rightstick=F6
			joyport1_amiberry_custom_axis_none_lefttrigger=F2
			joyport1_amiberry_custom_axis_none_righttrigger=F3
			joyport1_amiberry_custom_none_guide=F4
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Seelenturm_v1.1_AGA_De" sha1="0a35f585af40b8032ce42c6550883c0332026bc8">
		<name>Seelenturm [AGA] (Deutsch)</name>
		<subpath>SeelenturmAGADe</subpath>
		<variant_uuid>d54a98eb-6ff8-5c29-95a1-06aff78780d1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SeelenturmAGADe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SeelenturmAGADe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:unlocked savegames
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleGolf_v1.2_0200" sha1="5fb12a931809c1ce98fc9697fa3a17298349c28d">
		<name>Sensible Golf</name>
		<subpath>SensibleGolf</subpath>
		<variant_uuid>9b8f50d4-ba0b-5b75-b95b-a0fc3d7dfa3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleGolf.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleGolf.Slave</filename>
			<datapath>DATA</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleGolf_v1.3_0200" sha1="54340812e9aa641e47df17bf52b5d7fd1ac239d8">
		<name>Sensible Golf</name>
		<subpath>SensibleGolf</subpath>
		<variant_uuid>22249ebb-9264-56e5-abc0-92f188e734e4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleGolf.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleGolf.Slave</filename>
			<datapath>DATA</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleGolf_v1.4_0200" sha1="6dc895315a2b04e69c4e7185288e7d0f87a4a6a3">
		<name>Sensible Golf</name>
		<subpath>SensibleGolf</subpath>
		<variant_uuid>21f5db80-0083-52a4-9375-6d94ea1682b9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleGolf.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleGolf.slave</filename>
			<datapath>DATA</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleSoccer9293_v1.2_1MB_2391" sha1="6d8d31bb034308caa44dd0341b3e15d0618f1e68">
		<name>Sensible Soccer - European Champions (92-93 Edition) (1MB)</name>
		<subpath>SensibleSoccer92931MB</subpath>
		<variant_uuid>763cfaa1-b4a9-584f-a56f-b87ade145f5b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleSoccer92931MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleSoccer92931MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleSoccer9293_v1.2_512KB_2391" sha1="8be16754eff71c16c6a72045a08ff06a32cc9d80">
		<name>Sensible Soccer 9293512 KB</name>
		<subpath>SensibleSoccer9293512KB</subpath>
		<variant_uuid>698f5c59-c7c4-5510-a324-3f4586706c3b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleSoccer9293512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleSoccer9293512KB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleSoccerBulldogBlighty_v1.0" sha1="09ac167621361bfab892f8edc17c2275df3f315d">
		<name>Sensible Soccer 92-93 Meets Bulldog Blighty</name>
		<subpath>SensibleSoccerBulldogBlty</subpath>
		<variant_uuid>d6c34aa6-9ac4-53b7-a843-023b9180c20d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleSoccerBulldogBlty.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleSoccerBulldogBlty.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleSoccerEuropeanChampions_v1.2_1MB_0722" sha1="9f2297ae897c45e26b94ec92a04f6140266d0d20">
		<name>Sensible Soccer - European Champions (1MB)</name>
		<subpath>SensibleSoccerEuro1MB</subpath>
		<variant_uuid>fc3eca9b-4e2a-5cf8-bfab-31794357b0c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleSoccerEuro1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleSoccerEuro1MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleSoccerEuropeanChampions_v1.2_512KB_0722" sha1="c92e90438b191f0ede163e2cd9123f967560d2dd">
		<name>Sensible Soccer Euro (512Kb)</name>
		<subpath>SensibleSoccerEuro512KB</subpath>
		<variant_uuid>e698b15a-3e92-56cf-9b39-87fd2a535341</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleSoccerEuro512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleSoccerEuro512KB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleSoccerInternationalEdition_v1.0_CD32" sha1="07ac6dc10d2f50fd5443a885d80a0a8b7fe538ff">
		<name>Sensible Soccer - International Edition [CD32]</name>
		<subpath>SensibleSoccerIntlEdCD32</subpath>
		<variant_uuid>717fa15b-941d-50f6-ab38-1b146b9196df</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleSoccerIntlEdCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleSoccerIntlEdCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleSoccerInternationalEdition_v1.2_1MB_1681" sha1="5433bd39cadbe5ea126f2411b6c4a70a5aba6623">
		<name>Sensible Soccer - International Edition (1MB)</name>
		<subpath>SensibleSoccerIntEd1MB</subpath>
		<variant_uuid>6d54ac01-1636-59b2-9b59-32ed72c65c30</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleSoccerIntEd1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleSoccerIntEd1MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleSoccerInternationalEdition_v1.2_512KB_1681" sha1="a82b3035e955bd5e60f7f185e9d668239d17fa62">
		<name>Sensible Soccer Int Ed (512Kb)</name>
		<subpath>SensibleSoccerIntEd512KB</subpath>
		<variant_uuid>fec48b96-bab4-59a0-aa3c-e245c588f8f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleSoccerIntEd512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleSoccerIntEd512KB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleSoccer_v1.2_1MB_0384" sha1="3e9cb3e225349df9510579794042cc1dd809776b">
		<name>Sensible Soccer (1MB)</name>
		<subpath>SensibleSoccer1MB</subpath>
		<variant_uuid>9b0ac08f-f1ae-5e07-951c-c16c844ef8b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleSoccer1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleSoccer1MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleSoccer_v1.2_512KB_0384" sha1="a31b3009904f64341e954b8e1924b9ec5b34f927">
		<name>Sensible Soccer (512Kb)</name>
		<subpath>SensibleSoccer512KB</subpath>
		<variant_uuid>f543eb7f-9362-5f89-b61d-5eb0a1de083c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleSoccer512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleSoccer512KB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceAce_v1.10_0085" sha1="f0ba2c5a5a7ad70347f992722a848cba6b900da4">
		<name>Space Ace</name>
		<subpath>SpaceAce</subpath>
		<variant_uuid>a209bef3-6961-5489-bfc1-4002deb1a075</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceAce.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceAce.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spacecutter_v1.0_NTSC_1408" sha1="1653ac1d052245252ab27f915dd91e507a0a796a">
		<name>Spacecutter (NTSC)</name>
		<subpath>SpacecutterNTSC</subpath>
		<variant_uuid>e8d93066-1484-5b8d-a0d4-e252c384f22f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpacecutterNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpacecutterNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest3_v2.0_0292" sha1="9559f410d0c63c7a3f040b6c67698d8e25f165b9">
		<name>Space Quest III - The Pirates of Pestulon</name>
		<subpath>SpaceQuest3</subpath>
		<variant_uuid>9ba6f915-1a04-50b5-a49e-76c273b0b3a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuest3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuest3.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest_v1.2_1484" sha1="47b5ea7deb6aa1c9335d823e75b4ff47afbdb2a1">
		<name>Space Quest</name>
		<subpath>SpaceQuest</subpath>
		<variant_uuid>c9998fe1-97f7-55dd-aa3a-7c4bac6e12f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuest.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuest.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpeedBuggy_v1.1" sha1="4f92957a99c61cb7c428a7dbc18a46c9e696c547">
		<name>Speed Buggy</name>
		<subpath>SpeedBuggy</subpath>
		<variant_uuid>57519fc0-ab33-553d-bbc1-b0a4087472a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpeedBuggy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpeedBuggy.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpiritOfExcalibur_v1.01_1586" sha1="7134d7cf2427806339f3959be30f7f4fefad5f1e">
		<name>Spirit Of Excalibur</name>
		<subpath>SpiritOfExcalibur</subpath>
		<variant_uuid>e347dbbe-fb24-5cb0-8d27-b34df0c1962d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpiritOfExcalibur.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpiritOfExcalibur.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StarCommand_v1.0_0989" sha1="aca1792991ef449986cd5a809a9acfe46a97a98e">
		<name>Star Command</name>
		<subpath>StarCommand</subpath>
		<variant_uuid>ed366c44-68c2-5079-9294-1d8d07501c79</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarCommand.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarCommand.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StarRay_v3.0_1Disk_1721" sha1="ad0c657b9c2e3558ffc83bc25de276f543a9cfc9">
		<name>Star Ray (1 Disk)</name>
		<subpath>StarRay1Disk</subpath>
		<variant_uuid>a81b6622-1860-5216-a7f2-ba7f1d3aba33</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarRay1Disk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarRay1Disk.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stellar7_v1.0_2026" sha1="2ec71c210e30f3f0389be577c5563db1007b3110">
		<name>Stellar 7</name>
		<subpath>Stellar7</subpath>
		<variant_uuid>67bdb7f1-4fef-5f62-a7de-8d7d2e13e436</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stellar7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stellar7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StormMaster_v1.7_Fr_Fast_2387" sha1="6a0b4de357406f923a1d3403f984d5649793bfd4">
		<name>Storm Master (Fast) (Francais)</name>
		<subpath>StormMasterFastFr</subpath>
		<variant_uuid>74a4579e-a673-5a93-a030-379dbf3eb2e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StormMasterFastFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StormMasterFastFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetRod2_v1.0" sha1="76a9e60cd8153ee6ae1a67ebb0eff798412f0c86">
		<name>Street Rod 2</name>
		<subpath>StreetRod2</subpath>
		<variant_uuid>2b69836a-33dc-5644-ad0b-47633e3c27bc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetRod2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetRod2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StrikeAces_v1.0_1485" sha1="3eec667bf067f60b13902b4d801f9b6c890c1c82">
		<name>Strike Aces</name>
		<subpath>StrikeAces</subpath>
		<variant_uuid>a30abbfc-82f3-505f-988e-66db79d731aa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StrikeAces.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StrikeAces.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SubBattleSimulator_v1.0_1458" sha1="e775475eee05da797d27d00ce51603a85881d1e4">
		<name>Sub Battle Simulator</name>
		<subpath>SubBattleSimulator</subpath>
		<variant_uuid>36872573-45b2-5efd-8422-2a8c95f29ab5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SubBattleSimulator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SubBattleSimulator.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperC_v1.0a" sha1="e30e60c9f7cb8091cc8e7f335834f05dc442e6a9">
		<name>Super C</name>
		<subpath>SuperC</subpath>
		<variant_uuid>88584a1d-25a9-5fc2-a3e8-67c906fb04a2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperMethaneBros_v1.2_CD32" sha1="e7172943b55245904ed746c1bbbf17c0906c3704">
		<name>Super Methane Bros [CD32]</name>
		<subpath>SuperMethaneBrosCD32</subpath>
		<variant_uuid>94581f11-bd09-5163-aacd-a2da090450de</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperMethaneBrosCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperMethaneBrosCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidmarks_v1.1_CD32" sha1="a9c63fe2111bfd64a295bd15d687d49ab389b424">
		<name>Super Skidmarks [CD32]</name>
		<subpath>SuperSkidmarksCD32</subpath>
		<variant_uuid>c1741e3c-5648-57f8-846c-8aa4c938fc5a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidmarksCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidmarksCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperStreetFighter2DX_v1.1_AGA" sha1="9e7e84f57b9ac0843b362f535fd9cd321d53972b">
		<name>Super Street Fighter 2 (DX) [AGA]</name>
		<subpath>SuperStreetFighter2DXAGA</subpath>
		<variant_uuid>eb164bf2-ee64-5dbb-8dd8-9d092620fbb5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperStreetFighter2DXAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperStreetFighter2DXAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Switchblade2_v1.1_1725" sha1="a03d19c097088ffa9389c2cdfd1d8f85aedd36a1">
		<name>Switchblade II</name>
		<subpath>Switchblade2</subpath>
		<variant_uuid>0728656f-a592-54a4-9c5d-2260c98e09b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Switchblade2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Switchblade2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Swords&amp;Galleons_v1.0" sha1="93f1c7b8f19f85ee5dc8d91c01bc8e716c462f2b">
		<name>Swords &amp; Galleons</name>
		<subpath>Swords&amp;Galleons</subpath>
		<variant_uuid>d4db41e3-71a5-5d6c-9928-76c38d07e454</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Swords&amp;Galleons.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Swords&amp;Galleons.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SonShuShi_v1.2_2513" sha1="3ca10b7f2a88e2cbef9c1633bbd3f1ed7bd95801">
		<name>Son Shu-Shi</name>
		<subpath>SonShuShi</subpath>
		<variant_uuid>60572b72-8129-56a1-aa6d-b14d47882e63</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SonShuShi.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SonShuShi.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Settlers_v1.6_0143" sha1="2502e091885b207fbfe333b16ab141006ab41875">
		<name>Settlers</name>
		<subpath>Settlers</subpath>
		<variant_uuid>472f0387-8cf1-5893-99f4-617be3e4a675</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Settlers.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Settlers.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Settlers_v1.6_Fr_2378" sha1="245977fb5b94f516ee6ef303a5a87aa92c1e705f">
		<name>Settlers (Francais)</name>
		<subpath>SettlersFr</subpath>
		<variant_uuid>9877d178-806c-56e7-9b16-df02649fb00e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SettlersFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SettlersFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Settlers_v1.7_0143" sha1="7abe790fe03c23c1b01d3cd4afe6f448da0d897b">
		<name>Settlers</name>
		<subpath>Settlers</subpath>
		<variant_uuid>cad04116-c45d-569b-b524-51ff364f7958</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Settlers.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Settlers.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip introduction
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Settlers_v1.7_Fr_2378" sha1="becb97740a19e2a1e474afe8b7447425ed0e3d23">
		<name>Settlers (Francais)</name>
		<subpath>SettlersFr</subpath>
		<variant_uuid>459728e2-7552-5ca4-a513-b7fac2280a4a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SettlersFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SettlersFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip introduction
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Settlers_v1.7_LowMem_0143" sha1="c170295a9fd318d0e638037f90262d2e92995cda">
		<name>Settlers Low Mem</name>
		<subpath>SettlersLowMem</subpath>
		<variant_uuid>ea49c6cb-5e10-57b8-b3d2-0887ab6f83e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SettlersLowMem.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SettlersLowMem.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Settlers_v1.7_LowMem_Fr_2378" sha1="8bba163f03bac9b646019eb53e5636d5e127d310">
		<name>Settlers Low Mem (Francais)</name>
		<subpath>SettlersLowMemFr</subpath>
		<variant_uuid>5a90cf22-af53-5c9c-a95b-5788f7b95cde</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SettlersLowMemFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SettlersLowMemFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SevenCitiesOfGold_v1.1_0908" sha1="fa1e644a5d6988f6741137515620631436cb062e">
		<name>Seven Cities Of Gold</name>
		<subpath>SevenCitiesOfGold</subpath>
		<variant_uuid>6401790c-eba9-58ae-9f9c-3228b689c24c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SevenCitiesOfGold.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SevenCitiesOfGold.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SevenCitiesOfGold_v1.1_NTSC_0908" sha1="1b33a3fdc6afba4fa011c3468bfc4cf8d1cfd4ea">
		<name>Seven Cities Of Gold (NTSC)</name>
		<subpath>SevenCitiesOfGoldNTSC</subpath>
		<variant_uuid>574a654a-4569-51d8-88ab-d6234493fad2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SevenCitiesOfGoldNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SevenCitiesOfGoldNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SevenCitiesOfGold_v2.0_NTSC_0908" sha1="bce8b7c067d0abd6d9794bf838d4ac0434f0ba27">
		<name>Seven Cities Of Gold (NTSC)</name>
		<subpath>SevenCitiesOfGoldNTSC</subpath>
		<variant_uuid>0f1aa125-0ffb-5c2d-9419-452dee537431</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SevenCitiesOfGoldNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SevenCitiesOfGoldNTSC.slave</filename>
			<datapath />
			<custom>
			C1:L:save disk:2,3,4,5,6
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SevenCitiesOfGold_v2.1b_NTSC_0908" sha1="72d4075cfa080540ffb3908feae640fca43784c0">
		<name>Seven Cities Of Gold (NTSC)</name>
		<subpath>SevenCitiesOfGoldNTSC</subpath>
		<variant_uuid>db8eac10-9f72-5856-8cb2-c326e6143f98</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SevenCitiesOfGoldNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SevenCitiesOfGoldNTSC.slave</filename>
			<datapath />
			<custom>
			C1:L:save disk:2,3,4,5,6
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SevenCitiesOfGold_v2.1_NTSC_0908" sha1="01a086969f95067a0cf2e0b4eec4dae4ed103d81">
		<name>Seven Cities Of Gold (NTSC)</name>
		<subpath>SevenCitiesOfGoldNTSC</subpath>
		<variant_uuid>27ce204e-ad5a-5b30-8c97-6ad0defe44cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SevenCitiesOfGoldNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SevenCitiesOfGoldNTSC.slave</filename>
			<datapath />
			<custom>
			C1:L:save disk:2,3,4,5,6
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SevenGatesOfJambala_v1.1_Files" sha1="0ac05b35686f5fad49828d76d1fa2e7ad565f609">
		<name>Seven Gates Of Jambala (Files)</name>
		<subpath>SevenGatesOfJambalaFiles</subpath>
		<variant_uuid>ba71f9c1-d18d-58ac-9f6f-e657b06f274c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SevenGatesOfJambalaFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SevenGatesOfJambalaFiles.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SevenGatesOfJambala_v1.1_Image" sha1="a854dabb70937aa800c0ae9e11f79e2c7b2a1d6b">
		<name>Seven Gates Of Jambala (Image)</name>
		<subpath>SevenGatesOfJambalaImage</subpath>
		<variant_uuid>ba71f9c1-d18d-58ac-9f6f-e657b06f274c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SevenGatesOfJambalaImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SevenGatesOfJambalaImage.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SevenGatesOfJambala_v1.2_3052" sha1="3371600f8d4a751edb963bef757b34012d0b17a1">
		<name>Seven Gates Of Jambala</name>
		<subpath>SevenGatesOfJambala</subpath>
		<variant_uuid>e93da0c5-17c4-555b-8081-ef031f7ebf79</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SevenGatesOfJambala.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SevenGatesOfJambala.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Enable CD32 Controls
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Gold:2
			C1:X:Start with maxium Gold:3
			C1:X:Never lose weapons/extras:4
			C1:X:Hammer always available:5
			C1:X:Power Jump always available:6
			C1:X:Weapon always available:7
			C1:X:In-Game Keys (Press 'I' during Game):8
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast3_v1.6_NTSC_1176" sha1="0059c3f12ea009ca5aaf7baea4f910f5bbe28e60">
		<name>Shadow Of The Beast 3 (NTSC)</name>
		<subpath>ShadowOfTheBeast3NTSC</subpath>
		<variant_uuid>54784cb1-da77-51d2-8b61-509103b2dd5c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast3NTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast3NTSC.slave</filename>
			<datapath />
			<custom>
			C2:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast3_v1.7_0016" sha1="6590b93ecabe401d8a9f96a6a56f1ea0dbc4bbdc">
		<name>Shadow Of The Beast III</name>
		<subpath>ShadowOfTheBeast3</subpath>
		<variant_uuid>ddc1925b-d5a6-5642-8539-40225900a623</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast3.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite lives/retries:0
			C1:X:Enable original in-game keys:1
			C2:B:Enable second button for jump
			C4:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast3_v1.7_NTSC_1176" sha1="b1459d1216747081d2bc490cd0715f65ac2761d3">
		<name>Shadow Of The Beast 3 (NTSC)</name>
		<subpath>ShadowOfTheBeast3NTSC</subpath>
		<variant_uuid>f5a96e05-16e9-56c0-b692-eb51167196e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast3NTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast3NTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite lives/retries:0
			C1:X:Enable original in-game keys:1
			C2:B:Enable second button for jump
			C4:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast3_v2.1_0016" sha1="aa8ee5c823c632586530c2a4a8bdf30ab9ee602e">
		<name>Shadow Of The Beast III</name>
		<subpath>ShadowOfTheBeast3</subpath>
		<variant_uuid>704fe153-eadd-59d1-a375-97a42487602c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast3.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Infinite lives/retries:0
			C1:X:Enable original in-game keys:1
			C2:B:Enable second button for jump
			C4:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast3_v2.1_NTSC_1176" sha1="69f408dcdcaad78522f270e8597ac85af03fc489">
		<name>Shadow Of The Beast 3 (NTSC)</name>
		<subpath>ShadowOfTheBeast3NTSC</subpath>
		<variant_uuid>558818c7-75ea-58fa-abb7-d88b77ebc887</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast3NTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast3NTSC.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Infinite lives/retries:0
			C1:X:Enable original in-game keys:1
			C2:B:Enable second button for jump
			C4:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeastDemo_v1.0" sha1="416bac48808bb62b15bc605370ecab0380421a85">
		<name>Shadow Of The Beast (Demo)</name>
		<subpath>ShadowOfTheBeastDemo</subpath>
		<variant_uuid>c8f7c268-ed11-5cfb-9084-7b1234546495</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeastDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeastDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast_v2.2_1357" sha1="614d48640bf05c8420c735e74be95d6c5e65af88">
		<name>Shadow Of The Beast</name>
		<subpath>ShadowOfTheBeast</subpath>
		<variant_uuid>1599b2a4-9ed7-5efd-b3e8-f5071a316aba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast.slave</filename>
			<datapath />
			<custom>
			C1:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast_v2.3_1357" sha1="7300bb06d38104243ce08bbf9c57aba6e436a667">
		<name>Shadow Of The Beast</name>
		<subpath>ShadowOfTheBeast</subpath>
		<variant_uuid>571c043f-7391-5e06-a385-ad0073fece4c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast.slave</filename>
			<datapath />
			<custom>
			C1:X:Skip introduction:0
			C2:L:Tree sprites fix method:Fix sprites structure (Toni Wilen),Disable Sprites temporary (CFou!)
			C3:X:Ignore tree sprites fix (For ECS denise chipset):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast_v2.4_1357" sha1="2cd317077b4bd4551f352ccd5c190556eea36252">
		<name>Shadow Of The Beast</name>
		<subpath>ShadowOfTheBeast</subpath>
		<variant_uuid>ff3edcf8-4b13-5ace-990b-68773790fd62</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast.Slave</filename>
			<datapath />
			<custom>
			C1:X:Skip introduction:0
			C2:L:Tree sprites fix method:Fix sprites structure (Toni Wilen),Disable Sprites temporary (CFou!)
			C3:X:Ignore tree sprites fix (For ECS denise chipset):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast_v2.5_1357" sha1="2b915e36f3f291cf8fbf9edc11b860c4ae8e9920">
		<name>Shadow Of The Beast</name>
		<subpath>ShadowOfTheBeast</subpath>
		<variant_uuid>10c0a481-0a47-596c-9108-9478bc7872ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast.slave</filename>
			<datapath />
			<custom>
			C1:X:Skip introduction:0
			C2:L:Tree sprites fix method:Fix sprites structure (Toni Wilen),Disable Sprites temporary (CFou!)
			C3:X:Ignore tree sprites fix (For ECS denise chipset):0
			C4:X:Second Button &amp; CD32 Pad support:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast_v2.6_1357" sha1="24ec6f7ff71b6d3ff1f34bea0b2b0294145b749b">
		<name>Shadow Of The Beast</name>
		<subpath>ShadowOfTheBeast</subpath>
		<variant_uuid>5fc375c3-1267-574d-b2a0-ba5ed1eb80e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast.Slave</filename>
			<datapath />
			<custom>
			C1:X:Skip introduction:0
			C2:L:Tree sprites fix method:Fix sprites structure (Toni Wilen),Disable Sprites temporary (CFou!)
			C3:X:Ignore tree sprites fix (For ECS denise chipset):0
			C4:X:Second Button or Upjoy to jump:0
			C4:X:Second Button only to jump:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shadoworlds_v1.0_0030" sha1="d21bc9c0da5f3a404f4c334325c8c5c3687e5325">
		<name>Shadoworlds</name>
		<subpath>Shadoworlds</subpath>
		<variant_uuid>2c24b58a-2ff4-5c3d-8447-3fa764427d54</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Shadoworlds.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Shadoworlds.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shadoworlds_v1.1_0030" sha1="c0732aa215363665b873e4c02066676089d9bdd8">
		<name>Shadoworlds</name>
		<subpath>Shadoworlds</subpath>
		<variant_uuid>f25581af-beb1-56f4-8057-6218e6d94544</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Shadoworlds.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Shadoworlds.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowSorcerer_v1.0_DeFrIt" sha1="07dea2b63576a80b0a01437f392130608a5682a7">
		<name>Shadow Sorcerer De Fr (Italiano)</name>
		<subpath>ShadowSorcererDeFrIt</subpath>
		<variant_uuid>82f4b53f-89ba-5ded-b8aa-21889ec509e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowSorcererDeFrIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowSorcererDeFrIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowSorcerer_v1.1_0275" sha1="8f608131e8dfa0af4346570bb131db703b577f0f">
		<name>Shadow Sorcerer</name>
		<subpath>ShadowSorcerer</subpath>
		<variant_uuid>6e8301ed-c6be-516d-91c7-827f7c064682</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowSorcerer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowSorcerer.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowSorcerer_v1.1_DeFrIt" sha1="b7aaaad8379dd0b7c530c89230318b5282bdd48e">
		<name>Shadow Sorcerer De Fr (Italiano)</name>
		<subpath>ShadowSorcererDeFrIt</subpath>
		<variant_uuid>17ee1d2d-7e08-50b7-b1a2-788941c5541d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowSorcererDeFrIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowSorcererDeFrIt.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowSorcerer_v1.2_0275" sha1="0ae98fe671e9f6c59617977e882cec27d087f5de">
		<name>Shadow Sorcerer</name>
		<subpath>ShadowSorcerer</subpath>
		<variant_uuid>50cefe28-d086-547b-b9de-11b2bc03c73e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowSorcerer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowSorcerer.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowSorcerer_v1.2_DeFrIt" sha1="8ebcb460b4e2d2a4dfd4fd5e6b09b64a07780cfe">
		<name>Shadow Sorcerer De Fr (Italiano)</name>
		<subpath>ShadowSorcererDeFrIt</subpath>
		<variant_uuid>4ba0ea89-b154-5225-969b-021f4fc600ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowSorcererDeFrIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowSorcererDeFrIt.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowSorcerer_v1.2_Es" sha1="2395521341aec002b287da823a11e58406f610ec">
		<name>Shadow Sorcerer (Espanol)</name>
		<subpath>ShadowSorcererEs</subpath>
		<variant_uuid>fa6a0d7c-895f-5967-a4b4-15265361c07b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowSorcererEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowSorcererEs.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowWarriors_v1.1_0830" sha1="53e76bf210336546631787f428d77d2fb680651d">
		<name>Shadow Warriors</name>
		<subpath>ShadowWarriors</subpath>
		<variant_uuid>83002cc9-9f28-5bc2-a704-c7cd7fc254c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowWarriors.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowWarriors.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=H
			joyport0_amiberry_custom_none_b=Joy1 Up
		</custom_controls>
	</game>
	<game filename="ShadowWarriors_v2.1a_0830" sha1="7fd6a2c5a6ec2a68ac9a75e8ad6951a2ce1d5c4a">
		<name>Shadow Warriors</name>
		<subpath>ShadowWarriors</subpath>
		<variant_uuid>180238e5-4c56-53aa-ac86-58de18513e15</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowWarriors.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowWarriors.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:Enable original cheat mode:1
			C2:X:Disable all blitter delays (slow CPU):0
			C3:L:StartLevel:Level 1,Level 2,Level 3,Level 4,Level 5,Level 6
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=H
			joyport0_amiberry_custom_none_b=Joy1 Up
		</custom_controls>
	</game>
	<game filename="ShadowWarriors_v2.1_0830" sha1="dacefc3da6a1576852ea5f76c0f638ac136d7ee9">
		<name>Shadow Warriors</name>
		<subpath>ShadowWarriors</subpath>
		<variant_uuid>65d39430-fdd8-5b2e-b0c6-62766bd78295</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowWarriors.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowWarriors.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:Enable original cheat mode:1
			C2:X:Disable all blitter delays (slow CPU):0
			C3:L:StartLevel:Level 1,Level 2,Level 3,Level 4,Level 5,Level 6
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=H
			joyport0_amiberry_custom_none_b=Joy1 Up
		</custom_controls>
	</game>
	<game filename="Shuttle_v0.9_1906" sha1="b9b9ee4b7db08c49c9c585972742e79d7888bebf">
		<name>Shuttle - The Space Flight Simulator</name>
		<subpath>Shuttle</subpath>
		<variant_uuid>9503b463-7927-5e19-b1ec-bb9bd4f2616b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Shuttle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Shuttle.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shuttle_v1.0_1906" sha1="93d7a4e835bdb78bb2e434eab08e9da655201bdb">
		<name>Shuttle - The Space Flight Simulator</name>
		<subpath>Shuttle</subpath>
		<variant_uuid>22062ed0-b4bb-5117-91db-3db23645d0bf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Shuttle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Shuttle.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SideArms_v1.01_1073" sha1="0dcf7f67d63b668b8108ee902b930680a950111b">
		<name>Side Arms - Hyper Dyne</name>
		<subpath>SideArms</subpath>
		<variant_uuid>5f4631b6-8f39-573d-ab02-03526b2e1039</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SideArms.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SideArms.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Invulnerability:1
			C1:X:Start with all weapons:2
			C1:X:Never lose weapons:3
			C1:X:Enable In-Game Keys:4
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SideShow_v1.1_0779" sha1="ec74f4951491417bb7e8356f09eee523d35615db">
		<name>Sideshow</name>
		<subpath>SideShow</subpath>
		<variant_uuid>082bdfa8-0139-5588-88a7-9b5f307d2dbf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SideShow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SideShow.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SideShow_v1.2_0779" sha1="02274c1811678e5bbb1b5ebe724da59b4ae368d5">
		<name>Sideshow</name>
		<subpath>SideShow</subpath>
		<variant_uuid>94c63375-877f-5cb7-8c97-60291dbec461</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SideShow.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SideShow.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Launch Actioware games demo:0
			C2:X:Trojan's in mouse port 0 (for A1000):0
			C2:X:Trojan's in joystick port 1:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SideWinder2_v1.0_1561" sha1="6105f2c72d317a19d112b03d021b6636bde2e7ed">
		<name>SideWinder II</name>
		<subpath>SideWinder2</subpath>
		<variant_uuid>5c989f6d-0d3b-5de8-828b-e72466309d4e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SideWinder2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SideWinder2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SideWinder_v0.1_Arcadia" sha1="af803679430a5ec169ea0aca6429773c02e2e6ab">
		<name>SideWinder (Arcadia)</name>
		<subpath>SideWinderArcadia</subpath>
		<variant_uuid>e1918fdc-6cd0-58d1-a0dd-ba6ad2b50c2a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SideWinderArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SideWinderArcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SideWinder_v1.2" sha1="52c1307e4e28e18b8c45b416671d51e5f5a519ff">
		<name>SideWinder</name>
		<subpath>SideWinder</subpath>
		<variant_uuid>b9a1ae43-ea6b-5b7f-a5a3-00e32a448e39</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sidewinder.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sidewinder.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CPU_COMPATIBLE=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Siedler_v1.6_De_0401" sha1="ee26320939fc241552395530e3593af603150503">
		<name>Siedler (Deutsch)</name>
		<subpath>SiedlerDe</subpath>
		<variant_uuid>428287c2-b8dd-5378-ae40-8166c48ce5bd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SiedlerDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SiedlerDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Siedler_v1.7_De_0401" sha1="8ad4b18b692e88e84c95e60aca77f6fb4a8808f7">
		<name>Siedler (Deutsch)</name>
		<subpath>SiedlerDe</subpath>
		<variant_uuid>916377db-0851-50af-b59c-9a8551710cc5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SiedlerDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SiedlerDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Siedler_v1.7_LowMem_De_0401" sha1="4b23dbfd9321f162a83216bbd16951890c57d6ec">
		<name>Siedler Low Mem (Deutsch)</name>
		<subpath>SiedlerLowMemDe</subpath>
		<variant_uuid>c479819a-0bf1-555a-9aa4-594335c0cac3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SiedlerLowMemDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SiedlerLowMemDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SierraSoccer_v1.01_1539" sha1="8ce5dc3d1834e03f429c707f28db487cec36cf66">
		<name>Sierra Soccer</name>
		<subpath>SierraSoccer</subpath>
		<variant_uuid>15cc7384-0198-55f8-b33d-09068ba616a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SierraSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SierraSoccer.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SilentService2_v2.1b_NTSC_0949" sha1="36fea34746c38bc3ff2187a15ede015815c14f75">
		<name>Silent Service 2 (NTSC)</name>
		<subpath>SilentService2NTSC</subpath>
		<variant_uuid>4c522952-1ff6-53b4-83b5-5096fb310e8b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SilentService2NTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SilentService2NTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SilentService_v1.1_0402" sha1="6c0a092f80a00d2ee50f7952ee442c808288128b">
		<name>Silent Service - The Submarine Simulation</name>
		<subpath>SilentService</subpath>
		<variant_uuid>7c22d283-0194-5d95-80aa-10cf60d621fe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SilentService.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SilentService.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SiliconDreams_v1.0_1415" sha1="593d7aaf40c61c24ec540f94609f75d384de62bb">
		<name>Silicon Dreams</name>
		<subpath>SiliconDreams</subpath>
		<variant_uuid>e32b775f-2109-573a-ac07-fdccda4bf789</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SiliconDreams.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SiliconDreams.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SiliconDreams_v1.0_NTSC_1415" sha1="47f0df54f29f3a237fb94a2384cb68b04a378aea">
		<name>Silicon Dreams (NTSC)</name>
		<subpath>SiliconDreamsNTSC</subpath>
		<variant_uuid>e32b775f-2109-573a-ac07-fdccda4bf789</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SiliconDreamsNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SiliconDreamsNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Silkworm_v1.3_0388" sha1="c888541d4a359194d27f56d5a95783658e19ac0d">
		<name>Silkworm</name>
		<subpath>Silkworm</subpath>
		<variant_uuid>d8fc41c2-d94b-5b3b-ae30-38a8f7f364d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Silkworm.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Silkworm.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Silkworm_v1.5_0388" sha1="82f3366f03cb9b11a7b97baab12d7561adbc078c">
		<name>Silkworm</name>
		<subpath>Silkworm</subpath>
		<variant_uuid>f5d28344-24c9-567a-a41e-776df25c774c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Silkworm.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Silkworm.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Enable coders in-game cheat keys
			C2:B:Invincibility
			C3:B:2nd/blue makes jeep jump (arcade controls)
			C4:B:Leave keyboard controls for jeep
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SillyPutty_v1.2a_1336" sha1="77eeb538a8cce204fd7377b06a614bf63516094c">
		<name>Silly Putty</name>
		<subpath>SillyPutty</subpath>
		<variant_uuid>96d3dffe-8ad4-5393-85b8-6d798b9506fc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SillyPutty.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SillyPutty.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Unlimited Energy (Pliability):2
			C1:X:Enable In-Game Keys:3
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SillyPutty_v1.2b_1336" sha1="2f840b334b3c3e57b331f5a85131c32f1e61671e">
		<name>Silly Putty</name>
		<subpath>SillyPutty</subpath>
		<variant_uuid>06099291-cfc5-5722-b782-3770eb147528</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SillyPutty.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SillyPutty.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Unlimited Energy (Pliability):2
			C1:X:Enable In-Game Keys:3
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimAnt_v1.01a_HiRes_2221" sha1="7d72e47d8c6c07f57687fcc69718da48b4be5088">
		<name>SimAnt (HiRes)</name>
		<subpath>SimAntHiRes</subpath>
		<variant_uuid>256327f4-5a7c-54f5-8c1e-ac7113d3d28e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimAntHires.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimAntHires.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimAnt_v1.01a_HiRes_Fr_2665" sha1="5d892e4ad91da3ba4388cfeffe83a57a579967e3">
		<name>Sim Ant Hi Res (Francais)</name>
		<subpath>SimAntHiResFr</subpath>
		<variant_uuid>4d61e2e4-c6f2-52f3-b837-377f4e1dc9db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimAntHiresFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimAntHiresFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimAnt_v1.01a_LoRes_2221" sha1="2d9e114ec61a7ba0cc7a9b244812dba8cfb44414">
		<name>SimAnt (LoRes)</name>
		<subpath>SimAntLoRes</subpath>
		<variant_uuid>5f21deec-c139-52eb-93ab-a43c38914f26</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimAntLoRes.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimAntLoRes.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimAnt_v1.01a_LoRes_De_0084" sha1="27d2ca30e982b00226160fd7e58b27dde82beb9a">
		<name>Sim Ant Lo Res (Deutsch)</name>
		<subpath>SimAntLoResDe</subpath>
		<variant_uuid>b47a2eac-39e0-570c-b35f-4f264b22f1b4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimAntLoResDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimAntLoResDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimAnt_v1.01a_LoRes_Fr_2665" sha1="c1907f8f08fac4f7e1e4aa6cbd390776ee5cd7bb">
		<name>Sim Ant Lo Res (Francais)</name>
		<subpath>SimAntLoResFr</subpath>
		<variant_uuid>a6f70ad9-a007-59a0-904e-d3607fbb8fb6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimAntLoResFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimAntLoResFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimCity12_v1.0_2193" sha1="4f16d194957668c2546a986b6b4df3636dcfd642">
		<name>Sim City (v1.2)</name>
		<subpath>SimCity12</subpath>
		<variant_uuid>369bb701-e258-5f01-9112-b02ce8ffec73</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimCity12.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimCity12.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimCity_v1.0_2193" sha1="6bcd74365410f047138183a4412c7efc26abc06c">
		<name>Sim City</name>
		<subpath>SimCity</subpath>
		<variant_uuid>369bb701-e258-5f01-9112-b02ce8ffec73</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimCity.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimCity.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimCity_v1.0_512KB_0888" sha1="d2d2163656538b06a2da1cd70544ffaf1da2e0f6">
		<name>Sim City (512Kb)</name>
		<subpath>SimCity512KB</subpath>
		<variant_uuid>ef67b5e2-8bcf-520a-8a5f-02e22eafb811</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimCity512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimCity512KB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimCity_v1.0_CDTV" sha1="b02d562da433d6137a158aff2ef85802b6d4b21b">
		<name>Sim City [CDTV]</name>
		<subpath>SimCityCDTV</subpath>
		<variant_uuid>459baa80-90cb-59de-be12-a3c72bcb462b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimCityCDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimCityCDTV.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimCity_v1.0_NTSC_1953" sha1="ed86823cdd57b0a382dd140ae8ff810851d19860">
		<name>Sim City (NTSC)</name>
		<subpath>SimCityNTSC</subpath>
		<variant_uuid>cfb81493-9355-54d6-9fb4-04ddf96882f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimCityNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimCityNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimEarth_v1.0_HiRes_1066" sha1="2a57d8829d409d99463be0bdf85d5a4ef290ef75">
		<name>Sim Earth (HiRes)</name>
		<subpath>SimEarthHiRes</subpath>
		<variant_uuid>f393a2ca-3e85-5d31-a552-24e8717059c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimEarthHiRes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimEarthHiRes.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimEarth_v1.0_HiRes_De" sha1="5904f556c6c35598e75bdf9b9fbe09005e10200f">
		<name>Sim Earth Hi Res (Deutsch)</name>
		<subpath>SimEarthHiResDe</subpath>
		<variant_uuid>73adecb8-fa36-54a8-97fd-d69731e4b087</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimEarthHiResDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimEarthHiResDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimEarth_v1.0_HiRes_Fr_2645" sha1="448223a4f75b15fa060bc3119ece58d4b22f93bd">
		<name>Sim Earth Hi Res (Francais)</name>
		<subpath>SimEarthHiResFr</subpath>
		<variant_uuid>d7311b22-da0e-59b1-a334-8825cd74c3f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimEarthHiResFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimEarthHiResFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimEarth_v1.0_LoRes_1066" sha1="948255e3449f7900fc6b83d50fb2f24f5dd52992">
		<name>Sim Earth (LoRes)</name>
		<subpath>SimEarthLoRes</subpath>
		<variant_uuid>40c87f47-32fc-5029-93a7-42d71f8c4668</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimEarthLoRes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimEarthLoRes.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimEarth_v1.0_LoRes_De" sha1="1efa398f57d6a5cba24c5fa0e88a9bb30f8a5eed">
		<name>Sim Earth Lo Res (Deutsch)</name>
		<subpath>SimEarthLoResDe</subpath>
		<variant_uuid>db13be24-954e-55d7-8e0c-641576bfbee1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimEarthLoResDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimEarthLoResDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sinbad_v1.3_NTSC_0083" sha1="c87c05fc9d8812a350b43d861d28b8f4ebaaa1e1">
		<name>Sinbad (NTSC)</name>
		<subpath>SinbadNTSC</subpath>
		<variant_uuid>3d4f607d-f3bc-5187-8e7e-fac3d4e526e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SinbadNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SinbadNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SinkOrSwim_v1.1_1MB" sha1="e7cb6288a8ab74a0053131b4938c10d7f6684e3f">
		<name>Sink Or Swim (1MB)</name>
		<subpath>SinkOrSwim1MB</subpath>
		<variant_uuid>5102e001-bdc8-5506-b383-0ec868703f80</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SinkOrSwim1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SinkOrSwim1MB.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SinkOrSwim_v1.1_512KB" sha1="89dcccb5731bba696ca4d7140fdf00944e165bbb">
		<name>Sink Or Swim (512Kb)</name>
		<subpath>SinkOrSwim512KB</subpath>
		<variant_uuid>f348947a-0c9b-5ca1-a462-ba0ab45fbd67</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SinkOrSwim512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SinkOrSwim512KB.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SinkOrSwim_v1.2_1065" sha1="4ff9d2b19ce814877c664c6d44a59272f06d0b58">
		<name>Sink Or Swim</name>
		<subpath>SinkOrSwim</subpath>
		<variant_uuid>57959600-3d28-5741-9b03-5dfc7391d4de</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SinkOrSwim.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SinkOrSwim.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_y=ESC
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="SinkOrSwim_v1.2_512k_1065" sha1="39a0ab45c3af26b6fc36983955a16cdc672aad0b">
		<name>Sink Or Swim (512Kb)</name>
		<subpath>SinkOrSwim512k</subpath>
		<variant_uuid>d92a2bf7-0bdd-58e4-b537-3c8e397b34ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SinkOrSwim512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SinkOrSwim512k.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_y=ESC
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="SirFredTheLegend_v1.0_1652" sha1="6fe7e90cb90e7a780fb69ad0d1b48d0ce421b9e9">
		<name>Sir Fred - The Legend</name>
		<subpath>SirFredTheLegend</subpath>
		<variant_uuid>766dc2ab-208d-50d9-acf5-6eaad8e1d701</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SirFredTheLegend.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SirFredTheLegend.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SirFred_v1.3_1652" sha1="e73faeeb9f05821a10c20f2a5f18f5f347080a14">
		<name>Sir Fred</name>
		<subpath>SirFred</subpath>
		<variant_uuid>5ff6c475-20bb-5d38-a161-3d5b95b910df</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SirFred.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SirFred.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited knifes:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sixiang_v1.0_2757" sha1="d69d518b759ad8ceb9d8d779ac3954986809db8b">
		<name>Sixiang</name>
		<subpath>Sixiang</subpath>
		<variant_uuid>f5e64b48-c33c-55a8-8a04-b945ea1e4a4e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sixiang.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sixiang.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sixiang_v1.1_2757" sha1="62331f20608172334cfeee8fbe5d712e8d5bf85c">
		<name>Sixiang</name>
		<subpath>Sixiang</subpath>
		<variant_uuid>de2ae528-5f00-59b3-a181-03680422f8c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sixiang.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sixiang.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sixiang_v1.1_AltVersion" sha1="9cdfaea6de21bfdbe94c7d212a6b3b8c1a81c6d1">
		<name>Sixiang Alt</name>
		<subpath>SixiangAlt</subpath>
		<variant_uuid>b950b9b6-c108-570c-b518-b8d84d4a333d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SixiangAlt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SixiangAlt.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkaermtroldenHugo_v1.1_Dk" sha1="27283a18b8b4d8aaca5b0650d5eb73dcfe13f539">
		<name>Skaermtrolden Hugo (Danish)</name>
		<subpath>SkaermtroldenHugoDk</subpath>
		<variant_uuid>a63be581-a539-5bdc-8fc2-3e23adbb1944</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkaermtroldenHugoDk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkaermtroldenHugoDk.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited time:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkaermtroldenHugo_v1.2_Dk" sha1="2a2afbf30c2b7a338c28841389b82a46b6f33e3b">
		<name>Skaermtrolden Hugo (Danish)</name>
		<subpath>SkaermtroldenHugoDk</subpath>
		<variant_uuid>a5b982d8-15ef-5b8d-be05-9d4b6867543d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkaermtroldenHugoDk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkaermtroldenHugoDk.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited time:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkateOfTheArt_v1.0" sha1="0e411d5a10daaf9d09bcf9d2d94885d8cdc2bb00">
		<name>Skate Of The Art</name>
		<subpath>SkateOfTheArt</subpath>
		<variant_uuid>9e989dd2-1393-57d1-94fa-6cd9027b4e44</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkateOfTheArt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkateOfTheArt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkautKwatermaster_v1.0a_Pl" sha1="e9c87c1e41cb2ff39e2ed8f63e80b78118ec5505">
		<name>Skaut Kwatermaster (Polski)</name>
		<subpath>SkautKwatermasterPl</subpath>
		<variant_uuid>5c7854e8-2c00-5a92-8977-6d0671ac12a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkautKwatermasterPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkautKwatermasterPl.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkeetShoot_v1.1_2231" sha1="f7288971da5a980e166e3796483dd225ade766be">
		<name>Skeet Shoot</name>
		<subpath>SkeetShoot</subpath>
		<variant_uuid>eb34f18a-cfe1-5d2b-9617-cf914efbab8c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkeetShoot.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkeetShoot.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkeetShoot_v2.1_2231" sha1="df4b7a70d3beef9fd9dd973ccd9b06cac0fbf70f">
		<name>Skeet Shoot</name>
		<subpath>SkeetShoot</subpath>
		<variant_uuid>f6c2a467-5899-5e15-83f1-e11d16b48c3a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkeetShoot.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkeetShoot.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:remove WHITE screen when you shoot (for WINUAE):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkeletonKrew_v2.0_AGA_0725" sha1="05e6b1fa1022fbc913aea171f77c375ab5f601f5">
		<name>Skeleton Krew [AGA]</name>
		<subpath>SkeletonKrewAGA</subpath>
		<variant_uuid>6c569873-0d0a-5f24-9ec3-180b7ffce97b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkeletonKrewAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkeletonKrewAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkeletonKrew_v2.0_CD32" sha1="3342643f0fcf7cf7a179d5d9aa28616a31179331">
		<name>Skeleton Krew [CD32]</name>
		<subpath>SkeletonKrewCD32</subpath>
		<variant_uuid>efc32197-c9bf-5266-8213-d7e5a3e4ff1a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkeletonKrewCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkeletonKrewCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkeletonKrew_v3.0_AGA_0725" sha1="5e76d402e5fbdf5315558c35c7aa7464fc74fc5f">
		<name>Skeleton Krew [AGA]</name>
		<subpath>SkeletonKrewAGA</subpath>
		<variant_uuid>b2b32bea-4473-577b-9633-639e690825ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkeletonKrewAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkeletonKrewAGA.slave</filename>
			<datapath />
			<custom>
			C1:B:Infinite lives
			C3:L:Start level:Monstrocity,Lift Shaft,Clear All Aliens,Clear All Aliens 2,Clear All Aliens 3,Clear All Aliens 4,Jungle,Mars,Venus,Kadaver,End sequence
			C4:L:Control method P1:Joy1,Joy2,Joy3,2 button joypad
			C5:L:Control method P2:Joy1,Joy2,Joy3,2 button joypad
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkeletonKrew_v3.0_CD32" sha1="c709d26ab0db6a5cb41d1ffb4b6d2f4bce9fdfa1">
		<name>Skeleton Krew [CD32]</name>
		<subpath>SkeletonKrewCD32</subpath>
		<variant_uuid>6e797f30-d2c5-531f-8bb9-d6e6d7269740</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkeletonKrewCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkeletonKrewCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:trainer infinite lives
			C2:B:joystick controls
			C3:L:Start level:Monstrocity,Lift Shaft,Clear All Aliens,Clear All Aliens 2,Clear All Aliens 3,Clear All Aliens 4,Jungle,Mars,Venus,Kadaver,End sequence
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skidmarks_v1.0_0204" sha1="d77e5a55eeb93c3bbc4d477e4c3c7affdf3d4de7">
		<name>Skidmarks</name>
		<subpath>Skidmarks</subpath>
		<variant_uuid>9e0b6ca7-aacc-54fd-9459-96471327f0f4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Skidmarks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Skidmarks.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skidmarks_v1.0_AGA_0204" sha1="79de65a2e6438384e25d4992762dd4d5ad0d3bca">
		<name>Skidmarks [AGA]</name>
		<subpath>SkidmarksAGA</subpath>
		<variant_uuid>3149b097-8f95-5fe4-a58a-d4b01f5c0c66</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkidmarksAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkidmarksAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skidmarks_v1.2_0204" sha1="3a782efb51843526fdb8723b300223f2f5fe66bc">
		<name>Skidmarks</name>
		<subpath>Skidmarks</subpath>
		<variant_uuid>b55c47bf-4fc1-58fe-a82a-8b8e3f8e1c99</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Skidmarks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Skidmarks.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skidmarks_v1.2_AGA_0204" sha1="722f4eff4f5c7a223ddf971ccd2f0b5679de5105">
		<name>Skidmarks [AGA]</name>
		<subpath>SkidmarksAGA</subpath>
		<variant_uuid>2329fb69-8b9c-5a89-9f57-25fe96e18381</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkidmarksAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkidmarksAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skidoo_v1.0" sha1="a5ae8a3ff747edd82974041a9a7e01acfa86fd51">
		<name>Skidoo</name>
		<subpath>Skidoo</subpath>
		<variant_uuid>2c387307-90a3-53cc-b488-7273f22f8200</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Skidoo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Skidoo.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skidz_v1.0" sha1="86a547ee517ab7ab7edaeb16036b3f0b3fb0d3ec">
		<name>Skidz</name>
		<subpath>Skidz</subpath>
		<variant_uuid>e65b7bda-765a-5149-895e-08d8d5b5d246</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Skidz.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Skidz.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkiOrDie_v1.0_1258" sha1="61fa84553999388bbb9c820c7790afa6e52f2d54">
		<name>Ski Or Die</name>
		<subpath>SkiOrDie</subpath>
		<variant_uuid>7a3dd0f8-e63f-52cb-b7f1-2c7d18dffd4c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkiOrDie.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkiOrDie.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkiOrDie_v1.1_1258" sha1="1b514b7c680a709e68823c4e5cf90edbe0fc9285">
		<name>Ski Or Die</name>
		<subpath>SkiOrDie</subpath>
		<variant_uuid>f4916eb8-7451-5ca5-a432-dab8f8f027cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkiOrDie.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkiOrDie.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Fire 2 Support (Snowball Blast Event)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skrull_v1.0_1709" sha1="0f78160971a588bf714953c07009e62b21194b2d">
		<name>Skrull</name>
		<subpath>Skrull</subpath>
		<variant_uuid>8385572b-5c77-580b-a4ab-26a9c43932ab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Skrull.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Skrull.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skull&amp;Crossbones_v1.3_0285" sha1="d3487714d30e80d6aa593888067c38048eeafa58">
		<name>Skull &amp; Crossbones</name>
		<subpath>Skull&amp;Crossbones</subpath>
		<variant_uuid>d951f763-e305-50f4-9207-d6a08ea42de1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Skull&amp;CrossBones.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Skull&amp;CrossBones.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skull&amp;Crossbones_v1.3_0385" sha1="d3487714d30e80d6aa593888067c38048eeafa58">
		<name>Skull &amp; Crossbones</name>
		<subpath>Skull&amp;Crossbones</subpath>
		<variant_uuid>d951f763-e305-50f4-9207-d6a08ea42de1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Skull&amp;CrossBones.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Skull&amp;CrossBones.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skweek_v1.2_2401" sha1="bcc4ecba728ea7e2c5b3b1e50f727a55cc8e5a3d">
		<name>Skweek</name>
		<subpath>Skweek</subpath>
		<variant_uuid>0745da26-6967-503d-8739-781922e939d6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Skweek.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Skweek.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skyblaster_v1.0_2047" sha1="f886cecd33315fe05d7c413577ced64ad079174c">
		<name>Skyblaster</name>
		<subpath>Skyblaster</subpath>
		<variant_uuid>f7b92d14-400f-5039-bd87-7ba42decc14e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Skyblaster.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Skyblaster.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkyChase_v1.2_2610" sha1="2e211376e0dae3228411c6b1f161be84cacb6777">
		<name>SkyChase</name>
		<subpath>SkyChase</subpath>
		<variant_uuid>13a4ed82-8730-5967-a3f5-bab0837b6f77</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkyChase.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkyChase.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkyChase_v1.2_Fast_2610" sha1="b36715cf2ebf3df65c8ae06d8ac3ee91483cd5ae">
		<name>Sky Chase (Fast)</name>
		<subpath>SkyChaseFast</subpath>
		<variant_uuid>46a3db91-c642-5037-afcb-3ac71cc8fd7c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkyChaseFast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkyChaseFast.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkyFighter_v1.0_2117" sha1="a8f30f515bd69783f5f2614482d9d67d395a9e3e">
		<name>Sky Fighter</name>
		<subpath>SkyFighter</subpath>
		<variant_uuid>2ef0f3e4-b195-537a-9175-d1383962b5bf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkyFighter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkyFighter.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited hits:0
			C1:X:Unlimited fuel:1
			C1:X:Unlimited bombs:2
			C1:X:Unlimited no death by collision:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skyfox2_v1.0" sha1="9e6f552b2fc60dad20640add9831ef326546ba34">
		<name>Skyfox II - The Cygnus Conflict</name>
		<subpath>Skyfox2</subpath>
		<variant_uuid>ef30ebdd-a366-5afa-bfaa-7117ce6dd432</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Skyfox2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Skyfox2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skyfox_v1.0_NTSC_0903" sha1="c2e49924df269c443af515ff809b7bc25e7f6525">
		<name>Skyfox (NTSC)</name>
		<subpath>SkyfoxNTSC</subpath>
		<variant_uuid>0dc3c1f3-0adf-5fd2-bf3f-4e3b95305892</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkyfoxNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkyfoxNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkyHighStuntman_v1.1" sha1="bae4bf1ad67c8a032bcfbcb2c72824ed04c62c5e">
		<name>Sky High Stuntman</name>
		<subpath>SkyHighStuntman</subpath>
		<variant_uuid>6618adbd-7f67-5e74-b531-1344101195c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkyHighStuntman.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkyHighStuntman.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Slackskin&amp;Flint_v1.0" sha1="955015623e2380b5e0378ae583b93ab186b4dfe2">
		<name>Slackskin &amp; Flint</name>
		<subpath>Slackskin&amp;Flint</subpath>
		<variant_uuid>b20b89e9-e4f7-523e-8549-489673361af8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Slackskin&amp;Flint.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Slackskin&amp;Flint.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SlamTiltDemo_v1.0_AGA" sha1="2077eb3b39318d62b4d685b77d0dd281a511a679">
		<name>Slam Tilt (Demo) [AGA]</name>
		<subpath>SlamTiltDemoAGA</subpath>
		<variant_uuid>1296e50f-c091-529f-bbcd-e76295ba53a9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SlamTiltDemoAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SlamTiltDemoAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SlamTilt_v3.6_AGA_1151" sha1="d428baf59b41e264fa24806e8815a67ed207b9be">
		<name>Slam Tilt [AGA]</name>
		<subpath>SlamTiltAGA</subpath>
		<variant_uuid>60c1cc2c-b66a-586a-a812-43d9240054ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SlamTiltAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SlamTiltAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip intro
			C3:B:Save hiscores immediately
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SlamTilt_v3.6_AGA_2MB_1151" sha1="a937918d267a5a1c2517fc98ba9f7448c4694606">
		<name>Slam Tilt [AGA] (2MB)</name>
		<subpath>SlamTiltAGA2MB</subpath>
		<variant_uuid>cbb56f1f-1b0d-5fa2-890a-33d424473934</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SlamTiltAGA2MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SlamTiltAGA2MB.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip intro
			C3:B:Save hiscores immediately
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Slayer_v1.2_3074" sha1="87e89abdc6570c3600fb86f328059e6fa476c76f">
		<name>Slayer</name>
		<subpath>Slayer</subpath>
		<variant_uuid>8dfb6bbd-4ef7-5328-8618-44b59e9c250d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Slayer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Slayer.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Unlimited Lives:0
			C1:X:Invincibility:1
			C1:X:In-Game Keys:2
			C2:L:Start at Level:1,2,3,4,5,6
			C3:B:Skip Copyright Screens
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SleepingGodsLie_v1.0_0782" sha1="b8fdc55d8a717631a290a975a26f7905ddc2b788">
		<name>Sleeping Gods Lie</name>
		<subpath>SleepingGodsLie</subpath>
		<variant_uuid>bc412794-9e88-533c-b0b8-7483f97fc247</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SleepingGodsLie.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SleepingGodsLie.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sleepwalker_v1.2_2611" sha1="99631d4dbb599fe077146a72b3d5ea8f6f0209dc">
		<name>Sleepwalker</name>
		<subpath>Sleepwalker</subpath>
		<variant_uuid>1693fe30-05a4-582d-a8fd-ac7c2b0cda83</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sleepwalker.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sleepwalker.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_start=Help
		</custom_controls>
	</game>
	<game filename="Sleepwalker_v1.2_AGA_0577" sha1="481ece640099328336e84a814e1ba765d693256f">
		<name>Sleepwalker [AGA]</name>
		<subpath>SleepwalkerAGA</subpath>
		<variant_uuid>77f4aaf3-d711-52ec-81ac-e5c1637f4411</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SleepwalkerAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SleepwalkerAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_start=Help
		</custom_controls>
	</game>
	<game filename="Sleepwalker_v1.2_AGA_ComicRelief_1880" sha1="e5ea89ac59a8a16bbfeaffbaaec227e34542187b">
		<name>Sleepwalker (Comic Relief) [AGA]</name>
		<subpath>SleepwalkerAGAComicRelief</subpath>
		<variant_uuid>5379d813-bbd3-5e28-b44d-53eafe8a1e1a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SleepwalkerAGAComicRelief.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SleepwalkerAGAComicRelief.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_start=Help
		</custom_controls>
	</game>
	<game filename="Sleepwalker_v1.2_ComicRelief_0291" sha1="e0018021145c4a7f39abb5b6538d22c3c2a88201">
		<name>Sleepwalker (Comic Relief)</name>
		<subpath>SleepwalkerComicRelief</subpath>
		<variant_uuid>9d8581ad-9ea2-5cb5-8590-27375f72c7b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SleepwalkerComicRelief.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SleepwalkerComicRelief.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_start=Help
		</custom_controls>
	</game>
	<game filename="Sliders_v1.1" sha1="1980db45513ac31e22f02e84f7f2995b3e00168e">
		<name>Sliders</name>
		<subpath>Sliders</subpath>
		<variant_uuid>239b2a40-6a00-58d0-bf92-ef0cfdfcdac7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sliders.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sliders.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SlightlyMagic_v1.0_2174" sha1="d8a482f285980c79bee44a0affddee91b920142b">
		<name>Slightly Magic</name>
		<subpath>SlightlyMagic</subpath>
		<variant_uuid>cf533a10-06ba-582a-9a66-48fbeff82496</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SlightlyMagic.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SlightlyMagic.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SlySpySecretAgent_v1.1_1259" sha1="c5e9c8813e817ee889ceab0e084833d54310e33d">
		<name>Sly Spy - Secret Agent</name>
		<subpath>SlySpySecretAgent</subpath>
		<variant_uuid>ee222e88-4d98-5c68-ab62-8b99eac60c9e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SlySpySecretAgent.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SlySpySecretAgent.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Unlimited Credits:0
			C1:X:Unlimited Time:1
			C1:X:Unlimited Ammo:2
			C1:X:In-Game Keys:3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="SmartyAndTheNastyGluttons_v1.0" sha1="fbcec991ee7af6453e3461fa0c588426a33d1007">
		<name>Smarty And The Nasty Gluttons</name>
		<subpath>SmartyAndTheNastyGluttons</subpath>
		<variant_uuid>312a4f62-7b08-55c9-af4c-76dca0c20b21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SmartyAndTheNastyGluttons.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SmartyAndTheNastyGluttons.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer infinite Lives:0
			C1:X:Trainer infinite power-ups:1
			C1:X:Trainer one key completes level:2
			C2:B:second button jumps
			C5:B:skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SmashTV_v1.0_2293" sha1="bff8404f416336cca844571c8a250576c24cdc8d">
		<name>Smash TV</name>
		<subpath>SmashTV</subpath>
		<variant_uuid>894714a8-054a-51e6-93b1-5689a560ef29</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SmashTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SmashTV.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Left Alt
			joyport1_amiberry_custom_none_x=Return
			joyport1_amiberry_custom_none_y=Return
			joyport1_amiberry_custom_none_leftshoulder=Left Amiga
			joyport1_amiberry_custom_none_rightshoulder=Left Amiga
			joyport1_amiberry_custom_none_start=Help
			joyport0_amiberry_custom_none_b=Right Alt
			joyport0_amiberry_custom_none_x=Return
			joyport0_amiberry_custom_none_y=Return
			joyport0_amiberry_custom_none_leftshoulder=Right Amiga
			joyport0_amiberry_custom_none_rightshoulder=Right Amiga
		</custom_controls>
	</game>
	<game filename="Smash_v1.0" sha1="4ffc4e68d975324e1090580c7b5a41c04f682063">
		<name>Smash</name>
		<subpath>Smash</subpath>
		<variant_uuid>e2f1795e-2b4e-525c-9841-4d5095a27b73</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Smash.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Smash.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Snapperazzi_v1.0_2534" sha1="b9d77b6de13ee0e0dfed2edb3d35fc4e91ce5df9">
		<name>Snapperazzi</name>
		<subpath>Snapperazzi</subpath>
		<variant_uuid>a33675e3-360e-5f05-9f02-8db8268d98c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Snapperazzi.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Snapperazzi.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Enable Trainer Keys:0
			C2:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sneech_v1.0" sha1="a9dba6e9a2850b12fffca5b8645b37129d80725d">
		<name>Sneech</name>
		<subpath>Sneech</subpath>
		<variant_uuid>a1c79d06-9f5a-52c3-9fee-3a6ef7b0c8ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sneech.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sneech.Slave</filename>
			<datapath>sneech</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Snoopy&amp;Peanuts_v1.0" sha1="7c9e1c4d8d3dac96738358bf12ef7eb3bcec9b46">
		<name>Snoopy &amp; Peanuts</name>
		<subpath>Snoopy&amp;Peanuts</subpath>
		<variant_uuid>c5aed7af-968b-538e-aff9-cbdc873f1552</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Snoopy&amp;Peanuts.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Snoopy&amp;Peanuts.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Snoopy&amp;Peanuts_v1.0_2929" sha1="71cf6866fe83699a6861632ded92754e9c88db09">
		<name>Snoopy &amp; Peanuts</name>
		<subpath>Snoopy&amp;Peanuts</subpath>
		<variant_uuid>5bd2f674-039b-59ef-b8e7-13a7710fac45</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Snoopy&amp;Peanuts.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Snoopy&amp;Peanuts.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Snoopy&amp;Peanuts_v1.0_NoSounds" sha1="e9278cd6db3e765f82f10dd07bc3f4160bf7037f">
		<name>Snoopy &amp; Peanuts No Sounds</name>
		<subpath>Snoopy&amp;PeanutsNoSounds</subpath>
		<variant_uuid>e045441b-fd86-54c2-895e-35070e0ce651</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Snoopy&amp;PeanutsNoSounds.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Snoopy&amp;PeanutsNoSounds.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SnowBros_v1.3_Files_2601" sha1="5d107f338cf5d880e33e360f0eb8454f03314708">
		<name>Snow Bros (Files)</name>
		<subpath>SnowBrosFiles</subpath>
		<variant_uuid>77c0d87c-5edc-5a2b-9492-736b5eeeed2c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SnowBrosFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SnowBrosFiles.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Original Cheat-Mode:0
			C2:L:starting Level1:Default,Level 1,Level 2,Level 3,Level 4,Level 5
			C3:X:Force BlitterWaitAdd (on 68000):0
			C4:X:Second button to jump (CD32 PAD):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SnowBros_v1.3_Image_2601" sha1="b70367ecdf93774b6813666b616573a242d68921">
		<name>Snow Bros (Image)</name>
		<subpath>SnowBrosImage</subpath>
		<variant_uuid>b4c6b401-3bd1-5f9d-9976-16d1f68cabc1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SnowBrosImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SnowBrosImage.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Original Cheat-Mode:0
			C2:L:starting Level1:Default,Level 1,Level 2,Level 3,Level 4,Level 5
			C3:X:Force BlitterWaitAdd (on 68000):0
			C4:X:Second button to jump (CD32 PAD):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SnowBros_v1.4_Files_2601" sha1="dc71bdd97639317fb864b8c40812a88be1c91148">
		<name>Snow Bros (Files)</name>
		<subpath>SnowBrosFiles</subpath>
		<variant_uuid>a44cc127-fc0b-5ba9-a72f-ff7cf1a5cc31</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SnowBrosFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SnowBrosFiles.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Original Cheat-Mode:0
			C2:L:is start level:Default,Level 1,Level 2,Level 3,Level 4,Level 5
			C3:X:Force BlitterWaits insertion (on 68000):0
			C3:X:Force second button option at launch:1
			C3:X:Second button support for joystick (PAD already supported):2
			C4:L:Change second button option name:MEGA,JPAD,2BUT
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SnowBros_v1.4_Image_2601" sha1="89cbfaa805b40642253fce6a13e30f362445675b">
		<name>Snow Bros (Image)</name>
		<subpath>SnowBrosImage</subpath>
		<variant_uuid>5ad61e09-84cc-5d00-84ed-f1dc188db8af</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SnowBrosImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SnowBrosImage.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Original Cheat-Mode:0
			C2:L:is start level:Default,Level 1,Level 2,Level 3,Level 4,Level 5
			C3:X:Force BlitterWaits insertion (on 68000):0
			C3:X:Force second button option at launch:1
			C3:X:Second button support for joystick (PAD already supported):2
			C4:L:Change second button option name:MEGA,JPAD,2BUT
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SnowStrike_v1.0_2419" sha1="ce8b74b58025bd7f524c23e31bd156b1a5e92b34">
		<name>Snow Strike</name>
		<subpath>SnowStrike</subpath>
		<variant_uuid>5b5a3f33-2582-5682-88c8-2874c7efa061</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SnowStrike.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SnowStrike.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerKid_v1.0_1129" sha1="d30a4740e4728d8eba8929369d93fffa9907bbb1">
		<name>Soccer Kid</name>
		<subpath>SoccerKid</subpath>
		<variant_uuid>e532fd92-cbb6-5d92-b29b-03e490ff623e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoccerKid.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoccerKid.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerKid_v1.1_AGA_1150" sha1="627dbe88ad55755d5191a9fed1cad80e5c5c8fd1">
		<name>Soccer Kid [AGA]</name>
		<subpath>SoccerKidAGA</subpath>
		<variant_uuid>01be3c60-29b9-5dee-aefc-5c3579db8171</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoccerKidAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoccerKidAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerKid_v1.1_CD32" sha1="67b007a581ed8435a3199bd170c1ffd38f867570">
		<name>Soccer Kid [CD32]</name>
		<subpath>SoccerKidCD32</subpath>
		<variant_uuid>030e102f-73dc-5927-bf51-197b72c71b4b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoccerKidCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoccerKidCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sooty&amp;Sweep_v1.0a" sha1="f1d6534f6f99aea7071981390232a5ea4503258c">
		<name>Sooty &amp; Sweep</name>
		<subpath>Sooty&amp;Sweep</subpath>
		<variant_uuid>6c91f2ca-042d-58be-b8c9-d33647a02188</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sooty&amp;Sweep.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sooty&amp;Sweep.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SootysFunWithNumbers_v1.0" sha1="4f3ffa43b046b47d9370fbf9877a8a4c7feb8260">
		<name>Sooty's Fun With Numbers</name>
		<subpath>SootysFunWithNumbers</subpath>
		<variant_uuid>e0c8a7fb-cf4e-5bbc-938a-02e65177ffa8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SootysFunWithNumbers.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SootysFunWithNumbers.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sophelie_v1.0" sha1="982f1fea0d8d492f43edf599251db53a8abe8e5b">
		<name>Sophelie</name>
		<subpath>Sophelie</subpath>
		<variant_uuid>18ef6012-e4a0-50e0-ab02-c55fbb73c0cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sophelie.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sophelie.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SorcererLord_v1.0" sha1="c36bd63cae858fe525554fb4fd90667468cdd92a">
		<name>Sorcerer Lord</name>
		<subpath>SorcererLord</subpath>
		<variant_uuid>d67ff531-06df-5e84-82c6-f33b0a3ccd41</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SorcererLord.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SorcererLord.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SorcererLord_v1.0_Fr" sha1="d944fa30be1c0a75db710b95a514f5673e049965">
		<name>Sorcerer Lord (Francais)</name>
		<subpath>SorcererLordFr</subpath>
		<variant_uuid>785b995a-0990-5236-942d-3516a4af5fde</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SorcererLordFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SorcererLordFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SorcerersApprentice_v1.0" sha1="5b01a2e4e8452a3e6b3da18de4b84739e15f3b43">
		<name>Sorceror's Apprentice</name>
		<subpath>SorcerorsApprentice</subpath>
		<variant_uuid>c25bb03c-9fe4-5064-927e-40e109127f1c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SorcerorsApprentice.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SorcerorsApprentice.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SorceryPlus_v1.02_1562" sha1="517fd04117007249454f9b545ca29035f58f634a">
		<name>Sorcery+</name>
		<subpath>SorceryPlus</subpath>
		<variant_uuid>a3deba84-06b9-56b7-ad9c-22d27c748e4b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SorceryPlus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SorceryPlus.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sorefist_v1.0" sha1="3fd962a31733ce447a0ce4d8d79c514eb42a140d">
		<name>Sorefist</name>
		<subpath>Sorefist</subpath>
		<variant_uuid>72dfb456-cc3a-586a-a862-65bbcf5e03f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sorefist.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sorefist.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoulCrystal_v1.0_De_2832" sha1="3815755dfa57cc8a6eff65b5f58fb0fb8360b185">
		<name>Soul Crystal (Deutsch)</name>
		<subpath>SoulCrystalDe</subpath>
		<variant_uuid>6ea7f0f8-83f2-58cb-afb4-5c5acb10332e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoulCrystalDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoulCrystalDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C5:X:skip introduction:0
			C5:X:watch end sequence:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceAce2_v1.1_0931" sha1="7caa75dee21bd12a3d2e6be496e27ea9ae6642ed">
		<name>Space Ace II - Borf's Revenge</name>
		<subpath>SpaceAce2</subpath>
		<variant_uuid>0aeb2b98-6ec6-5936-acc7-0a12c2d5e1f5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceAce2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceAce2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceAceDemo_v1.0" sha1="ec5e2a0c81ce9dbdfd47e43429ce9a9cc0186223">
		<name>Space Ace (Demo)</name>
		<subpath>SpaceAceDemo</subpath>
		<variant_uuid>0f351a9c-3276-58c8-bbb1-246bf6d9d216</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceAceDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceAceDemo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceAce_v1.1_0085" sha1="81d674a67e6f73dcc83ec67086a6cfa47efc56ff">
		<name>Space Ace</name>
		<subpath>SpaceAce</subpath>
		<variant_uuid>f42e5d5c-e007-573a-9c29-6e72c7139bcf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceAce.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceAce.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Movie Mode:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceAce_v1.2_0085" sha1="254f6a1c98d1c9a065a736e53a059472609b0461">
		<name>Space Ace</name>
		<subpath>SpaceAce</subpath>
		<variant_uuid>9bbe769c-fbce-5759-a1b0-ba540f77e58d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceAce.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceAce.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Movie Mode:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceAce_v1.3_0085" sha1="644b4b265ccc00116c85012b944c0a306552a0b6">
		<name>Space Ace</name>
		<subpath>SpaceAce</subpath>
		<variant_uuid>6eaa4f8e-fc1b-54e0-9544-f4d280298ca2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceAce.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceAce.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Movie Mode:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceAssault_v1.0" sha1="f35ec56cb6379123a2b4295d9d6752b0c6cd6430">
		<name>Space Assault</name>
		<subpath>SpaceAssault</subpath>
		<variant_uuid>9d4746e2-518e-5246-8f7e-06db845e697f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceAssault.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceAssault.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Enable Programmers Cheat:0
			C2:X:Infinite Lives/Invincibility:0
			C3:X:Disable Blitter Patches:0
			C4:X:Enable CD32 Joypad Support:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spaceball_v1.1_2675" sha1="ea2eaa248ebbcd8550b1ca1c3fa17e33bfed71f9">
		<name>Spaceball</name>
		<subpath>Spaceball</subpath>
		<variant_uuid>2caf6247-9de9-570b-af8e-86ffe3986340</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Spaceball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Spaceball.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spaceball_v1.3_2675" sha1="9c00da1d35e891aef4d4a0b9e0e0e0b19aa26e36">
		<name>Spaceball</name>
		<subpath>Spaceball</subpath>
		<variant_uuid>b792e943-97a7-5c53-a025-0237f11f8e60</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Spaceball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Spaceball.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceCrusade&amp;TheVoyageBeyond_v2.2_1535" sha1="b43afe008784d2e0e578499f1e05046f8c2beb66">
		<name>Space Crusade (&amp; The Voyage Beyond)</name>
		<subpath>SpaceCrusade&amp;VoyageBeyond</subpath>
		<variant_uuid>ae118ebb-abc8-570d-81f6-7755822c9e59</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>SpaceCrusade.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceCrusade.Slave</filename>
			<datapath />
		</slave>
		<slave number="2">
			<filename>VoyageBeyond.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceCrusade&amp;TheVoyageBeyond_v3.0_1535" sha1="d1597265deb09173bdcd9542d1caf0fc2781030c">
		<name>Space Crusade (&amp; The Voyage Beyond)</name>
		<subpath>SpaceCrusade&amp;VoyageBeyond</subpath>
		<variant_uuid>3d5ccf62-ebf0-5e79-ab1e-c7de1c0b9d81</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceCrusade&amp;VoyageBeyond.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceCrusade&amp;VoyageBeyond.slave</filename>
			<datapath />
			<custom>
			C3:B:Boot on expansion disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceCrusade&amp;TheVoyageBeyond_v3.1_1535" sha1="9f068b186c7559b6e84f6120b0646923175c7e23">
		<name>Space Crusade (&amp; The Voyage Beyond)</name>
		<subpath>SpaceCrusade&amp;VoyageBeyond</subpath>
		<variant_uuid>c5935dc2-073e-50e4-9641-186e8563f47d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceCrusade&amp;VoyageBeyond.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceCrusade&amp;VoyageBeyond.slave</filename>
			<datapath />
			<custom>
			C3:B:Boot on expansion disk
			C4:B:Skip gremlin logo
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceCrusade_v2.2_1535" sha1="6668570af11b5e7af5574178b7461552c188f754">
		<name>Space Crusade</name>
		<subpath>SpaceCrusade</subpath>
		<variant_uuid>6925483f-407f-5511-85b6-d72aa2c0f2ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceCrusade.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceCrusade.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceCrusade_v3.0_1535" sha1="47b4df5b8ef97bbca1a4b6dca47fa595a4dbd9ed">
		<name>Space Crusade</name>
		<subpath>SpaceCrusade</subpath>
		<variant_uuid>1f5ef024-3157-508f-83a3-783b8643a992</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceCrusade.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceCrusade.slave</filename>
			<datapath />
			<custom>
			C3:B:Boot on expansion disk
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceCrusade_v3.1_1535" sha1="9a0b2538aef67b1ed73361b7282771e7fbf1503e">
		<name>Space Crusade</name>
		<subpath>SpaceCrusade</subpath>
		<variant_uuid>27eea734-c06a-5c8b-8185-ba87ac737d37</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceCrusade.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceCrusade.slave</filename>
			<datapath />
			<custom>
			C3:B:Boot on expansion disk
			C4:B:Skip gremlin logo
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spacecutter_v1.0_1408" sha1="221b609a96ab4d5f4db4f08eecf32b3e2799b8a9">
		<name>Spacecutter</name>
		<subpath>Spacecutter</subpath>
		<variant_uuid>7596427e-67d9-5586-86fa-06afbe210f57</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Spacecutter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Spacecutter.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceGun_v1.1" sha1="67b8a4147fb45078ee75c7ee3b48aeb751daca21">
		<name>Space Gun</name>
		<subpath>SpaceGun</subpath>
		<variant_uuid>37e94dae-1cab-5ad5-985c-354809752d23</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceGun.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceGun.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Left Alt
			joyport1_amiberry_custom_none_x=Return
			joyport1_amiberry_custom_none_y=Help
			joyport1_amiberry_custom_none_start=Space
			joyport0_amiberry_custom_none_b=Right Alt
			joyport0_amiberry_custom_none_x=Return
		</custom_controls>
	</game>
	<game filename="SpaceGun_v1.2_2004" sha1="29ebafb20634067c8038efe57461f2be4eb19911">
		<name>Space Gun</name>
		<subpath>SpaceGun</subpath>
		<variant_uuid>75194ea2-a410-515f-bfc4-cbf0c9f7e6dc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceGun.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceGun.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited credits:0
			C2:X:Actionware/Trojan lightgun support:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Left Alt
			joyport1_amiberry_custom_none_x=Return
			joyport1_amiberry_custom_none_y=Help
			joyport1_amiberry_custom_none_start=Space
			joyport0_amiberry_custom_none_b=Right Alt
			joyport0_amiberry_custom_none_x=Return
		</custom_controls>
	</game>
	<game filename="SpaceHarrier&amp;ReturnToFantasyZone_v1.3" sha1="ce0c09a4bd35b6f33892e3d68d86a763ef151399">
		<name>Space Harrier (&amp; Return to the Fantasy Zone)</name>
		<subpath>SpaceHarrier&amp;RetrnFntZone</subpath>
		<variant_uuid>3da6a1de-198a-58d9-87e5-1cdce14e1e35</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceHarrier.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceHarrier.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited lives
			C2:B:Run 'Return to the Fantasy Zone' (disk 2)
			C3:B:Slow down the game speed on fast CPU
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceHarrier2_v1.0_1121" sha1="4790bce8554b76e552b8cfcb8573b2f87349f83d">
		<name>Space Harrier II</name>
		<subpath>SpaceHarrier2</subpath>
		<variant_uuid>64909003-c248-51be-8c55-efe0f78bdafe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceHarrier2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceHarrier2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceHarrier_v1.3_1600" sha1="4d8abde0a0440e0192162b261d59517a38b44c4e">
		<name>Space Harrier</name>
		<subpath>SpaceHarrier</subpath>
		<variant_uuid>f5f769dd-3253-5f9d-9888-53a96e290d4d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceHarrier.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceHarrier.Slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited lives
			C2:B:Run 'Return to the Fantasy Zone' (disk 2)
			C3:B:Slow down the game speed on fast CPU
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceHarrier_v1.3_NTSC" sha1="2b0da1cd21f1f1b18a5d84d792ab28620bde37ff">
		<name>Space Harrier (NTSC)</name>
		<subpath>SpaceHarrierNTSC</subpath>
		<variant_uuid>f5f769dd-3253-5f9d-9888-53a96e290d4d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceHarrierNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceHarrierNTSC.Slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited lives
			C2:B:Run 'Return to the Fantasy Zone' (disk 2)
			C3:B:Slow down the game speed on fast CPU
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceHulk_v1.0_1279" sha1="9fc2f11130f65ce658d068f900fed0c3a422d5f6">
		<name>Space Hulk</name>
		<subpath>SpaceHulk</subpath>
		<variant_uuid>c991b625-a0c2-5cef-a03b-1775ec7df5ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceHulk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceHulk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceHulk_v2.0_1279" sha1="a87cd3fcff0f93721ace0c16704ca99320480b01">
		<name>Space Hulk</name>
		<subpath>SpaceHulk</subpath>
		<variant_uuid>cda2f293-1a0d-5fb1-a006-04217374a9e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceHulk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceHulk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceMAX_v1.1_De" sha1="80ec0d091da3da23e2b573534209e94f7d2f6c16">
		<name>Space MA XDe</name>
		<subpath>SpaceMAXDe</subpath>
		<variant_uuid>d927f8b9-8f36-5229-a63e-e3a3d05a99bc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceMAXDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceMAXDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpacePanicDemo_v1.1_De" sha1="789c55d8b636960342004da60410855342b6eb3f">
		<name>Space Panic Demo (Deutsch)</name>
		<subpath>SpacePanicDemoDe</subpath>
		<variant_uuid>fbfe5d16-5c94-5b88-a4a8-c464c9db175f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpacePanicDemoDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpacePanicDemoDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:remove hidden screen part fix:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpacePanic_v1.0_De" sha1="0b1577745ef094fad199cc9800ec9f007c02f9a0">
		<name>Space Panic (Deutsch)</name>
		<subpath>SpacePanicDe</subpath>
		<variant_uuid>441d5a50-75d2-59aa-8ba4-68f7c6c7640e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpacePanicDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpacePanicDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:remove hidden screen part fix:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpacePilot89_v1.1" sha1="26e11851a6826c47acbe9810bb8961daf2834f0f">
		<name>Space Pilot 89</name>
		<subpath>SpacePilot89</subpath>
		<variant_uuid>bafee69c-57e3-57bd-a436-e0a0608b333b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpacePilot89.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpacePilot89.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spaceport_v1.0" sha1="f3de8bc13d80e52b3bd9d7ffa132254905abb3cc">
		<name>Spaceport</name>
		<subpath>Spaceport</subpath>
		<variant_uuid>30fe5e14-6566-5ae0-bc6a-d37c28f2cf59</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Spaceport.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Spaceport.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C2:X:Trainer Infinite Fuel:0
			C3:X:Turn off all speed throttling:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spaceport_v1.0_0578" sha1="34731673cac1b73670f15302d20bc5925ef98682">
		<name>Spaceport</name>
		<subpath>Spaceport</subpath>
		<variant_uuid>30fe5e14-6566-5ae0-bc6a-d37c28f2cf59</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Spaceport.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Spaceport.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C2:X:Trainer Infinite Fuel:0
			C3:X:Turn off all speed throttling:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest2_v1.0" sha1="4493ec97f33f7fbc5d4a00760e6e19855e2b2007">
		<name>Space Quest II - Vohaul's Revenge</name>
		<subpath>SpaceQuest2</subpath>
		<variant_uuid>7cc701ab-280d-5740-af85-658ac459648e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuest2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuest2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest3_v1.2b_0292" sha1="7a3087afa7f5db4442d5d1565b4d477efe2bc8fb">
		<name>Space Quest III - The Pirates of Pestulon</name>
		<subpath>SpaceQuest3</subpath>
		<variant_uuid>08379bb5-d768-5025-82e8-c3eda6fff750</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuest3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuest3.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest3_v1.2b_De_0579" sha1="09047df1ff18625a8839eefb78b0595ccb193b74">
		<name>Space Quest 3 (Deutsch)</name>
		<subpath>SpaceQuest3De</subpath>
		<variant_uuid>2bd1d138-814b-535e-8b79-83c8441e55bd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuest3De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuest3De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest3_v1.2b_De_MT32_0579" sha1="5633712289528a6a9695b3cabca519cd5554c1fb">
		<name>Space Quest 3 De MT 32</name>
		<subpath>SpaceQuest3DeMT32</subpath>
		<variant_uuid>15666dca-abba-5c3b-9f1c-52f86c08d740</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuest3DeMT32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuest3DeMT32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest_v1.2_NTSC_1484" sha1="a79bf3e030e212010227a2d265bb721fb0a01e7a">
		<name>Space Quest (NTSC)</name>
		<subpath>SpaceQuestNTSC</subpath>
		<variant_uuid>c9998fe1-97f7-55dd-aa3a-7c4bac6e12f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuestNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuestNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest_v1.3a_NTSC_1484" sha1="4994ce86ba794fd403cfc89d3d0896b980350b43">
		<name>Space Quest (NTSC)</name>
		<subpath>SpaceQuestNTSC</subpath>
		<variant_uuid>3c8e86d9-442b-5c5c-87c4-bb8622c967ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuestNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuestNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest_v1.3_NTSC_1484" sha1="f793b3b2722ae8f987f0144b1ab2ab57410ead6c">
		<name>Space Quest (NTSC)</name>
		<subpath>SpaceQuestNTSC</subpath>
		<variant_uuid>467fbd82-0016-5b00-a765-fc9f19bd517a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuestNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuestNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceRacer_v1.0_0580" sha1="956848f2d167638f1d1a94df2d0eb1565713865e">
		<name>Space Racer</name>
		<subpath>SpaceRacer</subpath>
		<variant_uuid>7b111781-db4e-55c7-8baa-14dcbe8697d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceRacer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceRacer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceRacer_v1.0_Fr_2408" sha1="1d8cafb6f0823ef825e91dce7980a7b4725f600e">
		<name>Space Racer (Francais)</name>
		<subpath>SpaceRacerFr</subpath>
		<variant_uuid>aa6ada02-c84a-5615-8ef7-b8eda4c0f0a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceRacerFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceRacerFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceRacer_v1.1_0580" sha1="7b0c594990fe2e506537e6b9efab748b922f21ae">
		<name>Space Racer</name>
		<subpath>SpaceRacer</subpath>
		<variant_uuid>16565d24-9c04-5f4b-865c-eff5fd83a9d5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceRacer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceRacer.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceRacer_v1.1_Fr_2408" sha1="33ec38cf732a44a7ceec2f2644ae4e76a5d45a5c">
		<name>Space Racer (Francais)</name>
		<subpath>SpaceRacerFr</subpath>
		<variant_uuid>760c4432-704c-577c-8015-3f658dcd7427</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceRacerFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceRacerFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceRanger_v0.1_Arcadia" sha1="775377279929cf06a58451f51e58ee2554a66c42">
		<name>Space Ranger (Arcadia)</name>
		<subpath>SpaceRangerArcadia</subpath>
		<variant_uuid>5a529ecc-7470-54ec-96be-1845b78bf57d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceRangerArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceRangerArcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceRogue_v1.1_2069" sha1="465200113bbadbe6a0fef23668a3d8db2091783b">
		<name>Space Rogue</name>
		<subpath>SpaceRogue</subpath>
		<variant_uuid>0bee9bec-f49c-5573-b703-9c6f54d462d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceRogue.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceRogue.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceStation_v1.0_1615" sha1="4944e24eab6426c568c029c5fbf33cd340f976a4">
		<name>Space Station</name>
		<subpath>SpaceStation</subpath>
		<variant_uuid>9b1c27a6-c5c3-573d-9874-d09eb8b24b98</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceStation.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceStation.Slave</filename>
			<datapath>Data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spacewrecked_v1.0_NTSC_2017" sha1="5f259b0ad4d274ff67e449b5c96907928a3ea8c0">
		<name>Spacewrecked (NTSC)</name>
		<subpath>SpacewreckedNTSC</subpath>
		<variant_uuid>4b81ecb2-26fa-5130-b524-412866c40d92</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpacewreckedNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpacewreckedNTSC.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:L:Select Language:English,German,French
			C3:B:Disable Blitter Waits
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpecialForces_v1.0_0728" sha1="2dbc970e8054a7c7abfcd71ba4c73d97554c2230">
		<name>Special Forces</name>
		<subpath>SpecialForces</subpath>
		<variant_uuid>bd4b8236-3e7f-5d63-ba67-7f1fbefdd1ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpecialForces.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpecialForces.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Speedball2_v1.0_2897" sha1="acf341c75efe8c4f0b507fc34647358a974832ba">
		<name>Speedball 2 - Brutal Deluxe</name>
		<subpath>Speedball2</subpath>
		<variant_uuid>358a59d7-07f9-501e-87a7-3d5e7d061741</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Speedball2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Speedball2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Speedball2_v1.0_NTSC_2006" sha1="ec2f02a6e7c91ff46b6451105f4ee8a0eecd9055">
		<name>Speedball 2 (NTSC)</name>
		<subpath>Speedball2NTSC</subpath>
		<variant_uuid>dac37adb-702f-577d-a460-ad5fc66b471d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Speedball2NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Speedball2NTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Speedball2_v2.2_CD32" sha1="86f06d0501b12a7fab9c7d6dc01a7494123df1e8">
		<name>Speedball 2 [CD32]</name>
		<subpath>Speedball2CD32</subpath>
		<variant_uuid>d97afd59-e9a0-5e80-908e-92067a99c229</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Speedball2CD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Speedball2CD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Speedball2_v2.3_CD32" sha1="26e6c5f58a514d55f20657b1a789fcd6ccff48e5">
		<name>Speedball 2 [CD32]</name>
		<subpath>Speedball2CD32</subpath>
		<variant_uuid>500b9922-ea9e-5037-8409-6db2f4ee8d65</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Speedball2CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Speedball2CD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Speedball_v2.0_0581" sha1="4c6bfd156ca0517c291d13380422b81462116229">
		<name>Speedball</name>
		<subpath>Speedball</subpath>
		<variant_uuid>992ec2ac-3db3-54a1-8505-ededd134f09d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Speedball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Speedball.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=568
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=2
		</hardware>
	</game>
	<game filename="Speedball_v2.0_NTSC_0086" sha1="9a900cb4e821a7304abf6f84daed913750cb6185">
		<name>Speedball (NTSC)</name>
		<subpath>SpeedballNTSC</subpath>
		<variant_uuid>f4a56522-467b-594c-8359-957193222629</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpeedballNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpeedballNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=568
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=2
		</hardware>
	</game>
	<game filename="Speedball_v2.1_0581" sha1="ea2661c32901d5b46a30b337f30a478e6f665dd9">
		<name>Speedball</name>
		<subpath>Speedball</subpath>
		<variant_uuid>ba8f0988-2e87-56ca-8675-3d790ff2115d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Speedball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Speedball.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=568
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=2
		</hardware>
	</game>
	<game filename="Speedball_v2.1_NTSC_0086" sha1="5be07765dbe9ea708a2acad88d0d9506a48863e7">
		<name>Speedball (NTSC)</name>
		<subpath>SpeedballNTSC</subpath>
		<variant_uuid>718770fd-15c4-591e-bc42-26983e805293</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpeedballNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpeedballNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=568
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=2
		</hardware>
	</game>
	<game filename="SpeedboatAssassins_v1.0_1664" sha1="17f21c177b23ca468b34e85e89bda4e2fffe7651">
		<name>Speedboat Assassin</name>
		<subpath>SpeedboatAssassins</subpath>
		<variant_uuid>95399697-30d4-5a06-86ca-f865a8ebd8f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpeedboatAssassins.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpeedboatAssassins.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpeedBuggy_v1.1_NTSC" sha1="511caff748ad60c289433b9b502766b1b681d286">
		<name>Speed Buggy (NTSC)</name>
		<subpath>SpeedBuggyNTSC</subpath>
		<variant_uuid>57519fc0-ab33-553d-bbc1-b0a4087472a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpeedBuggyNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpeedBuggyNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpellboundDizzy_v1.0_2142" sha1="ca4c04362629e07bb1fe903cf4f459f2907a3a20">
		<name>Spellbound Dizzy</name>
		<subpath>SpellboundDizzy</subpath>
		<variant_uuid>502facb3-bdcf-58f6-ad0f-d17dcb805b6c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpellboundDizzy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpellboundDizzy.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:In-Game Keys:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpellBound_v1.0_0783" sha1="73cd6b50d238759c7895344d68c650e90234344a">
		<name>Spell Bound (Psyclapse)</name>
		<subpath>SpellBound</subpath>
		<variant_uuid>59ee353e-b2fe-562e-a1df-c1c893bd02f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpellBound.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpellBound.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpellBound_v1.0_Psygnosis_0783" sha1="123789b29a011f2646e43fb85c3c7a1913bcbff9">
		<name>Spell Bound Psygnosis</name>
		<subpath>SpellBoundPsygnosis</subpath>
		<variant_uuid>59ee353e-b2fe-562e-a1df-c1c893bd02f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpellBoundPsygnosis.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpellBoundPsygnosis.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spellbound_v1.1_LanderSoftware" sha1="f647c41e957ff54f78907bfdc15e34ca8b58c6e6">
		<name>Spellbound Lander Software</name>
		<subpath>SpellboundLanderSoftware</subpath>
		<variant_uuid>ff7b19dc-81c8-568a-9a2f-044b343acc32</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpellboundLanderSoftware.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpellboundLanderSoftware.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpellBound_v1.3_Psygnosis_Files_0783" sha1="43b051e8d4721ccb0595b7dfead8ef2c5a849521">
		<name>Spell Bound Psygnosis (Files)</name>
		<subpath>SpellBoundPsygnosisFiles</subpath>
		<variant_uuid>098bf5fa-7119-5df1-a6aa-75b6a12a092d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpellBoundPsygnosisFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpellBoundPsygnosisFiles.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpellBound_v1.3_Psygnosis_Image_0783" sha1="0780f3f6119ac6093cd58cbe9f5ba87f52c11949">
		<name>Spell Bound Psygnosis (Image)</name>
		<subpath>SpellBoundPsygnosisImage</subpath>
		<variant_uuid>5627b20d-9576-5e05-b676-f878508cf071</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpellboundPsygnosisImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpellboundPsygnosisImage.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpellfireTheSorcerer_v1.1_0231" sha1="f213030082f8dcc205f3fb22c2bef5cd9eebc907">
		<name>Spellfire The Sorcerer</name>
		<subpath>SpellfireTheSorcerer</subpath>
		<variant_uuid>e7efc1e4-4c32-59e2-ba87-2400f26e3a27</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpellfireTheSorcerer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpellfireTheSorcerer.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SperisLegacy_v1.1_AGA_1337" sha1="6d11aedb4995aa2848212108aa1de3a5c990998b">
		<name>Speris Legacy [AGA]</name>
		<subpath>SperisLegacyAGA</subpath>
		<variant_uuid>c365cda2-14e2-5e8f-a2bb-d083ed2b2689</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SperisLegacyAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SperisLegacyAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SperisLegacy_v1.1_CD32" sha1="a3e7bcbb44e41df1f1da3d89e32c4c8f7a6dd950">
		<name>Speris Legacy [CD32]</name>
		<subpath>SperisLegacyCD32</subpath>
		<variant_uuid>f65b50e2-c810-5e5b-98c0-c9ed915402d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SperisLegacyCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SperisLegacyCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SperisLegacy_v2.0_AGA_1337" sha1="e8584bda50a771e50f80a95e9f939b33032ed74b">
		<name>Speris Legacy [AGA]</name>
		<subpath>SperisLegacyAGA</subpath>
		<variant_uuid>8548cf29-7519-58de-8ec2-71424240a366</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SperisLegacyAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SperisLegacyAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SperisLegacy_v2.0_CD32" sha1="94c0bfdd253fdfb24d3c387de4bdb45e58070369">
		<name>Speris Legacy [CD32]</name>
		<subpath>SperisLegacyCD32</subpath>
		<variant_uuid>b12fde66-61c4-5105-ace8-1a5be6b144b9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SperisLegacyCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SperisLegacyCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SphericalWorlds_v1.0.1_2928" sha1="146026b0e40621e1910b7f2e77dd56a294a3bb1b">
		<name>Spherical Worlds</name>
		<subpath>SphericalWorlds</subpath>
		<variant_uuid>3a657bab-bcb5-564e-8827-4bf82cfb31df</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SphericalWorlds.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SphericalWorlds.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip intro
			C2:B:Unlimited energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SphericalWorlds_v1.0.1_CD" sha1="0a713e23efb320449db2351e1d777958c9f1e438">
		<name>Spherical Worlds CD</name>
		<subpath>SphericalWorldsCD</subpath>
		<variant_uuid>3363ed54-807a-59f3-a7a2-181430b5a30a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SphericalWorldsCD.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SphericalWorldsCD.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip intro
			C2:B:Unlimited energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spherical_v1.1_0977" sha1="4567d6a4dc34a47c758b67ef7ab4aa8d5857753b">
		<name>Spherical</name>
		<subpath>Spherical</subpath>
		<variant_uuid>eeefa6a3-5f94-504b-8e8f-71197ebd46ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Spherical.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Spherical.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spiderman2_v1.0" sha1="edbe1dde4e0dd04bdfd6ea2d7f8e7de098033ee2">
		<name>Spiderman 2</name>
		<subpath>Spiderman2</subpath>
		<variant_uuid>10915033-61d9-50a4-992b-769f7c417772</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Spiderman2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Spiderman2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spiderman3_v1.0" sha1="fc17faa349ef42d2d7b29bdee54d75184edac1c2">
		<name>Spiderman 3</name>
		<subpath>Spiderman3</subpath>
		<variant_uuid>66934371-95a3-581b-8c5c-799203cb0a49</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Spiderman3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Spiderman3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spiderman_v1.0" sha1="d9a285b020d20bd62d3b45b40b9a1c5b63e1fde6">
		<name>Spiderman</name>
		<subpath>Spiderman</subpath>
		<variant_uuid>2061d77c-9672-559d-aa3a-fa660263b4c8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Spiderman.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Spiderman.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spidertronic_v1.0_0873" sha1="8c9ef152092158496b9cb7ccf6244e86c73f768c">
		<name>Spidertronic</name>
		<subpath>Spidertronic</subpath>
		<variant_uuid>034968c2-82f9-52d9-8bd2-0413a0e8c3db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Spidertronic.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Spidertronic.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited time:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpikeInTransylvania_v1.0" sha1="a91d05aa6006d2d47398ed1eba85db5c913474c3">
		<name>Spike In Transylvania</name>
		<subpath>SpikeInTransylvania</subpath>
		<variant_uuid>ac8efc33-c516-58d0-80a3-ca71b74e73d1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpikeInTransylvania.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpikeInTransylvania.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpindizzyWorlds_v1.1_1179" sha1="0cdf7f153914da7ac81dbc8c08dda8db24289dc8">
		<name>Spindizzy Worlds</name>
		<subpath>SpindizzyWorlds</subpath>
		<variant_uuid>30309abf-a2ad-53c8-a82c-41c16162b072</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpindizzyWorlds.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpindizzyWorlds.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_x=M
			joyport1_amiberry_custom_none_leftshoulder=T
			joyport1_amiberry_custom_none_rightshoulder=R
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Spirilon_v1.0_AGA" sha1="fce26c37a78ba5eb5828403f48951c6ab5336764">
		<name>Spirilon [AGA]</name>
		<subpath>SpirilonAGA</subpath>
		<variant_uuid>4858720c-94fd-5885-b49b-aecd5148e91e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpirilonAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpirilonAGA.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpiritOfAdventure_v1.2_De_1Disk" sha1="37dd5559d909705c800f6f772c966f3e9fc14474">
		<name>Spirit Of Adventure De (1 Disk)</name>
		<subpath>SpiritOfAdventureDe1Disk</subpath>
		<variant_uuid>9c879508-6b50-5883-9fbf-a31917d8398b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpiritOfAdventureDe1Disk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpiritOfAdventureDe1Disk.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpiritOfAdventure_v1.2_De_3Disk" sha1="ef3cf14328d17001d6ee9f5d1cbd5cff5d010e15">
		<name>Spirit Of Adventure De (3 Disk)</name>
		<subpath>SpiritOfAdventureDe3Disk</subpath>
		<variant_uuid>1642a4b9-ddd5-531d-b3b1-e18570bed17e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpiritOfAdventureDe3Disk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpiritOfAdventureDe3Disk.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpiritOfExcalibur_v1.01_NTSC_2852" sha1="e0712ee4f2381f2aabd7e12212a823c8f60ed054">
		<name>Spirit Of Excalibur (NTSC)</name>
		<subpath>SpiritOfExcaliburNTSC</subpath>
		<variant_uuid>3ccd19a6-3387-5cf7-9812-b40c35bdc320</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpiritOfExcaliburNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpiritOfExcaliburNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpiritOfExcalibur_v1.02_1586" sha1="8ccfe20c0da128a9bd1c8737749d8478cbef8493">
		<name>Spirit Of Excalibur</name>
		<subpath>SpiritOfExcalibur</subpath>
		<variant_uuid>4bb3a171-fff6-5751-8d37-80db93093bdc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpiritOfExcalibur.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpiritOfExcalibur.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpiritOfExcalibur_v1.02_NTSC_2852" sha1="5ce3e0fb6edd34b51039e90592516d979105f5d3">
		<name>Spirit Of Excalibur (NTSC)</name>
		<subpath>SpiritOfExcaliburNTSC</subpath>
		<variant_uuid>e194cc26-f899-5092-a384-01aa58416bfe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpiritOfExcaliburNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpiritOfExcaliburNTSC.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpittingImage_v1.0" sha1="5271fea9c7ba2cf6cbefb24035994f2a66017793">
		<name>Spitting Image</name>
		<subpath>SpittingImage</subpath>
		<variant_uuid>878fa4ab-cd0c-52fe-8131-4956d3d22367</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpittingImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpittingImage.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpittingImage_v1.1_3026" sha1="e2e420ffb109413feb03a6eb133d722ef5a05251">
		<name>Spitting Image</name>
		<subpath>SpittingImage</subpath>
		<variant_uuid>7e1d89f8-fcfd-5d37-b0c1-9f6d8f5f9a7c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpittingImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpittingImage.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spot_v0.1_Arcadia" sha1="8d1b36b421c6b3a8b893fc743d436ba215cc3d3d">
		<name>Spot (Arcadia)</name>
		<subpath>SpotArcadia</subpath>
		<variant_uuid>f9507e6e-da2c-5ebc-b228-ebd58555ab70</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpotArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpotArcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spot_v1.0_1558" sha1="0e0cdef2b26cf5e2140060af118f85982880651a">
		<name>Spot</name>
		<subpath>Spot</subpath>
		<variant_uuid>fe67f2d4-5a1d-57c9-89f1-2fe93c42ca46</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Spot.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Spot.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpyVsSpy2TheIslandCaper_v1.0_0729" sha1="f38137361d07cbb62aa531ad4eed99e0c3fc0679">
		<name>Spy vs. Spy 2 - The Island Caper</name>
		<subpath>SpyVsSpy2TheIslandCaper</subpath>
		<variant_uuid>737e828e-3aea-5aac-a1ca-7007579c656b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpyVsSpy2TheIslandCaper.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpyVsSpy2TheIslandCaper.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpyVsSpy3ArcticAntics_v1.0_0730" sha1="978801af3247eb7ced334daf7deb6202674be8aa">
		<name>Spy vs. Spy 3 - Arctic Antics</name>
		<subpath>SpyVsSpy3ArcticAntics</subpath>
		<variant_uuid>ddb202e3-0080-5c11-9343-81f409803418</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpyVsSpy3ArcticAntics.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpyVsSpy3ArcticAntics.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpyVsSpy_v1.0_0389" sha1="ff65af2e72dc424bf21394462bebca5b9d98db57">
		<name>Spy vs. Spy</name>
		<subpath>SpyVsSpy</subpath>
		<variant_uuid>90de9349-00db-5ff7-b9c7-a5961de18c07</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpyVsSpy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpyVsSpy.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpyWhoLovedMe_v1.0_2186" sha1="82d839bdaf283af996c56df606b44eef63ef7fec">
		<name>Spy Who Loved Me</name>
		<subpath>SpyWhoLovedMe</subpath>
		<variant_uuid>a99c2024-25fc-5341-a0b0-b2ec3da19593</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpyWhoLovedMe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpyWhoLovedMe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sqrxz_v1.01" sha1="93e5def3e0af414088cd1074f8be692c362753c4">
		<name>Sqrxz</name>
		<subpath>Sqrxz</subpath>
		<variant_uuid>623ff09d-0fa9-5183-9608-a51eec257a0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sqrxz.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sqrxz.Slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C2:B:Unlimited Time
			C3:B:In-Game Keys
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StackUp_v1.2_0381" sha1="5a48778fd2ebdee425854f213a3bddd33c1b69a8">
		<name>Stack Up</name>
		<subpath>StackUp</subpath>
		<variant_uuid>5dc8c7cf-ee29-51eb-8359-b85a0685d484</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StackUp.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StackUp.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starball_v1.3_2674" sha1="551f1de7c467345bced848d470e25d7a18b4146a">
		<name>Starball</name>
		<subpath>Starball</subpath>
		<variant_uuid>2ee7dae5-1c21-5b53-9061-6795f3a8cdd8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Starball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Starball.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starbirds_v1.1" sha1="b3ffdadbea3b9ead172200d148d3aa6f45a092e0">
		<name>Starbirds</name>
		<subpath>Starbirds</subpath>
		<variant_uuid>ca6d4178-2810-501d-9950-03db948e8a3c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Starbirds.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Starbirds.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starblade_v1.2" sha1="05dfb2aacd4c7c6169f66194e5bdef64de880e17">
		<name>Starblade</name>
		<subpath>Starblade</subpath>
		<variant_uuid>1e859338-a022-50ed-9df3-3a088347cc09</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Starblade.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Starblade.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starblade_v1.2_Fast" sha1="2134e9300aade0322709f0cda69d96a630f3657e">
		<name>Starblade (Fast)</name>
		<subpath>StarbladeFast</subpath>
		<variant_uuid>acf91281-aeaa-5a35-80ad-95cdda200536</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarbladeFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarbladeFast.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starblade_v1.2_Fr" sha1="4f87bcaa2bffe6f44e5d6f8df6e041b5e03dfc26">
		<name>Starblade (Francais)</name>
		<subpath>StarbladeFr</subpath>
		<variant_uuid>49db162a-b536-5c77-bf3d-558028179a87</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarbladeFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarbladeFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starblade_v1.2_Fr_Fast" sha1="007e3ad219f5eb21969e713580292450e03a74af">
		<name>Starblade (Fast) (Francais)</name>
		<subpath>StarbladeFastFr</subpath>
		<variant_uuid>cce18039-8dd2-5a40-ad77-e31f8fa0c9f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarbladeFastFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarbladeFastFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starblaze_v1.0_0731" sha1="23896d3f9e6f0f0c981fc018a177ecc1d6eab1b8">
		<name>Starblaze</name>
		<subpath>Starblaze</subpath>
		<variant_uuid>9af5b9b4-41ca-57ed-af8a-a3c4196d6774</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Starblaze.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Starblaze.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StarCommand_v1.1_0989" sha1="7f0a8812bff72e5a348377c36236ac3bcaa93428">
		<name>Star Command</name>
		<subpath>StarCommand</subpath>
		<variant_uuid>19e6f791-fff8-5490-9b82-ac5779bc1bdb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarCommand.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarCommand.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StarControl_v1.0" sha1="56504d29d042998a065225eb44e21bc480e91499">
		<name>Star Control</name>
		<subpath>StarControl</subpath>
		<variant_uuid>7dfbba59-b8e0-568f-960b-e4e44ea0263f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarControl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarControl.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StarCrusader_v1.0_AGA_2349" sha1="d5c5baa8e33442664de5cbaa9a088fe83d3263ea">
		<name>Star Crusader [AGA]</name>
		<subpath>StarCrusaderAGA</subpath>
		<variant_uuid>c1aac922-a03f-582d-a5ff-16a11e26c324</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarCrusaderAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarCrusaderAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			CHIPSET=AGA
			CLOCK=MAX
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stardust_v1.5_2102" sha1="bdc2dedd9393e8880272abbe8028e2ddfb4264b1">
		<name>Stardust</name>
		<subpath>Stardust</subpath>
		<variant_uuid>09706406-a6be-52e9-b7d7-07fc683d1180</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stardust.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stardust.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Enable Support for 2nd Fire Button
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stardust_v1.6_2102" sha1="64468c191ec800c0ecf78b6a8840ee0d742f02d8">
		<name>Stardust</name>
		<subpath>Stardust</subpath>
		<variant_uuid>d2916002-97b5-5786-8f5b-8cc9ce29c5a3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stardust.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stardust.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Enable Support for 2nd Fire Button
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starflight_v1.01_0855" sha1="71fa568b91cd994c1d18931873dc6043812b7e7b">
		<name>Starflight</name>
		<subpath>Starflight</subpath>
		<variant_uuid>396ee31a-d330-541c-8621-9d9802875237</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Starflight.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Starflight.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starflight_v1.0_0855" sha1="07a5a799942d2dac27b4231e3ad5ae949d1ef5a5">
		<name>Starflight</name>
		<subpath>Starflight</subpath>
		<variant_uuid>c934d6b0-ae76-5477-a652-887a8716e4bf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Starflight.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Starflight.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starglider2_v1.2.1" sha1="ea0aad198053749b3ff78c9d925953c85e54c35c">
		<name>Starglider 2</name>
		<subpath>Starglider2</subpath>
		<variant_uuid>166b7585-66a6-52e3-961d-2166fd748a35</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Starglider2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Starglider2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starglider2_v2.0_3000" sha1="44b646a21e544ac95c9d6bc337ba8a1644f8a261">
		<name>Starglider 2</name>
		<subpath>Starglider2</subpath>
		<variant_uuid>4d69866e-1803-5397-8558-7f887ae7c632</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Starglider2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Starglider2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:disable speed regulation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starglider_v1.0_0174" sha1="0502fac88ebaa92147f88c40d26b362f81bb84ed">
		<name>Starglider</name>
		<subpath>Starglider</subpath>
		<variant_uuid>43ddfe22-d728-5ca6-9b6a-0312b5b5e3ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Starglider.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Starglider.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StarGoose_v1.0_1055" sha1="de40d9d29ac8b4c069c5c1aea1e4e4942b9a1761">
		<name>Star Goose</name>
		<subpath>StarGoose</subpath>
		<variant_uuid>65b1ca40-b1f2-549a-948f-0ae34efa8a97</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarGoose.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarGoose.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_y=Del
			joyport1_amiberry_custom_none_leftshoulder=Left Alt
			joyport1_amiberry_custom_none_rightshoulder=Right Alt
			joyport1_amiberry_custom_none_start=Help
		</custom_controls>
	</game>
	<game filename="Starians_v1.0" sha1="1605b42b2114b93e72c24108999473ca343d71ed">
		<name>Starians</name>
		<subpath>Starians</subpath>
		<variant_uuid>42655f02-1116-55af-b8c2-db3fa6342eff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Starians.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Starians.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starlord_v1.1_1878" sha1="2cad8d3a3516308ea10a24d0a561220bf4344959">
		<name>Starlord</name>
		<subpath>Starlord</subpath>
		<variant_uuid>1b2bd99f-21be-5e68-a23e-1aa4268dc818</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Starlord.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Starlord.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starlord_v1.1_De_0788" sha1="22c93292b2fed22c467eebf780b846994281b3cb">
		<name>Starlord (Deutsch)</name>
		<subpath>StarlordDe</subpath>
		<variant_uuid>e343064d-097c-5cb0-819a-b5d4ef6bcce2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarlordDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarlordDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starlord_v1.1_Fr" sha1="6144db7820841650e32b6dedf5b0c836a6992299">
		<name>Starlord (Francais)</name>
		<subpath>StarlordFr</subpath>
		<variant_uuid>12d157a0-487a-5e6c-a1fa-f834d0ab26ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarlordFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarlordFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starquake_v1.0" sha1="4ed2cf643ed3ff4c34fd9eb53c2432f6f9d57aba">
		<name>Starquake</name>
		<subpath>Starquake</subpath>
		<variant_uuid>be9cc4e1-5dde-5199-aa29-4fd932e9a5df</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Starquake.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Starquake.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited energy:1
			C1:X:unlimited platform:2
			C1:X:unlimited laser:3
			C2:X:Enter in secret section instead of game:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starquake_v1.1" sha1="cab6c45133eb0f329ec425c81259edfd7b0254de">
		<name>Starquake</name>
		<subpath>Starquake</subpath>
		<variant_uuid>1fac6b79-f808-5d0d-b946-4ef36884ac3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Starquake.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Starquake.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited energy:1
			C1:X:unlimited platform:2
			C1:X:unlimited laser:3
			C2:X:Enter in secret section instead of game:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StarRay_v3.0_2Disk" sha1="fd1872b79c610dd2ac31c8acf48f20af026ca0e5">
		<name>StarRay (2 Disk)</name>
		<subpath>StarRay2Disk</subpath>
		<variant_uuid>2a77b0ba-30d6-5455-9c63-c5ee1c485be1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarRay2Disk.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarRay2Disk.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StarRay_v3.1" sha1="f29889a5cfb6b1cc1c78413a6dc3a1f4f61e1105">
		<name>Star Ray</name>
		<subpath>StarRay</subpath>
		<variant_uuid>17e2e158-5d5b-5a32-bc0a-d049209f4be7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarRay.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarRay.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite energy &amp; smart bombs:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StarRay_v3.1_NoIntro_1721" sha1="982fdf392ffbd35ec6642bf1f4069ab4372be1f2">
		<name>Star Ray No Intro</name>
		<subpath>StarRayNoIntro</subpath>
		<variant_uuid>925a495b-e7c4-5058-87e4-5a7fc41f80cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarRayNoIntro.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarRayNoIntro.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite energy &amp; smart bombs:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StarRay_v3.2" sha1="56b6f0d9319a6a255c9b3d3e8664949a1482d843">
		<name>Star Ray</name>
		<subpath>StarRay</subpath>
		<variant_uuid>e374bd3b-8169-5bd7-816f-ff66d91e2f4f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarRay.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarRay.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite energy &amp; smart bombs:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StarRay_v3.2_NoIntro_1721" sha1="b986f4fd5a04ba15c09c8d10b722b2c180a8ae7a">
		<name>Star Ray No Intro</name>
		<subpath>StarRayNoIntro</subpath>
		<variant_uuid>a566c472-db19-5373-a960-658b37e206c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarRayNoIntro.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarRayNoIntro.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite energy &amp; smart bombs:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StarTrash_v1.1_0695" sha1="a3be9853154a6c498c97125059397891bdcb862b">
		<name>Star Trash</name>
		<subpath>StarTrash</subpath>
		<variant_uuid>087b9b49-7107-5bb2-8d04-419f8bf777d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarTrash.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarTrash.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StarTrek25thAnniversary_v1.0_AGA_1466" sha1="c404c2e749327a63290e7f0f1ba936a2f76d9d8b">
		<name>Star Trek - 25th Anniversary [AGA]</name>
		<subpath>StarTrek25thAnnivAGA</subpath>
		<variant_uuid>5093adec-0124-5644-bf5b-87e25db31bfd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarTrek25thAnnivAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarTrek25thAnnivAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="StarTrek25thAnniversary_v1.0_AGA_De_1687" sha1="a5b40385382a9d431a3fa0b14bce2fff390981ad">
		<name>Star Trek 25th Anniv [AGA] (Deutsch)</name>
		<subpath>StarTrek25thAnnivAGADe</subpath>
		<variant_uuid>64ddadea-bbcd-5887-a3c2-fde8160d3793</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarTrek25thAnnivAGADe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarTrek25thAnnivAGADe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="StarTrek25thAnniversary_v1.0_AGA_Fr_1752" sha1="b79a29acd42e07950fc7b7c872d475d22909978b">
		<name>Star Trek 25th Anniv [AGA] (Francais)</name>
		<subpath>StarTrek25thAnnivAGAFr</subpath>
		<variant_uuid>3f6ac3ce-5152-587b-be79-ac7e25c7d13b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarTrek25thAnnivAGAFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarTrek25thAnnivAGAFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="Starush_v1.1_Files_2311" sha1="d5f0b84386fb98f3979a310ed91fb4851c84ff92">
		<name>Starush (Files)</name>
		<subpath>StarushFiles</subpath>
		<variant_uuid>ba1222fe-7ce8-5f26-a93e-7b446f989ff0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarushFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarushFiles.Slave</filename>
			<datapath />
			<custom>
			C1:X:In-Game-Keys Trainer:0
			C2:X:Activate all levels:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Starush_v1.1_Image_2311" sha1="6c77ce7597d00065852122f7c046f2ddcd8e2eed">
		<name>Starush (Image)</name>
		<subpath>StarushImage</subpath>
		<variant_uuid>cd0b3d04-84a2-5a63-980b-ced6720dfb39</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarushImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarushImage.Slave</filename>
			<datapath />
			<custom>
			C1:X:In-Game-Keys Trainer:0
			C2:X:Activate all levels:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StarWars_v2.0_0403" sha1="3fee5dc5f82e3a77d10924c9a808ee1bad1f8c58">
		<name>Star Wars</name>
		<subpath>StarWars</subpath>
		<variant_uuid>dfad2274-1d3e-556d-acc9-a8e5aadc3977</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarWars.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarWars.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Shields
			C2:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StarWays_v1.0_2678" sha1="03acddb757ae0424a53b9abc08b2bcd9cbd6a31a">
		<name>Star Ways</name>
		<subpath>StarWays</subpath>
		<variant_uuid>1c4c4fd8-ee9c-5c51-a31c-f6bfc2ff441f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StarWays.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StarWays.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SteelEmpire_v1.1_1659" sha1="287ca086a1ac972107fc91a76776a1762db7f45f">
		<name>Steel Empire</name>
		<subpath>SteelEmpire</subpath>
		<variant_uuid>36fcd449-d76b-5ca8-bfba-8c85c6c884a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SteelEmpire.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SteelEmpire.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SteelEmpire_v1.2_1659" sha1="1228a983984bfb0d5410c0e146f6986a29882c51">
		<name>Steel Empire</name>
		<subpath>SteelEmpire</subpath>
		<variant_uuid>4cb1ab3f-8be3-5255-84af-74a86ef955b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SteelEmpire.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SteelEmpire.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Steel_v1.1_1981" sha1="c0aa348b85586cd53ca5d48189d7f9fb46007b73">
		<name>Steel</name>
		<subpath>Steel</subpath>
		<variant_uuid>2258b11e-c4f0-599d-8bcb-65a9b6e58a24</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Steel.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Steel.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Steel_v1.2_1981" sha1="d95ede631c6f17c6d9339c9565935a3d77c022d1">
		<name>Steel</name>
		<subpath>Steel</subpath>
		<variant_uuid>d6e175db-9148-5b39-9b39-a661f2e82e46</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Steel.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Steel.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StegTheSlug_v1.1_2271" sha1="4f58703a63eb9c487c63cbe8cdadda38ae1982a2">
		<name>Steg The Slug</name>
		<subpath>StegTheSlug</subpath>
		<variant_uuid>9382d967-19ef-5f0a-a5cf-8725614525ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StegTheSlug.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StegTheSlug.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Steigar_v1.0" sha1="9dfbf24af9d466554566ecfb470f4031f00be825">
		<name>Steigar</name>
		<subpath>Steigar</subpath>
		<variant_uuid>07bab1d9-2e33-5f14-aa4f-1dd7333c79d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Steigar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Steigar.Slave</filename>
			<datapath>Data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Steigar_v1.1_2120" sha1="b3777fe8fe0ce7c051d8aa4633f7e17757d733b6">
		<name>Steigar</name>
		<subpath>Steigar</subpath>
		<variant_uuid>128d9ae1-e659-50e5-b2f6-e7f740eeee87</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Steigar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Steigar.Slave</filename>
			<datapath>Data</datapath>
			<custom>
			C1:X:Infinite Lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stellar7_v1.0_De_0732" sha1="a2f833454cb1cfe95bbc67145dba6f8bc7d74665">
		<name>Stellar 7 (Deutsch)</name>
		<subpath>Stellar7De</subpath>
		<variant_uuid>65818945-388d-5cc2-a4d3-43385ed57233</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stellar7De.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stellar7De.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stellar7_v1.0_NTSC_2026" sha1="73c6f28891715478b7b37c334fe3ec0e6f3f2895">
		<name>Stellar 7 (NTSC)</name>
		<subpath>Stellar7NTSC</subpath>
		<variant_uuid>67bdb7f1-4fef-5f62-a7de-8d7d2e13e436</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stellar7NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stellar7NTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StirCrazyFeaturingBobo_v1.0" sha1="d406e3204be1b9b249d14d599b984dc81345fb99">
		<name>Stir Crazy Featuring Bobo</name>
		<subpath>StirCrazyFeaturingBobo</subpath>
		<variant_uuid>62f3029f-6714-5d68-9da3-cf94ab46b351</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StirCrazyFeaturingBobo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StirCrazyFeaturingBobo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StoneAge_v1.1" sha1="3fce0d2c9458498644bca774558a65a0d6c701f6">
		<name>Stone Age</name>
		<subpath>StoneAge</subpath>
		<variant_uuid>28eb7a42-3b0f-5998-916a-9e2b367e01da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StoneAge.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StoneAge.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StoneAge_v1.2_3033" sha1="30fa5c4a49617999bc76ea99c8be9a46a268e061">
		<name>Stone Age</name>
		<subpath>StoneAge</subpath>
		<variant_uuid>8c5f7027-f96b-522f-9521-122b99642c45</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StoneAge.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StoneAge.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StoriaAncestrale_v1.0" sha1="e8f6608f022b8c3304843a883882167541988972">
		<name>Storia Ancestrale</name>
		<subpath>StoriaAncestrale</subpath>
		<variant_uuid>e7906938-6f1b-5c91-93e5-6d59ec4fe6b7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StoriaAncestrale.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StoriaAncestrale.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited energy:0
			C1:X:One shot to kill monster (Arcade):1
			C2:L:Language:Italian,French,English
			C3:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StoriaInfinita2_v1.4_It" sha1="a9207b5b432362e800f9e5fc581868e41781b66a">
		<name>Storia Infinita 2 (Italiano)</name>
		<subpath>StoriaInfinita2It</subpath>
		<variant_uuid>892d9c36-b3c9-528a-9f6b-2e5996b9021e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StoriaInfinita2It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StoriaInfinita2It.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stormball_v1.1_0404" sha1="839d289cf35ae89e7e5b19e3124171552254251e">
		<name>Stormball</name>
		<subpath>Stormball</subpath>
		<variant_uuid>6ff84237-a91f-5238-a03d-553f9b0f76fc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stormball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stormball.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stormball_v1.2_0404" sha1="98548eef78e2fd4cf86b4a3c877718bebb352f9d">
		<name>Stormball</name>
		<subpath>Stormball</subpath>
		<variant_uuid>ae48918a-ec92-522d-826d-2cd1cf81145d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stormball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stormball.Slave</filename>
			<datapath />
			<custom>
			C1:X:HELP key for PL1 to win match :1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stormlord_v1.2_0874" sha1="f0a748766ee67265b1146e84cf1e894c40c4bc4b">
		<name>Stormlord</name>
		<subpath>Stormlord</subpath>
		<variant_uuid>13a8be93-022e-57be-98c7-99c0a64f4fdf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stormlord.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stormlord.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="Stormlord_v1.2_NTSC" sha1="7c46b72dcfca6b434db0cedf8bd8bad0bf5362c3">
		<name>Stormlord (NTSC)</name>
		<subpath>StormlordNTSC</subpath>
		<variant_uuid>61901967-6382-5305-b5be-ce6a0b4ca397</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StormlordNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StormlordNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="Stormlord_v1.2_Prerelease" sha1="7bc1e4f19a8a1377eeb0d249bfc1dd29d9c12aa7">
		<name>Stormlord (Pre-release)</name>
		<subpath>StormlordPrerelease</subpath>
		<variant_uuid>1b4e947a-1229-5893-98fe-7a20f46d1f07</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StormlordPrerelease.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StormlordPrerelease.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="StormMaster_v1.7_0620" sha1="19faf6856a4b59deb3e9b47abdcbb704e371384c">
		<name>Storm Master</name>
		<subpath>StormMaster</subpath>
		<variant_uuid>2a237cd5-6510-5314-a97f-a9e928d11548</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StormMaster.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StormMaster.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StormMaster_v1.7_De" sha1="4b0f336c9a3c45da3768246330a502d96170f068">
		<name>Storm Master (Deutsch)</name>
		<subpath>StormMasterDe</subpath>
		<variant_uuid>a8103db0-dec5-55fb-a663-e01154b7fabf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StormMasterDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StormMasterDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StormMaster_v1.7_De_Fast" sha1="8aff3d2ea411e74f709c25ca27a593aec6c25b87">
		<name>Storm Master (Fast) (Deutsch)</name>
		<subpath>StormMasterFastDe</subpath>
		<variant_uuid>69a1858b-e0bd-5848-9b3f-a1f8b38ba2a3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StormMasterFastDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StormMasterFastDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StormMaster_v1.7_Fast_0620" sha1="5451e6b56ab05ed89397fb052417175d98c32cc0">
		<name>Storm Master (Fast)</name>
		<subpath>StormMasterFast</subpath>
		<variant_uuid>45d0897d-d31c-51fe-bb3e-d032d396ac7c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StormMasterFast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StormMasterFast.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StormMaster_v1.7_Fr_2387" sha1="146a1a4122dc7749000dda597b464ee79dfc47bd">
		<name>Storm Master (Francais)</name>
		<subpath>StormMasterFr</subpath>
		<variant_uuid>a66c9989-80a3-5cd6-9c70-f1daae52df98</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StormMasterFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StormMasterFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetRod2_v1.1" sha1="639a1b0338183d12594a71ce44f1e40b0aaec8aa">
		<name>Street Rod 2</name>
		<subpath>StreetRod2</subpath>
		<variant_uuid>b35bd7da-b558-59be-a20a-d4aa5ee5525d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetRod2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetRod2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetRod2_v1.2" sha1="0574c0575229f4ae04c48d955602d12474707336">
		<name>Street Rod 2</name>
		<subpath>StreetRod2</subpath>
		<variant_uuid>6ef875e3-85f6-5588-8a7f-0e941f4a6e08</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetRod2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetRod2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetRod_v1.01" sha1="d02fa0aca4c078c5e9e833bbe86fd5d4a0c9c350">
		<name>Street Rod</name>
		<subpath>StreetRod</subpath>
		<variant_uuid>c1b6858f-77d8-51d1-862c-74ea5142a21c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetRod.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetRod.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetRod_v1.02" sha1="265b18c6320a4cb0708f65384fd0960987382005">
		<name>Street Rod</name>
		<subpath>StreetRod</subpath>
		<variant_uuid>808c49f5-ab6e-572a-8347-6905d4d47b75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetRod.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetRod.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetSportsBasketball_v1.0" sha1="e7ba25ad23da2c9e7ea0ef1a7067162f42ea64fe">
		<name>Street Sports Basketball</name>
		<subpath>StreetSportsBasketball</subpath>
		<variant_uuid>983e1cf2-3491-5aee-837c-2a18b21f9ec6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetSportsBasketball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetSportsBasketball.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetSportsBasketball_v1.0_NTSC_0953" sha1="54323738b35aeb835a0dae917c8e23226aa38435">
		<name>Street Sports BBNTSC</name>
		<subpath>StreetSportsBBNTSC</subpath>
		<variant_uuid>90e5b812-05c3-568e-b874-b09917af8c70</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetSportsBBNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetSportsBBNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Strider2_v1.1_0386" sha1="c049c0bd410a97dc38ca806d2574fcd04df45b2f">
		<name>Strider II</name>
		<subpath>Strider2</subpath>
		<variant_uuid>c2cb5087-b585-5a2c-b4a7-a557f956bb7c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Strider2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Strider2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=H
		</custom_controls>
	</game>
	<game filename="Strider_v1.0_1224" sha1="ba989ba9372e8560c61afce94835e4e1d34d7292">
		<name>Strider</name>
		<subpath>Strider</subpath>
		<variant_uuid>68111fba-4ee1-5ec9-b361-0ecc7374775a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Strider.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Strider.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_y=F10
			joyport1_amiberry_custom_none_start=F9
		</custom_controls>
	</game>
	<game filename="StrikeAces_v1.0_NTSC_1485" sha1="0e6301d5f0e796382a10b02e2ee02e84ee6af0a6">
		<name>Strike Aces (NTSC)</name>
		<subpath>StrikeAcesNTSC</subpath>
		<variant_uuid>a30abbfc-82f3-505f-988e-66db79d731aa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StrikeAcesNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StrikeAcesNTSC.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			BW
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Strikefleet_v1.0_0583" sha1="1ee1ff0285c7bd7d7d09a86b3a92189c9106c9dc">
		<name>Strikefleet</name>
		<subpath>Strikefleet</subpath>
		<variant_uuid>5dede2a6-2edb-517e-94c8-e8e628f6d0c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Strikefleet.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Strikefleet.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StrikeForceHarrier_v1.01_2312" sha1="ddbbe998b08a4832be47fc098e59b3c31b9f243d">
		<name>Strike Force Harrier</name>
		<subpath>StrikeForceHarrier</subpath>
		<variant_uuid>9715f26f-74dc-5b67-b841-025e1e952f51</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StrikeForceHarrier.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StrikeForceHarrier.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Striker_v1.0_1075" sha1="d139d845b1662cc1059a7646cb8dc002eced28ad">
		<name>Striker</name>
		<subpath>Striker</subpath>
		<variant_uuid>c7061904-b45a-5ec5-bbd0-ecb0d7aa1292</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Striker.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Striker.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StripPoker2+&amp;DataDisk1_v1.1_0584&amp;0784" sha1="a00f4bfca45a46b08bc80cf1a6bec20d7c7438e3">
		<name>Strip Poker II+ (&amp; Data Disk 1)</name>
		<subpath>StripPoker2+&amp;DataDisk1</subpath>
		<variant_uuid>53d9abf9-bb2b-5723-ad02-0873b1d7b010</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StripPoker2+&amp;DataDisk1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StripPoker2+&amp;DataDisk1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StripPoker2+_v1.1_0584" sha1="bcceefeddb4cd956cd17da0d0d02a4ff05ab180c">
		<name>Strip Poker II+</name>
		<subpath>StripPoker2+</subpath>
		<variant_uuid>5f4dc510-597b-5302-a564-9f6f1f06f9ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StripPoker2+.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StripPoker2+.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StripPoker2_v1.1_1022" sha1="92fa3c2b5170113ed524e43606be41688d889583">
		<name>Strip Poker 2</name>
		<subpath>StripPoker2</subpath>
		<variant_uuid>c4012a40-ae13-5d36-9bff-edc3d5b5769e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StripPoker2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StripPoker2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StripPoker3&amp;DataDisks_v1.1" sha1="445b3da901a75653b476fc0a53b9c4b6d70ebe36">
		<name>Strip Poker 3 &amp; Data Disks</name>
		<subpath>StripPoker3&amp;DataDisks</subpath>
		<variant_uuid>37ae6c28-52f5-54ec-a881-fc6836ddad8d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StripPoker3&amp;DataDisks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StripPoker3&amp;DataDisks.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StripPoker3_v1.1" sha1="1ce2cd35a913b716db1433fb5cd3624e1b8cc3d1">
		<name>Strip Poker 3</name>
		<subpath>StripPoker3</subpath>
		<variant_uuid>236f93fa-8cb5-56de-892d-865bcf552c2a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StripPoker3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StripPoker3.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StripPoker_v1.2" sha1="49367747a66943e1a27e2ee3a1f976fcc8afb1bd">
		<name>Strip Poker (Artworx)</name>
		<subpath>StripPoker</subpath>
		<variant_uuid>092fe7b7-5bd7-5faf-b97b-d158b159ab7a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StripPoker.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StripPoker.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StripPot_v1.1_AGA" sha1="2bf7e31144a1365e04109db8991aeceb73e068f4">
		<name>Strip Pot [AGA]</name>
		<subpath>StripPotAGA</subpath>
		<variant_uuid>e1c7326b-95d1-5966-a545-f2d600dde261</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StripPotAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StripPotAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StripPot_v1.1_CD32" sha1="0004b99d4d9c9a41896388e2b3ad6b4ceb58dced">
		<name>Strip Pot [CD32]</name>
		<subpath>StripPotCD32</subpath>
		<variant_uuid>0fdb1f05-5a6e-5ce9-9cf3-8127be6df5dd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StripPotCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StripPotCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stryx_v1.1_0733" sha1="339dc3de2403ffb756054201e185321b11bdaab4">
		<name>Stryx</name>
		<subpath>Stryx</subpath>
		<variant_uuid>6946b186-318a-554e-bce2-84cf4ff92f81</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stryx.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stryx.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stryx_v1.2_0733" sha1="8ca185d7faa7e08172e44956ee62ef196fc8de3e">
		<name>Stryx</name>
		<subpath>Stryx</subpath>
		<variant_uuid>3a191e08-f77f-5ea1-b31f-d8b0bd62c201</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stryx.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stryx.Slave</filename>
			<datapath />
			<custom>
			C1:X:enable in game keys trainer:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="STUNRunner_v1.0" sha1="f70a0b75b6c589b02385b8eb0098a643ca56ceca">
		<name>S.T.U.N. Runner</name>
		<subpath>STUNRunner</subpath>
		<variant_uuid>17a0c216-27e9-569d-a6d9-bc5fe6865484</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>STUNRunner.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>STUNRunner.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StuntCarRacerTNT_v1.3" sha1="b7d3ba1993d408a10cfd9034f6dbccaac1642554">
		<name>Stunt Car Racer - The New Tracks</name>
		<subpath>StuntCarRacerTNT</subpath>
		<variant_uuid>11cc80f0-aa77-5128-b48b-df5e477c23bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StuntCarRacerTNT.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StuntCarRacerTNT.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StuntCarRacerTNT_v1.4" sha1="03893cff45fb974616e0a29d2b8918532da121b6">
		<name>Stunt Car Racer - The New Tracks</name>
		<subpath>StuntCarRacerTNT</subpath>
		<variant_uuid>4bde43c8-b5dd-539d-bf5a-93f11681f7e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StuntCarRacerTNT.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StuntCarRacerTNT.slave</filename>
			<datapath />
			<custom>
			C1:B:Infinite Boost
			C2:B:Turbo Mode
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StuntCarRacer_v1.3_0222" sha1="b4f9c924df2030dd591e4fd8c1d6ec75f521fdab">
		<name>Stunt Car Racer</name>
		<subpath>StuntCarRacer</subpath>
		<variant_uuid>2fc5dc89-40d1-5f5c-94e4-2678cf9aaa6b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StuntCarRacer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StuntCarRacer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StuntCarRacer_v1.4_0222" sha1="1f0d272cb6f02efa7b2c9f41b804dfc1846b989d">
		<name>Stunt Car Racer</name>
		<subpath>StuntCarRacer</subpath>
		<variant_uuid>6082b7ad-7b67-5bed-90e5-85fa8a1df86b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StuntCarRacer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StuntCarRacer.slave</filename>
			<datapath />
			<custom>
			C1:B:Infinite Boost
			C2:B:Turbo Mode
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StuntmanSeymour_v1.0" sha1="3c46d3a52a90bd8bba16587219716344e0bc683c">
		<name>Stuntman Seymour</name>
		<subpath>StuntmanSeymour</subpath>
		<variant_uuid>48b3ad8b-6c32-593e-afd4-4f6e051bda92</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StuntmanSeymour.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StuntmanSeymour.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Infinite Lives
			C2:B:Infinite Bombs
			C3:L:Starting Level:Default,Level 1,Level 2,Level 3,Level 4,End Sequence
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StuntTrackRacer_v1.0_1142" sha1="9c23e69a26ba9c434d0c220f3302b246f446d0cb">
		<name>Stunt Track Racer</name>
		<subpath>StuntTrackRacer</subpath>
		<variant_uuid>18939167-1c36-5b7a-96f2-3c475345eaea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StuntTrackRacer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StuntTrackRacer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StuntTrackRacer_v1.0_NTSC_1142" sha1="7b96d9cc28329458154b7f47bb122e97f940c3c3">
		<name>Stunt Track Racer (NTSC)</name>
		<subpath>StuntTrackRacerNTSC</subpath>
		<variant_uuid>18939167-1c36-5b7a-96f2-3c475345eaea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StuntTrackRacerNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StuntTrackRacerNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SubBattleSimulator_v1.0_NTSC_1458" sha1="7c847b95cd370dbba565ea53cba5647338b64fa0">
		<name>Sub Battle Simulator (NTSC)</name>
		<subpath>SubBattleSimulatorNTSC</subpath>
		<variant_uuid>36872573-45b2-5efd-8422-2a8c95f29ab5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SubBattleSimulatorNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SubBattleSimulatorNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Subbuteo_v1.0" sha1="81278eefeda4dd508677d2b4bf83bcc4c408b5da">
		<name>Subbuteo</name>
		<subpath>Subbuteo</subpath>
		<variant_uuid>326914a1-e236-5448-b5e6-7ecf6766fc39</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Subbuteo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Subbuteo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Subtrade_v1.0" sha1="7530d152fe075198dc495a3cebb682e2a24cdd43">
		<name>Sub Trade - Return To Irata</name>
		<subpath>Subtrade</subpath>
		<variant_uuid>b69d6770-f023-5a99-9d4a-c814bcb469e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Subtrade.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Subtrade.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuburbanCommando_v1.1_0959" sha1="f907a1cb3a1742533c988eabec84bed44f66ef65">
		<name>Suburban Commando</name>
		<subpath>SuburbanCommando</subpath>
		<variant_uuid>af82e770-8e15-5cf5-bcfb-9104788d23d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuburbanCommando.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuburbanCommando.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Subwar2050_v1.3_AGA_0146" sha1="3c54684ed976107da467bd6d98e6f0359d2b1f39">
		<name>Subwar 2050 [AGA]</name>
		<subpath>Subwar2050AGA</subpath>
		<variant_uuid>3c300d2a-8ec0-5e84-83a7-8f350aed4a28</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Subwar2050AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Subwar2050AGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Subwar2050_v1.3_CD32" sha1="e5a1a8aff942330220087c28bcdd3724bc66cf5c">
		<name>Subwar 2050 [CD32]</name>
		<subpath>Subwar2050CD32</subpath>
		<variant_uuid>84b6585d-30ec-585c-b213-ee3ed79d432a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Subwar2050CD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Subwar2050CD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuicideMission_v1.0_1518" sha1="51106105f1ced5aa8faee4df1db462b1733c0d65">
		<name>Suicide Mission</name>
		<subpath>SuicideMission</subpath>
		<variant_uuid>b31d8ed3-d925-5269-9f38-41fdea832629</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuicideMission.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuicideMission.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Launch Levels Designer:0
			C2:X:remove blitter delay insertions (for slow CPU):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SummerCamp_v1.1_2276" sha1="daa337bfe348a5a923df99547d39f406ceb72998">
		<name>Summer Camp</name>
		<subpath>SummerCamp</subpath>
		<variant_uuid>8d68790b-cfa3-595e-a282-6a49ba67ff84</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SummerCamp.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SummerCamp.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SummerChallenge_v1.1" sha1="fa1800721c74b78fc1ade2100a99afecb42e2086">
		<name>Summer Challenge</name>
		<subpath>SummerChallenge</subpath>
		<variant_uuid>acb48369-0f25-559c-afb8-f7afee127170</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SummerChallenge.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SummerChallenge.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SummerGames&amp;SummerGames2_v1.0" sha1="d14734402db906acdc5cc4ccc83202d377e5b253">
		<name>Summer Games &amp; Summer Games II</name>
		<subpath>SummerGames&amp;SummerGames2</subpath>
		<variant_uuid>294a946d-1f6e-5076-a6f4-fe4906ae759c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SummerGames&amp;SummerGames2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SummerGames&amp;SummerGames2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SummerGames&amp;SummerGames2_v1.1_2895&amp;2896" sha1="5f8d27434eb67948ef265281c54b48ee0b04e0c2">
		<name>Summer Games &amp; Summer Games II</name>
		<subpath>SummerGames&amp;SummerGames2</subpath>
		<variant_uuid>e0f33dd1-130c-5cef-aea7-1821c5341239</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SummerGames&amp;SummerGames2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SummerGames&amp;SummerGames2.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SummerGames2_v1.0" sha1="05291d23c5d6d6a6b67adbeede0d4a9f276d066a">
		<name>Summer Games 2</name>
		<subpath>SummerGames2</subpath>
		<variant_uuid>53570257-baee-581e-8db6-e0d9dc6cf335</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SummerGames2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SummerGames2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SummerGames2_v1.1_2896" sha1="05ee32a10e8d4e049b3ffa0a545395219a33db4a">
		<name>Summer Games 2</name>
		<subpath>SummerGames2</subpath>
		<variant_uuid>cdaa495a-fb9c-57a9-b125-631a03cb6460</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SummerGames2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SummerGames2.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SummerGames_v1.0" sha1="5bbac8c31f788278c14972f5704e689162376264">
		<name>Summer Games</name>
		<subpath>SummerGames</subpath>
		<variant_uuid>016088bf-33ab-5f35-93aa-79a13d7e0710</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SummerGames.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SummerGames.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SummerGames_v1.1_2895" sha1="75407763b0d8ed53625b6831a8085104f55cdde2">
		<name>Summer Games</name>
		<subpath>SummerGames</subpath>
		<variant_uuid>ba63bc62-5dc2-581e-bfb1-d64116ffb1a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SummerGames.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SummerGames.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SummerOlympiad_v1.1" sha1="a1d210f8b156e5b7fa58282f5afdb77eb9d5aac6">
		<name>Summer Olympiad</name>
		<subpath>SummerOlympiad</subpath>
		<variant_uuid>08ee4c3b-2157-5b22-9435-df1aaa9cf803</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SummerOlympiad.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SummerOlympiad.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Supaplex_v1.2_1902" sha1="551de11f4238526072582737bc3cb843d5841f51">
		<name>Supaplex</name>
		<subpath>Supaplex</subpath>
		<variant_uuid>a7cff0a1-d751-54fc-98e7-8acf573085fc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Supaplex.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Supaplex.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperCars2_v1.0_0224" sha1="9ed3d4b78dfe2679036ac12d87ceb06580517402">
		<name>Super Cars II</name>
		<subpath>SuperCars2</subpath>
		<variant_uuid>012ee83b-f08b-55c5-9168-a5ec63bb1bd9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCars2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCars2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperCars2_v1.1_0224" sha1="074442cf0a4bd33ba92490a655eef2ec15e6877c">
		<name>Super Cars II</name>
		<subpath>SuperCars2</subpath>
		<variant_uuid>2fe3a988-d43a-54e5-b1e9-97cb9d5987ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCars2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCars2.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:enable permanent cheat mode
			C2:X:joypad controls player 1:0
			C2:X:joypad controls player 2:1
			C3:L:Start race:1,2,3,4,5,6,7
			C4:B:NTSC compatible screen layout
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperCars2_v1.2_0224" sha1="89a4cf1b6984fb45350af2e0b52647d9ed3bbc87">
		<name>Super Cars II</name>
		<subpath>SuperCars2</subpath>
		<variant_uuid>13f575b0-4074-5c95-9af6-46d09ffe7154</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCars2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCars2.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:enable permanent cheat mode
			C2:X:joypad controls player 1:0
			C2:X:joypad controls player 2:1
			C3:L:Start race:1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperCars2_v1.3_0224" sha1="89a165c0929d8dd34f29fb7616ff8b88a2569c5a">
		<name>Super Cars II</name>
		<subpath>SuperCars2</subpath>
		<variant_uuid>3f0086bc-e5d3-5667-8d7d-6d6d75a25830</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCars2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCars2.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:enable permanent cheat mode
			C2:X:joypad controls player 1:0
			C2:X:joypad controls player 2:1
			C3:L:Start race:1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperCars_v1.3_1Disk_1528" sha1="bff5ce80e7dc6cdb105ad9e419464356895a47df">
		<name>Super Cars (1 Disk)</name>
		<subpath>SuperCars1Disk</subpath>
		<variant_uuid>1fbafcd0-0ad9-5213-9389-5da8b59f35f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCars1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCars1Disk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftshoulder=Joy2 Down
			joyport1_amiberry_custom_none_rightshoulder=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="SuperCars_v1.3_2Disk_1527" sha1="74f25639a54e5e26f01edc9692652047294e78a8">
		<name>Super Cars (2 Disk)</name>
		<subpath>SuperCars2Disk</subpath>
		<variant_uuid>291e9be7-d763-5c9f-acc9-5bc1e7098091</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCars2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCars2Disk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftshoulder=Joy2 Down
			joyport1_amiberry_custom_none_rightshoulder=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="SuperCauldron_v1.1" sha1="c40b15e9db207ba18b76a54318625ae746574d51">
		<name>Super Cauldron</name>
		<subpath>SuperCauldron</subpath>
		<variant_uuid>875a5d78-93c2-5e87-ae86-eab755dfd639</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCauldron.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCauldron.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperCauldron_v1.2_3066" sha1="d67caf819f00190b9bfb36e79457cced2bf5536a">
		<name>Super Cauldron</name>
		<subpath>SuperCauldron</subpath>
		<variant_uuid>706b2def-9fd0-5b9f-958b-0ad69c2f69f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCauldron.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCauldron.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited energy:1
			C1:X:Unlimited spells:2
			C1:X:HELP key to have bloom:3
			C1:X:DEL key to have all spells:4
			C2:L:As start Level:Default,Level 1,Level 2,Level 3,Level 4,Level 5
			C3:X:Second button &amp; CD32 Pad support:0
			C4:X:remove Blitter delays (for slow CPU):0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperC_v1.0a_Fast" sha1="a1cbe8d363126d60331cad8b16ca96316f630e34">
		<name>Super CFast</name>
		<subpath>SuperCFast</subpath>
		<variant_uuid>cbf6d4d2-c0bf-5371-92cb-95def465a677</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCFast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCFast.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperfrogDemo_v1.1_AmigaAction" sha1="b5dd6c3d2bc8cdb4b95432452cec837363bcd41f">
		<name>Superfrog (Demo) Amiga Action</name>
		<subpath>SuperfrogDemoAmigaAction</subpath>
		<variant_uuid>cd0e2591-88ab-5914-9577-59b49426a071</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperfrogDemoAmigaAction.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperfrogDemoAmigaAction.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperfrogDemo_v1.1_CUAmiga" sha1="5be775ab955357a23a0952a191dd259c29bf57fe">
		<name>Superfrog (CU Amiga Demo)</name>
		<subpath>SuperfrogDemoCUAmiga</subpath>
		<variant_uuid>0734f6fb-4a45-59ad-a1f4-05a14c455995</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperfrogDemoCUAmiga.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperfrogDemoCUAmiga.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperfrogDemo_v1.1_TheOne" sha1="c33bd5ca9229782c35c3fb31ce79e8baaca59feb">
		<name>Superfrog (The One Demo)</name>
		<subpath>SuperfrogDemoTheOne</subpath>
		<variant_uuid>ce259112-a9bf-5376-8776-be4722a2073f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperfrogDemoTheOne.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperfrogDemoTheOne.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Superfrog_v1.2_0035" sha1="778443fb9b1d87003d3449c7a8c25f58ed52c3c8">
		<name>Superfrog</name>
		<subpath>Superfrog</subpath>
		<variant_uuid>1f63197e-bbff-56a9-bd10-03245c2872e6</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Superfrog.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Superfrog.Slave</filename>
			<datapath />
		</slave>
		<slave number="2">
			<filename>SuperfrogIntro.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Superfrog_v1.2_CD32" sha1="27f8b51debfc67a37006f923170b3ead60b81351">
		<name>Superfrog [CD32]</name>
		<subpath>SuperfrogCD32</subpath>
		<variant_uuid>bc89c47d-59f7-5a1d-8be8-33f9c4198aa1</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>SuperfrogCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperfrogCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>SuperfrogIntroCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Superfrog_v1.3_0035" sha1="74d40628086b9e580b750239ad48fc43b80318f3">
		<name>Superfrog</name>
		<subpath>Superfrog</subpath>
		<variant_uuid>06c6ca0c-61d3-5f76-ba52-0d2ad7e9d5e7</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Superfrog.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Superfrog.slave</filename>
			<datapath />
			<custom>
			C1:X:blue/second button jumps:0
			C2:X:preserve original level codes:0
			</custom>
		</slave>
		<slave number="2">
			<filename>SuperfrogIntro.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Superfrog_v1.3_CD32" sha1="7def1a265daae846f5c63ae0f125324e94ac0aec">
		<name>Superfrog [CD32]</name>
		<subpath>SuperfrogCD32</subpath>
		<variant_uuid>aa362943-4088-507a-89c8-a14756976f0f</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>SuperfrogCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperfrogCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:blue/second button jumps:0
			C2:X:preserve original level codes:0
			</custom>
		</slave>
		<slave number="2">
			<filename>SuperfrogIntroCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Superfrog_v1.4_0035" sha1="a39681f5303f45d1f937eee215d2a88755a0419c">
		<name>Superfrog</name>
		<subpath>Superfrog</subpath>
		<variant_uuid>ad879f6d-52a7-5815-8cd7-2bf7a5b3918f</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Superfrog.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Superfrog.slave</filename>
			<datapath />
			<custom>
			C1:X:blue/second button jumps:0
			C2:X:preserve original level codes:0
			</custom>
		</slave>
		<slave number="2">
			<filename>SuperfrogIntro.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Superfrog_v1.5_0035" sha1="9cfb6fcb14c60ac55551892e4bad1d3b673196b9">
		<name>Superfrog</name>
		<subpath>Superfrog</subpath>
		<variant_uuid>14f12873-1ff6-529c-bd92-13639df2b033</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Superfrog.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Superfrog.slave</filename>
			<datapath />
			<custom>
			C2:B:blue/second button jumps
			</custom>
		</slave>
		<slave number="2">
			<filename>SuperfrogIntro.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Superfrog_v1.5_CD32" sha1="7f359ad449adf9496942dab0bef4789b4d31537b">
		<name>Superfrog [CD32]</name>
		<subpath>SuperfrogCD32</subpath>
		<variant_uuid>1357d09b-1a6a-5ec6-98f0-026e6b816587</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>SuperfrogCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperfrogCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:blue/second button jumps
			</custom>
		</slave>
		<slave number="2">
			<filename>SuperfrogIntroCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperGemZ_v1.1" sha1="a5d9beb0951b6541ee59b30e7f718348069edc32">
		<name>Super Gem Z</name>
		<subpath>SuperGemZ</subpath>
		<variant_uuid>4ed7ec6f-1057-5bb3-8c55-aebab1cc373d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperGemZ.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperGemZ.slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited bombs:1
			C1:X:invincibility:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperGrandPrix_v1.0_2145" sha1="b77e65acbf5a4335d4e892dcfc53f46d721d5b55">
		<name>Super Grand Prix</name>
		<subpath>SuperGrandPrix</subpath>
		<variant_uuid>2e6ee95a-7b77-503c-a852-f218b40fb1bd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperGrandPrix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperGrandPrix.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperGridRunner_v1.0" sha1="32d357ce1f7b2ed4177c1c63a697dd03940856b8">
		<name>Super Grid Runner</name>
		<subpath>SuperGridRunner</subpath>
		<variant_uuid>9f056409-ca35-5150-849e-8b1ae741bbb3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperGridRunner.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperGridRunner.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperHangOn_v1.5_0816" sha1="f7f0402755379ebc9ac484ef300cedc8c6169d96">
		<name>Super Hang-On</name>
		<subpath>SuperHangOn</subpath>
		<variant_uuid>63359a5b-913a-546a-b99b-88621a0f7240</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperHangOn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperHangOn.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperHangOn_v1.6_0816" sha1="e1c4b866d3549e1fe993ac03388ec85e053bc87d">
		<name>Super Hang-On</name>
		<subpath>SuperHangOn</subpath>
		<variant_uuid>4de662ac-b896-5a2f-a3d8-2a89611c4c52</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperHangOn.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperHangOn.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperHangOn_v1.7a_0816" sha1="f8cb8c718f1f542b8482ac4c406776fdb2272045">
		<name>Super Hang-On</name>
		<subpath>SuperHangOn</subpath>
		<variant_uuid>ff6e416a-9e45-55ec-abfb-6330aece1e28</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperHangOn.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperHangOn.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperHangOn_v1.7a_NTSC" sha1="c5739642ed2bab40cb8c6f9dc77b60c56a83d77b">
		<name>Super Hang On (NTSC)</name>
		<subpath>SuperHangOnNTSC</subpath>
		<variant_uuid>7e6c4b0f-4171-52bb-b320-b2430fd610ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperHangOnNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperHangOnNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperHangOn_v1.7_0816" sha1="a64be4edb3015078085cbf286284f41c14219976">
		<name>Super Hang-On</name>
		<subpath>SuperHangOn</subpath>
		<variant_uuid>df15ea7b-7d4b-5c39-afcc-6b92c79d59cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperHangOn.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperHangOn.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperHangOn_v1.7_NTSC" sha1="6f4a18cf17d56a28faf462365c308720384c13a8">
		<name>Super Hang On (NTSC)</name>
		<subpath>SuperHangOnNTSC</subpath>
		<variant_uuid>1cc05569-0485-5e82-9c9c-abf9bed435ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperHangOnNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperHangOnNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperheroDemo_v1.0" sha1="b9a511ef23b9b974a33a969354d95797d8eb11d7">
		<name>Superhero (Demo)</name>
		<subpath>SuperheroDemo</subpath>
		<variant_uuid>d7d3cf9a-3996-5cf6-a586-d02b9f6b9648</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperheroDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperheroDemo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperLoopz_v1.0_AGA" sha1="5a458e35b2a06003900e9c775a42a7ab24313328">
		<name>Super Loopz [AGA]</name>
		<subpath>SuperLoopzAGA</subpath>
		<variant_uuid>57fe6bd5-43d0-55db-bed8-6d102797c024</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperLoopzAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperLoopzAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Superman_v1.0" sha1="59fe0027b86e9077b6763167abec9dd230ae8a11">
		<name>Superman</name>
		<subpath>Superman</subpath>
		<variant_uuid>957a5cb5-387f-5870-8d57-aa685166b6be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Superman.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Superman.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Superman_v1.1_3035" sha1="c1a98ad139eb59db850021008103ec3b98cfe4ec">
		<name>Superman</name>
		<subpath>Superman</subpath>
		<variant_uuid>3a2e2666-0cf3-5ed8-99e9-6a099f189c91</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Superman.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Superman.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited energy:0
			C1:X:F9 to skip level:1
			C2:X:Fix ST color palette:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperMethaneBros_v1.3" sha1="5503f7625a979562d1663e0027b78c5a1478a7c5">
		<name>Super Methane Bros</name>
		<subpath>SuperMethaneBros</subpath>
		<variant_uuid>7e49ac05-961e-54cb-a045-03fc32683bc9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperMethaneBros.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperMethaneBros.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperMethaneBros_v2.0_CD32" sha1="54c7a490a67449f1bd6fa81acf3aad79a689f029">
		<name>Super Methane Bros [CD32]</name>
		<subpath>SuperMethaneBrosCD32</subpath>
		<variant_uuid>37aae47d-8563-52d0-89a7-33c3963d697a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperMethaneBrosCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperMethaneBrosCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperMonacoGP_v1.1" sha1="2fccf818fc20e938f650b32ac9a6dc5e926450a7">
		<name>Super Monaco GP</name>
		<subpath>SuperMonacoGP</subpath>
		<variant_uuid>21e79767-f2ea-5753-96fb-ca2b0b858427</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperMonacoGP.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperMonacoGP.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperMonacoGP_v1.2.1_1422" sha1="fdf94dc4ef133b182a780201fc050e87145bb665">
		<name>Super Monaco GP</name>
		<subpath>SuperMonacoGP</subpath>
		<variant_uuid>9b0bdbdb-ac4b-5a35-9609-e7d01fc334a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperMonacoGP.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperMonacoGP.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperObliteration_v1.1" sha1="b0aaa9dca325046d53dbab8c812505e8bd594e0b">
		<name>Super Obliteration</name>
		<subpath>SuperObliteration</subpath>
		<variant_uuid>24d6de9a-d1f5-54a9-b4af-f8348eeccd2c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperObliteration.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperObliteration.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperOffRoad_v1.3a_0387" sha1="ca39a992128ff92486051d98bdd3141e71a1b742">
		<name>Ivan 'Ironman' Stewart's Super Off Road</name>
		<subpath>SuperOffRoad</subpath>
		<variant_uuid>336c29e5-ea59-5cf7-a5b7-8a306339c1cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperOffRoad.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperOffRoad.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=Help
			joyport0_amiberry_custom_none_b=Joy1 Up
		</custom_controls>
	</game>
	<game filename="SuperOffRoad_v1.3a_NTSC" sha1="8f0ea64bd198a7c529e8389b737a30f712bdd6a7">
		<name>Super Off Road (NTSC)</name>
		<subpath>SuperOffRoadNTSC</subpath>
		<variant_uuid>0164612d-36f8-5932-9c05-bffb2ca76596</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperOffRoadNTSC.Slave</slave_default>
		<slave_libraries>True</slave_libraries>
		<slave number="1">
			<filename>SuperOffRoadNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=Help
			joyport0_amiberry_custom_none_b=Joy1 Up
		</custom_controls>
	</game>
	<game filename="SuperOsWALD_v1.0_Dk" sha1="f0f4d22f41b062c99ccd219a286ac456e3dc4050">
		<name>Super Os WA LDDk</name>
		<subpath>SuperOsWALDDk</subpath>
		<variant_uuid>2e3759a2-1fc3-58a2-8064-65a9d99ae4a9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperOsWALDDk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperOsWALDDk.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperPutty_v1.2a_CD32" sha1="57e388a50ffc74f63bb2b4065730999a94f198d3">
		<name>Super Putty [CD32]</name>
		<subpath>SuperPuttyCD32</subpath>
		<variant_uuid>950adbf5-cc31-59b7-afbd-290de9051815</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperPuttyCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperPuttyCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Unlimited Energy (Pliability):2
			C1:X:Enable In-Game Keys:3
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperPutty_v1.2b_CD32" sha1="915773f1b1baf4f4bff58cbf638e634af237797b">
		<name>Super Putty [CD32]</name>
		<subpath>SuperPuttyCD32</subpath>
		<variant_uuid>ff05c146-e09a-55b2-85c8-b02e27e011cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperPuttyCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperPuttyCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Unlimited Energy (Pliability):2
			C1:X:Enable In-Game Keys:3
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperScrambleSimulator_v1.1" sha1="fd96e9157736717a1d33a3c1cf3fc0dbd9fe866b">
		<name>Super Scramble Simulator</name>
		<subpath>SuperScrambleSimulator</subpath>
		<variant_uuid>667374eb-7fc1-571c-9cf6-84e3f27f7600</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperScrambleSimulator.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperScrambleSimulator.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSeymourSavesThePlanet_v1.2" sha1="b2baa13d41d29f7f0fa41c2597c165115bb00201">
		<name>Super Seymour</name>
		<subpath>SuperSeymourSavesPlanet</subpath>
		<variant_uuid>41df2538-1938-5813-8685-a61a78f38045</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSeymourSavesPlanet.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSeymourSavesPlanet.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSeymourSavesThePlanet_v1.3_2524" sha1="e8b17f7d16cd18ca1f7ca3ebbf7f205f4d578e46">
		<name>Super Seymour</name>
		<subpath>SuperSeymourSavesPlanet</subpath>
		<variant_uuid>82b1d596-dffe-5cac-ae00-63d1b7a3c341</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSeymourSavesPlanet.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSeymourSavesPlanet.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Invulnerability:2
			C1:X:In-Game-Keys:3
			C2:B:Disable Blitter Waits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSillySkidMarks_v2.1_CD" sha1="c6d72aff743474634333141dbf1f0784f304ded8">
		<name>Super Silly Skid Marks CD</name>
		<subpath>SuperSillySkidMarksCD</subpath>
		<variant_uuid>a94db739-5aea-593a-989c-a75ba7dcf714</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSillySkidMarksCD.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSillySkidMarksCD.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSillySkidMarks_v2.1_LowMem_CD" sha1="6178c2329231060389dfe8b55abd87835c6a3d56">
		<name>Super Silly Skid Marks LMCD</name>
		<subpath>SuperSillySkidMarksLMCD</subpath>
		<variant_uuid>f4e92095-5ecc-53f2-a6c3-2678b8068b2b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSillySkidMarksLMCD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSillySkidMarksLMCD.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSillySkidmarks_v2.2_CD" sha1="947fd104cb17ef5c4ea30e09c54e30f41dad3586">
		<name>Super Silly Skidmarks CD</name>
		<subpath>SuperSillySkidmarksCD</subpath>
		<variant_uuid>e7556389-138d-55d4-9466-9eaa492b5898</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSillySkidmarksCD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSillySkidmarksCD.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSillySkidmarks_v2.2_LowMem_CD" sha1="91702f4aeee779f6e62824f0403ceaef3666b965">
		<name>Super Silly Skidmarks LMCD</name>
		<subpath>SuperSillySkidmarksLMCD</subpath>
		<variant_uuid>2d9f1235-9a01-51bc-a4bb-824c300aefa5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSillySkidmarksLMCD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSillySkidmarksLMCD.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSki2_v0501.1" sha1="d48437cde94ba6aa441eae435695b055585dfbf9">
		<name>Super Ski II</name>
		<subpath>SuperSki2</subpath>
		<variant_uuid>756993ae-0e51-5d71-9be5-f99972e4582c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSki2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSki2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidMarks+_v2.1_CD" sha1="a2f0a3930a9979276032d31a203893b56a533792">
		<name>Super Skid Marks + CD</name>
		<subpath>SuperSkidMarks+CD</subpath>
		<variant_uuid>2342bc80-ef7d-5c75-b1f5-e714a81573ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidMarks+CD.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidMarks+CD.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidMarks+_v2.1_LowMem_CD" sha1="247ab0521700a47890e9c4d88e52371d8f10ff33">
		<name>Super Skid Marks + LMCD</name>
		<subpath>SuperSkidMarks+LMCD</subpath>
		<variant_uuid>4aa239e1-5ca9-5f17-af7f-196449df3b5b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidMarks+LMCD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidMarks+LMCD.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidmarks+_v2.2_CD" sha1="deb10867b4ff168a1bba90542420f39ce568b3ab">
		<name>Super Skidmarks + CD</name>
		<subpath>SuperSkidmarks+CD</subpath>
		<variant_uuid>50a0165e-1ff1-5ac4-8f69-bbdad2e0ae55</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidmarks+CD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidmarks+CD.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="SuperSkidmarks+_v2.2_LowMem_CD" sha1="e6826bb18343924c20ea9b7acb9c289f660726d0">
		<name>Super Skidmarks + LMCD</name>
		<subpath>SuperSkidmarks+LMCD</subpath>
		<variant_uuid>a325e9c9-6111-537e-b6f9-70035c897b03</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidmarks+LMCD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidmarks+LMCD.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="SuperSkidMarksFarmYardEdition_v2.1_CD" sha1="662130a5e498e59d5de70b63b3ba26e36b8b5971">
		<name>Super Skid Marks FYEd CD</name>
		<subpath>SuperSkidMarksFYEdCD</subpath>
		<variant_uuid>5c2442cb-8c4d-5c4a-9730-1f2c6a112427</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidMarksFYEdCD.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidMarksFYEdCD.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidMarksFarmYardEdition_v2.1_LowMem_CD" sha1="eae9140d3b6fee304b68851b728238f7a42c2eb2">
		<name>Super Skid Marks FYEd LMCD</name>
		<subpath>SuperSkidMarksFYEdLMCD</subpath>
		<variant_uuid>8d28d980-2e64-5a3f-8dd1-439cd720356c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidMarksFYEdLMCD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidMarksFYEdLMCD.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidmarksFarmYardEdition_v2.2_CD" sha1="672ef8a080b18ee7db0c05a205a0b976019c181c">
		<name>Super Skidmarks FYEd CD</name>
		<subpath>SuperSkidmarksFYEdCD</subpath>
		<variant_uuid>f152c53f-8edf-586f-a508-d8b39fc0ca12</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidmarksFYEdCD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidmarksFYEdCD.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="SuperSkidmarksFarmYardEdition_v2.2_LowMem_CD" sha1="e416174e2ab5e1345bfb8679becd80234bab9884">
		<name>Super Skidmarks FYEd LMCD</name>
		<subpath>SuperSkidmarksFYEdLMCD</subpath>
		<variant_uuid>b89e2c1d-283e-5bdb-bd51-1bf31ad36f61</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidmarksFYEdLMCD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidmarksFYEdLMCD.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="SuperSkidmarks_v1.0_CD32" sha1="9aefbfb5254d2b0153248719b257d0e71535e0d1">
		<name>Super Skidmarks [CD32]</name>
		<subpath>SuperSkidmarksCD32</subpath>
		<variant_uuid>a0be3789-71cb-50ad-9740-df300c07f9c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidMarksCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidMarksCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Scorpio_v1.0" sha1="59952d0a7b0ae0d65f89992c5b81ef630c2d718a">
		<name>Scorpio</name>
		<subpath>Scorpio</subpath>
		<variant_uuid>381209fd-4020-53e3-a0d8-aaeb2cdea1a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Scorpio.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Scorpio.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SecretOfMonkeyIsland_v3.4_1625" sha1="bdf33edfab4c53878df44f3467299ee8807299d1">
		<name>Secret Of Monkey Island</name>
		<subpath>SecretOfMonkeyIsland</subpath>
		<variant_uuid>bbc31d0e-6f80-5364-8672-68afcf61c085</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SecretOfMonkeyIsland.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SecretOfMonkeyIsland.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Return
			joyport1_amiberry_custom_none_b=Tab
			joyport1_amiberry_custom_none_x=ESC
			joyport1_amiberry_custom_none_y=F5
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
			joyport1_amiberry_custom_none_leftshoulder=Numpad Minus
			joyport1_amiberry_custom_none_rightshoulder=Numpad Plus
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="Seelenturm_v1.0_AGA_De" sha1="da81bd7d57d46f7c45c804f5d0b0ec7f228c9c79">
		<name>Seelenturm [AGA] (Deutsch)</name>
		<subpath>SeelenturmAGADe</subpath>
		<variant_uuid>1e65ce9e-9c8e-50e8-8c70-ffaea22f33f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SeelenturmAGADe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SeelenturmAGADe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleTrainSpotting_v1.0" sha1="03b64c90f739f4a7b187fc6f472b8c06b07ecaf4">
		<name>Sensible Train Spotting</name>
		<subpath>SensibleTrainSpotting</subpath>
		<variant_uuid>cbf7a1a4-63dc-5780-a043-c5e10cd6e0ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleTrainSpotting.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleTrainSpotting.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer2020_v2.3" sha1="43dc317e9e667bf7dfd6b5a5da7e5d142fa6fc24">
		<name>SWOS 2020</name>
		<subpath>SWOS2020</subpath>
		<variant_uuid>936a098e-13e1-5a35-8b42-0636ea36b34a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS2020.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS2020.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer9596EuropeanChampions_v1.7_1825" sha1="99a36b09d4c537acf085a3f296621bb9274cef98">
		<name>Sensible World Of Soccer 95-96 - European Championship Edition</name>
		<subpath>SensibleWorldOfSoccerEuro</subpath>
		<variant_uuid>66286e05-c6ce-5002-a970-03bf9fd1be0d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleWorldOfSoccerEuro.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleWorldOfSoccerEuro.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer9798_v2.2" sha1="78057dc2444eeda98fef56b2fa39ec65d47b0def">
		<name>SWOS 9798</name>
		<subpath>SWOS9798</subpath>
		<variant_uuid>dd8b54d2-086d-5df4-98ad-bc5dd5304eaf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS9798.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS9798.slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sentinel_v1.01_3025" sha1="9b98075b6ff0dc7af1a3b2d097b2e4f91a720650">
		<name>Sentinel</name>
		<subpath>Sentinel</subpath>
		<variant_uuid>f8dc2d1b-0719-52be-8788-c15b0dcbaabe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sentinel.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sentinel.Slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Blitter Waits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sextimates_v1.0" sha1="b2cdc892f6763056e2f86d2f6cfc52522daa36c0">
		<name>Sextimates</name>
		<subpath>Sextimates</subpath>
		<variant_uuid>a3f7b744-e106-5fde-9a68-bba6f6b5b155</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sextimates.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sextimates.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast3_v1.6_0016" sha1="c13deeb6d3d25f64bec94800446aa4f46b31ebe6">
		<name>Shadow Of The Beast III</name>
		<subpath>ShadowOfTheBeast3</subpath>
		<variant_uuid>68a9b80c-357e-5218-be5c-e88072c1f849</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast3.slave</filename>
			<datapath />
			<custom>
			C2:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shanghai_v1.2_1388" sha1="ee166b2f9152678205f177684b8896944ac67d82">
		<name>Shanghai</name>
		<subpath>Shanghai</subpath>
		<variant_uuid>725005f5-8dfd-561f-8586-8fb4f6c2fe7b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Shanghai.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Shanghai.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shuffle_v1.0_0724" sha1="f294b7a31a3b10816336b6a70a9cb9df7ff55228">
		<name>Shuffle</name>
		<subpath>Shuffle</subpath>
		<variant_uuid>b1de6ff2-3bdb-5a63-b6eb-6da4363bdff9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Shuffle.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Shuffle.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SilentService2_v2.1b_0949" sha1="759568b0e7cbc73d8de1d1ab18aebb4fe7cfa970">
		<name>Silent Service II</name>
		<subpath>SilentService2</subpath>
		<variant_uuid>4c522952-1ff6-53b4-83b5-5096fb310e8b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SilentService2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SilentService2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimAnt_v1.01a_HiRes_De_0084" sha1="7f4f5f866d24cdec7ac10a96b21c64cd5b344b88">
		<name>Sim Ant Hi Res (Deutsch)</name>
		<subpath>SimAntHiResDe</subpath>
		<variant_uuid>b25ad41c-fdaa-5403-b577-c41f34a74321</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimAntHiresDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimAntHiresDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimEarth_v1.0_LoRes_Fr_2645" sha1="94fcf045580049428126be905a22bdbd39c81dbb">
		<name>Sim Earth Lo Res (Francais)</name>
		<subpath>SimEarthLoResFr</subpath>
		<variant_uuid>23253518-6880-5037-a8b0-bed299d93ab4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimEarthLoResFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimEarthLoResFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.4_De_1434" sha1="80262a6b477c24fbff6d11f6dccfa32bceaee7e9">
		<name>Simon The Sorcerer (Deutsch)</name>
		<subpath>SimonTheSorcererDe</subpath>
		<variant_uuid>7de884c6-9668-58ff-9747-4160d5c9baba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sinbad_v1.3_0083" sha1="3843da22696ab4e44d04881b1f0d7b26d6aeb3ee">
		<name>Sinbad and the Throne of the Falcon</name>
		<subpath>Sinbad</subpath>
		<variant_uuid>3d4f607d-f3bc-5187-8e7e-fac3d4e526e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sinbad.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sinbad.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkautKwatermaster_v1.0_Pl" sha1="f158498121ac4b8751f4ab72a79b6957c4d78724">
		<name>Skaut Kwatermaster (Polski)</name>
		<subpath>SkautKwatermasterPl</subpath>
		<variant_uuid>1ca2001c-a471-58b0-8a1a-c1bbb58731ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SkautKwatermasterPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SkautKwatermasterPl.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skyfox_v1.0_0903" sha1="b8c53ec9a2024a428fae72035a013cc6bec6034d">
		<name>Skyfox</name>
		<subpath>Skyfox</subpath>
		<variant_uuid>0dc3c1f3-0adf-5fd2-bf3f-4e3b95305892</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Skyfox.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Skyfox.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SlipStream_v1.0_1629" sha1="f67edf7b19cb1706e09210aca753064b9308217d">
		<name>Slip Stream</name>
		<subpath>SlipStream</subpath>
		<variant_uuid>8b276bb0-7300-51c0-8318-9cdc9bea9be4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SlipStream.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SlipStream.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerKid_v2.0_1129" sha1="1c4f4c4ebb7c94af1ad550c04d5b7a3899e3d30e">
		<name>Soccer Kid</name>
		<subpath>SoccerKid</subpath>
		<variant_uuid>8c0c90ac-d3ce-5a5e-9a13-1924fe9281ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoccerKid.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoccerKid.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Invincibility:3
			C1:X:In Game Cheat Key:4
			C2:X:To Skip intro:0
			C3:X:Joypad &amp; second button support:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidmarks_v1.1_LowMem_CD32" sha1="a58fbce51d14cf3bedc7383147ab2f21834fdffb">
		<name>Super Skidmarks Low Mem [CD32]</name>
		<subpath>SuperSkidmarksLowMemCD32</subpath>
		<variant_uuid>05461b84-78a7-5d7e-83e2-6983a159a8ef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidMarksLowMemCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidMarksLowMemCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidMarks_v2.0_1797" sha1="6d49a321db8c32d675628099e006b7c1ed49223f">
		<name>Super Skid Marks</name>
		<subpath>SuperSkidMarks</subpath>
		<variant_uuid>3c2f1d41-e979-5463-9a97-c7f9e708bafc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidMarks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidMarks.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidMarks_v2.0_CD32" sha1="5d081900c5db98c3d0b48f37e5bb56819f14aa26">
		<name>Super Skid Marks [CD32]</name>
		<subpath>SuperSkidMarksCD32</subpath>
		<variant_uuid>7e5237eb-fd29-55ac-8995-ab12442bfc46</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidMarksCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidMarksCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidMarks_v2.1_1797" sha1="b812ad10ae19dc3cd6dfa310310185276c056bd3">
		<name>Super Skid Marks</name>
		<subpath>SuperSkidMarks</subpath>
		<variant_uuid>c948a428-dd0c-58ef-8173-4266ea22ae12</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidMarks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidMarks.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidMarks_v2.1_CD" sha1="6791987230372f3ea8b839de7b725a4647081a1a">
		<name>Super Skid Marks CD</name>
		<subpath>SuperSkidMarksCD</subpath>
		<variant_uuid>7d6ae122-619a-5d90-9cbf-12479d660c25</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidMarksCD.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidMarksCD.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidMarks_v2.1_CD32" sha1="3e919c7b5a326bca37456f233315b572723d5074">
		<name>Super Skid Marks [CD32]</name>
		<subpath>SuperSkidMarksCD32</subpath>
		<variant_uuid>e3f56f22-9ecb-5ada-a579-cb487882529a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidMarksCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidMarksCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidMarks_v2.1_LowMem_1797" sha1="a418ed7746f9c14bdbb6a3275be7c683494ae870">
		<name>Super Skid Marks Low Mem</name>
		<subpath>SuperSkidMarksLowMem</subpath>
		<variant_uuid>1bcc7766-3838-567a-b8b5-d2030d9accb4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidMarksLowMem.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidMarksLowMem.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidMarks_v2.1_LowMem_CD" sha1="cef6dd5cf8a55c9f29d76905801ff59f6527b14a">
		<name>Super Skid Marks LMCD</name>
		<subpath>SuperSkidMarksLMCD</subpath>
		<variant_uuid>2ec287b9-9832-5ef6-b3d1-b94198d5ad46</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidMarksLMCD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidMarksLMCD.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidMarks_v2.1_LowMem_CD32" sha1="3b0e28792e123fca54e7e1f4a2f383adb83f999f">
		<name>Super Skid Marks Low Mem [CD32]</name>
		<subpath>SuperSkidMarksLowMemCD32</subpath>
		<variant_uuid>7ea38815-73be-59a9-a814-0e63be3bce53</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidMarksLowMemCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidMarksLowMemCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidmarks_v2.2_1797" sha1="4f8f975f2fb51b929f17595b29e0b0e34aa7bddb">
		<name>Super Skidmarks</name>
		<subpath>SuperSkidmarks</subpath>
		<variant_uuid>7ca8b929-6148-5d0b-b059-f8c07c1e2766</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidmarks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidmarks.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="SuperSkidmarks_v2.2_CD" sha1="ff23026f01e2b3dc9273ed7e4344e34cfb43480d">
		<name>Super Skidmarks CD</name>
		<subpath>SuperSkidmarksCD</subpath>
		<variant_uuid>b8a76167-88d9-5f52-835e-2d51648babf0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidmarksCD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidmarksCD.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="SuperSkidmarks_v2.2_CD32" sha1="ae7bebdde51e85699c347d46d18b96aabe288ee2">
		<name>Super Skidmarks [CD32]</name>
		<subpath>SuperSkidmarksCD32</subpath>
		<variant_uuid>7d62a4b0-12aa-56fb-89a0-8b87bc1ff6a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidmarksCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidmarksCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkidmarks_v2.2_LowMem_1797" sha1="eac674a7228fc866d27e1ab2a0494fa32ef3eab6">
		<name>Super Skidmarks Low Mem</name>
		<subpath>SuperSkidmarksLowMem</subpath>
		<variant_uuid>e940cc18-8ae0-5fdf-9cc6-15eac8182379</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidmarksLowMem.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidmarksLowMem.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="SuperSkidmarks_v2.2_LowMem_CD" sha1="c37a62f231de538be5e2552aff74020b8b15a129">
		<name>Super Skidmarks LMCD</name>
		<subpath>SuperSkidmarksLMCD</subpath>
		<variant_uuid>053ce73f-4c6a-5e6c-801f-1998015428d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidmarksLMCD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidmarksLMCD.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CPU_24BITADDRESSING=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
			Z3_RAM=16
		</hardware>
	</game>
	<game filename="SuperSkidmarks_v2.2_LowMem_CD32" sha1="2f15c7cd47e0d988c9929649785820b0a682fe32">
		<name>Super Skidmarks Low Mem [CD32]</name>
		<subpath>SuperSkidmarksLowMemCD32</subpath>
		<variant_uuid>894192b8-bb53-5329-a0f0-8917d93598ad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkidmarksLowMemCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkidmarksLowMemCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSki_v1.2_2492" sha1="ca4cf18eb53bb838868d20dcf9f667374ad97d80">
		<name>Super Ski</name>
		<subpath>SuperSki</subpath>
		<variant_uuid>6aa6b7f8-6a0d-59d3-bd49-cb79c1588cb0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSki.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSki.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSki_v1.2_Fr" sha1="3a0298098c4fad9843e7505ba2603847fb06b39d">
		<name>Super Ski (Francais)</name>
		<subpath>SuperSkiFr</subpath>
		<variant_uuid>893a4bf0-4e5e-5225-9683-a870039ad08f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkiFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkiFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkweek_v1.1_1MB_1935&amp;2403" sha1="6f85c1bdc14cbc0ded2e34b6538515b33f8fe551">
		<name>Super Skweek (1MB)</name>
		<subpath>SuperSkweek1MB</subpath>
		<variant_uuid>285dc6d2-6e04-5d0c-a564-c5617ac60c61</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkweek1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkweek1MB.Slave</filename>
			<datapath />
			<custom>
			C1:B:Load french version
			C2:B:Enable 27 credits for savegame
			C3:B:Skip Zoom In/out
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkweek_v1.1_512KB_1935&amp;2403" sha1="e98f8786bddd92702e294b3cba0383570a3e3b8c">
		<name>Super Skweek (512Kb)</name>
		<subpath>SuperSkweek512KB</subpath>
		<variant_uuid>b7e11c74-dd71-57dc-9167-5ce256efcf95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSkweek512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSkweek512KB.Slave</filename>
			<datapath />
			<custom>
			C1:B:Load french version
			C2:B:Enable 27 credits for savegame
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSpaceInvaders_v1.2" sha1="e22714352df216a23b989d51992ddfa50cdf98ae">
		<name>Super Space Invaders</name>
		<subpath>SuperSpaceInvaders</subpath>
		<variant_uuid>e41ca988-9da2-5a26-8371-0a5f68f14e58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSpaceInvaders.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSpaceInvaders.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSpaceInvaders_v1.2_NTSC" sha1="116a38d34d4f0cb629f5f300eaeeb06957b0e40c">
		<name>Super Space Invaders (NTSC)</name>
		<subpath>SuperSpaceInvadersNTSC</subpath>
		<variant_uuid>9f4711ce-3b5c-5a8a-89f7-561d9c965d03</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSpaceInvadersNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSpaceInvadersNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSpaceInvaders_v2.0_0585" sha1="9ee5dafcdd19da16f7aed1cdbce0fa04151ae3c4">
		<name>Super Space Invaders</name>
		<subpath>SuperSpaceInvaders</subpath>
		<variant_uuid>d2ec5682-6ff4-52c9-9c8a-7df7d24100bc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSpaceInvaders.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSpaceInvaders.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C3:B:skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSpaceInvaders_v2.0_NTSC" sha1="6a551915c23d988a0531326e379daa2e132fb84b">
		<name>Super Space Invaders (NTSC)</name>
		<subpath>SuperSpaceInvadersNTSC</subpath>
		<variant_uuid>6309cef2-b342-515b-bd0e-62c4d35eddef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperSpaceInvadersNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperSpaceInvadersNTSC.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C3:B:skip introduction
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperStardust_v1.1_AGA_0175" sha1="8f534b13b6a58059bccc41e8f117ce018c11514d">
		<name>Super Stardust [AGA]</name>
		<subpath>SuperStardustAGA</subpath>
		<variant_uuid>aa99f893-f17b-52f6-83ef-16fcaee83123</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperStardustAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperStardustAGA.Slave</filename>
			<datapath />
			<custom>
			C1:L:Select World:-,1,2,3,4,5
			C2:B:Enter in Warp Level (Current World)
			C3:B:Unlimited Energy
			C4:B:All Weapons/Max.Power/9 lives
			C5:B:Set stars sprites in HiRes (intro/end seq)
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperStardust_v1.2_AGA_0175" sha1="1558fb56683585d854bedf2902ba52877989408e">
		<name>Super Stardust [AGA]</name>
		<subpath>SuperStardustAGA</subpath>
		<variant_uuid>a0dee752-2745-5e5e-9a7e-a0001780722b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperStardustAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperStardustAGA.slave</filename>
			<datapath />
			<custom>
			C1:L:Select World:-,1,2,3,4,5
			C5:X:Enter in Warp Level (Current World):1
			C2:L:Set Energy in Game:Default,X2,X3,X4,Unlimited
			C4:L:Set Energy in Watp Tunnel:Default,X2,X3,X4,Unlimited
			C3:L:Set Shield:Default,X2,X3,X4,Unlimited
			C5:X:All Weapons/Max.Power/9 lives:0
			C5:X:Set stars sprites in HiRes (intro/end seq):2
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperstarIceHockey_v1.0_0088" sha1="26162d061eaad5b1b4505fb7a745dcf0423ca880">
		<name>Superstar Ice Hockey</name>
		<subpath>SuperstarIceHockey</subpath>
		<variant_uuid>2798f769-8408-5527-a028-b86fd43bd42c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperstarIceHockey.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperstarIceHockey.Slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerKid_v2.0_AGA_1150" sha1="eaef0e165429f12805a2a0e3a64ddd57daa1a331">
		<name>Soccer Kid [AGA]</name>
		<subpath>SoccerKidAGA</subpath>
		<variant_uuid>b88d7bf3-737b-51b1-b2ed-532d522c7049</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoccerKidAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoccerKidAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Invincibility:3
			C1:X:In Game Cheat Key:4
			C2:X:To Skip intro:0
			C3:X:CD32 PAD &amp; second button support:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerKid_v2.0_CD32" sha1="8fe818ba537682d987a7823e7fe6a7919ef28876">
		<name>Soccer Kid [CD32]</name>
		<subpath>SoccerKidCD32</subpath>
		<variant_uuid>3dbd6263-809f-500b-b6b7-883e75c1b845</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoccerKidCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoccerKidCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Invincibility:3
			C1:X:In Game Cheat Key:4
			C2:X:To Skip intro:0
			C3:X:CD32 PAD &amp; second button support:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerKid_v2.1_1129" sha1="73e8755b8786d9db591cbb86ca8834f3f10ec4cd">
		<name>Soccer Kid</name>
		<subpath>SoccerKid</subpath>
		<variant_uuid>bc81a4b9-f9f5-5e27-9756-c5d63d9363db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoccerKid.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoccerKid.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Invincibility:3
			C1:X:In Game Cheat Key:4
			C2:X:To Skip intro:0
			C3:X:Joypad &amp; second button support:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerKid_v2.1_1MbChip_1129" sha1="d5dd5f612e7e96d94a22765804b3038f8b79a264">
		<name>Soccer Kid 1 Mb (Chip)</name>
		<subpath>SoccerKid1MbChip</subpath>
		<variant_uuid>9ae58ca9-2854-5ab1-a52e-d787ce8ef73b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoccerKid1MbChip.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoccerKid1MbChip.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Invincibility:3
			C1:X:In Game Cheat Key:4
			C2:X:To Skip intro:0
			C3:X:Joypad &amp; second button support:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerKid_v2.1_AGA_1150" sha1="13aa11b812a7199130d14b0d0e498b9dee2286c4">
		<name>Soccer Kid [AGA]</name>
		<subpath>SoccerKidAGA</subpath>
		<variant_uuid>372c984c-136f-530a-af41-28010357e972</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoccerKidAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoccerKidAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Invincibility:3
			C1:X:In Game Cheat Key:4
			C2:X:To Skip intro:0
			C3:X:CD32 PAD &amp; second button support:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerKid_v2.1_CD32" sha1="d466d71dfab8985f2a368072ef0f84cc3905682d">
		<name>Soccer Kid [CD32]</name>
		<subpath>SoccerKidCD32</subpath>
		<variant_uuid>6544dfe7-dee4-5666-a67a-00aa167c282e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoccerKidCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoccerKidCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Time:2
			C1:X:Invincibility:3
			C1:X:In Game Cheat Key:4
			C2:X:To Skip intro:0
			C3:X:CD32 PAD &amp; second button support:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerPinball_v1.2_2522" sha1="14583e2c4385e69406ac4a14abdb4f069489cf01">
		<name>Soccer Pinball</name>
		<subpath>SoccerPinball</subpath>
		<variant_uuid>160749cf-f84c-56a5-9040-9eb1acfd3bbc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoccerPinball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoccerPinball.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerSuperstars_v1.0" sha1="2eb10b2378e30acb44668fc433af3bd1e80622cd">
		<name>Soccer Superstars</name>
		<subpath>SoccerSuperstars</subpath>
		<variant_uuid>56f0f5a7-b2b6-5b57-b9b6-615470d30d15</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoccerSuperstars.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoccerSuperstars.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerSuperstars_v1.0_AGA" sha1="2dde5126d724ee41f8330a901f310516716bbc4c">
		<name>Soccer Superstars [AGA]</name>
		<subpath>SoccerSuperstarsAGA</subpath>
		<variant_uuid>7a2fafab-d1ee-53ae-916e-942d61e38a3d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoccerSuperstarsAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoccerSuperstarsAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerSuperstars_v1.0_De" sha1="f29772861ad2c0437652aeedbcfa54c5df8bbbf2">
		<name>Soccer Superstars (Deutsch)</name>
		<subpath>SoccerSuperstarsDe</subpath>
		<variant_uuid>63766f1b-3504-5b90-8668-265a33bd280f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoccerSuperstarsDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoccerSuperstarsDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Soldier2000_v1.2" sha1="d673b65e385f83c21df085d55656a7d2a24aadf7">
		<name>Soldier 2000</name>
		<subpath>Soldier2000</subpath>
		<variant_uuid>3e6be409-851c-542b-a605-b761e1c64f2a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Soldier2000.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Soldier2000.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoldierOfLight_v1.1_2001" sha1="0262979a8444e8b05bee463b88438f43e42d3b55">
		<name>Soldier Of Light</name>
		<subpath>SoldierOfLight</subpath>
		<variant_uuid>daa76e0e-6616-5ca3-a313-b2b9c3414755</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SoldierOfLight.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SoldierOfLight.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CPU_EXACT=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SolidGold_v1.01" sha1="ab41c623bbce8ac23fcc5516dd19fc7530d42e60">
		<name>Solid Gold</name>
		<subpath>SolidGold</subpath>
		<variant_uuid>a10ce8f9-440f-5353-a518-2fc5f88396af</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SolidGold.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SolidGold.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C2:B:Enable In-Game Keys
			C3:B:Fire to Jump
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SolidGold_v1.02" sha1="624f3ebb728a635d0be57951783eac77c3a44b98">
		<name>Solid Gold</name>
		<subpath>SolidGold</subpath>
		<variant_uuid>0203afac-6c5f-5909-8983-67f4d4190811</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SolidGold.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SolidGold.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C2:B:Enable In-Game Keys
			C3:B:Fire to Jump
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SolidGold_v1.03" sha1="6a10ead9d6adbfcecfdc9ef075166a9634ee5731">
		<name>Solid Gold</name>
		<subpath>SolidGold</subpath>
		<variant_uuid>a286b66d-de6d-568b-be22-d38e8878c5aa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SolidGold.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SolidGold.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C2:B:Enable In-Game Keys
			C3:B:Fire to Jump
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SolNegro_v1.0" sha1="f174f7e9c141df09ef350597ba9dfb4d8a07445a">
		<name>Sol Negro</name>
		<subpath>SolNegro</subpath>
		<variant_uuid>7c297a1e-851f-562b-918e-95d17d6f1fe1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SolNegro.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SolNegro.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited energy:0
			C1:X:Unlimited fuel:1
			C2:X:Force Wait VBL (for smooth scroll on WinUAE):1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SolNegro_v1.1" sha1="b96bce613164f93f792d33c6cd172d1f44edc5b2">
		<name>Sol Negro</name>
		<subpath>SolNegro</subpath>
		<variant_uuid>246c1e17-9989-570b-9582-5810b2490164</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SolNegro.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SolNegro.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited energy:0
			C1:X:Unlimited fuel:1
			C2:X:Force Wait VBL (for smooth scroll on WinUAE):1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SolomonsKey2_v1.0" sha1="15fc517223eb13dcc38cd559c71b2f721f9a77aa">
		<name>Solomon's Key 2</name>
		<subpath>SolomonsKey2</subpath>
		<variant_uuid>25507794-7611-522e-8923-c178c41ff915</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SolomonsKey2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SolomonsKey2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Skip Crack Intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SonicBoom_v1.1_2561" sha1="be45bad4a061de7e75687b98ddcd76f8ed007435">
		<name>Sonic Boom</name>
		<subpath>SonicBoom</subpath>
		<variant_uuid>481aeae9-bd3a-517f-920a-60f6bf8fca09</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SonicBoom.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SonicBoom.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Return
			joyport1_amiberry_custom_none_x=F3
			joyport1_amiberry_custom_none_y=P
			joyport1_amiberry_custom_none_leftshoulder=F1
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=F6
		</custom_controls>
	</game>
	<game filename="SimLife_v1.0_2585" sha1="5ab3a606406715611f8efa5e753305d112849585">
		<name>Sim Life</name>
		<subpath>SimLife</subpath>
		<variant_uuid>b24d02e2-a102-51f5-8bfa-4f8b49a280cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimLife.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimLife.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimLife_v1.0_AGA_0889" sha1="9b260186129fa3645a52b5f0e5a53e3a73ada1d4">
		<name>Sim Life [AGA]</name>
		<subpath>SimLifeAGA</subpath>
		<variant_uuid>7b783df9-3646-568c-a99e-511e8ba279ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimLifeAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimLifeAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimLife_v1.0_De_0576" sha1="1db464d8d7bb6990b963ee373af8c8f5243f9858">
		<name>Sim Life (Deutsch)</name>
		<subpath>SimLifeDe</subpath>
		<variant_uuid>9ca34f0f-52bc-5d5c-b87d-62d2b3d82f6a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimLifeDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimLifeDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.3" sha1="59c0915cc9e03e9c5b224908d6ed091af9fb1c32">
		<name>Simon The Sorcerer</name>
		<subpath>SimonTheSorcerer</subpath>
		<variant_uuid>5f2520b1-7c90-5cc8-9595-30c5850736fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcerer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcerer.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.3_AGA_0898" sha1="f30bc266e0300476de2b8e591357e7e56a39dde5">
		<name>Simon The Sorcerer [AGA]</name>
		<subpath>SimonTheSorcererAGA</subpath>
		<variant_uuid>3581ca57-1bc1-52e0-9bc0-02882ad35d0a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.3_AGA_De_0726" sha1="348a67899bd429fbceb894471c83e532c1e54bd6">
		<name>Simon The Sorcerer [AGA] (Deutsch)</name>
		<subpath>SimonTheSorcererAGADe</subpath>
		<variant_uuid>cd802862-b97c-59ba-85a7-e20e8ad91001</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererAGADe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererAGADe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.3_AGA_Fr_2692" sha1="92c585e70510e68a314823f4aac97cf39687fbc5">
		<name>Simon The Sorcerer [AGA] (Francais)</name>
		<subpath>SimonTheSorcererAGAFr</subpath>
		<variant_uuid>c7aac5d5-57c7-524a-a54d-0c7b247b71fc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererAGAFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererAGAFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.3_De_1434" sha1="4f81c94e703d57dd75ac9ca2a954b797f9a88baf">
		<name>Simon The Sorcerer (Deutsch)</name>
		<subpath>SimonTheSorcererDe</subpath>
		<variant_uuid>2bdd113d-ff9b-568f-acac-2abd6a5e899c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.3_Fr_2370" sha1="c736119decb266ca2ee597997c940c1e862e4545">
		<name>Simon The Sorcerer (Francais)</name>
		<subpath>SimonTheSorcererFr</subpath>
		<variant_uuid>6cd76518-f071-561d-8e33-7d59e7fa8d58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.4_2865" sha1="e1a80b888e47af8f6c86e0c25f78461c6aeb798d">
		<name>Simon The Sorcerer</name>
		<subpath>SimonTheSorcerer</subpath>
		<variant_uuid>bdf40c50-d406-598f-985b-2e538bc3d633</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcerer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcerer.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.4_AGA_0898" sha1="a7d5520ba32a5beeb026e5f6701fd188d1df2012">
		<name>Simon The Sorcerer [AGA]</name>
		<subpath>SimonTheSorcererAGA</subpath>
		<variant_uuid>98e1635b-2f9b-5ce5-b502-f431567991bc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.4_AGA_De_0726" sha1="ab76c302407524111484c343f82d602fb143fa7e">
		<name>Simon The Sorcerer [AGA] (Deutsch)</name>
		<subpath>SimonTheSorcererAGADe</subpath>
		<variant_uuid>f3f7e8e9-dd73-5959-b1b2-5d08be2507af</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererAGADe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererAGADe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.4_AGA_Fr_2692" sha1="06a8ea6283ac8d780c0e619114ae3ccc7d004a99">
		<name>Simon The Sorcerer [AGA] (Francais)</name>
		<subpath>SimonTheSorcererAGAFr</subpath>
		<variant_uuid>65ebca0c-9797-52a8-844b-69e5b1e1d86e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererAGAFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererAGAFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.4_AGA_It" sha1="a3f32fb75712e17c17c854505ae9d1f81e89b176">
		<name>Simon The Sorcerer [AGA] (Italiano)</name>
		<subpath>SimonTheSorcererAGAIt</subpath>
		<variant_uuid>86a11552-db13-556f-a014-ef4a506c765a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererAGAIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererAGAIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperStreetFighter2DX_v1.2_AGA" sha1="d834fa1b7ad592058f077225929c7caa0f22891a">
		<name>Super Street Fighter 2 (DX) [AGA]</name>
		<subpath>SuperStreetFighter2DXAGA</subpath>
		<variant_uuid>080a5e9f-0f3f-5b1f-9c2f-b84decfc4bc9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperStreetFighter2DXAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperStreetFighter2DXAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Display Ryu Floppy Disk Loading
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperStreetFighter2Turbo_v1.1_AGA_0735" sha1="a49a75c26ad51b175af3bc5ae36c1d146370e33d">
		<name>Super Street Fighter 2 Turbo [AGA]</name>
		<subpath>SuprStrtFtr2TrboAGA</subpath>
		<variant_uuid>41f5d0a4-42cb-5819-a925-f3ddd5747486</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>SuprStrtFtr2TrboAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuprStrtFtr2TrboAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>SuprStrtFtr2TrboIntroAGA.slave</filename>
			<datapath>intro</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			CHIPSET=AGA
			CLOCK=MAX
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperStreetFighter2Turbo_v1.1_CD32" sha1="0150730dc4cdf815d9a5f22b35bbadf281894a12">
		<name>Super Street Fighter 2 Turbo [CD32]</name>
		<subpath>SuprStrtFtr2TrboCD32</subpath>
		<variant_uuid>12204cbb-633b-58da-a0d3-b1b1c613ccdb</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>SuprStrtFtr2TrboCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuprStrtFtr2TrboCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>SuprStrtFtr2TrboIntroCD32.slave</filename>
			<datapath>intro</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperStreetFighter2_v1.1_0147" sha1="8aaa9f96f26f728e94e19754d7444f31e5184109">
		<name>Super Street Fighter 2 - The New Challengers</name>
		<subpath>SuperStreetFighter2</subpath>
		<variant_uuid>f34a7777-e145-53ad-8661-58c9bc604d20</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperStreetFighter2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperStreetFighter2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperStreetFighter2_v1.1_AGA" sha1="6c4c999647850b03bf60c6054ea3f43f4908d5e3">
		<name>Super Street Fighter 2 [AGA]</name>
		<subpath>SuperStreetFighter2AGA</subpath>
		<variant_uuid>b7937825-9b59-5686-a0dd-fc99a6c4fd4a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperStreetFighter2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperStreetFighter2AGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperStreetFighter2_v1.2_0147" sha1="6336816597f91d8e583230c3d4b1f5e77a7a13ec">
		<name>Super Street Fighter 2 - The New Challengers</name>
		<subpath>SuperStreetFighter2</subpath>
		<variant_uuid>1a0b7586-b5aa-585d-a095-70067c39ac19</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperStreetFighter2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperStreetFighter2.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Display Floppy Disk Loading
			C3:B:Remove BlitWait Fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperStreetFighter2_v1.2_AGA" sha1="66af434692773cb76c95cf0cd4bd91c17d7707a3">
		<name>Super Street Fighter 2 [AGA]</name>
		<subpath>SuperStreetFighter2AGA</subpath>
		<variant_uuid>d793fd96-6777-50f2-b4f9-d9ef665d28ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperStreetFighter2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperStreetFighter2AGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			C2:B:Display Ryu Floppy Disk Loading
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperTennisChamps&amp;DataDisks_v1.1" sha1="c801e9b455941736db4a84e32373bb9d1e7b7b7c">
		<name>Super Tennis Champs (&amp; Data Disks)</name>
		<subpath>SuprTennisChmps&amp;DataDisks</subpath>
		<variant_uuid>8b9d6506-9ad0-5560-a258-afa1f8ff2933</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuprTennisChmps&amp;DataDisks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuprTennisChmps&amp;DataDisks.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperTennisChamps&amp;DataDisks_v1.2_1153" sha1="f23ed95255c82389a9f7254db3c6fdd8799a92dc">
		<name>Super Tennis Champs (&amp; Data Disks)</name>
		<subpath>SuprTennisChmps&amp;DataDisks</subpath>
		<variant_uuid>ccd2ffab-6269-51f4-83fe-860327e2c6c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuprTennisChmps&amp;DataDisks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuprTennisChmps&amp;DataDisks.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperTennisChamps_v1.1" sha1="e4e3f8a9048bdee97e4e4f54760a275a173c51c9">
		<name>Super Tennis Champs</name>
		<subpath>SuprTennisChmps</subpath>
		<variant_uuid>e3dd5987-b56b-50a2-83f6-ee3af11d65b2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuprTennisChmps.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuprTennisChmps.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperTennisChamps_v1.2_1153" sha1="caf502806db1673a5b2dbd1d3e6a1c5e70874709">
		<name>Super Tennis Champs</name>
		<subpath>SuprTennisChmps</subpath>
		<variant_uuid>47d3ecfd-fe68-5a27-8d7b-923fab042bef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuprTennisChmps.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuprTennisChmps.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperTetris_v1.0_2646" sha1="432e7f0d6c778d03747e84decc136dc42f2dd4de">
		<name>Super Tetris</name>
		<subpath>SuperTetris</subpath>
		<variant_uuid>7afc5a73-209f-58c3-a623-2949ed6c0b5b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperTetris.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperTetris.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperTwintris_v1.0" sha1="06e4bbd4a7461bc95968aeb2efef0e9db14aa31c">
		<name>Super Twintris</name>
		<subpath>SuperTwintris</subpath>
		<variant_uuid>30e3187b-edc7-520e-a329-bbb25f4bda6a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperTwintris.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperTwintris.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Supremacy_v1.1_1384" sha1="a0154512d7b8ae315a0cccc6e68cd2f5443d61ea">
		<name>Supremacy</name>
		<subpath>Supremacy</subpath>
		<variant_uuid>05fe3c8e-a117-5d8d-afd2-f9b7cbe40b9e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Supremacy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Supremacy.Slave</filename>
			<datapath>SupremacyData</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SurfNinjas_v1.0_AGA_1291" sha1="ae87eeec0e73a3344f12016c0a343333641cebef">
		<name>Surf Ninjas [AGA]</name>
		<subpath>SurfNinjasAGA</subpath>
		<variant_uuid>f2ce2fe2-8dce-519d-8dcf-13b6ffd2e2c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SurfNinjasAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SurfNinjasAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="SurfNinjas_v1.1_AGA_1291" sha1="f647f274b4179dc34331fb3dd75b64cbae8ccd2e">
		<name>Surf Ninjas [AGA]</name>
		<subpath>SurfNinjasAGA</subpath>
		<variant_uuid>01720541-f4ec-5036-ac64-2a58eb33c138</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SurfNinjasAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SurfNinjasAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited energy:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="SurfNinjas_v1.1_CD32" sha1="0e3f9d478045481f34f27a198ab7be723f6db7b3">
		<name>Surf Ninjas [CD32]</name>
		<subpath>SurfNinjasCD32</subpath>
		<variant_uuid>40f93da9-f94b-5114-8759-2d4054a9abc6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SurfNinjasCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SurfNinjasCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited energy:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuspiciousCargo_v1.0_0148" sha1="e3f822b44d982cd53292ab8710f459dd8a382744">
		<name>Suspicious Cargo</name>
		<subpath>SuspiciousCargo</subpath>
		<variant_uuid>d3f8fd46-60c0-5aba-ad9f-18e153ad5620</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuspiciousCargo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuspiciousCargo.Slave</filename>
			<datapath>SuspiciousCargoData</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuspiciousCargo_v2.0_0148" sha1="3db4a30ca5f2678b753661f3e58da40743a3e368">
		<name>Suspicious Cargo</name>
		<subpath>SuspiciousCargo</subpath>
		<variant_uuid>39dc0bb3-fb55-5ce7-8eda-479941d7c541</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuspiciousCargo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuspiciousCargo.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Swap_v1.0" sha1="a778056d0506e9ac76310bd78f72fc64fe9a8130">
		<name>Swap</name>
		<subpath>Swap</subpath>
		<variant_uuid>59488878-0135-5766-8848-85d898d58366</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Swap.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Swap.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Swap_v1.0_Fr_2146" sha1="f159f1bf1e08ecf9fc31c8b2bcdd40005687b5e8">
		<name>Swap (Francais)</name>
		<subpath>SwapFr</subpath>
		<variant_uuid>d205e1c2-03f0-5d24-a094-c4e6d1905fbd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SwapFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SwapFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest3_v2.0_De_0579" sha1="eb67d6cbdb5db9890be68355cf6e55a61acfe83d">
		<name>Space Quest 3 (Deutsch)</name>
		<subpath>SpaceQuest3De</subpath>
		<variant_uuid>ece3b23b-d8a4-5eda-a604-b0f27ca2eac0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuest3De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuest3De.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest3_v2.0_De_MT32_0579" sha1="ffb2a98ebdf95dfdaf99d04d92641b764492c68e">
		<name>Space Quest 3 De MT 32</name>
		<subpath>SpaceQuest3DeMT32</subpath>
		<variant_uuid>9dcb2f1a-279a-5a34-9df7-d4b8d2bb43e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuest3DeMT32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuest3DeMT32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest3_v2.1_0292" sha1="7e184f4dc6c677755c1707760ae725c12a15c62f">
		<name>Space Quest III - The Pirates of Pestulon</name>
		<subpath>SpaceQuest3</subpath>
		<variant_uuid>b9b8929d-f521-577c-9c49-95f07638bbad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuest3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuest3.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest3_v2.1_De_0579" sha1="2f476bb33c6bb7a0aa1ae002447f2729979f0850">
		<name>Space Quest 3 (Deutsch)</name>
		<subpath>SpaceQuest3De</subpath>
		<variant_uuid>6c3e5b26-676a-5f76-81a5-493d8fabe406</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuest3De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuest3De.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			C5:L:keyboard:us,fr,de
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest4_v1.1_1177" sha1="a460d41ce58953c5f9ba02e02a9e0b98e0135092">
		<name>Space Quest IV - Roger Wilco and the Time Rippers</name>
		<subpath>SpaceQuest4</subpath>
		<variant_uuid>cdf8c86e-3bac-5547-8f3c-98dcf078a272</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuest4.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuest4.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest4_v1.1_De_2369" sha1="834d20909799364846387863bb6566f2beae127e">
		<name>Space Quest 4 (Deutsch)</name>
		<subpath>SpaceQuest4De</subpath>
		<variant_uuid>03e3e697-cd65-550d-87cb-28752ea54149</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuest4De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuest4De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest4_v1.1_De_MT32_2369" sha1="40448ab469bcd6cf0ef674cf470effdb11840c4b">
		<name>Space Quest 4 De MT 32</name>
		<subpath>SpaceQuest4DeMT32</subpath>
		<variant_uuid>e1adf2ef-9cac-5158-aa39-992ed8c2409c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuest4DeMT32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuest4DeMT32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest4_v1.1_NTSC_1177" sha1="5e50030e7f69e5bf205927a9814a10c5604efb65">
		<name>Space Quest 4 (NTSC)</name>
		<subpath>SpaceQuest4NTSC</subpath>
		<variant_uuid>cdf8c86e-3bac-5547-8f3c-98dcf078a272</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuest4NTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuest4NTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuest4_v1.1_NTSC_MT32_1177" sha1="6d1fe83d85a292ab8cb1c178dd0d5eb2d5cac786">
		<name>Space Quest 4 (NTSC)MT 32</name>
		<subpath>SpaceQuest4NTSCMT32</subpath>
		<variant_uuid>9ea9dee4-6faa-57c7-886d-64da3863cbdf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuest4NTSCMT32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuest4NTSCMT32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="SpaceQuestEnhanced_v1.2_2222" sha1="32803f209ce29d592cab184fcadc3dda5b846122">
		<name>Space Quest I - Roger Wilco in the Sarien Encounter (Enhanced)</name>
		<subpath>SpaceQuestEnhanced</subpath>
		<variant_uuid>a4a5bb57-bd4d-5b01-81bd-fcd580d25fde</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuestEnhanced.slave</slave_default>
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		<slave number="1">
			<filename>SpaceQuestEnhanced.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuestEnhanced_v1.3_2222" sha1="e32738fa07041261c83c8d913366a3f03e18a053">
		<name>Space Quest I - Roger Wilco in the Sarien Encounter (Enhanced)</name>
		<subpath>SpaceQuestEnhanced</subpath>
		<variant_uuid>de890543-3d92-57a4-9b2d-e03916e1c0f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuestEnhanced.slave</slave_default>
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		<slave number="1">
			<filename>SpaceQuestEnhanced.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuestEnhanced_v1.3_MT32_2222" sha1="11a79a0be78d68cdd43c4b1215a5dae6f123f73a">
		<name>Space Quest Enhanced MT 32</name>
		<subpath>SpaceQuestEnhancedMT32</subpath>
		<variant_uuid>936f77ba-805a-5054-b70f-b5ecee1754ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuestEnhancedMT32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuestEnhancedMT32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceQuestEnhanced_v2.0_2222" sha1="21625cabb35ebe22b67240fee68748fbf8c8d829">
		<name>Space Quest I - Roger Wilco in the Sarien Encounter (Enhanced)</name>
		<subpath>SpaceQuestEnhanced</subpath>
		<variant_uuid>7bde7555-d777-564d-9258-b80cbc03e56a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuestEnhanced.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuestEnhanced.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
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			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="SpaceQuestEnhanced_v2.1_2222" sha1="f393b4abdf1389f3e84803255a32710cf46f60c3">
		<name>Space Quest I - Roger Wilco in the Sarien Encounter (Enhanced)</name>
		<subpath>SpaceQuestEnhanced</subpath>
		<variant_uuid>4868b9b1-5c51-553e-b6c1-532209ddc2cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuestEnhanced.slave</slave_default>
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		<slave number="1">
			<filename>SpaceQuestEnhanced.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
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			SCREEN_WIDTH=720
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		</hardware>
	</game>
	<game filename="SpaceQuestEnhanced_v2.1_512k_2222" sha1="6215530e8b36d249982d6ea6341520728990dcaa">
		<name>Space Quest Enhanced (512Kb)</name>
		<subpath>SpaceQuestEnhanced512k</subpath>
		<variant_uuid>0f914006-ad50-59b9-940d-e577068988b1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuestEnhanced512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuestEnhanced512k.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
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		</hardware>
	</game>
	<game filename="SpaceQuestEnhanced_v2.2_2222" sha1="48c82a6ddd50a3331c584dc1e994bbf7e17f0c5d">
		<name>Space Quest I - Roger Wilco in the Sarien Encounter (Enhanced)</name>
		<subpath>SpaceQuestEnhanced</subpath>
		<variant_uuid>d24e6940-ed1e-5fba-bc91-7ea2067466c4</variant_uuid>
		<slave_count>1</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SpaceQuestEnhanced.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
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		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
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			SCREEN_WIDTH=720
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	</game>
	<game filename="SpaceQuestEnhanced_v2.2_512k_2222" sha1="8161ea556afa0e0ad6a163b3df263e59ffcccc78">
		<name>Space Quest Enhanced (512Kb)</name>
		<subpath>SpaceQuestEnhanced512k</subpath>
		<variant_uuid>25a12ba5-cc45-5009-a9bc-c48977bb4d05</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SpaceQuestEnhanced512k.slave</slave_default>
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		<slave number="1">
			<filename>SpaceQuestEnhanced512k.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:B:MT-32 sound
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		<hardware>
			PRIMARY_CONTROL=MOUSE
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			SCREEN_WIDTH=720
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	<game filename="SensibleWorldOfMoonSoccerDemo_v1.0" sha1="2193fa16e588d55a794d77064a2eb661a4ebd9b6">
		<name>Sensible World Moon Soccer</name>
		<subpath>SensibleWorldMoonSoccer</subpath>
		<variant_uuid>6892248a-5253-5ce8-899a-33be84daa0ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleWorldMoonSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleWorldMoonSoccer.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			BLITTER=IMMEDIATE
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			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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	<game filename="SensibleWorldOfSoccer11_v1.7_0201" sha1="b14dcbea6b5c1c5c6f09f8c5faa55bb0f83f1a9c">
		<name>Sensible World Of Soccer (v1.1)</name>
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		<variant_uuid>aed8e034-7d27-5555-ac69-0c1a226e5f6f</variant_uuid>
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		<slave number="1">
			<filename>SensibleWorldOfSoccer11.Slave</filename>
			<datapath />
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		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="SensibleWorldOfSoccer11_v2.0_0201" sha1="1bc5f96925ac247af048fc294ff8a6d4f1d55b4c">
		<name>Sensible World Of Soccer (v1.1)</name>
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		<slave_default>SensibleWorldOfSoccer11.Slave</slave_default>
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		<slave number="1">
			<filename>SensibleWorldOfSoccer11.Slave</filename>
			<datapath />
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		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="SensibleWorldOfSoccer1617_v1.7" sha1="e3f4f2e5e041c3fe0776dc2214dabf343746de1f">
		<name>Sensible World Of Soccer 16-17</name>
		<subpath>SensibleWorldOfSoccer1617</subpath>
		<variant_uuid>379889c8-b6c9-550a-957d-468f12bccc44</variant_uuid>
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		<slave number="1">
			<filename>SensibleWorldOfSoccer1617.Slave</filename>
			<datapath />
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		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer1617_v2.0" sha1="f106481a98df554b698c4d1403f112fffc0f7646">
		<name>Sensible World Of Soccer 16-17</name>
		<subpath>SensibleWorldOfSoccer1617</subpath>
		<variant_uuid>ea3a60a7-eebe-5435-8087-8409d7733607</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleWorldOfSoccer1617.Slave</slave_default>
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		<slave number="1">
			<filename>SensibleWorldOfSoccer1617.Slave</filename>
			<datapath />
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		<hardware>
			BLITTER=IMMEDIATE
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	<game filename="SensibleWorldOfSoccer1617_v2.1" sha1="d729d4e77dadb4f2dcb7a8e1cdb7caf8a49eff33">
		<name>SWOS 1617</name>
		<subpath>SWOS1617</subpath>
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		<slave_count>1</slave_count>
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			<datapath />
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		<hardware>
			BLITTER=IMMEDIATE
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	<game filename="SensibleWorldOfSoccer1617_v2.2" sha1="521d4420c7ba18824676112fef2937278bcd98c1">
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		<subpath>SWOS1617</subpath>
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			<datapath />
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	<game filename="SensibleWorldOfSoccer1617_v2.3" sha1="74b7d40a615cd70ce1e9a6541eb4bac596a146b4">
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		<slave_count>1</slave_count>
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			<datapath>data</datapath>
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		<hardware>
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	<game filename="SensibleWorldOfSoccer2020_v1.7" sha1="1e5af938b7f0ea1714ad77c556fa955ab877c33a">
		<name>Sensible World Of Soccer 2020</name>
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			<datapath />
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		<hardware>
			BLITTER=IMMEDIATE
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	<game filename="SensibleWorldOfSoccer2020_v2.0" sha1="96c24a396fe15ee1d8adb268a916fb220587c6d7">
		<name>Sensible World Of Soccer 2020</name>
		<subpath>SensibleWorldOfSoccer2020</subpath>
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			<datapath />
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	<game filename="SensibleWorldOfSoccer2020_v2.1" sha1="17d06c2b4b21dc459ad23217e4c9d4f9f7490683">
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	<game filename="SensibleWorldOfSoccer2020_v2.2" sha1="a593f5cf0d38979cd1081999453708e877a4d995">
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	<game filename="SensibleWorldOfSoccer9596EuropeanChampions_v2.0_1825" sha1="0913a7055088329f420fc8f10162b251a3046209">
		<name>Sensible World Of Soccer 95-96 - European Championship Edition</name>
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		<slave_default>SensibleWorldOfSoccerEuro.Slave</slave_default>
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		<slave number="1">
			<filename>SensibleWorldOfSoccerEuro.Slave</filename>
			<datapath />
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		<hardware>
			BLITTER=IMMEDIATE
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	<game filename="SensibleWorldOfSoccer9596EuropenChampionsEdition_v2.2_1825" sha1="e5980c3bd114de9abc91df376d422e2eed5e4ef7">
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			<datapath />
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		<hardware>
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	<game filename="SensibleWorldOfSoccer9596_v1.7_1755" sha1="98ba3e110f84760c7be71a1ad4294cf664e9df22">
		<name>Sensible World Of Soccer 95-96</name>
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			<datapath />
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		<hardware>
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	<game filename="SensibleWorldOfSoccer9596_v2.0_1755" sha1="889f0ced29faf0d4aa86515ec89833b0b13e0e35">
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		<slave number="1">
			<filename>SensibleWorldOfSoccer9596.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer9596_v2.1_1755" sha1="fe15eb38cb2da13c923280461f4fd8a0e52254fc">
		<name>SWOS 9596</name>
		<subpath>SWOS9596</subpath>
		<variant_uuid>b4be966d-feb8-5fd1-a3ba-e3a25793f83c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS9596.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS9596.slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer9596_v2.2_1755" sha1="1c93bb7005833618c64ab15f35f75adf9caae2a7">
		<name>SWOS 9596</name>
		<subpath>SWOS9596</subpath>
		<variant_uuid>e45a8dd9-5abd-53dd-955f-4cd3cc11e103</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS9596.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS9596.slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer9596_v2.3_1755" sha1="d3b0be8c972d509a51f1e765dd22e923bfb33b2c">
		<name>SWOS 9596</name>
		<subpath>SWOS9596</subpath>
		<variant_uuid>1f418f0c-d504-52eb-b867-e26b9c9fcfa4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS9596.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS9596.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer9697_v1.7_0842" sha1="c06acee6ad61ae4226f69c97f4ab4ce4c7ac19e6">
		<name>Sensible World Of Soccer 96-97</name>
		<subpath>SensibleWorldOfSoccer9697</subpath>
		<variant_uuid>ba1cf9ca-43f5-5cec-bfd6-85662c9fbe11</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleWorldOfSoccer9697.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleWorldOfSoccer9697.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer9697_v2.0_0842" sha1="c79782f476d6a6493e5d860d45c1dbd520dc1f41">
		<name>Sensible World Of Soccer 96-97</name>
		<subpath>SensibleWorldOfSoccer9697</subpath>
		<variant_uuid>4af41d88-da5e-55a7-b237-e2754e644ac5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleWorldOfSoccer9697.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleWorldOfSoccer9697.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer9697_v2.1_0842" sha1="db42bbe935d083493e9f61c68e02bb3b96759eef">
		<name>SWOS 9697</name>
		<subpath>SWOS9697</subpath>
		<variant_uuid>9f059376-44db-589d-ac6c-e71d3b0b65ab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS9697.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS9697.slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer9697_v2.2_0842" sha1="6c17dd2be2607a05730844d506f5b40be0762684">
		<name>SWOS 9697</name>
		<subpath>SWOS9697</subpath>
		<variant_uuid>de07aa12-8b57-559b-81e0-fe255214d202</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS9697.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS9697.slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer9697_v2.3_0842" sha1="e8fdbca114cdeadc54e919a9b87d8c0f53f96835">
		<name>SWOS 9697</name>
		<subpath>SWOS9697</subpath>
		<variant_uuid>e4f66add-3da9-5768-bbc3-860875810f5d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS9697.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS9697.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer9798_v1.7" sha1="a7c9402ea9d8fa234f7c45d4bc8dbac386f2866f">
		<name>Sensible World Of Soccer 97-98</name>
		<subpath>SensibleWorldOfSoccer9798</subpath>
		<variant_uuid>c5206de9-10fb-584c-b515-4ba14670b74b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleWorldOfSoccer9798.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleWorldOfSoccer9798.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer9798_v2.0" sha1="2a312f018bcb0babcf2b1675eea0aa3554c0b3bc">
		<name>Sensible World Of Soccer 97-98</name>
		<subpath>SensibleWorldOfSoccer9798</subpath>
		<variant_uuid>b421debb-3d19-5789-83ae-e6b04eb47a15</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleWorldOfSoccer9798.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleWorldOfSoccer9798.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer9798_v2.1" sha1="92c6418b51d10de6420f5ee308b37a8bb8e7f471">
		<name>SWOS 9798</name>
		<subpath>SWOS9798</subpath>
		<variant_uuid>d0aeadeb-0b9c-512c-98bc-36c4a50b15ec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS9798.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS9798.slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shanghai_v1.2_Fr" sha1="297c5fc4097ae63034c84be3a9540ed9ac0cd027">
		<name>Shanghai (Francais)</name>
		<subpath>ShanghaiFr</subpath>
		<variant_uuid>52c3a7f1-e755-5606-8977-2d40d57b0445</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShanghaiFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShanghaiFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shanghai_v1.2_NTSC_1387" sha1="42a50e85d510251701c1bc73212254263996f9fb">
		<name>Shanghai (NTSC)</name>
		<subpath>ShanghaiNTSC</subpath>
		<variant_uuid>c60aa322-bc1c-535b-b59d-c011037c4726</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShanghaiNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShanghaiNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShaqFu_v1.1" sha1="de02fcad33221956f6e5fcc915f2cf19d5f2e771">
		<name>Shaq Fu</name>
		<subpath>ShaqFu</subpath>
		<variant_uuid>bc7cf839-39af-5325-8315-9b14de2e7432</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShaqFu.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShaqFu.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShaqFu_v1.1_AGA_1761" sha1="df3cfd0979a717a291c42967fd2e69ebc1d28326">
		<name>Shaq Fu [AGA]</name>
		<subpath>ShaqFuAGA</subpath>
		<variant_uuid>dbde0c63-eefa-5f3c-b35a-f06321b0c3c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShaqFuAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShaqFuAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SharkeysMoll_v1.2_2133" sha1="2563852ab6ddeb740c85c0c26c2a34706b2ef289">
		<name>Sharkey's Moll</name>
		<subpath>SharkeysMoll</subpath>
		<variant_uuid>2dd68497-52bc-549a-b3ff-03d7ebb76156</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SharkeysMoll.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SharkeysMoll.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SharkeysMoll_v1.3_2133" sha1="3e790ba042fa5c356466429df91b49aebe411439">
		<name>Sharkey's Moll</name>
		<subpath>SharkeysMoll</subpath>
		<variant_uuid>de9e19ce-c78f-5dbc-a0e5-411347e12640</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SharkeysMoll.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SharkeysMoll.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Ammo:0
			C1:X:Unlimited Molotov Cocktails:3
			C1:X:Unlimited Lives:1
			C1:X:Unlimited Energy:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SheFox_v1.3_0383" sha1="172fcf244af6f29679bd3f1d697751d3853e95e6">
		<name>She-Fox</name>
		<subpath>SheFox</subpath>
		<variant_uuid>a633e142-8cf7-5098-af3f-e5b1b296c2ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SheFox.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SheFox.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SheFox_v1.4_0383" sha1="2419b300d20e9f5b72b25cbdb86f174203aeae75">
		<name>She-Fox</name>
		<subpath>SheFox</subpath>
		<variant_uuid>79326e5f-83ed-5a64-9728-b0d0f82dd2cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SheFox.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SheFox.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:L:Brightness:default,75%,100%
			C3:B:Enable 'Up' with 2-button
			C4:B:Slowndown Game Speed
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShermanM4_v1.2" sha1="8d3b78067bc9d725be5fc37ee780e2912e325505">
		<name>Sherman M4</name>
		<subpath>ShermanM4</subpath>
		<variant_uuid>b9d0933d-4d41-518a-bd13-8d44b97f7391</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShermanM4.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShermanM4.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shinobi_v1.4_1054" sha1="78467bbca3acc9a396609e4428465387314cb3fc">
		<name>Shinobi</name>
		<subpath>Shinobi</subpath>
		<variant_uuid>54990a95-ea05-5e67-9cdd-e3683cc7802e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Shinobi.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Shinobi.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CPU_COMPATIBLE=FALSE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Shinobi_v1.4_NTSC_2354" sha1="dd1903f2c8e77180a440d90ff3bc2bc69efec96a">
		<name>Shinobi (NTSC)</name>
		<subpath>ShinobiNTSC</subpath>
		<variant_uuid>771c6d29-2f19-5adf-9be6-617a2ffd56b8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShinobiNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShinobiNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CPU_COMPATIBLE=FALSE
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="ShockWave_v1.0_0723" sha1="410b48865ce816f72d44124bcccc41aed1267a55">
		<name>ShockWave</name>
		<subpath>ShockWave</subpath>
		<variant_uuid>19631fb0-5141-5aa2-ba75-43bb6fcdcd59</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShockWave.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShockWave.Slave</filename>
			<datapath>DATA</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shootout_v1.0" sha1="f03ee341a38d3d549f1ddecad651d4ad35c22096">
		<name>Shootout</name>
		<subpath>Shootout</subpath>
		<variant_uuid>962fa0da-c902-5013-aaaa-84765d3c528b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Shootout.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Shootout.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shortgrey_v1.1a_Fr_2669" sha1="b362ff55157f6a99bbe2eac4266fbd148ed75e82">
		<name>Shortgrey (Francais)</name>
		<subpath>ShortgreyFr</subpath>
		<variant_uuid>05b97a05-eed2-5351-893f-34f2291af4bf</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>IntroFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>IntroFr.Slave</filename>
			<datapath>dataIntro</datapath>
		</slave>
		<slave number="2">
			<filename>ShortgreyFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShufflepuckCafe_v1.1_1143" sha1="0a0aaccee5fba7bbae49c713eaa15385b60a04e4">
		<name>Shufflepuck Cafe</name>
		<subpath>ShufflepuckCafe</subpath>
		<variant_uuid>45c99c12-f7e8-5ee9-aa77-e60d7a83d532</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShufflepuckCafe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShufflepuckCafe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShufflepuckCafe_v1.1_Fr_2416" sha1="0ec28c793400d0874e2a17362384f29cf5dd2256">
		<name>Shufflepuck Cafe (Francais)</name>
		<subpath>ShufflepuckCafeFr</subpath>
		<variant_uuid>bd7c2379-1479-5c58-be5c-a56e25fadb88</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShufflepuckCafeFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShufflepuckCafeFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.4_Fr_2370" sha1="7f2c1832690dccdd2a36471603bebe29c3e85491">
		<name>Simon The Sorcerer (Francais)</name>
		<subpath>SimonTheSorcererFr</subpath>
		<variant_uuid>366617e1-79ba-56e0-90c4-e4aea7ea77af</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.4_It" sha1="962edfcda125ce713b1ff1b2faaf407947434c65">
		<name>Simon The Sorcerer (Italiano)</name>
		<subpath>SimonTheSorcererIt</subpath>
		<variant_uuid>90cb96ce-4596-5f72-a5e7-348ce174f981</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.5_2865" sha1="69719a5c81621a3ea7dbcc4107d4e28de95c77f0">
		<name>Simon The Sorcerer</name>
		<subpath>SimonTheSorcerer</subpath>
		<variant_uuid>0699856f-e129-56e7-bdc0-63226f846cad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcerer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcerer.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.5_AGA_0898" sha1="8ccde031250c1a3049a60cb6ded69f7c8dedc7d7">
		<name>Simon The Sorcerer [AGA]</name>
		<subpath>SimonTheSorcererAGA</subpath>
		<variant_uuid>146c811e-1ae7-51a7-83ad-b0b6fa7d50f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.5_AGA_De_0726" sha1="a51f846156449b916bf67689abbebec5260753d0">
		<name>Simon The Sorcerer [AGA] (Deutsch)</name>
		<subpath>SimonTheSorcererAGADe</subpath>
		<variant_uuid>05be4a9f-b41d-5f40-808e-7c5d50b1feef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererAGADe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererAGADe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.5_AGA_Fr_2692" sha1="11065c7fb082134c03291101b953edf20acd32db">
		<name>Simon The Sorcerer [AGA] (Francais)</name>
		<subpath>SimonTheSorcererAGAFr</subpath>
		<variant_uuid>c45bf2a0-06d6-5599-abaf-ec70df233601</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererAGAFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererAGAFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.5_AGA_It" sha1="d12a3721082784db790f9b33b47b24d64cdb8468">
		<name>Simon The Sorcerer [AGA] (Italiano)</name>
		<subpath>SimonTheSorcererAGAIt</subpath>
		<variant_uuid>9f0a0ebc-90f7-56d6-a477-e6318ac22c33</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererAGAIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererAGAIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.5_De_1434" sha1="68f4146d34c6186b2ce7cb1003a271480091c41e">
		<name>Simon The Sorcerer (Deutsch)</name>
		<subpath>SimonTheSorcererDe</subpath>
		<variant_uuid>12ba5123-2d62-57dc-9d5f-e7854926e94b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.5_Fr_2370" sha1="1f3f9fb8e5c6792c4f984840dcbdf6b7f378ca89">
		<name>Simon The Sorcerer (Francais)</name>
		<subpath>SimonTheSorcererFr</subpath>
		<variant_uuid>f22a63ce-ea8a-5638-86f8-6b9791810e43</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimonTheSorcerer_v1.5_It" sha1="b56bd3f4f057b81fc397faf23274967ecfa1df14">
		<name>Simon The Sorcerer (Italiano)</name>
		<subpath>SimonTheSorcererIt</subpath>
		<variant_uuid>51fd1cea-a833-5eca-8759-fe2a78ff1c33</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SimonTheSorcererIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SimonTheSorcererIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Simulcra_v1.1.1" sha1="7aef56b14637c7e2781f1ce08de227b0c94be9d6">
		<name>Simulcra</name>
		<subpath>Simulcra</subpath>
		<variant_uuid>761b5417-725d-56f0-876d-381b19b10525</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Simulcra.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Simulcra.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Simulman01_v1.0_It" sha1="260d69ea3b3877eb3ae4370963729448edf93a12">
		<name>Simulman 01 (Italiano)</name>
		<subpath>Simulman01It</subpath>
		<variant_uuid>b41c796f-faa8-5b5f-8c14-c050108f719c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Simulman01It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Simulman01It.Slave</filename>
			<datapath>data-01</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Simulman02_v1.0_It" sha1="6a6c2ee703544f296b7de9a5fe455063441426f0">
		<name>Simulman 02 (Italiano)</name>
		<subpath>Simulman02It</subpath>
		<variant_uuid>ecb52670-757a-50db-a3d5-d582fcaca436</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Simulman02It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Simulman02It.Slave</filename>
			<datapath>data-02</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Simulman03_v1.0_It" sha1="a0d9933badeb36f26a95379cc3df3d95750f987e">
		<name>Simulman 03 (Italiano)</name>
		<subpath>Simulman03It</subpath>
		<variant_uuid>42466aca-5b67-5cb5-a643-7809a3b22296</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Simulman03It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Simulman03It.Slave</filename>
			<datapath>data-03</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Simulman04_v1.0_It" sha1="99bf495bf66babb7b41abba15d1cc1f7f865c886">
		<name>Simulman 04 (Italiano)</name>
		<subpath>Simulman04It</subpath>
		<variant_uuid>d33e59ff-21c2-5c98-912e-542b5788583b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Simulman04It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Simulman04It.Slave</filename>
			<datapath>data-04</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Simulman05_v1.0_It" sha1="d830b675a0f83137e19fdb930cb2a400617a5e83">
		<name>Simulman 05 (Italiano)</name>
		<subpath>Simulman05It</subpath>
		<variant_uuid>cfe44a74-0563-5178-a3ec-38239b761707</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Simulman05It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Simulman05It.Slave</filename>
			<datapath>data-05</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Simulman06_v1.0_It" sha1="d818d79937555c3c86a9d1803d4fb8127332d423">
		<name>Simulman 06 (Italiano)</name>
		<subpath>Simulman06It</subpath>
		<variant_uuid>42745c52-9b32-52e4-9f6f-bb38a03fbc82</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Simulman06It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Simulman06It.Slave</filename>
			<datapath>data-06</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Simulman07_v1.0_It" sha1="a29307112c68336f99106f09b8a3ae7d58092c36">
		<name>Simulman 07 (Italiano)</name>
		<subpath>Simulman07It</subpath>
		<variant_uuid>00f12341-966c-56e6-8985-d0daa10432f0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Simulman07It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Simulman07It.Slave</filename>
			<datapath>data-07</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Simulman08_v1.0_It" sha1="135ee40a914dbc99cf6440ba21320b8fa2e3924a">
		<name>Simulman 08 (Italiano)</name>
		<subpath>Simulman08It</subpath>
		<variant_uuid>73f49bbd-60a9-528a-86dd-fbd019487da0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Simulman08It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Simulman08It.Slave</filename>
			<datapath>data-08</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Simulman09_v1.0_It" sha1="b51a506812f9e47f15aaaab7cd83c56484864082">
		<name>Simulman 09 (Italiano)</name>
		<subpath>Simulman09It</subpath>
		<variant_uuid>e3b31c8a-2566-5a48-82a9-5df0a26fcfe8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Simulman09It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Simulman09It.Slave</filename>
			<datapath>data-09</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Simulman10_v1.0_It" sha1="f8459306fa117fd77f00f03390560f510813e78a">
		<name>Simulman 10 (Italiano)</name>
		<subpath>Simulman10It</subpath>
		<variant_uuid>5a9ef998-c072-53a5-94d8-ac390b6434cf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Simulman10It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Simulman10It.Slave</filename>
			<datapath>data-10</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Simulman11_v1.0_It" sha1="c31d158dbcfbabc216e74b9d89dbbe5263bbebb0">
		<name>Simulman 11 (Italiano)</name>
		<subpath>Simulman11It</subpath>
		<variant_uuid>20d68c70-1cfc-5417-8071-1f927253d193</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Simulman11It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Simulman11It.Slave</filename>
			<datapath>data-11</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SwordsOfTwilight_v1.0_0972" sha1="4b36666ae1265a97b65c78d86b7736e8a4cbf4a6">
		<name>Swords Of Twilight</name>
		<subpath>SwordsOfTwilight</subpath>
		<variant_uuid>b88e21da-10d4-5260-b470-e27b357073c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SwordsOfTwilight.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SwordsOfTwilight.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sword_v1.0" sha1="cef42ee33e5308fbfd52b15808caba2559039e39">
		<name>Sword</name>
		<subpath>Sword</subpath>
		<variant_uuid>e44b9074-8f3c-548b-9908-09b1396038d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sword.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sword.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sword_v1.1" sha1="3b9a92fd93f42950ac08e8f667b1251f43d1c227">
		<name>Sword</name>
		<subpath>Sword</subpath>
		<variant_uuid>a72d62b7-e26a-5d62-b851-4cac5c391a6f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sword.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sword.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load Menu Music (LowMem)
			C2:B:Enable 'Up' with 2-button
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sword_v1.1_512k" sha1="5b6c3692a4e69a784f0d842884cf37327ee4a834">
		<name>Sword (512Kb)</name>
		<subpath>Sword512k</subpath>
		<variant_uuid>15688412-7c05-53f7-87b9-16aad32df298</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Sword512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Sword512k.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Enable 'Up' with 2-button
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SyndicateAmericanRevolt_v2.2" sha1="273eb9dd58da2122ab99d35876f160587838c41f">
		<name>Syndicate American Revolt</name>
		<subpath>SyndicateAmericanRevolt</subpath>
		<variant_uuid>e75b3431-5a24-5f5a-bb40-40419e40f84b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SyndicateAmericanRevolt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SyndicateAmericanRevolt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SyndicateAmericanRevolt_v2.3" sha1="e85ed7c06fe0239afdfdffb5a3c04cc624af82cb">
		<name>Syndicate American Revolt</name>
		<subpath>SyndicateAmericanRevolt</subpath>
		<variant_uuid>a977e867-be14-5f6c-98ef-520a039f0f0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SyndicateAmericanRevolt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SyndicateAmericanRevolt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SyndicateAmericanRevolt_v2.6" sha1="37aac00543961b8a0fe4d057d210abfdac02ab2c">
		<name>Syndicate American Revolt</name>
		<subpath>SyndicateAmericanRevolt</subpath>
		<variant_uuid>7a08193e-a05b-5c3b-9038-426546547de4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SyndicateAmericanRevolt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SyndicateAmericanRevolt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SyndicateAmericanRevolt_v2.7" sha1="b7cdca1b203101b475d5b88b280d701f8e87654d">
		<name>Syndicate American Revolt</name>
		<subpath>SyndicateAmericanRevolt</subpath>
		<variant_uuid>47adfc53-b606-51e4-87fd-24f6a00fcb66</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SyndicateAmericanRevolt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SyndicateAmericanRevolt.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction
			C3:B:disable speed regulation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Syndicate_v2.2_0739" sha1="4dd7afe218545862d9ac5ae08b3ef49e44792add">
		<name>Syndicate</name>
		<subpath>Syndicate</subpath>
		<variant_uuid>1ccc377d-9d9f-5608-a3fe-399a4b8648fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Syndicate.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Syndicate.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Syndicate_v2.2_CD32" sha1="9c76bc5717141b92fe74d75e637c793bee52fb00">
		<name>Syndicate [CD32]</name>
		<subpath>SyndicateCD32</subpath>
		<variant_uuid>d148a4e6-d95b-55c5-8b3c-bc601bd7c7c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SyndicateCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SyndicateCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Syndicate_v2.2_De_0405" sha1="9b869872ac19e8c4ccd1c9ff17b7f998b85566ef">
		<name>Syndicate (Deutsch)</name>
		<subpath>SyndicateDe</subpath>
		<variant_uuid>e016c061-00d4-5357-a68d-ffeb0f03dc3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SyndicateDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SyndicateDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Syndicate_v2.3_0739" sha1="82794798760607f945f3f75e3ec2e8a4f5ed3d50">
		<name>Syndicate</name>
		<subpath>Syndicate</subpath>
		<variant_uuid>80dbd1f0-57fd-5111-b00b-fb7eae7af09f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Syndicate.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Syndicate.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Syndicate_v2.3_De_0405" sha1="9fabbb2a90bbce63ab6ca82be90723453a1114df">
		<name>Syndicate (Deutsch)</name>
		<subpath>SyndicateDe</subpath>
		<variant_uuid>e9129fc7-6e97-5918-8bd9-08f43c7646d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SyndicateDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SyndicateDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Syndicate_v2.4_CD32" sha1="d2abde0f898369c2c7cd8195bf51d646deb6573a">
		<name>Syndicate [CD32]</name>
		<subpath>SyndicateCD32</subpath>
		<variant_uuid>71c7d197-2079-5427-848e-bbd9a417957c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SyndicateCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SyndicateCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Syndicate_v2.6_0739" sha1="36a029568b3a182e8862c5c414abc9f2e1f8c221">
		<name>Syndicate</name>
		<subpath>Syndicate</subpath>
		<variant_uuid>56d6222a-2925-5b5e-b9da-bd3955b43bac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Syndicate.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Syndicate.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Syndicate_v2.6_CD32" sha1="2e6e6225395d531208afb94f50a8717b72f9f759">
		<name>Syndicate [CD32]</name>
		<subpath>SyndicateCD32</subpath>
		<variant_uuid>b7ef1b70-abe6-5460-90aa-7d3256e3d7fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SyndicateCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SyndicateCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Syndicate_v2.6_De_0405" sha1="ed93779a855329d7e936baabbc05fb6fc5d1d84a">
		<name>Syndicate (Deutsch)</name>
		<subpath>SyndicateDe</subpath>
		<variant_uuid>75ed5258-abbe-594a-8c7b-ac7b011f150a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SyndicateDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SyndicateDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Syndicate_v2.7_0739" sha1="d4e38f81733b5a4caada200f6e9fe086136c01bf">
		<name>Syndicate</name>
		<subpath>Syndicate</subpath>
		<variant_uuid>c83cf150-5e99-5695-b823-75fcd35bb9f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Syndicate.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Syndicate.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction
			C3:B:disable speed regulation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Syndicate_v2.7_CD32" sha1="39a062a80d06772048e0950627d9c93c3387cf11">
		<name>Syndicate [CD32]</name>
		<subpath>SyndicateCD32</subpath>
		<variant_uuid>efd83b0d-6321-59aa-9d62-838beef5de53</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SyndicateCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SyndicateCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction
			C2:L:language:english,french,italian
			C3:B:disable speed regulation
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Syndicate_v2.7_De_0405" sha1="487cb3536f12d6d5604f8a8cd5c8690f3b287929">
		<name>Syndicate (Deutsch)</name>
		<subpath>SyndicateDe</subpath>
		<variant_uuid>9dc5efd6-87f2-5171-910a-f9b888f17765</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SyndicateDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SyndicateDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction
			C3:B:disable speed regulation
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stratego_v1.1.1" sha1="7dbfccc744281cb7e0beb39b789e75bb55dafa35">
		<name>Stratego</name>
		<subpath>Stratego</subpath>
		<variant_uuid>37672706-782f-5339-85b9-c646c46da9db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Stratego.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Stratego.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetCat_v1.0_NTSC" sha1="fdfd4bf7d0a2c53ee4b531c0f141fd9b477026fa">
		<name>Street Cat (NTSC)</name>
		<subpath>StreetCatNTSC</subpath>
		<variant_uuid>802283a0-7fbf-5ec0-a767-77359143ecb1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetCatNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetCatNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetFighter2_v1.1_0882" sha1="924331253f0105c1fa3bb082ec0929cb1e7da09a">
		<name>Street Fighter II - The World Warrior</name>
		<subpath>StreetFighter2</subpath>
		<variant_uuid>310469e1-1431-55bb-8986-c1ca3ce99b60</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetFighter2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetFighter2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_start=1
			joyport0_amiberry_custom_none_start=2
		</custom_controls>
	</game>
	<game filename="StreetFighter2_v1.2a_0882" sha1="18233fc6b2a12c84292ee2b260d05958965bfce2">
		<name>Street Fighter II - The World Warrior</name>
		<subpath>StreetFighter2</subpath>
		<variant_uuid>f4674b39-7d06-5e74-a7be-88746bb7f25d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetFighter2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetFighter2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited credits:0
			C1:X:Unlimited times:1
			C1:X:Unlimited energy PL1:2
			C1:X:In Game Keys Cheat:3
			C2:X:CD32Pad support:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_start=1
			joyport0_amiberry_custom_none_start=2
		</custom_controls>
	</game>
	<game filename="StreetFighter2_v1.2_0882" sha1="9600f772e52dc259db5a1a5916f4acead49776e3">
		<name>Street Fighter II - The World Warrior</name>
		<subpath>StreetFighter2</subpath>
		<variant_uuid>1659d1f4-bdc7-56d8-8712-b6cfd575e0f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetFighter2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetFighter2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited credits:0
			C1:X:Unlimited times:1
			C1:X:Unlimited energy PL1:2
			C1:X:In Game Keys Cheat:3
			C2:X:CD32Pad support:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_start=1
			joyport0_amiberry_custom_none_start=2
		</custom_controls>
	</game>
	<game filename="StreetFighter2_v1.3_0882" sha1="b899937593aac68c765adb0b8fe2b49ee50942c5">
		<name>Street Fighter II - The World Warrior</name>
		<subpath>StreetFighter2</subpath>
		<variant_uuid>c3b5120e-d0cd-598f-b499-550860ac18de</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetFighter2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetFighter2.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited credits:0
			C1:X:Unlimited times:1
			C1:X:Unlimited energy PL1:2
			C1:X:In Game Keys Cheat:3
			C2:X:CD32Pad support:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_start=1
			joyport0_amiberry_custom_none_start=2
		</custom_controls>
	</game>
	<game filename="StreetFighter2_v1.4_0882" sha1="03bd33924a2dff9cc50d4fac62bdd381b9d9a133">
		<name>Street Fighter II - The World Warrior</name>
		<subpath>StreetFighter2</subpath>
		<variant_uuid>63f87c64-2c5e-5568-acc3-64caa4550f9a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetFighter2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetFighter2.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited credits:0
			C1:X:Unlimited times:1
			C1:X:Unlimited energy PL1:2
			C1:X:In Game Keys Cheat:3
			C2:X:CD32Pad support:0
			C3:L:fighter for RYU:Default,Sagat,Bison,Balrog,Vega
			C4:L:fighter for KEN:Default,Sagat,Bison,Balrog,Vega
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_start=1
			joyport0_amiberry_custom_none_start=2
		</custom_controls>
	</game>
	<game filename="StreetFighter2_v2.1_0882" sha1="1307d56758bac142b400647e67a300e4dfe506fd">
		<name>Street Fighter II - The World Warrior</name>
		<subpath>StreetFighter2</subpath>
		<variant_uuid>f94b4ccc-5803-59d0-861f-62a5fe20cf80</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetFighter2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetFighter2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited credits:0
			C1:X:'T' key to toggle unlimited times:1
			C1:X:Unlimited energy PL1:2
			C1:X:In Game Keys Cheat:3
			C2:X:CD32Pad support:0
			C3:L:fighter for RYU:Default,Sagat,Bison,Balrog,Vega
			C4:L:fighter for KEN:Default,Sagat,Bison,Balrog,Vega
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_start=1
			joyport0_amiberry_custom_none_start=2
		</custom_controls>
	</game>
	<game filename="StreetFighter_v1.0" sha1="de673a2b301924ac8f0e00849d1acb641d049a12">
		<name>Street Fighter</name>
		<subpath>StreetFighter</subpath>
		<variant_uuid>38097f87-1e5e-5eb6-a089-89a39a9fe2dc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetFighter.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetFighter.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetFighter_v1.1_2784" sha1="0bf7cfdb11df75f9b605704ad7eda19a8f1603f3">
		<name>Street Fighter</name>
		<subpath>StreetFighter</subpath>
		<variant_uuid>c51f55f3-d200-5b2f-a83d-586dd2e2d2f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetFighter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetFighter.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:No collision for hits for PL1:0
			C1:X:Original cheat mode (Del &amp; Help keys):1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetFighter_v1.2_2784" sha1="9dfa58ecda06b2f8c2bfb423d290e750528426a8">
		<name>Street Fighter</name>
		<subpath>StreetFighter</subpath>
		<variant_uuid>b32e92ce-95a3-591c-b411-4558cd7f548a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetFighter.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetFighter.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:No collision for hits for PL1:0
			C1:X:Original cheat mode (Del &amp; Help keys):1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetGang_v1.0" sha1="bc0e44ca557343a02426e18def3c9762a1dab367">
		<name>Street Gang</name>
		<subpath>StreetGang</subpath>
		<variant_uuid>0b5fb729-050a-5aa6-b692-1f07e965bf77</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetGang.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetGang.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetHockey_v1.0" sha1="f6d223330e633d95b4e1cc73854888cd686c328a">
		<name>Street Hockey</name>
		<subpath>StreetHockey</subpath>
		<variant_uuid>04d6b3a5-853f-5795-b2ba-33043f59c418</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetHockey.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetHockey.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetRacer_v1.5_AGA_CD" sha1="5b5cb00c02674b755c9a4ff5e2228b5127aa3366">
		<name>Street Racer [AGA] CD</name>
		<subpath>StreetRacerAGACD</subpath>
		<variant_uuid>0ae6d58b-75c7-5ea2-aaf1-eccefbcfe405</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetRacerAGACD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetRacerAGACD.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetRacer_v1.5_CD32" sha1="b96fbb837a8e4ea5db24031b2f06eef735a839ad">
		<name>Street Racer (AmigaCD)</name>
		<subpath>StreetRacerCD32</subpath>
		<variant_uuid>0ae6d58b-75c7-5ea2-aaf1-eccefbcfe405</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetRacerCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetRacerCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetRacer_v2.0_AGA_CD" sha1="0cd427bb2bd84f09e755363c17aae7165db4e471">
		<name>Street Racer [AGA] CD</name>
		<subpath>StreetRacerAGACD</subpath>
		<variant_uuid>d5d7b00d-b40c-5d95-b943-6a1d85addc96</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StreetRacerAGACD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StreetRacerAGACD.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SeymourGoesToHollywood_v1.3" sha1="4ce1673d3fe37e0b99db7c89b8b64d42753fab92">
		<name>Seymour Goes To Hollywood</name>
		<subpath>SeymourGoesToHollywood</subpath>
		<variant_uuid>037f7a0a-1a2d-55ea-84fb-2f6f18a53176</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SeymourGoesToHollywood.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SeymourGoesToHollywood.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowDancer_v1.2_0202" sha1="19a89c724cbb9e0291f2645ae31ae0022c0e6d0b">
		<name>Shadow Dancer</name>
		<subpath>ShadowDancer</subpath>
		<variant_uuid>976eaca0-39f6-5341-a899-37c3e44649f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowDancer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowDancer.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Ninja Magic:1
			C1:X:Unlimited Time:2
			C1:X:Unlimited Credits:3
			C1:X:In-Game Keys:4
			C2:L:Start at Stage:1,2,3,4
			C3:B:Activate Ninja Magic with Fire 2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowFighter_v1.0_1630" sha1="667bfb7c7e451e42eb6decc640d288d1f0c1540f">
		<name>Shadow Fighter</name>
		<subpath>ShadowFighter</subpath>
		<variant_uuid>a787c79e-4492-5948-838d-0d56ed0adf6e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowFighter.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowFighter.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=20
		</hardware>
	</game>
	<game filename="ShadowFighter_v1.0_AGA_0203" sha1="9dd218ab74eaacd4fa52c9c6f396d3fa74e4e3f3">
		<name>Shadow Fighter [AGA]</name>
		<subpath>ShadowFighterAGA</subpath>
		<variant_uuid>1272e9a3-f91c-5dfb-85af-c83537984a19</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowFighterAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowFighterAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=20
		</hardware>
	</game>
	<game filename="ShadowFighter_v1.0_CD32" sha1="f9d19855c5fd383fb18115147f066573cfc1bc3c">
		<name>Shadow Fighter [CD32]</name>
		<subpath>ShadowFighterCD32</subpath>
		<variant_uuid>1272e9a3-f91c-5dfb-85af-c83537984a19</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowFighterCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowFighterCD32.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shadowgate_v1.0_0290" sha1="d0d782fca92799738976ba95a9579282ecb96379">
		<name>Shadowgate</name>
		<subpath>Shadowgate</subpath>
		<variant_uuid>de41eb83-0956-52ea-9b0c-7d7b37804f81</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Shadowgate.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Shadowgate.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shadowgate_v1.1_0290" sha1="2047e7d8a7ab29231e4f379f377b0034c1804d1c">
		<name>Shadowgate</name>
		<subpath>Shadowgate</subpath>
		<variant_uuid>63a4206d-aa6a-5a24-86fa-ea7eb85654ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Shadowgate.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Shadowgate.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shadowlands_v1.6_0574" sha1="0a3f68dfbfc8f118b20db10b622cf45a6311c1b4">
		<name>Shadowlands</name>
		<subpath>Shadowlands</subpath>
		<variant_uuid>ef7f0fee-051f-5e66-88d6-378cf29e45a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Shadowlands.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Shadowlands.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast2Demo_v1.0" sha1="712dc0fb5b0b59feb8cd6c2686ac0de8a5ddad46">
		<name>Shadow Of The Beast II (Demo)</name>
		<subpath>ShadowOfTheBeast2Demo</subpath>
		<variant_uuid>d5102cec-7ed3-5a4f-91ce-457041439db6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast2Demo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast2Demo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast2_v1.3a_1359" sha1="f8e91e548945c6c167fa5b32d99e6e9432d387cb">
		<name>Shadow Of The Beast II</name>
		<subpath>ShadowOfTheBeast2</subpath>
		<variant_uuid>43381913-a97f-5812-98a9-289bd54bc07b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast2_v1.3a_NTSC" sha1="dd9e4b95720a6144a907a8ef3202acb4518ec475">
		<name>Shadow Of The Beast 2 (NTSC)</name>
		<subpath>ShadowOfTheBeast2NTSC</subpath>
		<variant_uuid>9e5222e0-10a0-5d1d-99c3-d83267be3b0e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast2NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast2NTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast2_v1.4_1359" sha1="168ba57bfb0023ba2affb60f7081b49dd5e73d60">
		<name>Shadow Of The Beast II</name>
		<subpath>ShadowOfTheBeast2</subpath>
		<variant_uuid>17b1fcad-df71-55ec-a7df-bf32bdcd3644</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast2.Slave</filename>
			<datapath />
			<custom>
			C1:X:Skip Intro:0
			C1:X:Original Cheat Mode enable at start:1
			C1:X:Second button and CD32 Pad support:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowOfTheBeast2_v1.4_NTSC" sha1="0b59e242ddec3145dadadf93c1fc323eec66470a">
		<name>Shadow Of The Beast 2 (NTSC)</name>
		<subpath>ShadowOfTheBeast2NTSC</subpath>
		<variant_uuid>a3e870db-a649-55f8-be81-2a55535ce953</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowOfTheBeast2NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowOfTheBeast2NTSC.Slave</filename>
			<datapath />
			<custom>
			C1:X:Skip Intro:0
			C1:X:Original Cheat Mode enable at start:1
			C1:X:Second button and CD32 Pad support:2
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer9798_v2.3" sha1="7c67bd4210fedb4bb17bda4eeaf78dfa1c3a0d67">
		<name>SWOS 9798</name>
		<subpath>SWOS9798</subpath>
		<variant_uuid>01ca2db9-6af7-53a7-9490-ac766e788963</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS9798.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS9798.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer98_v2.1" sha1="ed2cf340788355ad9aba4a49a0a41cfeecd74486">
		<name>SWOS 98</name>
		<subpath>SWOS98</subpath>
		<variant_uuid>11867737-b40b-5f9a-b6d8-b5923e590e0a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS98.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS98.slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer98_v2.2" sha1="4de20d7b3b16fdd55010a6ecb7b56aed6bee7d76">
		<name>SWOS 98</name>
		<subpath>SWOS98</subpath>
		<variant_uuid>c0df0521-5f4f-56a5-98cb-1008cfd1fdf8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS98.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS98.slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer98_v2.3" sha1="91d0a5088db3f84c6156cbbada37f555a0edb77e">
		<name>SWOS 98</name>
		<subpath>SWOS98</subpath>
		<variant_uuid>d5f845a4-180b-50ef-bb33-21a483971e8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS98.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS98.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccerv11_v2.1_0201" sha1="68d62618b7616327066d8b697822bacaf90c7f39">
		<name>SWOSv 11</name>
		<subpath>SWOSv11</subpath>
		<variant_uuid>66aa5d19-952d-57f9-9505-9b285548220d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOSv11.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOSv11.slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccerv11_v2.2_0201" sha1="dd8057678b2a797fc93ada035bdb3163111d17a1">
		<name>SWOSv 11</name>
		<subpath>SWOSv11</subpath>
		<variant_uuid>dcfe4190-0745-546c-8f5e-e935614b29ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOSv11.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOSv11.slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccerv11_v2.3_0201" sha1="bb938dd672abf33f701c4cb2c63b921682e8cc13">
		<name>SWOSv 11</name>
		<subpath>SWOSv11</subpath>
		<variant_uuid>8c6bbb17-99d9-5cb2-94e0-be7e0409d723</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOSv11.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOSv11.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccerWorldCup98_v1.7" sha1="537aa2277b109214486dd1660b57687dd111cc87">
		<name>Sensible World Of Soccer - World Cup 98</name>
		<subpath>SensibleWorldOfSoccerWC98</subpath>
		<variant_uuid>ce603e58-5770-516c-b0aa-e4ba277c0cdc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleWorldOfSoccerWC98.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleWorldOfSoccerWC98.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccerWorldCup98_v2.0" sha1="9cd71e6323a5c7be01abce1dfcbfcf0c4a3fd1e2">
		<name>Sensible World Of Soccer - World Cup 98</name>
		<subpath>SensibleWorldOfSoccerWC98</subpath>
		<variant_uuid>6f309581-03d3-5038-856a-5ea707bdf965</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleWorldOfSoccerWC98.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleWorldOfSoccerWC98.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer_v1.7_0840" sha1="1fd106fa992dbee00d1e12272ca2a56ad39fc833">
		<name>Sensible World Of Soccer</name>
		<subpath>SensibleWorldOfSoccer</subpath>
		<variant_uuid>1042d07f-ebb4-5ff2-ae46-d2fb8b7e2090</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleWorldOfSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleWorldOfSoccer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer_v2.0_0840" sha1="c8f51947d1475d88d89a1032326a0245a17ecd78">
		<name>Sensible World Of Soccer</name>
		<subpath>SensibleWorldOfSoccer</subpath>
		<variant_uuid>05494630-af4d-5844-8f3e-c83a0d0a0ed9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleWorldOfSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleWorldOfSoccer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer_v2.1_0840" sha1="2d7ad9faa8933867a0d2bcedb28e26ee612a1b10">
		<name>SWOS</name>
		<subpath>SWOS</subpath>
		<variant_uuid>4ed0b2b6-8ccc-5057-ae67-30f67af7efc7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS.slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer_v2.1_De" sha1="1acb119f8e21e141de21d5a1212d3306ef5afa10">
		<name>SWOSDe</name>
		<subpath>SWOSDe</subpath>
		<variant_uuid>8bc964b1-0914-5b15-bfdf-195526db66e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOSDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOSDe.slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer_v2.2_0840" sha1="2d341cdb5d84e8aebc63e2bc553ebf348a13e5bf">
		<name>SWOS</name>
		<subpath>SWOS</subpath>
		<variant_uuid>70d5d42a-bbe7-591b-801f-cf5820341deb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS.slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer_v2.2_De" sha1="b4612104ccf01adb9dfb0b2180f7256ee011146d">
		<name>SWOSDe</name>
		<subpath>SWOSDe</subpath>
		<variant_uuid>d242124a-407c-5a3a-8174-6b8e919fe396</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOSDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOSDe.slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer_v2.3_0840" sha1="0a3eb07ec24b9406a5fea0d70b41e1ae9bc40be3">
		<name>SWOS</name>
		<subpath>SWOS</subpath>
		<variant_uuid>1b0d717f-5495-5ddd-b05d-077c7c841948</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer_v2.3_De" sha1="9d1d1726936984a7ba7e29b5f568eec2aece6b36">
		<name>SWOSDe</name>
		<subpath>SWOSDe</subpath>
		<variant_uuid>1be87213-0bf8-538b-9fc0-2d6c305d7eab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOSDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOSDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer2021_v1.7" sha1="1984d85ebb8605f263c3a24461bb1781b253ac05">
		<name>Sensible World Of Soccer 2021</name>
		<subpath>SensibleWorldOfSoccer2021</subpath>
		<variant_uuid>d7217f48-ca23-596f-98e5-d55f22cddcda</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleWorldOfSoccer2021.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleWorldOfSoccer2021.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer2021_v2.0" sha1="df8ca6397c69e04cfc40a6a15a96a872f1fc7cad">
		<name>Sensible World Of Soccer 2021</name>
		<subpath>SensibleWorldOfSoccer2021</subpath>
		<variant_uuid>1e726e33-54c9-5dc5-a734-f21fd109947e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SensibleWorldOfSoccer2021.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SensibleWorldOfSoccer2021.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer2021_v2.1" sha1="daba6d46f619cb9e4aa351d15b65331edff86fbc">
		<name>SWOS 2021</name>
		<subpath>SWOS2021</subpath>
		<variant_uuid>56059c61-4a29-5e16-9d1c-604d6f9a08b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SWOS2021.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SWOS2021.slave</filename>
			<datapath />
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SensibleWorldOfSoccer2021_v2.2" sha1="8a0b5c6107a5d3138e0761b11d5727798b636d33">
		<name>SWOS 2021</name>
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			<datapath>data</datapath>
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			BLITTER=IMMEDIATE
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	<game filename="SensibleWorldOfSoccer2122_v2.2" sha1="b65edde313d7ce19d7ca6dc9016739acc75e9d62">
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		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="Tex08_v1.0_It" sha1="6406e29f45da25c48a0eb8993dfe22e4fd54f32b">
		<name>Tex 08 (Italiano)</name>
		<subpath>Tex08It</subpath>
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		<slave_count>1</slave_count>
		<slave_default>Tex08It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tex08It.Slave</filename>
			<datapath>data-08</datapath>
			<custom>
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			C1:X:Unlimited Bullets:1
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	<game filename="Tex09_v1.0_It" sha1="c173f7aa6c677f4095184ddb9b555bf898faf5c8">
		<name>Tex 09 (Italiano)</name>
		<subpath>Tex09It</subpath>
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		<slave_count>1</slave_count>
		<slave_default>Tex09It.Slave</slave_default>
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		<slave number="1">
			<filename>Tex09It.Slave</filename>
			<datapath>data-09</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="Tex10_v1.0_It" sha1="41a5ece2070facb03544839e3e40695428317187">
		<name>Tex 10 (Italiano)</name>
		<subpath>Tex10It</subpath>
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		<slave number="1">
			<filename>Tex10It.Slave</filename>
			<datapath>data-10</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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	<game filename="Tex11_v1.0_It" sha1="8d6380376be1a70d92150fdd3b4b4ea611ac518f">
		<name>Tex 11 (Italiano)</name>
		<subpath>Tex11It</subpath>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tex11It.Slave</filename>
			<datapath>data-11</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="Tex12_v1.0_It" sha1="3620965869eedc2680a80c9099efbfd2cd176978">
		<name>Tex 12 (Italiano)</name>
		<subpath>Tex12It</subpath>
		<variant_uuid>edc5059b-f60a-56c4-a908-8c439731a1ae</variant_uuid>
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		<slave number="1">
			<filename>Tex12It.Slave</filename>
			<datapath>data-12</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
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		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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	</game>
	<game filename="TexPiomboCaldoPart1_v1.0_It" sha1="a63706538c8a8274795fd5c6dc9fb5a72bbdb394">
		<name>Tex Piombo Caldo Part 1 (Italiano)</name>
		<subpath>TexPiomboCaldoPart1It</subpath>
		<variant_uuid>cc76fa83-6e9b-5178-9fce-4b38c197b3ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TexPiomboCaldoPart1It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TexPiomboCaldoPart1It.Slave</filename>
			<datapath>data-01</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TexPiomboCaldoPart2_v1.0_It" sha1="fd690deb38ef0fa04bc984c153eba1183f10ba56">
		<name>Tex Piombo Caldo Part 2 (Italiano)</name>
		<subpath>TexPiomboCaldoPart2It</subpath>
		<variant_uuid>022111d7-c0b9-5441-8654-4a7a6fe7cb64</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TexPiomboCaldoPart2It.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TexPiomboCaldoPart2It.Slave</filename>
			<datapath>data-02</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Bullets:1
			C1:X:Unlimited Times:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="TFX_v1.0_AGA" sha1="704c85546544cf4dc8078f3f9b02289449f9e914">
		<name>TFXAGA</name>
		<subpath>TFXAGA</subpath>
		<variant_uuid>1cff5300-32e2-5422-accf-04e10f17dfcd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TFXAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TFXAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C3:L:executable:auto,TFX (plain 68020),TFX.FPU (68020+FPU),TFX.020 (68020+FPU 1997),TFX.040 (68020+FPU beta)
			C4:B:run configuration program first
			C5:B:skip intro
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="TFX_v2.0_AGA" sha1="817ed4bcaf5b53fc69732d71e9bc0d92710c875b">
		<name>TFXAGA</name>
		<subpath>TFXAGA</subpath>
		<variant_uuid>d1401d1f-43e6-561f-a6bc-9be31b49ee89</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TFXAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TFXAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C3:L:executable:auto,TFX (plain 68020),TFX.FPU (68020+FPU),TFX.020 (68020+FPU 1997),TFX.040 (68020+FPU beta)
			C4:X:run configuration program first:0
			C4:X:skip intro:1
			C4:X:original rendering code:2
			C4:X:show frame rate:3
			C4:X:start action mode:4
			C4:X:uncapped frame rate:5
			C5:B:no FPU direct fixes
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TFX_v2.1_AGA" sha1="bb062b18783d86e3b87b634865c59cb919279dec">
		<name>TFXAGA</name>
		<subpath>TFXAGA</subpath>
		<variant_uuid>df251ce9-e09c-58af-92fd-900a6b0f891a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TFXAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TFXAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C3:L:executable:auto,TFX (plain 68020),TFX.FPU (68020+FPU),TFX.020 (68020+FPU 1997),TFX.040 (68020+FPU beta)
			C4:X:run configuration program first:0
			C4:X:skip intro:1
			C4:X:original rendering code:2
			C4:X:show frame rate:3
			C4:X:start action mode:4
			C4:X:uncapped frame rate (unsupported):5
			C4:X:1-frame limit (unsupported):6
			C5:B:no FPU direct fixes
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TheatreOfDeath_v1.1_0254" sha1="769a29f616557659764d53d143392b7d0ab76d72">
		<name>Theatre Of Death</name>
		<subpath>TheatreOfDeath</subpath>
		<variant_uuid>c35553c0-03d5-502d-9fa9-40216ba43fb6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TheatreOfDeath.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TheatreOfDeath.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:To skip intro:0
			C2:X:To remove 68040 Fix:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TheirFinestHour&amp;Missions_v1.1_0037&amp;1369" sha1="745900292f6c46e15191a301a895ca896ff3397f">
		<name>Their Finest Hour - The Battle of Britain (&amp; Missions)</name>
		<subpath>TheirFinestHour&amp;Missions</subpath>
		<variant_uuid>5852abd2-c3a6-5856-b80c-f02ebe61c224</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TheirFinestHour&amp;Missions.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TheirFinestHour&amp;Missions.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TheirFinestHour_v1.1_0037" sha1="65242947eaa74baa8946fc5f667e423b81d42f78">
		<name>Their Finest Hour</name>
		<subpath>TheirFinestHour</subpath>
		<variant_uuid>18e80b66-53c3-5bf0-86a7-bf7cb9d36106</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TheirFinestHour.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TheirFinestHour.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThemeParkMystery_v1.3_0592" sha1="4df9312b671fe089e39525b839c7284318e4ce1d">
		<name>Theme Park Mystery - Variations on a Theme</name>
		<subpath>ThemeParkMystery</subpath>
		<variant_uuid>4d350124-e07a-5da1-80ed-a3dc30a86ce4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThemeParkMystery.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThemeParkMystery.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TableHockey_v0.1_Arcadia" sha1="98be0f0ed7d5bcf43408fa6eb904d7093c61d4bf">
		<name>Table Hockey (Arcadia)</name>
		<subpath>TableHockeyArcadia</subpath>
		<variant_uuid>db0583c1-dea4-52d1-9c11-08eb9e648378</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TableHockeyArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TableHockeyArcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TableTennisSimulation_v1.0_1912" sha1="eb87e95d5bd72e4d44034e3ba981b2f2825edca1">
		<name>Table Tennis Simulation</name>
		<subpath>TableTennisSimulation</subpath>
		<variant_uuid>8b1a689e-a902-534b-9916-a2d1b44ffa2c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TableTennisSimulation.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TableTennisSimulation.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Taekwondo_v1.0" sha1="e3b25aee3addeb0c872d99f214eb540a831b3fc1">
		<name>Taekwondo</name>
		<subpath>Taekwondo</subpath>
		<variant_uuid>6a3d8286-cb3a-5efd-aeaa-51d7d1bcd9be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Taekwondo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Taekwondo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TakeEmOut_v1.0" sha1="dbbf228efdc1b3f8ab5f5a331fe6f774fe3ce7c3">
		<name>Take 'Em Out</name>
		<subpath>TakeEmOut</subpath>
		<variant_uuid>6e0f9d75-858e-55b8-9ae9-427a0d097820</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TakeEmOut.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TakeEmOut.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TalkingStorybookTheThreeBears_v1.0" sha1="5a0f9616d4ebe5c7baf754e2ff4a7a181023bd0e">
		<name>Talking Storybook 3 Bears</name>
		<subpath>TalkingStorybook3Bears</subpath>
		<variant_uuid>710cbd4e-58ab-58d4-a190-207380c9eab3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TalkingStorybook3Bears.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TalkingStorybook3Bears.slave</filename>
			<datapath>data</datapath>
			<custom>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tanglewood_v1.0_1623" sha1="9946f7ee9413191e73f297af3202f19ba7698bc9">
		<name>Tanglewood</name>
		<subpath>Tanglewood</subpath>
		<variant_uuid>ee182e67-0e6c-5e1a-9483-85cc2062d11c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tanglewood.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tanglewood.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Language:English, French, German
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		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="Tangram_v1.12" sha1="c83dc31ae2a98e93da0a2931c512c1b23f2b3671">
		<name>Tangram</name>
		<subpath>Tangram</subpath>
		<variant_uuid>b1f0e346-e207-5856-9af0-ba91c1f429ea</variant_uuid>
		<slave_count>1</slave_count>
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		<slave number="1">
			<filename>Tangram.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TankBuster_v1.0" sha1="72290e00b55b4d9aa74d921b6b93522c2727523a">
		<name>Tank Buster</name>
		<subpath>TankBuster</subpath>
		<variant_uuid>ee649231-5890-55c4-9ead-26b0a5ad533f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TankBuster.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TankBuster.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Fuel
			C2:B:Skip Level (HELP)
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		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Targhan_v1.4_1859" sha1="1f9d5e9fea138ce88ab1ba08f69b8ba51ae12106">
		<name>Targhan</name>
		<subpath>Targhan</subpath>
		<variant_uuid>933c854d-fcb1-56ce-a223-2784ffa432a6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Targhan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Targhan.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited energy:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=F1
			joyport1_amiberry_custom_none_x=F2
			joyport1_amiberry_custom_none_y=F3
			joyport1_amiberry_custom_none_leftshoulder=F4
			joyport1_amiberry_custom_none_rightshoulder=F5
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="Targhan_v1.4_Fast_1859" sha1="51dc6afdd747b3d9e45c88bcea0f13154b30231f">
		<name>Targhan (Fast)</name>
		<subpath>TarghanFast</subpath>
		<variant_uuid>8d2eb967-0b6a-574b-b2fa-b92055518e82</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TarghanFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TarghanFast.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited energy:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=F1
			joyport1_amiberry_custom_none_x=F2
			joyport1_amiberry_custom_none_y=F3
			joyport1_amiberry_custom_none_leftshoulder=F4
			joyport1_amiberry_custom_none_rightshoulder=F5
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="Targhan_v1.4_Fr_2405" sha1="8c28468b37aeb9e209a76bff456d883c3eaade25">
		<name>Targhan (Francais)</name>
		<subpath>TarghanFr</subpath>
		<variant_uuid>17b2da00-3173-5e64-80d8-478029697b73</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TarghanFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TarghanFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited energy:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=F1
			joyport1_amiberry_custom_none_x=F2
			joyport1_amiberry_custom_none_y=F3
			joyport1_amiberry_custom_none_leftshoulder=F4
			joyport1_amiberry_custom_none_rightshoulder=F5
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="Targhan_v1.4_Fr_Fast_2405" sha1="6951c334fcbcedb9692e84817d7c73bb92543a18">
		<name>Targhan (Fast) (Francais)</name>
		<subpath>TarghanFastFr</subpath>
		<variant_uuid>f3602d35-386a-5281-96d1-6d00cba94450</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TarghanFastFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TarghanFastFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited energy:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=F1
			joyport1_amiberry_custom_none_x=F2
			joyport1_amiberry_custom_none_y=F3
			joyport1_amiberry_custom_none_leftshoulder=F4
			joyport1_amiberry_custom_none_rightshoulder=F5
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="Targhan_v1.4_NTSC" sha1="a5eb44fcc68314b2128aa7f4ecb962ec9effb962">
		<name>Targhan (NTSC)</name>
		<subpath>TarghanNTSC</subpath>
		<variant_uuid>bbb1901c-7ca6-5efc-8411-4fe40c6b1687</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TarghanNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TarghanNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited energy:0
			BW
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=F1
			joyport1_amiberry_custom_none_x=F2
			joyport1_amiberry_custom_none_y=F3
			joyport1_amiberry_custom_none_leftshoulder=F4
			joyport1_amiberry_custom_none_rightshoulder=F5
			joyport1_amiberry_custom_none_start=F10
		</custom_controls>
	</game>
	<game filename="TassTimesInTonetown_v1.0_0390" sha1="5bc306b8b024d1e5655ba87cd0daf2dcec2fc4bb">
		<name>Tass Times In Tonetown</name>
		<subpath>TassTimesInTonetown</subpath>
		<variant_uuid>d8bdea69-da99-5cc4-ae90-5b49cd4c6a2c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TassTimesInTonetown.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TassTimesInTonetown.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TBird_v1.0" sha1="d544ee8710b376b459284a71ade46dadb92810db">
		<name>T-Bird</name>
		<subpath>TBird</subpath>
		<variant_uuid>add7d5bc-b32f-55fe-b919-2c3bf1ff14f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TBird.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TBird.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TeamSuzuki_v1.1_1767" sha1="be872a514a37afad8a0451d377a1e421123b1d31">
		<name>Team Suzuki</name>
		<subpath>TeamSuzuki</subpath>
		<variant_uuid>fddfab71-103a-56cc-965a-aa112e448536</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TeamSuzuki.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TeamSuzuki.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TeamSuzuki_v1.2_1767" sha1="ff702649cd6983ea40ef2e59d0be26a9062f5da2">
		<name>Team Suzuki</name>
		<subpath>TeamSuzuki</subpath>
		<variant_uuid>e953385e-b3e4-5bb7-91de-371847d5522e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TeamSuzuki.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TeamSuzuki.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable Timing Fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TeamYankee_v1.0_0150" sha1="ef26ec22b6498fc935174e24e0bccd6ebdd98ef9">
		<name>Team Yankee</name>
		<subpath>TeamYankee</subpath>
		<variant_uuid>dbe50537-4f4b-5aad-9224-5e0fd5013bbd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TeamYankee.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TeamYankee.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TearawayThomas_v1.0" sha1="31b6e3bdce4dae54fdcaffb72728b782b6f70c5c">
		<name>Tearaway Thomas</name>
		<subpath>TearawayThomas</subpath>
		<variant_uuid>6ee3c887-b22f-525b-bd5c-708b0dfb41e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TearawayThomas.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TearawayThomas.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Technocop_v1.2" sha1="4f58aab7052c11e9f880a92934ae75a1119bfa65">
		<name>Technocop</name>
		<subpath>Technocop</subpath>
		<variant_uuid>fa1c39f3-e994-5ff6-a95b-71f2692b2616</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Technocop.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Technocop.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Technology2_v1.0" sha1="5c640c59bec145a24583ef5936832b5716b81998">
		<name>Technology 2</name>
		<subpath>Technology2</subpath>
		<variant_uuid>65be63a2-ade5-510c-bd8e-b59439e455bd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Technology2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Technology2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tecnoball_v1.2" sha1="ab0cacf4fc4efcdd63673fc4b5d2c2c5a03b1c05">
		<name>Tecnoball</name>
		<subpath>Tecnoball</subpath>
		<variant_uuid>29722dc1-7ae1-5465-9d1c-4225279d9cbf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tecnoball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tecnoball.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable trainers
			C2:B:Reset hiscores
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TeenageMutantHeroTurtlesCoinOp_v1.1_2301" sha1="14778f6b585b5e7a858b9feadf650a4fbfd4bb8f">
		<name>Teenage Mutant Hero Turtles - The Coin-Op</name>
		<subpath>TeenageMtntHeroTurtlesCOp</subpath>
		<variant_uuid>1bc83acb-8316-56f4-b91e-5475cb414d62</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TeenageMtntHeroTurtlesCOp.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TeenageMtntHeroTurtlesCOp.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Credits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TeenageMutantHeroTurtles_v1.2_0587" sha1="5030c97124b2360c734402c919aaccbceb58c1dc">
		<name>Teenage Mutant Hero Turtles</name>
		<subpath>TeenageMtntHeroTurtles</subpath>
		<variant_uuid>fcda9e1d-1173-54eb-9151-0bd7c3f4e897</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TeenageMtntHeroTurtles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TeenageMtntHeroTurtles.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TeenageMutantNinjaTurtles_v1.1" sha1="8ba44cff64efaef61f8e8cb47b89259203ec7963">
		<name>Teenage Mutant Ninja Turtles</name>
		<subpath>TeenageMtntNinjaTurtles</subpath>
		<variant_uuid>a7339290-1465-5450-9706-5293e32a087b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TeenageMtntNinjaTurtles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TeenageMtntNinjaTurtles.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_start=Return
		</custom_controls>
	</game>
	<game filename="TeenageMutantNinjaTurtles_v1.2_2994" sha1="01ab7032467b2362daf6480455ba49a6a402b790">
		<name>Teenage Mutant Ninja Turtles</name>
		<subpath>TeenageMtntNinjaTurtles</subpath>
		<variant_uuid>a2159b93-6d72-5657-b478-d27a94a39359</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TeenageMtntNinjaTurtles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TeenageMtntNinjaTurtles.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_start=Return
		</custom_controls>
	</game>
	<game filename="TeenageQueen_v1.1_0225" sha1="21190e8b0f97c8c2b6d646f7b01994cadcb4427c">
		<name>Teenage Queen</name>
		<subpath>TeenageQueen</subpath>
		<variant_uuid>38f8cc29-ba49-5b90-b5e6-0ea6c55c5be9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TeenageQueen.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TeenageQueen.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Teller_v1.2_Fr" sha1="13e3b6158e9e5b04cc9f2a72a4fa062ae603c242">
		<name>Teller (Francais)</name>
		<subpath>TellerFr</subpath>
		<variant_uuid>11c08dc2-1c3a-525d-8ac4-217eeaac2ed9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TellerFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TellerFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TempleOfApshaiTrilogy_v1.0" sha1="26661fb0fdc5be206eea78b43e00ce7272012563">
		<name>Temple Of Apshai Trilogy</name>
		<subpath>TempleOfApshaiTrilogy</subpath>
		<variant_uuid>938dabca-de23-50a2-ad2d-f340c8188c07</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TempleOfApshaiTrilogy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TempleOfApshaiTrilogy.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TempleOfEnlightenedSouls_v1.0" sha1="f3afc5a55fe9a2f6c3b0ea89d9ee37ee1b1dbb4f">
		<name>Temple Of Enlightened Souls</name>
		<subpath>TempleOfEnlightenedSouls</subpath>
		<variant_uuid>b4cad65c-ee10-5aa1-8f16-f30e499c8006</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TempleOfEnlightenedSouls.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TempleOfEnlightenedSouls.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited energy:1
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TempleOfTheEnlightenedSouls_v1.1" sha1="8be136723c67a9aea96067047f8415bd610c3aca">
		<name>Temple Of Enlightened Souls</name>
		<subpath>TempleOfEnlightenedSouls</subpath>
		<variant_uuid>a94ffc27-20b0-5edf-b0d9-af20db89d331</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TempleOfEnlightenedSouls.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TempleOfEnlightenedSouls.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited energy:1
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TemplosSagrados_v1.0_Es" sha1="7f7edfb4306e9056cc494c7ccc942c3b99ab26dc">
		<name>Templos Sagrados (Espanol)</name>
		<subpath>TemplosSagradosEs</subpath>
		<variant_uuid>bae6fd26-d914-586b-82e9-7ac649e868d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TemplosSagradosEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TemplosSagradosEs.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TennisChamps_v1.0" sha1="ac75ce97fb354edfa5f829f0a14adfef911378e9">
		<name>Tennis Champs</name>
		<subpath>TennisChamps</subpath>
		<variant_uuid>c7ae7c54-10d2-5599-af4c-bf57e0ceee04</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TennisChamps.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TennisChamps.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TennisCup2_v1.0_0738" sha1="e25a85391100dc3b8253b506ad9120b817a18dc5">
		<name>Tennis Cup II</name>
		<subpath>TennisCup2</subpath>
		<variant_uuid>e235fca3-3b91-564f-9a4c-c3b33195e28c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TennisCup2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TennisCup2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TennisCup2_v1.1_0738" sha1="d3731465d898a0eb2fc7ea575de7551dea6d6484">
		<name>Tennis Cup II</name>
		<subpath>TennisCup2</subpath>
		<variant_uuid>21ef8408-1949-52a3-b7b7-3ad9b02050e4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TennisCup2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TennisCup2.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TennisCup2_v1.2_0738" sha1="cf617e986e674772b2d65507bc85e3900f9280cc">
		<name>Tennis Cup II</name>
		<subpath>TennisCup2</subpath>
		<variant_uuid>860b9e81-8c84-5573-abd2-66a34d45bbe5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TennisCup2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TennisCup2.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TennisCup_v1.3a_1Mb_0737" sha1="d62093a847bc4c4f6ef88e59d666e5d4251bf69e">
		<name>Tennis Cup (1MB)</name>
		<subpath>TennisCup1Mb</subpath>
		<variant_uuid>a50ff915-760d-5fc2-855e-95878faa2299</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TennisCup1Mb.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TennisCup1Mb.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TennisCup_v1.3a_512Kb_0737" sha1="a60a6a2bbfa372a5e1704ac0192595b9e469ee8c">
		<name>Tennis Cup (512Kb)</name>
		<subpath>TennisCup512Kb</subpath>
		<variant_uuid>7e2dcbba-aeb3-5a3f-962b-ea7631b03fd9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TennisCup512Kb.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TennisCup512Kb.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TennisCup_v1.3a_Fr_1Mb_1638" sha1="cf526623618929e37e5ce6ebbcdc68ec0d45f723">
		<name>Tennis Cup 1 Mb (Francais)</name>
		<subpath>TennisCup1MbFr</subpath>
		<variant_uuid>921479c6-e551-5535-b0ef-7ab78983955e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TennisCup1MbFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TennisCup1MbFr.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TennisCup_v1.3a_Fr_512Kb_1638" sha1="50ec39db4195d7188f4bb308997d7554164ad90f">
		<name>Tennis Cup (512Kb) (Francais)</name>
		<subpath>TennisCup512KbFr</subpath>
		<variant_uuid>96ee53f0-7878-5ae5-86db-f8e053552652</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TennisCup512KbFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TennisCup512KbFr.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TensaiDemo_v1.0" sha1="f305021f409eda1ce2ea9e15ad12048e4ddb2ef5">
		<name>Tensai (Demo)</name>
		<subpath>TensaiDemo</subpath>
		<variant_uuid>0a66893e-c612-5e54-8e89-5b9d731fca95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TensaiDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TensaiDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Terminator2Arcade_v1.2_0151" sha1="1e2fd2b2c7dcaa3e6ac7054539b5848f62911d20">
		<name>Terminator 2 - The Arcade Game</name>
		<subpath>Terminator2Arcade</subpath>
		<variant_uuid>ca5e8221-09a4-5fd1-a25a-6f62107db6a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Terminator2Arcade.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Terminator2Arcade.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Energy:0
			C1:X:Unlimited Gunpower:1
			C1:X:Unlimited Missiles:2
			C1:X:Unlimited Credits:3
			C1:X:In-Game Keys:4
			C2:L:Start at Stage:1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Terminator2JudgmentDay_v1.1_1339" sha1="56b0be0f501ccf5d757fd544c513080790eb1112">
		<name>Terminator 2 - Judgment Day</name>
		<subpath>Terminator2JudgmentDay</subpath>
		<variant_uuid>0a21ad82-f4a0-5bd7-8fba-541fb82f0f15</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Terminator2JudgmentDay.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Terminator2JudgmentDay.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Terramex_v1.1_0391" sha1="3e57b141ab3f94bc7099b71ec2392526466d51ff">
		<name>Terramex</name>
		<subpath>Terramex</subpath>
		<variant_uuid>0e2545bb-ec05-534f-a73a-b0282903e58c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Terramex.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Terramex.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Terrorpods_v1.0_0152" sha1="96903d7df6a56de7c6f5cc51f6458112f53755f5">
		<name>Terrorpods</name>
		<subpath>Terrorpods</subpath>
		<variant_uuid>b080647b-75ee-5a09-98bd-2b57340442a2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Terrorpods.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Terrorpods.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TerrysBigAdventure_v1.1_1058" sha1="ed83a9616ddc82c97f6e4389a9e4eec88c298818">
		<name>Terry's Big Adventure</name>
		<subpath>TerrysBigAdventure</subpath>
		<variant_uuid>0d0499fc-b547-58d8-a341-876e4d3edd6a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TerrysBigAdventure.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TerrysBigAdventure.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TestDrive2&amp;DataDisks_v1.1_0588&amp;0589&amp;0590&amp;0591&amp;0818" sha1="3455ce718d6a552e9faed7ca2f0fdb009a47c904">
		<name>Test Drive II - The Duel (&amp; Data Disks)</name>
		<subpath>TestDrive2&amp;DataDisks</subpath>
		<variant_uuid>5d1d3be0-56af-5916-a2a7-be2c527ebbaf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TestDrive2&amp;DataDisks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TestDrive2&amp;DataDisks.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="TestDrive2&amp;DataDisks_v1.1_NorthernGermanyChallenge" sha1="d6912cf62b16202b4d8cc352b84de9d1bc2998ef">
		<name>Test Drive 2 &amp; Data Disks NGC</name>
		<subpath>TestDrive2&amp;DataDisksNGC</subpath>
		<variant_uuid>f7bd412b-b317-5090-9765-967d03a77e3c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TestDrive2&amp;DataDisksNGC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TestDrive2&amp;DataDisksNGC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TestDrive2&amp;DataDisks_v1.2_0588&amp;0589&amp;0590&amp;0591&amp;0818" sha1="6b84f8a3845ce5e30ccc84e773472290b549408b">
		<name>Test Drive II - The Duel (&amp; Data Disks)</name>
		<subpath>TestDrive2&amp;DataDisks</subpath>
		<variant_uuid>0b5fa80c-7e4b-5453-96b5-5908b87a9bba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TestDrive2&amp;DataDisks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TestDrive2&amp;DataDisks.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="TestDrive2&amp;DataDisks_v1.4_0588&amp;0589&amp;0590&amp;0591&amp;0818" sha1="3a588f2c910c7c9f4180cf497916459b54ac7d80">
		<name>Test Drive II - The Duel (&amp; Data Disks)</name>
		<subpath>TestDrive2&amp;DataDisks</subpath>
		<variant_uuid>a61fa343-08a5-5f08-8560-a4dda984014d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TestDrive2&amp;DataDisks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TestDrive2&amp;DataDisks.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="TestDrive2&amp;DataDisks_v1.5_0588&amp;0589&amp;0590&amp;0591&amp;0818" sha1="4c839695038fda1e4de96f33f52139ae25cdb32d">
		<name>Test Drive II - The Duel (&amp; Data Disks)</name>
		<subpath>TestDrive2&amp;DataDisks</subpath>
		<variant_uuid>c9e5e474-e4ed-55db-b923-4b1e609df941</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TestDrive2&amp;DataDisks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TestDrive2&amp;DataDisks.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="TestDrive2_v1.1_0588" sha1="681168cc2866549fe8baab5cf02accb3ea6580d6">
		<name>Test Drive 2</name>
		<subpath>TestDrive2</subpath>
		<variant_uuid>d726bc1f-be85-5822-94f9-7b99ac067858</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TestDrive2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TestDrive2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="TestDrive2_v1.2_0588" sha1="d43d640288321388bf9f11ad3edb000fb61f8970">
		<name>Test Drive 2</name>
		<subpath>TestDrive2</subpath>
		<variant_uuid>2bbfcafd-9778-5bf1-b4f1-0310deb84f33</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TestDrive2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TestDrive2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="TestDrive2_v1.4_0588" sha1="2c0e3c65d343e8f0e8501cb8fefb899e1c6522f1">
		<name>Test Drive 2</name>
		<subpath>TestDrive2</subpath>
		<variant_uuid>770984f0-7739-57da-9b1d-d4d3898824a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TestDrive2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TestDrive2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="TestDrive2_v1.5_0588" sha1="91e65cfe84616bf94c57a2ba0348ba036696a50e">
		<name>Test Drive 2</name>
		<subpath>TestDrive2</subpath>
		<variant_uuid>a9e28aca-7dfe-5c82-bf68-2f83f7977864</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TestDrive2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TestDrive2.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=NONE
			SCREEN_OFFSETV=18
		</hardware>
	</game>
	<game filename="TestDrive_v1.1_0089" sha1="b73e0e491fa3bfb53191e515919fb8652fc3393b">
		<name>Test Drive</name>
		<subpath>TestDrive</subpath>
		<variant_uuid>3098964c-7d5d-5071-b0a5-3eb06ac80c72</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TestDrive.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TestDrive.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TestDrive_v1.2_0089" sha1="93de5406ebc2444e47822f306becb3aa404e5f11">
		<name>Test Drive</name>
		<subpath>TestDrive</subpath>
		<variant_uuid>98ea9f3b-b2ed-55f5-8f70-268c81dcbccc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TestDrive.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TestDrive.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TestDrive_v1.3_0089" sha1="ff9f4db45b739907de76c415d6e136a9ac0fbbce">
		<name>Test Drive</name>
		<subpath>TestDrive</subpath>
		<variant_uuid>5984510a-dd3e-5850-b686-e073c8be1988</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TestDrive.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TestDrive.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThemePark_v1.0_0090" sha1="bca48ddfb49b7fb86e09d780589c8a0e270ba4a7">
		<name>Theme Park</name>
		<subpath>ThemePark</subpath>
		<variant_uuid>1e0a805b-ea39-5877-b884-29668c0841c8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThemePark.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThemePark.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThemePark_v2.0_AGA_0153" sha1="b7f731736679cec99cacb3a38060339b1f24fc0b">
		<name>Theme Park [AGA]</name>
		<subpath>ThemeParkAGA</subpath>
		<variant_uuid>7fcee697-4bfe-57de-ac9d-a72f2afb510d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThemeParkAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThemeParkAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThemePark_v3.0_0090" sha1="e6de7fde036c4ba49bc1c9a16708c30097822512">
		<name>Theme Park</name>
		<subpath>ThemePark</subpath>
		<variant_uuid>50176e8c-e89c-5336-813e-3e7a25377c66</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThemePark.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThemePark.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThemePark_v3.0_AGA_0153" sha1="36ac6d278fb9aaf724a836d194650938724d3745">
		<name>Theme Park [AGA]</name>
		<subpath>ThemeParkAGA</subpath>
		<variant_uuid>6d77d633-3c40-5635-b567-af0a8f89684d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThemeParkAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThemeParkAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip introduction
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThemePark_v3.0_CD32" sha1="8f06aaeddfd8a68dabcba542dd3bf3cec6f06ad8">
		<name>Theme Park [CD32]</name>
		<subpath>ThemeParkCD32</subpath>
		<variant_uuid>2c2203f7-9e14-547c-aadc-56c8b9e45a76</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThemeParkCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThemeParkCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThemePark_v3.1_0090" sha1="ae5b88144787de6762126e64d7d680ec2146ac1e">
		<name>Theme Park</name>
		<subpath>ThemePark</subpath>
		<variant_uuid>707870ff-a015-5a75-b660-eb666c97c017</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThemePark.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThemePark.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Thexder_v1.1_0392" sha1="4d505f6fcca872f58539e57e832f59b7f12c28bd">
		<name>Thexder</name>
		<subpath>Thexder</subpath>
		<variant_uuid>5635f7c7-2587-5faf-a338-ae8badb84c92</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Thexder.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Thexder.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Thexder_v1.2_0392" sha1="5a6b443f41c694ed6d94447dfa243793a4b049d0">
		<name>Thexder</name>
		<subpath>Thexder</subpath>
		<variant_uuid>93b74b1f-614a-5f4c-b3aa-070b0cc6d80a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Thexder.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Thexder.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:infinite energy:0
			C2:X:alternate palette:0
			C3:X:sfx mode by default:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThirdCourier_v1.0_0593" sha1="d2e0a4f8c2152275217b7a724e710bc76c4eec1c">
		<name>Third Courier</name>
		<subpath>ThirdCourier</subpath>
		<variant_uuid>78fc519d-e62e-53d5-86a8-0bd271e2cbb2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThirdCourier.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThirdCourier.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThomasTheTankEngine2_v1.2_2204" sha1="f5a9b38f895316a68875a137bfb2898fc770f55a">
		<name>Thomas The Tank Engine 2</name>
		<subpath>ThomasTheTankEngine2</subpath>
		<variant_uuid>e9d4754e-7a3f-56ce-a4ab-f9ea1823d48f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThomasTheTankEngine2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThomasTheTankEngine2.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tech_v1.0" sha1="54a457dd1f658b8ae191c3e0c4eddbcc6e9f5fac">
		<name>Tech</name>
		<subpath>Tech</subpath>
		<variant_uuid>f8598d5d-11c8-55bd-9d53-e26639adc60b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tech.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tech.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TenPinBowling_v0.1_Arcadia" sha1="596efb7b987f71359aad7c53029d9dee9a568b75">
		<name>Ten Pin Bowling (Arcadia)</name>
		<subpath>TenPinBowlingArcadia</subpath>
		<variant_uuid>89303f18-f8c0-5e70-9b1e-35203b2c6207</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TenPinBowlingArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TenPinBowlingArcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TetraQuest_v1.0" sha1="cdde7057c34ad9c87acc80602e2e195ee5de81fe">
		<name>Tetra Quest</name>
		<subpath>TetraQuest</subpath>
		<variant_uuid>23eb91d8-9b16-569e-a4de-40542f84db42</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TetraQuest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TetraQuest.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThemeParkMystery_v1.3_NTSC_1175" sha1="000889a78985d94a7835565c8c8c658f7e98da42">
		<name>Theme Park Mystery (NTSC)</name>
		<subpath>ThemeParkMysteryNTSC</subpath>
		<variant_uuid>c78fc2b6-7cff-5ea3-8678-1a50d983c469</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThemeParkMysteryNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThemeParkMysteryNTSC.slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThomasTheTankEnginePinball_v1.2_AGA" sha1="977489b26f3d33c249e167a6bd0d8ac320d91ad2">
		<name>Thomas The Tank Engine's Pinball [AGA]</name>
		<subpath>ThomasTankEngPinballAGA</subpath>
		<variant_uuid>6492c15e-4ee3-5011-b1fb-49dec9a9fa85</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThomasTankEngPinballAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThomasTankEngPinballAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderHawkAH73M_v2.2.1_De" sha1="c8ce26daf0709b4d6a3582610f8fe3d9352fced8">
		<name>Thunder Hawk A H 73 MDe</name>
		<subpath>ThunderHawkAH73MDe</subpath>
		<variant_uuid>a60e531c-ee29-5ef1-9d6b-3a88186a2993</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderHawkAH73MDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderHawkAH73MDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeRunners02_v1.0a_2713" sha1="8835bea16ab51899afb9bd8ad22fc484bf803231">
		<name>Time Runners 02 - The Space Stone</name>
		<subpath>TimeRunners02</subpath>
		<variant_uuid>9f27562d-b314-53b0-b4f7-1a08cce37c51</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TimeRunners02.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TimeRunners02.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeRunners17_v1.0_2726" sha1="1e732bd479c66f0dad8c493dd84f0f11d9de3449">
		<name>Time Runners 17 - The Living Labyrinth</name>
		<subpath>TimeRunners17</subpath>
		<variant_uuid>9d8e7bf4-cf8f-5001-9b82-38fa9545ae79</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TimeRunners17.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TimeRunners17.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeScanner_v1.0" sha1="42ab302eb649d981798775f06e86d5b8b2d7153e">
		<name>Time Scanner</name>
		<subpath>TimeScanner</subpath>
		<variant_uuid>15116cba-196c-5b8d-a312-061bbcd8bb13</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TimeScanner.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TimeScanner.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinToyAdventure_v1.3-B_AGA" sha1="1705e7b18932eb3e3c3fdd215a50233935355cdb">
		<name>Tin Toy Adventure [AGA]</name>
		<subpath>TinToyAdventureAGA</subpath>
		<variant_uuid>7520b8da-6c77-5650-8860-96aec42ae21b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinToyAdventureAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinToyAdventureAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer invincibility:1
			C2:B:second button for jump
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Titan_v1.4_1913" sha1="4ecef3d6e501befa9d1c829e68e341203bba98e2">
		<name>Titan</name>
		<subpath>Titan</subpath>
		<variant_uuid>9e62fd5d-97eb-5992-9543-384c064a162c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Titan.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Titan.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tony&amp;FriendsInKelloggsLand_v1.0_De" sha1="536cb9d48cb278d9ef7fbd68e38454a19fb15db1">
		<name>Tony &amp; Friends (Deutsch)</name>
		<subpath>Tony&amp;FriendsDe</subpath>
		<variant_uuid>62d59e85-403c-545e-9c55-6c3fd61ba963</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tony&amp;FriendsDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tony&amp;FriendsDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TotalEclipse_v1.0_1973" sha1="823899d94a906235b0fc455fa01ab0e3f0760150">
		<name>Total Eclipse</name>
		<subpath>TotalEclipse</subpath>
		<variant_uuid>db3030c1-99a8-5994-a2c3-4e28b9363676</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TotalEclipse.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TotalEclipse.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TowerToppler_v1.0_1392" sha1="754d0e4278d26cee5d93689ccb624000c8bc14d3">
		<name>Tower Toppler</name>
		<subpath>TowerToppler</subpath>
		<variant_uuid>713d3e97-8fe6-5cf5-b8f4-548cfe350bfe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TowerToppler.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TowerToppler.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TreasuresOfTheSavageFrontier_v1.0_0992" sha1="444ec9f1e67b7b02467a2c4b4a5242c1a394e2f2">
		<name>Treasures Of The Savage Frontier</name>
		<subpath>TreasuresOfSavageFrontier</subpath>
		<variant_uuid>b375a557-30a5-506b-99a4-78ec6fc2bc45</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TreasuresOfSavageFrontier.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TreasuresOfSavageFrontier.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Trolls_v1.2" sha1="40092bd9316da0ec2ef3baabd0ab16a17a48a17f">
		<name>Trolls</name>
		<subpath>Trolls</subpath>
		<variant_uuid>7425f84d-58b2-5249-bbcc-3822e12753a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Trolls.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Trolls.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="Turbo_v1.1_3087" sha1="64deba5ef5afd46c5dd89c4a07db4f0ea9516eaa">
		<name>Turbo</name>
		<subpath>Turbo</subpath>
		<variant_uuid>5fd8c9a3-7f20-5cbc-ac22-93e397b46b31</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turbo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turbo.Slave</filename>
			<datapath />
			<custom>
			C1:B:Infinite time
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TVSportsBaseball_v1.0_0754" sha1="617b5ce2293d99e6a6199790b5d22db1b36f5539">
		<name>TV Sports Baseball</name>
		<subpath>TVSportsBaseball</subpath>
		<variant_uuid>8bcd825b-3628-5ae2-8cb6-74a30dce83e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TVSportsBaseball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TVSportsBaseball.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThomasTheTankEnginePinball_v1.2_AGA_2629" sha1="4a1bd23ac374a7b56716393ea0577be728e919bb">
		<name>Thomas The Tank Engine's Pinball [AGA]</name>
		<subpath>ThomasTankEngPinballAGA</subpath>
		<variant_uuid>337f365e-ad38-5175-b19e-ba4d4a5ff79a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThomasTankEngPinballAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThomasTankEngPinballAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThomasTheTankEnginePinball_v1.2_CD32" sha1="5f90b967e560ffd3b9d045baf934cd4a4d9599bb">
		<name>Thomas The Tank Engine's Pinball [CD32]</name>
		<subpath>ThomasTankEngPinballCD32</subpath>
		<variant_uuid>8abe40bd-d89f-5068-933d-4c22322a6858</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThomasTankEngPinballCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThomasTankEngPinballCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThomasTheTankEngine_v1.2_2203" sha1="251fbc9eea79b56f32f42c07a24ebfd403a9893d">
		<name>Thomas The Tank Engine</name>
		<subpath>ThomasTheTankEngine</subpath>
		<variant_uuid>b3058117-8dab-5c7e-8cda-1ec032f5fb95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThomasTheTankEngine.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThomasTheTankEngine.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThreeStooges_v1.0_0740" sha1="e71f7cd1595959bad9a7148f1e6d24d244535186">
		<name>Three Stooges</name>
		<subpath>ThreeStooges</subpath>
		<variant_uuid>1fecafd4-ffe2-56b8-a028-6048039a6824</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThreeStooges.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThreeStooges.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThreeStooges_v1.0_NTSC_0740" sha1="0b722de05d94a526fcb173788e5a7626c4bd1a39">
		<name>Three Stooges (NTSC)</name>
		<subpath>ThreeStoogesNTSC</subpath>
		<variant_uuid>1fecafd4-ffe2-56b8-a028-6048039a6824</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThreeStoogesNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThreeStoogesNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThreeStooges_v2.0_0741" sha1="ce4e969bccbdb58dabfc3b9f1fc158f03ab1b3f8">
		<name>Three Stooges</name>
		<subpath>ThreeStooges</subpath>
		<variant_uuid>8f39fbd3-f5e8-547f-8b54-c6c1837de225</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThreeStooges.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThreeStooges.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThreeStooges_v2.0_NTSC_0740" sha1="01146b028393c27e22689e770506e60e6b786079">
		<name>Three Stooges (NTSC)</name>
		<subpath>ThreeStoogesNTSC</subpath>
		<variant_uuid>c8a369ea-45be-596d-9ea8-566bffea725d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThreeStoogesNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThreeStoogesNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Thunderbirds_v1.0_0742" sha1="93444c69a522ecdba69a1459478b4bc9e4f0e3f4">
		<name>Thunderbirds</name>
		<subpath>Thunderbirds</subpath>
		<variant_uuid>4304e5d6-1a08-5fde-84e4-20829d5cb9c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Thunderbirds.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Thunderbirds.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderBlade_v1.4.1_0393" sha1="31af867cc5c8b06e74f93f4eb61d75bcd6579077">
		<name>Thunder Blade</name>
		<subpath>ThunderBlade</subpath>
		<variant_uuid>cf6c394a-fb1f-54b6-97a2-c70eea01679b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderBlade.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderBlade.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderBlade_v1.4.1_NTSC_0948" sha1="9fb9086d11b960fe42cb0f37a1a03b705804a7db">
		<name>Thunder Blade (NTSC)</name>
		<subpath>ThunderBladeNTSC</subpath>
		<variant_uuid>e7c2664b-8dfa-503d-9bf3-dac31f355d8d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderBladeNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderBladeNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderBlade_v1.4_0393" sha1="3284e1e8d8ab87f58314f8df8ef893c98a41aefb">
		<name>Thunder Blade</name>
		<subpath>ThunderBlade</subpath>
		<variant_uuid>2580b389-1532-5240-83d8-bf9fe0b1b91e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderBlade.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderBlade.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderBlade_v1.4_NTSC_0948" sha1="f5a890470a149a63d075a5ac270e328831f33c04">
		<name>Thunder Blade (NTSC)</name>
		<subpath>ThunderBladeNTSC</subpath>
		<variant_uuid>8730f239-1edf-5e60-a062-42f451b2df7f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderBladeNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderBladeNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderBoy_v1.0" sha1="662406cd1f233a71c60269b5424c2fff7097e816">
		<name>Thunder Boy</name>
		<subpath>ThunderBoy</subpath>
		<variant_uuid>388463b2-282b-5479-b558-0f5ddb7451f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderBoy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderBoy.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderBurner_v1.0_2412" sha1="aa685e229ceacc1dad30b8b0aa2ee5f833973a92">
		<name>Thunder Burner</name>
		<subpath>ThunderBurner</subpath>
		<variant_uuid>f5a44a1c-d906-5039-84f5-8f042f635560</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderBurner.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderBurner.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderBurner_v1.1_2412" sha1="9ee18e9427767423adebe156a5c2a15454d2eeb4">
		<name>Thunder Burner</name>
		<subpath>ThunderBurner</subpath>
		<variant_uuid>7f6cd838-78c1-5620-9583-3ac02c5ec807</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderBurner.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderBurner.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderCats_v1.1_1783" sha1="928825a063618724c041cd548847f54fb61d061e">
		<name>ThunderCats</name>
		<subpath>ThunderCats</subpath>
		<variant_uuid>07faf1e8-0c18-554f-9047-434307c5907d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderCats.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderCats.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderCats_v1.2_1783" sha1="f57903e4af2362dbf7b99698789f9e3a07e2bf05">
		<name>ThunderCats</name>
		<subpath>ThunderCats</subpath>
		<variant_uuid>235afc43-6115-5150-8d29-33ad35242657</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderCats.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderCats.slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited lives
			C2:B:Unlimited time
			C3:B:Disable UP control (2nd button pressed)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderHawkAH73M_v2.2.1_0039" sha1="9f3af85e6b0bea7ab4ff8db832927815d2c098af">
		<name>ThunderHawk AH-73M</name>
		<subpath>ThunderHawkAH73M</subpath>
		<variant_uuid>9c667392-051b-574a-9fdb-b59dc7000ea0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderHawkAH73M.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderHawkAH73M.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderHawkAH73M_v2.2.1_Fr" sha1="c03dace9aa756751bf4c508c631ebffa531d1321">
		<name>Thunder Hawk A H 73 MFr</name>
		<subpath>ThunderHawkAH73MFr</subpath>
		<variant_uuid>848fccfa-24e1-519f-bf54-b63dda09dc9b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderHawkAH73MFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderHawkAH73MFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderHawkAH73M_v2.2_0039" sha1="65dea9b387d2ca699491db329498b2588168b659">
		<name>ThunderHawk AH-73M</name>
		<subpath>ThunderHawkAH73M</subpath>
		<variant_uuid>ebffb565-f246-55ab-853a-1977daa13da9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderHawkAH73M.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderHawkAH73M.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderHawkAH73M_v2.2_De" sha1="026cd24ceafcfe75fef47ae664147bbfbbcc7279">
		<name>Thunder Hawk A H 73 MDe</name>
		<subpath>ThunderHawkAH73MDe</subpath>
		<variant_uuid>c9c624e6-fdda-5e6e-9c04-37bcaf5577a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderHawkAH73MDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderHawkAH73MDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderHawkAH73M_v2.2_Fr" sha1="cec4896257986f71a894402735a7915ab57974e6">
		<name>Thunder Hawk A H 73 MFr</name>
		<subpath>ThunderHawkAH73MFr</subpath>
		<variant_uuid>5a7bfef7-ce3f-5387-b60e-e4a957bb645a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderHawkAH73MFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderHawkAH73MFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderHawk_v2.3_0039" sha1="2650d82fff5e921e120d9b8381fc648857487445">
		<name>Thunder Hawk</name>
		<subpath>ThunderHawk</subpath>
		<variant_uuid>dd67fa7c-83f7-54f5-a570-0803c2d497ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderHawk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderHawk.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderHawk_v2.3_De" sha1="d96185b332706beaf5e38472d2ae416fe5695ce1">
		<name>Thunder Hawk (Deutsch)</name>
		<subpath>ThunderHawkDe</subpath>
		<variant_uuid>d002d351-9806-53d4-9693-81b1bc6cd09f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderHawkDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderHawkDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderHawk_v2.3_Fr" sha1="295b459be547d544740a59b6d79d9810d66adb73">
		<name>Thunder Hawk (Francais)</name>
		<subpath>ThunderHawkFr</subpath>
		<variant_uuid>92e63a1a-39d4-519a-8c66-44b4c1fcbdcc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderHawkFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderHawkFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderHawk_v2.3_NTSC_2019" sha1="5d7c73472d134a1ef4f6c2f40694267e1afb8661">
		<name>Thunder Hawk (NTSC)</name>
		<subpath>ThunderHawkNTSC</subpath>
		<variant_uuid>52eb325c-0d80-5098-a35e-7a100e4def81</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderHawkNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderHawkNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderJaws_v1.2_0293" sha1="6d544423f01cdd077dcb8a56daadd5a49e8458e2">
		<name>Thunder Jaws</name>
		<subpath>ThunderJaws</subpath>
		<variant_uuid>66db3d3f-79f5-5cd2-aa14-1c746087ae1a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderJaws.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderJaws.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderJaws_v1.4_Files_0293" sha1="77c3f3cbfcf6d0beb05e5be641135d79134872c2">
		<name>Thunder Jaws (Files)</name>
		<subpath>ThunderJawsFiles</subpath>
		<variant_uuid>33f3e993-a84e-5893-a926-d901fafc5e6b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderJawsFiles.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderJawsFiles.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited health:1
			C1:X:unlimited ammo (extra weapons):2
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderJaws_v1.4_Image_0293" sha1="0339187107604c2ff316d1aedcf591a38bbe84e0">
		<name>Thunder Jaws (Image)</name>
		<subpath>ThunderJawsImage</subpath>
		<variant_uuid>076daa41-4ed8-5524-ab97-ad89116580e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderJawsImage.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderJawsImage.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited health:1
			C1:X:unlimited ammo (extra weapons):2
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThunderStrike_v1.1_0406" sha1="bceccfea391aeeac4723c3d1d29f0f4e798857a3">
		<name>ThunderStrike</name>
		<subpath>ThunderStrike</subpath>
		<variant_uuid>4ab2ecf3-fb2f-5b43-ac04-c9abe297b714</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ThunderStrike.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ThunderStrike.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TieBreak_v1.0" sha1="551810a434af0606e507f2e7176e19bd89165e4f">
		<name>Tie-Break</name>
		<subpath>TieBreak</subpath>
		<variant_uuid>dca8729c-21c9-5b05-9583-d02c0b571d7b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TieBreak.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TieBreak.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TieBreak_v1.1_2637" sha1="0ae7c8c88b3762043f58558b3c196dcfda9ed743">
		<name>Tie-Break</name>
		<subpath>TieBreak</subpath>
		<variant_uuid>6040bc0d-9fab-523d-bbf8-7641cf1e74be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TieBreak.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TieBreak.slave</filename>
			<datapath />
			<custom>
			C1:B:Remove 4-Player Joystick Adapter
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TigerRoad_v1.3" sha1="c31bcc086a93ce62f30b131ab9d369c90364d9bb">
		<name>Tiger Road</name>
		<subpath>TigerRoad</subpath>
		<variant_uuid>3ef24d3f-d804-5469-8404-2f1011e33cad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TigerRoad.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TigerRoad.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeAndMagik_v1.0" sha1="ece4da97b65675e556379526bacef81e5463bc33">
		<name>Time And Magik - The Trilogy</name>
		<subpath>TimeAndMagik</subpath>
		<variant_uuid>096c5995-8da3-5284-a14d-a0788ac791da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TimeAndMagik.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TimeAndMagik.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeBandit_v1.0" sha1="6b927c475fc9d18ebf7a6c47812e5e0c9b54ad92">
		<name>Time Bandit</name>
		<subpath>TimeBandit</subpath>
		<variant_uuid>a9170356-1e8c-5f3a-a9c2-36ccbdce9efc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TimeBandit.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TimeBandit.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeBandit_v1.1" sha1="bc3268c4977a5a5b5e638d3fb0feca36fd29f7ec">
		<name>Time Bandit</name>
		<subpath>TimeBandit</subpath>
		<variant_uuid>3f45f373-72e4-56cf-a862-153490b05803</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TimeBandit.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TimeBandit.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeLock_v1.1" sha1="b348e011699e455c086f041f075435e16527e28c">
		<name>Time Lock</name>
		<subpath>TimeLock</subpath>
		<variant_uuid>4a5d079f-da43-5217-ba34-cf84b2c273e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TimeLock.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TimeLock.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeMachine_v1.1_0974" sha1="dde4422c32713c6549bb29e5665ba8dfd8422ddb">
		<name>Time Machine</name>
		<subpath>TimeMachine</subpath>
		<variant_uuid>10085a17-7d70-5030-a361-06c1edb917a9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TimeMachine.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TimeMachine.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeMachine_v1.2_0974" sha1="7e1e396307f5afdf95a01a4735d7b44a93a70ade">
		<name>Time Machine</name>
		<subpath>TimeMachine</subpath>
		<variant_uuid>eeca839f-b8ad-5b85-a67b-ecb72476d359</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TimeMachine.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TimeMachine.Slave</filename>
			<datapath />
			<custom>
			C1:X:unlimited lives:0
			C1:X:unlimited energy:1
			C1:X:unlimited firepower:2
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeRace_v1.0_2420" sha1="be95c4700d760409c9091e85cc3c169b76dcae95">
		<name>Time Race</name>
		<subpath>TimeRace</subpath>
		<variant_uuid>0da1e91c-1da5-5b44-919d-e43515c843b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TimeRace.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TimeRace.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeRunners01_v1.0a_2593" sha1="8a682bd27825afdef1b2097a05cd266616d82096">
		<name>Time Runners 01 - Gateways In Time</name>
		<subpath>TimeRunners01</subpath>
		<variant_uuid>b7c04941-70e9-5c80-aaa8-c70c63458bc1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TimeRunners01.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TimeRunners01.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeRunners03_v1.0a_2714" sha1="c7ffe0e91d833083d5ab9c13be167fae1194790f">
		<name>Time Runners 03 - The Big Run</name>
		<subpath>TimeRunners03</subpath>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TimeRunners04_v1.0_2753" sha1="0f079d51259eca7b93c1ffd20917d5b396d70ffb">
		<name>Time Runners 04 - The Castle Of Fear</name>
		<subpath>TimeRunners04</subpath>
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		<slave_count>1</slave_count>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TimeRunners05_v1.0a_2715" sha1="413c32d187950a983009de3b17971dad52116a69">
		<name>Time Runners 05 - The Black Knight</name>
		<subpath>TimeRunners05</subpath>
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		<slave_count>1</slave_count>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TimeRunners06_v1.0a_2716" sha1="f978b6c7e4d345760e05cc13ddff4d8324bcb771">
		<name>Time Runners 06 - The Bewitched Forest</name>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TimeRunners07_v1.0a_2717" sha1="8ee1ee0e69083bbfd635635ebdd4da44048a29c1">
		<name>Time Runners 07 - In The Land Of The Invaders</name>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TimeRunners08_v1.0a_2718" sha1="c0b316b853f3aa988369cc8da68c43ab50c63520">
		<name>Time Runners 08 - The Impregnable Fortress</name>
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		<slave_count>1</slave_count>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TimeRunners09_v1.0a_2719" sha1="a005c3ac195d95c4701e081c75adb8529f671d39">
		<name>Time Runners 09 - The Time Demon</name>
		<subpath>TimeRunners09</subpath>
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		<slave_count>1</slave_count>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TimeRunners10_v1.0a" sha1="25502f73b679f39509c23cb1a48d061428b6baf3">
		<name>Time Runners 10 - The Time Sentry</name>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TimeRunners11_v1.0_2720" sha1="baf6fe69f38e18970085e0b527c4f76e475fba49">
		<name>Time Runners 11 - The Steel City</name>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TimeRunners12_v1.0_2721" sha1="e305717239a0ad2ef410db195d72f4e2adac3866">
		<name>Time Runners 12 - A Target For The Cyborg</name>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TimeRunners13_v1.0_2722" sha1="ae086fc15d208dc0ce904027d090d9b3ec4b5410">
		<name>Time Runners 13 - Cyberkiller</name>
		<subpath>TimeRunners13</subpath>
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		<slave_count>1</slave_count>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TimeRunners14_v1.0_2723" sha1="16e014b5937c3c4348c36a2a675b4cfff4df6b45">
		<name>Time Runners 14 - Toraxid - War Star</name>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TimeRunners15_v1.0_2724" sha1="71c74ac14468c232eb00afb3c05ee492c1827533">
		<name>Time Runners 15 - At The Speed Of Light</name>
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			<datapath>data</datapath>
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	<game filename="TimeRunners16_v1.0_2725" sha1="c4d373dc5e89a6ad366971a0a714206ae9945d0c">
		<name>Time Runners 16 - The Galaxy Emperor</name>
		<subpath>TimeRunners16</subpath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TimeRunners18_v1.0_2727" sha1="3c912e9d4046a8a94bfe10eb5b729ae4a2f930d1">
		<name>Time Runners 18 - The Killer Shadow</name>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TimeRunners19_v1.0_2728" sha1="71a13babd6a199c357a303d7d3b95d0abe19a53c">
		<name>Time Runners 19 - The Nightmare Prince</name>
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			<datapath>data</datapath>
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	<game filename="TimeRunners20_v1.0_2729" sha1="0e80322253282c65b22cbe98bf73888dba444835">
		<name>Time Runners 20 - The Mountains Of Death</name>
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			<datapath>data</datapath>
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	<game filename="TimeRunners21_v1.0_2754" sha1="a981213d161d4db544896b28b94bd8ac481af9b7">
		<name>Time Runners 21 - The Black Dragon's Course</name>
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			<datapath>data</datapath>
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	<game filename="TimeRunners22_v1.0_2730" sha1="5a9bca847baf1561fdfe2756f19ed6d15fee231c">
		<name>Time Runners 22 - The Eternal Damned</name>
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			<datapath>data</datapath>
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		<hardware>
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	<game filename="TimeRunners23_v1.0_2731" sha1="df34092d3d80d0a41ac0d0acde0ac8ff719d8592">
		<name>Time Runners 23 - The Time Monarch</name>
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	<game filename="TimeRunners24_v1.0_2732" sha1="d810b8214085dfe61c67a9edcbe1503e038f240e">
		<name>Time Runners 24 - Beyond All Dimensions</name>
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			<datapath>data</datapath>
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	<game filename="TimeRunners25_v1.0_2733" sha1="fcdcfa94f17bf6d5ee0aad8a0b177af1c1a137b7">
		<name>Time Runners 25 - The Lost Planet Earth</name>
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			<datapath>data</datapath>
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		<hardware>
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	<game filename="TimeRunners26_v1.0_2734" sha1="8a25fa4bfd7f9e8a2e517ea4b5fc83de251cb918">
		<name>Time Runners 26 - The Time Warrior</name>
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			<datapath>data</datapath>
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		<hardware>
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	<game filename="TimeRunners27_v1.0_2735" sha1="14607ae25ee9fa630ad4273fdb64ca16f50445f7">
		<name>Time Runners 27 - Red Night</name>
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			<datapath>data</datapath>
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		<hardware>
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	<game filename="TimeRunners28_v1.0_2736" sha1="56edc3cece22a7ebee85eb04ae9bf82bd882730b">
		<name>Time Runners 28 - Beyond The End</name>
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		<slave number="1">
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			<datapath>data</datapath>
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		<hardware>
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	<game filename="TimeRunners29_v1.0_2737" sha1="82a453ae440a299452bb98ac7d4fa2832a153920">
		<name>Time Runners 29 - The Last Revelation</name>
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		<slave number="1">
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
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	<game filename="TimeRunners30_v1.0_2738" sha1="7b389799ddf6133ff944f0dc8e9bc29be19ee892">
		<name>Time Runners 30 - The Final Duel</name>
		<subpath>TimeRunners30</subpath>
		<variant_uuid>2bb21fab-d5b1-504e-9a46-4775522bc546</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TimeRunners30.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TimeRunners30.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeRunnersSeries_v1.0" sha1="1d1c10fbbc13d37f2f6abdcc689ca22be9c68ffc">
		<name>Time Runners (Series)</name>
		<subpath>TimeRunnersSeries</subpath>
		<variant_uuid>ac8fc1f9-e5d7-533e-9758-6d5a2e0d9147</variant_uuid>
		<slave_count>30</slave_count>
		<slave_default>TimeRunners01.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TimeRunners01.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>TimeRunners02.Slave</filename>
			<datapath>data</datapath>
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			<filename>TimeRunners03.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>TimeRunners04.Slave</filename>
			<datapath>data</datapath>
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			<filename>TimeRunners05.Slave</filename>
			<datapath>data</datapath>
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			<filename>TimeRunners06.Slave</filename>
			<datapath>data</datapath>
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			<filename>TimeRunners07.Slave</filename>
			<datapath>data</datapath>
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			<filename>TimeRunners08.Slave</filename>
			<datapath>data</datapath>
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		<slave number="9">
			<filename>TimeRunners09.Slave</filename>
			<datapath>data</datapath>
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		<slave number="10">
			<filename>TimeRunners10.Slave</filename>
			<datapath>data</datapath>
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			<filename>TimeRunners11.Slave</filename>
			<datapath>data</datapath>
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			<filename>TimeRunners12.Slave</filename>
			<datapath>data</datapath>
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			<filename>TimeRunners13.Slave</filename>
			<datapath>data</datapath>
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			<filename>TimeRunners14.Slave</filename>
			<datapath>data</datapath>
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			<filename>TimeRunners15.Slave</filename>
			<datapath>data</datapath>
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			<filename>TimeRunners16.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>TimeRunners18.Slave</filename>
			<datapath>data</datapath>
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			<filename>TimeRunners19.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>TimeRunners22.Slave</filename>
			<datapath>data</datapath>
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			<filename>TimeRunners23.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>TimeRunners25.Slave</filename>
			<datapath>data</datapath>
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			<filename>TimeRunners26.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>TimeRunners29.Slave</filename>
			<datapath>data</datapath>
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			<filename>TimeRunners30.Slave</filename>
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			PRIMARY_CONTROL=MOUSE
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	<game filename="TimeRunner_v1.0_2984" sha1="221b0cc1be65d588c7ebe260bbb523ddeeb53f5c">
		<name>Time Runner</name>
		<subpath>TimeRunner</subpath>
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			<datapath>data</datapath>
			<custom>
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			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TimeRunner_v1.1_2984" sha1="46b66b79c479de290e5ae3dd095a886ee356758b">
		<name>Time Runner</name>
		<subpath>TimeRunner</subpath>
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			<datapath>data</datapath>
			<custom>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="TimeScanner_v1.0_1060" sha1="99b26f3494ab1e6430cc50e2bf26a6d9db2108d2">
		<name>Time Scanner</name>
		<subpath>TimeScanner</subpath>
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		<slave number="1">
			<filename>TimeScanner.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="TimesOfLore_v1.2_2777" sha1="d8e8d2c62c7fdd5ce04346f55abbc71772f2c29a">
		<name>Times Of Lore</name>
		<subpath>TimesOfLore</subpath>
		<variant_uuid>7397d09a-2a8f-582f-bfbf-d8735dc557da</variant_uuid>
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		<slave number="1">
			<filename>TimesOfLore.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="TimeSoldier_v1.3.1" sha1="b18129a3796cac52d1e7c09090882c84a4ed1b5d">
		<name>Time Soldier</name>
		<subpath>TimeSoldier</subpath>
		<variant_uuid>e8e7fc9f-3c8d-534c-bc22-0dd68ca8d9ee</variant_uuid>
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		<slave number="1">
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			<datapath />
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	<game filename="TimeSoldier_v1.3" sha1="cfae62c4256c0aca8f489b02b8029799be8af496">
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		<subpath>TimeSoldier</subpath>
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			<datapath />
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		<name>Time</name>
		<subpath>Time</subpath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=MOUSE
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	<game filename="Time_v1.1_De_1697" sha1="066f0d15359e2ddcbc0be40fbe51d2f4991eb54f">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PRIMARY_CONTROL=JOYSTICK
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			<datapath>data</datapath>
			<custom>
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	<game filename="TintinOnTheMoon_v1.4_Image_1778" sha1="ab68dc30cc51588ad71190f4d1bdac87af2f80cd">
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			<datapath>data</datapath>
			<custom>
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		<hardware>
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	</game>
	<game filename="TinToyAdventure_v1.0_AGA" sha1="cf2bd707ba60afacd193da89282e342dacade594">
		<name>Tin Toy Adventure [AGA]</name>
		<subpath>TinToyAdventureAGA</subpath>
		<variant_uuid>53fdd462-3d83-525e-a36d-d3d46e948ee7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinToyAdventureAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinToyAdventureAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinToyAdventure_v1.2_AGA" sha1="c9faf98c1cf38da4fc319720e45d0c8ecf888865">
		<name>Tin Toy Adventure [AGA]</name>
		<subpath>TinToyAdventureAGA</subpath>
		<variant_uuid>c9942ed1-3662-525b-b9b2-62ae5f6ac73b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinToyAdventureAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinToyAdventureAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer invincibility:1
			C2:B:second button for jump
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Titan_v2.0_1913" sha1="5ba502de35f946e32f6e509e39fbd45c8515422e">
		<name>Titan</name>
		<subpath>Titan</subpath>
		<variant_uuid>bc53e77b-603b-57fd-be66-b36b62dbe26e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Titan.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Titan.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TitusTheFox_v2.0_0226" sha1="b23a29e44a51571bd429afb416de995035b3b25f">
		<name>Titus the Fox - To Marrakech and Back</name>
		<subpath>TitusTheFox</subpath>
		<variant_uuid>9b344123-ef14-59e9-9327-6ba2f539462a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TitusTheFox.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TitusTheFox.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=F4
			joyport1_amiberry_custom_none_y=1
		</custom_controls>
	</game>
	<game filename="TitusTheFox_v2.1_0226" sha1="78e9f4669f21b39eeb9e76d4460def6dd6f98df3">
		<name>Titus the Fox - To Marrakech and Back</name>
		<subpath>TitusTheFox</subpath>
		<variant_uuid>67f3404f-54c8-5b0d-b391-a267fc56d3d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TitusTheFox.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TitusTheFox.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite lives:0
			C1:X:Trainer Infinite energy:1
			C2:B:2nd button jumps
			C3:L:Start level:1 - On the foxy trail,2 - Looking for clues,3 - Road works ahead,4 - Going underground,5 - Flaming Catacombes,6 - Coming to town,7 - Foxys den,8 - On the road to Marrakesh,9 - Home of the Pharaos,10 - Desert experience,11 - Walls of sand,12 - A beacon of hope,13 - A pipe dream,14 - Going home,15 - Arrival in Paris (Moktar only)
			C4:B:preserve original level codes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=F4
			joyport1_amiberry_custom_none_y=1
		</custom_controls>
	</game>
	<game filename="TitusTheFox_v2.3_0226" sha1="18881d2b8291d93a03205298ed9bf5abe3f2e345">
		<name>Titus the Fox - To Marrakech and Back</name>
		<subpath>TitusTheFox</subpath>
		<variant_uuid>80046f6e-26f6-52c6-b51e-88820444678c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TitusTheFox.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TitusTheFox.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite lives:0
			C1:X:Trainer Infinite energy:1
			C2:B:2nd button jumps
			C3:L:Start level:1 - On the foxy trail,2 - Looking for clues,3 - Road works ahead,4 - Going underground,5 - Flaming Catacombes,6 - Coming to town,7 - Foxys den,8 - On the road to Marrakesh,9 - Home of the Pharaos,10 - Desert experience,11 - Walls of sand,12 - A beacon of hope,13 - A pipe dream,14 - Going home,15 - Arrival in Paris (Moktar only)
			C4:B:preserve original level codes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_x=F4
			joyport1_amiberry_custom_none_y=1
		</custom_controls>
	</game>
	<game filename="Toki_v2.3a_0040" sha1="b7c91431e15929e089d4fdf8b265233017dca790">
		<name>Toki</name>
		<subpath>Toki</subpath>
		<variant_uuid>e48a501a-5649-5ca7-b887-18e33c0f3d9a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Toki.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Toki.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Trainer
			C2:B:Enable 2-Button Arcade like Controls
			C3:B:Force Blitter Waits on 68000 machines
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Toki_v2.3_0040" sha1="f6fee1ad815628317ff912eceee6028b1b3d0dc5">
		<name>Toki</name>
		<subpath>Toki</subpath>
		<variant_uuid>cfde6e0b-3337-5692-9c05-4ecf5651a209</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Toki.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Toki.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Trainer
			C2:B:Enable 2-Button Arcade like Controls
			C3:B:Force Blitter Waits on 68000 machines
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tolteka_v1.0" sha1="04581485c0212cdbd9e2a90af1251f632323b689">
		<name>Tolteka</name>
		<subpath>Tolteka</subpath>
		<variant_uuid>f37ef7fc-0454-5185-b5a1-7cb1699bcb79</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tolteka.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tolteka.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives (P1&amp;P2)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tolteka_v1.1" sha1="fb845c49df51eb2c98a96f9490f2e9814d70c07c">
		<name>Tolteka</name>
		<subpath>Tolteka</subpath>
		<variant_uuid>f0d9c1f0-3d11-5233-93b2-6ac9b85983bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tolteka.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tolteka.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives (P1&amp;P2)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tom&amp;Jerry2_v1.1_2229" sha1="bcbadf25beae3f1b9e495e7338210305df88088e">
		<name>Tom &amp; Jerry 2</name>
		<subpath>Tom&amp;Jerry2</subpath>
		<variant_uuid>2ff6b8c2-7b70-586a-b16c-cd157cc87d31</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tom&amp;Jerry2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tom&amp;Jerry2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tom&amp;Jerry2_v1.2_2229" sha1="14fbf9654d7dfda15f622269507df625ff2db615">
		<name>Tom &amp; Jerry 2</name>
		<subpath>Tom&amp;Jerry2</subpath>
		<variant_uuid>f0badd38-0b0e-5f73-9b66-f22acf9b9ca6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tom&amp;Jerry2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tom&amp;Jerry2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited time:0
			C2:X:Skip logo intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tom&amp;JerryHuntingHighAndLow_v1.1_1305" sha1="3040c158b0f38eae927653371dece44b0994a838">
		<name>Tom &amp; Jerry HHA L</name>
		<subpath>Tom&amp;JerryHHAL</subpath>
		<variant_uuid>8445c985-ce9d-52f3-b9bb-2679395b60ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tom&amp;JerryHHAL.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tom&amp;JerryHHAL.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tom&amp;JerryHuntingHighAndLow_v1.2_1305" sha1="1517d5c8f1419dbbe447f4a5e1c8d1a35a23eeaa">
		<name>Tom &amp; Jerry HHA L</name>
		<subpath>Tom&amp;JerryHHAL</subpath>
		<variant_uuid>cda416fa-8578-5539-b1a4-5286576ed763</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tom&amp;JerryHHAL.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tom&amp;JerryHHAL.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited time:0
			C2:X:Skip logo intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tom&amp;Jerry_v1.1_1306" sha1="1f554951b94aa0ac2620fa785e2cba7eda9f23ec">
		<name>Tom &amp; Jerry</name>
		<subpath>Tom&amp;Jerry</subpath>
		<variant_uuid>297714f4-9047-5ba7-acc6-75f8fd98181a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tom&amp;Jerry.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tom&amp;Jerry.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tom&amp;Jerry_v1.2_1306" sha1="6b99ba857d57cbb7add6cab6b351a9fd97fb23b4">
		<name>Tom &amp; Jerry</name>
		<subpath>Tom&amp;Jerry</subpath>
		<variant_uuid>9a1499bf-4ff2-576c-8cbd-cff5315393c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tom&amp;Jerry.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tom&amp;Jerry.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited time:0
			C2:X:Skip logo intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TomAndJerry2_v1.0_2229" sha1="87eb454dd344d7c8343fd86adc3924345798597d">
		<name>Tom And Jerry 2</name>
		<subpath>TomAndJerry2</subpath>
		<variant_uuid>2a0379cf-ab22-5aee-bd30-f533e621f228</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TomAndJerry2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TomAndJerry2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TomAndJerryHuntingHighAndLow_v1.0_1305" sha1="a8fc8673c30084db0e5db3688deb9e23e75a8d84">
		<name>Tom And Jerry HHA L</name>
		<subpath>TomAndJerryHHAL</subpath>
		<variant_uuid>bbd79d53-5a38-5d05-afea-0b2c0f458ba5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TomAndJerryHHAL.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TomAndJerryHHAL.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TomAndJerry_v1.0_1306" sha1="8b0f37696eec1680ae526937b6b55ac38e32e218">
		<name>Tom And Jerry</name>
		<subpath>TomAndJerry</subpath>
		<variant_uuid>7aa87623-b507-5761-ab3f-e13c7472c546</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TomAndJerry.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TomAndJerry.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TomAndTheGhost_v1.0_2298" sha1="f8c30065d4c0e10cb352661f3c9b2cd139655703">
		<name>Tom And The Ghost</name>
		<subpath>TomAndTheGhost</subpath>
		<variant_uuid>d9df548f-61df-5cf3-bc05-21395eeb12fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TomAndTheGhost.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TomAndTheGhost.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TomLandryStrategyFootballDeluxe_v1.0_1845" sha1="c7c229a5833f8088a50a07543f63705f0046b6bc">
		<name>Tom Landry Strategy Football Deluxe</name>
		<subpath>TomLandryFootballDeluxe</subpath>
		<variant_uuid>0acd46d9-bc52-5acf-bbe8-81e21ffaa41f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TomLandryFootballDeluxe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TomLandryFootballDeluxe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TomLandryStrategyFootball_v1.0" sha1="36861a4716b7f6e5f28d5ab092aa621ca9416481">
		<name>Tom Landry Strategy Football</name>
		<subpath>TomLandryFootball</subpath>
		<variant_uuid>f466e6f6-0447-5e93-a04b-2e5cfaeba2d1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TomLandryFootball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TomLandryFootball.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
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		<name>Tommy Gun</name>
		<subpath>TommyGun</subpath>
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			PRIMARY_CONTROL=JOYSTICK
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		<name>Total Eclipse</name>
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			<datapath>data</datapath>
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		<name>Total Eclipse</name>
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	<game filename="TotalFootball_v1.3_0154" sha1="8e45f7be482adf43a5c11bcc506310848fbcd6d5">
		<name>Total Football</name>
		<subpath>TotalFootball</subpath>
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		<name>Total Recall (Files)</name>
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			joyport1_amiberry_custom_none_b=Joy2 Up
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		<name>Tournament Golf</name>
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			<datapath />
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=MOUSE
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			SCREEN_WIDTH=720
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			<datapath>data</datapath>
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			CHIPSET=AGA
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			<datapath />
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	<game filename="TownWithNoName_v1.0_CDTV" sha1="a5eb6637a7537d08fa4f906bf5040862654d6799">
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			<datapath>data</datapath>
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	<game filename="ToyotaCelicaGTRally_v1.2_1766" sha1="365b5745d4da1f48d3cc34d6ca717964c515eb52">
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			<datapath>data</datapath>
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			<datapath />
			<custom>
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		<name>Toyottes (Image)</name>
		<subpath>ToyottesImage</subpath>
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			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
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			BW
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="TRacer_v1.0" sha1="54c12a4647ad2802fc1ba1e85ac0dffdc2cad925">
		<name>T-Racer</name>
		<subpath>TRacer</subpath>
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		<slave_default>TRacer.Slave</slave_default>
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		<slave number="1">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Tracker_v1.1a_0743" sha1="b5476d85744ef91355491d850d071acc3d5c43fc">
		<name>Tracker</name>
		<subpath>Tracker</subpath>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tracker.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Traders_v1.20" sha1="b590596e6800bfe4b6c720626cd76d1d9fcb4f93">
		<name>Traders</name>
		<subpath>Traders</subpath>
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		<slave_default>Traders.slave</slave_default>
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		<slave number="1">
			<filename>Traders.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Traders_v1.20_De_1584" sha1="3991d4e5423639697e206de88f47909c10963ffd">
		<name>Traders (Deutsch)</name>
		<subpath>TradersDe</subpath>
		<variant_uuid>e60adf53-589c-51ff-bf70-811c306921c5</variant_uuid>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TradersDe.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Traders_v1.21_De_1584" sha1="af7b666bbcb8a09e1925508c4247454dbef4b8a2">
		<name>Traders (Deutsch)</name>
		<subpath>TradersDe</subpath>
		<variant_uuid>4a999e9d-d705-5602-8c19-bdb8a8872836</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TradersDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TradersDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Traders_v1.21_NTSC" sha1="86b349290b0b4c43136b0fcd4d6cbb2bcb7aa968">
		<name>Traders (NTSC)</name>
		<subpath>TradersNTSC</subpath>
		<variant_uuid>94bfeece-9a3d-5852-9638-87c7cc0da734</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TradersNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TradersNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrainedAssassin_v1.1" sha1="50d97302cc8ac4b6c2e91186e9639b1fc322fbb5">
		<name>Trained Assassin</name>
		<subpath>TrainedAssassin</subpath>
		<variant_uuid>a0162a5e-fd84-556f-88ba-20482aab87bc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrainedAssassin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrainedAssassin.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Transarctica_v1.4_0744" sha1="06e597bc5bdf3f350733ccbe246009e385afa0f2">
		<name>Transarctica</name>
		<subpath>Transarctica</subpath>
		<variant_uuid>e01e4399-5a06-5aed-902c-f721a54cd183</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Transarctica.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Transarctica.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Transarctica_v1.4_AGA" sha1="f900b6883069ed3dd402aa842c51a125be39781f">
		<name>Transarctica [AGA]</name>
		<subpath>TransarcticaAGA</subpath>
		<variant_uuid>8f04b3e0-d0cb-5eda-8f50-91388d0e2ab3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TransarcticaAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TransarcticaAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Transplant_v1.01" sha1="09aa5369e568605221044453c7d185519d6b80d5">
		<name>Transplant</name>
		<subpath>Transplant</subpath>
		<variant_uuid>9a310a75-7aab-5e1d-9ed4-7e5135122a46</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Transplant.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Transplant.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Transworld_v1.0_De_2837" sha1="6ce5ede812181b344fa2b69838f38246614dc436">
		<name>Transworld (Deutsch)</name>
		<subpath>TransworldDe</subpath>
		<variant_uuid>7e23872d-22dd-5f4b-9818-b649de68ad41</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TransworldDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TransworldDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrapRunner_v1.0" sha1="6fdefc981374592afcdcbd57b60a21e45595d92c">
		<name>Trap Runner</name>
		<subpath>TrapRunner</subpath>
		<variant_uuid>a2ae946d-a30b-5da5-8c2e-6d134ca07909</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrapRunner.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrapRunner.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Invincibility:1
			C1:X:In-Game Keys:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrapsNTreasures_v1.0" sha1="2e8cf37653003c06867978178d28a03dec6a20b8">
		<name>Traps 'n' Treasures</name>
		<subpath>TrapsNTreasures</subpath>
		<variant_uuid>06533085-2971-58a7-a2fc-8d0ab6fcb559</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrapsNTreasures.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrapsNTreasures.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_leftshoulder=Cursor Down
			joyport1_amiberry_custom_none_rightshoulder=Cursor Up
			joyport1_amiberry_custom_axis_none_lefttrigger=Cursor Left
			joyport1_amiberry_custom_axis_none_righttrigger=Cursor Right
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="TrapsNTreasures_v1.0_De" sha1="fe012d44cc9ab18b9607a0671a8330df062890a8">
		<name>Traps NTreasures (Deutsch)</name>
		<subpath>TrapsNTreasuresDe</subpath>
		<variant_uuid>c637f968-169b-57eb-87d1-efa0d2ff45a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrapsNTreasuresDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrapsNTreasuresDe.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_leftshoulder=Cursor Down
			joyport1_amiberry_custom_none_rightshoulder=Cursor Up
			joyport1_amiberry_custom_axis_none_lefttrigger=Cursor Left
			joyport1_amiberry_custom_axis_none_righttrigger=Cursor Right
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="TreasureIslandDizzy_v1.2_0594" sha1="7a7286fcbdc6f5f7dc3f3b9c22a6b793dbea4bc5">
		<name>Treasure Island Dizzy</name>
		<subpath>TreasureIslandDizzy</subpath>
		<variant_uuid>ccf1810b-9fe3-5885-ad7f-4803b3f8a7e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TreasureIslandDizzy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TreasureIslandDizzy.slave</filename>
			<datapath />
			<custom>
			C3:B:Enable CD32 joypad controller
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TreasureIslandDizzy_v1.2_CD32" sha1="e0f06a7fb19141fae389287f884a9948e9f0e526">
		<name>Treasure Island Dizzy [CD32]</name>
		<subpath>TreasureIslandDizzyCD32</subpath>
		<variant_uuid>b8ac0bdc-6e0f-5069-bbb5-a8704d5f8ea2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TreasureIslandDizzyCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TreasureIslandDizzyCD32.slave</filename>
			<datapath />
			<custom>
			C3:B:Enable CD32 joypad controller
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TreasureIslandDizzy_v1.3_0594" sha1="8af58455101231e1408e75543742c6aa249688f6">
		<name>Treasure Island Dizzy</name>
		<subpath>TreasureIslandDizzy</subpath>
		<variant_uuid>6046b0fb-d479-5193-859e-63c633984fad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TreasureIslandDizzy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TreasureIslandDizzy.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Enable CD32 joypad controller
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TreasureIslandDizzy_v1.3_CD32" sha1="1f990279450c52293ed5e0f39e8b3e23d62b083e">
		<name>Treasure Island Dizzy [CD32]</name>
		<subpath>TreasureIslandDizzyCD32</subpath>
		<variant_uuid>7f9d87d7-4900-509e-add6-7365ea41f2e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TreasureIslandDizzyCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TreasureIslandDizzyCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Enable CD32 joypad controller
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TreasuresOfTheSavageFrontier_v1.0_NTSC_0992" sha1="e9cabc3ea0f989c858ea936a5af353106a35bd8a">
		<name>Treasure Savage Front (NTSC)</name>
		<subpath>TreasureSavageFrontNTSC</subpath>
		<variant_uuid>b375a557-30a5-506b-99a4-78ec6fc2bc45</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TreasureSavageFrontNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TreasureSavageFrontNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TreasureTrap_v1.01_1731" sha1="638751a67bac3dd8ac7d510f2db27b0557d4b9d7">
		<name>Treasure Trap</name>
		<subpath>TreasureTrap</subpath>
		<variant_uuid>65893fd7-8e4a-500f-8cca-b45cd6a0f45f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TreasureTrap.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TreasureTrap.slave</filename>
			<datapath />
			<custom>
			C1:B:Skip Intro
			C2:X:Unlimited Lives:0
			C2:X:Unlimited Air:1
			C2:X:Unlimited Fish:2
			C2:X:Start with 999 pieces of gold:3
			C3:B:Disable Save disk creation
			C4:B:Disable Joypad Support
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrexWarrior_v1.0" sha1="db32e2da664746ba6fb3f264072fcaddc7282c68">
		<name>Trex Warrior - 22nd Century Gladiator</name>
		<subpath>TrexWarrior</subpath>
		<variant_uuid>602b36ac-6f6a-5d3b-b6e8-1652aa6bdbbf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrexWarrior.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrexWarrior.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrianGO_v1.1_1909" sha1="740b89ca3817c7ddbb05b4f12a927b3f11dbaa5f">
		<name>TrianGo</name>
		<subpath>TrianGO</subpath>
		<variant_uuid>c3548d95-838c-5905-8992-1481a29dab61</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrianGO.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrianGO.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrickyQuikyGames_v1.0_De" sha1="6d2791277cca03b35b012a14fe819244afbce34f">
		<name>Tricky Quiky Games (Deutsch)</name>
		<subpath>TrickyQuikyGamesDe</subpath>
		<variant_uuid>4c8ee091-0a86-5ba3-8d7e-7d4f377e12ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrickyQuikyGamesDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrickyQuikyGamesDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TripleX_v1.0_2048" sha1="95432903d42b2024b018bc1477c165d937348ce5">
		<name>Tripple X</name>
		<subpath>TripleX</subpath>
		<variant_uuid>b7d58d94-22a0-5071-a908-d016fa277648</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TripleX.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TripleX.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite Everything:0
			C2:X:Disable Delay Patches :0
			C3:X:Skip Axxiom Intro :0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrivialPursuitANewBeginning_v1.0_1785" sha1="8d33554c1a92ff96a6f080c794be5ea380c0efad">
		<name>Trivial Pursuit - A New Beginning</name>
		<subpath>TrivialPursuitNewBegin</subpath>
		<variant_uuid>8f99a953-245e-5039-a232-48569f521e9c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrivialPursuitNewBegin.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrivialPursuitNewBegin.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrivialPursuitANewBeginning_v1.0_De_0091" sha1="d3a15e99edaa25e32cf876ad5cf3a8eed5e22ac2">
		<name>Trivial Pursuit New Begin (Deutsch)</name>
		<subpath>TrivialPursuitNewBeginDe</subpath>
		<variant_uuid>9b56b813-0b10-56c8-beb3-5ec6b59c295a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrivialPursuitNewBeginDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrivialPursuitNewBeginDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrivialPursuitANewBeginning_v1.0_Fr" sha1="0399c485c2d3707af549da4c737e5369cd9ad882">
		<name>Trivial Pursuit New Begin (Francais)</name>
		<subpath>TrivialPursuitNewBeginFr</subpath>
		<variant_uuid>2128e69a-1f52-50f5-ba2c-3d5fd0eb5dbd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrivialPursuitNewBeginFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrivialPursuitNewBeginFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrivialPursuitANewBeginning_v2.0_1785" sha1="9b635c9ce591c3702e762babc4f8c147fcf7e481">
		<name>Trivial Pursuit A NB</name>
		<subpath>TrivialPursuitANB</subpath>
		<variant_uuid>db2c0251-a4b6-583e-8342-735763c695f4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrivialPursuitANB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrivialPursuitANB.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrivialPursuitANewBeginning_v2.0_De_0091" sha1="55279a007f8839d6bf6c37e0f0b3ca80b950fa7a">
		<name>Trivial Pursuit A NBDe</name>
		<subpath>TrivialPursuitANBDe</subpath>
		<variant_uuid>4a5869f4-5c93-5546-873f-d7bbcd555efe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrivialPursuitANBDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrivialPursuitANBDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrivialPursuitANewBeginning_v2.0_Fr" sha1="588b2c7bc2b6b41ce67ca570c77fed99fab83699">
		<name>Trivial Pursuit A NBFr</name>
		<subpath>TrivialPursuitANBFr</subpath>
		<variant_uuid>9f0618f1-61f0-57b9-a62a-20fcb7f6b9c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrivialPursuitANBFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrivialPursuitANBFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrivialPursuit_v1.2" sha1="52c089fdfc70bc020e45b86df7ef757f1a287e91">
		<name>Trivial Pursuit</name>
		<subpath>TrivialPursuit</subpath>
		<variant_uuid>2e1c8d6e-472c-5abf-b029-0eb5d19f1757</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrivialPursuit.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrivialPursuit.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrivialPursuit_v1.2_De_0595" sha1="c20f6388d6ee72f90f530ec57c0c81515138ed89">
		<name>Trivial Pursuit (Deutsch)</name>
		<subpath>TrivialPursuitDe</subpath>
		<variant_uuid>8722b1ca-41f7-52bf-af7b-d8cbf083ec7f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrivialPursuitDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrivialPursuitDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrivialPursuit_v1.2_Fr_2147" sha1="70f27b1f964a070e4f13560a170c96c5d173da8b">
		<name>Trivial Pursuit (Francais)</name>
		<subpath>TrivialPursuitFr</subpath>
		<variant_uuid>43b4c67d-8b96-54b7-bc1f-945de9fda1f0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrivialPursuitFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrivialPursuitFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrivialPursuit_v2.0" sha1="0bd6a75ff5c516d5d9d8a2e2ddeb60ae3b6ad097">
		<name>Trivial Pursuit</name>
		<subpath>TrivialPursuit</subpath>
		<variant_uuid>a6dc49a3-1ac8-5d48-958d-db1ae92b492a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrivialPursuit.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrivialPursuit.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrivialPursuit_v2.0_De_0595" sha1="aa659ebfbed95d379d130d4bbaa22aab3fadbae4">
		<name>Trivial Pursuit (Deutsch)</name>
		<subpath>TrivialPursuitDe</subpath>
		<variant_uuid>f2cf3ead-4e9c-5a67-8ff4-f28055f64fb0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrivialPursuitDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrivialPursuitDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrivialPursuit_v2.0_Fr_2147" sha1="2d7e02232218ab80c794b938048c74160a3018ce">
		<name>Trivial Pursuit (Francais)</name>
		<subpath>TrivialPursuitFr</subpath>
		<variant_uuid>7a39a537-b12f-57d7-8d42-80a089b28d57</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrivialPursuitFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrivialPursuitFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Troddlers_v1.1_0696" sha1="30a6ca0c73db03bd4bc74b64ae6ccc696988d024">
		<name>Troddlers</name>
		<subpath>Troddlers</subpath>
		<variant_uuid>d584b157-aecc-51ec-98ef-6625f4fbdafe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Troddlers.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Troddlers.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Troddlers_v1.2_Files_0696" sha1="d57bd4d111fee072b0c6fd8a5406c4220221cb7b">
		<name>Troddlers (Files)</name>
		<subpath>TroddlersFiles</subpath>
		<variant_uuid>d34acfc8-e7ee-5325-b719-7c4851689b89</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TroddlersFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TroddlersFiles.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Troddlers_v1.2_Image_0696" sha1="7cade95caf79988043fc7f38812b217e8d836f01">
		<name>Troddlers (Image)</name>
		<subpath>TroddlersImage</subpath>
		<variant_uuid>47304875-dce4-5eee-8f1d-8be0633a3368</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TroddlersImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TroddlersImage.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Trog_v1.0" sha1="ad97aba4cdb92ce62091c81012f8074a13b6bc59">
		<name>Trog</name>
		<subpath>Trog</subpath>
		<variant_uuid>8473cb8e-44f7-5869-b573-5fc90b308743</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Trog.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Trog.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Invulnerability:2:
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TroisPetitsCochonsSAmusement_v1.0_Fr" sha1="1ec08db092e9c5dfbd8dd6bd576729875c1eb17b">
		<name>Trois Petits Cochons (Francais)</name>
		<subpath>TroisPetitsCochonsFr</subpath>
		<variant_uuid>5e2d958a-5309-50aa-b8a2-f984294e30eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TroisPetitsCochonsFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TroisPetitsCochonsFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Trolls_v1.2_AGA_0996" sha1="24bc4a6a329a55036a570f095380010129157de9">
		<name>Trolls [AGA]</name>
		<subpath>TrollsAGA</subpath>
		<variant_uuid>8dad316e-649e-5517-8eba-d05df05ccd64</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrollsAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrollsAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=F1
		</custom_controls>
	</game>
	<game filename="Trolls_v1.3_CD32" sha1="0c6d6c172ee6570c2228477e10a0955f3dcd6d45">
		<name>Trolls [CD32]</name>
		<subpath>TrollsCD32</subpath>
		<variant_uuid>50f9b7dc-a483-599c-b305-cf646d535b11</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TrollsCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TrollsCD32.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TubeWarriors_v1.0_AGA" sha1="983c780ffefc8688dabea78204b4652ae4a5007b">
		<name>Tube Warriors [AGA]</name>
		<subpath>TubeWarriorsAGA</subpath>
		<variant_uuid>51593ff3-c37d-52cd-a686-2e87bca8f8da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TubeWarriorsAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TubeWarriorsAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TubularWorlds_v1.0_1MB" sha1="93dc97718e6f0722b3692b5e1d5d665cebe268ea">
		<name>Tubular Worlds (1MB)</name>
		<subpath>TubularWorlds1MB</subpath>
		<variant_uuid>5bd7609c-4795-5016-8222-b45ed14593e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TubularWorlds1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TubularWorlds1MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TubularWorlds_v1.0_512KB" sha1="0cd42c4b9011eae5a06f457e382512413ee13ab2">
		<name>Tubular Worlds (512Kb)</name>
		<subpath>TubularWorlds512KB</subpath>
		<variant_uuid>cf700dbe-edce-55fa-b136-44c81ad04891</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TubularWorlds512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TubularWorlds512KB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TubularWorlds_v1.0_AGA" sha1="d0bd1a98f5c0deff08c7cb3e8220b3afdb715088">
		<name>Tubular Worlds [AGA]</name>
		<subpath>TubularWorldsAGA</subpath>
		<variant_uuid>c38fd46e-4376-5355-a531-86588c6ce6c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TubularWorldsAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TubularWorldsAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TubularWorlds_v1.1" sha1="65a72675ee07c6a2197e6221d9a6f511bf19d0cb">
		<name>Tubular Worlds</name>
		<subpath>TubularWorlds</subpath>
		<variant_uuid>d4b32c40-ade4-5a4a-ae4b-c8c86b70de19</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TubularWorlds.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TubularWorlds.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Cheat Mode
			C2:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TubularWorlds_v1.1_512k" sha1="0ab5a4738d46320b6b0ad75f884ed75f4ef3e3e5">
		<name>Tubular Worlds (512Kb)</name>
		<subpath>TubularWorlds512k</subpath>
		<variant_uuid>c7f50bea-8ba4-58a5-b660-5ce366d21900</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TubularWorlds512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TubularWorlds512k.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Cheat Mode
			C2:B:Unlimited Lives
			C5:B:Enable Sound Fx
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TubularWorlds_v1.1_AGA" sha1="585bace2546d1c3dbd981ee6d9ec74b9d8486552">
		<name>Tubular Worlds [AGA]</name>
		<subpath>TubularWorldsAGA</subpath>
		<variant_uuid>32990a90-b65c-59c1-91c4-092562b874d5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TubularWorldsAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TubularWorldsAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Cheat Mode
			C2:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboCup_v1.2" sha1="ebc9460b7a27f32dab1a36f5ac0a25bb0f6f5d2e">
		<name>Turbo Cup</name>
		<subpath>TurboCup</subpath>
		<variant_uuid>2f3f63d4-70fb-5094-9f10-7c710e6c0a8b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurboCup.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurboCup.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboCup_v1.2_Fr_2409" sha1="ac5cfd2e63858913f92c733d4c544456668a0268">
		<name>Turbo Cup (Francais)</name>
		<subpath>TurboCupFr</subpath>
		<variant_uuid>6a2f5dfb-9c51-59a2-b3d9-14b8e36eb01a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurboCupFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurboCupFr.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboCup_v1.3" sha1="85b6037ae14831a50a8d972fdfb5efbe980dd670">
		<name>Turbo Cup</name>
		<subpath>TurboCup</subpath>
		<variant_uuid>ef5531bd-e329-5f18-9be1-f527587d0c25</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurboCup.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurboCup.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboCup_v1.3_Fr_2409" sha1="dc01a9659475d61478c793a3ef59ca90c44da854">
		<name>Turbo Cup (Francais)</name>
		<subpath>TurboCupFr</subpath>
		<variant_uuid>8445c7a8-ed95-57ec-a7bf-2b51df627db8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurboCupFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurboCupFr.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboOutRun_v1.2_1064" sha1="fd2a369adae06e773750cf7ed66d6da11e4a6916">
		<name>Turbo Out Run</name>
		<subpath>TurboOutRun</subpath>
		<variant_uuid>37b5995e-548d-5b66-a872-d6da0748d01b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurboOutRun.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurboOutRun.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Disable timing fix
			C2:X:Unlimited Time:0
			C2:X:Unlimited Credits:1
			C2:X:No Overheating:2
			C2:X:In-Game Keys:3
			C3:L:Start at Stage:Off,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboOutRun_v2.0_1064" sha1="1568bb29f96a712d7604214dc9c5f994de6d1b96">
		<name>Turbo Out Run</name>
		<subpath>TurboOutRun</subpath>
		<variant_uuid>86998478-b721-5266-9c47-9fec21e25cef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurboOutRun.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurboOutRun.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Time:0
			C1:X:Unlimited Credits:1
			C1:X:No Overheating:2
			C1:X:In-Game Keys:3
			C2:L:Start at Stage:Off,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboOutRun_v2.0_NTSC" sha1="daf061ac6f3aee4289a5d41541bcdc3b3de9f001">
		<name>Turbo Out Run (NTSC)</name>
		<subpath>TurboOutRunNTSC</subpath>
		<variant_uuid>379a2a6b-3376-56e8-aa9c-66328295e618</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurboOutRunNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurboOutRunNTSC.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Time:0
			C1:X:Unlimited Credits:1
			C1:X:No Overheating:2
			C1:X:In-Game Keys:3
			C2:L:Start at Stage:Off,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboRaketti2_v1.0" sha1="b6928367d6e95864aaea9d8afabc82c89f6fc16c">
		<name>Turbo Raketti 2</name>
		<subpath>TurboRaketti2</subpath>
		<variant_uuid>81addcb8-230e-5158-91d3-4cd58d3a9373</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurboRaketti2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurboRaketti2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboRaketti2_v1.0_Fi" sha1="1e9dc7220d93c459cd45634687a1db6cb15b3ac8">
		<name>Turbo Raketti 2 (Finnish)</name>
		<subpath>TurboRaketti2Fi</subpath>
		<variant_uuid>cd0a6cf1-a237-503c-9579-27bf9373fbf5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurboRaketti2Fi.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurboRaketti2Fi.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboTrax_v1.1_Arcane_1MB_0156" sha1="10f6d8ae5cae70d0787dd9bfe2284610e7d974c3">
		<name>Turbo Trax Arcane (1MB)</name>
		<subpath>TurboTraxArcane1MB</subpath>
		<variant_uuid>474f1d61-b004-514b-8aca-45941d1d1332</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurboTraxArcane1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurboTraxArcane1MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboTrax_v1.1_Arcane_512KB_0156" sha1="b34c854934d93cca4f9a04d1459745db966410e7">
		<name>Turbo Trax Arcane (512Kb)</name>
		<subpath>TurboTraxArcane512KB</subpath>
		<variant_uuid>cb588a93-7584-5b98-97b3-6db5ef6964f3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurboTraxArcane512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurboTraxArcane512KB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turbo_v1.0" sha1="9c21fd26b8d0f7b7209ebb8a0595849b868ff403">
		<name>Turbo</name>
		<subpath>Turbo</subpath>
		<variant_uuid>6577bbdf-df92-5ab8-9b99-abb2f68a7ce5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turbo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turbo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TVSportsBasketball2223_v1.3" sha1="bd55db7b88dd1c7736dd64dd5ba774b85df8bd01">
		<name>TVSports Basketball 2223</name>
		<subpath>TVSportsBasketball2223</subpath>
		<variant_uuid>06a7213c-440e-5176-ad5a-223f5ed9a19d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TVSportsBasketball2223.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TVSportsBasketball2223.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TVSportsBasketball2223_v1.3_It" sha1="eddd82368a77d951961bec116452309a07e06b73">
		<name>TVSports Basketball 2223 (Italiano)</name>
		<subpath>TVSportsBasketball2223It</subpath>
		<variant_uuid>c425aff2-bb0d-52e3-9f16-7a511080705f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TVSportsBasketball2223It.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TVSportsBasketball2223It.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TVSportsBasketball_v1.0_2122" sha1="f3b8c2012c8ba1a12f62a87cf67478eeba4893f4">
		<name>TV Sports Basketball</name>
		<subpath>TVSportsBasketball</subpath>
		<variant_uuid>da48d3a9-2e50-5a35-83b1-4a5bfbd0ce0f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TVSportsBasketball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TVSportsBasketball.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TVSportsBasketball_v1.3_2122" sha1="797d7b563457a387aa103196a302d044abd11c4b">
		<name>TV Sports Basketball</name>
		<subpath>TVSportsBasketball</subpath>
		<variant_uuid>4cb26cd0-a34b-5c91-9282-af541eff62f3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TVSportsBasketball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TVSportsBasketball.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TVSportsBasketball_v1.3_It" sha1="59d3e634323378a2d8dce384f6dd1958eabe6980">
		<name>TVSports Basketball (Italiano)</name>
		<subpath>TVSportsBasketballIt</subpath>
		<variant_uuid>c6c0fd5a-8642-5186-9f92-54b65a45a1d3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TVSportsBasketballIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TVSportsBasketballIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TVSportsBoxing_v1.0_0755" sha1="1e787b21ce76e6f01ad99c494abbf67e99ee9fe7">
		<name>TV Sports Boxing</name>
		<subpath>TVSportsBoxing</subpath>
		<variant_uuid>234308b3-9b51-57da-afbb-15ce373be4d1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TVSportsBoxing.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TVSportsBoxing.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TVSportsFootball_v1.03_0407" sha1="285c4ec424c661e4d9b093087a895a8349c44f07">
		<name>TV Sports Football</name>
		<subpath>TVSportsFootball</subpath>
		<variant_uuid>58f485b8-f068-5efe-b9c2-7595d62dfe5c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TVSportsFootball.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TVSportsFootball.slave</filename>
			<datapath />
			<custom>
			C1:L:Speed:No Timing Fix, Fast, A500
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Twintris_v1.1" sha1="31bcc3079ae96e6df377769c12f1bb6ed93b4582">
		<name>Twintris</name>
		<subpath>Twintris</subpath>
		<variant_uuid>74b3f62c-fb85-522e-bac3-09572b498330</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Twintris.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Twintris.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip cracktro
			C2:B:Skip game intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Twintris_v1.2" sha1="aa2c7427d8db1b15908a0f7e16c1a273c1bba15f">
		<name>Twintris</name>
		<subpath>Twintris</subpath>
		<variant_uuid>7d789737-6a8e-570b-b7b5-8ec167ce887a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Twintris.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Twintris.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Cracktro
			C2:B:Skip Game Intro
			C3:B:Remove Blitwait Fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TwinTurbos_v1.0" sha1="0740203a86ef489893d9c37ac3f5f206131eda88">
		<name>Twin Turbos</name>
		<subpath>TwinTurbos</subpath>
		<variant_uuid>38ab2cf3-b907-53b0-b172-b613bf77c93e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TwinTurbos.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TwinTurbos.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite Time:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TwinWorld_v1.1_1294" sha1="e4a0929fb4cc908b5e43d5530ca298ee8b05cd96">
		<name>TwinWorld - Land of Vision</name>
		<subpath>TwinWorld</subpath>
		<variant_uuid>ebc372ab-39c7-5579-ae09-fcc398835d32</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TwinWorld.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TwinWorld.Slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited Lives
			C2:B:Unlimited Weapons
			C3:B:In-Game Keys
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TwinWorld_v1.2_1294" sha1="2b964f7fd4c7751c8589f1d62ab2a3a382673d27">
		<name>TwinWorld - Land of Vision</name>
		<subpath>TwinWorld</subpath>
		<variant_uuid>208c9dfc-8741-59ba-a634-5906660076c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Twinworld.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Twinworld.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Weapons:1
			C1:X:In-Game Keys:2
			C2:B:blue/second button jumps
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Twylyte_v1.0a_0746" sha1="fdb6ba587ee590091fd4a2e25830e5a3d937dec5">
		<name>Twylyte</name>
		<subpath>Twylyte</subpath>
		<variant_uuid>25569ba5-2931-50c6-ad0a-69a8212abd91</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Twylyte.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Twylyte.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Twylyte_v1.2_0746" sha1="33d9255c6a28b394932a99d1c394c50ade0b6263">
		<name>Twylyte</name>
		<subpath>Twylyte</subpath>
		<variant_uuid>af049aa7-b4b8-5d2c-9b4f-f558f2fc7cf1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Twylyte.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Twylyte.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TyphoonThompson_v1.0_1389" sha1="61dfb2070f1375f9700d998fb463fa371c5f3f20">
		<name>Typhoon Thompson in Search for the Sea Child</name>
		<subpath>TyphoonThompson</subpath>
		<variant_uuid>2d54edb0-f3b0-5fd9-84f0-6983aa14455d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TyphoonThompson.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TyphoonThompson.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TyphoonThompson_v1.0_NTSC_1389" sha1="7b9bbe4178d7a55c0d883cf5b2472fb702d31b06">
		<name>Typhoon Thompson (NTSC)</name>
		<subpath>TyphoonThompsonNTSC</subpath>
		<variant_uuid>2d54edb0-f3b0-5fd9-84f0-6983aa14455d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TyphoonThompsonNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TyphoonThompsonNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TyphoonThompson_v1.1_512k_NTSC_1389" sha1="6acbd0a74ca9722569a11ec43683fa8d2bac0f5f">
		<name>Typhoon Thompson (512Kb) (NTSC)</name>
		<subpath>TyphoonThompson512kNTSC</subpath>
		<variant_uuid>e71b2a00-c8b5-59b8-b0af-3634ac3ab76d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TyphoonThompson512kNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TyphoonThompson512kNTSC.slave</filename>
			<datapath />
			<custom>
			C1:B:Remove BLITWAIT fixes
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TyphoonThompson_v1.1_NTSC_1389" sha1="3fe132cbe65c11c334877d8945a17f72fc37eaa5">
		<name>Typhoon Thompson (NTSC)</name>
		<subpath>TyphoonThompsonNTSC</subpath>
		<variant_uuid>050bb42e-7749-51f8-ba47-15313f68f210</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TyphoonThompsonNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TyphoonThompsonNTSC.slave</filename>
			<datapath />
			<custom>
			C1:B:Remove BLITWAIT fixes
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Typhoon_v1.0_1361" sha1="823d3aa2f89496a104640f47a32c97550d836d0d">
		<name>Typhoon</name>
		<subpath>Typhoon</subpath>
		<variant_uuid>14103e4d-5713-5a5a-8229-b345ceaded59</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Typhoon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Typhoon.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TZer0Demo_v1.0_AGA" sha1="0d5957b22ec85d52b4b3d93bc7aed67f09b8b7fc">
		<name>T-Zer0 (Demo) [AGA]</name>
		<subpath>TZer0DemoAGA</subpath>
		<variant_uuid>4d90bb6f-3eb4-5a57-a486-5c782838fe9f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TZer0DemoAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TZer0DemoAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=MAX
			JIT=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TZer0Demo_v1.0_NoMovie_AGA" sha1="824d7e9724141085ba882259389928bee3f07797">
		<name>TZer 0 Demo No Movie [AGA]</name>
		<subpath>TZer0DemoNoMovieAGA</subpath>
		<variant_uuid>a21f281a-e5f7-5d7a-a7ed-ab1ccd0c3833</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TZer0DemoNoMovieAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TZer0DemoNoMovieAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Toobin_v1.2" sha1="aeac128b9512a2e743b92fdc4499a5af3a068bf0">
		<name>Toobin'</name>
		<subpath>Toobin</subpath>
		<variant_uuid>3af1dd38-f453-5817-9dbb-efad58481a26</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Toobin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Toobin.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TopBanana_v1.0" sha1="a3a82f93f2823bd7da161aa4da2da5aba126e026">
		<name>Top Banana</name>
		<subpath>TopBanana</subpath>
		<variant_uuid>b823a397-8bc9-5de3-bb66-093492f2eefc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TopBanana.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TopBanana.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TopCat_v1.1" sha1="c5ba2ae5701a0b2f8712bd397daf31d5b1ead9b2">
		<name>Top Cat</name>
		<subpath>TopCat</subpath>
		<variant_uuid>c5831808-17ad-59e0-9019-8639e67d0dc1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TopCat.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TopCat.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TopGear2_v1.0_1737" sha1="4bb7b166b1805bf8a192598d0ff04a8fc2b089de">
		<name>Top Gear 2</name>
		<subpath>TopGear2</subpath>
		<variant_uuid>8124caf1-4b0d-5cd4-8a1f-e97bd03560d6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TopGear2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TopGear2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TopGear2_v1.2_AGA_1858" sha1="8989c9ca44ae1a5252a3c65c673bc60794f9c7f3">
		<name>Top Gear 2 [AGA]</name>
		<subpath>TopGear2AGA</subpath>
		<variant_uuid>dc867091-9d6c-58c7-bce4-d0ac7a8896d1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TopGear2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TopGear2AGA.Slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TopGear2_v1.2_CD32" sha1="ef671840bc1412e284747f3d3206d79c91a2eeb8">
		<name>Top Gear 2 [CD32]</name>
		<subpath>TopGear2CD32</subpath>
		<variant_uuid>a4338df9-0469-5261-b30c-f288e33e5679</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TopGear2CD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TopGear2CD32.Slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TopSecret_v1.0" sha1="1c05db2dd1a0e4ab12b14fe95ee33408103bea09">
		<name>Top Secret</name>
		<subpath>TopSecret</subpath>
		<variant_uuid>7e4db6e3-dc52-5a4f-b922-94a058578de6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TopSecret.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TopSecret.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TopWrestling_v1.1" sha1="4e95c1c3ae6ad92bd36fba21bb4ef501e4ae6cc4">
		<name>Top Wrestling</name>
		<subpath>TopWrestling</subpath>
		<variant_uuid>0856f130-88d5-5ffb-9f8b-a7ebbfd43cfd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TopWrestling.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TopWrestling.Slave</filename>
			<datapath />
			<custom>
			C2:X:Skip intro:0
			C2:X:See piracy screen:1
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TornadoGroundAttack_v1.0" sha1="39de72557c02a097fde3f28a45fbe9b23ff9e64b">
		<name>Tornado Ground Attack</name>
		<subpath>TornadoGroundAttack</subpath>
		<variant_uuid>b4ce07c0-cd9b-5d00-bb4d-3c06445b907a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TornadoGroundAttack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TornadoGroundAttack.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tornado_v1.1_0807" sha1="b462b016dbf0020e9abf602039ce34c12e1808cb">
		<name>Tornado</name>
		<subpath>Tornado</subpath>
		<variant_uuid>80404f31-02b8-5de4-8c14-1facfb6f396e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tornado.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tornado.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tornado_v1.1_AGA" sha1="eb33c838bb9950a82a9b6c7fd1863ffb9d0bdbef">
		<name>Tornado [AGA]</name>
		<subpath>TornadoAGA</subpath>
		<variant_uuid>5689beeb-1c1d-5769-8701-dc252cec10b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TornadoAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TornadoAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tornado_v2.0_0807" sha1="61511384a495e66526540706cf6ba22379b078be">
		<name>Tornado</name>
		<subpath>Tornado</subpath>
		<variant_uuid>91b1959d-1505-531f-b461-b78e81ce3129</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tornado.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tornado.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tornado_v2.0_AGA" sha1="9c0f98970c1ca65af5cde58020dca2d830e83801">
		<name>Tornado [AGA]</name>
		<subpath>TornadoAGA</subpath>
		<variant_uuid>a1877ca3-feb5-5236-9cbe-e013136b6ca0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TornadoAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TornadoAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Original rendering code:0
			C1:X:Frame rate limit:1
			C1:X:Show FPS:2
			C4:L:Auto start:None,Drone,IDS Easy,IDS Hard,ADV Easy,ADV Hard
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TorvakTheWarrior_v1.3_1796" sha1="2fa0c11f1a68993e8649a3d830dfa609e4aa3d69">
		<name>Torvak The Warrior</name>
		<subpath>TorvakTheWarrior</subpath>
		<variant_uuid>85988bfc-3b5b-5bba-87c9-e58ee56ad4d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TorvakTheWarrior.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TorvakTheWarrior.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=CTRL
		</custom_controls>
	</game>
	<game filename="TorvakTheWarrior_v1.4_1796" sha1="13170efdd501baa7b4f6da49a98eaab49273656a">
		<name>Torvak The Warrior</name>
		<subpath>TorvakTheWarrior</subpath>
		<variant_uuid>2dd2ed7b-e446-50bd-bb8b-6fc9fb31af9d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TorvakTheWarrior.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TorvakTheWarrior.slave</filename>
			<datapath />
			<custom>
			C1:X:In game keys cheat:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=CTRL
		</custom_controls>
	</game>
	<game filename="TotalCarnage_v1.1_AGA_1926" sha1="d12b8c5019e7fea86c777bd2b3af1db6a1a1cc81">
		<name>Total Carnage [AGA]</name>
		<subpath>TotalCarnageAGA</subpath>
		<variant_uuid>7800929e-6832-5058-b00b-ba92181a1d1e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TotalCarnageAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TotalCarnageAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurnNBurn_v1.1_2523" sha1="6d07b04c87aa8e71435da3b3a7a04afc7ea791f6">
		<name>Turn 'n' Burn</name>
		<subpath>TurnNBurn</subpath>
		<variant_uuid>84d490dd-5ad0-5574-bbee-836ae5dc9207</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurnNBurn.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurnNBurn.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2Demo_v1.0" sha1="b4916030d2018c93d9144df77b890ca106c74796">
		<name>Turrican 2 (Demo)</name>
		<subpath>Turrican2Demo</subpath>
		<variant_uuid>58e47f8c-8fcc-5a1a-81b9-cc450197b7c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2Demo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2Demo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v1.4_CDTV" sha1="07e241763b58e5f87636e51006fe1885b76c308d">
		<name>Turrican 2 [CDTV]</name>
		<subpath>Turrican2CDTV</subpath>
		<variant_uuid>3452c253-84a6-5874-af85-f70a41bd771a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2CDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2CDTV.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v1.7_0029" sha1="356e70a42630afb9d5daa3fee9cf899b9a046508">
		<name>Turrican II - The Final Fight</name>
		<subpath>Turrican2</subpath>
		<variant_uuid>83abde99-009b-5169-83ff-a8f9b09790da</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v2.1-B_0029" sha1="ac40e4067d930fafcdc6cec38514aff53b179ff9">
		<name>Turrican II - The Final Fight</name>
		<subpath>Turrican2</subpath>
		<variant_uuid>402643a2-ca41-523e-88b1-56d41eec990e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite smartbombs:1
			C1:X:trainer infinite super smartbombs:2
			C1:X:trainer infinite time:3
			C2:X:second button for jump:0
			C2:X:yellow button for super smartbomb:1
			C3:B:skip introduction
			C4:L:start level:1,2,3,4,5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v2.1-B_CDTV" sha1="888d361e624cb6159d19eaf9a6bc23dd437d92e4">
		<name>Turrican 2 [CDTV]</name>
		<subpath>Turrican2CDTV</subpath>
		<variant_uuid>295bee38-e225-51fd-9705-b8ab5a725667</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2CDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2CDTV.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite smartbombs:1
			C1:X:trainer infinite super smartbombs:2
			C1:X:trainer infinite time:3
			C2:X:second button for jump:0
			C2:X:yellow button for super smartbomb:1
			C4:L:start level:1,2,3,4,5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v2.2_0029" sha1="256185084db3d42d845acb180fbe8782ed93acd3">
		<name>Turrican II - The Final Fight</name>
		<subpath>Turrican2</subpath>
		<variant_uuid>9c64e60e-be01-5462-ad06-d6a3db8355db</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite smartbombs:1
			C1:X:trainer infinite super smartbombs:2
			C1:X:trainer infinite time:3
			C2:X:second button for jump:0
			C2:X:yellow button for super smartbomb:1
			C3:B:skip introduction
			C4:L:start level:1,2,3,4,5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v2.2_CDTV" sha1="0812d37d8d47e2161614b9a33b457d4c829be9e4">
		<name>Turrican 2 [CDTV]</name>
		<subpath>Turrican2CDTV</subpath>
		<variant_uuid>dbb5ccee-74fb-5d13-bc47-13af5857f48f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2CDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2CDTV.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite smartbombs:1
			C1:X:trainer infinite super smartbombs:2
			C1:X:trainer infinite time:3
			C2:X:second button for jump:0
			C2:X:yellow button for super smartbomb:1
			C4:L:start level:1,2,3,4,5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican3Demo_v1.0" sha1="f73c7c8f4480601f382638c6cba3f7604be6924e">
		<name>Turrican 3 (Demo)</name>
		<subpath>Turrican3Demo</subpath>
		<variant_uuid>ed78983a-1513-52b0-b740-e97abb4fa2e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican3Demo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican3Demo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican3_v1.5_2633" sha1="4a4675ee3e6ec15fe64f95bffa48034e8fbc9440">
		<name>Turrican 3</name>
		<subpath>Turrican3</subpath>
		<variant_uuid>b786bad9-241c-596a-8e8d-7053f1aea00d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican3_v1.6_Files_2633" sha1="7835bd6a52f0f95204aee36453fac0291918b983">
		<name>Turrican 3 (Files)</name>
		<subpath>Turrican3Files</subpath>
		<variant_uuid>224e4112-a64c-535d-8339-fbca64311f07</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican3Files.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican3Files.slave</filename>
			<datapath />
			<custom>
			C1:B:Active Trainers
			C2:B:Unlimited Energy
			C3:X:Enable Golden Armor:0
			C3:X:Enable High Jump:1
			C3:X:Auto-Fire:2
			C4:L:3rd button (joystick):Pause,Bomb,Rope
			C5:B:Remove BlitWait Fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican3_v1.6_Image_2633" sha1="86aa30e2440630b7dc278048278826d02624a5f5">
		<name>Turrican 3 (Image)</name>
		<subpath>Turrican3Image</subpath>
		<variant_uuid>735a1ebe-ee67-563f-bed6-84b55e35978a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican3Image.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican3Image.slave</filename>
			<datapath />
			<custom>
			C1:B:Active Trainers
			C2:B:Unlimited Energy
			C3:X:Enable Golden Armor:0
			C3:X:Enable High Jump:1
			C3:X:Auto-Fire:2
			C4:L:3rd button (joystick):Pause,Bomb,Rope
			C5:B:Remove BlitWait Fixes
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurricanDemo_v1.0" sha1="eb69cf103dfdc5c8a611906513da3c96335aedb0">
		<name>Turrican (Demo)</name>
		<subpath>TurricanDemo</subpath>
		<variant_uuid>7a3ac5dd-00d1-56b9-9281-54e00cefa91c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurricanDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurricanDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican_v2.0_0092" sha1="38374113d2bd0fb9ddf8029d6646c04c33e636e5">
		<name>Turrican</name>
		<subpath>Turrican</subpath>
		<variant_uuid>e1822e66-e0d3-59a9-a8f2-a102f7115c35</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican_v2.0_CDTV" sha1="31c9c06879cecc7658b7dc78ebd34a7703a816c5">
		<name>Turrican [CDTV]</name>
		<subpath>TurricanCDTV</subpath>
		<variant_uuid>61e6a446-7494-5528-a424-d17862e88d9b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurricanCDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurricanCDTV.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican_v2.0_NTSC_1838" sha1="4a7fbfeafd8b884f0aab30386e437fc7631061a4">
		<name>Turrican (NTSC)</name>
		<subpath>TurricanNTSC</subpath>
		<variant_uuid>97020c9f-a278-5884-8da9-c1d228d2ddf5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurricanNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurricanNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican_v2.1_0092" sha1="4954583294aa00a89cad205c26fbf83c9f0b10a2">
		<name>Turrican</name>
		<subpath>Turrican</subpath>
		<variant_uuid>8059e01e-923d-50c8-8b95-3b149db1ae8b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite time and specials:1
			C2:X:second button for jump:0
			C4:L:Start level:1,2,3,4
			C5:L:Start sublevel:A,B,C
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican_v2.1_CDTV" sha1="87584635bbeab0e5e5a3bedc0d686693399afc99">
		<name>Turrican [CDTV]</name>
		<subpath>TurricanCDTV</subpath>
		<variant_uuid>06abca07-a7b8-5a0e-935c-8f706225bac5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurricanCDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurricanCDTV.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite time and specials:1
			C2:X:second button for jump:0
			C4:L:Start level:1,2,3,4
			C5:L:Start sublevel:A,B,C
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican_v2.1_NTSC_1838" sha1="b201a394dc43bf67c1b6f3b9774935a7ea944b78">
		<name>Turrican (NTSC)</name>
		<subpath>TurricanNTSC</subpath>
		<variant_uuid>bf8ed950-94d0-56b9-bf32-2e14b9cdac8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TurricanNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TurricanNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:trainer infinite lives:0
			C1:X:trainer infinite time and specials:1
			C2:X:second button for jump:0
			C4:L:Start level:1,2,3,4
			C5:L:Start sublevel:A,B,C
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tusker_v1.2" sha1="a468f351672cb8e3b3a45b8f3a03ad763dc8660d">
		<name>Tusker</name>
		<subpath>Tusker</subpath>
		<variant_uuid>f35379d7-1e4c-5424-aeb4-d7be9302eecb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tusker.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tusker.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftshoulder=F9
			joyport1_amiberry_custom_none_rightshoulder=F10
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="TinToyAdventure_v1.3_AGA" sha1="513a9a25bfb8589cb479fb396a02b72aeebc4afe">
		<name>Tin Toy Adventure [AGA]</name>
		<subpath>TinToyAdventureAGA</subpath>
		<variant_uuid>e27d9d5a-150c-5171-b9f8-36580989e6a0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinToyAdventureAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinToyAdventureAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer invincibility:1
			C2:B:second button for jump
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinyBobble_v1.0" sha1="d948ff2b10ff3bfdcdf586dd702be5ef1fa13b99">
		<name>Tiny Bobble</name>
		<subpath>TinyBobble</subpath>
		<variant_uuid>0a97d071-832f-5c49-8bc2-1a6a99ab8fdb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinyBobble.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinyBobble.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:blue/second button jumps
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinyBobble_v1.1" sha1="0304eb1cc1bc4fe1b8ade20d7c9df46ef7268603">
		<name>Tiny Bobble</name>
		<subpath>TinyBobble</subpath>
		<variant_uuid>421266e3-1787-5754-ab2d-a8b652f8b242</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinyBobble.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinyBobble.slave</filename>
			<datapath />
			<custom>
			C2:X:blue/second button jumps player 1:0
			C2:X:blue/second button jumps player 2:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinyBobble_v1.2" sha1="2a1e95ba5dbd1f72ca2776ec95066f64c095dd45">
		<name>Tiny Bobble</name>
		<subpath>TinyBobble</subpath>
		<variant_uuid>ad90ae81-9806-5095-a1f8-6bd9c9edd848</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinyBobble.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinyBobble.slave</filename>
			<datapath />
			<custom>
			C2:X:blue/second button jumps player 1:0
			C2:X:blue/second button jumps player 2:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinyBobble_v1.3" sha1="7f7dcff35c3dc544d655cedae62d4a29e08e9f6f">
		<name>Tiny Bobble</name>
		<subpath>TinyBobble</subpath>
		<variant_uuid>9e3b12e7-4b43-5c1e-ad33-696639549c80</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinyBobble.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinyBobble.slave</filename>
			<datapath />
			<custom>
			C1:X:trainer infinite lives:0
			C2:X:blue/second button jumps player 1:0
			C2:X:blue/second button jumps player 2:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinyGalaga_v1.0" sha1="49969504c314e5b60464200741cba15c873f1976">
		<name>Tiny Galaga</name>
		<subpath>TinyGalaga</subpath>
		<variant_uuid>bdca66d4-4c3b-5422-a67d-ec2912f8ceaa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinyGalaga.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinyGalaga.slave</filename>
			<datapath />
			<custom>
			C3:B:keep LMB as quit button
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinyGalaga_v1.1" sha1="f291ecd5d67d55f6c552a823d984933376a07d2a">
		<name>Tiny Galaga</name>
		<subpath>TinyGalaga</subpath>
		<variant_uuid>637271ac-2690-5bac-8c90-dd7e39b470d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinyGalaga.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinyGalaga.slave</filename>
			<datapath />
			<custom>
			C3:B:keep LMB as quit button
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinyGalaga_v1.2" sha1="dd0909327ab9b0f4ccebdb5417c2e987d7c73628">
		<name>Tiny Galaga</name>
		<subpath>TinyGalaga</subpath>
		<variant_uuid>ed9ba1ba-c75f-5f21-9c32-0237ef7e0cc0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinyGalaga.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinyGalaga.slave</filename>
			<datapath />
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:start with 4 lives:1
			C3:B:keep LMB as quit button
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinyInvaders_v1.1" sha1="fa47fe3b87402f1970615f5323948302f2c022c6">
		<name>Tiny Invaders</name>
		<subpath>TinyInvaders</subpath>
		<variant_uuid>c47481b6-9c2a-59e3-b909-93f5381845a7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinyInvaders.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinyInvaders.slave</filename>
			<datapath />
			<custom>
			C3:B:keep LMB as quit button
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinySkweeks_v1.0_2402" sha1="adffc9e18321bbcc34771fb1521fdbe892c0df26">
		<name>Tiny Skweeks</name>
		<subpath>TinySkweeks</subpath>
		<variant_uuid>d797b065-9bd2-5158-b66d-f50763b47fa2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinySkweeks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinySkweeks.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinyTroops_v1.2" sha1="b36188ce8870c257ff5b7120553040dff6f55f74">
		<name>Tiny Troops</name>
		<subpath>TinyTroops</subpath>
		<variant_uuid>b9441a3b-b35c-5ae3-936a-125befec514e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinyTroops.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinyTroops.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinyTroops_v1.2_CD" sha1="12a144c005bb53c6a248b330727dcd0fb06aa419">
		<name>Tiny Troops CD</name>
		<subpath>TinyTroopsCD</subpath>
		<variant_uuid>b9441a3b-b35c-5ae3-936a-125befec514e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinyTroopsCD.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinyTroopsCD.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinyTroops_v1.2_CD_De" sha1="be5e373d272d3bdad2a29e4679e511812a93d163">
		<name>Tiny Troops CDDe</name>
		<subpath>TinyTroopsCDDe</subpath>
		<variant_uuid>1a056e4b-e1f7-50fc-935a-a0cf7d182f85</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TinyTroopsCDDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TinyTroopsCDDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tinyus_v1.0" sha1="19d1a41b13a1788ab2820157373c0371eef4bc68">
		<name>Tinyus</name>
		<subpath>Tinyus</subpath>
		<variant_uuid>e15c4d29-963f-5a7a-8c64-0562a760be7a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tinyus.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tinyus.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TipOff_v1.0_1551" sha1="3430eae521f1b37611ffac78598686c92ab84505">
		<name>Tip Off</name>
		<subpath>TipOff</subpath>
		<variant_uuid>9ec03932-6b9e-54eb-95e5-44cb7b09cb4c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TipOff.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TipOff.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TipOff_v1.0_DeEsFrIt_1269" sha1="6f5521ee867fc5f24e7da2be2354e288b5b2be29">
		<name>Tip Off De Es Fr (Italiano)</name>
		<subpath>TipOffDeEsFrIt</subpath>
		<variant_uuid>f6a1da71-ca73-52a1-9a0a-08117bcf659d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TipOffDeEsFrIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TipOffDeEsFrIt.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TipOff_v1.0_NTSC" sha1="815c4395b2aa79b815bda8246c98de8f5f9761f6">
		<name>Tip Off (NTSC)</name>
		<subpath>TipOffNTSC</subpath>
		<variant_uuid>db78a81c-33dd-51e5-8f22-0458b89045bc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TipOffNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TipOffNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TipOff_v2.0_1551" sha1="fbb25ce2eeca6110e0c89cf2979b28a09f45a3b9">
		<name>Tip Off</name>
		<subpath>TipOff</subpath>
		<variant_uuid>8cd96429-6e6c-5431-9664-72cda4a21eae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TipOff.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TipOff.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TipOff_v2.0_DeEsFrIt_1269" sha1="101bee44e4f07743d46a327de385bdfd02308851">
		<name>Tip Off De Es Fr (Italiano)</name>
		<subpath>TipOffDeEsFrIt</subpath>
		<variant_uuid>fad81d35-ed99-5eb1-a740-859f4ae5dd62</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TipOffDeEsFrIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TipOffDeEsFrIt.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TipOff_v2.0_NTSC" sha1="24a49106df12421665996cce5017bccb1f91626f">
		<name>Tip Off (NTSC)</name>
		<subpath>TipOffNTSC</subpath>
		<variant_uuid>4c20ba8c-411e-56f7-bcf8-d2c2eda4e4cf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TipOffNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TipOffNTSC.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TitanicBlinky_v1.1" sha1="2a9e6d61c0311344e2d95c8d30909d9343a29d1a">
		<name>Titanic Blinky</name>
		<subpath>TitanicBlinky</subpath>
		<variant_uuid>9abbfabd-c879-594d-a9e8-1d009d5d1c56</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TitanicBlinky.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TitanicBlinky.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UltimateRide_v1.0_2306" sha1="06a1b11f0bffe7c32abd59302a6aae3b5a950c60">
		<name>Ultimate Ride</name>
		<subpath>UltimateRide</subpath>
		<variant_uuid>ae30e5df-977a-568b-9fbc-cfdf7ad6610b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UltimateRide.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UltimateRide.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Infinite Retries:0
			C2:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UltimateXTremeRacing_v1.1_AGA_CD" sha1="fb3eb0a2fa3196e5bde772263f11a3832fa56c13">
		<name>Ultimate XTreme Racing CD</name>
		<subpath>UltimateXTremeRacingCD</subpath>
		<variant_uuid>f34fce62-f1a1-558b-b333-fce21242e671</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UltimateXTremeRacingCD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UltimateXTremeRacingCD.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Set NOMUSIC option
			C2:B:*NO* laptimes saves automatically
			C3:B:Save converted iff tiles to chk files
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UMS2NationsAtWar_v1.0_2137" sha1="cc67d71da0c545e2d2f89de70d1ed944049e3f34">
		<name>UMS II - Nations At War</name>
		<subpath>UMS2NationsAtWar</subpath>
		<variant_uuid>1d215dcb-15c8-5947-891f-84390d6d9588</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UMS2NationsAtWar.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UMS2NationsAtWar.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UnderPressure_v1.0" sha1="ec79817c7280b3f52978e2ce435c5d6e6823817f">
		<name>Under Pressure</name>
		<subpath>UnderPressure</subpath>
		<variant_uuid>f2a45f32-db0d-5245-91ef-cad21c5af0cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UnderPressure.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UnderPressure.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UnendlicheGeschichte2_v1.4_De" sha1="3729277b37c9b3c2fee70dbf98aab268b88e269b">
		<name>Unendliche Geschicte 2 (Deutsch)</name>
		<subpath>UnendlicheGeschicte2De</subpath>
		<variant_uuid>d402c5d9-78b7-5f52-b992-4efc51123dd3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UnendlicheGeschichte2De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UnendlicheGeschichte2De.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Uninvited_v1.0" sha1="9d80e40e3ecdcaa63070dd68bed1c8b99e54f8a5">
		<name>Uninvited</name>
		<subpath>Uninvited</subpath>
		<variant_uuid>91d58295-c075-541e-bfb5-dcf2445d1de1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Uninvited.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Uninvited.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="Uninvited_v1.1" sha1="d003dcfac1e4acdc747b33f7d9c2ff58dfc9991f">
		<name>Uninvited</name>
		<subpath>Uninvited</subpath>
		<variant_uuid>e2684910-6100-5745-963e-8b38162c58a3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Uninvited.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Uninvited.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UniversalMilitarySimulator_v1.0_0753" sha1="9271a2e3d6f5a0e47d3a379fb97b8e17ede7a1b9">
		<name>UMS (Universal Military Simulator)</name>
		<subpath>UniversalMilitarySim</subpath>
		<variant_uuid>76b0f653-10d6-5393-8471-8ccb1539195c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UniversalMilitarySim.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UniversalMilitarySim.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="UniversalMonsters_v1.0" sha1="eeae1db74ac000ecd4d0b14534a8ea294ed5da87">
		<name>Universal Monsters</name>
		<subpath>UniversalMonsters</subpath>
		<variant_uuid>58d6d497-f87f-5c61-988d-6504783624dd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UniversalMonsters.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UniversalMonsters.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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	</game>
	<game filename="UniversalWarrior_v1.01_0597" sha1="0c7a06e8f1690d0dc1d6f4b93899e1a708d4d92f">
		<name>Universal Warrior</name>
		<subpath>UniversalWarrior</subpath>
		<variant_uuid>3aa5f34c-9ebd-5dd6-a7c1-8e903cc1886e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UniversalWarrior.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UniversalWarrior.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
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	</game>
	<game filename="UniversalWarrior_v1.02_0597" sha1="e195f068287d3812d22ba30c447d1b4fdda71651">
		<name>Universal Warrior</name>
		<subpath>UniversalWarrior</subpath>
		<variant_uuid>5f0dcfce-66fc-559b-b049-496e722b2c84</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UniversalWarrior.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UniversalWarrior.Slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Blitter Wait Patches
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=FALSE
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			SCREEN_WIDTH=720
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	<game filename="Universe3_v1.0_1476" sha1="86119157a3b32ed6e628ab536bf20161165019ae">
		<name>Universe 3</name>
		<subpath>Universe3</subpath>
		<variant_uuid>8a46819f-ff4a-563e-abab-4588bc9708b9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Universe3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Universe3.Slave</filename>
			<datapath>data</datapath>
			<custom>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="Universe3_v1.0_NTSC_1476" sha1="e53e48e2ba812b7ddec2fbfb1867787ee9bb3553">
		<name>Universe 3 (NTSC)</name>
		<subpath>Universe3NTSC</subpath>
		<variant_uuid>8a46819f-ff4a-563e-abab-4588bc9708b9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Universe3NTSC.Slave</slave_default>
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		<slave number="1">
			<filename>Universe3NTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
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		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
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	</game>
	<game filename="Universe_v1.3_0894" sha1="4ad3cbf5f3bad7ebc67cd776fe8a62a64d727843">
		<name>Universe</name>
		<subpath>Universe</subpath>
		<variant_uuid>9b87d078-ac07-5dd1-ba38-b03c64fd252a</variant_uuid>
		<slave_count>1</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Universe.Slave</filename>
			<datapath>UniverseData</datapath>
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		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
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			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
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	<game filename="Universe_v1.3_CD32" sha1="7fc2233525da0e354be7363f5aadc69f9b6fa2a6">
		<name>Universe [CD32]</name>
		<subpath>UniverseCD32</subpath>
		<variant_uuid>3dd81281-d836-529d-9262-9b61b23be629</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UniverseCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UniverseCD32.Slave</filename>
			<datapath>UniverseData</datapath>
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		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="UFOEnemyUnknown_v1.0_1677" sha1="779e5071bb3ef582f7fc96708aecbe1aa25045dd">
		<name>UFOEnemy Unknown</name>
		<subpath>UFOEnemyUnknown</subpath>
		<variant_uuid>4ab67072-0a6f-5b4c-a772-da3d22d9eb67</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UFOEnemyUnknown.Slave</slave_default>
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		<slave number="1">
			<filename>UFOEnemyUnknown.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="UFOEnemyUnknown_v1.0_AGA_0157" sha1="3f1131ba80ae1378629e9085449360360936d1d6">
		<name>UFO - Enemy Unknown [AGA]</name>
		<subpath>UFOEnemyUnknownAGA</subpath>
		<variant_uuid>49826cf3-13f9-53e3-8f0d-7ce9afa8b4c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UFOEnemyUnknownAGA.slave</slave_default>
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		<slave number="1">
			<filename>UFOEnemyUnknownAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			CLOCK=25
			PRIMARY_CONTROL=MOUSE
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UFOEnemyUnknown_v1.0_CD32" sha1="f6ad10f2040cfc3b2af23969f763a20fd0a28d78">
		<name>UFO - Enemy Unknown [CD32]</name>
		<subpath>UFOEnemyUnknownCD32</subpath>
		<variant_uuid>f7cb6765-63e1-58f2-88be-171f70303d32</variant_uuid>
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		<slave number="1">
			<filename>UFOEnemyUnknownCD32.slave</filename>
			<datapath>data</datapath>
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		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
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			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	<game filename="UFOEnemyUnknown_v1.1_AGA_0157" sha1="dacf862acf75b9b18c75dd7f7939dbdb3b1b4e83">
		<name>UFO - Enemy Unknown [AGA]</name>
		<subpath>UFOEnemyUnknownAGA</subpath>
		<variant_uuid>ded3f178-dcbc-56d2-a66e-95f5a8e8647d</variant_uuid>
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		<slave number="1">
			<filename>UFOEnemyUnknownAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
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		<hardware>
			CHIPSET=AGA
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			PRIMARY_CONTROL=MOUSE
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="UFOEnemyUnknown_v1.1_CD32" sha1="b319f95098bf2c1a958ec42b02caf86c509dbe35">
		<name>UFO - Enemy Unknown [CD32]</name>
		<subpath>UFOEnemyUnknownCD32</subpath>
		<variant_uuid>842296b2-82c1-548c-ba72-b4361113e025</variant_uuid>
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			<filename>UFOEnemyUnknownCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
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		<hardware>
			CHIPSET=AGA
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			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
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	<game filename="Ugh_v1.0_0396" sha1="6f8272175f7008a00b508340de6f4c4eaa13f116">
		<name>Ugh</name>
		<subpath>Ugh</subpath>
		<variant_uuid>a298cdc8-96e2-5ba0-b746-b8f70116bacc</variant_uuid>
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			<filename>Ugh.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ugh_v1.1_0396" sha1="92fc7138179fce1c045533aa6e08ec51d3d5ad28">
		<name>Ugh</name>
		<subpath>Ugh</subpath>
		<variant_uuid>302fe575-2088-5390-8400-3dac423e90f5</variant_uuid>
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		<slave number="1">
			<filename>Ugh.slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
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			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	<game filename="Ugh_v1.2_0396" sha1="a65f414c6823f55a01c5e85217c28d1626f90cf5">
		<name>Ugh</name>
		<subpath>Ugh</subpath>
		<variant_uuid>805f39a9-5464-5e6a-b092-54deb8b4c31a</variant_uuid>
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		<slave_default>Ugh.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ugh.slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
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			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
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	</game>
	<game filename="Ultima3_v1.1" sha1="f3ff06b79ce2e794d2f8fbb5e4dacf6acdb66968">
		<name>Ultima III - Exodus</name>
		<subpath>Ultima3</subpath>
		<variant_uuid>37c93082-6887-50f6-9456-5142d17bbd0f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ultima3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ultima3.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ultima4_v1.1_1390" sha1="e7d039b2ac2117007ffc2356a71b71d0cc7d47d2">
		<name>Ultima IV - Quest of the Avatar</name>
		<subpath>Ultima4</subpath>
		<variant_uuid>fe6d4db0-3c3b-5d3d-a6b8-eb19b0085a69</variant_uuid>
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		<slave number="1">
			<filename>Ultima4.slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
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			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ultima4_v1.1_NTSC_1390" sha1="dd72161ab29cc0c1408533a5f51ac646cecef757">
		<name>Ultima 4 (NTSC)</name>
		<subpath>Ultima4NTSC</subpath>
		<variant_uuid>fe6d4db0-3c3b-5d3d-a6b8-eb19b0085a69</variant_uuid>
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		<slave number="1">
			<filename>Ultima4NTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
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			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
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	</game>
	<game filename="Ultima5_v1.2_0785" sha1="ea4018b22632703cb6d9242074ba7a5f8a7f5edd">
		<name>Ultima V - Warriors of Destiny</name>
		<subpath>Ultima5</subpath>
		<variant_uuid>78552c03-d842-5ed4-be2f-fc5f8f66e3de</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ultima5.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ultima5.Slave</filename>
			<datapath>UltimaVData</datapath>
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		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
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	</game>
	<game filename="Ultima5_v1.3_0785" sha1="907df73ee390c2be1616057527f96cef5f4a2712">
		<name>Ultima V - Warriors of Destiny</name>
		<subpath>Ultima5</subpath>
		<variant_uuid>761b629f-aec9-5947-ba1d-4685b77caf41</variant_uuid>
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		<slave_default>Ultima5.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ultima5.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=MOUSE
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ultima5_v1.4_0785" sha1="82ff2563a94773cdf1717bc43ae736f98b85a439">
		<name>Ultima V - Warriors of Destiny</name>
		<subpath>Ultima5</subpath>
		<variant_uuid>5955a6d5-b27a-59e7-b379-c360b83888fd</variant_uuid>
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		<slave_default>Ultima5.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ultima5.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ultima6_v1.1_0294" sha1="8c905491b5cc521b5dd15c381eb96f9dea1375ca">
		<name>Ultima VI - The False Prophet</name>
		<subpath>Ultima6</subpath>
		<variant_uuid>126c3229-9738-5e44-997e-ae6ac2adb89e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ultima6.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ultima6.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UltimateBodyBlows_v1.1_CD32" sha1="acbece207023ef053eef33b41654cecc2016437f">
		<name>Ultimate Body Blows [CD32]</name>
		<subpath>UltimateBodyBlowsCD32</subpath>
		<variant_uuid>9d9dcddb-6086-51bc-b948-be1ae0cff14f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UltimateBodyBlowsCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UltimateBodyBlowsCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UltimateGolf_v1.2_2129" sha1="08a3915be462c827bc3a94d82a7cac732bee807f">
		<name>Greg Norman's Ultimate Golf</name>
		<subpath>UltimateGolf</subpath>
		<variant_uuid>c3dcf12e-30cf-52d3-9559-b7620a13bb48</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UltimateGolf.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UltimateGolf.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UltimateGolf_v1.3a_2129" sha1="07765d1a5d8b284e7d5185f87597c64c850da937">
		<name>Greg Norman's Ultimate Golf</name>
		<subpath>UltimateGolf</subpath>
		<variant_uuid>d982f624-9967-5aeb-b924-60c67952e4d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UltimateGolf.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UltimateGolf.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Universe_v1.4_AltVersion" sha1="71d9e1d0b8c4fe2277395ad86d9f83c20defa08e">
		<name>Universe Alt</name>
		<subpath>UniverseAlt</subpath>
		<variant_uuid>5964f8e8-74c7-5e80-a568-d4f25b53e584</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UniverseAlt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UniverseAlt.slave</filename>
			<datapath>UniverseData</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Universe_v1.4_CD32" sha1="7d01d4ee5c85d5503ab0f2b48a2095eab90c6d90">
		<name>Universe [CD32]</name>
		<subpath>UniverseCD32</subpath>
		<variant_uuid>3e3da555-28b0-56a9-b12a-5c7a86fd4626</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UniverseCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UniverseCD32.slave</filename>
			<datapath>UniverseData</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Universe_v1.5_0894" sha1="0a19407aaaa82fd07703b05deb196c61fc7643bd">
		<name>Universe</name>
		<subpath>Universe</subpath>
		<variant_uuid>6661dacb-3f7e-5e1f-af0e-1431985186e4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Universe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Universe.slave</filename>
			<datapath>UniverseData</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Universe_v1.5_AltVersion" sha1="96b3f66d6d9fc84cd6101c28bb7b97c102af4d5a">
		<name>Universe Alt</name>
		<subpath>UniverseAlt</subpath>
		<variant_uuid>237b57d9-cb48-5e9f-b9da-f5674aaba35c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UniverseAlt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UniverseAlt.slave</filename>
			<datapath>UniverseData</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Universe_v1.5_CD32" sha1="950f0614b75d7cebe8417de952c29a43e178d623">
		<name>Universe [CD32]</name>
		<subpath>UniverseCD32</subpath>
		<variant_uuid>c75dc5b2-b1ec-564a-a6f6-a831fdb61b92</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UniverseCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UniverseCD32.slave</filename>
			<datapath>UniverseData</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Unreal_v1.2_0033" sha1="458b257a786598524a3d954af89a0907da341536">
		<name>Unreal</name>
		<subpath>Unreal</subpath>
		<variant_uuid>0699c311-6056-54cf-80df-e577f3ffefff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Unreal.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Unreal.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Unreal_v1.2_NTSC" sha1="085a65ce8fa3b4c2146660d1b73f8d3056c704e7">
		<name>Unreal (NTSC)</name>
		<subpath>UnrealNTSC</subpath>
		<variant_uuid>35d3153b-a96e-5953-b1ac-7984a80ab490</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UnrealNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UnrealNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Unreal_v1.2_NTSC_1952" sha1="c9c2119d3c6f817f7952ffb2706f222e7cc9e11a">
		<name>Unreal (NTSC)</name>
		<subpath>UnrealNTSC</subpath>
		<variant_uuid>01020b6e-993c-5ee9-b960-27d79755d93a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UnrealNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UnrealNTSC.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UnsensibleSoccer_v1.0" sha1="cb88623971f4635da47d3ef279d90994db604f96">
		<name>Unsensible Soccer</name>
		<subpath>UnsensibleSoccer</subpath>
		<variant_uuid>ab1f88e3-9346-5b41-9616-080fe3159d9e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UnsensibleSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UnsensibleSoccer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UNSquadron_v1.2_1606" sha1="61d191cf06b377f41fbf6f2457e0a2ed85f99718">
		<name>U.N. Squadron</name>
		<subpath>UNSquadron</subpath>
		<variant_uuid>3b48decd-7bdb-5161-af65-75a973d32185</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UNSquadron.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UNSquadron.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Untouchables_v2.0_2392" sha1="63dbcb0224396bf2fef4bbc81c1ef3d747bfdf47">
		<name>Untouchables</name>
		<subpath>Untouchables</subpath>
		<variant_uuid>e8b542fa-0804-5cfc-8288-3dce283a5bb4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Untouchables.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Untouchables.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=Caps Lock
		</custom_controls>
	</game>
	<game filename="UpScope_v0.1" sha1="bbaf9f86522e22f3e6b9218b9fe636353547d7cb">
		<name>Up Scope</name>
		<subpath>UpScope</subpath>
		<variant_uuid>1ab1d3fc-b662-55ab-87dc-5810ac9db742</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UpScope.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UpScope.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UpScope_v1.01_Arcadia" sha1="069d17293301a092f83d5ea430a1f6c85c7bd6ad">
		<name>Up Scope (Arcadia)</name>
		<subpath>UpScopeArcadia</subpath>
		<variant_uuid>4e9c22b0-3aec-5308-961f-1fa84edc534e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UpScopeArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UpScopeArcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Uridium2_v0801.1_1MB_1526" sha1="5acce4c7e6428cf5778961288f9c10ecde344874">
		<name>Uridium 21 MB</name>
		<subpath>Uridium21MB</subpath>
		<variant_uuid>ce7a30e0-b33f-5014-a348-ffeb4f0951dd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Uridium21MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Uridium21MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Uridium2_v0801.1_2MB_1526" sha1="19d7cfcc8299f636269820fa8293381bbe81fdc3">
		<name>Uridium 2 (2MB)</name>
		<subpath>Uridium22MB</subpath>
		<variant_uuid>0673d695-6bc9-58dd-b07d-996ee42296a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Uridium22MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Uridium22MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="USSJohnYoung_v1.0" sha1="de1148746ee4f02f2ad2ee763a09619e7a030329">
		<name>USS John Young</name>
		<subpath>USSJohnYoung</subpath>
		<variant_uuid>be3aba2e-7e44-5d77-b75e-0b8e99ef88a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>USSJohnYoung.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>USSJohnYoung.Slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Magic Bytes Intro
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Utopia&amp;NewWorlds_v1.3_0757&amp;2576" sha1="e29089b2d27568b22c95b0dc752ffb0bb24c9fb1">
		<name>Utopia (&amp; New Worlds)</name>
		<subpath>Utopia&amp;NewWorlds</subpath>
		<variant_uuid>069ca161-50a1-5229-be79-639a290a43c2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Utopia&amp;NewWorlds.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Utopia&amp;NewWorlds.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Utopia_v1.3_0757" sha1="0c52b4d75390ddcf477f6f2493b401be624423a8">
		<name>Utopia</name>
		<subpath>Utopia</subpath>
		<variant_uuid>df7c80f7-a867-55b0-8e1d-c58b8bdb1a49</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Utopia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Utopia.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UltimatePinballQuest_v1.01" sha1="6d42babfa3b35f2b025d67348ae8553192c36b7a">
		<name>Ultimate Pinball Quest</name>
		<subpath>UltimatePinballQuest</subpath>
		<variant_uuid>a612e59a-b23d-5f55-bab0-00e13788ba1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UltimatePinballQuest.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UltimatePinballQuest.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Universe_v1.4_0894" sha1="74593d6378084e85ca4994fd5dfe855f509edd25">
		<name>Universe</name>
		<subpath>Universe</subpath>
		<variant_uuid>e05ee169-f6e8-564d-a061-270e4e141f33</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Universe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Universe.slave</filename>
			<datapath>UniverseData</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vroom&amp;DataDisk_v1.4_1295&amp;1296" sha1="d056da054bc111f289a8edaf0304c0683e46c6a2">
		<name>Vroom (&amp; Data Disk)</name>
		<subpath>Vroom&amp;DataDisk</subpath>
		<variant_uuid>aa6734cd-3c05-5737-9278-ef85c6087b7b</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>DataDisk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DataDisk.Slave</filename>
			<datapath />
		</slave>
		<slave number="2">
			<filename>Vroom.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftshoulder=T
			joyport1_amiberry_custom_none_rightshoulder=G
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="VroomMultiPlayer_v1.6_2158" sha1="50094ba47d361d507c7aa333a3e0af60f8d95164">
		<name>Vroom (Multi Player)</name>
		<subpath>VroomMultiPlayer</subpath>
		<variant_uuid>e0eddd60-6435-54f7-87a3-6faf3fa64b88</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VroomMultiplayer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VroomMultiplayer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftshoulder=T
			joyport1_amiberry_custom_none_rightshoulder=G
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="Vroom_v1.4_1295" sha1="f3c846f41907e497e5009d1720553426f614389d">
		<name>Vroom</name>
		<subpath>Vroom</subpath>
		<variant_uuid>90dfc858-e576-5c10-9d75-7259fdd46970</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Vroom.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Vroom.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftshoulder=T
			joyport1_amiberry_custom_none_rightshoulder=G
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="Vyper_v1.0" sha1="f8371eafe083795245255cd93a98fddd9b744e93">
		<name>Vyper</name>
		<subpath>Vyper</subpath>
		<variant_uuid>b79ba092-9291-5a03-a5e7-57e6366f229e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Vyper.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Vyper.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vyrus_v1.1_1069" sha1="e580a500770d32d17ac64fc96fa29f6c85961357">
		<name>Vyrus</name>
		<subpath>Vyrus</subpath>
		<variant_uuid>c562eb02-acd4-541d-b7dc-ef5e3b52f01d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Vyrus.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Vyrus.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VacSuitJackDemo_v1.0" sha1="c01200fcc034c9e21025914304d1e556ba9dec54">
		<name>Vac Suit Jack Demo</name>
		<subpath>VacSuitJackDemo</subpath>
		<variant_uuid>44b96ed9-f464-5465-85dc-ea3ae2d29204</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VacSuitJackDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VacSuitJackDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vader_v1.0" sha1="9064bef6e3953a562c787729f27aa83aa5488b54">
		<name>Vader</name>
		<subpath>Vader</subpath>
		<variant_uuid>8ab0bd94-28c3-5bf8-a0da-672edcda1e04</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Vader.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Vader.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vader_v1.1_2956" sha1="ff9a6df96449a19dcf1bdf02a0cf92f6e73591bf">
		<name>Vader</name>
		<subpath>Vader</subpath>
		<variant_uuid>251aa1ef-5d6d-522e-92fb-44792a737080</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Vader.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Vader.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ValhallaBeforeTheWar_v1.2_0756" sha1="22c3d5f5d70807211b209db73e5d4ec84c0bb099">
		<name>Valhalla - Before The War</name>
		<subpath>ValhallaBeforeTheWar</subpath>
		<variant_uuid>212cd08b-0b83-5627-888e-c8ed09aaba59</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ValhallaBeforeTheWar.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ValhallaBeforeTheWar.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ValhallaBeforeTheWar_v1.4_0756" sha1="22574cd7d839b562b8516588f94c29d5b494cb83">
		<name>Valhalla - Before The War</name>
		<subpath>ValhallaBeforeTheWar</subpath>
		<variant_uuid>48800401-7202-5e48-b6bf-9e80d42e78c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ValhallaBeforeTheWar.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ValhallaBeforeTheWar.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ValhallaLordOfInfinity_v1.1" sha1="4c45e4e464010eed9cb112ee33b36974ea4a7076">
		<name>Valhalla and the Lord Of Infinity</name>
		<subpath>ValhallaLordOfInfinity</subpath>
		<variant_uuid>8b8a2845-d10c-5115-9c45-a4c2fb286050</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ValhallaLordOfInfinity.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ValhallaLordOfInfinity.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ValhallaLordOfInfinity_v1.2" sha1="53054db5c6709ede0a60e0c9b9a3becbc61af5c7">
		<name>Valhalla and the Lord Of Infinity</name>
		<subpath>ValhallaLordOfInfinity</subpath>
		<variant_uuid>1a10ad0b-8f47-5d01-ace7-7be42da176a3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ValhallaLordOfInfinity.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ValhallaLordOfInfinity.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VampiresEmpire_v1.0" sha1="ac0ea78c1c418e7dfb39f5ec80654ca49eaa4b2a">
		<name>Vampire's Empire</name>
		<subpath>VampiresEmpire</subpath>
		<variant_uuid>ceb7adde-39c3-56d0-a620-81dd04b05a55</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VampiresEmpire.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VampiresEmpire.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vaxine_v1.0_0747" sha1="d116bcae8a6c4b7ba38b7994bb91c4249fd8372b">
		<name>Vaxine</name>
		<subpath>Vaxine</subpath>
		<variant_uuid>ed9adbda-d0fe-5009-96d2-90adc9a89e81</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Vaxine.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Vaxine.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vectorball_v1.0_2520" sha1="c7aa4dfa4b1a231a0d7fff6e80bbaa6019298043">
		<name>Vectorball</name>
		<subpath>Vectorball</subpath>
		<variant_uuid>9bf5fe99-927d-519a-85b4-cfc347f691e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Vectorball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Vectorball.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VegasGambler_v1.0a" sha1="d2f28e87bc2f56cd08a0e67aabcfa0fe0029f10f">
		<name>Vegas Gambler</name>
		<subpath>VegasGambler</subpath>
		<variant_uuid>843e9303-390a-50b2-a415-547c9d0e494b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VegasGambler.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VegasGambler.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VengeanceOfExcalibur_v1.01_2499" sha1="1039c9c3265e307a294ea8f1c61cc12149b45bf5">
		<name>Vengeance Of Excalibur</name>
		<subpath>VengeanceOfExcalibur</subpath>
		<variant_uuid>138068ac-9dea-57a4-8e22-4341067f9c7c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VengeanceOfExcalibur.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VengeanceOfExcalibur.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VengeanceOfExcalibur_v1.01_De_2499" sha1="f5be73825b121a2317ffbbbe551c7600b77e028a">
		<name>Vengeance Of Excalibur (Deutsch)</name>
		<subpath>VengeanceOfExcaliburDe</subpath>
		<variant_uuid>2c70778e-b21a-55a5-89b7-b8c138164878</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VengeanceOfExcaliburDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VengeanceOfExcaliburDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VengeanceOfExcalibur_v1.01_Fr_2499" sha1="dc556a1be9331235b9440827763714ea60f74d7c">
		<name>Vengeance Of Excalibur (Francais)</name>
		<subpath>VengeanceOfExcaliburFr</subpath>
		<variant_uuid>c4ccd67a-1985-560c-960c-3bfa6950e79b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VengeanceOfExcaliburFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VengeanceOfExcaliburFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VengeanceOfExcalibur_v1.02_2499" sha1="b955108950028ce9c92f9c4cca83da0dde05a916">
		<name>Vengeance Of Excalibur</name>
		<subpath>VengeanceOfExcalibur</subpath>
		<variant_uuid>7795a219-c190-5f77-894b-f0b09f6262de</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VengeanceOfExcalibur.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VengeanceOfExcalibur.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VengeanceOfExcalibur_v1.02_De_2499" sha1="a5de7a4243f82d857ea962cd85e6bd8dfc331eb7">
		<name>Vengeance Of Excalibur (Deutsch)</name>
		<subpath>VengeanceOfExcaliburDe</subpath>
		<variant_uuid>1d3fe68f-a685-5318-bcbf-66cd1b712bfc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VengeanceOfExcaliburDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VengeanceOfExcaliburDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VengeanceOfExcalibur_v1.02_Fr_2499" sha1="5243b23d7d98ff2813508a582d7d380b870e0659">
		<name>Vengeance Of Excalibur (Francais)</name>
		<subpath>VengeanceOfExcaliburFr</subpath>
		<variant_uuid>71762a86-6b70-53a6-b331-f435ec4aae06</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VengeanceOfExcaliburFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VengeanceOfExcaliburFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VenomWing_v1.1" sha1="7528998fab40dc4da1fad7ff78a091f7ce71c1e1">
		<name>Venom Wing</name>
		<subpath>VenomWing</subpath>
		<variant_uuid>ce119803-c9cb-5845-8f6b-0164c7bd6fb7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VenomWing.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VenomWing.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VenomWing_v2.0" sha1="738b7064a177773a497ba7b0288692552cc2ec3a">
		<name>Venom Wing</name>
		<subpath>VenomWing</subpath>
		<variant_uuid>866afe28-2ba5-5022-9251-5cf405df4907</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VenomWing.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VenomWing.Slave</filename>
			<datapath />
			<custom>
			C1:X:Enable original cheat mode:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VenomWing_v2.0a" sha1="d28607283411817d5a0491f10570c1084f438098">
		<name>Venom Wing</name>
		<subpath>VenomWing</subpath>
		<variant_uuid>a480ff8d-53af-5fdf-a080-1d4960eed084</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VenomWing.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VenomWing.Slave</filename>
			<datapath />
			<custom>
			C1:X:Enable original cheat mode:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VenusTheFlytrap_v1.2" sha1="b835fa56ee7b72e6d14457c0288ea4284deaad22">
		<name>Venus The Flytrap</name>
		<subpath>VenusTheFlytrap</subpath>
		<variant_uuid>8993d8be-9dc9-5deb-a54d-7141d06f33d9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VenusTheFlytrap.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VenusTheFlytrap.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Ammo:2
			C1:X:Unlimited Credits:3
			C1:X:Unlimited Time:4
			C1:X:Start with all Weapons:5
			C1:X:Enable In-Game Keys:6
			C2:B:Force Blitter Wait patches on 68000
			C3:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VenusTheFlytrap_v1.2_NoIntro_1985" sha1="31e2b454d67df14211c66afdbb60c914bea7cb2c">
		<name>Venus The Flytrap (No Intro)</name>
		<subpath>VenusTheFlytrapNoIntro</subpath>
		<variant_uuid>95ee846a-8c09-54ea-952a-f32bdbd2ec81</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VenusTheFlytrapNoIntro.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VenusTheFlytrapNoIntro.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Ammo:2
			C1:X:Unlimited Credits:3
			C1:X:Unlimited Time:4
			C1:X:Start with all Weapons:5
			C1:X:Enable In-Game Keys:6
			C2:B:Force Blitter Wait patches on 68000
			C3:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VenusTheFlytrap_v1.3_1984" sha1="e1ccd70d36c147b5b06b7792eb8e4615e1cc467c">
		<name>Venus The Flytrap</name>
		<subpath>VenusTheFlytrap</subpath>
		<variant_uuid>77b5c41a-9a63-56b1-8c8f-ebc9046e4694</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VenusTheFlytrap.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VenusTheFlytrap.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Ammo:2
			C1:X:Unlimited Credits:3
			C1:X:Unlimited Time:4
			C1:X:Start with all Weapons:5
			C1:X:Enable In-Game Keys:6
			C2:B:Force Blitter Wait patches on 68000
			C3:B:Skip Intro
			C4:B:Jump with Fire 2 (Disables Joystick Up)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VenusTheFlytrap_v1.3_NoIntro_1985" sha1="7aaadd68e62a03716d2d7e8ac7c7926510eca3fe">
		<name>Venus The Flytrap (No Intro)</name>
		<subpath>VenusTheFlytrapNoIntro</subpath>
		<variant_uuid>2c1af789-6240-5192-a977-2cdae349ce4e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VenusTheFlytrapNoIntro.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VenusTheFlytrapNoIntro.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Ammo:2
			C1:X:Unlimited Credits:3
			C1:X:Unlimited Time:4
			C1:X:Start with all Weapons:5
			C1:X:Enable In-Game Keys:6
			C2:B:Force Blitter Wait patches on 68000
			C3:B:Skip Intro
			C4:B:Jump with Fire 2 (Disables Joystick Up)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VerteidigerDerKrone2_v1.1_CD32_De" sha1="3b08fce856813dc6b6add27ce47792e716742528">
		<name>Verteidiger Krone 2 [CD32] (Deutsch)</name>
		<subpath>VerteidigerKrone2CD32De</subpath>
		<variant_uuid>061ba98a-53ba-5304-9329-d2632833fdfc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VerteidigerKrone2CD32De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VerteidigerKrone2CD32De.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VerteidigerDerKrone2_v1.2_CD32_De" sha1="a96f7f96473ae14f3f0a296e6389f543419608c7">
		<name>Verteidiger Krone 2 [CD32] (Deutsch)</name>
		<subpath>VerteidigerKrone2CD32De</subpath>
		<variant_uuid>e8a66b52-cd2d-5e7a-8045-9e43078493d8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VerteidigerKrone2CD32De.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VerteidigerKrone2CD32De.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:force english language
			C2:L:language:auto,english,english,german,french,spanish,italian
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Veteran_v1.0_2970" sha1="74974aac78bcb44a558bf9cf3ce0f59593979127">
		<name>Veteran</name>
		<subpath>Veteran</subpath>
		<variant_uuid>918d70cc-b027-5495-bb3b-4c16567a66b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Veteran.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Veteran.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ViajeAlCentroDeLaTierra_v1.2_Es" sha1="39822cb7322c3255a183482f7ea7447115bbb768">
		<name>Viaje Al Centro De La Tierra (Espanol)</name>
		<subpath>ViajeAlCentroDeLaTierraEs</subpath>
		<variant_uuid>0ae082a9-08a1-553f-8824-5e99aefc3c94</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ViajeAlCentroDeLaTierraEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ViajeAlCentroDeLaTierraEs.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:- language:Spanish,French,English
			C4:B:Skip menu
			C3:B:Easy stage 1
			C2:B:Enable trainers (stage 2&amp;3)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VictoryRoad_v1.1" sha1="346a8812950eecf43aa1aeef8c88688ccc23215f">
		<name>Victory Road</name>
		<subpath>VictoryRoad</subpath>
		<variant_uuid>6a573b63-4516-5580-940d-57762b3657e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VictoryRoad.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VictoryRoad.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_start=F2
			joyport0_amiberry_custom_none_b=Numpad Enter
		</custom_controls>
	</game>
	<game filename="VideoKid_v1.0_2555" sha1="ddb26ea5b7856898228e9c1df5b543260ea158fd">
		<name>Video Kid</name>
		<subpath>VideoKid</subpath>
		<variant_uuid>895a1ee5-5433-50c2-8594-deaae6059cde</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VideoKid.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VideoKid.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VideoKid_v2.0_2555" sha1="a819c3a6f6e7d1618e306907405d92d97769f6ef">
		<name>Video Kid</name>
		<subpath>VideoKid</subpath>
		<variant_uuid>872e2efa-e962-56dc-8f05-75ac22b13c0b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VideoKid.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VideoKid.Slave</filename>
			<datapath />
			<custom>
			C1:X:infinite lives:0
			C1:X:infinite bombs:1
			C1:X:infinite energy:2
			C2:B:enable joypad controls
			C3:B:skip raster fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VideoKid_v2.1_2555" sha1="e40dc17bd618261b844cc306bb2f32f214354576">
		<name>Video Kid</name>
		<subpath>VideoKid</subpath>
		<variant_uuid>91fb6c8e-fdb8-58a3-a9e0-5032c25989f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VideoKid.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VideoKid.slave</filename>
			<datapath />
			<custom>
			C1:X:infinite lives:0
			C1:X:infinite bombs:1
			C1:X:infinite energy:2
			C2:B:enable joypad controls
			C3:B:skip raster fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vigilante_v1.1_1188" sha1="5cf9818742c356391b61a8690756ee823322bef2">
		<name>Vigilante</name>
		<subpath>Vigilante</subpath>
		<variant_uuid>406d11db-f168-5038-bef4-7112119db8ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Vigilante.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Vigilante.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vindex_v1.0_2806" sha1="675eec6f367a9aed469c227c12c1e997ec9905d9">
		<name>Vindex</name>
		<subpath>Vindex</subpath>
		<variant_uuid>93ea126f-2fae-5140-aa57-30dc3d6a179f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Vindex.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Vindex.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Invincibility:1
			C1:X:In-Game Keys (Press HELP during game):2
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vindicators_v1.1_0158" sha1="fc0115ea9d17c6583e9b77baea39c3aee8401171">
		<name>Vindicators</name>
		<subpath>Vindicators</subpath>
		<variant_uuid>636b3596-40e6-5c79-b560-665331ef9e03</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Vindicators.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Vindicators.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Violator_v2.0" sha1="18be1a7c204928677d105fdb5df62a8e2d9345b2">
		<name>Violator</name>
		<subpath>Violator</subpath>
		<variant_uuid>2dbb7518-4be6-5c9d-b384-b1e03dec38e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Violator.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Violator.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Virocop_v1.0-B_1836" sha1="60dfe1059a1a640b13d78be0ede5e9d23eed2d0d">
		<name>Virocop</name>
		<subpath>Virocop</subpath>
		<variant_uuid>be243a7d-bb6a-5785-9cbc-1c45807cb1ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Virocop.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Virocop.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Enable Trainer:0
			C2:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Virocop_v1.0b_1836" sha1="f4108ace0550b56eb57df094f40d083e4f977ad0">
		<name>Virocop</name>
		<subpath>Virocop</subpath>
		<variant_uuid>789a5edc-b363-5e76-adab-191f24971a64</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Virocop.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Virocop.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Enable Trainer:0
			C2:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Virocop_v1.0_1836" sha1="fcf0a254cb7f4c5d325b733b038ffe5654899202">
		<name>Virocop</name>
		<subpath>Virocop</subpath>
		<variant_uuid>6d041e88-8134-5a7c-ba83-0479fb1f77c4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Virocop.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Virocop.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Enable Trainer:0
			C2:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Virocop_v1.3_AGA_1920" sha1="ff6c33974095ff540cffa4f2465ca5896bb5248a">
		<name>Virocop [AGA]</name>
		<subpath>VirocopAGA</subpath>
		<variant_uuid>e40f71c0-c828-598e-bd9c-facf5de34e92</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VirocopAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VirocopAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Virocop_v1.4_AGA_1920" sha1="651f5454920cb1c7cefc345f42d698328d6a615e">
		<name>Virocop [AGA]</name>
		<subpath>VirocopAGA</subpath>
		<variant_uuid>079ceb55-cf62-55d2-94e8-3b2c5e1940ae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VirocopAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VirocopAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Virocop_v1.5_AGA_1920" sha1="54cfd1ac70550792dc5e5fb18b678ba85394765f">
		<name>Virocop [AGA]</name>
		<subpath>VirocopAGA</subpath>
		<variant_uuid>a9b0cfd1-c556-57af-82a8-fba1499744b9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VirocopAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VirocopAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:force joystick in mouse port 0:0
			C1:X:force mouse in joystick port 1:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Virocop_v1.6_AGA_1920" sha1="98cb70f807c8dcbb66bfa692cc3530de14a5945b">
		<name>Virocop [AGA]</name>
		<subpath>VirocopAGA</subpath>
		<variant_uuid>423db554-9a47-5321-8f63-ad9f24eb6963</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VirocopAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VirocopAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:force joystick in mouse port 0:0
			C1:X:force mouse in joystick port 1:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vermeer_v1.0_De_0693" sha1="d96dbf335357f6d1e38970e0f2fbd0d9a25169b8">
		<name>Vermeer (Deutsch)</name>
		<subpath>VermeerDe</subpath>
		<variant_uuid>1eaafd06-0423-580b-8455-479ae87331b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VermeerDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VermeerDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VirtualKarting2Demo_v1.0_AGA" sha1="8f8b41c05efbffb108f4d2c414b9b725c9ffcb85">
		<name>Virtual Karting 2 (Demo) [AGA]</name>
		<subpath>VirtualKarting2DemoAGA</subpath>
		<variant_uuid>a9f32ddb-3a24-5223-8067-635e9827ed6a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VirtualKarting2DemoAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VirtualKarting2DemoAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VoyageursDuTemps_v4.3-B_Fr_2384" sha1="cd67b0582242806dbdd8b2cceffba98b7e84e578">
		<name>Voyageurs Du Temps (Francais)</name>
		<subpath>VoyageursDuTempsFr</subpath>
		<variant_uuid>7f8b55ce-8b69-5ed3-b4f3-9661b56ee505</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VoyageursDuTempsFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VoyageursDuTempsFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VirtualKarting2_v1.1_AGA" sha1="f04ae7da6dc5baa743b5d511307722c8ad46663d">
		<name>Virtual Karting 2 [AGA]</name>
		<subpath>VirtualKarting2AGA</subpath>
		<variant_uuid>c52a84a6-f9d1-5e3a-929f-9c8e356298e3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VirtualKarting2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VirtualKarting2AGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VirtualKarting2_v1.1_AGA_CD" sha1="09075e4489f901064f0c6468f1b15c19d0d770a6">
		<name>Virtual Karting 2 [AGA] CD</name>
		<subpath>VirtualKarting2AGACD</subpath>
		<variant_uuid>c196c013-9580-5212-9070-9954ae09e552</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VirtualKarting2AGACD.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VirtualKarting2AGACD.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VirtualKartingDemo_v1.1_AGA" sha1="2f015bef2d3d2b01f7352ba6eaac919e510c5a87">
		<name>Virtual Karting (Demo) [AGA]</name>
		<subpath>VirtualKartingDemoAGA</subpath>
		<variant_uuid>40cfac1a-d11c-590e-8410-388798bb6be7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VirtualKartingDemoAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VirtualKartingDemoAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VirtualKarting_v1.2_AGA_1059" sha1="4f2e59eddd4bf4a03b242edf66ebb6dc03e2c6f9">
		<name>Virtual Karting [AGA]</name>
		<subpath>VirtualKartingAGA</subpath>
		<variant_uuid>946590a0-521f-565d-a796-780aac7e2647</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VirtualKartingAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VirtualKartingAGA.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Virus_v1.0_0004" sha1="3ef67021ea89bd15c24e5deb22f419f9c505d0d6">
		<name>Virus</name>
		<subpath>Virus</subpath>
		<variant_uuid>5a3ea62d-fac4-5b37-a21b-690bc66651b8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Virus.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Virus.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VitalLight_v1.1" sha1="91d8275677da712bf25f0dd4578bf0ea9c69b3c6">
		<name>Vital Light</name>
		<subpath>VitalLight</subpath>
		<variant_uuid>682c7f64-49ea-540e-aaed-ac2f4559d4df</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VitalLight.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VitalLight.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vixen_v1.3_0993" sha1="edea98b64c19b5b40ed7e9a66e3a6a14b9bf74d6">
		<name>Vixen</name>
		<subpath>Vixen</subpath>
		<variant_uuid>b3ceb3da-6e2a-5fe1-ac00-bede07529ece</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Vixen.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Vixen.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vixen_v1.4_0993" sha1="0629834c2dd314813a6f3b250cfc4333c4d00483">
		<name>Vixen</name>
		<subpath>Vixen</subpath>
		<variant_uuid>c02cc3b3-d133-5bbb-9b6c-9c9ee5e36637</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Vixen.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Vixen.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:L:Brightness:default,75%,100%
			C3:B:Enable 'Up' with 2-button
			C4:B:Slowndown Game Speed
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Viz_v1.0" sha1="623b4a03633906006bbad087168434f624b6591a">
		<name>Viz - The Game</name>
		<subpath>Viz</subpath>
		<variant_uuid>86236561-d472-5078-8c8b-ecda75c7ee22</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Viz.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Viz.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Volfied_v1.2_1418" sha1="0d74c208e125f5390900c82b04093404ab500c71">
		<name>Volfied</name>
		<subpath>Volfied</subpath>
		<variant_uuid>b9a0fc7b-8ac4-572a-8445-1112655359bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Volfied.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Volfied.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VoodooNightmare_v1.1_2556" sha1="d793f504e3646201218810c07868916f64da6145">
		<name>Voodoo Nightmare</name>
		<subpath>VoodooNightmare</subpath>
		<variant_uuid>de89ca54-5e1d-528c-a7a0-bf2731b95468</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VoodooNightmare.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VoodooNightmare.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VoodooNightmare_v2.0_2556" sha1="2428c215c5383e865f4a2530ef85c5c4a25f558c">
		<name>Voodoo Nightmare</name>
		<subpath>VoodooNightmare</subpath>
		<variant_uuid>a6bc7d96-e6d9-5046-8583-a1439910f158</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VoodooNightmare.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VoodooNightmare.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:second button for inventory
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vortex_v1.0_NTSC_1412" sha1="f59c5b53d2eaedd08617e7c4437f841dcd0cf075">
		<name>Vortex (NTSC)</name>
		<subpath>VortexNTSC</subpath>
		<variant_uuid>acd18c96-454e-578a-8b1e-dc658ffa924e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VortexNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VortexNTSC.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VoyageAuCentreDeLaTerre_v1.0_Fr" sha1="9988dc61b32b05bce54d20eefa5d6f3a11564354">
		<name>Voyage Au Centre De La Terre (Francais)</name>
		<subpath>VoyageAuCentreDeLaTerreFr</subpath>
		<variant_uuid>68b9a705-e07a-5733-9832-eb86983bd524</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VoyageAuCentreDeLaTerreFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VoyageAuCentreDeLaTerreFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:HELP key for full gauges:0
			C3:X:Skip music intro (FR/DE) :0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Voyager_v1.0_0228" sha1="420ba942594ba151c3de54b0f11865f4de8ee3a6">
		<name>Voyager</name>
		<subpath>Voyager</subpath>
		<variant_uuid>a57368bb-b7db-5499-a660-656ce953698c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Voyager.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Voyager.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VoyagesOfDiscovery_v1.1" sha1="9beb42802ce33c3bb308ff5ec9b50aa65ce7b07a">
		<name>Voyages Of Discovery</name>
		<subpath>VoyagesOfDiscovery</subpath>
		<variant_uuid>268d77fa-1c10-53b0-abbc-d4fc0ff08a89</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VoyagesOfDiscovery.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VoyagesOfDiscovery.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VoyageursDuTemps_v4.0_Fr_2384" sha1="d11fd15f89751eab04a54e54d53aa7c7a7d7e073">
		<name>Voyageurs Du Temps (Francais)</name>
		<subpath>VoyageursDuTempsFr</subpath>
		<variant_uuid>ec3dee19-1edf-5093-beb1-762de1657e4e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VoyageursDuTempsFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VoyageursDuTempsFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldGames_v1.0_NTSC_0604" sha1="5a2c91b57dec18fe08991add3aef4b88593a8cc3">
		<name>World Games (NTSC)</name>
		<subpath>WorldGamesNTSC</subpath>
		<variant_uuid>02efd7de-b927-5506-ac03-bc3ed2ab8d40</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldGamesNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldGamesNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldRugby_v1.0_2544" sha1="2ea89eac750d8360a4134bcbcc08c37f4149c358">
		<name>World Rugby</name>
		<subpath>WorldRugby</subpath>
		<variant_uuid>ef371383-88fb-53c3-80e3-90d4012e8960</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldRugby.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldRugby.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldSoccer_v1.1_2150" sha1="8c7fac43b7f687960c4c2bde5e26fd849c64ac5c">
		<name>World Soccer</name>
		<subpath>WorldSoccer</subpath>
		<variant_uuid>db8ce996-e6b0-5844-a23d-9b838341fcda</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldSoccer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldsOfLegend_v1.1_1974" sha1="20165121a38e6b7d9e4c1015b11fdebe8c581439">
		<name>Worlds of Legend - Son of the Empire</name>
		<subpath>WorldsOfLegend</subpath>
		<variant_uuid>8b1ddbe2-2131-5e0c-bbc2-7f0c2400c25c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldsOfLegend.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldsOfLegend.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=432
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=F10
			joyport1_amiberry_custom_none_x=Return
			joyport1_amiberry_custom_none_y=ESC
			joyport1_amiberry_custom_none_leftstick=F6
			joyport1_amiberry_custom_none_rightstick=F7
			joyport1_amiberry_custom_none_leftshoulder=F5
			joyport1_amiberry_custom_none_rightshoulder=F8
			joyport1_amiberry_custom_none_dpup=F2
			joyport1_amiberry_custom_none_dpdown=F4
			joyport1_amiberry_custom_none_dpleft=F3
			joyport1_amiberry_custom_none_dpright=F1
			joyport1_amiberry_custom_none_start=1
		</custom_controls>
	</game>
	<game filename="WorldTourGolf_v1.0_0752" sha1="32cbbc05691f0bbb85faea804d7fcf7a799a38eb">
		<name>World Tour Golf</name>
		<subpath>WorldTourGolf</subpath>
		<variant_uuid>bcbb7447-917a-550f-80b1-f3d41a9d6d22</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldTourGolf.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldTourGolf.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldTrophySoccer_v0.1_Arcadia" sha1="76381f3c95f4ef955d3fe76a37bdae1274acfe23">
		<name>World Trophy Soccer (Arcadia)</name>
		<subpath>WorldTrophySoccerArcadia</subpath>
		<variant_uuid>cd88cb86-138d-54ad-8f93-5c727ba19259</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldTrophySoccerArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldTrophySoccerArcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WormsDirectorsCut_v1.2_AGA_0605" sha1="c0209a2751456f2c06f82ba027c6586c3fafb359">
		<name>Worms - The Director's Cut [AGA]</name>
		<subpath>WormsDirectorsCutAGA</subpath>
		<variant_uuid>1c7e4507-d53c-5ce2-9772-7a27a9c18754</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WormsDirectorsCutAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WormsDirectorsCutAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			env
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WormsDirectorsCut_v1.3_AGA_0605" sha1="5440fa5310dd2f99e68711532b673995569602c4">
		<name>Worms DCAGA</name>
		<subpath>WormsDCAGA</subpath>
		<variant_uuid>df6fba61-a112-504b-a7f4-57aba4580fd2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WormsDCAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WormsDCAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable Audio Filter
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WormsDirectorsCut_v1.3_AGA_12MB_0605" sha1="45ae759bdb34a19565e36b03998f87961e8a7a85">
		<name>Worms DCAGA 12 MB</name>
		<subpath>WormsDCAGA12MB</subpath>
		<variant_uuid>04b37ff0-af0a-5869-9048-f3ee2b2fcd57</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WormsDCAGA12MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WormsDCAGA12MB.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable Audio Filter
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WormsDirectorsCut_v1.3_AGA_8MB_0605" sha1="9c35c53aefd38bb7bf6eb2cb08fa21405755a5e8">
		<name>Worms DCAGA (8MB)</name>
		<subpath>WormsDCAGA8MB</subpath>
		<variant_uuid>37334346-306f-53db-986c-da3a8cdf6cce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WormsDCAGA8MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WormsDCAGA8MB.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable Audio Filter
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wormsigns_v1.0" sha1="0d1d3790d7fde1a5d61be78f73fcb9e0312f8470">
		<name>Wormsigns</name>
		<subpath>Wormsigns</subpath>
		<variant_uuid>9087ce3f-9d54-5e6f-a268-8e1f506944d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wormsigns.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wormsigns.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Worms_v1.0_1MB_0230" sha1="511ab6a17f4abd978ddf456aaadb1491c01380ba">
		<name>Worms (1MB)</name>
		<subpath>Worms1MB</subpath>
		<variant_uuid>f01c60fa-40c3-57f3-ae4e-6e039dbf6b22</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Worms1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Worms1MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Worms_v1.0_2MB_0230" sha1="51737c1e467565ef5b41251445fd71c4bd87b30b">
		<name>Worms (2MB)</name>
		<subpath>Worms2MB</subpath>
		<variant_uuid>ce867d4c-069e-5d5c-9f10-cd03b9c68335</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Worms2MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Worms2MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Worms_v1.0_AVI_CD32" sha1="95f34bcfb46fc5d5d6a13160c37037d6798287bd">
		<name>Worms A VICD32</name>
		<subpath>WormsAVICD32</subpath>
		<variant_uuid>f065e076-3e65-5aa9-9e7d-a47084489a6f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WormsAVICD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WormsAVICD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip logo intro
			C2:L:Set video speed:Default (x1),x1.5,x2
			C3:B:Replay video at end
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Worms_v1.0_CD32_1MB" sha1="e27373e2c8d152f299d5d57820c14d26b8b39616">
		<name>Worms [CD32] (1 MB)</name>
		<subpath>WormsCD321MB</subpath>
		<variant_uuid>e6264594-d419-5b0e-b448-99af1628a19a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WormsCD321MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WormsCD321MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Worms_v1.0_CD32_2MB" sha1="0109eaff81c4118e6f71bc36a7ab2eaef35b0773">
		<name>Worms [CD32] (2 MB)</name>
		<subpath>WormsCD322MB</subpath>
		<variant_uuid>962235ac-59f6-5bc0-8006-dd00bb28c156</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WormsCD322MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WormsCD322MB.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WPotrzasku_v1.0_Pl" sha1="1c64f404887e1d02adef4f6e5d219fc58a728ac7">
		<name>WPotrzasku (Polski)</name>
		<subpath>WPotrzaskuPl</subpath>
		<variant_uuid>068bb1b0-2fca-5699-91b2-e539592be291</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WPotrzaskuPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WPotrzaskuPl.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wrangler_v1.0_2980" sha1="7b24f07d785bf31890faae056c98b66dab815f9e">
		<name>Wrangler</name>
		<subpath>Wrangler</subpath>
		<variant_uuid>3260f288-62fc-557d-8781-5be79f2763c4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wrangler.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wrangler.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WrathOfTheDemon_v1.01_0606" sha1="ff91b77bcf5edfd3ca18c35755488e66a935534d">
		<name>Wrath Of The Demon</name>
		<subpath>WrathOfTheDemon</subpath>
		<variant_uuid>6c3e2df2-ec1b-5f67-bc28-3b33dd4f3301</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WrathOfTheDemon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WrathOfTheDemon.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_y=F3
			joyport1_amiberry_custom_none_leftshoulder=F1
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="WrathOfTheDemon_v1.0_CDTV" sha1="b0c6f872aaa76eae9d5cad2b4e2d3bfbf83c7d73">
		<name>Wrath Of The Demon [CDTV]</name>
		<subpath>WrathOfTheDemonCDTV</subpath>
		<variant_uuid>5539d897-f8c6-5480-becd-d68cc749b716</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WrathOfTheDemonCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WrathOfTheDemonCDTV.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wreckers_v1.1_0751" sha1="5d03fd57a49480ad951478eea19d3e0bf3fdaecd">
		<name>Wreckers</name>
		<subpath>Wreckers</subpath>
		<variant_uuid>17f9dd1f-33d2-55f8-9e9d-c3a68828b3fd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wreckers.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wreckers.Slave</filename>
			<datapath />
			<custom>
			C1:X:Enable Trainer:0
			C3:X:Enable Trainer Two:0
			C2:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WrongWayDriver_v1.0" sha1="aa9e358fd22d2b00c636488aa5a0d43cbf9ef80d">
		<name>Wrong Way Driver</name>
		<subpath>WrongWayDriver</subpath>
		<variant_uuid>3adecd44-77d9-53ab-9715-05a0b929381c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WrongWayDriver.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WrongWayDriver.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WWFEuropeanRampageTour_v1.0_1298" sha1="9202072809fc958c847a3e88b54f8dbfb289b840">
		<name>WWF European Rampage Tour</name>
		<subpath>WWFEuropeanRampageTour</subpath>
		<variant_uuid>fa4934b7-cd66-5320-85f5-6af941e8d59b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WWFEuropeanRampageTour.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WWFEuropeanRampageTour.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WWFEuropeanRampageTour_v1.1_1298" sha1="aca6dea1c3cf45a50a75f906ecd2d9550dc3f5c9">
		<name>WWF European Rampage Tour</name>
		<subpath>WWFEuropeanRampageTour</subpath>
		<variant_uuid>f5443270-e2c7-5140-a772-b91cbdaa2629</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WWFEuropeanRampageTour.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WWFEuropeanRampageTour.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WWFWrestleMania_v1.0_0205" sha1="7e31c2e3cd0bca15ffb1a9fa356a020c6033224a">
		<name>WWF Wrestle Mania</name>
		<subpath>WWFWrestleMania</subpath>
		<variant_uuid>bffb908f-bf6e-59dc-b20a-beda1542cedf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WWFWrestlemania.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WWFWrestlemania.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WackyDarts_v1.0" sha1="e0c1fb6ba1c6dd7fba6193958ef533a572cd3cfc">
		<name>Wacky Darts</name>
		<subpath>WackyDarts</subpath>
		<variant_uuid>7989939d-4945-547b-9d17-0603e5592998</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WackyDarts.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WackyDarts.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WackyRaces_v1.0_1941" sha1="ef77b18f803e5ce2a99609a1bb7eeafc43d219ec">
		<name>Wacky Races</name>
		<subpath>WackyRaces</subpath>
		<variant_uuid>4aaa9c94-05a4-57b1-9397-4ee7d420a15a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WackyRaces.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WackyRaces.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_leftshoulder=Joy2 Left
			joyport1_amiberry_custom_none_rightshoulder=Joy2 Right
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="WacusTheDetective_v1.0a_Pl" sha1="576090961494420aeb3437d5837127f3640a72b6">
		<name>Wacus The Detective (Polski)</name>
		<subpath>WacusTheDetectivePl</subpath>
		<variant_uuid>49f9010e-af3c-5ca9-954c-37ea1201843a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WacusTheDetectivePl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WacusTheDetectivePl.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WacusTheDetective_v1.2_Pl" sha1="f71c330e953ebccfd59528c2a5c15649db6fd427">
		<name>Wacus The Detective (Polski)</name>
		<subpath>WacusTheDetectivePl</subpath>
		<variant_uuid>ed10d4bf-4f90-5969-80ab-5d54f321c8ab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WacusTheDetectivePl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WacusTheDetectivePl.Slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited lives:0
			C1:X:Unlimited bullets:1
			C2:L:Language:Automatic,English,French,German
			C3:B:Outro instead of Intro
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Walker_v1.0_Crunched_0159" sha1="7e5754fb18b9b5b06647e3d8bc3f88b41da44524">
		<name>Walker Crunched</name>
		<subpath>WalkerCrunched</subpath>
		<variant_uuid>aecad27e-e254-5bec-b17f-dc237912f7e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WalkerCrunched.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WalkerCrunched.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftstick=F1
			joyport1_amiberry_custom_none_rightstick=F3
			joyport1_amiberry_custom_none_leftshoulder=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_rightshoulder=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_axis_none_rightx=Mouse1 Horizontal
			joyport1_amiberry_custom_axis_none_righty=Mouse1 Vertical
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Walker_v1.0_Crunched_NoSpeech_0159" sha1="7f7ee74b377fabec2dc6215af1216162db8432d3">
		<name>Walker Crunched No Speech</name>
		<subpath>WalkerCrunchedNoSpeech</subpath>
		<variant_uuid>c5c0259a-7332-5fda-adaa-6511e77a50bc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WalkerCrunchedNoSpeech.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WalkerCrunchedNoSpeech.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftstick=F1
			joyport1_amiberry_custom_none_rightstick=F3
			joyport1_amiberry_custom_none_leftshoulder=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_rightshoulder=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_axis_none_rightx=Mouse1 Horizontal
			joyport1_amiberry_custom_axis_none_righty=Mouse1 Vertical
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Walker_v1.0_Decrunched_0159" sha1="8dbb56a60c557885395d6b4d211c4c5398f4c395">
		<name>Walker Decrunched</name>
		<subpath>WalkerDecrunched</subpath>
		<variant_uuid>6143c328-e9e9-5ec6-86aa-f426e75e4d19</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WalkerDecrunched.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WalkerDecrunched.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Walker_v1.0_Decrunched_NoSpeech_0159" sha1="0f554f11b0d7ac013364b3f344b1fc3b426786d5">
		<name>Walker Decrunched No Speech</name>
		<subpath>WalkerDecrunchedNoSpeech</subpath>
		<variant_uuid>01c7b648-ec71-5acd-9035-bf8686b5a800</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WalkerDecrunchedNoSpeech.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WalkerDecrunchedNoSpeech.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Walker_v1.1_0159" sha1="26baadd060b4ff6f334bf3b1c02bb3a5d3a64c41">
		<name>Walker</name>
		<subpath>Walker</subpath>
		<variant_uuid>636e6d24-cf9e-53da-8370-1502c2c3555c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Walker.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Walker.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftstick=F1
			joyport1_amiberry_custom_none_rightstick=F3
			joyport1_amiberry_custom_none_leftshoulder=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_rightshoulder=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_axis_none_rightx=Mouse1 Horizontal
			joyport1_amiberry_custom_axis_none_righty=Mouse1 Vertical
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Walker_v1.1_Crunched_0159" sha1="f163c8fc0d195a7424edc6a87d5d7def7a059db8">
		<name>Walker Crunched</name>
		<subpath>WalkerCrunched</subpath>
		<variant_uuid>31906770-0a28-5689-8c44-5f9dd12753a2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WalkerCrunched.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WalkerCrunched.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftstick=F1
			joyport1_amiberry_custom_none_rightstick=F3
			joyport1_amiberry_custom_none_leftshoulder=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_rightshoulder=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_axis_none_rightx=Mouse1 Horizontal
			joyport1_amiberry_custom_axis_none_righty=Mouse1 Vertical
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Walker_v1.1_Crunched_NoSpeech_0159" sha1="e4e199bc015954eb84e1b1a055638419bfd4852e">
		<name>Walker Crunched No Speech</name>
		<subpath>WalkerCrunchedNoSpeech</subpath>
		<variant_uuid>7f86bde9-bff2-52da-b4b8-be477b4aee58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WalkerCrunchedNoSpeech.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WalkerCrunchedNoSpeech.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftstick=F1
			joyport1_amiberry_custom_none_rightstick=F3
			joyport1_amiberry_custom_none_leftshoulder=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_rightshoulder=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_axis_none_rightx=Mouse1 Horizontal
			joyport1_amiberry_custom_axis_none_righty=Mouse1 Vertical
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Walker_v1.1_NoSpeech_0159" sha1="925546e53be7f90cdee3508f6d93065480a62849">
		<name>Walker No Speech</name>
		<subpath>WalkerNoSpeech</subpath>
		<variant_uuid>b0e07c51-b9a5-5b8a-91fc-342e93106fc5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WalkerNoSpeech.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WalkerNoSpeech.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_leftstick=F1
			joyport1_amiberry_custom_none_rightstick=F3
			joyport1_amiberry_custom_none_leftshoulder=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_rightshoulder=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_axis_none_rightx=Mouse1 Horizontal
			joyport1_amiberry_custom_axis_none_righty=Mouse1 Vertical
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Wall_v1.0" sha1="a646d4ad6d82c185c8f0e95b3c13b24452f90148">
		<name>Wall</name>
		<subpath>Wall</subpath>
		<variant_uuid>4d9ca67b-a741-5fd7-abd2-da8155668ed2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wall.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wall.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wanderer3D_v1.0_2497" sha1="ded3faba5388bb34f415ced41a7954b46de14325">
		<name>Wanderer 3D</name>
		<subpath>Wanderer3D</subpath>
		<variant_uuid>3238df59-56d5-5901-ae8c-b6d410e0e23e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wanderer3D.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wanderer3D.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wanted_v1.1_2619" sha1="a93df4d3356932e7b8f483d53857443e44e2b712">
		<name>Wanted</name>
		<subpath>Wanted</subpath>
		<variant_uuid>73737465-511e-5478-8021-6a5d1e5294d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wanted.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wanted.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Warhead_v1.4_1340" sha1="9143fe20eac81ca80dcff12cfc5b9e7463027426">
		<name>Warhead</name>
		<subpath>Warhead</subpath>
		<variant_uuid>a94d7645-de2c-5a6a-bf5c-a2c2be317840</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Warhead.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Warhead.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WarInMiddleEarth_v1.0_0968" sha1="cfa59049dfc61e3c13b65af356bec9fe2040c35a">
		<name>War In Middle Earth</name>
		<subpath>WarInMiddleEarth</subpath>
		<variant_uuid>65ce4a54-3387-5a7c-8d11-e8133a7c7990</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WarInMiddleEarth.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WarInMiddleEarth.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WarInTheGulf_v1.1_1106" sha1="06eb0f63cc5740c602a79c3bdbd2e09e8104d327">
		<name>War In The Gulf</name>
		<subpath>WarInTheGulf</subpath>
		<variant_uuid>1e15a9be-066e-55ef-b85d-41410f513dda</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WarInTheGulf.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WarInTheGulf.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WarlocksQuest_v1.0_0398" sha1="b5373fc4608257164e8d5d20723480e201ac0eda">
		<name>Warlocks Quest</name>
		<subpath>WarlocksQuest</subpath>
		<variant_uuid>185b4d22-c167-5756-97f3-eb6e7908f888</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WarlocksQuest.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WarlocksQuest.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Y
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F2
			joyport1_amiberry_custom_none_rightshoulder=F3
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Warlords_v1.0_0789" sha1="da7cc9eb3f94f9963114255cc2c45fe1b7b1c566">
		<name>Warlords</name>
		<subpath>Warlords</subpath>
		<variant_uuid>3db09e54-772c-5b70-b50e-d5a8925221a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Warlords.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Warlords.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WarMachine_v1.01" sha1="40a6010ebd9585a1cd500207de6cc9c20c467bd6">
		<name>War Machine</name>
		<subpath>WarMachine</subpath>
		<variant_uuid>df669aa3-ef22-5678-84d0-41eae8434daf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WarMachine.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WarMachine.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WarmUp_v1.0" sha1="e24e66eaf6d3d425e1c3c433014db95f5a07038b">
		<name>Warm Up</name>
		<subpath>WarmUp</subpath>
		<variant_uuid>232180a9-73ae-5ac1-a19a-a20f190db661</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WarmUp.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WarmUp.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			<datapath />
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			PRIMARY_CONTROL=JOYSTICK
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		<name>War Zone (Paradox)</name>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			<custom>
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			PRIMARY_CONTROL=JOYSTICK
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		<name>Watchtower [AGA]</name>
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			CHIPSET=AGA
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<name>Ween The Prophecy (Francais)</name>
		<subpath>WeenTheProphecyFr</subpath>
		<variant_uuid>58813404-5a29-5735-a5b3-6fa5bf204b67</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WeenTheProphecyFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WeenTheProphecyFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
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		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WeenTheProphecy_v1.3_It" sha1="d5c6e7b440fd4d888d8bf91229cde52bb5de2860">
		<name>Ween The Prophecy (Italiano)</name>
		<subpath>WeenTheProphecyIt</subpath>
		<variant_uuid>ba9b7b45-74f0-58cf-89ea-cd5de4494b3b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WeenTheProphecyIt.slave</slave_default>
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			<filename>WeenTheProphecyIt.slave</filename>
			<datapath>data</datapath>
			<custom>
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		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
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		<name>Weird Dreams</name>
		<subpath>WeirdDreams</subpath>
		<variant_uuid>b6563f2e-5d5b-5c78-8774-53bf1004ed08</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WeirdDreams.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WeirdDreams.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
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	<game filename="WeirdDreams_v2.1_2100" sha1="247b336731a531824d6746ef140288cf2dfefa7b">
		<name>Weird Dreams</name>
		<subpath>WeirdDreams</subpath>
		<variant_uuid>1d98789d-8e89-5866-8947-b19d330a6104</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WeirdDreams.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WeirdDreams.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
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	<game filename="Welltris_v1.0_1622" sha1="89376adc2f2ce8861ee60d9040667cf4314c783e">
		<name>Welltris</name>
		<subpath>Welltris</subpath>
		<variant_uuid>c7886dd9-f712-5fcf-a936-dda8205eb2c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Welltris.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Welltris.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
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	<game filename="WembleyInternationalSoccer_v1.0" sha1="7700416704f1b4fbcdb75a05b44084d5cf690de9">
		<name>Wembley International Soccer</name>
		<subpath>WembleyIntSoccer</subpath>
		<variant_uuid>4c819cb0-ad1c-5f2d-b881-f1b5b3274132</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WembleyIntSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WembleyIntSoccer.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WembleyInternationalSoccer_v1.01" sha1="79c7f244aa17c9cc476a2a40d880388186a9dbdb">
		<name>Wembley International Soccer</name>
		<subpath>WembleyIntSoccer</subpath>
		<variant_uuid>a132228c-01cc-58b7-8f4c-7171b3503016</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WembleyIntSoccer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WembleyIntSoccer.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
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		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WembleyInternationalSoccer_v1.01_AGA_1704" sha1="7c9a9ca488ad93459a11a7646095c50c76d17692">
		<name>Wembley International Soccer [AGA]</name>
		<subpath>WembleyIntSoccerAGA</subpath>
		<variant_uuid>66c83df0-5964-5ae5-9cfb-f42cb930e827</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WembleyIntSoccerAGA.slave</slave_default>
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		<slave number="1">
			<filename>WembleyIntSoccerAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			BWdata
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		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	<game filename="WembleyInternationalSoccer_v1.0_AGA_1704" sha1="8b68bf889e56a71c718a9480d118cb620b2d93fa">
		<name>Wembley International Soccer [AGA]</name>
		<subpath>WembleyIntSoccerAGA</subpath>
		<variant_uuid>ca176f92-4eb7-5f2a-b493-43b2a9b95374</variant_uuid>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WembleyIntSoccerAGA.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			CHIPSET=AGA
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			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="WembleyRugbyLeague_v1.0_1673" sha1="0f04bc0f777de600f94fa6944a9a401f3c046645">
		<name>Wembley Rugby League</name>
		<subpath>WembleyRugbyLeague</subpath>
		<variant_uuid>b89cf441-5335-5078-ac48-12dfdaf9b90d</variant_uuid>
		<slave_count>1</slave_count>
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		<slave number="1">
			<filename>WembleyRugbyLeague.Slave</filename>
			<datapath />
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="WesternGames_v1.0_0790" sha1="3f91eedebd159f5896c6889ef2794d0fccfbe65a">
		<name>Western Games</name>
		<subpath>WesternGames</subpath>
		<variant_uuid>3b93574b-e0a4-5f95-9ca5-90149c02e678</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WesternGames.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WesternGames.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WestPhaser_v1.2" sha1="2cc48b3207bcd86140f2835a9feda8941e564e66">
		<name>Westphaser</name>
		<subpath>WestPhaser</subpath>
		<variant_uuid>b5526bd0-98b1-5f7f-8e7f-36f494b427d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WestPhaser.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WestPhaser.Slave</filename>
			<datapath />
			<custom>
			C1:X:Trojan &amp; Actioware lightgun support:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WestPhaser_v1.2_Fr" sha1="8a6cd7250c806da0a7030f4695e32e9b5bcc12c5">
		<name>West Phaser (Francais)</name>
		<subpath>WestPhaserFr</subpath>
		<variant_uuid>4be919eb-61ea-59bf-9271-9b0f6871f446</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WestPhaserFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WestPhaserFr.Slave</filename>
			<datapath />
			<custom>
			C1:X:Trojan &amp; Actioware lightgun support:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WheelsOnFire_v1.0_AGA" sha1="a5a879123050dcef3ae5410cd6e05ea5f4fe3287">
		<name>Wheels On Fire [AGA]</name>
		<subpath>WheelsOnFireAGA</subpath>
		<variant_uuid>e570ba2f-b0ba-577f-8b06-850395775e1a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WheelsOnFireAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WheelsOnFireAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WhereInEuropeIsCarmenSandiego_v1.0" sha1="cb3529165dd758a9040b78d25cf1798e69fd03c0">
		<name>Where in Europe is Carmen Sandiego</name>
		<subpath>WIEuropeIsCarmenSandiego</subpath>
		<variant_uuid>c5fc96ac-42e3-58b3-97fa-c798dde69096</variant_uuid>
		<slave_count>1</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WIEuropeIsCarmenSandiego.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WhereInTheUSAIsCarmenSandiego_v1.00a" sha1="bc130e6928ecab76e9b83682ce3065d300c88dbd">
		<name>Where in the USA is Carmen Sandiego</name>
		<subpath>WITUSAIsCarmenSandiego</subpath>
		<variant_uuid>77f85148-9a94-5d28-afd5-001e3a41ecbb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WITUSAIsCarmenSandiego.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WITUSAIsCarmenSandiego.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WhereInTheWorldIsCarmenSandiego_v0.1" sha1="52632ba9e35f2fbca218ed9907c0c3beb4a64ebb">
		<name>Where in The World is Carmen Sandiego</name>
		<subpath>WITWIsCarmenSandiego</subpath>
		<variant_uuid>f1733f33-1225-5289-8e6e-83a59b1ab4c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WITWIsCarmenSandiego.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WITWIsCarmenSandiego.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WhereInTheWorldIsCarmenSandiego_v0.1_NTSC_2479" sha1="86c773d182b1ccee6329e9e25bf4eaad0223c138">
		<name>WITWIs Carmen Sandiego (NTSC)</name>
		<subpath>WITWIsCarmenSandiegoNTSC</subpath>
		<variant_uuid>078334ad-26a0-5445-924c-4df070439bc5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WITWIsCarmenSandiegoNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WITWIsCarmenSandiegoNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WhereTimeStoodStill_v1.0" sha1="764bd53188f03b5cd512c2b8927aa68c2ecbb4bc">
		<name>Where Time Stood Still</name>
		<subpath>WhereTimeStoodStill</subpath>
		<variant_uuid>3186351c-05ec-5e5b-b42e-eee1fe3fb585</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WhereTimeStoodStill.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WhereTimeStoodStill.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip all intro sequences
			C2:L:Max Frame Rate:Default (10 fps),50 fps,25 fps,17 fps,13 fps,10 fps,9 fps,8 fps,7 fps,6 fps,5 fps
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		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Whirligig_v1.0_2913" sha1="24b0d0f45cd4bc086bd7a649bdf6bd60add4db0e">
		<name>Whirligig</name>
		<subpath>Whirligig</subpath>
		<variant_uuid>559fae39-b4f4-546c-bce3-45e8415278c9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Whirligig.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Whirligig.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WhiteDeath_v1.0_2461" sha1="910938a1f674962fd5b7b07460df37ae7b51ebf9">
		<name>White Death</name>
		<subpath>WhiteDeath</subpath>
		<variant_uuid>5abd1673-1f37-5cf9-a453-cca031ddd2b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WhiteDeath.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WhiteDeath.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Whizz_v1.2_0409" sha1="c96428e7f3c23be1a5a3aeefbd4c597e36205ba7">
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		<subpath>Whizz</subpath>
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		<slave number="1">
			<filename>Whizz.Slave</filename>
			<datapath />
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
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			SCREEN_WIDTH=720
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Whizz_v1.2_AGA_0803" sha1="80cfda83a016540463efe61d831f6eed27fd4e2a">
		<name>Whizz [AGA]</name>
		<subpath>WhizzAGA</subpath>
		<variant_uuid>117aa777-358c-580e-b211-add6d4514d8c</variant_uuid>
		<slave_count>1</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WhizzAGA.Slave</filename>
			<datapath />
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		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Whizz_v1.2_AGA_1315" sha1="ae662188f830a67a443684908c9e257c910ccf32">
		<name>Whizz [AGA]</name>
		<subpath>WhizzAGA</subpath>
		<variant_uuid>077ea8d8-403e-58e0-b1a4-72229d451f9e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WhizzAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WhizzAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WhoFramedRogerRabbit_v1.0" sha1="8b48b3510c78bdff7a7ba06157d51f6aee8feab1">
		<name>Who Framed Roger Rabbit</name>
		<subpath>WhoFramedRogerRabbit</subpath>
		<variant_uuid>62dc361d-55ea-5ebd-9f4b-8d4f47bab0bd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WhoFramedRogerRabbit.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WhoFramedRogerRabbit.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WhoFramedRogerRabbit_v2.0_0160" sha1="48f69f2bb972422aba959414e3cd695fd1d718a4">
		<name>Who Framed Roger Rabbit</name>
		<subpath>WhoFramedRogerRabbit</subpath>
		<variant_uuid>5f445cce-3f79-5119-8e26-80c42f8ef441</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WhoFramedRogerRabbit.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WhoFramedRogerRabbit.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:skip level 1 and 3:0
			C1:X:infinite lives:1
			C1:X:invincibility:2
			C1:X:full speed levels 1 and 3:3
			C1:X:skip level 2:4
			C1:X:penguins can't replace napkins level 2:5
			C1:X:infinite time level 4:6
			C3:B:skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WhoFramedRogerRabbit_v2.0_PreRelease" sha1="af02bfd13a7e3ddb28cfcee3d62141f56cbd3ae7">
		<name>Who Framed Roger Rabbit PR</name>
		<subpath>WhoFramedRogerRabbitPR</subpath>
		<variant_uuid>550d501c-5379-5064-a53a-f20bbd4b9a59</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WhoFramedRogerRabbitPR.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WhoFramedRogerRabbitPR.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:skip level 1 and 3:0
			C1:X:infinite lives:1
			C1:X:invincibility:2
			C1:X:full speed levels 1 and 3:3
			C1:X:skip level 2:4
			C1:X:penguins can't replace napkins level 2:5
			C1:X:infinite time level 4:6
			C3:B:skip introduction
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WibbleWorldGiddy_v1.0" sha1="b93ef657310b4b94f8c4a8db7a0802cfbcdac2ee">
		<name>Wibble World Giddy - Wibble Mania</name>
		<subpath>WibbleWorldGiddy</subpath>
		<variant_uuid>95404cfb-3094-516d-9110-22e808d56ad7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WibbleWorldGiddy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WibbleWorldGiddy.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wicked_v1.1_0295" sha1="20d9cd4e1a6cbaf35288eb69d430161cadc1fc41">
		<name>Wicked</name>
		<subpath>Wicked</subpath>
		<variant_uuid>4678ada3-aeb4-5983-8d27-6fcbb4dce26c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wicked.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wicked.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Enable Trainer:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wicked_v1.2_0295" sha1="54ecaa88f923bd2de7f920a8cb96e5acb168206f">
		<name>Wicked</name>
		<subpath>Wicked</subpath>
		<variant_uuid>d05334cb-1f06-5851-bc5c-c48c89007220</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wicked.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wicked.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer infinite energy:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WildCupSoccer_v1.0_0229" sha1="f746a05f382b5f00adb499f0740fbf1b37aa5435">
		<name>Wild Cup Soccer</name>
		<subpath>WildCupSoccer</subpath>
		<variant_uuid>aa716908-9c80-5de5-9eee-2cbe002cec49</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WildCupSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WildCupSoccer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WildLife_v1.0" sha1="ddb1cf5657eeb092a647d4facfcd58443f531236">
		<name>Wild Life</name>
		<subpath>WildLife</subpath>
		<variant_uuid>7ac04803-ca56-5587-b9c9-1180072dfac1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WildLife.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WildLife.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited lives:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WildStreets_v1.0_1678" sha1="08f7410adf7640d9dd0c335fcd83272010cba336">
		<name>Wild Streets</name>
		<subpath>WildStreets</subpath>
		<variant_uuid>43603875-0a51-5546-a552-3d040291a2a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WildStreets.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WildStreets.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WildStreets_v1.2_1678" sha1="c7d9d01cf81fd0722a7a2973bb57fac19770c3ff">
		<name>Wild Streets</name>
		<subpath>WildStreets</subpath>
		<variant_uuid>d29ebf4f-dbfe-54bc-ae94-f22b27212ef0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WildStreets.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WildStreets.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited energy:0
			C1:X:Unlimited bullets:1
			C2:L:as start level:Default,Level 1,Level 2,Level 3,Level 4,Level 5
			C3:X:Second button to shoot:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WarlockTheAvenger_v1.0_1413" sha1="bd819e3ecb18dc2e4f7581fad7c4872159130cf2">
		<name>Warlock The Avenger</name>
		<subpath>WarlockTheAvenger</subpath>
		<variant_uuid>10c1674d-466f-52df-b2d6-ec691c92c8bd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WarlockTheAvenger.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WarlockTheAvenger.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WayOfTheLittleDragon_v1.1_2096" sha1="7f0c4c3301f4e199e8c2e81be1e1b7b803a4a90e">
		<name>Way Of The Little Dragon</name>
		<subpath>WayOfTheLittleDragon</subpath>
		<variant_uuid>f6a245ae-7b3c-5411-abdc-9547634ae69a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WayOfTheLittleDragon.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WayOfTheLittleDragon.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WestPhaser_v1.1" sha1="7aed798c52f8517d690e896034a5f091d213ff6d">
		<name>Westphaser</name>
		<subpath>WestPhaser</subpath>
		<variant_uuid>99c40b7a-5f85-53d0-b34e-1aa00fd28ede</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WestPhaser.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WestPhaser.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WildWestWorld_v1.4" sha1="674a7165c6dda6900b83b8faab0540d3e20ea735">
		<name>Wild West World</name>
		<subpath>WildWestWorld</subpath>
		<variant_uuid>8151d26c-4229-57e7-a3b3-6082f4fdbe1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WildWestWorld.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WildWestWorld.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WinterChallenge_v1.1" sha1="320b18466cd9b610c8c7f86f8b459c53bec17595">
		<name>Winter Challenge</name>
		<subpath>WinterChallenge</subpath>
		<variant_uuid>a75f2054-079a-5bac-82f1-8d6a3ed1a1ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WinterChallenge.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WinterChallenge.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wisielec_v1.02_Pl" sha1="011547766b5d1ae5497cf7cef2034c6cdd06544d">
		<name>Wisielec (Polski)</name>
		<subpath>WisielecPl</subpath>
		<variant_uuid>96285271-30b3-52ea-80ef-f515eae83017</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WisielecPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WisielecPl.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WonderDog_v1.1_1201" sha1="ea9a7edbc80f2c36836ab7d86636e40dcea8a4fe">
		<name>Wonder Dog</name>
		<subpath>WonderDog</subpath>
		<variant_uuid>8119a845-18b3-573a-b088-75d5114cd605</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WonderDog.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WonderDog.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives:0
			C2:X:Trivial password table xAAAAAAA:0
			C3:X:Force sound effects by default:0
			C4:X:use blue/2nd button for jump:0
			C5:X:alternate backgrounds palette:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldGames_v1.0_0604" sha1="7af21c8b0e052b075c4269a1c990dd37df833bab">
		<name>World Games</name>
		<subpath>WorldGames</subpath>
		<variant_uuid>02efd7de-b927-5506-ac03-bc3ed2ab8d40</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldGames.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldGames.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WildWestWorld_v1.4_De_0601" sha1="901888933df523b38c04c069a9aad13a9050978d">
		<name>Wild West World (Deutsch)</name>
		<subpath>WildWestWorldDe</subpath>
		<variant_uuid>edae75f6-0673-5b9a-86e3-b7ea48221a5a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WildWestWorldDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WildWestWorldDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WildWheels_v1.1_2654" sha1="8dfb86f2238780597f096703ab070f8557dc0b41">
		<name>Wild Wheels</name>
		<subpath>WildWheels</subpath>
		<variant_uuid>969f0424-f2b0-51ab-a758-732697c47b91</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WildWheels.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WildWheels.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WillyTheKid_v1.0_De" sha1="5ddf3b5cc91f907373b26e086fe97e3f6a1bc598">
		<name>Willy The Kid (Deutsch)</name>
		<subpath>WillyTheKidDe</subpath>
		<variant_uuid>453d49b4-0b40-572c-a429-3c1155a9588d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WillyTheKidDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WillyTheKidDe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WindInTheWillows_v1.0_2998" sha1="53b21250281a6cb094302e2e59d533b14688fce0">
		<name>Wind In The Willows</name>
		<subpath>WindInTheWillows</subpath>
		<variant_uuid>faee7c9c-9189-5178-81a3-47ef8aaa5fa6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WindInTheWillows.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WindInTheWillows.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WindowWizard_v1.0_Files_2649" sha1="5337741994fdac4c765a0851059690a5aff54735">
		<name>Window Wizard (Files)</name>
		<subpath>WindowWizardFiles</subpath>
		<variant_uuid>3a437d04-7464-50a5-9c6b-ac74e57fef13</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WindowWizardFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WindowWizardFiles.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WindowWizard_v1.0_Image_2649" sha1="9f27fc29c858e8c1fb1d67d97e6ea3b34683dd64">
		<name>Window Wizard (Image)</name>
		<subpath>WindowWizardImage</subpath>
		<variant_uuid>90cc1670-54d7-5bc1-909c-d2388b4d6551</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WindowWizardImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WindowWizardImage.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WindSurfWilly_v1.3_2879" sha1="66199fb8fd6ff624789f5ca0d47846a9cf432330">
		<name>Wind Surf Willy</name>
		<subpath>WindSurfWilly</subpath>
		<variant_uuid>b8f557f5-87b7-5e15-a7dc-83ec8f0afa32</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WindSurfWilly.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WindSurfWilly.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WindSurfWilly_v1.3_Fast_2879" sha1="e4e2e9b2bbe13ba423ae8e6ba3c1dd67436f6562">
		<name>Wind Surf Willy (Fast)</name>
		<subpath>WindSurfWillyFast</subpath>
		<variant_uuid>d4f94c41-ed05-52c0-bfba-3ee42e1e91c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WindSurfWillyFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WindSurfWillyFast.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WindSurfWilly_v1.3_Fr_2878" sha1="73b9e640b48b1ba68c8d615de2b14031450047e1">
		<name>Wind Surf Willy (Francais)</name>
		<subpath>WindSurfWillyFr</subpath>
		<variant_uuid>41c541cb-c426-518a-a6cc-278403ec8050</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WindSurfWillyFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WindSurfWillyFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WindSurfWilly_v1.3_Fr_Fast_2878" sha1="344333439275ae5c9c726c5872c5ac2b1e4db228">
		<name>Wind Surf Willy (Fast) (Francais)</name>
		<subpath>WindSurfWillyFastFr</subpath>
		<variant_uuid>fff1d518-df07-5d70-b244-3d1acc84a8b9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WindSurfWillyFastFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WindSurfWillyFastFr.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Windwalker_v1.0_1391" sha1="cdabd3427b9661fa9a3e1fa0749c1af120212574">
		<name>Windwalker</name>
		<subpath>Windwalker</subpath>
		<variant_uuid>f83a77d0-9ccc-502b-a403-9dd24f868cea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Windwalker.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Windwalker.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Windwalker_v1.0_NTSC_1391" sha1="5ad006062680759d9361005fa40b88d560e726a4">
		<name>Windwalker (NTSC)</name>
		<subpath>WindwalkerNTSC</subpath>
		<variant_uuid>f83a77d0-9ccc-502b-a403-9dd24f868cea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WindwalkerNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WindwalkerNTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WingCommander_v1.0_1657" sha1="bffde91eafa7be510fc02a46d398ad414ab7682c">
		<name>Wing Commander</name>
		<subpath>WingCommander</subpath>
		<variant_uuid>fa07e4eb-2304-52ba-8e65-95faaba44fd8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WingCommander.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WingCommander.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load German Version
			C2:L:Cheat Mode:Off,On,On + Invincible
			C3:L:System Select:-,Enyo (1),McAuliffe (2),Gateway (3),Gimle (4),Brimstone (5),Chengdu (6),Dakota (7),Port Hedland (8),Kurasawa (9),Rostov (10),Hubble's Star (11),Venice (12),Hell's Kitchen (13)
			C4:L:Mission Select:0,1,2
			</custom>
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WingCommander_v1.0_CD32" sha1="f56e440e5f0e7d29dd911541ab26759696c43aaf">
		<name>Wing Commander [CD32]</name>
		<subpath>WingCommanderCD32</subpath>
		<variant_uuid>db954c42-db90-55c0-89af-43ffd3f33485</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WingCommanderCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WingCommanderCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load German Version
			C2:L:Cheat Mode:Off,On,On + Invincible
			C3:L:System Select:-,Enyo (1),McAuliffe (2),Gateway (3),Gimle (4),Brimstone (5),Chengdu (6),Dakota (7),Port Hedland (8),Kurasawa (9),Rostov (10),Hubble's Star (11),Venice (12),Hell's Kitchen (13)
			C4:L:Mission Select:0,1,2
			C5:L:Game Speed:Normal,Full,Slow,More Slow,Original C2P
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WingCommander_v1.0_De_0824" sha1="6e134be92b4664b4593bc4774a8ba1f539d5f2a3">
		<name>Wing Commander (Deutsch)</name>
		<subpath>WingCommanderDe</subpath>
		<variant_uuid>630e89c9-f709-5dae-8824-efb452526721</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WingCommanderDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WingCommanderDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Load German Version
			C2:L:Cheat Mode:Off,On,On + Invincible
			C3:L:System Select:-,Enyo (1),McAuliffe (2),Gateway (3),Gimle (4),Brimstone (5),Chengdu (6),Dakota (7),Port Hedland (8),Kurasawa (9),Rostov (10),Hubble's Star (11),Venice (12),Hell's Kitchen (13)
			C4:L:Mission Select:0,1,2
			</custom>
		</slave>
		<hardware>
			CLOCK=25
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WingsOfDeath_v1.02_3022" sha1="180d80930995f30c3d4a661035fb84e39c684a03">
		<name>Wings Of Death</name>
		<subpath>WingsOfDeath</subpath>
		<variant_uuid>5b873c94-8378-5f6f-b417-dd71b66a6f72</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WingsOfDeath.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WingsOfDeath.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Thalion Intro
			C2:X:Unlimited Lives:0
			C2:X:Unlimited Energy:1
			C2:X:Unlimited Continues:2
			C2:X:Maximum Weapon Power:3
			C2:X:Auto Fire Always Enabled:4
			C2:X:Bad Extras have no Effect:5
			C2:X:In-Game Keys:6
			C3:L:Start at Stage:1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WingsOfDeath_v1.03_3022" sha1="166011e2ee01c0a6940833ff122bf616ea4be190">
		<name>Wings Of Death</name>
		<subpath>WingsOfDeath</subpath>
		<variant_uuid>ff87bbca-051c-54b0-832b-81aa66fce154</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WingsOfDeath.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WingsOfDeath.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Thalion Intro
			C2:X:Unlimited Lives:0
			C2:X:Unlimited Energy:1
			C2:X:Unlimited Continues:2
			C2:X:Maximum Weapon Power:3
			C2:X:Auto Fire Always Enabled:4
			C2:X:Bad Extras have no Effect:5
			C2:X:In-Game Keys:6
			C3:L:Start at Stage:1,2,3,4,5,6,7
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WingsOfFury_v1.0" sha1="515a00e8a005eceec492641967c7a0694854da5a">
		<name>Wings Of Fury</name>
		<subpath>WingsOfFury</subpath>
		<variant_uuid>a9713079-08df-59c6-ac63-5ab8a67864b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WingsOfFury.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WingsOfFury.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WingsOfFury_v1.1_0599" sha1="330179939f957d2b56b53329fdd4df6888f3dde2">
		<name>Wings Of Fury</name>
		<subpath>WingsOfFury</subpath>
		<variant_uuid>6f1f9890-c2ee-587a-bebb-ac9e04eb7e21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WingsOfFury.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WingsOfFury.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Activate original Cheat mode 'COLIN ' at start
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WingsOfFury_v1.1_Chip_0599" sha1="821003a40fce40ba734919ceab49d997d2a78555">
		<name>Wings Of Fury (Chip)</name>
		<subpath>WingsOfFuryChip</subpath>
		<variant_uuid>ee3f0b7e-b7f8-5a4e-9bce-2916310177ac</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WingsOfFuryChip.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WingsOfFuryChip.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Activate original Cheat mode 'COLIN ' at start
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WingsOfFury_v1.2a_0599" sha1="9779bb873cd07f7ba917cf120880b4f8509463ec">
		<name>Wings Of Fury</name>
		<subpath>WingsOfFury</subpath>
		<variant_uuid>ac789897-d126-5950-9df5-66c257bb45e8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WingsOfFury.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WingsOfFury.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Activate original Cheat mode 'COLIN ' at start
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WingsOfFury_v1.2a_Fast_0599" sha1="491cc8da122ba5e1226ad7674a2ad95756e73977">
		<name>Wings Of Fury (Fast)</name>
		<subpath>WingsOfFuryFast</subpath>
		<variant_uuid>f53e94dd-c2c3-552c-8540-dda9ba87e040</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WingsOfFuryFast.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WingsOfFuryFast.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Activate original Cheat mode 'COLIN ' at start
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WingsOfFury_v1.2_0599" sha1="db96d9e73eb0a9c42496ac2349a0b0488d2dbe05">
		<name>Wings Of Fury</name>
		<subpath>WingsOfFury</subpath>
		<variant_uuid>d4c0ac4b-b2a5-5b21-a3d3-658858d328bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WingsOfFury.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WingsOfFury.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Activate original Cheat mode 'COLIN ' at start
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WingsOfFury_v1.2_Chip_0599" sha1="92d7a306f3fbf4efabb6d2bf63e040de71a62d5c">
		<name>Wings Of Fury (Chip)</name>
		<subpath>WingsOfFuryChip</subpath>
		<variant_uuid>e521a27b-d5db-5f94-8ea7-e40130cd7c11</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WingsOfFuryChip.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WingsOfFuryChip.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Activate original Cheat mode 'COLIN ' at start
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wings_v1.0_0410" sha1="115abeffa1302db7d2cf49c66f0479d8aa9c3f09">
		<name>Wings</name>
		<subpath>Wings</subpath>
		<variant_uuid>9d4361f8-4e42-5b87-ba59-a742130b6414</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wings.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wings.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WinnieThePooh_v1.0" sha1="2e3da3feb0302928d4cdb14f79017b666f8f932c">
		<name>Winnie the Pooh in the Hundred Acre Wood</name>
		<subpath>WinnieThePooh</subpath>
		<variant_uuid>814600ec-c66e-5ef5-bebc-814663816d83</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WinnieThePooh.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WinnieThePooh.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WinningPost_v1.0" sha1="bd8f9bf5b56a31330ee22a13515bed72231457dc">
		<name>Winning Post</name>
		<subpath>WinningPost</subpath>
		<variant_uuid>82200001-2240-5313-8497-8535829e3dba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WinningPost.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WinningPost.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WinterCamp_v1.0_1706" sha1="729232d7d4ea33d67ea0b7dc9e46f649194128d3">
		<name>Winter Camp</name>
		<subpath>WinterCamp</subpath>
		<variant_uuid>9237bb72-1bbe-5bf6-ba0f-3b58fdfef5ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WinterCamp.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WinterCamp.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WinterChallenge_v1.1_NTSC_2863" sha1="36adb3e10493f5e2fdb454bae0b31416782add37">
		<name>Winter Challenge (NTSC)</name>
		<subpath>WinterChallengeNTSC</subpath>
		<variant_uuid>a75f2054-079a-5bac-82f1-8d6a3ed1a1ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WinterChallengeNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WinterChallengeNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WinterGames_v1.0" sha1="b440f9aa8228649421e33b953fbdc7ba4dee8399">
		<name>Winter Games</name>
		<subpath>WinterGames</subpath>
		<variant_uuid>0a6a18e8-677a-5101-af14-93918714a4f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WinterGames.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WinterGames.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WinterOlympiad88_v1.1_0748" sha1="abce6e3f578daf81ae753374c94ff50c831b050c">
		<name>Winter Olympiad 88</name>
		<subpath>WinterOlympiad88</subpath>
		<variant_uuid>6616fecb-7714-57c0-87a4-a4c84ef0842f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WinterOlympiad88.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WinterOlympiad88.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WinterOlympics_v1.0_1127" sha1="6e0306f48008698ef3d5585d96d3c482ad5e331a">
		<name>Winter Olympics</name>
		<subpath>WinterOlympics</subpath>
		<variant_uuid>5c2bd89a-26ad-569f-a994-985edf40224e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WinterOlympics.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WinterOlympics.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WinterSupersports92_v1.1" sha1="e1ff82a703b5c6c4c189c46dd4a4fdfd9f493fad">
		<name>Winter Supersports 92</name>
		<subpath>WinterSupersports92</subpath>
		<variant_uuid>d37de860-4782-5216-8863-986d1db76899</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WinterSupersports92.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WinterSupersports92.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Winzer_v1.01" sha1="372c9be4229bf521a738827c20926039662f2ee1">
		<name>Winzer</name>
		<subpath>Winzer</subpath>
		<variant_uuid>9fc50d4e-9e3c-5699-8adc-d9a49fc4fae0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Winzer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Winzer.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Winzer_v1.01_De_1760" sha1="39e64f9a3787ded4b324ccc2dc485ac35b57c126">
		<name>Winzer (Deutsch)</name>
		<subpath>WinzerDe</subpath>
		<variant_uuid>2044d83c-8566-5ec3-9d32-77949225cd67</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WinzerDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WinzerDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Winzer_v1.01_De_CDTV" sha1="e404830931222813216216001b1260cba8df0dc1">
		<name>Winzer [CDTV]De</name>
		<subpath>WinzerCDTVDe</subpath>
		<variant_uuid>26fb7fdc-ed4c-58fb-8bf0-7a49ca970683</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WinzerCDTVDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WinzerCDTVDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Winzer_v1.02" sha1="f30e256b1378d145dd042232be376422dbbc7b4c">
		<name>Winzer</name>
		<subpath>Winzer</subpath>
		<variant_uuid>df9d871e-cb19-5133-b948-73cfcd4c19f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Winzer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Winzer.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Winzer_v1.02_De_1760" sha1="73cab6f8b9bc265fb4da87d35617b275727efaa2">
		<name>Winzer (Deutsch)</name>
		<subpath>WinzerDe</subpath>
		<variant_uuid>9f751734-6516-5000-b859-7d7539a6b0ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WinzerDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WinzerDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Winzer_v1.02_De_CDTV" sha1="e060c7758fc1270bad527597e9305113354a3f6b">
		<name>Winzer De [CDTV]</name>
		<subpath>WinzerDeCDTV</subpath>
		<variant_uuid>3e50c814-3320-5a70-a69d-5781195e40f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WinzerDeCDTV.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WinzerDeCDTV.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WipeOut_v1.01_0161" sha1="6d9d64cda3425635741822550dced5261da8e4c4">
		<name>Wipe Out</name>
		<subpath>WipeOut</subpath>
		<variant_uuid>7a2891c0-19b0-531e-b910-95d648a1accf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WipeOut.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WipeOut.slave</filename>
			<datapath />
			<custom>
			C1:B:Don't create League Disk
			BWWipe Out
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WizardsCastle_v1.0" sha1="044c11b51d94839b4d1dc840f7059a630f2246af">
		<name>Wizards Castle</name>
		<subpath>WizardsCastle</subpath>
		<variant_uuid>a2ad0b88-d3b2-54da-839c-8de230d27eff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WizardsCastle.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WizardsCastle.slave</filename>
			<datapath />
			<custom>
			C1:B:Set 99 lives
			C2:B:Set 999 for timer
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wizardy6BaneOfTheCosmicForge_v1.2_0991" sha1="715beacdc5cab1dd1df8163b7943248950a300d2">
		<name>Wizardry - Bane of the Cosmic Forge</name>
		<subpath>Wizardry6BaneCosmicForg</subpath>
		<variant_uuid>3f0169b1-e7cc-560f-8366-5dbb7de53c4b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wizardry6BaneCosmicForg.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wizardry6BaneCosmicForg.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wizardy6BaneOfTheCosmicForge_v1.2_De_0603" sha1="abc21f110b2374fd566f1e7ce64a98036c7e5f42">
		<name>Wizardry 6 Bane Cosmic Forg (Deutsch)</name>
		<subpath>Wizardry6BaneCosmicForgDe</subpath>
		<variant_uuid>1e94d5ea-0c35-5f67-9663-6f0418c1d7d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wizardry6BaneCosmicForgDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wizardry6BaneCosmicForgDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wizball_v1.2_0176" sha1="a327067b0ecf51c18c810480f6f663f7265a4b66">
		<name>Wizball</name>
		<subpath>Wizball</subpath>
		<variant_uuid>bc075820-173e-5c15-b605-e74ac499eaba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wizball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wizball.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wizball_v1.3_0176" sha1="16fd0fcd4e8bfbda175245889f1284746bbda004">
		<name>Wizball</name>
		<subpath>Wizball</subpath>
		<variant_uuid>389e2a1b-aa61-5caa-b958-ae502f3d1738</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wizball.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wizball.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wizkid_v1.0_1449" sha1="16e223693b064e81b486e8c58059680c0d38bd47">
		<name>Wizkid</name>
		<subpath>Wizkid</subpath>
		<variant_uuid>6f952c6f-75bb-5042-8ee0-832e7153c23f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wizkid.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wizkid.Slave</filename>
			<datapath>wk_data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wizkid_v1.1_1449" sha1="0102f74d73bff104b503986669deff57189a3a98">
		<name>Wizkid</name>
		<subpath>Wizkid</subpath>
		<variant_uuid>e1f0a9f5-2f16-5b50-9430-ca9fbe2df1fc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wizkid.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wizkid.slave</filename>
			<datapath>wk_data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wizkid_v1.2_1449" sha1="b179127387395785db763267d41d0ca13db47326">
		<name>Wizkid</name>
		<subpath>Wizkid</subpath>
		<variant_uuid>acdf96ca-0a50-572c-80ff-d761e2852d88</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wizkid.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wizkid.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Money:2
			C1:X:In-Game Keys (press HELP during game):3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wizkid_v1.3_1449" sha1="71d1afb9f1c09d46fd31bc07ddf9d9dffe2f2931">
		<name>Wizkid</name>
		<subpath>Wizkid</subpath>
		<variant_uuid>bba25685-c63a-592a-9cc6-50f6336a81cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wizkid.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wizkid.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Money:2
			C1:X:In-Game Keys (press HELP during game):3
			C1:X:Happy birthday intro:4
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wizkid_v1.4_1449" sha1="bb910dfdecf3dace2d991ed91e21519523b3c1f8">
		<name>Wizkid</name>
		<subpath>Wizkid</subpath>
		<variant_uuid>f013e981-5488-54a1-b717-f04ff1975730</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wizkid.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wizkid.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Energy:1
			C1:X:Unlimited Money:2
			C1:X:In-Game Keys (press HELP during game):3
			C1:X:Happy birthday intro:4
			C2:B:Run Wizardoids mini game
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WizNLiz_v2.1_0749" sha1="ec8fcce03c9dce17841aa32c232f17919476728a">
		<name>Wiz 'n' Liz</name>
		<subpath>WizNLiz</subpath>
		<variant_uuid>58355817-47e7-5e50-8253-ea6c738cc573</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WizNLiz.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WizNLiz.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wolfchild_v1.1_0411" sha1="5862d905fd646abddba39902efc67dcf2c01243c">
		<name>Wolfchild</name>
		<subpath>Wolfchild</subpath>
		<variant_uuid>095dfbba-fc3d-5489-9fd8-def6c4c9c0a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wolfchild.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wolfchild.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wolfchild_v1.2_0411" sha1="f2f659ba969e77af90fd40e3f5d01a024f60e0f3">
		<name>Wolfchild</name>
		<subpath>Wolfchild</subpath>
		<variant_uuid>66a117a0-a873-5d12-b1d9-cd1ad8af3153</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wolfchild.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wolfchild.slave</filename>
			<datapath />
			<custom>
			C2:B:Second button jumps
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wolfpack_v1.0_0255" sha1="60d56f246d51b87a89a507ee7da15933e605ae9e">
		<name>Wolfpack</name>
		<subpath>Wolfpack</subpath>
		<variant_uuid>425d8395-2864-5b81-ad8e-ecaaa2eaea02</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wolfpack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wolfpack.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WonderboyInMonsterland_v1.1" sha1="e01e136b30659bdd9dbfd790170638aca5cfd18c">
		<name>Wonderboy In Monsterland</name>
		<subpath>WonderboyInMonsterland</subpath>
		<variant_uuid>e5ef9f90-cf67-527c-8f53-7f02dc63e4c9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WonderboyInMonsterland.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WonderboyInMonsterland.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_x=Space
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Wonderboy_v1.1" sha1="32db75f1fc61a77699e42f7964701bf14b342a3c">
		<name>Wonderboy</name>
		<subpath>Wonderboy</subpath>
		<variant_uuid>1d8d7641-a506-5e76-bfb8-842736355a55</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wonderboy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wonderboy.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wonderboy_v1.2" sha1="fc2298164508c42fa8ae7a070ac445cc1c35684e">
		<name>Wonderboy</name>
		<subpath>Wonderboy</subpath>
		<variant_uuid>d2d193d7-aabe-5f78-9a16-041e42c9a1d4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wonderboy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wonderboy.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wonderboy_v2.0" sha1="cde49647fd865ff71ef6717873414b8ea94a48bc">
		<name>Wonderboy</name>
		<subpath>Wonderboy</subpath>
		<variant_uuid>d4b995c9-6d3b-5dfd-91d7-1a8428360e6e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wonderboy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wonderboy.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WonderDog_v1.0_1201" sha1="4e949e97a12b46d0193aed5712724fb43f736b62">
		<name>Wonder Dog</name>
		<subpath>WonderDog</subpath>
		<variant_uuid>d8c09e94-3aa2-5596-9061-54c8b850f304</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WonderDog.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WonderDog.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WonderDog_v1.2_1201" sha1="268f9c50a37a9fe1a42e8699c1e1b1298c00b390">
		<name>Wonder Dog</name>
		<subpath>WonderDog</subpath>
		<variant_uuid>8881a068-f551-50c0-a49f-245a9dcdba19</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WonderDog.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WonderDog.slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer Infinite Lives:0
			C2:X:Trivial password table xAAAAAAA:0
			C3:X:Force sound effects by default:0
			C4:X:use blue/2nd button for jump:0
			C5:X:alternate backgrounds palette:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wonderland_v1.0_0277" sha1="0b6c291db12026586ce6685482ae0e547dd24a22">
		<name>Wonderland - Dream the Dream</name>
		<subpath>Wonderland</subpath>
		<variant_uuid>88392ac9-ad4e-56a4-bcb4-9b80376d1735</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Wonderland.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Wonderland.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Game Mode:Low Res (16 colors),Med Res ( 4 colors),High Res Interlace (16 colors),High Res (2 colors)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WoodysWorld_v1.0_2182" sha1="572dbe5c1a68ddd2a611252fae89ef0eb59da301">
		<name>Woody's World</name>
		<subpath>WoodysWorld</subpath>
		<variant_uuid>d0257bd5-39cd-59c8-8445-2e345afed4a2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WoodysWorld.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WoodysWorld.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldChampionshipBoxingManager_v1.0" sha1="034c3a8df8efdef404d5720db7a77ddfd4c4c325">
		<name>World Championship Boxing Manager</name>
		<subpath>WorldChampBoxingManager</subpath>
		<variant_uuid>b3ef5827-9f10-5e61-a419-3f971801c3a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldChampBoxingManager.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldChampBoxingManager.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldChampionshipSoccer_v1.0_1063" sha1="670b6bea1422aa9844a275deb25b01a3d3bf5ca5">
		<name>World Championship Soccer</name>
		<subpath>WorldChampionshipSoccer</subpath>
		<variant_uuid>a41a43c2-a075-5fe2-b60c-afdaa29baff5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldChampSoccer.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldChampSoccer.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldCircuit_v1.0" sha1="6fe42b03a04e021bd942fb13bbaaa5e6d311f367">
		<name>World Circuit</name>
		<subpath>WorldCircuit</subpath>
		<variant_uuid>041f5f3e-2fbf-5998-8955-50c92aadc9e3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldCircuit.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldCircuit.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldCircuit_v1.0_NTSC" sha1="28a37dca311ce60ef1ca143703e44a5c896370d1">
		<name>World Circuit (NTSC)</name>
		<subpath>WorldCircuitNTSC</subpath>
		<variant_uuid>041f5f3e-2fbf-5998-8955-50c92aadc9e3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldCircuitNTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldCircuitNTSC.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldClassLeaderBoard&amp;DataDisks_v1.2" sha1="4334d9b998530e22ad1b18561516bb8ddf4811e9">
		<name>World Class Leader Board (&amp; Data Disks)</name>
		<subpath>WCLeaderBoard&amp;DataDisks</subpath>
		<variant_uuid>29bb5dda-7cce-5bf7-80d8-f4a3ff319497</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WCLeaderBoard&amp;DataDisks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WCLeaderBoard&amp;DataDisks.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldClassLeaderBoard_v1.2" sha1="30d615cceccd2868a748626bcac7df857c707d74">
		<name>World Class Leader Board</name>
		<subpath>WCLeaderBoard</subpath>
		<variant_uuid>c78eb0c7-8e66-5d73-af9a-c7e738cef5c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WCLeaderBoard.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WCLeaderBoard.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldClassRugby5NationsEdition_v1.0" sha1="2d644838bd86dc1718b4e09db22dc1ac6c328bf5">
		<name>World Class Rugby - 5 Nations</name>
		<subpath>WorldClassRugby5Nations</subpath>
		<variant_uuid>2b53a2ab-6318-523d-87db-8327c602f592</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldClassRugby5Nations.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldClassRugby5Nations.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldClassRugby95_v1.1" sha1="0a7882e932ec2c0c61d42386fba7787eaf0b3e36">
		<name>World Class Rugby '95</name>
		<subpath>WorldClassRugby95</subpath>
		<variant_uuid>792c1a65-aae9-5f79-b332-30e44463c5ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldClassRugby95.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldClassRugby95.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldClassRugby_v1.0_2131" sha1="60083bbd5e7217ca3119370b3b711a2c58ecb4af">
		<name>World Class Rugby</name>
		<subpath>WorldClassRugby</subpath>
		<variant_uuid>38bda8d9-13e2-5396-a9bb-1ef9d2596bfe</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldClassRugby.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldClassRugby.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldClassSoccer_v1.2" sha1="605d9c4c6f5030325b81fa7276c210f15fff20de">
		<name>World Class Soccer</name>
		<subpath>WorldClassSoccer</subpath>
		<variant_uuid>7b8ca888-d241-56d7-a066-3029a71bdb53</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldClassSoccer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldClassSoccer.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldCricket_v1.0" sha1="16ec093c1b3a67b81591b142ec6d036a5c05434a">
		<name>World Cricket</name>
		<subpath>WorldCricket</subpath>
		<variant_uuid>c2de99c4-c427-53b5-a5e8-99e1f0aa9def</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldCricket.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldCricket.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldCup90_v1.0" sha1="34f17840f9e656706851ad6b33c38bc44c9b08a2">
		<name>World Cup 90</name>
		<subpath>WorldCup90</subpath>
		<variant_uuid>b60db513-a683-53a7-827d-f5cc2e30c459</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldCup90.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldCup90.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldCup90_v1.1" sha1="40921b0f23431b5685ba430029b78010b98c79cc">
		<name>World Cup 90</name>
		<subpath>WorldCup90</subpath>
		<variant_uuid>c28a0f3a-a1c7-5e42-85be-6c48339e2128</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldCup90.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldCup90.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldCup90_v2.0" sha1="f4c6be3e554e139f6bf1158ff64e841415febcaa">
		<name>World Cup 90</name>
		<subpath>WorldCup90</subpath>
		<variant_uuid>7acbb03c-17ad-511e-8e8a-7751e4f04b0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldCup90.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldCup90.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldCupUSA94_v1.0_0163" sha1="38b6c1cc54ec1bd32675beecd10cae507835b73c">
		<name>World Cup USA 94</name>
		<subpath>WorldCupUSA94</subpath>
		<variant_uuid>d14229ca-3746-5c34-94f9-248dcaa247b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldCupUSA94.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldCupUSA94.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Disable Blitter Waits
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldDarts_v0.1_Arcadia" sha1="87c2fb3ac1c1f21a36c8e0feb050566e1084b3ce">
		<name>World Darts (Arcadia)</name>
		<subpath>WorldDartsArcadia</subpath>
		<variant_uuid>401bcf10-8b05-505b-bc48-28bbe1c2bfa9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldDartsArcadia.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldDartsArcadia.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldDarts_v1.0_0871" sha1="32042f90653cff8456665e3eaebb4800c3e653f7">
		<name>World Darts</name>
		<subpath>WorldDarts</subpath>
		<variant_uuid>822a1a30-dc7f-5f99-8630-993b68cf9690</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldDarts.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldDarts.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenex_v1.0" sha1="e8575428f15a97cc1f6e22b9be111d030407c961">
		<name>Xenex</name>
		<subpath>Xenex</subpath>
		<variant_uuid>5ed2d7ea-15e4-57c5-8b99-4850c414fc4a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenex.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenex.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenomorph_v1.1_0296" sha1="a3b3e8bebadfb85a69111ea5ab071903f1a20c57">
		<name>Xenomorph</name>
		<subpath>Xenomorph</subpath>
		<variant_uuid>2b8d54a0-3a08-566a-ad41-6a76f4f568a3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenomorph.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenomorph.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenon2Demo_v1.0" sha1="44866880d2d94d6d710679547d82bfde0a4cfcc6">
		<name>Xenon 2 (Demo)</name>
		<subpath>Xenon2Demo</subpath>
		<variant_uuid>57e1ef30-d9e9-5e25-a083-1fe39b757a5b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenon2Demo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenon2Demo.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenon2_v1.10_1Disk_2234" sha1="50e0d0bfe0b33dda11a5ef20f0e3e0bcbc05ebe2">
		<name>Xenon 2 - Megablast (1 Disk)</name>
		<subpath>Xenon21Disk</subpath>
		<variant_uuid>868f9bfa-d7b6-5363-a1aa-17c17f4c897c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenon21Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenon21Disk.Slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer 9 Lives 1000000 credits:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenon2_v1.10_2Disk_0297" sha1="dfec13561fd7f6096dc9bde12d41d19dcb94c31f">
		<name>Xenon 2 - Megablast (2 Disk)</name>
		<subpath>Xenon22Disk</subpath>
		<variant_uuid>b2748641-018c-5bb6-b8c6-52d8020ec556</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenon22Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenon22Disk.Slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer 9 Lives 1000000 credits:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenon2_v1.11_1Disk_2234" sha1="207ff6bf41e1e3a3f7f5be53bb717185572a60ee">
		<name>Xenon 2 - Megablast (1 Disk)</name>
		<subpath>Xenon21Disk</subpath>
		<variant_uuid>dcd98f74-463d-5178-aaa6-59a36d124423</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenon21Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenon21Disk.Slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer 9 lives/continues 100000 cash:0
			C2:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenon2_v1.11_2Disk_0297" sha1="3e17116b0c224ea72c5d4a35578033e177951ddd">
		<name>Xenon 2 - Megablast (2 Disk)</name>
		<subpath>Xenon22Disk</subpath>
		<variant_uuid>b0a1a209-2b8a-5f20-94ae-4a43eb647af6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenon22Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenon22Disk.Slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer 9 lives/continues 100000 cash:0
			C2:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenon2_v1.11_NTSC" sha1="143324952eedbdf45e1ed65e7ea3130267e722d7">
		<name>Xenon 2 (NTSC)</name>
		<subpath>Xenon2NTSC</subpath>
		<variant_uuid>bfcf500e-844d-5476-b8b2-39ec0c1bf48f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenon2NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenon2NTSC.Slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer 9 lives/continues 100000 cash:0
			C2:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenon2_v1.12_1Disk_2234" sha1="4f919da43e6660ab854c9dd83d9a78cd8e399108">
		<name>Xenon 2 - Megablast (1 Disk)</name>
		<subpath>Xenon21Disk</subpath>
		<variant_uuid>a5df5dfd-3690-5282-b30e-7cb5850e99b1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenon21Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenon21Disk.Slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer 9 lives/continues 100000 cash:0
			C2:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenon2_v1.12_2Disk_0297" sha1="3a23a5ae8bd95473d2420552a51c879a55748098">
		<name>Xenon 2 - Megablast (2 Disk)</name>
		<subpath>Xenon22Disk</subpath>
		<variant_uuid>0a528240-6e3f-506a-94c3-ad9204ca5875</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenon22Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenon22Disk.Slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer 9 lives/continues 100000 cash:0
			C2:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenon2_v1.12_NTSC" sha1="8d9dfd511a93c7339ea4544aaae76f005eb690e0">
		<name>Xenon 2 (NTSC)</name>
		<subpath>Xenon2NTSC</subpath>
		<variant_uuid>b182459c-660d-544b-9a08-faef1b7abb95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenon2NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenon2NTSC.Slave</filename>
			<datapath />
			<custom>
			C1:X:Trainer 9 lives/continues 100000 cash:0
			C2:X:Skip introduction:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenon2_v1.7_CDTV" sha1="d1d5b49f878aa11bea300151279c6aae8b9ead32">
		<name>Xenon 2 [CDTV]</name>
		<subpath>Xenon2CDTV</subpath>
		<variant_uuid>e107ebe7-8f9a-5e70-8bea-ab10a3a920e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenon2CDTV.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenon2CDTV.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer 9 lives/continues 100000 cash:0
			C2:X:left mouse button emulates B CDTV button:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenon_v0.2_Arcadia" sha1="1e2f58341fa81f87388b21bd436f0dd9900bc4e4">
		<name>Xenon (Arcadia)</name>
		<subpath>XenonArcadia</subpath>
		<variant_uuid>e02dccbf-f81c-50c6-bd8f-d1d13afd931c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>XenonArcadia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>XenonArcadia.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenon_v1.2_0399" sha1="3d2f00c23b8f971a75b49bbb58c3488be9f40372">
		<name>Xenon</name>
		<subpath>Xenon</subpath>
		<variant_uuid>af45007a-e1cd-5265-9e47-3697b3b601ab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenon.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_start=F3
		</custom_controls>
	</game>
	<game filename="Xenophobe_v1.1" sha1="09cfd05080236f2ae8931b47bddbc96357633de2">
		<name>Xenophobe</name>
		<subpath>Xenophobe</subpath>
		<variant_uuid>0e2a7e3e-23bf-5366-bf28-4642c3fcf188</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenophobe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenophobe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Space
			joyport1_amiberry_custom_none_leftshoulder=Joy2 Up
			joyport1_amiberry_custom_none_rightshoulder=Joy2 Down
			joyport0_amiberry_custom_none_b=Numpad 0
			joyport0_amiberry_custom_none_leftshoulder=Joy1 Up
			joyport0_amiberry_custom_none_rightshoulder=Joy1 Down
		</custom_controls>
	</game>
	<game filename="Xiphos_v1.0_1062" sha1="b04ddd25b9ae8709ff877f7cb7229a0666e272ec">
		<name>Xiphos</name>
		<subpath>Xiphos</subpath>
		<variant_uuid>8fc6aa33-4aff-56cc-b30e-df19c8d9c7b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xiphos.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xiphos.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XIt_v1.1_1585" sha1="db0ac91864aa99159c430076519bb31def50889b">
		<name>X-It</name>
		<subpath>XIt</subpath>
		<variant_uuid>cd7483aa-25c3-5b70-9f86-f36b5b4b49f4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>XIt.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>XIt.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xorron2001_v1.0" sha1="1723ba4f64bcd3a3da65c2283a265db260fe71e4">
		<name>Xorron 2001</name>
		<subpath>Xorron2001</subpath>
		<variant_uuid>f7472707-1051-5316-84d0-7547a7a7bdb7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xorron2001.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xorron2001.Slave</filename>
			<datapath />
			<custom>
			C1:B:Unlimited lives
			C2:B:Unlimited Energy
			C3:B:Enter Next Zone (HELP)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XOut_v1.2_1Disk_1274" sha1="2732e83c775724da41370845ce986e0ae2398194">
		<name>X-Out (1 Disk)</name>
		<subpath>XOut1Disk</subpath>
		<variant_uuid>f39dc0e4-d82f-5d27-bf99-0333419db4aa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>XOut1Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>XOut1Disk.Slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Intro
			C2:L:Start at Level:1,2,3,4,5,6,7,8
			C3:X:Start with 500000 Credits:0
			C3:X:Unlimited Money:1
			C3:X:Unlimited Energy:2
			C3:X:No Background Collision:3
			C3:X:Enable Level Skip (Esc):4
			C4:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XOut_v1.2_2Disk_0412" sha1="d659cd674eb98e82b638c7c17bb7a98c7a24c0bb">
		<name>X-Out (2 Disk)</name>
		<subpath>XOut2Disk</subpath>
		<variant_uuid>ebee9b34-f169-5806-9c22-b8e511e7cc6b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>XOut2Disk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>XOut2Disk.Slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Intro
			C2:L:Start at Level:1,2,3,4,5,6,7,8
			C3:X:Start with 500000 Credits:0
			C3:X:Unlimited Money:1
			C3:X:Unlimited Energy:2
			C3:X:No Background Collision:3
			C3:X:Enable Level Skip (Esc):4
			C4:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XP8_v1.2_0607" sha1="571218097cb79008675737fe38249bb6aee537a4">
		<name>XP8</name>
		<subpath>XP8</subpath>
		<variant_uuid>fabc5f65-4081-529e-a9dc-1ec0cc752687</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>XP8.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>XP8.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_axis_none_lefttrigger=Space
			joyport1_amiberry_custom_axis_none_righttrigger=Space
		</custom_controls>
	</game>
	<game filename="XP8_v1.2_AGA" sha1="140be4e57dee5340ced7fef2a08d0b7a4d02892c">
		<name>XP8 [AGA]</name>
		<subpath>XP8AGA</subpath>
		<variant_uuid>3774b994-148a-5337-9306-1033033732a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>XP8AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>XP8AGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_axis_none_lefttrigger=Space
			joyport1_amiberry_custom_axis_none_righttrigger=Space
		</custom_controls>
	</game>
	<game filename="XP8_v2.0_0607" sha1="db40eb0be22b3194ba7a91b7d8e1dd9f9e1af247">
		<name>XP8</name>
		<subpath>XP8</subpath>
		<variant_uuid>0f3655f1-5093-51eb-9889-3f29906e8f01</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>XP8.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>XP8.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C3:L:Start level:1,2,3,4,5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_axis_none_lefttrigger=Space
			joyport1_amiberry_custom_axis_none_righttrigger=Space
		</custom_controls>
	</game>
	<game filename="XP8_v2.0_AGA" sha1="2071be02c2f1bf044fd9b2a83fbc63e22d3ff565">
		<name>XP8 [AGA]</name>
		<subpath>XP8AGA</subpath>
		<variant_uuid>08d9181c-df08-5289-ad56-dbab48bb3584</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>XP8AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>XP8AGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C3:L:Start level:1,2,3,4,5
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_axis_none_lefttrigger=Space
			joyport1_amiberry_custom_axis_none_righttrigger=Space
		</custom_controls>
	</game>
	<game filename="XP8_v2.1_0607" sha1="b76c6358a8923b9a570270c9aa9c68834ccec81c">
		<name>XP8</name>
		<subpath>XP8</subpath>
		<variant_uuid>4cb4ad72-c18a-5ffa-a570-2f5ce14d5700</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>XP8.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>XP8.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C3:L:Start level:1,2,3,4,5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_axis_none_lefttrigger=Space
			joyport1_amiberry_custom_axis_none_righttrigger=Space
		</custom_controls>
	</game>
	<game filename="XP8_v2.1_AGA" sha1="3a9738bb58afa49f7b7d124f39a4ec163bc0aeb8">
		<name>XP8 [AGA]</name>
		<subpath>XP8AGA</subpath>
		<variant_uuid>532bcbd5-adb2-5d01-8ba2-3c8b31398457</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>XP8AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>XP8AGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite Lives:0
			C3:L:Start level:1,2,3,4,5
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_axis_none_lefttrigger=Space
			joyport1_amiberry_custom_axis_none_righttrigger=Space
		</custom_controls>
	</game>
	<game filename="XR35_v1.1_0034" sha1="149ae427091964cd48cdf15f235e6b4a91a57a3a">
		<name>XR-35 Fighter Mission</name>
		<subpath>XR35</subpath>
		<variant_uuid>fbe65794-b15d-521f-8efe-64d16259d720</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>XR35.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>XR35.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XTremeRacing&amp;DataDisks_v1.1_AGA_0164&amp;1807" sha1="333489d5436d67419fc91dd8fa37ddf52addec0e">
		<name>XTreme Racing (&amp; Data Disks) [AGA]</name>
		<subpath>XTremeRacing&amp;DataDisksAGA</subpath>
		<variant_uuid>d4037234-34fb-5f08-af9c-c25d7e7261ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>XTremeRacing&amp;DataDisksAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>XTremeRacing&amp;DataDisksAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Set NOMUSIC option
			C2:B:*NO* laptimes saves automatically
			C3:B:Save converted iff tiles to chk files
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XTremeRacing_v1.1_AGA_0164" sha1="06766a6153c8c4f0142b0be2ca475e3b1ec50065">
		<name>XTreme Racing [AGA]</name>
		<subpath>XTremeRacingAGA</subpath>
		<variant_uuid>cb352f5a-c5a4-55fe-bf84-6b26686035b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>XTremeRacingAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>XTremeRacingAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Set NOMUSIC option
			C2:B:*NO* laptimes saves automatically
			C3:B:Save converted iff tiles to chk files
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xybots_v1.1_1707" sha1="a17752a6448f1286521131a5665e679a24524084">
		<name>Xybots</name>
		<subpath>Xybots</subpath>
		<variant_uuid>7775f411-6c26-575d-9c11-7903b97c8573</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xybots.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xybots.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="YogiBear&amp;Friends_v1.0" sha1="9eb17374573cbadf746bc020d68a61da79997c85">
		<name>Yogi Bear And Friends In The Greed Monster</name>
		<subpath>YogiBear&amp;Friends</subpath>
		<variant_uuid>ac1c1d33-cb72-5ef6-baf4-b35b759eaf54</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>YogiBear&amp;Friends.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>YogiBear&amp;Friends.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="YogisBigCleanUp_v1.01_2171" sha1="70d4bc4f6286278adb7f126b6563e5fd738b82fb">
		<name>Yogi's Big Clean Up</name>
		<subpath>YogisBigCleanUp</subpath>
		<variant_uuid>ddaa0320-0297-5b9b-b203-b28b34e83869</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>YogisBigCleanUp.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>YogisBigCleanUp.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Unlimited Lives
			C2:B:Unlimited Energy
			C3:B:Enable Built-in Cheat
			C4:B:Disable Blitter Wait Patches
			C5:B:Force Blitter Waits on 68000
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="YogisGreatEscape_v1.1_1355" sha1="1161adf353c541027d5d4eee07e21e6ddf43c971">
		<name>Yogi's Great Escape</name>
		<subpath>YogisGreatEscape</subpath>
		<variant_uuid>14223023-cce4-5945-9d56-eb21eee8dd91</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>YogisGreatEscape.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>YogisGreatEscape.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Infinite lives and time
			C2:B:Skip blitter patches
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="YoJoeDemo_v1.0" sha1="cb4232fc41b454d47338dfb09be2f16352e17453">
		<name>Yo Joe (Demo)</name>
		<subpath>YoJoeDemo</subpath>
		<variant_uuid>a044b86b-201c-5de8-b50c-6bc900511d66</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>YoJoeDemo.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>YoJoeDemo.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="YoJoe_v1.0_0750" sha1="b064f9e01ef6bc90a947cfdd3273f979b42799e9">
		<name>Yo! Joe!</name>
		<subpath>YoJoe</subpath>
		<variant_uuid>394baf4c-2984-5428-9f7c-456ae2826505</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>YoJoe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>YoJoe.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Yolanda_v1.0a_Files" sha1="76e5f6e76970f47b020d1068e8cf2ff98b81394a">
		<name>Yolanda (Files)</name>
		<subpath>YolandaFiles</subpath>
		<variant_uuid>00595712-a357-55b8-a812-dc33446ad56b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>YolandaFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>YolandaFiles.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Yolanda_v1.0a_Image" sha1="f0c9d6df3c0b76ca87b9c9858aff9cee645337f9">
		<name>Yolanda (Image)</name>
		<subpath>YolandaImage</subpath>
		<variant_uuid>e6ecf4d0-ee84-5f51-b225-d5815111ff0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>YolandaImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>YolandaImage.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Yolanda_v1.1_Files_3028" sha1="c7263753f244bab68e5ddbfcacac68b9445f074f">
		<name>Yolanda (Files)</name>
		<subpath>YolandaFiles</subpath>
		<variant_uuid>322fd844-7c24-535d-bc8a-7916648f6863</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>YolandaFiles.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>YolandaFiles.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:DEL key to enable original cheat mode:0
			C2:X:insert VBL wait (for fast CPU):0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Yolanda_v1.1_Image_3028" sha1="4b1784249073b04f6ce99ed5817aff73c8071d39">
		<name>Yolanda (Image)</name>
		<subpath>YolandaImage</subpath>
		<variant_uuid>0102a852-b017-5b25-9aaa-4303c1523a17</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>YolandaImage.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>YolandaImage.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:DEL key to enable original cheat mode:0
			C2:X:insert VBL wait (for fast CPU):0
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZombieApocalypse2_v1.0_AGA" sha1="88930caa31c2f68b269ce6650f435eb866322291">
		<name>Zombie Apocalypse II [AGA]</name>
		<subpath>ZombieApocalypse2AGA</subpath>
		<variant_uuid>0ae4c52a-ee7f-5523-8ef9-141a6ba6a968</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZombieApocalypse2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZombieApocalypse2AGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZombieApocalypse2_v1.1_AGA" sha1="2ca59a6b7f8325a4dc934b1f1e68938277d30c5d">
		<name>Zombie Apocalypse II [AGA]</name>
		<subpath>ZombieApocalypse2AGA</subpath>
		<variant_uuid>1a5574c4-bdd3-57fd-ac51-954d98cf2fda</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZombieApocalypse2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZombieApocalypse2AGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZombieApocalypse_v1.0" sha1="dd2c3440c68017071f486538654a2911ee644e76">
		<name>Zombie Apocalypse</name>
		<subpath>ZombieApocalypse</subpath>
		<variant_uuid>77d10058-95b6-5f31-be95-2fd66de7498c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZombieApocalypse.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZombieApocalypse.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zombi_v1.2" sha1="ff24975a94023780e5d0108f08437091f7c2847a">
		<name>Zombi</name>
		<subpath>Zombi</subpath>
		<variant_uuid>6c1d678f-9021-5070-89ea-6e10f0db2430</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zombi.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zombi.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zombi_v1.2_De" sha1="17b7fd85bf7947fcd8f29cf0f1b3d66178dddc91">
		<name>Zombi (Deutsch)</name>
		<subpath>ZombiDe</subpath>
		<variant_uuid>2320867c-0efb-5186-80b2-3e486fe9961d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZombiDe.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZombiDe.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zombi_v1.2_Fr_2768" sha1="07609e993c0cab48ccca08331b3879301e580481">
		<name>Zombi (Francais)</name>
		<subpath>ZombiFr</subpath>
		<variant_uuid>7a7ae549-6ce7-58ad-a694-9349bb322fd5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZombiFr.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZombiFr.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZoneWarrior_v1.1_1618" sha1="dcf0dc21dc271f9fcb1341de1e1dffefa6144b1a">
		<name>Zone Warrior</name>
		<subpath>ZoneWarrior</subpath>
		<variant_uuid>8e90e05f-1ba3-519b-80c1-fd5884d52dae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZoneWarrior.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZoneWarrior.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zool2_v1.0_1111" sha1="8ffdbb7074584fd70de10c5384861ba4bf822223">
		<name>Zool 2</name>
		<subpath>Zool2</subpath>
		<variant_uuid>7078943f-f733-55c5-ba16-81ebc237ec64</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zool2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zool2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Zool2_v1.0_AGA_0415" sha1="4525eb43799c8b069a184a933802f736bc06fafc">
		<name>Zool 2 [AGA]</name>
		<subpath>Zool2AGA</subpath>
		<variant_uuid>28579c9e-ab79-5d3d-9f36-cc1189d37e08</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zool2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zool2AGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Zool_v1.2_CD32" sha1="499e9783ba4ad0719c2a2e2f2450a03cdf9500c0">
		<name>Zool [CD32]</name>
		<subpath>ZoolCD32</subpath>
		<variant_uuid>90e52274-9931-5eb1-ad8d-7f6c1fc3dc73</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZoolCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZoolCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zool_v1.2_CD32_NTSC" sha1="54ebbe359a31c2ccd16009c975df166fdb9a9de5">
		<name>Zool [CD32] (NTSC)</name>
		<subpath>ZoolCD32NTSC</subpath>
		<variant_uuid>a12bbcac-1d9d-5e19-a008-b7222b4f8d5c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZoolCD32NTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZoolCD32NTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zool_v1.4_2426" sha1="1ce09a83094969a63e2d833bfb1f015b331af7b5">
		<name>Zool - Ninja Of The 'Nth' Dimension</name>
		<subpath>Zool</subpath>
		<variant_uuid>6277cd4e-ec55-5491-a4cf-64ff6fa30233</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zool.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zool.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="Zool_v2.0_2426" sha1="36108d49745066f8db8fd8649a4521459ed20a3b">
		<name>Zool - Ninja Of The 'Nth' Dimension</name>
		<subpath>Zool</subpath>
		<variant_uuid>1b887ba3-98a0-538c-9c4f-e457ec49b80c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zool.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zool.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="Zool_v2.0_AGA_1675" sha1="2bc50fa43d51cf4623ee4b53d49ab9f6e322776d">
		<name>Zool - Ninja Of The 'Nth' Dimension [AGA]</name>
		<subpath>ZoolAGA</subpath>
		<variant_uuid>ce9ad3b5-a8e2-5051-b544-cab02628a8ba</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZoolAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZoolAGA.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite lives:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="Zool_v2.0_CD32" sha1="517ea77fe6f2218aec179577ac9944964212a3e8">
		<name>Zool [CD32]</name>
		<subpath>ZoolCD32</subpath>
		<variant_uuid>02488b6f-faf6-5a81-bb40-5f1d2821543d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZoolCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZoolCD32.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:controls:CD32 original,red fires blue/green jumps,1-button joystick
			C2:B:99% sweets
			C3:B:infinite lives
			C4:B:infinite energy and time
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zoom_v1.0a_1910" sha1="ba64782de6a77bd302f200584c583536511e9a18">
		<name>Zoom</name>
		<subpath>Zoom</subpath>
		<variant_uuid>fb2386e8-bc85-5acf-9e72-9ff9a6094f3d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zoom.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zoom.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZOut_v3.4_0609" sha1="d2ebe6dac385e5888a07230d2efbb45d7533b989">
		<name>Z-Out</name>
		<subpath>ZOut</subpath>
		<variant_uuid>f94b65b5-ba25-5033-bf2d-ff6c984ac162</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZOut.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZOut.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZOut_v3.5_0609" sha1="bfc2788ec8537f5f2e730691dc397b019bfb00b1">
		<name>Z-Out</name>
		<subpath>ZOut</subpath>
		<variant_uuid>f1e8675e-0e7e-5ef5-8abe-947a393a0907</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZOut.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZOut.slave</filename>
			<datapath />
			<custom>
			C1:X:Start with autofire on:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zyconix_v1.0" sha1="aaadc2b38c3739fda3af4d59d3351fdd975037f5">
		<name>Zyconix</name>
		<subpath>Zyconix</subpath>
		<variant_uuid>36de8a8e-69c0-5726-b5a2-f3d527d27fc8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zyconix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zyconix.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zyconix_v1.1_1057" sha1="9a8d20a8333b46c282859d90f4c77c21c4699c15">
		<name>Zyconix</name>
		<subpath>Zyconix</subpath>
		<variant_uuid>33982e99-7212-534f-ba9e-b69fb2612a6d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zyconix.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zyconix.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zynaps_v1.0_0879" sha1="ae710da5fe187a7130f26fe0e0816d72d69a30ec">
		<name>Zynaps</name>
		<subpath>Zynaps</subpath>
		<variant_uuid>9dfd13d4-2c4d-53c2-86bc-2c0399dd1d0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zynaps.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zynaps.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZakMcKracken_v1.2_0965" sha1="963fc34d5e46d0067174a18e75aeb616dca61576">
		<name>Zak McKracken and the Alien Mindbenders</name>
		<subpath>ZakMcKracken</subpath>
		<variant_uuid>066b893c-d7f6-507b-ba8d-64742c960385</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZakMcKracken.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZakMcKracken.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZakMcKracken_v1.2_De_0413" sha1="d14e8a02d690882ebff7a24b539fe2b5e9d3ffb3">
		<name>Zak Mc Kracken (Deutsch)</name>
		<subpath>ZakMcKrackenDe</subpath>
		<variant_uuid>9b59809e-1ecc-522a-9b12-34f12cfa77fc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZakMcKrackenDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZakMcKrackenDe.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZakMcKracken_v1.2_Fr" sha1="9255b6cea29deff984296a40d60e2bfd35630612">
		<name>Zak Mc Kracken (Francais)</name>
		<subpath>ZakMcKrackenFr</subpath>
		<variant_uuid>db9ff0bb-c8ba-50a3-9fcc-81405193ec3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZakMcKrackenFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZakMcKrackenFr.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZakMcKracken_v1.2_It" sha1="bdb93392b2b1703f3163b28db8b9da7892731574">
		<name>Zak Mc Kracken (Italiano)</name>
		<subpath>ZakMcKrackenIt</subpath>
		<variant_uuid>83e7eb8c-e5af-54e9-907b-1182eefcb7eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZakMcKrackenIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZakMcKrackenIt.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZakMcKracken_v1.4_0965" sha1="55ffc650f7ec5da6393017dc428683af3c053b24">
		<name>Zak McKracken and the Alien Mindbenders</name>
		<subpath>ZakMcKracken</subpath>
		<variant_uuid>6c60d0f6-aeac-5485-935b-7f1f029c8640</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZakMcKracken.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZakMcKracken.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Cheat on drawing section:0
			C2:X:Keep protection enabled:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZakMcKracken_v1.4_De_0413" sha1="14d2cac1849d3ac6be175af304d12116c2d624ec">
		<name>Zak Mc Kracken (Deutsch)</name>
		<subpath>ZakMcKrackenDe</subpath>
		<variant_uuid>d5caf54b-13cb-5597-846f-64e2d4c9483f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZakMcKrackenDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZakMcKrackenDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Cheat on drawing section:0
			C2:X:Keep protection enabled:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZakMcKracken_v1.4_Fr" sha1="e6f2a5040f59dfd93832e1e0ecc0d737e1c34f54">
		<name>Zak Mc Kracken (Francais)</name>
		<subpath>ZakMcKrackenFr</subpath>
		<variant_uuid>2c2bfa74-b2d3-5b93-aaaa-d07ce9790c6f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZakMcKrackenFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZakMcKrackenFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Cheat on drawing section:0
			C2:X:Keep protection enabled:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZakMcKracken_v1.4_It" sha1="7a42c8a70ea2cb12f8a40d61f44075117bea60aa">
		<name>Zak Mc Kracken (Italiano)</name>
		<subpath>ZakMcKrackenIt</subpath>
		<variant_uuid>9a285111-68d1-5237-8081-40706ce8d34a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZakMcKrackenIt.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZakMcKrackenIt.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Cheat on drawing section:0
			C2:X:Keep protection enabled:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZanyGolf_v1.1_1482" sha1="bf915c382b041c9135024ed01b697dd4d9c039d4">
		<name>Zany Golf</name>
		<subpath>ZanyGolf</subpath>
		<variant_uuid>6371ff9a-51f7-58ec-9824-c59a32ced31f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZanyGolf.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZanyGolf.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZanyGolf_v1.1_NTSC_1482" sha1="d3cea813bc2c38f7566877a99f4e002e689cad60">
		<name>Zany Golf (NTSC)</name>
		<subpath>ZanyGolfNTSC</subpath>
		<variant_uuid>6371ff9a-51f7-58ec-9824-c59a32ced31f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZanyGolfNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZanyGolfNTSC.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zarathrusta_v1.2_1501" sha1="041da20d07ac15df36a9a61e8d823962589a1859">
		<name>Zarathrusta</name>
		<subpath>Zarathrusta</subpath>
		<variant_uuid>c40236be-62a7-5dfb-b28f-c4621f304dd4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zarathrusta.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zarathrusta.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zaxxon_v1.1_1MB" sha1="68d11b77888bc05071a6b37e5fa021a5989224d8">
		<name>Zaxxon (1MB)</name>
		<subpath>Zaxxon1MB</subpath>
		<variant_uuid>0eff6150-4ced-5fbd-8564-7546d65155a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zaxxon1MB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zaxxon1MB.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zaxxon_v1.1_512KB" sha1="7add1034f62083b72bbc4d306f3f9991a947e22a">
		<name>Zaxxon (512Kb)</name>
		<subpath>Zaxxon512KB</subpath>
		<variant_uuid>ae692ed1-c635-5e99-8cb7-13505421fbae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zaxxon512KB.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zaxxon512KB.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zaxxon_v2.0" sha1="3354d57c47fd0f84fed0dbd2e4ff2f147bd9bbe4">
		<name>Zaxxon</name>
		<subpath>Zaxxon</subpath>
		<variant_uuid>89451748-c689-544b-bed3-50656e196fce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zaxxon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zaxxon.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Greetings
			C2:L:Graphics:Amiga,C64
			C3:X:Unlimited Lives:0
			C3:X:Unlimited Fuel:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zaxxon_v2.0_512k" sha1="4c7ac043946d8bcc7d255e6781e1e27dc528c358">
		<name>Zaxxon (512Kb)</name>
		<subpath>Zaxxon512k</subpath>
		<variant_uuid>1ab42525-8105-581c-9c53-f74a8538f3a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zaxxon512k.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zaxxon512k.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Greetings
			C2:L:Graphics:Amiga,C64
			C3:X:Unlimited Lives:0
			C3:X:Unlimited Fuel:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZaZelaznaBrama_v1.1_Pl" sha1="f822b9b3716fffec7989293120f989b2d4486f9f">
		<name>Za Zelazna Brama (Polski)</name>
		<subpath>ZaZelaznaBramaPl</subpath>
		<variant_uuid>00ab2ef9-19f0-515c-8272-506cdd685dff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZaZelaznaBramaPl.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZaZelaznaBramaPl.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip BLITTER WAIT patch
			C2:B:Skip SMC patch
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zeewolf2_v5.00_0608" sha1="7b4eea2db5f94025b9bc3a32d392ae0c31a02ee0">
		<name>Zeewolf 2 - Wild Justice</name>
		<subpath>Zeewolf2</subpath>
		<variant_uuid>93b0a121-34de-5621-b757-39381aa6ad49</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zeewolf2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zeewolf2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zeewolf_v5.03_0414" sha1="86e96aabae45bcb74aa2132884723863e50097c9">
		<name>Zeewolf</name>
		<subpath>Zeewolf</subpath>
		<variant_uuid>4ed5c4f5-c5f7-5d53-846a-dce26b9a4219</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zeewolf.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zeewolf.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZeroGravity_v1.0" sha1="d9620a8050d9212b271db9480fcb95fcdee4c41f">
		<name>Zero Gravity</name>
		<subpath>ZeroGravity</subpath>
		<variant_uuid>bed03c44-8ae2-5368-8cd5-af8e4badebd3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZeroGravity.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZeroGravity.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ziriax_v1.2_3001" sha1="7b47263afdd4884419ea4c27f5085d6b6e17d5a4">
		<name>Ziriax</name>
		<subpath>Ziriax</subpath>
		<variant_uuid>fb118aec-01b0-5322-89ff-3f1951d969e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ziriax.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ziriax.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Unlimited Lives
			C2:B:Unlimited Shield
			C3:B:Enable Joypad Support
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AbuSimbelProfanation_v1.0_AGA" sha1="6341ecdc0e54e0fd120053cb2dbe86bd7a57e31c">
		<name>Abu Simbel Prof [AGA]</name>
		<subpath>AbuSimbelProfAGA</subpath>
		<variant_uuid>85e5d18e-3545-5f32-b1f2-2483e16712fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AbuSimbelProfAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AbuSimbelProfAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AbuSimbelProfanation_v1.0_AGA_Es" sha1="77dbbb840c12a02b12dae7609acf616674a5e6bd">
		<name>Abu Simbel Prof [AGA] (Espanol)</name>
		<subpath>AbuSimbelProfAGAEs</subpath>
		<variant_uuid>d4f4b997-eb26-5589-aa83-5698142a15b8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AbuSimbelProfAGAEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AbuSimbelProfAGAEs.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AddamsFamily_v1.4_BETA_0419" sha1="e4134716ac7b84a79917012a3b2eeaa0cc9ee66e">
		<name>Addams Family</name>
		<subpath>AddamsFamily</subpath>
		<variant_uuid>87544eda-7103-50cc-9c92-03d86502401d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AddamsFamily.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AddamsFamily.slave</filename>
			<datapath />
			<custom>
			C1:B:Infinite lives
			C2:B:Infinite energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aladdin_v1.8_AGA_0420" sha1="608f973ba15ad2b037052e16db90ca5d86dc452c">
		<name>Aladdin [AGA]</name>
		<subpath>AladdinAGA</subpath>
		<variant_uuid>9c09a97f-5efe-5199-bc76-dbe1782a9a1b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AladdinAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AladdinAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Unlimited Lives
			C2:B:Activate Level Skip (F10)
			C3:B:Remove Up if 2nd button is pressed
			</custom>
		</slave>
		<hardware>
			BLITTER=IMMEDIATE
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Alien3_v2.2" sha1="55ecc4dace211178829611e650eda3d162513b5d">
		<name>Alien 3</name>
		<subpath>Alien3</subpath>
		<variant_uuid>8e3cc66f-51a5-5a1d-8910-b2c552e70713</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Alien3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Alien3.slave</filename>
			<datapath />
			<custom>
			C1:X:Unlimited time:0
			C1:X:Unlimited energy:1
			C1:X:Unlimited ammo:2
			C1:X:Unlimited lives:3
			C1:X:Instant Recovery:4
			C2:B:Use CD32 pad
			C3:L:Start Level:1-1,1-2,1-3,1-G,2-1,2-2,2-3,2-G,3-1,3-2,3-3,3-G,4-1,4-2,4-3,4-G,5-1,5-2,5-3,5-G
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AllTerrainRacingXmasDemo_v1.3" sha1="1b708b1f54987026d3032277105399fb9bb24af0">
		<name>ATR - All Terrain Racing (Xmas Demo)</name>
		<subpath>AllTerrainRacingXmasDemo</subpath>
		<variant_uuid>0e3fcbbe-6d2a-5ffd-80b7-692932e9ef8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AllTerrainRacingXmasDemo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AllTerrainRacingXmasDemo.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amidar_v1.0" sha1="8efaff5082b29e0e4b7e7ae27ada4f837d868f33">
		<name>Amidar</name>
		<subpath>Amidar</subpath>
		<variant_uuid>44ef2b42-49ed-5cb1-8a92-c8fb59ffc224</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Amidar.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Amidar.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AnotherWorldLostLevel_v1.1_Hack_by_Earok" sha1="86c4e1dae941adbd944b630bbc77f51e0ca51df0">
		<name>Another World - Lost Level (Hack by Earok)</name>
		<subpath>AnotherWorldLostLevel</subpath>
		<variant_uuid>b917fbd9-3653-54f3-aaea-c519f1b7e39f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AnotherWorldLostLevel.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AnotherWorldLostLevel.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ApidyaSpecialEdition_v1.1_Hack_by_Earok" sha1="aadcecec17ab273e65a10b77847a932a41753494">
		<name>Apidya Special Edition</name>
		<subpath>ApidyaSpecialEdition</subpath>
		<variant_uuid>82e6f4ff-c5a1-5ea6-8299-bc49976c93d6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ApidyaSE.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ApidyaSE.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Area88_v1.2_Hack_by_Earok" sha1="f6715675befc4d826d9cbe068c86a224aa87e2fc">
		<name>Area 88</name>
		<subpath>Area88</subpath>
		<variant_uuid>2afd39a4-4706-59a5-adfb-a7f6f52370fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Area88.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Area88.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Armalyte_v1.3_BETA" sha1="30adf6465a153e89049b845f67f1b00f01eca402">
		<name>Armalyte - The Final Run</name>
		<subpath>Armalyte</subpath>
		<variant_uuid>85b745ec-eaa8-5c3f-810e-5e0b8d0a3600</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Armalyte.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Armalyte.Slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Programmers Cheat:0
			C2:X:Disable Blitter Patches:0
			C3:X:Enable CD32 Joypad:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Atlantyda_v1.1_Pl" sha1="a9872eb72f604dd802318e46de31f79361dad85b">
		<name>Atlantyda (Polski)</name>
		<subpath>AtlantydaPl</subpath>
		<variant_uuid>f002557b-92d3-503c-8620-00960d0fb4d0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>AtlantydaPl.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>AtlantydaPl.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bagman_v1.0" sha1="2e8e3e4fc6efaa9bd27989a8311eff3856de5c9e">
		<name>Bagman</name>
		<subpath>Bagman</subpath>
		<variant_uuid>eedb12e0-eed5-57b6-b9cc-fc894c7d8d92</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Bagman.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Bagman.slave</filename>
			<datapath />
			<custom>
			C1:X:invincible:0
			C1:X:infinite lives:1
			C1:X:infinite time:2
			C1:X:infinite pickaxe time:3
			C1:X:cheat keys:4
			C3:X:hard bags layout:0
			C3:X:french language:1
			C4:L:difficulty:easy,medium,hard,hardest
			C5:L:start lives:default,2,3,4,5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Boppin_v1.0" sha1="fabac37d234f3f3297fa370797e56d3502067971">
		<name>Boppin</name>
		<subpath>Boppin</subpath>
		<variant_uuid>51cb815e-c790-57cf-a500-cf329bed3243</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Boppin.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Boppin.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BuggyBoy_v1.3_BETA_0465" sha1="4d65890ee8f8227ea64cddd3bce1c96fcc1216f2">
		<name>Buggy Boy</name>
		<subpath>BuggyBoy</subpath>
		<variant_uuid>06ea4db6-8e90-5eb4-91d9-81b6340349cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BuggyBoy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BuggyBoy.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Infinite Time
			C2:L:Max Frame Rate:A500 speed,25fps,17fps,13fps,10fps,8fps,7fps,6fps
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CastlevaniaDemo_v1.2_AGA" sha1="52161534c3e720adce9a10ed5ef847900b19cadd">
		<name>Castlevania Demo [AGA]</name>
		<subpath>CastlevaniaDemoAGA</subpath>
		<variant_uuid>d5dd6b2c-718d-5d6a-b513-46ef0d86a9af</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastlevaniaDemoAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastlevaniaDemoAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Castlevania_v1.2_AGA" sha1="5905e49690ad21183c2d2b191f3dfab0d7c6f81e">
		<name>Castlevania [AGA]</name>
		<subpath>CastlevaniaAGA</subpath>
		<variant_uuid>80784f7e-b76a-5ef7-9116-685cb041e096</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastlevaniaAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastlevaniaAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Castlevania_v1.2_AGA_June2024" sha1="27c7f3e786deb75c8b32a602826545d049ca79c3">
		<name>Castlevania [AGA]</name>
		<subpath>CastlevaniaAGA</subpath>
		<variant_uuid>8007eb6a-9a0f-5efe-873a-b66df51fc676</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CastlevaniaAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CastlevaniaAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Citadel_v1.3_RemonsteredEdition" sha1="d0861bba3511db815dc63af31b78f638f2f46a4a">
		<name>Citadel Remonstered</name>
		<subpath>CitadelRemonstered</subpath>
		<variant_uuid>dad7ef8d-68c4-5d05-9b36-0128c99fa867</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CitadelRemonstered.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CitadelRemonstered.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Unlimited Energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Citadel_v1.4_RemonsteredEdition" sha1="e5a1c9f1970bc882ba09bb4979afb10072ab6f91">
		<name>Citadel Remonstered</name>
		<subpath>CitadelRemonstered</subpath>
		<variant_uuid>b8656277-f53c-5606-ac78-14f7e3266abd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CitadelRemonstered.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CitadelRemonstered.slave</filename>
			<datapath />
			<custom>
			C1:B:Enable Unlimited Energy
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cobra_v1.0" sha1="d5819c7d7c77ef042464a71e0097782baaf9dd4a">
		<name>Cobra</name>
		<subpath>Cobra</subpath>
		<variant_uuid>1ab4b23c-e737-574c-bb24-3574010448e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Cobra.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Cobra.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Crimbo_v1.0_AGA" sha1="21f95d096c4072194fe7426e41505f38839def80">
		<name>Crimbo [AGA]</name>
		<subpath>CrimboAGA</subpath>
		<variant_uuid>e16345bb-b150-5e38-be57-fef37a4e0eef</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>crimboAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>crimboAGA.slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DateGirl_v1.0_AGA" sha1="a8b2cf3240bc62aee7d67c64e1ec07320020d2ff">
		<name>Date Girl [AGA]</name>
		<subpath>DateGirlAGA</subpath>
		<variant_uuid>4bcfef47-6f49-5631-80b1-078e30fa2025</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DateGirlAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DateGirlAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeepCore_v1.0_CD32_BETA" sha1="41dfdfef168376e050da4231a3d31da5394639e6">
		<name>Deep Core [CD32]</name>
		<subpath>DeepCoreCD32</subpath>
		<variant_uuid>da4b758a-77a8-511e-9099-a2573a719c63</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeepCoreCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeepCoreCD32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeepCore_v1.2_BETA" sha1="8ea40d70959e83347404f9de020aaeeeee80915e">
		<name>Deep Core</name>
		<subpath>DeepCore</subpath>
		<variant_uuid>531bf21e-ca76-5256-867d-cb277531dbeb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DeepCore.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DeepCore.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DonkeyKong_v1.0" sha1="a7dc4d621b25e748341d801cd2599d704dcc5e07">
		<name>Donkey Kong</name>
		<subpath>DonkeyKong</subpath>
		<variant_uuid>1d3bc91c-69ce-5e48-aad8-6113d4ab2f5c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DonkeyKong.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DonkeyKong.slave</filename>
			<datapath />
			<custom>
			C1:X:invincibility:0
			C1:X:infinite lives:1
			C1:X:infinite time:2
			C1:X:cheat keys F1..F3:4
			C3:X:skip introduction:0
			C3:X:Crazy Kong level order:1
			C3:X:Japan barrel nice behaviour:2
			C4:L:start level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22
			C5:L:start lives:3,4,5,6
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DownAtTheTrolls_v0.8" sha1="edbe224092e7dc53a5adda7fb11711a1d2a8dcf9">
		<name>Down At The Trolls</name>
		<subpath>DownAtTheTrolls</subpath>
		<variant_uuid>6a6af11e-c04b-5967-b479-303af8cb6c91</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DownAtTheTrolls.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DownAtTheTrolls.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Fix ST color palette (RATT)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EyeOfTheBeholder2_v0.1_AGA" sha1="3baa4821e31e8a27a15f706492d8eb3c08834c48">
		<name>Eye Of The Beholder 2 [AGA]</name>
		<subpath>EyeOfTheBeholder2AGA</subpath>
		<variant_uuid>582d30db-9d89-5bb8-b937-e2822f4b9896</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EyeOfTheBeholder2AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EyeOfTheBeholder2AGA.Slave</filename>
			<datapath>EOB2-AGA-FULL</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EyeOfTheBeholder2_v0.3_AGA" sha1="a4c1603bd2d1296f90d025b0df9ecc7f4375f0a7">
		<name>Eye Of The Beholder 2 [AGA]</name>
		<subpath>EyeOfTheBeholder2AGA</subpath>
		<variant_uuid>fcd54c2b-f985-513b-915b-362372825fbd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EyeOfTheBeholder2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EyeOfTheBeholder2AGA.slave</filename>
			<datapath>data-vga</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EyeOfTheBeholder_v0.2_AGA" sha1="bf65c9785177a877dab56a85410f4d074f4d3f0d">
		<name>Eye Of The Beholder [AGA]</name>
		<subpath>EyeOfTheBeholderAGA</subpath>
		<variant_uuid>eb135141-eeb5-5c84-bff6-0e8fd72f4715</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EyeOfTheBeholderAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EyeOfTheBeholderAGA.Slave</filename>
			<datapath>EOB1-AGA-FULL</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EyeOfTheBeholder_v0.3_AGA" sha1="7283864fbc431741afae2c21e719c087b84b69a5">
		<name>Eye Of The Beholder [AGA]</name>
		<subpath>EyeOfTheBeholderAGA</subpath>
		<variant_uuid>0b4a48af-9218-548f-8645-e4cd8a5e5795</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EyeOfTheBeholderAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EyeOfTheBeholderAGA.slave</filename>
			<datapath>data-vga</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalFightEnhanced_v1.0" sha1="74d5ce7de9c9b9999e1720e02d5ecb026b2512f9">
		<name>Final Fight Enhanced</name>
		<subpath>FinalFightEnhanced</subpath>
		<variant_uuid>575b1343-dfd1-5ca3-80be-18c7736ffb87</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FinalFightEnhanced.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FinalFightEnhanced.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FirstSamurai_v1.6_A1200Version_NONAGA" sha1="a89ebc7880511d97ef8109dc018adcc35f15b31b">
		<name>First Samurai A 1200 Version</name>
		<subpath>FirstSamuraiA1200Version</subpath>
		<variant_uuid>48ac6f23-7349-5123-88a1-87acfec38497</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FirstSamuraiA1200Version.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FirstSamuraiA1200Version.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlyingSharkSpecialEdition_v1.0_Hack_by_Earok" sha1="e5dd447b44b8e2d551587ae843fcad6cae0625f8">
		<name>Flying Shark SE</name>
		<subpath>FlyingSharkSE</subpath>
		<variant_uuid>52fbbb98-dc67-59b7-af58-d0a2a3ff847e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FlyingSharkSE.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FlyingSharkSE.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FormulaOne3D_v1.0" sha1="1ae36e6978522aa1bf93acaae19b19ec781d5b30">
		<name>Formula 1 3D</name>
		<subpath>FormulaOne3D</subpath>
		<variant_uuid>cea8236e-4825-5ee3-9a43-ab41e0b99579</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FormulaOne3D.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FormulaOne3D.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frogger_v1.21" sha1="8adabf046718f1492845e9d7ba3da44ffa8f5a93">
		<name>Frogger</name>
		<subpath>Frogger</subpath>
		<variant_uuid>5157e7fd-8528-58ae-afef-dd10f78a2830</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Frogger.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Frogger.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited time:0
			C1:X:no collision:1
			C2:L:start lives:3,4,5,6,7,8,9,1,2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frogger_v1.22" sha1="5d3dad9fbae0e8f418dec63d98356c2786ffd0e4">
		<name>Frogger</name>
		<subpath>Frogger</subpath>
		<variant_uuid>5b751997-ce4d-506c-8237-42c331c4ea33</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Frogger.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Frogger.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited time:0
			C1:X:no collision:1
			C2:L:start lives:3,4,5,6,7,8,9,1,2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frogger_v1.23" sha1="333a5960faf56f610db5c34da41fd989ba9278ff">
		<name>Frogger</name>
		<subpath>Frogger</subpath>
		<variant_uuid>bb886e6a-7553-5df5-9afa-861d399afe4d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Frogger.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Frogger.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited time:0
			C1:X:no collision:1
			C2:L:start lives:3,4,5,6,7,8,9,1,2
			C3:L:pts for extra frog:20k,100,500,1k,2k,5k,10k
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frogger_v1.24" sha1="6daca5dc10a2776dbb06d8549a5259a41bd55d45">
		<name>Frogger</name>
		<subpath>Frogger</subpath>
		<variant_uuid>df5faf0f-def7-5ce8-ba50-91c0e53b740a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Frogger.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Frogger.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:unlimited time:0
			C1:X:no collision:1
			C2:L:start lives:3,4,5,6,7,8,9,1,2
			C3:L:pts for extra frog:20k,100,500,1k,2k,5k,10k
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FromLightsToFlag_v0" sha1="082a7a0fe7d8d11e9048202cfb1fda6e4857af8e">
		<name>From Lights To Flag</name>
		<subpath>FromLightsToFlag</subpath>
		<variant_uuid>e214fa6e-9652-5f59-a997-570d81384fc0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FromLightsToFlag.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FromLightsToFlag.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Galaga_v1.0" sha1="8f65a615efe97781401446a2f648ad10ff362bb0">
		<name>Galaga</name>
		<subpath>Galaga</subpath>
		<variant_uuid>0befa40c-2807-511e-bd40-0e15b09282c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Galaga.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Galaga.slave</filename>
			<datapath />
			<custom>
			C1:X:invincibility:0
			C1:X:infinite lives:1
			C1:X:perfect challenge stages:2
			C1:X:cheat keys F1..F4:4
			C2:L:frameskip:0,1,2
			C3:X:static stars:1
			C4:L:start level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,30,40,50,60,70,80,90,100,200,255
			C5:L:start lives:3,2,4,5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Galaxian_v1.0" sha1="83474c6ddb5e394b9df70261e6c7f483d788b91a">
		<name>Galaxian</name>
		<subpath>Galaxian</subpath>
		<variant_uuid>b76bac79-303e-54f1-a1ea-d54a3bd5fa43</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Galaxian.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Galaxian.slave</filename>
			<datapath />
			<custom>
			C1:X:invincibility:0
			C1:X:infinite lives:1
			C3:B:slow machine
			C4:L:DSW - bonus galaxip:7000,10000,12000,20000
			C5:X:DSW - 2 lives only:0
			C5:X:DSW - free play:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Galaxian_v1.0_BETA" sha1="f3f646490e3c56c022c53a80f891e91b7c7be02d">
		<name>Galaxian</name>
		<subpath>Galaxian</subpath>
		<variant_uuid>57846212-fc31-59a9-b62a-553bc02c6981</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Galaxian.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Galaxian.slave</filename>
			<datapath />
			<custom>
			C1:X:invincibility:0
			C1:X:infinite lives:1
			C3:B:slow machine
			C4:L:DSW - bonus galaxip:7000,10000,12000,20000
			C5:X:DSW - 2 lives only:0
			C5:X:DSW - free play:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GhostBattle_v1.3" sha1="e868a10bfc541ae797744c4b66db1a64a1af8113">
		<name>Ghost Battle</name>
		<subpath>GhostBattle</subpath>
		<variant_uuid>f7884a61-85b7-5a30-b117-00e7ce201cbf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GhostBattle.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GhostBattle.slave</filename>
			<datapath />
			<custom>
			C1:B:Remove BLITWAIT fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Giana2_v1.02_HardNHeavyHack" sha1="b8733b7e6ac69ded333f32d257ced4946cc867d8">
		<name>Giana II - Arther and Martha in Future World (Hack by Earok)</name>
		<subpath>Giana2</subpath>
		<variant_uuid>56b86007-c8e8-5c01-8603-39144ea7ab0a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Giana2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Giana2.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Unlimited Lives:0
			C1:X:Unlimited Time:1
			C1:X:Invincibility:2
			C1:X:Unlimited Shields:3
			C1:X:Unlimited Bombs:4
			C1:X:Maximum Shots:5
			C1:X:In-Game Keys:6
			C2:L:Start at Level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GianaSistersSE_v1.2" sha1="bc47df0bb506b581dfaa0e4f0f41c618b00a1e66">
		<name>Giana Sisters Special Edition</name>
		<subpath>GianaSistersSE</subpath>
		<variant_uuid>13131239-0255-57e6-9395-52babc44dca0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GianaSistersSE.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GianaSistersSE.slave</filename>
			<datapath />
			<custom>
			C1:B:Disable Up control (2nd button pressed)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gods_v3.2_0666_ControllableJump" sha1="73a3e5188906a35b824d1dec8965200242529fd9">
		<name>Gods</name>
		<subpath>Gods</subpath>
		<variant_uuid>2a83198e-35da-59e6-85a1-e0697e44d20c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Gods.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Gods.slave</filename>
			<datapath />
			<custom>
			BW
			C1:X:Trainer Infinite Lives:0
			C2:B:Second/blue button jumps
			C4:B:Disable sound fixes
			C5:B:Enable controlled jump feature
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GreatGianaSisters_v1.7_2945" sha1="bc13498ee6ca9dcfa59d4a9e36f0a3a461c79067">
		<name>Great Giana Sisters</name>
		<subpath>GreatGianaSisters</subpath>
		<variant_uuid>1957e917-b23a-5c45-9fc1-1fbfcb3ae9ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GreatGianaSisters.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GreatGianaSisters.slave</filename>
			<datapath />
			<custom>
			C2:B:Unlimited Lives Player 1 &amp; 2
			C3:B:Unlimited Time Player 1 &amp; 2
			C1:B:Disable UP control (2nd button pressed)
			C4:B:Add Background Color Gradient
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeroQuest_v1.2_German_fix_by_Viddi" sha1="63bb69784f1b8d678d867c9efc8d6153407be2a8">
		<name>Hero Quest De Fix</name>
		<subpath>HeroQuestDeFix</subpath>
		<variant_uuid>d22c3bcd-2930-5e79-9bb1-369482adb37f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeroQuestDeFix.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeroQuestDeFix.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeroQuest_v1.2_German_fix_by_Viddi_v2" sha1="4ce8a289bd989feced66e90d191f2008b5dcd8b6">
		<name>Hero Quest De Fix</name>
		<subpath>HeroQuestDeFix</subpath>
		<variant_uuid>a04e1734-789b-56f6-9610-41c68ea7bde4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeroQuestDeFix.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeroQuestDeFix.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighwayHawks_v1.2_BETA" sha1="b7995fb18d4f4c42fa33fd18a9b6fde60cbe8262">
		<name>Highway Hawks</name>
		<subpath>HighwayHawks</subpath>
		<variant_uuid>0e86b05c-05bf-5c32-b012-7286b5b9adab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HighwayHawks.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HighwayHawks.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hugo_v1.0_Es_Spanish_hack_by_K-teto" sha1="44bba2b860341cace196d13e20f7fc9fe2e126e8">
		<name>Hugo (Espanol)</name>
		<subpath>HugoEs</subpath>
		<variant_uuid>9b23a155-0528-5e89-b646-23dca6df070e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HugoEs.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HugoEs.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hybris_v2.4b3_BETA_1457" sha1="57f0a581a78af44ad5f6e18e77b1bebcce8f5ffa">
		<name>Hybris</name>
		<subpath>Hybris</subpath>
		<variant_uuid>1cc9fabf-c529-545e-b71e-73e0835ac97b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Hybris.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Hybris.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:L:Screen mode:Auto,PAL,NTSC
			C1:B:Slow the game down (PAL only)
			C2:B:Enable 'COMMANDER' cheatmode
			C3:B:Skip BLITWAIT fix
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JamesPond_v0.1_BETA_1MB" sha1="b775d60cee8e857346cd145f0fdb9fcb5d7a55d9">
		<name>James Pond (1MB)</name>
		<subpath>JamesPond1MB</subpath>
		<variant_uuid>efed2499-5465-5128-8911-d75baf82e378</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JamesPond1MB.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JamesPond1MB.slave</filename>
			<datapath />
			<custom>
			C1:X:Enable Ingame Keys:0
			C2:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JetsonsLegendOfRobotopia_v1.1" sha1="5d59709ec1f25f8ed4dc08bcc15a6ecd0a98e1e8">
		<name>Jetsons Legend Robotopia</name>
		<subpath>JetsonsLegendRobotopia</subpath>
		<variant_uuid>001a68ec-68bc-5488-a4f1-fd83db0156fd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JetsonsLegendRobotopia.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JetsonsLegendRobotopia.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JoanOfArc_v0.1" sha1="786b890745a6523f1290b11d23192f2406220a47">
		<name>Joan Of Arc</name>
		<subpath>JoanOfArc</subpath>
		<variant_uuid>7ecaff1b-9d4e-5530-8e29-8548721cce88</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JoanOfArc.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>JoanOfArc.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KarateChamp_v1.0" sha1="3da95ef2fc8183be60f5e9883d6c67eb8cad0c3d">
		<name>Karate Champ</name>
		<subpath>KarateChamp</subpath>
		<variant_uuid>e516e971-7314-5375-906b-815b9f145f82</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KarateChamp.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KarateChamp.slave</filename>
			<datapath />
			<custom>
			C1:X:cheat keys F1-F2 instant win:0
			C1:X:human player wins in 1 round:1
			C1:X:invincible in bull and evade:2
			C2:L:difficulty:easy,medium,hard,hardest
			C3:L:start level:pier,fuji,bamboo,bridge,boat,field,mill,city,indian,temple,dojo,moonlight,pier_hard,fuji_hard,bamboo_hard,bridge_hard,boat_hard,field_hard,mill_hard,city_hard,indian_hard,temple_hard,dojo_hard,moonlight_hard
			C4:L:controls:WinUAE joypad,CD32 joypad,2 joysticks
			C5:X:skip girl intermissions:0
			C5:X:free play:1
			C5:X:limit to 25 FPS:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingAndBalloon_v0.9" sha1="9f4c77969301c19fac7a84d0db9bc9a926275f7d">
		<name>King And Balloon</name>
		<subpath>KingAndBalloon</subpath>
		<variant_uuid>5b647469-4a69-5041-a34b-d680f613962d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingAndBalloon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingAndBalloon.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:no guards collision:0
			C1:X:no king catching:1
			C1:X:auto fire:2
			C2:L:start lives:3,4,5,6,1,2
			C3:L:pts for bouns king:10k,20k,50k,1k,2k,5k
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingAndBalloon_v0.92" sha1="e51c23eb6734e1add52acf3c6081d4c14b308a00">
		<name>King And Balloon</name>
		<subpath>KingAndBalloon</subpath>
		<variant_uuid>9e3e2608-e9e3-5cde-b809-894d8faaa256</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingAndBalloon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingAndBalloon.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:no guards collision:0
			C1:X:no king catching:1
			C1:X:auto fire:2
			C2:L:start lives:3,4,5,6,1,2
			C3:L:pts for bouns king:10k,20k,50k,1k,2k,5k
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingAndBalloon_v0.94" sha1="0aa001b47b08e7cf590272447305af6dacfa4765">
		<name>King And Balloon</name>
		<subpath>KingAndBalloon</subpath>
		<variant_uuid>66a2ff35-af0a-5349-b3c3-c5ced350ab99</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KingAndBalloon.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KingAndBalloon.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:no guards collision:0
			C1:X:no king catching:1
			C1:X:auto fire:2
			C2:L:start lives:3,4,5,6,1,2
			C3:L:pts for bouns king:10k,20k,50k,1k,2k,5k
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Knightmare_v1.1_Konami" sha1="09934dbd93da50bb7620c8739d05919ee635ca83">
		<name>Knightmare Konami</name>
		<subpath>KnightmareKonami</subpath>
		<variant_uuid>f7709bac-5050-596a-8af4-e49dc30cec8b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>KnightmareKonami.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>KnightmareKonami.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastActionHero_v1.1_Hack_by_AmigaLive" sha1="0b8d04c233066bc5e8fdbab4410184a87d571931">
		<name>Last Action Hero Hack</name>
		<subpath>LastActionHeroHack</subpath>
		<variant_uuid>d288260f-64bf-5636-9a0e-fe1b8ec1f818</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LastActionHeroHack.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LastActionHeroHack.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastActionHero_v1.2_Hack_by_AmigaLive" sha1="385440aabca15b9fd552dd14346c98ab1d3687be">
		<name>Last Action Hero Hack</name>
		<subpath>LastActionHeroHack</subpath>
		<variant_uuid>45c4058b-b106-5a2c-be57-47906265cdb6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LastActionHeroHack.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LastActionHeroHack.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LCDDreams_v1.0" sha1="ee1839036d774fd20c6f3a25789085b0ec745cdf">
		<name>LCDDreams</name>
		<subpath>LCDDreams</subpath>
		<variant_uuid>1335264e-4c38-5aad-b498-c93783a3fd84</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LCDDreams.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LCDDreams.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LCDDreams_v1.0_Fast" sha1="8421be7c0156daccc64fa7b8d6fa6f3f1ec4a463">
		<name>LCDDreams (Fast)</name>
		<subpath>LCDDreamsFast</subpath>
		<variant_uuid>356d88cd-0710-5053-94ae-8e128f1468cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LCDDreamsFast.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LCDDreamsFast.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Legion_v1.1a_BETA" sha1="2cda50209dad01836404fd0e74f95c8d94ad8dee">
		<name>Legion</name>
		<subpath>Legion</subpath>
		<variant_uuid>0d69eee2-f1bf-5d9b-b40e-13e50eae9e2b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Legion.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Legion.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Liberation_v1.0_0617" sha1="29ed611cba3ac9c96bd1b7cadbf919662e2ab4e3">
		<name>Liberation</name>
		<subpath>Liberation</subpath>
		<variant_uuid>853faac7-879d-5e1c-8250-f59fe29a8dd3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Liberation.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Liberation.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Liberation_v1.0_CD32" sha1="741429b101e80fd8855566b4764e0b050a5a5978">
		<name>Liberation [CD32]</name>
		<subpath>LiberationCD32</subpath>
		<variant_uuid>8806cfbe-9708-59fc-8d16-23959523f724</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LiberationCD32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LiberationCD32.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordOfTheRingsVolume1_v1.0" sha1="bbb3a818445535ebdf7006bb065dad7747773ab8">
		<name>Lord Of The Rings Vol 1</name>
		<subpath>LordOfTheRingsVol1</subpath>
		<variant_uuid>cfbb9314-8433-51ea-8ed4-c7eb17b2e609</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LordOfTheRingsVol1.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LordOfTheRingsVol1.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostTreasuresOfInfocom_v1.0" sha1="6a99e94597722062f066562b23f6ac9fbb65075a">
		<name>Lost Treasures Of Infocom</name>
		<subpath>LostTreasuresOfInfocom</subpath>
		<variant_uuid>c403e308-d7da-51c7-87f8-f67260851e69</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>LostTreasuresOfInfocom.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>LostTreasuresOfInfocom.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicPockets_v3.0_NTSC" sha1="46e41087fdadc833babfb95eed0f7058e87c41ff">
		<name>Magic Pockets (NTSC)</name>
		<subpath>MagicPocketsNTSC</subpath>
		<variant_uuid>30213a99-5e29-534a-bbd0-2517beff7947</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MagicPocketsNTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MagicPocketsNTSC.slave</filename>
			<datapath />
			<custom>
			C1:X:enable cheat keys (HELP/T/S):0
			C2:X:enable external level files:0
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MariaRenardsRevenge_v1.2_AGA" sha1="bcc54a6a4ff5dcaa0377a630446da460fae426ba">
		<name>Maria Renards Revenge [AGA]</name>
		<subpath>MariaRenardsRevengeAGA</subpath>
		<variant_uuid>fba26058-76d3-5e3b-b0b6-cf80392aa5f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MariaRenardsRevengeAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MariaRenardsRevengeAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaBlock2_v1.0" sha1="563dd68808fd8985fa8c1839aeb8183580b620d9">
		<name>Mega Block 2</name>
		<subpath>MegaBlock2</subpath>
		<variant_uuid>0bef1d50-04d5-55a7-88d5-84057fee0142</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaBlock2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaBlock2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaTraveller1_v1.0" sha1="7f57e62ca7c4bc98f57dcff84ea01cbcfa288764">
		<name>MegaTraveller 1 - The Zhodani Conspiracy</name>
		<subpath>MegaTraveller1</subpath>
		<variant_uuid>1b051dc4-e478-5146-a855-52d213ce151f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MegaTraveller1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MegaTraveller1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MetagalacticLlamas_v1.0" sha1="d9d7876970ce6fab1b23890a5dab11f2b85b0885">
		<name>Metagalactic Llamas</name>
		<subpath>MetagalacticLlamas</subpath>
		<variant_uuid>44027919-6524-56ea-a4b0-85002d4d5c60</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MetagalacticLlamas.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MetagalacticLlamas.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MetalGear_v1.0" sha1="f8295aacb0820ca62c114d72bd7aa1766d2a008c">
		<name>Metal Gear</name>
		<subpath>MetalGear</subpath>
		<variant_uuid>a50ab306-5cc0-5eda-8ba1-5675f1eadf10</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MetalGear.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MetalGear.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoebiusGoatlizard_v0.1" sha1="cb601ea7ad6c37b90e77b1330beae335386edbc1">
		<name>Incredible Adventures of Moebius Goatlizard</name>
		<subpath>MoebiusGoatlizard</subpath>
		<variant_uuid>ef167a78-9631-563f-9d84-c4e8828b0a1a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MoebiusGoatlizard.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MoebiusGoatlizard.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MonkeyBusiness_v1.0" sha1="204e687d7cf228661af2ce0b40b7a62059bdc861">
		<name>Monkey Business</name>
		<subpath>MonkeyBusiness</subpath>
		<variant_uuid>ae12fc65-af27-5252-b44c-dac6f8b462ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MonkeyBusiness.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MonkeyBusiness.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoonPatrol_v1.0" sha1="84af9964d6b655cab9a4718a7979e2716a3fb281">
		<name>Moon Patrol</name>
		<subpath>MoonPatrol</subpath>
		<variant_uuid>95ae85d5-b7fd-5695-b2a4-73a36d2c2983</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MoonPatrol.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MoonPatrol.slave</filename>
			<datapath />
			<custom>
			C1:X:invincibility:0
			C1:X:infinite lives:1
			C1:X:sector selection:3
			C1:X:cheat keys:4
			C2:X:jump with button 2 only:0
			C4:L:start course:beginner,champion 1,champion 2
			C5:L:start lives:default,1,2,3,5
			C3:X:no green layer:0
			C3:X:no blue mountains layer:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoonPatrol_v1.0_AGA" sha1="28abba1d325ae9be72219abcf2565c1f054431f7">
		<name>Moon Patrol [AGA]</name>
		<subpath>MoonPatrolAGA</subpath>
		<variant_uuid>417743f7-e005-560a-8506-a94121caf13c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MoonPatrolAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MoonPatrolAGA.slave</filename>
			<datapath />
			<custom>
			C1:X:invincibility:0
			C1:X:infinite lives:1
			C1:X:sector selection:3
			C1:X:cheat keys:4
			C2:X:jump with button 2 only:0
			C4:L:start course:beginner,champion 1,champion 2
			C5:L:start lives:default,1,2,3,5
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MotorolaInvaders2_v1.0_AGA" sha1="9c748262e80385581ceab20f7740f54b74bb84c4">
		<name>Motorola Invaders 2 [AGA]</name>
		<subpath>MotorolaInvaders2AGA</subpath>
		<variant_uuid>a2b9c2d7-4522-54d0-b27e-db55e53c36d7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MotorolaInvaders2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MotorolaInvaders2AGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrMenOlympics_v1.1" sha1="cfb1dab3eda5385c3b41592c3983915cae71bc88">
		<name>Mr Men Olympics</name>
		<subpath>MrMenOlympics</subpath>
		<variant_uuid>3f3c7e3e-507a-5067-bd66-f6d00e58e5e5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MrMenOlympics.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MrMenOlympics.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MsPacMan_v1.0" sha1="4a2e9382324faad76a436702d9ff4b9df9db8957">
		<name>Ms Pac Man</name>
		<subpath>MsPacMan</subpath>
		<variant_uuid>3b525bfd-aade-591f-a9e9-1432f99ee50f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>MsPacMan.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>MsPacMan.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Netherworld_v1.5_2033_BETA" sha1="775cbbaabe34e7aea6ea51e48d79ff84b86b347b">
		<name>Netherworld</name>
		<subpath>Netherworld</subpath>
		<variant_uuid>cfd47c3d-6ade-525b-9f68-10ba98c1f2bf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Netherworld.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Netherworld.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Enable Trainer:0
			C2:X:Disable Blitter Patches:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Neutralizer2Demo_v0.1_BETA" sha1="6e69a38bfa7bb313e8ae0dc3321a364660cb3877">
		<name>Neutralizer 2 Demo</name>
		<subpath>Neutralizer2Demo</subpath>
		<variant_uuid>b03f5026-fc66-56e0-8971-3595769f2195</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Neutralizer2Demo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Neutralizer2Demo.slave</filename>
			<datapath />
			<custom>
			C1:B:Infinite lives
			C2:B:Infinite bombs
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NibblerSuperExtra_v1.0" sha1="1908f57f382076032932d1c4bb312c17fe23fe61">
		<name>Nibbler Super Extra</name>
		<subpath>NibblerSuperExtra</subpath>
		<variant_uuid>24c08ac3-3e52-591e-9b43-8b53d3072bc2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NibblerSuperExtra.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NibblerSuperExtra.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NibbyNibble_v1.0" sha1="797325ff25c0f237299d391a4350d92fb67f73f2">
		<name>Nibby Nibble</name>
		<subpath>NibbyNibble</subpath>
		<variant_uuid>67984fab-45c1-5aea-b008-0cfdb4c56748</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NibbyNibble.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NibbyNibble.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NightWalk_v1.0_BETA" sha1="126a8278d98a0c35c0d8243857251bfc768d5d1a">
		<name>Night Walk</name>
		<subpath>NightWalk</subpath>
		<variant_uuid>0e2a3853-e3be-56f9-8b38-83c7fd70f6c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NightWalk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NightWalk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Activate Trainer:None,Infinite Lives,Invincibility
			C3:X:Skip Credit Screen:0
			C2:X:Use Original Palette:0
			C4:X:Disable In Game Delay:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NinjaGaiden2_v0.1_BETA" sha1="77ecfd6efd4434f6703a8e0efc5ff9dfe5248651">
		<name>Ninja Gaiden 2</name>
		<subpath>NinjaGaiden2</subpath>
		<variant_uuid>0a73a6d3-81bf-5d4d-9270-8512da70c171</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>NinjaGaiden2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>NinjaGaiden2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Outlands&amp;DizzyDice_v0.8_BETA" sha1="22afd409cf74465d0df04309e34a900afe555760">
		<name>Outlands &amp; Dizzy Dice</name>
		<subpath>Outlands&amp;DizzyDice</subpath>
		<variant_uuid>212ee9bd-6dd0-572b-b3a2-573e592cd3e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Outlands&amp;DizzyDice.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Outlands&amp;DizzyDice.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Not Implemented Yet:0
			C2:X:Not Implemented Yet:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Outlands&amp;DizzyDice_v1.0_BETA" sha1="d79c21827d74d97433ebc2e7381f7a6af9a3f374">
		<name>Outlands &amp; Dizzy Dice</name>
		<subpath>Outlands&amp;DizzyDice</subpath>
		<variant_uuid>608ac948-f0e6-5929-a8ba-2006873e9882</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Outlands&amp;DizzyDice.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Outlands&amp;DizzyDice.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Enable Outlands Programmer's Cheat:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Outlands_v1.0_BETA" sha1="169788c45531a37c2c4d517727ee95754662d4e7">
		<name>Outlands</name>
		<subpath>Outlands</subpath>
		<variant_uuid>eab10fcc-cb14-57c5-bc05-aba3adc30d21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Outlands.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Outlands.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:X:Enable Outlands Programmer's Cheat:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PacMan_v1.0" sha1="800fc2f3ae2174ada935c4315bcd99b4e7877401">
		<name>Pac Man</name>
		<subpath>PacMan</subpath>
		<variant_uuid>2fd6849b-9fda-580f-89c0-d8fa2eead68d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PacMan.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PacMan.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pengo_v1.0" sha1="d460926feb4695e58230bd72848fe4476d0b97c6">
		<name>Pengo</name>
		<subpath>Pengo</subpath>
		<variant_uuid>c12bdd16-43e6-5448-883b-5ce3ae08252b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pengo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pengo.slave</filename>
			<datapath />
			<custom>
			C1:X:invincibility:0
			C1:X:infinite lives:1
			C1:X:cheat function keys:2
			C2:L:start level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
			C3:X:DSW bonus life at 50000:0
			C3:X:quick maze draw:1
			C3:X:no intermissions:2
			C3:X:alternate music:3
			C4:L:DSW difficulty:easy,medium,hard,hardest
			C5:L:DSW lives:default,2,3,4,5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pengo_v1.0_BETA" sha1="300bed8143cde885cfbfcc386895e88d13f8d83e">
		<name>Pengo</name>
		<subpath>Pengo</subpath>
		<variant_uuid>ffd97771-3374-5e4f-8ebe-20408a229d9c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Pengo.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Pengo.slave</filename>
			<datapath />
			<custom>
			C1:X:invincibility:0
			C1:X:infinite lives:1
			C1:X:cheat function keys:2
			C2:L:start level:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
			C3:L:DSW bonus life:30000,50000
			C4:L:DSW difficulty:easy,medium,hard,hardest
			C5:L:DSW lives:2,3,4,5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Phoenix_v1.0" sha1="543c898f8791d9fc7037a300cebbd6bc9b6f967a">
		<name>Phoenix</name>
		<subpath>Phoenix</subpath>
		<variant_uuid>b396226b-0994-56c2-b339-9d9a2e69cdcc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Phoenix.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Phoenix.slave</filename>
			<datapath />
			<custom>
			C1:X:invincible:0
			C1:X:infinite lives:1
			C1:X:cheat keys:4
			C3:X:only button 2 enables shield:0
			C5:L:start lives:default,3,4,5,6
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Phoenix_v1.0_AGA" sha1="05e63098e7dc212c5084950d58e64a3ee36d22f8">
		<name>Phoenix [AGA]</name>
		<subpath>PhoenixAGA</subpath>
		<variant_uuid>7bbeb1b7-acff-5c40-b147-807d38d49812</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PhoenixAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PhoenixAGA.slave</filename>
			<datapath />
			<custom>
			C1:X:invincible:0
			C1:X:infinite lives:1
			C1:X:cheat keys:4
			C3:X:only button 2 enables shield:0
			C5:L:start lives:default,3,4,5,6
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PokerNights&amp;DataDisk_v1.1" sha1="1ab252c6c96405b49d8f23f857c340d6474878df">
		<name>Poker Nights &amp; Data Disk</name>
		<subpath>PokerNights&amp;DataDisk</subpath>
		<variant_uuid>f33e7383-d43e-5ee6-9f45-dc4fd20bf086</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PokerNights&amp;DataDisk.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PokerNights&amp;DataDisk.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Language:Deutsch,English
			C2:B:Dream Girls
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Populous&amp;DataDisks_v1.2_BETA_0069&amp;1217" sha1="747e7d762ca54490f9d29dc1b1b143d51fa10162">
		<name>Populous (&amp; Data Disks)</name>
		<subpath>Populous&amp;DataDisks</subpath>
		<variant_uuid>5069546c-b7bc-5e99-ad52-4ad808b9f64c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Populous&amp;DataDisks.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Populous&amp;DataDisks.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_b=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
		</custom_controls>
	</game>
	<game filename="Populous_v1.2_0069_BETA" sha1="09c1860514f0092a78c3356122b179b3ee4d847a">
		<name>Populous</name>
		<subpath>Populous</subpath>
		<variant_uuid>ef86503b-3fce-5e96-ae32-a5fdcbdce4e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Populous.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Populous.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_a=Joy1 Fire/Mouse1 Left Button
			joyport1_amiberry_custom_none_b=Joy1 2nd Button/Mouse1 Right Button
			joyport1_amiberry_custom_none_dpup=Cursor Up
			joyport1_amiberry_custom_none_dpdown=Cursor Down
			joyport1_amiberry_custom_none_dpleft=Cursor Left
			joyport1_amiberry_custom_none_dpright=Cursor Right
		</custom_controls>
	</game>
	<game filename="ProjectXSE2017_v1.5_Hack_by_Earok" sha1="fcbfa6525603ae6b5cd07b9afc0a97663f95ce9b">
		<name>Project XSE 2017</name>
		<subpath>ProjectXSE2017</subpath>
		<variant_uuid>cf7827cc-8f5f-5304-87af-b8804142dc1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectXSE2017.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectXSE2017.slave</filename>
			<datapath>proxcd</datapath>
			<custom>
			C1:B:Enable trainers
			C2:B:Disable joystick weapon select
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectXv2_v1.4_0289_BETA" sha1="24eb55cf336db81b1dd789ea9498338eb477a525">
		<name>Project-X (v2)</name>
		<subpath>ProjectXv2</subpath>
		<variant_uuid>f4038ab8-1143-5888-af5a-0ac6cdfa2d5b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectXv2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectXv2.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable all the 5 levels in menu
			C2:B:Disable joystick weapon select
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectX_v1.4_0886_BETA" sha1="c04895ce148aca3e5e39bc3385009cf421ad96a5">
		<name>Project-X</name>
		<subpath>ProjectX</subpath>
		<variant_uuid>25662e78-3d99-5e68-9cb8-f3cb6ed8fe6e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ProjectX.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ProjectX.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable all the 5 levels in menu
			C2:B:Disable joystick weapon select
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=540
			SCREEN_WIDTH=640
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RealmOfTheTrolls_v0.8" sha1="9f73b2e8edce6f7e09e8162f1f940ebd2630255c">
		<name>Realm Of The Trolls</name>
		<subpath>RealmOfTheTrolls</subpath>
		<variant_uuid>a0834bc4-9f22-5a08-9f10-39c4ae90b175</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RealmOfTheTrolls.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RealmOfTheTrolls.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:B:Fix ST color palette (RATT)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RickDangerous_v1.2_AGA" sha1="27f7aafcb36e45594c5a0e1a5054a00332b742df">
		<name>Rick Dangerous [AGA]</name>
		<subpath>RickDangerousAGA</subpath>
		<variant_uuid>10db64c9-cbb7-5ea7-b056-a0a277a76e0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RickDangerousAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RickDangerousAGA.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RogueDeclanZero_v1.0" sha1="3d8c7390a56733cfcd0c1342c1aab221b10516a8">
		<name>Rogue Declan Zero</name>
		<subpath>RogueDeclanZero</subpath>
		<variant_uuid>be2a7c11-c4f3-58b0-b8d4-98f8a52619b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>RogueDeclanZero.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>RogueDeclanZero.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Scramble_v1.0" sha1="7e2041adb2e07ffb7258c9c29ea0f57e1820e334">
		<name>Scramble</name>
		<subpath>Scramble</subpath>
		<variant_uuid>c54dfe58-7e83-5a42-9d90-bd616c3f825f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>scramble.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>scramble.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowFighter_v1.0_AGA_No_jump_by_ztronzo" sha1="dacc1d626ae079b55e649779a9c5f11de51a3280">
		<name>Shadow Fighter [AGA] No Jump</name>
		<subpath>ShadowFighterAGANoJump</subpath>
		<variant_uuid>2d40c1fa-7ef0-5cc3-91a0-afc57180e0c6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowFighterAGANoJump.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowFighterAGANoJump.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowWarriors_v1.2_BETA_0830" sha1="55d33d9ded91b97851922ed4cdf760a2a467b20e">
		<name>Shadow Warriors</name>
		<subpath>ShadowWarriors</subpath>
		<variant_uuid>58dc532a-1c73-5a64-97a3-b104562346e6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ShadowWarriors.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ShadowWarriors.slave</filename>
			<datapath />
			<custom>
			C1:B:Infinite lives
			C2:B:Infinite time
			C3:B:Activate built in cheat
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=H
			joyport0_amiberry_custom_none_b=Joy1 Up
		</custom_controls>
	</game>
	<game filename="Smash_v1.0" sha1="8193515f364051de1dbd7656718856a234c59511">
		<name>Smash</name>
		<subpath>Smash</subpath>
		<variant_uuid>a1c0a181-b250-5cf0-8cc7-e672e84e893e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Smash.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Smash.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Snakes_v0.9" sha1="3d7937b42642b7b476d0bd6eec98aea1c134e5ad">
		<name>Snakes</name>
		<subpath>Snakes</subpath>
		<variant_uuid>80e2f493-0bd9-57d9-b47a-fdd465dd3eed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Snakes.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Snakes.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StoriaAncestrale_v0.9g" sha1="c0eef6aac69cb835eb5722381e77b6d200de5b8d">
		<name>Storia Ancestrale</name>
		<subpath>StoriaAncestrale</subpath>
		<variant_uuid>4a76bd83-652f-5a51-9fbb-04e8fd41be03</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StoriaAncestrale.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StoriaAncestrale.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Unlimited energy:0
			C1:X:One shot to kill monster (Arcade):1
			C2:L:Language:Italian,French,English
			C3:X:Skip intro:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StuntCarRacerTNT_v1.4_BETA" sha1="c507e77805b52699ff987309329e09d80f298e4d">
		<name>Stunt Car Racer - The New Tracks</name>
		<subpath>StuntCarRacerTNT</subpath>
		<variant_uuid>f9ab2e0c-6048-5abe-822e-b02bfd91a61c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StuntCarRacerTNT.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StuntCarRacerTNT.slave</filename>
			<datapath />
			<custom>
			C1:B:Infinite boost
			C2:B:Turbo mode
			C3:B:Original palette for TNT version
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StuntCarRacer_v1.4_BETA_0222" sha1="b5e486be421ecc00f1872f707fbff64156e1f8ed">
		<name>Stunt Car Racer</name>
		<subpath>StuntCarRacer</subpath>
		<variant_uuid>7759c29b-ec77-5998-b378-17e01ad40af0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StuntCarRacer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StuntCarRacer.slave</filename>
			<datapath />
			<custom>
			C1:B:Infinite boost
			C2:B:Turbo mode
			C3:B:Original palette for TNT version
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SummerOlympix_v1.0_CD32_BETA" sha1="954ee82ccf94ff77e51cec1b76663ab1115af4ca">
		<name>Summer Olympix [CD32]</name>
		<subpath>SummerOlympixCD32</subpath>
		<variant_uuid>6ea7e1a5-e5cd-504b-91d2-ccac6be59009</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SummerOlympixCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SummerOlympixCD32.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperBagman_v1.0" sha1="95348357f7c02d0600a124329907a4b0ec7d4c81">
		<name>Super Bagman</name>
		<subpath>SuperBagman</subpath>
		<variant_uuid>54c6bab7-93f0-5c06-9fd9-04900de8aad7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperBagman.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperBagman.slave</filename>
			<datapath />
			<custom>
			C1:X:invincible:0
			C1:X:infinite lives:1
			C1:X:infinite time:2
			C1:X:infinite pickaxe time:3
			C1:X:infinite bullets:4
			C1:X:cheat keys:5
			C3:X:hard bags layout:0
			C3:X:french language:1
			C3:X:guns at start for everyone:2
			C4:L:difficulty:very easy,easy,medium,hard,hardest
			C5:L:start lives:default,2,3,4,5
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperCars2_v0.85_AGA" sha1="a32432ad39f72dc20b1b2fa3674e43bff4ab4f99">
		<name>Super Cars 2 [AGA]</name>
		<subpath>SuperCars2AGA</subpath>
		<variant_uuid>d08300ab-738b-572a-8b2e-277f5716c413</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCars2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCars2AGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:enable permanent cheat mode
			C2:X:joypad controls player 1:0
			C2:X:joypad controls player 2:1
			C3:L:first course:1,2,3,4,5,6,7
			C4:L:in-game music:no,j.m.d,Lotus 3,Lotus
			C5:X:skip intro:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperCars2_v0.86_AGA" sha1="0eb42c07acd672ed04f350f2078435746fb41c15">
		<name>Super Cars 2 [AGA]</name>
		<subpath>SuperCars2AGA</subpath>
		<variant_uuid>5af06b13-f4a8-5ddb-b2ef-c73d64912165</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCars2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCars2AGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:enable permanent cheat mode
			C2:X:joypad controls player 1:0
			C2:X:joypad controls player 2:1
			C3:L:first course:1,2,3,4,5,6,7
			C4:L:in-game music:no,j.m.d,Lotus 3,Lotus
			C5:X:skip intro:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperCars2_v0.87_AGA" sha1="4677c9b421bd6f64804d4d6a817c218babaafc2b">
		<name>Super Cars 2 [AGA]</name>
		<subpath>SuperCars2AGA</subpath>
		<variant_uuid>0700a6f0-d45e-54f3-88ef-9b7354a3069c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCars2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCars2AGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:enable permanent cheat mode
			C2:X:joypad controls player 1:0
			C2:X:joypad controls player 2:1
			C3:L:first course:1,2,3,4,5,6,7
			C4:L:in-game music:no,j.m.d,Lotus 3,Lotus
			C5:X:skip intro:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperCars2_v0.88_AGA" sha1="8064143c27a5f38feb649b9c4433af1f8beb0861">
		<name>Super Cars 2 [AGA]</name>
		<subpath>SuperCars2AGA</subpath>
		<variant_uuid>444ea90e-978c-532a-8623-e1b71c969f7d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCars2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCars2AGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:enable permanent cheat mode
			C2:X:joypad controls player 1:0
			C2:X:joypad controls player 2:1
			C3:L:first course:1,2,3,4,5,6,7
			C4:L:in-game music:no,j.m.d,Lotus 3,Lotus
			C5:X:skip intro:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperCars2_v0.89_AGA" sha1="0edb4ad5518a3484bbe64d367ec11cc43c3bdac9">
		<name>Super Cars 2 [AGA]</name>
		<subpath>SuperCars2AGA</subpath>
		<variant_uuid>77b00df7-6e22-5edc-ba38-43d57f9c1352</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCars2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCars2AGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:enable permanent cheat mode
			C2:X:joypad controls player 1:0
			C2:X:joypad controls player 2:1
			C3:L:first course:1,2,3,4,5,6,7
			C4:L:in-game music:no,j.m.d,Lotus 3,Lotus
			C5:X:skip intro:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperCars2_v0.90_AGA" sha1="bffcf180c85269ddf4cd7278851beb0e913fc736">
		<name>Super Cars 2 [AGA]</name>
		<subpath>SuperCars2AGA</subpath>
		<variant_uuid>df70cf5d-8a40-5c2b-9d36-be6a6bf74687</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCars2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCars2AGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:enable permanent cheat mode
			C2:X:joypad controls player 1:0
			C2:X:joypad controls player 2:1
			C3:L:first course:1,2,3,4,5,6,7
			C4:L:in-game music:no,j.m.d,Lotus 3,Lotus
			C5:X:skip intro:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperCars2_v0.91_AGA" sha1="e7ccc51136cdadb901b0554ccdc568b2845e95a0">
		<name>Super Cars 2 [AGA]</name>
		<subpath>SuperCars2AGA</subpath>
		<variant_uuid>175ef09d-3f76-5cb1-944a-9a4f7140a3dd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperCars2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperCars2AGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:enable permanent cheat mode
			C2:X:joypad controls player 1:0
			C2:X:joypad controls player 2:1
			C3:L:first course:1,2,3,4,5,6,7
			C4:L:in-game music:no,j.m.d,Lotus 3,Lotus
			C5:X:skip intro:0
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperGemZ_v1.0" sha1="0582aa494434b529d91c81326af47bd225695d5f">
		<name>Super Gem Z</name>
		<subpath>SuperGemZ</subpath>
		<variant_uuid>60b91c02-6928-59c0-964b-2d8bb9268408</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperGemZ.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperGemZ.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperHangOn_v1.5_Hack_by_Earok" sha1="189c5008611a8b7517ef9f907fde6f94d1ad108b">
		<name>Super Hang-On</name>
		<subpath>SuperHangOn</subpath>
		<variant_uuid>d9170b0c-70f4-50f2-8c99-e0164c94e821</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperHangOn.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperHangOn.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperMonacoGP_v1.2_BETA" sha1="9fd02d0e6b4afe46c167a7af8738db91d5b0dc7b">
		<name>Super Monaco GP</name>
		<subpath>SuperMonacoGP</subpath>
		<variant_uuid>793d9f68-3239-5644-aa10-92385b1f48ab</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SuperMonacoGP.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SuperMonacoGP.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tetris_v1.0_AGA" sha1="bd38ad7d9e1c620439808db9c5cb1ca0e73017fd">
		<name>Tetris [AGA]</name>
		<subpath>TetrisAGA</subpath>
		<variant_uuid>70c15977-695f-54d3-bcfe-f214450c7752</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TetrisAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TetrisAGA.slave</filename>
			<datapath />
			<custom>
			C1:X:cheat keys:0
			C2:L:number of credits:infinite,1,2,3,4,5,6,7,8,9
			C3:L:music:square,triangle
			C4:B:double buffering
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TFX_v1.1_AGA_BETA" sha1="11af8d2c0e462df3bfa7e7323ab4a9f372368951">
		<name>TFXAGA</name>
		<subpath>TFXAGA</subpath>
		<variant_uuid>03f3b076-dce4-5f79-93bd-326de7074fd4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TFXAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TFXAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C3:L:executable:auto,TFX (plain 68020),TFX.FPU (68020+FPU),TFX.020 (68020+FPU 1997),TFX.040 (68020+FPU beta)
			C4:X:run configuration program first:0
			C4:X:skip intro:1
			C5:B:no FPU direct fixes
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tinyus_v1.0_BETA" sha1="5f62eed7014b8e5ff49be1e290c34a1983044a7b">
		<name>Tinyus</name>
		<subpath>Tinyus</subpath>
		<variant_uuid>6c296d7e-db07-52e9-98cf-5615c745ff22</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tinyus.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tinyus.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tony&amp;FriendsInKelloggsLand_v1.0_Hack_by_Earok" sha1="3f47a1dba42159ef950565f8c2b92b886eaf1ba5">
		<name>Tony &amp; Friends</name>
		<subpath>Tony&amp;Friends</subpath>
		<variant_uuid>c6c76004-4c3b-534e-94ed-d23d2c755df7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Tony&amp;Friends.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Tony&amp;Friends.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v0.2_AGA_Build_v10" sha1="a3680ef4a5ecc117236d9e7f13ce10c3a8a7df80">
		<name>Turrican 2 [AGA]</name>
		<subpath>Turrican2AGA</subpath>
		<variant_uuid>4f22b22f-3a2d-5914-a45f-f464b9b4eeb9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGA.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v0.2_AGA_Build_v11" sha1="db750847b88588b9c579f2fffd4fade1e11fe52d">
		<name>Turrican 2 [AGA]</name>
		<subpath>Turrican2AGA</subpath>
		<variant_uuid>fe0d7186-355b-544d-a7e3-a7399a981aee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGA.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v0.2_AGA_Build_v8" sha1="7553775a24fb6d0e1e8bd0ca642ed4772fad088d">
		<name>Turrican 2 [AGA]</name>
		<subpath>Turrican2AGA</subpath>
		<variant_uuid>a2f74b0f-6e0c-5dec-8790-e2fd4207a185</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGA.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v0.2_AGA_Build_v9" sha1="5baa2be8ad0beb429e421e4bbfb3d39e49f82379">
		<name>Turrican 2 [AGA]</name>
		<subpath>Turrican2AGA</subpath>
		<variant_uuid>4948777e-b572-541f-afa7-da9f7d7e6a52</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGA.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v0.2_AGA_NTSC_Build_v10" sha1="2ba0a77367fa789d2e450e12af56b8266d2a56b9">
		<name>Turrican 2 [AGA] (NTSC)</name>
		<subpath>Turrican2AGANTSC</subpath>
		<variant_uuid>a90b200d-d9e8-580e-8048-4e21f205e03f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGANTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGANTSC.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v0.2_AGA_NTSC_Build_v11" sha1="fdb873fa0e644128d7bed1c0fa9ad8a753ad4b98">
		<name>Turrican 2 [AGA] (NTSC)</name>
		<subpath>Turrican2AGANTSC</subpath>
		<variant_uuid>243eb189-2dc7-57e3-b15e-9e1a4de3f005</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGANTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGANTSC.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v0.2_AGA_NTSC_Build_v8" sha1="f54e683436c2a02c2989a4fc6a2bd478f28dcf96">
		<name>Turrican 2 [AGA] (NTSC)</name>
		<subpath>Turrican2AGANTSC</subpath>
		<variant_uuid>85cf9a8d-bcff-5545-8d9d-efff4d8c937e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGANTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGANTSC.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v0.2_AGA_NTSC_Build_v9" sha1="25445c2c20443c157ec3878cb1d5867c30d244e2">
		<name>Turrican 2 [AGA] (NTSC)</name>
		<subpath>Turrican2AGANTSC</subpath>
		<variant_uuid>7d2af5d8-b445-59db-b32d-6d95326e7c82</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGANTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGANTSC.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v1.0_AGA" sha1="803cddf3c97e06554c2a6038873beaa16a9baf03">
		<name>Turrican 2 [AGA]</name>
		<subpath>Turrican2AGA</subpath>
		<variant_uuid>d6810998-b95f-5d93-a935-0d0c30891c38</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGA.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v1.0_AGA_NTSC" sha1="ec6be5a4bada24194f29ee0f8d89d32ecef11618">
		<name>Turrican 2 [AGA] (NTSC)</name>
		<subpath>Turrican2AGANTSC</subpath>
		<variant_uuid>ea42be1e-606e-5442-b842-10c5b3bba08b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGANTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGANTSC.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v1.15_AGA" sha1="76f9075985793b0cc01608bcf633fccb8e3d85d2">
		<name>Turrican 2 [AGA]</name>
		<subpath>Turrican2AGA</subpath>
		<variant_uuid>6345b4bb-779b-5f1a-a985-d73c377c0c9d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGA.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v1.15_AGA_NTSC" sha1="4f6535bfc05fec4c3329f9ce99a987eaa3e3623e">
		<name>Turrican 2 [AGA] (NTSC)</name>
		<subpath>Turrican2AGANTSC</subpath>
		<variant_uuid>fcb9b9c9-7d68-5692-89d7-93b11e357025</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGANTSC.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGANTSC.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v1.18_AGA" sha1="2db061b44b9cc978fc961c581d55b2d4102b859b">
		<name>Turrican 2 [AGA]</name>
		<subpath>Turrican2AGA</subpath>
		<variant_uuid>3129f553-ed48-5e54-9846-c427aa551b4a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGA.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v1.19_AGA" sha1="cbba20022b14784987c4f40307b0c8a73cf29ede">
		<name>Turrican 2 [AGA]</name>
		<subpath>Turrican2AGA</subpath>
		<variant_uuid>ff467b7f-ec44-5ee5-ad4d-99ba9cedd2e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGA.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v1.20_AGA" sha1="0c935bf419047020637aa88d80ab1ebb77593b67">
		<name>Turrican 2 [AGA]</name>
		<subpath>Turrican2AGA</subpath>
		<variant_uuid>807ea54e-d2ee-5ce4-87a1-6e0ce129da2e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGA.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2_v1.21_AGA" sha1="4b83bc865283f7c028ea649a9f88fefabba1e874">
		<name>Turrican 2 [AGA]</name>
		<subpath>Turrican2AGA</subpath>
		<variant_uuid>62bec8d9-39a4-5ca0-a68b-e7c9c01622e7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Turrican2AGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Turrican2AGA.slave</filename>
			<datapath>Data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ultima6_v1.2_0294" sha1="599b8eb9585082876646881be11f32f34dd9e119">
		<name>Ultima VI - The False Prophet</name>
		<subpath>Ultima6</subpath>
		<variant_uuid>3c3dd3f1-7a68-57b0-a175-90f3a6fdb83f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ultima6.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ultima6.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ultima6_v1.2_NTSC" sha1="bbba8b5cef92cc6332c9b5f50ab125c84e8a8cd4">
		<name>Ultima 6 (NTSC)</name>
		<subpath>Ultima6NTSC</subpath>
		<variant_uuid>b7c97947-c4df-5d5d-8466-326dd13a35ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ultima6NTSC.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ultima6NTSC.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			NTSC=TRUE
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UNSquadron_v1.2_Hack_by_Earok" sha1="0968200b28e0c763a96ebae1d3f4bcad6451ce37">
		<name>U.N. Squadron (Hack by Earok)</name>
		<subpath>UNSquadronEarok</subpath>
		<variant_uuid>6a7030fe-07ed-536b-9eff-418262443ae1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UNSquadronEarok.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UNSquadronEarok.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UntouchablesSpecialEdition_v2.0_Hack_by_Earok" sha1="181e10357008b3b974630ece4254f6de489b0ed4">
		<name>Untouchables Special Edition (Hack by Earok)</name>
		<subpath>UntouchablesSE</subpath>
		<variant_uuid>3da76bda-0c3f-5063-be78-a8cf8396f40b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>UntouchablesSE.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>UntouchablesSE.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WinterlandMegaLoMania_v1.7" sha1="6fe02202105d45f5714c7e086713d9b16d0e141c">
		<name>Winterland Mega Lo Mania</name>
		<subpath>WinterlandMegaLoMania</subpath>
		<variant_uuid>c65ba09a-bfbc-5ad3-9719-edb27896dcaf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WinterlandMegaLoMania.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WinterlandMegaLoMania.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Trainer
			C2:X:Enable CD32 Controls:1
			C2:X:Disable Mouse:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WinterlandMegaLoMania_v1.7_v1.0" sha1="d64d99d3ea39de8ab5e7d2838fa79165dfa26344">
		<name />
		<subpath />
		<variant_uuid>075443da-6850-5e5f-9658-cafaf4ed84f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WinterlandMegaLoMania.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WinterlandMegaLoMania.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Enable Trainer
			C2:X:Enable CD32 Controls:1
			C2:X:Disable Mouse:0
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WipeOut_v1.0_0161_Abaddon" sha1="a7c5568cb245be5ab6044e89f4024476fdbe5cde">
		<name>Wipe Out</name>
		<subpath>WipeOut</subpath>
		<variant_uuid>6254f410-4569-5ef6-ac85-fa408121311d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WipeOut.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WipeOut.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WonderboyInMonsterlandSE_v1.1_Hack_by_Earok" sha1="3426502942365f7b8984c388d472ad7a7ec5fa37">
		<name>Wonderboy In Monsterland SE</name>
		<subpath>WonderboyInMonsterlandSE</subpath>
		<variant_uuid>13e9d609-8427-51cd-a30d-859f72bcf8c9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WonderboyInMonsterlandSE.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WonderboyInMonsterlandSE.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WonderDogSE_v1.0_Hack_by_Earok" sha1="c00c5e93b0753c2e09ab6b95f1804b2f953bde7d">
		<name>Wonder Dog SE</name>
		<subpath>WonderDogSE</subpath>
		<variant_uuid>03c6d671-2cbb-5001-a859-474922343ff5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WonderDogSE.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WonderDogSE.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Worthy_v1.0" sha1="08218c797999917e9435d0ad90b32e7fa60efb8a">
		<name>Worthy</name>
		<subpath>Worthy</subpath>
		<variant_uuid>510efb54-3f61-5003-bfd1-4899666d2233</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Worthy.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Worthy.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:trainer infinite lives:0
			C1:X:trainer unlock all levels:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WrathOfTheDemon_v1.01_Scoopex" sha1="6e4377148ea3f9e33c83f0c64225173776363956">
		<name>Wrath Of The Demon SCX</name>
		<subpath>WrathOfTheDemonSCX</subpath>
		<variant_uuid>081599e2-bebe-5eaa-9d43-73fe8a81f44b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WrathOfTheDemonSCX.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WrathOfTheDemonSCX.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenon2Audio_v0.2b_BETA" sha1="196e715f1ba63ac135ff33846348cb58a96ca992">
		<name>Xenon 2 Audio</name>
		<subpath>Xenon2Audio</subpath>
		<variant_uuid>555a1ed0-2060-53a7-b59f-06ce637c9e80</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Xenon2Audio.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Xenon2Audio.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xevious_v1.0_AGA" sha1="b0ab3197f1d5a70d50ebe6b5c8605f1a667461c0">
		<name>Xevious [AGA]</name>
		<subpath>XeviousAGA</subpath>
		<variant_uuid>cd1caa76-5c10-5a3f-93c4-27f63083005c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>XeviousAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>XeviousAGA.slave</filename>
			<datapath />
			<custom>
			C1:X:invincibility:0
			C1:X:infinite lives:1
			C1:X:reveal sol tower:2
			C1:X:reveal bonus flag:3
			C2:L:skill level:normal,easy,hard,hardest
			C3:X:flag awards bonus life:0
			C3:X:no in-game music:1
			C3:X:play Super Xevious:2
			C4:L:lives:3,1,2,5
			C5:L:start area:1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ziriax_v1.3b_Ross_Ultimate_Edition" sha1="eeaa6103a756a92244f3b7d69ab709562ffb45fd">
		<name>Ziriax Ultimate Edition</name>
		<subpath>ZiriaxUltimateEdition</subpath>
		<variant_uuid>69bb1a1d-d0e7-5933-87ab-ecd57628650a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZiriaxUltimateEdition.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZiriaxUltimateEdition.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Unlimited Lives
			C2:B:Unlimited Shield
			C3:B:Enable Joypad Support
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ziriax_v1.3_UltimateEdition_Ross" sha1="5c2a1deffd8d067e7c3c7bdcbb92eb3223aff194">
		<name>Ziriax Ultimate Edition</name>
		<subpath>ZiriaxUltimateEdition</subpath>
		<variant_uuid>20ef4e0a-27a0-5cc7-bc06-7cbb167a932c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZiriaxUltimateEdition.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZiriaxUltimateEdition.slave</filename>
			<datapath />
			<custom>
			BW
			C1:B:Unlimited Lives
			C2:B:Unlimited Shield
			C3:B:Enable Joypad Support
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zool_v3.1_AGA_BETA" sha1="521f48fa531e449fe8a03a552d640e5082f63769">
		<name>Zool - Ninja Of The 'Nth' Dimension [AGA]</name>
		<subpath>ZoolAGA</subpath>
		<variant_uuid>204e1bb3-1f1a-5453-ab96-cccaeac8bbe8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ZoolAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ZoolAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="Zool_v3.2_BETA" sha1="d107da9530c433de74a80a4fd81c0eda43896bd3">
		<name>Zool - Ninja Of The 'Nth' Dimension</name>
		<subpath>Zool</subpath>
		<variant_uuid>39d8faa4-38c9-5b3c-a83f-1fe21f259222</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zool.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zool.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=CD32
			PORT1=CD32
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=NONE
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=Joy2 Up
			joyport1_amiberry_custom_none_start=Space
		</custom_controls>
	</game>
	<game filename="Abduction-WHDL" sha1="ed70dd13a07fc0eff5ea152653245d300082328e">
		<name>Abduction</name>
		<subpath>Abduction</subpath>
		<variant_uuid>7af68a3b-2531-5d0f-a9e3-02d9e1e21e7c</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ABreakingDuoNextAGA-WHDL" sha1="ccce21e70e18cd8037d5940bdfe7f1886d76c628">
		<name>A Breaking Duo Next [AGA]</name>
		<subpath>ABreakingDuoNextAGA</subpath>
		<variant_uuid>7d37c619-8f69-5a8f-a0f2-c5aefdf81a73</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AbusimbelProfanation-WHDL" sha1="7b901e3c6c22c31e0240db7ec95af1efeeaccb18">
		<name>Abusimbel Profanation</name>
		<subpath>AbusimbelProfanation</subpath>
		<variant_uuid>7d8a330d-0297-579e-acff-5489b4931de2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
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		<name>Abusimbel Profanation SP</name>
		<subpath>AbusimbelProfanationSP</subpath>
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	<game filename="AbuSimbelTFA-WHDL" sha1="1ddc6318d88626876963f58d2f1d7b45cc2d7543">
		<name>Abu Simbel TFA</name>
		<subpath>AbuSimbelTFA</subpath>
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	<game filename="AbuSimbelTFAExt-WHDL" sha1="2cba9bf345778488f614a0be7eb93eba9e0728fa">
		<name>Abu Simbel TFA Ext</name>
		<subpath>AbuSimbelTFAExt</subpath>
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	<game filename="Abyss-WHDL" sha1="7a15d72b2016407b61fc24c63bf35a494975d73d">
		<name>Abyss</name>
		<subpath>Abyss</subpath>
		<variant_uuid>59b37b1e-dad3-5c02-ba89-2e2289f1e225</variant_uuid>
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	<game filename="Accordion-WHDL" sha1="0fb23e29346730152fa0c0a91bbd7b4512fc61ef">
		<name>Accordion</name>
		<subpath>Accordion</subpath>
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	<game filename="AceSpaceCase-WHDL" sha1="a920a3201e795a7f20a64a3b5cce2aa1d978bd49">
		<name>Ace Space Case</name>
		<subpath>AceSpaceCase</subpath>
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	<game filename="Acorralado-WHDL" sha1="495e3889825b6cb8ffc3a17ec1024e098e76b971">
		<name>Accolorado</name>
		<subpath>Accolorado</subpath>
		<variant_uuid>04421156-cc58-5cdb-9c1b-147ab69a165e</variant_uuid>
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	<game filename="ActionCat-WHDL" sha1="aad408582ed0c90333068fb407f2ee283be9b9aa">
		<name>Action Cat- 2 Mo (Chip)</name>
		<subpath>ActionCat-2MoChip</subpath>
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	<game filename="ActionService-WHDL" sha1="0b3b0f8aa38c2d9decf9a74b8d8a2af5bfb19ba9">
		<name>Action Service-NV</name>
		<subpath>ActionService-NV</subpath>
		<variant_uuid>a9db2d41-e109-5905-a3c9-85efed1b4e26</variant_uuid>
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	<game filename="ActOut-WHDL" sha1="e8e737e7ec04a7fe5628699e082bd615baa04444">
		<name>Act Out</name>
		<subpath>ActOut</subpath>
		<variant_uuid>aa232875-ebde-5a7e-87c6-7b7dc821347e</variant_uuid>
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	<game filename="AdventureAwaitsDE-WHDL" sha1="143f82f14a291ea9cfa5e1f4dd54219bbdada121">
		<name>Adventure Awaits DE</name>
		<subpath>AdventureAwaitsDE</subpath>
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	<game filename="AdventuresMaddog-WHDL" sha1="d8c06863ebd10d0eeded031a5bb217dc0992031f">
		<name>Adventures Maddog</name>
		<subpath>AdventuresMaddog</subpath>
		<variant_uuid>34dae398-e35a-5dbd-b2c6-c15aa265b063</variant_uuid>
		<slave_count>6</slave_count>
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	</game>
	<game filename="AdvFruitSim-WHDL" sha1="770adf22bc50889422ffd82d2aa3863357ad7ebd">
		<name>Adv Fruit Machine Sim-novbrmove-noend</name>
		<subpath>AdvFruitMachineSim-novbrmove-noend</subpath>
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	<game filename="AdvLaserChess-WHDL" sha1="03487fa742870e4ad696d9f338dd4d483b7199c8">
		<name>Adv Laser Chess</name>
		<subpath>AdvLaserChess</subpath>
		<variant_uuid>99ef7fe0-5d51-5304-8c4a-77f8d9dca5e3</variant_uuid>
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	<game filename="Aergern-WHDL" sha1="74c4754dc574394662a1943a98b8bbcfd9e81088">
		<name>Aergern</name>
		<subpath>Aergern</subpath>
		<variant_uuid>72a1788b-80a2-5e53-8f07-ccef505962ef</variant_uuid>
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	<game filename="AerialRacers-WHDL" sha1="a2294d1e0c948ff1a0342dd57c7a77fee4b76119">
		<name>Aerial Racers</name>
		<subpath>AerialRacers</subpath>
		<variant_uuid>2dbb07a1-d0db-50d9-b1cb-1d29542bcc20</variant_uuid>
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	<game filename="AfricaAGA-WHDL" sha1="88fadf3a6fa9be0d5786eb3c1b541bd40450a59d">
		<name>Africa [AGA]</name>
		<subpath>AfricaAGA</subpath>
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	</game>
	<game filename="AfrikaKorps-WHDL" sha1="e4d60a64182243c428ce03aa5ca5e7851d5a14d1">
		<name>Afrika Korps-noend</name>
		<subpath>AfrikaKorps-noend</subpath>
		<variant_uuid>61237c40-4fd5-5f07-838e-d9ac2bbb70fb</variant_uuid>
		<slave_count>4</slave_count>
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	</game>
	<game filename="AgentCzesioPL-WHDL" sha1="81cae3d764a6ab547182885927b8040c1cf8f85c">
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	<game filename="AirTaxi-WHDL" sha1="612066191417ef02ee879bfe45c3223eae05aaab">
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		<subpath>AirTaxi</subpath>
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			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DrStrange2-WHDL" sha1="8f6cee5ec6a7d2c16031dd01ed6f17fd28265463">
		<name>Dr Strange 2</name>
		<subpath>DrStrange2</subpath>
		<variant_uuid>4200f71e-86bb-5da7-99bc-c3f244c2433a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DrWho-WHDL" sha1="50c604c3b9c1dd9c9f562eaf6c2ef2fa7ebc6472">
		<name>Dr Who</name>
		<subpath>DrWho</subpath>
		<variant_uuid>19cc84a9-577e-5fcb-9386-f9633996af41</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DstroyDemoAGA-WHDL" sha1="3ec175c2e5464bdc5d83cd0bc4c5eb0068f40fbb">
		<name>Dstroy Demo [AGA]-test</name>
		<subpath>DstroyDemoAGA-test</subpath>
		<variant_uuid>3eb2bb25-58f7-5888-9018-7fb03d547de3</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DualPaintAGA-WHDL" sha1="95eeac7e446f51dd1e90f4eb37b1c8d67bcc8dc0">
		<name>Dual Paint [AGA]</name>
		<subpath>DualPaintAGA</subpath>
		<variant_uuid>9f1f2eb8-e321-5212-9302-b91df3d073a0</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DuckBlast-WHDL" sha1="0d425b9608b75d39997a6c6c2e45541fd84f8067">
		<name>Duck Blast</name>
		<subpath>DuckBlast</subpath>
		<variant_uuid>0d4d878e-42c9-57fd-8516-731904e1c3d8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DuckDodgers-WHDL" sha1="2c93a2a593426e04f2abcdb598397467c84b1741">
		<name>Duck Dodgers</name>
		<subpath>DuckDodgers</subpath>
		<variant_uuid>bfb3e597-b224-5a3e-81f4-851c4163f77e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Duel-WHDL" sha1="43ae2688e99cb83d29cdb949938c38ea61ff5195">
		<name>Duel</name>
		<subpath>Duel</subpath>
		<variant_uuid>dcec3813-c5de-5ac3-964d-5e4f784b1c29</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DuelSwordDoods-WHDL" sha1="9ba0ae6d8065b26bd7e26a28aa6e06e190cd2703">
		<name>Duel Sword Doods</name>
		<subpath>DuelSwordDoods</subpath>
		<variant_uuid>9b4256d6-2d10-5fe8-8fd1-83eb0b7cf8e6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Duenix-WHDL" sha1="9f650bbc32c399a25ad9d251d71e9412ce969d31">
		<name>Duenix-NV</name>
		<subpath>Duenix-NV</subpath>
		<variant_uuid>914b5ce0-56e6-5428-a07a-4170a6ecac4a</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DuncanDemo-WHDL" sha1="1e32a03489c647c715c4f832edaa014c1824a4b2">
		<name>Duncan Demo-NV</name>
		<subpath>DuncanDemo-NV</subpath>
		<variant_uuid>96063bf8-6908-5b66-b57b-8c5097499942</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dune2SpiceDE-WHDL" sha1="a62d871ad631f6e65bd9e86146a343714b5b43f8">
		<name>Dune 2 Spice DE</name>
		<subpath>Dune2SpiceDE</subpath>
		<variant_uuid>fd25da28-b514-59e6-a90c-cac5ad9f7baf</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Dune2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Dune2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>dune2FAST.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DungeonDelver-WHDL" sha1="1a9ad7bd29846711cae254d719732a8d9deb08a6">
		<name>Dungeon Delver</name>
		<subpath>DungeonDelver</subpath>
		<variant_uuid>378b0f93-c1cb-50e8-be78-520d29460d3f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DungeoneerTurbo-WHDL" sha1="2e49658fde3e1193dbc8cdfa17078795f7e7d7f8">
		<name>Dungeoneer Turbo</name>
		<subpath>DungeoneerTurbo</subpath>
		<variant_uuid>e6a84492-ac33-53ff-8e36-907aea076c1b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DungeonExplorer-WHDL" sha1="7bb3462e6803e9eddc16a550826fc0114c6f0290">
		<name>Dungeon Explorer</name>
		<subpath>DungeonExplorer</subpath>
		<variant_uuid>665eeea2-c1b3-5167-ae52-b96927f9f747</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DungeonMasterAddon-WHDL" sha1="384051ff7cefdbe6adf62f2b5cdaa09a74a3bc26">
		<name>Dungeon Master Addon 5</name>
		<subpath>DungeonMasterAddon5</subpath>
		<variant_uuid>73f224d3-da7e-50e3-a412-2a34a645573e</variant_uuid>
		<slave_count>20</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="7">
			<filename>Workbench31_32.Slave</filename>
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			<filename>Workbench31_4.Slave</filename>
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		<slave number="9">
			<filename>GenericKick31.slave</filename>
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		<slave number="10">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="11">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="12">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<slave number="13">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="14">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="15">
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<slave number="17">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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		<slave number="19">
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DustDigger-WHDL" sha1="c5d0b611e3d4dfd94af3295585c29a649893f2a6">
		<name>Dust Digger</name>
		<subpath>DustDigger</subpath>
		<variant_uuid>12777880-a77f-53b6-8bd3-030b0f09e776</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DynatechAGA-WHDL" sha1="84ab11818cca54335609205cb7db7150a61f948d">
		<name>Dynatech [AGA]</name>
		<subpath>DynatechAGA</subpath>
		<variant_uuid>8cacd08e-664d-5ff6-bd5c-6693d90031f8</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DynatechAGADE-WHDL" sha1="d6e80b3610bf74cfb2781f4ee72dbd78df7a169f">
		<name>Dynatech [AGA] DE</name>
		<subpath>DynatechAGADE</subpath>
		<variant_uuid>927ebe10-4a17-5748-8a8c-1860add75346</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmiBeeDemoAGA-WHDL" sha1="b35eaa21b38ea339deb2b4338c13aebcdae8a7ec">
		<name>Ami Bee Demo [AGA]</name>
		<subpath>AmiBeeDemoAGA</subpath>
		<variant_uuid>ea9b9d07-35e2-5882-afef-da7b7d270d69</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmiBird-WHDL" sha1="8f8f6356a9ba148197552b148e25b682fc65bc6c">
		<name>Ami Bird</name>
		<subpath>AmiBird</subpath>
		<variant_uuid>6017e8d3-b57c-50f2-b63d-eaffce594c4b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmiBlock-WHDL" sha1="eec1ed07f3bf9c77ced0890e6669035e12392df2">
		<name>Ami Block</name>
		<subpath>AmiBlock</subpath>
		<variant_uuid>89e9cab8-a550-5cba-87e9-6cfa07a97cc2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amibox-WHDL" sha1="6594507530e877dcb1b84cbfca67806683d01db8">
		<name>Amibox</name>
		<subpath>Amibox</subpath>
		<variant_uuid>1b3c34e8-9518-5ea0-80c4-26d3ff13abe0</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amicube-WHDL" sha1="e24c7b07a0fb9173d88803713a0f94b5e4deeaa1">
		<name>Amicube</name>
		<subpath>Amicube</subpath>
		<variant_uuid>f666c890-12ad-53ec-96c5-356a0e3b681c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmiDonkeyLCDdemo-WHDL" sha1="df358e35b6882f457ef80090ff0862e267edbbce">
		<name>Ami Donkey LCD</name>
		<subpath>AmiDonkeyLCD</subpath>
		<variant_uuid>c306ccd2-f1f6-587f-a10d-f7b06413eddc</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amiga4096-WHDL" sha1="e3424f2c9aa97f391128e92bd2e32d3cfc6f3b3c">
		<name>Amiga 4096</name>
		<subpath>Amiga4096</subpath>
		<variant_uuid>ba6c40df-b451-592b-a4ca-01c91e0c5016</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmigaboyTetrisDemo-WHDL" sha1="4ca85c7d84e81ecd1963d4b4638ed7407c8819c4">
		<name>Amigaboy Tetris Demo-NV-NE</name>
		<subpath>AmigaboyTetrisDemo-NV-NE</subpath>
		<variant_uuid>2324a3fa-5534-56af-8dcf-b846f01a7ea8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmigaBridge-WHDL" sha1="645f39c287be9173c72e7f78c9d58468c62c4310">
		<name>Amiga Bridge Turbo</name>
		<subpath>AmigaBridgeTurbo</subpath>
		<variant_uuid>e83bb879-f7c3-5e4b-af28-60bc324343c3</variant_uuid>
		<slave_count>12</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="7">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="8">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="9">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="10">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="11">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="12">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmigaCDFootball-WHDL" sha1="efaaec7651576c3186f164140d6b099519bdbb28">
		<name>Amiga CDFootball</name>
		<subpath>AmigaCDFootball</subpath>
		<variant_uuid>4d6566fd-e420-5702-9088-75e2a636b982</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmigaCDFootballRIP-WHDL" sha1="22ced1860c7329a27bf59e75a0f0044029b2a8ae">
		<name>Amiga CDFootball RIP</name>
		<subpath>AmigaCDFootballRIP</subpath>
		<variant_uuid>4e8b06c0-f377-5529-907c-e143bc864fff</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmigaColumns-WHDL" sha1="db715589ea784f1deff196ee8684f3957815e37a">
		<name>Amiga Columns-clavier</name>
		<subpath>AmigaColumns-clavier</subpath>
		<variant_uuid>92213b68-71fa-5046-98f0-4a291a0e9927</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmigaCrossFire-WHDL" sha1="6cf33bda33e17b86a844f05d31a2d62b7c573a8a">
		<name>Amiga Cross Fire</name>
		<subpath>AmigaCrossFire</subpath>
		<variant_uuid>98bccac0-a008-5892-adea-0418087d190a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amiganitzu-WHDL" sha1="59088524358926f55fe702b89746dd28dfa24ea8">
		<name>Amiganitzu</name>
		<subpath>Amiganitzu</subpath>
		<variant_uuid>dda382f4-e728-5340-8c9e-5b14d0dcf448</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amiganoid-WHDL" sha1="fcf52ee124aee2dd46f665ca19c531a5fac95fdf">
		<name>Amiganoid</name>
		<subpath>Amiganoid</subpath>
		<variant_uuid>d1f2d4d8-0a5f-5261-b9d6-cb9bc403a884</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
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	<game filename="AmigaParachuteLCD-WHDL" sha1="4d2d862ab968c01d4c36fc8dcb2fdaa56128383d">
		<name>Amiga Parachute LCD</name>
		<subpath>AmigaParachuteLCD</subpath>
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	</game>
	<game filename="AmigaPoker-WHDL" sha1="3c3bea6198a27530419ec010b543d6495cc7cb07">
		<name>Amiga Poker</name>
		<subpath>AmigaPoker</subpath>
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	</game>
	<game filename="AmosCoinDrop-WHDL" sha1="6919800d7a85b666bbc50ef11c538c7dbc45181b">
		<name>Amos Coindrop</name>
		<subpath>AmosCoindrop</subpath>
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	<game filename="Amotrix-WHDL" sha1="4b567a3febed64bceee601a2f535c9eed6b1ee4b">
		<name>Amotrix</name>
		<subpath>Amotrix</subpath>
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	<game filename="AmpuAGA-WHDL" sha1="ea780c28fe24e13ef209e2cf446990ba810b2417">
		<name>Ampu [AGA]</name>
		<subpath>AmpuAGA</subpath>
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	<game filename="AmTank-WHDL" sha1="8d1d6da78f7b6ecee63d9d2b7ec607d972d5f24c">
		<name>Am Tank</name>
		<subpath>AmTank</subpath>
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	<game filename="AnatomicMan-WHDL" sha1="a1765ad8af8aca3f3146faec44147355788a0f20">
		<name>Anatomic Man</name>
		<subpath>AnatomicMan</subpath>
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	<game filename="AncientGames-WHDL" sha1="b0ab4b5d39f2065545213e0d8a9f5106e2f60ea9">
		<name>Ancient Games</name>
		<subpath>AncientGames</subpath>
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	<game filename="AndromedaPL-code-WHDL" sha1="a14483867d598ce39e9d9a9e6bf328c369058f45">
		<name>Andromeda PL-code</name>
		<subpath>AndromedaPL-code</subpath>
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	<game filename="Angst-WHDL" sha1="a18571c4c84f3fc90f691d506a84b1d5389a36cf">
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		<subpath>Angst-NV</subpath>
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	<game filename="AnnalsRome-WHDL" sha1="9249461f41675545d6702f566314c86470caf4a0">
		<name>Annals Rome</name>
		<subpath>AnnalsRome</subpath>
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	<game filename="AnnihilationAGAdemo-WHDL" sha1="f3c48f5e9964ac151cbfe02b064fe52fbdfdce25">
		<name>Annihilation [AGA] Demo</name>
		<subpath>AnnihilationAGADemo</subpath>
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	<game filename="Anoid-WHDL" sha1="8301ef46e1b925d9076d96b41f9fa3f736416bac">
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		<subpath>Anoid</subpath>
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	<game filename="AnotherWorld2-WHDL" sha1="fe05fa50445c908b76893767f132c0d682f490fd">
		<name>Another Wold 2 Heart Alien</name>
		<subpath>AnotherWold2HeartAlien</subpath>
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	<game filename="Ants-WHDL" sha1="abd91f6061416b0710b9a08bfdcad3bdd8907aaf">
		<name>Ants-speed</name>
		<subpath>Ants-speed</subpath>
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	<game filename="AntWars1-WHDL" sha1="62c37d582568a9a8070a3dd229e5fdd5d134df1f">
		<name>Ant Wars 1-NV</name>
		<subpath>AntWars1-NV</subpath>
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	<game filename="AntWars2-WHDL" sha1="03fceac5eb0d26dbac4d68f4b6323d02952e1ed8">
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		<subpath>AntWars2</subpath>
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	<game filename="AppleHunt-WHDL" sha1="65988380d9f65fa2348e802fde16e2c4846598e4">
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		<subpath>AppleHunt</subpath>
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			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AppleJack-WHDL" sha1="a861f456050f507b41e6830d759c974df576b005">
		<name>Applejack</name>
		<subpath>Applejack</subpath>
		<variant_uuid>3ba39627-0193-5ec7-9ecf-86349be435fa</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_32.Slave</filename>
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		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AppleJackAGA-WHDL" sha1="e482365e723385d979b0eb15c8a44104d8f3b83f">
		<name>Applejack [AGA]</name>
		<subpath>ApplejackAGA</subpath>
		<variant_uuid>cf2415e8-fbd4-5b65-ae50-17bf8facf188</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AquakonAGA-WHDL" sha1="e0a03403440af5ffe9c795797d85505b8fb27847">
		<name>Aquakon [AGA]-NV-No P 96</name>
		<subpath>AquakonAGA-NV-NoP96</subpath>
		<variant_uuid>0dde2be4-a2d0-54c6-b4c7-105586792937</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Arazmax-WHDL" sha1="5fb9a8e0ce335d08b4acdca345155d47a888cb4f">
		<name>Arazmax</name>
		<subpath>Arazmax</subpath>
		<variant_uuid>6578e6cd-e6ed-5027-b9cd-3b53b3d49736</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArcadeDarts-WHDL" sha1="3916ef09efb87357891967a485e7b6067a14be42">
		<name>Arcade Darts-NV</name>
		<subpath>ArcadeDarts-NV</subpath>
		<variant_uuid>c60be405-cf49-5f5d-8557-51132f7fe982</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Arcadia-WHDL" sha1="92c304235ba8db8fae2dbb5c92595118db543b7f">
		<name>Arcadia</name>
		<subpath>Arcadia</subpath>
		<variant_uuid>9317a7f8-db98-5cf8-b914-85ba92723657</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArcticFire-WHDL" sha1="be7cb94316162579f905f4b96ad50d8d11c07735">
		<name>Arctic Fire</name>
		<subpath>ArcticFire</subpath>
		<variant_uuid>3d24ad8c-1414-535b-9b00-6ad508d9a00d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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		<slave number="5">
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		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArcticHunterDemo-WHDL" sha1="a40cf52b2b4ee9221f03b11d38740800fa3ab2fd">
		<name>Arctic Hunter Demo</name>
		<subpath>ArcticHunterDemo</subpath>
		<variant_uuid>8ca25c7f-4d61-5866-946c-e76a3a9abc18</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArcticMovesFR-M5-WHDL" sha1="31763d239aa6305f7d9ff054d4523229ca9af548">
		<name>Arctic Moves FR</name>
		<subpath>ArcticMovesFR</subpath>
		<variant_uuid>c22aa78a-2564-56de-aabe-3975b0f04166</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="1">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Arena2000-WHDL" sha1="887d36ef7ef5ed4df226dbd8bfa18b057536a44b">
		<name>Arena 2000</name>
		<subpath>Arena2000</subpath>
		<variant_uuid>10e52a9f-8fd1-5591-8808-54392223c40a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArenaTron-WHDL" sha1="6f94278a5ea75fe1c7d1d625a6fe18c23b80f85a">
		<name>Arena Tron-NV</name>
		<subpath>ArenaTron-NV</subpath>
		<variant_uuid>0f1561d5-3bbe-599a-b22a-6c14fa305d43</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="ArenaWraith-WHDL" sha1="e98065712ae85a570d08279bad5f128dab379178">
		<name>Arena Wraith</name>
		<subpath>ArenaWraith</subpath>
		<variant_uuid>d5d804a4-0efd-5420-927a-b607db8766bd</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Argus-WHDL" sha1="c372f4c60fb15602507caac10d4cb70cf48e2e1d">
		<name>Argus</name>
		<subpath>Argus</subpath>
		<variant_uuid>39716f45-e496-51bb-adae-c1a0ede8e481</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Arkanos-WHDL" sha1="d9e79817f52255c09e3d0c45c7bcca0760345b2c">
		<name>Arkanos</name>
		<subpath>Arkanos</subpath>
		<variant_uuid>3385b1ba-5226-52b6-b236-10c6713ad929</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Armada-WHDL" sha1="90c76290823a7e661e47997548e389f6935e7c44">
		<name>Armada</name>
		<subpath>Armada</subpath>
		<variant_uuid>65882307-0368-5f08-8834-060b1f98d763</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArmchairAssassin1AGA-WHDL" sha1="2333163c1d81a93db0a7a06095329d91fc76c2db">
		<name>Armchair Assassin 1 [AGA]</name>
		<subpath>ArmchairAssassin1AGA</subpath>
		<variant_uuid>15be6ae5-888f-5478-8891-1e110c8806f1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArmchairAssassin2AGA-WHDL" sha1="38d17c1ea4a15f2521b80ee040067fefff61eb30">
		<name>Armchair Assassin 2 [AGA]</name>
		<subpath>ArmchairAssassin2AGA</subpath>
		<variant_uuid>8515d059-830e-5b60-ba3c-6eb151f5bf39</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Around-WHDL" sha1="00e14b071a8223ab6b04c64aff1c80abb807397f">
		<name>Around</name>
		<subpath>Around</subpath>
		<variant_uuid>6f382e40-4a1b-5c79-b70e-878aa9046f70</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArtBreakingHeads-WHDL" sha1="ade898c69be04f9afe45b41dd12aa68c7722ce5d">
		<name>Art Breaking Heads-NV</name>
		<subpath>ArtBreakingHeads-NV</subpath>
		<variant_uuid>8d389d8e-9a8e-50f6-910d-6451b2418534</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Artillerus-WHDL" sha1="4db52e5fb0e58306674aae5fc971599e613a5e17">
		<name>Artillerus</name>
		<subpath>Artillerus</subpath>
		<variant_uuid>4b6b8947-10f5-5d43-a3e6-ddbf5dd64ca5</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArtPazzAGA-WHDL" sha1="de2fe794946f60790b1b5d92c4c54978481fcb29">
		<name>Art Pazz [AGA]</name>
		<subpath>ArtPazzAGA</subpath>
		<variant_uuid>89e669f5-2f49-56ec-8355-b85bd4b946b8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AryaVaiv-WHDL" sha1="739f8305338ecbbe8f3d6e2f2a1a7ce008524968">
		<name>Arya Vaiv</name>
		<subpath>AryaVaiv</subpath>
		<variant_uuid>e412c7ab-856f-5c10-8b4c-8eeea51aabd9</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AsgardVikings-WHDL" sha1="2c5a08fee2bd2c9a279ba03aa869b7d7a1f9bbaa">
		<name>Asgard Vikings-NC</name>
		<subpath>AsgardVikings-NC</subpath>
		<variant_uuid>65cf43e0-9a8e-58a0-ae9e-3436668c23c2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ashido-WHDL" sha1="0309f98461dcc9a8edb62fcd514eedd3a6e978d9">
		<name>Ashido</name>
		<subpath>Ashido</subpath>
		<variant_uuid>a3f26334-f3b5-5965-b460-6160cd977047</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AssaultBond-WHDL" sha1="2e16769dd075212bad47407ba2d3eb1e973ec485">
		<name>Assault Bond</name>
		<subpath>AssaultBond</subpath>
		<variant_uuid>390be6b9-a96b-516f-ba10-fa62f86b7eda</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AstateTempliersFR-WHDL" sha1="3cdafc3e0013cbd5a309a909d4f41953f8a21630">
		<name>Astate Templiers FR</name>
		<subpath>AstateTempliersFR</subpath>
		<variant_uuid>ba8343a6-5d0b-50e3-be74-eef48e45562e</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Asterix1-WHDL" sha1="fe577e6f2ed0b47bd74ff7192572c9a537cd55a3">
		<name>Asterix 1 Rahazade</name>
		<subpath>Asterix1Rahazade</subpath>
		<variant_uuid>c0a6928a-1642-5ac6-832d-05791d870344</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AstralPL-WHDL" sha1="e49c77b0a13f0e72efaf9143648f0da4b67c1721">
		<name>Astral PL</name>
		<subpath>AstralPL</subpath>
		<variant_uuid>d6cbd962-d098-5f0c-b93e-f40389ce846f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AstroBlox-WHDL" sha1="e9fa46231a3b71111fb1d565d7f14025a405eaf4">
		<name>Astro Blox</name>
		<subpath>AstroBlox</subpath>
		<variant_uuid>fdcced9f-cad0-50bd-b393-2fcb552a043d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Astrokid-WHDL" sha1="697f737f6ac7330047210d8545bd1e043a2d2051">
		<name>Astrokid</name>
		<subpath>Astrokid</subpath>
		<variant_uuid>c83102b6-814b-55d6-9564-e9c325e0723f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AtareniumFalcon-WHDL" sha1="e61b0805408dda1cb901f9aea42b5b600bff1bb9">
		<name>Atarenium Falcon</name>
		<subpath>AtareniumFalcon</subpath>
		<variant_uuid>b4e1f49e-6608-5949-be06-2c27028b9405</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AtariBusters-WHDL" sha1="21c1e9e9d1b439967911c5a6cf2d7df4dd662a0b">
		<name>Atari Busters</name>
		<subpath>AtariBusters</subpath>
		<variant_uuid>a46fd049-082c-5095-8509-c87fcb38916b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D72.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D72.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AtlantisFR-WHDL" sha1="6ae74d9892f10e6288880dd1371eff66bda70d94">
		<name>Atlantis FR</name>
		<subpath>AtlantisFR</subpath>
		<variant_uuid>06e04e20-4081-5b1d-90ce-06bcd0c4e065</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Atomania-WHDL" sha1="22970c12da13a550102fbd39f23efb37382e6d71">
		<name>Atomania</name>
		<subpath>Atomania</subpath>
		<variant_uuid>7b4234da-1cd7-5f53-8889-89dae2d436af</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Atome-WHDL" sha1="6b784d04af6f2e482e8f08dd9d5345e90f4b2547">
		<name>Atome</name>
		<subpath>Atome</subpath>
		<variant_uuid>44a5765d-bca8-58b1-ac03-27ae6dc63ebb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Atomic-WHDL" sha1="b8daf9adfdd94b3ba52e1049610ea851dfda81a8">
		<name>Atomic</name>
		<subpath>Atomic</subpath>
		<variant_uuid>22ddc4ef-b851-5b0d-b445-7db7b5f8aa81</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AtomicBombersFR-WHDL" sha1="bfdaf38dc4b2889da8745d241291c4b4b6e7307e">
		<name>Atomic Bombers FR-NV</name>
		<subpath>AtomicBombersFR-NV</subpath>
		<variant_uuid>886a015f-0ffa-5396-b0da-ad3cff7b2554</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AtomicFoodChess-WHDL" sha1="92c69e2ae8bfed913b4f922d0bbd23d8062c63e5">
		<name>Atomic Food Chess</name>
		<subpath>AtomicFoodChess</subpath>
		<variant_uuid>5b5e3ec6-dbb3-5fab-9900-e0b04cb89060</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AtomicTetris-WHDL" sha1="f07960052cd40a3f607e2f95f8ea49bd295687e0">
		<name>Atomic Tetris</name>
		<subpath>AtomicTetris</subpath>
		<variant_uuid>bca64de3-9da7-5e24-9af1-c60715457856</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Atoms-WHDL" sha1="bf692127daea7ad0f4ed6d69baf5e2bf4a462360">
		<name>Atoms</name>
		<subpath>Atoms</subpath>
		<variant_uuid>43346940-2cd7-5d13-89ad-f7d4aa4a8a87</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AttacksBigs-WHDL" sha1="043cbe2293da99ccba2f8698df98e5298034edc4">
		<name>Attacks Bigs</name>
		<subpath>AttacksBigs</subpath>
		<variant_uuid>b429f226-9686-5e7b-b196-c620958aa516</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Aubergine-WHDL" sha1="d9e6074d6aeb9bbeba7da9cd1f8f313cff9129f4">
		<name>Aubergine</name>
		<subpath>Aubergine</subpath>
		<variant_uuid>6008fbb5-5c46-55b7-9fd0-ee610ae44de6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AugmentiaDemo-WHDL" sha1="e8791fccbaf3e78dcd560eef8b23737a049639c8">
		<name>Augmentia Demo</name>
		<subpath>AugmentiaDemo</subpath>
		<variant_uuid>91b8cb47-fa9f-5cdc-8f12-a3de0686414d</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Austerlitz-WHDL" sha1="de4f6ab784d23f87db3137234c4110275bb6a5eb">
		<name>Austerlitz</name>
		<subpath>Austerlitz</subpath>
		<variant_uuid>5b1a18f0-fa6e-5442-8e3d-faaa59a705c8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AusterlitzBattle-WHDL" sha1="b67eb15fc671eb1bdc205376fd0b8e714486d578">
		<name>Austerlitz Battle</name>
		<subpath>AusterlitzBattle</subpath>
		<variant_uuid>126ab886-23d8-5abe-baac-a74a2cf7ab09</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Automobiles-WHDL" sha1="1fb003b2bc8ce24546903ee0ab8eb4467ed73298">
		<name>Automobiles</name>
		<subpath>Automobiles</subpath>
		<variant_uuid>72510e09-3a70-59b8-9b8a-225a912e84f4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AvalancheItaly-WHDL" sha1="1606ad062c59bae36075ecfee013086f1a8fd964">
		<name>Avalanche Italy</name>
		<subpath>AvalancheItaly</subpath>
		<variant_uuid>46a08174-cbcb-5a10-9782-e050508affb4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AxelTetris-WHDL" sha1="cecdee16c0994e223f9d6731a66bfb6d617ea6b3">
		<name>Axel Tetris</name>
		<subpath>AxelTetris</subpath>
		<variant_uuid>9501bd93-5ef6-5030-8934-ae9fb6abd07d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AztecWarrior-WHDL" sha1="89d2e8561b1c281b228815b75300391c3d1026b1">
		<name>Aztec Warrior-NE</name>
		<subpath>AztecWarrior-NE</subpath>
		<variant_uuid>30257d36-84a2-5ff7-892e-2d55e82509f5</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Babeanoid-WHDL" sha1="281a539f691e6115ee07c808cfef6139dcac3bf9">
		<name>Babeanoid 25</name>
		<subpath>Babeanoid25</subpath>
		<variant_uuid>2728f07e-8a9a-54ba-b6c1-53739b0b1b8d</variant_uuid>
		<slave_count>7</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="7">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Babeanoid2-WHDL" sha1="1247d9fd7a635d3ca0afe743c7c3d2789a878bcc">
		<name>Babeanoid 2</name>
		<subpath>Babeanoid2</subpath>
		<variant_uuid>53975d29-dec9-58ff-8290-539c9520dfb8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Babeanoid25-WHDL" sha1="1231784b5b2982b2f772ef3ece6fe919ac747279">
		<name>Babeanoid 25</name>
		<subpath>Babeanoid25</subpath>
		<variant_uuid>2c799d4b-938d-5b92-9266-c5e6ea8800ed</variant_uuid>
		<slave_count>5</slave_count>
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		<slave number="1">
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
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	</game>
	<game filename="BabyBug-WHDL" sha1="335bc885236e6a59d08fbed55d7e41d00a31de4a">
		<name>Baby Bug</name>
		<subpath>BabyBug</subpath>
		<variant_uuid>979c409e-b485-56b2-8bdb-ef994a125bd7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="BackgammonKingSize-WHDL" sha1="11edff095ea4d7a490364878f04b89e60e5b0041">
		<name>Backgammon King Size</name>
		<subpath>BackgammonKingSize</subpath>
		<variant_uuid>297cb5ea-fa3d-5848-bb55-b4453b7f79fa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BackgammonMagicSoft-WHDL" sha1="42141626968d266adbabcae9ebfa7562981548ea">
		<name>Backgammon Magic Soft</name>
		<subpath>BackgammonMagicSoft</subpath>
		<variant_uuid>7dec8587-f462-567e-b579-97ea4dffeb1e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="BackgammonRoyal-WHDL" sha1="c2243845d887921cfdd333f23d1225db93a55259">
		<name>Backgammon Royal</name>
		<subpath>BackgammonRoyal</subpath>
		<variant_uuid>7be367e0-97fd-5029-8288-1e078e02f354</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="BackGoldenAge-WHDL" sha1="12d56ec958f3ac2d40dd8a0d29a4ab4561a08816">
		<name>Back Golden Age</name>
		<subpath>BackGoldenAge</subpath>
		<variant_uuid>028f605f-d0e4-5acd-b892-f51e691e07af</variant_uuid>
		<slave_count>4</slave_count>
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			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="BackGoldenAgeFR-WHDL" sha1="9c51c44ee78ce6d1eb76ab49eb381419aa033201">
		<name>Back Golden Age FR</name>
		<subpath>BackGoldenAgeFR</subpath>
		<variant_uuid>ace8c10c-8f29-5eeb-a23c-389ab5f42e5d</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="BackstageDE-WHDL" sha1="4d64994708c5e9a1539bb6b09f4923775fe592bd">
		<name>Backstage DE</name>
		<subpath>BackstageDE</subpath>
		<variant_uuid>ebfadc66-6d30-5152-b056-a9d10f802744</variant_uuid>
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	</game>
	<game filename="BacmanAGAdemo-WHDL" sha1="cfec98fc86d474fe87af54d3bdf12b13687a4cca">
		<name>Bacman [AGA]demo</name>
		<subpath>BacmanAGAdemo</subpath>
		<variant_uuid>c1e4de4c-b185-524f-8af8-0e03084681cd</variant_uuid>
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			<datapath>data</datapath>
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	</game>
	<game filename="BadNinjasJoeRick-WHDL" sha1="d4b8384daea7f106c09c26af54df3eb52993bba1">
		<name>Bad Ninjas Joe Rick</name>
		<subpath>BadNinjasJoeRick</subpath>
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="BadNinjasRickJoe-WHDL" sha1="3ed45b2e05f844a5e43a80abc3fc07dc670f4c31">
		<name>Bad Ninjas Rick Joe</name>
		<subpath>BadNinjasRickJoe</subpath>
		<variant_uuid>badeab68-f4af-5378-8567-34c9db7d4e32</variant_uuid>
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		</hardware>
	</game>
	<game filename="BadNinjasRickJoeEasy-WHDL" sha1="fd6f51f0675b04b26682ffcc2307335af6c382ce">
		<name>Bad Ninjas Rick Joe Easy</name>
		<subpath>BadNinjasRickJoeEasy</subpath>
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	</game>
	<game filename="BadSanta-WHDL" sha1="e37e72cb047b3e65ebefe7b0728007e2031e3dd8">
		<name>Bad Santa</name>
		<subpath>BadSanta</subpath>
		<variant_uuid>2278d8c3-bd40-5431-818c-97914a0d45c8</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Bagman-WHDL" sha1="2c47878c8f3ca14374686517c466afc290b5727b">
		<name>Bagman</name>
		<subpath>Bagman</subpath>
		<variant_uuid>b10ee4b2-a358-591b-b10c-833fcb56fbd9</variant_uuid>
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		<slave_default>Workbench31_1.Slave</slave_default>
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="BaldersGrove-WHDL" sha1="af48a5925a34c83f566892d8e7c7cbbfc3f5a9bb">
		<name>Baldersgrove</name>
		<subpath>Baldersgrove</subpath>
		<variant_uuid>e625be51-3f95-592e-a732-a9464d163852</variant_uuid>
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			<datapath>data</datapath>
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	</game>
	<game filename="Baldy-WHDL" sha1="3dee5bdf4c638fa752598288f52434fb23f1c77a">
		<name>Baldy</name>
		<subpath>Baldy</subpath>
		<variant_uuid>be00b5ab-0178-5702-900f-e8ad06285170</variant_uuid>
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		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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	</game>
	<game filename="BallisticDiplomacy-WHDL" sha1="e256865e2f5901a93ca774f8717d203482ed9121">
		<name>Ballistic Diplomacy</name>
		<subpath>BallisticDiplomacy</subpath>
		<variant_uuid>aae7c3b8-ee76-5409-a3f1-1ae48d1d2727</variant_uuid>
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	</game>
	<game filename="BallisticDiplomacyDE-WHDL" sha1="c47fc4e3f3367d3dd9371b54161f855d4adf223d">
		<name>Ballistic Diplomacy DE</name>
		<subpath>BallisticDiplomacyDE</subpath>
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	</game>
	<game filename="BallisticDiplomacyFR-WHDL" sha1="739ddf9dc08d162ab7866343daf879b2bcd045ad">
		<name>Ballistic Diplomacy FR</name>
		<subpath>BallisticDiplomacyFR</subpath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BallMaster-WHDL" sha1="d92cb712815069cc78e7d9d03f2c30e7c79ce84f">
		<name>Ball Master</name>
		<subpath>BallMaster</subpath>
		<variant_uuid>0e7313ac-4cda-51a6-9ac0-529f1acca328</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BallMasterAGA-WHDL" sha1="dd7cf0b98a676f0bc845b05eddc780f07f473790">
		<name>Ball Master [AGA]</name>
		<subpath>BallMasterAGA</subpath>
		<variant_uuid>c8ba69a5-f3a2-50ac-a40b-9880c9a60b43</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BallRaider2demo-WHDL" sha1="cabe4d8acfea488e9ccc5962a1c97d6ee3c79289">
		<name>Ball Raider 2demo</name>
		<subpath>BallRaider2demo</subpath>
		<variant_uuid>ad858a32-0f54-54eb-a484-5e3bf4822697</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Balls-WHDL" sha1="894bc8aacaa212da87206147a168bcdbb1cafa88">
		<name>Balls</name>
		<subpath>Balls</subpath>
		<variant_uuid>2ead6c0b-248e-5329-a553-d5fcfd473f1d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BallunacyDemo-WHDL" sha1="9cf6da2bc3f4ada5672d99a8861d727d1bf49064">
		<name>Ballunacy Demo</name>
		<subpath>BallunacyDemo</subpath>
		<variant_uuid>0dd41c38-673a-5ad1-ae42-161abe00cbf3</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BananaIslands-WHDL" sha1="e2399f0b35936b53466471a46d182048f865c752">
		<name>Banana Islands</name>
		<subpath>BananaIslands</subpath>
		<variant_uuid>1a3498a6-43d0-59e3-91f0-b23cc680c37f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bandit-WHDL" sha1="25e68632363df4631f13767ea33da5a6a7b42e06">
		<name>Bandit</name>
		<subpath>Bandit</subpath>
		<variant_uuid>49d893bd-4495-5089-bd44-5dcf8b3db825</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bangboo-WHDL" sha1="514a1f93f9f90e47e3342a98b42bd7a9946f2b48">
		<name>Bangboo</name>
		<subpath>Bangboo</subpath>
		<variant_uuid>113b5c53-fe55-5e2e-b716-3eb29e3a8154</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BangerRacersDemo-WHDL" sha1="79d3afa39567f9a96f973df814346b52f0f2c04a">
		<name>Banger Racers Demo</name>
		<subpath>BangerRacersDemo</subpath>
		<variant_uuid>2da31f64-ddd4-593d-9d21-9ecd9f33687e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bankbuster-WHDL" sha1="fa84c7a86da6dda31c645299db05f5ce2cf840dd">
		<name>Bankbuster</name>
		<subpath>Bankbuster</subpath>
		<variant_uuid>437df79b-88a3-5331-be95-0e0d259d6978</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BarbarianPlus-WHDL" sha1="e10d4d7b2015a97b310f81518f7ed9336ac49cbe">
		<name>Barbarian Plus</name>
		<subpath>BarbarianPlus</subpath>
		<variant_uuid>0d0ddf1d-9215-5bef-960e-25c30b4bd0bd</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
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			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BarneyMouse-WHDL" sha1="1e25efa74375b00c17778d43c81a48a917c188f2">
		<name>Barney Mouse-NV-NE</name>
		<subpath>BarneyMouse-NV-NE</subpath>
		<variant_uuid>b3fbfdbf-cb01-545e-988d-062bcbe7a18a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BaronBaldricFR-M3-WHDL" sha1="79a6d064ad71f82499b158f42da235a6647e9252">
		<name>Baron Baldric FR</name>
		<subpath>BaronBaldricFR</subpath>
		<variant_uuid>d42f9c7d-7ee7-5ce2-9c2c-e699bd72c528</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BarventoCapoeira-WHDL" sha1="cf1c01749b3c31d9caaf7cd090cef8596eb8f194">
		<name>Barrvento Capoeira</name>
		<subpath>BarrventoCapoeira</subpath>
		<variant_uuid>f950c88c-b217-50cf-8898-42b09fb81b08</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BasketManager-WHDL" sha1="e91b758d7d04180f971e98996c3877ff955f1e83">
		<name>Basket Manager-NV</name>
		<subpath>BasketManager-NV</subpath>
		<variant_uuid>f9e04cde-bf53-5f89-9c97-a6b2095e191c</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BatDog-WHDL" sha1="6de208f47bfc9a0e0ca38522a2910367fdedd444">
		<name>Bat Dog</name>
		<subpath>BatDog</subpath>
		<variant_uuid>c80c4f7c-8607-5ce4-800d-298df06f1536</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BatNav3D-WHDL" sha1="1bee94bf8472c17e2e1db19a78993aadde89a4a0">
		<name>Bat Nav 3 D</name>
		<subpath>BatNav3D</subpath>
		<variant_uuid>0e0d92a5-54ee-5aa8-9175-f7aedf8e4ad3</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleBlobs-WHDL" sha1="830a4cdfe379dae6e524aec6cc5a81a5f551b3dd">
		<name>Battle Blobs</name>
		<subpath>BattleBlobs</subpath>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="Battlebrush-WHDL" sha1="4756b77db8fc7429d077403e9add997df8d720e4">
		<name>Battlebrush</name>
		<subpath>Battlebrush</subpath>
		<variant_uuid>5e43c380-b0d9-5a7c-9261-f7b109253ead</variant_uuid>
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		<slave_default>GenericKick13.slave</slave_default>
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	</game>
	<game filename="Battlecars-WHDL" sha1="a5c41307d2ed343495d8b114153cccedc32893a6">
		<name>Battle Cars</name>
		<subpath>BattleCars</subpath>
		<variant_uuid>08773898-fa52-535c-b8bb-dee68937eb0b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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			<datapath>data</datapath>
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	<game filename="BattleCircle-WHDL" sha1="81b3b6f98594ca68c7de3c0059bcf5a193df73a8">
		<name>Battle Circle-novbrmove</name>
		<subpath>BattleCircle-novbrmove</subpath>
		<variant_uuid>9a896878-d419-5b8e-b1bb-b2cd3a6854b6</variant_uuid>
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	</game>
	<game filename="BattleduelECSAGA-WHDL" sha1="de9e74b716d90d818ce016b5efa82cfa66f9d843">
		<name>Battle Duel ECSAGA</name>
		<subpath>BattleDuelECSAGA</subpath>
		<variant_uuid>e80c5b17-c70d-5849-abd5-52a48887e6df</variant_uuid>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleIsle10NewMap-WHDL" sha1="49077ac31d3de409f975da9ea944b8556134e99f">
		<name>Battle Isle 10 New Map</name>
		<subpath>BattleIsle10NewMap</subpath>
		<variant_uuid>922f837e-f400-5fd6-8926-24471fc31949</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleIsle.Slave</slave_default>
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		<slave number="1">
			<filename>BattleIsle.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:L:Load Game Position:None,1,2,3,4,5,6,7,8,9
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			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="BattleIsle16NewMap-WHDL" sha1="e7c5e9c7546bb46334e1ff62bb48e749b66359e9">
		<name>Battle Isle 16 New Map</name>
		<subpath>BattleIsle16NewMap</subpath>
		<variant_uuid>416e75f9-c3b4-529f-b084-6c7d427f68cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BattleIsle.Slave</slave_default>
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			<filename>BattleIsle.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:L:Load Game Position:None,1,2,3,4,5,6,7,8,9
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
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	<game filename="BattleIsleDataNewMap-WHDL" sha1="9f0dad4eb5cf238e5ebb1c1dab518f5d435f0ec2">
		<name>Battleisle Data New Map</name>
		<subpath>BattleisleDataNewMap</subpath>
		<variant_uuid>a0cd9119-d132-5f99-9381-b53501ca3707</variant_uuid>
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			<datapath>data</datapath>
			<custom>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="BattleIsleMapEditor-WHDL" sha1="d3d07fa777de5e52962590d88aa370413d2f69bd">
		<name>Battle Isle Map Editor</name>
		<subpath>BattleIsleMapEditor</subpath>
		<variant_uuid>ba3ec345-3e65-592f-880f-88c379598bf5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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	</game>
	<game filename="BattleMasterBomberDemo-WHDL" sha1="1ffcc213f517b74beb6dd40789d3ae4d4dd48417">
		<name>BMBomber Demo-NV-no AFA</name>
		<subpath>BMBomberDemo-NV-noAFA</subpath>
		<variant_uuid>aea016e2-1a1f-50d0-930e-2c6ec1dcd7ff</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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	</game>
	<game filename="BattleMech-WHDL" sha1="49b40e93149c35bfccf4f07f28ce390230d44711">
		<name>Battle Mech</name>
		<subpath>BattleMech</subpath>
		<variant_uuid>b3db1f63-09ae-5bd3-a516-aaea80d86a67</variant_uuid>
		<slave_count>4</slave_count>
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			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Battlements-WHDL" sha1="6531949dc97a9cb758f45d5079f464df1ae82806">
		<name>Battlements</name>
		<subpath>Battlements</subpath>
		<variant_uuid>0d58bbf8-99d4-50b6-a266-a90800386500</variant_uuid>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		</hardware>
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	<game filename="BattleOthello-WHDL" sha1="23fe942d653e38ac0b6a4ab48bb2b54b102b70ea">
		<name>Battle Othello</name>
		<subpath>BattleOthello</subpath>
		<variant_uuid>2d730e50-d421-542e-a738-472626527d56</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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	</game>
	<game filename="BattlePong-WHDL" sha1="cdbfa6f740145553dee80d7520b1aa92c07e6f25">
		<name>Battle Pong</name>
		<subpath>BattlePong</subpath>
		<variant_uuid>8adae5d4-c8d7-58d8-b47c-aed7bc02e544</variant_uuid>
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		</hardware>
	</game>
	<game filename="Battlescape-WHDL" sha1="25c21f4660e281220ebbdd6cea547a61645647a5">
		<name>Battlescape</name>
		<subpath>Battlescape</subpath>
		<variant_uuid>b4ab94ad-0abc-573e-b8bd-7dc288eb7949</variant_uuid>
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	<game filename="Battleship-WHDL" sha1="c2291101aef26d9ea5b19667a2e4cc48835620ca">
		<name>Battle Ship</name>
		<subpath>BattleShip</subpath>
		<variant_uuid>ff18fbb7-55ee-52aa-a80d-bdb7313faa35</variant_uuid>
		<slave_count>6</slave_count>
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	</game>
	<game filename="BattleShips2-WHDL" sha1="49c7ab22929ae0eb557a0cbaed1578ee22e1a9ff">
		<name>Battle Ships 2</name>
		<subpath>BattleShips2</subpath>
		<variant_uuid>3cf2e50f-c70d-5cb5-8c82-fc9a63d84cf4</variant_uuid>
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	</game>
	<game filename="BattleshipsAssassins-WHDL" sha1="b85f9384d4ea50f2dcca2ae7609d29dc89b45e45">
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		<subpath>Battleships</subpath>
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	</game>
	<game filename="BattleSpaceDemoPL-WHDL" sha1="aa298cb49033fb1fd3019aa1befd27c0eaeeeefe">
		<name>Battle Space Demo PL</name>
		<subpath>BattleSpaceDemoPL</subpath>
		<variant_uuid>2fbcc142-9820-5ee6-acde-08375c3165eb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleStinkBeetles-WHDL" sha1="4b20dacd2a6046cdf8b0cfdddbf9eb9b586da2ed">
		<name>Battle Stink Beetles</name>
		<subpath>BattleStinkBeetles</subpath>
		<variant_uuid>67de90e3-2a5a-5d6b-888c-09d707813e61</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleTecDE-WHDL" sha1="e45f5e4517c9493ceb6a077bdeb0d00f6c1d2549">
		<name>Battle Tec DE</name>
		<subpath>BattleTecDE</subpath>
		<variant_uuid>7559f565-f10e-56c8-981e-bef4ef1d6672</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattleTrucks-WHDL" sha1="5467e2be182623b837dc88ecf4d754779aecce56">
		<name>Battle Trucks</name>
		<subpath>BattleTrucks</subpath>
		<variant_uuid>9b8cab67-a5fc-543b-8d78-7aa5588c42fb</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Baum-WHDL" sha1="a2d799354ec8dfa11c5b3c51b14c6618562bed70">
		<name>Baum-NE</name>
		<subpath>Baum-NE</subpath>
		<variant_uuid>8b06f2f3-644a-52ff-86a3-b2982d8c9521</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BazzaRunt-WHDL" sha1="f35622e5c9ea122b639142859e445bb0da80daf0">
		<name>Bazza Runt-NV</name>
		<subpath>BazzaRunt-NV</subpath>
		<variant_uuid>edcfd65d-b411-5cee-b463-583bb296517f</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bcastle-WHDL" sha1="67c2600e2bf29a219941b0b8399e13a94067c337">
		<name>Bcastle</name>
		<subpath>Bcastle</subpath>
		<variant_uuid>ab319289-37af-5e4f-85d6-6cecfca3f4f4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Beambender-WHDL" sha1="c3de0b09c613c95b4a27bf574d0acb4e28d58f20">
		<name>Beambender</name>
		<subpath>Beambender</subpath>
		<variant_uuid>2bd515b0-7ccd-5041-b105-adf9ad7f3fcb</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Beasties1demo-WHDL" sha1="68a74c4f28a85fb72c0100c0f2d981af6c5d8e75">
		<name>Beasties 1demo-NV</name>
		<subpath>Beasties1demo-NV</subpath>
		<variant_uuid>10f19f4c-dddb-5c9b-9691-ec972318884f</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Beasties2-WHDL" sha1="86ae70ccd4277aa5ed8c4399d16e6adf067e5382">
		<name>Beasties 2-NV</name>
		<subpath>Beasties2-NV</subpath>
		<variant_uuid>202f938c-d0b5-532e-b786-1605c3b12f5d</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeavisButtheadBreaking-WHDL" sha1="7ea6a7d7de2850cc59f073e9aaeeb760f2835259">
		<name>Beavis Butthead Breaking</name>
		<subpath>BeavisButtheadBreaking</subpath>
		<variant_uuid>55deb4ca-9687-563d-95b4-22937ad97b94</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeavisButtheadDomino-WHDL" sha1="338611ffad53908302c5d268ac313cc482fd7534">
		<name>Beavis Butthead Domino</name>
		<subpath>BeavisButtheadDomino</subpath>
		<variant_uuid>d4d31ce6-ce86-5eb0-ba89-5379f02cd182</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeBopNDropDemo-WHDL" sha1="f575ce1a51917b540816ad63f1624711ea584305">
		<name>Be Bop NDrop Demo-clavier</name>
		<subpath>BeBopNDropDemo-clavier</subpath>
		<variant_uuid>9caf9400-1941-5c69-b105-d97512dad4fe</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeerMine-WHDL" sha1="16847b50581161940378930142850811c5ca63b1">
		<name>Beer Mine</name>
		<subpath>BeerMine</subpath>
		<variant_uuid>bedeacc7-56f2-50da-9bcf-5529f75d78c5</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Beetle-WHDL" sha1="21ec53c76547ed7c9a3f95c803fc508eae42992b">
		<name>Beetle</name>
		<subpath>Beetle</subpath>
		<variant_uuid>9d5ac53a-edf7-5517-ad30-036c1524d97b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeloteFR-WHDL" sha1="1f1fe0709a3edc41356f6b899a232afc6044cccd">
		<name>Belote</name>
		<subpath>Belote</subpath>
		<variant_uuid>3310e4cb-87f1-5a52-99b7-46d1e49f2b95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BennyBeetle-WHDL" sha1="c53e85c048642f60551ed46416f380b099233af7">
		<name>Benny Beetle Colorworld</name>
		<subpath>BennyBeetleColorworld</subpath>
		<variant_uuid>ec46f991-5ee6-50fc-a68e-0bd8cd805398</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BerserkersDemo-WHDL" sha1="50728c2caf1e74c16123da71cfdd90a0863e00ac">
		<name>Berserkers Demo-test</name>
		<subpath>BerserkersDemo-test</subpath>
		<variant_uuid>f0e8d89a-f384-5928-86b6-6d57d8920ad3</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
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	<game filename="BeruskyCD32CZ-WHDL" sha1="7ef8a237aa4a073984a3710df68af1f12f002bf6">
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		<name>Berusky CZAGA</name>
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		<name>Betrayal Miky</name>
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	<game filename="Bierschen1-WHDL" sha1="c50ed5e7426cd9505954bbf5c8f44e9bed3034c9">
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	<game filename="BlackGoldStarbyteDE-WHDL" sha1="49cdd0b9f6ae6cedfeb1428e1906a162b07c36a3">
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	<game filename="BlackjackAcademy-WHDL" sha1="cb6f8a4668e037d7b7b7b2455e58943d84009dc0">
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	<game filename="BlackJackCraven-WHDL" sha1="c5385275df960aa5fa6cc2918439f320255a38c8">
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		<subpath>BlackjackCraven</subpath>
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		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackJackLab-WHDL" sha1="f832df181018279c01b95257eccdba69f95c0bce">
		<name>Blackjack Lab</name>
		<subpath>BlackjackLab</subpath>
		<variant_uuid>83ac61f8-e7ba-595d-8f15-507475c1b61d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackKnight-WHDL" sha1="b0f7452048782a1474b32187ec6f2c76e66d083d">
		<name>Black Knight</name>
		<subpath>BlackKnight</subpath>
		<variant_uuid>17a459cc-e584-5a9a-a44b-647537bbca90</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackMagic-WHDL" sha1="02bee44fa01b99b8822b6c58482c9abbffda5c7e">
		<name>Black Magic</name>
		<subpath>BlackMagic</subpath>
		<variant_uuid>24a56666-423a-5e1e-94b5-214ed1709836</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blade-WHDL" sha1="b43bbb96d8aeafefd97d8a23476e649b33ed17f2">
		<name>Blade</name>
		<subpath>Blade</subpath>
		<variant_uuid>0a61e0b3-ada9-537b-8db4-db0ff51a456b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BladeAGA-WHDL" sha1="83442e052e1f1ca33cb128766c0bc58bbd5bf3f1">
		<name>Blade [AGA]-NV</name>
		<subpath>BladeAGA-NV</subpath>
		<variant_uuid>b8478edd-a67b-5d2d-8cd0-f3e428fdf570</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BladeAGAFR-WHDL" sha1="e5c2805aa5db6d3fe4651077c4137a1c964730c0">
		<name>Blade [AGA] FR</name>
		<subpath>BladeAGAFR</subpath>
		<variant_uuid>83f157f3-ade5-5501-aa0d-4748b0e1c7f8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BladeAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BladeAGA.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:skip intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BladeFR-WHDL" sha1="3d32154502665cdddafa7cb946ce9a82a431533d">
		<name>Blade FR</name>
		<subpath>BladeFR</subpath>
		<variant_uuid>212a786d-3b5e-55c1-80f0-9bee5644ad35</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Blade.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Blade.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlainHome-WHDL" sha1="9067aaf17a6e1bcb9adb3493695ee6c42135ab1b">
		<name>Blain Home</name>
		<subpath>BlainHome</subpath>
		<variant_uuid>5a46aced-b360-5871-a79e-b57b2dcb920a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlakeStoneAliens-WHDL" sha1="93e854cfca671f41f05f1d04556b288ad0360290">
		<name>Blake Stone Aliens</name>
		<subpath>BlakeStoneAliens</subpath>
		<variant_uuid>ac8916b4-8008-5e11-8ae2-6a48c0ba1857</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blasted-WHDL" sha1="06e3b1080bec8b49bc976e70f82ec477ef49efd9">
		<name>Blasted</name>
		<subpath>Blasted</subpath>
		<variant_uuid>fda6b8bb-0658-5f01-95c7-9a890868aca7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blastem-WHDL" sha1="bacb7f076e3472f2ea2b7d3afd8e17c5e36c6ecb">
		<name>Blastem</name>
		<subpath>Blastem</subpath>
		<variant_uuid>cfed9511-5fab-5af6-923c-f3b55d76c0e8</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blaster-WHDL" sha1="d01ba199b1e1389f25733847a2bed811bf93dbe5">
		<name>Blaster</name>
		<subpath>Blaster</subpath>
		<variant_uuid>b2029b08-1c63-5e9d-8388-f26e0b292fc2</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blasteris-WHDL" sha1="1e16a89908706c03ec0daf2d4292cf11c34cb00c">
		<name>Blasteris</name>
		<subpath>Blasteris</subpath>
		<variant_uuid>905378e7-00df-5364-a1fd-6f7c68886b5d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlastSquadDemo-WHDL" sha1="a29fcd614783f561026837fe83825dcb664f8cb9">
		<name>Blast Squad Demo-NV-no AFA</name>
		<subpath>BlastSquadDemo-NV-noAFA</subpath>
		<variant_uuid>35cbda5e-f712-510c-87a0-87882bd0f38f</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlazeDemo-WHDL" sha1="1fc7210f6838f69bc4628ff55565e48fc618e070">
		<name>Blaze Demo</name>
		<subpath>BlazeDemo</subpath>
		<variant_uuid>9e1cac1f-d48e-51b7-a51c-a01ec381a7a9</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlipnBlop-WHDL" sha1="38028392cf9751b1eb5f3d4c731e48309e1c41a3">
		<name>Blipn Blop-NV</name>
		<subpath>BlipnBlop-NV</subpath>
		<variant_uuid>9695f64c-14ab-51a9-904d-8badb742eff5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blitris-WHDL" sha1="e17a534fe30f81e2ed0abd9bee7a251f8b84782b">
		<name>Blitris</name>
		<subpath>Blitris</subpath>
		<variant_uuid>e2829175-206b-507e-bc3c-0a54ca24220d</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlitzBombersAGA-WHDL" sha1="29e3dc6a2f54899ca53971e63371b040248e4ee7">
		<name>Blitz Bombers [AGA]</name>
		<subpath>BlitzBombersAGA</subpath>
		<variant_uuid>fd4cc65a-3a95-511f-b3f2-e39ba9bf3977</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blitzeroids-WHDL" sha1="b148f0d017a152ea5ec8137b2692ad6c55ff6329">
		<name>Blitzeroids-noend</name>
		<subpath>Blitzeroids-noend</subpath>
		<variant_uuid>fcf5f960-291b-5b4d-a207-6dc6972b6cfa</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlitzKriegMay1940-WHDL" sha1="5d7c05e08655ae006cbd841a64e56501fb368569">
		<name>Blitz Krieg May 1940-noend</name>
		<subpath>BlitzKriegMay1940-noend</subpath>
		<variant_uuid>58087c63-693d-564e-81d2-2f46d5a7b969</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlitzWays-WHDL" sha1="860a979bafdbf0d4a89b43b2bc177f131c475538">
		<name>Blitz Ways</name>
		<subpath>BlitzWays</subpath>
		<variant_uuid>e56a74f1-ee70-568d-9bc3-f72d5b8ea386</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blizzard-WHDL" sha1="efdc87d0f8c309730978087a3428900dc2544538">
		<name>Blizzard</name>
		<subpath>Blizzard</subpath>
		<variant_uuid>5d7405c0-e3b5-5d6c-9040-97c163840bd5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BloadRunner-WHDL" sha1="ed975d25fd3a4ab4869515344fffa24befd8b8ab">
		<name>Bload Runner</name>
		<subpath>BloadRunner</subpath>
		<variant_uuid>790f9297-ad6d-5cbb-8f2d-a31013423fee</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlobABlob-WHDL" sha1="87b4f11471ae4a07e6f99ef2bcb322d163e52893">
		<name>Blob A Blob-novbrmove-noend</name>
		<subpath>BlobABlob-novbrmove-noend</subpath>
		<variant_uuid>7fd79dbc-6c98-5ae7-a973-ca4017fe2587</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlobbleDemo-WHDL" sha1="7e154632404ebee4619a91f9f95ce4243dea9891">
		<name>Blobble Demo</name>
		<subpath>BlobbleDemo</subpath>
		<variant_uuid>6bf5e867-58a6-5380-a4ca-981c7cc698d9</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlobbleDX-WHDL" sha1="4c179870f58962b6926ce6c5b7bdb3c6e19ab78f">
		<name>Blobble Deluxe</name>
		<subpath>BlobbleDeluxe</subpath>
		<variant_uuid>3173174f-5176-5ebc-94a5-8f9d2ee97717</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blobby-WHDL" sha1="478842c4bb35048d7a1318aaaa683308cc566129">
		<name>Blobby</name>
		<subpath>Blobby</subpath>
		<variant_uuid>f5e83f1a-2bd4-55a5-ac96-209629b66d32</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlobDaveDen-WHDL" sha1="d183aa7f738403f8abbf60e41a3e23b8d2fbfe36">
		<name>Blob Dave Den</name>
		<subpath>BlobDaveDen</subpath>
		<variant_uuid>8b53cefb-938a-53c8-85bb-abff395cb982</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlobKombat-WHDL" sha1="ea7c8907b569fdfa393e460eaaa6746a9283871f">
		<name>Blob Kombat</name>
		<subpath>BlobKombat</subpath>
		<variant_uuid>b1134825-1cb2-599c-8764-a8d0add25967</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlobKombatDemo-WHDL" sha1="36ad8000c5bdd80f29ebfe0a0420bc8d67abd5e1">
		<name>Blob Kombat [AGA] Demo</name>
		<subpath>BlobKombatAGADemo</subpath>
		<variant_uuid>34c14198-e625-5213-8711-384f6e8653c5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlobSeuck-WHDL" sha1="45e8ff3fa1239f39e382d529eb4f3a584c7c34cf">
		<name>Blob Seuck</name>
		<subpath>BlobSeuck</subpath>
		<variant_uuid>c58f65a7-dbf2-584b-8b18-4ba7cd17f10a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blobz-WHDL" sha1="283ad34ae5c22ecd5b776f3e88283a3aabefe516">
		<name>Blobz</name>
		<subpath>Blobz</subpath>
		<variant_uuid>93f985d8-b87a-5998-a463-efe778a4ac60</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlockBlank-WHDL" sha1="77a91da799933a08358b7bafa18767d180277662">
		<name>Block Blank</name>
		<subpath>BlockBlank</subpath>
		<variant_uuid>64374c0a-2937-5201-958a-3052b9f92a41</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlockBuster2-WHDL" sha1="43634efd0bd2c8673a62b8a8c057ed5e4a9c2d5e">
		<name>Block Buster 2</name>
		<subpath>BlockBuster2</subpath>
		<variant_uuid>baedebe7-c0b1-5241-bc99-fc27f73f0851</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlockHead1-WHDL" sha1="73a34b600569a0c50cace38c10463b5dc4d2bfa1">
		<name>Blockhead 1</name>
		<subpath>Blockhead1</subpath>
		<variant_uuid>02fdd2de-ac71-5de1-b8f1-f9ed5be60c34</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlockHead2-WHDL" sha1="fed1dd1ce1cfa06f29bc66b0b0a30fe650ccfd47">
		<name>Blockhead 2</name>
		<subpath>Blockhead2</subpath>
		<variant_uuid>61e8ac20-ed0e-5498-aa7f-9a74701e4de1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
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	<game filename="BlockIt-WHDL" sha1="416ddd6d55f09df76ff5bcc76d6f0d970c7c9050">
		<name>Block (Italiano)</name>
		<subpath>BlockIt</subpath>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="BlockmanGets-WHDL" sha1="52945f815b06b78fbcabd242b6719d3ba8a5233e">
		<name>Blockman Gets</name>
		<subpath>BlockmanGets</subpath>
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	</game>
	<game filename="BlockOff-WHDL" sha1="625f40ebbb1e406bd96eb27110803c0157e9f8a4">
		<name>Block Off</name>
		<subpath>BlockOff</subpath>
		<variant_uuid>a13ba029-e151-5629-966b-7051b498a837</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="2">
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			<filename>Workbench13.Slave</filename>
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	</game>
	<game filename="Blocks-WHDL" sha1="3831e30abf724625a9ffdfc77dd9c6295e065de1">
		<name>Blocks</name>
		<subpath>Blocks</subpath>
		<variant_uuid>f6c240a6-1887-596d-a554-d3c48a6c5c0d</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="BlocksXL-WHDL" sha1="c32e9b7a2cdeadad79ac2ae25bb95710a9cd95f0">
		<name>Blocks XL</name>
		<subpath>BlocksXL</subpath>
		<variant_uuid>6158ff0c-75f2-581d-82e2-4f339b58062c</variant_uuid>
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	</game>
	<game filename="BlockySkies-WHDL" sha1="67777f4831e34db420ad894b6cb12ac507e7c8d8">
		<name>Blocky Skies</name>
		<subpath>BlockySkies</subpath>
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	<game filename="Bloodball-WHDL" sha1="7bb0cfc62af211e37dec45ccd467b764def56e15">
		<name>Blood Ball</name>
		<subpath>BloodBall</subpath>
		<variant_uuid>ccba5463-ea7b-551c-b2f8-44e2f9d62c87</variant_uuid>
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	</game>
	<game filename="BloodBrawl-WHDL" sha1="e600260beb6c8390555289b52380c904a7710369">
		<name>Blood Brawl</name>
		<subpath>BloodBrawl</subpath>
		<variant_uuid>7c84eb48-0173-5d1c-8f49-9139e300c244</variant_uuid>
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	<game filename="BloodfestECSAGA-WHDL" sha1="ee0c990ac640420da13d7847cd1c2d4a62455172">
		<name>Bloodfest ECSAGA</name>
		<subpath>BloodfestECSAGA</subpath>
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			<datapath>data</datapath>
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	<game filename="BloodlineDemo-WHDL" sha1="438c1bf7aabbe1006452b4ddf7cef1717447a04b">
		<name>Bloodline Demo-NV-NE</name>
		<subpath>BloodlineDemo-NV-NE</subpath>
		<variant_uuid>ed2a4284-1816-5930-a76c-2f25abbb4b3d</variant_uuid>
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	<game filename="BloodnBullets-WHDL" sha1="8cd7ec01c8f5538deecca22dbd046d27ad3289c7">
		<name>Bloodn Bullets</name>
		<subpath>BloodnBullets</subpath>
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	<game filename="ActOfWar-WHDL" sha1="41d34c300003a11feaa55777db26fc1b15227650">
		<name>Act Of War</name>
		<subpath>ActOfWar</subpath>
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	<game filename="AgeRock-WHDL" sha1="d8d0a4d396bd6af21675a4bf0884dbdde621aa92">
		<name>Age Rock</name>
		<subpath>AgeRock</subpath>
		<variant_uuid>c1bd2c31-ff45-5c6f-b067-e6a8484bbfa1</variant_uuid>
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	</game>
	<game filename="AlcoCopterDemo-WHDL" sha1="6785946380995166903ffe9957f2ad0299c1d5fe">
		<name>Alco Copter Demo</name>
		<subpath>AlcoCopterDemo</subpath>
		<variant_uuid>773ccfb8-9716-59e8-b30a-1d8a9df602a1</variant_uuid>
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	<game filename="AmericanPoker-WHDL" sha1="5a63326ff6c1ad18478a4638ff55ab9abb187e40">
		<name>American Poker</name>
		<subpath>AmericanPoker</subpath>
		<variant_uuid>d9532a19-96ba-5023-83c3-e0c4b795de12</variant_uuid>
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	</game>
	<game filename="AmigaRacingDemo-WHDL" sha1="c26d8f8bcf2e1dc9c870ffcd6c0e2ddba4229cd5">
		<name>Amiga Racing Demo</name>
		<subpath>AmigaRacingDemo</subpath>
		<variant_uuid>47c3d6bd-b5d9-560d-8284-1d3d21db5e6b</variant_uuid>
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	<game filename="AMopolyDE-WHDL" sha1="1b1617ea9392fe875a1a503203ee4f6eb1bbe9a8">
		<name>A Mopoly DE</name>
		<subpath>AMopolyDE</subpath>
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	<game filename="ARiskAGA-WHDL" sha1="8a73983fcf70aa74c1b24ed7ae6ac84e64ff6022">
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		<subpath>ARiskAGA</subpath>
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	<game filename="ArtOfGO-WHDL" sha1="d6f0e03bf0e974ff702a429ea8ee1a1ac4e1daf7">
		<name>Art Of GO</name>
		<subpath>ArtOfGO</subpath>
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	</game>
	<game filename="ATypeAGA-WHDL" sha1="3a588d499e8902e333e10a0ae730136cf9db1779">
		<name>A Type [AGA]</name>
		<subpath>ATypeAGA</subpath>
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	</game>
	<game filename="BallLightning-WHDL" sha1="6627bc885defb643ce68fcaf6855cf8b7f35c81c">
		<name>Ball Lightning</name>
		<subpath>BallLightning</subpath>
		<variant_uuid>10992702-7fde-5e15-835f-8a55a1c55599</variant_uuid>
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	</game>
	<game filename="BattleFieldCreator-WHDL" sha1="0ce43b89500502487b1e650da93222987d47d920">
		<name>Battle Field Creator</name>
		<subpath>BattleFieldCreator</subpath>
		<variant_uuid>4d136781-a09d-5e92-877b-06b25b2f61b9</variant_uuid>
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	</game>
	<game filename="BCFootballFortunes-WHDL" sha1="9d4aa6906fe666aa6ba8018dc03f5965151c6326">
		<name>BCFootball Fortunes</name>
		<subpath>BCFootballFortunes</subpath>
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	<game filename="Bierschen2DE-WHDL" sha1="90b029c98376e7f3015a853b3d3190d8f9e3e5e0">
		<name>Bierschen 2 DE</name>
		<subpath>Bierschen2DE</subpath>
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	<game filename="BlackDawn1-WHDL" sha1="c47f23f064d731b3740c7d71b3173ba5ab34f7fb">
		<name>Black Dawn 1-NV</name>
		<subpath>BlackDawn1-NV</subpath>
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	<game filename="BlackJackBas-WHDL" sha1="fd9dac5fdff8fd10efe4be887ed3e243da66b8ec">
		<name>Black Jack Bas</name>
		<subpath>BlackJackBas</subpath>
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	</game>
	<game filename="BlitzKrieg-WHDL" sha1="00e69aaa4727ff6313637e3d5bf245221e597878">
		<name>Blitz Krieg-noend</name>
		<subpath>BlitzKrieg-noend</subpath>
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	<game filename="BloodyAfternoon-WHDL" sha1="5dea0ec1f0e5fa4ec02aabe7f772984b7377f295">
		<name>Bloody Afternoon</name>
		<subpath>BloodyAfternoon</subpath>
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	</game>
	<game filename="Bloog-WHDL" sha1="4d7df504953184f665cbdca83c2e5ca6c1a9ab42">
		<name>Bloog</name>
		<subpath>Bloog</subpath>
		<variant_uuid>45458122-f422-55d2-bc6d-d2182c3936ce</variant_uuid>
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	</game>
	<game filename="Blox-WHDL" sha1="f4785d94ef61a03c4da78448140110748fc05a61">
		<name>Blox Monaco GP</name>
		<subpath>BloxMonacoGP</subpath>
		<variant_uuid>7b2450db-4322-5d3e-a65a-03c0ecad0dc8</variant_uuid>
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	<game filename="BloxBlop-WHDL" sha1="baca4ba6ccb2eb60ca7ce1c326cd7969f541544a">
		<name>Blox Blop</name>
		<subpath>BloxBlop</subpath>
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	<game filename="BlueEscape-WHDL" sha1="52fe3ac7510383af7ae06bb452432038f24d6c72">
		<name>Blue Escape</name>
		<subpath>BlueEscape</subpath>
		<variant_uuid>15fe8506-8613-541f-bc0e-bd6e550b4cac</variant_uuid>
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	<game filename="BlueMoon-WHDL" sha1="1e1e010cc279e76b4f23dd281832f21fd61e25fb">
		<name>Blue Moon</name>
		<subpath>BlueMoon</subpath>
		<variant_uuid>c75c8f2e-b8cb-5166-b128-5d65bc088d3b</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Blumengiesser-WHDL" sha1="61ca5b972fd5e12f62ea2e3031caf11bdea4b532">
		<name>Blumengiesser</name>
		<subpath>Blumengiesser</subpath>
		<variant_uuid>03fd4ef6-0e16-5889-af60-ce9e363069a1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BnoidAGA-WHDL" sha1="8293998fc57bdcb61f8d55c720a6f0cf12b58c11">
		<name>Bnoid [AGA]</name>
		<subpath>BnoidAGA</subpath>
		<variant_uuid>e747fa1d-25ba-5fe1-8c34-6f4ca443f947</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoatRaceIT-WHDL" sha1="d681e3942d24b018201a2d64e2a8ce6e41935d26">
		<name>Boat Race IT</name>
		<subpath>BoatRaceIT</subpath>
		<variant_uuid>dfa3debe-6a8e-53d8-85ff-40a8540ec644</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BobblePuzzleAGA-WHDL" sha1="4ed51c22ddfb1b0c5594d6972736e514b4a5a657">
		<name>Bobble Puzzle [AGA]-clavier</name>
		<subpath>BobblePuzzleAGA-clavier</subpath>
		<variant_uuid>21dbf4c7-3731-5108-b7b5-3ea5ddbe623a</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BobLemon-WHDL" sha1="7322a9ca2faae1c4bdeb85bb2bc3959db7c0bf75">
		<name>Bob Lemon</name>
		<subpath>BobLemon</subpath>
		<variant_uuid>03539013-6275-509f-8961-42c06758fe9e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoboKlocPL-WHDL" sha1="e6ede5b0c01f573ac8ee5b4d8e4544d16b31b353">
		<name>Bobo Kloc PL</name>
		<subpath>BoboKlocPL</subpath>
		<variant_uuid>eb94916c-278d-516e-8351-0154a14101dd</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BodeRunnerDemo-WHDL" sha1="0383c22fc695dcae640f659af13303efe73d6df4">
		<name>Bode Runner Demo-NC</name>
		<subpath>BodeRunnerDemo-NC</subpath>
		<variant_uuid>7c7ab6c5-0256-5bf0-8739-5f2d3dabaf0f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BogratsAGA-WHDL" sha1="2e9ce3db2ccecfb4f52364fd124581dbbcfe1ae6">
		<name>Bograts [AGA]</name>
		<subpath>BogratsAGA</subpath>
		<variant_uuid>615486c6-10d4-5e12-8511-0c48e9332fdc</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Boing-WHDL" sha1="07257cafc65a2080220c8792713a4b6f5fe4499e">
		<name>Boing</name>
		<subpath>Boing</subpath>
		<variant_uuid>887a1ee1-766c-582c-bf5c-635f38332490</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Boing96k-WHDL" sha1="2dddf928b880b428a4190e0d43e384ebdfd555bc">
		<name>Boing 96k</name>
		<subpath>Boing96k</subpath>
		<variant_uuid>781b9f39-251b-50a8-b8d4-0961566eaeea</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoingWatters-WHDL" sha1="76c52e947919df62a2b018f762ccf30b1d0c2820">
		<name>Boing Watters</name>
		<subpath>BoingWatters</subpath>
		<variant_uuid>a41b234f-043c-59bc-bf4c-b1bd0ee8bb6c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoingZsoft-WHDL" sha1="ed6ba793e8812677551e93ae0f80b82579480b89">
		<name>Boing Zsoft</name>
		<subpath>BoingZsoft</subpath>
		<variant_uuid>35c629c5-efb6-58c4-8cb5-ef6b73f0af76</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoloMrowkojadPL-WHDL" sha1="42ca0c6e313ca6503e81902ec0d5d4172ea6937c">
		<name>Bolo Mrowkojad PL</name>
		<subpath>BoloMrowkojadPL</subpath>
		<variant_uuid>67943564-c943-5435-aeab-590c74b5fe11</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombBloke-WHDL" sha1="6e97efb07a6e73f9537620fda075a475153fbbbd">
		<name>Bomb Bloke</name>
		<subpath>BombBloke</subpath>
		<variant_uuid>4959fbc1-d38d-50f2-a51d-393383941b23</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bomber-WHDL" sha1="fabfd9d9721ccd8f9d683c802ac57afa1b8eacbe">
		<name>Bomber</name>
		<subpath>Bomber</subpath>
		<variant_uuid>9ff033df-4b3c-53c8-8fde-0b437cce71ef</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bomber2000-WHDL" sha1="605e65230e28c52e35ad3aae92ed0c3fea2e4e8b">
		<name>Bomber 2000</name>
		<subpath>Bomber2000</subpath>
		<variant_uuid>aeca78ac-f40e-58ee-9fd4-7a5b2f096e43</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BomberBlasterDemo-WHDL" sha1="c94a72591e95f9e7ad92ff7178dd85a8a67e1c9f">
		<name>Bomber Blaster Demo</name>
		<subpath>BomberBlasterDemo</subpath>
		<variant_uuid>1df7d188-c9ec-55ad-8c04-e56759a3a713</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BomberGUGFR-WHDL" sha1="fd8ea58d282629e0aef7268476c30d921fc3b767">
		<name>Bomber GUGFR- 030max</name>
		<subpath>BomberGUGFR-030max</subpath>
		<variant_uuid>62dbcf03-ed9c-51f6-9dda-b1c6fd713b43</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BomberJack-WHDL" sha1="b145422306d45b013a953a9bed8b6a409917127e">
		<name>Bomber Jack</name>
		<subpath>BomberJack</subpath>
		<variant_uuid>7bc0cd5d-7c52-56ce-8686-abdca41a7426</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombJackBeer-WHDL" sha1="27a44ec7b565f6247acd84bbde3c243d5717bedd">
		<name>Bombjack Beer</name>
		<subpath>BombjackBeer</subpath>
		<variant_uuid>77ad71cc-7367-5b4e-badb-c6e3d9b0e2e5</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombJacky-WHDL" sha1="4a40019b9bbfccb166a46919c6bf06f17a52f1a3">
		<name>Bomb Jacky</name>
		<subpath>BombJacky</subpath>
		<variant_uuid>e2265f78-751a-5ff5-b879-18f0abe8569f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombMania-WHDL" sha1="f132002ad34807f3bc4a8778d265c9811cf7f560">
		<name>Bomb Mania</name>
		<subpath>BombMania</subpath>
		<variant_uuid>78cc1eee-7350-502a-9add-bad4fb681477</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombSP-WHDL" sha1="ec75be840e397b3d9d06f4baf4500a2765a83957">
		<name>Bomb SP</name>
		<subpath>BombSP</subpath>
		<variant_uuid>ae213d41-43f8-5ff9-8f10-6becc27fae78</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombSquad-WHDL" sha1="ecb88ce499f6809762ac8e96888070c3e5820d34">
		<name>Bomb Squad</name>
		<subpath>BombSquad</subpath>
		<variant_uuid>2d6f9953-ffd0-5d5e-b72b-b9691c01d6da</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombX-WHDL" sha1="8c5d21c2beb1d60ff50e52956c9f60c0052b7610">
		<name>Bomb'X</name>
		<subpath>BombX</subpath>
		<variant_uuid>5e41d149-fa18-5085-bc31-2d8a16cdc8f9</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombXNewLevelFR-WHDL" sha1="9ea7f45981b452c02a3da7d0a288b9825e56b902">
		<name>Bomb XNew Level FR</name>
		<subpath>BombXNewLevelFR</subpath>
		<variant_uuid>b2fc7f72-d8ea-5526-be7d-ba6e5423d703</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BombX.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BombX.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer infinite lives:0
			C1:X:Trainer infinite energy:1
			C1:X:Trainer maximum power:2
			C2:B:Trivial passwords 00000 ...
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bondmine-WHDL" sha1="cd79e3e4c4a31c2be9b89b65bf791716353405ce">
		<name>Bondmine</name>
		<subpath>Bondmine</subpath>
		<variant_uuid>5e96311a-7322-503a-bb34-620fe4283909</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoneCruncher-WHDL" sha1="a5c566c2e5088e1f18c0398a0aac06168c555ae8">
		<name>Bone Cruncher</name>
		<subpath>BoneCruncher</subpath>
		<variant_uuid>3e1856bb-1622-5451-8318-89e307ba1185</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Boomeraid-WHDL" sha1="2531b54577d5bf8dc0ce8dcadb6612a93b491de6">
		<name>Boomeraid</name>
		<subpath>Boomeraid</subpath>
		<variant_uuid>f4b2ad33-045d-5c83-90fd-06c7db3ac0c9</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoomerangMan-WHDL" sha1="1e41d9c6680f3dfdce01a7b2efe5ce510b70ac33">
		<name>Boomerang Man-NV</name>
		<subpath>BoomerangMan-NV</subpath>
		<variant_uuid>cbecc55c-7fef-5a5d-bea5-585073bc83b8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoominEckDemo-WHDL" sha1="b9ab136ac79292f8922b0a3d86e4ca572812f6f3">
		<name>Boomin Eckdemo</name>
		<subpath>BoominEckdemo</subpath>
		<variant_uuid>bc4cd6cb-616c-538e-984a-42ad8131a673</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoondarAGA-WHDL" sha1="482e04323c1a657700747bee050e99217820bd7a">
		<name>Boondar [AGA]</name>
		<subpath>BoondarAGA</subpath>
		<variant_uuid>db5a5cf4-0786-554b-97d3-4ff85df554bd</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BooPL-WHDL" sha1="34efa1569fab1a9a576fbe571fc758c50aeb4830">
		<name>Boo PL</name>
		<subpath>BooPL</subpath>
		<variant_uuid>c0dfa74c-2056-5e6b-9644-68c035e547b8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoozeOMeter-WHDL" sha1="06080560f6440124846d7d51b40daed567374061">
		<name>Booze OMeter</name>
		<subpath>BoozeOMeter</subpath>
		<variant_uuid>baad17d6-0b12-5740-a8f2-e73e0accc7e6</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Boppin-WHDL" sha1="7aa9ef427368e992818f406e2528bfa37f655a86">
		<name>Boppin</name>
		<subpath>Boppin</subpath>
		<variant_uuid>f64be9e3-7235-5c23-aa7f-8c9ba7b9fca8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BorisBall-WHDL" sha1="293427af59e84ade1b4888d6268b1b361a765717">
		<name>Boris Ball</name>
		<subpath>BorisBall</subpath>
		<variant_uuid>73ac074d-104f-506f-8453-78df4315ecab</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BornAgainBadDemo-WHDL" sha1="bba28b867cb01ffd641c9282ba5af975e8e0e889">
		<name>Born Again Baddemo</name>
		<subpath>BornAgainBaddemo</subpath>
		<variant_uuid>dedf0f09-3eda-5d20-95a8-ed871622513b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Borodino-WHDL" sha1="6e5b2349cf233a5782b48e3c99bf623e130c316f">
		<name>Borodino</name>
		<subpath>Borodino</subpath>
		<variant_uuid>9f67db58-d188-534a-83c0-901dee213339</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Boron1-WHDL" sha1="3b66312b132d60259640933b82b854b09a43a414">
		<name>Boron 1</name>
		<subpath>Boron1</subpath>
		<variant_uuid>aa779486-a356-5319-97f0-a61542c3139f</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Boron2-WHDL" sha1="4d78016e01d06fc4521ba5dab289a56c23bacce6">
		<name>Boron 2</name>
		<subpath>Boron2</subpath>
		<variant_uuid>52f19de1-e0cf-54dd-98e1-d054b7bb2ba0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Boscar-WHDL" sha1="870cea02db9f52ecd4bafaa00d42a58717fb5a74">
		<name>Boscar</name>
		<subpath>Boscar</subpath>
		<variant_uuid>04be69de-3e22-55df-b564-56b7969a828b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Botss3AGA-WHDL" sha1="9d9a80faf8a027f7d337e55397c37775d7d51dc2">
		<name>Botss 3 [AGA]</name>
		<subpath>Botss3AGA</subpath>
		<variant_uuid>f7245102-7197-5489-8687-c57df711bd9f</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoulderDash2-WHDL" sha1="56da28995209b5157ddf20b7c396bbf6a4cfa8b3">
		<name>Boulderdash 2</name>
		<subpath>Boulderdash2</subpath>
		<variant_uuid>2790e1af-c199-5e70-8ebb-8a820ea514f1</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bounce-WHDL" sha1="fc61eeef11b4ee7f79373a8b28babb2f5fe93fbf">
		<name>Bounce</name>
		<subpath>Bounce</subpath>
		<variant_uuid>cc00a6dc-4ba3-5290-b88b-2abc24ed1f23</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BounceAk-WHDL" sha1="90798aaf00e23bdc4033386a68371f501e147458">
		<name>Bounce Ak</name>
		<subpath>BounceAk</subpath>
		<variant_uuid>6f16e8fa-ba4e-5563-8546-12beebbdadc7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BounceBallAGAdemo-WHDL" sha1="108fa38dcb66689464149ee756793509f3fb63b1">
		<name>Bounce Ball [AGA]demo</name>
		<subpath>BounceBallAGAdemo</subpath>
		<variant_uuid>a53b089f-6de8-5af7-9552-fddef7fc917f</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BouncenblastDemo-WHDL" sha1="44228461f51bda0db058308912aabb2e88949a50">
		<name>Bounce NBlast-NV-NE</name>
		<subpath>BounceNBlast-NV-NE</subpath>
		<variant_uuid>0204eb48-40dc-5503-89d9-21e1b8a528b7</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bouncer-WHDL" sha1="263e1cea62a5adfedddbae37dd551b36798d2835">
		<name>Bouncer</name>
		<subpath>Bouncer</subpath>
		<variant_uuid>5bb1cab6-3f85-56b4-863b-85db39ad4179</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BouncerShaker-WHDL" sha1="4abde61bcf993a4f752a315230cd4d638a872c9f">
		<name>Bouncer Shaker</name>
		<subpath>BouncerShaker</subpath>
		<variant_uuid>27b2f756-9818-5653-acd6-bd83e0b75f7a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BouncingBalls-WHDL" sha1="09aa5775167faaf798f7c827dc75a579cbf34926">
		<name>Bouncing Balls</name>
		<subpath>BouncingBalls</subpath>
		<variant_uuid>6864f682-d511-582c-922d-18499447853a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bouncy-WHDL" sha1="6c2d237ce20ea0a9d18fe64d6713bfb0ef012051">
		<name>Bouncy</name>
		<subpath>Bouncy</subpath>
		<variant_uuid>8589cacd-2c26-59ac-8f3e-b512f9c05417</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bowlen-WHDL" sha1="f605eaa17be60a6b14a3d9827c6cdb37d29beb57">
		<name>Bowlen</name>
		<subpath>Bowlen</subpath>
		<variant_uuid>3be72ce0-2e2a-5652-9f6c-7b3eff687a2f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bowls-WHDL" sha1="1b094ffa431f28d246c2f32845bc9ca2cf697533">
		<name>Bowls</name>
		<subpath>Bowls</subpath>
		<variant_uuid>fe76a360-8457-5d7f-b3a6-31ae06f9b659</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BoxingMasters-WHDL" sha1="bd39c2623a0e3a9cef2116387718cf464a64d8bf">
		<name>Boxing Masters</name>
		<subpath>BoxingMasters</subpath>
		<variant_uuid>4f1b6dc2-e277-508f-a7e0-27eb82a6fa84</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Boxworld1-WHDL" sha1="ae568fef4eef2f7e7ee9bbc8e1680c4f4df40195">
		<name>Box World 1</name>
		<subpath>BoxWorld1</subpath>
		<variant_uuid>6d3e9b94-57bc-50e1-8cfc-acdb7e6b8d83</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Boxworld2-WHDL" sha1="c7be2209b21c23815c530be1160b28b84e12a2e8">
		<name>Box World 2</name>
		<subpath>BoxWorld2</subpath>
		<variant_uuid>79471dfd-b348-5267-9f05-9ebc2b1766b0</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Boxx1-WHDL" sha1="b11fbb999ba41f441dda1fc71f0f5a0d6e701912">
		<name>Boxx 1</name>
		<subpath>Boxx1</subpath>
		<variant_uuid>096f1377-09ea-5b1f-85c5-155a0e515c7b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Boxx1remake-WHDL" sha1="f91744fee34d2c31f4d4650f01ba6238248e74d6">
		<name>Boxx 1remake</name>
		<subpath>Boxx1remake</subpath>
		<variant_uuid>3df6d65d-2740-5380-aa5f-b794e149e180</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Boxx2-WHDL" sha1="989f74fa79df603ac63d662d2d47b85b089d3940">
		<name>Boxx 2</name>
		<subpath>Boxx2</subpath>
		<variant_uuid>c1962595-8d12-51aa-8696-64a200a3c7f7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Boxx3-WHDL" sha1="b21d2d44a7d64731d05a27bb2f5ea141b72e8db3">
		<name>Boxx 3</name>
		<subpath>Boxx3</subpath>
		<variant_uuid>2de32f4c-28e1-59b6-bc23-45be306c8430</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BradStallionSexOlympics-WHDL" sha1="d2cf2ce28ad359b7f68d38bb50ad14a2713ff704">
		<name>Brad Stallion Sex Olympics</name>
		<subpath>BradStallionSexOlympics</subpath>
		<variant_uuid>3c58ca33-f64a-56c4-9055-b6ce4b891203</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrainArtifice-WHDL" sha1="110f19cd0acbdce41dc0b52f8a0b65127eb41b26">
		<name>Brain Artifice</name>
		<subpath>BrainArtifice</subpath>
		<variant_uuid>dd6e4994-a0f1-5e42-a673-3de16733f6dc</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Brainbow-WHDL" sha1="10a1c4ebb80af7273e6df6b54b27f71669ce5837">
		<name>Brainbow</name>
		<subpath>Brainbow</subpath>
		<variant_uuid>13d762b2-3664-52a2-8554-f424ce8f0314</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrainDamageFR-WHDL" sha1="c654c0d591caa18f3f98cbf9f9008c700fef9619">
		<name>Brain Damage FR</name>
		<subpath>BrainDamageFR</subpath>
		<variant_uuid>3d981141-f4d2-59c9-aaff-4b41e226c321</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrainKillerAGAdemo-WHDL" sha1="bd66481acf457498c6f510ed3ecbab5b4593c8cd">
		<name>Brain Killer [AGA] Demo</name>
		<subpath>BrainKillerAGADemo</subpath>
		<variant_uuid>ff698140-0c39-5571-8f5a-9f71612434f4</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrainMan1-WHDL" sha1="db377e44023b7a26a5825fe647fa2d8e7f6ed3d4">
		<name>Brain Man 1 TR</name>
		<subpath>BrainMan1TR</subpath>
		<variant_uuid>9dcf7f99-e42e-5b9c-972d-f754342f1e48</variant_uuid>
		<slave_count>8</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_1.Slave</filename>
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		<slave number="7">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="8">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrainShave-WHDL" sha1="c891cd62134fe48c5694d10dc12bd90f3c313b63">
		<name>Brain Shave</name>
		<subpath>BrainShave</subpath>
		<variant_uuid>602d0699-1e15-53a0-9123-f6513f4a775d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Brainsphere-WHDL" sha1="e9224f9bf2f6a377c11dbed1e44f2530e681629e">
		<name>Brainsphere</name>
		<subpath>Brainsphere</subpath>
		<variant_uuid>d74b7067-5ca6-59a3-93e5-d6198a7eec88</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrainWavePL-WHDL" sha1="103a04a26f6bdd4238c0a1123a5ffa5d52063bc7">
		<name>Brain Wave PL</name>
		<subpath>BrainWavePL</subpath>
		<variant_uuid>b41c606f-5329-5f67-9bda-fa4dff72c425</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrandsHatch-WHDL" sha1="7e7b20f44d24444a997e867d3154e7b96cac525a">
		<name>Brands Hatch</name>
		<subpath>BrandsHatch</subpath>
		<variant_uuid>736a6b6a-5401-5b75-86e5-4e23f8dbab0c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bratwurst-WHDL" sha1="cf224e667aa5855e42eaa3626a11a5102960fd4c">
		<name>Bratwurst</name>
		<subpath>Bratwurst</subpath>
		<variant_uuid>006d7c03-23be-5f9b-b136-ab3fd2d81343</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BratwurstAGA-WHDL" sha1="272fa3141994980963f78a571d415d0ff61f9b44">
		<name>Bratwurst [AGA]</name>
		<subpath>BratwurstAGA</subpath>
		<variant_uuid>6f7b2fdd-4be4-51cc-b085-4e4ede6f8204</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BreakinBriksAGA-WHDL" sha1="e791f81b96997b9db832058084cc5b465274aed0">
		<name>Breakin Briks [AGA]</name>
		<subpath>BreakinBriksAGA</subpath>
		<variant_uuid>598882e2-a3bd-559b-970b-3cc69d66d25f</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Breakout2000-WHDL" sha1="3e5cc3df1f2a6de1e18457079c3beed6a2b2c81a">
		<name>Breakout 2000</name>
		<subpath>Breakout2000</subpath>
		<variant_uuid>a0d6cbb7-be61-56ce-b3a0-1b8266c827ea</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BreakoutRevolutionAGA-WHDL" sha1="1233060cbab384226393c83bf6593b32856b3493">
		<name>Breakout Revolution [AGA]</name>
		<subpath>BreakoutRevolutionAGA</subpath>
		<variant_uuid>b2fa9e98-35e6-527b-8ebc-7f33b51d0a4f</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>BreakoutRevolution.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BreakoutRevolution.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Breed96-WHDL" sha1="be2b5c2bc725f6db66b4e3e140f9923745bb8baf">
		<name>Breed 96</name>
		<subpath>Breed96</subpath>
		<variant_uuid>2f97b4cc-fb86-527d-87d8-44ae5f42d324</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrianLionCD32-WHDL" sha1="d3bdc1029396d97222bb0debe68587620e5ad036">
		<name>Brian Lion [CD32]-NV</name>
		<subpath>BrianLionCD32-NV</subpath>
		<variant_uuid>8ed4bf1b-dd1f-5a3b-a1bb-992577603809</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrickFastDemo-WHDL" sha1="272d44cc85063f11917753ca1f0c9fef0b4c0a0b">
		<name>Brick (Fast) Demo</name>
		<subpath>BrickFastDemo</subpath>
		<variant_uuid>adb78512-fbb5-5452-9f0f-36a0bf0f9d41</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bridge-WHDL" sha1="85068a1dc625564d50e064031f282d540c76e658">
		<name>Bridge 6</name>
		<subpath>Bridge6</subpath>
		<variant_uuid>f694bcbe-f938-5725-8844-28a1569d2417</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bridgeball-WHDL" sha1="7382006e1e4195cbe922ac89317791347182be76">
		<name>Bridge Ball</name>
		<subpath>BridgeBall</subpath>
		<variant_uuid>f7f5c6d3-f6de-579d-ad46-d6b087a22917</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BridgePlayer2000-WHDL" sha1="f2317778404edad5b1a317b2cfcad6864f8b017e">
		<name>Bridge Player 2000</name>
		<subpath>BridgePlayer2000</subpath>
		<variant_uuid>86a02559-f5f0-52cb-92b9-8b6f28a5c6c1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ExtremeViolence-WHDL" sha1="f9187d3795f6de288b610362aadbde78b160a3e4">
		<name>Extreme Violence 1 P</name>
		<subpath>ExtremeViolence1P</subpath>
		<variant_uuid>9c04cb87-ca09-550a-a51d-420119ed4b3d</variant_uuid>
		<slave_count>12</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<slave number="7">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="8">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Exxon-WHDL" sha1="1320cd0759307e619c248994d9d33b7e71984d3a">
		<name>Exxon-NV-NE</name>
		<subpath>Exxon-NV-NE</subpath>
		<variant_uuid>28900790-ce6b-5dc5-a8fd-b6cf2f67a1b0</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="EyeBorg-WHDL" sha1="f87e5f5bd0b0b1ba6f46075ba84e0d224163abf6">
		<name>Eye Borg</name>
		<subpath>EyeBorg</subpath>
		<variant_uuid>f7803f60-2e41-5be5-8445-e8b9fbe9e9bb</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="EyeDragon-WHDL" sha1="66a0b6ef2a438fa606ff764e254dfa5e6ee9c025">
		<name>Eye Dragon</name>
		<subpath>EyeDragon</subpath>
		<variant_uuid>9ede32fb-7dc6-592c-a7a9-5cb38220104f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="F15EagleStrike-WHDL" sha1="b9c7be172373810de68b1c629a352577cf37284f">
		<name>F 15 Eagle Strike</name>
		<subpath>F15EagleStrike</subpath>
		<variant_uuid>0304e8e5-204f-50c7-b091-7c76fa664e25</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="F1GPCircuits-WHDL" sha1="f7451ddf9c6945f735872fc3bd511f943a3d270b">
		<name>F 1 GPCircuits</name>
		<subpath>F1GPCircuits</subpath>
		<variant_uuid>75fa5fb7-8a9b-52cf-926f-2c1ae30dff11</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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	<game filename="FaeryTaleAdvFR-WHDL" sha1="d2b0f058491c63516d08d6dfd142965bc08911d7">
		<name>Faery Tale Adv FR</name>
		<subpath>FaeryTaleAdvFR</subpath>
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	<game filename="FailedNegotiations-WHDL" sha1="8c1c02ba344a371d7f16d58395c7d2118655c01f">
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		<subpath>FailedNegotiations</subpath>
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		<name>Falling Down</name>
		<subpath>FallingDown</subpath>
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	<game filename="FallingDownMuller-WHDLG" sha1="fcf9b7ee40f43c91d747bf605375625816aa9fd2">
		<name>Falling Down Muller</name>
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	<game filename="FantasyForce-WHDL" sha1="8b1330ed54f606b2e226c180398308bbf2a167c0">
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	<game filename="FastEddiesPool-WHDL" sha1="ea6df4a8b776620d24e256ce41cb47f14d1dd88d">
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	<game filename="FastFreddie-WHDL" sha1="340301d8ba16ed09582925a268f0b92a909bf40d">
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	<game filename="FatalImpact-WHDL" sha1="ee45321b4f133afb9609460247e1c9a32f9c4d1d">
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		<subpath>FatalImpact</subpath>
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	<game filename="FatalMission2-WHDL" sha1="5fed039e220f049c972c656d79d478a7f816a0be">
		<name>Fatal Mission 2</name>
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		<subpath>FatalMission3</subpath>
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	<game filename="FatherTuck-WHDL" sha1="677aea1073d7450d3a8e9383f4cd7b4b5ca70ee5">
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	<game filename="Fayoh1AGA-WHDL" sha1="ee9effac473a817f76b82fe38516276276e8541c">
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	<game filename="Fayoh2AGA-WHDL" sha1="a2f99262599d850dbac1316e493cf3c9ca98f6ea">
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	<game filename="BubblePopMemoryAGA-WHDL" sha1="b0bdc66ccf2d8d5412fa83c4a699b2fb7e234714">
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		<subpath>BubblePopMemoryAGA</subpath>
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	<game filename="BubbleStones1-WHDL" sha1="1f2a6853f84ad88e6e254243279630434603110f">
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			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleTrubble-WHDL" sha1="76d97400f0a2cb03ea98c214b0fd95b3675a822f">
		<name>Bubble Trubble</name>
		<subpath>BubbleTrubble</subpath>
		<variant_uuid>b82ae9de-a054-50a2-b07b-56fb5ee46fab</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BugBlaster-WHDL" sha1="4c12dbfed72108079f9d251f4cf14bc022de415a">
		<name>Bug Blaster</name>
		<subpath>BugBlaster</subpath>
		<variant_uuid>d8293161-af25-596d-87a4-225a6880cab2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Buggles-WHDL" sha1="43ea3eaecfac4fc57b30cee6c0ce7f246b494cc5">
		<name>Buggles</name>
		<subpath>Buggles</subpath>
		<variant_uuid>2a21cbb7-3e75-59e6-ae99-a6feb85024a5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BuggyCommandoDemo-WHDL" sha1="9aa483f89a33d4fa43321998d5ca9db1c6a7145b">
		<name>Buggy Commando Demo</name>
		<subpath>BuggyCommandoDemo</subpath>
		<variant_uuid>35082544-c960-5149-88f3-2494fcec8e11</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BuildIt-WHDL" sha1="b2522a6b2c2c24e1dc2fb0e8cd14995bca1aeba3">
		<name>Build (Italiano)</name>
		<subpath>BuildIt</subpath>
		<variant_uuid>6df065a9-4653-5ae7-9a35-37184ee67de4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BulldozerBob-WHDL" sha1="bce263ecd56f62a1796d935b641c58c5fa5569e0">
		<name>Bulldozer Bob</name>
		<subpath>BulldozerBob</subpath>
		<variant_uuid>3c5dfb1b-947f-5d99-af5f-0a99deaa8514</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bullitproof-WHDL" sha1="9bc5e6d34c1b59b9cb56bbecf1f5767b47224f66">
		<name>Bullitproof</name>
		<subpath>Bullitproof</subpath>
		<variant_uuid>b08c6110-ec08-573f-a443-eec9d432e0bc</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BullRun-WHDL" sha1="e8c6fc9dbf84adea322749dd590a36311d2e1157">
		<name>Bullrun</name>
		<subpath>Bullrun</subpath>
		<variant_uuid>1d5ed22d-240f-5f9d-96f0-e261f6758e75</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Bullrun-WHDL" sha1="4dc8f80e2805144a42316fa463e33c0371f22de6">
		<name>Bullrun</name>
		<subpath>Bullrun</subpath>
		<variant_uuid>9ab4db6d-80c6-5b17-b9f6-ad405ccba337</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		</slave>
		<slave number="4">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="BullysSportingDarts-WHDL" sha1="5e66cb63e6be180eb5eb3d48068469c41ac3c924">
		<name>Bullys Sporting Darts</name>
		<subpath>BullysSportingDarts</subpath>
		<variant_uuid>1f999199-1f0f-523c-a439-9ec1b951d9cc</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="BundesligaManagerDE-WHDL" sha1="be36fcfb0f5614f5f711f4556443ce1f719d4b0b">
		<name>Bundesliga Manager DE</name>
		<subpath>BundesligaManagerDE</subpath>
		<variant_uuid>dbde5894-576f-58f3-b239-a9171288786b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="BundesligaManagerHattAGADE-WHDL" sha1="76089cc09fc459444f05d0de7a160d1d16e895f3">
		<name>Bundesliga Man Hatt [AGA] DE</name>
		<subpath>BundesligaManHattAGADE</subpath>
		<variant_uuid>c6e8e1aa-a855-5b66-b888-c023bf2f4bf1</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="BundesligaManagerHattDE-WHDL" sha1="872c6cbc2b4d722525c3762fc37c9c6148c723b0">
		<name>Bundesliga Man Hatt DE</name>
		<subpath>BundesligaManHattDE</subpath>
		<variant_uuid>3424904f-3c19-5734-ae32-9cd3606ccaf6</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		</hardware>
	</game>
	<game filename="Cane-WHDL" sha1="bc75d20a7dc4131f13964a285db458900af8ce80">
		<name>Cane</name>
		<subpath>Cane</subpath>
		<variant_uuid>80801318-1e4d-5886-95df-4d36f7ae6b7d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<filename>Workbench31_1.Slave</filename>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Capacitator-WHDL" sha1="7ac1fdd349b91b094bd41b5016d15fa8fdba9788">
		<name>Capacitator</name>
		<subpath>Capacitator</subpath>
		<variant_uuid>f467f546-576a-5983-9123-31e75435bc3e</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="5">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="CaptainBonus-WHDL" sha1="ce24a417f03e66ef2c52b0fb96cea2200e6d15ef">
		<name>Captain Bonus</name>
		<subpath>CaptainBonus</subpath>
		<variant_uuid>9872d1cf-3dd7-55af-99fb-67d2dfdd5e9a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaptainCarnage-WHDL" sha1="92f83e14f5d1fc3a5982170a6b8b7961384f9642">
		<name>Captain Carnage</name>
		<subpath>CaptainCarnage</subpath>
		<variant_uuid>b12e49f1-f9ca-5164-97b7-2948ed6bb291</variant_uuid>
		<slave_count>3</slave_count>
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			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Captive2CD32-WHDL" sha1="eee95659340f78743d5c67921c73ed495919e0a9">
		<name>Captive 2 [CD32]-No JIT</name>
		<subpath>Captive2CD32-NoJIT</subpath>
		<variant_uuid>241f73a7-833a-56f6-951a-b19789928ce0</variant_uuid>
		<slave_count>2</slave_count>
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	</game>
	<game filename="CardGameFR-WHDL" sha1="cba8cbcfdbaac03abcb83077e72bc6fa5653d9a5">
		<name>Card Game FR-NV</name>
		<subpath>CardGameFR-NV</subpath>
		<variant_uuid>9d23d3b1-d050-570e-a5a8-6f76b8366253</variant_uuid>
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			PRIMARY_CONTROL=JOYSTICK
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		</hardware>
	</game>
	<game filename="CardGamesWilson-WHDL" sha1="03ad2db7169c4737380145be66d38ee4d189bc88">
		<name>Card Games Wilson</name>
		<subpath>CardGamesWilson</subpath>
		<variant_uuid>1b2de076-ac33-53b6-ba16-f89432b714d7</variant_uuid>
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		<slave_default>GenericKick13.slave</slave_default>
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	</game>
	<game filename="CardieVideoPoker-WHDL" sha1="5ad332ade3e9e04241bf97297f06f1f5bc949156">
		<name>Cardie</name>
		<subpath>Cardie</subpath>
		<variant_uuid>5d8a5bd9-69d6-551d-b256-5214f301695d</variant_uuid>
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	</game>
	<game filename="CardsCash-WHDL" sha1="5087607675525bdeb1b4e43781f67e0df3287fa6">
		<name>Cards Cash</name>
		<subpath>CardsCash</subpath>
		<variant_uuid>f7ce8ef8-9210-5ba5-8304-31d161a1af56</variant_uuid>
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	</game>
	<game filename="CardsGameDX-WHDL" sha1="dce14cc468912034f71cb53f5351dc3b7e733e65">
		<name>Card Game DX</name>
		<subpath>CardGameDX</subpath>
		<variant_uuid>a6dbcba7-94b5-5f38-bf4b-35d3fc22fd72</variant_uuid>
		<slave_count>3</slave_count>
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	</game>
	<game filename="CardSharp-WHDL" sha1="fb16267045786e3d19c384b27f50c162ea68e4ce">
		<name>Card Sharp</name>
		<subpath>CardSharp</subpath>
		<variant_uuid>258d812f-1e9e-5d24-ace5-9dcd5815ebef</variant_uuid>
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	<game filename="Cardsorama-WHDL" sha1="3b8aa18c1ec3bc0ff7470399f20e8bd57ac97d3f">
		<name>Cards ORama</name>
		<subpath>CardsORama</subpath>
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	<game filename="Cardz-WHDL" sha1="e5c43950bd324e2318afb9fb212636006a1b49e9">
		<name>Cardz</name>
		<subpath>Cardz</subpath>
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	<game filename="CaribbeanDisasterDE-WHDL" sha1="4e1eaa6b211a0c6c201ec50eed7c29a6f9fe3164">
		<name>Caribbean Disaster DE</name>
		<subpath>CaribbeanDisasterDE</subpath>
		<variant_uuid>f72ea6ac-f19b-5c96-8ee6-8e1611b0e8e1</variant_uuid>
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	<game filename="CaribbeanDisasterFR-WHDL" sha1="d4a99d764ca3fa7c45a236e1212961af56f0df20">
		<name>Caribbean Disaster FR</name>
		<subpath>CaribbeanDisasterFR</subpath>
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	</game>
	<game filename="CarmenSandiegoTime-WHDL" sha1="94ed58ec165ef54d26852db3524da96969acd5d0">
		<name>Carmen Sandiego Time</name>
		<subpath>CarmenSandiegoTime</subpath>
		<variant_uuid>1a095e77-36cc-5481-a6be-d062f2121a19</variant_uuid>
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	</game>
	<game filename="CarmenSandiegoWorldFR-WHDL" sha1="9d8d52db2dd7fe464f5ab841d985ea2cfaa06615">
		<name>Carmen Sandiego World FR</name>
		<subpath>CarmenSandiegoWorldFR</subpath>
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	</game>
	<game filename="CarnageECSAGA-WHDL" sha1="e7f6bf2c84ca17ac61f8ea5745a3e6921685450e">
		<name>Carnage ECSAGA</name>
		<subpath>CarnageECSAGA</subpath>
		<variant_uuid>a00b2873-0f78-52fd-b56b-447d62a6059a</variant_uuid>
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			<datapath>data</datapath>
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	</game>
	<game filename="CarTrackrecord-WHDL" sha1="8f7b1c3e86581a55d9d25a86530a0f6aa87aee0b">
		<name>Car Track Record</name>
		<subpath>CarTrackRecord</subpath>
		<variant_uuid>5192ae8d-b85d-5fff-9ed1-ad99be700167</variant_uuid>
		<slave_count>6</slave_count>
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			<datapath>data</datapath>
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		<slave number="2">
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	<game filename="CarvUpFF-WHDL" sha1="a088b087a36d0ddc879274f094c3af5e39bd4689">
		<name>Carv Up FF-NV-NE</name>
		<subpath>CarvUpFF-NV-NE</subpath>
		<variant_uuid>01ec02aa-bbd8-59c2-9b3a-a35632d4b5d8</variant_uuid>
		<slave_count>6</slave_count>
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	<game filename="CarWars-WHDL" sha1="1b1ded9ff1abb898c655d914842a6e1d1b36644d">
		<name>Car Wars</name>
		<subpath>CarWars</subpath>
		<variant_uuid>b43644e6-cb67-5538-a0fa-e197f129c861</variant_uuid>
		<slave_count>6</slave_count>
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	<game filename="CashCrisis-WHDL" sha1="7eb82225baecb63732926e62a034f7ac6e86ca51">
		<name>Cash Crisis</name>
		<subpath>CashCrisis</subpath>
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	<game filename="CashDE-WHDL" sha1="997af205ad17b13ffc4fac665a0ab0833e1a70f0">
		<name>Cash DE</name>
		<subpath>CashDE</subpath>
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	</game>
	<game filename="Cashfruit-WHDL" sha1="4f034ad8245bc355caeaeaa08e7c365f52e6d4fb">
		<name>Cashfruit</name>
		<subpath>Cashfruit</subpath>
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	</game>
	<game filename="Casino-WHDL" sha1="87ae04a7ec99f7196d1e0467883353c76e76022f">
		<name>Casino</name>
		<subpath>Casino</subpath>
		<variant_uuid>fe4c0503-b2c5-5e2d-9b33-3eb0925f348d</variant_uuid>
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	</game>
	<game filename="Casino3000-WHDL" sha1="ae1dce7ce48d312a409e0ada4694c72a9a092850">
		<name>Casino 3000</name>
		<subpath>Casino3000</subpath>
		<variant_uuid>f693eae2-bf45-5612-a164-6d0591f7a075</variant_uuid>
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	</game>
	<game filename="CasinoGamesFruitmania-WHDL" sha1="bc96099a22fb18ef99186a6c6f5d1260cd4e6ea0">
		<name>Casino Games Fruitmania FR</name>
		<subpath>CasinoGamesFruitmaniaFR</subpath>
		<variant_uuid>981553a1-b709-5413-8e16-a1a23610bbe9</variant_uuid>
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	</game>
	<game filename="CasinoGamesFullHouse-WHDL" sha1="79c5db9afba27a47eb718d253556aafbebb4200f">
		<name>Casino Games Full House FR</name>
		<subpath>CasinoGamesFullHouseFR</subpath>
		<variant_uuid>a4aab590-8bb9-579a-a6af-9ac919201811</variant_uuid>
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	<game filename="CasinoTrumpCastle1-WHDL" sha1="6225761058ec71da81cae9a5af202aa41d552cda">
		<name>Casino Trump Castle 1</name>
		<subpath>CasinoTrumpCastle1</subpath>
		<variant_uuid>a2d71665-3899-5c54-bf75-93b74bab7e80</variant_uuid>
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	<game filename="CasinoTrumpCastle2-WHDL" sha1="cc21075d1ac74635f87a1845b431d023ec4f6ca2">
		<name>Casino Trump Castle 2</name>
		<subpath>CasinoTrumpCastle2</subpath>
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	<game filename="CastleDanger-WHDL" sha1="d74e5c19f70b8cdfa7874517d82965a0bff93a45">
		<name>Castle Danger</name>
		<subpath>CastleDanger</subpath>
		<variant_uuid>3273e02c-f7e5-53e3-a228-3d76852ca82f</variant_uuid>
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		</hardware>
	</game>
	<game filename="CastleHackDemo-WHDL" sha1="ab62ff345675e7f0def84be5fcad3824faa8bfa6">
		<name>Castle Hack Demo</name>
		<subpath>CastleHackDemo</subpath>
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	</game>
	<game filename="Castles1Northern-WHDL" sha1="f35f3356409f86016b5e106376c409b7961fb31f">
		<name>Castles 1 Northern</name>
		<subpath>Castles1Northern</subpath>
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	<game filename="Cat2-WHDL" sha1="cc0ec5b7990fe7e0a6d1bb0345bce5d204d64f14">
		<name>Cat 2</name>
		<subpath>Cat2</subpath>
		<variant_uuid>7d77e613-480a-5040-8cf0-2eabd64205be</variant_uuid>
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	</game>
	<game filename="Catapults-WHDL" sha1="1e393010e4f957a17efe36fc76eec9ea3bc26616">
		<name>Catapults-NV</name>
		<subpath>Catapults-NV</subpath>
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	<game filename="CavernsPalle-WHDL" sha1="04872689992cfc2898fbc88387af243973cc12df">
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		<subpath>CavernsPalle-NE</subpath>
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	<game filename="CaveRunner2-WHDL" sha1="8707fe7811f2ebe009e2e35d533a4c8100515d41">
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		<subpath>CaveRunner2</subpath>
		<variant_uuid>2cb9c0b6-7119-53f1-baf6-025a496752c3</variant_uuid>
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	<game filename="CavesCargo-WHDL" sha1="d740052dd4d0456e692c132e3de36be281dbb4e6">
		<name>Caves Cargo</name>
		<subpath>CavesCargo</subpath>
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	<game filename="Centerbase-WHDL" sha1="33aedcab551f0ddb2ea7efffe9f9574e78312fdc">
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		<subpath>Centerbase</subpath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CenterCourt1-WHDL" sha1="23ffeb372bfbd5194549a8ebbdfab4e8b3080fec">
		<name>Center Court 1</name>
		<subpath>CenterCourt1</subpath>
		<variant_uuid>56c57322-4ab5-582d-8312-1052de0183ba</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CenterCourt197-WHDL" sha1="fea58b99f82b1c0b794a87a770323d81f36cc9b7">
		<name>Center Court 197</name>
		<subpath>CenterCourt197</subpath>
		<variant_uuid>b5127b6d-80d0-587a-83ba-c8c707a2223a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CenterCourt2-WHDL" sha1="05707f9253e2940dc15da41ca8fd4f08e4d00480">
		<name>Center Court 2</name>
		<subpath>CenterCourt2</subpath>
		<variant_uuid>032264d0-00ab-52d2-b317-a52236d70185</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CenterCourt2AGA-WHDL" sha1="a0f326794023eef60474c52074957ceb16ce97c5">
		<name>Center Court 2 [AGA]</name>
		<subpath>CenterCourt2AGA</subpath>
		<variant_uuid>ddb54253-8b5f-5f64-85dc-553d13c706dc</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CenterCourt97-WHDL" sha1="16e6755cf88410c969e4bfcd3ea87e33ef9229bb">
		<name>Center Court 97</name>
		<subpath>CenterCourt97</subpath>
		<variant_uuid>f1dad8ef-a978-5f5d-ac7e-6ddf4e920de4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cephalotron-WHDL" sha1="37a78cd701d2a490e5a8746067a0672424103456">
		<name>Cephalotron-NV</name>
		<subpath>Cephalotron-NV</subpath>
		<variant_uuid>0b67e846-475d-5bae-9ac7-ae5a413adb45</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CGRiskFR-WHDL" sha1="47ee563db3707ce65eaa06316d628d8faadcc0a6">
		<name>CGRisk FR</name>
		<subpath>CGRiskFR</subpath>
		<variant_uuid>44d9075e-86c5-556c-81cf-c7ae99beb677</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChallengeGolf-WHDL" sha1="1f660653198c6b657644c0c6f13a53752132ee01">
		<name>Challenge Golf</name>
		<subpath>ChallengeGolf</subpath>
		<variant_uuid>9077ae43-d9c5-5e4b-87d4-a5d468b166f5</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChallengeMatrix-WHDL" sha1="6ed42de8e45f2006eced13095c7a98fca45f82e2">
		<name>Challenge Matrix</name>
		<subpath>ChallengeMatrix</subpath>
		<variant_uuid>8572b440-50ca-5fe7-b666-0d83e7eb5467</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Challenger-WHDL" sha1="e31e75fbd21b14448cb9c746bb24a7770a5932d0">
		<name>Challenger-CE</name>
		<subpath>Challenger-CE</subpath>
		<variant_uuid>30ee2eef-9a9c-571b-a7f8-4cf2f7bfce80</variant_uuid>
		<slave_count>1</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChambersShaolinCD32-WHDL" sha1="f372e69df737540793bbc5cbcf7a10093df9d61f">
		<name>Chambers Shaolin [CD32]-NV</name>
		<subpath>ChambersShaolinCD32-NV</subpath>
		<variant_uuid>eec49881-a2f1-56e3-861f-9e1cca1c2c34</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChampionshipBaseball-WHDL" sha1="5a184a29422cde9f2069b18b13385db4ba48c70f">
		<name>Championship Baseball</name>
		<subpath>ChampionshipBaseball</subpath>
		<variant_uuid>53be1899-9ca6-5a89-a639-d7d3d59992a0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChampManager1-WHDL" sha1="7b06af1aa9a3a3cfe203973ffb2004a3fe16fe1d">
		<name>Champ Manager 94</name>
		<subpath>ChampManager94</subpath>
		<variant_uuid>3182be62-c848-5124-997a-45a5b444ad92</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChampManager1Italia-WHDL" sha1="732686014b629a24fbd2031510adfde2203eba90">
		<name>Champ Manager 95 Italia</name>
		<subpath>ChampManager95Italia</subpath>
		<variant_uuid>7ae26d2b-27d8-5c37-bb1c-916f7a99e0e8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosLiteFR-M6-amiga-WHDL" sha1="64f58364b24f785b3a3b7ff8a3dbcd7cfa243216">
		<name>Chaos Lite FR</name>
		<subpath>ChaosLiteFR</subpath>
		<variant_uuid>2f2311d5-3b0b-5605-9e74-ba155ca58ab5</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChariotsWrath-WHDL" sha1="2edbe4343369f69f12ad9c7cb0b5accbd7ff2275">
		<name>Chariots Wrath</name>
		<subpath>ChariotsWrath</subpath>
		<variant_uuid>ab857883-3a3c-53bc-bafc-6540913e8030</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CharlieChimp1-WHDL" sha1="dd1aeeb0a5fcdb2e9545d165074ebfdf3db3ec8e">
		<name>Charlie Chimp 1</name>
		<subpath>CharlieChimp1</subpath>
		<variant_uuid>719cb9ca-1dc6-5302-b15c-428fa5ec53ab</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CharlieChimp1SE96-WHDL" sha1="4fa9e5f123353118094c8202be96d4db5078ec39">
		<name>Charlie Chimp 1 SE 96</name>
		<subpath>CharlieChimp1SE96</subpath>
		<variant_uuid>6d7b2316-488d-537f-a642-3f49d0952abb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CharlieChimp1SE97-WHDL" sha1="1985ddb3ff2788f61fe9eb9eab62eb0bfcadb9b6">
		<name>Charlie Chimp 1 SE 97</name>
		<subpath>CharlieChimp1SE97</subpath>
		<variant_uuid>6aa5b566-33a2-51ee-917f-5a629c77da69</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CharlieChimp2-WHDL" sha1="fe398ac98ac14d45d15dcb163caeb883f1fa1e9f">
		<name>Charlie Chimp 2</name>
		<subpath>CharlieChimp2</subpath>
		<variant_uuid>b8c44c82-5e7e-5d50-af0c-73b01fa3cc37</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CharlieChimp3Treasure-WHDL" sha1="c5a823c571835ca1f09131c175d39bded2467c42">
		<name>Charlie Chimp 3 Treasure</name>
		<subpath>CharlieChimp3Treasure</subpath>
		<variant_uuid>83df5f29-8b81-5fd2-bc3d-4ab9fe48e3cc</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CharlieChimp4GreatEscape-WHDL" sha1="d55ef3c83b61f3a03ab91a14512778186d324bda">
		<name>Charlie Chimp 4 Great Escape</name>
		<subpath>CharlieChimp4GreatEscape</subpath>
		<variant_uuid>c1b0d9e0-a5a0-558b-9b73-10d7ceda2a9b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CharlieChimpGE-WHDL" sha1="0cef59ecffe71ee91606e28faee8104717639438">
		<name>Charlie Chimp Great Escape</name>
		<subpath>CharlieChimpGreatEscape</subpath>
		<variant_uuid>930270c7-793e-52f3-9d88-368e6e613be0</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CharlieChimpSE97-WHDL" sha1="4681e18e8a5d3e52c52890faeabad65a6171f3b2">
		<name>Charlie Chimp SE 97</name>
		<subpath>CharlieChimpSE97</subpath>
		<variant_uuid>b34c2594-8463-59e6-ba6a-e6100a9f64d6</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CharlieChimpTreasure-WHDL" sha1="377b22ba5a3ac91bcaac925350521881a00a92bd">
		<name>Charlie Chimp Treasure</name>
		<subpath>CharlieChimpTreasure</subpath>
		<variant_uuid>57339444-434f-5e76-b8cd-0a3b56f46471</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CharlyMerc-WHDL" sha1="2d086307a34744cc31e9ae3d811003c4c1dd269f">
		<name>Charly Merc</name>
		<subpath>CharlyMerc</subpath>
		<variant_uuid>4ab09ef3-3ec4-5a03-9ba1-eaee5884bdec</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Charr-WHDL" sha1="39981fb109fa465e333c2cccb22a7796b3640f66">
		<name>Charr</name>
		<subpath>Charr</subpath>
		<variant_uuid>fa66462c-474b-581f-a8ed-8166d3753915</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaseDemo-WHDL" sha1="98c0ee7caab520795e0dda43cde9148900f541cf">
		<name>Chase Demo</name>
		<subpath>ChaseDemo</subpath>
		<variant_uuid>cea1e312-d19f-55b1-8bba-d9bdfad34d79</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CheatmaniaAGA-WHDL" sha1="4a985f2f31334f613baed91c5dcec8bea1cba46b">
		<name>Cheatmania [AGA]</name>
		<subpath>CheatmaniaAGA</subpath>
		<variant_uuid>6b3bada1-d5d1-5178-9392-19987ea8b591</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CheckeredFlagRally-WHDL" sha1="338d52145c332d67917ebc454f8fb26e3abdcc89">
		<name>Checkered Flag Rally</name>
		<subpath>CheckeredFlagRally</subpath>
		<variant_uuid>329c496b-75b7-5a4b-a75a-fefd60f838df</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ClassicRacerDE-WHDL" sha1="7bf52a96c5fc1d4aa6b8c3c6e913695ba10f8785">
		<name>Classic Racer DE</name>
		<subpath>ClassicRacerDE</subpath>
		<variant_uuid>b2dae263-6221-5014-b421-7b17a9e81cb0</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ClaudeRunner-WHDL" sha1="0d49a7f54082266ca28d340092ad1ecdc5fc1e5d">
		<name>Claude Runner</name>
		<subpath>ClaudeRunner</subpath>
		<variant_uuid>719de748-4827-5fe3-b601-eaf56a07cde0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Clero-WHDL" sha1="ff07dff80a6b05bacc708c910eab211d703bd2b5">
		<name>Clero</name>
		<subpath>Clero</subpath>
		<variant_uuid>5ef1d906-2e79-58d9-b94d-a470d9f0e937</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ClimbingUp-WHDL" sha1="69de7f35601830cc6bc0aa0fd3ab0e6b69a72b55">
		<name>Climbing Up-NV</name>
		<subpath>ClimbingUp-NV</subpath>
		<variant_uuid>5ce89a7a-2e40-5401-a012-4f9e6c7f441e</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CliTris-WHDL" sha1="3cfb3078e47fb04f71d3786a2189d5a6089a5967">
		<name>Clitris</name>
		<subpath>Clitris</subpath>
		<variant_uuid>77d01d2e-083e-5315-bb0b-0b590081effb</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CloseQuarters-WHDL" sha1="e7c79018052a0c42c26b463528a61668899909e2">
		<name>Close Quarters</name>
		<subpath>CloseQuarters</subpath>
		<variant_uuid>344f623b-84ee-5021-9984-f32ec56626f6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ClubCountry-WHDL" sha1="4a7702e3b7caebcfb3594432872912c7ca415c1a">
		<name>Club Country-NV</name>
		<subpath>ClubCountry-NV</subpath>
		<variant_uuid>6a0557c0-b0cc-5d96-aecb-64e70c35e14f</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ClubFootballManager-WHDL" sha1="b5dcffb050c2cb87ddd0b2a2054c1305f728fd60">
		<name>Club Football Manager-NV</name>
		<subpath>ClubFootballManager-NV</subpath>
		<variant_uuid>6dcf9da4-c5f7-5124-aa26-6f654f3ead9a</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Clue-WHDL" sha1="dffe831504a087b67c3f87896170b249680d6165">
		<name>Clue!</name>
		<subpath>Clue</subpath>
		<variant_uuid>82745444-8781-5f7a-a5fe-17159706bda1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CoarseAngler-WHDL" sha1="8086f9dfe2b9bb45a9d6ebc12465d5d5960a1bdd">
		<name>Coarse Angler</name>
		<subpath>CoarseAngler</subpath>
		<variant_uuid>77374324-f653-53aa-8d15-baec8a1338ed</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CocoBanana-WHDL" sha1="9c52619fa13472ea075fee154ae1e27b918dddf0">
		<name>Coco Banana</name>
		<subpath>CocoBanana</subpath>
		<variant_uuid>4c543dff-ddeb-535e-afd1-55329af22e84</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
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			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CocoBananaAGA-WHDL" sha1="69d41ce8f7ba398e39d7650183f2cc57d0525676">
		<name>Coco Banana [AGA]</name>
		<subpath>CocoBananaAGA</subpath>
		<variant_uuid>b2d5c646-efe9-5c53-9876-d0e4aba657cc</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
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			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CocoBananaECS-WHDL" sha1="b33b2d09089de355a6a762cb032e0cb2da14b561">
		<name>Coco Banana ECS</name>
		<subpath>CocoBananaECS</subpath>
		<variant_uuid>813ff4be-3832-5874-b09c-1f08653ba4aa</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
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			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CocoBananaOCS-WHDL" sha1="5779f90d2391874e3d8fb8f8ebb9399966b986cd">
		<name>Coco Banana OCS</name>
		<subpath>CocoBananaOCS</subpath>
		<variant_uuid>7c655856-f9b1-5f74-abf9-50bd6fa8675e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CodenameHellsquadRIP-WHDL" sha1="9f4200ab909f92ca3ad17d5c6368f421137d1c1b">
		<name>Codename Hellsquad RIP</name>
		<subpath>CodenameHellsquadRIP</subpath>
		<variant_uuid>7024f952-48f0-56c2-b4f8-a4ac01561d4f</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CodeNameNano-WHDL" sha1="0fe82d3fb09b758fe46d09ed30c08d9db59f747f">
		<name>Code Name Nano</name>
		<subpath>CodeNameNano</subpath>
		<variant_uuid>dec43883-0202-58aa-8042-4e3b6a580d3b</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CoDoGroszaPL-WHDL" sha1="f365e026d6931ca217327f1ce18b906bf70727b3">
		<name>Co Do Grosza PLD 7</name>
		<subpath>CoDoGroszaPLD7</subpath>
		<variant_uuid>7f7f7b6c-2ce3-5af8-94bc-cce7a18cd8e0</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Kick13D72.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Cognition-WHDL" sha1="aeff948431e46b81841c6dd6a95db8b4532bccc2">
		<name>Cognition</name>
		<subpath>Cognition</subpath>
		<variant_uuid>fae14261-6909-5099-ab9d-ac19133eca5c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cohort1FR-M6-WHDL" sha1="dc4cc1a06997821790abc39345afe5669afbbb16">
		<name>Cohort 1 FR</name>
		<subpath>Cohort1FR</subpath>
		<variant_uuid>1c162edb-5fa4-5cef-bbcb-3f4012ac0564</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cohort2FR-M4-WHDL" sha1="5b4d708a63770a7af0d460c201db15a2a2126bb9">
		<name>Cohort 2 FR</name>
		<subpath>Cohort2FR</subpath>
		<variant_uuid>e8491b3f-b3f0-5177-90fe-e63981763bcd</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
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		<slave number="5">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="CoinMania-WHDL" sha1="6216814df4fa15e6d2e749da31c1756b5ad13ad1">
		<name>Coin Mania-NV</name>
		<subpath>CoinMania-NV</subpath>
		<variant_uuid>c4a4a89e-46a9-580d-89ae-caab8e8ae9d7</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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	<game filename="ColdBloodedMurder-WHDL" sha1="580e1ba1cb2d42c8a8763856b30d8fccd2e471dd">
		<name>Cold Blooded Murder</name>
		<subpath>ColdBloodedMurder</subpath>
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	<game filename="Coldcaves-WHDL" sha1="fa71d0e7279a5bea6cb100aedbf7912d4302dfd9">
		<name>Coldcaves</name>
		<subpath>Coldcaves</subpath>
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	<game filename="ColmenaSP-WHDL" sha1="3256c8e9dffaffa5b8ca7311d223f8ea40d5b536">
		<name>Colmena SP-NV</name>
		<subpath>ColmenaSP-NV</subpath>
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	</game>
	<game filename="ColonialConquest1-WHDL" sha1="03139b841470dbf8144d9a84a1594caf41a46fb2">
		<name>Colonial Conquest 1</name>
		<subpath>ColonialConquest1</subpath>
		<variant_uuid>7b212df2-bf9a-55d0-97cf-7f36d7065efa</variant_uuid>
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		</hardware>
	</game>
	<game filename="ColonialConquest2-WHDL" sha1="3db4cb43f03b32d51eef500b42da8bcb716a49aa">
		<name>Colonial Conquest 2</name>
		<subpath>ColonialConquest2</subpath>
		<variant_uuid>0a0b41f7-e4e3-51d5-9228-386ef29550b9</variant_uuid>
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	<game filename="Colorical-WHDL" sha1="43494994a9318fc34f352963d3c75135abbf5d50">
		<name>Colorical</name>
		<subpath>Colorical</subpath>
		<variant_uuid>e1efe58c-2f13-5c72-afda-d54b50072fed</variant_uuid>
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	<game filename="ColoricalSP-WHDL" sha1="b8957766afb870cbdae43e8929a6c732c7158cd8">
		<name>Colorical SP</name>
		<subpath>ColoricalSP</subpath>
		<variant_uuid>412e0eda-7763-52d2-9c6a-dd143e658c09</variant_uuid>
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		<slave_default>GenericKick13.slave</slave_default>
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	<game filename="ColorixDE-WHDL" sha1="e7b529e7d677fd189f07c47d11f2b4d5d83a4eeb">
		<name>Colorix DE</name>
		<subpath>ColorixDE</subpath>
		<variant_uuid>6a0d52ed-d4a9-53c4-b3d9-bfdb9fdfaec4</variant_uuid>
		<slave_count>6</slave_count>
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			<datapath>data</datapath>
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	<game filename="ColorixTestaware-WHDL" sha1="40d7446d48f5e8fe228966ee53619c672835139f">
		<name>Colorix Testaware</name>
		<subpath>ColorixTestaware</subpath>
		<variant_uuid>44261874-69bc-5519-889a-baba051bf42d</variant_uuid>
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	<game filename="Colors-WHDL" sha1="90ef5b447d24662349ab85629c2ad40e3215998a">
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		<subpath>Colors-clavier</subpath>
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		<slave_count>6</slave_count>
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	<game filename="ColorTrack-WHDL" sha1="da50576c807442127b93d2d6cb9dc73c8e7a3172">
		<name>Color Track-clavier</name>
		<subpath>ColorTrack-clavier</subpath>
		<variant_uuid>a65ad2be-ab87-5f30-af12-c13107ddc8ea</variant_uuid>
		<slave_count>6</slave_count>
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	<game filename="ColossusBridgeX-WHDL" sha1="805450f73da83cf5fa294cbad071ba934a063943">
		<name>Colossus Bridge X</name>
		<subpath>ColossusBridgeX</subpath>
		<variant_uuid>86597387-1aa8-551f-8cb3-2f05f889f614</variant_uuid>
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	<game filename="Colourmania-WHDL" sha1="c1ca8be25664d9f9536bc820df0d56edb451ddd1">
		<name>Colourmania</name>
		<subpath>Colourmania</subpath>
		<variant_uuid>dd312ea1-2c24-55c7-8cb2-f86e455072eb</variant_uuid>
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		</hardware>
	</game>
	<game filename="Colours-WHDL" sha1="54c9ba41bed66e799fe88d87233a3830b4230089">
		<name>Colours</name>
		<subpath>Colours</subpath>
		<variant_uuid>719d673a-c84f-568b-a72b-7a9fa72b3edd</variant_uuid>
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	<game filename="Colums-WHDL" sha1="e50105c9fad8704531414bc5553532ac1a7142d4">
		<name>Colums</name>
		<subpath>Colums</subpath>
		<variant_uuid>47095cb4-5b01-52ee-9e3c-c735a0a6e035</variant_uuid>
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	<game filename="Combine-WHDL" sha1="cfcc0abd470af3a4f821083d1f51c7696830cddb">
		<name>Combine</name>
		<subpath>Combine</subpath>
		<variant_uuid>d69bec4c-515f-5a3c-aa7b-19e370ba6daf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
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			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
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	<game filename="CommandoRaid-WHDL" sha1="5937f18fae472d3655ab1e8f91a18926161a483d">
		<name>Commando Raid</name>
		<subpath>CommandoRaid</subpath>
		<variant_uuid>a7cd2ad9-f0b5-59e7-a9c7-d484557ec9ca</variant_uuid>
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			<filename>Workbench13.Slave</filename>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="CompleteChessSystem-WHDL" sha1="99411f8e383a41590d620856853135d51b703488">
		<name>Complete Chess System</name>
		<subpath>CompleteChessSystem</subpath>
		<variant_uuid>0d405306-48d1-5094-b251-b346018bba35</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CompleteChessSystemAGAFR-WHDL" sha1="63d16006f2697777077bad34abf6356d98c95781">
		<name>Complete Chess System [AGA] FR</name>
		<subpath>CompleteChessSystemAGAFR</subpath>
		<variant_uuid>8e6da5bc-8649-581b-bcd4-aadf75a69d81</variant_uuid>
		<slave_count>3</slave_count>
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			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="CompleteChessSystemFR-WHDL" sha1="9a572764d0dd1692076bc6cfea878a56d93ea956">
		<name>Complete Chess System FR</name>
		<subpath>CompleteChessSystemFR</subpath>
		<variant_uuid>e7a36889-59c6-5560-b5b2-d640c1c57899</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ComputerCapers-WHDL" sha1="c880032d72ec32aaec1fc747727a474d267f0cf6">
		<name>Computer Capers</name>
		<subpath>ComputerCapers</subpath>
		<variant_uuid>91019b4d-6c58-5e4b-9693-2dc26a0bd7f1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ComputerScrabbleFR-WHDL" sha1="75c5c493c4ae355f09615bf37637d1de469bcaeb">
		<name>Computer Scrabble FR</name>
		<subpath>ComputerScrabbleFR</subpath>
		<variant_uuid>ea9dfcdf-13fb-5288-b0eb-781fb833e791</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="ConflictFederation1-WHDL" sha1="4bbfcb8688869e64fcb8f7c4c34b6d712b7e10e6">
		<name>Conflict Federation 1-NV</name>
		<subpath>ConflictFederation1-NV</subpath>
		<variant_uuid>ef611d2f-b860-508b-bd77-f982635b5d78</variant_uuid>
		<slave_count>4</slave_count>
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			<filename>Workbench31_1.Slave</filename>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="ConflictFederation2-WHDL" sha1="69990ddb5a1e57b24c87de6a5d104a29a4f7cd99">
		<name>Conflict Federation 2-NV</name>
		<subpath>ConflictFederation2-NV</subpath>
		<variant_uuid>45155704-4387-51dc-98d9-296972ad7574</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Confuzion-WHDL" sha1="9c3d87bac9fbe3c8a48a2e3121f87c7695c6d309">
		<name>Confuzion</name>
		<subpath>Confuzion</subpath>
		<variant_uuid>ab6e4924-ad23-5cf3-babe-47b8cb85089a</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="CountryRacers-WHDL" sha1="a034f74a4acc68d6189cd53a9df71b57ff61cb83">
		<name>County Racers</name>
		<subpath>CountyRacers</subpath>
		<variant_uuid>eef945f6-df8f-5823-8a86-ec32e961f0fb</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CountyRacers-WHDL" sha1="5b2de16b54d256b89892e67f85afe3773fd260dd">
		<name>County Racers</name>
		<subpath>CountyRacers</subpath>
		<variant_uuid>9b7f2827-eeaa-5c0b-8fa1-b77b26f48bbc</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CowWars-WHDL" sha1="65203a196705024d5e659a954e1ea5f4fb02d48c">
		<name>Cow Wars</name>
		<subpath>CowWars</subpath>
		<variant_uuid>4866b83b-b07b-585b-82e3-5c261978f3e1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Cracker-WHDL" sha1="02f0faa982d9e7e5de66ffa2c3bce8df8dd0ec47">
		<name>Cracker</name>
		<subpath>Cracker</subpath>
		<variant_uuid>3987f7da-826f-59fd-a59d-5d891f3024f2</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackOut-WHDL" sha1="dfeadcd220ecc19cababc5309407eb09b19883c6">
		<name>Crack Out</name>
		<subpath>CrackOut</subpath>
		<variant_uuid>44488a38-6b25-5254-96b1-b05b14efe975</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		</hardware>
	</game>
	<game filename="CrackWall-WHDL" sha1="ebcf23512f76e65d41f49ac01906da6a26f88851">
		<name>Crack Wall</name>
		<subpath>CrackWall</subpath>
		<variant_uuid>932057bb-91a8-5f02-96fc-c4e82229e88c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="CrashBurn-WHDL" sha1="80b7b8c3ef28c2d885d8e7c95bfa02bae6ebfbaf">
		<name>Crash Burn-NV-NE</name>
		<subpath>CrashBurn-NV-NE</subpath>
		<variant_uuid>755d035f-740b-5738-a46a-851934db8601</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="CrashIT-WHDL" sha1="32fb6dde4216be5d201e40eb900bc35c6a6ea0fc">
		<name>Crash IT</name>
		<subpath>CrashIT</subpath>
		<variant_uuid>6da1db25-26e0-5d48-bd28-6b47ffa080dd</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		<slave number="3">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrashLanding-WHDL" sha1="c2fc83a01f9beae2392c08660464967baec80599">
		<name>Crash Landing</name>
		<subpath>CrashLanding</subpath>
		<variant_uuid>0f5d4863-3ef2-5625-ae05-12e015410e17</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Crave-WHDL" sha1="9b7a2b5afd522032a6cf17d13c3ef7fe8d9020c5">
		<name>Crave</name>
		<subpath>Crave</subpath>
		<variant_uuid>c3e493a1-4a49-5da7-a5da-a7c7353b07b7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Crazy8AGA-WHDL" sha1="417953b6ef0cecc2d850b0f7785d87e384f01141">
		<name>Crazy 8 [AGA]</name>
		<subpath>Crazy8AGA</subpath>
		<variant_uuid>c7f05f67-9034-5bd8-8db7-f4c19dc32546</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazyBallsDE-WHDL" sha1="7fa09c79862724669b976461c5af3053e4e37d99">
		<name>Crazy Balls DE</name>
		<subpath>CrazyBallsDE</subpath>
		<variant_uuid>7aa85e6f-1c56-51a7-afc7-2699127cb5ee</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazyChallenge-WHDL" sha1="1ca19a39a2146089478c74e5167a1f7f6c6fcb0a">
		<name>Crazy Challenge</name>
		<subpath>CrazyChallenge</subpath>
		<variant_uuid>a7957dfa-1573-55c3-80c1-e05efc6060e3</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazyColumns-WHDL" sha1="0698566e1d702fc318348aa8f3810d3f918e9efb">
		<name>Crazy Columns-NV-NC</name>
		<subpath>CrazyColumns-NV-NC</subpath>
		<variant_uuid>d1c0ebbe-a662-5717-b705-5aacdc164399</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazyCones-WHDL" sha1="148cc7ec0ac67f86d8e73b7a33d7c7dd9023af51">
		<name>Crazy Cones-NV-NE</name>
		<subpath>CrazyCones-NV-NE</subpath>
		<variant_uuid>a5f703a3-b11e-5b51-8861-ad8b1592dc53</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazyPipe-WHDL" sha1="0993f9b27fa55a67962059fc5142ac0c96187a0b">
		<name>Crazy Pipe</name>
		<subpath>CrazyPipe</subpath>
		<variant_uuid>bf1e2fc4-33d7-5d10-b7cc-e6acdfce498d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazyPriest-WHDL" sha1="ddbc55261076b4f6363e107fc8d07f246d774e9d">
		<name>Crazy Priest</name>
		<subpath>CrazyPriest</subpath>
		<variant_uuid>7269008c-044d-56e5-bbe3-e659be5c4acb</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazyPriestMulti-WHDL" sha1="9750ddd83e139c036a126a2a2bc5d39acc8d522f">
		<name>Crazy Priest Multi</name>
		<subpath>CrazyPriestMulti</subpath>
		<variant_uuid>87bbe72c-6843-5256-806c-e87843b808fe</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazySpeedway-WHDL" sha1="20fcb40267fd1a66601032016265acfe39f6a749">
		<name>Crazy Speedway</name>
		<subpath>CrazySpeedway</subpath>
		<variant_uuid>3d3a9fd2-df93-5217-a262-86a0d831eb50</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CreepyCrawlies-WHDL" sha1="22f706a86a7616a547d1c33692e3a467077711f7">
		<name>Creepy Crawlies-NE</name>
		<subpath>CreepyCrawlies-NE</subpath>
		<variant_uuid>98249b96-620f-5508-ae18-36bf44f4c68e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CreepyCrawliesDemo-WHDL" sha1="1648aee34c68edecbbc0f463ee287c9fce87e786">
		<name>Creepy Crawlies Demo-NE</name>
		<subpath>CreepyCrawliesDemo-NE</subpath>
		<variant_uuid>384e56d7-b759-5ea2-b148-dee71fd487c2</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cribbage-WHDL" sha1="a142360e7b8480ca6a29ae02c86cc2ac9682a119">
		<name>Cribbage</name>
		<subpath>Cribbage</subpath>
		<variant_uuid>cf848ae7-c555-5579-b4f2-0dab6938f62f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CribbageBasic-WHDL" sha1="a129c4bdbb9cb5358f5404de9df7f8f4e176a147">
		<name>Cribbage Basic</name>
		<subpath>CribbageBasic</subpath>
		<variant_uuid>5c4a7190-237a-5843-9a2b-6cd63f498fed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CribbageKing-WHDL" sha1="e2c85536a17888616aad97b0773af8fd22da78d1">
		<name>Cribbage King</name>
		<subpath>CribbageKing</subpath>
		<variant_uuid>3b17396f-d5d7-5c16-98a2-6ef40a6724b4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CricketCrazy-WHDL" sha1="f8f107ecf6f9dfb2d1ac56f05aa23625f757a93a">
		<name>Cricket Crazy</name>
		<subpath>CricketCrazy</subpath>
		<variant_uuid>8997a5b4-9316-5eb8-b32a-2d3d44c4565f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CricketMasters-WHDL" sha1="3b89eb265955ac284d4c44918e611d68ce7d88b7">
		<name>Cricket Masters</name>
		<subpath>CricketMasters</subpath>
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	<game filename="CrimeTime-WHDL" sha1="2863849d7dd69f0b5f65f37f78c8dfdbac9ef6e1">
		<name>Crime Time</name>
		<subpath>CrimeTime</subpath>
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	<game filename="CriticalHit-WHDL" sha1="a681f65a1f8c467b802a50ffedafd47b707ba85b">
		<name>Critical Hit D 7</name>
		<subpath>CriticalHitD7</subpath>
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	<game filename="Croaker-WHDL" sha1="655a6e032a5c3a29a819520aa2891b58c7f94eba">
		<name>Croaker</name>
		<subpath>Croaker</subpath>
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	<game filename="Croins-WHDL" sha1="221c8a799e5d2ab22d1637101608762141b230f5">
		<name>Croins</name>
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	<game filename="CrossCountry-WHDL" sha1="5e42225954e61198204386c2e8336a6689898df3">
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	<game filename="Crossfire1-WHDL" sha1="53057027c023f0332c0ca350c3ff5eaade85f4f1">
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	<game filename="CrossOver-WHDL" sha1="1a2846a7080b0ec6a2577b539fd4475785c74885">
		<name>Cross Over</name>
		<subpath>CrossOver</subpath>
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	<game filename="Crossover1-WHDL" sha1="0c9803e5cc3506e31dcc4b9f4635642c0a5db22c">
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	<game filename="CrownArdania-WHDL" sha1="019fb68e85c18ec9f74eab55b370fd559582276a">
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	<game filename="Crunchman-WHDL" sha1="e887cb4e11bd8dbf3a179b182377fcbc96393866">
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	<game filename="Crusade-WHDL" sha1="8164079cfd8f75a5082432b99724cd214c923ce5">
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	<game filename="Crush-WHDL" sha1="0f63a3046b3d7b43d45e36dccd9a26774f9235ab">
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		<subpath>Crush</subpath>
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	<game filename="CrystalCaverns-WHDL" sha1="883dd50828f7b05f51d588a00e80da87782b5d1e">
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		<subpath>CrystalKingdoms</subpath>
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	<game filename="CrystalSkull-WHDL" sha1="3758383021dc694158021c99767767fec7c0b2af">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cuba1898-WHDL" sha1="dcd689719edcb9b702d9246aed84984f51d0da8c">
		<name>Cuba 1898</name>
		<subpath>Cuba1898</subpath>
		<variant_uuid>bc892eac-285e-53ff-867f-ca0a5346a399</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cubistix-WHDL" sha1="37441da8a9ca865f222efa8ebf87e0b3c18d4e96">
		<name>Cubistix</name>
		<subpath>Cubistix</subpath>
		<variant_uuid>8716699d-20d5-5472-9886-4092eb9cec1f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cubit-WHDL" sha1="fbd0167f512c721beb5407f4f46ba5585a7c756f">
		<name>Cubit</name>
		<subpath>Cubit</subpath>
		<variant_uuid>82c45ccf-9895-5665-9de3-93aaae7f500e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cubus-WHDL" sha1="f3c919fa35721d86472bc24c466c9d70f8ef8e2e">
		<name>Cubus</name>
		<subpath>Cubus</subpath>
		<variant_uuid>7d19cda0-7e20-587e-bc61-b0d199c55588</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CuentoNavidad-WHDL" sha1="5a61cdc27d4f0772e3567900fe60bf4b618adf0e">
		<name>Cuento Navidad</name>
		<subpath>CuentoNavidad</subpath>
		<variant_uuid>1d7bc0a1-8eb7-51a6-9fde-d908918105ff</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CulSacDE-WHDL" sha1="61a62624be8ce2a0ac886faf382702c22a49b9aa">
		<name>Cul Sac DE-test</name>
		<subpath>CulSacDE-test</subpath>
		<variant_uuid>c47c97ab-58eb-571f-a6a0-2917ae069594</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CurseAzureBonds-WHDL" sha1="6aed78a7f02e22253e9195861002c63f876a014a">
		<name>Curse Azure Bonds</name>
		<subpath>CurseAzureBonds</subpath>
		<variant_uuid>3c4eee3e-f33b-59e8-aca0-7fe86379c5de</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Custard-WHDL" sha1="a046811ceb4dc502db4d01a69dd5622cd4698e74">
		<name>Custard</name>
		<subpath>Custard</subpath>
		<variant_uuid>081ad573-6927-51ed-9432-af4fcbe64222</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cyad1-WHDL" sha1="1251b9910f24dc7bdbb9317a20deca64a4876dea">
		<name>Cyad 1</name>
		<subpath>Cyad1</subpath>
		<variant_uuid>9fce620c-c8cc-5953-b57c-d49730a98c20</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cyad2-WHDL" sha1="2f247b8758b6b2b479477fbe2d77fb8aea4ab7bc">
		<name>Cyad 2</name>
		<subpath>Cyad2</subpath>
		<variant_uuid>3618a064-6295-58c1-a18a-5d8b32b7078f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberBlast2-WHDL" sha1="79aa15f090f23d7798ac3811667d3db89e3a48ba">
		<name>Cyberblast 2</name>
		<subpath>Cyberblast2</subpath>
		<variant_uuid>bdc7c836-7bb5-5df3-893a-80f21c280cbf</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberdroidECSAGA-WHDL" sha1="e9f178b4b338cc49f7b8532c775162a9038aeaaf">
		<name>Cyberdroid ECSAGA</name>
		<subpath>CyberdroidECSAGA</subpath>
		<variant_uuid>7624fe35-9c24-5edd-abc7-ef15af097232</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberKickPL-WHDL" sha1="9650296e0bfd0f88ee8381be21bc2b4ffc84bd8b">
		<name>Cyber Kick PL</name>
		<subpath>CyberKickPL</subpath>
		<variant_uuid>164a2569-02fc-5163-9a35-6ee0e515c4db</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberMan-WHDL" sha1="11f8ae4e64994fd923acbe150d51b5cccaddad59">
		<name>Cyber Man-NE</name>
		<subpath>CyberMan-NE</subpath>
		<variant_uuid>5a4672b4-afc2-5a6f-96d2-acc4911a89df</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberManSpruijt-WHDL" sha1="6c5c85479e39ea8748c9cbb34acf914c75606397">
		<name>Cyber Man Spruijt</name>
		<subpath>CyberManSpruijt</subpath>
		<variant_uuid>55b4c5f2-039a-5912-aaae-77aeb485fbdf</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cybernauts-WHDL" sha1="e934ee83b16ea55718168ca9184e1e7fe3ece652">
		<name>Cybernauts</name>
		<subpath>Cybernauts</subpath>
		<variant_uuid>d89fd0ac-931c-5052-b1aa-de1e72d72927</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberRaceDemo-WHDL" sha1="c7cec0b91c91ad774b0556db25cdc3823cd69a5e">
		<name>Cyber Race Demo</name>
		<subpath>CyberRaceDemo</subpath>
		<variant_uuid>9a09dc7f-97e3-5928-9945-c80044ce6bce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cybersphere-WHDL" sha1="226202f5746aabc4ebbda30b41e68ece979d56b8">
		<name>Cybersphere</name>
		<subpath>Cybersphere</subpath>
		<variant_uuid>d49f71ae-2c65-58e7-8118-3d111f2ed87b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberspherePlus-WHDL" sha1="13f8f70270a0326cd645ed9d32812dc536cfa642">
		<name>Cybersphere Plus</name>
		<subpath>CyberspherePlus</subpath>
		<variant_uuid>9dcd92f4-4459-5320-ba6b-36d783e17a1e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CybertechCorpAGA-WHDL" sha1="4ef58821eab900dc475caec52216ab9970f995fa">
		<name>Cybertech Corp [AGA]</name>
		<subpath>CybertechCorpAGA</subpath>
		<variant_uuid>ff836656-b060-55d2-a760-f237bf718863</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyborgCrisis-WHDL" sha1="e6adfb5794d3fe5b2c27dc6c86ca08f3a08782d5">
		<name>Cyborg Crisis</name>
		<subpath>CyborgCrisis</subpath>
		<variant_uuid>ecc7c640-7534-5679-9361-27f17d09116f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cylogic-WHDL" sha1="8314ad7c535cd5eb1b0ddb981865eb02c4d6e76f">
		<name>Cylogic</name>
		<subpath>Cylogic</subpath>
		<variant_uuid>644b5977-4e48-57fe-ab29-63c7083495fe</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DailyDoubleHorse-WHDL" sha1="65bc69c15a202d94a3a35c74ee203107b554f98f">
		<name>Daily Double Horse</name>
		<subpath>DailyDoubleHorse</subpath>
		<variant_uuid>ad42e51a-3b9f-5fa8-a178-856c37bd98a1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dama-WHDL" sha1="402f656e91aae57c544b8fbb604e74135282de9e">
		<name>Dama</name>
		<subpath>Dama</subpath>
		<variant_uuid>5c49dc34-b39c-5e95-b612-540b622a67f7</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DamesSimulatorFR-WHDL" sha1="66e7666a9bb951e6aa83b11a5beca3037236fa32">
		<name>Dames Simulator FR</name>
		<subpath>DamesSimulatorFR</subpath>
		<variant_uuid>6c27e831-5429-5a13-ad0a-5d4482ceb4e9</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DangerCastle-WHDL" sha1="0ce039a1475a2da7622db9242dcaeba675e0b1ab">
		<name>Danger Castle</name>
		<subpath>DangerCastle</subpath>
		<variant_uuid>4fa78e02-8fe0-58f0-9038-a1426eaf1863</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BomberBlaster-WHDL" sha1="a531e64badc7f8727e7481ecac83cf3cf31aa4be">
		<name>Bomber Blaster Demo</name>
		<subpath>BomberBlasterDemo</subpath>
		<variant_uuid>5c159198-ffb4-52b3-bcb4-ea58095c9cee</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BounceBlast-WHDL" sha1="173eb96d3bd3495d824aba9dd00489f6e0e6f859">
		<name>Bounce Blast-NV-NE</name>
		<subpath>BounceBlast-NV-NE</subpath>
		<variant_uuid>c800b8ad-30fd-53c6-b6d9-0deb0f6a1655</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrainChallenge-WHDL" sha1="aa55dac07ed4bee1837dd638473865bba9dda479">
		<name>Brain Challenge DE</name>
		<subpath>BrainChallengeDE</subpath>
		<variant_uuid>7958ec33-de1c-55aa-957a-477700702265</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BridgePlayerGalactica-WHDL" sha1="3d5a459427b682839ef32c9475bb7d1dd501846f">
		<name>Bridge Player Galactica</name>
		<subpath>BridgePlayerGalactica</subpath>
		<variant_uuid>d3a68b27-bab3-5b3b-8d22-25936f982891</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubblePopMemory-WHDL" sha1="ca9c456e9f27088e006c61fa97b6653e67fca2e8">
		<name>Bubble Pop Memory</name>
		<subpath>BubblePopMemory</subpath>
		<variant_uuid>3745f01e-e7aa-53aa-b7e0-18fb69abdede</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bunny-WHDL" sha1="5e2af3e19fd7b87ce06648d20a562450486c58df">
		<name>Bunny-clavier</name>
		<subpath>Bunny-clavier</subpath>
		<variant_uuid>1444d5b0-816a-57fb-99a0-e334d6326cf9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CandyPuzzleCD32-WHDL" sha1="6ef4e1db07fed26d5efa1fe6f56ca2bbd6967589">
		<name>Candy Puzzle [CD32]</name>
		<subpath>CandyPuzzleCD32</subpath>
		<variant_uuid>8fcf1915-64e4-508e-941a-1c41881cb513</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CartonRougeAGAFR-WHDL" sha1="7eac32aeee0120dd820124293253543e994e0fd5">
		<name>Carton Rouge [AGA] FR</name>
		<subpath>CartonRougeAGAFR</subpath>
		<variant_uuid>4bfff211-85ec-5a10-b3e2-f164f755795c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CaveRunner1-WHDL" sha1="dbcb59865505c82d163eb85cc231f834040132de">
		<name>Cave Runner 1</name>
		<subpath>CaveRunner1</subpath>
		<variant_uuid>7feb43ae-d67b-5d3e-b52d-062518f1133f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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	</game>
	<game filename="Chaneques-WHDL" sha1="e9a6f08771baca571216190397bf5b5b027cceb7">
		<name>Chaneques</name>
		<subpath>Chaneques</subpath>
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	</game>
	<game filename="CheckersConquest-WHDL" sha1="d5709e74ece06ba0b9dcec43e99b33d1251cee57">
		<name>Checkers Conquest-NV</name>
		<subpath>CheckersConquest-NV</subpath>
		<variant_uuid>20a94d5b-df4a-5083-8a24-e8691de6569d</variant_uuid>
		<slave_count>6</slave_count>
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	<game filename="ClassicBoardGamesCDTVFR-WHDL" sha1="a2b27e2ab9b79825a48a7a036d55cc9d72ebc80b">
		<name>Classic Board Games [CDTV]FR</name>
		<subpath>ClassicBoardGamesCDTVFR</subpath>
		<variant_uuid>18db2003-2364-5f4b-8196-d44da1ce661d</variant_uuid>
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	</game>
	<game filename="CodenameHellsquad-WHDL" sha1="4939202d4cbaf61ef4fa44a13f13aff33812d7ff">
		<name>Codename Hellsquad</name>
		<subpath>CodenameHellsquad</subpath>
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	</game>
	<game filename="ColorMind-WHDL" sha1="27b2189352c30fb4c53f4d69040ecf0858e8157c">
		<name>Color NMind</name>
		<subpath>ColorNMind</subpath>
		<variant_uuid>e8a10b8b-b6b1-5a22-9d5e-0b9b17506fe3</variant_uuid>
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	<game filename="Conquest-WHDL" sha1="93861c10ccaa519a55877787e5d7b1f7b2490ac8">
		<name>Conquest</name>
		<subpath>Conquest</subpath>
		<variant_uuid>50dfbc05-79d8-5252-95e0-eaaabce93baf</variant_uuid>
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	<game filename="CountDuckula2-WHDL" sha1="2b411ad2387dbec624eb1323873e2c92fa747ea3">
		<name>Count Duckula 2</name>
		<subpath>CountDuckula2</subpath>
		<variant_uuid>d343312b-8469-523f-9640-3a640909b90d</variant_uuid>
		<slave_count>3</slave_count>
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			<datapath>data</datapath>
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	<game filename="CribMaster-WHDL" sha1="e026af7f7bae4f226f05dd45667de9089e0d291f">
		<name>Crib Master</name>
		<subpath>CribMaster</subpath>
		<variant_uuid>b3f22928-07d9-5b0e-84a0-4e29ddb8f9cf</variant_uuid>
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	<game filename="CyberForcePL-WHDL" sha1="950ebec634ef9fcafdab26cce6d1decabe834145">
		<name>Cyber Force PL</name>
		<subpath>CyberForcePL</subpath>
		<variant_uuid>c77b7084-4e8f-5dfa-acb3-e1d3a9b0b398</variant_uuid>
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	</game>
	<game filename="ABCWideWorldBoxing-WHDL" sha1="fbb26405178ac57434ed0af5784da2936d67a2b4">
		<name>A BCWide World Boxing</name>
		<subpath>ABCWideWorldBoxing</subpath>
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			<datapath>data</datapath>
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	</game>
	<game filename="BloodWars-WHDL" sha1="ae3692ee1fe8730b59b751b3d5f2415ba7703c43">
		<name>Bloodwars</name>
		<subpath>Bloodwars</subpath>
		<variant_uuid>d2907eb8-22a2-5313-9ae0-36a7211d008d</variant_uuid>
		<slave_count>4</slave_count>
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	<game filename="DangerDogg-WHDL" sha1="7fab6dd0267baa6f4659e84b71e06a9f4382bee1">
		<name>Danger Dogg</name>
		<subpath>DangerDogg</subpath>
		<variant_uuid>1a1bd997-571b-5ab6-af1f-a4fa5cb38e77</variant_uuid>
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	</game>
	<game filename="GFLChampionship-WHDL" sha1="b4ef923eeae285742e26ca215f32394c51515f7b">
		<name>GFLChampionship</name>
		<subpath>GFLChampionship</subpath>
		<variant_uuid>c403575a-99ee-5a11-9105-6ca76cd3ca6d</variant_uuid>
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	</game>
	<game filename="JimLostTimesDemoFR-WHDL" sha1="49fff384d4d1f70ceaf26993da2995fd08d1fcb9">
		<name>Jim Lost Times Demo FR</name>
		<subpath>JimLostTimesDemoFR</subpath>
		<variant_uuid>347ddffa-1ab3-554e-af3e-22a048692e16</variant_uuid>
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	<game filename="MoonChildAGAdemo-WHDL" sha1="09005a26bab123454338f74fec35b26bdb452eb3">
		<name>Moon Child [AGA]demo</name>
		<subpath>MoonChildAGAdemo</subpath>
		<variant_uuid>a9d6016c-2e36-5abe-9eec-92f547771a7a</variant_uuid>
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	<game filename="Prototype-WHDL" sha1="1fd60399c5910e18d4cd9f4eb2b664408b1a2252">
		<name>Prototype- 2 Mo (Chip)-novbrmove</name>
		<subpath>Prototype-2MoChip-novbrmove</subpath>
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	<game filename="SharksAGA-WHDL" sha1="fcd4e1d63e47739d1979648cd84abf75c8b34fc3">
		<name>Sharks [AGA]</name>
		<subpath>SharksAGA</subpath>
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	<game filename="SuddenDeath-WHDL" sha1="088f344cc9513afd50414b4b9a861e114c757c34">
		<name>Sudden Death</name>
		<subpath>SuddenDeath</subpath>
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	</game>
	<game filename="DangerDoggSE-WHDL" sha1="cd312dff76818ac80195b7da28a133aa65c7eff3">
		<name>Danger Dogg SE</name>
		<subpath>DangerDoggSE</subpath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="DangerMouse-WHDL" sha1="7ff47a02150618583619c50f6fae88b7bb3328af">
		<name>Danger Mouse</name>
		<subpath>DangerMouse</subpath>
		<variant_uuid>a8e93e42-89aa-5b63-b49f-cfd66a76b556</variant_uuid>
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	</game>
	<game filename="DanWilderPL-WHDL" sha1="83f0e1d21de2f46dda3ef1171c385384ae2556aa">
		<name>Dan Wilder PL</name>
		<subpath>DanWilderPL</subpath>
		<variant_uuid>51b5e185-f2c4-5ad4-ba64-5ff3969cf5cf</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="DarkAngel-WHDL" sha1="ed4f9e11c59c50c00371a3c9395c5689e12afc21">
		<name>Dark Angel</name>
		<subpath>DarkAngel</subpath>
		<variant_uuid>372e13fc-4fe3-5d5d-9572-aef5be7ac181</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="DarkAngelDemo-WHDL" sha1="f97b0ad2070aaa28cfee14eeac964e8a57ea4164">
		<name>Dark Angel Demo</name>
		<subpath>DarkAngelDemo</subpath>
		<variant_uuid>f7d707cc-3e94-58f6-ad80-8b20d4815381</variant_uuid>
		<slave_count>4</slave_count>
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	</game>
	<game filename="DarkCitadel-WHDL" sha1="6fc61e0f1567a4140999188630333e75e94236a9">
		<name>Dark Citadel</name>
		<subpath>DarkCitadel</subpath>
		<variant_uuid>a10c3d5b-aa6f-57fd-8bcc-a4632e4365a1</variant_uuid>
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	<game filename="DarkConquest-WHDL" sha1="79db850087b696dcf58e4d4ca81aa8d4fd6cbe7e">
		<name>Dark Conquest</name>
		<subpath>DarkConquest</subpath>
		<variant_uuid>d6cbe3e4-4f51-5bf5-b5b5-4bac4533f6eb</variant_uuid>
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	</game>
	<game filename="DarkThings-WHDL" sha1="01542436e2767614b0b7316a184525f66b477c18">
		<name>Dark Things</name>
		<subpath>DarkThings</subpath>
		<variant_uuid>fbeb11fe-c8ad-5393-9354-e1f972bf3e7e</variant_uuid>
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		<slave_default>Kick13D7.Slave</slave_default>
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		<hardware>
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		</hardware>
	</game>
	<game filename="Darts-WHDL" sha1="a51259b6d5c325a86e72ae126aa2b16ca294b4cb">
		<name>Darts</name>
		<subpath>Darts</subpath>
		<variant_uuid>66e1cb4d-a930-5be6-a7be-f5c05d93fe3b</variant_uuid>
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		</hardware>
	</game>
	<game filename="Darts501-WHDL" sha1="6b962084991541caad66a9ae93c3cd40f3075035">
		<name>Darts 501</name>
		<subpath>Darts501</subpath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="DateGirlsClubAGAPL-WHDL" sha1="090ae126f71acb7aacb43ca4ed66b811f839779a">
		<name>Date Girls Club [AGA] PL</name>
		<subpath>DateGirlsClubAGAPL</subpath>
		<variant_uuid>8fd84486-51df-5bbf-98e4-ca495baa1968</variant_uuid>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="DateGirlsClubPL-WHDL" sha1="011850518c2e28727a39bf603136577d28561138">
		<name>Date Girls Club PL-NV</name>
		<subpath>DateGirlsClubPL-NV</subpath>
		<variant_uuid>5b7a1c9e-c639-5ad2-89a8-c28581cc5cec</variant_uuid>
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		</hardware>
	</game>
	<game filename="DawnVideoPoker2-WHDL" sha1="d549763e10cc5b3a5adace17d2be72d84cb99904">
		<name>Dawn Video Poker 2</name>
		<subpath>DawnVideoPoker2</subpath>
		<variant_uuid>7e0c3e8c-69b0-5346-8d10-f960a4cf3e68</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
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			<datapath>data</datapath>
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	<game filename="DawnVideoPoker3-WHDL" sha1="74a4e92d07c8a720b6c3d26835d125727ecff16f">
		<name>Dawn Video Poker 3</name>
		<subpath>DawnVideoPoker3</subpath>
		<variant_uuid>f8983e5f-c3ea-5b44-ab48-df22476989b9</variant_uuid>
		<slave_count>5</slave_count>
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	<game filename="DawnVideoPoker35-WHDL" sha1="bcbcd0d432c045c72a41381b7aef6614ac448288">
		<name>Dawn Video Poker 35</name>
		<subpath>DawnVideoPoker35</subpath>
		<variant_uuid>53c414b0-1036-5e23-92dd-3ab11e9197c7</variant_uuid>
		<slave_count>5</slave_count>
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			<datapath>data</datapath>
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	<game filename="DayTentacleAGA-WHDL" sha1="c931810359ef9425e006e3f2e344bf26d4d7fa6b">
		<name>Day Tentacle [AGA]</name>
		<subpath>DayTentacleAGA</subpath>
		<variant_uuid>af320b55-2485-55d8-b1c6-9ecc3cc2b6ec</variant_uuid>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DayTentacleFRAGA-WHDL" sha1="41ea596a46e36409ba7335da02e3db618b5852fa">
		<name>Day Tentacle FRAGA</name>
		<subpath>DayTentacleFRAGA</subpath>
		<variant_uuid>34219993-6009-556d-affe-fd2d2f186708</variant_uuid>
		<slave_count>4</slave_count>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="DeadHead-WHDL" sha1="2bcf626574e8ecb55aa32aa123ea1c5029a8a7a1">
		<name>Dead Head</name>
		<subpath>DeadHead</subpath>
		<variant_uuid>6f02c1fa-8bf4-54bb-85f2-4422893aa382</variant_uuid>
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		<slave_default>Data.Slave</slave_default>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Demolition-WHDL" sha1="329397127e8304c1df2ab0daac4e5b182ea1415e">
		<name>Demolition</name>
		<subpath>Demolition</subpath>
		<variant_uuid>0b94446f-52a1-559f-96ef-0ab1eef033c7</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DemonBreath-WHDL" sha1="53fa0cd3b1664d5d02aae9663d1b14855472c6b4">
		<name>Demon Breath</name>
		<subpath>DemonBreath</subpath>
		<variant_uuid>b725c041-43f5-509c-8700-5c22ce92da32</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DemonWars-WHDL" sha1="5d6be595e68d39b9033c2bf3a4506345ce043df4">
		<name>Demon Wars</name>
		<subpath>DemonWars</subpath>
		<variant_uuid>dad72d4d-b76f-5d8f-90cf-af401e831c6a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DemonWinter-WHDL" sha1="1963fbd3043374f26592b3440f986e83b9720bb7">
		<name>Demon Winter</name>
		<subpath>DemonWinter</subpath>
		<variant_uuid>dbb7da7f-77e1-5ae9-918a-08e4d809f031</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DentakuAGAdemo-WHDL" sha1="1eb56bb8414186106b9e7dade1a4f9f7fe307352">
		<name>Dentaku [AGA]demo-NV-NE</name>
		<subpath>DentakuAGAdemo-NV-NE</subpath>
		<variant_uuid>9ae92887-4f70-5161-b571-b55e6bcaed27</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DenverDuck-WHDL" sha1="80ba25c6512ab18d5e22d41a0c1582f01796df07">
		<name>Denver Duck</name>
		<subpath>DenverDuck</subpath>
		<variant_uuid>be9a85f8-fce7-582a-a5aa-58a598034c26</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Depthcharge-WHDL" sha1="6bf448fd3acaae58d7455f64f329ad11cf467f3c">
		<name>Depthcharge</name>
		<subpath>Depthcharge</subpath>
		<variant_uuid>010e8677-676a-50ec-9eaf-df3eab1a1fd6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Depthcharge94-WHDL" sha1="2fa82bd0d8e5c6d1e9f281b3a5f12c0de103598c">
		<name>Depthcharge 94-NE</name>
		<subpath>Depthcharge94-NE</subpath>
		<variant_uuid>4f9475ad-88d9-59e8-93c3-32ff1601248d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DerringDo-WHDL" sha1="fa03a861df2e0c2b419ac5cd99f54c3d031a78ac">
		<name>Derring Do</name>
		<subpath>DerringDo</subpath>
		<variant_uuid>c9a25f4e-f77a-5236-844b-4d089bc4d4f6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DesertApache-WHDL" sha1="714caa79a8796f12abbd857b79da6c86e020a88f">
		<name>Desert Apache-NV</name>
		<subpath>DesertApache-NV</subpath>
		<variant_uuid>e658d0b2-fb20-531c-8055-d87a91231816</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DesertWolfPL-WHDL" sha1="536d6128f46c2e86b4ddd690e5378a9a128e9aae">
		<name>Desert Wolf PL</name>
		<subpath>DesertWolfPL</subpath>
		<variant_uuid>2ffd4527-e793-52ea-8725-4d354363cfe2</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DesolateWorldDemo-WHDL" sha1="b7733f8ce066f98101b7ee982c3fefa0c5d76d3f">
		<name>Desolate Worlddemo</name>
		<subpath>DesolateWorlddemo</subpath>
		<variant_uuid>7adb3a50-a191-5518-a106-2269520e3860</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Desperation-WHDL" sha1="88017b20283da9569c3c2f664cbbad3259047af2">
		<name>Desperation</name>
		<subpath>Desperation</subpath>
		<variant_uuid>89c43e77-1972-5efb-bbb9-b27a356fc0bb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DestinationMoonbase-WHDL" sha1="b576801d97d0d31b4dce4a164b0af4749e751d38">
		<name>Destination Moon Base</name>
		<subpath>DestinationMoonBase</subpath>
		<variant_uuid>362b04ac-6ddc-53ad-abbc-51f7cf9de24b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeutscheImperiumDE-WHDL" sha1="0c884e714c362d90d2e4ba1b0e1cc9e79f13141b">
		<name>Deutsche Imperium DE</name>
		<subpath>DeutscheImperiumDE</subpath>
		<variant_uuid>e851e020-535b-567e-9ebf-f79f2496eae3</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dflip-WHDL" sha1="e30c87f8e86384d12b8f149e7be622f1df928073">
		<name>Dflip</name>
		<subpath>Dflip</subpath>
		<variant_uuid>dc923bc9-5380-57b6-8762-b20a07558b48</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Diabolik01-WHDL" sha1="08cf7a6d409a6726f8c57a58c7025c9d56bd4bd9">
		<name>Diabolik 01-NV</name>
		<subpath>Diabolik01-NV</subpath>
		<variant_uuid>032788cc-4ed0-5a77-b18a-9cc84e672d56</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
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		<subpath>DiamondChallenge</subpath>
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	<game filename="DiamondFever-WHDL" sha1="a0fd026426141f4cded5e0f7a38753805d2701ea">
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		<subpath>DiamondFever</subpath>
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	<game filename="Diamonds-WHDL" sha1="f044c1405ccc5821cd89b1737931817283b922ca">
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		<subpath>DiamondsMine</subpath>
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	<game filename="DiceFall-WHDL" sha1="d71a8ed477782db9ec5f5dc98d767861cbc25e60">
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		<subpath>DiceFall-noend</subpath>
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		<slave number="1">
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			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DodgyGame-WHDL" sha1="32b7cb106991ebf665e899e07aa4f15c9144dedf">
		<name>Dodgy Game</name>
		<subpath>DodgyGame</subpath>
		<variant_uuid>d14e1303-2eed-55cc-b444-61f1c8399094</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DodgyRocks-WHDL" sha1="fc71e42bd8943fed9b391c8c6cfa237c74c673be">
		<name>Dodgy Rocks</name>
		<subpath>DodgyRocks</subpath>
		<variant_uuid>b3e7fb41-d573-5ef4-9cb0-dac5d5978f54</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dog-WHDL" sha1="17082a6e983bcdf8471066904c04c9ef2dfaf009">
		<name>Dog-clavier</name>
		<subpath>Dog-clavier</subpath>
		<variant_uuid>069eced3-6a0a-593b-a474-0369dca16b1c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dogfight1-WHDL" sha1="385b8b27429e1e1aec38710e8617dc9f14ba82db">
		<name>Dogfight 1</name>
		<subpath>Dogfight1</subpath>
		<variant_uuid>b807e633-03d9-5ef5-8af2-714296084a92</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dogfight2-WHDL" sha1="eb6e2537b692d21866b08c444e40e0e4a435e10a">
		<name>Dog Fight 2</name>
		<subpath>DogFight2</subpath>
		<variant_uuid>464319ce-6d1e-5cb3-bc29-61ffba0589d2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DogfightSimulator-WHDL" sha1="ac63c38821249afc0febb00cbf8c599ec627e52c">
		<name>Dogfight Simulator</name>
		<subpath>DogfightSimulator</subpath>
		<variant_uuid>1a833b26-a1dd-5197-a628-a4c5522e8bc6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DoktorAGA-WHDL" sha1="8e903e3bf2ea62fb956db1e8a535801594dfae30">
		<name>Doktor [AGA]</name>
		<subpath>DoktorAGA</subpath>
		<variant_uuid>133aaa10-6fba-5525-ac54-33b80fadfd62</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Domingo-WHDL" sha1="afb9ff5824a6c03eb2dc727fc63989fc3f237ea8">
		<name>Domingo</name>
		<subpath>Domingo</subpath>
		<variant_uuid>6d2d3a15-a7b0-5819-bb3a-d714163d0e9f</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dominoes-WHDL" sha1="7c5aa5d051060af549fc65b88381a26710ff2f84">
		<name>Dominoes-NV</name>
		<subpath>Dominoes-NV</subpath>
		<variant_uuid>5c65f51f-f1db-53f9-9f68-9ae46da66e96</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dominos-WHDL" sha1="009e3dbd535ee9eeceeb8388ce5ab20a87a611e1">
		<name>Dominos</name>
		<subpath>Dominos</subpath>
		<variant_uuid>b7cfe683-540b-591a-9265-4c882832a3b9</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DonDonLand-WHDL" sha1="cb036f6aec4de85e449b583cd67ccd444a6b9580">
		<name>Don Don Land</name>
		<subpath>DonDonLand</subpath>
		<variant_uuid>6c9cee0f-0c1e-586f-9cd2-5878a7f2dc27</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Donkey2LCD-WHDL" sha1="c13c5b7700483e495a01aaaf7d473be087541dfe">
		<name>Donkey 2 LCD</name>
		<subpath>Donkey2LCD</subpath>
		<variant_uuid>4c9174af-6c88-512f-b5ed-c18de882ce15</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DonkeyDownfall-WHDL" sha1="3e5b219d93f0ed666fceb847a67a4e27bd116345">
		<name>Donkey Downfall</name>
		<subpath>DonkeyDownfall</subpath>
		<variant_uuid>f5387f61-165b-5c7f-bbe5-5b212ecae267</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="DonManolo1-WHDL" sha1="717c42c59b2d1ec22a085dc375d77df522b5980c">
		<name>Don Manolo 1</name>
		<subpath>DonManolo1</subpath>
		<variant_uuid>2327f824-eccd-5b22-9a16-4b1c18a395ac</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DonManolo2-WHDL" sha1="95315d4812465f778db22d68d8fb82f5775a8aca">
		<name>Don Manolo 2</name>
		<subpath>DonManolo2</subpath>
		<variant_uuid>0bcf2d80-25a1-52af-bff9-74a35486f585</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Doody-WHDL" sha1="1ffdb2c9c30d0d1931db4bd2505f0ecf2c74d258">
		<name>Doody</name>
		<subpath>Doody</subpath>
		<variant_uuid>58e5b44a-a51e-5a4d-8162-829a4673fd93</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dotz-WHDL" sha1="7f79c0e549e85908360c70ed12377bf1eac0d819">
		<name>Dotz</name>
		<subpath>Dotz</subpath>
		<variant_uuid>6a009fe9-efba-5d03-b5f5-0350292ae3b0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<name>Double Battle</name>
		<subpath>DoubleBattle</subpath>
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	<game filename="DoubleBobble-WHDL" sha1="bc15b4151c3b603de7b90a94735ca08d9750a545">
		<name>Double Bobble</name>
		<subpath>DoubleBobble</subpath>
		<variant_uuid>9da908dc-85a1-5e55-936d-b5fc52e2b8ba</variant_uuid>
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			<filename>Data.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="DoubleShuffle-WHDL" sha1="c4dab6322939293f672ef88e7f259ac45a60c705">
		<name>Double Shuffle</name>
		<subpath>DoubleShuffle</subpath>
		<variant_uuid>d3dbc9a4-ca1a-5b22-b9ce-d39ebe010005</variant_uuid>
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	<game filename="Doubletris-WHDL" sha1="5eb13ffeb8e90f9aa61974d607761ff09b79f662">
		<name>Doubletris</name>
		<subpath>Doubletris</subpath>
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	<game filename="Downfall-WHDL" sha1="d8efc7ed4976f7d24ec1b882202b832068dc2444">
		<name>Downfall</name>
		<subpath>Downfall</subpath>
		<variant_uuid>e7ef9ba4-5c2f-5fb6-9dfe-9e84b5875516</variant_uuid>
		<slave_count>6</slave_count>
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	<game filename="DownfallAGA-WHDL" sha1="4e7b3b2cd54b4cad74f8eed7602c1c5caf4c1bb6">
		<name>Downfall [AGA]</name>
		<subpath>DownfallAGA</subpath>
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	<game filename="DownhillChallengeDeva-WHDL" sha1="2923a96169a08a6a3d27d48dcbbc99a89055d6a8">
		<name>Downhill Challenge Deva</name>
		<subpath>DownhillChallengeDeva</subpath>
		<variant_uuid>8d2d69b8-4707-5015-8107-3d8d7408b70f</variant_uuid>
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	<game filename="Dozer-WHDL" sha1="3816d9682fe84075fb69d3a2e51a82d2409a5649">
		<name>Dozer</name>
		<subpath>Dozer</subpath>
		<variant_uuid>685b5d89-7a9e-50e7-9f1b-f1869b494e8c</variant_uuid>
		<slave_count>4</slave_count>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
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	<game filename="DrachensteineDE-WHDL" sha1="4201625fb2b7f0dfe0dfff94fdc594702f6d5589">
		<name>Drachensteine DE</name>
		<subpath>DrachensteineDE</subpath>
		<variant_uuid>41085ce0-f972-5aaf-b3b9-5ac15bca18e1</variant_uuid>
		<slave_count>6</slave_count>
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			<datapath>data</datapath>
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	<game filename="DragDrop-WHDL" sha1="c65d8bce38292557137b317768c15a2a4ac66652">
		<name>Drag Drop</name>
		<subpath>DragDrop</subpath>
		<variant_uuid>32b29a71-d3db-50fa-9a66-ff68d8ba289c</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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	</game>
	<game filename="DragDropDX-WHDL" sha1="45732c74e4f14a0c9a8152f239aea4324ab58aca">
		<name>Drag Drop DX</name>
		<subpath>DragDropDX</subpath>
		<variant_uuid>c874ee6d-8a84-5053-969d-9c537affe0bf</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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	<game filename="DraggyCroco-WHDL" sha1="cbe505b0183d0bd0d42b47533d8a08977c938ebe">
		<name>Draggy Croco PL</name>
		<subpath>DraggyCrocoPL</subpath>
		<variant_uuid>d9007b52-f93e-5482-8af0-15e8aeac1f6b</variant_uuid>
		<slave_count>6</slave_count>
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			<datapath>data</datapath>
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	</game>
	<game filename="DragonballJumpsSP-WHDL" sha1="2742d39d930f2fbd71b9b0f286f902325c2ba5fd">
		<name>Dragon Ball Jumps SP</name>
		<subpath>DragonBallJumpsSP</subpath>
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		<slave_count>6</slave_count>
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	<game filename="DragonForce-WHDL" sha1="2eb78f0c4f460cf97e9ee08308d97f82fe592a95">
		<name>Dragon Force</name>
		<subpath>DragonForce</subpath>
		<variant_uuid>32fd79a6-ce30-5485-beca-5faa893ea0f5</variant_uuid>
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	</game>
	<game filename="DragonsFlame-WHDL" sha1="bb506a55e8fbe2d15a89b3104685282a3a44a175">
		<name>Dragons Flame-NC-NV-NE</name>
		<subpath>DragonsFlame-NC-NV-NE</subpath>
		<variant_uuid>320d39fe-dae4-5a52-aec3-56b9e2170995</variant_uuid>
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		<slave_default>Kick13D7.Slave</slave_default>
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			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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		</hardware>
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	<game filename="DragonSim2-WHDL" sha1="c9532bc4dad17ed6d1fa5171b0cd28f95ac27315">
		<name>Dragon Sim 2</name>
		<subpath>DragonSim2</subpath>
		<variant_uuid>d0e3b96d-ee69-5f31-9883-c4a326d907ed</variant_uuid>
		<slave_count>6</slave_count>
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	<game filename="DragonsPyramids-WHDL" sha1="06894234528ba06c2a931ca289556835dd93e74a">
		<name>Dragons Pyramids</name>
		<subpath>DragonsPyramids</subpath>
		<variant_uuid>6e28983e-ba72-5a79-ae1e-1b502a0dd321</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dreadnoughts-WHDL" sha1="c439548ad7dc351f15a12382595b1cde8ea08c62">
		<name>Dreadnoughts</name>
		<subpath>Dreadnoughts</subpath>
		<variant_uuid>cf8ca0e0-b0a7-52bc-a2b6-320fe06a4253</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DreamCars-WHDL" sha1="b09f162353de825509ec485517c23978e758a9fd">
		<name>Dream Cars</name>
		<subpath>DreamCars</subpath>
		<variant_uuid>6170496e-5926-5a14-b818-cd01abbcfa55</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DreamRowanDemo-WHDL" sha1="f63949f948b1dec5114722690a415e55b14466b3">
		<name>Dream Rowan Demo</name>
		<subpath>DreamRowanDemo</subpath>
		<variant_uuid>13ba4647-3497-560d-a84a-9c2f7632ea65</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DreamStream-WHDL" sha1="48ef0fb38d031078d69dffd080a98fcb51a8a4be">
		<name>Dreamstream</name>
		<subpath>Dreamstream</subpath>
		<variant_uuid>e85586fa-66e5-5859-9033-2928400e02e5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DreensharPL-WHDL" sha1="62f05f323042e53735b8a03abc52322f02dfc28d">
		<name>Dreenshar PLD 7</name>
		<subpath>DreensharPLD7</subpath>
		<variant_uuid>acb5bcc9-b12c-55f6-9d2d-aa87174724d6</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Kick13D72.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drelbs-WHDL" sha1="b7e64aed5d89c80679dc24de9245292cbb40602f">
		<name>Drelbs</name>
		<subpath>Drelbs</subpath>
		<variant_uuid>393a9b4e-7cea-51a9-b153-5f59a3c1ba06</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DRez-WHDL" sha1="7cdca88a9fe5f271d3220bff990ebd6b450e22cd">
		<name>DRez</name>
		<subpath>DRez</subpath>
		<variant_uuid>1845c884-20c6-5521-b11d-f8dc0d839191</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DribblingCalcio-WHDL" sha1="f3de85a6a05fdbb0a915786af488865ab8f1cdc2">
		<name>Dribbling Calcio</name>
		<subpath>DribblingCalcio</subpath>
		<variant_uuid>2869630b-c15e-5b45-897e-5e1af484e265</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DripAmigo-WHDL" sha1="06a345e92fa55be9885a95e074b738e8837cd1f2">
		<name>Drip Amigo</name>
		<subpath>DripAmigo</subpath>
		<variant_uuid>7d01a8e0-8c54-5535-8c5a-527d59a699d8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DriveIff-WHDL" sha1="175c1b219c97caaf5a42db8ea32fa16c49b81ac7">
		<name>Drive Iff</name>
		<subpath>DriveIff</subpath>
		<variant_uuid>41b0a1d0-8c17-50c1-8bc0-72a00f6ad133</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DroidWars4-WHDL" sha1="5975095e1dd96eebe349b99e597637c7fbc29c7f">
		<name>Droid Wars 4</name>
		<subpath>DroidWars4</subpath>
		<variant_uuid>48911066-a3ba-5e90-b025-cb9435265299</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DroidWars5-WHDL" sha1="d4462e4396985912de1d40a92fe4ce9e1cb37006">
		<name>Droid Wars 5- 030max</name>
		<subpath>DroidWars5-030max</subpath>
		<variant_uuid>25b4e4bd-81fd-5521-b5a0-2bc7362be017</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Drol-WHDL" sha1="086b1b4963c9770eba7ef502cd3863f14212d691">
		<name>Drol</name>
		<subpath>Drol</subpath>
		<variant_uuid>8311d50d-bd30-5744-96ad-8e9408a6dacd</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Dropzone-WHDL" sha1="72782bf7bcbe6bf0249053cdc85a172b60a76b0a">
		<name>Dropzone</name>
		<subpath>Dropzone</subpath>
		<variant_uuid>2d7b6900-bfe0-5894-91cc-dd51d4b2f41c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FredJourney-WHDL" sha1="d626ef0534e18b10b5693d3ace068fcd46eff8be">
		<name>Fred Journey</name>
		<subpath>FredJourney</subpath>
		<variant_uuid>a4e3196f-bf3b-517c-a5ea-999f50e4f680</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FredJourneyTR-WHDL" sha1="4e27c22dd0f912aa74997c5901ca8ab8412fa16a">
		<name>Fred Journey TR</name>
		<subpath>FredJourneyTR</subpath>
		<variant_uuid>9c6e49d8-9a5d-528e-892b-c2e22f28396a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FridayNightPool-WHDL" sha1="733dfd0cddb8060a0e4671d9dd2993ef8da81a70">
		<name>Friday Night Pool</name>
		<subpath>FridayNightPool</subpath>
		<variant_uuid>1d9ca498-f2fb-5921-9490-68f24e50be1f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Friends-WHDL" sha1="218c6c567e0d63e387f52ab645d69b6e9c5a63e3">
		<name>Friends</name>
		<subpath>Friends</subpath>
		<variant_uuid>fecbad86-0862-555a-99ad-39809e4adacc</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FrisbeeFox-WHDL" sha1="c9883ae870807f60a6765f18a5cc2223f9fb90c7">
		<name>Frisbee Fox</name>
		<subpath>FrisbeeFox</subpath>
		<variant_uuid>b5d65dfc-45c1-581c-bdce-26edde862328</variant_uuid>
		<slave_count>3</slave_count>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Frogger-WHDL" sha1="e8c9527d10b86c49074c95f4be32a790b869273a">
		<name>Frogger</name>
		<subpath>Frogger</subpath>
		<variant_uuid>edc93095-435b-59b7-8790-4783056505c5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FrontalAssault-WHDL" sha1="6b5d45154ef12c76f97744641628fad7da5a3e45">
		<name>Frontal Assault</name>
		<subpath>FrontalAssault</subpath>
		<variant_uuid>b5fe1b22-9785-53d9-bc9f-08a5d5a484de</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FruitCrush-WHDL" sha1="f0435d1b9ea1301c822c671aa549fa3fbe4339b6">
		<name>Fruit Crush</name>
		<subpath>FruitCrush</subpath>
		<variant_uuid>c159e521-1fc0-57dc-b76e-c5b78c0d4bf2</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FruitMachine-WHDL" sha1="da6dbfd7ff1cb63adfb127c7a912b9fddf0d514a">
		<name>Fruit Machine-noend</name>
		<subpath>FruitMachine-noend</subpath>
		<variant_uuid>2a8b026f-7789-56c3-a152-80d3782a899a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FruitMachineCameron-WHDL" sha1="c03be373c3fb528897b611f3689fa903bf47bc19">
		<name>Fruit Machine Cameron</name>
		<subpath>FruitMachineCameron</subpath>
		<variant_uuid>238405d9-8523-5c4f-bfcb-c44140b63713</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FruitMania-WHDL" sha1="9b0ce2a44ef5cceabeaf40f7ac2637eb67bb245b">
		<name>Fruit Mania</name>
		<subpath>FruitMania</subpath>
		<variant_uuid>83f4bd62-f81f-56a4-b4ee-1b14fe2867e3</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FruitPanic-WHDL" sha1="4e80743b666890d21a1824d8ea56ffd03a86ea24">
		<name>Fruit Panic</name>
		<subpath>FruitPanic</subpath>
		<variant_uuid>270bb820-c908-5ec2-967d-f9f2108c411f</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FruitSalad-WHDL" sha1="a45f8a99d25d218fb631ad26e50e0ee78352dc13">
		<name>Fruit Salad</name>
		<subpath>FruitSalad</subpath>
		<variant_uuid>187861b5-4d5b-5aa1-8220-de751d481680</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fullspeed-WHDL" sha1="7366d380203e3f77564e4bfa485aa3c203723aea">
		<name>Fullspeed</name>
		<subpath>Fullspeed</subpath>
		<variant_uuid>554112ba-0600-5c3a-815c-99b34968585d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Funtris-WHDL" sha1="103e9d6d8a297c4cfc9f884c6c254ec3de42e19e">
		<name>Funtris</name>
		<subpath>Funtris</subpath>
		<variant_uuid>b9fdcb4a-6db9-58f0-b7f4-a9f124835451</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Funtris96-WHDL" sha1="bc61543697f9659448de63ab80797451df2b9f00">
		<name>Funtris 96</name>
		<subpath>Funtris96</subpath>
		<variant_uuid>ce4affb4-16a5-58fa-bbba-15e9643b6570</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Furball-WHDL" sha1="a7f96e803adc6dfab01d04be086051e57581ecc9">
		<name>Furball</name>
		<subpath>Furball</subpath>
		<variant_uuid>0fd18dbf-a8ce-528b-9007-764b03148299</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
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			<datapath>data</datapath>
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		<slave number="5">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="FutureCombat2-WHDL" sha1="9d129d757764b0d05642535771616154fbd94e6b">
		<name>Future Combat 2</name>
		<subpath>FutureCombat2</subpath>
		<variant_uuid>9ea71b2e-9571-52cc-962f-7a85cee72ae2</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="DynatechDE-WHDL" sha1="e33510c45fccacaf1874de15e2e1d10f07471894">
		<name>Dynatech DE</name>
		<subpath>DynatechDE</subpath>
		<variant_uuid>dd90aafb-f7dd-551e-8649-6626bc27f7ff</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
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			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DynatechDE" sha1="46990faa20a0ccd0f5fd1723d0ac61a5ceeaffb0">
		<name>Dynatech DE</name>
		<subpath>DynatechDE</subpath>
		<variant_uuid>9263fda3-6908-5e3f-9259-6897a8adcd99</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EarlWeaverBaseball-WHDL" sha1="0faa0bc82f772d9fe12ba6ed35abc808192efe88">
		<name>Earl Weaver Baseball</name>
		<subpath>EarlWeaverBaseball</subpath>
		<variant_uuid>b902d35e-c0e0-55fb-bdcd-186b3399cfb7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
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	<game filename="EasterEgg-WHDL" sha1="dfd758a04b6e598477c334249c444ae3af4f02d5">
		<name>Easter Egg</name>
		<subpath>EasterEgg</subpath>
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	<game filename="EasyFun-WHDL" sha1="a620c38614a2ab2777a4dc785a4e6b868bfbfe68">
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		<subpath>EasyFun</subpath>
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	<game filename="EatTheWhistle1-WHDL" sha1="7eb809bbddb348b5935872a81efd7cd824cba35b">
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		<subpath>EatTheWhistle1</subpath>
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	<game filename="EatTheWhistle1RIP-WHDL" sha1="b21ba555751dda93eb9ebdb924ec4a99ed9ac45a">
		<name>Eat The Whistle 1 RIP</name>
		<subpath>EatTheWhistle1RIP</subpath>
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	<game filename="EatTheWhistle2-WHDL" sha1="56f41ff99a33e87c83cc2fe1dd9e07e3d2c28d35">
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		<subpath>EatTheWhistle2</subpath>
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	<game filename="EddSchiester-WHDL" sha1="a89aeaa1aa15cd4732987fa027f7af4046fa930d">
		<name>Edd Schiester</name>
		<subpath>EddSchiester</subpath>
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	<game filename="EggBlasters-WHDL" sha1="3e79b14b4c2ecc587ac453b68b28a474f97c5d9d">
		<name>Egg Blasters</name>
		<subpath>EggBlasters</subpath>
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	<game filename="EgorToylandDemo-WHDL" sha1="7d98985df3f7bf4e4730ae08b9ac37cbbdb6f2c8">
		<name>Egor Toyland Demo</name>
		<subpath>EgorToylandDemo</subpath>
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	<game filename="EireAdvSeamus-WHDL" sha1="b96e4a365d8c9c9141ca94ad6b0ad534a0d1db45">
		<name>Eire Adv Seamus</name>
		<subpath>EireAdvSeamus</subpath>
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	<game filename="ElDoradoCD32IT-WHDL" sha1="cf989e8cf1745a4f2ef2fcc14643450e69c7c22d">
		<name>El Dorado [CD32] IT</name>
		<subpath>ElDoradoCD32IT</subpath>
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	<game filename="Eldritch-WHDL" sha1="a722acccc55b3c8e0fd2bc749a2ca50d6c7f7f89">
		<name>Eldritch-No P 96</name>
		<subpath>Eldritch-NoP96</subpath>
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	<game filename="Electrek-WHDL" sha1="d86d187650fc7867bbc90c773264f63341e354a9">
		<name>Electrek</name>
		<subpath>Electrek</subpath>
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	<game filename="Elevation1-WHDL" sha1="82f22694303b527f3d9d484d4080fd3fc37bb0ae">
		<name>Elevation 1</name>
		<subpath>Elevation1</subpath>
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	<game filename="Elevation2-WHDL" sha1="f88cd13e20886b3fceae536dc95ec2c22de78d14">
		<name>Elevation 2</name>
		<subpath>Elevation2</subpath>
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	<game filename="ElfieUnicorn-WHDL" sha1="0d34a1a19e31cdf7b0b097234ee026b2f1164454">
		<name>Elfie Unicorn</name>
		<subpath>ElfieUnicorn</subpath>
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	<game filename="ElfieUnicornEasy-WHDL" sha1="6e8ea42b6cc2c4f4d6a549b32e58bcdeabcb5f2b">
		<name>Elfie Unicorn Easy</name>
		<subpath>ElfieUnicornEasy</subpath>
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	<game filename="ElseWeGetMad-WHDL" sha1="4ee3647dfef7cb61650bef45ff842af84a0187ce">
		<name>Else We Get Mad</name>
		<subpath>ElseWeGetMad</subpath>
		<variant_uuid>0959594c-30dc-5045-a57b-eb175df41cc8</variant_uuid>
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	<game filename="ElvesDreamland-WHDL" sha1="14f56f83e74cdf6a91ee742627913876edba1853">
		<name>Elves Dreamland</name>
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		<name>Erben Erde [AGA] DE</name>
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	<game filename="ErbenThronsDE-WHDL" sha1="50858c029c4321004ac3964ea610d7a384092db9">
		<name>Erben Throns DE</name>
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	<game filename="Espionage-WHDL" sha1="43255d634ccbc88a04c9faed422f6b4657ef46e9">
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	<game filename="EswatSunteam-WHDL" sha1="e9857b78edd0b5daefb3d69ce8a4c63975759686">
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		</hardware>
	</game>
	<game filename="EType2-WHDL" sha1="64aa80389a3ff8343ef9484d3d8023f279db44cb">
		<name>EType 2</name>
		<subpath>EType2</subpath>
		<variant_uuid>272ec2b6-d9a4-55e7-a0f8-0284091a4db8</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Euphorion-WHDL" sha1="ee0d21897c0cfbc54eafe01441d832597e0b9bf9">
		<name>Euphorion</name>
		<subpath>Euphorion</subpath>
		<variant_uuid>48f715e7-0c68-594e-a056-a4d9ddb2f5ac</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Eurofighter-WHDL" sha1="3d2bddb74e89a42d46baf03546040d1c7c2076df">
		<name>Euro Fighter</name>
		<subpath>EuroFighter</subpath>
		<variant_uuid>cde65073-8e71-5c94-81ae-6b0d2ffc5a63</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	</game>
	<game filename="EuropeanSoccerChallenge-WHDL" sha1="bb042c562bd19598c1fef2d4bb06c0a7f85a7ded">
		<name>European Soccer Challenge-novbrmove</name>
		<subpath>EuropeanSoccerChallenge-novbrmove</subpath>
		<variant_uuid>be65b62e-3303-54d0-9140-58124dc14e8e</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
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		<slave number="4">
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			<filename>Workbench31_4.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="EvasiveAksionDemo-WHDL" sha1="c6959fcf9739b52c185734eab935b1c2802ec928">
		<name>Evasive Aksion Demo</name>
		<subpath>EvasiveAksionDemo</subpath>
		<variant_uuid>21e70224-2a53-57db-80ae-cff5087f12ea</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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	</game>
	<game filename="Evil-WHDL" sha1="3edaaeca66c1ee6cb5d2553b6a69d79ebe40969b">
		<name>Evil</name>
		<subpath>Evil</subpath>
		<variant_uuid>ad17c164-4143-51a3-b787-1f8e357e9b81</variant_uuid>
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
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		</slave>
		<slave number="3">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EvilGarden-WHDL" sha1="5c476a110c8c165b6d49c613db475911f2635cfd">
		<name>Evil Garden</name>
		<subpath>EvilGarden</subpath>
		<variant_uuid>cfee70d8-5500-5bcf-8207-93181671ea9e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
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		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="EvilInsectsAGA-WHDL" sha1="6d79a0d21f26d56d8895e7ad1b2cd69fb5f652ca">
		<name>Evil Insects [AGA]</name>
		<subpath>EvilInsectsAGA</subpath>
		<variant_uuid>905a790f-9d65-5458-a2e4-b59494986f0a</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		</hardware>
	</game>
	<game filename="EvilsDoomAGA-WHDL" sha1="33a21b112cbe6fe8c3f15e7758d0b541cd152979">
		<name>Evils Doom [AGA]</name>
		<subpath>EvilsDoomAGA</subpath>
		<variant_uuid>a0cab7cd-d075-556c-9b29-0646aa66b41d</variant_uuid>
		<slave_count>3</slave_count>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		</hardware>
	</game>
	<game filename="EvilTowerDE-WHDL" sha1="e60fa4e3ecaa15462f1cb330c70309de4d419362">
		<name>Evil Tower DE</name>
		<subpath>EvilTowerDE</subpath>
		<variant_uuid>067b3bf5-3f60-5302-9a78-9c916aae184d</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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	</game>
	<game filename="Excalibur2Vengeance-WHDL" sha1="e237b00c66f59dacad3ef0e8d990f35a48917997">
		<name>Excalibur 2 Vengeance</name>
		<subpath>Excalibur2Vengeance</subpath>
		<variant_uuid>0e735bba-2e65-5b4a-8bb0-8a7dad3441d6</variant_uuid>
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		<slave_default>Kick13D72.slave</slave_default>
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		<slave number="1">
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			<datapath />
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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		</hardware>
	</game>
	<game filename="ExcellentCardGames1-WHDL" sha1="b226ffdd227c41cad32b2d0afbdbc6b0129260a2">
		<name>Excellent Card Games 1</name>
		<subpath>ExcellentCardGames1</subpath>
		<variant_uuid>1d5b41ce-30dd-58cc-86b2-78033468166d</variant_uuid>
		<slave_count>4</slave_count>
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	</game>
	<game filename="ExcellentCardGames2-WHDL" sha1="b669910506bcda7a9c226e01304852e463f9e7db">
		<name>Excellent Card Games 2</name>
		<subpath>ExcellentCardGames2</subpath>
		<variant_uuid>27fe486a-b12b-57d0-be4f-b264ca1ac5c5</variant_uuid>
		<slave_count>4</slave_count>
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	</game>
	<game filename="ExcellentCardGames3AGA-WHDL" sha1="e64a51cee33e61dc5852b7fba98f9b09021ad168">
		<name>Excellent Card Games 3 [AGA]</name>
		<subpath>ExcellentCardGames3AGA</subpath>
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			<datapath>data</datapath>
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	<game filename="ExileAGA-WHDL" sha1="242c2369ff6f102a809e0d23318797ad3ff0adf1">
		<name>Exile [AGA]</name>
		<subpath>ExileAGA</subpath>
		<variant_uuid>5991e9e6-6a67-5c7e-85be-3859e49986d3</variant_uuid>
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		</hardware>
	</game>
	<game filename="ExileDiscoveryAGAFR-WHDL" sha1="73c78c357ab3d70209f8ce70bb0b48ea30970488">
		<name>Exile Discovery [AGA] FR</name>
		<subpath>ExileDiscoveryAGAFR</subpath>
		<variant_uuid>83aefc84-f68f-5c84-9c08-666479860e3a</variant_uuid>
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	</game>
	<game filename="Exit13-WHDL" sha1="389870a7c8dd50fb175065b155d32fcb5d43b709">
		<name>Exit 13</name>
		<subpath>Exit13</subpath>
		<variant_uuid>9f5be102-a284-5ff3-b176-b0b0c23c9b5a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
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		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Experiment-WHDL" sha1="8e072f80ec284a6c01ae6d5368872cecc140ee09">
		<name>Experiment-NV</name>
		<subpath>Experiment-NV</subpath>
		<variant_uuid>d5cc6b59-4df0-5058-a0ca-bb1f0d91f114</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Experiment1-WHDL" sha1="58965128aa5cba1d7ea98e7a7a27dc0007055896">
		<name>Experiment 1-NV-no Akit</name>
		<subpath>Experiment1-NV-noAkit</subpath>
		<variant_uuid>42ae9bfd-c0e3-5867-871e-fe04f9809d4e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Experiment2Entity-WHDL" sha1="8c9cf2e092f8259878a1aae00e717ac5842a0db6">
		<name>Experiment 2 Entity</name>
		<subpath>Experiment2Entity</subpath>
		<variant_uuid>7303453b-4d45-5843-8bb3-9f61c0b4892b</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ExplorerPL-WHDL" sha1="82f63599ed4f9c3af39564172ec7878aae0f2fcc">
		<name>Explorer PL</name>
		<subpath>ExplorerPL</subpath>
		<variant_uuid>d5dfc204-1ef0-5842-a50e-84e31bbe1ce7</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ExplosiveChaos-WHDL" sha1="b7d35f598c9e73abd884d6b4a5a8f1413a88c335">
		<name>Explosive Chaos</name>
		<subpath>ExplosiveChaos</subpath>
		<variant_uuid>49d0deef-cb64-53a8-8d9c-5a38f6d25913</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureSpace-WHDL" sha1="4a3c78fbf2e1f6e37d74df84280c9aa79790b631">
		<name>Future Space</name>
		<subpath>FutureSpace</subpath>
		<variant_uuid>5caa7355-4ee3-5980-bc3c-a55ee676eff2</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureSport-WHDL" sha1="9469bab1d6f38cd02499c523df6238afbba8b3dc">
		<name>Future Sport</name>
		<subpath>FutureSport</subpath>
		<variant_uuid>06b64ec7-1c0e-555a-94e9-6124473eb1b8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FuzzyLogic-WHDL" sha1="bd25c9f92139049016817ecac03a77420db12602">
		<name>Fuzzy Logic</name>
		<subpath>FuzzyLogic</subpath>
		<variant_uuid>27f45ff1-93e6-5bde-a582-7a93cc2b8c10</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GalacticXMasRemix95-WHDL" sha1="2697d40f40c724cd3c73fdb2950c1a5ef081414a">
		<name>Galactic XMas Remix 95</name>
		<subpath>GalacticXMasRemix95</subpath>
		<variant_uuid>b3fd306e-8df8-56aa-89a8-82b90bfc3aad</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Galacto2-WHDL" sha1="b257363eb67e58378485d69d5bd43172665d7b63">
		<name>Galacto 2</name>
		<subpath>Galacto2</subpath>
		<variant_uuid>be06bc97-0fd9-5542-954e-48b02d46d0b4</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Galactoid-WHDL" sha1="91496f003f52530bb7f43a7f4091582839655676">
		<name>Galactoid</name>
		<subpath>Galactoid</subpath>
		<variant_uuid>181d6cc5-6200-5986-97e0-09e2539378b1</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Galaga94-WHDL" sha1="b9638f5e5ae2f552ba32e79bf1386649ddbefd03">
		<name>Galaga 94</name>
		<subpath>Galaga94</subpath>
		<variant_uuid>61376ab3-8126-54c2-add0-9c1e004fee4e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GalagaWars-WHDL" sha1="2f0cebc3ea52544be8b726ae5251edce8601aa4a">
		<name>Galaga Wars</name>
		<subpath>GalagaWars</subpath>
		<variant_uuid>de11ebef-6dce-5b4d-a507-332abb4fcd97</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Galax-WHDL" sha1="65f6baf8a9b95f1e292e379eef6066b5fe32a2f4">
		<name>Galax</name>
		<subpath>Galax</subpath>
		<variant_uuid>6879985b-8559-5987-83f7-2930b564ec06</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Galaxians-WHDL" sha1="548eae399130759273bebcb54a5bed65aab51049">
		<name>Galaxians</name>
		<subpath>Galaxians</subpath>
		<variant_uuid>9226fcc3-c02b-5784-bf18-01f2d7ab987c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Galaxy-WHDL" sha1="0e37a1b32e8650b17597fa216faf47e02e0dbf72">
		<name>Galaxy</name>
		<subpath>Galaxy</subpath>
		<variant_uuid>df9bf985-660b-5624-a895-06303187d2cb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Galaxy93-WHDL" sha1="70cf8e16a864b2d5998d95f775636fede57792a6">
		<name>Galaxy 93</name>
		<subpath>Galaxy93</subpath>
		<variant_uuid>ccd2e6c4-99e2-5afb-a5af-0dd430eccc4e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Galaxy93.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Galaxy93.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GalaxyWars-WHDL" sha1="d5aa1062e33fd73d3fc8d0bfaa5b5f74fd5cb54f">
		<name>Galaxy Wars</name>
		<subpath>GalaxyWars</subpath>
		<variant_uuid>f3bae1e8-4663-5297-9678-6fdc5a758f7b</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Galleons-WHDL" sha1="f0a0dcb12912dacc1fd8970e107e488990c64ea6">
		<name>Galleons</name>
		<subpath>Galleons</subpath>
		<variant_uuid>703958f6-c53e-56c3-89cb-4a1311b2f34c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GambleMania-WHDL" sha1="504638c062734c6357a87a11d6f0a5f331a58a7b">
		<name>Gamble Mania</name>
		<subpath>GambleMania</subpath>
		<variant_uuid>718b913c-28d8-53d0-931d-c86689b1e999</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Game-WHDL" sha1="c15c6473d6fe57084f7018f044030b3765c4a357">
		<name>Game</name>
		<subpath>Game</subpath>
		<variant_uuid>57f4cdcd-7611-59d0-8f0b-67090a86e0c9</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="FeedingFrenzy-WHDL" sha1="36efdb121bca75cbd122e2f1419c6cf537683075">
		<name>Feeding Frenzy</name>
		<subpath>FeedingFrenzy</subpath>
		<variant_uuid>25e819dc-21b1-5be3-851f-ba2044c478e0</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="FeudalLords-WHDL" sha1="a37743e5e90a77ebdd15d63a585f2596591e9774">
		<name>Feudal Lords</name>
		<subpath>FeudalLords</subpath>
		<variant_uuid>1e149e30-e14d-5666-8052-2a9a0678bb22</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fever-WHDL" sha1="885691bc35d1ab13a414df0c33d78cc5207d9bec">
		<name>Fever</name>
		<subpath>Fever</subpath>
		<variant_uuid>be795976-f8f2-5a44-9975-e4059bf53598</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FieldsGloryAGAFR-M3-WHDL" sha1="5f8b48987f175b5b8752ed1c04bb68c809a5e2a2">
		<name>Fields Glory [AGA] FR</name>
		<subpath>FieldsGloryAGAFR</subpath>
		<variant_uuid>230550a1-a9b1-582a-a963-1590503fbf39</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="FieldsGloryCD32FR-M3-WHDL" sha1="25055fbdfe46e4946f5445885d167ca58ba57bee">
		<name>Fields Glory [CD32] FR</name>
		<subpath>FieldsGloryCD32FR</subpath>
		<variant_uuid>4e309166-a50c-5467-b9f9-cc971fdd0f0e</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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			<datapath>data</datapath>
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		<slave number="2">
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		</hardware>
	</game>
	<game filename="FieldsGloryFR-M3-WHDL" sha1="9d92e4dfb044775b7d01664a52decd3fa8ee0678">
		<name>Fields Glory FR</name>
		<subpath>FieldsGloryFR</subpath>
		<variant_uuid>3c5a826f-c553-50cc-8c80-9501b68d6349</variant_uuid>
		<slave_count>5</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="FighterCommandFR-M6-WHDL" sha1="8ffbeef4c17bd6755c16ab09c4ea88b594288cd0">
		<name>Fighter Command FR</name>
		<subpath>FighterCommandFR</subpath>
		<variant_uuid>5721503b-98db-5f4b-ae5a-c4e1783b8b8c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FightHartmann-WHDL" sha1="ee35db9896d1702cda5c1e5fcddd3df5ee1f2fbc">
		<name>Fight Hartmann</name>
		<subpath>FightHartmann</subpath>
		<variant_uuid>e7396fca-6f93-53cb-9a53-fb7b188390fd</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FightingWarriors-WHDL" sha1="b35f2d069e72cd1a4eb61b0e1772467d90bf0a79">
		<name>Fighting Warriors</name>
		<subpath>FightingWarriors</subpath>
		<variant_uuid>5cf28011-ea2a-5244-acd1-21ad4dddcb5b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Filou-WHDL" sha1="129164c13da09e77c29f8801dbd6577a3dc3f977">
		<name>Filou</name>
		<subpath>Filou</subpath>
		<variant_uuid>0895bd3a-a3d6-5e89-bcf9-f9eb69209573</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="FinalChapter-WHDL" sha1="dbb1f8d4544b72d8afa464d5b68a41e1a363c239">
		<name>Final Chapter</name>
		<subpath>FinalChapter</subpath>
		<variant_uuid>ce58d83d-5a3a-5849-b363-28b9bd7aa47e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<filename>Workbench31_1.Slave</filename>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="FinalConflict-WHDL" sha1="c5936a8975c290e8ff009ce9bc9dd8a1975472e2">
		<name>Final Conflict</name>
		<subpath>FinalConflict</subpath>
		<variant_uuid>bb9938f3-8dc6-574f-937c-12feae159626</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalMission-WHDL" sha1="046d66ca072407087ab63df06cf11f0f883541fe">
		<name>Final Mission</name>
		<subpath>FinalMission</subpath>
		<variant_uuid>0cc15f16-99f3-5298-9e59-28188fbf1ece</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalOdysseyBonus-WHDL" sha1="7094990a78b34ee1a125305aa698fe17119ce531">
		<name>Final Odyssey Bonus</name>
		<subpath>FinalOdysseyBonus</subpath>
		<variant_uuid>673aa023-7470-5e23-8d73-d8c417dbc3d2</variant_uuid>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalOdysseyECSAGA-WHDL" sha1="1bd121355b1677002fd6c1d502cf48eb8035f86f">
		<name>Final Odyssey ECSAGA</name>
		<subpath>FinalOdysseyECSAGA</subpath>
		<variant_uuid>77e0d599-ecd9-568f-8ed1-a85747f6394c</variant_uuid>
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		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalOdysseyECSAGAFR-WHDL" sha1="3c4d75dc5c3632078b0e85f20a4ea9e4c193d1bb">
		<name>Final Odyssey ECSAGA FR</name>
		<subpath>FinalOdysseyECSAGAFR</subpath>
		<variant_uuid>de9dce93-3c43-537c-a982-33460a53be14</variant_uuid>
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		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalSplat-WHDL" sha1="aa59c47c2d7bd6795fa7cdd933719fcbc2cc1c51">
		<name>Final Splat</name>
		<subpath>FinalSplat</subpath>
		<variant_uuid>6c1e4942-aaf8-5c23-8ebd-c73a86cc4947</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="FinalSplatt-WHDL" sha1="3976d117504e608bc5794444974b4dc4b78c9f1d">
		<name>Final Splatt</name>
		<subpath>FinalSplatt</subpath>
		<variant_uuid>c6bedcb4-f755-598d-a5d9-32657061a560</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FinalTrip-WHDL" sha1="d282602916876719b653debf5bc6e06531f00cc3">
		<name>Final Trip-NV</name>
		<subpath>FinalTrip-NV</subpath>
		<variant_uuid>f90fdd3e-2c0b-5f26-9ffb-661ecebf802e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fireball-WHDL" sha1="23d04526461a82d16f408d46a0cc469e896d5912">
		<name>Fireball</name>
		<subpath>Fireball</subpath>
		<variant_uuid>ec92c4f1-1ff4-540b-b1f0-822223af6108</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FireBrigade-WHDL" sha1="429fc466bdfc7767670ec1514b56d240074f4511">
		<name>Fire Brigade</name>
		<subpath>FireBrigade</subpath>
		<variant_uuid>d23a9186-8d13-58ff-9fed-ceafbecd9918</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Firefly-WHDL" sha1="f79e8802fed53963793246536d746bc63b44efc3">
		<name>Firefly</name>
		<subpath>Firefly</subpath>
		<variant_uuid>4339784e-50ea-564f-8923-2e88be64ba1f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FirePowerDan-WHDL" sha1="2b023ad4c1383168816357be72423c897a050732">
		<name>Firepower Dan-NV</name>
		<subpath>FirepowerDan-NV</subpath>
		<variant_uuid>3638296f-ee71-55aa-9357-3839a2c193ee</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="FireWallAGA-WHDL" sha1="06c986910f3dda498005761eebe131699ba0bdfe">
		<name>Fire Wall [AGA]-NV</name>
		<subpath>FireWallAGA-NV</subpath>
		<variant_uuid>db6513a2-aa76-55a1-b5ff-8b8eec55c7c2</variant_uuid>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FireZoneFR-WHDL" sha1="6c716c8562de943a21cf7d10155b714afbd68c8e">
		<name>Fire Zone FR</name>
		<subpath>FireZoneFR</subpath>
		<variant_uuid>77457d6c-a3ff-5b26-bdca-8673b71e4e12</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FishingFun-WHDL" sha1="0ef9e4925db2a9e092805de40524b8ac3e376358">
		<name>Fishing Fun</name>
		<subpath>FishingFun</subpath>
		<variant_uuid>be4579aa-7eaa-51cb-bfc0-0951967b23a9</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Flagcatcher-WHDL" sha1="f628eea79db39450db6936fbc2a0273a30c52474">
		<name>Flagcatcher</name>
		<subpath>Flagcatcher</subpath>
		<variant_uuid>7534f73d-0a52-56bd-80eb-d6273c9415fa</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="FlamingEngines-WHDL" sha1="178867375f0fd97e0ad39a2f725d7f80b57c7fe3">
		<name>Flaming Engines</name>
		<subpath>FlamingEngines</subpath>
		<variant_uuid>cf691d5a-abe3-526a-80c7-daa71ac77c64</variant_uuid>
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		<slave_default>Workbench31_1.Slave</slave_default>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlamingoToursDE-WHDL" sha1="62a42a913bfbb45706aa30e4883f88c342702f74">
		<name>Flamingo Tours DE-NV</name>
		<subpath>FlamingoToursDE-NV</subpath>
		<variant_uuid>a5fd9af5-c3a0-54cc-b961-85e36f95589e</variant_uuid>
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		</hardware>
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	<game filename="Flappadiddle-WHDL" sha1="8871aa3cdba886fee171f598bd63b0e0bd4c04ea">
		<name>Flappadiddle</name>
		<subpath>Flappadiddle</subpath>
		<variant_uuid>5da10e6f-e135-5941-971c-8663010017e8</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
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	</game>
	<game filename="Flappybird-WHDL" sha1="049b64338a7187a6a12f8c928115c28012bf4145">
		<name>Flappybird</name>
		<subpath>Flappybird</subpath>
		<variant_uuid>f9f01e8f-8066-5813-9edf-f1ee62a9f7b0</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlatMates-WHDL" sha1="9b6664c0ba1f93e4833f53f94846bde5f1f3d666">
		<name>Flat Mates</name>
		<subpath>FlatMates</subpath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlatmatesAGA-WHDL" sha1="d58382ca89c83da5d92be336d5a1ffb7b03b38e3">
		<name>Flat Mates [AGA]</name>
		<subpath>FlatMatesAGA</subpath>
		<variant_uuid>45a9fead-3dfe-5f94-b514-edb2b985e945</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlatmatesFRAGA-WHDL" sha1="cbd02655ec1e95e96c48a053c604268e84e0d8aa">
		<name>Flat Mates FRAGA</name>
		<subpath>FlatMatesFRAGA</subpath>
		<variant_uuid>02ec1239-4a09-52ee-bda4-9d45c86207d2</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fleet-WHDL" sha1="6e9983b74d4e93115393619e5b92085b2dd8307a">
		<name>Fleet-NV-no Akit</name>
		<subpath>Fleet-NV-noAkit</subpath>
		<variant_uuid>34f0fde2-eda1-5e62-acd9-b0684634a3c3</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlightyFox-WHDL" sha1="b755c5d9cea83e21687f0bd180a44f85efb6fe23">
		<name>Flighty Fox</name>
		<subpath>FlightyFox</subpath>
		<variant_uuid>5d0c58d5-596f-5077-a864-1e4304a9da0a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Floaty-WHDL" sha1="f6e0dc9f8a12df2fc56f92bf0cd988b8bd818a26">
		<name>Floaty-clavier</name>
		<subpath>Floaty-clavier</subpath>
		<variant_uuid>b4943b10-cc55-5d49-ae91-6ca65d601331</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Flob-WHDL" sha1="ebd305836e981df225605dba6953dd51f61e6f5f">
		<name>Flob</name>
		<subpath>Flob</subpath>
		<variant_uuid>e93fff01-b827-5ea8-93c9-0d3bc8b6f3d4</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FloppyBird-WHDL" sha1="423d37ed7fc00c02de2dd83f48c85a319e1836f6">
		<name>Floppy Bird</name>
		<subpath>FloppyBird</subpath>
		<variant_uuid>32ae03e9-0d90-5ee5-973e-9e92e0ae6dc8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
		</slave>
		<slave number="2">
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		</slave>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Flotte-WHDL" sha1="903fdb112305774c2af513d56faae76edd487ca7">
		<name>Flotte</name>
		<subpath>Flotte</subpath>
		<variant_uuid>5b986eed-0fe1-5f40-b89d-9dbb60578578</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
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		</slave>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlowerDemo-WHDL" sha1="33ba14893b7a62f70b1b25a9d4a9147f1d0b1c11">
		<name>Flower Demo-NE</name>
		<subpath>FlowerDemo-NE</subpath>
		<variant_uuid>f6b83bc6-ff93-5a3b-bd74-9f9e7c4437d8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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		</slave>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Fluffles-WHDL" sha1="85684d71309d5bd5b31cabcf9d0d82901fcb7e6b">
		<name>Fluffles</name>
		<subpath>Fluffles</subpath>
		<variant_uuid>ef3e6df1-3bf1-5d1e-a6e4-548c43df79e4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Flyers-WHDL" sha1="fe67b6fbf05eb09bad2deaa1986a4db5cbed98dc">
		<name>Flyers</name>
		<subpath>Flyers</subpath>
		<variant_uuid>29d8a280-b28c-5ecd-8567-0e104fd6474b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fnurr2000-WHDL" sha1="cbf57e80afa1b01f3e4326048aa0d54506a11111">
		<name>Fnurr 2000</name>
		<subpath>Fnurr2000</subpath>
		<variant_uuid>f8c312cd-c103-5c65-9a92-2b7f835575d6</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="FollixAGA-WHDL" sha1="81b0ecdd3aa958ba29b394b28cd8947aa98b262e">
		<name>Follix [AGA]</name>
		<subpath>FollixAGA</subpath>
		<variant_uuid>a8250b8b-69ae-546d-b6d5-e7b1fd910c8c</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="FootballClubManager-WHDL" sha1="9d34d9d678fa35c2e5d37f88d5ff65492936c2b4">
		<name>Football Club Manager</name>
		<subpath>FootballClubManager</subpath>
		<variant_uuid>9b8f1672-b91e-521b-96f8-2011dd72f861</variant_uuid>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="FootballCrazy-WHDL" sha1="171d449231e06186306ad23b306119934d781c30">
		<name>Football Crazy</name>
		<subpath>FootballCrazy</subpath>
		<variant_uuid>3a661bfc-01d5-5014-b239-af6259050ccb</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
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		</hardware>
	</game>
	<game filename="FootballDirector2FR-M5-WHDL" sha1="17de8cb441fe6277b3fb754f5fdb492b554cdc5c">
		<name>Football Director 2 FR</name>
		<subpath>FootballDirector2FR</subpath>
		<variant_uuid>2a01780e-e5a1-531b-8fbc-27f02d7114ad</variant_uuid>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FootballSimulation-WHDL" sha1="401827c48ad4dbbe97a4e7f5fb30311298de1928">
		<name>Football Simulation</name>
		<subpath>FootballSimulation</subpath>
		<variant_uuid>195e165d-d584-5078-85c6-32dc5f94dd25</variant_uuid>
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			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FootballTactician1-WHDL" sha1="720ee5a33d6a9df15def8ba2967216b5664d1bb9">
		<name>Football Tactician 1</name>
		<subpath>FootballTactician1</subpath>
		<variant_uuid>641af358-518d-5974-81fd-87acf7ce0f67</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FootballTactician2-WHDL" sha1="ef40af04b3f6796039b457e55490445d951041cb">
		<name>Football Tactician 2</name>
		<subpath>FootballTactician2</subpath>
		<variant_uuid>7b9a5eb6-d131-579f-96e5-9e3a870deafc</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FootballTactician2Italia-WHDL" sha1="72a5c08e5b2ef5d71235f3b06f262b7c6c93cf3d">
		<name>Football Tactician 2 Italia</name>
		<subpath>FootballTactician2Italia</subpath>
		<variant_uuid>1e64260d-baa3-5c10-a480-eec30e7dee61</variant_uuid>
		<slave_count>5</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FootballTactician2Scottish-WHDL" sha1="3f369e656b23294c32dd8ba22d340dc45d1c1fc8">
		<name>Football Tactician 2 Scottish</name>
		<subpath>FootballTactician2Scottish</subpath>
		<variant_uuid>fefd490d-4e7b-5937-9403-96d9a1819664</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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			<datapath>data</datapath>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="ForestDumb2-WHDL" sha1="06d9cace6125450ae6b142cb94583a71f29d0fbc">
		<name>Forestdumb 2</name>
		<subpath>Forestdumb2</subpath>
		<variant_uuid>e8de2e11-bfa0-5a7c-982f-0e3ce5809c2f</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="ForLoveMoney-WHDL" sha1="3fe4008cb6c21b6e1ea863e72a4ef0b77605b944">
		<name>For Love Money</name>
		<subpath>ForLoveMoney</subpath>
		<variant_uuid>0a4c7b75-e667-54cc-a882-9cc82a2c030c</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FormulaOneChallenge-WHDL" sha1="a0fdfbed5317d963c950e5fbcd451fb15ddbee75">
		<name>Formula One Challenge D 7</name>
		<subpath>FormulaOneChallengeD7</subpath>
		<variant_uuid>886dd94f-fa1d-527b-a32d-21680bb11cdc</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="FormulaOneMasters-WHDL" sha1="87bbf82da60086307d07b0be425c24bdbfbe9652">
		<name>Formula One Masters D 7</name>
		<subpath>FormulaOneMastersD7</subpath>
		<variant_uuid>6a55e4ef-8eab-59c7-92d9-8e03baf2496f</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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	</game>
	<game filename="ForPresidentDE-WHDL" sha1="0cc34d4d5740c254fbae6cbacf7dc602f4fbf9fc">
		<name>For President DE</name>
		<subpath>ForPresidentDE</subpath>
		<variant_uuid>a3a25a73-a585-55a5-81f9-af81fc9e49b7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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	</game>
	<game filename="FortApacheFR-M6-WHDL" sha1="cd89381760051ee07167abcf8ef9692b5b7c4718">
		<name>Fort Apache FR</name>
		<subpath>FortApacheFR</subpath>
		<variant_uuid>e3543b11-c5a3-5bcc-8ede-19a5cd325cde</variant_uuid>
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	<game filename="FortressA500-WHDL" sha1="e0f3a7cbc77127838b2118e63e1b942a7b2a6fa3">
		<name>Fortress A 500</name>
		<subpath>FortressA500</subpath>
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			<datapath>data</datapath>
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	</game>
	<game filename="Fortressdemo1-WHDL" sha1="95bc7c3426320ede1015b19cf1373c0e2ce25681">
		<name>Fortressdemo 1-noend</name>
		<subpath>Fortressdemo1-noend</subpath>
		<variant_uuid>14b504c2-9e0c-58f9-bd55-7ea108ae6cbd</variant_uuid>
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	<game filename="FortressUnderground-WHDL" sha1="f54e65cb6f6cd414a5e30f1333bfde6a8f027ec8">
		<name>Fortress Underground</name>
		<subpath>FortressUnderground</subpath>
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	</game>
	<game filename="Foundation1AGAFR-M12-WHDL" sha1="b6b21005ba8307855f75ef6ed12e25550f33e7d5">
		<name>Foundation 1 [AGA] FR</name>
		<subpath>Foundation1AGAFR</subpath>
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	</game>
	<game filename="Foundation2AGAFR-M12-WHDL" sha1="889c1ec75f415f193ef57df09e34078921fc0b1a">
		<name>Foundation 2 [AGA] FR</name>
		<subpath>Foundation2AGAFR</subpath>
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	</game>
	<game filename="Fourmaze-WHDL" sha1="74199bd210f7d21364b39d9b54b8056f5dd96b52">
		<name>Fourmaze</name>
		<subpath>Fourmaze</subpath>
		<variant_uuid>3f463d49-8944-5f8f-9da8-14d57a3c9c01</variant_uuid>
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	</game>
	<game filename="Fracas-WHDL" sha1="0a7109b55ebbb990cad4476577aa9fe8b4cb1651">
		<name>Fracas</name>
		<subpath>Fracas</subpath>
		<variant_uuid>32786492-8181-5dfc-ac75-a95ccc41be4b</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Fracman-WHDL" sha1="1aaa28568e5e4573f0933c7a39a3f301263e8d27">
		<name>Fracman</name>
		<subpath>Fracman</subpath>
		<variant_uuid>cc067215-54c8-5adf-b853-d810fcafe661</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FrankoUnc-WHDL" sha1="12928542958c12c20bec16dd7f8688af2c8c862b">
		<name>Franko Unc</name>
		<subpath>FrankoUnc</subpath>
		<variant_uuid>467bb4c9-8f5b-5b47-affc-9fb55b8baa8c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FreddyFish-WHDL" sha1="661ee49e96f3d8302171b17a15e3b14630bb785d">
		<name>Freddy Fish</name>
		<subpath>FreddyFish</subpath>
		<variant_uuid>a26f8e94-f7d3-5c62-a744-27ce7121ad9e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GameGo-WHDL" sha1="2233a56fda8acaf99fd9a5ef8ae9402bd09f00a9">
		<name>Game Go</name>
		<subpath>GameGo</subpath>
		<variant_uuid>98347922-18db-57a9-941b-860a39e55411</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GameMachineAGAdemo-WHDL" sha1="b0a5c97ca33c3d2b08c93f1a48591802f174fd49">
		<name>Game Machine [AGA]demo</name>
		<subpath>GameMachineAGAdemo</subpath>
		<variant_uuid>78ce2c59-0cfb-5b61-baa7-5b1e64b98f0b</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GameOverMoscow-WHDL" sha1="4b27e4999e53e8a19472abfb98780104373c125f">
		<name>Game Over Moscow</name>
		<subpath>GameOverMoscow</subpath>
		<variant_uuid>2540c564-d6da-5627-a43e-b845442efed1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GamerDemo-WHDL" sha1="018925c36d9930a105654347388ce8d6deafab08">
		<name>Gamer Demo [AGA]</name>
		<subpath>GamerDemoAGA</subpath>
		<variant_uuid>5688c4c7-7fc9-55f1-9414-a4575a958802</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GammaZone-WHDL" sha1="8a57e441ff9cb01d0da2a14fa2ae474e5187c740">
		<name>Gamma Zone</name>
		<subpath>GammaZone</subpath>
		<variant_uuid>dfde003a-ac23-5b46-a013-b534aa30367d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gardener-WHDL" sha1="07e106ca290347bd186bb30ba8df574817a08775">
		<name>Gardener</name>
		<subpath>Gardener</subpath>
		<variant_uuid>0a63b97e-b4d7-5681-beee-ec64b09cbd1d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GardenerDE-WHDL" sha1="572566e71ef93ab7d278f8ae9123513b31b7b214">
		<name>Gardener DE</name>
		<subpath>GardenerDE</subpath>
		<variant_uuid>061e379e-3235-5a2a-8610-fa63da777345</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GardeningLCD-WHDL" sha1="583f01ffb63e91ee8168d4fe9fdc2c0a752bcc38">
		<name>Gardening LCD</name>
		<subpath>GardeningLCD</subpath>
		<variant_uuid>3931d6b2-78b0-5ce7-8a02-e02ff52ef0e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gate2Freedom-WHDL" sha1="e52062833a49246ea4cf1470c37a0db07caff14c">
		<name>Gate 2 Freedom</name>
		<subpath>Gate2Freedom</subpath>
		<variant_uuid>48e12a86-724b-562c-b837-db61bc304fb1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gauntlet1-WHDL" sha1="e70ab12926d1a26666a0fc0200637567dbc7a2b2">
		<name>Gauntlet 1- 2 B</name>
		<subpath>Gauntlet1-2B</subpath>
		<variant_uuid>5fc2961e-c2ad-5dcc-9090-7a25160bce3d</variant_uuid>
		<slave_count>9</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="7">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="8">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="9">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gazza1FR-M3-WHDL" sha1="2d27d34af555ec38a91dea08b632d3fc5d5d3777">
		<name>Gazza Super Soccer FR</name>
		<subpath>GazzaSuperSoccerFR</subpath>
		<variant_uuid>e365fa1a-a2e7-5a65-9b46-2ee474d80dfc</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GeenieDemo-WHDL" sha1="86024b8ac64215adae58d09d071d2da54e685432">
		<name>Geenie Demo</name>
		<subpath>GeenieDemo</subpath>
		<variant_uuid>957dc0d5-5d7e-5694-8141-82d4e2fc984f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GemsDx-WHDL" sha1="e46d925668db6251f1384b083df78be412b8dfe9">
		<name>Gems Dx</name>
		<subpath>GemsDx</subpath>
		<variant_uuid>d27d4be3-c08b-57b0-9e5c-7eb060f0614a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GemZ-WHDL" sha1="c5f8371a6d1009d5339fbc8d0223bee32b5a3a5b">
		<name>Gem Z</name>
		<subpath>GemZ</subpath>
		<variant_uuid>f3b6d63e-ae88-59f4-b1f9-ffe7bfc997ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GenghisKhan-WHDL" sha1="01efecae6aff042c780ad009db71dfda1b89f34e">
		<name>Genghis Khan</name>
		<subpath>GenghisKhan</subpath>
		<variant_uuid>588f7184-ae81-5d28-afd0-766e5e9c1704</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
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		<subpath>Genius</subpath>
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	<game filename="GeoQuest1-WHDL" sha1="21a82b4ff9f240ca3a9d9c9d4a61c691a7c0a2b7">
		<name>Geo Quest 1</name>
		<subpath>GeoQuest1</subpath>
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	<game filename="GeoQuest2-WHDL" sha1="b39bb73686ea00f4686a9339d5cf5463bc84e414">
		<name>Geo Quest 2</name>
		<subpath>GeoQuest2</subpath>
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	</game>
	<game filename="GeoQuest3-WHDL" sha1="6e96a36143fdabd86bcf6521841acd48a8295329">
		<name>Geo Quest 3</name>
		<subpath>GeoQuest3</subpath>
		<variant_uuid>4cabef04-59c1-5c91-9be1-5c2c433ad347</variant_uuid>
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	</game>
	<game filename="GeorgeReptonAGA-WHDL" sha1="47328df6487d985888554a125c6b89dcd28c192a">
		<name>George Repton [AGA]</name>
		<subpath>GeorgeReptonAGA</subpath>
		<variant_uuid>7b2835de-8bb8-56ce-a5a6-a3257b735c2c</variant_uuid>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="GermanDice-WHDL" sha1="ad1b4b18870bde5975257a24725d6f75ee6625c5">
		<name>German Dice</name>
		<subpath>GermanDice</subpath>
		<variant_uuid>b28b8825-dd99-5450-be4d-fb3356a6ece2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
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	<game filename="Germz-WHDL" sha1="9d8d5478aca0264a46e47c2a35cb72ff393f8085">
		<name>Germz</name>
		<subpath>Germz</subpath>
		<variant_uuid>725e8990-754e-5574-8a86-1677fce1a5bb</variant_uuid>
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			<filename>Workbench31_1.Slave</filename>
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	<game filename="GetOutECSAGA-WHDL" sha1="39b53019173675a40859189fd6714e6ea629ea36">
		<name>Get Out ECSAGA</name>
		<subpath>GetOutECSAGA</subpath>
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		</hardware>
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	<game filename="DeadMetalAGA-WHDL" sha1="2c65e77c3440fa85fa2e2872fc8006d40dade616">
		<name>Dead Metal [AGA]/ Dead Metal 11 [AGA]-novbrmove</name>
		<subpath>DeadMetalAGA/DeadMetal11AGA-novbrmove</subpath>
		<variant_uuid>76252845-e417-5500-bc3f-94aa1dbadd2d</variant_uuid>
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	<game filename="DentWolfAGAdemo-WHDL" sha1="7151c82387879f32c3bfa546a35e45e077be5123">
		<name>Dent Wolf [AGA]demo-NV-NE</name>
		<subpath>DentWolfAGAdemo-NV-NE</subpath>
		<variant_uuid>bfccc92b-6942-57a9-a51b-1b6a93904730</variant_uuid>
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	<game filename="DiegoManagerDE-WHDL" sha1="2507bb9d6ee6f5f4059595a27e4e375cf3a90d87">
		<name>Diego Manager DE</name>
		<subpath>DiegoManagerDE</subpath>
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			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	<game filename="DNA-WHDL" sha1="38bfb5cc2905b4f986f1f11ec25f8c42c5c41342">
		<name>DNA</name>
		<subpath>DNA</subpath>
		<variant_uuid>1955acb4-b54c-5986-9c63-7b5a5df33856</variant_uuid>
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	</game>
	<game filename="DominoPro-WHDL" sha1="158120e8840e3809457b5f0b80e64068f44d451e">
		<name>Domino Pro</name>
		<subpath>DominoPro</subpath>
		<variant_uuid>18c95ad2-dbe1-54fd-b888-d66aaf2df17c</variant_uuid>
		<slave_count>4</slave_count>
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	<game filename="DragonCave-WHDL" sha1="1491eab38c7c07efd9ec1ed9165fc58b4a603a29">
		<name>Dragon Cave</name>
		<subpath>DragonCave</subpath>
		<variant_uuid>11688cf8-7995-51b2-995d-9734b94f3f8a</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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		<slave number="2">
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	<game filename="DrPlummetFlux-WHDL" sha1="cbb0b5544ae2b263a56acac73fc11493e464d151">
		<name>Dr Plummet Flux</name>
		<subpath>DrPlummetFlux</subpath>
		<variant_uuid>a2696df9-0bc4-5f4d-bde9-0ff7bbcfea43</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="DynatechAGADE" sha1="7d7280121e8539d9d35f89d08a70076a1923da06">
		<name>Dynatech [AGA] DE</name>
		<subpath>DynatechAGADE</subpath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ElLaberintoSP-WHDL" sha1="25ffe0fbc683cb5b21cf082c5d2e5fe79cbcde84">
		<name>El Laberinto SP</name>
		<subpath>ElLaberintoSP</subpath>
		<variant_uuid>53c7769c-2d2e-5620-ae38-d950e3833beb</variant_uuid>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ErbenErdeAGACDDE-WHDL" sha1="66beccb1ac9f3454b0c29cb26ffd3091c53ebca2">
		<name>Erben Erde [AGA] CDDE</name>
		<subpath>ErbenErdeAGACDDE</subpath>
		<variant_uuid>a63d5ee3-645d-5510-bf9f-2732798eb98e</variant_uuid>
		<slave_count>3</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EuroSpaceSimuFR-WHDL" sha1="e798956c98656a4bb2f22ca9c10c58e7be394f39">
		<name>Euro Space Simu FR</name>
		<subpath>EuroSpaceSimuFR</subpath>
		<variant_uuid>5dad8da8-a85d-580d-8fbf-793d4525becc</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Extasy-WHDL" sha1="9b258b6a54a0191fdb4c59319fd7b7a4493fd996">
		<name>Extasy</name>
		<subpath>Extasy</subpath>
		<variant_uuid>d6db2a20-d789-5034-a360-047e970408aa</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FCManager-WHDL" sha1="1fa4ad652b55b6df15dcf54394e8f2635bb3fd5c">
		<name>FCManager</name>
		<subpath>FCManager</subpath>
		<variant_uuid>de688953-6573-5d76-8dcf-ffcec9018eec</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlagSweeper-WHDL" sha1="f0942b52c5d31701f31489fa78e26f37f2645afe">
		<name>Flag Sweeper</name>
		<subpath>FlagSweeper</subpath>
		<variant_uuid>6fa1d223-3949-554d-92ad-05910a0d997e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ForestDumb1PL-WHDL" sha1="bf63e4be4b9ca6759582109e7fc06cd8103d4d08">
		<name>Forest Dumb 1 PL</name>
		<subpath>ForestDumb1PL</subpath>
		<variant_uuid>08b19e86-7be9-542a-94e0-31bdc8274d40</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FredFrog-WHDL" sha1="a57a6e203164fee0b5b2baf1c906c4c5b0ecbf83">
		<name>Fred Frog</name>
		<subpath>FredFrog</subpath>
		<variant_uuid>9d1e58cd-7ed5-5cd5-a387-63414de16a1a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FutureMinerDemo-WHDL" sha1="d13bfc9d6c4d9363963e0638f0459bdc48f93006">
		<name>Future Miner Demo</name>
		<subpath>FutureMinerDemo</subpath>
		<variant_uuid>03d99085-3ddf-56a3-9567-167b38b4355a</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GameboyTetris-WHDL" sha1="37ea747712a739e547c944aed189b7a55cd68134">
		<name>Gameboy Tetris</name>
		<subpath>GameboyTetris</subpath>
		<variant_uuid>717ff57d-7837-581d-a6c8-b8068615a4cf</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Heliosfera2demoPL-WHDL" sha1="d3ec88f40583cf03cc835f7ebc140ce8deab0029">
		<name>Heliosfera 2demo PL</name>
		<subpath>Heliosfera2demoPL</subpath>
		<variant_uuid>8937e227-9797-5086-aee0-c96ffe67ae88</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeliosferaPL-WHDL" sha1="0209583a0db1bb2517a66bcadc9429cf8c8eac6f">
		<name>Heliosfera PL</name>
		<subpath>HeliosferaPL</subpath>
		<variant_uuid>375e0100-e0a2-5241-af57-de4574ef23bf</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HelloTaxi-WHDL" sha1="1cc03c98a03cff9d8fc9ca05cb2c63ffaba9887b">
		<name>Hello Taxi</name>
		<subpath>HelloTaxi</subpath>
		<variant_uuid>2981d4a9-b4d9-595b-a7ac-a17244e77d8d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HellShot-WHDL" sha1="c5753e4f184549631970ca698fe54f6df267c513">
		<name>Hell Shot</name>
		<subpath>HellShot</subpath>
		<variant_uuid>8b7e7888-3efc-5590-b0ba-8a8c107604b6</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HellzoneDemo-WHDL" sha1="6349720019d67748a307bde9f879e72b91dd3179">
		<name>Hellzone Demo 2-cycleexact</name>
		<subpath>HellzoneDemo2-cycleexact</subpath>
		<variant_uuid>144bf73e-5370-5210-8ba8-b9e081ee8409</variant_uuid>
		<slave_count>8</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="7">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="8">
			<filename>Workbench31_4.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HelsinkiForce-WHDL" sha1="3df4771ba7c86b4efcd7ac686f094115d6687ad2">
		<name>Helsinki Force</name>
		<subpath>HelsinkiForce</subpath>
		<variant_uuid>3de5d024-19b8-511a-b78b-76736c65bdc3</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HelterSkelter1-WHDL" sha1="d95a46e147613e427e4f383ea8b3ebc93a3f9c1e">
		<name>Helter Skelter 1-NV-NE</name>
		<subpath>HelterSkelter1-NV-NE</subpath>
		<variant_uuid>02df5bc7-c6ae-52ce-acf1-adb3b4c0b437</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hemroids-WHDL" sha1="e471632abe5cc511bb5c5a4b77c3ae1d2e09917b">
		<name>Hemroids</name>
		<subpath>Hemroids</subpath>
		<variant_uuid>68100f2c-1918-57b5-a4f8-4ae02583b712</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Henry5Towers-WHDL" sha1="cd0ebb5ec5950bba2096d944b4d499e50fae476e">
		<name>Henry 5towers</name>
		<subpath>Henry5towers</subpath>
		<variant_uuid>330a0527-02c7-5139-a85f-9d04b62acba7</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HenryHouse-WHDL" sha1="9d046b24d5da2c80ff632e448ee4b5178b7ca55f">
		<name>Henry House D 7</name>
		<subpath>HenryHouseD7</subpath>
		<variant_uuid>defd0485-e373-54b7-8069-96dc2db1241b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D72.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D72.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HenryHouse8bit-WHDL" sha1="191065f48fef8dad9528139f7551d0f593da088d">
		<name>Henry House 8bit-NV</name>
		<subpath>HenryHouse8bit-NV</subpath>
		<variant_uuid>1c40eae5-dff5-54f4-9626-c26f8f74dd28</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HenryIsland-WHDL" sha1="3a253579fa3cc70447a86aeea1b5ffcb112a3d2c">
		<name>Henry Island</name>
		<subpath>HenryIsland</subpath>
		<variant_uuid>82f8da77-9e57-5a47-8e53-75e7ddd3ce82</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HenryPanic-WHDL" sha1="a9f3b3250b916008b7332797a34a13c820cc7dfe">
		<name>Henry Panic</name>
		<subpath>HenryPanic</subpath>
		<variant_uuid>111b5a64-9f93-57fb-923e-fae8b902dca2</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Herman-WHDL" sha1="2f2f10f7d127dc1f7930b28211ae795df647c4f9">
		<name>Herman</name>
		<subpath>Herman</subpath>
		<variant_uuid>727d343a-df92-5a39-8582-27d75eb81bf7</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HermanAdvDemo-WHDL" sha1="85bb82dfafa12cc120123b83faf7652472029d87">
		<name>Herman Adv Demo</name>
		<subpath>HermanAdvDemo</subpath>
		<variant_uuid>be6b297f-5ea5-5a6e-9753-dad05a81b3ed</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hero-WHDL" sha1="815ea7e4cbd1623f63a8d443ecca38b935eed7c5">
		<name>Hero</name>
		<subpath>Hero</subpath>
		<variant_uuid>246b75f1-9adb-5934-ac7d-3870404e8e62</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HexTetris-WHDL" sha1="63eefd24042288c7ee71b00b470c49c7f5ef6694">
		<name>Tetris Hex</name>
		<subpath>TetrisHex</subpath>
		<variant_uuid>f45c5645-d61d-5609-87a9-24cfcf026f59</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hextris-WHDL" sha1="7c4d98735d57ccdc18b34511c84e44fc4c93a1dc">
		<name>Hextris-clavier</name>
		<subpath>Hextris-clavier</subpath>
		<variant_uuid>27802921-6b98-5067-98e6-dd2148afc811</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hideous-WHDL" sha1="8400919e997783cd0f1ca2961bcdafc4328b2029">
		<name>Hideous</name>
		<subpath>Hideous</subpath>
		<variant_uuid>548ce7b5-4567-5070-aaa1-c94df118a60f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ghostship-WHDL" sha1="d36e0b96df471f469860c64159a91373df27ad0f">
		<name>Ghostship</name>
		<subpath>Ghostship</subpath>
		<variant_uuid>3455d51c-7061-5ca4-b09b-31fb3c12e531</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GieldaSwiatowaPL-WHDL" sha1="8d42301ca9ccee530233f0beaea504b0f436a9ec">
		<name>Gielda Swiatowa PL-NV</name>
		<subpath>GieldaSwiatowaPL-NV</subpath>
		<variant_uuid>10b26f35-e098-5acc-8569-3aefa6e9e5d8</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GigerTetrisAGA-WHDL" sha1="fdda439d3c15e2656fb1fcbe827afcfcc51f24fd">
		<name>Gigertetris [AGA]-clavier</name>
		<subpath>GigertetrisAGA-clavier</subpath>
		<variant_uuid>22104e6e-b480-5d4c-8478-0327a22f33fe</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gimcana-WHDL" sha1="fb1fafed832546d7e773e651b3ed881cf61ecca6">
		<name>Gimcana</name>
		<subpath>Gimcana</subpath>
		<variant_uuid>fc76756e-3051-5489-bab8-960eb409c3bb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gimp-WHDL" sha1="28a35f5e535bd795c437d8311541b6e9228371ae">
		<name>Gimp</name>
		<subpath>Gimp</subpath>
		<variant_uuid>ce96b202-cb95-5f1e-9ac1-d5b424c0ecf8</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GinKing-WHDL" sha1="64f0dfc98ec1d5433b9e355c90dc3727184ee3f3">
		<name>Gin King</name>
		<subpath>GinKing</subpath>
		<variant_uuid>659eb654-ea9e-5607-a9c1-8f3b9164d277</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GirlActions-WHDL" sha1="d58bef5c39bfdbbdeec5bdaf536c5275c959c4d6">
		<name>Girl Actions</name>
		<subpath>GirlActions</subpath>
		<variant_uuid>c29c246c-a3aa-5cba-afd5-b85289ed4caf</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GladiatorsDaganiaDemo-WHDL" sha1="a65a6c9373464b2c52b34a2b3bbf432f157b1314">
		<name>Gladiators Dagania Demo</name>
		<subpath>GladiatorsDaganiaDemo</subpath>
		<variant_uuid>50e3a4d5-6d46-507a-a2f4-9bed7bd767f3</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Glassback1-WHDL" sha1="c23046dfa19da56997421f2d663a50d0eb17e44b">
		<name>Glassback 1</name>
		<subpath>Glassback1</subpath>
		<variant_uuid>d51545e7-cc77-54ff-9ac7-7264a9815df3</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Glassback2-WHDL" sha1="282f673d5e465867e53606b005e3dd38474ec980">
		<name>Glassback 2</name>
		<subpath>Glassback2</subpath>
		<variant_uuid>9f426836-715e-538e-8889-86a21abb8fac</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Glider-WHDL" sha1="089a6b08682c513f20fc37ded199746d244e90a1">
		<name>Glider</name>
		<subpath>Glider</subpath>
		<variant_uuid>46efbf4f-5aab-50e1-bbee-cd6d0dcae298</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GlizdorPL-WHDL" sha1="8aad276dcbb1abc0687aadd4119b8c58f2945993">
		<name>Glizdor PL</name>
		<subpath>GlizdorPL</subpath>
		<variant_uuid>e959ffcd-d9ca-5b14-9eeb-6ea68ffa873e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GlobalDomination-WHDL" sha1="d039c5bb3611a2d55f7c76b417ef09d37c8db2c6">
		<name>Global Domination</name>
		<subpath>GlobalDomination</subpath>
		<variant_uuid>34c2fb5f-bfeb-58d9-a93f-1e23ca72cd78</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GlobalDominationAGA-WHDL" sha1="1919181da2b3e5c234e85abf7f3182457d268366">
		<name>Global Domination [AGA]</name>
		<subpath>GlobalDominationAGA</subpath>
		<variant_uuid>976bcfdd-583b-52da-bc84-db44cda0b798</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GlobalEffectCD32-WHDL" sha1="3c6a7582dbbc1e5fad854b566c18a9e025f550ef">
		<name>Global Effect [CD32]</name>
		<subpath>GlobalEffectCD32</subpath>
		<variant_uuid>f2a04ea7-b400-5604-8388-bc04dddba9c7</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighNoon-WHDL" sha1="0d8991aa7c70769a554dbeb92c8660741a5a09d4">
		<name>High Noon</name>
		<subpath>HighNoon</subpath>
		<variant_uuid>32a5b0e8-01a0-51c5-896c-d880de270ceb</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighOctane-WHDL" sha1="c99b6eebad212480186b07953994c32803220d85">
		<name>High Octane</name>
		<subpath>HighOctane</subpath>
		<variant_uuid>c7c5fe14-f07e-5c04-9b8d-6d1226e96e93</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighReflection-WHDL" sha1="c207c9fefc16293eaee3ff815ef6858365bddba5">
		<name>High Reflection</name>
		<subpath>HighReflection</subpath>
		<variant_uuid>8ebabc69-0f46-5c73-a159-952e5e6692df</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighSeasTraderAGAFR-WHDL" sha1="8994f6a9fede0754ae53a75dc1465d9762a795b3">
		<name>High Seas Trader [AGA] FR</name>
		<subpath>HighSeasTraderAGAFR</subpath>
		<variant_uuid>faa17c78-997a-57d9-804d-514906970224</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HighSeasTraderAGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HighSeasTraderAGA.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HillClimb-WHDL" sha1="50f70db6f408bf046a84d6e8cc4ba7fca07341af">
		<name>Hill Climb</name>
		<subpath>HillClimb</subpath>
		<variant_uuid>4f95ad9d-9d55-573d-8fb1-79e4050d973f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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		<slave number="5">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HillClimbFR-WHDL" sha1="f5267786d58f79507c1be7889316fa5b7e9cc3f7">
		<name>Hill Climb FR</name>
		<subpath>HillClimbFR</subpath>
		<variant_uuid>c6624897-bccf-5a31-9de9-5cba42fafb04</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="HilseaLido-WHDL" sha1="f04471136acee6dd5581098f27daf86e4c62157f">
		<name>Hillsea Lido</name>
		<subpath>HillseaLido</subpath>
		<variant_uuid>c1ef3824-553a-5634-813d-0e3db0a22f02</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HirnissMuller-WHDL" sha1="de9e0c38bd33c4cf24837720bd397085666d7d03">
		<name>Hirnriss</name>
		<subpath>Hirnriss</subpath>
		<variant_uuid>8b6a1eab-8e8e-51d5-b0fb-e5dd37b0cba4</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="Hirnris-WHDL" sha1="c75ea2a1bce943dd0847131f78c2f0aca97383f1">
		<name>Hirnris</name>
		<subpath>Hirnris</subpath>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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		</hardware>
	</game>
	<game filename="HitPuzzle-WHDL" sha1="662ced60cc4b9726cdf3bc988410371d8fb252cf">
		<name>Hit Puzzle</name>
		<subpath>HitPuzzle</subpath>
		<variant_uuid>578e3ecf-938e-552f-9655-d159db9dfabc</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
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		<slave number="1">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="HitTiles2-WHDL" sha1="5da30b5232ac8183f59a822a18f17dff43d6e270">
		<name>Hit Tiles 2</name>
		<subpath>HitTiles2</subpath>
		<variant_uuid>c16ae33a-ce35-51ed-816f-52f1d7661f16</variant_uuid>
		<slave_count>6</slave_count>
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			<datapath>data</datapath>
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		<slave number="2">
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		</hardware>
	</game>
	<game filename="HockeyLeagueSim-WHDL" sha1="2ddbecc5c5aac9c15aee4151f617f772840ef6ee">
		<name>Hockey League Sim</name>
		<subpath>HockeyLeagueSim</subpath>
		<variant_uuid>021c7cec-51da-55eb-96c7-bf5ae19fc1a6</variant_uuid>
		<slave_count>4</slave_count>
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	</game>
	<game filename="HockeyPista-WHDL" sha1="993192f6cfa881453f70549745bcfc3cc1715a26">
		<name>Hockey Pista</name>
		<subpath>HockeyPista</subpath>
		<variant_uuid>ef1a7581-981e-52f6-9174-485328057f9c</variant_uuid>
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	</game>
	<game filename="HoiRemixAGA-WHDL" sha1="7f98353b66675b4abd92c37a830ea749faeabcdf">
		<name>Hoi Remix [AGA]-NV</name>
		<subpath>HoiRemixAGA-NV</subpath>
		<variant_uuid>170f1f17-0945-5c61-8abe-0e1a9b3a3393</variant_uuid>
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	<game filename="HollywoodHustler-WHDL" sha1="cc70374e1b6994a6bff1b732e2bf72cf123417d1">
		<name>Hollywood Hustler</name>
		<subpath>HollywoodHustler</subpath>
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	</game>
	<game filename="HollywoodPicturesDE-WHDL" sha1="2ca01f0d59d0e2e640c05e4edbc3a56aceecbee8">
		<name>Hollywood Pictures DE-NV</name>
		<subpath>HollywoodPicturesDE-NV</subpath>
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	</game>
	<game filename="HomeLandAGADemo-WHDL" sha1="086cd5268957fd4bae76388f8c4ac03af85da38e">
		<name>Homeland [AGA] Demo</name>
		<subpath>HomelandAGADemo</subpath>
		<variant_uuid>7e03c7b5-a496-518f-81ea-45b48ed1287b</variant_uuid>
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			<datapath>data</datapath>
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	<game filename="HondaNSRsimuIT-WHDL" sha1="b341bfa13aec3569a2f369d6602d246e95e52a4a">
		<name>Honda NSRsimu IT</name>
		<subpath>HondaNSRsimuIT</subpath>
		<variant_uuid>859c54c8-b511-518e-867b-a066bd396c84</variant_uuid>
		<slave_count>4</slave_count>
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	<game filename="HopHurl-WHDL" sha1="8f8066b23b739a022c14c9400d645d4badfbbc2f">
		<name>Hop Hurl</name>
		<subpath>HopHurl</subpath>
		<variant_uuid>8e501bca-403c-58dc-8d50-63e27005415c</variant_uuid>
		<slave_count>6</slave_count>
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			<datapath>data</datapath>
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	<game filename="HotAir-WHDL" sha1="773a8239f3e80b68b3a44612adecb1fcf115aaaf">
		<name>Hot Air</name>
		<subpath>HotAir</subpath>
		<variant_uuid>0b94c9ac-f80f-5662-bc0f-dde92037f68f</variant_uuid>
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	<game filename="Hotball-WHDL" sha1="c2399a207a4a44ca8fd7df6cee64ac3c98299b2a">
		<name>Hotball</name>
		<subpath>Hotball</subpath>
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			<filename>Data.Slave</filename>
			<datapath>data</datapath>
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	<game filename="Hotblox-WHDL" sha1="d305e0abc09338505b3c6e19412b6fa08668e742">
		<name>Hotblox</name>
		<subpath>Hotblox</subpath>
		<variant_uuid>548ddd59-49ec-5d8d-83ca-260434eedd62</variant_uuid>
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		<slave_default>Workbench13.Slave</slave_default>
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	<game filename="Gobblies-WHDL" sha1="09299c2cd783e783acde48a0060174c9f2fc2cd0">
		<name>Gobblies</name>
		<subpath>Gobblies</subpath>
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	<game filename="GoKaevin-WHDL" sha1="7f80cf572863ece51c81f6d2191003765f1a0359">
		<name>Go Kaevin</name>
		<subpath>GoKaevin</subpath>
		<variant_uuid>ec475ace-80ad-544c-a7a3-07676151e2fb</variant_uuid>
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	<game filename="GoKartMania-WHDL" sha1="2d0a967189396f3320dbe91d5e3804656758a25f">
		<name>Go Kart Mania</name>
		<subpath>GoKartMania</subpath>
		<variant_uuid>e4978c14-8ee2-5207-afef-133bcf3b8d1b</variant_uuid>
		<slave_count>6</slave_count>
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	<game filename="GoldAmericas-WHDL" sha1="85d0130aa6e192a3f266396c63a30bc41d5971a0">
		<name>Gold Americas</name>
		<subpath>GoldAmericas</subpath>
		<variant_uuid>7a4e839e-5dbb-5859-987d-3850da8a738c</variant_uuid>
		<slave_count>4</slave_count>
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	<game filename="GoldenWing-WHDL" sha1="9bf7f0ad716698352c1f45e7876d466059e61d6b">
		<name>Golden Wing</name>
		<subpath>GoldenWing</subpath>
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			<filename>Workbench31_1.Slave</filename>
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		</hardware>
	</game>
	<game filename="GoldHunter-WHDL" sha1="8982f34a8bc349f031ebcbf7c8e862bccbd0fdf0">
		<name>Goldhunter</name>
		<subpath>Goldhunter</subpath>
		<variant_uuid>2e985930-14b3-59fb-872f-fd8062b2f87b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
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	</game>
	<game filename="Goldmine-WHDL" sha1="04accf3b7fac0763e134c052b2f27e7909e6b082">
		<name>Gold Mine</name>
		<subpath>GoldMine</subpath>
		<variant_uuid>d766aadd-1631-5de8-9a69-989a9cbc224d</variant_uuid>
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		<slave_default>Data.Slave</slave_default>
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		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GoldRealm-WHDL" sha1="ee80878a462ccdb68be79fd910996865c8417fc6">
		<name>Gold Realm</name>
		<subpath>GoldRealm</subpath>
		<variant_uuid>aa1b3253-c63d-57e1-8f5f-92a3cd62e7e8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="GoldSpinner-WHDL" sha1="5989fe76edb8eae0a4ec438513f6ca2db3d736bb">
		<name>Goldspinner</name>
		<subpath>Goldspinner</subpath>
		<variant_uuid>151ab614-c3d7-5892-bbfd-a125888e9d19</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="GoMoku-WHDL" sha1="5c521aea8e47201dfc9340c9f8a9c40ab80d65f9">
		<name>Go Moku</name>
		<subpath>GoMoku</subpath>
		<variant_uuid>528aea8e-4d96-5307-a0e1-c2054cc3c8e3</variant_uuid>
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		<slave number="1">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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	</game>
	<game filename="GoneFish-WHDL" sha1="92695fb7a6cbecd59942c10997cb922f4dadf983">
		<name>Gone Fish</name>
		<subpath>GoneFish</subpath>
		<variant_uuid>a26d44f1-da73-532c-850c-dd1a4a0695a3</variant_uuid>
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Gonks-WHDL" sha1="f906610c15a18ba115d710161a8c61bbf28b293d">
		<name>Gonks</name>
		<subpath>Gonks</subpath>
		<variant_uuid>6ccf50ce-e601-5121-adc1-904ef5b9b697</variant_uuid>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gonyshoot-WHDL" sha1="c17feea17284e359a8a5675aaa72d8c440ba4dae">
		<name>Gony Shoot</name>
		<subpath>GonyShoot</subpath>
		<variant_uuid>aec705e4-3605-5653-bd7f-88c5f442cdb2</variant_uuid>
		<slave_count>2</slave_count>
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		<slave number="1">
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			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GordianTomb-WHDL" sha1="9ed7709068b03c731451b0b8e347b1070ef356cd">
		<name>Gordian Tomb-NV-NE</name>
		<subpath>GordianTomb-NV-NE</subpath>
		<variant_uuid>e2cba75e-4c4d-5081-bc39-05ab0d1e964d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="GordonFloaters-WHDL" sha1="b6ed2c4d66f25841a5693a81bd1da1198c4ec664">
		<name>Gordon Floaters</name>
		<subpath>GordonFloaters</subpath>
		<variant_uuid>3b93f9c1-3436-5aa5-9c7f-252ec1b826a2</variant_uuid>
		<slave_count>4</slave_count>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Gorf-WHDL" sha1="121000d855dbff74a46fcfdf1d90d12f52247c35">
		<name>Gorf</name>
		<subpath>Gorf</subpath>
		<variant_uuid>47157e1d-5e3b-56d4-b1af-42fc068f1233</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="GoryChristmas-WHDL" sha1="838b99f80493ed6d0529cbd3c1cd3490c3811bf1">
		<name>Gory Christmas</name>
		<subpath>GoryChristmas</subpath>
		<variant_uuid>217c03d5-5bef-5959-8f0d-1226c8d9a9a7</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="GotchaKingsoft-WHDL" sha1="aa871c340d563148e6fc7bc7d44ffd9bf4c0d719">
		<name>Gotcha Kingsoft</name>
		<subpath>GotchaKingsoft</subpath>
		<variant_uuid>9272905f-5b6d-5f3c-aa5d-74354218d341</variant_uuid>
		<slave_count>5</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="GPTennisManager-WHDL" sha1="88f411f82d29244dffe938636d711aeba5368d2a">
		<name>GPTennis Manager</name>
		<subpath>GPTennisManager</subpath>
		<variant_uuid>b4cb6b0b-6c9c-56fb-b945-dc5600bf56dd</variant_uuid>
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		<slave_default>Kick13D7.Slave</slave_default>
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			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="GraffitiMan-WHDL" sha1="6d39b44827be76efc8ae3b8a1613ea1cf02e9b1e">
		<name>Graffiti Man-NV</name>
		<subpath>GraffitiMan-NV</subpath>
		<variant_uuid>85230b34-6cfa-5c41-a231-ad1401cf3239</variant_uuid>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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	</game>
	<game filename="GrandOuvert2DE-WHDL" sha1="4bc708218d80cdf3eaf86dc3a41041da5b756177">
		<name>Grand Ouvert 2 DE</name>
		<subpath>GrandOuvert2DE</subpath>
		<variant_uuid>1c95ab49-6d86-52f6-afc7-5d495dbf7335</variant_uuid>
		<slave_count>3</slave_count>
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="GrandPrixManager-WHDL" sha1="1e7724be2cc2a2890ef053d9136aae04c5fb00cb">
		<name>Grand Prix Manager</name>
		<subpath>GrandPrixManager</subpath>
		<variant_uuid>8014083a-bc8a-5296-a5d0-6015380c7ad2</variant_uuid>
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		<slave_default>Kick13D7.Slave</slave_default>
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrandSlamTennis-WHDL" sha1="846d6cdca4ced5e8a3951a63ae75303ef77c009d">
		<name>Grand Slam Tennis</name>
		<subpath>GrandSlamTennis</subpath>
		<variant_uuid>36cc7a3a-c629-5bc5-9283-57752c0eff07</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GravAttack-WHDL" sha1="200879e81065fe6c84fac990c9f4512e7113c51e">
		<name>Grav Attack</name>
		<subpath>GravAttack</subpath>
		<variant_uuid>5884c616-74dc-5673-9cbc-e77f26e7ef2b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GraveDiving1-WHDL" sha1="a4fa79145319ed030d5cd145dc0ae22ab8e8281a">
		<name>Grave Diving 1</name>
		<subpath>GraveDiving1</subpath>
		<variant_uuid>26332764-794c-57a9-9e1d-645e727d42d5</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GraveDiving2-WHDL" sha1="cce7696bfb51c96f53b2522792cf21b259288d44">
		<name>Grave Diving 2</name>
		<subpath>GraveDiving2</subpath>
		<variant_uuid>30365533-1faf-5f8c-b90e-2335551f3cef</variant_uuid>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="GravityBeam-WHDL" sha1="13823479eb45761dfde2228287464c8fc13e0100">
		<name>Gravity Beam</name>
		<subpath>GravityBeam</subpath>
		<variant_uuid>002239b2-3553-552c-9680-e5bdbce9f1b6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="GravityForce2-WHDL" sha1="90c6a98cecabc341f52b2866aaf9a3bb323f5bbd">
		<name>Grafity Force 2</name>
		<subpath>GrafityForce2</subpath>
		<variant_uuid>c8e3414c-d6ba-5751-aaa5-dd28ccf337b7</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="GravityPower-WHDL" sha1="95527919f463100beb8228dd9a15034d8aaa6a30">
		<name>Gravity Power</name>
		<subpath>GravityPower</subpath>
		<variant_uuid>a5c8b6ee-4463-54a5-8342-3d1a23ac0e85</variant_uuid>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="GravityWars-WHDL" sha1="caf7039f9a843bea74ff16fa5e5de5b6cfb60d06">
		<name>Gravity Wars</name>
		<subpath>GravityWars</subpath>
		<variant_uuid>3d1a7bee-db26-5f1f-bfb5-079a3478fbd7</variant_uuid>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GreatEscapeBillyBurglar-WHDL" sha1="a63b0458a4ab8e443b980d523f79aedfab9e0f7a">
		<name>Great Escape Billy Burglar</name>
		<subpath>GreatEscapeBillyBurglar</subpath>
		<variant_uuid>ce2e48a7-2e53-5418-ad6e-74ca87990ab4</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="GreatGoldRaid-WHDL" sha1="580e87e22e7fa7aa927325c65d90b175b8c1bb67">
		<name>Great Gold Raid</name>
		<subpath>GreatGoldRaid</subpath>
		<variant_uuid>b40ed555-6695-5265-96f3-a2772d882732</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="GreenBeret-WHDL" sha1="722915724999f1702f9bfee42fd1ebecd97d3f84">
		<name>Green Beret</name>
		<subpath>GreenBeret</subpath>
		<variant_uuid>eab66077-74be-5890-b4ef-d58f387227cd</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=512
			SCREEN_WIDTH=720
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	<game filename="GreenFive-WHDL" sha1="6734d327a8ae9b951f8565167122c9b5362e61b9">
		<name>Green Five</name>
		<subpath>GreenFive</subpath>
		<variant_uuid>e128b461-e3e7-5e17-9078-75e6af5407cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D72.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D72.slave</filename>
			<datapath />
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GreenhouseLCDAGA-WHDL" sha1="34ec6fc62af8bc69f37c8c7842b71f17a6b2e668">
		<name>Greenhouse LCDAGA-NV-NE</name>
		<subpath>GreenhouseLCDAGA-NV-NE</subpath>
		<variant_uuid>4df8e4d4-ebd0-52e9-8ba6-d2ad7f444eb7</variant_uuid>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Greenies-WHDL" sha1="f9cb8cfdd789de1e70dd0ee21d578789028f2d4f">
		<name>Greenies</name>
		<subpath>Greenies</subpath>
		<variant_uuid>cbea80e4-f3ee-533c-a135-942c34e28bf0</variant_uuid>
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		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Greyslayer-WHDL" sha1="89f2d122cf943899ae72d1213500e3539599b1c7">
		<name>Grey Slayer</name>
		<subpath>GreySlayer</subpath>
		<variant_uuid>34980235-71cf-55a1-9326-626144c53892</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="GridAttack-WHDL" sha1="93ff435606bd32744d7c963729be3ac05d27cad6">
		<name>Grid Attack</name>
		<subpath>GridAttack</subpath>
		<variant_uuid>ea5c51b3-4a09-5647-9522-1282ac8ccc81</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="GridStart2SuperSeriesGP-WHDL" sha1="a689f68cd463c6743e867f2d8c6158dcd6cdf852">
		<name>Grid Start 2 Super Series GP</name>
		<subpath>GridStart2SuperSeriesGP</subpath>
		<variant_uuid>f0a066e2-e9a4-5b5b-bca6-ae166021c714</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="GridStart3-WHDL" sha1="d6efdda6f4b40ee893df5efcfc53c270ef4c60a6">
		<name>Grid Start 3</name>
		<subpath>GridStart3</subpath>
		<variant_uuid>0455621d-8721-546a-9cb8-f5545fb99c76</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gringos-WHDL" sha1="ea28e5f827b93ed661fdb437795730de9430dfd9">
		<name>Gringos</name>
		<subpath>Gringos</subpath>
		<variant_uuid>f3909b10-3d3e-5934-9837-70a6f52134df</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GroseKasejagdDE-WHDL" sha1="e6e4c7de8f45d78de85ca75c908eaf4f5a494146">
		<name>Grose Kasejagd DE</name>
		<subpath>GroseKasejagdDE</subpath>
		<variant_uuid>6cce121f-ad70-5f44-a390-bb655ce6ed1d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GrottoMine2-WHDL" sha1="31736792960189e55b5cd226cc9e44d3d2b6f9a9">
		<name>Grotto Mine 2</name>
		<subpath>GrottoMine2</subpath>
		<variant_uuid>3ba34b57-4960-5a2e-89a5-7419b5358e6f</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GroWorm-WHDL" sha1="7e23c1b1cf688a7aa98c475c0fd8b2da46a6bd35">
		<name>Gro Worm</name>
		<subpath>GroWorm</subpath>
		<variant_uuid>f7adfd05-7326-5526-8858-d8701b3a928e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Growth-WHDL" sha1="107d58a3ff471bacd06afba05aaa5ae018cdfaff">
		<name>Growth</name>
		<subpath>Growth</subpath>
		<variant_uuid>9ca76b9e-7d56-5e65-842e-96193dac6a83</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GTW-WHDL" sha1="a1c3604f0ce728e41a4a9f20f22158dd2bbab0bb">
		<name>GTW</name>
		<subpath>GTW</subpath>
		<variant_uuid>08937f34-dc76-594b-8c76-db93a362c1a4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GulpCD32FR-M5-WHDL" sha1="37b72b6d1c976454a6e29a1f3b5bf8a6f2cedfd8">
		<name>Gulp [CD32] FR</name>
		<subpath>GulpCD32FR</subpath>
		<variant_uuid>b8b6dad4-d69d-52e7-b9c8-ad2eda8e6b61</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GulpFR-WHDL" sha1="9938dde41a275b1ad2692f06e8415641e3de47db">
		<name>Gulp FR-NV-NE</name>
		<subpath>GulpFR-NV-NE</subpath>
		<variant_uuid>7e4b4ec6-cf45-5e05-abf8-d8ecca6d50b9</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gunnygoo-WHDL" sha1="c54ed57cc52fc3b29349fcc6599b63d26896ab0c">
		<name>Gunnygoo</name>
		<subpath>Gunnygoo</subpath>
		<variant_uuid>fe98447b-a147-5128-868b-8c8529b81e3e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gush-WHDL" sha1="41281c837fcdbc2655b4bfd56f82e770355e23f7">
		<name>Gush</name>
		<subpath>Gush</subpath>
		<variant_uuid>b1884e14-3d93-5070-ba52-52a4544809e7</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GuyRouxManagerFR-WHDL" sha1="841e0904576a18950e528c0b75e66fe8a97af13b">
		<name>Guy Roux Manager FR</name>
		<subpath>GuyRouxManagerFR</subpath>
		<variant_uuid>1c96aad5-c773-5ce6-a156-34f438ce1970</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GypsyCards-WHDL" sha1="3719fdf66102439332145e1a04b1df20b7e7b4af">
		<name>Gypsy Cards</name>
		<subpath>GypsyCards</subpath>
		<variant_uuid>d8940342-5bb6-5466-b34c-63ba81d6275f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HalloweenNightmareDemo-WHDL" sha1="0521714cb48f0eaa4adce0c020a6fbf123dbe9ff">
		<name>Halloween Nightmare Demo</name>
		<subpath>HalloweenNightmareDemo</subpath>
		<variant_uuid>701cb04e-aadd-51be-940e-e050e26636a9</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HammyTown-WHDL" sha1="5b2ff1e2803df7d9755668d15ccaa3449f6c066f">
		<name>Hammy Town</name>
		<subpath>HammyTown</subpath>
		<variant_uuid>b89827b8-e0eb-5aec-9341-c5af41c11102</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hanger18-WHDL" sha1="d0a89c163c6e51a566fc3802d01cf4ece7c54085">
		<name>Hanger 18</name>
		<subpath>Hanger18</subpath>
		<variant_uuid>d92f43b0-b180-5d3e-8d2b-e69c5adfb951</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hannibal-WHDL" sha1="8ec357fdb9415523b1b2f6a953ac79c1e5aaa20a">
		<name>Hannibal</name>
		<subpath>Hannibal</subpath>
		<variant_uuid>9e300da2-e0d2-5128-b18f-5f437329a14d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
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	<game filename="HanseExpeditionAGADE-WHDL" sha1="00399fa751d5acc8765a04476787c2a75b0d8d0c">
		<name>Hanse Expedition [AGA] DE</name>
		<subpath>HanseExpeditionAGADE</subpath>
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	<game filename="HanseExpeditionDE-WHDL" sha1="4577464fb76c96e9c380819473b6843c580c427f">
		<name>Hanse Expedition DE</name>
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	</game>
	<game filename="HappybatAGA-WHDL" sha1="3c22d29c64cc19c8912cdbeb157a6e4d4f61e6ad">
		<name>Happybat [AGA]</name>
		<subpath>HappybatAGA</subpath>
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	<game filename="HappyMonster-WHDL" sha1="b198a3032742352e7b63789d4135b18ad749fd55">
		<name>Happy Monster</name>
		<subpath>HappyMonster</subpath>
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	</game>
	<game filename="HappyPokerPro-WHDL" sha1="8a75cda7118c37f1bf522cc8990863886060b4d4">
		<name>Happy Poker Pro</name>
		<subpath>HappyPokerPro</subpath>
		<variant_uuid>6e9a64ce-9cc9-5d0c-9cf1-29bf3cab4395</variant_uuid>
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	<game filename="HardcoreBomberboy-WHDL" sha1="84682bbf72707d447d8b799c970ee42d72122831">
		<name>Hardcore Bomberboy</name>
		<subpath>HardcoreBomberboy</subpath>
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	<game filename="HardNova-WHDL" sha1="ae4347632b9deb649bccb304f159696d360d7def">
		<name>Hard Nova</name>
		<subpath>HardNova</subpath>
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	<game filename="HaremChallengeCD32-WHDL" sha1="3de3335295ea975592ba062f1f3b03d8cc878d7a">
		<name>Harem Challenge [CD32]</name>
		<subpath>HaremChallengeCD32</subpath>
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	<game filename="HareRaisingHavoc-WHDL" sha1="5cf69ccff2c65218ae33ff6249c938a0d277539a">
		<name>Hare Raising Havoc</name>
		<subpath>HareRaisingHavoc</subpath>
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	<game filename="HaroldHairyHermit-WHDL" sha1="2c54de9a67ffc9eb9e27b30b663d7362cada6656">
		<name>Harold Hairy Hermit</name>
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	<game filename="HarryBalloons-WHDL" sha1="cf645f14c6ba11a505d3da99b523ccef55ff1093">
		<name>Harry Balloons</name>
		<subpath>HarryBalloons</subpath>
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	<game filename="HarryHaddock-WHDL" sha1="e9a20b41e3088a4933f6cd3d7a10a4077026d143">
		<name>Harry Haddock</name>
		<subpath>HarryHaddock</subpath>
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	<game filename="HarveyNightware-WHDL" sha1="8507b4663796551703e226aed5f274390d3afd9d">
		<name>Harvey Nightmare</name>
		<subpath>HarveyNightmare</subpath>
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	<game filename="HattrickDE-WHDL" sha1="d4af641cc764379faa0de8b6181231c3d3f0974b">
		<name>Hattrick DE</name>
		<subpath>HattrickDE</subpath>
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	<game filename="HauntedMine5-WHDL" sha1="e9b8e2e47e347dc3b4f65dfff45e9e52605b7ee5">
		<name>Haunted Mine 5</name>
		<subpath>HauntedMine5</subpath>
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	<game filename="HBall-WHDL" sha1="b445182d443e4d610e4e79e5bbd35f46cb6f352e">
		<name>HBall</name>
		<subpath>HBall</subpath>
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	<game filename="HeartlightPL-WHDL" sha1="1d29b97dc96a920c8e1eb755fb5e912f8599f457">
		<name>Heartlight PL</name>
		<subpath>HeartlightPL</subpath>
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	<game filename="HeartsBlackLady-WHDL" sha1="7cc851c2e1e53d2b70ef79b7ca221229f38bf51f">
		<name>Hearts Black Lady</name>
		<subpath>HeartsBlackLady</subpath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HelicopterMission-WHDL" sha1="8e143c2fafef7607582c26a71041ed07f7226f6e">
		<name>Helicopter Mission</name>
		<subpath>HelicopterMission</subpath>
		<variant_uuid>3d5514fb-24db-5131-b049-6299f7514682</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrBrick-WHDL" sha1="d5c7223f7003f18200f09385be49022abf88c3f7">
		<name>Mr Brick</name>
		<subpath>MrBrick</subpath>
		<variant_uuid>e00a5591-8858-5240-a7fc-84d7b25ae9a0</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NapalmAGA-WHDL" sha1="0d8fd2b26cd485ade1aaa8ccf607f578b3521a6c">
		<name>Napalm [AGA]</name>
		<subpath>NapalmAGA</subpath>
		<variant_uuid>fd68a4a6-2201-577c-8fe5-3f0991440300</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NordSudFR-WHDL" sha1="e9703dbabef9a47c091a411310daf01306b3887c">
		<name>Nord Sud FR</name>
		<subpath>NordSudFR</subpath>
		<variant_uuid>8702c2b7-7ff5-5af1-a358-cc750c6d0236</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OffYouGo-WHDL" sha1="7ac9c5935b16d31d7ee02332f288687aa9086d1c">
		<name>Off You Go</name>
		<subpath>OffYouGo</subpath>
		<variant_uuid>4b28b47a-06b3-51e8-9227-8d42f51ac806</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OnEscapeeAGAFR-M21-WHDL" sha1="e311fe7a8b8f8c3ece56cf32e38ae87f62d971bf">
		<name>On Escapee [AGA] FR</name>
		<subpath>OnEscapeeAGAFR</subpath>
		<variant_uuid>08dca744-79a1-587e-b7d3-ad5b7b36193d</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OutOfTimeDemo-WHDL" sha1="d508356a99b6a768ba919d10af330e70fc5cf890">
		<name>Out Time Demo</name>
		<subpath>OutTimeDemo</subpath>
		<variant_uuid>97e50f30-7e26-58c3-bd7f-533a25ae1881</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pacman87-WHDL" sha1="53ea388bd41ae730d01ffc7ca76a3dcf2cb840af">
		<name>Pac Man 87</name>
		<subpath>PacMan87</subpath>
		<variant_uuid>c0c93983-55f1-51c9-87ff-c5e85a635e7a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Paradox-WHDL" sha1="b1773df5fc4eb4a0cc011c67125c15fb7f0981be">
		<name>Paradox</name>
		<subpath>Paradox</subpath>
		<variant_uuid>c29e8e72-895e-5dd1-9021-fd02dcd469c2</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Patience3-WHDL" sha1="9222bdc8c5a167d870559bc1fdfcd32dba955755">
		<name>Patience 3</name>
		<subpath>Patience3</subpath>
		<variant_uuid>3d4af433-c587-5ca4-89e4-85bfd65e8230</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PGwinPL-WHDL" sha1="bff546c4f3a5c6ab00442d5112545a729581e0a9">
		<name>PGwin PL</name>
		<subpath>PGwinPL</subpath>
		<variant_uuid>69406d7c-02fb-5175-9ef0-57e8d62dab4f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PickBrick-WHDL" sha1="d1044e82d45b894c06a201519a913afeeab1fe40">
		<name>Pick Brick</name>
		<subpath>PickBrick</subpath>
		<variant_uuid>9a64ca84-293e-5855-a8cd-f17f426f38bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pitfall2-WHDL" sha1="aedfd583f01c58b36e7822a42eef3e83fa47f536">
		<name>Pitfall 2</name>
		<subpath>Pitfall2</subpath>
		<variant_uuid>d7a14d65-d24e-5da9-aeb2-d94b9581a664</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Polataa4AGAdemo-WHDL" sha1="4ddeca854700426ae5c46d8052696e399c0ad453">
		<name>Polataa 4 [AGA]demo</name>
		<subpath>Polataa4AGAdemo</subpath>
		<variant_uuid>6cd6da22-1c20-5647-b946-0a7f0fc86807</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowerGinger-WHDL" sha1="c82a9aef70d52655d1c9ff7ecec0b9fb875dfb1a">
		<name>Power Ginger</name>
		<subpath>PowerGinger</subpath>
		<variant_uuid>caabcfa8-2de4-5089-95d5-75b6ec81c497</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PremierDivision-WHDL" sha1="44644d7f6bbacd1bc44a4f3d8c8283dbdcb6d4b1">
		<name>Premier Division</name>
		<subpath>PremierDivision</subpath>
		<variant_uuid>a50e7b6f-bd37-580d-bcd7-7c0d95763462</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HotelDetective-WHDL" sha1="a2539dc337d1bbc197f1ab69be4f74bd975a9fe6">
		<name>Hotel Detective</name>
		<subpath>HotelDetective</subpath>
		<variant_uuid>8a89ad6e-95dc-584d-b4fd-0f1bf3fb4694</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HotelManager-WHDL" sha1="5e030ab140ebea4c0bfdf4cc1be1ad021b09fc53">
		<name>Hotel Manager</name>
		<subpath>HotelManager</subpath>
		<variant_uuid>10766d35-3c47-52e8-9a88-fa805763c6f1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hoversprint-WHDL" sha1="255bc4fe0d837b4b152bddbc0adad0092b17edb5">
		<name>Hoversprint-NV</name>
		<subpath>Hoversprint-NV</subpath>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
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	</game>
	<game filename="Hoyle1-WHDL" sha1="b88af6641696d045e4c1e2e4aa64c9fdaa5e0714">
		<name>Hoyle 1</name>
		<subpath>Hoyle1</subpath>
		<variant_uuid>b36e7a89-b51d-5d16-8a77-b0113ee0c547</variant_uuid>
		<slave_count>4</slave_count>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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		</hardware>
	</game>
	<game filename="Hoyle2-WHDL" sha1="dd3ceba47cd247c0e97cfe947ec790d7326cb950">
		<name>Hoyle 2</name>
		<subpath>Hoyle2</subpath>
		<variant_uuid>92afcfa7-cb82-5139-8845-b0ce864da253</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Huey-WHDL" sha1="36f7ed54242b9bc406cdbd634db71a78aa3f69be">
		<name>Huey</name>
		<subpath>Huey</subpath>
		<variant_uuid>ddae5e01-8e97-51bc-a984-21cd2d661f82</variant_uuid>
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		<slave_default>GenericKick13.slave</slave_default>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HundirFlotaSP-WHDL" sha1="86d45094a422b425401f90bcfc02a67a7cbc174f">
		<name>Hundir Flota SP</name>
		<subpath>HundirFlotaSP</subpath>
		<variant_uuid>657f295a-07ec-5035-84d1-cbba11ecee0e</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="HungryHarry-WHDL" sha1="662b8bc5dc7927675879d710ddd81740ec650bac">
		<name>Hungry Harry</name>
		<subpath>HungryHarry</subpath>
		<variant_uuid>4af33557-788c-502b-9e60-3a83a453f0ad</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="HunterKiller-WHDL" sha1="ea80140be997a127c1d728da6ec7e5a890645e11">
		<name>Hunter Killer</name>
		<subpath>HunterKiller</subpath>
		<variant_uuid>192da4b5-ec18-5764-96a9-a2cd321f201b</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Huntingfrogs-WHDL" sha1="f3b1abe0a3699bf0ee4eebca93c4e1bfdc90bbcf">
		<name>Hunting Frogs</name>
		<subpath>HuntingFrogs</subpath>
		<variant_uuid>92d2c2f4-c9ff-5dc6-a793-5e0923434e28</variant_uuid>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="HydacornPL-WHDL" sha1="69bbdf5a39cc58958ea44e2568cfde0ff6872dbb">
		<name>Hydacorn PL-NC-NE</name>
		<subpath>HydacornPL-NC-NE</subpath>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hydrocis-WHDL" sha1="416edafea1ec657f3758a9ee307e5fb751fc97df">
		<name>Hydrocis</name>
		<subpath>Hydrocis</subpath>
		<variant_uuid>88ae3981-d2cf-5c20-be1c-8652788e0ae2</variant_uuid>
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		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Hydrozone-WHDL" sha1="bfb6b6989f3bb354bb5c28e365c764a79756d530">
		<name>Hydro Zone</name>
		<subpath>HydroZone</subpath>
		<variant_uuid>eaf65370-c663-5352-b654-56b540f3242e</variant_uuid>
		<slave_count>4</slave_count>
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	</game>
	<game filename="HypeRace-WHDL" sha1="31da40cd62645179ed00f468a2b6589163f63e7b">
		<name>Hype Race-NV</name>
		<subpath>HypeRace-NV</subpath>
		<variant_uuid>4690c1d3-61a3-55ef-9176-95628e784917</variant_uuid>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Hyperace-WHDL" sha1="1f8a8851d1a0455805c9a4067d366d7ec7827c18">
		<name>Hype Race-NV-No A Kit</name>
		<subpath>HypeRace-NV-NoAKit</subpath>
		<variant_uuid>a53b1c53-80b9-50ac-bded-145cab9b677f</variant_uuid>
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		</hardware>
	</game>
	<game filename="Hyperball-WHDL" sha1="811d17d3f3d30cb03adea15f231a48df60209074">
		<name>Hyperball</name>
		<subpath>Hyperball</subpath>
		<variant_uuid>8a034007-d3c2-519a-8fea-a54a7dfc7da6</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
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		</hardware>
	</game>
	<game filename="HyperViper-WHDL" sha1="941a2107c76253476757839069ff9689b561b34c">
		<name>Hyper Viper Alt</name>
		<subpath>HyperViperAlt</subpath>
		<variant_uuid>8b4e9214-e39d-5c62-9dd2-07308cafcb21</variant_uuid>
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	<game filename="Iceball-WHDL" sha1="ab8157748d2d5ca3220898a3a32d90d2c5693b66">
		<name>Iceball</name>
		<subpath>Iceball</subpath>
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	</game>
	<game filename="IceHockeyKaramalzDE-WHDL" sha1="02add6d6ba5c5a82890f264ca3f1696fda0b1022">
		<name>Ice Hockey Karamalz (Deutsch)</name>
		<subpath>IceHockeyKaramalzDe</subpath>
		<variant_uuid>2e88299f-d330-5de1-b05b-77dc0c51a46a</variant_uuid>
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	</game>
	<game filename="IfoAGA-WHDL" sha1="1440acfe838f6b95690d7b1c112eda51aac295bf">
		<name>Ifo [AGA]</name>
		<subpath>IfoAGA</subpath>
		<variant_uuid>30ff528d-cad7-5fa9-b269-45318a26b1e5</variant_uuid>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ilducrus-WHDL" sha1="e440e0e45cba1cf356218b8e10a34950ba52538b">
		<name>ILudicrus</name>
		<subpath>ILudicrus</subpath>
		<variant_uuid>9fd01b4d-9bf7-5458-b9c3-f0a70d4cf8e7</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Imagems-WHDL" sha1="2f5655bc6e24044d9bc002483e5fa83b94753376">
		<name>Imagems</name>
		<subpath>Imagems</subpath>
		<variant_uuid>1876bdf0-a875-573f-992c-a6e7116de6a3</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ImagemsDE-WHDL" sha1="152bcacda6f8c3870600d0ae90e7f4fdcf5d8421">
		<name>Imagems DE</name>
		<subpath>ImagemsDE</subpath>
		<variant_uuid>c7b4d6bc-3034-536b-ba79-6ff24c5909ef</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Imbrium-WHDL" sha1="5e6356d96cb4fef8d1679f3555d3a17147dbbf1a">
		<name>Imbrium</name>
		<subpath>Imbrium</subpath>
		<variant_uuid>93b2efef-e51e-5cec-a4b6-53d827ec8e68</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ImpactKidStuff-WHDL" sha1="9d013c8db4a002ba073cea647f97976409b5a6a9">
		<name>Impact Kid Stuff</name>
		<subpath>ImpactKidStuff</subpath>
		<variant_uuid>43fb4ed5-c67a-5626-86ac-23c47cf0496c</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Impell-WHDL" sha1="02066d222ae2c618b7fef831c8fc9bdcad5c49d1">
		<name>Impell</name>
		<subpath>Impell</subpath>
		<variant_uuid>b711f1f9-af18-51a3-b300-454c537511e1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Imperator-WHDL" sha1="f6da0fbb7b1c4df1277c546f4121d03d542e5adb">
		<name>Imperator-NV</name>
		<subpath>Imperator-NV</subpath>
		<variant_uuid>85bb693a-2501-5e78-9579-72662785ae4c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ImperatorFR-code-WHDL" sha1="1a08f38529bd92bd171bc6200d6c3a91e198c303">
		<name>Imperator FR-NV-code</name>
		<subpath>ImperatorFR-NV-code</subpath>
		<variant_uuid>30d2eca0-b877-5391-8a18-62a94c9a4300</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ImperialMahjong-WHDL" sha1="1aac2460d054d4e6698faecc23da2f2dd13520cb">
		<name>Imperial Mahjong</name>
		<subpath>ImperialMahjong</subpath>
		<variant_uuid>7d5a0df2-5ade-53ad-9297-2315eb3258b2</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ImperiumTerranum2AGA-WHDL" sha1="3b367d2381dc1a3d34722fb3250b018c540103bc">
		<name>Imperium Terranum 2 [AGA]</name>
		<subpath>ImperiumTerranum2AGA</subpath>
		<variant_uuid>94979ea2-3132-5f1c-9b96-828cca5d2c21</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ImperiumTerranum2STAGADE-WHDL" sha1="91a8340206e02cb2c4dad66235b5c36423ba78b5">
		<name>Imperium Terranum 2 STAGA DE</name>
		<subpath>ImperiumTerranum2STAGADE</subpath>
		<variant_uuid>da34a6d4-57d6-5b6c-913f-de0794ad9402</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ImperoIT-WHDL" sha1="f21613953087267fe17c482316167735c32fb15f">
		<name>Impero IT</name>
		<subpath>ImperoIT</subpath>
		<variant_uuid>138d7598-6745-5409-9c4f-ee64c888f2ef</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Impsbru-WHDL" sha1="54210d750b7aa9990903324bfe25f8c86c8f8a37">
		<name>Impsbru</name>
		<subpath>Impsbru</subpath>
		<variant_uuid>c2e59a29-822c-5363-911b-b823b3651120</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InADream-WHDL" sha1="827463cc4a0f6dfd8612917f90f7948a7c0a9bcd">
		<name>In A Dream</name>
		<subpath>InADream</subpath>
		<variant_uuid>7914a7c1-9dcf-5975-b206-5e80832672e3</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IncaMan-WHDL" sha1="32a56068269fe6c50a5312e866393199c8e4f6f8">
		<name>Incaman</name>
		<subpath>Incaman</subpath>
		<variant_uuid>219a53bf-aff5-558f-b5b7-ab13ca2a0932</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
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			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IncineratorDemo-WHDL" sha1="df9b074a83b3508d6d36ddaf5a259c812800f564">
		<name>Incinerator Demo-NV</name>
		<subpath>IncineratorDemo-NV</subpath>
		<variant_uuid>a1041af1-2641-56eb-8523-5f589b14ca08</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IncydentDemoPL-WHDL" sha1="ef04ec62e4a64b6fa2b7af77eaf92c4ac6aa2efb">
		<name>Incydent Demo PL</name>
		<subpath>IncydentDemoPL</subpath>
		<variant_uuid>1f8851b7-ab10-5750-86c3-4bbcfe4f5139</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IndianJoe1DE-WHDL" sha1="fd39bfebb3f61996831e413a4edda27beec72bd3">
		<name>Indian Joe 1 DE-NV</name>
		<subpath>IndianJoe1DE-NV</subpath>
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	<game filename="IndianMissionFR-WHDL" sha1="e2c19257cc33c781fd3e5cffd23436af1eca795b">
		<name>Indian Mission FR</name>
		<subpath>IndianMissionFR</subpath>
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	<game filename="IndycarChallenge-WHDL" sha1="ab2336013898fe25da421b52b929fc078a436c20">
		<name>Indycar Challenge</name>
		<subpath>IndycarChallenge</subpath>
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	<game filename="Ineptris-WHDL" sha1="b5ab918773a1246b684e9b44fdb99bbdcd4b08b1">
		<name>Ineptris-clavier</name>
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	<game filename="Inersex-WHDL" sha1="30b78dd4d9150e153153ccd7bf4e25dee4bb2880">
		<name>Inersex</name>
		<subpath>Inersex</subpath>
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	<game filename="InfernalMachineYU-WHDL" sha1="88ec9ce5fb0420b50f5b54b4b0c0fbd9bab23908">
		<name>Infernal Machine YU</name>
		<subpath>InfernalMachineYU</subpath>
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	<game filename="Infiltrator-WHDL" sha1="905a57a13a56bcedd06a0bfa23bbb93c4f3b3581">
		<name>Infiltrator</name>
		<subpath>Infiltrator</subpath>
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	<game filename="Ingenuous-WHDL" sha1="103adff4789c1c73253937da7cdc0e41a0b68e0b">
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	<game filename="IniroxDemo-WHDL" sha1="7e07327da4f6740f412285bc99804aee0ef11b42">
		<name>Inirox Demo</name>
		<subpath>IniroxDemo</subpath>
		<variant_uuid>27c44db8-df4e-5c51-a948-07c316ba4158</variant_uuid>
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	<game filename="InsanePL-WHDL" sha1="0be6294039cd99a4058e42b7e6f147b3a6fe3ccb">
		<name>Insane PL</name>
		<subpath>InsanePL</subpath>
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	<game filename="Insectoids1-WHDL" sha1="16d4e1c93cfe805430f0619340ba7e0adfeb1c72">
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	<game filename="Insectoids2-WHDL" sha1="140f66fc26db73321614497e528f7817119013c2">
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		<subpath>Insectoids2-noend</subpath>
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	<game filename="Insidia-WHDL" sha1="91e323066578f4a2f772089ce5287f39af1caf17">
		<name>Insidia 2 Mo</name>
		<subpath>Insidia2Mo</subpath>
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	<game filename="IntChampAthletics-WHDL" sha1="cdf5337c6019dc56e59f0c76f396d5a6a1d62d78">
		<name>Int Champ Athletics</name>
		<subpath>IntChampAthletics</subpath>
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	<game filename="IntChampWrestling-WHDL" sha1="9d07d7c601831e2f3b522ef15ade01a667be4f56">
		<name>Int Champ Wrestling</name>
		<subpath>IntChampWrestling</subpath>
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	<game filename="IntelligentStrategyGames1991FR-WHDL" sha1="473a7dba985e9a16206f3ca83c7291f7c25e9aaa">
		<name>ISGames 1991 FR</name>
		<subpath>ISGames1991FR</subpath>
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	<game filename="IntelligentStrategyGames1993FR-WHDL" sha1="9553d6ac24909b1dd056d54f682ab3206997f4d4">
		<name>ISGames 1993 FR</name>
		<subpath>ISGames1993FR</subpath>
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	<game filename="Intense-WHDL" sha1="4cd4017bb28377b2e97c90545a39d0ad8c96d2d0">
		<name>Intense</name>
		<subpath>Intense</subpath>
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	<game filename="Intense1-WHDL" sha1="d3d036ae2c9d8b8db4ef685d5e7ca577076dc263">
		<name>Intense 1</name>
		<subpath>Intense1</subpath>
		<variant_uuid>5e262b85-1803-5c9d-a0dc-86b09c4023d2</variant_uuid>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Intense2-WHDL" sha1="a60b7e215c11c1dffb10d4ff9ba253c7316dce9e">
		<name>Intense 2</name>
		<subpath>Intense2</subpath>
		<variant_uuid>f16d8662-734f-5b15-9a03-7d3fb8685549</variant_uuid>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Interferon-WHDL" sha1="090cd81024448053222213e043c9c5a194c92d31">
		<name>Interferon-clavier</name>
		<subpath>Interferon-clavier</subpath>
		<variant_uuid>32ee9642-b491-54b4-93cb-47fefc70f335</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
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		</hardware>
	</game>
	<game filename="Interlock-WHDL" sha1="0f1483f791ef2657f861996d8dcb2e1a758d13a0">
		<name>Interlock</name>
		<subpath>Interlock</subpath>
		<variant_uuid>a7be6f65-a812-586f-9b46-94a8c24b484d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="InternalCombustion-WHDL" sha1="56f2b37b1c100245372e6fc2d3c59fb3d2c6d9e6">
		<name>Internal Combustion-NE</name>
		<subpath>InternalCombustion-NE</subpath>
		<variant_uuid>3b7bf348-8a19-5572-b1b2-5c7bde961a96</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="InternationalGolf-WHDL" sha1="0c0e43d87600ced1496ed0467c59b2427caf99a0">
		<name>International Golf</name>
		<subpath>InternationalGolf</subpath>
		<variant_uuid>5fd18907-6b7c-5179-855e-4e630cfaa730</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="InternationalKarate-WHDL" sha1="c71fb842ce96dc84514f7c165576a712b9be9de8">
		<name>International Karate</name>
		<subpath>InternationalKarate</subpath>
		<variant_uuid>77f7616e-40f3-551a-81f2-f4c4093b829e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="InternationalOpenGolfAGA-WHDL" sha1="caacda52d94c9bc80ed8af77abfec5b6c8aac0e4">
		<name>Int Open Golf [AGA]</name>
		<subpath>IntOpenGolfAGA</subpath>
		<variant_uuid>d93fa6da-9c60-53af-97d7-730e48c04c58</variant_uuid>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InternationalOpenGolfCD32-WHDL" sha1="0691dd261c9bdd124738ba9f8a9f4c3cb49cf94a">
		<name>Int Open Golf [CD32]</name>
		<subpath>IntOpenGolfCD32</subpath>
		<variant_uuid>b05c5d42-0da8-503f-bdb3-d74e6086c78f</variant_uuid>
		<slave_count>3</slave_count>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="Interstate1-WHDL" sha1="34c2efac5a8e35e5c06e978c221977ca30871cf2">
		<name>Interstate 1</name>
		<subpath>Interstate1</subpath>
		<variant_uuid>e2df3230-a512-54de-af2c-c4ed339ba224</variant_uuid>
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		<slave_default>Workbench13.Slave</slave_default>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Interstate2-WHDL" sha1="58497c0a4a1fffdc4c15a66866a24f6860b69762">
		<name>Interstate 2</name>
		<subpath>Interstate2</subpath>
		<variant_uuid>fcf0b9f4-5bc4-547a-820a-8b5bc86f5fbe</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InterstellarAGA-WHDL" sha1="f87455e9d5c019ca48e6e8091a3120b6fb8a0781">
		<name>Interstellar [AGA]</name>
		<subpath>InterstellarAGA</subpath>
		<variant_uuid>ac1f2927-4474-5763-98a2-6862844f56fc</variant_uuid>
		<slave_count>3</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="IntruderAlert-WHDL" sha1="eb0b4607740eeff5321cbc8b6773ffe319d65fb3">
		<name>Intruder Alert</name>
		<subpath>IntruderAlert</subpath>
		<variant_uuid>b0164073-03bc-51ac-95eb-10dd14e88660</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="InvaderCraft-WHDL" sha1="96104292c1661ad7e347a517eb655bbb9a636352">
		<name>Invader Craft</name>
		<subpath>InvaderCraft</subpath>
		<variant_uuid>a39fc019-ae86-549d-afaf-7c94073efc3c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InvadersMK2-WHDL" sha1="bffbb18bb18190929f702fb09cc95c9c86fa3b71">
		<name>Invaders MK 2</name>
		<subpath>InvadersMK2</subpath>
		<variant_uuid>f8ae995d-10c1-5140-8c5b-71db856f5fe4</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="InvasionForceDemo-WHDL" sha1="7dc935da7bb4051fa189b54a3a048059ce013c7f">
		<name>Invasion Force Demo</name>
		<subpath>InvasionForceDemo</subpath>
		<variant_uuid>ee0dd34e-609f-5cac-8123-1718a88ac728</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IPuzziDemoIT-WHDL" sha1="1b919f79763723eb2a70f29ec97071e8b601679d">
		<name>IPuzzi Demo IT</name>
		<subpath>IPuzziDemoIT</subpath>
		<variant_uuid>48e4f196-82b2-582d-b3e6-c2636f26ffda</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Iridon-WHDL" sha1="ee941a1b5191aecdf4e58557a08c9ff610c8386b">
		<name>Iridon</name>
		<subpath>Iridon</subpath>
		<variant_uuid>bfcbd483-4a79-590e-889e-df92102cc276</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ishidomatic-WHDL" sha1="b0109221252063a01d8046c1404b8b8555377ae7">
		<name>Ishidomatic</name>
		<subpath>Ishidomatic</subpath>
		<variant_uuid>11e95300-8f9e-5263-b5de-e68606d2403a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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	</game>
	<game filename="Island-WHDL" sha1="ef4648fa15f040729e151c13e781c7f85ba7e132">
		<name>Island</name>
		<subpath>Island</subpath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Isolation-WHDL" sha1="3da2888207b8075f189d4a35adeee90291154409">
		<name>Isolation</name>
		<subpath>Isolation</subpath>
		<variant_uuid>dd29556a-7637-54d1-b272-2bed5a1fb04a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="IstanbulEfsaneleri-WHDL" sha1="d9a0ca05436cf462578d9a0ec039043747486dba">
		<name>Istanbul Efsaneleri-novbrmove</name>
		<subpath>IstanbulEfsaneleri-novbrmove</subpath>
		<variant_uuid>d0f5c854-d450-556d-ace0-68c879253366</variant_uuid>
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			<filename>Workbench31_1.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="ItalianNightIT-WHDL" sha1="6d73ba00c909fede41b2dd9324bcbdfd5bb33b1b">
		<name>Italian Night IT-NV</name>
		<subpath>ItalianNightIT-NV</subpath>
		<variant_uuid>b50c11d2-b16c-578b-9db1-36ff786b7ba2</variant_uuid>
		<slave_count>1</slave_count>
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		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Italy90Soccer-WHDL" sha1="d05316b8a1676694ec1697194cc6063fbd39d477">
		<name>Italy 90 Soccer</name>
		<subpath>Italy90Soccer</subpath>
		<variant_uuid>9adaf17e-675a-5508-97ec-ea01100b3b3c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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		</hardware>
	</game>
	<game filename="ITSCricket94-WHDL" sha1="b61dea82d29827e861efd8da7f252949b2aa3278">
		<name>ITSCricket 94</name>
		<subpath>ITSCricket94</subpath>
		<variant_uuid>fa855863-ae7d-5199-8232-e6bed46293da</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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			<datapath>data</datapath>
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	</game>
	<game filename="ITSCricket95-WHDL" sha1="bb3cc888a2577899735f6258c6de10e4c506f9da">
		<name>ITSCricket 95</name>
		<subpath>ITSCricket95</subpath>
		<variant_uuid>75ea239f-3512-5f59-8f90-0a07d96df0a4</variant_uuid>
		<slave_count>3</slave_count>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="ItsThePits-WHDL" sha1="909ffaa10f5c6eed4102afad4f1572f238bd96af">
		<name>Its The Pits</name>
		<subpath>ItsThePits</subpath>
		<variant_uuid>74e9a9e8-2917-5b0c-9151-0bd309edb9b9</variant_uuid>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="JabJumDemo-WHDL" sha1="a4a64b6a4d6eb1c2a8c7793411c5a087e365df79">
		<name>Jab Jum Demo</name>
		<subpath>JabJumDemo</subpath>
		<variant_uuid>67a44e20-02e7-5100-93e9-948797e6517d</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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	</game>
	<game filename="Jackman-WHDL" sha1="ee62311fea364de7bf5da558f564b698f20d270e">
		<name>Jackman</name>
		<subpath>Jackman</subpath>
		<variant_uuid>b4b1b51f-2b58-5d71-9cf0-425dcaf10b7d</variant_uuid>
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		<slave_default>Workbench13.Slave</slave_default>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="JackNicklaus1-WHDL" sha1="f804465a4c8c94ec3c8b5223535b40add62c7b0c">
		<name>JNicklaus 15 Major</name>
		<subpath>JNicklaus15Major</subpath>
		<variant_uuid>02941774-acad-509d-8e4c-8f9dc57a773d</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>Kick13D72.slave</slave_default>
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			<filename>Kick13D72.slave</filename>
			<datapath />
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			<filename>Kick13D72.slave</filename>
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			<filename>Kick13D72.slave</filename>
			<datapath />
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="JackNicklaus8990-WHDL" sha1="a265f420ddc536cd4fa1790be56099a2a87a7deb">
		<name>Jack Nicklaus 8990</name>
		<subpath>JackNicklaus8990</subpath>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="JackNicklaus9091-WHDL" sha1="3acd7c6419221c426326abd8da7762ae28f063cc">
		<name>Jack Nicklaus 9091</name>
		<subpath>JackNicklaus9091</subpath>
		<variant_uuid>022bbeea-558f-50db-80ce-a3abb70fc8c4</variant_uuid>
		<slave_count>1</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="JadeFR-WHDL" sha1="53126c521ac4e324f69fa93c8689d4e3fdace9ec">
		<name>Jade FR</name>
		<subpath>JadeFR</subpath>
		<variant_uuid>c75ad814-ebb4-5327-899a-c395d3c4b320</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="JailBreak-WHDL" sha1="ae35975a0354e69d348951cc04f74755b3f67d79">
		<name>Jail Break</name>
		<subpath>JailBreak</subpath>
		<variant_uuid>37135b83-b728-527e-9c4f-e3dd52edb40a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="JanosikPL-WHDL" sha1="05fd050589dd519f6874f44ddbb86644fc27e518">
		<name>Janosik PL</name>
		<subpath>JanosikPL</subpath>
		<variant_uuid>695e3531-a611-5541-a80d-5bd6529e38c1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="Jar-WHDL" sha1="d1148e9ec3ed0510a2833b621dc5b9a926678033">
		<name>Jar</name>
		<subpath>Jar</subpath>
		<variant_uuid>642885dd-0026-5b55-b604-d48c81a1c4ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="JasioPL-WHDL" sha1="17379a0cc0fe0125851b1342e9eff625058777e0">
		<name>Jasio PL-Clavier</name>
		<subpath>JasioPL-Clavier</subpath>
		<variant_uuid>415e4831-2d79-5929-a520-929ab7acaafa</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
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	</game>
	<game filename="JayMiner-WHDL" sha1="84c9ee9bc62393f09a2a58e91963ef5e9c3c003c">
		<name>Jay Miner 25 Easy</name>
		<subpath>JayMiner25Easy</subpath>
		<variant_uuid>854dafe3-3523-52e8-a595-fa87314a2045</variant_uuid>
		<slave_count>8</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		<slave number="2">
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		<slave number="5">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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	<game filename="JellyQuest-WHDL" sha1="06ed45636956ffb328417774bd2560ad6651ab3d">
		<name>Jellyquest</name>
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	<game filename="Jetmen-WHDL" sha1="726234513ec72f49a5183e174e908dc06a676cc3">
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		<name>Jet Set Billy Jetset</name>
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	<game filename="JetSetWilly3-WHDL" sha1="fd5c3f78d3a03a7778c1347e5e4c61e876a04fa8">
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	<game filename="JetSetWilly97-WHDL" sha1="d8c526426f5937b589d1e9a89b944e5c466f0506">
		<name>Jetsetwilly 97-NV</name>
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	<game filename="JetStrikeFantasyDemo-WHDL" sha1="b1fb00c6bc4a83dbed73b4a00816620551955586">
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	<game filename="JimLostTimesDemoFR-M2-WHDL" sha1="b29e2402e67dd7f10c227204b8b57a31cae50436">
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JinxAGA-WHDL" sha1="535a218457a4d9f19d10e6f1d18908fbcb707c2b">
		<name>Jinx [AGA]</name>
		<subpath>JinxAGA</subpath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JoanArc-WHDL" sha1="0716ee2c67901aa32dee47c55787c6251280d1c1">
		<name>Joan Arc</name>
		<subpath>JoanArc</subpath>
		<variant_uuid>a396735c-d1e5-540c-9d3c-fe22cb7ea6dc</variant_uuid>
		<slave_count>4</slave_count>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JoanArcFR-WHDL" sha1="c64c5d5bf76d073ae9c3aadfb278db9ab52d10f3">
		<name>Joan Arc FR</name>
		<subpath>JoanArcFR</subpath>
		<variant_uuid>56362381-f815-5b88-a08b-5ffdfd19b218</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>JoanOfArc.Slave</slave_default>
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		<slave number="1">
			<filename>JoanOfArc.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="JoeBloggs-WHDL" sha1="7230617e64258f3cc5bf994a27a1b9d7e307d1d1">
		<name>Joe Bloggs</name>
		<subpath>JoeBloggs</subpath>
		<variant_uuid>8150ada3-bb30-5924-9e39-f009131476c2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="JoeyWorm-WHDL" sha1="335b5314bcbd2341eeb9e1c4dc932c49a4778e34">
		<name>Joey Worm</name>
		<subpath>JoeyWorm</subpath>
		<variant_uuid>e0e24b7a-ab08-5461-bd2a-b7201eafea3f</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JokerPoker-WHDL" sha1="b9479ab959a1e0cb048bfd9c447c65ad9035f824">
		<name>Joker Poker</name>
		<subpath>JokerPoker</subpath>
		<variant_uuid>490c8f70-2cf8-58e4-9886-f1befef9459b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JokerPokerWolfDE-WHDL" sha1="dbdbe5fc4f16d2781027dc71c9741cb4c7d1b2e0">
		<name>Joker Poker Wolf DE</name>
		<subpath>JokerPokerWolfDE</subpath>
		<variant_uuid>0ba4c96c-43dd-518f-a05a-8eed8227c3a1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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			<datapath>data</datapath>
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		<slave number="2">
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			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JonasFulstrand-WHDL" sha1="7e25f10db97b087299c44635e8308b69bb36bf18">
		<name>Jonas Fulstrand</name>
		<subpath>JonasFulstrand</subpath>
		<variant_uuid>06c94374-3f1c-51ed-9ae5-5911c591f9c3</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="JourneyCenterEarth-WHDL" sha1="6bd931e5b83ef30884ef34944d50662b63ede8ba">
		<name>Journey Center Earth</name>
		<subpath>JourneyCenterEarth</subpath>
		<variant_uuid>43d5b0c4-8eab-597a-885d-e48a40bb3f72</variant_uuid>
		<slave_count>1</slave_count>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Joust-WHDL" sha1="30523ee2736ba7b2ba45f4091dcced6e894b476b">
		<name>Joust</name>
		<subpath>Joust</subpath>
		<variant_uuid>6425cdc8-9252-5169-bdb3-4c926f75b68f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
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		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JoyrideRIPAGA-WHDL" sha1="603a5e40db4bfba767b5d209e11ff43f025d37d8">
		<name>Joyride RIPAGA</name>
		<subpath>JoyrideRIPAGA</subpath>
		<variant_uuid>58407784-6e3e-523b-a0c7-f76192ff616e</variant_uuid>
		<slave_count>1</slave_count>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="JPSpider-WHDL" sha1="039761e8bb5f0cc39bd34258dd0e03821f663b33">
		<name>JPSpider</name>
		<subpath>JPSpider</subpath>
		<variant_uuid>532ef567-abd7-5fd3-821b-dfc335f30a8d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="JU52FlightSim-WHDL" sha1="438525512654c6005aa195895fb01ccce100366b">
		<name>JU 52 Flight Sim</name>
		<subpath>JU52FlightSim</subpath>
		<variant_uuid>42255fd1-294b-5ced-9db3-a89339c38582</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="JumpBesiJump-WHDL" sha1="90b9e81e1eaaa6ba8db8db946c6e2fa0948b2e52">
		<name>Jump Besi Jump</name>
		<subpath>JumpBesiJump</subpath>
		<variant_uuid>d69dc5d7-b6fd-5d6f-a6e8-414f09113ee6</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
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		</hardware>
	</game>
	<game filename="JumpBlockJump-WHDL" sha1="f693b62d1574278f66f33969a373485d61e1eee0">
		<name>Jump Block Jump</name>
		<subpath>JumpBlockJump</subpath>
		<variant_uuid>899d4a7a-a67e-5184-bb2b-26c975148217</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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	</game>
	<game filename="JumpEm-WHDL" sha1="7f20b2874e18ad831078a550b199a8b96ad2e19f">
		<name>Jump Em</name>
		<subpath>JumpEm</subpath>
		<variant_uuid>27206bb5-40af-5b03-ac53-ed2bdb9eec28</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GlobalEffectFR-M4-WHDL" sha1="60b6b333d1d77893dcc0dc9fce7d980b773c06e1">
		<name>Global Effect FR</name>
		<subpath>GlobalEffectFR</subpath>
		<variant_uuid>7bf37612-75ec-5b67-920f-4dac5ceabfdb</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Gobblers-WHDL" sha1="e3efd366a9402191f06e8ee1cf34cd940b944783">
		<name>Gobblers</name>
		<subpath>Gobblers</subpath>
		<variant_uuid>2b0a0b73-2ea3-55d6-82fd-74275d4ce453</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="GoPlayerFR-M3-WHDL" sha1="05442517ff8761165fd0906843084d8bdbd2cbd2">
		<name>Go Player</name>
		<subpath>GoPlayer</subpath>
		<variant_uuid>30828d78-9f2f-53f4-b42f-75e288ba651d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GRocker-WHDL" sha1="ba584c53a3f0d684b3ac16e4d8f860ce625e7dc3">
		<name>GRocker</name>
		<subpath>GRocker</subpath>
		<variant_uuid>9c908ac7-a9f1-5db0-a1f2-5bded7d701c7</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HappyMonter-WHDL" sha1="ef3b8ba44e950cf89446c80c3beafba5ac9727de">
		<name>Happy Monster</name>
		<subpath>HappyMonster</subpath>
		<variant_uuid>4406abff-b1e7-553c-9f40-0f2b07f54ff8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HelicopterMissionDE-WHDL" sha1="c3d9b5b7ea054e39353677dd6a21b6363f07e416">
		<name>Helicopter Mission DE</name>
		<subpath>HelicopterMissionDE</subpath>
		<variant_uuid>d0a6478d-4382-5e9b-b044-c36f05547669</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighFlyers-WHDL" sha1="a7b0058b4b0187905000d30a7028bc016a4ed2f3">
		<name>High Flyers</name>
		<subpath>HighFlyers</subpath>
		<variant_uuid>a34cc6f0-8fab-5b12-8623-bbefd60b432f</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HotColumns-WHDL" sha1="1fa03a86e70396bcf82303634d88ac72cb7d81bd">
		<name>Hot Columns</name>
		<subpath>HotColumns</subpath>
		<variant_uuid>9701e61b-83d9-5593-a0a6-70b323bc3f6a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Hoyle3-WHDL" sha1="19e30ac29d37e6d16c6597d2f044d3c845047ec6">
		<name>Hoyle 3</name>
		<subpath>Hoyle3</subpath>
		<variant_uuid>64771c69-5210-5c02-afc4-279683d701c1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InDeadNight-WHDL" sha1="4f60babb5085eab7c0e08b22fc806e1bfc32c096">
		<name>In Dead Night</name>
		<subpath>InDeadNight</subpath>
		<variant_uuid>db9de434-83dd-58a4-ad46-54972b4fb48a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D72.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D72.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InheritEarthAGACD-WHDL" sha1="fe1094ecaf2cab3f4dda721102afd8aaf472bcbb">
		<name>Inherit Earth [AGA] CD</name>
		<subpath>InheritEarthAGACD</subpath>
		<variant_uuid>1f1d680a-d41e-5fe1-aec5-76f24fb09821</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IntRugbyChallenge-WHDL" sha1="c831b7874e3c73da2265d28cca1f422491598f6a">
		<name>Int Rugby Challenge</name>
		<subpath>IntRugbyChallenge</subpath>
		<variant_uuid>e30bb166-30dc-58be-86ad-80a6a2430058</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JBPoker-WHDL" sha1="da67b73f5dde03c5c111186a8eca1715d141787d">
		<name>JBPoker</name>
		<subpath>JBPoker</subpath>
		<variant_uuid>d325ec35-b4f9-5eca-b373-39d823d0f72d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JumpingJackC64-WHDL" sha1="12c1f82c39e5df948e0658e3f2e3c2c02a586679">
		<name>Jumping Jack C 64-badcolor</name>
		<subpath>JumpingJackC64-badcolor</subpath>
		<variant_uuid>c41339f9-ac0d-5a5e-aa17-aac3db0cbdef</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JumpingJackMarkt-WHDL" sha1="56fb402a4cf79021c3c3afc18df1bf16d492e7e5">
		<name>Jumping Jack Markt</name>
		<subpath>JumpingJackMarkt</subpath>
		<variant_uuid>44105293-0e45-5486-a0cf-a0df1477e8d8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JumpinJack-WHDL" sha1="1a072263d3df83552f94c77a4fdca0fb813abfc0">
		<name>Jumpin Jack</name>
		<subpath>JumpinJack</subpath>
		<variant_uuid>c06a7521-42f0-59f3-b287-86eb4d9f9ccc</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JumpJet-WHDL" sha1="2e23eac74c4bb3d5d6d1ee5691ef73a98e46e111">
		<name>Jump Jet</name>
		<subpath>JumpJet</subpath>
		<variant_uuid>5b399009-22fe-5e81-bc0a-ec56806df065</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JumpMachine-WHDL" sha1="72916a4e01ddf59ff6316ac492cc51600c9f7917">
		<name>Jump Machine</name>
		<subpath>JumpMachine</subpath>
		<variant_uuid>cf26cbef-89bc-501c-960a-9267210a953b</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Jumpman-WHDL" sha1="0df1631911ac9d1a42f10a5d2f7a3c08480dc7bc">
		<name>Jumpman</name>
		<subpath>Jumpman</subpath>
		<variant_uuid>a0a9879a-aa2e-5d9b-92cc-519aa6536670</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JumpmanDXdemo-WHDL" sha1="a3a3560279133a4add825acd23c0217b7d902d5b">
		<name>Jumpman DXdemo</name>
		<subpath>JumpmanDXdemo</subpath>
		<variant_uuid>542ab47f-b528-5a65-84da-2e4313db08a4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
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		<name>Jumpman Junior D 7</name>
		<subpath>JumpmanJuniorD7</subpath>
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		<slave number="4">
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			PRIMARY_CONTROL=JOYSTICK
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	<game filename="JumpmanLives-WHDL" sha1="343aca75fb929698eccf2adb0d70fd5635f2dad6">
		<name>Jumpman Lives</name>
		<subpath>JumpmanLives</subpath>
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	<game filename="Jumpy-WHDL" sha1="f4f8d589fc662f1bbc069829f7b365cef25c9734">
		<name>Jumpy</name>
		<subpath>Jumpy</subpath>
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	<game filename="JungleJim-WHDL" sha1="ab5c3bc5ac990bc228ab8dca2aa3b57013afb1d3">
		<name>Jungle Jim</name>
		<subpath>JungleJim</subpath>
		<variant_uuid>89a3b044-919e-5f8e-8b95-df51b15bfd6b</variant_uuid>
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	<game filename="JuniorGreatAdventure-WHDL" sha1="b1afc5764556b118b5a3475af230d53ac303aaa2">
		<name>Junior Great Adventure</name>
		<subpath>JuniorGreatAdventure</subpath>
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	<game filename="JurajskiSenPL-WHDL" sha1="cf4bc25c84a80f23b4faab0267297494a4eb4625">
		<name>Jurajski Sen PL</name>
		<subpath>JurajskiSenPL</subpath>
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	<game filename="Justice-WHDL" sha1="fd1e5fc73bef67a4b3f24e5aa453b84709354aed">
		<name>Justice</name>
		<subpath>Justice</subpath>
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	<game filename="Kaizokuban-WHDL" sha1="714f361f90579ec2d838aaa82a0b68cad6bca5cc">
		<name>Kaizokuban</name>
		<subpath>Kaizokuban</subpath>
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	<game filename="KAKAGADemo-WHDL" sha1="7e44db61d219f9832ba11ba85ad3142e3f8327b1">
		<name>KAKAGA Demo</name>
		<subpath>KAKAGADemo</subpath>
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	</game>
	<game filename="KangFuAGA-WHDL" sha1="436f9b849ffc0a290c06f9987a21a873c20d9e50">
		<name>Kang Fu [AGA]</name>
		<subpath>KangFuAGA</subpath>
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	<game filename="Kangy-WHDL" sha1="edf493ef6c05930e57b4b06c8df7bf73b7acd326">
		<name>Kangy</name>
		<subpath>Kangy</subpath>
		<variant_uuid>1b51467f-cc15-526c-934a-48e376572e75</variant_uuid>
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	<game filename="KarambolageBillardDE-WHDL" sha1="f1196ef74b56e0688ad9ab9d98774576daf67ef6">
		<name>Karambolage Billard DE</name>
		<subpath>KarambolageBillardDE</subpath>
		<variant_uuid>6cf0726c-9fe6-5232-b0bf-a97d46252bc3</variant_uuid>
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	<game filename="Karateka-WHDL" sha1="483a43e7f49cb9afe0913776983275b34c5bc4cd">
		<name>Karateka</name>
		<subpath>Karateka</subpath>
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	<game filename="KarateMaster-WHDL" sha1="775fffb034f82d81242fb42f2dd6b9d9d3e4664d">
		<name>Karate Master</name>
		<subpath>KarateMaster</subpath>
		<variant_uuid>8f9a9aa9-386b-5c59-a7ab-8baf5e85d264</variant_uuid>
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	</game>
	<game filename="KarciarzPL-WHDL" sha1="76d32618156cf98c9d02856894fc04732b261597">
		<name>Karciarz PL</name>
		<subpath>KarciarzPL</subpath>
		<variant_uuid>7c258c27-cca6-5ab2-84ef-180de8b1f533</variant_uuid>
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	<game filename="Kart-WHDL" sha1="dc110493fb69c79c56ae84e22fb51d2ceae25059">
		<name>Kart</name>
		<subpath>Kart</subpath>
		<variant_uuid>bdd7ae9b-3c3e-540d-a933-493b774db7d9</variant_uuid>
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		</hardware>
	</game>
	<game filename="KastleKumquat-WHDL" sha1="505170cf0c265054bf150e263dbf56264a8165a4">
		<name>Kastle Kumquat</name>
		<subpath>KastleKumquat</subpath>
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		<slave_count>4</slave_count>
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	<game filename="KcMunchkin-WHDL" sha1="b876ea01954dfa7856df6867106b4e805d674496">
		<name>Kc Munchkin</name>
		<subpath>KcMunchkin</subpath>
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	<game filename="KeithQuest-WHDL" sha1="13d5d7df3637b8cf9573a95da40eba82403327e0">
		<name>Keith Quest-NV-no Akit</name>
		<subpath>KeithQuest-NV-noAkit</subpath>
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	<game filename="Kengi-WHDL" sha1="8209f814535453a02efa4fa344da86487ea3cbe9">
		<name>Kengi</name>
		<subpath>Kengi</subpath>
		<variant_uuid>206cdd02-25c6-5e57-8e57-f1e8bc07b47f</variant_uuid>
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	</game>
	<game filename="KennyDalglishSoccerMatch-WHDL" sha1="b913c800f024f341cb56024320a83661ba9c35a6">
		<name>Kenny Dalglish Soccer Match</name>
		<subpath>KennyDalglishSoccerMatch</subpath>
		<variant_uuid>99fa7a0f-98d1-532d-8387-1398be8d9ce7</variant_uuid>
		<slave_count>2</slave_count>
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	</game>
	<game filename="KeyMaster-WHDL" sha1="ff5f21b536091d32bcf411fca73ce0d9b250ded0">
		<name>Key Master</name>
		<subpath>KeyMaster</subpath>
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	</game>
	<game filename="KhalaanFR-WHDL" sha1="635265303ab795d6eac231988c43f4c498222cc1">
		<name>Khalaan FR</name>
		<subpath>KhalaanFR</subpath>
		<variant_uuid>7da946a5-e579-52b5-8749-a8afdc2c5e3d</variant_uuid>
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	<game filename="KickitDayLaiban-WHDL" sha1="090341e42feb7e28bd4232eb9f005a1bdaded2b6">
		<name>Kickit Day Laiban</name>
		<subpath>KickitDayLaiban</subpath>
		<variant_uuid>0fc4558c-a764-50c1-aed7-c16aa4198dd6</variant_uuid>
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	<game filename="KidPool-WHDL" sha1="16578ab11d4410fbfd2878af010de02311525d65">
		<name>Kid Pool-noend</name>
		<subpath>KidPool-noend</subpath>
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	<game filename="KillDaAliens-WHDL" sha1="00309f5a93eda3bde6a43a272264f6f0adfa3699">
		<name>Kill Da Aliens</name>
		<subpath>KillDaAliens</subpath>
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	<game filename="KillEmAll-WHDL" sha1="1407699a57d154c091607bb57a24985c226ef4bc">
		<name>Kill Em All-NV</name>
		<subpath>KillEmAll-NV</subpath>
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	<game filename="KillerBees-WHDL" sha1="a95d54ed7adc6d4b5b66ca6304e5f8fbfb76ca45">
		<name>Killer Bees</name>
		<subpath>KillerBees</subpath>
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	<game filename="KillingWarCZ-WHDL" sha1="17c49c4487153588e9226b66102b36f79d574359">
		<name>Killing War CZ</name>
		<subpath>KillingWarCZ</subpath>
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	<game filename="KillLittleDudes-WHDL" sha1="dd9dd053be8dbfc92aa09dc36f997169bc08f384">
		<name>Kill Little Dudes</name>
		<subpath>KillLittleDudes</subpath>
		<variant_uuid>1189f68b-2103-5f62-865f-edcb8add4d41</variant_uuid>
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	<game filename="KingBarbarians-WHDL" sha1="f4487b13221157e07a012025350aa486adb9caf9">
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		<subpath>KingBarbarians-NE</subpath>
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	<game filename="Kingdoms2England-WHDL" sha1="38b05fd28cb8efcccb9bb641a15fb38c9dfb1447">
		<name>Kingdoms 2 England</name>
		<subpath>Kingdoms2England</subpath>
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	<game filename="Kingdoms3GermanyDE-WHDL" sha1="5bef02a16c0e71a9bf3e210366d15c80821b509f">
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		<subpath>KingdomsSteam</subpath>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingdomWar-WHDL" sha1="46a540bfc50823f2b16aa39d98abe5393246c58d">
		<name>Kingdom War</name>
		<subpath>KingdomWar</subpath>
		<variant_uuid>96d391b1-83df-5624-82e8-2f3336c6d8ed</variant_uuid>
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		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="KingKongLCD-WHDL" sha1="be30183c8d0456a29258286c9469c9ea3c1ffb42">
		<name>King Kong LCD</name>
		<subpath>KingKongLCD</subpath>
		<variant_uuid>3c5f9d2a-f510-51a0-a963-0501e7ae0e31</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsKornerSolitaire-WHDL" sha1="b0887ddf7c60c29186cfecfff7efbe7cb9309573">
		<name>Kings Korner Solitaire</name>
		<subpath>KingsKornerSolitaire</subpath>
		<variant_uuid>603df0f0-c445-5c38-b060-e21e59d4f3e4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsValley-WHDL" sha1="096a975b54021ce768fdb5b5605100370cd061db">
		<name>Kings Valley</name>
		<subpath>KingsValley</subpath>
		<variant_uuid>0f007929-a490-52eb-8c50-5d394dd05777</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsValley2021-WHDL" sha1="276639deccd0812eadce268bd82fff55e6fff3cb">
		<name>Kings Valley 2021</name>
		<subpath>KingsValley2021</subpath>
		<variant_uuid>d3218a0e-8cbd-5f1b-916d-167810dc3a0b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingsValleySP-WHDL" sha1="741983736f8057b0c3ea43508eda11e9ca35ba13">
		<name>Kings Valley SP</name>
		<subpath>KingsValleySP</subpath>
		<variant_uuid>fc46bd16-cd6e-57bf-9d0a-543736f1c693</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingZeitRitterDE-WHDL" sha1="bf3038e8e5be9253ed898d8f488aa90eca6c2bac">
		<name>Kings Zeit Ritter DE</name>
		<subpath>KingsZeitRitterDE</subpath>
		<variant_uuid>b18f0bc2-196e-5eb5-b6c4-5123e99f9b2d</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KissCanvasDemo-WHDL" sha1="ad21fb975a787a7106b5e25daf808480e2f2dcbf">
		<name>Kiss Canvas Demo</name>
		<subpath>KissCanvasDemo</subpath>
		<variant_uuid>0a2a7925-5da5-5cea-8b7b-f41fcd662912</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="KiwiTale-WHDL" sha1="c5b2b75d4b2f1abe2e3d8b96e66751303cd4496b">
		<name>Kiwi Tale</name>
		<subpath>KiwiTale</subpath>
		<variant_uuid>f7cd2e4d-da25-54b1-8f3e-46f145918d16</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="KiwiTaleAGA-WHDL" sha1="d73b455b1a498cdfbea380d9b3ab8923dc91c9fc">
		<name>Kiwi Tale [AGA]</name>
		<subpath>KiwiTaleAGA</subpath>
		<variant_uuid>d9cb82af-5e77-5146-8f27-9ab93d91f81a</variant_uuid>
		<slave_count>3</slave_count>
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		<slave number="1">
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KiwiTaleECSAGA-WHDL" sha1="d9df2f0d80a28a3c57886abb8aa054686f39873b">
		<name>Kiwi Tale ECSAGA</name>
		<subpath>KiwiTaleECSAGA</subpath>
		<variant_uuid>e7137e14-b5c0-5822-8203-9007afbd5b04</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
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		<slave number="1">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Kjetlis2-WHDL" sha1="e87d71d64f9c5322713c35298d779f4ab2e41078">
		<name>Kjetlis 2</name>
		<subpath>Kjetlis2</subpath>
		<variant_uuid>9b6a4428-c7e8-515b-8f42-70bea6f478a2</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
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		<hardware>
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	</game>
	<game filename="Klaktris-WHDL" sha1="cc22823a6c1cf700042b99a9e90bdc40678a4662">
		<name>Klak Tris</name>
		<subpath>KlakTris</subpath>
		<variant_uuid>b12a4a13-0cb6-556d-8628-7b5fbbf6730d</variant_uuid>
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		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Klawz-WHDL" sha1="52c14fde272c79b7e58f9ddc817a59f176809d07">
		<name>Klawz</name>
		<subpath>Klawz</subpath>
		<variant_uuid>1386c933-6e57-5c7c-bc33-81333e3a2046</variant_uuid>
		<slave_count>4</slave_count>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="KlondikeSolitaire-WHDL" sha1="cf6594528aec424b62c14b615899d468832c781c">
		<name>Klondike Solitaire</name>
		<subpath>KlondikeSolitaire</subpath>
		<variant_uuid>c0ed5744-d975-5798-8c3d-aa8a7dee7654</variant_uuid>
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			<datapath>data</datapath>
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		<hardware>
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	</game>
	<game filename="KlondikeWiseman-WHDL" sha1="6b694c4ad5ade9eea08412f56b5f20947d485821">
		<name>Klondike Wiseman</name>
		<subpath>KlondikeWiseman</subpath>
		<variant_uuid>1c08a03b-36ae-5862-858a-6e5930edaca3</variant_uuid>
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			<datapath>data</datapath>
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	</game>
	<game filename="KnightLoreDemo-WHDL" sha1="d303d3e1791f99de5a4b61e438b28cba2077eaeb">
		<name>Knightlore Demo</name>
		<subpath>KnightloreDemo</subpath>
		<variant_uuid>2a9f5cb3-532f-5cb3-9697-97b13eb6c2b7</variant_uuid>
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	</game>
	<game filename="Knightmare-WHDL" sha1="756090420f2bede1945bc44d988485e801225cdd">
		<name>Knightmare</name>
		<subpath>Knightmare</subpath>
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			<datapath />
			<custom>
			C1:B:Skip Crack Intro
			</custom>
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	<game filename="KnightQuest-WHDL" sha1="c9e6a38aed62a7fb32dc4e5899b4d4e74f0bcfa6">
		<name>Knight Quest</name>
		<subpath>KnightQuest</subpath>
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	</game>
	<game filename="KnightRider77-WHDL" sha1="efee3107398266bb193088b632434b75a5456043">
		<name>Knight Rider 77</name>
		<subpath>KnightRider77</subpath>
		<variant_uuid>9c45cee1-3bba-5fcc-86d4-8082e17e934c</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LaserStrixxCD32-WHDL" sha1="7c85bbc79025baf174488c13ef3e2021ff7f779e">
		<name>Laser Strixx [CD32]</name>
		<subpath>LaserStrixxCD32</subpath>
		<variant_uuid>f7fa8c41-239c-5762-8546-bf299d95a4b5</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastLap-WHDL" sha1="4c6b56d202b040af3d078afde43bd0070fccba80">
		<name>Last Lap</name>
		<subpath>LastLap</subpath>
		<variant_uuid>42f346ee-ddab-5c4a-b2d5-b34f3dfff78c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastRefuge-WHDL" sha1="497a3da3180a0a67dd12ab4cdbeddd7e0517655f">
		<name>Last Refuge</name>
		<subpath>LastRefuge</subpath>
		<variant_uuid>e0952593-20c3-575a-80aa-9036bbd4f362</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastStarFighter-WHDL" sha1="1b592dc8091185e8fff008a28ddfd3704eeb1464">
		<name>Last Star Fighter</name>
		<subpath>LastStarFighter</subpath>
		<variant_uuid>a676b967-dbd4-5c11-b264-0a85843a4ef2</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastTetris-WHDL" sha1="4c9ebe9ae8de7f3d95031edec395ac9c665a4fa2">
		<name>Last Tetris-clavier</name>
		<subpath>LastTetris-clavier</subpath>
		<variant_uuid>ad6e95e8-6c06-5ef6-be2d-99f6dfa0fd0d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LasVegas-WHDL" sha1="8087f02b8cb99ef4af72866dc3f880133d8ed1de">
		<name>Las Vegas</name>
		<subpath>LasVegas</subpath>
		<variant_uuid>88b70722-59ca-58be-b459-7eae4aa70bec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LazarusPL-WHDL" sha1="a2fbc268d9fdccdc48676b36c3d0084dcdb82170">
		<name>Lazarus PL</name>
		<subpath>LazarusPL</subpath>
		<variant_uuid>87e25b28-3250-5489-a00f-27e3f2796e46</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeedingsDemo-WHDL" sha1="2e393407e74d58dc028f9d54f388c1deeb28c37f">
		<name>Leedings Demo</name>
		<subpath>LeedingsDemo</subpath>
		<variant_uuid>2300b238-b5ef-58ab-b4d5-5c2a9c848b15</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LeedsUnitedChampions-WHDL" sha1="c3e892e3d6320e3e490c27c26340c830b15624d0">
		<name>Leeds United Champions</name>
		<subpath>LeedsUnitedChampions</subpath>
		<variant_uuid>0cef5154-51ae-5782-8bae-70be3ea2fc45</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendElves-WHDL" sha1="689e240f817f681e71452ab2bbc8a967b5fbfd62">
		<name>Legend Elves</name>
		<subpath>LegendElves</subpath>
		<variant_uuid>5c4e5b25-db3f-5c17-afa6-0afac121b2ae</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendExplosing-WHDL" sha1="b51e0b7a853fb805a4a041c4fdf962c1cfdab9df">
		<name>Legend Exploding</name>
		<subpath>LegendExploding</subpath>
		<variant_uuid>c45f7008-6dc8-53dc-b8d4-afd2bda9a5a0</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendRomeFR-WHDL" sha1="32d87dda217213777f1f0768e3d81dd34f1d6b64">
		<name>Legend Rome FR-NV</name>
		<subpath>LegendRomeFR-NV</subpath>
		<variant_uuid>e5b39daf-baf3-5a51-a877-8934dced0777</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegendTriten-WHDL" sha1="db735e0c447f3c93c78b1fe5d2f50e9e32200e5d">
		<name>Legend Triten</name>
		<subpath>LegendTriten</subpath>
		<variant_uuid>ed34a98a-843c-5e19-aab1-2810ae91d562</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Legion1MoPL-WHDL" sha1="784e46a5afd78fa69827a85c2aca4e64578503a5">
		<name>Legion 1 Mo PL-NV-no Ami Kit</name>
		<subpath>Legion1MoPL-NV-noAmiKit</subpath>
		<variant_uuid>b907ddf4-8f3a-5456-a5a7-83278ecd811e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegionDoom-WHDL" sha1="40d00f1a2f4ccc872cb599db0b02c57dc3c04cec">
		<name>Legion Doom</name>
		<subpath>LegionDoom</subpath>
		<variant_uuid>91c6d471-2912-54fd-a6d2-ce04000cff0d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegoBlast-WHDL" sha1="4d912780f4b8697b23423021fa2bf61387df6a61">
		<name>Lego Blast</name>
		<subpath>LegoBlast</subpath>
		<variant_uuid>d02bb111-fe3b-55c9-bc02-6034c0d9b2ca</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegoEditorDemo-WHDL" sha1="b91e1c199ce6f383aeed350374a343327d5b1696">
		<name>Lego Editor Demo</name>
		<subpath>LegoEditorDemo</subpath>
		<variant_uuid>740f1900-b1ce-5986-9b1e-3229dc924d8a</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegoTetris-WHDL" sha1="cf21ad930559e6d1b8c6d97e0429e9f9506f30c4">
		<name>Lego Tetris-NV</name>
		<subpath>LegoTetris-NV</subpath>
		<variant_uuid>43559ebe-f12d-5b8e-a8a4-09c0c4e47b55</variant_uuid>
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			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lemmingoids-WHDL" sha1="065ec9da9c94a02d9e042516576a9af2cb39daa5">
		<name>Lemmingoids</name>
		<subpath>Lemmingoids</subpath>
		<variant_uuid>c1b209ab-046f-5ed1-83e0-3658bd31bcf2</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LemmingsLevel-WHDL" sha1="04d6939442c309dc3cadd81434c9f5ca75050474">
		<name>Lemmings Level</name>
		<subpath>LemmingsLevel</subpath>
		<variant_uuid>c481bc1c-70c7-5de0-abdc-13252d52e22a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LemmingsMore2016-WHDL" sha1="bcbc1ca2b0838b41a284d83c5649c70b2701c933">
		<name>Lemmings More 2016</name>
		<subpath>LemmingsMore2016</subpath>
		<variant_uuid>f51678ef-aad9-5593-a21c-c463d84be271</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lepani-WHDL" sha1="bddd471be3616ab1c35c1d4ffd3960a5a4db7022">
		<name>Lepani</name>
		<subpath>Lepani</subpath>
		<variant_uuid>10b1c23a-6828-5d68-8400-9cca483a9c0f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LethalFormula-WHDL" sha1="0f542fc96669e628473755c08040ce3069076d6e">
		<name>Lethal Formula</name>
		<subpath>LethalFormula</subpath>
		<variant_uuid>4c8f004b-4e54-5e9d-9734-3d47a9d55c46</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Liberator-WHDL" sha1="796c0f9afd45cec563bc8aa55a863a0846ce6ac8">
		<name>Liberator</name>
		<subpath>Liberator</subpath>
		<variant_uuid>f81adfd2-b0e1-5dd4-ad83-252291d5cf40</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LigaPolska96PL-WHDL" sha1="5002de6b2ca772ba0459500299bb1af33b422842">
		<name>Liga Polska 96 PLD 7</name>
		<subpath>LigaPolska96PLD7</subpath>
		<variant_uuid>ed08409e-2b0a-566d-a45c-78c9292fa01b</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Kick13D72.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LigaPolskaPL-WHDL" sha1="8b5d49cc2b12b8d0a04412c38f52f3441a64809c">
		<name>Liga Polska PLD 7</name>
		<subpath>LigaPolskaPLD7</subpath>
		<variant_uuid>823af326-6484-5e68-8d7e-9fe012707087</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Kick13D72.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lightcycles1-WHDL" sha1="6d3847cd337110ada7d50a43b125022b65b759c5">
		<name>Lightcycles 1</name>
		<subpath>Lightcycles1</subpath>
		<variant_uuid>6309d37d-983c-521b-9532-56dc56ce8de1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LightCycles2-WHDL" sha1="499d69f5222de6ad1bf80c9b230d608d7d05277d">
		<name>Light Cycles 2</name>
		<subpath>LightCycles2</subpath>
		<variant_uuid>04ac7070-53b0-5bc2-8e38-1b91762670e2</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LimboDemo-WHDL" sha1="cccbc8a673e2cb49f45894bd0b859e11e83dd3ec">
		<name>Limbo Demo</name>
		<subpath>LimboDemo</subpath>
		<variant_uuid>a07ce44f-6478-5493-99f5-817e3065d933</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Liminalia-WHDL" sha1="1146426be18156f348a4bfdccd1879b71cb49aff">
		<name>Liminalia</name>
		<subpath>Liminalia</subpath>
		<variant_uuid>8bf070b4-da45-54df-8c17-15e01207ef68</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LitilDivilCD32-WHDL" sha1="da2757c7b09b5b1b9d70c63f4ee7b96f965e8f29">
		<name>Litil Divil [CD32]</name>
		<subpath>LitilDivilCD32</subpath>
		<variant_uuid>833eb90f-e148-50e4-a595-355e5e3122ba</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Litterbusters-WHDL" sha1="9851e19e641c700182907ab89456b227a35451f9">
		<name>Litterbusters</name>
		<subpath>Litterbusters</subpath>
		<variant_uuid>e54c5c96-a3da-5014-9f6d-e0f0e97ca4e7</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Locomotion-WHDL" sha1="5539ec43c29fb70edda7ac392ddfaa3f422cbf83">
		<name>Locomotion (Kingsoft)</name>
		<subpath>Locomotion</subpath>
		<variant_uuid>cbec9a37-d837-5ea3-9da1-acbba523fef1</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LodeLooter-WHDL" sha1="5005e87b66a10a06003b1502c03be75c8d581366">
		<name>Lode Looter</name>
		<subpath>LodeLooter</subpath>
		<variant_uuid>073f5e2a-385a-598e-b0ab-a4417fd6b366</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LodeRunner-WHDL" sha1="14f02b5bb68ab7b4bf832d15df3312b139511370">
		<name>Lode Runner</name>
		<subpath>LodeRunner</subpath>
		<variant_uuid>684045da-d122-5890-bea6-e31f96e1c161</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Logic-WHDL" sha1="2cbdd3962c405ef001498a261089dcda32aece15">
		<name>Logic</name>
		<subpath>Logic</subpath>
		<variant_uuid>b27796d2-da07-5c2a-9266-2113c73a349e</variant_uuid>
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		<slave_default>GenericKick31.slave</slave_default>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LogicalStonesAGA-WHDL" sha1="6a8605ad9cc81ce53d7ebdd1dd073685f778266e">
		<name>Logical Stones [AGA]</name>
		<subpath>LogicalStonesAGA</subpath>
		<variant_uuid>bdcce3b9-087a-5ce4-8072-5dccaba50ded</variant_uuid>
		<slave_count>3</slave_count>
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LogicBattle-WHDL" sha1="b2fe1a82dbdc0d8bb4f389030bd0df2ff84b7121">
		<name>Logic Battle</name>
		<subpath>LogicBattle</subpath>
		<variant_uuid>26999feb-13b0-5485-9119-06aff1808266</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="LogicBlack-WHDL" sha1="81710d496d18204422d1361f635954055dec4517">
		<name>Logic Black-NE</name>
		<subpath>LogicBlack-NE</subpath>
		<variant_uuid>b907c372-3bde-5597-9aed-66da63e13376</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<hardware>
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	</game>
	<game filename="Logik-WHDL" sha1="70d9b07d4298a37327ec86bca626730f3dcc21b8">
		<name>Logik</name>
		<subpath>Logik</subpath>
		<variant_uuid>58d1ca77-9339-57a3-a0e2-35a36ea1358a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
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		<hardware>
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	</game>
	<game filename="Logistic-WHDL" sha1="27bce6167f33592ebfe83dd046b623ce024217c7">
		<name>Logistic</name>
		<subpath>Logistic</subpath>
		<variant_uuid>c7547e24-6907-5751-8222-efbf5e75bc07</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="LondonRainLCD-WHDL" sha1="a6a1a14dceb28734a7ac7bae1aadd87de81496cd">
		<name>London Rain LCD-NE</name>
		<subpath>LondonRainLCD-NE</subpath>
		<variant_uuid>e5e625d5-b787-5a28-a463-e39bda5be0f9</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		<slave number="3">
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			<datapath>data</datapath>
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		<slave number="4">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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	</game>
	<game filename="Looty-WHDL" sha1="a63bc94cffe7d792e8fd62769f7f2fad00a91a0e">
		<name>Looty</name>
		<subpath>Looty</subpath>
		<variant_uuid>1abc391a-6862-5bdf-9f26-0f5007338c70</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<slave number="5">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="LordAlcandria2-WHDL" sha1="2ada0381a2abacdaab881e9e38d8c44c941dd00c">
		<name>Lord Alcandria 2</name>
		<subpath>LordAlcandria2</subpath>
		<variant_uuid>7319b179-77f1-5723-9d7e-f8898c6c1f9b</variant_uuid>
		<slave_count>2</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LordAlcandria3-WHDL" sha1="524bb0c540f6a8d27b744dd565bc030a07383da1">
		<name>Lord Alcandria 3</name>
		<subpath>LordAlcandria3</subpath>
		<variant_uuid>39633aaa-3b81-591b-8ced-ae51fc196ebb</variant_uuid>
		<slave_count>2</slave_count>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="LordRingsFR-WHDL" sha1="7a1a3f8d547bd2a1ccf80f282159a5bdf150ce47">
		<name>Lord Rings FR</name>
		<subpath>LordRingsFR</subpath>
		<variant_uuid>c07eaa11-9523-5ea4-ada0-fe82df956caf</variant_uuid>
		<slave_count>5</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Lords-WHDL" sha1="3ee6fc9b9d87609f61b0e44792480c3e9038dbcd">
		<name>Lords</name>
		<subpath>Lords</subpath>
		<variant_uuid>128723c6-05a8-5c12-b359-2f4e5b464ea4</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="LordsChaosEscapeZol-WHDL" sha1="bc8b3887605e9d80a3b5f25038a4bef7c224202b">
		<name>Lords Chaos Escape Zol</name>
		<subpath>LordsChaosEscapeZol</subpath>
		<variant_uuid>080b6edf-3355-545b-9c99-a0f6c4a85bb3</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="2">
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	</game>
	<game filename="LordsEmpires-WHDL" sha1="4af4c004fe2b0ed1b4a752170f43e64fe7af7d3e">
		<name>Lords Empires-NV</name>
		<subpath>LordsEmpires-NV</subpath>
		<variant_uuid>a3cbfd32-775c-523f-a1b3-ed8847b04e28</variant_uuid>
		<slave_count>4</slave_count>
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	</game>
	<game filename="LordVader-WHDL" sha1="b2a66ac0ff5c3bf1a0c2e2e5182894e8fd563051">
		<name>Lord Vader</name>
		<subpath>LordVader</subpath>
		<variant_uuid>44e1baf7-cb6a-5b2d-82b5-364a1de7a861</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="2">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="LostMine-WHDL" sha1="2fff8414ca4bbc0983e64a8bee76019c489ad828">
		<name>Lost In Mine</name>
		<subpath>LostInMine</subpath>
		<variant_uuid>c28827a5-2922-554a-a598-19acc41584d8</variant_uuid>
		<slave_count>3</slave_count>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=524
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostMineFR-WHDL" sha1="afb3cc61c20b3a9e9dec64400ca6bae1375d46b8">
		<name>Lost In Mine FR</name>
		<subpath>LostInMineFR</subpath>
		<variant_uuid>b62c71a8-edd4-5283-96ca-a862b969765e</variant_uuid>
		<slave_count>3</slave_count>
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			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostPrince-WHDL" sha1="3a524ccb851990708c2b535e7f99c1f216589400">
		<name>Lost Prince-NV-no Akit</name>
		<subpath>LostPrince-NV-noAkit</subpath>
		<variant_uuid>9ffd5ce5-813d-5509-b75a-641478a1e030</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lotus96k-WHDL" sha1="ba8b2be91c6943133849d3db0169d30f8ffb3dc6">
		<name>Lotus 96k</name>
		<subpath>Lotus96k</subpath>
		<variant_uuid>972e7bbb-6213-587f-9bd7-3b4b8a29d571</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LoveDungeon-WHDL" sha1="f46bf2ec7edeedf3f96117011efd9e99995baf05">
		<name>Love Dungeon Timeless</name>
		<subpath>LoveDungeonTimeless</subpath>
		<variant_uuid>8b41ee50-40d2-5863-8c34-4fda597967ef</variant_uuid>
		<slave_count>12</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="7">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="8">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="9">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="10">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="11">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="12">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LowcaGlowPL-WHDL" sha1="65607db0c68761b1e237704aa4679b4649a21515">
		<name>Lowca Glow PL</name>
		<subpath>LowcaGlowPL</subpath>
		<variant_uuid>b42cdf25-15d7-5c27-85d5-7f49602a3311</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D72.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D72.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LowcaOstatniePL-WHDL" sha1="50b06e647484db8ce7b66f5f4a6f935d9b30ca94">
		<name>Lowca Ostatnie PL</name>
		<subpath>LowcaOstatniePL</subpath>
		<variant_uuid>35af6853-802e-5a9e-b808-b19a83b0b812</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LuckyFiveCD32IT-WHDL" sha1="4b8d07d49220baaed4dfa23b3af76bc1c28470ab">
		<name>Lucky Five [CD32] IT</name>
		<subpath>LuckyFiveCD32IT</subpath>
		<variant_uuid>f75ccdce-131a-573b-b8e2-92e94f73d873</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LumberJack-WHDL" sha1="e15ef3938949387a2d91b2871afc48e63432b1f8">
		<name>Lumberjack</name>
		<subpath>Lumberjack</subpath>
		<variant_uuid>e2bbaf10-d526-5aaf-a357-0370eb9bb24f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LumberjackPlatform-WHDL" sha1="ffc4976c1dd138970a3b672f70d5334e8cea08d2">
		<name>Lumberjack Platform</name>
		<subpath>LumberjackPlatform</subpath>
		<variant_uuid>a2208ef5-d1bc-5ac2-834c-c0e4303b811a</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LumberJackReloaded-WHDL" sha1="1141d64f8477eee4e5ebaa61394537f2609fe30c">
		<name>Lumberjack Reloaded</name>
		<subpath>LumberjackReloaded</subpath>
		<variant_uuid>c6bbab2d-2813-5380-9e34-3d239a08f3c8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LumberJackReloadedXmas-WHDL" sha1="c524bf7758252b3c056437552028057c1893572c">
		<name>Lumberjack Reloaded Xmas</name>
		<subpath>LumberjackReloadedXmas</subpath>
		<variant_uuid>cbdf3747-aff2-5a3e-9610-05b9bcb8f45d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LumberJackRevision-WHDL" sha1="9877ec73360cc22a72cd2b9453c623f2aa10d55f">
		<name>Lumberjack Revision</name>
		<subpath>LumberjackRevision</subpath>
		<variant_uuid>99ed5049-9ce4-5464-b656-893fe6e42def</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lupengo-WHDL" sha1="cbdf6c5d78d60adeeca29342abd31141c98a7b75">
		<name>Lupengo</name>
		<subpath>Lupengo</subpath>
		<variant_uuid>01d1d40b-4147-547f-acd7-e93d1a51cf5e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mace-WHDL" sha1="30852a524be885846cf072bc67eba9a1766a20dd">
		<name>Mace-NE</name>
		<subpath>Mace-NE</subpath>
		<variant_uuid>b36dc19b-314f-5c9b-81c3-f282fbe6319b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MachoKillers-WHDL" sha1="5e7bfe706f133374506069e661764fb512eba7cf">
		<name>Macho Killers</name>
		<subpath>MachoKillers</subpath>
		<variant_uuid>d31428c8-5c8a-531d-b731-2cd60a1097d3</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadBomber-WHDL" sha1="ed156a49f1d83b3174c5be885224092ca874199d">
		<name>Mad Bomber</name>
		<subpath>MadBomber</subpath>
		<variant_uuid>3b90835b-22f7-51e6-aa9a-adff6d3518f4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadCrashRacing-WHDL" sha1="034196c9dadcfbb05f5723abfec0ed1373da9326">
		<name>Mad Crash Racing</name>
		<subpath>MadCrashRacing</subpath>
		<variant_uuid>5e0c323e-10fe-5791-80a7-97a38388340c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadFactory-WHDL" sha1="028301b4234de4e31ca42172b36447594425302b">
		<name>Mad Factory</name>
		<subpath>MadFactory</subpath>
		<variant_uuid>4ad251da-bceb-53ae-93ae-9a13e4f5f1aa</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadFighters2-WHDL" sha1="4dd30ef599d88467ccc30ad3907666e142084407">
		<name>Mad Fighters 2</name>
		<subpath>MadFighters2</subpath>
		<variant_uuid>447e95f3-dfd2-5964-a725-c9a073ac4a1d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadFighters2AGA-WHDL" sha1="a24a1f609c21db622df9addc0596fd6e3fe410eb">
		<name>Mad Fighters 2 [AGA]</name>
		<subpath>MadFighters2AGA</subpath>
		<variant_uuid>945c3b96-c4cc-5eb3-9d97-f8d694f339b9</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadhouseIndian-WHDL" sha1="f78c7c663740f286f6e1d298b91a696ba5cd7563">
		<name>Madhouse Indian</name>
		<subpath>MadhouseIndian</subpath>
		<variant_uuid>d3942960-72a3-581d-a3f7-c8432d963b04</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadLocsDE-WHDL" sha1="64fe2dd8a5974714fb112033acfd63f3db5e5537">
		<name>Mad Locs DE</name>
		<subpath>MadLocsDE</subpath>
		<variant_uuid>601bf875-4b40-55d7-b7dd-ec6c9eb46cfb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MadNewsDE-WHDL" sha1="601e75d263e2724585a710837e5832151b18494a">
		<name>Mad News DE-NC</name>
		<subpath>MadNewsDE-NC</subpath>
		<variant_uuid>3d414a09-4782-54b7-8b1c-c2d6e54eb763</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Maelstrom-WHDL" sha1="bede441b29291b2eeb329cbdb329dcbc45cd1db1">
		<name>Maelstrom</name>
		<subpath>Maelstrom</subpath>
		<variant_uuid>8c53f18b-5044-5b9d-892c-c4b29d79f4b9</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaelstromDE-WHDL" sha1="3740c92522836cc20a7f8e4bc4ab3917a1e7ed77">
		<name>Maelstrom DE</name>
		<subpath>MaelstromDE</subpath>
		<variant_uuid>313f3c2d-e4d3-54c7-a3c8-8b12ee913dee</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagAGADE-WHDL" sha1="ee3c9ae9c0e9d0e4ae246bc781fce6ba95d49278">
		<name>Mag [AGA] DE</name>
		<subpath>MagAGADE</subpath>
		<variant_uuid>dccbae9c-3278-5686-9607-e137808303ae</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MAGamesSP-WHDL" sha1="a2285627a8f96036864c44c88093b5fc6d9f8954">
		<name>MAGames SP</name>
		<subpath>MAGamesSP</subpath>
		<variant_uuid>2877ee01-69d8-5bcf-b9b5-d2faab552b85</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagazynPL-WHDL" sha1="5bad6a322f8077bf4cb701c19620c72fc785fe13">
		<name>Magazyn PL</name>
		<subpath>MagazynPL</subpath>
		<variant_uuid>d83fd8a2-b216-5374-a8b0-7d1572eafb84</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Magica-WHDL" sha1="ad1ba2393955412bef4b480e57c37764e655ec92">
		<name>Magica</name>
		<subpath>Magica</subpath>
		<variant_uuid>1b6e2713-7700-59b8-a45b-b63cf83b3755</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicBall-WHDL" sha1="2ac0a57ba090084066b03d11a685045051b4330f">
		<name>Magic Ball</name>
		<subpath>MagicBall</subpath>
		<variant_uuid>cefa2068-f96f-5aab-83b9-a0768f835922</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicBallDE-WHDL" sha1="11ba5ad1accc8820780385bc4b9bc76d58ff9b93">
		<name>Magic Ball (Deutsch)</name>
		<subpath>MagicBallDe</subpath>
		<variant_uuid>a08e130a-f19a-5f31-95ea-fba763890ddd</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicBallDe-WHDL" sha1="e451794548ea29c3f712ee0e95a0ca28be193291">
		<name>Magic Ball (Deutsch)</name>
		<subpath>MagicBallDe</subpath>
		<variant_uuid>cd793377-46ce-5346-9c7d-e6670bca4148</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicCards-WHDL" sha1="8e479988799a2d6465f57a715935bc8fe04aec5f">
		<name>Magic Cards-NE</name>
		<subpath>MagicCards-NE</subpath>
		<variant_uuid>a5889e2f-aedf-5272-b6d7-467c4844cc46</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicCoinsPL-WHDL" sha1="71e0a870597df72e3124986b4db4420eeda552f5">
		<name>Magic Coins PL</name>
		<subpath>MagicCoinsPL</subpath>
		<variant_uuid>1656141c-b789-5898-a89f-fb625321bd83</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicForest2-WHDL" sha1="e928937b1eedbfdd56a7edeab0257dc18a8db1c6">
		<name>Magic Forest 2</name>
		<subpath>MagicForest2</subpath>
		<variant_uuid>46106bf5-74d1-59f9-92c8-697332509143</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicianMarkt-WHDL" sha1="1b50ab7601235e84aa1507093d0555f0be6fe545">
		<name>Magician</name>
		<subpath>Magician</subpath>
		<variant_uuid>59d683c2-9f37-5f0f-9749-59eefcec2c0b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicIslandAGA-WHDL" sha1="60dd7f0f6199a83055cc5a89423713f31ad36027">
		<name>Magic Island [AGA]</name>
		<subpath>MagicIslandAGA</subpath>
		<variant_uuid>462cee0d-e28d-524f-9f34-921604e31e47</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicIslandAGACZ-WHDL" sha1="3616d77653f26695263ae82f06f488024553605a">
		<name>Magic Island [AGA]cz</name>
		<subpath>MagicIslandAGAcz</subpath>
		<variant_uuid>74dc5767-0bfb-5d3d-a46f-eb7cfad37f63</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicIslandCD32CZ-WHDL" sha1="eee78d149ba78dc654006606edba6440b58d03bf">
		<name>Magic Island [CD32] CZ</name>
		<subpath>MagicIslandCD32CZ</subpath>
		<variant_uuid>73666e5c-a38d-59dd-9d48-3e1ebcbe4831</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicNumberCD32IT-WHDL" sha1="b3d312f93f8b3c4936cc3950200f83f97772bae9">
		<name>Magic Number [CD32] IT</name>
		<subpath>MagicNumberCD32IT</subpath>
		<variant_uuid>c0edaaf6-388b-5c5a-8823-54f6c903c6f5</variant_uuid>
		<slave_count>2</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicPremiumCD32IT-WHDL" sha1="662b3d44c817e6f9bea022c8a2fb1c6dbdb14ba4">
		<name>Magic Premium [CD32] IT</name>
		<subpath>MagicPremiumCD32IT</subpath>
		<variant_uuid>cae747b9-fd31-5531-9cdf-7fef981c678d</variant_uuid>
		<slave_count>2</slave_count>
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			<datapath>data</datapath>
		</slave>
		<slave number="2">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="MagicRoller-WHDL" sha1="08e4bff698e0a7410a655a26c49dc3912d00bd92">
		<name>Magic Roller</name>
		<subpath>MagicRoller</subpath>
		<variant_uuid>c4ed0f15-69f8-5e30-8bea-ba37599ef873</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="MagicSerpent-WHDL" sha1="779ea7ea50fd67eff7ae48a2701764c8ac8e8f15">
		<name>Magic Serpent</name>
		<subpath>MagicSerpent</subpath>
		<variant_uuid>d3dc6b08-68a4-58c8-b9a5-fd1cffb5250a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagicTurn-WHDL" sha1="37d4e588211e51d4d82bf1d186f019012c823377">
		<name>Magic Turn</name>
		<subpath>MagicTurn</subpath>
		<variant_uuid>5dbd2596-20e1-5780-83c2-3e95d2c59fed</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="MagicznaKostkaPL-WHDL" sha1="f208ac61e803227a9cc01764f12faa2e4c803ca6">
		<name>Magiczna Kostka PL</name>
		<subpath>MagicznaKostkaPL</subpath>
		<variant_uuid>72499f2e-20e8-576e-a376-f06b0c799b34</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="MagicznaKsiegaPL-WHDL" sha1="44d97a0de1fb6ea120befb2665da567e059b4949">
		<name>Magiczna Ksiega PL-NV</name>
		<subpath>MagicznaKsiegaPL-NV</subpath>
		<variant_uuid>4989355b-b6e3-55f2-8c99-4bf07a94fa87</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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		</hardware>
	</game>
	<game filename="MahJongAGA-WHDL" sha1="aca4828d486d5d88d1539aa64755067e2fec93ff">
		<name>Mah Jong [AGA]</name>
		<subpath>MahJongAGA</subpath>
		<variant_uuid>157e5e3d-6af3-5360-bc9e-f6ed71b3476c</variant_uuid>
		<slave_count>2</slave_count>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MahJonggAGA-WHDL" sha1="f04f3a35f78e77ef68815b9d65e3a45e6f763f84">
		<name>Mah Jongg [AGA]</name>
		<subpath>MahJonggAGA</subpath>
		<variant_uuid>48724102-9c35-5a81-abe6-f25b68bb8dc7</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		<slave number="3">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="MaledictionAGAFR-WHDL" sha1="cbee7cb0057ccf4688b71bc960f29db038119e9b">
		<name>Malediction [AGA] FR</name>
		<subpath>MaledictionAGAFR</subpath>
		<variant_uuid>0644d4a3-57f7-5934-af67-e6618b1959b2</variant_uuid>
		<slave_count>2</slave_count>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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		</hardware>
	</game>
	<game filename="MambaMove-WHDL" sha1="b9d5b837e5aa419b8e9b3d803238cc151a6ee673">
		<name>Mamba Move</name>
		<subpath>MambaMove</subpath>
		<variant_uuid>c80c2258-cc43-5d5e-a331-68767bff17e6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		</hardware>
	</game>
	<game filename="ManagerFR-code-WHDL" sha1="0b26f06fc948884bc453e4957d86c805adb7dc0d">
		<name>Manager FR-code</name>
		<subpath>ManagerFR-code</subpath>
		<variant_uuid>a34691f3-0352-531a-9355-2bedbd0c66b9</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="MangaHotNumbers-WHDL" sha1="e6be34ec4328bda3a8d8eb7f9481238b7f9d2169">
		<name>Manga Hot Numbers</name>
		<subpath>MangaHotNumbers</subpath>
		<variant_uuid>e395de9d-a3ec-5968-9ba3-86bf7f5a47af</variant_uuid>
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			<datapath>data</datapath>
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		<slave number="2">
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	</game>
	<game filename="MangledFenders-WHDL" sha1="9036ea44ffedb0683b68d9e9c5098b7506a72a9f">
		<name>Mangled Fenders-NV</name>
		<subpath>MangledFenders-NV</subpath>
		<variant_uuid>e343ce21-dec0-525e-a8ec-c2a9ca0a581f</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<filename>Workbench13.Slave</filename>
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	<game filename="ManiacBall-WHDL" sha1="c7061b7caeb4be79b893058e8a4b015ac2c4715d">
		<name>Maniac Ball Magic</name>
		<subpath>ManiacBallMagic</subpath>
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	</game>
	<game filename="ManicMinerMayhem-WHDLG" sha1="220fb625c9d421c27e78f5377b4d5be07fa2ccf3">
		<name>Manic Miner Mayhem-NV</name>
		<subpath>ManicMinerMayhem-NV</subpath>
		<variant_uuid>885d43c9-bbd5-5213-af1a-8a2a4895fab2</variant_uuid>
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	<game filename="Manipulation-WHDL" sha1="7827b2a0aa365cd03b5cb74511542fe2b27b487e">
		<name>Manipulation</name>
		<subpath>Manipulation</subpath>
		<variant_uuid>7493979c-6350-56c2-9e03-ce06b5a54d05</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="ManiPuliteIT-WHDL" sha1="3d29121010b328a60a454ba6e6468329de63d65e">
		<name>Mani Pulite IT</name>
		<subpath>ManiPuliteIT</subpath>
		<variant_uuid>d325b9aa-7d98-51aa-80f9-97bc7db1b5f8</variant_uuid>
		<slave_count>4</slave_count>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="ManMachine-WHDL" sha1="4bd0205127e748d00e18691080202c5305d2f809">
		<name>Man Machine</name>
		<subpath>ManMachine</subpath>
		<variant_uuid>c2756114-ef75-5fac-a51e-37e6f73a2f6a</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Marathon-WHDL" sha1="e6a4d7cb5bba899944cfe402e90585b2d207fb0e">
		<name>Marathon</name>
		<subpath>Marathon</subpath>
		<variant_uuid>6d8e8c76-6525-521e-8ed3-103e26cc58ad</variant_uuid>
		<slave_count>4</slave_count>
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="Marble-WHDL" sha1="774ffd8258f4c66ecc96a1f976c0a4eab59f2371">
		<name>Marble</name>
		<subpath>Marble</subpath>
		<variant_uuid>910751f3-647a-5433-a5c3-c8f85333867c</variant_uuid>
		<slave_count>6</slave_count>
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	<game filename="MarbleRescue-WHDL" sha1="a4894eb1e3efa5d34b4d7c0d47bab23d54e71902">
		<name>Marble Rescue</name>
		<subpath>MarbleRescue</subpath>
		<variant_uuid>e33d214a-31fd-5c67-ad0e-cefbdc1c6b04</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
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		<slave number="2">
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	</game>
	<game filename="Marbles-WHDL" sha1="79dcea7eb8a366ce4f1c4627d4a6d5dbc6ebc8b1">
		<name>Marbles</name>
		<subpath>Marbles</subpath>
		<variant_uuid>80e8ca2e-aedb-51dd-9cfe-26d7d89bda24</variant_uuid>
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	</game>
	<game filename="MarblesAGA-WHDL" sha1="ab9c8f2255124d64a1ae9b0d2ea8c4fd394ace97">
		<name>Marbles [AGA]-Clavier</name>
		<subpath>MarblesAGA-Clavier</subpath>
		<variant_uuid>a9b94571-999a-54ca-a907-20ef526a40c7</variant_uuid>
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			<datapath>data</datapath>
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	</game>
	<game filename="MarcoGregorio-WHDL" sha1="97bcbbf482a8f3221ec54df61719c8c80d752991">
		<name>Marco Gregorio 030</name>
		<subpath>MarcoGregorio030</subpath>
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	</game>
	<game filename="Marietto-WHDL" sha1="977e209fb2954149bc91c6f35759c8b42d9fbeef">
		<name>Marietto</name>
		<subpath>Marietto</subpath>
		<variant_uuid>3111c799-dd90-56db-a481-4c3fe538af83</variant_uuid>
		<slave_count>6</slave_count>
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	</game>
	<game filename="MarioBros-WHDL" sha1="b1ea2a623e13c810733aa1c4260336f4688a0090">
		<name>Mario Bros</name>
		<subpath>MarioBros</subpath>
		<variant_uuid>01731065-19bc-5318-95b5-d4fe2c2a11af</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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	</game>
	<game filename="MartialMorphers-WHDL" sha1="b463d4af581dc3fa8e30e0fa82ec3e4dc33c7066">
		<name>Martial Morphers</name>
		<subpath>MartialMorphers</subpath>
		<variant_uuid>4a811178-0ecc-5b47-9d60-5ab8245f52c0</variant_uuid>
		<slave_count>3</slave_count>
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		<slave number="1">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="MartialSpirit-WHDL" sha1="9e4743e690964775661c89caaa4febd429ccd1f2">
		<name>Martial Spirit</name>
		<subpath>MartialSpirit</subpath>
		<variant_uuid>95a75a68-4630-5f9f-a503-9d9caf04e0a1</variant_uuid>
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		</hardware>
	</game>
	<game filename="MasaKrytycznaPL-WHDL" sha1="e6dfb30efb492d777e1d47be5e0ad3b2ff9d557f">
		<name>Masa Krytyczna PL</name>
		<subpath>MasaKrytycznaPL</subpath>
		<variant_uuid>84dd1428-ee3c-5508-9a19-b58cf3d1c2e9</variant_uuid>
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	<game filename="Mash-WHDL" sha1="8490230b5aaf5ddc4f75d1b2c2ac69bda041d130">
		<name>Mash</name>
		<subpath>Mash</subpath>
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	<game filename="Mashieniblick-WHDL" sha1="359ceb598b93e843307bfdfe0a34a086bed36f0b">
		<name>Mashieniblick</name>
		<subpath>Mashieniblick</subpath>
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	<game filename="MasqueradeAGA-WHDL" sha1="a8ddab3d3ff7a4949ced72ab1ed9adc6d054345d">
		<name>Masquerade [AGA]-NE</name>
		<subpath>MasqueradeAGA-NE</subpath>
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	</game>
	<game filename="MasterMage-WHDL" sha1="f2c2083d29b19e0beb0e04df3a537cd6b05d8029">
		<name>Master Mage</name>
		<subpath>MasterMage</subpath>
		<variant_uuid>7ef81bf3-8054-555c-8103-022926007b38</variant_uuid>
		<slave_count>4</slave_count>
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	</game>
	<game filename="MasterMind-WHDL" sha1="7786c0f97280cf906a56b2d627961c3da6b59fa4">
		<name>Master Mind</name>
		<subpath>MasterMind</subpath>
		<variant_uuid>09bfbc3a-990b-525c-a5e2-23ca6ea1818f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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	</game>
	<game filename="MasterNinja-WHDL" sha1="86191910ded681d3bb098208e0936df43c34c41d">
		<name>Master Ninja</name>
		<subpath>MasterNinja</subpath>
		<variant_uuid>9a879167-8599-582f-903a-f7242d89c090</variant_uuid>
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	<game filename="MasterTown-WHDL" sha1="a9b5e8b071a75d2dcfb78c393067d129477c05af">
		<name>Master Town</name>
		<subpath>MasterTown</subpath>
		<variant_uuid>ff317946-583d-589d-8dde-aa0f575ebc35</variant_uuid>
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		<slave_default>Kick13D7.Slave</slave_default>
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			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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	</game>
	<game filename="Match-WHDL" sha1="76aed6cae272153561ff8163a8a648b08502c73d">
		<name>Match</name>
		<subpath>Match</subpath>
		<variant_uuid>247a388a-5a08-5334-9dfb-2175ae922454</variant_uuid>
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	<game filename="MatchPairsFR-WHDL" sha1="f24b4a8467c0a677a0a6f7c77aa676b2efeb23b5">
		<name>Match Pairs FR</name>
		<subpath>MatchPairsFR</subpath>
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	</game>
	<game filename="MatchPatch-WHDL" sha1="17970c7e4edf72767958b4f7711f79ea9d70f5cc">
		<name>Match Patch</name>
		<subpath>MatchPatch</subpath>
		<variant_uuid>b44be0e3-3ade-5a65-9c6b-b52ae0341574</variant_uuid>
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		<slave number="1">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="Matrioska-WHDL" sha1="969d7c599f8e3ddc596422aad93e62bb7a125963">
		<name>Matrioska</name>
		<subpath>Matrioska</subpath>
		<variant_uuid>9a618739-92d2-54fc-8093-74fab3f11404</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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		<slave number="2">
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	<game filename="Mattix-WHDL" sha1="079bd8c9171a899156a87faa7523ac35bae091ca">
		<name>Mattix</name>
		<subpath>Mattix</subpath>
		<variant_uuid>fb3cbe46-7052-5f98-886a-589a1140a2ba</variant_uuid>
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		</hardware>
	</game>
	<game filename="Mattonite-WHDL" sha1="4b62d3bb2249ca75fd61c55aa5d35dd4abe020fc">
		<name>Mattonite</name>
		<subpath>Mattonite</subpath>
		<variant_uuid>48e4bd9c-4df9-519e-b5ad-f3cf7ecf27ad</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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	<game filename="MegaBoulderDashAGA-WHDL" sha1="585131fe24fb77d1f8140c2ccc96b8c2e99c4506">
		<name>Mega Boulder Dash [AGA]</name>
		<subpath>MegaBoulderDashAGA</subpath>
		<variant_uuid>f2ed4031-a356-5b3f-881d-0d3ae677013c</variant_uuid>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Megafortress-WHDL" sha1="4de00853a4ea35c34c8b6b68b01f60f14ed1fd4e">
		<name>Megafortress</name>
		<subpath>Megafortress</subpath>
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	<game filename="Megaman1-WHDL" sha1="2fa42f232a2e3e0466f3499fcf5b0d1298a6e4c7">
		<name>Megaman 1 UA E</name>
		<subpath>Megaman1UAE</subpath>
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	<game filename="Megaman2-WHDL" sha1="640defd1c791846a1b5cc2c163bb5a96fbc884ef">
		<name>Megaman 2 UA E</name>
		<subpath>Megaman2UAE</subpath>
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		</hardware>
	</game>
	<game filename="Megaroids-WHDL" sha1="060d63576f7c76d8866a8704eb2b71865151c52d">
		<name>Megaroids-NE</name>
		<subpath>Megaroids-NE</subpath>
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
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		</hardware>
	</game>
	<game filename="MegaSquad-WHDL" sha1="1dd94c98cfddfe25a175fa448b03c7826f94b6c3">
		<name>Mega Squad-NV</name>
		<subpath>MegaSquad-NV</subpath>
		<variant_uuid>a356acfb-411b-5a4f-b19d-b365ab366b57</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="MegaTraveller2-WHDL" sha1="996257bec35d0d90322c784130e35c000974ce6f">
		<name>Mega Traveller 2</name>
		<subpath>MegaTraveller2</subpath>
		<variant_uuid>71ccbd4d-ddd4-51e4-b0e4-d2574098e62d</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megatron91-WHDL" sha1="cb2c97b783e73fd98edcaa7726fca3506b12474e">
		<name>Megatron 91-NV</name>
		<subpath>Megatron91-NV</subpath>
		<variant_uuid>cd221004-a4e8-556b-8474-294a9c87350a</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Megatron95-WHDL" sha1="8f7616b63153280d14480e6f41cb1a5eb8e72792">
		<name>Megatron 95</name>
		<subpath>Megatron95</subpath>
		<variant_uuid>885c58d1-9574-5b81-bde2-b786cce880b7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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		<hardware>
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	</game>
	<game filename="Megaworm-WHDL" sha1="a27d582161d38b86a5d8c8d8203042341d4bf1bc">
		<name>Mega Worm</name>
		<subpath>MegaWorm</subpath>
		<variant_uuid>e12225fb-771c-53ec-a307-294786563eb4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_32.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	</game>
	<game filename="MegaWormMarco-WHDL" sha1="8a1d21eb18bd6aea8ff1b89bfa6595ea7f909388">
		<name>Megaworm Marco</name>
		<subpath>MegawormMarco</subpath>
		<variant_uuid>16946b17-6ada-56f0-bfe4-daef30c77480</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
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			PORT1=JOY
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	</game>
	<game filename="Memo-WHDL" sha1="12b327e8a876631a944a2d004475521182e2f441">
		<name>Memo</name>
		<subpath>Memo</subpath>
		<variant_uuid>2d294efb-d79c-529f-8168-1b08bbfba3d3</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
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		<slave number="1">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="MemorexFR-WHDL" sha1="46c535c8c5939ea8880188ef40c34126f44e5080">
		<name>Memorex FR</name>
		<subpath>MemorexFR</subpath>
		<variant_uuid>d16f45d6-c8c3-54db-8ac1-41f26c479bd0</variant_uuid>
		<slave_count>1</slave_count>
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		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Memory2000-WHDL" sha1="3fac8ef7c78742b6992a18c8ec12ea338fe9a714">
		<name>Memory 2000</name>
		<subpath>Memory2000</subpath>
		<variant_uuid>2ab2e1d6-11db-5d08-9e0a-33763c81b2ff</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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	</game>
	<game filename="MenschRatMalProDE-WHDL" sha1="660b65af99a5582e3e1b8f3d6809ce46d3e49eb9">
		<name>Mensch Rat Mal Pro DE</name>
		<subpath>MenschRatMalProDE</subpath>
		<variant_uuid>efb0f607-cf30-5e1d-9a23-e9872c557337</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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	<game filename="MercuryMission-WHDL" sha1="c90446f25d0e45a4763ab96dca7639523fe66a08">
		<name>Mercury Mission</name>
		<subpath>MercuryMission</subpath>
		<variant_uuid>ada0e3e6-af33-502a-8e97-f7a296c4b083</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="MetagalacticLlamas-WHDL" sha1="1731cdab1109e2fa2715c597db9057a90ef5bb86">
		<name>Metagalactic Llamas</name>
		<subpath>MetagalacticLlamas</subpath>
		<variant_uuid>4ce712f4-c6cb-55b8-b3d0-f60b1898c572</variant_uuid>
		<slave_count>5</slave_count>
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		<slave number="1">
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	</game>
	<game filename="Metal-WHDL" sha1="3915b8b5b29d61cd5c935f5710f3f0608815f52a">
		<name>Metal</name>
		<subpath>Metal</subpath>
		<variant_uuid>420b8086-cf97-5082-a6e7-ed84e9d626e2</variant_uuid>
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		</hardware>
	</game>
	<game filename="MetalKOmbatPL-WHDL" sha1="b4f2c63ed586aa93e68cb95f5ecad19ccc5d90bd">
		<name>Metal Kombat PL</name>
		<subpath>MetalKombatPL</subpath>
		<variant_uuid>3892e1e1-e5b3-5e40-9b25-685d4f8ea943</variant_uuid>
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		</hardware>
	</game>
	<game filename="MetalMotion-WHDL" sha1="52b8d55ace53d39de753c269ddb2fdcb4bb8e012">
		<name>Metal Motion</name>
		<subpath>MetalMotion</subpath>
		<variant_uuid>069e464a-b9e0-5f1d-91bc-3517269c5807</variant_uuid>
		<slave_count>6</slave_count>
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	</game>
	<game filename="MetalRobotCombat-WHDL" sha1="1773c79f466382e3d2f05f3496fb29a9a7e198f5">
		<name>Metal Robot Combat</name>
		<subpath>MetalRobotCombat</subpath>
		<variant_uuid>09533f8b-d694-5c35-a61a-467d9643c147</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MeteorDefender-WHDL" sha1="8939d03680707ad3d04a876a144a6cff8b483019">
		<name>Meteor Defender</name>
		<subpath>MeteorDefender</subpath>
		<variant_uuid>d4afc632-f5f8-5174-8faa-83cc786e6254</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Meteors-WHDL" sha1="9aa60fa955a5f2f7a5fa493bf15e872602220eac">
		<name>Meteors</name>
		<subpath>Meteors</subpath>
		<variant_uuid>2def8f7e-8f65-5264-b469-b53393e96a36</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Metograsp-WHDL" sha1="502644d2a0dd3af1a0a189bbf7e1e35dcadcb3c2">
		<name>Metograsp</name>
		<subpath>Metograsp</subpath>
		<variant_uuid>b47753a6-3d82-56c9-8f74-1f0f23aa3521</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Metro-WHDL" sha1="62fe7757e252f88e567c893cd66889b8ac47372b">
		<name>Metro</name>
		<subpath>Metro</subpath>
		<variant_uuid>1ce3ad37-2b3c-5b98-9c47-5c509cbed8c0</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MetropolisDemo-WHDL" sha1="2efe3bf757f558384ff66ce3e396b2706fda1074">
		<name>Metropolis Demo</name>
		<subpath>MetropolisDemo</subpath>
		<variant_uuid>95ed4067-38e6-510b-bca8-ef74b6c5670c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MewiloFR-WHDL" sha1="42f82b6c7faa369a11cba88b4ab9cd85fc1cd8f1">
		<name>Mewilo FR</name>
		<subpath>MewiloFR</subpath>
		<variant_uuid>40ff5e6f-0c77-5634-a49e-eb4420b55d34</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiamiMice-WHDL" sha1="03e74c5661be9975adf7cf6db1df990b0c9d8be3">
		<name>Miami Mice-NV-NE</name>
		<subpath>MiamiMice-NV-NE</subpath>
		<variant_uuid>ab091762-38d1-5517-a6ed-39734948ce63</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiamMan-WHDL" sha1="0c5a15d46f1f90d1b24a9739a11af2079b0e2222">
		<name>Miam Man</name>
		<subpath>MiamMan</subpath>
		<variant_uuid>793a5d89-7efd-5275-a858-cd07ac68ada8</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiastoSmierciPL-WHDL" sha1="c28de7c59bb84312dc8e66abaed8f2c5cb3c36fd">
		<name>Miasto Smierci PL-NV</name>
		<subpath>MiastoSmierciPL-NV</subpath>
		<variant_uuid>4e6e1950-0f9c-54b7-bd2e-d46be3ddbdf1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Microbattle-WHDL" sha1="c313485ccfdbfef05e068c8494de38f74ed6226f">
		<name>Microbattle</name>
		<subpath>Microbattle</subpath>
		<variant_uuid>db4d39b5-c799-5f69-a195-fb6ce8e4bbee</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MicroLeagueBaseball-WHDL" sha1="5ba2bccc6202de28c3981c22b54405543c957083">
		<name>Micro League Baseball</name>
		<subpath>MicroLeagueBaseball</subpath>
		<variant_uuid>f83c3550-c77b-5734-9b83-cbd0daaefcf7</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MieczeValdgira2PL-WHDL" sha1="b855c9b21911a915737b345899136cf470ea6374">
		<name>Miecze Valdgira 2 PL</name>
		<subpath>MieczeValdgira2PL</subpath>
		<variant_uuid>278f8113-1c4a-58d8-bce5-3fd784233bc7</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MightyMind-WHDL" sha1="0aea67344a2214a90ffbf264725a4630254e2d9c">
		<name>Mighty Mind</name>
		<subpath>MightyMind</subpath>
		<variant_uuid>8e4862f0-ab70-5b78-8374-af76011f12a5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MightyNerd-WHDL" sha1="cd067770c107e2c7de41bf9edabd2fdcf37eba4a">
		<name>Mighty Nerd</name>
		<subpath>MightyNerd</subpath>
		<variant_uuid>101b1d4d-8537-554e-9780-453743b6d9b5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MikeDragon1-WHDL" sha1="ebd87ffa078f1fb1688118397c64e414818129fb">
		<name>Mike Dragon 1</name>
		<subpath>MikeDragon1</subpath>
		<variant_uuid>b78ec1ae-ff69-51c7-b966-847dbe1b0fd0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MikeDragon2Runawaydemo-WHDL" sha1="9e54da7aa888ec1dfb2fc7ffb12fd92d6e32db12">
		<name>Mike Dragon 2 Runaway Demo</name>
		<subpath>MikeDragon2RunawayDemo</subpath>
		<variant_uuid>a2ac2831-f356-57b9-9fa0-0a856f87a9b6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MikikoHaicuchi-WHDL" sha1="2824a5d878cdc4db09b9f364259ed1a72daa7296">
		<name>Mikiko Haicuchi</name>
		<subpath>MikikoHaicuchi</subpath>
		<variant_uuid>3eae6e66-768d-530e-bbc2-d1f5e299d76b</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MikiPL-WHDL" sha1="ab24c8213ecb13d9067f8aab5ea572442bfffc83">
		<name>Miki PL</name>
		<subpath>MikiPL</subpath>
		<variant_uuid>9d9bad04-106c-5537-b829-d08f861fc965</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MilestoneFR-WHDL" sha1="b7cd4e32a8c190717102b6908483a7a90721e534">
		<name>Mile Stone FR</name>
		<subpath>MileStoneFR</subpath>
		<variant_uuid>ca5dc8cc-d42b-5ba4-809f-959fe415687b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MindBreaker-WHDL" sha1="42d6f3f4bace36267b01a697565738fea8ffc6c2">
		<name>Mind Breaker</name>
		<subpath>MindBreaker</subpath>
		<variant_uuid>d1db25e2-b84a-5f94-9fa0-e42406297e98</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mindchaos-WHDL" sha1="863d60e4bf965ed30f510fd703e1af8174c6df05">
		<name>Mindchaos</name>
		<subpath>Mindchaos</subpath>
		<variant_uuid>f0b64ea8-3106-516a-bd21-f618728ebe4a</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MindenDE-WHDL" sha1="51a03df9e39077192447b79d998f6971ce11d0a4">
		<name>Minden DE</name>
		<subpath>MindenDE</subpath>
		<variant_uuid>c5bbd6cd-6106-5c33-ad03-c0fdb3f8c519</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MindForce-WHDL" sha1="eb39e59f91a87365d4a193da7fccb5c5ee255c03">
		<name>Mind Force</name>
		<subpath>MindForce</subpath>
		<variant_uuid>9fe37ef3-458a-5a5d-bfa1-06b9df9161a5</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MineRunner-WHDL" sha1="33c66db7b6fa55f338c863540ab532540f4ce950">
		<name>Mine Runner</name>
		<subpath>MineRunner</subpath>
		<variant_uuid>4fad8f28-ebe3-5b5a-b9f0-dca10258a34a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mines-WHDL" sha1="1ff11e20dba81e202d1b52a43b6e62806976d91b">
		<name>Mines</name>
		<subpath>Mines</subpath>
		<variant_uuid>7e93e9bb-0d3a-5d4e-b9b6-95cae6cfd8e3</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiniLegion-WHDL" sha1="3d610d3a486546f502e59a9e610834e2a7d54e03">
		<name>Mini Legion</name>
		<subpath>MiniLegion</subpath>
		<variant_uuid>4d4480af-d47d-5773-9801-255bdadb67fb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiniSwat-WHDL" sha1="4b80959589ece4ec1f0f7169d7a860bafc1cf237">
		<name>Mini Swat</name>
		<subpath>MiniSwat</subpath>
		<variant_uuid>8b331b0e-fc88-5911-bded-0b8a90046db8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MinkGoldPL-WHDL" sha1="261b0102edb43863bcd1f989e59ee383a514d4bf">
		<name>Mink Gold PL</name>
		<subpath>MinkGoldPL</subpath>
		<variant_uuid>fe9a5346-f3db-5372-bb8c-f00dd3b2d07f</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Minos-WHDL" sha1="cd5b753f21ffd910ebffc96e9805770f0dbfebb7">
		<name>Minos</name>
		<subpath>Minos</subpath>
		<variant_uuid>5b03897f-3f71-5fa0-be76-5aa45ae51118</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mirromagic-WHDL" sha1="b0f0684fdfb6edbe979416b2098d8687f442964c">
		<name>Mirrormagic</name>
		<subpath>Mirrormagic</subpath>
		<variant_uuid>75dfe003-8131-562d-9006-7b851a712b25</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mirror-WHDL" sha1="c2f73fda576792642849420d0e6dee0ed108c23d">
		<name>Mirror</name>
		<subpath>Mirror</subpath>
		<variant_uuid>a1010e48-c785-52d4-a7aa-223d9cffb079</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mirrormagic-WHDL" sha1="b0f0684fdfb6edbe979416b2098d8687f442964c">
		<name>Mirrormagic</name>
		<subpath>Mirrormagic</subpath>
		<variant_uuid>75dfe003-8131-562d-9006-7b851a712b25</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Missile-WHDL" sha1="75b3eeaa4fd205268cc0ee1170b1d97a8e55044d">
		<name>Missile</name>
		<subpath>Missile</subpath>
		<variant_uuid>012767ae-e8bd-5117-8bdf-2d5629665f87</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MissileCommand86-WHDL" sha1="2077a532eca3cf255ddeb6a377f744edfb19eeea">
		<name>Missile Command 86</name>
		<subpath>MissileCommand86</subpath>
		<variant_uuid>3c484261-a85c-5103-b369-ed769877a4e8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MissileCommand91-WHDL" sha1="ad29c0c5234adda0c71dfaaf47051b4985c0dc07">
		<name>Missile Command 91</name>
		<subpath>MissileCommand91</subpath>
		<variant_uuid>1e6b97a3-2b78-5b9a-aae7-0f286f30e6f8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MissileCommandArcade-WHDL" sha1="bcb564b957853b50242a649b7b1dc54665f928d2">
		<name>Missile Command Arcade</name>
		<subpath>MissileCommandArcade</subpath>
		<variant_uuid>30b0f7b5-a50f-5623-b0ce-29ce2b04d268</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MissionAndromeda-WHDL" sha1="f1cce28ca9f922e24b71c79494813d4f70f467db">
		<name>Mission Andromeda</name>
		<subpath>MissionAndromeda</subpath>
		<variant_uuid>374ec37b-1044-55bd-b166-0437dc41f48c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MissionAndromeda2-WHDL" sha1="300313f1afacea5e9739dc9591f66609ecff3641">
		<name>Mission Andromeda 2-NV</name>
		<subpath>MissionAndromeda2-NV</subpath>
		<variant_uuid>e2f24b91-ae99-5e9e-a684-40d32ddb74c8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MissionBuilder-WHDL" sha1="732ee1f1bc106634f1724abd45b86f2e96f7a3cb">
		<name>Mission Builder</name>
		<subpath>MissionBuilder</subpath>
		<variant_uuid>372be7fd-67b9-5d9a-a41b-c58ff33835c5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MissionConBat-WHDL" sha1="78066b6acf0374988415972ca8f0b65031c47fe8">
		<name>Mission Con Bat</name>
		<subpath>MissionConBat</subpath>
		<variant_uuid>050e9aa2-1176-5c76-b0d4-5b53417d7c7a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MissionSeuck-WHDL" sha1="2cf638a8dea26488bbd39f9bcb23f6b999ee17e3">
		<name>Mission Seuck</name>
		<subpath>MissionSeuck</subpath>
		<variant_uuid>41211a9e-ed68-519f-aa7b-2f2bb4e578c4</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MissionUnderground-WHDL" sha1="c6871101385da6b099b6079d655ef415286f758b">
		<name>Mission Underground-noend</name>
		<subpath>MissionUnderground-noend</subpath>
		<variant_uuid>71c5411c-5a1c-5f5f-acb7-f794ba964cae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MisterMissis-WHDL" sha1="d95b3ced4dbda481bc301df87e7c897ef33952a0">
		<name>Mister Missis</name>
		<subpath>MisterMissis</subpath>
		<variant_uuid>94cdbb5c-9cc5-5994-92b1-7d87b8c1c340</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MistrzPolski96PL-WHDL" sha1="cfba563b5f6e4097f599153c0151cccd0352c086">
		<name>Mistrz Polski 96 PL-NV-no A Ki</name>
		<subpath>MistrzPolski96PL-NV-noAKi</subpath>
		<variant_uuid>60818d77-5cce-58f8-b832-1ca2cd138c61</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MixedUpMother-WHDL" sha1="877650af46e962419c30fae54539d5068bf8941d">
		<name>Mixed Up Mother</name>
		<subpath>MixedUpMother</subpath>
		<variant_uuid>996fc663-c906-50b5-af29-d25a36f166bd</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MKidAGAdemo-WHDL" sha1="b494dbe8bf0bbb8e85c887c02c2896803552aa87">
		<name>MKid [AGA] Demo</name>
		<subpath>MKidAGADemo</subpath>
		<variant_uuid>06ccbb43-e57c-558e-a2ba-a521b0f11f60</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MKidDemo-WHDL" sha1="c03fcfc7150acf713cc57dfceb8beed857d7cc70">
		<name>MKid Demo</name>
		<subpath>MKidDemo</subpath>
		<variant_uuid>0988e581-1bf2-5640-8da3-d8d7b13c814c</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MKSoftSolitaire-WHDL" sha1="18f25fccc391eaba9dd2c9a723c719ff5c3cc75f">
		<name>MKSoft Solitaire</name>
		<subpath>MKSoftSolitaire</subpath>
		<variant_uuid>b036e5dd-175d-52d4-8870-42fa38a02d8c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MnemotronPL-WHDL" sha1="05a7b5988410813cdcc3d8b865b0b6a9febe907b">
		<name>Mnemotron PL</name>
		<subpath>MnemotronPL</subpath>
		<variant_uuid>e918ed46-521e-53c7-8683-526686ed9e66</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MobileWarfare-WHDL" sha1="6f8ae377e40b25feaccee17df6655779961bbf48">
		<name>Mobile Warfare</name>
		<subpath>MobileWarfare</subpath>
		<variant_uuid>e43f2698-6ce6-5002-bbef-d13177428687</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MobileWarfareFR-WHDL" sha1="c1565d3329146e38d6fdc3d4fd38188175b0a199">
		<name>Mobile Warfare FR</name>
		<subpath>MobileWarfareFR</subpath>
		<variant_uuid>6da315d9-091c-5c1e-958d-eaf690d3869d</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MobstersCity-WHDL" sha1="ae28e44e8937a670fc8011818ceb2c17e30aa3e5">
		<name>Mobsters City</name>
		<subpath>MobstersCity</subpath>
		<variant_uuid>5a763a08-7e2b-56a7-a97f-9670ac946993</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ModSurfer-WHDL" sha1="d833d0e3c45602c84c3da538e2be98aba05590a9">
		<name>Mod Surfer</name>
		<subpath>ModSurfer</subpath>
		<variant_uuid>f4747f41-331c-5547-9c83-39e1e701a71f</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoebiusGoatlizard-WHDL" sha1="0926afe5a304de1d1458fa1aff36627e7cbb9a0d">
		<name>Moebius Goatlizard TR</name>
		<subpath>MoebiusGoatlizardTR</subpath>
		<variant_uuid>385b0a4f-c9bc-5539-8603-ebb5f20efa14</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoebiusGoatlizardDX-WHDL" sha1="5b6f931d05209ec086756388a5a75699508e3bfa">
		<name>Moebius Goatlizard DX</name>
		<subpath>MoebiusGoatlizardDX</subpath>
		<variant_uuid>6449a78c-afad-5270-adc9-376ab7925afd</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoebiusGoatlizardDX500-WHDL" sha1="02878eeae455d7d73a33cc98a267ad10d0ff6783">
		<name>Moebius Goatlizard DX 500</name>
		<subpath>MoebiusGoatlizardDX500</subpath>
		<variant_uuid>24392ca9-7e1d-5aa2-9539-bba8a670f03a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoebiusGoatlizardTR-WHDL" sha1="0a4c521953c4ba5d3f6263536148742dcb429181">
		<name>Moebius Goatlizard TR</name>
		<subpath>MoebiusGoatlizardTR</subpath>
		<variant_uuid>baaf9f0c-523a-59dd-8095-3d8177d586cd</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
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			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MomoSpaceDemo-WHDL" sha1="60e62b1cdddae7fdf1304226e27d8a2efaa923ee">
		<name>Momo Space Demo</name>
		<subpath>MomoSpaceDemo</subpath>
		<variant_uuid>93224c99-66c2-5182-a6fd-8eb87d0abfa5</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Monaco-WHDL" sha1="d30a2740d6c40ca1a14c001695c2e6fda914a292">
		<name>Monaco</name>
		<subpath>Monaco</subpath>
		<variant_uuid>e44eb812-c1d9-542b-b7c5-b3da3ec31653</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mondial90SimIT-WHDL" sha1="f5d9a1f562af690c26c94e73bde48c2bc60622c6">
		<name>Mondial 90 Sim IT</name>
		<subpath>Mondial90SimIT</subpath>
		<variant_uuid>5d6c4101-1825-5341-8ad1-5cf86b4059db</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoneyCascadePro-WHDL" sha1="0873b896eb096cc8ff36b2a658e4b3e5ee5f4591">
		<name>Money Cascade Pro</name>
		<subpath>MoneyCascadePro</subpath>
		<variant_uuid>46139dce-66a9-54ab-8240-98dbaecb2c40</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoneyPlayerProDE-WHDL" sha1="e52f1945546bff18975af61624b28be6a93806fc">
		<name>Money Player Pro DE</name>
		<subpath>MoneyPlayerProDE</subpath>
		<variant_uuid>e9c04e45-9574-58d2-a0d0-e83715b35508</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Monopoli2DE-WHDL" sha1="30a98a80b7c22b02559b02d5a6ac0b30aa57c5e6">
		<name>Monopoli 2 DE</name>
		<subpath>Monopoli2DE</subpath>
		<variant_uuid>500713bc-8609-50bc-8e38-580a261a8d05</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MonopolyAmiga-WHDL" sha1="dcb3f91014382311915f937e6962b0e8d1f6e997">
		<name>Monopoly Amiga</name>
		<subpath>MonopolyAmiga</subpath>
		<variant_uuid>45093625-2088-5a6b-992e-867d35b2fe7b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JumpingJack-WHDL" sha1="bb1c694f2343454cea048ce126c5719479df0d44">
		<name>Jumping Jack-noend</name>
		<subpath>JumpingJack-noend</subpath>
		<variant_uuid>53c24ebf-3606-5850-b0e6-07419bfd3565</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KDSoccerManager-WHDL" sha1="b4f7dddf51bc00f9401f528bbe87e07f731131bc">
		<name>KDSoccer Manager</name>
		<subpath>KDSoccerManager</subpath>
		<variant_uuid>c1075972-c1c0-5c2c-80d4-b75b2ccab563</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KingdomsSteamDemo-WHDL" sha1="a74725fa751d961bc767597a30b9fc04d8f606d8">
		<name>Kingdoms Steam Demo</name>
		<subpath>KingdomsSteamDemo</subpath>
		<variant_uuid>cf77519d-0d50-5b3d-a510-c3ce4be993b6</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Knights-WHDL" sha1="cd1eee0ee9130149a7f7bfe6b861a1a443d523eb">
		<name>Knights</name>
		<subpath>Knights</subpath>
		<variant_uuid>5b842455-fc05-5fcd-95a6-7ec0aad9e379</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LastSoldierPL-WHDL" sha1="0012c46d372e60157147bf5b718991bc01aaf158">
		<name>Last Soldier PL</name>
		<subpath>LastSoldierPL</subpath>
		<variant_uuid>6a5304f8-22f9-5ebe-9427-632a709975fa</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LocomotionKingsoft-WHDL" sha1="00d96b9e856090672605fc1d4f9029556e87e85f">
		<name>Locomotion Kingsoft</name>
		<subpath>LocomotionKingsoft</subpath>
		<variant_uuid>2ac72132-0f51-5efb-8e35-69bc67aad0fa</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
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			<datapath>data</datapath>
		</slave>
		<slave number="6">
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LostParrotIsland-WHDL" sha1="b139081eb8d42b683c67d4b09aa0deb3ba64274a">
		<name>Lost Parrot Island</name>
		<subpath>LostParrotIsland</subpath>
		<variant_uuid>22b3c746-c636-5f05-ac24-e67f9d963217</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagDE-WHDL" sha1="f27ff6fba7b38b66559aad328a37cf160b0ddbd0">
		<name>Mag DE</name>
		<subpath>MagDE</subpath>
		<variant_uuid>b9167b5c-7875-5f17-aeda-a198a7c36d16</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ManDontWorry-WHDL" sha1="c7ac1afa5d44bbd604be8d7960f9c44bc456e5ae">
		<name>Man Dont Worry</name>
		<subpath>ManDontWorry</subpath>
		<variant_uuid>11f06291-0bd5-572f-9a94-75a9daab2f76</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MarbleSlide-WHDL" sha1="d3510e225eb2c792c936ee2588fd822a38ec9f0f">
		<name>Marble Slide</name>
		<subpath>MarbleSlide</subpath>
		<variant_uuid>2dc1d619-cec9-5521-99a6-350f79a197f1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MauMau-WHDL" sha1="921a394d2c0a9cfe1414adf8e58424e0e33abe71">
		<name>Mau Mau</name>
		<subpath>MauMau</subpath>
		<variant_uuid>f7f9e1d5-237f-5a38-9a70-9c78452a5e0d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaBomberDemo-WHDL" sha1="d529f791a98f32a6558a8a44c1c0e2d5504ac4d8">
		<name>Mega Bomber Demo</name>
		<subpath>MegaBomberDemo</subpath>
		<variant_uuid>bc269937-35aa-50f2-aa66-fb101f1ba512</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegaMixture1-WHDL" sha1="7350169abbb02b128145ba990c01972daf56f520">
		<name>Mega Mixture 1</name>
		<subpath>MegaMixture1</subpath>
		<variant_uuid>df50cf3a-8bc7-5b6e-841c-8dea9e92555b</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MetroCross-WHDL" sha1="6e3ed52cf3913c3ae02730f88bd525622cc40799">
		<name>Metro Cross</name>
		<subpath>MetroCross</subpath>
		<variant_uuid>1c609bec-f23f-5e79-a163-9ddf3bd476fb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MineTrasher-WHDL" sha1="77cfd74329382e6e7409829665202b0b441ea527">
		<name>Minetrasher</name>
		<subpath>Minetrasher</subpath>
		<variant_uuid>edef8337-863d-5b57-9467-93a9541845b3</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MixedUpMotherEnhanced-WHDL" sha1="759bb166ee8191bb43edaf979121a536f4ba5ab3">
		<name>Mixed Up Mother Enhanced</name>
		<subpath>MixedUpMotherEnhanced</subpath>
		<variant_uuid>0edc928e-a7f5-5f55-bec4-e90a5c76fd90</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MonopolyBasic-WHDL" sha1="38aa0d3c47b9d80f15b24eced733646daaff87a4">
		<name>Monopoly Basic</name>
		<subpath>MonopolyBasic</subpath>
		<variant_uuid>e3651601-01fc-580b-81f0-50baa694233e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MoonCityDE-WHDL" sha1="9f160a6dc2565b3398340c985388317d1cff4129">
		<name>Moon City DE</name>
		<subpath>MoonCityDE</subpath>
		<variant_uuid>ee573129-5b37-5fa6-b3c9-be00f60742b3</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Moonleague-WHDL" sha1="a03d0f2a72032acf3e36cf00d144c95b30954931">
		<name>Moonleague</name>
		<subpath>Moonleague</subpath>
		<variant_uuid>3b00f062-b2cc-59f0-9941-c5b0ab8c327b</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MooseDrive-WHDL" sha1="7909b9528127f7ca331961e7c4adffe086a54782">
		<name>Moose Drive</name>
		<subpath>MooseDrive</subpath>
		<variant_uuid>e10c1e03-99d9-5dd9-9fe2-f318d2fb1d98</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortalKumquat-WHDL" sha1="00c496eb4c41cc4151d397ecf05925f33778b293">
		<name>Mortal Kumquat</name>
		<subpath>MortalKumquat</subpath>
		<variant_uuid>d1dba8e8-c3db-5047-aa7c-d72e7d992be7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MortalWeaponPL-WHDL" sha1="cd1325b95a2002a3863f90062103bd75f86ed4ec">
		<name>Mortal Weapon PL</name>
		<subpath>MortalWeaponPL</subpath>
		<variant_uuid>e02f7915-a4aa-532e-a4e1-8c2d0b821de9</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mostares2DE-WHDL" sha1="357301e149c738b18b55de82bf199b0cc73ece34">
		<name>Mostares 2 DE</name>
		<subpath>Mostares2DE</subpath>
		<variant_uuid>2c52eb7b-4e97-5445-af96-8c349321b910</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Moth-WHDL" sha1="1fcd0bd43d0ed29cfbbb26a714ce1993d3b3e430">
		<name>Moth</name>
		<subpath>Moth</subpath>
		<variant_uuid>ddf9a53f-cf61-5509-be47-a3da7a78bafd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MotherLode-WHDL" sha1="aa81aad5f19e0f6883eb86d1f52879ed71ac5c09">
		<name>Mother Lode</name>
		<subpath>MotherLode</subpath>
		<variant_uuid>78048abe-bf3b-561a-b70b-7cec358f07b8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MotorDuel-WHDL" sha1="976752f9c3a11d594f10e4b25b8f14079a2f36cd">
		<name>Motor Duel</name>
		<subpath>MotorDuel</subpath>
		<variant_uuid>daa61a8c-b138-5485-b74e-e2eb86bb8eda</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MotorolaInvaders2AGA-WHDL" sha1="5668a0588ba0f0c29a46f1be35cd5438e16a28fb">
		<name>Motorola Invaders 2 [AGA]</name>
		<subpath>MotorolaInvaders2AGA</subpath>
		<variant_uuid>84a1300c-a492-5645-a2de-5e9d4d72c3fe</variant_uuid>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MotorwayMadness-WHDL" sha1="a097bd10412c01bcc4fd492d261dba9b10b127af">
		<name>Motorway Madness</name>
		<subpath>MotorwayMadness</subpath>
		<variant_uuid>242e9a9c-a6cf-53e5-9f09-b6ac22d4a2b6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MouseImpossible-WHDL" sha1="60df373c70b25a3582fd55c89a14a9a1d6e93229">
		<name>Mouse Impossible D 7</name>
		<subpath>MouseImpossibleD7</subpath>
		<variant_uuid>4c6e0703-9b7a-5bd3-affa-dbb35f5da6a3</variant_uuid>
		<slave_count>7</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		<slave number="2">
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_32.Slave</filename>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="7">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MouthMan-WHDL" sha1="4a3d2fb81876a15795373aa7c9e68b8def6a75fb">
		<name>Mouth Man</name>
		<subpath>MouthMan</subpath>
		<variant_uuid>5db4e806-5dea-546b-b69f-c3ce55a8b0c7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Movem-WHDL" sha1="dd76aa0daf4969eb75eeaacc033feec66edf18e8">
		<name>Movem</name>
		<subpath>Movem</subpath>
		<variant_uuid>3e8ab505-ea34-51f4-8394-207b71e5e0ce</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mover-WHDL" sha1="c16d8519e2fd63df83090e5086621bab07520eec">
		<name>Mover</name>
		<subpath>Mover</subpath>
		<variant_uuid>b0e3d43d-2323-5906-a03f-36f2bdb69198</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Moving-WHDL" sha1="d55480f80ac24c82fc8d0783ed7fab6e0477d4ed">
		<name>Moving</name>
		<subpath>Moving</subpath>
		<variant_uuid>8856e1d3-a92e-548c-a301-7cbf58371285</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Movix-WHDL" sha1="0943bdf13722ae65b4d77f94bbd9d6f0b9985db1">
		<name>Movix</name>
		<subpath>Movix</subpath>
		<variant_uuid>009cfd7d-61e0-5bd3-bda7-bce4336341c6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="MrBeanbagAGA-WHDL" sha1="44adc7527e8f60b2b4f48365a7ce7aa5676b774c">
		<name>Mr Beanbag [AGA]</name>
		<subpath>MrBeanbagAGA</subpath>
		<variant_uuid>100b720c-e390-579c-a062-8fd74b0546e9</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrBeanbagSeasonsAGA-WHDL" sha1="8efb7d065593f194f7541976d9780b9dd9064dab">
		<name>Mr Beanbag Seasons [AGA]</name>
		<subpath>MrBeanbagSeasonsAGA</subpath>
		<variant_uuid>3886438d-e2c2-5956-b38d-6f0608d25fdd</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrBeanWeenAGA-WHDL" sha1="a4fa2185651da8c5a37dec09c0ced7a42d458e17">
		<name>Mr Bean Ween [AGA]</name>
		<subpath>MrBeanWeenAGA</subpath>
		<variant_uuid>1f8e3a59-fe73-5a97-9d93-237d4e8b02d6</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="MrBrownstone-WHDL" sha1="8c5fa870a855a0111a68ae4413d8c64f518b5892">
		<name>Mr Brownstone</name>
		<subpath>MrBrownstone</subpath>
		<variant_uuid>6a56a613-449d-5973-90dd-0970f32f2268</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrDig-WHDL" sha1="cd563bbb4dcf6ea73ddbf7fe7cd0e944c72bbd09">
		<name>Mr Dig</name>
		<subpath>MrDig</subpath>
		<variant_uuid>8fb4cc5c-3c81-5707-badf-6bf9113dbc9e</variant_uuid>
		<slave_count>1</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrMunkFluidland-WHDL" sha1="52046505d5c06510cedf219f475ffaf9d925c909">
		<name>Mr Munk Fluid Land</name>
		<subpath>MrMunkFluidLand</subpath>
		<variant_uuid>b6c04735-2edb-5a58-a68a-336f9b457e32</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="MrPoker-WHDL" sha1="3a83b1095464e2443a73fe87a252c804cae93a88">
		<name>Mr Poker</name>
		<subpath>MrPoker</subpath>
		<variant_uuid>7a820035-b8ce-5467-a866-e88b8703ab48</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="MrPooJourney-WHDL" sha1="f9fa5ef7b6e053db48bc26bc2f8a32104bef0eb4">
		<name>Mr Poo Journey-NE</name>
		<subpath>MrPooJourney-NE</subpath>
		<variant_uuid>9e3a6017-ad04-5b78-bcbc-1ffa02b4a4ec</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<filename>Workbench31_1.Slave</filename>
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		<hardware>
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			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrSharkRacingDemo-WHDL" sha1="4c7566bff446d859b1913dc0a22d1f9cbc96d703">
		<name>Mr Shark Racing Demo</name>
		<subpath>MrSharkRacingDemo</subpath>
		<variant_uuid>7a0ec763-47fc-5ec2-9c04-24c8cf40096b</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrTomatoPL-WHDL" sha1="36ada40c13c8e888af06effc98f29abf70d0d980">
		<name>Mr Tomato PL</name>
		<subpath>MrTomatoPL</subpath>
		<variant_uuid>1147c35c-d52a-59e6-a7db-0723b4c6e05c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrUFO-WHDL" sha1="aa5bf33ed7d5adf28d058273d502df307ec4ac61">
		<name>Mr UFO</name>
		<subpath>MrUFO</subpath>
		<variant_uuid>9196eec7-441e-54cf-ad77-43f73ad52ecf</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrWobbly-WHDL" sha1="f8dde64c06b3ac167e06c7a05e91aa776539749c">
		<name>Mr Wobbly</name>
		<subpath>MrWobbly</subpath>
		<variant_uuid>0dcbee5e-cad1-50da-92fe-0b15744ed7ec</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrZen-WHDL" sha1="fc2265d4dc77c0739868cd7c3ebd1b3e3c3ae6e5">
		<name>Mr Zen</name>
		<subpath>MrZen</subpath>
		<variant_uuid>6aac32e5-59e7-579d-a2e7-0004a63ce383</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mucus-WHDL" sha1="b2b28726aa335b59b6c07ffee8a7064e9c4fa5f4">
		<name>Mucus</name>
		<subpath>Mucus</subpath>
		<variant_uuid>71a58426-22a0-5b42-a385-9e0a3b1d427c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Muhtar-WHDL" sha1="fe4151f1dc7495c44d6f7b35772814ec12bfa6a9">
		<name>Muhtar-NV-NE</name>
		<subpath>Muhtar-NV-NE</subpath>
		<variant_uuid>b5e24ec4-b15e-5b97-a39f-fe65cb9fc16a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MultiZocker-WHDL" sha1="0e80b3cfab191f070b62afaa890a5c8715e0ed13">
		<name>Multi Zocker</name>
		<subpath>MultiZocker</subpath>
		<variant_uuid>0ac2d63a-7f03-5b26-bd19-9a108d1af864</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mummy-WHDL" sha1="f15f3fcc7ed8db3142d2ea56a84657e5077d7e87">
		<name>Mummy Tomb</name>
		<subpath>MummyTomb</subpath>
		<variant_uuid>7868c0f8-0b1c-57ce-a043-925a26d8c593</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MurdersVeniceFR-WHDL" sha1="5db067d7a6f9bfd34c4f1e15432e560d82fc02f6">
		<name>Murders Venice FR</name>
		<subpath>MurdersVeniceFR</subpath>
		<variant_uuid>eeb23c07-f5c5-5f67-ae22-29ef31935fa0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Muscarine-WHDL" sha1="4a30fff53e1e6cbb65bbcb00e191f87aa979aba3">
		<name>Muscarine</name>
		<subpath>Muscarine</subpath>
		<variant_uuid>069ecd20-1819-52a4-9f45-e98c9261aa46</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MutantPenguin-WHDL" sha1="3478ca48c1d556d39e2dbbef457e8d7d0f9b4223">
		<name>Mutant Penguin</name>
		<subpath>MutantPenguin</subpath>
		<variant_uuid>7e8eed03-59da-5232-9db4-2bf0f25212f4</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Muzzy-WHDL" sha1="557dff294dc0a50c1a1f4b00f84aed4239fa10b2">
		<name>Muzzy-NV-NE</name>
		<subpath>Muzzy-NV-NE</subpath>
		<variant_uuid>9a6f42d0-698a-59c7-8a57-6ba09b732d1e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MysiSteskaCZ-WHDL" sha1="26a6d914382e4048d7db4e2a8ea1ab478e287257">
		<name>Mysi Steska CZ</name>
		<subpath>MysiSteskaCZ</subpath>
		<variant_uuid>57347aba-88a1-5341-bd37-d3ad34ca0ba8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MysteryFish-WHDL" sha1="c9d6633b6f3458f6b527e820762b4435b708db37">
		<name>Mystery Fish</name>
		<subpath>MysteryFish</subpath>
		<variant_uuid>84ae871f-9e7d-52df-8c0e-a0f72f868781</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NaixalagDemo-WHDL" sha1="9f93265531e4299ff8ca4f4aefa58eefa74a9ca7">
		<name>Naixalag Demo</name>
		<subpath>NaixalagDemo</subpath>
		<variant_uuid>d2814a93-ea2c-545f-a9a6-1b9912719dbd</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NanoFly-WHDL" sha1="ee380b50015407dac85ddde075cd1b136a2d92d2">
		<name>Nano Fly</name>
		<subpath>NanoFly</subpath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Paradroid2-WHDL" sha1="c53a5c3a774b1db07ba9f7c7f1f1c7af148945ef">
		<name>Paradroid 2</name>
		<subpath>Paradroid2</subpath>
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		<slave_count>4</slave_count>
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			<filename>Workbench31_1.Slave</filename>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Paradroid90Ship-WHDL" sha1="8e5168a5f02a228c0959ff21633e1ba0510748b2">
		<name>Paradroid 90 Ship-NV-NE</name>
		<subpath>Paradroid90Ship-NV-NE</subpath>
		<variant_uuid>95087823-ec08-5d92-9d9a-88ac4bd4c4d9</variant_uuid>
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			<datapath>data</datapath>
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			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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		</hardware>
	</game>
	<game filename="Paragon-WHDL" sha1="61a94f6f24abc49905f11b05b6e4ae8fde51e051">
		<name>Paragon</name>
		<subpath>Paragon</subpath>
		<variant_uuid>b2e2017b-d4fa-554f-955e-b5883af342d4</variant_uuid>
		<slave_count>2</slave_count>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ParallelWorlds-WHDL" sha1="777cc12f91d9fdb9c67afb232c2a5599ab926a52">
		<name>Parallel Worlds</name>
		<subpath>ParallelWorlds</subpath>
		<variant_uuid>ae98c73b-0503-5fbb-9c7e-92ce2186f77d</variant_uuid>
		<slave_count>3</slave_count>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="ParanoidDE-WHDL" sha1="7956751082677131fbd3af83f05612825f469131">
		<name>Paranoid DE</name>
		<subpath>ParanoidDE</subpath>
		<variant_uuid>aee74d00-5da2-5166-a9d0-cac7ea37c90a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Parasite1-WHDL" sha1="c4bd4c75f1fb86461ba2f461791326e19d995afe">
		<name>Parasite 1-NV-no AFA</name>
		<subpath>Parasite1-NV-noAFA</subpath>
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="Parasite2-WHDL" sha1="07c962718075c937d23a6f92441d02c08c270317">
		<name>Parasite 2-NV-no AFA</name>
		<subpath>Parasite2-NV-noAFA</subpath>
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		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="Parattack-WHDL" sha1="2fad2a2fef643288a67efa8b2ac456302d5b3fb3">
		<name>Parattack</name>
		<subpath>Parattack</subpath>
		<variant_uuid>e836c4a9-988e-56e5-91b4-4faab3c80a16</variant_uuid>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Parcheese-WHDL" sha1="7829202720dcad3e4c10fe8450d4b899f3962102">
		<name>Parcheese</name>
		<subpath>Parcheese</subpath>
		<variant_uuid>f05e70d4-bf48-57ec-9e53-c9104a9337b4</variant_uuid>
		<slave_count>6</slave_count>
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			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="ParisDakar-WHDL" sha1="60cfa40c3ba3b2616df0d039bc430d1f81ad5b36">
		<name>Paris Dakar</name>
		<subpath>ParisDakar</subpath>
		<variant_uuid>8c115c16-2669-54e8-8c9a-68263bf6a54a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
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		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="ParkGolf-WHDL" sha1="210d20e9438ccce546dfe8bb44841f215dc686a3">
		<name>Park Golf</name>
		<subpath>ParkGolf</subpath>
		<variant_uuid>c55c4efa-edb9-5bcc-a129-b34cac48169e</variant_uuid>
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		<slave_libraries>False</slave_libraries>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="ParticleMan-WHDL" sha1="676c11ccff572e5ac5279a9b266c3b176bb1f110">
		<name>Particle Man</name>
		<subpath>ParticleMan</subpath>
		<variant_uuid>3a651166-e233-5cc2-a922-75436112a42d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="PassagerDuVentFR-WHDL" sha1="11f8af6d5cc35b150098bbc47d8d2cdc395caba9">
		<name>Passagerduvent FR</name>
		<subpath>PassagerduventFR</subpath>
		<variant_uuid>6313762f-8c35-5204-8e7b-8c3854c95bf0</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="PassagesDemo-WHDL" sha1="d1c07d1aac90b855b6dc1861ede1d9eb97c6c0a4">
		<name>Passages Demo</name>
		<subpath>PassagesDemo</subpath>
		<variant_uuid>0f6df511-e95c-51ff-aade-9a99b4690058</variant_uuid>
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		</hardware>
	</game>
	<game filename="PatiAGADemo-WHDL" sha1="b558a653a1f787e176d42a8070e8629e068af94c">
		<name>Pati [AGA] Demo</name>
		<subpath>PatiAGADemo</subpath>
		<variant_uuid>65228704-b780-5e28-904c-97bf686710fe</variant_uuid>
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	</game>
	<game filename="Patience1-WHDL" sha1="85eb6f954f2ac40391e7cd7f4db3c18d6c3aef10">
		<name>Patience 1</name>
		<subpath>Patience1</subpath>
		<variant_uuid>977814e8-81f1-5467-9064-2fc8d03649f1</variant_uuid>
		<slave_count>6</slave_count>
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			<datapath>data</datapath>
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	</game>
	<game filename="Patience2-WHDL" sha1="b4d261a211dcfa204a495c3d1ef85aef66865b54">
		<name>Patience 2</name>
		<subpath>Patience2</subpath>
		<variant_uuid>f44b2b61-896c-5310-ad18-ab4fe1001da8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="Patience20Games-WHDL" sha1="747341ccccafc82d634756e41b46cfe6fa723e23">
		<name>Patience 20games-NV</name>
		<subpath>Patience20games-NV</subpath>
		<variant_uuid>3c74d603-f44c-527d-8a35-a654b363c653</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Narcissus-WHDL" sha1="848e5018ae0fe56bb527600b9d208cd8915dca40">
		<name>Narcissus</name>
		<subpath>Narcissus</subpath>
		<variant_uuid>df1db121-c6a6-5d0c-9d9a-3251c4485937</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NascarChallenge-WHDL" sha1="6da0cb25f349970992fc85724aaaf1f5eefe4bb5">
		<name>Nascar Challenge</name>
		<subpath>NascarChallenge</subpath>
		<variant_uuid>bf6ac0b8-05d3-5f92-a884-4cd546327090</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nautilus-WHDL" sha1="5323526c33aa6cfdb8070aa95723f337407a2eb6">
		<name>Nautilus</name>
		<subpath>Nautilus</subpath>
		<variant_uuid>d9e52749-400f-511b-b55c-3d0c33393343</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NBGdemo-WHDL" sha1="eee66063ad3fecc346232d4ae4f8a469d6c8e3f4">
		<name>NBGdemo</name>
		<subpath>NBGdemo</subpath>
		<variant_uuid>76b3034c-72f0-599c-88c0-86106f24c3f2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NBKdemo-WHDL" sha1="35df5476ec2f94916a9089ce6201a31a80cdc96d">
		<name>NBKdemo-NV</name>
		<subpath>NBKdemo-NV</subpath>
		<variant_uuid>1a19e386-effb-5752-a986-796458573439</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NecessaryRoughness-WHDL" sha1="26683ff3cde5817247ba6bd4495aa4e5c28464a2">
		<name>Necessary Roughness</name>
		<subpath>NecessaryRoughness</subpath>
		<variant_uuid>ee7544a5-fada-506b-973d-dafe7d345a18</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nemac4ECSAGA-WHDL" sha1="013c7f14806cca178b29a0e5d00c96d59c2f7a53">
		<name>Nemac 4 ECSAGA</name>
		<subpath>Nemac4ECSAGA</subpath>
		<variant_uuid>704a74d4-026b-5f8c-bc07-1caa65d431b5</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nemesis-WHDL" sha1="7fd76b3f6613772a5bc99f7d46f12b35213a4c63">
		<name>Nemesis</name>
		<subpath>Nemesis</subpath>
		<variant_uuid>ad9159ad-8e61-5763-b284-8059fc7fac14</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NestorCardGame-WHDL" sha1="eb1dda7cbc7e67d9c94ba8df12d94620ab562624">
		<name>Nestor Card Game</name>
		<subpath>NestorCardGame</subpath>
		<variant_uuid>1e030d80-bbcf-5f6f-8744-5ed293a49fac</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
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		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nevernoid2-WHDL" sha1="03430249f238b1fc32d92b7e8206dfc72dc06210">
		<name>Never Noid 2</name>
		<subpath>NeverNoid2</subpath>
		<variant_uuid>d9c85434-d31b-55e3-bf84-28a61b8d2d16</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nibbler-WHDL" sha1="087f15d24764e4e50fdbe3716b18375ab83d69ec">
		<name>Nibbler</name>
		<subpath>Nibbler</subpath>
		<variant_uuid>5cd797d3-e350-5bd9-9cf8-5b6016529125</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NibblerSuperX-WHDL" sha1="a38a01bf7e79760a5a2a6641e57603712863db78">
		<name>Nibbler Super X</name>
		<subpath>NibblerSuperX</subpath>
		<variant_uuid>c462f09d-079d-526e-9ce4-1a0a07fc2c7b</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nibblersuperx-WHDL" sha1="a38a01bf7e79760a5a2a6641e57603712863db78">
		<name>Nibbler Super X</name>
		<subpath>NibblerSuperX</subpath>
		<variant_uuid>c462f09d-079d-526e-9ce4-1a0a07fc2c7b</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Nibbly-WHDL" sha1="06868e4052194785adfeac48e02dd5c7619c1bc0">
		<name>Nibbly</name>
		<subpath>Nibbly</subpath>
		<variant_uuid>22f221fc-5c1f-5a77-a2fc-ee6e38839a6f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NightFight-WHDL" sha1="d6e4470bc8d7ed9453d2e87cfc535bc055499fde">
		<name>Night Fight</name>
		<subpath>NightFight</subpath>
		<variant_uuid>278b47b3-b63c-50e4-8a61-82e002a3793f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nightworks-WHDL" sha1="a38a6558541be94ef5b6918b810f8cf5c3eac1ed">
		<name>Nightworks</name>
		<subpath>Nightworks</subpath>
		<variant_uuid>e0acd2f3-6b40-577f-a599-81f8fbd381e9</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nimble-WHDL" sha1="3f908a8aa992f15878160126bf99468eebd8e829">
		<name>Nimble</name>
		<subpath>Nimble</subpath>
		<variant_uuid>7000ca69-b49d-5c07-a72e-45a0dc11a5eb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NinjawsCafeFR-WHDL" sha1="89fa70a5af50689fa3ab4ae59cd473d301b269b0">
		<name>Ninjaws Cafe FR</name>
		<subpath>NinjawsCafeFR</subpath>
		<variant_uuid>ca0b2fc4-90db-5893-be55-f5ab2dfac6c9</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NinjaZombieKillerAGA-WHDL" sha1="448cf186f5089fba1212707903c8740fb90f6095">
		<name>Ninja Zombie Killer [AGA]</name>
		<subpath>NinjaZombieKillerAGA</subpath>
		<variant_uuid>9e6dc924-f0fe-5e7e-bad9-4fe957b087ec</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NishiranFR-WHDL" sha1="5157be111cf11f7aab673d94112ee925ae53fc21">
		<name>Nishiran FR</name>
		<subpath>NishiranFR</subpath>
		<variant_uuid>42654621-b026-58e6-8022-0d5f483d0d08</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NobunagaAmbition-WHDL" sha1="1406105a3ce3921885dc121f869c11ce3005d2fb">
		<name>Nobunaga Ambition</name>
		<subpath>NobunagaAmbition</subpath>
		<variant_uuid>ab37d794-55d8-5fcc-81f9-6518b119e096</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NoddyBigAdv-WHDL" sha1="774f34b61960701c6921d6b6e6a07c1150b6e31d">
		<name>Noddy Big Adv</name>
		<subpath>NoddyBigAdv</subpath>
		<variant_uuid>692241bb-a8dd-5ac9-9bfe-c237d969dac6</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NoddyPlaytime-WHDL" sha1="2589713f5f5634973c9dca4e1344ccc1b56a6d92">
		<name>Noddy Playtime</name>
		<subpath>NoddyPlaytime</subpath>
		<variant_uuid>bd8b9867-a21b-5653-b8b0-d6d6ff7e5c36</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NoEscape-WHDL" sha1="f073cf95a423a91c414541a51784a3e84fe430cf">
		<name>No Escape</name>
		<subpath>NoEscape</subpath>
		<variant_uuid>0b6528a5-d1df-5ab6-97aa-1d8e3dbf30ee</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NoMansLand-WHDL" sha1="bb2e39f8ec4d2be609096a05fdfb7e4f971f4c1a">
		<name>No Man Land-noend</name>
		<subpath>NoManLand-noend</subpath>
		<variant_uuid>595b87de-8c10-573e-a076-1947b43f2b4a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NomanslandUnv-WHDL" sha1="edaab7a988d848c25c31149b3e454c7af69af8f2">
		<name>Nomansland Unv</name>
		<subpath>NomanslandUnv</subpath>
		<variant_uuid>eaea33db-725e-56b3-a1b7-f1e8e1ef0985</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NoMercy-WHDL" sha1="99fe3116be78960e054cb7a28777b4971654ca87">
		<name>No Mercy</name>
		<subpath>NoMercy</subpath>
		<variant_uuid>db951b1f-9404-5078-bc24-2b2504ff7fc7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NoneOfUs-WHDL" sha1="92883d282d1928045a1eef52089f8986cb2cc206">
		<name>None Us</name>
		<subpath>NoneUs</subpath>
		<variant_uuid>665382bd-e111-542d-8c6b-16ae9b1d79da</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NordSudFR-M3-WHDL" sha1="4928b5f4309d7421c4213bd89b04de0352134f8f">
		<name>Nord Sud FR</name>
		<subpath>NordSudFR</subpath>
		<variant_uuid>e465a35e-1a40-54d0-8a00-9561cb571ad6</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Norris-WHDL" sha1="f9ef05630aa1d6969b39a79294771c5ef974587c">
		<name>Norris</name>
		<subpath>Norris</subpath>
		<variant_uuid>98feba69-1cdc-5aa8-995e-a99a433274bd</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NorseGods-WHDL" sha1="a27ca4f7b62797d0e761e2cee3b33b9020bfad17">
		<name>Norse Gods</name>
		<subpath>NorseGods</subpath>
		<variant_uuid>c830dc08-2339-5bed-8f71-4732496c356e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nostalgium-WHDL" sha1="87ab5c56c875a2a46cafe76d07ee2615b63cfec3">
		<name>Nostalgium</name>
		<subpath>Nostalgium</subpath>
		<variant_uuid>0359686b-eea6-5c51-b63d-fb231151b348</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
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			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NothingnessAGAdemoFR-M2-WHDL" sha1="47734c4a4e5306e1636caa4aca1b111046faf932">
		<name>Nothingness [AGA]demo FR</name>
		<subpath>NothingnessAGAdemoFR</subpath>
		<variant_uuid>99c913e3-c239-5b6f-b1f5-75acbb85d064</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nova-WHDL" sha1="0503e472f522dddf1b47e1811e1f93dc78fd261f">
		<name>Nova-clavier</name>
		<subpath>Nova-clavier</subpath>
		<variant_uuid>51f2ecb0-372b-5745-a7ef-4736a89f70a5</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
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			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Nu-WHDL" sha1="27b09562d17be958d824958f5d6560e0100986a3">
		<name>Nu-NV-NE</name>
		<subpath>Nu-NV-NE</subpath>
		<variant_uuid>d8ed6f95-aafd-5bcb-97d8-20c69d4cb9b7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NuclearReaction-WHDL" sha1="a70be6ecd1911f63b88f115084bd763aa6dc7ccf">
		<name>Nuclear Reaction</name>
		<subpath>NuclearReaction</subpath>
		<variant_uuid>02b30703-7430-571a-8670-ebfcd34897c2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NukesRUsDE-WHDL" sha1="e099b7594c4813798cd83ccf543b6eed449d0087">
		<name>Nukes RUs DE</name>
		<subpath>NukesRUsDE</subpath>
		<variant_uuid>946484e9-c07e-5d4b-be8e-59eccf43dee1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Numerix-WHDL" sha1="23a79f702ba55f30ae32015fb404a9fdd1ad82be">
		<name>Numerix</name>
		<subpath>Numerix</subpath>
		<variant_uuid>3790237d-bf55-5e1a-b7e1-4dcf7c70c437</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NumptyAlienInvaders-WHDL" sha1="c6d92cec7d76be98ee6ded074c91648b4914cdf7">
		<name>Numpty Alien Invaders</name>
		<subpath>NumptyAlienInvaders</subpath>
		<variant_uuid>5d396c84-2418-5457-a8b0-3ba5bf72d65d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Numtris2-WHDL" sha1="5deb0a2a92a94f1081b69073f0a2ead641935678">
		<name>Numtris 2</name>
		<subpath>Numtris2</subpath>
		<variant_uuid>137180aa-29f6-5296-ba4a-2df6a78277ac</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="NutMeg-WHDL" sha1="b7a404d2eb58ed6a8d62d9eed0d85e6fbb9d4443">
		<name>Nut Meg</name>
		<subpath>NutMeg</subpath>
		<variant_uuid>66325426-8706-5b6a-b1e1-b1a4d5ce293b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NuxeliaAGAdemo-WHDL" sha1="b8350fe3ebac34da7bef5152bc6363f09c596359">
		<name>Nuxelia [AGA] Demo</name>
		<subpath>NuxeliaAGADemo</subpath>
		<variant_uuid>904abbef-cc5f-5b63-8f21-630e260785c5</variant_uuid>
		<slave_count>2</slave_count>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NYHardcashPro-WHDL" sha1="a458302266f56e7ce3f2f8907f93d895a40e6511">
		<name>NYHardcash Pro</name>
		<subpath>NYHardcashPro</subpath>
		<variant_uuid>31450949-f368-5ee5-8e71-1fb36df8cdb1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Oblidox-WHDL" sha1="ff26b3cd44032dd40de88d42a2a92c2f6f529498">
		<name>Oblidox</name>
		<subpath>Oblidox</subpath>
		<variant_uuid>a09a41b3-a16c-5966-8007-ee90872380e0</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Obliteratives-WHDL" sha1="c8c251644b4498e969e088caecf59c3518b38e36">
		<name>Obliteratives</name>
		<subpath>Obliteratives</subpath>
		<variant_uuid>cbefdd52-a323-53f1-b2de-d754906fea13</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ObsessOMatic-WHDL" sha1="b62b66d0a55e3769d2ce4b88b5f6281f7944526f">
		<name>Obsess OMatic-clavier</name>
		<subpath>ObsessOMatic-clavier</subpath>
		<variant_uuid>facadc65-dfb2-5425-b0ef-df3f573cb66b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Obstickle-WHDL" sha1="9ac06cc6e884303e77bbb9420b00129af620f95c">
		<name>Obstickle</name>
		<subpath>Obstickle</subpath>
		<variant_uuid>8fa3faf7-fd42-5b87-a09b-e0531e10d96c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="OBY1-WHDL" sha1="f39b765b7d2c79aa5d860076d8dfc910f5bb3116">
		<name>OBY 1</name>
		<subpath>OBY1</subpath>
		<variant_uuid>6d9d67f1-fa39-586b-bf06-bd80b247754b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
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		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="OCB-WHDL" sha1="b6ce197bcead7cfc5491a561e25482e699ff4d09">
		<name>OCBplanets</name>
		<subpath>OCBplanets</subpath>
		<variant_uuid>f98cefec-3d6f-5a55-ac48-0805cb84d7d3</variant_uuid>
		<slave_count>12</slave_count>
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		<slave number="1">
			<filename>Workbench13.Slave</filename>
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		</hardware>
	</game>
	<game filename="OddsFavourite-WHDL" sha1="0b372875bfdff31afb18d34fe05aa26703678ec8">
		<name>Odds Favourite</name>
		<subpath>OddsFavourite</subpath>
		<variant_uuid>2f9a35d7-5abd-5eac-bf69-7ddaef086122</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Odkrywka-WHDL" sha1="e36b9be9255578fc5d5bb52d66b1e3222eb68424">
		<name>Odkrywka</name>
		<subpath>Odkrywka</subpath>
		<variant_uuid>befa0b4f-26d8-53ac-8476-8c76bdded4e0</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OdkrywkaPL-WHDL" sha1="1168b9b1e1e99c4e5ad447d527f39d2455d86945">
		<name>Odkrywka PL</name>
		<subpath>OdkrywkaPL</subpath>
		<variant_uuid>d3c224ab-2014-5550-81d0-b54fe252438c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Offence-WHDL" sha1="b436909a5e361bf267bb3f0d0a97e7b010892342">
		<name>Offence</name>
		<subpath>Offence</subpath>
		<variant_uuid>e05364d6-e49a-5868-ad10-7be7f8fcfadb</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OffendersDemo-WHDL" sha1="1daadb6ac1824088137c0f710d04e88452d55b5a">
		<name>Offenderdemo</name>
		<subpath>Offenderdemo</subpath>
		<variant_uuid>ee899c32-ecef-519b-bf03-36b13377d5aa</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Og93-WHDL" sha1="7230f81cecf9625c699dc508bc7b571c1928f304">
		<name>Og 93</name>
		<subpath>Og93</subpath>
		<variant_uuid>4f83dfa9-d32d-5080-93c5-ced42d32954a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ohm-WHDL" sha1="a4b5e10446f1ce0cac601332915e6b676eb0a01b">
		<name>Ohm</name>
		<subpath>Ohm</subpath>
		<variant_uuid>3109f45e-8a8b-5c9c-ad57-6de95022842b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oids-WHDL" sha1="c5faf78a15806c106f60581740279b7dd1fb5f1f">
		<name>Oids</name>
		<subpath>Oids</subpath>
		<variant_uuid>abf89c7b-e2cb-55c7-9ff9-a972f8bdd016</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OilBarons-WHDL" sha1="50e8eea225850fb897300a5905c24214bd9c53ed">
		<name>Oil Barons</name>
		<subpath>OilBarons</subpath>
		<variant_uuid>c66476ea-e6de-5630-84bd-ef8f70d076fb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Okey-WHDL" sha1="f0f0da749f2642062041ba95c6e950ed1c2e3435">
		<name>Okey</name>
		<subpath>Okey</subpath>
		<variant_uuid>3aa1bd8a-0ac7-5bb3-913b-a4999c062363</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OkobanDemo-WHDL" sha1="adf94fce3dc6d038bd241ff18994b2ea0108bf6f">
		<name>Okoban Demo</name>
		<subpath>OkobanDemo</subpath>
		<variant_uuid>a8f99867-ec6b-5509-acc2-fbc613acae8e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OkretyPL-WHDL" sha1="bfe33d74ba4dea1646d7149aa2a9d982f63401f1">
		<name>Okrety PLD 7</name>
		<subpath>OkretyPLD7</subpath>
		<variant_uuid>229fac61-2122-5adc-a336-ee0f2d822f2f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OlafLonghairDemo-WHDL" sha1="f1b58bf7e082368115f3b5a9de2e98b01d261533">
		<name>Olaf Longhair Demo</name>
		<subpath>OlafLonghairDemo</subpath>
		<variant_uuid>3bd6591d-35c0-5a11-9b5c-5e0448c772a3</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OlafLonghairDemoFR-WHDL" sha1="17200bdedd4d811a65bf12778b25c275027cae9b">
		<name>Olaf Longhair Demo FR</name>
		<subpath>OlafLonghairDemoFR</subpath>
		<variant_uuid>033e2986-3428-5685-822d-420d6043cb85</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OldtimerAGA-WHDL" sha1="a2f633645df8d00fd17c73ca8f5fcf9f116452aa">
		<name>Oldtimer [AGA]</name>
		<subpath>OldtimerAGA</subpath>
		<variant_uuid>0310db44-49b7-50cf-b42d-ffe58b99558c</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OldtimerAGADE-WHDL" sha1="3020ece4ab69ddf4ca1a1a506e3ad16b32414143">
		<name>Oldtimer [AGA] DE</name>
		<subpath>OldtimerAGADE</subpath>
		<variant_uuid>a030e035-b7a6-5bc8-83e9-c34bd44bb897</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OldtimerDE-WHDL" sha1="505299078e3a175df79c8e3451321484f5e8a320">
		<name>Oldtimer DE</name>
		<subpath>OldtimerDE</subpath>
		<variant_uuid>98d27889-0851-5bd9-b8fd-2a1e32503ad1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="3">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OldtomerAGADE-WHDL" sha1="3020ece4ab69ddf4ca1a1a506e3ad16b32414143">
		<name>Oldtimer [AGA] DE</name>
		<subpath>OldtimerAGADE</subpath>
		<variant_uuid>a030e035-b7a6-5bc8-83e9-c34bd44bb897</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Olempiad-WHDL" sha1="52c9922adcd92bfd76291f973a34118774058cfa">
		<name>Olempiad</name>
		<subpath>Olempiad</subpath>
		<variant_uuid>7d8fcb5a-7459-50e2-aee3-3e26c43f8f43</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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		<slave number="3">
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		<slave number="4">
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			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Olimpadia96PL-WHDL" sha1="a40c4a8d00fdb2cd9908bbebdaaac21ad570dc93">
		<name>Olimpiada 96 PL</name>
		<subpath>Olimpiada96PL</subpath>
		<variant_uuid>90fdd704-c3e0-554f-8962-ac8ffcc3ca51</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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		<slave number="3">
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		<slave number="4">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Olimpiada96PL-WHDL" sha1="b6475b4c508c1f15a8ba1d05217432af07c028df">
		<name>Olimpiada 96 PL</name>
		<subpath>Olimpiada96PL</subpath>
		<variant_uuid>52e8b0de-02ec-5ba2-bb7f-94786645cc97</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
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	<game filename="OliverCompanyFR-WHDL" sha1="05bed8258dc41c4cb051e1a9d19bd712fe9fdfa1">
		<name>Oliver Company FR</name>
		<subpath>OliverCompanyFR</subpath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
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	<game filename="OlofightAGA-WHDL" sha1="89790a163caa5f03080c6d077b9e34d3a6df5310">
		<name>Olo Fight [AGA]</name>
		<subpath>OloFightAGA</subpath>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Olympus-WHDL" sha1="501af8581fb766326efc4b8f4bc297ef2d17b57f">
		<name>Olympus</name>
		<subpath>Olympus</subpath>
		<variant_uuid>03a9089b-17f6-5a30-83ed-a23e15191df9</variant_uuid>
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	</game>
	<game filename="OmarSharifBridge-WHDL" sha1="c697eae14602adee6feefb277f333ef85ec40a06">
		<name>Omar Sharif Bridge</name>
		<subpath>OmarSharifBridge</subpath>
		<variant_uuid>c7f70316-a7cc-573c-8527-4b33c2110cea</variant_uuid>
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		<slave_default>Workbench13.Slave</slave_default>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="OmniPlayBasketball-WHDL" sha1="63ddb6dea71f43440a91f2e4d35be0dfdf918ed3">
		<name>Omni Play Basketball</name>
		<subpath>OmniPlayBasketball</subpath>
		<variant_uuid>597e2de1-58be-5109-b5c2-547dde257845</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="OneOnOneScorpius-WHDL" sha1="344a0ab082207d9d62e1ab5e2fc55f48afa278d4">
		<name>One On One</name>
		<subpath>OneOnOne</subpath>
		<variant_uuid>fa22b30e-2229-5baf-a918-4e0e03725fc8</variant_uuid>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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		<custom_controls>
			joyport1_amiberry_custom_none_leftshoulder=Space
			joyport1_amiberry_custom_none_rightshoulder=Return
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	<game filename="OnRoadDE-WHDL" sha1="0d23e29ecd2918ee025d982c164d164d281b604c">
		<name>On Road DE</name>
		<subpath>OnRoadDE</subpath>
		<variant_uuid>b1da6b63-1218-563f-9347-979f1cd36139</variant_uuid>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="OnTheRunDE-WHDL" sha1="dc74ce287aa0771e80ad90d17fa1aeade2df6e62">
		<name>On The Run DE</name>
		<subpath>OnTheRunDE</subpath>
		<variant_uuid>99ae2090-9d54-5e04-bfb2-05b72af6c6c4</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="OozeAGA-WHDL" sha1="db7fe0df57b8ea660b02a6f3edf36f3281ff5337">
		<name>Ooze [AGA]</name>
		<subpath>OozeAGA</subpath>
		<variant_uuid>ce9d69a8-a7ed-5c89-b05b-ac83cdd70a4f</variant_uuid>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="OozeDemo-WHDL" sha1="4343938eabe84a29351a0d08de9305624c710919">
		<name>Ooze Demo</name>
		<subpath>OozeDemo</subpath>
		<variant_uuid>49f22628-01ac-5b09-af89-f75f9acd0cd9</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="OozeDemoAGA-WHDL" sha1="b50e1fd5d747c9a49bc054647bf09b59439a0d1a">
		<name>Ooze Demo [AGA]</name>
		<subpath>OozeDemoAGA</subpath>
		<variant_uuid>5cb33132-16dd-5eae-9530-4f968fa1a01f</variant_uuid>
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		</hardware>
	</game>
	<game filename="OpenFire-WHDL" sha1="7d992fa4f1a2b647b34ef0c29529b6c62d7b78a2">
		<name>Open Fire</name>
		<subpath>OpenFire</subpath>
		<variant_uuid>40da3dc3-4197-56ce-ab72-30c2026a7c7e</variant_uuid>
		<slave_count>3</slave_count>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="OperacionFallida-WHDL" sha1="dc7d866ce178e76570cbeb61b3e599b0152f0ea4">
		<name>Operacion Fallida</name>
		<subpath>OperacionFallida</subpath>
		<variant_uuid>281d88ef-dfe0-516f-a00f-f19333cdd299</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="OperationCombat1-WHDL" sha1="12e3c612da73a6f86445195edba2f4380650ae93">
		<name>Operation Com Bat 1</name>
		<subpath>OperationComBat1</subpath>
		<variant_uuid>3f30b7d6-25c3-58d5-85da-3d80f1128911</variant_uuid>
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		<slave_libraries>False</slave_libraries>
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		</hardware>
	</game>
	<game filename="OperationLemming-WHDL" sha1="f3f33179b27291fbc3a5caac4026558074f3c73a">
		<name>Operation Lemming 12-NV</name>
		<subpath>OperationLemming12-NV</subpath>
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	<game filename="Orb-WHDL" sha1="c89d2392deaf14359e9853673ea1ad3f6b21e746">
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		<subpath>Orb</subpath>
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	<game filename="Orbit2000-WHDL" sha1="1ecf128bf05b56ae548551b05aeb8a1b735f8103">
		<name>Orbit 2000</name>
		<subpath>Orbit2000</subpath>
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="Orbital-WHDL" sha1="187c06a1d9b2f8007e6cfd57a8b3a1991e861cec">
		<name>Orbital</name>
		<subpath>Orbital</subpath>
		<variant_uuid>760503d9-7ff2-5600-ac75-2603055dd3a2</variant_uuid>
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			<filename>Workbench13.Slave</filename>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OrbitCyberstyle-WHDL" sha1="99ca05aee021fa63461d7e487afe27eddc232aaf">
		<name>Orbit Cyberstyle</name>
		<subpath>OrbitCyberstyle</subpath>
		<variant_uuid>fc027201-d008-51d2-bee0-3fa36e61de64</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OrbzAGA-WHDL" sha1="2c72ecfa3a03b9cff308ed2840599d1d0198aa33">
		<name>Orbz [AGA]</name>
		<subpath>OrbzAGA</subpath>
		<variant_uuid>a589d76f-1713-5bc6-babb-cb64596dca84</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Org2-WHDL" sha1="b3d29729d617deddc4c128a8eff4543748fcc194">
		<name>Org 2</name>
		<subpath>Org2</subpath>
		<variant_uuid>b87fac35-946e-57ac-a72a-a14e44224230</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OrkAttack-WHDL" sha1="ce52788d941a66551d085a204af53d22025f6a86">
		<name>Ork Attack-NV</name>
		<subpath>OrkAttack-NV</subpath>
		<variant_uuid>2e63259d-55db-55cb-a0ca-7b70e1a29e42</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Osiris-WHDL" sha1="3d8a10547d11556ea9a720768103fe522fc07a7f">
		<name>Osiris</name>
		<subpath>Osiris</subpath>
		<variant_uuid>6e5081fb-34ff-548a-aff2-fe171116d9ae</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Othello-WHDL" sha1="7c28f998584736b93e659dd90f43f866fa1dc092">
		<name>Othello</name>
		<subpath>Othello</subpath>
		<variant_uuid>69b0a00f-cfc2-5992-ac18-ecd1ff893d30</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OthelloBasic-WHDL" sha1="7ec5d012fa7b4d8a6a95a12b55078bd0d515264a">
		<name>Othello Basic</name>
		<subpath>OthelloBasic</subpath>
		<variant_uuid>ddcca714-2ca2-5aa6-84f9-7e0d52e5dba2</variant_uuid>
		<slave_count>1</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OthelloKillerFR-WHDL" sha1="081466912a9d1d9bcafd4d3f1984aa7f7bb3be71">
		<name>Othello Killer FR</name>
		<subpath>OthelloKillerFR</subpath>
		<variant_uuid>d943d694-f9f2-5b19-b856-07ce3828f7eb</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OthelloMaster-WHDL" sha1="7c5839d2df48d6b9672602542b8b1885ce4a990d">
		<name>Othello Master</name>
		<subpath>OthelloMaster</subpath>
		<variant_uuid>6e189bee-0db7-5022-875b-067a67a1c095</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Oubliette-WHDL" sha1="79254065a988cabda301d325235d47525338dd42">
		<name>Oubliette</name>
		<subpath>Oubliette</subpath>
		<variant_uuid>91f79cd5-6281-5cb1-bba3-e8e255a8354a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ouch-WHDL" sha1="f381777d5eee30d2151426dc4d0185fd4544e0a3">
		<name>Ouch</name>
		<subpath>Ouch</subpath>
		<variant_uuid>b31dc1a9-d96f-5adb-af98-0c9a163fbbcc</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OuterimDemo-WHDL" sha1="6eb8cc91b8da1a43226189f1d93c00106c84c65d">
		<name>Outerim Demo</name>
		<subpath>OuterimDemo</subpath>
		<variant_uuid>c4515260-795e-5ce5-b27b-ca57068e8894</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Outfall-WHDL" sha1="1b34b87b6f8f52bd12a74dd5961ab2d124406a71">
		<name>Outfall</name>
		<subpath>Outfall</subpath>
		<variant_uuid>9dafb14d-c120-51c1-b285-bb1338dd3c5e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="OutlinerAGA-WHDL" sha1="cc7a371eeeb846615674b668f5f80c22bc951aa4">
		<name>Outliner [AGA]</name>
		<subpath>OutlinerAGA</subpath>
		<variant_uuid>58fe0e90-c822-5814-b930-7eeea60e09be</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OutpostFinalBattle-WHDL" sha1="46afa2365bd4093701b8008c3e1c45aad3bf5191">
		<name>Outpost Final Battle</name>
		<subpath>OutpostFinalBattle</subpath>
		<variant_uuid>d4af6423-9da2-57e8-ac82-baab4e52a88e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="OutpostSoloAssault-WHDL" sha1="bcf1601c30dae6281cab33048eb206bd54f2e1b4">
		<name>Outpost Solo Assault</name>
		<subpath>OutpostSoloAssault</subpath>
		<variant_uuid>72b2313f-4f11-5837-a9cd-9c92027f5196</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Overdose-WHDL" sha1="0b186f11456f7b63eef69c07361d744571ab5378">
		<name>Overdose</name>
		<subpath>Overdose</subpath>
		<variant_uuid>90531480-875f-59da-9b4f-41b8909b5270</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Overlander-WHDL" sha1="9d5c7dd25561139dde48881566971a9560b643e4">
		<name>Overlander (Elite)</name>
		<subpath>Overlander</subpath>
		<variant_uuid>42a51e9a-8b41-5b0d-8af8-aac0118392ca</variant_uuid>
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	<game filename="Oxyd2FR-M3-WHDL" sha1="3200ac0e7480345921607513d07923a2bd727a56">
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		<subpath>Oxyd2FR</subpath>
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	<game filename="PacAtac-WHDL" sha1="394b3a12d8eb37fe9c533725bae8543aecab1bbf">
		<name>Pac Atac</name>
		<subpath>PacAtac</subpath>
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		</hardware>
	</game>
	<game filename="Pacboy-WHDL" sha1="1a6fc99fd1298a7706ae594638e1a02fa184239b">
		<name>Pacboy-NV-NE</name>
		<subpath>Pacboy-NV-NE</subpath>
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	</game>
	<game filename="Paccer-WHDL" sha1="c2e8adcf7eddb6c51cbee1ce392845dd79d56e31">
		<name>Paccer</name>
		<subpath>Paccer</subpath>
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	</game>
	<game filename="Pacman2000-WHDL" sha1="635300fbf799906a2bc83f6d4700c55cb7307a44">
		<name>Pac Man 2000</name>
		<subpath>PacMan2000</subpath>
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		</hardware>
	</game>
	<game filename="Pacman89-WHDL" sha1="e4d4e26ee9f87fd7f198bb8cc5ae25d98525ea58">
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		<subpath>Pacman89</subpath>
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		<hardware>
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		</hardware>
	</game>
	<game filename="Pacman90-WHDL" sha1="425b4011c01554f1f4caf15eb19a8518d87c6d44">
		<name>Pac Man 90</name>
		<subpath>PacMan90</subpath>
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		</hardware>
	</game>
	<game filename="PacMan96ECSAGA-WHDL" sha1="b3650a20095bd82ca327af499dcfb3092eb8132b">
		<name>Pacman 96 ECSAGA</name>
		<subpath>Pacman96ECSAGA</subpath>
		<variant_uuid>2d986eab-25a0-59a9-90f6-58790de27bb4</variant_uuid>
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	</game>
	<game filename="PacmanPower-WHDL" sha1="6e8f36d8feff615d122d93b6d8cb51307b0ba893">
		<name>Pac Man Power</name>
		<subpath>PacManPower</subpath>
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	</game>
	<game filename="PacmanReturn-WHDL" sha1="c4c32f19119b15324943a87d225ee18cf514361a">
		<name>Pacman Return</name>
		<subpath>PacmanReturn</subpath>
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	</game>
	<game filename="Pacomix1CZ-WHDL" sha1="55fd932d36de2d3efc0a74d16b338ab698051dba">
		<name>Pacomix 1 CZ-novbrmove</name>
		<subpath>Pacomix1CZ-novbrmove</subpath>
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	<game filename="Pacomix2AGA-WHDL" sha1="91bd2bcec7bb50b0d1c9519feb0972188f28381f">
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		<subpath>Pacomix2AGA-novbrmove</subpath>
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	</game>
	<game filename="Pacsim-WHDL" sha1="25c48ea94104a17d1c3803ca55578f84e835760d">
		<name>Pac Sim</name>
		<subpath>PacSim</subpath>
		<variant_uuid>f5348b2e-8fe1-58e9-9a74-b28cbe237810</variant_uuid>
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	<game filename="Pacwar-WHDL" sha1="66130cc65dac36b40469d6876113c08c4d61968f">
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		<subpath>Pacwar</subpath>
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	<game filename="Paintit-WHDL" sha1="e57012f8b2d0bbbc11c4b5eb1a282788a688f4dd">
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		<subpath>Paintit</subpath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pairs-WHDL" sha1="e2c211c81a514fc4d6208c084a2363c77c99fdf2">
		<name>Pairs</name>
		<subpath>Pairs</subpath>
		<variant_uuid>a2b9cb9a-99b0-5e98-b8e9-8e3f52fb2a4f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PairsCoagulus-WHDL" sha1="8257bb17f2d42767514f68625a8e08d8d59025de">
		<name>Pairs Coagulus</name>
		<subpath>PairsCoagulus</subpath>
		<variant_uuid>49bb2bb8-f525-5a2c-abea-1a866b8a3825</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PairUp-WHDL" sha1="b65ce82329af2b34faa90d9dc3c8509d396e3ce6">
		<name>Pair Up</name>
		<subpath>PairUp</subpath>
		<variant_uuid>2125ab58-61f9-5285-ae30-568e366abbdf</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pallukat-WHDL" sha1="1d285b76115a387a2a7df61072807d3c48c847e9">
		<name>Pallukat</name>
		<subpath>Pallukat</subpath>
		<variant_uuid>fa529ab6-779c-5104-b5b1-28784e8a0336</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PanVlkuCZ-WHDL" sha1="24afa96717ede887f85b62e02e203a0fd75208a9">
		<name>Pan Vlku CZ</name>
		<subpath>PanVlkuCZ</subpath>
		<variant_uuid>a7ed713a-4734-5eaa-8497-97964824fabf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ParachuteJoust-WHDL" sha1="350e58c9ed95174e5391ff4993848f0587429111">
		<name>Parachute Joust</name>
		<subpath>ParachuteJoust</subpath>
		<variant_uuid>35de74c3-5fe0-55e4-841f-fe4ce24df097</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PatrolCobryPL-test" sha1="a581d0dbff5071f1851515cfc9188d25c28bacc0">
		<name>Patrol Cobry PL</name>
		<subpath>PatrolCobryPL</subpath>
		<variant_uuid>1b70f701-8c8f-5a62-898f-c4bea7d15e5a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PawsClaws-WHDL" sha1="805d5caca554a76efb28b49550d96dccfc193da2">
		<name>Paws Claws</name>
		<subpath>PawsClaws</subpath>
		<variant_uuid>29b7cb79-69a8-5328-b4fc-9c06826868fd</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PaybackAGAFR-M13-WHDL" sha1="f0cd62981d35b1c12818b014950328101f85bb9f">
		<name>Payback [AGA] FR</name>
		<subpath>PaybackAGAFR</subpath>
		<variant_uuid>2361dae7-6f8f-5007-b7e2-52eba337d775</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PaytliciCZ-WHDL" sha1="d827c98a0cb0e97fd38550b232610107c865b56f">
		<name>Paytlici CZ</name>
		<subpath>PaytliciCZ</subpath>
		<variant_uuid>92f2aef7-d8da-59ea-bd2c-e124d86ec4e9</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PechowyPrezentPL-WHDL" sha1="b3aa553271ca53c0f61737026d39db96e485cfa7">
		<name>Pechowy Prezent PL</name>
		<subpath>PechowyPrezentPL</subpath>
		<variant_uuid>f86ca289-0d66-53a7-8fd3-369a31528e7e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PeebeeSeuck-WHDL" sha1="9d157c10589b47e5a8dd5f735e130b667eaa92bc">
		<name>Peebee Seuck</name>
		<subpath>PeebeeSeuck</subpath>
		<variant_uuid>73511770-87d5-54a4-9826-258ac50b974c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PegIt-WHDL" sha1="3b02b0ab1896653226c17523b7ce808647788ed3">
		<name>Peg (Italiano)</name>
		<subpath>PegIt</subpath>
		<variant_uuid>37cdb810-b36e-5d22-ad4e-28fc827e1ca1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pengo1-WHDL" sha1="22069c274e2c562b1407138da185db32374437b4">
		<name>Pengo 1</name>
		<subpath>Pengo1</subpath>
		<variant_uuid>7b627a4f-6cc4-58ee-9133-f3c4476ada10</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pengo2-WHDL" sha1="5b2fdf4c16ab99e16d288e76689526ae8bd74d73">
		<name>Pengo 2</name>
		<subpath>Pengo2</subpath>
		<variant_uuid>b2239304-32e3-5ef7-8e18-691ffce51486</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PengoMS-WHDL" sha1="dedbed15791278afb483f45bfacf71c4a8030c14">
		<name>Pengo MS</name>
		<subpath>PengoMS</subpath>
		<variant_uuid>7dd85f36-0f6d-555f-9e77-a506885e3650</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PenguinsAGA-WHDL" sha1="71d08e63c09dbd0813436de93f0e0d25d3c6c1b3">
		<name>Penguins [AGA]</name>
		<subpath>PenguinsAGA</subpath>
		<variant_uuid>2492ac6b-68c3-5385-93db-bb12bb83b858</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PepeScrewdriverPL-WHDL" sha1="43a165759726dd0377bcd7723773233577d365f3">
		<name>Pepe Screwdriver PL</name>
		<subpath>PepeScrewdriverPL</subpath>
		<variant_uuid>f880fade-03ac-5e80-a9cc-9dafdd8a92e9</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
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	</game>
	<game filename="PepsiGameDE-WHDL" sha1="076a90ac921dfdbc233840952ff8d3e888565599">
		<name>Pepsi Game DE</name>
		<subpath>PepsiGameDE</subpath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="PequenoNoah-WHDL" sha1="cd272f01d438f784753ea8e9ed1ce75ac2070a83">
		<name>Pequeno Noah</name>
		<subpath>PequenoNoah</subpath>
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			<datapath>data</datapath>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PerfectGeneral-WHDL" sha1="1631edf00eae0a4934f6cffbf803ba6783c8ee18">
		<name>Perfect General</name>
		<subpath>PerfectGeneral</subpath>
		<variant_uuid>20c71db0-5e33-5bd4-8440-e0f3285cdb02</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="PerfectGeneralFR-WHDL" sha1="5f770332b191dd0f136153756adeee2cd0227394">
		<name>Perfect General FR</name>
		<subpath>PerfectGeneralFR</subpath>
		<variant_uuid>adf7c4c0-836f-56b0-8cde-3b7595c63e7e</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="PerfectGeneralww2-WHDL" sha1="8ad2de5439ebf05be8153a16bd1919984cbee5a4">
		<name>Perfect Generalww 2</name>
		<subpath>PerfectGeneralww2</subpath>
		<variant_uuid>b0b56940-9dc6-591a-850f-edc3b06e76c4</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="PerfectGeneralww2FR-WHDL" sha1="2978bd460c4ec9db213deedcf9bc604d331c29b6">
		<name>Perfect Generalww 2 FR</name>
		<subpath>PerfectGeneralww2FR</subpath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Permonie-WHDL" sha1="84de0ecec50845183f7d2b8fe51ca569d2485d41">
		<name>Permonie</name>
		<subpath>Permonie</subpath>
		<variant_uuid>1f937efa-1bdb-5fa6-bd0b-7dad01aa204e</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PermonieCZ-WHDL" sha1="e8663940c6da29c777c84e70f091fe2d5484a916">
		<name>Permonie CZ</name>
		<subpath>PermonieCZ</subpath>
		<variant_uuid>8d7049b8-819c-5569-b5a2-81bd5784bff2</variant_uuid>
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Persecutors-WHDL" sha1="154663c14bf06dc0b76f6d252200cc7eb1acd770">
		<name>Persecutors</name>
		<subpath>Persecutors</subpath>
		<variant_uuid>9c2fa62e-6b26-5998-83d5-f15f7df3881a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pesten-WHDL" sha1="17844ff5dfb36e8e70e4e596d9028c62fa33c274">
		<name>Pesten</name>
		<subpath>Pesten</subpath>
		<variant_uuid>ba52ff79-315a-55ad-8292-44574daf9e22</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="PeterQuest-WHDL" sha1="c38949a16ff2fd74be5a9b5c98b266ec2066b09f">
		<name>Peter Quest</name>
		<subpath>PeterQuest</subpath>
		<variant_uuid>893f0b0a-3a79-53d0-adc4-e30468f4ed2c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
		</slave>
		<slave number="2">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Petris-WHDL" sha1="be687be45df0015c72429d0157f826478c60f405">
		<name>Petris</name>
		<subpath>Petris</subpath>
		<variant_uuid>9be0b995-6511-545a-94a0-97c9b913aa45</variant_uuid>
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			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Phantom-WHDL" sha1="05249972acc7f8a296a6ccbe10f02b9ae6d1f850">
		<name>Phantom</name>
		<subpath>Phantom</subpath>
		<variant_uuid>72747961-eed3-5fc7-bfe7-5972da582353</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="PhoenixFighters-WHDL" sha1="cd7030ac80538744a60813a346a098358d3689f9">
		<name>Phoenix Fighters</name>
		<subpath>PhoenixFighters</subpath>
		<variant_uuid>36ed029b-2d5a-51e6-b0a6-85e80496caf9</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<hardware>
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		</hardware>
	</game>
	<game filename="PhukWorld-WHDL" sha1="332d93b2d6e8becbc98402181465ddec64acf896">
		<name>Phuk World</name>
		<subpath>PhukWorld</subpath>
		<variant_uuid>2ea5f5bb-77f3-5a1d-8202-d139cba64842</variant_uuid>
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		<slave_default>Workbench31_1.Slave</slave_default>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="PicIt-WHDL" sha1="b1bd88c8dca5482c4bcb8ad40028fff3abab2d89">
		<name>Pic (Italiano)</name>
		<subpath>PicIt</subpath>
		<variant_uuid>52876555-c74a-5be3-a4e0-ee976e721771</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="PickOut-WHDL" sha1="53a43e4c50baf1c34766ba3c7403004eac3047b4">
		<name>Pick Out</name>
		<subpath>PickOut</subpath>
		<variant_uuid>b12ef8ad-3de8-546a-9717-810432680f7c</variant_uuid>
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PicrossSebelDE-WHDL" sha1="51039fc384cb0d7580dcf8f12b863fc58a823cb5">
		<name>Picross Sebel DE</name>
		<subpath>PicrossSebelDE</subpath>
		<variant_uuid>f255feff-c1ba-57bc-bc84-4220fae6f56f</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	<game filename="PicturePuzzle-WHDL" sha1="4527fee5fdaacf99fc79163d5b886727c8d69059">
		<name>Picture Puzzle</name>
		<subpath>PicturePuzzle</subpath>
		<variant_uuid>12cbe330-3979-5059-b386-fa1ba66ac83d</variant_uuid>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="PieceNSpace-WHDL" sha1="5f5eb15e625eb60b1e68c72a742e1cb0441d5ca5">
		<name>Piece NSpace</name>
		<subpath>PieceNSpace</subpath>
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		<slave_count>6</slave_count>
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			<datapath>data</datapath>
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	</game>
	<game filename="PilesOTiles-WHDL" sha1="f8a2dbce4088875107e134b8a49a45c2d14c6a9f">
		<name>Piles OTiles</name>
		<subpath>PilesOTiles</subpath>
		<variant_uuid>d8e7d022-fc61-53f9-bb66-3ba8dfaa9108</variant_uuid>
		<slave_count>6</slave_count>
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	</game>
	<game filename="Pillmania-WHDL" sha1="d4d3cac8f4863548d8500aa0620df894ba870c52">
		<name>Pillmania</name>
		<subpath>Pillmania</subpath>
		<variant_uuid>dc5eeab9-e48f-59ce-80ee-f944e26d1fe1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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	<game filename="PinballDreamsLostTable-WHDL" sha1="fc2959eabd2a8c441fc45a6039f9ffcd9e5d8d8f">
		<name>Pinball Dreams Lost Table</name>
		<subpath>PinballDreamsLostTable</subpath>
		<variant_uuid>4df201c3-cbf4-526a-bb45-6f3fe3670011</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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	</game>
	<game filename="PioneerPlague-WHDL" sha1="e13f7c322f0a4eba714542593cc10e3e9b093e1d">
		<name>Pioneer Plague</name>
		<subpath>PioneerPlague</subpath>
		<variant_uuid>9dde2bcc-3aad-52fe-a993-ed56c66d0fb7</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Pioneers-WHDL" sha1="905f7a7af3a1369715c59f0fe5b4cd387e8672cc">
		<name>Pioneers</name>
		<subpath>Pioneers</subpath>
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	<game filename="Pipeline3-WHDL" sha1="c0624878a8917d5d3c6493a3abbf47782c4082a3">
		<name>Pipeline 3</name>
		<subpath>Pipeline3</subpath>
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	</game>
	<game filename="PipelineBrown-WHDL" sha1="0c1935897be05546607a9a298ae9c38f3cfe79aa">
		<name>Pipeline Brown</name>
		<subpath>PipelineBrown</subpath>
		<variant_uuid>e2a2defa-cc36-538c-88c5-b2c6335f02bd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
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			<filename>Data.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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		</hardware>
	</game>
	<game filename="Pipeliner-WHDL" sha1="bfbf009240fddd8206b640aecd16efa08663b023">
		<name>Pipeliner</name>
		<subpath>Pipeliner</subpath>
		<variant_uuid>f99fcad1-4c34-569b-89e5-2790eb528212</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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		<slave number="2">
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		</hardware>
	</game>
	<game filename="Pipemaster2-WHDL" sha1="86e4239fe358db4d952433450da325c6588d3331">
		<name>Pipemaster 2</name>
		<subpath>Pipemaster2</subpath>
		<variant_uuid>8a8e64c4-ef33-5036-9134-977bfba97e30</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
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		<slave number="2">
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	</game>
	<game filename="PipeRider-WHDL" sha1="2c5713fee3a3f69c6ffe5eca816696c2f4061f96">
		<name>Pipe Rider</name>
		<subpath>PipeRider</subpath>
		<variant_uuid>8ec7d5c6-01f5-52c7-b4ca-026a11890040</variant_uuid>
		<slave_count>1</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="PirateCove-WHDL" sha1="0fb228aa660eaa9dae503f7435f59916dc83ce5d">
		<name>Pirate Cove</name>
		<subpath>PirateCove</subpath>
		<variant_uuid>2ed94353-dea7-5a94-aea3-905ae07cd773</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="PiratesBounty-WHDL" sha1="c55e687b41dec2394961796a2eace2066cee4344">
		<name>Pirates Bounty</name>
		<subpath>PiratesBounty</subpath>
		<variant_uuid>57b4c1d1-983b-584e-b6be-6807dc238731</variant_uuid>
		<slave_count>4</slave_count>
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		</hardware>
	</game>
	<game filename="PiratesCD32FR-WHDL" sha1="279df0b9260da3d2a387072619c3d9e20d42c28c">
		<name>Pirates [CD32] FR</name>
		<subpath>PiratesCD32FR</subpath>
		<variant_uuid>5e3694b0-ee8d-55ad-85ba-665715c16288</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PiratesGoldCD32.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PiratesGoldCD32.slave</filename>
			<datapath>data</datapath>
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		<hardware>
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		</hardware>
	</game>
	<game filename="PitchNPutt-WHDL" sha1="86a9acc2b1e37ecc1fd0e60acc9f611a499bd7e9">
		<name>Pitch NPutt 4 Woods</name>
		<subpath>PitchNPutt4Woods</subpath>
		<variant_uuid>d652bb11-098f-54fc-814d-049155ef606a</variant_uuid>
		<slave_count>16</slave_count>
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		<slave_libraries>False</slave_libraries>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PremierPicks-WHDL" sha1="279f7f4ef13171b3b3977d5bb464bfb0f638aa1b">
		<name>Premier Picks</name>
		<subpath>PremierPicks</subpath>
		<variant_uuid>1c903f7e-8c43-5ad9-9551-22cd56dee204</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PremierSixes-WHDL" sha1="6dcd74d46783f5f73fab78fbec211ae23446183d">
		<name>Premier Sixes</name>
		<subpath>PremierSixes</subpath>
		<variant_uuid>6c8a00ea-aa2f-5cf8-85c1-e6bcca1dbc64</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PremierSoccer-WHDL" sha1="0797281025a4773b02967633ce647d2ccfcbe924">
		<name>Premier Soccer</name>
		<subpath>PremierSoccer</subpath>
		<variant_uuid>87077cbf-c7a6-5579-a970-ef7d25ac892d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProduzentAGADE-WHDL" sha1="aaf4aeb02d94ceff049968926c73b27212d8dfe5">
		<name>Produzent [AGA] DE</name>
		<subpath>ProduzentAGADE</subpath>
		<variant_uuid>81bd8bcc-d7db-55ce-bf9f-01bd11d972c6</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProduzentDE-WHDL" sha1="1ad7ac2e6e7a3b356a20253b31ad35f5d8b1f026">
		<name>Produzent DE</name>
		<subpath>ProduzentDE</subpath>
		<variant_uuid>095fdacc-0478-5d9d-996a-cd0a3ef50b63</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Proflight-WHDL" sha1="46dbd86b798b29aeb3ed2618bee62b220f424ed1">
		<name>Pro Flight</name>
		<subpath>ProFlight</subpath>
		<variant_uuid>9f1c2a82-bdf7-5f8d-b2d9-1a70e7920619</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProFootballMasters-WHDL" sha1="c7ad6d135568bb7181dca97eef9bf9ac074b692b">
		<name>Pro Football Masters</name>
		<subpath>ProFootballMasters</subpath>
		<variant_uuid>494c178a-20f2-57a9-8dc1-d7e4e305a68e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Project1-WHDL" sha1="718640ea847adeee205ba3cdeb38c28b8e31a38a">
		<name>Project 1</name>
		<subpath>Project1</subpath>
		<variant_uuid>a530b77d-4bf4-5f85-8af1-43d5b309f5ed</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectBattlefieldPL-WHDL" sha1="0fd76c2e53d7407d5353f7f5eaf86a1cdc78d9b2">
		<name>Project Battlefield PL</name>
		<subpath>ProjectBattlefieldPL</subpath>
		<variant_uuid>35c1466e-cd49-54ae-8f9e-50ca6f22a820</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectBuzzbar-WHDL" sha1="559c5d48a353f4fb41e5ab0af22380cac246fc15">
		<name>Project Buzzbar</name>
		<subpath>ProjectBuzzbar</subpath>
		<variant_uuid>614d632e-d2db-56ee-bc8b-657d9302fc9a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectIntercalarisPL-WHDL" sha1="0bb25fcc6ed56eab75c11de213e20e550be28ba2">
		<name>Project Intercalaris PL</name>
		<subpath>ProjectIntercalarisPL</subpath>
		<variant_uuid>56a33a84-7ad8-5204-99d2-ef13b8433415</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjektLilaDemo-WHDL" sha1="0c849454224c790260fc38bbfc89147810b9ead7">
		<name>Projekt Lila Demo</name>
		<subpath>ProjektLilaDemo</subpath>
		<variant_uuid>3938a32d-6066-57e4-a70d-0d4d9d492bc6</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Proker-WHDL" sha1="fd1074b9e3e856ce85060d0fa2c9540ec9d60cc2">
		<name>Proker</name>
		<subpath>Proker</subpath>
		<variant_uuid>54f37c96-21f3-56df-bd47-030302b411a5</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Prophet-WHDL" sha1="94e50a62068195a0e4754c4bb51d0b7af2e0bb85">
		<name>Prophet</name>
		<subpath>Prophet</subpath>
		<variant_uuid>ecbbf7e7-977a-5513-9c4b-acb2dd45d429</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProPoker-WHDL" sha1="f3753320ca70201c5c058813d442e00cf53f93f6">
		<name>Pro Poker</name>
		<subpath>ProPoker</subpath>
		<variant_uuid>f313a996-868c-5eb8-8f56-19ab66e13a8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProtectorParadox-WHDL" sha1="2b2e14f32536f3e3b812fd5c13974a360285b557">
		<name>Protector Paradox</name>
		<subpath>ProtectorParadox</subpath>
		<variant_uuid>88a2997a-9759-5f5b-89ad-26e1130534a2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Polataa5AGA-WHDL" sha1="9c5434e5900d78edd4527d38ad2b6c464f28ce5f">
		<name>Polataa 5 [AGA]</name>
		<subpath>Polataa5AGA</subpath>
		<variant_uuid>5c2d753f-8100-5434-a901-7939b433b29e</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoleWalki-WHDL" sha1="602c0baf0fc0a0934074ef9b42a0de01852755f8">
		<name>Pole Walki-NV-CE-no Akit</name>
		<subpath>PoleWalki-NV-CE-noAkit</subpath>
		<variant_uuid>87408d01-89e7-5aaa-821f-6eaea43208ed</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoleWalkiPL-WHDL" sha1="6e5a1abd6e0b4eaf8588450c0d6834a141221cce">
		<name>Pole Walki PL-NV-CE-no Akit</name>
		<subpath>PoleWalkiPL-NV-CE-noAkit</subpath>
		<variant_uuid>99e1c9f3-8a63-568a-985a-98643635f950</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pollymorf-WHDL" sha1="92fd50b8be6e396c1a1120b594c3204642e7bb64">
		<name>Pollymorf</name>
		<subpath>Pollymorf</subpath>
		<variant_uuid>26a2a3d9-d88c-583a-9996-d8d4d19b892d</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PoltergeistPL-WHDL" sha1="bef7d80d23a908e8c2ed006589a3601ca15a1925">
		<name>Poltergeist PL</name>
		<subpath>PoltergeistPL</subpath>
		<variant_uuid>b1473e76-a9d5-5895-a610-96584a0f939c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PomPomGunner-WHDL" sha1="692a55521722a5ebdf00aa74395352028f6c8986">
		<name>Pom Pom Gunner-NV-NE</name>
		<subpath>PomPomGunner-NV-NE</subpath>
		<variant_uuid>eb32901e-aae3-5f78-913c-4835809a1e47</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pong4-WHDL" sha1="311edbffcfc83c8ab2447a88e2b913b298d53eff">
		<name>Pong 4</name>
		<subpath>Pong4</subpath>
		<variant_uuid>4ce70382-a0c3-58e6-9ff9-2b83f68a8218</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pong4a-WHDL" sha1="1c9af710ffa510b58990964cf4e31ad1f5f70e5e">
		<name>Pong 4a</name>
		<subpath>Pong4a</subpath>
		<variant_uuid>5c55604e-50eb-5a7a-aaa7-b21d921d48ec</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pong4b-WHDL" sha1="a469f647a4505baeb13855691d053ed2d4b3ed8e">
		<name>Pong 4b</name>
		<subpath>Pong4b</subpath>
		<variant_uuid>4ce70382-a0c3-58e6-9ff9-2b83f68a8218</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pong4KAGA-WHDL" sha1="d3f0c8128f7ee76adc59b7b7b35f8225158ed6b4">
		<name>Pong 4k [AGA]</name>
		<subpath>Pong4kAGA</subpath>
		<variant_uuid>30f11aa3-c63d-5a3a-bf6f-15bef8e84249</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pong4KCD32-WHDL" sha1="9b073303c000020d57e5c16433f786e252750a38">
		<name>Pong 4 KCD32</name>
		<subpath>Pong4KCD32</subpath>
		<variant_uuid>bdd087e7-0cb2-5c79-9671-e803bca9f04f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pong50-WHDL" sha1="de5bdf48dc1c05c715dd911574aaeed5c4777900">
		<name>Pong 50</name>
		<subpath>Pong50</subpath>
		<variant_uuid>26584c63-9cf8-5545-87c1-182c9f297a23</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pong91-WHDL" sha1="002c720a8312fac167fdaf5917a650d0bd6f547e">
		<name>Pong 91</name>
		<subpath>Pong91</subpath>
		<variant_uuid>9de9cbc9-5029-5f02-9454-6be80e2c0725</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pongo-WHDL" sha1="b2c27420dacd7d2866189d9982e24504f62d2105">
		<name>Pongo</name>
		<subpath>Pongo</subpath>
		<variant_uuid>ee274e6e-e649-5d90-9011-cdec470e8403</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pool2099-WHDL" sha1="4239ab3b37414a077f27ee3a4aa4cf4d789cdafc">
		<name>Pool 2099demo</name>
		<subpath>Pool2099demo</subpath>
		<variant_uuid>53a0d79f-ef13-5fe7-bed8-271957b69e5e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pool87-WHDL" sha1="874542a0d641d35e03f13bf2a9b8903d435a6b1a">
		<name>Pool 87</name>
		<subpath>Pool87</subpath>
		<variant_uuid>77294214-b5f5-5f03-916f-3c91c57665d6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pooyan-WHDL" sha1="a766df23e34654d81e4463fdd9e0c9c2cc0b852b">
		<name>Pooyan</name>
		<subpath>Pooyan</subpath>
		<variant_uuid>c48487c6-4dda-5829-91af-78ab8e359080</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Popcorn-WHDL" sha1="9e9f866efc48a30ab825f92c88aa7c577d344662">
		<name>Popcorn-noend</name>
		<subpath>Popcorn-noend</subpath>
		<variant_uuid>c2de1e0a-4e72-5d48-ace9-5108820c8e83</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PopeyeLCDdemo-WHDL" sha1="dec3a1784f35a08a2440826921df2d87c2c5a124">
		<name>Popeye LCDdemo</name>
		<subpath>PopeyeLCDdemo</subpath>
		<variant_uuid>6b22e6c1-27f2-56f3-b581-379f8d20007c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PopeyeWrestle-WHDL" sha1="b03323471b5d7e4e10f87e8e2493597d7943f2e2">
		<name>Popeye Wrestle</name>
		<subpath>PopeyeWrestle</subpath>
		<variant_uuid>8440f317-81eb-5a62-8c4b-6f5229aa4d5f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Populous2ChallengeFR-WHDL" sha1="8b05f9b16092b3175263560c5cbae67dbfe9fda5">
		<name>Populous 2 Challenge FR</name>
		<subpath>Populous2ChallengeFR</subpath>
		<variant_uuid>29d5949e-20ee-5c28-a8aa-cf449c398f8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Populous2&amp;ChallengeGames.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Populous2&amp;ChallengeGames.slave</filename>
			<datapath>data</datapath>
			<custom>
			C4:L:Game:Classic,Challenge Games
			C5:B:disable speed regulation (classic game)
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PopUpSly-WHDL" sha1="b20a348439b0eac41896789ef2f2d87e0aa26615">
		<name>Pop Up Sly</name>
		<subpath>PopUpSly</subpath>
		<variant_uuid>06cf5c87-217c-58f0-80d0-8cd46c234fdd</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PorkAPork-WHDL" sha1="2c0eefdfe6645ea20797a9b8fcca5eba987f7ddf">
		<name>Porkapork-novbrmove-noend</name>
		<subpath>Porkapork-novbrmove-noend</subpath>
		<variant_uuid>806cc718-1875-5257-af84-c1588843bc30</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Posiden-WHDL" sha1="925e8e477fb47e48533893875c3f3960c4166b63">
		<name>Posiden</name>
		<subpath>Posiden</subpath>
		<variant_uuid>376cd024-88a3-5e05-9d00-3849c732ae0e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Postman3-WHDL" sha1="d323b9db1907f0819213cf9badd1aa32583b52b0">
		<name>Postman 3</name>
		<subpath>Postman3</subpath>
		<variant_uuid>b7a7c27e-0575-542d-82d2-594a055f34cb</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PotFun-WHDL" sha1="759987852625f40e025e900c60f9903d77b4f798">
		<name>Pot Fun</name>
		<subpath>PotFun</subpath>
		<variant_uuid>977560f5-3d2d-5f66-9281-1e1b27873a3f</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PotPanic-WHDL" sha1="b33f4b8e8fa78a1172ae3d7a6b048a2b3df95e2f">
		<name>Pot Panic</name>
		<subpath>PotPanic</subpath>
		<variant_uuid>a83f31f9-d928-58f1-8066-07d5429833e8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Powder-WHDL" sha1="9bfb9fb048f7a1261523b5802f56939604cb4f6f">
		<name>Powder</name>
		<subpath>Powder</subpath>
		<variant_uuid>d9dfa566-163d-5464-9610-82c9c07001d4</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowerboatUSA-WHDL" sha1="faf5a7c66bbd72d0137accdb2d17fdc840e667f7">
		<name>Powerboat USA</name>
		<subpath>PowerboatUSA</subpath>
		<variant_uuid>34f46bf4-982a-54cb-8834-9684977e8002</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowerLabyrint-WHDL" sha1="bfbc4ddbec286eb61ac460904e517c6236b424f0">
		<name>Power Labyrint</name>
		<subpath>PowerLabyrint</subpath>
		<variant_uuid>90ea45cb-2bb7-5bbc-be96-2a8ad0e8711b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowerLogik-WHDL" sha1="831d70c6c5a7d279c5a90dda055670a9fbbae2dd">
		<name>Power Logik</name>
		<subpath>PowerLogik</subpath>
		<variant_uuid>1a428ce6-c936-5b2d-b26e-b3adf8c050a3</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Poweroids-WHDL" sha1="509476386920baa3f6213eaede730ffc6e97c5b9">
		<name>Poweroids</name>
		<subpath>Poweroids</subpath>
		<variant_uuid>7e2ae8e1-ab25-5c55-9083-b45896fcd3d0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowerPac-WHDL" sha1="b957386b27473eda95facf18c112558a1bffd514">
		<name>Powerpac</name>
		<subpath>Powerpac</subpath>
		<variant_uuid>5ad6cfd6-ab05-5766-8343-8dc96f6a6286</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Powerpoker-WHDL" sha1="17a529ba0a6a001aa0c64a3542106b243c61887c">
		<name>Power Poker</name>
		<subpath>PowerPoker</subpath>
		<variant_uuid>ad230058-6bae-54de-814e-b950e37d9e4b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowerRoller-WHDL" sha1="3c8ca2b2241cd988ad8c092ba1be7005fcda7ff4">
		<name>Power Roller</name>
		<subpath>PowerRoller</subpath>
		<variant_uuid>282687dd-dd28-5816-b668-f468420cc1c2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Powerstones-WHDL" sha1="10500107854bd150313210ea308d650588f05f5d">
		<name>Powerstones</name>
		<subpath>Powerstones</subpath>
		<variant_uuid>23e7498d-7d59-5e2f-8218-119142318c92</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowerTetris-WHDL" sha1="308b7082d8054d4ba2ace77d8110564db8ced374">
		<name>Power Tetris 14 Demo</name>
		<subpath>PowerTetris14Demo</subpath>
		<variant_uuid>c4b0cfe9-cc49-5bbc-bc30-5b81d083b327</variant_uuid>
		<slave_count>8</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="7">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="8">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Powertris-WHDL" sha1="530f669edcbc218be74164d17ffab2c0e129d7f0">
		<name>Powertris</name>
		<subpath>Powertris</subpath>
		<variant_uuid>06ec6de5-87e6-58af-890d-61cb628a9e94</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowerWalls-WHDL" sha1="89e4446ab8436f664262897833a4a7326e6f07e1">
		<name>Power Walls</name>
		<subpath>PowerWalls</subpath>
		<variant_uuid>999c7515-4ffe-55f6-8677-4d62794d4e6a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PowerWallsDE-WHDL" sha1="5c0185f698a616bcee49fcc7993400e71a916263">
		<name>Power Walls DE</name>
		<subpath>PowerWallsDE</subpath>
		<variant_uuid>fcfeecff-5659-5c50-b72d-35be4f7928e9</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrawoKrwiAGAPL-WHDL" sha1="5a7ad3e181157d4900fc520eab575d24bd572331">
		<name>Prawo Krwi [AGA] PL-NC</name>
		<subpath>PrawoKrwiAGAPL-NC</subpath>
		<variant_uuid>3e505e5d-760d-502f-970b-90a5ca458447</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrawoKrwiPL-WHDL" sha1="88f1730c46f930b13c28226fa51134ac902e4bf8">
		<name>Prawo Krwi PL-NC</name>
		<subpath>PrawoKrwiPL-NC</subpath>
		<variant_uuid>b4ba7d5a-b720-566c-a02a-ddfcdc29e419</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PrecisionApproach-WHDL" sha1="1a9b34f24ad2dcbd75f0aba2bfb37f128f7e91e2">
		<name>Precision Approach</name>
		<subpath>PrecisionApproach</subpath>
		<variant_uuid>12e8da83-9a65-5369-924e-29447c3559a8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PreludiumPL-code-WHDL" sha1="aca3ee71799e5f1b932b6ed8f0f1304733bb9df6">
		<name>Preludium PL-code</name>
		<subpath>PreludiumPL-code</subpath>
		<variant_uuid>58d0d345-0119-5f0f-95a3-e3c9c676a4f6</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="10x10-WHDL" sha1="84b37ed8c19b69b01537eb3e8cd0c8f2a523d073">
		<name>10x 10</name>
		<subpath>10x10</subpath>
		<variant_uuid>5240900d-adfb-5301-9bde-1bb1244a55ff</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="1497-WHDL" sha1="33d60d88bc18fa5ea5a8ffcfb19876207882bba4">
		<name>1497</name>
		<subpath>1497</subpath>
		<variant_uuid>ade54df3-e2aa-5a5b-a90c-a83340c62752</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="18HoleGolf-WHDL" sha1="ff2e43b86c4f97a3ab5fdb02e7c939abeda6e8b1">
		<name>18 Hole Golf</name>
		<subpath>18HoleGolf</subpath>
		<variant_uuid>da8770eb-a4b8-5d99-9432-6f96ae27a561</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="1stPersonPinball-WHDL" sha1="8cbd9e725972660521baa032ad5681508acad565">
		<name>1st Person Pinball</name>
		<subpath>1stPersonPinball</subpath>
		<variant_uuid>784ea3c5-26e3-5db6-a31e-00943eb49e32</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="20000LieuesMersFR-WHDL" sha1="03ac71894f0cfb538b11f55c55b1af781a96655c">
		<name>20000 Lieues Mers (Francais)</name>
		<subpath>20000LieuesMersFR</subpath>
		<variant_uuid>8f3df31f-e437-56b2-aeba-ac7dd49b04c0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>20000LieuesSousLesMers.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>20000LieuesSousLesMers.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="40Thieves-WHDL" sha1="f7661eaa028ae8d2ccccd848aeb714a27be6b24d">
		<name>40 Thieves</name>
		<subpath>40Thieves</subpath>
		<variant_uuid>51b21d97-c50f-5838-b58c-3ab98517c3fb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="4GetIt-WHDL" sha1="1ebccab929e11b0db3714d65d49d3f94c2ff02af">
		<name>4 Get (Italiano)</name>
		<subpath>4GetIt</subpath>
		<variant_uuid>edacd887-2284-5aa6-be6a-474dcab8df6a</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="4Lynx4-WHDL" sha1="d83cf1ccc6a9e8c64f38d6492bdbf44bbb643d71">
		<name>4 Lynx 4-NV</name>
		<subpath>4Lynx4-NV</subpath>
		<variant_uuid>3d9b47a1-b34c-5803-a19e-67987a61ec7e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="4WayLynx-WHDL" sha1="9f3ea65efa7ba65ee35124722048fd3c1a45f429">
		<name>4 Way Lynx</name>
		<subpath>4WayLynx</subpath>
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		<variant_uuid>0f0616e0-da20-56d7-8a5c-6c06724ff5f6</variant_uuid>
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	<game filename="Alertx-WHDL" sha1="d0b9f4f0e7d23d80ebc7b2028e436207df1134e4">
		<name>Alert X</name>
		<subpath>AlertX</subpath>
		<variant_uuid>0f1431a4-eda9-57b2-8b0d-bab9786a493a</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="AlfaPoker-WHDL" sha1="8fa3b63d419cf13ef6b0f90f4f6f0ade138ae697">
		<name>A LFA Poker</name>
		<subpath>ALFAPoker</subpath>
		<variant_uuid>5d330966-179b-531a-88ee-077242aa8437</variant_uuid>
		<slave_count>6</slave_count>
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			<filename>GenericKick13.slave</filename>
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	<game filename="AliBaba-WHDL" sha1="e748aec862d25dc5d366fc5b9cc72a19e179ca12">
		<name>Ali Baba</name>
		<subpath>AliBaba</subpath>
		<variant_uuid>4bc9ed19-0222-505f-be02-6baabe9cbf78</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="AlienEscape1DE-WHDL" sha1="c532e05306c3e9673aff074392792a09c58c608c">
		<name>Alien Escape 1 DE</name>
		<subpath>AlienEscape1DE</subpath>
		<variant_uuid>6da4f7c9-7cd6-524a-92cb-9c5034e0238a</variant_uuid>
		<slave_count>6</slave_count>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="AlienEscape2DE-WHDL" sha1="06691ad17852b1d8a39172766499b5f61b189a13">
		<name>Alien Escape 2 DE</name>
		<subpath>AlienEscape2DE</subpath>
		<variant_uuid>d46fc6f3-a837-5676-bb96-635293e6beed</variant_uuid>
		<slave_count>5</slave_count>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="AlienFishFinger131-WHDL" sha1="a4e4fb08142f570c040d2dd4fc7fc8f85f780f4b">
		<name>Alien Fish Finger 131</name>
		<subpath>AlienFishFinger131</subpath>
		<variant_uuid>279e29f0-40fa-51ec-88e2-66fe8ccc8aa9</variant_uuid>
		<slave_count>5</slave_count>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="AlienGenocide-WHDL" sha1="062cda0d8dcf78bb42c1ac3be842d86eee928951">
		<name>Alien Genocide</name>
		<subpath>AlienGenocide</subpath>
		<variant_uuid>e16c55fe-bf17-5131-9696-bd1c4b2c0837</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="AlienHunter-WHDL" sha1="083c6264e67f002b686b0d9a54050d4f44064c60">
		<name>Alien Hunter</name>
		<subpath>AlienHunter</subpath>
		<variant_uuid>a943822a-ea7e-5dc3-884d-555c9349e322</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
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			<datapath>data</datapath>
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	</game>
	<game filename="AlienNetwork-WHDL" sha1="25c4a17f1b8210c8bd5f128e13d62dbce568f66f">
		<name>Alien Network</name>
		<subpath>AlienNetwork</subpath>
		<variant_uuid>d5679c18-7be5-5cbd-802e-ce1340d96eb8</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="1">
			<filename>Workbench13.Slave</filename>
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	<game filename="AlienSpace-WHDL" sha1="6e9abba5e1ff3ba3e2fc96ee31cf2f0b34088e61">
		<name>Alien Space-NE</name>
		<subpath>AlienSpace-NE</subpath>
		<variant_uuid>b8a869d1-de2e-5106-b474-63dd422c4edd</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="AlienStormSunteam-WHDL" sha1="aad8710320dcac4845842195f0503d1861db1d6e">
		<name>Alien Storm Sunteam</name>
		<subpath>AlienStormSunteam</subpath>
		<variant_uuid>8ef6990b-fac4-5193-b168-21a7d840f999</variant_uuid>
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="AllGunsBlazing-WHDL" sha1="ce237d30060a0939aefd8a96c32e21e0c3bf6de5">
		<name>All Guns Blazing</name>
		<subpath>AllGunsBlazing</subpath>
		<variant_uuid>4117467c-ad8b-53fb-88d9-4d692c6ea120</variant_uuid>
		<slave_count>4</slave_count>
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	</game>
	<game filename="AllSquare-WHDL" sha1="f3ab76abd570254be6c44e10fb002a3dea3a43da">
		<name>All Square</name>
		<subpath>AllSquare</subpath>
		<variant_uuid>1e257d67-2f1c-5e20-9945-dac824ff16ae</variant_uuid>
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	<game filename="AllValleyKarate-WHDL" sha1="3609592baa4e71e342dc25b5377cc8de934220dd">
		<name>All Valley Karate</name>
		<subpath>AllValleyKarate</subpath>
		<variant_uuid>b05074a8-573a-59d3-832a-c80354214e3f</variant_uuid>
		<slave_count>6</slave_count>
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	</game>
	<game filename="Alphaflight-WHDL" sha1="657c6fb19d6e3a0489eb9ff7810f3cda0f0ace97">
		<name>Alphaflight</name>
		<subpath>Alphaflight</subpath>
		<variant_uuid>af2bc3bc-4980-5cc6-80ab-6abdeac6590c</variant_uuid>
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	</game>
	<game filename="AlterEgo-WHDL" sha1="c76c519323d380ea125d54c78ed43df3bf947e0b">
		<name>Alter Ego</name>
		<subpath>AlterEgo</subpath>
		<variant_uuid>b6cefa6f-2a98-5adb-841d-a2fc68cfd81c</variant_uuid>
		<slave_count>4</slave_count>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="AlternateReality-WHDL" sha1="645a1fc299ddb235c0b080c6bfa20071a6f8352f">
		<name>Alternate Reality</name>
		<subpath>AlternateReality</subpath>
		<variant_uuid>7a3f9afd-1016-55f1-81a2-94cfd790878c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amazed-WHDL" sha1="42774b002bb651652b7b6835308e19c6afa15df4">
		<name>Amazed-NE</name>
		<subpath>Amazed-NE</subpath>
		<variant_uuid>8ae62d4c-d344-5ed7-a1f0-868aead8e994</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ambassador-WHDL" sha1="56dec9cec5bce10c42136bc2b41b7eaef52472c1">
		<name>Ambassador</name>
		<subpath>Ambassador</subpath>
		<variant_uuid>6a9379f3-572c-54f3-8ce3-e2d5c3f88bfd</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amber-WHDL" sha1="bf7e219d142ab846027c9f6072407393df8bee44">
		<name>Amber</name>
		<subpath>Amber</subpath>
		<variant_uuid>964b06d0-5a40-5c34-93cb-d821eed287ac</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmbermoonAdv-WHDL" sha1="ba2200c2316003f93ba2e4ecb6d1248a57a54db3">
		<name>Amberstar 2 Ambermoon Adv</name>
		<subpath>Amberstar2AmbermoonAdv</subpath>
		<variant_uuid>5d2a8ca7-2145-5d09-b2fe-0e4642af55a5</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmbermoonArcade-WHDL" sha1="d0627a0828a1092b564811caa3de8c1a890254f4">
		<name>Ambermoon Arcade</name>
		<subpath>AmbermoonArcade</subpath>
		<variant_uuid>76e7e858-94c9-55f3-acc6-8ccaa6326383</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmbermoonFR-WHDL" sha1="4d182e12252ea7f6b5facc4dbdac8592bf1a144e">
		<name>Amberstar 2 Ambermoon FR</name>
		<subpath>Amberstar2AmbermoonFR</subpath>
		<variant_uuid>86cdd2b9-21cb-52fe-87ae-3cff84c773cb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmbermoonUpd-WHDL" sha1="9035c646b857eb812b5edae0151b8484c47dd158">
		<name>Amberstar 2 Ambermoon Upd</name>
		<subpath>Amberstar2AmbermoonUpd</subpath>
		<variant_uuid>354fe3bb-c334-52e0-a75f-4fd929d82b05</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmegaRace-WHDL" sha1="87d4fb9197aa1265c493b5223bd7a000fcd553d5">
		<name>Amega Race</name>
		<subpath>AmegaRace</subpath>
		<variant_uuid>a49991b0-9fcc-544e-88f7-abe67891cddd</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmericanChainikRU-WHDL" sha1="43755b3d59ebe254b89a67c7f84a3e62ea3cf55c">
		<name>American Chainik RU</name>
		<subpath>AmericanChainikRU</subpath>
		<variant_uuid>de720c55-c053-5a95-adea-fe787c2abb2e</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KnightTimeDemoAGA-WHDL" sha1="406e66f1f0be165fd798ce5d2ec839017bc10084">
		<name>Knight Time Demo [AGA]</name>
		<subpath>KnightTimeDemoAGA</subpath>
		<variant_uuid>a9109758-c5e5-56ca-b4f1-693891e60b0d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Knockout1-WHDL" sha1="506e2696779ba70135e3c3061b39f427e1959abb">
		<name>Knockout 1</name>
		<subpath>Knockout1</subpath>
		<variant_uuid>56de4b84-c5fa-5ea9-aa6a-aa1580bd972b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KnockOutSpierling-WHDL" sha1="0ecb50d24623e2d63a179de4f05aaf2352abc77d">
		<name>Knock Out Spierling</name>
		<subpath>KnockOutSpierling</subpath>
		<variant_uuid>13721d99-10a0-5813-927b-71f26786cf01</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KnottyAGA-WHDL" sha1="530a94d6813186466c942a1bc8527487b67fbd0f">
		<name>Knotty [AGA]-NE</name>
		<subpath>KnottyAGA-NE</subpath>
		<variant_uuid>9832c697-e857-5c1b-b459-986b23d22ede</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KnuckleHead-WHDL" sha1="3629bdb28f9200d4b549551d627156bb4b5e99dc">
		<name>Knuckle Head</name>
		<subpath>KnuckleHead</subpath>
		<variant_uuid>1b55bd34-e738-5060-a9cb-4f9336c781c7</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KoepfchenDE-WHDL" sha1="788ef1f0b0df0c58a94a44f2c25b894e970614be">
		<name>Koepfchen DE</name>
		<subpath>KoepfchenDE</subpath>
		<variant_uuid>0b6774a4-97d8-5b04-be6f-75db7913c6fe</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KonstruktorPL-WHDL" sha1="83ca792791246289416b9d59a5aa81a02ddc5ca4">
		<name>Konstruktor PL-CE</name>
		<subpath>KonstruktorPL-CE</subpath>
		<variant_uuid>1e5bfd71-036f-5bee-ac83-33b6520f0780</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KosciPL-WHDL" sha1="f10c14fee0e8b207359c0d5fb9f80ec57c021ca1">
		<name>Kosci PL</name>
		<subpath>KosciPL</subpath>
		<variant_uuid>c7177d93-49a4-584c-9eef-b99beaa84339</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Kradwaty-WHDL" sha1="808145d83d2da0a18aeff07c6594a54f0593a3cb">
		<name>Kradwaty</name>
		<subpath>Kradwaty</subpath>
		<variant_uuid>6ce70b9f-8314-5de9-b27c-35a4103bc714</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KradwatyPL-WHDL" sha1="8a982fe3e28bd1c53fd40e2afd3518f87b0defa0">
		<name>Kradwaty PL</name>
		<subpath>KradwatyPL</subpath>
		<variant_uuid>6ce70b9f-8314-5de9-b27c-35a4103bc714</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KretaszPL-WHDL" sha1="0e265871c01e0f5233a5d3054d17fd2afcd4e7db">
		<name>Kretacz PL</name>
		<subpath>KretaczPL</subpath>
		<variant_uuid>28d62d74-eedc-5297-b964-e10ea52450ed</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KrillianIncident-WHDL" sha1="bef33430f2b9f9e6b96f26eac401da23cc925b5f">
		<name>Krillian Incident</name>
		<subpath>KrillianIncident</subpath>
		<variant_uuid>b7ad61f3-6f30-5227-9868-b7af88b8183d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KungFuCharliesDemo-WHDL" sha1="241b46bd0d637b9917d995ced9adeda5ed3793f3">
		<name>Kung Fu Charlies Demo-NV</name>
		<subpath>KungFuCharliesDemo-NV</subpath>
		<variant_uuid>627f2736-b66e-5b93-b8d6-14fa85142291</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KupiecPL-WHDL" sha1="212e4a31b7509c91221e6fdd0655c42581c67330">
		<name>Kupiec PL</name>
		<subpath>KupiecPL</subpath>
		<variant_uuid>d8a69265-1dfb-5262-b0de-e364ba4c10fa</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Laberinto-WHDL" sha1="1c3dce8f384a066cc4dba37a9a2d89ff7cbee94e">
		<name>Laberinto</name>
		<subpath>Laberinto</subpath>
		<variant_uuid>03494a71-6ca4-50f1-be21-43401a7fac4c</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LaberintoS2N-WHDL" sha1="d503df227fd92125f1ae49596b838fd08da6d40d">
		<name>Laberinto S 2 N</name>
		<subpath>LaberintoS2N</subpath>
		<variant_uuid>5e5f9fad-1623-571d-8696-165a791fec51</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LabiryntPL-WHDL" sha1="5dfa4f65a7e79d8ee41af20aaa30074d412a4ead">
		<name>Labirynt PL</name>
		<subpath>LabiryntPL</subpath>
		<variant_uuid>990b0746-2150-504a-8747-44fe24a5d4fa</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Labyrinth-WHDL" sha1="267563b868541f2535ace7cbf6874ad6a38e166e">
		<name>Labyrinth</name>
		<subpath>Labyrinth</subpath>
		<variant_uuid>92bfdc38-a52d-50cc-9e39-4d8339dd0508</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Labyrinth2-WHDL" sha1="e5e1ffb100bedf7edf993a1870dc84cc3a3489ec">
		<name>Labyrinth 2</name>
		<subpath>Labyrinth2</subpath>
		<variant_uuid>a625226b-4642-5b97-abd1-1a2864ed684c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Labyrinth64-WHDL" sha1="b94cb72a23dfbae1d11cf207d8c1697d06484471">
		<name>Labyrinth 64</name>
		<subpath>Labyrinth64</subpath>
		<variant_uuid>75f58462-74e6-5b7c-a62b-a46ab47aa179</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LactoseIntolerance-WHDL" sha1="0a78bddfad5e01f10d7e6eb23f0b8d48fe41518d">
		<name>Lactose Intolerance</name>
		<subpath>LactoseIntolerance</subpath>
		<variant_uuid>cb968dcd-1a64-5e04-88f0-a571cd99b22c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LameST-WHDL" sha1="20533ca6c04b9bc24f0c56e0477ce37ef2160a1e">
		<name>Lame ST</name>
		<subpath>LameST</subpath>
		<variant_uuid>c556826c-a343-5b59-96bb-2a5fd2458376</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Lancaster-WHDL" sha1="bdf851b53aee10ddb33bb2eb9a44ee02552d0901">
		<name>Lancaster</name>
		<subpath>Lancaster</subpath>
		<variant_uuid>32ff1e97-6f63-5f7e-b972-692021273eb7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LanceALotJoust-WHDL" sha1="139bd2eabd88a935f24342fda398d86c2177796b">
		<name>Lance A Lot Joust</name>
		<subpath>LanceALotJoust</subpath>
		<variant_uuid>731567ae-127e-53e0-800e-91fb6ec1e25d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Landfill-WHDL" sha1="db5eecf1c3e8cbc7bb1a8a3d7be818653bc5d4d0">
		<name>Landfill</name>
		<subpath>Landfill</subpath>
		<variant_uuid>9f6e09e0-2300-5ca2-a4c0-d6397d485cd7</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LandGenesisCDAGA-WHDL" sha1="a9fde09c5a388c7d136ef652eb84c76d1e33ff9c">
		<name>Land Genesis CDAGA</name>
		<subpath>LandGenesisCDAGA</subpath>
		<variant_uuid>b3a51994-6287-5a24-91be-0dcd46bf3e5b</variant_uuid>
		<slave_count>2</slave_count>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Larrie-WHDL" sha1="23672fa39a058db02ebffbdcc0a989254ba0b5a1">
		<name>Larrie</name>
		<subpath>Larrie</subpath>
		<variant_uuid>9900151e-3ccd-566f-a3a2-4559e5ca78b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LaserBitwaRoku2099PL-WHDL" sha1="d466a21d11da82d9cc252ddbde3201ee18c3d13c">
		<name>Laser Bitwa Roku 2099 PL</name>
		<subpath>LaserBitwaRoku2099PL</subpath>
		<variant_uuid>004b9017-f06a-5a0f-bafe-54bf30860f70</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Lasermania2PL-WHDL" sha1="bd875e66fda7be71726c93b2f8354bde298b485f">
		<name>Lasermania 2 PL</name>
		<subpath>Lasermania2PL</subpath>
		<variant_uuid>0a1c15c2-cd77-58c1-9df6-1bcbc389baa2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_32.Slave</filename>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="MaxKnight-WHDL" sha1="df654f11a568f7f86cf804ff07511d657c2c047c">
		<name>Max Knight</name>
		<subpath>MaxKnight</subpath>
		<variant_uuid>6ab1270c-1f52-5149-89b6-82432ce11b66</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=480
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MaxKnightDemoXmas-WHDL" sha1="8abd0f6f0466a4debfc87abe19afddef01937ed5">
		<name>Max Knight Demo Xmas</name>
		<subpath>MaxKnightDemoXmas</subpath>
		<variant_uuid>280883dc-6ea3-5539-89a4-5538c003d6a3</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="1">
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			<filename>Workbench31_1.Slave</filename>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="MaxKnightXmas-WHDL" sha1="71938bdbb09966d37b73a1e88f2c160c5d144615">
		<name>Max Knight Xmas</name>
		<subpath>MaxKnightXmas</subpath>
		<variant_uuid>c3c4a1d5-5d6c-5351-9f43-414deb25cb0c</variant_uuid>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="MaxwellMouse-WHDL" sha1="02b241c18203b95cbfee4a3e83463936f5aa314f">
		<name>Maxwell Mouse</name>
		<subpath>MaxwellMouse</subpath>
		<variant_uuid>397ee6e9-d9d3-568f-a92a-5730ea0d4742</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="May&amp;Yam2-WHDL" sha1="b879125ead836d10eb744bad5123bab937cfcb08">
		<name>May &amp; Yam 2</name>
		<subpath>May&amp;Yam2</subpath>
		<variant_uuid>ccfc4f5f-64b5-52c6-8f24-6e58294b818d</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Mayhem-WHDL" sha1="f2b9901a101253bc368e6c84f8194eb1bb212abd">
		<name>Mayhem</name>
		<subpath>Mayhem</subpath>
		<variant_uuid>dd540a1c-adba-56e3-977d-1e98fcfacd58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D72.slave</slave_default>
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		<slave number="1">
			<filename>Kick13D72.slave</filename>
			<datapath />
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Mayhem2-WHDL" sha1="dedfcf2b22155af9d8d530df50b65e46a8b8d5e9">
		<name>Mayhem 2</name>
		<subpath>Mayhem2</subpath>
		<variant_uuid>c83f0fee-e151-5e7f-8397-f6ea0512046f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MayhemEnsigna-WHDL" sha1="25dfe6ae80f78bd5cad715ced1a3682883cd4445">
		<name>Mayhem Ensigna</name>
		<subpath>MayhemEnsigna</subpath>
		<variant_uuid>584565f3-9702-5693-9d6b-1c92754a2c4a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MazeHunterFR-WHDL" sha1="3270c8218bd2cce1cd766fa1094fd96fdad2eab1">
		<name>Maze Hunter FR</name>
		<subpath>MazeHunterFR</subpath>
		<variant_uuid>b8f1ef9d-b84c-5f19-a46b-7e52e5195ffe</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="MazeMadness-WHDL" sha1="1227f1ac82ff7d04f9ce52eae9dacf5198828e23">
		<name>Maze Madness</name>
		<subpath>MazeMadness</subpath>
		<variant_uuid>bffbf9f3-b26f-53bb-bb51-4eddac56ef92</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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	</game>
	<game filename="MazeMan-WHDL" sha1="5f1603dcea8a16f9d3d5050a5ad4bfa462f1a70f">
		<name>Maze Man</name>
		<subpath>MazeMan</subpath>
		<variant_uuid>803c41ef-c3bd-5b66-af16-c40dd5bdc1bf</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		</hardware>
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	<game filename="MazeThings-WHDL" sha1="684ce7007188b49ffdcb31e788eae63c199eb45a">
		<name>Maze Things</name>
		<subpath>MazeThings</subpath>
		<variant_uuid>4d18968c-f017-53c0-9a40-26e9bf29260f</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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	<game filename="MazeWarz-WHDL" sha1="be265a6aabf62a09c1c13080f70fffbdbbf5db8b">
		<name>Maze Warz</name>
		<subpath>MazeWarz</subpath>
		<variant_uuid>a5ebdd79-c751-52bc-ac73-f63e96354a49</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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	</game>
	<game filename="MazezaM-WHDL" sha1="872091536b7f63a8d1d10cfe5445e7a0df9aea48">
		<name>Mazeza M</name>
		<subpath>MazezaM</subpath>
		<variant_uuid>76b5ba6e-639a-5b75-b456-d87c0e1abc88</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_1.Slave</filename>
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	<game filename="Mean18-WHDL" sha1="4d69325adfbe18c7a67178d4132e9ce7dfca7d24">
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		<subpath>Mean18</subpath>
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	<game filename="MedievalWarriors-WHDL" sha1="38878599e2254e3dca4025e873461e8f508420c6">
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		<subpath>MedievalWarriors</subpath>
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	<game filename="Megaball0-WHDL" sha1="c6ae7f3dbebc89b4a42a1e82978987b947c78677">
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	<game filename="Megaball1-WHDL" sha1="f91c7bec2df72e338d83a455844fd39c998c8462">
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		<hardware>
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	<game filename="Megaball2-WHDL" sha1="ed5d150c444e3ace334a9536e2c3e76cc1f74a88">
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		<hardware>
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	<game filename="Megaball3ECSAGA-WHDL" sha1="a1fd1d5d933056a08df1d1b95c3039fc90b9d4c2">
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		<variant_uuid>ccfffe6b-84f7-5cb3-92e7-6a215442983c</variant_uuid>
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	<game filename="Megaball4ECSAGA-WHDL" sha1="9bf6bcce254efe377d874548f7f2b723a1035bd6">
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	<game filename="MegablastPL-WHDL" sha1="ddb70ce1ec9a9b3938f660afd7e0ad7b1d89f543">
		<name>Mega Blast PL</name>
		<subpath>MegaBlastPL</subpath>
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			<datapath>data</datapath>
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	<game filename="Megablock1-WHDL" sha1="a8ccb906e1d0e662edcb7e4d36fca45ca0bee0d6">
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	<game filename="Megablock2-WHDL" sha1="dc9e391dd678bc82812563ea578aba0a78d68e6f">
		<name>Megablock 2</name>
		<subpath>Megablock2</subpath>
		<variant_uuid>c2832ccf-3c38-5374-825f-8e35db852672</variant_uuid>
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	<game filename="MonopolyDX-WHDL" sha1="4c0d3648e112086e294e571b5a1a2239a2a49708">
		<name>Monopoly DX</name>
		<subpath>MonopolyDX</subpath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
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	<game filename="MonopolyExtendedAGADE-WHDL" sha1="2fede465b587c0ec904b33f986434212ed5ea8c9">
		<name>Monopoli Extended [AGA] DE</name>
		<subpath>MonopoliExtendedAGADE</subpath>
		<variant_uuid>877edcce-bad4-5a7e-a143-7300cfa28d01</variant_uuid>
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			<datapath>data</datapath>
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	<game filename="MonopolyLeisure-WHDL" sha1="b00155ccb06b3d40145c16d05ecc0a5d3c214ac6">
		<name>Monopoly Leisure</name>
		<subpath>MonopolyLeisure</subpath>
		<variant_uuid>d232c6ee-883f-53cb-ad6a-27c5c0391e02</variant_uuid>
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	<game filename="MonopolyMike-WHDL" sha1="be736abe2351a6313944fc47b06d83630f7bd315">
		<name>Monopoly Mike</name>
		<subpath>MonopolyMike</subpath>
		<variant_uuid>e3819abd-6862-5056-b990-0a71b82ecad5</variant_uuid>
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	<game filename="MonopolyMusgrave-WHDL" sha1="5416c52c605f2c76241329a2f90ce753467eeb74">
		<name>Monopoly Musgrave</name>
		<subpath>MonopolyMusgrave</subpath>
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			<filename>Data.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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		</hardware>
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	<game filename="MonopolyStatistic-WHDL" sha1="4631ff7004120362d0f9068b95cd7421b64a993c">
		<name>Monopoly Statistic</name>
		<subpath>MonopolyStatistic</subpath>
		<variant_uuid>11c9d976-51fe-59e0-9931-5a2bea03c4a1</variant_uuid>
		<slave_count>4</slave_count>
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	<game filename="MonopolySupervision-WHDL" sha1="cf4aded0e3916b5f023fc815a6a1eff117d43a0f">
		<name>Monopoly Supervision</name>
		<subpath>MonopolySupervision</subpath>
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	</game>
	<game filename="MonsterMaze-WHDL" sha1="baf0aec88d01ccc1a9e08cb2be8884209015a589">
		<name>Monster Maze</name>
		<subpath>MonsterMaze</subpath>
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	</game>
	<game filename="MonsterMindAGA-WHDL" sha1="6e6672e269d6d1c954abf6f79559843ebb1e0f92">
		<name>Monster Mind [AGA]</name>
		<subpath>MonsterMindAGA</subpath>
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		</hardware>
	</game>
	<game filename="MonsterPLAGA-WHDL" sha1="92627bcd1a523c7a0ab8dad0c95d1aa871867c67">
		<name>Monster PLAGA-NV</name>
		<subpath>MonsterPLAGA-NV</subpath>
		<variant_uuid>85368460-1817-51c8-b8c6-b08146d1ac54</variant_uuid>
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	</game>
	<game filename="MonstersTerrorAGA-WHDL" sha1="7371448d9603b367871e0b1d27fc1453700e3e39">
		<name>Monsters Terror [AGA]</name>
		<subpath>MonstersTerrorAGA</subpath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Montana-WHDL" sha1="aadaed6743f821e20d94c27627cd39b69350048c">
		<name>Montana</name>
		<subpath>Montana</subpath>
		<variant_uuid>fadf71f6-4120-599f-8e87-efcb479d4346</variant_uuid>
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		<slave_default>GenericKick13.slave</slave_default>
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			<filename>Workbench31_1.Slave</filename>
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	<game filename="Montezuma-WHDL" sha1="303c4253cb06733c41b52affbf7bac6d52a6426f">
		<name>Montezuma</name>
		<subpath>Montezuma</subpath>
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	<game filename="MontyWolf-WHDL" sha1="0855a3d25c5ad7690efbebe1289523e303fc1dc7">
		<name>Monty Wolf</name>
		<subpath>MontyWolf</subpath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	</game>
	<game filename="MoonBase-WHDL" sha1="07de3de8932b6588d1b8a5c6c209747d45f98419">
		<name>Moonbase</name>
		<subpath>Moonbase</subpath>
		<variant_uuid>00d4c15d-ff8e-5cf3-b4b1-5f773b0ae3f9</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
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	</game>
	<game filename="MoonbaseLunarColony-WHDL" sha1="3152f955a60356ed3ceb5715137b7371d7f6bce6">
		<name>Moonbase Lunar Colony</name>
		<subpath>MoonbaseLunarColony</subpath>
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		<slave_count>6</slave_count>
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	<game filename="MoonbaseLunarColonyFR-WHDL" sha1="757413f79803e741e660d1628192b262a5eeddbb">
		<name>Moonbase Lunar Colony FR</name>
		<subpath>MoonbaseLunarColonyFR</subpath>
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		<slave_count>6</slave_count>
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			<datapath>data</datapath>
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	</game>
	<game filename="MoonbasesAGA-WHDL" sha1="d96aed31de88c3e5fca0e41d4099feeef3153560">
		<name>Moonbases [AGA]</name>
		<subpath>MoonbasesAGA</subpath>
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		</hardware>
	</game>
	<game filename="MoonbasesAGAFR-WHDL" sha1="b2049fe6aa5393c87fcc22c91c60b0c766520f25">
		<name>Moonbases [AGA] FR</name>
		<subpath>MoonbasesAGAFR</subpath>
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		</hardware>
	</game>
	<game filename="PixieKingdom-WHDL" sha1="e37b9becd1d3c4c5e68206acbbabab4721637185">
		<name>Pixie Kingdom</name>
		<subpath>PixieKingdom</subpath>
		<variant_uuid>2cd89858-9644-521b-878a-536077e060eb</variant_uuid>
		<slave_count>4</slave_count>
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	</game>
	<game filename="PizzaConnectionTeng-WHDL" sha1="e677f44a06a7d019ee16c8b299ba221afe40be37">
		<name>Pizza Connection Teng</name>
		<subpath>PizzaConnectionTeng</subpath>
		<variant_uuid>3868bdeb-982e-5e89-9d99-8cab0e64c806</variant_uuid>
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			<datapath>data</datapath>
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	</game>
	<game filename="Plaft-WHDL" sha1="7d388ab97b682fe23deb87b1edd190a2764a44c3">
		<name>Plaft</name>
		<subpath>Plaft</subpath>
		<variant_uuid>a19be200-1530-5174-a52a-b2e947a41b77</variant_uuid>
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	<game filename="PlanetZybex-WHDL" sha1="c1df4b7bed00ca6eb4482f99fa3129dea25d6638">
		<name>Planet Zybex</name>
		<subpath>PlanetZybex</subpath>
		<variant_uuid>fb3c82ce-10d3-5c81-a66a-77c5f99faa16</variant_uuid>
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	</game>
	<game filename="PlasmaBubble-WHDL" sha1="7bd36f09d8a94f991c4c55d82dbb3b4842e25e1a">
		<name>Plasma Bubble</name>
		<subpath>PlasmaBubble</subpath>
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		<hardware>
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		</hardware>
	</game>
	<game filename="PlatManDemo-WHDL" sha1="b7076b5a55670864b7280335e0819b574489e395">
		<name>Plat Man Demo</name>
		<subpath>PlatManDemo</subpath>
		<variant_uuid>debd3f6d-223b-59de-8b0f-447fbe697204</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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	</game>
	<game filename="Poing2-WHDL" sha1="ec7a6354ded149832a73716503ba7d192c1e725a">
		<name>Poing 2-NV</name>
		<subpath>Poing2-NV</subpath>
		<variant_uuid>0f6fd2ad-4f51-52a7-81c8-1e83d8649722</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pointtopoint-WHDL" sha1="2cea41ac5aa0ffc3364a588b672dc6176387aa73">
		<name>Point To Point</name>
		<subpath>PointToPoint</subpath>
		<variant_uuid>d5e928c7-5343-5837-883b-8c1dc8a33bb2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PokerMania-WHDL" sha1="d39ed80f2c8a9626dad0a42d374a51a74d0e9065">
		<name>Poker Mania-NV</name>
		<subpath>PokerMania-NV</subpath>
		<variant_uuid>6764e36b-5ca1-5196-890c-266ba20265ea</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PokerSolitaireEthos-WHDL" sha1="073acdd92d72e1f0b365b96a426ef56d622ae10f">
		<name>Poker Solitaire Ethos-NV</name>
		<subpath>PokerSolitaireEthos-NV</subpath>
		<variant_uuid>f715a166-60d9-5a16-bdd2-c94c44818164</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PokerSolitaireUnsane-WHDL" sha1="766aa2ffd8d2e74036ffbbcdb0939e444f152545">
		<name>Poker Solitaire Unsane</name>
		<subpath>PokerSolitaireUnsane</subpath>
		<variant_uuid>49619e5a-1b2e-5f0c-8b05-6ad7f0840fa7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Polataa4AGA-WHDL" sha1="e018bfadffd2e0f00a2f3aad76df08a3def3cc80">
		<name>Polataa 4 [AGA]</name>
		<subpath>Polataa4AGA</subpath>
		<variant_uuid>de4b201c-6c7c-59e0-a4ff-01a16c9a851a</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PssstAGA-WHDL" sha1="f799d7243ff82b6357eb44ae9c2f9e8efabfb0e2">
		<name>Pssst [AGA]-noend</name>
		<subpath>PssstAGA-noend</subpath>
		<variant_uuid>aa16fd2e-70ea-528d-bb92-3951c3b56520</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Psycheual-WHDL" sha1="0b069d2f30e3605f60fec9de221ab9f35589ad16">
		<name>Psycheual</name>
		<subpath>Psycheual</subpath>
		<variant_uuid>172c9752-662e-55f4-9d8e-5bd3f93c7eff</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PsychoSquaresDX-WHDL" sha1="70eed83ce5e79f41815726931024d23d3db1a9b7">
		<name>Psycho Squares DX-NV</name>
		<subpath>PsychoSquaresDX-NV</subpath>
		<variant_uuid>e554a7b3-4c39-5c7b-8fba-c553776ab732</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PubDarts-WHDL" sha1="68615a8ccdb7d0ad953bd40874b41e2989fc964b">
		<name>Pub Darts-NV</name>
		<subpath>PubDarts-NV</subpath>
		<variant_uuid>5c937ef7-cecd-5f0a-b4ba-aef2262bed12</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PucManWorlds-WHDL" sha1="397a36e6d779cef61f73704cc8eb6c31e044a1d2">
		<name>Pucman Worlds</name>
		<subpath>PucmanWorlds</subpath>
		<variant_uuid>9a5817d2-5e17-52c8-ba91-82826a20071e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Puggles-WHDL" sha1="929e074b4f721648d5e6c56d38c154d8eb00cb30">
		<name>Puggles</name>
		<subpath>Puggles</subpath>
		<variant_uuid>d41f8d71-c94d-574b-b796-be34edc7ee0d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pulsar-WHDL" sha1="43fa032dbee5b970d67884d3d5258f7408672f0c">
		<name>Pulsar</name>
		<subpath>Pulsar</subpath>
		<variant_uuid>ddb6e8af-c84f-53f0-b2e3-50ac76075c39</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PulsarPL-WHDL" sha1="aa9bfe4887dc0c0e60319393f0f2ac83e219ed28">
		<name>Pulsar PL</name>
		<subpath>PulsarPL</subpath>
		<variant_uuid>1c7713f0-198e-5262-8b93-df6b9a33740f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PunicaSpielDE-WHDL" sha1="d02873ab96abdd6eb7e225e7f78d86e44613f4fa">
		<name>Punica Spiel DE</name>
		<subpath>PunicaSpielDE</subpath>
		<variant_uuid>fafbbbe7-685a-5efd-8611-67997e1aec12</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Punisher-WHDL" sha1="fdfb3c498cb5f59f849c1323b897a66cfa40aefa">
		<name>Punisher</name>
		<subpath>Punisher</subpath>
		<variant_uuid>d3abc766-c1db-5635-87f7-69dcab32489d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Punter-WHDL" sha1="e2b624b779d160f3d1fe4fa3b7df01d14e5e2d6b">
		<name>Punter</name>
		<subpath>Punter</subpath>
		<variant_uuid>ac9ff8b9-c19c-5722-87b1-d51e81bdfc44</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Push-WHDL" sha1="2d20f5e0a426c3dbc77ed96d8280a15ee72d8cf8">
		<name>Push</name>
		<subpath>Push</subpath>
		<variant_uuid>83101e70-d1c2-545d-837b-f03bfd16cef9</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pushem-WHDL" sha1="a6a02d7036de125089ed8550183368ff4db196f7">
		<name>Push Em</name>
		<subpath>PushEm</subpath>
		<variant_uuid>0588ce88-7de6-539b-8fc9-c600c030fcce</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PushIt2-WHDL" sha1="2babd91ba77cf1a8e729aa58b0c2d5e280135e74">
		<name>Push It 2</name>
		<subpath>PushIt2</subpath>
		<variant_uuid>275e6024-247b-57d0-97c8-e85f613b959f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PushNShove-WHDL" sha1="f21949775052673a3542a9bdbf0ab9c34d11e7e5">
		<name>Push NShove</name>
		<subpath>PushNShove</subpath>
		<variant_uuid>4711db42-dff7-5215-88bd-4b7ab8fac54b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PushPull-WHDL" sha1="843ccb5873694aa9ce89c8f18e751f9389b81174">
		<name>Push Pull</name>
		<subpath>PushPull</subpath>
		<variant_uuid>6c97909b-c77c-5426-a887-6bb3649fc19d</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PushPush-WHDL" sha1="19010445a043047dcc588e130aeaa24a6936d049">
		<name>Push Push</name>
		<subpath>PushPush</subpath>
		<variant_uuid>ff3a9bb4-6f33-5a2a-b22c-458efd0c136e</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PutterAGA-WHDL" sha1="64dadb9d5846d4e9cbfa8908c376129708f02b92">
		<name>Putter [AGA]</name>
		<subpath>PutterAGA</subpath>
		<variant_uuid>de524b34-0d6b-557d-a7f3-e8529f71c1c6</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PuzlexDemo-WHDL" sha1="7d55abcdda479a3235173f143b6a9f274c66600d">
		<name>Puzlex Demo</name>
		<subpath>PuzlexDemo</subpath>
		<variant_uuid>ff6c4e53-5477-5794-81f7-6e806deb2ab8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PuzzleAGA-WHDL" sha1="1ded1a994c36393b1bdbc1c5d6eb27c17070c503">
		<name>Puzzle [AGA]</name>
		<subpath>PuzzleAGA</subpath>
		<variant_uuid>453d3019-49bd-5c19-be8a-c02e94c0f6dc</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Puzzlepits2-WHDL" sha1="9eb2826899de8b8788fbb144e5140972708276bb">
		<name>Puzzlepits 2</name>
		<subpath>Puzzlepits2</subpath>
		<variant_uuid>5dc1b768-c2d2-5b90-88ef-029d0dab23e0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
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			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pyramid-WHDL" sha1="7f259d74b426519089438459b17ab722f92598f7">
		<name>Pyramid</name>
		<subpath>Pyramid</subpath>
		<variant_uuid>d0366a50-42be-5087-b9e6-885b05120f90</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PyramidGame-WHDL" sha1="29dc8c4eefc3f3bd15e5a534787296c2c9a1c243">
		<name>Pyramid Game</name>
		<subpath>PyramidGame</subpath>
		<variant_uuid>007c6732-76a5-5f5b-b79a-7737817defa2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench13.Slave</filename>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Pyromid-WHDL" sha1="73110e15634f3b03b281ec430d6d87206b2593b4">
		<name>Pyro Mid</name>
		<subpath>PyroMid</subpath>
		<variant_uuid>cf07381b-b87f-5228-b690-2a8979f0c9cc</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QatbolDE-WHDL" sha1="0bbdcf47026d039510e2da6a5244464e03c4ffa6">
		<name>Qatbol DE</name>
		<subpath>QatbolDE</subpath>
		<variant_uuid>45823acf-bec8-5ca2-9050-d08148bef3a9</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="QBall-WHDL" sha1="f6cfe99f7bbbe000e6eb7b2a6f15a7e7b3cfcb94">
		<name>QBall</name>
		<subpath>QBall</subpath>
		<variant_uuid>f8b99f36-17d1-5dd7-9358-f81023333cf8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QBall2-WHDL" sha1="2f637f1f438908c7e1764818c6ed56cf130e732e">
		<name>QBall 2</name>
		<subpath>QBall2</subpath>
		<variant_uuid>3c240885-f549-5d9d-a99a-5329df023761</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Qboid-WHDL" sha1="7e4068d1e9db7ca10ba8631f29b7ea139f960b82">
		<name>Qboid</name>
		<subpath>Qboid</subpath>
		<variant_uuid>33742d8d-4a0d-5557-b27d-8c5d90993cae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Quadranoid-WHDL" sha1="e69e72b8700fd83f9ca1fadd3c310b7cb227aab3">
		<name>Quadranoid</name>
		<subpath>Quadranoid</subpath>
		<variant_uuid>38d0e9bd-f295-5db4-bc84-cccdaf1721fb</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuadrixSparks-WHDL" sha1="c6c9247ec50f3b6a463b73a6b5c7400c92dc102e">
		<name>Quadrix Sparks</name>
		<subpath>QuadrixSparks</subpath>
		<variant_uuid>51351adb-a69b-5691-a3cc-4db087e04c02</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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		<slave number="3">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Quakers-WHDL" sha1="4ea728a04ac9e617b77d006395ebfe421b63b4a5">
		<name>Quakers</name>
		<subpath>Quakers</subpath>
		<variant_uuid>b485b20c-99af-509a-a848-8349fcfcbb4d</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="Quantum-WHDL" sha1="c00f995be7e5c6fc0b9d836da3506b252c24c51f">
		<name>Quantum-NE</name>
		<subpath>Quantum-NE</subpath>
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		<slave number="2">
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	<game filename="QuaptosPL-WHDL" sha1="0fc4a1276cbb18d6bfd0befc56fcb52698f9e965">
		<name>Quaptos PL-NV-NE</name>
		<subpath>QuaptosPL-NV-NE</subpath>
		<variant_uuid>052f51e3-55f8-5884-8128-5dd18a994939</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Quasarius-WHDL" sha1="2a3362f958ee44e135c1438568da2fbfdf93b087">
		<name>Quasarius</name>
		<subpath>Quasarius</subpath>
		<variant_uuid>9eaac6d3-3120-5d4b-88d9-870d59b11c92</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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	</game>
	<game filename="QuasarWars-WHDL" sha1="a7d560730a2c8bbfb26080c85cdd31b954632b4d">
		<name>Quasar Wars</name>
		<subpath>QuasarWars</subpath>
		<variant_uuid>a78fedba-74b4-5a74-bbd8-032302025096</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Quasi-WHDL" sha1="1b0740ad93845f9235ae726bf8f19de10800b328">
		<name>Quasi</name>
		<subpath>Quasi</subpath>
		<variant_uuid>3cc1a2d9-b68f-5ad9-8ddb-4b69673e6769</variant_uuid>
		<slave_count>6</slave_count>
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			<datapath>data</datapath>
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		<slave number="2">
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			<filename>Workbench13.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="QuatroProSoccer-WHDL" sha1="4d27a638b269ad402cb91f0b38e88ae00d29ffcc">
		<name>Quatro Pro Soccer</name>
		<subpath>QuatroProSoccer</subpath>
		<variant_uuid>8af2e053-2812-5c4d-ac28-79eeb5740a20</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuestGalaxia-WHDL" sha1="7f100752f473d2454f550332151e3819fcde26e8">
		<name>Quest Galaxia</name>
		<subpath>QuestGalaxia</subpath>
		<variant_uuid>0128dfe3-187c-55ad-bfa1-ee4a4e5fdbdf</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Quickmoney-WHDL" sha1="9be5399ce54ea95bf86b7f878344e5e69944bd4c">
		<name>Quickmoney</name>
		<subpath>Quickmoney</subpath>
		<variant_uuid>f934138e-c64c-5c2e-80de-02035f5b5e15</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Qx2001PL-WHDL" sha1="68691229c07ec59dff156313f555829375bcc377">
		<name>Qx 2001 PL</name>
		<subpath>Qx2001PL</subpath>
		<variant_uuid>2fdb2bdb-2be1-5d9a-b378-989aa10f3a85</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="R3ArtRocketry-WHDL" sha1="6936f7a95c40f89028c35ce0ce83cfb13a0c8f4b">
		<name>R 3 Art Rocketry</name>
		<subpath>R3ArtRocketry</subpath>
		<variant_uuid>6239f201-445f-5f40-abde-fd984be9a975</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Race-WHDL" sha1="c7d0634c64b7db41f06b8ef18f0b8b5b1d365752">
		<name>Race</name>
		<subpath>Race</subpath>
		<variant_uuid>bff0f395-300c-5e9c-b929-ecb279d1d1e0</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RacingManiacs-WHDL" sha1="757b714a96f375a9125f72bb2d1b6bd2a864da83">
		<name>Racing Maniacs</name>
		<subpath>RacingManiacs</subpath>
		<variant_uuid>25a2a83f-6f19-5690-a10a-983476bac420</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="RackRunnerDE-WHDL" sha1="1173dfe4189a74a5ba339add9b4a4f39da58163b">
		<name>Rack Runner DE</name>
		<subpath>RackRunnerDE</subpath>
		<variant_uuid>39f2d4bd-70c4-55a0-a2a1-a4311d4c1c3a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="RadioControlledRacer-WHDL" sha1="db8378783c8b9a132780e3b955deaea5693615d0">
		<name>Radio Controlled Racer</name>
		<subpath>RadioControlledRacer</subpath>
		<variant_uuid>45e53d9f-70ab-550c-8075-3c93391e6be1</variant_uuid>
		<slave_count>2</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RageScorpius-WHDL" sha1="8f74b6dc1581b0aa589383161c5a74cbd9876128">
		<name>Rage</name>
		<subpath>Rage</subpath>
		<variant_uuid>0d9d7869-1afb-5515-9c0d-6b05279c7238</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Ragman-WHDL" sha1="3000fa3456e1991352fbbdc2ca8a3dc16ab34d43">
		<name>Ragman-CE</name>
		<subpath>Ragman-CE</subpath>
		<variant_uuid>8b73b173-a85a-596d-9538-14fcf8c081a2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ragnovdemo-WHDL" sha1="b19e5d597bf9d517374a186e7a08879175dfb344">
		<name>Ragnov</name>
		<subpath>Ragnov</subpath>
		<variant_uuid>590d690d-1c52-588d-b333-d6ea4cd9172b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RagsDemo-WHDL" sha1="ba0c1223c3c0b114244f16b6212c6e06f17080af">
		<name>Rags Demo</name>
		<subpath>RagsDemo</subpath>
		<variant_uuid>05fa012b-daeb-5921-9699-466c391582d7</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RagsRiches-WHDL" sha1="d5cc1069c5a6f6c67b9427d00d98b088927eed9b">
		<name>Rags Riches</name>
		<subpath>RagsRiches</subpath>
		<variant_uuid>d773a193-ed3e-531b-9c88-c5f5fed52188</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Raid1-WHDL" sha1="8450c43acd276566b782beb3f55d565ab93d8d5e">
		<name>Raid 1</name>
		<subpath>Raid1</subpath>
		<variant_uuid>89fbef8a-de8d-59c2-b297-18a5177eb06f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Raid2-WHDL" sha1="148e9d6cd788c064529a2116baa369f11fe22a4d">
		<name>Raid 2</name>
		<subpath>Raid2</subpath>
		<variant_uuid>252dbaaa-fcea-5c1a-b520-0712747949d2</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Raid3-WHDL" sha1="c7146a48bf5148d9bc354cf94f5f660a07c5992c">
		<name>Raid 3</name>
		<subpath>Raid3</subpath>
		<variant_uuid>2d7c448f-e800-5a2d-a63c-f6606a635127</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RaidenAGAdemo-WHDL" sha1="918c05ab656e7d04486a70e85fa4ed12d62a36f2">
		<name>Raiden [AGA]demo</name>
		<subpath>RaidenAGAdemo</subpath>
		<variant_uuid>8e5efaeb-3585-5d48-8e01-9a027a29634e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RaidOverMoscow-WHDL" sha1="345348aa97e73f2aca936099c7a39ecbba92b571">
		<name>Raid Over Moscow</name>
		<subpath>RaidOverMoscow</subpath>
		<variant_uuid>02d40608-a17e-50ed-91ba-94932c702319</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RajdPrzezPL-WHDL" sha1="77857a0c97e1146a148741d46c1bd0703d6ad856">
		<name>Rajd Przez PL-NV-NC-NE</name>
		<subpath>RajdPrzezPL-NV-NC-NE</subpath>
		<variant_uuid>dffe6d8d-5b65-5258-b04f-5b7570cf69f3</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ramify-WHDL" sha1="393df9a29b5afc4bdc803fa7368b1c3a6fcb3156">
		<name>Ramify</name>
		<subpath>Ramify</subpath>
		<variant_uuid>aa3461b7-6003-5b65-8d58-7b4bb2b1c063</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ramses-WHDL" sha1="82e268fe98a2122dc9153daaac4d2b3d4c39aafb">
		<name>Ramses</name>
		<subpath>Ramses</subpath>
		<variant_uuid>5fa4aaa3-25d9-5b45-ad3f-5373dd1a4e40</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RamsesFR-WHDL" sha1="cb0ab8c39f59f88ea8f6d016f6d5110351b7d53e">
		<name>Ramses FR</name>
		<subpath>RamsesFR</subpath>
		<variant_uuid>a12d44f6-a217-5c49-be57-055374d58ca1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RanTrainerDE-WHDL" sha1="4ed85344e230937f888dd5528ecb13800adf66b3">
		<name>Ran Trainer DE</name>
		<subpath>RanTrainerDE</subpath>
		<variant_uuid>a19cf773-3a55-5822-a178-75e7e28b27a2</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rasenmaeher-WHDL" sha1="0cba401b2db622817ef06fe67e00df81b292d1fe">
		<name>Rasenmaeher</name>
		<subpath>Rasenmaeher</subpath>
		<variant_uuid>bc0674c5-44ef-50a3-8ba9-fd975029a49b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RashPanic-WHDL" sha1="63d362390283874dd6269b0486ba5b01208d5d28">
		<name>Rash Panic</name>
		<subpath>RashPanic</subpath>
		<variant_uuid>3f9644e9-d0d2-5346-b4d5-d5442bc9edbc</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RasterBike-WHDL" sha1="20da2645696d3a73adbac0038980f061014bc0e8">
		<name>Raster Bike</name>
		<subpath>RasterBike</subpath>
		<variant_uuid>54a99d00-134c-56e0-8d8e-f508d2f57809</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RattleSnake-WHDL" sha1="dbc738f9b140ceea820de61bd6bbee7510730f5c">
		<name>Rattle Snake</name>
		<subpath>RattleSnake</subpath>
		<variant_uuid>a2274956-5a3d-538d-bcb8-bc72242ee11c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RattlesnakeOdyssey-WHDL" sha1="cb9f62a4016c6d507a87c493646e97b7acc92ae8">
		<name>Rattlesnake Odyssey</name>
		<subpath>RattlesnakeOdyssey</subpath>
		<variant_uuid>ff96f2ee-eab7-577c-9899-f45f5f774d69</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RavanelliJunior-WHDL" sha1="b965725b562554d4f01c480ab181ebe677f36348">
		<name>Ravanelli Junior</name>
		<subpath>RavanelliJunior</subpath>
		<variant_uuid>c632cfe3-a5d3-563b-a0e1-d19739538744</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RavanelliSoccer-WHDL" sha1="e086e8fe2e377bb0860e510315b4d81b320a03b0">
		<name>Ravanelli Soccer</name>
		<subpath>RavanelliSoccer</subpath>
		<variant_uuid>370be378-48a7-5d96-8a3b-88704ae656a9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RazorDemo-WHDL" sha1="27a9c6a8121eacc21d40967de5670c1ef3251b09">
		<name>Razor Demo</name>
		<subpath>RazorDemo</subpath>
		<variant_uuid>4e3fdb5c-9b99-5c56-b5f5-a76316b1a223</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RealExit16-WHDL" sha1="3aa48b630ed099086484831cbf11c61cb1a3221e">
		<name>Real Exit 16</name>
		<subpath>RealExit16</subpath>
		<variant_uuid>0499c0fd-bb19-5342-b06b-13324b5167a1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RealmSendai-WHDL" sha1="831962a4a16217469ed2707102a743edcc3cd5c8">
		<name>Realm Sendai</name>
		<subpath>RealmSendai</subpath>
		<variant_uuid>21b111cb-7f6a-5daf-aa86-dabe6027033c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RealPacman-WHDL" sha1="763053496b0af19ef1486b0ef0431169df1f5513">
		<name>Real Pac Man</name>
		<subpath>RealPacMan</subpath>
		<variant_uuid>bbe449b8-511d-5188-8ff8-0f7f8e28bc8e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RebelAGACZ-WHDL" sha1="8bdbc91515909578fe4c159809ff9034b74eab60">
		<name>Rebel [AGA] CZ-NV</name>
		<subpath>RebelAGACZ-NV</subpath>
		<variant_uuid>42d0a562-0538-5e98-8215-976e2913d9f2</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RebelGW24-WHDL" sha1="3a9e74145fed409c021127f919d62f3b5756f7fb">
		<name>Rebel GW 24</name>
		<subpath>RebelGW24</subpath>
		<variant_uuid>9dd9a905-edb7-5cf0-9505-22fa40e6c8cd</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RebelGW24FR-WHDL" sha1="2437b9e09492bf3b53286c12e6f5d5f4b1c910a2">
		<name>Rebel GW 24 FR</name>
		<subpath>RebelGW24FR</subpath>
		<variant_uuid>524b748e-5b31-5720-8275-5e3bcbd0dfbb</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RebelGW24PL-WHDL" sha1="ebdb1bfbcec2536b5168d4fb641968c9e5e76d8f">
		<name>Rebel GW 24 PL</name>
		<subpath>RebelGW24PL</subpath>
		<variant_uuid>42579ce0-c5f0-56d9-b11f-f47e7e8f0146</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rebellion-WHDL" sha1="e3dbc103d817fb42562441fe5056c150f5981121">
		<name>Rebellion</name>
		<subpath>Rebellion</subpath>
		<variant_uuid>6759d1c5-4619-5f21-9e3f-e0ecee4c9f65</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReboundArena-WHDL" sha1="06084226429ee33759440b83c4b6f40b8e16e26a">
		<name>Rebound Arena</name>
		<subpath>ReboundArena</subpath>
		<variant_uuid>e4987e13-7f1d-5993-bfa3-607b8b76c84f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReboundDD-WHDL" sha1="0e2b91b592e2381728384e0f90a1b74f7e78337e">
		<name>Rebound DD</name>
		<subpath>ReboundDD</subpath>
		<variant_uuid>ba36bc2f-726f-58d9-a20b-44ae530fdfdb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
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		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReboundScorpius-WHDL" sha1="3820843f9c717d6607fe62e68c63ee2797a9b15a">
		<name>Rebound Scorpius</name>
		<subpath>ReboundScorpius</subpath>
		<variant_uuid>535db063-d3b8-5497-8e0b-e8a5850d7323</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Recoil-WHDL" sha1="759d048272d7fc8e9e2ae38b5700bfb5d73a7005">
		<name>Recoil-NE</name>
		<subpath>Recoil-NE</subpath>
		<variant_uuid>e2fdcc06-c539-5048-9625-e1e9de338e79</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rectum-WHDL" sha1="c9d858f1c80c5e3d4e171d82f719b58bbd634765">
		<name>Rectum-novbrmove-noend</name>
		<subpath>Rectum-novbrmove-noend</subpath>
		<variant_uuid>a7dff6c7-6ae5-5f5b-bc7e-5235eb8d08e0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedMars-WHDL" sha1="20b9a5ca4458ea057c3256e9e2d86b2694d4229f">
		<name>Red Mars</name>
		<subpath>RedMars</subpath>
		<variant_uuid>31b8311c-062f-5cbb-ab2d-c95ebe18817a</variant_uuid>
		<slave_count>3</slave_count>
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	<game filename="RedpillPuzzleAGA-WHDL" sha1="9c23542d25bae81dcb6d6a296f4fa37326812526">
		<name>Redpill Puzzle [AGA]</name>
		<subpath>RedpillPuzzleAGA</subpath>
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	<game filename="RedpillRacingDemo-WHDL" sha1="8e0fda046a1a26121d32756e08643352d0ec0ac6">
		<name>Redpill Racing Demo</name>
		<subpath>RedpillRacingDemo</subpath>
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		<subpath>Reeder</subpath>
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		<name>Reeder [AGA]</name>
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	<game filename="ReelFish-WHDL" sha1="bd1010948aa5375698474ede851ca27978446083">
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	<game filename="Reels-WHDL" sha1="14667fe44661ef84de65f75f41a7a9ac3c7c021c">
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	<game filename="ReelSkill-WHDL" sha1="9a0ffd74e608182e0992fb057755e0de4706f9f3">
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	<game filename="Reflection-WHDL" sha1="f1ea8927287d4680272ab28de50c32300e45b949">
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		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RenegadesDX-WHDL" sha1="a44bdabdc00a6ba179a771452aba8575b146bc3c">
		<name>Renegades DX</name>
		<subpath>RenegadesDX</subpath>
		<variant_uuid>5d8b3bd5-2a81-5379-b02c-a7efac536cf8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReparaTronicsAGA-WHDL" sha1="055a1aa68137758650795a42a679267899ed5b0f">
		<name>Repara Tronics [AGA]</name>
		<subpath>ReparaTronicsAGA</subpath>
		<variant_uuid>20871f7e-b1a8-5b64-b0cf-0481a14eede8</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rescue1-WHDL" sha1="0fd4f875a15c8b1f3c9b9757f37d72b0a9630469">
		<name>Rescue 1</name>
		<subpath>Rescue1</subpath>
		<variant_uuid>1eb940d0-71cb-5924-9ff8-48a6679c3785</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rescue2-WHDL" sha1="3bb3fda9eec7a5ff1b11ff8e303d711c58d1e3a7">
		<name>Rescue 2</name>
		<subpath>Rescue2</subpath>
		<variant_uuid>fc8b2e61-add1-5eda-a6cd-30e0316173f0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RetroAGA-WHDL" sha1="c49be722fee88d89f97d7d510c53f0d15e5f6f52">
		<name>Retro [AGA]</name>
		<subpath>RetroAGA</subpath>
		<variant_uuid>0ac08f43-87b0-51af-94d3-9ce0a06b11ad</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RetroWars-WHDL" sha1="2ce990b4b4f0ab06c322c298c03e8f6b0d2df2f5">
		<name>Retro Wars</name>
		<subpath>RetroWars</subpath>
		<variant_uuid>1b82c04f-556d-54c9-be6e-69b36d61179e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RetroWarsFR-WHDL" sha1="19da012ddcece93d7309f601faa9ede904f47746">
		<name>Retro Wars FR</name>
		<subpath>RetroWarsFR</subpath>
		<variant_uuid>7df73652-e546-5ea0-ae8e-e0d5009705bc</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RetroWarsSP-WHDL" sha1="9df0cafaa8b53fd97eff9fcbf1d86b72f71ce579">
		<name>Retro Wars SP</name>
		<subpath>RetroWarsSP</subpath>
		<variant_uuid>1024b641-db02-5c93-8685-2444f6be0ce3</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReturnValkyr-WHDL" sha1="f96f1b8d4e5abe46673c7c08a43e38af9b5d356d">
		<name>Return Valkyr</name>
		<subpath>ReturnValkyr</subpath>
		<variant_uuid>8de55595-76e0-5f87-bc3c-4a5bb521ab08</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReturnValkyrSP-WHDL" sha1="bd31d7dacc6cbd08a58bbcc062aab0b97383dea3">
		<name>Return Valkyr SP</name>
		<subpath>ReturnValkyrSP</subpath>
		<variant_uuid>b0318c56-1b5d-557b-92fe-b2ebd7e64a36</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Reverse-WHDL" sha1="413d594e843e395c7bf9884f1eec640b9ec9f55f">
		<name>Reverse</name>
		<subpath>Reverse</subpath>
		<variant_uuid>019b5ab8-94e0-5ae0-8973-bac59e6ae31b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
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		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReverseDE-WHDL" sha1="a16e6f26f16d3dd3b49680f2c2598c6f5c674a8a">
		<name>Reverse DE</name>
		<subpath>ReverseDE</subpath>
		<variant_uuid>9ae5e5b4-70e1-52a5-b673-14f11f7ecd43</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
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			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReversiAvalon-WHDL" sha1="eaadaf6ae365432c00b35b3915b70c024a0091b8">
		<name>Reversi Avalon</name>
		<subpath>ReversiAvalon</subpath>
		<variant_uuid>529dbb99-820a-5996-a7f5-eba0bee95661</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
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			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReversiCourbois-WHDL" sha1="26383b00ea290e666302d21e6c62d5616d9eb283">
		<name>Reversi Courbois</name>
		<subpath>ReversiCourbois</subpath>
		<variant_uuid>cbc8d13f-c1fc-5af8-b6b6-3a320a4092ba</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReversiPL-WHDL" sha1="b73990b98a472fb3e9d480998e5039a93d9344e3">
		<name>Reversi PL</name>
		<subpath>ReversiPL</subpath>
		<variant_uuid>0a3b193d-f72f-5468-a4c0-cb0e891662f4</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
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		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Revolution-WHDL" sha1="79e20a71ea94b332373bc0a75a536bcb39229f6a">
		<name>Revolution</name>
		<subpath>Revolution</subpath>
		<variant_uuid>93f42a30-c7d0-53a7-be09-5a813d9fe2ab</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Revolver-WHDL" sha1="23bdd9845b88f7253e10c8d0915d57cadffedec7">
		<name>Revolver</name>
		<subpath>Revolver</subpath>
		<variant_uuid>3d9341fe-1fe3-5a9e-828a-28e8bddf2494</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
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	<game filename="RickyDangerous-WHDL" sha1="61ab593713529228b00ce74816dec2629c451fe2">
		<name>Ricky Dangerous</name>
		<subpath>RickyDangerous</subpath>
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	<game filename="Ricochet2-WHDL" sha1="e424a3d85ab5802b038adc5762983aae40b1728d">
		<name>Ricochet 2</name>
		<subpath>Ricochet2</subpath>
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	<game filename="RightWay-WHDL" sha1="d9aac845e9ca9fa2a8f2d87c863161e7b1166c21">
		<name>Right Way</name>
		<subpath>RightWay</subpath>
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	<game filename="RingsZon-WHDL" sha1="4cd67d76ccca563fe87edc8d8c6033bcd6f8039c">
		<name>Rings Zon 3</name>
		<subpath>RingsZon3</subpath>
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	<game filename="RingWorm-WHDL" sha1="68e1ce0e5f7edcf12d85b82093a1fd948790190a">
		<name>Ring Worm</name>
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	<game filename="RiseOfTheRobotsSECD32-WHDL" sha1="a932c7b1fcf4341c085b7cd3071e71258114467d">
		<name>Rise Of The Robots SECD32</name>
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	<game filename="RiseRabbits1AGA-WHDL" sha1="ba8718e0a19305786b1a2a95b37e7fd64ee0845a">
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	<game filename="RiseTriadECSAGA-WHDL" sha1="84a24a202e1f1f25f5008826e06a96e088f59661">
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	<game filename="Risiko-WHDL" sha1="eaec8b840b18e96a970d806cf2b7012d818da71a">
		<name>Risiko</name>
		<subpath>Risiko</subpath>
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	<game filename="RiskSoftworks-WHDL" sha1="4ed912ef3c649734130178f4b701525686e73b1a">
		<name>Risk Softworks</name>
		<subpath>RiskSoftworks</subpath>
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	<game filename="RitterDE-WHDL" sha1="2dec57fa7ece6d9ac1e1df0724629e24aed3fc88">
		<name>Ritter DE</name>
		<subpath>RitterDE</subpath>
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	<game filename="RiverRaidReloaded-WHDL" sha1="d5be60c3c35c8ca7cb5b0752944c046a8afdea94">
		<name>River Raid Reloaded</name>
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	<game filename="RoachMotel-WHDL" sha1="ebde766e3e5e2fc886f3a68ce27596ec3fb44471">
		<name>Roach Motel</name>
		<subpath>RoachMotel</subpath>
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	<game filename="RoadHell-WHDL" sha1="fa96063e21b144ef5452e6577c22f16b5c3742f9">
		<name>Road Hell</name>
		<subpath>RoadHell</subpath>
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	<game filename="RoadTrip-WHDL" sha1="e8611c5f408938f0adbe0736046cacf41f6a3bc5">
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		<subpath>Roadtrip</subpath>
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	<game filename="Robbo1-WHDL" sha1="4749abffe0a6f0602ced62fc54f65af07487d337">
		<name>Robbo 1</name>
		<subpath>Robbo1</subpath>
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	<game filename="RobertGrabschander-WHDL" sha1="ddef112e4b9032a062145cd06036dc493d3beaac">
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		<subpath>RobertGrabschander</subpath>
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	<game filename="RobinHeed-WHDL" sha1="7468fdc6ab14753a835ccda93608cc86da5a03a6">
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		<subpath>RobinHeed</subpath>
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			PRIMARY_CONTROL=JOYSTICK
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	</game>
	<game filename="RoboBall-WHDL" sha1="0c06c31b68514ec882f8b427459fecbc8ea497fb">
		<name>Robo Ball</name>
		<subpath>RoboBall</subpath>
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		</hardware>
	</game>
	<game filename="Robocop4-WHDL" sha1="ac6bfad176095c4b62d3656a63347ff57599d615">
		<name>Robocop 4</name>
		<subpath>Robocop4</subpath>
		<variant_uuid>14f012d6-8d22-58b4-9cd1-0384186cb437</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
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		<slave number="1">
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="RobocopTarget-WHDL" sha1="cba3bcf65a8197d4a3cb0e82d09da800ddfd16d0">
		<name>Robocop Target</name>
		<subpath>RobocopTarget</subpath>
		<variant_uuid>92bf0b14-4921-53cf-8ce4-68834cfb5c94</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoboQuest-WHDL" sha1="af297683ecb94049dec96af503716781042bbea5">
		<name>Robo Quest</name>
		<subpath>RoboQuest</subpath>
		<variant_uuid>8edd5500-bafe-5931-99be-2e6806d0a19f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="RobossyMission-WHDL" sha1="bc053f4c51f5d558bfe00a5f315d3234a751b2a6">
		<name>Robossy Mission</name>
		<subpath>RobossyMission</subpath>
		<variant_uuid>9f774bb2-1c3c-5663-a7a9-80e6abdae087</variant_uuid>
		<slave_count>3</slave_count>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="RoboTastic-WHDL" sha1="9bea2e6befc920ab2ec85e91bc4c2dc0ab47fa50">
		<name>Robo Tastic</name>
		<subpath>RoboTastic</subpath>
		<variant_uuid>b3b44d71-9fbd-5d13-b9af-0562aef45238</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="2">
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		<hardware>
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	<game filename="RoboticsRebellion-WHDL" sha1="5cd839f6d0af4abf9c794a49de32d9baa00506f1">
		<name>Robotic Rebellion</name>
		<subpath>RoboticRebellion</subpath>
		<variant_uuid>879e2bc6-1718-5371-88e2-8baaa3d09e97</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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	<game filename="Robotsarena-WHDL" sha1="d76654f77988cc670e9e9976da4e7a28e0c189b1">
		<name>Robots Arena</name>
		<subpath>RobotsArena</subpath>
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		<slave_count>3</slave_count>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="Robouldix-WHDL" sha1="51734527767c82fc4ff01421d55c88a3c5d63a3c">
		<name>Robouldix-CE</name>
		<subpath>Robouldix-CE</subpath>
		<variant_uuid>295c40d4-c78c-5f45-a64f-1dc39cc25b5a</variant_uuid>
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		</hardware>
	</game>
	<game filename="RocketAttack-WHDL" sha1="22fa1d27d8a1d108fbf1454181cfa71cd2c38ad7">
		<name>Rocket Attack</name>
		<subpath>RocketAttack</subpath>
		<variant_uuid>d4e15b08-bcc0-5b32-8f35-8c98e4216b3a</variant_uuid>
		<slave_count>4</slave_count>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="RockHardWilly-WHDL" sha1="e4b1bacc0bf0a246631318fcc6b753afa6e36245">
		<name>Rock Hard Willy</name>
		<subpath>RockHardWilly</subpath>
		<variant_uuid>7fd7cca7-57be-5094-9ce1-93a9930acdf5</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="Rockslide-WHDL" sha1="acd40ebdf70e4f8730f3edf922e2ded6464d7a5e">
		<name>Rockslide-clavier</name>
		<subpath>Rockslide-clavier</subpath>
		<variant_uuid>cf25f32b-94e2-5752-b1d3-114a55131975</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="RockstarHaydon-WHDL" sha1="ef1491effaaae58cc386b515d2776cdbabba23bd">
		<name>Rockstar Haydon</name>
		<subpath>RockstarHaydon</subpath>
		<variant_uuid>f0b744d4-5c93-5849-a2e9-b33147d245f3</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="Rokkit-WHDL" sha1="7b198c568eebf432160faa2bdda56dc826774d80">
		<name>Rokkit</name>
		<subpath>Rokkit</subpath>
		<variant_uuid>ed55f887-0b76-5714-a887-287cb88cd46b</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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	<game filename="Rollerball-WHDL" sha1="26294cdeb454e6fcb747b26510a90c90b93dae9d">
		<name>Rollerball</name>
		<subpath>Rollerball</subpath>
		<variant_uuid>eefd1472-7582-54ef-9fa5-d2eba0f5b79b</variant_uuid>
		<slave_count>6</slave_count>
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	<game filename="Rollerpede-WHDL" sha1="6ae2e5d46f9813ea990a676d545e3974c00daf88">
		<name>Rollerpede</name>
		<subpath>Rollerpede</subpath>
		<variant_uuid>232e6a50-b0ad-5441-8e6c-c77085b672be</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="Rolling-WHDL" sha1="eda7896e38578f8c477c6d101c2140ca0dab1961">
		<name>Rolling</name>
		<subpath>Rolling</subpath>
		<variant_uuid>efe73735-48dc-5459-bf8e-4af598d24be5</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RollingStones-WHDL" sha1="e195fed4f329d0f41f0bebe9ce5888d14db6d448">
		<name>Rollingstones</name>
		<subpath>Rollingstones</subpath>
		<variant_uuid>b371ac8a-8017-5ef2-95c8-348714843d5a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RollingThunderMG-WHDL" sha1="952dfcf50150e289ef79326f1bb88116e230c882">
		<name>Rolling Thunder MG</name>
		<subpath>RollingThunderMG</subpath>
		<variant_uuid>0235b62b-f468-5e50-85aa-d45a967d330a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RollOn-WHDL" sha1="6eea7c4b476b2e62f5ee6a0824b005f1322a5502">
		<name>Roll On</name>
		<subpath>RollOn</subpath>
		<variant_uuid>debd61fc-b7bf-5fbc-abcf-523a24860598</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RollOut-WHDL" sha1="2d24a9130994f9ca6cb40e3816f5c42f27b0b301">
		<name>Roll Out</name>
		<subpath>RollOut</subpath>
		<variant_uuid>5598b716-68c5-5adf-bd79-440cdd9fb78c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RomanceThreeKingdoms1-WHDL" sha1="6249de386eaab89bbc9e04b422a824b6595bb224">
		<name>Romance Three Kingdoms 1</name>
		<subpath>RomanceThreeKingdoms1</subpath>
		<variant_uuid>36c7e46d-aba5-5696-93a7-a7677ac11be3</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RomanceThreeKingdoms2-WHDL" sha1="877b1ea8103a1d25a0265a89b4f0923e2243ea8d">
		<name>Romance Three Kingdoms 2</name>
		<subpath>RomanceThreeKingdoms2</subpath>
		<variant_uuid>57b8a7b1-8b7e-5918-938c-eb106a7e452c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RoopertDemo-WHDL" sha1="52bd9179f50df31c8f8b3863a4939b86d8bc4cbe">
		<name>Roopert Demo</name>
		<subpath>RoopertDemo</subpath>
		<variant_uuid>8ab6c136-1348-5f33-bcb7-924ea9e98dea</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rooster1PL-WHDL" sha1="8e5d643888adc6cfc47fdba84b92729674941137">
		<name>Rooster 1 PL</name>
		<subpath>Rooster1PL</subpath>
		<variant_uuid>be6ab36d-5305-559b-a560-703aa6123097</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rooster2PL-WHDL" sha1="3e47b26c7220258154d53ff56db3cbba64cbeb97">
		<name>Rooster 2 PL</name>
		<subpath>Rooster2PL</subpath>
		<variant_uuid>92d3ea78-9bc0-5e8a-8d15-a4bf1f3258eb</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roper-WHDL" sha1="d4f2a9a851c7173053bfc035e4574dd3e7892df0">
		<name>Roper</name>
		<subpath>Roper</subpath>
		<variant_uuid>57ef4cee-125c-5ce7-acd4-4b34f6e43c04</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rotator-WHDL" sha1="234c5b8eceafea9709b8f950f9ac77eef13794fc">
		<name>Rotator</name>
		<subpath>Rotator</subpath>
		<variant_uuid>5aebaa8a-fb53-54ed-b893-c477bc459a14</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rothello-WHDL" sha1="25fe51a8b817d24dc517a4948de304c06748ca53">
		<name>Rothello</name>
		<subpath>Rothello</subpath>
		<variant_uuid>8f812b90-f278-5b3b-a273-834a14b12907</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roton-WHDL" sha1="4f008ca8847ae3b87d209a2f8b71a9eff6c8c389">
		<name>Roton</name>
		<subpath>Roton</subpath>
		<variant_uuid>3bedb27a-c33d-5c93-869c-54459a0cf38e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rotoplex-WHDL" sha1="66d87907a3eb3e0d5a27d2d1e80f715ff5b83782">
		<name>Rotoplex-NV-NE</name>
		<subpath>Rotoplex-NV-NE</subpath>
		<variant_uuid>b8599692-66a6-55c2-90fc-0ad4b259edd0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roulette98-WHDL" sha1="eb5f7d98095278318c015f7a3edf14e47cebb57f">
		<name>Roulette 98</name>
		<subpath>Roulette98</subpath>
		<variant_uuid>dc77c4f3-ed23-562b-a2cf-33abfc2a2516</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RouletteCalibra-WHDL" sha1="283630f1fad5e2cbb4123ef6560cb6d84fbd4d1f">
		<name>Roulette Calibra</name>
		<subpath>RouletteCalibra</subpath>
		<variant_uuid>320058d0-5cbd-5d90-af66-02d11bc2b232</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RouletteCasino-WHDL" sha1="83c568a22d337967f9871191a92bde26dc6a0d3d">
		<name>Roulette Casino</name>
		<subpath>RouletteCasino</subpath>
		<variant_uuid>da5f2b9f-ab78-5c9d-bff3-9c0865959c06</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RouletteRoyal-WHDL" sha1="acd7b30e484b0a4b8d92db30f277faffe3f56cfd">
		<name>Roulette Royal</name>
		<subpath>RouletteRoyal</subpath>
		<variant_uuid>6af86c3b-b0b4-5b0d-bc66-002d6d7f0511</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RouletteSchatztruheDE-WHDL" sha1="d7f6260deb26e9a4d0054d079aabc96a0d1297ae">
		<name>Roulette Schatztruhe DE</name>
		<subpath>RouletteSchatztruheDE</subpath>
		<variant_uuid>68ff9d35-0bfb-5396-aae3-930e11a7e9b1</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Roundabout-WHDL" sha1="97f8b404eb3e59e562f3f4a8dd79a2f38de922c3">
		<name>Roundabout</name>
		<subpath>Roundabout</subpath>
		<variant_uuid>b2ff8b35-8aba-5a21-b190-85003a063269</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Route66-WHDL" sha1="85e43016e75063b90dc0873661592cb99edeaf47">
		<name>Route 66-clavier</name>
		<subpath>Route66-clavier</subpath>
		<variant_uuid>78059559-9575-5c3a-996a-f3e839704d1e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RowanDemo-WHDL" sha1="b9c19771fddcb60518deee2808291033d13a65bd">
		<name>Rowan Demo</name>
		<subpath>RowanDemo</subpath>
		<variant_uuid>5b607f41-01b9-5c57-979d-121bb0e43b65</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rsq-WHDL" sha1="566646d8f589f9b3a7e219a9e116833ee9cdfc36">
		<name>Rsq</name>
		<subpath>Rsq</subpath>
		<variant_uuid>088a3e27-c931-5085-bffe-e54050d25431</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rubber-WHDL" sha1="90fb34791f871627b09d2579c3f73b43938b79cc">
		<name>Rubber</name>
		<subpath>Rubber</subpath>
		<variant_uuid>52552b7d-d4ee-5400-a88e-80c4bb115295</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RubberAGA-WHDL" sha1="d2602053e0394f3189031194ebd60f88a1f429eb">
		<name>Rubber [AGA]</name>
		<subpath>RubberAGA</subpath>
		<variant_uuid>8ba9920f-9483-5e22-b441-04ca49079c08</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RugbyCoachFR-M5-WHDL" sha1="107696a967f4c80781606f723d935c123f94b8bb">
		<name>Rugby Coach FR</name>
		<subpath>RugbyCoachFR</subpath>
		<variant_uuid>37cdfe14-03aa-55a8-8af3-2a589d077f3f</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RugbyLeagueCoach-WHDL" sha1="bef9355504837b6b8195921f7090f63b47802599">
		<name>Rugby League Coach</name>
		<subpath>RugbyLeagueCoach</subpath>
		<variant_uuid>e2d1e287-b583-5615-b20c-d78fce7e09c1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RuhrpottFootManDE-WHDL" sha1="97006ce81881ea2af9c38ddbeb46f26c33a3473d">
		<name>Ruhrpott Foot Man DE</name>
		<subpath>RuhrpottFootManDE</subpath>
		<variant_uuid>d64f93f7-6263-5371-a323-211b4ee99db4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RuhrpottProFootManDE-WHDL" sha1="5d929268909bfb77a7b3e2f536ff89c312283b7f">
		<name>Ruhrpott Pro Foot Man DE</name>
		<subpath>RuhrpottProFootManDE</subpath>
		<variant_uuid>3c1ad5d3-4cc7-51c7-a603-f03196e658a2</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RumbleRevenge-WHDL" sha1="7f2bbefae12c503b03b0fe5476147ae246975559">
		<name>Rumble Revenge</name>
		<subpath>RumbleRevenge</subpath>
		<variant_uuid>353a2ee8-f6b5-550f-87cf-b4a5a8911397</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rummy-WHDL" sha1="c470ba84f342952379b3b15c2aedefdc49368dc5">
		<name>Rummy</name>
		<subpath>Rummy</subpath>
		<variant_uuid>c1e094f6-1276-544a-a2c9-80746a891013</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Running-WHDL" sha1="84127161bd40fe04677902579715c82e760f5fb0">
		<name>Running</name>
		<subpath>Running</subpath>
		<variant_uuid>dbf53dab-1b3b-5361-97cb-a94fc8282d00</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RunningBob-WHDL" sha1="2575dfa6a5de62f5c50bb7db32f35b88f9247f93">
		<name>Running Bob</name>
		<subpath>RunningBob</subpath>
		<variant_uuid>6fb8fe2b-2d2c-5a9a-9e04-1cb4970c86e6</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
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	</game>
	<game filename="RunningBoy-WHDL" sha1="d88b8902cc2b08acb5fb5fa5a069cea878cbd532">
		<name>Running Boy</name>
		<subpath>RunningBoy</subpath>
		<variant_uuid>1b4b2ca9-fe1d-5cdc-95b6-4bf4301a8add</variant_uuid>
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			<filename>Workbench31_1.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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	</game>
	<game filename="RushHour-WHDL" sha1="194af411ab87fb9c58242dc44234f8e9db575502">
		<name>Rushhour</name>
		<subpath>Rushhour</subpath>
		<variant_uuid>7616c734-5e68-5cc7-969f-ec7c6cfe81dc</variant_uuid>
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		<slave_default>GenericKick31.slave</slave_default>
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			<datapath>data</datapath>
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	</game>
	<game filename="RyderCupGolfAGA-WHDL" sha1="5fe8ea616e5c1a49486af90cf8e72f021d8574c9">
		<name>Rydercup Golf [AGA]</name>
		<subpath>RydercupGolfAGA</subpath>
		<variant_uuid>273faddf-5929-560b-b3f6-89b74d25ee7b</variant_uuid>
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		</hardware>
	</game>
	<game filename="RyderCupGolfCD32-WHDL" sha1="6146c0346badb6fa48d656498f78142ea21de586">
		<name>Rydercup Golf [CD32]</name>
		<subpath>RydercupGolfCD32</subpath>
		<variant_uuid>fd812e66-b84d-52a2-8047-cab316f491b2</variant_uuid>
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	</game>
	<game filename="RygarAGA-WHDL" sha1="de4ceef0e32c13c9aad00ec4a94efcc60bff438e">
		<name>Rygar [AGA]</name>
		<subpath>RygarAGA</subpath>
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		<hardware>
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	</game>
	<game filename="RygarCD32-WHDL" sha1="18166f9806b029dc57143c35b718019e2762b593">
		<name>Rygar [CD32]</name>
		<subpath>RygarCD32</subpath>
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	</game>
	<game filename="SaddamHusseinGame-WHDL" sha1="b62b115bb63e9b19a1bffb3b67c1eb4524cf642f">
		<name>Saddam Hussein Game</name>
		<subpath>SaddamHusseinGame</subpath>
		<variant_uuid>2bfc9604-0e31-5c1b-b24f-2af40a805b91</variant_uuid>
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	<game filename="Samba1AGADE-WHDL" sha1="6b6736ae5aa84f4b1316f613615e5a33c61fc1c6">
		<name>Samba 1 [AGA]de</name>
		<subpath>Samba1AGAde</subpath>
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	</game>
	<game filename="Samba1DE-WHDL" sha1="4a0eaa78bc5c7a008825db8d44b2932fb32406fb">
		<name>Samba 1de</name>
		<subpath>Samba1de</subpath>
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	</game>
	<game filename="Samba2AGADE-WHDL" sha1="855a9cc66d4f5de90009eef0fc10a54fa1d93036">
		<name>Samba 2 [AGA] DE</name>
		<subpath>Samba2AGADE</subpath>
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		</hardware>
	</game>
	<game filename="Samba2DE-WHDL" sha1="89b0b5b2846de9ffa119d6463e9df27116e1ebd9">
		<name>Samba 2 DE</name>
		<subpath>Samba2DE</subpath>
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	</game>
	<game filename="Samba3-WHDL" sha1="8202030428294cb047a55baeb837fad2ed72167a">
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		<subpath>Samba3</subpath>
		<variant_uuid>6eae9e4d-931b-5777-a278-20dee8604f2b</variant_uuid>
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		</hardware>
	</game>
	<game filename="SameGame-WHDL" sha1="6e6eabe1ebddfc081747eb2392d428b938c15e7b">
		<name>Same Game</name>
		<subpath>SameGame</subpath>
		<variant_uuid>fbdde836-1095-59ff-b7ed-dc6efd64142f</variant_uuid>
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	</game>
	<game filename="SamMaxXmas-WHDL" sha1="5fd6ba46281c30e71c0c4ec1b43fbdd174253dbf">
		<name>Sam Max Xmas</name>
		<subpath>SamMaxXmas</subpath>
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	<game filename="SamuraiWayWarriorFR-M5-WHDL" sha1="8c236856e3b0c0eee2cd22c36c96dd14c143c178">
		<name>Samurai Way Warrior FR</name>
		<subpath>SamuraiWayWarriorFR</subpath>
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	<game filename="SantaChaos-WHDL" sha1="aba3a6b9950024a5b48a7263d085567d08cf19a7">
		<name>Santa Chaos</name>
		<subpath>SantaChaos</subpath>
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	<game filename="SantaEscape-WHDL" sha1="aeb95be74cff69e6739b14db628f8a40e62bf013">
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		<subpath>SantaEscape</subpath>
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	<game filename="SantaMonica-WHDL" sha1="a41e62d9eeff66b71b4ff5b2375915e693bda475">
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		<subpath>SantaMonica</subpath>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SantaParavia-WHDL" sha1="b096d06dd3149ec539085825b125acc50ea2e517">
		<name>Santa Paravia</name>
		<subpath>SantaParavia</subpath>
		<variant_uuid>530426d3-7151-5efd-9d3f-b8a1854afa1f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SantaRocks-WHDL" sha1="2300f9966acf73295aca77f0c192366e7bbde28e">
		<name>Santa Rocks</name>
		<subpath>SantaRocks</subpath>
		<variant_uuid>cc2233f5-25f5-520d-bc06-4c30b51134e4</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SantaRudolph-WHDL" sha1="c361997a01584684aec64095f18630f97740314f">
		<name>Santa Rudolph-NV</name>
		<subpath>SantaRudolph-NV</subpath>
		<variant_uuid>26c85d24-3ed1-5f76-8f7d-1322d92da1db</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SantaRun-WHDL" sha1="c7a3a23bad0ec7121519bd61e778acf72fcc7e7a">
		<name>Santa Run-NE</name>
		<subpath>SantaRun-NE</subpath>
		<variant_uuid>fa247b68-a6cd-5c69-8cf8-be6f147844a0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SantaRunAGA-WHDL" sha1="f80b2df2fc84e35b308e51ace928d21db835139d">
		<name>Santa Run [AGA]-NE</name>
		<subpath>SantaRunAGA-NE</subpath>
		<variant_uuid>4f4c9b2f-3d9d-5cf6-a9e8-75d5269a8641</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SantasPresentDrop1-WHDL" sha1="ddb1f2aae14578c9d4a892ecf8b1f503bf713e50">
		<name>Santas Present Drop 1</name>
		<subpath>SantasPresentDrop1</subpath>
		<variant_uuid>84252814-05a9-500a-a035-0f2ceab4dfb2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SantasPresentDrop2-WHDL" sha1="5df3c5ce13b4749aee77d496bd39ae3a2e674729">
		<name>Santas Present Drop 2</name>
		<subpath>SantasPresentDrop2</subpath>
		<variant_uuid>35d48b68-ed83-5696-9edb-60ef2a0a9dd5</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SaperPL-WHDL" sha1="1e057c43cbe7f89e2cc3d1e36bf6cb4a1318a473">
		<name>Saper PL</name>
		<subpath>SaperPL</subpath>
		<variant_uuid>d7224197-5e50-501a-a6d2-091727231e59</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sardonic-WHDL" sha1="f294d4e5f9a58fe269c075d87f60b717d8a78f63">
		<name>Sardonic [AGA]</name>
		<subpath>SardonicAGA</subpath>
		<variant_uuid>195a4529-02c2-5169-9959-58097b3031dc</variant_uuid>
		<slave_count>10</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="7">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="8">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="9">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="10">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SauceryAGA-WHDL" sha1="5bebdd57b3157bd87d4670614a3f27b14f86576d">
		<name>Saucery [AGA]</name>
		<subpath>SauceryAGA</subpath>
		<variant_uuid>32551f9a-8468-5d72-8435-893c364660e1</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Savoiardo-WHDL" sha1="ea6b98ec3b74a6abb0691b4a005f86d1622bd93c">
		<name>Savoiardo</name>
		<subpath>Savoiardo</subpath>
		<variant_uuid>df3f563a-6a66-5e12-a9e5-9b1aa5e0c8d4</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScavengeDemo-WHDL" sha1="9fd51a624bd49f10e517275e09eeebcb17ccc9e4">
		<name>Scavenge Demo</name>
		<subpath>ScavengeDemo</subpath>
		<variant_uuid>f6d0bb4e-9e0b-52c9-8b3b-67770beff97d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Scavenger1-WHDL" sha1="0fa204ae833cb3bec99ecda87344b5971836178e">
		<name>Scavenger 1</name>
		<subpath>Scavenger1</subpath>
		<variant_uuid>b17fc560-5a91-5a9c-886b-7d4d063df49d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Scavenger2-WHDL" sha1="ec2af0f4443f11f7f0c50fa988e9564eb63284fb">
		<name>Scavenger 2</name>
		<subpath>Scavenger2</subpath>
		<variant_uuid>1e273729-2a16-55cc-8a80-d1f1468cc821</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SchachDXDE-WHDL" sha1="804c52e7eb64328b87e6270db89dd19b32427860">
		<name>Schach DXDE</name>
		<subpath>SchachDXDE</subpath>
		<variant_uuid>ed28c132-6c95-5b3a-983d-1e895f767947</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScheloberQuestBabe-WHDL" sha1="a964193080826683d8d1e32f127877b64d6d22b8">
		<name>Schelober Quest Babe</name>
		<subpath>ScheloberQuestBabe</subpath>
		<variant_uuid>0f79c912-7187-51fa-8b90-7a5bdfa29b12</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SchlachtfeldDE-WHDL" sha1="d7ea92bd01be0b255bb71eb779874ce9899a2c2b">
		<name>Schlachtfeld DE</name>
		<subpath>SchlachtfeldDE</subpath>
		<variant_uuid>309bdc8f-f0d7-5cfd-9eb2-21bdacf032e0</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Schnebitz-WHDL" sha1="2b9d997be7665d6108ecb824e721b08d1f8d4188">
		<name>Schnebitz</name>
		<subpath>Schnebitz</subpath>
		<variant_uuid>3a92e450-cb5f-5c71-a725-9fdaad508048</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SchutzeMikeIncaDemo-WHDL" sha1="f9a0d9fa66994ac4ffed31dbf7a5523271339bad">
		<name>Schutze Mike Inca Demo</name>
		<subpath>SchutzeMikeIncaDemo</subpath>
		<variant_uuid>fcf2c172-648d-5172-9f9a-01919ba9a441</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SchutzeMikeZombieDemo-WHDL" sha1="10b9f6069911a1438b124791b6cf9aeed61e9e57">
		<name>Schutze Mike Zombie Demo</name>
		<subpath>SchutzeMikeZombieDemo</subpath>
		<variant_uuid>0372e4b5-d892-5d76-a423-02464e4bd96f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScorchedTanks-WHDL" sha1="f998b5006c542ecbd84f1775ef5748f2f3fd168b">
		<name>Scorched Tanks</name>
		<subpath>ScorchedTanks</subpath>
		<variant_uuid>82993b31-c14d-5f6b-acd4-b72d3270e2c5</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Scrabble2-WHDL" sha1="fc95096204b050e0067b9003ea69954dcd1b26e1">
		<name>Scrabble 2</name>
		<subpath>Scrabble2</subpath>
		<variant_uuid>32bd3bc8-553d-5348-8a67-d904f7435e0e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Scramble-WHDL" sha1="7f1f78c3bd0c0ab6538eb310d975e28d3c252189">
		<name>Scramble</name>
		<subpath>Scramble</subpath>
		<variant_uuid>bc3f4fef-11d8-5d45-8857-79c494dc3a21</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScreechAGAdemo-WHDL" sha1="bb977a1c24659982c5f6d52f998c02c348477753">
		<name>Screech [AGA] Demo</name>
		<subpath>ScreechAGADemo</subpath>
		<variant_uuid>68264f7c-dddc-5046-a05c-ff1a07ccd32e</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScubaDiverAGA-WHDL" sha1="444d7e297e8067045914e4a97c7bfcf2456fc9a4">
		<name>Scuba Diver [AGA]-JIT-NE</name>
		<subpath>ScubaDiverAGA-JIT-NE</subpath>
		<variant_uuid>4d876277-5e2d-52fe-9fa6-fab3320454a9</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScubaDiverFRAGA-WHDL" sha1="13f98e54cd4b9a0ca42b5bd40e314896274da112">
		<name>Scuba Diver FRAGA</name>
		<subpath>ScubaDiverFRAGA</subpath>
		<variant_uuid>0f70efb7-6961-53ca-b3e6-efbde261cd21</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ScubaDiverAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ScubaDiverAGA.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:X:Trainer Infinite energy:0
			C1:X:Trainer Infinite lives:1
			C1:X:Trainer Infinite air:2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="ScudBuster-WHDL" sha1="ce91a0cc2dc1f3596f838e039c2591163b0da060">
		<name>Scud Buster</name>
		<subpath>ScudBuster</subpath>
		<variant_uuid>724a2bcc-a82a-5494-865a-d6868c94fb2f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Seahaven2000-WHDL" sha1="29c175f822af9a3613726dd780efef30c8754559">
		<name>Seahaven 2000</name>
		<subpath>Seahaven2000</subpath>
		<variant_uuid>fd180609-f98d-5b24-8201-1b04fabe6b1d</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SeaHavenTowers-WHDL" sha1="0b9957f54e2afc8f520b16e5813a157c33cc3961">
		<name>Sea Haven Towers</name>
		<subpath>SeaHavenTowers</subpath>
		<variant_uuid>4656a0d5-7c22-5b91-8022-c96eaf17cc77</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Sealance-WHDL" sha1="5acd0bb88dee8f2387e80239ccc5f036da475c9d">
		<name>Sealance</name>
		<subpath>Sealance</subpath>
		<variant_uuid>5a040877-4df2-5f18-af81-924578f723f6</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="SectorOneSeuck-WHDL" sha1="fa6f29694683b6ae2ce89c5f7c5363bc2a1c45d4">
		<name>Sector One Seuck</name>
		<subpath>SectorOneSeuck</subpath>
		<variant_uuid>a0d057ab-692e-51df-bfbe-4ccfcc8c08cb</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SeemoreDoolittles-WHDL" sha1="684234b6a0d800e1f0c548f6efd2fffdb7b7d3ca">
		<name>Seemore Doolittles</name>
		<subpath>SeemoreDoolittles</subpath>
		<variant_uuid>2be98619-8144-54f5-8041-4a6192bac4d7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SeemoreDoolittles1Underwater-WHDL" sha1="0a30ff0c25c5b845be7f3ca283ee964b9e73ff13">
		<name>Seemore Doolittles 1 Underwater</name>
		<subpath>SeemoreDoolittles1Underwater</subpath>
		<variant_uuid>fc1a4335-6072-5d95-9536-082029b7c3cd</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SeemoreDoolittles2Toyland-WHDL" sha1="7117a2f4934c7bfd233eefc9dde7204920726573">
		<name>Seemore Doolittles 2 Toyland</name>
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	</game>
	<game filename="SeemoreToylandCapers-WHDL" sha1="1556d4791004a1144d586c1059b77b36c38a060d">
		<name>Seemore Toyland Capers</name>
		<subpath>SeemoreToylandCapers</subpath>
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	<game filename="Sendai-WHDL" sha1="9847e9b7faccf538dc921651826a7344721c85ff">
		<name>Sendai</name>
		<subpath>Sendai</subpath>
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	<game filename="SenPL-WHDL" sha1="040a88a6a491c65e81980ea15d62ff3ee1f825bf">
		<name>Sen PL</name>
		<subpath>SenPL</subpath>
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	</game>
	<game filename="SenselessViolenceDemo-WHDL" sha1="a97f3220677e537a8bb0300a15dde021a8de4b7c">
		<name>Senseless Violence Demo</name>
		<subpath>SenselessViolenceDemo</subpath>
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	<game filename="SensibleMassacre1-WHDL" sha1="b28164054e10c8b3fbca4a4f8fd1929644450cce">
		<name>Sensible Massacre 1</name>
		<subpath>SensibleMassacre1</subpath>
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	<game filename="SensibleMassacre2-WHDL" sha1="955f4042aa85fa188e2296c31e77286d015925a8">
		<name>Sensible Massacre 2</name>
		<subpath>SensibleMassacre2</subpath>
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	<game filename="Sensitive-WHDL" sha1="28d0b542341369b167abbcf070a1910cad2c596e">
		<name>Sensitive</name>
		<subpath>Sensitive</subpath>
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	<game filename="Senso-WHDL" sha1="0fca9ad72a01660cfd800de008cc8dd57f042af5">
		<name>Senso</name>
		<subpath>Senso</subpath>
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	<game filename="Serie-WHDL" sha1="639d266c1f257778559c23be469abe2a9362fdef">
		<name>Serie</name>
		<subpath>Serie</subpath>
		<variant_uuid>72e3e9c4-29e3-560d-8134-5728d962ccf3</variant_uuid>
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	<game filename="Settlers17FR-WHDL" sha1="388f855a7e63992b069538f80ec86f24e0b7ecfd">
		<name>Settlers 17 FR</name>
		<subpath>Settlers17FR</subpath>
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	</game>
	<game filename="SEUSeasonsDemo-WHDL" sha1="89c7b7e65df3ed76e9594f58c18873a5bb0b326e">
		<name>SEUSeasons Demo</name>
		<subpath>SEUSeasonsDemo</subpath>
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		<slave_count>4</slave_count>
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	</game>
	<game filename="SevenRealms-WHDL" sha1="3e29473aadc3bc723b7ad8f53b5d21fbbce782c6">
		<name>Seven Realms</name>
		<subpath>SevenRealms</subpath>
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	</game>
	<game filename="Sexanoids1-WHDL" sha1="d2da7997f6d22ffd2b82f0ba8a27c5a8fd1e4a24">
		<name>Sexanoids 1</name>
		<subpath>Sexanoids1</subpath>
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	<game filename="Sexanoids2-WHDL" sha1="9e194d9b082fd489913cc04a935d6893c761b850">
		<name>Sexanoids 2</name>
		<subpath>Sexanoids2</subpath>
		<variant_uuid>411e30e6-6f1c-555b-9569-eaf5742fddb6</variant_uuid>
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	</game>
	<game filename="Sexy2IT-WHDL" sha1="95286e9c1b467b16915c506501186431fc61b01e">
		<name>Sexy 2 IT</name>
		<subpath>Sexy2IT</subpath>
		<variant_uuid>fc91d121-8c77-5672-9546-1b2ed52f18dc</variant_uuid>
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		<slave number="1">
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	<game filename="SexyDroids-WHDL" sha1="3e83a4db973875f61e363b6b2818df20cbde04c1">
		<name>Sexy Droids</name>
		<subpath>SexyDroids</subpath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowDevilCZ-WHDL" sha1="b0f6f809b56aafdde26ba83d34ff63c5191198f5">
		<name>Shadow Devil CZ</name>
		<subpath>ShadowDevilCZ</subpath>
		<variant_uuid>599f46b1-2387-5e76-bb43-f63e67ab7d5a</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowThirdMoonAGA-WHDL" sha1="3887c782c7303ba8a675bc1a57ca5a193082e6b5">
		<name>Shadow Third Moon [AGA]</name>
		<subpath>ShadowThirdMoonAGA</subpath>
		<variant_uuid>d4842ed3-6e68-5332-ac39-67ceed866237</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShaNaNa-WHDL" sha1="713a4fb15b23e2690ae6b0372db4cd22cc0dee58">
		<name>Sha Na Na</name>
		<subpath>ShaNaNa</subpath>
		<variant_uuid>d0338be6-9880-5afa-a61d-42aecfed4af7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
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			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shanghai2GR-WHDL" sha1="458bbd97ef93683c2938e39265d6189c66622172">
		<name>Shanghai 2 GR</name>
		<subpath>Shanghai2GR</subpath>
		<variant_uuid>d4598b02-c06d-588d-a6ea-97dd3f09d4e1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
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			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shanghai93-WHDL" sha1="0fab5a1bd48445f41a6cd5dd5c31785b0be081e7">
		<name>Shanghai 93</name>
		<subpath>Shanghai93</subpath>
		<variant_uuid>8fd1e627-7be6-5f18-b6ca-913628b43e59</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shanghai98-WHDL" sha1="6068be1d462e4431fb8daa39505fbfcdd17763e4">
		<name>Shanghai 98</name>
		<subpath>Shanghai98</subpath>
		<variant_uuid>640c9fbc-0f2c-5861-8fc9-72c5c2d5a89e</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Shankara-WHDL" sha1="3d0f0414b8c08b47ef7e651308a200a378edca3f">
		<name>Shankara</name>
		<subpath>Shankara</subpath>
		<variant_uuid>499d84d9-abb6-50bf-b6c2-caf5b5c12208</variant_uuid>
		<slave_count>2</slave_count>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shapes-WHDL" sha1="d4c63de58d81e1f80a69a1095b06f90e0a38fa15">
		<name>Shapes</name>
		<subpath>Shapes</subpath>
		<variant_uuid>6806d0f0-954f-5b2f-8e79-d2ec789a8046</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
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		<slave number="4">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shapez-WHDL" sha1="3de29c1ad03d52e083058584bf34dce343be4d8a">
		<name>Shapez</name>
		<subpath>Shapez</subpath>
		<variant_uuid>8e762367-029d-51cf-b51b-aea8c82085a1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
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		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sharks-WHDL" sha1="2b82016b3c00b526b33cb33b4a4ec2d786109daf">
		<name>Sharks</name>
		<subpath>Sharks</subpath>
		<variant_uuid>ea60e242-7c69-5bb2-bf5c-345cd347e485</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SheepShooter-WHDL" sha1="cc1228e0ed17e623e3f4af46f30d0a0d1ae467ed">
		<name>Sheep Shooter</name>
		<subpath>SheepShooter</subpath>
		<variant_uuid>eed54f09-baba-5a95-ae04-b46a0efb865d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
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			<datapath>data</datapath>
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		<slave number="6">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Shenandoah-WHDL" sha1="800d22975df3359f411ae6144873445b75065e4e">
		<name>Shenandoah- 2 Mo (Chip)</name>
		<subpath>Shenandoah-2MoChip</subpath>
		<variant_uuid>94ef22e2-36a6-53b5-b958-a1292e0ae866</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
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			<datapath>data</datapath>
		</slave>
		<slave number="2">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shepherd-WHDL" sha1="59a29058691c03c3833bfc1afa01ac5b79165c0d">
		<name>Shepherd</name>
		<subpath>Shepherd</subpath>
		<variant_uuid>af70ca89-bfcd-5e40-98f2-b2c2b7a6e7b4</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
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			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shield-WHDL" sha1="4175a344c3aba93c5092c4f3734f10cd2de64588">
		<name>Shield</name>
		<subpath>Shield</subpath>
		<variant_uuid>84cf0757-88ac-5b32-8be2-e55e3ca05521</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="ShiftitAGA-WHDL" sha1="c8f382451807a6458f5e40c11c2c23c7e0a6b7a4">
		<name>Shiftit [AGA]</name>
		<subpath>ShiftitAGA</subpath>
		<variant_uuid>74e52004-ec8a-5a74-8fbf-296e6162a916</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShiftrixCDTV-WHDL" sha1="da0f559f995a23faf2a5d04feba5637416f00cb4">
		<name>Shiftrix [CDTV]DE</name>
		<subpath>ShiftrixCDTVDE</subpath>
		<variant_uuid>b5d2d789-f431-5e48-9ba2-bfcf341ee91f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
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			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="ShiningWayKungFuIT-WHDL" sha1="5c2bbde6830fe8e1c78c908dd510c580339ac6a9">
		<name>Shining Way Kung Fu IT</name>
		<subpath>ShiningWayKungFuIT</subpath>
		<variant_uuid>9fff675f-3bde-5d7b-b033-9aabc2d7e099</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShisenShoAGA-WHDL" sha1="56dcc86b37ff7ce8ce194b422142ad2a08649150">
		<name>Shisen Sho [AGA]</name>
		<subpath>ShisenShoAGA</subpath>
		<variant_uuid>fc70f258-c32e-5cbe-8e03-5551fec3a0ca</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shizophrenia-WHDL" sha1="040e124101602473f26dd52b1c448501ee1b1a72">
		<name>Shizophrenia</name>
		<subpath>Shizophrenia</subpath>
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			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_32.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="ShokakuAGA-WHDL" sha1="776f97436ebb458d5af929115ad4a9a54df880d3">
		<name>Shokaku [AGA]</name>
		<subpath>ShokakuAGA</subpath>
		<variant_uuid>a93bf9a4-360c-5cec-a0b6-d788d91f585b</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
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		<slave number="1">
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			<filename>Workbench31_32.Slave</filename>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShootEmBaddies-WHDL" sha1="f772361283d9aa2c9ed9eb674460210d07eb2f17">
		<name>Shoot Em Baddies</name>
		<subpath>ShootEmBaddies</subpath>
		<variant_uuid>06d694d4-12db-526a-8db1-912ba9aa3eb4</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShootingMachine-WHDL" sha1="ca3954974470162bd5eba76a8f50a6c583b975f4">
		<name>Shooting Machine</name>
		<subpath>ShootingMachine</subpath>
		<variant_uuid>58c6b533-8fc0-5d38-ad00-ef5fd74f1cb3</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShootingStar-WHDL" sha1="265c3c3525a8efaa1e976cbde70896c7a6e95219">
		<name>Shooting Star</name>
		<subpath>ShootingStar</subpath>
		<variant_uuid>554ac222-3248-5865-a4af-80e6f0866bbc</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Shootout2-WHDL" sha1="48329bd46ddfe2e034ad9ad21311e8a83e8c1352">
		<name>Shoot Out 2</name>
		<subpath>ShootOut2</subpath>
		<variant_uuid>78b73e46-3145-5af1-ad16-760b6001cae2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShootOut2000-WHDL" sha1="259e5226080684d2a2b89257e62c3f84b71a43bf">
		<name>Shoot Out 2000</name>
		<subpath>ShootOut2000</subpath>
		<variant_uuid>c683e5b9-6f77-5bd3-a6d5-400fd0675264</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="ShootOutOtto-WHDL" sha1="2cafc4a05ecd5623e4a279979536ad36333f843d">
		<name>Shoot Out Otto</name>
		<subpath>ShootOutOtto</subpath>
		<variant_uuid>24a23527-bdd7-587d-96d2-2c0268ee716f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Puzcat-WHDL" sha1="cfe80713bfb555cf6b3b00443b934efad8131141">
		<name>Puz Cat</name>
		<subpath>PuzCat</subpath>
		<variant_uuid>87eeecee-589f-52f9-abc6-5803328808a0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Quatro-WHDL" sha1="3b8d3885bc0abf33166ca5405db20cccf1cf0100">
		<name>Quatro-NV</name>
		<subpath>Quatro-NV</subpath>
		<variant_uuid>f3b54220-ec10-5c32-ae1a-10541024b323</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Raid4-WHDL" sha1="0cafd6fd2036b2aae954f068088e9e4d8ddd1a07">
		<name>Raid 4</name>
		<subpath>Raid4</subpath>
		<variant_uuid>fd9f9c00-ddb2-5f7e-a1bf-dc63782805c3</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Reaxion-WHDL" sha1="a37ae0fe09bafc0556b8887e7b587902e4f4584b">
		<name>Reaxion</name>
		<subpath>Reaxion</subpath>
		<variant_uuid>813af4e1-8009-563a-82e7-7bfad0cdb000</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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		<slave number="5">
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Reederei-WHDL" sha1="899bf5cab8efeaf7c75f792e436a502839d0df95">
		<name>Reederei</name>
		<subpath>Reederei</subpath>
		<variant_uuid>1c532fa0-e7e2-5dab-b7d2-0b5c0f77d1c5</variant_uuid>
		<slave_count>1</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReturnEarth-WHDL" sha1="75f5cd95e1a31accb5bd280bc4485d33ebfd4581">
		<name>Return Earth</name>
		<subpath>ReturnEarth</subpath>
		<variant_uuid>f2e0e87b-ef55-5bb8-a740-2637c5244e05</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="RiseRabbits2AGA-WHDL" sha1="6a7ce7c6d7be56bda4a61d97a545183572ac92c4">
		<name>Rise Rabbits 2 [AGA]</name>
		<subpath>RiseRabbits2AGA</subpath>
		<variant_uuid>40a27017-f990-51ff-853b-eb8894ff646b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="RoboticsLife-WHDL" sha1="8fe1497e6a4603956c91a04d01741521fe520bdf">
		<name>Robotics Life</name>
		<subpath>RoboticsLife</subpath>
		<variant_uuid>f564f648-44f3-54f6-a3a5-c4c914b8c7ac</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rome-WHDL" sha1="453a33459e94460145e952b77af346b7f9bdf483">
		<name>Rome</name>
		<subpath>Rome</subpath>
		<variant_uuid>363474f6-519d-50dc-a000-c2c05f312022</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RsquadronSeuck-WHDL" sha1="ca401aa19c5ff0a9cd1b0483f26d7c15be672550">
		<name>RSquadron Seuck</name>
		<subpath>RSquadronSeuck</subpath>
		<variant_uuid>24563bac-1a30-5e2c-a3bb-45fdfca90858</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="1">
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SagaAGA-WHDL" sha1="d659688e78f793872c8a8f329ea565968c9f03e2">
		<name>Saga [AGA]</name>
		<subpath>SagaAGA</subpath>
		<variant_uuid>68605b14-342f-5a40-b034-90f98520a53e</variant_uuid>
		<slave_count>2</slave_count>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SaturdayNightSnooker-WHDL" sha1="5b32c8dc05e89140cc53f924d59b6de3ab0caf47">
		<name>Saturday Night Snooker</name>
		<subpath>SaturdayNightSnooker</subpath>
		<variant_uuid>eed547b8-cab0-533b-b726-235207885f5c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScreechDemo-WHDL" sha1="cf020cc95ef9a39e8840bf54b8fe2de154cfe04f">
		<name>Screech Demo</name>
		<subpath>ScreechDemo</subpath>
		<variant_uuid>da191a77-1b9f-577c-b570-8cb4389a3039</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SeriousBackgammon-WHDL" sha1="de5ccbf88121521fa894cfe6af696aaf4251122a">
		<name>Serious Backgammon</name>
		<subpath>SeriousBackgammon</subpath>
		<variant_uuid>3eb70e15-2d0c-5b84-a41c-57544be3f196</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="ShopDrop-WHDL" sha1="161440469e089c82d59364346dbb8c18fc5d6114">
		<name>Shop Drop</name>
		<subpath>ShopDrop</subpath>
		<variant_uuid>8293fe51-e99d-510e-90f4-5cd0c1a5944a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="ShopTilYouDrop-WHDL" sha1="95531b006954e8aab7ff2c826de2ca606559cd7e">
		<name>Shop Til You Drop</name>
		<subpath>ShopTilYouDrop</subpath>
		<variant_uuid>72ad4556-f0fb-5d71-b142-8426a16c15dd</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShroomGammon-WHDL" sha1="b25f5ee9d394325004b8d4c004396dfb1324c285">
		<name>Shroom Gammon 2kdemo</name>
		<subpath>ShroomGammon2kdemo</subpath>
		<variant_uuid>b3a41605-b37d-5507-b86b-8d8c0c7bf838</variant_uuid>
		<slave_count>10</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>GenericKick31.slave</filename>
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		<slave number="7">
			<filename>Workbench13.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShufflePix-WHDL" sha1="7a26cb822a4aad3ea3495364d49a46cb6c7318b5">
		<name>Shuffle Pix</name>
		<subpath>ShufflePix</subpath>
		<variant_uuid>8490f5f6-81b4-52f1-946e-582b96b24f25</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		<slave number="4">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="ShuffleRun-WHDL" sha1="69eb5369accccbf3571c79ede57a65f381f848fb">
		<name>Shuffle Run</name>
		<subpath>ShuffleRun</subpath>
		<variant_uuid>7c78fd6d-b888-593b-a7b3-a29db5f31e52</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="ShufflingAround-WHDL" sha1="766e1713f05b971e1d7bf73a9cadb6548b522ed7">
		<name>Shuffling Around</name>
		<subpath>ShufflingAround</subpath>
		<variant_uuid>43909379-19a3-5634-95bc-3c31f7d70ca6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SibwingAGAdemo-WHDL" sha1="80adb079ffd18b5823822c989cfdf53275daa47b">
		<name>Sibwing [AGA] Demo</name>
		<subpath>SibwingAGADemo</subpath>
		<variant_uuid>a2b30fc1-e1c3-5f9f-a586-132fb27f975d</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Sickball2-WHDL" sha1="ce9e9e59a377387a2563ffb1a61d06f8249bc6f6">
		<name>Sickball 2</name>
		<subpath>Sickball2</subpath>
		<variant_uuid>675302a0-f151-5481-8fd3-3881e4ca466e</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Siegebeast-WHDL" sha1="ad60df86e83614bfc6af94dcb2d2420e5bafd6d3">
		<name>Siegebeast</name>
		<subpath>Siegebeast</subpath>
		<variant_uuid>f3be21a0-98a6-54ae-a275-77888fc29d96</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SillyconvAttack-WHDL" sha1="cf1888974e3426476282c0f8919e08ec67d287d0">
		<name>Sillyconv Attack</name>
		<subpath>SillyconvAttack</subpath>
		<variant_uuid>17ea4c36-27b9-5382-98ae-afeb96cc97b8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SilverBars-WHDL" sha1="ad2f7fca74958115793e8da508d784530f79b9bf">
		<name>Silver Bars</name>
		<subpath>SilverBars</subpath>
		<variant_uuid>411a6884-533d-56ac-8639-4a2d8bf1a332</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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		<slave number="4">
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		<hardware>
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		</hardware>
	</game>
	<game filename="Silverblade-WHDL" sha1="674f77cf867f60ded3c858fe692f0b84bc25f607">
		<name>Silverblade</name>
		<subpath>Silverblade</subpath>
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		</hardware>
	</game>
	<game filename="SilverEagle-WHDL" sha1="781c11480c3192934012fa9c5863c5b6b485f848">
		<name>Silver Eagle</name>
		<subpath>SilverEagle</subpath>
		<variant_uuid>5d6ce2e7-f9f0-5a02-8399-1b92d90134c4</variant_uuid>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Silverman-WHDL" sha1="3c7f1b721a44426d5bf27dfbefccd7cb243307ee">
		<name>Silverman</name>
		<subpath>Silverman</subpath>
		<variant_uuid>976e991d-df34-5fc4-8374-ad9a8e30a996</variant_uuid>
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	</game>
	<game filename="SilvermanSP-WHDL" sha1="72e347a94e4f7222f44c9bc6d15c5d8fa795dca1">
		<name>Silverman SP</name>
		<subpath>SilvermanSP</subpath>
		<variant_uuid>c30db0d0-63c9-5ccc-841a-e45aa84298a1</variant_uuid>
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		</hardware>
	</game>
	<game filename="SimBlind-WHDL" sha1="929297dfb6d2ca190644789debb8e563dec24b48">
		<name>Sim Blind-NV</name>
		<subpath>SimBlind-NV</subpath>
		<variant_uuid>b149c414-0cd0-5b8b-b423-07e36f425c2d</variant_uuid>
		<slave_count>6</slave_count>
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	<game filename="SimCity122-WHDL" sha1="d39f56991a5651578210bd67a42f014c24144f60">
		<name>Sim City 122</name>
		<subpath>SimCity122</subpath>
		<variant_uuid>55690fe9-8fe3-5000-8954-51cf6af7a8fb</variant_uuid>
		<slave_count>6</slave_count>
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	<game filename="SimCity13-WHDL" sha1="ccab1e251136a718eb60fb4b670d9bbfb5273d4c">
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	</game>
	<game filename="SimCity2000AGA-WHDL" sha1="bdc09ad287d211810b234712e8f68729cb339896">
		<name>Sim City 2000 [AGA]</name>
		<subpath>SimCity2000AGA</subpath>
		<variant_uuid>ad1a1210-3588-549e-bb69-06cd3fa21a08</variant_uuid>
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		</hardware>
	</game>
	<game filename="SimCity2000AGADE-WHDL" sha1="b74d8783fcb3c2986fc983507a3c4ee6de83f972">
		<name>Sim City 2000 [AGA] DE</name>
		<subpath>SimCity2000AGADE</subpath>
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		</hardware>
	</game>
	<game filename="SimCityCDTVFR-WHDL" sha1="add4f399b884079d626cac9692f6201c17e2931d">
		<name>Sim City [CDTV]FR</name>
		<subpath>SimCityCDTVFR</subpath>
		<variant_uuid>2adb7044-7963-57b7-a962-77884d229159</variant_uuid>
		<slave_count>1</slave_count>
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		<slave number="1">
			<filename>SimCityCDTV.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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		</hardware>
	</game>
	<game filename="SimCityDX-WHDL" sha1="56cbc5545ee061ce60918ea7f458f34c9185b2fe">
		<name>Sim City DX</name>
		<subpath>SimCityDX</subpath>
		<variant_uuid>65a07733-fdb3-5f31-9a36-d6e616865e7e</variant_uuid>
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	</game>
	<game filename="SimCityDXFR-WHDL" sha1="c95817445953bb17d490c527ada80116df273eb5">
		<name>Sim City DXFR</name>
		<subpath>SimCityDXFR</subpath>
		<variant_uuid>9ac0a717-34ea-585e-adea-f3a3cd948672</variant_uuid>
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	</game>
	<game filename="SimLifeFR-WHDL" sha1="7eed8d4d9dfe39fb05010f3a354f471fe76b1585">
		<name>Sim Life FR</name>
		<subpath>SimLifeFR</subpath>
		<variant_uuid>87a03ee3-a6dc-5661-9cb4-f54836210085</variant_uuid>
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		</hardware>
	</game>
	<game filename="DieOdysseeDE-WHDL" sha1="12741a7c96a482cd5d8a785999c1fbaaab7b5c0b">
		<name>Die Odyssee DE</name>
		<subpath>DieOdysseeDE</subpath>
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	</game>
	<game filename="Digit-WHDL" sha1="2fd6fc498653e3fc350a933c7966d76e52f20828">
		<name>Dig (Italiano)</name>
		<subpath>DigIt</subpath>
		<variant_uuid>2fde5431-3629-568e-82f5-664a25d1bbe5</variant_uuid>
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	</game>
	<game filename="Dilemma-WHDL" sha1="7f2f1357ffb085c84f9311655845733ec0f99001">
		<name>Dilemma</name>
		<subpath>Dilemma</subpath>
		<variant_uuid>ffc698ae-5bdd-59f1-bdc5-8801a7719a27</variant_uuid>
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	<game filename="DinoRun-WHDL" sha1="2687293411e99463a9a35830307bbbcdedcca999">
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		<subpath>DinoRun-NE</subpath>
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DinoRunBB-WHDL" sha1="846396b322f0218b02b7543c4f7de18e2bf942ef">
		<name>Dino Run BB</name>
		<subpath>DinoRunBB</subpath>
		<variant_uuid>93bec614-1993-5f67-8273-3397e8671fa0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Diplomacy-WHDL" sha1="a85cb4268303f3086e740735df296030ae1264b2">
		<name>Diplomacy</name>
		<subpath>Diplomacy</subpath>
		<variant_uuid>4821ac47-5181-5fe3-92a3-e70b309458b5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DiplomacyAvalon-WHDL" sha1="0d97f4fe1f02888b4e7c65e915f1cca1cbb4a7d1">
		<name>Diplomacy Avalon</name>
		<subpath>DiplomacyAvalon</subpath>
		<variant_uuid>3c7968b2-45f0-5834-a1d1-1d0aceffc8d1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DirtyCash-WHDL" sha1="9dca21dfb27d3eac7af92dec9a78bea14513fb00">
		<name>Dirty Cash</name>
		<subpath>DirtyCash</subpath>
		<variant_uuid>5d2c5f2a-cb72-5bda-bcdf-debae01fd179</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DirtyRackets-WHDL" sha1="267f93518684f57a79c0791f88eb2b763363b292">
		<name>Dirty Rackets</name>
		<subpath>DirtyRackets</subpath>
		<variant_uuid>407c4798-08d5-56ca-9971-99e70211dc5f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DiscerPL-WHDL" sha1="60c4f306560f6632e025fa7660c49f9065b64339">
		<name>Discer PL</name>
		<subpath>DiscerPL</subpath>
		<variant_uuid>a3ae7d86-7268-5b1b-b29f-bd5c53794ead</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DiscoveryComputec-WHDL" sha1="e36b71b26ef5fc643cf8a27d06e9acce2a97d57e">
		<name>Discovery Computec</name>
		<subpath>DiscoveryComputec</subpath>
		<variant_uuid>d43da4cd-8f1c-531d-acf7-72339777dba9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DithellSpaceDemo-WHDL" sha1="0152c10a793cdb8fb497049f1c9a7842cc6f875e">
		<name>Dithell Space Demo</name>
		<subpath>DithellSpaceDemo</subpath>
		<variant_uuid>209edce8-ec07-598f-9c45-a895921c6257</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DithellWonderland-WHDL" sha1="9f7ddbdfb6861c183feb701d47628d6deadbf256">
		<name>Dithell Wonderland</name>
		<subpath>DithellWonderland</subpath>
		<variant_uuid>49bf639c-4166-51d5-b221-146cda33258b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DithellWonderland1997-WHDL" sha1="fa73734a6b5737c8f0c10c2fa31580bdfeed03b7">
		<name>Dithell Wonderland 1997</name>
		<subpath>DithellWonderland1997</subpath>
		<variant_uuid>c6debbc2-08b2-521b-a9e8-09824d87ddd5</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DithellWonderland2022-WHDL" sha1="64de0bafe3c33f8973b5c9f880991e3b241ddc8e">
		<name>Dithell Wonderland 2022</name>
		<subpath>DithellWonderland2022</subpath>
		<variant_uuid>872e1d05-1d09-5278-b563-7bf287142bb6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DivisionOne92-WHDL" sha1="d9b1a6bec996501f698114fc09283b914e6947de">
		<name>Division One 92</name>
		<subpath>DivisionOne92</subpath>
		<variant_uuid>d8826da2-de9b-5a5b-85d0-aef916f69d56</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DivumexDemo-WHDL" sha1="6083f4dfd7493846d0d39e3c650c96361ace7d2f">
		<name>Divumex Demo</name>
		<subpath>DivumexDemo</subpath>
		<variant_uuid>9b3e78ac-b862-5124-a6b3-d8da675785b0</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DizzyDiamonds-WHDL" sha1="ab9363f9dbca4bc4b4871082750e5e1ad02d8eaa">
		<name>Dizzy Diamonds</name>
		<subpath>DizzyDiamonds</subpath>
		<variant_uuid>1893d39f-0252-5236-8daa-26e20ffe2640</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DizzyEggstravaganza-WHDL" sha1="dd8e41bd2d99293b6df195d6e01a55dd973e98bc">
		<name>Dizzy Eggstravaganza-novbrmove</name>
		<subpath>DizzyEggstravaganza-novbrmove</subpath>
		<variant_uuid>9f529817-2c23-544b-a194-e7973a257938</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DizzyFantasticAGAFR-M6-WHDL" sha1="e08299d7f9f7274ba2c184080c8f020299689a75">
		<name>Dizzy 7 Fantastic [AGA] FR</name>
		<subpath>Dizzy7FantasticAGAFR</subpath>
		<variant_uuid>97392020-ce92-565a-877f-84f5eb2bca35</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SimLifeLowAGAFR-WHDL" sha1="b033c5a8e91cbd348e1c3914708fb827243191a6">
		<name>Sim Life Low [AGA] FR</name>
		<subpath>SimLifeLowAGAFR</subpath>
		<variant_uuid>8b4021c7-1a95-54d7-92c2-e07018d2286a</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
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	</game>
	<game filename="Simon-WHDL" sha1="08d0231844cf940807e493c3f08a33e23f4047fc">
		<name>Simon</name>
		<subpath>Simon</subpath>
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		<slave_default>GenericKick13.slave</slave_default>
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			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Simon2001-WHDL" sha1="f9f847d84ba43d38abe328d5aaa4d8ffb6027652">
		<name>Simon 2001</name>
		<subpath>Simon2001</subpath>
		<variant_uuid>e0e6db31-bdfb-58a7-ad6f-1a30001d685e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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		<hardware>
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		</hardware>
	</game>
	<game filename="SinbadST-WHDL" sha1="319227c2e443740c46d48d4291da7673d06eb3b8">
		<name>Sinbad ST</name>
		<subpath>SinbadST</subpath>
		<variant_uuid>2b6eb7bd-c57b-5bc6-97e3-3dd49d0c304d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SinbadSTFR-WHDL" sha1="ba0a2397eb6d16d4cc2794940ec0b853a1986a78">
		<name>Sinbad STFR</name>
		<subpath>SinbadSTFR</subpath>
		<variant_uuid>97b72210-0790-5758-bab1-a89c5c092b06</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SinuhedCZ-WHDL" sha1="ad3d3c98d0b181c0dbced9d4c852bec39ec4ff43">
		<name>Sinuhed CZ</name>
		<subpath>SinuhedCZ</subpath>
		<variant_uuid>58807ec5-b055-5141-a617-5a8b0849f7d6</variant_uuid>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SinuhedFR-WHDL" sha1="e1c24fb63f945f6fe68f90eb52993eb77af2d77e">
		<name>Sinuhed FR</name>
		<subpath>SinuhedFR</subpath>
		<variant_uuid>a9858e4e-a167-59b1-9def-387d086a2f90</variant_uuid>
		<slave_count>2</slave_count>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="SirAbadol-WHDL" sha1="1e03bdf7f900ba7518ccce4b93c1d468fa8342e5">
		<name>Sir Ababol</name>
		<subpath>SirAbabol</subpath>
		<variant_uuid>68c09407-74d9-5fa5-8f0a-5eb3e0610df2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Sirius7-WHDL" sha1="8492ec39ba5210254fa724c962b0e89882186dd2">
		<name>Sirius 7</name>
		<subpath>Sirius7</subpath>
		<variant_uuid>d456149d-52c2-5000-90d7-9b7e3d8e47c8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
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		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SirLosealotAGA-WHDL" sha1="181342f796e78188ba5fef52d8ae204f54bb3799">
		<name>Sir Losealot [AGA]</name>
		<subpath>SirLosealotAGA</subpath>
		<variant_uuid>96043d0a-b2b4-53b7-98f5-ae3d874bd68f</variant_uuid>
		<slave_count>3</slave_count>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SixthSenseAGA-WHDL" sha1="8b736231e252dc5ae4bd6abad51ffb32043525e4">
		<name>Sixth Sense [AGA]</name>
		<subpath>SixthSenseAGA</subpath>
		<variant_uuid>b1820c28-8005-52e3-884a-a4a85ca0baf3</variant_uuid>
		<slave_count>2</slave_count>
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			<datapath>data</datapath>
		</slave>
		<slave number="2">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Skan29-WHDL" sha1="bf6115aa433ab97e555e963f95029f2ece6f3976">
		<name>Skan 29</name>
		<subpath>Skan29</subpath>
		<variant_uuid>2a269c3a-6264-5a19-9143-10afd8e1dece</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
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		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SkarabeuszPL-WHDL" sha1="47976132db8a48fe19c0cf70d13741cb307bff54">
		<name>Skarabeusz PL</name>
		<subpath>SkarabeuszPL</subpath>
		<variant_uuid>82b54ca6-4ae7-57c4-bffc-f413d941b65a</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="SkarbnikPL-WHDL" sha1="646f6f905d82b17b8055d3577d2d6720a9b1ffe7">
		<name>Skarbnik PLD 7</name>
		<subpath>SkarbnikPLD7</subpath>
		<variant_uuid>aeba741f-80af-5a71-8dec-614032614ec6</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		</slave>
		<slave number="5">
			<filename>Kick13D72.slave</filename>
			<datapath />
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		<hardware>
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		</hardware>
	</game>
	<game filename="SkarbTemplariuszyPL-WHDL" sha1="25bf50feb7d8eae1eb67de06ba3c06f7d665b028">
		<name>Skarb Templariuszy PL</name>
		<subpath>SkarbTemplariuszyPL</subpath>
		<variant_uuid>1c34fc91-d72b-5128-92d9-9f81b9acd4c0</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="Skat-WHDL" sha1="fe54907b51f3fbeb0a328a435d5c33c3969395d9">
		<name>Skat</name>
		<subpath>Skat</subpath>
		<variant_uuid>fbd430b7-3375-5daa-994d-0923c80f01c6</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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	</game>
	<game filename="SkatDX2DE-WHDL" sha1="8809da9eca934cf7556aa37cc486100b3f72d72b">
		<name>Skat DX 2 DE</name>
		<subpath>SkatDX2DE</subpath>
		<variant_uuid>2ee71b3b-e6e6-5858-b64f-b0f944d1f461</variant_uuid>
		<slave_count>4</slave_count>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkatRoyalDE-WHDL" sha1="15c2c73349997d149b68cdb376af6076755eb986">
		<name>Skat Royal DE</name>
		<subpath>SkatRoyalDE</subpath>
		<variant_uuid>0163e09c-e299-5743-824e-f52b56b12bcd</variant_uuid>
		<slave_count>6</slave_count>
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			<datapath>data</datapath>
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		<slave number="2">
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	</game>
	<game filename="SkiddyThingsBattle-WHDL" sha1="702036d763fca98003b8d7ba9799649179e778ee">
		<name>Skiddy Things Battle</name>
		<subpath>SkiddyThingsBattle</subpath>
		<variant_uuid>0e85bc9b-fde6-5d1b-98db-ea0f9e36a551</variant_uuid>
		<slave_count>6</slave_count>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skidmarks2ECSAGA-WHDL" sha1="00582e36efb57047772a7e5e26611471fe786e5e">
		<name>Skidmarks 2 ECSAGA</name>
		<subpath>Skidmarks2ECSAGA</subpath>
		<variant_uuid>5a80113c-e00e-5255-90e5-7a7b589a18ef</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skidmarks2FarmECSAGA-WHDL" sha1="d9e212d50d62a2512fc151c8f865d609a52a3ebe">
		<name>Skidmarks 2farm ECSAGA</name>
		<subpath>Skidmarks2farmECSAGA</subpath>
		<variant_uuid>416671c6-0aa2-5b01-ba16-a285d76edba7</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skidmarks2plusECSAGA-WHDL" sha1="e83cd0f68ad6c051860272793156b873a30dec6c">
		<name>Skidmarks 2plus ECSAGA</name>
		<subpath>Skidmarks2plusECSAGA</subpath>
		<variant_uuid>6c3bb37a-8038-58ea-8008-390aa1030312</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skidmarks2SillyECSAGA-WHDL" sha1="18f4eb18f6e235ceb55fa139e04823fce3f89a9e">
		<name>Skidmarks 2silly ECSAGA</name>
		<subpath>Skidmarks2sillyECSAGA</subpath>
		<variant_uuid>c18ea669-bd1f-5a7f-8019-e62c5f37565e</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skidmarks2SuperECSAGA-WHDL" sha1="edcf718ed6da07c8ed9b7b243153ab9878a942a4">
		<name>Skidmarks 2super ECSAGA</name>
		<subpath>Skidmarks2superECSAGA</subpath>
		<variant_uuid>ac01cad9-7cf8-59da-99bb-8dbcccbfb97a</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skidmarks2Ult-WHDL" sha1="c4976bc9c66b8fbb6b8900fb801e07f0c6bef3a7">
		<name>Skidmarks 2 Ult</name>
		<subpath>Skidmarks2Ult</subpath>
		<variant_uuid>80bf8e15-2150-5fee-aa07-52c72c376006</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Skidmarks2Ult.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Skidmarks2Ult.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Skidmarks2UltLowMem.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skidmarks2UltAGA-WHDL" sha1="8a79cde7f4fdc6094f325f50bd513d58a2f482cf">
		<name>Skidmarks 2 Ult [AGA]</name>
		<subpath>Skidmarks2UltAGA</subpath>
		<variant_uuid>6f289ecc-ce94-5ce7-b677-0a0029aa3a68</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Skidmarks2Ult.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Skidmarks2Ult.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Skidmarks2UltLowMem.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkillGridAGA-WHDL" sha1="0e3c73516681b2306d6f1f02c43544064592d6ba">
		<name>Skill Grid [AGA]</name>
		<subpath>SkillGridAGA</subpath>
		<variant_uuid>edc51daa-a3b5-545e-9798-cdbbc86e5a32</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkillGridPpotAGA-WHDL" sha1="68d298bdfd1fb5b452a750dc6379d24bb63516dc">
		<name>Skill Grid Ppot [AGA]</name>
		<subpath>SkillGridPpotAGA</subpath>
		<variant_uuid>eb96ef53-276c-5229-934a-269b31f05e56</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkimmersAGADemo-WHDL" sha1="ec222f7ab01585b99b9feed9656f441c5fe38419">
		<name>Skimmers [AGA] Demo</name>
		<subpath>SkimmersAGADemo</subpath>
		<variant_uuid>4264e1fc-05d2-500d-a7fc-b12cd958f504</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench31_4.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skirmish-WHDL" sha1="5b7e576a887952b1947e9216a7e3796c0f360a36">
		<name>Skirmish (NTSC)</name>
		<subpath>SkirmishNTSC</subpath>
		<variant_uuid>a0f777d7-b8c2-5090-abdf-096455f89739</variant_uuid>
		<slave_count>12</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="7">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="8">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="9">
			<filename>Workbench13.Slave</filename>
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		<slave number="10">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="11">
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			<datapath>data</datapath>
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		<slave number="12">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkiRun-WHDL" sha1="7595a7c108448921f0eee773557040539e0c7db9">
		<name>Ski Run</name>
		<subpath>SkiRun</subpath>
		<variant_uuid>c458c916-50b9-5300-8524-40da8471b177</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skyblaster-WHDL" sha1="8ea237f1df301df746591d02d47e3847bac866c8">
		<name>Skyblaster-NV-NE</name>
		<subpath>Skyblaster-NV-NE</subpath>
		<variant_uuid>6268a819-e47b-501e-82f3-05aa58e4405a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkyCabbie-WHDL" sha1="fa8dd0f382f678a12695d42ea2b6929d930c1e54">
		<name>Sky Cabbie-NV</name>
		<subpath>SkyCabbie-NV</subpath>
		<variant_uuid>012173ca-88e4-5bb0-9733-6dd0fd637fa3</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Skychase-WHDL" sha1="e073185d6cea72e0dd11e8740fc0b36fdbf472a5">
		<name>Skychase</name>
		<subpath>Skychase</subpath>
		<variant_uuid>37500205-0a91-5671-8d51-9cbf9bbf9d75</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SkyFight2IT-WHDL" sha1="42e7733e246ac58049eb3f7ae3712ffa0d4b756a">
		<name>Sky Fight 2 IT</name>
		<subpath>SkyFight2IT</subpath>
		<variant_uuid>02e07a4e-2317-53d6-9c1f-185f5efa0925</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Slabs-WHDL" sha1="249ef24719fad054bf3e3ddd20f8218006b05cbd">
		<name>Slabs</name>
		<subpath>Slabs</subpath>
		<variant_uuid>63959a52-f793-559f-b015-37a1a6002bad</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Slalom-WHDL" sha1="6fcf4f84610d465408a553041d64c69de046f3f6">
		<name>Slalom</name>
		<subpath>Slalom</subpath>
		<variant_uuid>6d9b0366-ef82-55e4-9b70-b7ae85b1e992</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Slamball-WHDL" sha1="4f79d63b35c5cfef234ce4238c8089498f152186">
		<name>Slamball</name>
		<subpath>Slamball</subpath>
		<variant_uuid>eab052ad-f71b-5d59-be51-50d895182386</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
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		<name>Slez</name>
		<subpath>Slez</subpath>
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			PORT1=JOY
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	<game filename="SlideIt1-WHDL" sha1="51be59428c5dd27d26722e438807be8e486e96a3">
		<name>Slide It 1</name>
		<subpath>SlideIt1</subpath>
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	</game>
	<game filename="SlideIt1AGA-WHDL" sha1="57582ab80d95d120aab161283407fcbb5afc0dae">
		<name>Slide It 1 [AGA]</name>
		<subpath>SlideIt1AGA</subpath>
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	</game>
	<game filename="SlideIt2-WHDL" sha1="3791a6b32d642eeedb5e3e4a8901d47526d4c484">
		<name>Slide It 2</name>
		<subpath>SlideIt2</subpath>
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	<game filename="Slider88-WHDL" sha1="0e8f4d6fdd34cdd3010e706fbc559c8fe095319b">
		<name>Slider 88</name>
		<subpath>Slider88</subpath>
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	<game filename="Slider96-WHDL" sha1="a21be947eb1a7f8e06c5542db57c9561d9e63a37">
		<name>Slider 96</name>
		<subpath>Slider96</subpath>
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	<game filename="SlidercrashDE-WHDL" sha1="fda6d8ab86e7c62d523dd555a298b5dd598eb921">
		<name>Slidercrash DE</name>
		<subpath>SlidercrashDE</subpath>
		<variant_uuid>669716a7-836d-5b4f-8032-095d8b034cb1</variant_uuid>
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	<game filename="SliderQuest-WHDL" sha1="431175c9263901ee28967e91021d689a7ae9b1f5">
		<name>Slider Quest</name>
		<subpath>SliderQuest</subpath>
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	<game filename="SlidingSkill-WHDL" sha1="fff8ff7efad9ebbf890baaa4f708ee2336831e12">
		<name>Sliding Skill-NV-NE</name>
		<subpath>SlidingSkill-NV-NE</subpath>
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	<game filename="Slime-WHDL" sha1="d3b798e5745a5c1bbbd06a4498a3050363ac1ca3">
		<name>Slime</name>
		<subpath>Slime</subpath>
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	</game>
	<game filename="SlimeLine-WHDL" sha1="11b9bc3fcdcbdbec042b5aa3e414fdb158e6b38a">
		<name>Slime Line</name>
		<subpath>SlimeLine</subpath>
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	</game>
	<game filename="SmallCarDragRaceDemo-WHDL" sha1="d4129a4d1f03cd7a18859da4b0c3a718203afa56">
		<name>Small Car Drag Race Demo</name>
		<subpath>SmallCarDragRaceDemo</subpath>
		<variant_uuid>c13ac610-9684-5861-8293-079c9a96cf48</variant_uuid>
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			<filename>Data.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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		</hardware>
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	<game filename="Smart-WHDL" sha1="f8fa424abb384d22e12c98bd8fd56973ca798270">
		<name>Smart</name>
		<subpath>Smart</subpath>
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	<game filename="SmartCardz-WHDL" sha1="7983e6787cf52635c9d6b181a2772c3047e9a5db">
		<name>Smart Cardz</name>
		<subpath>SmartCardz</subpath>
		<variant_uuid>1137aaa6-8d0d-5e6d-9131-cb0abd7ad961</variant_uuid>
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	</game>
	<game filename="SmashBeast-WHDL" sha1="d2d61db8ce7938f82e8defb46bc1c7f95f0d3137">
		<name>Smash Beast-novbrmove-noend</name>
		<subpath>SmashBeast-novbrmove-noend</subpath>
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	</game>
	<game filename="SmashTVRipOff-WHDL" sha1="81b306680bebd144a58912c61865127823bf7662">
		<name>Smash TVRip Off-NV-NE</name>
		<subpath>SmashTVRipOff-NV-NE</subpath>
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	<game filename="Smile-WHDL" sha1="8c77886f4c40216f4b5fd1756a2460f17e46175e">
		<name>Smile</name>
		<subpath>Smile</subpath>
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	<game filename="SmurfRescue-WHDL" sha1="bef8009e6eb3393327694a56a1891efe57dea677">
		<name>Smurf Rescue</name>
		<subpath>SmurfRescue</subpath>
		<variant_uuid>566d74d5-be1d-5cb0-834a-ebac68a5b825</variant_uuid>
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	</game>
	<game filename="SmusPL-WHDL" sha1="069c50de2e927c39066959af604fd6b8d938c866">
		<name>Smus PL</name>
		<subpath>SmusPL</subpath>
		<variant_uuid>aa5bfd76-3e87-548d-8ad8-496a0be510b0</variant_uuid>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Snace-WHDL" sha1="e4dff6359040f2f2b504c92ed5afcc49bd149588">
		<name>Snace</name>
		<subpath>Snace</subpath>
		<variant_uuid>cd1d65ff-d200-5d1a-a2f8-7a4fe24b4b3e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Snail-WHDL" sha1="0ecba34b63a8b5b933b1dc5aa270a7bf03f0176b">
		<name>Snail</name>
		<subpath>Snail</subpath>
		<variant_uuid>0ec2d39c-23f5-5860-bf0c-e27d7500eaf0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Snake-WHDL" sha1="ebb3096a29915c14bc459ab4a91acb408aad3cca">
		<name>Snake</name>
		<subpath>Snake</subpath>
		<variant_uuid>d0e0d911-7e25-5a33-ad08-1de837b1a041</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Snakechase-WHDL" sha1="49356c7fa8342f3b6199cd7675c98574bd4f991c">
		<name>Snakechase</name>
		<subpath>Snakechase</subpath>
		<variant_uuid>5883e181-cc7a-5ea5-b9bc-ad84cbaa8c8b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SnakeGrass-WHDL" sha1="655abe146e633ec4a04df10da624caa9eb299f81">
		<name>Snake Grass</name>
		<subpath>SnakeGrass</subpath>
		<variant_uuid>19e833b7-79b1-5b25-a1b5-8ae510441815</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Snakeman-WHDL" sha1="60bca618e11c937a9ef195056d25f9c939579825">
		<name>Snakeman</name>
		<subpath>Snakeman</subpath>
		<variant_uuid>b58364cb-60b4-54e3-8cd4-75463c88f8a8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SnakePit-WHDL" sha1="43e1f3896a4058ccdc3b142e4804e06108e5873c">
		<name>Snake Pit</name>
		<subpath>SnakePit</subpath>
		<variant_uuid>3ff4620e-8f66-54f4-bb75-92214ad5cf20</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SnakesNC-WHDL" sha1="3078b0fa0ecf7b3c4606b74b3224446657557315">
		<name>Snakes NC</name>
		<subpath>SnakesNC</subpath>
		<variant_uuid>3dc0cc66-e0b5-5dc1-adef-9bb2ef399470</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sneer-WHDL" sha1="f664fc17aeb6fe4d1a83330897b0167bb97fbea9">
		<name>Sneer</name>
		<subpath>Sneer</subpath>
		<variant_uuid>f20d7b81-5ce3-5354-8cad-9633977583f6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Snoisnemid-WHDL" sha1="95905c014049554102fc5068db1f14050cb98c51">
		<name>Snoisnemid</name>
		<subpath>Snoisnemid</subpath>
		<variant_uuid>f13edd0d-0af5-53d8-9241-44df46f7296a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SnowfortDemo-WHDL" sha1="8de457df31a1d7c2b502441991625dac46311a2d">
		<name>Snowfort Demo-NV-NE</name>
		<subpath>SnowfortDemo-NV-NE</subpath>
		<variant_uuid>2916deee-f31d-5167-b1b5-f9fc93cd749a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SnowWars-WHDL" sha1="f54241209128f3c69205f3df032e462b3e9ddf5b">
		<name>Snow Wars</name>
		<subpath>SnowWars</subpath>
		<variant_uuid>243bd1c4-e129-54d7-a8d6-0271de974e4b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerManagerPlusDE-WHDL" sha1="dd48944df0266600b2f56fcae58a3aa859081025">
		<name>Soccer Manager Plus DE</name>
		<subpath>SoccerManagerPlusDE</subpath>
		<variant_uuid>3cf61600-e2a1-5f85-85ff-c4bd1d344edf</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerMatch-WHDL" sha1="7e4f71cccc9d6a90fbb82f5690df78021588c645">
		<name>Soccer Match</name>
		<subpath>SoccerMatch</subpath>
		<variant_uuid>391907f9-8912-5b44-aa84-1dbe9d07203f</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerRivals-WHDL" sha1="a3e7ead92f0de857357794f8fd8ab14bff355a12">
		<name>Soccer Rivals</name>
		<subpath>SoccerRivals</subpath>
		<variant_uuid>e4161bf4-d216-5354-94c3-abaef8b250d6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoccerSupremo-WHDL" sha1="f0f7a35de66a0654273a0b4d99ef09556317f716">
		<name>Soccer Supremo</name>
		<subpath>SoccerSupremo</subpath>
		<variant_uuid>aead7e6e-5e71-5c6c-a999-2946af8c016e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoeldnerDE-WHDL" sha1="8e849b89d59a22bcb7e4c4e0d7b4bf2a56699b14">
		<name>Soeldner DE</name>
		<subpath>SoeldnerDE</subpath>
		<variant_uuid>14086c9d-60c0-5143-87aa-f14fbcf25d2b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoftwareManagerDE-WHDL" sha1="3258dbccf5abfc56fc466412880c291133045edd">
		<name>Software Manager DE</name>
		<subpath>SoftwareManagerDE</subpath>
		<variant_uuid>676b9756-2184-5643-88b3-fe778bbf326d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Soko-WHDL" sha1="87f7ed11bff0253b7e778576f2c08ed6c364a685">
		<name>Soko</name>
		<subpath>Soko</subpath>
		<variant_uuid>f0b1466e-f624-5c3e-b855-906d7abbb36d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sokoban-WHDL" sha1="510ec5b522511fdeb60b0db945dbec88edb69eb3">
		<name>Soko Ban</name>
		<subpath>SokoBan</subpath>
		<variant_uuid>edf18d12-c38b-5f78-a305-ccf0164edbd5</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sokoban84-WHDL" sha1="4aa5107ae54291ee90421e5cee565a363efebf67">
		<name>Sokoban 84</name>
		<subpath>Sokoban84</subpath>
		<variant_uuid>ddc3c76c-825b-5b63-9c3f-0bff21fe1021</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SokomondDE-WHDL" sha1="78d46d404174d3ca4ae684779fd7539e7dec640b">
		<name>Sokomond DE-clavier-NV</name>
		<subpath>SokomondDE-clavier-NV</subpath>
		<variant_uuid>8ccd9520-66dc-56f2-954e-e015b9c3eb2e</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SolarSystemVoidBlast-WHDL" sha1="b3a4a1a615f0a5c21e5ac30bba1b084950ec5306">
		<name>Solar System Void Blast</name>
		<subpath>SolarSystemVoidBlast</subpath>
		<variant_uuid>9b3b0778-48fd-5117-a36d-b3ddfac7e524</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoleDefender-WHDL" sha1="46abb98aa92472e92e67926f42d62f329c014221">
		<name>Sole Defender</name>
		<subpath>SoleDefender</subpath>
		<variant_uuid>c6f8ebbf-b6b5-54ed-b1a6-7d845e488380</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SolidGold12-WHDL" sha1="9d4f8bf79a1a1f59f50801862de7e637ddd40daf">
		<name>Solid Gold 12-NE</name>
		<subpath>SolidGold12-NE</subpath>
		<variant_uuid>d316c378-5b01-5376-9ba2-fa353869e36a</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SolidQuad-WHDL" sha1="b98e909024dc3e86297b4d88b34a29457eb70261">
		<name>Solid Quad</name>
		<subpath>SolidQuad</subpath>
		<variant_uuid>b3bf42d9-9581-5f44-89a6-0ff69fe9a6a8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Solitaire-WHDL" sha1="5e46291b43f274c490d8ffea8c78e3b90f5e9d5f">
		<name>Solitaire</name>
		<subpath>Solitaire</subpath>
		<variant_uuid>f616cab3-4679-5ee4-a192-d92e19d9af1d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SolitaireRoyale-WHDL" sha1="9ca3d9584c9dd1c4fd35150454a99d522546926c">
		<name>Solitaire Royale</name>
		<subpath>SolitaireRoyale</subpath>
		<variant_uuid>7d628196-843b-5cd0-b6a9-dc657f119163</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SolitaireSampler-WHDL" sha1="ed8c9921fb817ff66b31651c80f8732c7f1b5ca0">
		<name>Solitaire Sampler</name>
		<subpath>SolitaireSampler</subpath>
		<variant_uuid>be2293e9-161f-55de-8972-66f21b24b06a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
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		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SolomonKey1-WHDL" sha1="60c5e8e7421b4d5753a46a715b173f26a2ab2f3a">
		<name>Solomons Key 1</name>
		<subpath>SolomonsKey1</subpath>
		<variant_uuid>2391e0d1-542e-59b9-9569-8ff84e0286be</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
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		</slave>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoloTrek2-WHDL" sha1="79903731700130c49195392446e0b191c191179d">
		<name>Solo Trek 2</name>
		<subpath>SoloTrek2</subpath>
		<variant_uuid>34bea774-7ceb-51a5-8ca2-53e2e3ece7c6</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sorry-WHDL" sha1="77a6a0822a756954b7402555a297fa0a23f3533d">
		<name>Sorry</name>
		<subpath>Sorry</subpath>
		<variant_uuid>2ed96c93-f6e3-50f9-9fc6-c3a62239e21f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sortit-WHDL" sha1="0f216267384ca3229434489e091fd1b5b0aa59c6">
		<name>Sortit</name>
		<subpath>Sortit</subpath>
		<variant_uuid>671f7507-001d-5554-8b19-a06d20db506c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SoundSpaceCadet-WHDL" sha1="901596a9eec33e345cb32611246bfd1740f17bcb">
		<name>Sound Space Cadet</name>
		<subpath>SoundSpaceCadet</subpath>
		<variant_uuid>d1bf11e3-2155-5550-817a-46ac7c2581c4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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	<game filename="Spaceball2000-WHDL" sha1="1bddb4f7c645b879d9d2f5079f36322cfde7a2fc">
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	<game filename="SpaceBB-WHDL" sha1="e9522dd94df7764cba4b208607f31fed3f90d371">
		<name>Space BB</name>
		<subpath>SpaceBB</subpath>
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	<game filename="SpaceBlob-WHDL" sha1="56a6b5c1b1dfbcb926905490c010a076c984f686">
		<name>Space Blob</name>
		<subpath>SpaceBlob</subpath>
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	<game filename="SpaceBomber1DE-WHDL" sha1="a4e7bc74cb49af745d555a1b8afe27145bf1475b">
		<name>Space Bomber 1 DE</name>
		<subpath>SpaceBomber1DE</subpath>
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	<game filename="SpaceBomber2-WHDL" sha1="3250a4de67c333b633f015505374706f592a6ad5">
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		<subpath>Spacebomber2</subpath>
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	<game filename="SpaceBomber3DE-WHDL" sha1="dd37f3407d548eef7661e1b81f7c7cd6c0d3cfa4">
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	<game filename="SpaceCab-WHDL" sha1="21a52157c5a10f4aeed4e958fa69807024d4db2c">
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	<game filename="Spacechase-WHDL" sha1="e0b4280eb4d27136b794e2fe36e93a0795a7204b">
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	<game filename="SpaceCleanerToo-WHDL" sha1="0a4109ee995c9f566954a55b4369ef635184caee">
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		<subpath>SpaceCleanerToo</subpath>
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	<game filename="SpaceCombat-WHDL" sha1="c661e1131ab923bfb9d148bbbc9253f95aec0497">
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	<game filename="SpaceDay-WHDL" sha1="6878083f4b7e31b7ee34a55436966f82d8428471">
		<name>Space Day</name>
		<subpath>SpaceDay</subpath>
		<variant_uuid>f17762cc-ef74-5ce6-b280-b61b340f9bb3</variant_uuid>
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	<game filename="SpaceDunk-WHDL" sha1="4aae087350207c0b034799c942fcef01f26eb762">
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	<game filename="SpaceFight-WHDL" sha1="ab8919d79a6bb506a29e517306f742837e8424a8">
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		<subpath>SpaceFight</subpath>
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	<game filename="SpaceInvaders2004-WHDL" sha1="5bfdae71356d0fb7b6c113f7550dde2293bc7ba5">
		<name>Space Invaders 2004</name>
		<subpath>SpaceInvaders2004</subpath>
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	<game filename="SpaceInvaders2020-WHDL" sha1="ac457dabd041826b10985ad6d73b841ea09a2754">
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	<game filename="SpaceInvaders2021-WHDL" sha1="b93c8dd4e3dedd3c123e90eda63fab734241e3ce">
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		<subpath>SpaceInvaders2021</subpath>
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	<game filename="SpaceInvadersHavie-WHDL" sha1="414b828a3f3116057809a760d9afbfb040e65239">
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		<subpath>SpaceInvadersHavie</subpath>
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		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceInvasion-WHDL" sha1="3e8f0743abfe9994344e20b4177e9cc0e9649196">
		<name>Space Invasion</name>
		<subpath>SpaceInvasion</subpath>
		<variant_uuid>43a0f2ed-cc11-531a-917b-83b76bac64dd</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceInvasion1-WHDL" sha1="da76b8b0df283139cbcf4cbdf697864b87e3495c">
		<name>Space Invasion 1</name>
		<subpath>SpaceInvasion1</subpath>
		<variant_uuid>95410973-1098-5469-b9a7-8b90ed2a2f30</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceInvasion2-WHDL" sha1="59b36841b24993efd19a43866731a6fbc48b434d">
		<name>Space Invasion 2</name>
		<subpath>SpaceInvasion2</subpath>
		<variant_uuid>86c59875-c3a8-53ba-8b1c-cd1fc361d662</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceInvasion3-WHDL" sha1="c75c078324be4124b20efdf7061543a90305dccc">
		<name>Space Invasion 3</name>
		<subpath>SpaceInvasion3</subpath>
		<variant_uuid>540672ca-e8b4-513c-bd7f-2da4fbb994bc</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spaceman-WHDL" sha1="dc067cbce2bc1dfb5b30ee60052162fc0eca43bc">
		<name>Space Man</name>
		<subpath>SpaceMan</subpath>
		<variant_uuid>e10fed10-360f-5368-a28e-6c3797c3b5a0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpacePanic-WHDL" sha1="eec3042f1eb68851745b3e0cd3ddb7b3db002181">
		<name>Spacepanic</name>
		<subpath>Spacepanic</subpath>
		<variant_uuid>9cdec6ec-62ca-5ba2-8d73-bae299db2c77</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpacePilotDeath-WHDL" sha1="bb01ef02d796ebde49542ad738f614bca65b2981">
		<name>Space Pilot Death</name>
		<subpath>SpacePilotDeath</subpath>
		<variant_uuid>05b76ee3-535c-56df-a45f-67291bb07baf</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpacePong-WHDL" sha1="b8f4b791ea9cf77301bbc1a6eb10a74a745b36dc">
		<name>Space Pong</name>
		<subpath>SpacePong</subpath>
		<variant_uuid>afad3b80-c780-578a-867e-c07b45d43fba</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpacePower-WHDL" sha1="e6b3df79624579cf5428771f71feb1accf907a81">
		<name>Space Power</name>
		<subpath>SpacePower</subpath>
		<variant_uuid>8084aa2e-0504-5ff5-a27a-43566ad0ec19</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spacer-WHDL" sha1="316b023d72e31cf4a738bc7e660e2987a9f0f4bf">
		<name>Spacer</name>
		<subpath>Spacer</subpath>
		<variant_uuid>23e10a10-8aa7-5f95-b8a8-24c07d4cee08</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceRescue-WHDL" sha1="f7fdd058de4c893ae62667e10fb7c6009c61f92b">
		<name>Space Rescue</name>
		<subpath>SpaceRescue</subpath>
		<variant_uuid>2b9acc28-7210-5d97-95ae-83d57138b7d5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceshipX325Ldemo-WHDL" sha1="db52d078f8d77bcf375a8e2be15fdc05c2cfcdc2">
		<name>Spaceship X 325 Ldemo</name>
		<subpath>SpaceshipX325Ldemo</subpath>
		<variant_uuid>ccd21baa-21f8-54f9-9124-18633fb78c02</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceSpuds-WHDL" sha1="a4ea30f1c784c3931256b3a5d61613db880293c2">
		<name>Space Spuds</name>
		<subpath>SpaceSpuds</subpath>
		<variant_uuid>bac2a368-7454-5deb-ba09-c218c94f6b8a</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceTaxi1-WHDL" sha1="3e9922f621ae32e4af5452abf855987e421ccd14">
		<name>Space Taxi 1</name>
		<subpath>SpaceTaxi1</subpath>
		<variant_uuid>999bca2e-1bdb-581b-a7bc-beb7dd1cf030</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceTaxi2-WHDL" sha1="30be068435f0668200e7ae3a3cfeddc8ed0f3d40">
		<name>Space Taxi 2</name>
		<subpath>SpaceTaxi2</subpath>
		<variant_uuid>7ae39e61-e749-5143-a5d0-eb4028dfc903</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceTaxi3-WHDL" sha1="2d022f5af60e427bfff4d60bdf7fed44d73b2b66">
		<name>Space Taxi 3</name>
		<subpath>SpaceTaxi3</subpath>
		<variant_uuid>d8fd5008-6f00-5d3a-a72f-81e7ecbf89d5</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spacetrax-WHDL" sha1="0190ba705f6f84facc0ed2056797ab81012b3102">
		<name>Spacetrax</name>
		<subpath>Spacetrax</subpath>
		<variant_uuid>03545e0b-662d-59e6-a0d3-fd9d803325f9</variant_uuid>
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		<name>Space Tribulations FR</name>
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	<game filename="SpaceWar-WHDL" sha1="93e13be62461df234458e721c61865b1092bbeb1">
		<name>Space War</name>
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	<game filename="SpacewardHo-WHDL" sha1="012e47633951fc3557efbb34e64b37a1b175e7e2">
		<name>Spaceward Ho</name>
		<subpath>SpacewardHo</subpath>
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	<game filename="SpaceWarsCDTV-WHDL" sha1="5e8ae24f5f55ce5d2f8366e45c13e9e95e9b5a70">
		<name>Space Wars [CDTV]</name>
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	<game filename="SpadeInvaders-WHDL" sha1="760e7ca563b4a905501b91147b8146e5a6d6ca60">
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	<game filename="Spades-WHDL" sha1="144eca45f874d11cf0477327b4251d576814a84e">
		<name>Spades</name>
		<subpath>Spades</subpath>
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	<game filename="SpatialHyperdrive-WHDL" sha1="eee5b38970898bcc11819e85a5f967476c5d5b96">
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		<subpath>SpatialHyperdrive</subpath>
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	<game filename="Spectra-WHDL" sha1="076176ad91c0864e51240e9a4217528964e062a8">
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		<subpath>Spectra</subpath>
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	<game filename="SpectrumScorpius-WHDL" sha1="af3f542ac7425c62820714f3006bfb20a2ee487c">
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	<game filename="SpeedAGAdemo-WHDL" sha1="6e534f98ee3bd456d55d59abc052e7b10772bebb">
		<name>Speed [AGA] Demo</name>
		<subpath>SpeedAGADemo</subpath>
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	<game filename="SpeedBallDillon-WHDL" sha1="4bfc220bf74e464ee50b588807e9afc455ec4080">
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		<subpath>SpeedBallDillon</subpath>
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	<game filename="SpeedBreak-WHDL" sha1="825a91009963777f0a1bad34b02d07081664b784">
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	<game filename="SpeedDemo-WHDL" sha1="d9e8b9ab5a313120b950db738457265168ea3ab9">
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	<game filename="SpeedRunner-WHDL" sha1="d818f4a5c087a1af1e098a2f58ff4f4c508debdb">
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		<subpath>SpeedRunner</subpath>
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	<game filename="SpeedSoftgang-WHDL" sha1="3d72827465b47f0df2fa091f32c7227869094e4e">
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		<subpath>SpeedSoftgang</subpath>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Speedtris-WHDL" sha1="32467552f575cf70d2e4df0343b1afa577e1d228">
		<name>Speedtris</name>
		<subpath>Speedtris</subpath>
		<variant_uuid>ae26e064-010e-5aa1-914a-d878f1198daf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpeedwayManager1PL-WHDL" sha1="9d8c794d3173da7c3d694a122f239be1cdcdee72">
		<name>Speedway Manager 1 PL</name>
		<subpath>SpeedwayManager1PL</subpath>
		<variant_uuid>f8e441fe-cca5-54fb-8639-d50350a5de4d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Speedworm-WHDL" sha1="bdc0b012a024b77cab3bcee450085918c3c634e2">
		<name>Speedworm</name>
		<subpath>Speedworm</subpath>
		<variant_uuid>7d3ee12b-a0ef-545d-a538-cb214b8df45c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spherix-WHDL" sha1="aa8e37e06c102cb889a48131ae8e9ae28b4d09d2">
		<name>Spherix</name>
		<subpath>Spherix</subpath>
		<variant_uuid>40bf8707-70ce-53ea-ac27-0ba5ea079b62</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spider-WHDL" sha1="acaf16a8b6804e27119c092a7e1305cb521ae39e">
		<name>Spider</name>
		<subpath>Spider</subpath>
		<variant_uuid>4d330260-c37d-54c9-8c73-749354853a5f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spidertronic-WHDL" sha1="ff6160c6aef6ee673854b80562c1271b7a8fcbfc">
		<name>Spidertronic</name>
		<subpath>Spidertronic</subpath>
		<variant_uuid>37bbd9ab-7056-588e-a264-6bf469095b79</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpikeDislike-WHDL" sha1="369cf5f5064c7067a6875c17fdd1d506612c6ac1">
		<name>Spike Dislike</name>
		<subpath>SpikeDislike</subpath>
		<variant_uuid>a9f352d4-9d56-5b14-a956-1967fca64cab</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spinbrix-WHDL" sha1="e76f68dcde2e75c48ba0775a90b62b4494495e72">
		<name>Spin Brix-NV</name>
		<subpath>SpinBrix-NV</subpath>
		<variant_uuid>e6856db4-75f0-5d6a-9ca3-e4b40b2a0033</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spinworld-WHDL" sha1="d4ad56688b0339bce808a064dc31f6435667d400">
		<name>Spinworld</name>
		<subpath>Spinworld</subpath>
		<variant_uuid>c853de7b-e59d-5885-b420-20990aa3fb71</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpitfireAssault-WHDL" sha1="b14cf56641bcb8339eec24b70e83e832bee70309">
		<name>Spitfire Assault</name>
		<subpath>SpitfireAssault</subpath>
		<variant_uuid>20d285ed-9db9-5a28-baf8-2b6ed49cf516</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Splash-WHDL" sha1="bb361acca1f3e562a5cfdce375ae8cfe4ad6dc9e">
		<name>Splash-novbrmove</name>
		<subpath>Splash-novbrmove</subpath>
		<variant_uuid>883be997-64d3-5447-b5f7-b9e35f1b8744</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Splat1-WHDL" sha1="64754cc6b8b28827c71eccd676785c112a425223">
		<name>Splat 1</name>
		<subpath>Splat1</subpath>
		<variant_uuid>bd271765-55ad-533c-928b-1b97c51a5ac1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Splat2-WHDL" sha1="4da8e98b19fe8ad8ff1657e2bc7aea4a96108eae">
		<name>Splat 2</name>
		<subpath>Splat2</subpath>
		<variant_uuid>69d434c6-f1ac-5261-b89d-2357304524d5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SploggyDemo-WHDL" sha1="64c26a1e20485908f9d873443554be5d28b140d4">
		<name>Sploggy Demo</name>
		<subpath>SploggyDemo</subpath>
		<variant_uuid>9d36b5a8-30c0-56d3-8c24-5c8b23b5bbb3</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpodBlasterDemo-WHDL" sha1="e684419b26b56ccf341f248beba504eb848801c8">
		<name>Spod Blaster Demo</name>
		<subpath>SpodBlasterDemo</subpath>
		<variant_uuid>a1ef75e0-b2c7-52f0-9d14-9d67329148f8</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spodland-WHDL" sha1="696b4f46c39310ffce3c248990501828b65f88be">
		<name>Spod Land</name>
		<subpath>SpodLand</subpath>
		<variant_uuid>40fe2405-b594-528e-9431-e4296d0a3a98</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpodRacer-WHDL" sha1="61d9f6cda91d47a0fcd8ab05ffe36c071bf259ff">
		<name>Spod Racer</name>
		<subpath>SpodRacer</subpath>
		<variant_uuid>0269119d-cbf5-5c3f-a058-f2f60d4b51ee</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
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		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpoilsWar-WHDL" sha1="981ff8c6b39555d3e63710807b22e33ad5af2091">
		<name>Spoils War</name>
		<subpath>SpoilsWar</subpath>
		<variant_uuid>e9deed4c-9803-5191-900a-fc94b6e3cf31</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="SportKings-WHDL" sha1="98f01f98e22f489d7da2d6255433e6017e8aa807">
		<name>Sport Kings</name>
		<subpath>SportKings</subpath>
		<variant_uuid>4954e973-5eb4-5db2-88d5-d9ba4f8ab581</variant_uuid>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpringChallenge-WHDL" sha1="72417e687d0b8b7f85a6c74127373240e6fee8ce">
		<name>Spring Challenge</name>
		<subpath>SpringChallenge</subpath>
		<variant_uuid>5f923835-5ea2-5879-8421-0aafbd407d3e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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	</game>
	<game filename="Sqrxz2-WHDL" sha1="b6541d869c04c5ca90f8f8f20cad4c5d6d84e6db">
		<name>Sqrxz 2</name>
		<subpath>Sqrxz2</subpath>
		<variant_uuid>58067d4f-868a-5ff6-b860-bad327b230ed</variant_uuid>
		<slave_count>4</slave_count>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Squared-WHDL" sha1="b8ac0e78232292d40d7fa3d0b8c80afd4bfaa105">
		<name>Squared</name>
		<subpath>Squared</subpath>
		<variant_uuid>a22e3fba-664c-54cd-be8e-142c3ff47a04</variant_uuid>
		<slave_count>6</slave_count>
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	</game>
	<game filename="SquareDestroy-WHDL" sha1="396ac105b3a94655b40c66dfc1a8fc85adb4a470">
		<name>Square Destroy</name>
		<subpath>SquareDestroy</subpath>
		<variant_uuid>2ec28a8c-9f5b-59c0-a4ba-79fd5fabf6dd</variant_uuid>
		<slave_count>6</slave_count>
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	</game>
	<game filename="Squarestone-WHDL" sha1="616b4d8d280dcc282e10903aaff1525ad8e5d994">
		<name>Squarestone</name>
		<subpath>Squarestone</subpath>
		<variant_uuid>4d2902b8-ba7e-5634-a042-c9d88b87a0aa</variant_uuid>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Squigs-WHDL" sha1="47d09de437806af57b18ef279b2da90d8bcc1bfe">
		<name>Squigs</name>
		<subpath>Squigs</subpath>
		<variant_uuid>56270e9d-4065-5312-bd09-1f0c1935586b</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="Squirm-WHDL" sha1="1be3f6a21bd845993b7ecdc70812b89f8295b5dc">
		<name>Squirm</name>
		<subpath>Squirm</subpath>
		<variant_uuid>f8ff83b4-cb29-5045-bdc6-d7c7471bb0c1</variant_uuid>
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	<game filename="StableMasters1-WHDL" sha1="1161fdc7745d87d752cfd55af8b9324f13f9af6e">
		<name>Stable Masters 1</name>
		<subpath>StableMasters1</subpath>
		<variant_uuid>7cb14317-c44c-52cd-8cd7-1c49f76a3089</variant_uuid>
		<slave_count>6</slave_count>
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	</game>
	<game filename="StableMasters2-WHDL" sha1="b9ee7e6e9e13fd9c7913d2ea339740e97a9b48ff">
		<name>Stable Masters 2</name>
		<subpath>StableMasters2</subpath>
		<variant_uuid>d263c9b5-70ed-551f-bd09-4405b2879be5</variant_uuid>
		<slave_count>6</slave_count>
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	</game>
	<game filename="StableMasters3-WHDL" sha1="ca0e9664acbaeb55093cdfc15201a663a9b68501">
		<name>Stable Masters 3</name>
		<subpath>StableMasters3</subpath>
		<variant_uuid>58d0e039-fbb6-5edf-95b0-e12a3c744310</variant_uuid>
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	<game filename="Stag-WHDL" sha1="b38f1c51c9b50606b3bb3457326b626a7f36a678">
		<name>Stag</name>
		<subpath>Stag</subpath>
		<variant_uuid>3a422370-abc5-5fd3-9908-525cc0c2fe10</variant_uuid>
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		</hardware>
	</game>
	<game filename="Starbase-WHDL" sha1="07a95778ebd802b909398d7d11ad82476ce44347">
		<name>Starbase</name>
		<subpath>Starbase</subpath>
		<variant_uuid>555c6302-417f-5bb2-a192-57622a9de49b</variant_uuid>
		<slave_count>2</slave_count>
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		</hardware>
	</game>
	<game filename="Starbase13-WHDL" sha1="c1902af3089523c3655fb42ab69d660385f65cc2">
		<name>Starbase 13-novbrmove</name>
		<subpath>Starbase13-novbrmove</subpath>
		<variant_uuid>fe9b6a18-6737-569a-86c5-929948c281fa</variant_uuid>
		<slave_count>4</slave_count>
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	</game>
	<game filename="Starbase131-WHDL" sha1="cd6089c20408a81b083b7afbf713b03572000e4a">
		<name>Starbase 131-NV-no Akit</name>
		<subpath>Starbase131-NV-noAkit</subpath>
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		<slave_count>6</slave_count>
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	</game>
	<game filename="Starbase132Epsilon9-WHDL" sha1="43ba592b23e10eb707742f66ac4ebf0d8242c4fb">
		<name>Starbase 132 Eps 9-NV-no Akit</name>
		<subpath>Starbase132Eps9-NV-noAkit</subpath>
		<variant_uuid>d5b27b72-30ef-5529-8480-037656a800ff</variant_uuid>
		<slave_count>6</slave_count>
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	<game filename="Starboy-WHDL" sha1="acb33862ef8feb33948925c1d0be280f7ee5785b">
		<name>Starboy</name>
		<subpath>Starboy</subpath>
		<variant_uuid>79308890-9b4f-51dd-a044-e82ad9560178</variant_uuid>
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	</game>
	<game filename="StarBuster-WHDL" sha1="ea008e57649599d85673520a11ff536ac0252417">
		<name>Starbuster</name>
		<subpath>Starbuster</subpath>
		<variant_uuid>3f5f681d-945a-5bfb-93e7-f6818a9a94c0</variant_uuid>
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	<game filename="StarChessDE-WHDL" sha1="2466c650f78adf21fa05e77cfd25b1b425194c72">
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	<game filename="StarDefender-WHDL" sha1="e8bbcada74497a19cf80ca003689bcfc50411f85">
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	<game filename="Starrwoids-WHDL" sha1="fa082db69e199866bbfcf2aac6e0f1aa7b7230ee">
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	<game filename="StarSettlers-WHDL" sha1="72a741b98b85cdd9b95e2f2f5e1f511219c98b56">
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	<game filename="Steelsdevils-WHDL" sha1="89c48acfd6c11e7804fa3ab5fda3982bb9313503">
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	<game filename="StellarCrusade-WHDL" sha1="0640b350cc1526bea150fe1ee6fd55441c0d1da7">
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	<game filename="StellarEscape-WHDL" sha1="a0b9efae28540178f327336ce7044ac04a423e02">
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	<game filename="Step5AGA-WHDL" sha1="37a101c0b19578fca116bfd2fa767f3692576adb">
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	<game filename="StixNTrax-WHDL" sha1="282524fe29e3431713b8ece3dd98bdbd4d5c4f80">
		<name>Stix NTrax</name>
		<subpath>StixNTrax</subpath>
		<variant_uuid>fabcaf8c-daa0-5551-b326-f8afab6b6aee</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StockMarket-WHDL" sha1="d4a8fe827d795b12778a1242bd1486c519e28239">
		<name>Stock Market</name>
		<subpath>StockMarket</subpath>
		<variant_uuid>55a4153d-6a85-5494-b2c4-1de49e0d2ace</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stomper-WHDL" sha1="00fd0052eff1f2aae4c2f0de761e459ad3a63283">
		<name>Stomper</name>
		<subpath>Stomper</subpath>
		<variant_uuid>82e9f678-201d-566c-8fcd-d73c1f80565b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stones-WHDL" sha1="3ec66f0a6d4b1cc79ba16c8b92e88fe35a994e4a">
		<name>Stones</name>
		<subpath>Stones</subpath>
		<variant_uuid>7486499f-e12e-56b8-9cec-0f378ccac634</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StonesMirko-WHDL" sha1="8f05fec25f874eace429c10c7b2849d04c6c2beb">
		<name>Stones Mirko</name>
		<subpath>StonesMirko</subpath>
		<variant_uuid>cc87e5bf-405e-5367-a9ce-3e1a377025a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Straf-WHDL" sha1="c7fc41fef58e7a387709cfba48a43f1292295fc3">
		<name>Straf</name>
		<subpath>Straf</subpath>
		<variant_uuid>356abb00-9308-504c-a9a6-876d5265cf07</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StrangersAGA-WHDL" sha1="31c4f24c6b9dd872b98c3e331c47450ce98615b2">
		<name>Strangers [AGA]</name>
		<subpath>StrangersAGA</subpath>
		<variant_uuid>06d01a20-62f1-5cc7-87fd-3bc2489c1a5e</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StrategicPlanetaryCommand-WHDL" sha1="80e0cf874ed162374fab5297a4b31271faefd062">
		<name>Strategic Planetary Command</name>
		<subpath>StrategicPlanetaryCommand</subpath>
		<variant_uuid>5ecaee16-09f3-5b0b-97e3-5a7f712e01c1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Strategie-WHDL" sha1="9b45be22fab64cac85f9c2d937d6530115aebb69">
		<name>Strategie</name>
		<subpath>Strategie</subpath>
		<variant_uuid>ab7f7d29-09b2-5353-b774-7cf23e0dbe95</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Strateq-WHDL" sha1="3edf60ea4a4bc3d83c965ac38f206fe5026b0b3e">
		<name>Strateq</name>
		<subpath>Strateq</subpath>
		<variant_uuid>ea966b35-87d8-58b6-ba94-eacbf077389b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StratoplexDemo-WHDL" sha1="7fbfc68f72a1c37e2a666cd9360e15a8f3404dc4">
		<name>Stratoplex Demo-NV</name>
		<subpath>StratoplexDemo-NV</subpath>
		<variant_uuid>da46d9b0-ce00-524d-be72-115cf495f3a8</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetAlleys-WHDL" sha1="339afa70290352f615fbec88b955c75493a2bae8">
		<name>Street Alleys</name>
		<subpath>StreetAlleys</subpath>
		<variant_uuid>82d59446-9897-5c4b-99b2-b97fb3ad701f</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetHasslePL-WHDL" sha1="36796918e65e9b89a4483cbe2fc173cf988d2de1">
		<name>Street Hassle PL</name>
		<subpath>StreetHasslePL</subpath>
		<variant_uuid>8d319137-13b6-53c0-acfc-276f52e4d1ee</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetSpeedDemo-WHDL" sha1="216dabebf237bf4e3d1a3d816c7ddf7f324117c3">
		<name>Street Speed Demo</name>
		<subpath>StreetSpeedDemo</subpath>
		<variant_uuid>4ee617a4-b088-56ac-95b4-e42a37a80d1f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StresTR-WHDL" sha1="2d2f58cbbd96a877afbce05ff94937cc4fd0acb8">
		<name>Stres TR</name>
		<subpath>StresTR</subpath>
		<variant_uuid>0dd4e464-335b-5ca6-b7bc-f63800437c31</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StrikeCommander-WHDL" sha1="3750a92b0700c89210b8e3f581d4ab6706c9085f">
		<name>Strike Commander</name>
		<subpath>StrikeCommander</subpath>
		<variant_uuid>3489c7b7-9be3-552e-b4a6-f5d3b6bde927</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StrikeNSpares-WHDL" sha1="b059be98f3441fdc97586a16d316a2abf755fe77">
		<name>Strikes NSpares</name>
		<subpath>StrikesNSpares</subpath>
		<variant_uuid>9839f694-00fb-55c2-a084-a925948fa08a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StrikeNSparesPro-WHDL" sha1="9ed9ef8c892818c9899f52880d1f574d282f4022">
		<name>Strikes NSpares Pro</name>
		<subpath>StrikesNSparesPro</subpath>
		<variant_uuid>fa3cab6d-d322-5c66-b9d6-4d70058806d4</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StrikerManagerFR-M5-WHDL" sha1="48261b3ea0c43de47135cc40ccda78363932df12">
		<name>Striker Manager FR</name>
		<subpath>StrikerManagerFR</subpath>
		<variant_uuid>8066b306-cfb0-5419-924b-64dd9b31adf7</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StrikerNo9-WHDL" sha1="ae7de5a39e1dadd6ed7daf141d77653d2fd84e0b">
		<name>Striker No 9</name>
		<subpath>StrikerNo9</subpath>
		<variant_uuid>2130f4a6-cbfa-5ad4-b7f1-a5a8a5504997</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Stripfighter-WHDL" sha1="8bb69b952d32cd5e17d4d3d603076c86c79184b3">
		<name>Strip Fighter</name>
		<subpath>StripFighter</subpath>
		<variant_uuid>9760e349-2b14-54d4-9ce8-85bb12802cba</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StripPoker2data1-WHDL" sha1="1df9276a85402580b0dac0afcaa7a4df0b992d3f">
		<name>Strip Poker 2data 1</name>
		<subpath>StripPoker2data1</subpath>
		<variant_uuid>4a326c69-81b3-57c2-a15d-9c8efa1e7f11</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StripPoker2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StripPoker2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StripPoker2data2-WHDL" sha1="88cc6f5e54100b2e861348c2ef5c8527bfb37d03">
		<name>Strip Poker 2data 2</name>
		<subpath>StripPoker2data2</subpath>
		<variant_uuid>1147f0f1-5499-54f6-899c-3276963e9388</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StripPoker2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StripPoker2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StripPoker2data3-WHDL" sha1="4a6d9ba9ba9ece2ceef5e8f1c1da7b69237ffcc7">
		<name>Strip Poker 2data 3</name>
		<subpath>StripPoker2data3</subpath>
		<variant_uuid>eb81ed7c-a787-595e-8750-db5d5c6d7781</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StripPoker2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StripPoker2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StripPoker2data4-WHDL" sha1="35253de406b2aa6679e0614bf5eb1fd399e502d8">
		<name>Strip Poker 2data 4</name>
		<subpath>StripPoker2data4</subpath>
		<variant_uuid>8d31c759-ffae-5a96-abc4-32783f5db2e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StripPoker2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StripPoker2.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StripPokerLiveCDTV-WHDL" sha1="a199c8b775a79f272cd423414ce0aa9a9936b1e3">
		<name>Strip Poker Live [CDTV]</name>
		<subpath>StripPokerLiveCDTV</subpath>
		<variant_uuid>cfc821b7-bd88-560a-90e7-9bb03fa52052</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Struggle-WHDL" sha1="b15e43683cd9df3faee50cdf1565d0ddfb0e51e9">
		<name>Struggle</name>
		<subpath>Struggle</subpath>
		<variant_uuid>7f9e3bbd-0929-5e5a-9986-486bb3c434a4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StThomasDE-WHDL" sha1="d49ae481864610f99debe4e5abaf49cd859528f9">
		<name>St Thomas DE</name>
		<subpath>StThomasDE</subpath>
		<variant_uuid>07e8bfbb-6f23-5a45-af13-3b1528f32481</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StThomasFR-WHDL" sha1="29492df50ae35c2d97c1fd470f8616bc4c79af5a">
		<name>St Thomas FR</name>
		<subpath>StThomasFR</subpath>
		<variant_uuid>c89a44d7-ce6e-5d09-810b-c1b380716efd</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Subattack-WHDL" sha1="68ae73ea77167e5f5c6e5648b6ee74df009eee1a">
		<name>Sub Attack</name>
		<subpath>SubAttack</subpath>
		<variant_uuid>3b799363-6f7b-5d3c-98f5-88102c37c975</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SubRally-WHDL" sha1="7c716ad27b83dd58e832f210a1786ed3fc6e9bd7">
		<name>Sub Rally</name>
		<subpath>SubRally</subpath>
		<variant_uuid>916f7b3d-e9aa-5d5e-b10d-7ab100035317</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SubVersion-WHDL" sha1="4aa51981526b92c5bf5575a1bced8c17e1bff81e">
		<name>Sub Version</name>
		<subpath>SubVersion</subpath>
		<variant_uuid>4cff8cad-0fd2-5063-b5dc-4f33aa94716e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SudokuBB-WHDL" sha1="7a87ff27e9d7d61710b834fd4f4aef5d034c5393">
		<name>Sudoku BB</name>
		<subpath>SudokuBB</subpath>
		<variant_uuid>24bc73d1-10ea-52e2-bcb0-48107448026d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuicideMachine-WHDL" sha1="3401baed7aa5f91d74bd0d601aba78ef129b3231">
		<name>Suicide Machine</name>
		<subpath>SuicideMachine</subpath>
		<variant_uuid>711ab99f-5e52-5e19-9e4a-0159387ea952</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuicideMission-WHDL" sha1="54955dfe93c3cb8fe04b4823f254f02aaf9cf699">
		<name>Suicide Mission</name>
		<subpath>SuicideMission</subpath>
		<variant_uuid>03350389-94ab-5edc-9f0f-277ff4b3a94f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sumera-WHDL" sha1="400f027379e7a8131e072c60f7ba6abc8189b528">
		<name>Sumera</name>
		<subpath>Sumera</subpath>
		<variant_uuid>19410ecc-282b-5a4e-91d2-35c6921527a7</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SummerChallenge-WHDL" sha1="0d09fa52ab0f1fbb3e713cf26aa2b6c3f5604921">
		<name>Summer Challenge</name>
		<subpath>SummerChallenge</subpath>
		<variant_uuid>3d82fe8e-e7b5-5016-9ba8-1324b6d310f8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SummerOlympixCD32-WHDL" sha1="f7210f521dd5cf49e07b9b211524ebf8c6e0c119">
		<name>Summer Olympix [CD32]</name>
		<subpath>SummerOlympixCD32</subpath>
		<variant_uuid>0e29aa94-85c8-5fad-8289-e5ff2c3c6647</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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	</game>
	<game filename="Sun-WHDL" sha1="ed77551de98d1d0d5e19e29e95720ef075678690">
		<name>Sun</name>
		<subpath>Sun</subpath>
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		</hardware>
	</game>
	<game filename="SuperBallz-WHDL" sha1="3c7595660b7778fe83473049392af4b04426a560">
		<name>Super Ballz- 2 Mo (Chip)</name>
		<subpath>SuperBallz-2MoChip</subpath>
		<variant_uuid>d9c3ead9-2403-5496-8d18-3334388c1816</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperBallzAGA-WHDL" sha1="c5c704682fc8ca5c52d06346bd454bdacee3284f">
		<name>Super Ballz [AGA]</name>
		<subpath>SuperBallzAGA</subpath>
		<variant_uuid>85188b41-d92c-5f34-9020-372e7cf71f8d</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
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			<datapath>data</datapath>
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		<hardware>
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		</hardware>
	</game>
	<game filename="SuperBattlezone-WHDL" sha1="46643303649f09ce64013a40e8c86eca8b4296d4">
		<name>Super Battle Zone</name>
		<subpath>SuperBattleZone</subpath>
		<variant_uuid>83e021a0-0275-5d98-8ea7-12ffa53dd24c</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SuperBlobble1-WHDL" sha1="37144f551c0d8071b462d51274d33d252d78abc2">
		<name>Super Blobble 1</name>
		<subpath>SuperBlobble1</subpath>
		<variant_uuid>fb7d6c69-48cd-5fac-8fea-d8885580dff5</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="SuperBlobble2-WHDL" sha1="d971ebed9e27a0ae2a141f03aa903eedffbe41fd">
		<name>Super Blobble 2</name>
		<subpath>SuperBlobble2</subpath>
		<variant_uuid>153f3104-984d-5381-aa15-20563e925cd3</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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			<datapath>data</datapath>
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		<hardware>
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	</game>
	<game filename="SuperBlockout-WHDL" sha1="188995ef439c88a77f1662c3a0e6dbc0e552af97">
		<name>Super Blockout</name>
		<subpath>SuperBlockout</subpath>
		<variant_uuid>00ff3084-675b-5d68-a3dd-5f3f0f310f26</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SuperBlukid-WHDL" sha1="7dc37f3cab843d478e91d452a96f0763245a9e5f">
		<name>Super Blukid</name>
		<subpath>SuperBlukid</subpath>
		<variant_uuid>cdf4fd3d-31c3-5570-9646-33e210a233c2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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	</game>
	<game filename="SuperBobDylan-WHDL" sha1="df50c0448cc4cd09533dab59dda3bae9e534a601">
		<name>Super Bob Dylan</name>
		<subpath>SuperBobDylan</subpath>
		<variant_uuid>eedc6b58-93bd-5370-94c1-eb832bd94069</variant_uuid>
		<slave_count>6</slave_count>
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	</game>
	<game filename="SuperBubbleRemix-WHDL" sha1="a97240bc8db178426c7efb0b1396448d477310c2">
		<name>Super Bubble Remix</name>
		<subpath>SuperBubbleRemix</subpath>
		<variant_uuid>047c0304-dc6d-52c5-800c-7de0e126083a</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
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		<slave number="1">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SuperBumper-WHDL" sha1="e52d6cb13631b2eb31cb782291bf60b8d2b7d6da">
		<name>Super Bumper</name>
		<subpath>SuperBumper</subpath>
		<variant_uuid>42ae92ae-97c1-5596-8e4f-ad075b73ab5c</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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		</hardware>
	</game>
	<game filename="SuperCaztri1IT-WHDL" sha1="7844820947814c601383c086de732cecf892070d">
		<name>Super Caztri 1 IT</name>
		<subpath>SuperCaztri1IT</subpath>
		<variant_uuid>6772982c-4796-5974-8125-5d09a32e1756</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
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	</game>
	<game filename="ShootPantoon-WHDL" sha1="eea304541a5f7fe4507401cbad1772588d5c9486">
		<name>Shoot Pontoon</name>
		<subpath>ShootPontoon</subpath>
		<variant_uuid>b93a5912-f6f3-59a7-a096-ac2b4b27e2b8</variant_uuid>
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		<slave_default>GenericKick13.slave</slave_default>
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			<datapath>data</datapath>
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	</game>
	<game filename="SimLifeHighAGAFR-WHDL" sha1="78bd5aee8b507d2dc9628afaa794fe2cb2cdb6de">
		<name>Sim Life High [AGA] FR</name>
		<subpath>SimLifeHighAGAFR</subpath>
		<variant_uuid>21b67f42-c381-5823-bd7c-ec465c9e5f9f</variant_uuid>
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		</hardware>
	</game>
	<game filename="SkateTribe-WHDL" sha1="3a6ea61ab422b1a3bebc0b6661f45250c685cba9">
		<name>Skate Tribe</name>
		<subpath>SkateTribe</subpath>
		<variant_uuid>aa7f9ae8-e558-50e2-ae06-906a9defe32c</variant_uuid>
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		</hardware>
	</game>
	<game filename="SlalomSpecialeIT-WHDL" sha1="ca1b08aceedd4d84feac2e7cb4c5a2f6ab6e18ea">
		<name>Slalom Speciale IT</name>
		<subpath>SlalomSpecialeIT</subpath>
		<variant_uuid>03069310-51ee-5526-b681-25736cb40291</variant_uuid>
		<slave_count>6</slave_count>
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			<datapath>data</datapath>
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	<game filename="SmashTellySeuck-WHDL" sha1="8fa9fd5165909e7d702c6c1b044437d339872413">
		<name>Smash Telly Seuck</name>
		<subpath>SmashTellySeuck</subpath>
		<variant_uuid>2fb7d46e-baa3-5e9f-9829-68d50821bc22</variant_uuid>
		<slave_count>4</slave_count>
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	</game>
	<game filename="SoccerKingDE-WHDL" sha1="f227f085aaea023da362efc56a1bc0b195f5e7b3">
		<name>Soccer King DE</name>
		<subpath>SoccerKingDE</subpath>
		<variant_uuid>5b499122-2cc0-5527-9b27-ae83de062809</variant_uuid>
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			<datapath>data</datapath>
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		<hardware>
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	<game filename="SoloCardGames-WHDL" sha1="50e5ac2f2fcedbb435b3c0c0278e554d402e8494">
		<name>Solo Card Games</name>
		<subpath>SoloCardGames</subpath>
		<variant_uuid>d3d2e436-72ef-5948-a67f-0f3570161184</variant_uuid>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SpaceHippies-WHDL" sha1="22880f9b8afb672881027e057fc85e847d0878dc">
		<name>Space Hippies</name>
		<subpath>SpaceHippies</subpath>
		<variant_uuid>67ce6fba-e82f-5025-bd5c-03f394f8f64c</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="SpaceWalker-WHDL" sha1="a004834745bab3f1636881209c7327463eac510e">
		<name>Spacewalker</name>
		<subpath>Spacewalker</subpath>
		<variant_uuid>4ea23a0d-f67d-52c0-bb7c-a5d87edfab88</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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	</game>
	<game filename="Spelltris-WHDL" sha1="b6ca706487314113a4e6ba9fc544e4d9e021fa6e">
		<name>Spelltris</name>
		<subpath>Spelltris</subpath>
		<variant_uuid>f07c3b5d-2a52-59d3-9b2b-a4491fd8bc6a</variant_uuid>
		<slave_count>6</slave_count>
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			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Springtime-WHDL" sha1="495da2eec2ff660b54134ebd557aaa87a6401a05">
		<name>Springtime</name>
		<subpath>Springtime</subpath>
		<variant_uuid>4fdd3f9d-b3c3-595e-b589-c5655f127219</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="StarDustWars-WHDL" sha1="acbc163a460017285bdb37970c39b135a22381f9">
		<name>Star Dust Wars 3 DC</name>
		<subpath>StarDustWars3DC</subpath>
		<variant_uuid>5ad6fe55-f2d3-5f15-a258-0341671c103f</variant_uuid>
		<slave_count>24</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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		<slave number="7">
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		<slave number="13">
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		<slave number="19">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StewardsEnquiry-WHDL" sha1="6d526a5a6c78f5be0188f3033c8c417fd4abc0b7">
		<name>Stewards Enquiry</name>
		<subpath>StewardsEnquiry</subpath>
		<variant_uuid>0c84fa7a-2b29-53e6-a3c2-1ab9057a5850</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Strikeball-WHDL" sha1="6757c689d7cc48f053cd30231d757db01aec2bdd">
		<name>Strikeball</name>
		<subpath>Strikeball</subpath>
		<variant_uuid>c4435861-af99-5d07-ba98-6b347d328ee1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SuperChickenRun-WHDL" sha1="4a83182ac1a537c055edb37dd05d1fc358aac48d">
		<name>Super Chicken Run</name>
		<subpath>SuperChickenRun</subpath>
		<variant_uuid>91ca18fb-33f9-5584-9a26-7aae63b0af02</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperCombat3-WHDL" sha1="f888a8cf541c25a7382d2f198dbf411bff935152">
		<name>Combat 3</name>
		<subpath>Combat3</subpath>
		<variant_uuid>0f7cd27d-3500-5c0d-84d9-8ce95874de8c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SuperDeliveryBoyHoliday-WHDL" sha1="c4974eec5e92268087718861e156a238069d19df">
		<name>Super Delivery Boy Holiday</name>
		<subpath>SuperDeliveryBoyHoliday</subpath>
		<variant_uuid>967736df-39b3-5dc1-b406-022cc06c2998</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		</hardware>
	</game>
	<game filename="SuperDrive-WHDL" sha1="d85dc2ba032a59dd65689ca40b68b45d36f69c84">
		<name>Superdrive</name>
		<subpath>Superdrive</subpath>
		<variant_uuid>b478b493-bfe2-5cf3-a98b-b882e71d56ab</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>GenericKick31.slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SuperFoulEgg-WHDL" sha1="bac196e31ba56d1ef1e61a2481385a515f5f99a4">
		<name>Super Foul Egg</name>
		<subpath>SuperFoulEgg</subpath>
		<variant_uuid>6d004353-51d3-5365-a8bd-e5690737b653</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperGoDownHole-WHDL" sha1="0599c5efacb2ff72bda1875a60e7859994537201">
		<name>Super Go Down Hole</name>
		<subpath>SuperGoDownHole</subpath>
		<variant_uuid>f19185dd-8f00-51e2-9269-6068659c1d6f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperGridderDemo-WHDL" sha1="3beac336588af34b3219de4a817f0392abca1fa9">
		<name>Super Gridder Demo</name>
		<subpath>SuperGridderDemo</subpath>
		<variant_uuid>843d722e-3248-52f5-9245-f65c4d5e7de1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
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	</game>
	<game filename="SuperHuey-WHDL" sha1="e4dcec4ec133f07dfefb20d5900ccc9ba34fa53b">
		<name>Super Huey</name>
		<subpath>SuperHuey</subpath>
		<variant_uuid>19ea3106-d3e7-5482-90d6-4de4dacf7ab0</variant_uuid>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Superit-WHDL" sha1="ec4f8d2769e8086317e656cadf7753d6eb517a6b">
		<name>Superit</name>
		<subpath>Superit</subpath>
		<variant_uuid>ad487164-67af-590c-a0b9-fb2eb6e2eb18</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="SuperKikStart-WHDL" sha1="0cf7a7cc5b5913c94cd1ad82ba6e655ed5d165ad">
		<name>Superkikstart</name>
		<subpath>Superkikstart</subpath>
		<variant_uuid>bfcdc8d6-e8d7-53bf-8e2a-c3c8150c8667</variant_uuid>
		<slave_count>4</slave_count>
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			<filename>Workbench31_1.Slave</filename>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperLeagueManager-WHDL" sha1="f366c5173bd795ab040807e88835caf860bdd3c7">
		<name>Super League Manager</name>
		<subpath>SuperLeagueManager</subpath>
		<variant_uuid>ebf8a8dd-6730-553a-af52-146a13ae4f96</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperMasken98-WHDL" sha1="8479858bfb07c4634eddecfd305b35771df8f080">
		<name>Super Masken 98</name>
		<subpath>SuperMasken98</subpath>
		<variant_uuid>e9804400-b87b-53a6-8fe7-cad7917ec6c6</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="SuperMegaFruits-WHDL" sha1="00e6f1f41fa930aa434cdda678cad2d3cc579879">
		<name>Super Mega Fruits</name>
		<subpath>SuperMegaFruits</subpath>
		<variant_uuid>866ec9d4-ea0b-5642-8da2-7d44537a0525</variant_uuid>
		<slave_count>6</slave_count>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="SuperNibbly-WHDL" sha1="6c763ea58deed3ccac9329cbe8ecbe943b2cd099">
		<name>Super Nibbly</name>
		<subpath>SuperNibbly</subpath>
		<variant_uuid>e17d0115-c991-5ff5-83da-379caba96b3e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperNovaeDemo-WHDL" sha1="0b99b979ab3a32746531ff5de3e34fb9f22c6e44">
		<name>Super Novae Demo</name>
		<subpath>SuperNovaeDemo</subpath>
		<variant_uuid>e0c21263-d3ac-5fc8-9531-68acbcefad22</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperNovaFruitMachine-WHDL" sha1="f6a1807797d9497bf93eebdd492af42cad144b9d">
		<name>Super Nova Fruit Machine</name>
		<subpath>SuperNovaFruitMachine</subpath>
		<variant_uuid>c6af28d0-881a-5412-8bea-1796d402a6c8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SuperOrangeMan-WHDL" sha1="6a658ded3007deef0ede33fb2df72f56d912e1f2">
		<name>Super Orange Man</name>
		<subpath>SuperOrangeMan</subpath>
		<variant_uuid>57d1c65d-809d-563f-8f95-80ec4cfc5ac3</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="SuperPacman92-WHDL" sha1="eff7d98bfef1717de7c4b9f3f0a21d5dc3704abc">
		<name>Super Pacman 92</name>
		<subpath>SuperPacman92</subpath>
		<variant_uuid>5f27be1b-6abb-5f25-aadb-4835f35dd305</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperPengoTwinsAGA-WHDL" sha1="5d3b1fe1e414a9f4d0c74a0a4a5209b63419541c">
		<name>Super Pengo Twins [AGA]</name>
		<subpath>SuperPengoTwinsAGA</subpath>
		<variant_uuid>ce863097-8e97-50fe-9c87-99c04f42e276</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperPool-WHDL" sha1="d23a21732879b2b41c158b43e1854aba13fcd310">
		<name>Super Pool-clavier</name>
		<subpath>SuperPool-clavier</subpath>
		<variant_uuid>111cdfde-595b-5929-8ef7-9bd8f6c22b1b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperprixDemo-WHDL" sha1="a9237ecb68a75c0db01dfbbc171989f74d12f308">
		<name>Superprix Demo</name>
		<subpath>SuperprixDemo</subpath>
		<variant_uuid>cbe8d588-ccf4-569a-8e33-9c6ad1f9d760</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SuperPumpkinBrosAGAdemo-WHDL" sha1="81a6bc3e98e4ea582423ed07737331993751d95f">
		<name>Super Pumpkin Bros [AGA]demo</name>
		<subpath>SuperPumpkinBrosAGAdemo</subpath>
		<variant_uuid>00313b16-ebaa-55ae-9ac6-129c585397d9</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="SuperRobin-WHDL" sha1="c6b15655aaea33a49bbea4ca9b240da07483dd7f">
		<name>Super Robin</name>
		<subpath>SuperRobin</subpath>
		<variant_uuid>e4ca19f5-886f-5de4-8fe4-6549b5d9a653</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSkiddy3-WHDL" sha1="f865d1a80b0341d51ccec3209fab61d6fc0a690a">
		<name>Super Skiddy 3</name>
		<subpath>SuperSkiddy3</subpath>
		<variant_uuid>cd561b70-c124-5cf6-a935-31fccc3ffe74</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSmashingTetris-WHDL" sha1="57f448eb81ce468e3dc8ebfc668d54b4f53c044b">
		<name>Super Smashing Tetris</name>
		<subpath>SuperSmashingTetris</subpath>
		<variant_uuid>2915b670-3740-51ce-a497-02d0a87eaf9f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSpaceballAGA-WHDL" sha1="d03d26d465309d90ead0cff53850942a7924e949">
		<name>Super Spaceball [AGA]</name>
		<subpath>SuperSpaceballAGA</subpath>
		<variant_uuid>a477c48f-ed6d-5780-babd-37e2bc0c72b7</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSportChallenge-WHDL" sha1="d32eebac7f40bc675ab90280ebfd6dd2e84fec67">
		<name>Super Sport Challenge</name>
		<subpath>SuperSportChallenge</subpath>
		<variant_uuid>e118c104-2064-5c99-ac3f-058aa6f6c69e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSprintAGA-WHDL" sha1="7a25e24b6afcd3577f7b362115e7172e09257842">
		<name>Super Sprint [AGA]</name>
		<subpath>SuperSprintAGA</subpath>
		<variant_uuid>5812add3-a445-5b15-8bc3-4ed0e22b0997</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperSucker2-WHDL" sha1="a46ac2ae085caf423b8d2d73a36bf959900801be">
		<name>Super Sucker 2</name>
		<subpath>SuperSucker2</subpath>
		<variant_uuid>e5c8c598-2c4d-505d-9ca2-c72846b375f5</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperTaekwondoMasterPL-WHDL" sha1="23faa3b980b78a6d7729ad3d9787fe5a77df0ef5">
		<name>Super Taekwondo Master PL-NC</name>
		<subpath>SuperTaekwondoMasterPL-NC</subpath>
		<variant_uuid>f240b466-f84d-596f-800f-2c8171b5ad38</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Superted-WHDL" sha1="9b02dc486dc70eda56ff69e99eb6626fe37f87b3">
		<name>Superted</name>
		<subpath>Superted</subpath>
		<variant_uuid>05e063a6-891e-5a42-8ec9-27416e077c72</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperTrailDemo-WHDL" sha1="b504137975a5e813a4d23605157329948625e9cd">
		<name>Super Trail Demo</name>
		<subpath>SuperTrailDemo</subpath>
		<variant_uuid>0fe7ffaf-bfa0-5a98-a03e-478f245ff581</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperTron-WHDL" sha1="ae32745b51345a1b45b174ad54ddcd5019609e40">
		<name>Super Tron</name>
		<subpath>SuperTron</subpath>
		<variant_uuid>1e457fb7-e36a-54dc-b54f-293ea9271725</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperWormy-WHDL" sha1="9c873873499cc9553b9d3d6eba3056bc522a9ff7">
		<name>Super Wormy</name>
		<subpath>SuperWormy</subpath>
		<variant_uuid>6759fc1d-cc8d-567d-86d5-934d35b7da3d</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperZockerAGADE-WHDL" sha1="e217b8df33b166f11b8438536f9e4218c510ffb7">
		<name>Super Zocker [AGA] DE</name>
		<subpath>SuperZockerAGADE</subpath>
		<variant_uuid>b6bd3f21-041e-5d1f-83fb-0f6fc61f58df</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperZockerDE-WHDL" sha1="f7c01e2820de68afbdee68bf5111d57fe40f0180">
		<name>Super Zocker DE-novbrmove</name>
		<subpath>SuperZockerDE-novbrmove</subpath>
		<variant_uuid>ac1ef51c-ac70-5a96-bacc-08fdfde5ecf1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SupremeFighterDemo-WHDL" sha1="94aaa3b1eddecb03d9be77dc003706f4764434df">
		<name>Supreme Fighter Demo</name>
		<subpath>SupremeFighterDemo</subpath>
		<variant_uuid>28b5cf61-79ad-51b4-9a3a-ae8567610e94</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Survivor-WHDL" sha1="78627777718fa12cc9c333ae3db753674483ae73">
		<name>Survivor</name>
		<subpath>Survivor</subpath>
		<variant_uuid>4ca0b4c5-2581-5551-91f7-40d69f56a185</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SwiatecznaAwaria-WHDL" sha1="3138882257f47c568e3ff61254d01e9b2620835a">
		<name>Swiateczna Awaria</name>
		<subpath>SwiatecznaAwaria</subpath>
		<variant_uuid>d8fdf6da-c476-5610-9cf7-38458297bb29</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SwiatecznaAwariaPL-WHDL" sha1="ffa05dc56b7a5b77628276e8e6c1cc60355b4e50">
		<name>Swiateczna Awaria PL</name>
		<subpath>SwiatecznaAwariaPL</subpath>
		<variant_uuid>eee41b0c-99e4-51e9-9417-1c37e8adb599</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SwibbleDibble-WHDL" sha1="8e51d4ad58b98beb404e9fd0109ced891035b5e9">
		<name>Swibble Dibble</name>
		<subpath>SwibbleDibble</subpath>
		<variant_uuid>bcf4405f-a1d3-53e6-bcfc-37bbe69d17d7</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SwidronPL-WHDL" sha1="379990c7e900daab45a677079d081dbfa096465d">
		<name>Swidron PL</name>
		<subpath>SwidronPL</subpath>
		<variant_uuid>e692f2a0-67ca-5833-995c-e4aabc2ddac6</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SymanXmas-WHDL" sha1="a67c3f253059fa2ddf35701e48b7d963d1322cce">
		<name>Syman Xmas</name>
		<subpath>SymanXmas</subpath>
		<variant_uuid>5acfd672-9ec5-5b0d-823d-43df698bb176</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SyndicatePL-WHDL" sha1="9e4936258844871493898a468f700919c1675955">
		<name>Syndicate PL</name>
		<subpath>SyndicatePL</subpath>
		<variant_uuid>8c88164d-b28f-5f1d-ad05-7125c98172f1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Syndicate.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Syndicate.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Sys-WHDL" sha1="89e9f2adc498a25c37c4796c3c01a0e52f8a39cd">
		<name>SYS</name>
		<subpath>SYS</subpath>
		<variant_uuid>12eb216e-8619-54c7-9d07-ed07fc2a7626</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="System4-WHDL" sha1="87de24036020fbfabfb8e84a3ff62e5e2133dca8">
		<name>System 4-novbrmove-noend</name>
		<subpath>System4-novbrmove-noend</subpath>
		<variant_uuid>bdb5e443-d8b9-516d-9a5b-a3186cbff063</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SystemDefender-WHDL" sha1="25809a81a9b4bac6dc1ea2c37cd45199b7bea830">
		<name>System Defender</name>
		<subpath>SystemDefender</subpath>
		<variant_uuid>beccdc0b-36b2-52a7-b204-d526e42ccc89</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SyzyfPL-WHDL" sha1="4881e078989363f71c851dfe8f0179091f561c03">
		<name>Syzyf PL-NV</name>
		<subpath>SyzyfPL-NV</subpath>
		<variant_uuid>e771f4a5-5058-57a9-9808-cb38d520f07f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Syzygy-WHDL" sha1="eae72bfdf47c6345b04e7c5b2e7be1696ba701af">
		<name>Syzygy</name>
		<subpath>Syzygy</subpath>
		<variant_uuid>6b6b3c10-53cf-531c-b628-4825b44023ea</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SzachistaPL-WHDL" sha1="05bd5192a248715a84f97b39af3c1637b7a25476">
		<name>Szachista PLD 7</name>
		<subpath>SzachistaPLD7</subpath>
		<variant_uuid>2b9fe7b9-7570-5f13-b802-518e42bb4f0e</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SzalterPL-WHDL" sha1="f0004c5276ee4adc6930f5c4e303cded1f3a7e4a">
		<name>Szalter PL</name>
		<subpath>SzalterPL</subpath>
		<variant_uuid>fd3a4c9e-31fd-5c5a-b1cd-9269d3d79b4f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TacticalManager1-WHDL" sha1="3abaf1308b406f380bc4c70c494b4ad953e2a02f">
		<name>Tactical Manager 1</name>
		<subpath>TacticalManager1</subpath>
		<variant_uuid>b0313cbc-1831-5889-8db0-21d88baaf748</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TacticalManager2-WHDL" sha1="115e9a1e1c40fdebad912d36160fe6f7a6801f89">
		<name>Tactical Manager 2</name>
		<subpath>TacticalManager2</subpath>
		<variant_uuid>51ba4f03-d949-52df-9583-f941bea310e1</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TaekwondoMasterAGAPL-WHDL" sha1="1b6d1831e6306cd8f6294533bfa1bc45f22cbadc">
		<name>Taekwondo Master [AGA] PL-NC-NV-NE</name>
		<subpath>TaekwondoMasterAGAPL-NC-NV-NE</subpath>
		<variant_uuid>250a2bb5-75cc-548d-907c-6582d5332286</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tag-WHDL" sha1="4b153aea564b745c72d6db24ac85a6de98fce515">
		<name>Tag</name>
		<subpath>Tag</subpath>
		<variant_uuid>325ad6b6-b8a6-52d1-a151-81a7752f01e5</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TajemnicaPL-WHDL" sha1="ab46139a59e2b9e2e2d5ee810610a287d6903a81">
		<name>Tajemnica PL</name>
		<subpath>TajemnicaPL</subpath>
		<variant_uuid>a8e3ee61-2898-5968-8fcd-31f37fe6e9ef</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TalesGorluth1-WHDL" sha1="7c3bc2faebe891691ea79cff2999b0bfc7f5a534">
		<name>Tales Gorluth 1</name>
		<subpath>TalesGorluth1</subpath>
		<variant_uuid>223c273d-be0c-55d8-8e14-0ed3b60fdc9e</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Talmino1AGA-WHDL" sha1="5d478d18b76d5b083846d29f8784d42cbda58964">
		<name>Talmino 1 [AGA]</name>
		<subpath>Talmino1AGA</subpath>
		<variant_uuid>468e2ccb-99f7-5bf7-aa4c-75947edea79a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Talmino2-WHDL" sha1="fb9aba19cebfff737288ecab4577fdf4d5c5bcfb">
		<name>Talmino 2</name>
		<subpath>Talmino2</subpath>
		<variant_uuid>1f53cc4a-db05-5712-b62e-d0972a84ba9a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TameRaider-WHDL" sha1="1ee91458e911c1ff3cbc98e9e4bd457aedebce70">
		<name>Tame Raider</name>
		<subpath>TameRaider</subpath>
		<variant_uuid>4ed0daf5-0968-5dc5-b453-a7e71f8d9af4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TankAttack-WHDL" sha1="872a9e0f38621949eeaff7283bb23dc2b0e42810">
		<name>Tank Attack</name>
		<subpath>TankAttack</subpath>
		<variant_uuid>8bb0c769-907a-5ce3-b750-2cd5eccd6ca4</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TankAttack92-WHDL" sha1="045ebb54fff89da93a3a54c3d185f301e927ced0">
		<name>Tank Attack 92-NV</name>
		<subpath>TankAttack92-NV</subpath>
		<variant_uuid>8ad88913-9edf-51a0-b295-625eb0923671</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TankAttack95-WHDL" sha1="2983bee58d9e9d6d26493b16a8496cfbbc7284b7">
		<name>Tank Attack 95</name>
		<subpath>TankAttack95</subpath>
		<variant_uuid>c9407376-0afd-5cd7-8cd4-d6209423dc65</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TankBattle-WHDL" sha1="b52b17713c2ff8b6b834dcd4e67d9baa783314f7">
		<name>Tank Battle</name>
		<subpath>TankBattle</subpath>
		<variant_uuid>a5a0e2d7-f35c-5f3c-8c85-73d5a7ddc8fd</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TankCombat-WHDL" sha1="f0d3aa2762f2b693f9bfeb9d5d410acd511eebae">
		<name>Tank Combat</name>
		<subpath>TankCombat</subpath>
		<variant_uuid>be22fd23-0969-5a00-b42a-0e1e60434f6b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TankedUP-WHDL" sha1="7c51e9145eb13db6f3dac8006fbd1f5e38c3e5c7">
		<name>Tanked Up</name>
		<subpath>TankedUp</subpath>
		<variant_uuid>b2664476-fd6a-55b8-935d-dea31934df48</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TankHunter-WHDL" sha1="2c22c3613a7e6b86698a7b5e713c4d2a82c03fcc">
		<name>Tank Hunter</name>
		<subpath>TankHunter</subpath>
		<variant_uuid>ef2ff64b-23c8-5581-b1d4-97c742a23679</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
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			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tankkk-WHDL" sha1="63ad7670accb286430299eb4e1fb21cafc91cc52">
		<name>Tankkk</name>
		<subpath>Tankkk</subpath>
		<variant_uuid>d7c2a66c-e865-52b1-839c-b74187ca2e8d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TanksFurry-WHDL" sha1="e1af57b9c8bbffea15ea406ed2adbfe6fff788fd">
		<name>Tanks Furry 13</name>
		<subpath>TanksFurry13</subpath>
		<variant_uuid>c38887c1-ea79-570a-afc8-6d76ac1a4770</variant_uuid>
		<slave_count>9</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TankTeam-WHDL" sha1="90b0b172a68595822d624d4457964773127d796a">
		<name>Tank Team</name>
		<subpath>TankTeam</subpath>
		<variant_uuid>c65d37f6-b886-5610-8325-fa7fd2653523</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TankWars-WHDL" sha1="dac3d68544bfe4f1f3df8effb0e3f80b6bb70417">
		<name>Tank Wars</name>
		<subpath>TankWars</subpath>
		<variant_uuid>1501ab2a-f1cd-5885-8ac9-b9df84aaad94</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="TankYou-WHDL" sha1="18f8c92032b95f40cf8bf5bd486c8eaf847b97c8">
		<name>Tank You</name>
		<subpath>TankYou</subpath>
		<variant_uuid>cbf78c7f-be1d-5576-b373-dcbe3285cceb</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
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		</slave>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tanx-WHDL" sha1="d91447486985bc87066585583734e38754d1de4a">
		<name>Tanx</name>
		<subpath>Tanx</subpath>
		<variant_uuid>8441d5b9-fbe2-5407-9884-220007b54048</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			PORT1=JOY
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	</game>
	<game filename="TanxNStuff-WHDL" sha1="6d6ab925c8103e750db99a6c1e13dd6e2bbb5fa2">
		<name>Tanx NStuff</name>
		<subpath>TanxNStuff</subpath>
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			<filename>Workbench31_1.Slave</filename>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="TanxSquadronAGA-WHDL" sha1="cdbbee1c36d3261f0e6c289f5789b54e9b5ec0fb">
		<name>Tanx Squadron [AGA]</name>
		<subpath>TanxSquadronAGA</subpath>
		<variant_uuid>2b4c9dc7-9524-56a6-a1ff-4e879f0e8ccf</variant_uuid>
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="Targis-WHDL" sha1="54699a5144a5ad6097a7ac12d2b0e4120fff66ab">
		<name>Targis</name>
		<subpath>Targis</subpath>
		<variant_uuid>6b63cf3a-bbaf-5228-8402-89db22d279ef</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Targis93-WHDL" sha1="c1b32fe8dc4963357341aae5a05af98dbaad304a">
		<name>Targis 93-NTSC</name>
		<subpath>Targis93-NTSC</subpath>
		<variant_uuid>e35a4279-b1b9-57d3-a415-cf0befa58f75</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Tasar-WHDL" sha1="2319a26fc7a475b05e941c00d3ee757e12387fe4">
		<name>Tasar</name>
		<subpath>Tasar</subpath>
		<variant_uuid>511f31f6-412b-5e2b-bcc0-c27405bded07</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="TaskForce-WHDL" sha1="5ab11141189886f4b84af91a3820ad0960f949a0">
		<name>Task Force</name>
		<subpath>TaskForce</subpath>
		<variant_uuid>7ec7762d-6f89-5f7a-9c52-9eb757458f8a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TaskForceFR-WHDL" sha1="f08e508e24cf4799a8c0bd4982184d058599ceb1">
		<name>Task Force FR</name>
		<subpath>TaskForceFR</subpath>
		<variant_uuid>bf5c4e67-28f5-56a5-bb74-b06b1250279e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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		<slave number="5">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="TaskForceGranseuer-WHDL" sha1="cfbf43cc68af610879b17ed91b3ad8865652ce93">
		<name>Task Force Granseuer</name>
		<subpath>TaskForceGranseuer</subpath>
		<variant_uuid>51360e5e-ff09-5b80-8411-6b1dfd618c5b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Taxi-WHDL" sha1="3e5995ab2bfcd16b643c43c5c69255490058f241">
		<name>Taxi</name>
		<subpath>Taxi</subpath>
		<variant_uuid>972d939b-5e40-5424-8f78-d642f1878de3</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="TeamManager-WHDL" sha1="eb4eb3f483a569339fff1b526e14547be358e371">
		<name>Team Manager</name>
		<subpath>TeamManager</subpath>
		<variant_uuid>08340e7b-1027-55e0-a544-6c07eac2056e</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TeamTetris-WHDL" sha1="e02f3db80d738c3c3c3536d063e1096653754b57">
		<name>Team Tetris</name>
		<subpath>TeamTetris</subpath>
		<variant_uuid>5d93ddf1-2e1b-50ee-8741-1e70587dcf5d</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Technoban1-WHDL" sha1="43740c0ad6e9cf5daae01d94eca80c4c2c9c8449">
		<name>Technoban 1</name>
		<subpath>Technoban1</subpath>
		<variant_uuid>93d25b64-28bd-573f-9ad6-52a477d5cdb6</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="TechnoNinja-WHDL" sha1="06cf8018d5d7ac9d125d8aa7f0859eaf3656dcda">
		<name>Techno Ninja</name>
		<subpath>TechnoNinja</subpath>
		<variant_uuid>a3c1bc59-cc90-5a90-a4bd-4ccdc70688c5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="Technoventure-WHDL" sha1="e8132b17592c30febc942e6cb689dadc8e000008">
		<name>Techno Venture</name>
		<subpath>TechnoVenture</subpath>
		<variant_uuid>f0630f19-c03b-58d1-b620-7b9c0d62fee8</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="TecnoballzAGA-WHDL" sha1="6fe349fc02c69fe2d8527c2b1dd63225950510e4">
		<name>Tecnoballz [AGA]</name>
		<subpath>TecnoballzAGA</subpath>
		<variant_uuid>a1ca8349-1faa-5867-8473-f8e349d53bb2</variant_uuid>
		<slave_count>3</slave_count>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Teddy-WHDL" sha1="1761bf5667df831e205dba8f702e7701fcab752f">
		<name>Teddy</name>
		<subpath>Teddy</subpath>
		<variant_uuid>fbfd2972-5525-5473-b31c-b189fd911f47</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="TeenAgentAGA-WHDL" sha1="ed9058703b444f4e1a31b3f3f5f61a9e5a8a09df">
		<name>Teen Agent [AGA]</name>
		<subpath>TeenAgentAGA</subpath>
		<variant_uuid>eb15eb38-c368-5b06-84e2-91add8137d61</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TeenAgentSpeechAGAPL-WHDL" sha1="b7e88a286ac265539e65f1e17ce4562a352f7d11">
		<name>Teen Agent Speech [AGA] PL</name>
		<subpath>TeenAgentSpeechAGAPL</subpath>
		<variant_uuid>c971c500-5fa5-5912-8b25-623ef989b4b0</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TeenyWeenys-WHDL" sha1="88612cf64c3c5fa3cd0d30f54ba4a6b73d2d71df">
		<name>Teeny Weenys</name>
		<subpath>TeenyWeenys</subpath>
		<variant_uuid>ac3df4bb-e263-5ba5-a885-8ce46e680ef3</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TeenyWeenysAGA-WHDL" sha1="a9c7bcecc8067e7decf967ac67c0d97d915f0591">
		<name>Teeny Weenys [AGA]</name>
		<subpath>TeenyWeenysAGA</subpath>
		<variant_uuid>46bec6ab-8152-5892-89b7-5333dd11b594</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TeeOff-WHDL" sha1="5e085560c8fea75b90b79b99fe2fe68b2bbf8cf3">
		<name>Tee Off</name>
		<subpath>TeeOff</subpath>
		<variant_uuid>89d478f3-b8c8-5c81-b6f7-e91b344827b5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Telekommando1DE-WHDL" sha1="63bad72b7979d3d50293714ea454a2a974da25ac">
		<name>Telekommando 1 DE</name>
		<subpath>Telekommando1DE</subpath>
		<variant_uuid>2e94dd09-a77e-598d-9343-6a58b5c617d7</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Telekommando2DE-WHDL" sha1="798fb80cabfb7bcb785659d84c0bfcb8b07dd7e5">
		<name>Telekommando 2 DE</name>
		<subpath>Telekommando2DE</subpath>
		<variant_uuid>5db6782c-31b2-55e7-9d73-116df1388173</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TelemarkWarrior-WHDL" sha1="c00850ced7ff5e3625bf351c4c36eeb4666e5f40">
		<name>Telemark Warrior</name>
		<subpath>TelemarkWarrior</subpath>
		<variant_uuid>b209497f-34d3-5ded-889f-8b5d67938564</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tempest1200AGAdemo-WHDL" sha1="1b7ac34a7a102891d1549132258b07602e1aada0">
		<name>Tempest 1200 [AGA]demo</name>
		<subpath>Tempest1200AGAdemo</subpath>
		<variant_uuid>4c1320a9-08db-54ce-a71d-dc0aaedec4f4</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Temptris-WHDL" sha1="522f093b07b50f291d6d7be6c6b0e7d0a046a604">
		<name>Temptris-clavier</name>
		<subpath>Temptris-clavier</subpath>
		<variant_uuid>2dfcde19-43d3-5b0d-9499-8707fdbca4bc</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TenaBlaster-WHDL" sha1="729d58745a6527227fe53c36e571ef24db2a1d37">
		<name>Tena Blaster-noend</name>
		<subpath>TenaBlaster-noend</subpath>
		<variant_uuid>935843f2-3b49-5db5-99fe-42ef9d884a9d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TennisDreke-WHDL" sha1="b8570305809aa8f99dbc692bf179ad11092d53fc">
		<name>Tennis Dreke</name>
		<subpath>TennisDreke</subpath>
		<variant_uuid>55d252ba-90e1-5907-b8fc-d4cf3e56251a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TeoPL-WHDL" sha1="1c8e1b0cc5613b184d661566806925dc2b3690d0">
		<name>Teo PL</name>
		<subpath>TeoPL</subpath>
		<variant_uuid>569ebf6e-1869-5253-a98a-9fcf6a5e6ef8</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TeresaAGA-WHDL" sha1="4c8d3392848deb6020bad7cf85ee6cf0538e2877">
		<name>Teresa [AGA]</name>
		<subpath>TeresaAGA</subpath>
		<variant_uuid>b08df0e8-4aa2-54d1-a3d7-248c3f6a4e0a</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Teserae-WHDL" sha1="9d0128efccba82dc603eb8755c35c3904217d405">
		<name>Teserae-clavier</name>
		<subpath>Teserae-clavier</subpath>
		<variant_uuid>78ab152f-dc37-5f30-9187-bca512a4ea54</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Testament2AGA-WHDL" sha1="903c608fb9c2d6d6fb16d9ae1039373b65788628">
		<name>Testament 2 [AGA]</name>
		<subpath>Testament2AGA</subpath>
		<variant_uuid>8a77eba4-ff65-5801-a6b9-bcf261f39726</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TestMatchCricket-WHDL" sha1="cd6ec0c8741f32c741d8b903b127d2c61a3ff159">
		<name>Test Match Cricket</name>
		<subpath>TestMatchCricket</subpath>
		<variant_uuid>7c7a46b6-6a81-53cb-8062-ec0b6352de54</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tetracopy-WHDL" sha1="e0b559a06a3156f193fd47cc672e0ea001aad3b2">
		<name>Tetracopy-NV</name>
		<subpath>Tetracopy-NV</subpath>
		<variant_uuid>e20c7f8c-3a9f-5ee9-86d5-8264e00f00ba</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tetras-WHDL" sha1="009e378a1494bb8afc96621b2fdf0102aa099114">
		<name>Tetras</name>
		<subpath>Tetras</subpath>
		<variant_uuid>536ac70a-279e-5c34-b16f-a1ab149c651c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tetren-WHDL" sha1="5200a1179e964cd809b3f9830329d2693967ac93">
		<name>Tetren</name>
		<subpath>Tetren</subpath>
		<variant_uuid>6a66e334-773c-52f9-8842-2a2d5894ccb0</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tetrid3-WHDL" sha1="1e21ba1c302ffcd5dbba08e20aa7bd3997cba6ba">
		<name>Tetrid 3</name>
		<subpath>Tetrid3</subpath>
		<variant_uuid>c511dcc6-8f12-5094-b4ec-8b17e85c5b7d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Tetris2-WHDL" sha1="eee8bd8a140d893c4bc431bda01f7258308b0966">
		<name>Tetris 2</name>
		<subpath>Tetris2</subpath>
		<variant_uuid>d47c7abc-1107-53a8-9c96-3d48aa319074</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TetrisDigital-WHDL" sha1="ad677287a83bf85700c1fbdd8f975f7af0796f5d">
		<name>Tetris Digital-NV-NE</name>
		<subpath>TetrisDigital-NV-NE</subpath>
		<variant_uuid>f11a8702-c0c5-53d0-be77-23515c43719f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="TetrisDuelAGA-WHDL" sha1="372027781e071924967fbef5389ef66bfe16a141">
		<name>Tetris Duel [AGA]-clavier</name>
		<subpath>TetrisDuelAGA-clavier</subpath>
		<variant_uuid>be0145b5-bae7-5c81-b1e1-c5120f1a60eb</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TetrisFuller-WHDL" sha1="307a30e1017c8ab7805e7ca0b4a1ecb39f26fd90">
		<name>Tetris Fuller-clavier</name>
		<subpath>TetrisFuller-clavier</subpath>
		<variant_uuid>eb683882-4d29-5fc7-aed4-ff19df6b01cd</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TetrisGaz-WHDL" sha1="574b94de2a8b34d020bd15bea64d6ec861e11e0c">
		<name>Tetris Gaz</name>
		<subpath>TetrisGaz</subpath>
		<variant_uuid>3cc8863e-a438-55a6-9787-474956cff991</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		<slave number="3">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="TetrisMetallicaDemo-WHDL" sha1="53621cdfa798b74d43b4f67a6d843702b25ac33b">
		<name>Tetrix Metallica Demo-NV</name>
		<subpath>TetrixMetallicaDemo-NV</subpath>
		<variant_uuid>ba8668c8-5746-5a4a-a3d3-3dc165307b57</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="TetrisPro98-WHDL" sha1="260241a39dd3f82cc92770b9d7a65eebd254e285">
		<name>Tetris Pro 98-NV</name>
		<subpath>TetrisPro98-NV</subpath>
		<variant_uuid>906a83fe-dbb7-526f-b734-e94f81692ee1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<filename>Workbench31_1.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="TetrisSexSpecial-WHDL" sha1="cf8427ac97cb86d91ff62c898a40fe86f9dac999">
		<name>Tetris Sex Special-clavier</name>
		<subpath>TetrisSexSpecial-clavier</subpath>
		<variant_uuid>0fedf874-3ab9-540b-840c-e92e4bad6ffa</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="TetrisYildiz-WHDL" sha1="c6a25d4e95c30eab89c732e65e12ce5686af55c7">
		<name>Tetris Yildiz</name>
		<subpath>TetrisYildiz</subpath>
		<variant_uuid>fc72ec45-0afc-5bfe-a0c6-e91069b22914</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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		</hardware>
	</game>
	<game filename="Tetrix2-WHDL" sha1="6dbf3fe090c1c3423f7eea7942cf2f744bb5b269">
		<name>Tetrix 2-NV</name>
		<subpath>Tetrix2-NV</subpath>
		<variant_uuid>28ee7942-7e8c-5431-a5de-dea46a030cc9</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		</hardware>
	</game>
	<game filename="Tetron-WHDL" sha1="221c3515716d69261b029ee494167fbb1f4d25e6">
		<name>Tetron</name>
		<subpath>Tetron</subpath>
		<variant_uuid>41851b5f-3057-53d1-bbf5-20b2215c5d42</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Tetrys95AGA-WHDL" sha1="94f263aceb019e51a9404bb2d5529a51c83e8cab">
		<name>Tetrys 95 [AGA]</name>
		<subpath>Tetrys95AGA</subpath>
		<variant_uuid>48ef2227-bddc-5a0d-ae6b-25aa74088682</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tettrix-WHDL" sha1="2f05f8cf4803c1145caa75f7e31709f1d408c6aa">
		<name>Tettrix</name>
		<subpath>Tettrix</subpath>
		<variant_uuid>6dc32a4f-2b1a-5b2e-9ecc-fc8c5ccc0770</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TexasChainsawMassacre-WHDL" sha1="f03196e42e5b1a888f73b6c9a34f8f35ce655f49">
		<name>Texas Chainsaw Massacre</name>
		<subpath>TexasChainsawMassacre</subpath>
		<variant_uuid>1faca4fc-bedc-5d3a-be2d-dec5c3e0daac</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
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		<name>TFX</name>
		<subpath>TFX</subpath>
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	<game filename="ThalimarDemoAGA-WHDL" sha1="c9aae03c259700e9dfc1dc08cbb2cdc4350840a2">
		<name>Thalimar Demo [AGA]</name>
		<subpath>ThalimarDemoAGA</subpath>
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	<game filename="ThaurusPL-code-WHDL" sha1="855e9abef44580206c5b71e3811ba62bee7a0c75">
		<name>Thaurus PL-code</name>
		<subpath>ThaurusPL-code</subpath>
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	<game filename="ThesiusXII-WHDL" sha1="3984b66be6585ab9189563489ea3b8096f40a10c">
		<name>Thesius XII</name>
		<subpath>ThesiusXII</subpath>
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	<game filename="Thingamajig-WHDL" sha1="f95bca61a60c86d0327abf501ce65ae367bb89f3">
		<name>Thingamajig</name>
		<subpath>Thingamajig</subpath>
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	<game filename="Think-WHDL" sha1="44830452e16be4eaf18c6188aa0d27ecf11bb8b7">
		<name>Think</name>
		<subpath>Think</subpath>
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	<game filename="ThinkAhead-WHDL" sha1="2c0f40f5ce8e44d9ac362380270ebf197f00063f">
		<name>Think Ahead</name>
		<subpath>ThinkAhead</subpath>
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	<game filename="ThinkAManiaAGA-WHDL" sha1="16f6b3bdc10926cca5beaf8338314cc1c92f71c3">
		<name>Think A Mania [AGA]</name>
		<subpath>ThinkAManiaAGA</subpath>
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	<game filename="ThinkCross-WHDL" sha1="d71f38a5896871e94f38c56075279f462d24af21">
		<name>Think Cross</name>
		<subpath>ThinkCross</subpath>
		<variant_uuid>996162a3-de11-5c5c-925f-9b4d365fcc44</variant_uuid>
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	<game filename="ThinkTwice-WHDL" sha1="f58fec3b4fa5f7a3b4b69d78775f19955238de8f">
		<name>Think Twice</name>
		<subpath>ThinkTwice</subpath>
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	<game filename="ThreeIslandsDemo-WHDL" sha1="75f731c0d912e769d68aa9884eb15b4b5eb4642d">
		<name>Three Islands Demo</name>
		<subpath>ThreeIslandsDemo</subpath>
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	<game filename="ThunderDawn-WHDL" sha1="fae7592ae34d1e32f82b34324ab8bad3480a61c7">
		<name>Thunder Dawn-NV-no AFA</name>
		<subpath>ThunderDawn-NV-noAFA</subpath>
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	<game filename="ThunderhellDemo-WHDL" sha1="a19cfc6a119a4ab8165c47f7e15fa833fe887dd3">
		<name>Thunderhell Demo</name>
		<subpath>ThunderhellDemo</subpath>
		<variant_uuid>c7369673-c363-5763-b5b5-2051deb0bcbb</variant_uuid>
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	<game filename="TigersBane-WHDL" sha1="c20cbb068ef3495e24071a4e91a1d315e0191051">
		<name>Tigers Bane</name>
		<subpath>TigersBane</subpath>
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	<game filename="TileFallAGA-WHDL" sha1="cec303d28717e4e43819f4680c34659161257823">
		<name>Tile Fall [AGA]</name>
		<subpath>TileFallAGA</subpath>
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	<game filename="Tilt-WHDL" sha1="b8be59a73b04489455a0b4a832bba549728e8ef4">
		<name>Tilt</name>
		<subpath>Tilt</subpath>
		<variant_uuid>a80131e7-d60b-5634-a476-82e8590715fb</variant_uuid>
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	<game filename="TimeBomb-WHDL" sha1="8bb358c61881680fd0ff6301d194a2b3b38bd969">
		<name>Time Bomb</name>
		<subpath>TimeBomb</subpath>
		<variant_uuid>6413f0b5-6c75-5259-a057-dcad274ac139</variant_uuid>
		<slave_count>6</slave_count>
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	</game>
	<game filename="TimebombCoagulus-WHDL" sha1="5117c92d458c118a4e009012029fa20d8e307da3">
		<name>Timebomb Coagulus</name>
		<subpath>TimebombCoagulus</subpath>
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	<game filename="TimeBombs-WHDL" sha1="ae939d8b8c660ba61137d39f28300141c4d04dc6">
		<name>Time Bombs- 2 Mo (Chip)</name>
		<subpath>TimeBombs-2MoChip</subpath>
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			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeHornIT-WHDL" sha1="ffe7287a404f8004dd717d137d23e7e59d9e143e">
		<name>Time Horn IT</name>
		<subpath>TimeHornIT</subpath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeKeepers1-WHDL" sha1="76cfbe07d3133cffa6d3321a56bd96981b53cd11">
		<name>Time Keepers 1</name>
		<subpath>TimeKeepers1</subpath>
		<variant_uuid>970c6f3c-6eb8-5259-9aa4-9fe285e7260f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Timekeepers1-WHDL" sha1="fdf1d214b3fa77fab6e9bee357eb0138084322b5">
		<name>Timekeepers 1</name>
		<subpath>Timekeepers1</subpath>
		<variant_uuid>3bdab64e-db94-5457-a641-a195d11cb2b0</variant_uuid>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeKeepers1FR-WHDL" sha1="7e44fe9af7152d8ceec05aa81e5255eb0492d20f">
		<name>Time Keepers 1 FR</name>
		<subpath>TimeKeepers1FR</subpath>
		<variant_uuid>d0ee2afc-c07a-5526-9c15-345f87eb351d</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="2">
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TimeKeepers2-WHDL" sha1="eecd5d77f03813d532bf0bbdd7acccf9b5849e65">
		<name>Time Keepers 2</name>
		<subpath>TimeKeepers2</subpath>
		<variant_uuid>ef5ba1a2-ab5d-50a9-a7ff-b5eb1d5363d6</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="TimeRunner-WHDL" sha1="cc371cb358c6baa0ee12b9ff43767b6b5e64e92b">
		<name>Time Runner</name>
		<subpath>TimeRunner</subpath>
		<variant_uuid>499c7cf4-cb1e-5be7-b35f-f3e86fd13bf6</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
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		</hardware>
	</game>
	<game filename="TimultusFR-WHDL" sha1="7f22cf476e4b9ef65020f5016e17c64d9665bc00">
		<name>Timultus FR</name>
		<subpath>TimultusFR</subpath>
		<variant_uuid>98c33249-30dc-531a-9f14-51ce21efa68a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinyBobble-WHDL" sha1="53e31dde5622bd6e863730378cea3e351dc28879">
		<name>Tiny Bobble</name>
		<subpath>TinyBobble</subpath>
		<variant_uuid>b4585370-6eac-5600-addb-0c104d71d17c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="TinyGalaga-WHDL" sha1="0b7a29aef4cec1bf0454b5bae83739ac79e6d793">
		<name>Tiny Galaga</name>
		<subpath>TinyGalaga</subpath>
		<variant_uuid>111e4491-2ec5-5388-9298-10f80436929f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="TinyInvaders-WHDL" sha1="883f4e2ee1e1b193797f8e6b96ae967452ea03dd">
		<name>Tiny Invaders</name>
		<subpath>TinyInvaders</subpath>
		<variant_uuid>15cfe435-8ba8-55ea-8697-f7319927fbd4</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="Tinyus-WHDL" sha1="ca002cc9bb5f4396506ddc04d807341bcdff59de">
		<name>Tinyus</name>
		<subpath>Tinyus</subpath>
		<variant_uuid>488f6503-cd27-5aa7-b90d-6c3e0ce570f7</variant_uuid>
		<slave_count>6</slave_count>
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		</hardware>
	</game>
	<game filename="TipTrick-WHDL" sha1="ad1ae1a6c96d464f5362b994bcc1c3690b2b183f">
		<name>Tip Trick D-NV-NE</name>
		<subpath>TipTrickD-NV-NE</subpath>
		<variant_uuid>55770b9f-e7a7-5116-b2f7-d1f4e6067d33</variant_uuid>
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		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Tittris-WHDL" sha1="b340286fd52ef6f8784452e70a25f788253a88df">
		<name>Tittris</name>
		<subpath>Tittris</subpath>
		<variant_uuid>93eea330-14b1-5494-a644-bce840e7d215</variant_uuid>
		<slave_count>6</slave_count>
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		</hardware>
	</game>
	<game filename="Tma-WHDL" sha1="405792c73c920d4943ff839acb56c95863710991">
		<name>Tma</name>
		<subpath>Tma</subpath>
		<variant_uuid>1883b526-3ca8-5103-a1f8-0383d7691319</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TNT-WHDL" sha1="7e094e71429aeb54a4c3883945f9c17cb57c3154">
		<name>TNT</name>
		<subpath>TNT</subpath>
		<variant_uuid>9c28a415-1bf9-5454-a948-7979c50e4baa</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Toadies-WHDL" sha1="41562497c48ac3595f59661e5098c264d838351c">
		<name>Toadies</name>
		<subpath>Toadies</subpath>
		<variant_uuid>21ae7bf7-9ece-5ff4-ab62-9e188f69dc8a</variant_uuid>
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			<datapath>data</datapath>
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	</game>
	<game filename="Toado-WHDL" sha1="1eed8599c3e2c280af6ddbbe9af08137b6e2eb59">
		<name>Toado</name>
		<subpath>Toado</subpath>
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	</game>
	<game filename="ToadsDemo-WHDL" sha1="3a204f69eb566f33b194610362f2c501672430eb">
		<name>Toads Demo</name>
		<subpath>ToadsDemo</subpath>
		<variant_uuid>c6f24244-ef29-55e8-93f6-f98d41750729</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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	<game filename="ToDeathHyperfighting-WHDL" sha1="1d916f8b7cb3ac508bb74fbfc5a926e47e136f74">
		<name>To Death Hyperfighting</name>
		<subpath>ToDeathHyperfighting</subpath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="TomJerry1-WHDL" sha1="b90fb1a6f45beae26cdd2d32c26a2700c7b1b621">
		<name>Tom Jerry 1</name>
		<subpath>TomJerry1</subpath>
		<variant_uuid>51e4b8c7-7836-5226-97fe-e140e364d7e0</variant_uuid>
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		</hardware>
	</game>
	<game filename="TomJerry2-WHDL" sha1="986dd14f7151684c294bb3162ceb79b1bd8903bf">
		<name>Tom Jerry 2</name>
		<subpath>TomJerry2</subpath>
		<variant_uuid>d75b6b4b-11ab-5a0c-b4f5-cb0ae699616b</variant_uuid>
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	</game>
	<game filename="Tomtespelet-WHDL" sha1="195eba96f201eeceb2355883a448d618a44fdb5a">
		<name>Tomtespelet</name>
		<subpath>Tomtespelet</subpath>
		<variant_uuid>d9d05a4e-ca36-526e-b531-d3c5a66d10c0</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="TonyGlider-WHDL" sha1="685de4d9ae67f0f7552efc05fe47c356fbae9f58">
		<name>Tony Glider</name>
		<subpath>TonyGlider</subpath>
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	<game filename="Toobz-WHDL" sha1="acfc0288d02e1a41203043c694269872a582bc75">
		<name>Toobz</name>
		<subpath>Toobz</subpath>
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	</game>
	<game filename="Took-WHDL" sha1="efc2372f47ab2d19f812a6ab0f0f2d9d476b8d45">
		<name>Took</name>
		<subpath>Took</subpath>
		<variant_uuid>371b6b67-3965-5de9-80ea-3381ac9f2a6c</variant_uuid>
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	<game filename="TopHatWilly-WHDL" sha1="d787975eab03eb00632c8749ce2fa68c1198f23b">
		<name>Top Hat Willy</name>
		<subpath>TopHatWilly</subpath>
		<variant_uuid>f39c8580-f03c-52bc-a9a1-9c606a1138c5</variant_uuid>
		<slave_count>4</slave_count>
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	<game filename="TopsyTurvy-WHDL" sha1="3e6628e66128d19c49829e81e917e51af0c8ec92">
		<name>Topsy Turvy</name>
		<subpath>TopsyTurvy</subpath>
		<variant_uuid>fc9f0f20-ef43-52f3-b24b-5e15706aaa4d</variant_uuid>
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		<slave number="2">
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	</game>
	<game filename="TopTilers-WHDL" sha1="d9903da7bc49177a05bf65545587dddcafdf5a5d">
		<name>Top Tilers</name>
		<subpath>TopTilers</subpath>
		<variant_uuid>ef068763-c87a-53ab-9b41-044dbc699648</variant_uuid>
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		</hardware>
	</game>
	<game filename="TorqueAGA-WHDL" sha1="16459409951767ccb964b5804fa09367b2076944">
		<name>Torque [AGA]-novbrmove</name>
		<subpath>TorqueAGA-novbrmove</subpath>
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	</game>
	<game filename="TotalCarnageSECD32-WHDL" sha1="554e48336f39f139a3f25cab911e9ea9bdaf1c61">
		<name>Total Carnage SECD32</name>
		<subpath>TotalCarnageSECD32</subpath>
		<variant_uuid>73548cd9-7bb4-5f90-ae5f-1c737a0223f5</variant_uuid>
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	<game filename="TotalChaosCity2-WHDL" sha1="72f6539a53b96293db516483e0309931dbe6d222">
		<name>Total Chaos City 2</name>
		<subpath>TotalChaosCity2</subpath>
		<variant_uuid>e25df926-b5c5-5d20-abc6-57fdfc4afc3e</variant_uuid>
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	</game>
	<game filename="TotalDomination1-WHDL" sha1="4a740e2131bc598a730cde9146303b2857c7e531">
		<name>Total Domination 1</name>
		<subpath>TotalDomination1</subpath>
		<variant_uuid>69f17d6d-e82a-5626-a129-1358624540ca</variant_uuid>
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		</hardware>
	</game>
	<game filename="TotalDomination2-WHDL" sha1="448b9810a09cf719ee9aaa5dddba89edf67e2d41">
		<name>Total Domination 2</name>
		<subpath>TotalDomination2</subpath>
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		</hardware>
	</game>
	<game filename="TotalExcess-WHDL" sha1="7a5c687ef0dbeb52395cb52caaad41f619f75c78">
		<name>Total Excess</name>
		<subpath>TotalExcess</subpath>
		<variant_uuid>d132b9b4-1a59-5301-a372-da3d3eda03ae</variant_uuid>
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	<game filename="TotalSpeciesAGA-WHDL" sha1="55bc8ae185aa49704a5c4d3bdef7f504f5df9ff5">
		<name>Total Species [AGA]-NV</name>
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	<game filename="TotalWar-WHDL" sha1="9dba26f618427ce3fc438fd1d56a8b9282eee2d9">
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		<subpath>TotalWar</subpath>
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	<game filename="TouchNGo-WHDL" sha1="3280f765952298a577e47e2de6abddb9710fe6ee">
		<name>Touch NGo</name>
		<subpath>TouchNGo</subpath>
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	<game filename="TouringCarChallenge-WHDL" sha1="cbb23af124c3284e16ffb4979d3ad756624745db">
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	<game filename="TouringCarRacer-WHDL" sha1="5a9bfa421d4301e3837d78c548a2a6fde84514f6">
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	<game filename="ToyBox-WHDL" sha1="8884dca862a3d994757079f02fd79ea548d2e0ec">
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	<game filename="TractorBeam-WHDL" sha1="7b6041eebb5c078475209f432e0757993a72f00a">
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	<game filename="TradeTravelFight-WHDL" sha1="6f8747e0ef1fd2ed1e6f47c03dacb2bc6fbfa3ba">
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		<subpath>TradeTravelFight</subpath>
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	<game filename="TrainDriver3-WHDL" sha1="597ecc3a4ae20897090f4996dbfe1b12e9fbaf81">
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	<game filename="TrapEm-WHDL" sha1="cbaee3518604174862522e316649cddc865b0370">
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	<game filename="TravelManagerDE-WHDL" sha1="db005e143428d38666b10218fa4e4a13212ad60d">
		<name>Travel Manager DE-NV</name>
		<subpath>TravelManagerDE-NV</subpath>
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	<game filename="Trax-WHDL" sha1="4d4556a2f4d96c051a7a3611bd035e43e5bfeec5">
		<name>Trax</name>
		<subpath>Trax</subpath>
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	</game>
	<game filename="TraxLucas-WHDL" sha1="b044da48825e3bd1bc43324c26818a2312fccbf3">
		<name>Trax Lucas</name>
		<subpath>TraxLucas</subpath>
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	<game filename="TrebleChampions1-WHDL" sha1="d9fb5e1222cc61d18f412070f5777b54ebb80ff5">
		<name>Treble Champions 1</name>
		<subpath>TrebleChampions1</subpath>
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	<game filename="TrebleChampions2-WHDL" sha1="1703719a729be1f90547d176a869869c4f560ec0">
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		<subpath>TrebleChampions2</subpath>
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	<game filename="TrickOrTreat-WHDL" sha1="d74d4eca37e7cf22e4c63f4dd3af47831dfcc1b4">
		<name>Trick Or Treat-noend</name>
		<subpath>TrickOrTreat-noend</subpath>
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	<game filename="TrifleAGA-WHDL" sha1="ce7854eb58de049b0b5965bf49031e2afbea91ca">
		<name>Trifle [AGA]</name>
		<subpath>TrifleAGA</subpath>
		<variant_uuid>1d316318-d2b8-5fc2-bb97-47d0055e5b5c</variant_uuid>
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	</game>
	<game filename="TrioDE-WHDL" sha1="383ba818aab546c4bed8a010ab8334798149f12b">
		<name>Trio DE</name>
		<subpath>TrioDE</subpath>
		<variant_uuid>868cbb36-fb04-54c8-9d75-2dcd70ca5078</variant_uuid>
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	<game filename="Tritus-WHDL" sha1="1189cc12b7de8644a206e4227071906f60d8c1a3">
		<name>Tritus</name>
		<subpath>Tritus</subpath>
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	</game>
	<game filename="TrivialPursuitLanguage-WHDL" sha1="dbea6972314d2928740c12a2775b23d07af1a3ba">
		<name>Trivial Pursuit Language</name>
		<subpath>TrivialPursuitLanguage</subpath>
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	<game filename="Triz-WHDL" sha1="79d2b9720e3f7dcb85083e71d22362e7f5539315">
		<name>Triz</name>
		<subpath>Triz</subpath>
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	<game filename="Tron5000-WHDL" sha1="26c105c95cff9d1afa40a5b85c31d36e36a33eb4">
		<name>Tron 5000</name>
		<subpath>Tron5000</subpath>
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	<game filename="Tron95-WHDL" sha1="dd609e67ea3f0c64235024909ce373ceec4f9653">
		<name>Tron 95</name>
		<subpath>Tron95</subpath>
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	<game filename="TronicAGA-WHDL" sha1="aaf0c50ad7260df6aa82f4375db64290c75bff41">
		<name>Tronic [AGA]</name>
		<subpath>TronicAGA</subpath>
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	<game filename="TronicKids-WHDL" sha1="9ef210605f73bf2e2090e75e64f81317d4af2b09">
		<name>Tronic Kids</name>
		<subpath>TronicKids</subpath>
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	<game filename="Tronn-WHDL" sha1="e9d806b73cb581ae3bd08b4e18e1be3ea5669839">
		<name>Tronn</name>
		<subpath>Tronn</subpath>
		<variant_uuid>c838a8b4-f0fe-5206-b25d-d94a4b7ce337</variant_uuid>
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	<game filename="TronPL-WHDL" sha1="7028b768ffb2e2a155c3f933595fd57ae0d306ab">
		<name>Tron PL</name>
		<subpath>TronPL</subpath>
		<variant_uuid>16e7ce7d-39f6-5f67-8d31-b8598b5549f3</variant_uuid>
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	<game filename="Trooper-WHDL" sha1="49f47bdfafaeebee3600cae2e9def77c00326e6f">
		<name>Trooper</name>
		<subpath>Trooper</subpath>
		<variant_uuid>aea786fb-3609-507f-ad13-ac3170b21474</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TroopJugernort-WHDL" sha1="4766c26307ac3ccd97fa8c6a1d7d22f3d1be595d">
		<name>Troop Jugernort</name>
		<subpath>TroopJugernort</subpath>
		<variant_uuid>57cc3b43-61fe-5965-aefb-259430d52ddc</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TruusNL-WHDL" sha1="6b9d17c9d59261efb2a54b0919d328d93377c8cd">
		<name>Truus NL</name>
		<subpath>TruusNL</subpath>
		<variant_uuid>cda31c28-2cd2-5f9e-925a-2a530dfa2554</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TrzechWesolychPL-WHDL" sha1="844a95241a2f14d7c098ec1660742e9b46bd390d">
		<name>Trzech Wesolych PL</name>
		<subpath>TrzechWesolychPL</subpath>
		<variant_uuid>8e388de8-62ca-5140-ac23-8fb206d6d593</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tsch-WHDL" sha1="07a638c8a227e7d8399fa8bf3384ecfa6ee8402f">
		<name>Tsch</name>
		<subpath>Tsch</subpath>
		<variant_uuid>2060bc61-cbcb-5141-a902-5beb7bbf192f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TTECMaze-WHDL" sha1="f5f0ff1100bd846559fc779c9ebf481fdf03c4fd">
		<name>TTec Maze</name>
		<subpath>TTecMaze</subpath>
		<variant_uuid>7a07fc7f-e779-5786-a76e-f7f16957ec62</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ttriz1-WHDL" sha1="fa3e49a54905fb32e4bfd97996cd16c60cc6fc98">
		<name>Ttriz 1-clavier</name>
		<subpath>Ttriz1-clavier</subpath>
		<variant_uuid>912a744a-1328-5cd0-b42d-c5c73d0de5d9</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ttriz2-WHDL" sha1="4580301f65f8857717c49eb7e96d70d678a57a9e">
		<name>Ttriz 2</name>
		<subpath>Ttriz2</subpath>
		<variant_uuid>54e56d37-4b11-5e70-8547-13592e7da4b9</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TubeMadness-WHDL" sha1="9cda09986f8fe8c42120f4cc4ed1deece0e826af">
		<name>Tube Madness</name>
		<subpath>TubeMadness</subpath>
		<variant_uuid>4e59fb0a-89e0-56c1-ba0d-bb49ed14d9bd</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TumblerStreet-WHDL" sha1="66e10e34932c9ae3406294e5e25fb047e287a9d5">
		<name>Tumbler Street</name>
		<subpath>TumblerStreet</subpath>
		<variant_uuid>f4ca4bfd-4333-5e7a-b9c8-d00e84591b90</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboDuel-WHDL" sha1="91f7ff7c092314417ace4af04dffb3aedb1d0bec">
		<name>Turbo Duel</name>
		<subpath>TurboDuel</subpath>
		<variant_uuid>f5a8313a-ecc5-571a-aea0-afc24a65fa72</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboInvaders-WHDL" sha1="0773eeba5c183580f0be28a03b8dffe55e5aa6f8">
		<name>Turbo Invaders</name>
		<subpath>TurboInvaders</subpath>
		<variant_uuid>f2c446bd-a64d-547b-bb6c-670e2b6b3a91</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboJamAGA-WHDL" sha1="ef5aba20557d591c853401cfd4b92eb2b7cd4344">
		<name>Turbo Jam [AGA]</name>
		<subpath>TurboJamAGA</subpath>
		<variant_uuid>32ac1869-90ad-50e1-a60e-00de02809109</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboLode2DemoFR-WHDL" sha1="407e613d9bf5394184a2b9393f0c98690cafe5ae">
		<name>Turbo Lode 2 Demo FR-NV</name>
		<subpath>TurboLode2DemoFR-NV</subpath>
		<variant_uuid>6df32efb-a85a-59c2-a0ce-83cd04569d2e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboRacer3DAGA-WHDL" sha1="2a12ec0580e10dfef3a7341f44523f3aaf7008e9">
		<name>Turbo Racer 3 DAGA</name>
		<subpath>TurboRacer3DAGA</subpath>
		<variant_uuid>6e06fa9e-e5cd-5df7-b941-63253252b51a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboRaketti1FI-WHDL" sha1="78af68f4d0f69153ad6f3a0d8b4056201beeeddd">
		<name>Turbo Raketti 1 FI</name>
		<subpath>TurboRaketti1FI</subpath>
		<variant_uuid>2ce2664a-cad5-5fd3-98d2-5d2a5e6cc9ff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboRaketti3FI-WHDL" sha1="61bb9406712bd696df5c75a8ea7eecb2d04991d0">
		<name>Turbo Raketti 3 FI</name>
		<subpath>TurboRaketti3FI</subpath>
		<variant_uuid>350785dd-1363-5299-9e36-2d68c071844d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboSanta-WHDL" sha1="ee8ad8db71325c5fc0c54d9fa8b30a5bc246c117">
		<name>Turbo Santa</name>
		<subpath>TurboSanta</subpath>
		<variant_uuid>34e9f7b0-f0d0-5211-86c8-0bb5104ee2e9</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboSmash-WHDL" sha1="f5f9a7b89f56480380678da11e02c5522eddc1f2">
		<name>Turbo Smash</name>
		<subpath>TurboSmash</subpath>
		<variant_uuid>e0d244ac-7e83-5cd3-bcb3-9c4eb4d067a3</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboThrust-WHDL" sha1="a28230371125236803104011e3f68f587918deb6">
		<name>Turbo Thrust</name>
		<subpath>TurboThrust</subpath>
		<variant_uuid>e90c157d-d3b5-5ee7-a17e-def48fef8bfe</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboTomatoDemo-WHDL" sha1="d5f487103a69a4cad86bf61d825d9ef4839541e4">
		<name>Turbo Tomato Demo</name>
		<subpath>TurboTomatoDemo</subpath>
		<variant_uuid>0817c84e-fc54-5bc8-9c2e-b28837825957</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboTraxMicroDemo-WHDL" sha1="04d15de63162794e1c1b1df27e556f809dc04259">
		<name>Turbo Trax Micro Demo</name>
		<subpath>TurboTraxMicroDemo</subpath>
		<variant_uuid>a78a2913-0d70-5f47-879d-0ad92b149c91</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turn-WHDL" sha1="a617387a4e7682c097ee28d5e03bb22c36c8fe07">
		<name>Turn</name>
		<subpath>Turn</subpath>
		<variant_uuid>55bcf249-40d1-548f-a94c-5a6ce88a0998</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurnIt2-WHDL" sha1="3476df5c088171a225031795a759506326845bb5">
		<name>Turn It 2</name>
		<subpath>TurnIt2</subpath>
		<variant_uuid>981c3e6f-fa23-5003-bb05-2bc9754239d5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turtleminator-WHDL" sha1="5d064e8f64baadcad534b9e6f1a45d666e22c3eb">
		<name>Turtleminator</name>
		<subpath>Turtleminator</subpath>
		<variant_uuid>69a694d1-0ed0-5cb2-9d87-f0d9c9efb435</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TwilightKnights-WHDL" sha1="e8438826aaf55d8865eb0ca075573c9431250715">
		<name>Twilight Knights</name>
		<subpath>TwilightKnights</subpath>
		<variant_uuid>41b0f2e5-d207-5535-a5f5-b7c747abcf64</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TwilightKnightsPL-WHDL" sha1="64d4f8b019004cb198c51df97eacc150c3eaf3ac">
		<name>Twilight Knights PL</name>
		<subpath>TwilightKnightsPL</subpath>
		<variant_uuid>f486846f-ecf9-5936-aab4-9655b065ca81</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TwinZ-WHDL" sha1="b13fc3f40c6962230726b5582dfc19347465f49e">
		<name>Twin Z</name>
		<subpath>TwinZ</subpath>
		<variant_uuid>a88b4a93-c524-52df-a842-1cdc6276b635</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TwoToOne-WHDL" sha1="b35ea81d63f1d4d5820dc4d37bb5c64d729eff65">
		<name>Two To One</name>
		<subpath>TwoToOne</subpath>
		<variant_uuid>8de21483-20fa-5a2a-8b79-7dddd501da57</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tykkipeli-WHDL" sha1="ef1ba12f8ab974557195ccd6c6ca1bb7224b47e7">
		<name>Tykkipeli</name>
		<subpath>Tykkipeli</subpath>
		<variant_uuid>83324b3c-bfcb-5a5f-8798-6330de5d82c0</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TyranPL-WHDL" sha1="d143e9d8b8fdc6121e3f9a9a6ca1341d96701681">
		<name>Tyran PL-NV</name>
		<subpath>TyranPL-NV</subpath>
		<variant_uuid>f9150c93-ce57-5e5f-bf17-f1ae452264c8</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TZeroRIPAGA-WHDL" sha1="aa2136feebe6e1ec4eb581fd510efd7c35d0fafa">
		<name>T-Zero RIPAGA</name>
		<subpath>T-ZeroRIPAGA</subpath>
		<variant_uuid>fdf9b150-3d9d-5496-bd45-2bf16c56fe6a</variant_uuid>
		<slave_count>2</slave_count>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TzeroRIPAGA-WHDL" sha1="aa6c3d6a785dde9b9945eea114d1d079aa38df5d">
		<name>T-zero RIPAGA</name>
		<subpath>T-zeroRIPAGA</subpath>
		<variant_uuid>94c771ca-82c4-5915-b3eb-4395aca7dbd2</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		</hardware>
	</game>
	<game filename="UbekECSAGA-WHDL" sha1="aded3895943ef520673eefabbc5876db4b727a70">
		<name>Ubek ECSAGA</name>
		<subpath>UbekECSAGA</subpath>
		<variant_uuid>31ef4d11-d3e2-51a3-96e6-9ad9c79ecf49</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UbekECSAGAPL-WHDL" sha1="c471ff62c2d73f02682cc0d207d44b13dd02a81e">
		<name>Ubek ECSAGA PL</name>
		<subpath>UbekECSAGAPL</subpath>
		<variant_uuid>7a3a0c3d-4b11-589a-b010-8b99667e4dd3</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
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		<slave number="5">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="UchessECSAGA-WHDL" sha1="e9c109d83a56853265c5c2d4d41c5e33ba5b29b7">
		<name>Uchess ECSAGA</name>
		<subpath>UchessECSAGA</subpath>
		<variant_uuid>6b1f6051-ca87-52b6-88ab-c6a8567b5f96</variant_uuid>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UFOEnemyUnclothed-WHDL" sha1="a71391cbd8963c0bf99758517d2803b4c6bfedf0">
		<name>UFOEnemy Unclothed</name>
		<subpath>UFOEnemyUnclothed</subpath>
		<variant_uuid>180785c2-8e54-5715-9296-90ce7b997dc0</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UFOEnemyUnclothedDemo-WHDL" sha1="970af72b2064341d38e4cf655f4e63d4d08b0532">
		<name>UFOEnemy Unclothed Demo</name>
		<subpath>UFOEnemyUnclothedDemo</subpath>
		<variant_uuid>a4b59f94-0a0a-5bc8-9cca-883c3fd89fa4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UltimateBasketballCDTV-WHDL" sha1="3a85ace5a4db36b0537800119f5d5aac5ba7bfcb">
		<name>Ultimate Basketball [CDTV]</name>
		<subpath>UltimateBasketballCDTV</subpath>
		<variant_uuid>c3842a30-cdac-5721-bc52-ee4db9f1c395</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UltimateDomination-WHDL" sha1="dd5162be5f8de35b112c0b493bb5dc3df4b98af9">
		<name>Ultimate Domination-NV</name>
		<subpath>UltimateDomination-NV</subpath>
		<variant_uuid>1ca7fd0d-048e-5702-bb92-04c8184b3615</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UltimateFruitMachine-WHDL" sha1="5db7f1f190e9c39443a189b60f81e27cd5fdbcb3">
		<name>Ultimate Fruit Machine</name>
		<subpath>UltimateFruitMachine</subpath>
		<variant_uuid>83924e88-10ba-5408-b065-26027206d366</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UltimateSoccerManagerAGAFR-WHDL" sha1="fa526b10446524f059f16d231094c119aa870c25">
		<name>Ult Soccer Man [AGA] FR</name>
		<subpath>UltSoccerManAGAFR</subpath>
		<variant_uuid>b4a9b893-a911-519c-a137-813742d7ec02</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UltimateSoccerManagerFR-WHDL" sha1="15bbaa37b8d05406939b5f7126e1eb7ac48c36e7">
		<name>Ultimate Soccer Manager FR</name>
		<subpath>UltimateSoccerManagerFR</subpath>
		<variant_uuid>ab8b6df4-fb33-52c5-85bf-50e7a9e897f2</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UltimateTourTennis-WHDL" sha1="8d3fe51a3eade0d8a8dea382cd30412ec11164ed">
		<name>Ultimate Tour Tennis-NV</name>
		<subpath>UltimateTourTennis-NV</subpath>
		<variant_uuid>8b66a53d-881b-5d5a-a504-f0943a374f05</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperCaztri2-WHDL" sha1="cff42a9b43525bcdc3fa6d39cb043cd92364db9a">
		<name>Super Caztri 2</name>
		<subpath>SuperCaztri2</subpath>
		<variant_uuid>90886464-2f34-5d03-842d-a3ca24196951</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperPoker-WHDL" sha1="234e3fe22284cf74f61cf580b94af53623f0d9fb">
		<name>Superpoker</name>
		<subpath>Superpoker</subpath>
		<variant_uuid>f3e2d0bb-1ea0-521e-9b2a-90d8faff65b1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperTron97-WHDL" sha1="a2411be4f4bc0442d97d8f451482ff41f76db165">
		<name>Super Tron 97</name>
		<subpath>SuperTron97</subpath>
		<variant_uuid>978e336d-465f-57fc-8018-24689364d542</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TacticalManager1Italia-WHDL" sha1="5cc4f6efe0ab8daf03d30ce15c8fe0bb46587e00">
		<name>Tactical Manager 1 Italia</name>
		<subpath>TacticalManager1Italia</subpath>
		<variant_uuid>04b65ea9-69b9-5b81-b06a-a67ec8fa6965</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TanksMassacre-WHDL" sha1="c17fca1451e631218b6e0d602ac4039af2c882f3">
		<name>Tanks Massacre-NV</name>
		<subpath>TanksMassacre-NV</subpath>
		<variant_uuid>a6e21d10-5bd6-531c-b75b-22b942b6637a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Technoban2-WHDL" sha1="def9a1eb5497d1c3e1c19c9e6d690d490e26ec96">
		<name>Technoban 2</name>
		<subpath>Technoban2</subpath>
		<variant_uuid>09572f51-d538-5fc6-a7b0-498808e82b41</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Terrahawks-WHDL" sha1="b2c424c92e36b6a88d7032b8d4831ddcbd566c97">
		<name>Terrahawks</name>
		<subpath>Terrahawks</subpath>
		<variant_uuid>74ad1790-9cdc-5621-8bf3-633df18cffd1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Tetriz-WHDL" sha1="e65f149e080df93ad61d2fe55e6529d34417d5aa">
		<name>Tetriz</name>
		<subpath>Tetriz</subpath>
		<variant_uuid>f8481529-9c98-568b-908e-090b6180595d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Tie-WHDL" sha1="c792502ccb389d3df2082add7ab9ade997fde9aa">
		<name>Tie</name>
		<subpath>Tie</subpath>
		<variant_uuid>17a60bc2-fe3e-5599-aaaf-28b9937d5103</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TischtennisDE-WHDL" sha1="c3d4bba3d64e7b70b0b8aa8a05894dd32ddfd6f2">
		<name>Tischtennis DE</name>
		<subpath>TischtennisDE</subpath>
		<variant_uuid>9e8fa747-22de-5a5f-b32a-38c92d225216</variant_uuid>
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			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Torch2081-WHDL" sha1="486f636673b8134a66a0ac109b4564922675d4e2">
		<name>Torch 2081</name>
		<subpath>Torch2081</subpath>
		<variant_uuid>4493db56-433e-56bc-93bb-8520f01a20fa</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TracksuitManager1-WHDL" sha1="ea05c79add2bf9c85a7aa09e22847397940ef5ca">
		<name>Tracksuit Manager 90</name>
		<subpath>TracksuitManager90</subpath>
		<variant_uuid>1cfdb9e2-7bd3-5b95-ad59-128f30f542c8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Trip2War-WHDL" sha1="debfac32d9f7ff7c74cf74f503c0fcebe0aaf573">
		<name>Trip 2 War</name>
		<subpath>Trip2War</subpath>
		<variant_uuid>e49b9584-d036-5cd5-b773-dc18c8130d9c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TuesdayDemo-WHDL" sha1="383aa497546d08cb234d9f7bc806ebeedfddb383">
		<name>Tuesday Demo- 2 Mo (Chip)</name>
		<subpath>TuesdayDemo-2MoChip</subpath>
		<variant_uuid>85559cc8-c191-5bd8-8cf0-801e708b6fa2</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Twins-WHDL" sha1="6160a3ce60ddb2ec28e80a5dd581273b240d7d32">
		<name>Twins</name>
		<subpath>Twins</subpath>
		<variant_uuid>66c5603e-ac03-5d36-bf50-bf23aa2d0d23</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ultimatum-WHDL" sha1="d1b1431fedbd7431e44f60e58c51fdd876203725">
		<name>Ultimatum-NV</name>
		<subpath>Ultimatum-NV</subpath>
		<variant_uuid>18a5a86f-ad28-5f52-8ce7-f354db715eed</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VectorTrap-WHDL" sha1="5a89ffde2225123cd647d0ef33539fe03f2aa47b">
		<name>Vector Trap</name>
		<subpath>VectorTrap</subpath>
		<variant_uuid>0ed601eb-5532-54b0-87d3-302809769599</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VolleyballSimulator-WHDL" sha1="3158be5d5bb4c5ad7b19ee107433e6d92b9703eb">
		<name>Volleyball Simulator</name>
		<subpath>VolleyballSimulator</subpath>
		<variant_uuid>69c52c10-eb96-527c-9ec2-b8f5bdffd0ea</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WarAGA-WHDL" sha1="eff2fb63e17dbfc2e7be085ae3704c683bf35091">
		<name>War [AGA]</name>
		<subpath>WarAGA</subpath>
		<variant_uuid>d0a78bb6-a704-54c2-8bfd-b221654fe453</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Welltrix-WHDL" sha1="3d439fa92faef0336835cd8c8fa981d504dd4f08">
		<name>Well Trix-clavier</name>
		<subpath>WellTrix-clavier</subpath>
		<variant_uuid>eddf5419-76c1-5efe-986c-d02f57ef0782</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="WillieWaterworks-WHDL" sha1="34c6b131a173cfd7e33bfb6142c9a33ce7ad9d5d">
		<name>Willie Waterworks</name>
		<subpath>WillieWaterworks</subpath>
		<variant_uuid>e4578809-a433-5cbc-b2b3-7f2eec496bfe</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="Wizio2-WHDL" sha1="a0e6ff7595b13d997edd390b0a98855c6af82ffc">
		<name>Wizio 2</name>
		<subpath>Wizio2</subpath>
		<variant_uuid>42462742-b508-5bea-9ccc-0d16a8358144</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="WorldPeril-WHDL" sha1="0b466ec82113ab70b70789426b5e6369cb4c115d">
		<name>World Peril</name>
		<subpath>WorldPeril</subpath>
		<variant_uuid>e7150a30-a8d9-5305-8400-dafca8f286dd</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Xenopew-WHDL" sha1="a446420a1d4ce516b62cfad10c113dd80c804474">
		<name>Xenopew</name>
		<subpath>Xenopew</subpath>
		<variant_uuid>6673d07d-1a4f-5df4-b0d2-9cce8321a289</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Yeti-WHDL" sha1="7325ce6a8e8a850becc4c778abd31cd7318b543d">
		<name>Yeti</name>
		<subpath>Yeti</subpath>
		<variant_uuid>c6275e18-8e6f-5f39-9188-7a98f76381c0</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UltraBall-WHDL" sha1="7f7bddd6c5e191383c413afb54385755997786a6">
		<name>Ultra Ball</name>
		<subpath>UltraBall</subpath>
		<variant_uuid>b7b1f716-d6e7-5a5b-ad44-7586278977fc</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UltraReversiPL-WHDL" sha1="d48c7afe0ee3362f2014642d957adf4cc7538581">
		<name>Ultra Reversi PL</name>
		<subpath>UltraReversiPL</subpath>
		<variant_uuid>1bbbd0a1-0e97-5ddc-ab1b-3cf25bea825d</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="UltraViolentWorldsAGA-WHDL" sha1="9d3a54c2910644d11348429bd9bb3dd1c8a9f5bd">
		<name>Ultra Violent Worlds [AGA]</name>
		<subpath>UltraViolentWorldsAGA</subpath>
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	</game>
	<game filename="UnfriendlyFireDemo-WHDL" sha1="757e0dd9e5b812aff2eca558409fb8eb8839911a">
		<name>Unfriendly Fire Demo</name>
		<subpath>UnfriendlyFireDemo</subpath>
		<variant_uuid>5b2869d8-5f77-5ecd-bd2a-0d6ea0f166d2</variant_uuid>
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	<game filename="UpSideDownFR-WHDL" sha1="31ec17fe10b91cedf9a361be86a9d17a1b220c2e">
		<name>Up Side Down FR</name>
		<subpath>UpSideDownFR</subpath>
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	<game filename="Uropa2ECSAGARIPFR-M10-WHDL" sha1="e6f41a47904cb89d0ba8f13fd2b10f7bc4a95f01">
		<name>Uropa 2 ECSAGA RIPFR</name>
		<subpath>Uropa2ECSAGARIPFR</subpath>
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			SCREEN_AUTOHEIGHT=TRUE
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	<game filename="UsNThem-WHDL" sha1="878b28174780806e88bd206e4a2b9b5e824bfb8d">
		<name>Us NThem</name>
		<subpath>UsNThem</subpath>
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	<game filename="USSJohnYoung2-WHDL" sha1="5ac921fee24efbda26d35f455800f8c8f85bb56a">
		<name>USSJohn Young 2</name>
		<subpath>USSJohnYoung2</subpath>
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	<game filename="UwolQuestMoney-WHDL" sha1="1e738fd9c06a786e4d7d0a3e0e41ac892c977471">
		<name>Uwol Quest Money</name>
		<subpath>UwolQuestMoney</subpath>
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	<game filename="UzemiCZ-WHDL" sha1="cc42a2f368c1a162aa0f730354ac86f3abefeba3">
		<name>Uzemi CZ</name>
		<subpath>UzemiCZ</subpath>
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	<game filename="VabankPL-WHDL" sha1="1106fa1db1b85f40939150036e266e5706df5476">
		<name>Vabank PL</name>
		<subpath>VabankPL</subpath>
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	<game filename="ValarCZ-WHDL" sha1="d299605674805751fb1df2afd2da294746367afd">
		<name>Valar CZ</name>
		<subpath>ValarCZ</subpath>
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	<game filename="Valhalla3-WHDL" sha1="aa54ca7b2d8e230c2bb63a1003249cddc17e5a09">
		<name>Valhalla 3</name>
		<subpath>Valhalla3</subpath>
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	<game filename="VampireCurseNight-WHDL" sha1="0809110bf64a700139c3ec8dd5442586781c86c0">
		<name>Vampire Curse Night</name>
		<subpath>VampireCurseNight</subpath>
		<variant_uuid>36286987-3c59-53fd-9618-8b275ae610e7</variant_uuid>
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	<game filename="VampireCurseNightEasy-WHDL" sha1="5bffb48bbdcb56f160f2459a8db9ae8569ad0864">
		<name>Vampire Curse Nighteasy</name>
		<subpath>VampireCurseNighteasy</subpath>
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	<game filename="VanillaTetris-WHDL" sha1="acbcde61905c8cd6772c16770b854feeaa940060">
		<name>Vanilla</name>
		<subpath>Vanilla</subpath>
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	<game filename="VegetablesDX-WHDL" sha1="4a9147d4cda4a2ca922a19c06e7f2843df27c1d5">
		<name>Vegetables DX</name>
		<subpath>VegetablesDX</subpath>
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	<game filename="VektorStorm-WHDL" sha1="e25b0702906aec6456c6a89f2c7e9f0bf75cdc2a">
		<name>Vektor Storm</name>
		<subpath>VektorStorm</subpath>
		<variant_uuid>bb8a66dc-dc4c-5884-a97c-24c830fc61d8</variant_uuid>
		<slave_count>6</slave_count>
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	<game filename="VelcroGrub-WHDL" sha1="1f7766309231f7e2ce2819387f0af8c11dbdf92e">
		<name>Velcro Grub</name>
		<subpath>VelcroGrub</subpath>
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			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vendetta-WHDL" sha1="db7b9609b32be9f844976f78b4bee896775ae7f3">
		<name>Vendetta</name>
		<subpath>Vendetta</subpath>
		<variant_uuid>299e80ce-7102-528c-ab24-bc53b4928f84</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vermone2-WHDL" sha1="c5582109f4fa1d38114ba109aacd071dd04bcfbd">
		<name>Vermone 2</name>
		<subpath>Vermone2</subpath>
		<variant_uuid>e8aac502-a72a-5306-959d-2c6adc0f683e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VeStinuMagieCZ-WHDL" sha1="c981f8f66b6631121add6fe66a2d0468e79dcb04">
		<name>Ve Stinu Magie CZ</name>
		<subpath>VeStinuMagieCZ</subpath>
		<variant_uuid>b9b27d9c-60fe-58b9-a689-e9d3f2c1f7ce</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Veteran-WHDL" sha1="4b3a76646ce6b44d7780ee394e9c5a61067b020d">
		<name>Veteran</name>
		<subpath>Veteran</subpath>
		<variant_uuid>374ed73d-5e5d-5d91-98e5-77e26deb7a90</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vicky-WHDL" sha1="0279ae5358f54bfc0139f661eb08e9b4d0b1ffc0">
		<name>Vicky</name>
		<subpath>Vicky</subpath>
		<variant_uuid>c91f7d3b-1673-59a4-94bc-b1e97e0490c9</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VictorLoomesDE-WHDL" sha1="606281ee103eb2cec99aa24697201f14eabb4daa">
		<name>Victor Loomes DE</name>
		<subpath>VictorLoomesDE</subpath>
		<variant_uuid>cda06244-0398-5285-856d-f0492873b5dc</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VideoPoker-WHDL" sha1="d2e1c4ee52685e98588ccad63f3a5438c360d64d">
		<name>Video Poker</name>
		<subpath>VideoPoker</subpath>
		<variant_uuid>346178b1-0e13-519c-9209-3ea0be1841ea</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VideoPokerBonny-WHDL" sha1="65c1d2e3be65610e3c100335447c9b2a6977b27e">
		<name>Video Poker Bonny</name>
		<subpath>VideoPokerBonny</subpath>
		<variant_uuid>01e95378-e9a9-5839-93ec-2da92239d22b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VideoPokeri-WHDL" sha1="ff8764a753a4f478f8f228243a1963ce98b6b126">
		<name>Video Pokeri</name>
		<subpath>VideoPokeri</subpath>
		<variant_uuid>81f93d3f-0dfb-5b29-80ed-ebfc5db50d94</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VideoVegas-WHDL" sha1="b14fde6f1a2eeaa18ea50c82e3b92a68117e7a71">
		<name>Video Vegas</name>
		<subpath>VideoVegas</subpath>
		<variant_uuid>ebcc4865-15d4-592a-a4b5-4036ec3970ff</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Vierzehn-WHDL" sha1="1b9feadf8fb3ba95bcf227b71da33fac68c11366">
		<name>Vierzehn</name>
		<subpath>Vierzehn</subpath>
		<variant_uuid>ee3c2f6f-ee6f-5e4c-80d5-234a12f8b7a0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ViperDemoAGA-WHDL" sha1="89fa6c839e7e4fa086a26954298508e11133a002">
		<name>Viper Demo [AGA]</name>
		<subpath>ViperDemoAGA</subpath>
		<variant_uuid>126ca65e-7674-582c-be60-fefa04f49cc8</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VirusAttackDemo-WHDL" sha1="26ff418c822940acc7118c078cf71b63b217e51b">
		<name>Virus Attack Demo</name>
		<subpath>VirusAttackDemo</subpath>
		<variant_uuid>92bf18c8-6e14-5d13-99bc-e199aa1c525e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VitalLightCD32-WHDL" sha1="8f1f2410d605afc2944f9715829e10e607903f7f">
		<name>Vital Light [CD32]</name>
		<subpath>VitalLightCD32</subpath>
		<variant_uuid>0c1ba9e7-81bb-5b8b-9c32-ca589dc9e3d0</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VivkyPL-WHDL" sha1="1029109b250a1122e7d2073ca685b48895d4a9f1">
		<name>Vicky PL</name>
		<subpath>VickyPL</subpath>
		<variant_uuid>55f2735d-305f-5f2d-a3e3-1b7518fa392d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VoyageCentreTerreFR-WHDL" sha1="53e98dab2b874e8c1b4d07c40b610627f5dc486f">
		<name>Voyage Centre Terre FR</name>
		<subpath>VoyageCentreTerreFR</subpath>
		<variant_uuid>938aed98-d54f-5492-a9c2-afc022fa8bee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wabes-WHDL" sha1="58870c9d160cde2b82736d2b34c042007de072dd">
		<name>Wabes</name>
		<subpath>Wabes</subpath>
		<variant_uuid>d619d50a-3688-5568-a6d2-f91844a1a8d4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WackMan-WHDL" sha1="56d95f07d205479b17b82e27a874c0bb905dd72e">
		<name>Wack Man</name>
		<subpath>WackMan</subpath>
		<variant_uuid>15bbe795-a5e3-563c-82d1-bdd6fd5fc2db</variant_uuid>
		<slave_count>4</slave_count>
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	<game filename="WackyWabbits-WHDL" sha1="3f49939b0958bd26961f14616c62a5f6c9b463a8">
		<name>Wacky Wabbits</name>
		<subpath>WackyWabbits</subpath>
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	<game filename="WallDefence-WHDL" sha1="d323a718e5e05eb9c1a639470181c051bae10048">
		<name>Wall Defence</name>
		<subpath>WallDefence</subpath>
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	<game filename="Walls-WHDL" sha1="63a4896be6827f34966524e84492682e3970490d">
		<name>Walls</name>
		<subpath>Walls</subpath>
		<variant_uuid>a9a99e10-c7e9-54fe-bbd2-6e508069f169</variant_uuid>
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	<game filename="Walls97-WHDL" sha1="49f711748a12efa36f5a378e04fcbe9b8070f84e">
		<name>Walls 97</name>
		<subpath>Walls97</subpath>
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	</game>
	<game filename="WallStreetFR-WHDL" sha1="2868ae11191a1dc760eedf2d8b05dce9192b8ffe">
		<name>Wall Street FR</name>
		<subpath>WallStreetFR</subpath>
		<variant_uuid>4421953d-817f-5cae-9a86-af7569cff545</variant_uuid>
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	<game filename="WallStreetWizard-WHDL" sha1="f36decb619dfa89672315cf0578c8253cb128354">
		<name>Wall Street Wizard</name>
		<subpath>WallStreetWizard</subpath>
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	<game filename="WallyWorld-WHDL" sha1="51d0bdae2c5f562303df81977e026ab9ec908d84">
		<name>Wally World</name>
		<subpath>WallyWorld</subpath>
		<variant_uuid>cb9282d0-ca1b-5846-bb7c-9c02a227e2e4</variant_uuid>
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	<game filename="WallyWorm1-WHDL" sha1="ce3e713ecf82ea5bceccaa4b6ba06004582397bb">
		<name>Wally Worm 1</name>
		<subpath>WallyWorm1</subpath>
		<variant_uuid>2304b579-80cf-57a8-96fc-d8594c337c48</variant_uuid>
		<slave_count>5</slave_count>
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	<game filename="WallyWorm2-WHDL" sha1="c28d5dd54376b2f80b49852dc4bc3d4bb3f09b64">
		<name>Wally Worm 2-NV</name>
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	<game filename="Wangle-WHDL" sha1="51fed89a9b02f95a8e035ce897430144b6ded33b">
		<name>Wangle</name>
		<subpath>Wangle</subpath>
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	<game filename="Waponez1-WHDL" sha1="10fcf4890feee83704c60f5bd312720e5279467c">
		<name>Waponez 1</name>
		<subpath>Waponez1</subpath>
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	<game filename="Waponez2AGA-WHDL" sha1="1425cf826e417ef2660632719304d6a2dce42999">
		<name>Waponez 2 Groundwars [AGA]</name>
		<subpath>Waponez2GroundwarsAGA</subpath>
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	<game filename="War-WHDL" sha1="1731995e1d4ce40df6435452006a2bf78d1a1622">
		<name>War</name>
		<subpath>War</subpath>
		<variant_uuid>8f3883d1-5a49-5fd7-9580-6ea29f68074b</variant_uuid>
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	<game filename="WarClouds-WHDL" sha1="9aae5b6624b8c636021d475cd8abd60b1a0e89be">
		<name>War Clouds</name>
		<subpath>WarClouds</subpath>
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	<game filename="WarElectro-WHDL" sha1="672bce02ab170704dce0b6c25e2b022e85486bc7">
		<name>War Electro</name>
		<subpath>WarElectro</subpath>
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	<game filename="Wargrounds-WHDL" sha1="28a28e16f014b9149718412a41fc7597b36addc5">
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		<subpath>Wargrounds</subpath>
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	<game filename="WarNewEraRemix-WHDL" sha1="02900f5c4f3ceee612207ec3351950e2da92f745">
		<name>War New Era Remix</name>
		<subpath>WarNewEraRemix</subpath>
		<variant_uuid>e05d6757-211e-51b9-9a29-aa607d44a8d1</variant_uuid>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WarriorReleyneFR-M5-WHDL" sha1="17af2e66e731a6f2e64e38b2ad5d1dae0f545f24">
		<name>Warriors Releyne FR</name>
		<subpath>WarriorsReleyneFR</subpath>
		<variant_uuid>3f88b102-75e4-5c83-b88a-8004567984b8</variant_uuid>
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		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WarsNebula-WHDL" sha1="fdb711ab646c775c31255cb5046e1cb441b12326">
		<name>Wars Nebula</name>
		<subpath>WarsNebula</subpath>
		<variant_uuid>d86154a8-d5b3-5009-8e34-0e9a26ca6e7e</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WarWizard-WHDL" sha1="023ed216a1c12c81c3366403d4ee6254514b333a">
		<name>War Wizard</name>
		<subpath>WarWizard</subpath>
		<variant_uuid>2254431f-cb02-556a-a4f9-79157a2eb736</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WarZoneKaffkaDE-WHDL" sha1="0a3c07dbcf93d4b8bd4dd87040e87057a9978731">
		<name>War Zone Kaffka DE</name>
		<subpath>WarZoneKaffkaDE</subpath>
		<variant_uuid>1fd0ee61-4634-58c6-874d-8cb5c7537470</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WastedDreamsRIPFR-WHDL" sha1="231073f54e82a06e551c74bf4889953dab3dea75">
		<name>Wasteddreams RIPFR</name>
		<subpath>WasteddreamsRIPFR</subpath>
		<variant_uuid>ee4a3037-cbfb-5ff0-8c64-cfef4e5367df</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wastelands-WHDL" sha1="515e7e63a61660d34ebd26fedd716a9bd2ce563b">
		<name>Wastelands-NV</name>
		<subpath>Wastelands-NV</subpath>
		<variant_uuid>35131f1d-ae1a-54ff-b8c6-4ed768f64dc8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WaveRun-WHDL" sha1="5e9fc1238552521454092878356856f705020e42">
		<name>Wave Run</name>
		<subpath>WaveRun</subpath>
		<variant_uuid>2ef37bfe-2bf7-5f6c-9517-e01c646175dc</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WbWortFRdemo-WHDL" sha1="8e3fa48f0aa138c8c2538093044951e6c4c8acdc">
		<name>Wb Wort FRdemo</name>
		<subpath>WbWortFRdemo</subpath>
		<variant_uuid>19b8b702-30bd-5ca9-b207-b681bfe69fa0</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WeaponMastersDemo-WHDL" sha1="f1ba243fafd3a5f69f7eaf170b4fcd2c34bd22d1">
		<name>Weapon Masters Demo</name>
		<subpath>WeaponMastersDemo</subpath>
		<variant_uuid>d912f37c-f7bc-555b-a72a-9cc3e229367d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="WeaselGoDemo-WHDL" sha1="45a54305d9ba63f3fe491f1cd90e4e86c2326739">
		<name>Weasel Godemo</name>
		<subpath>WeaselGodemo</subpath>
		<variant_uuid>644ee575-3f68-5d62-920c-48c02a6fcf23</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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	</game>
	<game filename="WeirdWars-WHDL" sha1="4e67b390008bc507e8bd60b1e852d6b05ca3a77a">
		<name>Weird Wars</name>
		<subpath>WeirdWars</subpath>
		<variant_uuid>9421985a-1865-5f10-9c1c-669f50cd7948</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Wendetta2175AGA-WHDL" sha1="4e798313f9b9eca2e4ac527792e55e2f9b592408">
		<name>Wendetta 2175 [AGA]-NV</name>
		<subpath>Wendetta2175AGA-NV</subpath>
		<variant_uuid>6c2ea1e7-a8dd-5e3b-b2c4-cd4a37b7e25f</variant_uuid>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="WhalesVoyage1CD32-WHDL" sha1="cc4164fc1c2176213ab0ce51143ac52b95683759">
		<name>Whales Voyage 1 [CD32]</name>
		<subpath>WhalesVoyage1CD32</subpath>
		<variant_uuid>e3af33a8-a0f5-5f07-b116-51d9723eb801</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="WhalesVoyage2-WHDL" sha1="e57c006002f9fe54ace4546b6cc8c104f4fb719b">
		<name>Whales Voyage 2-NV</name>
		<subpath>WhalesVoyage2-NV</subpath>
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="Wheelchair-WHDL" sha1="8d55a50c5ef2e997e2c5ea56ca820388b5eed121">
		<name>Wheel Chair</name>
		<subpath>WheelChair</subpath>
		<variant_uuid>deaf6aa3-c6c9-5a45-8acf-2a51724af42f</variant_uuid>
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		<slave_default>Workbench31_1.Slave</slave_default>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Wheelie-WHDL" sha1="c8455ef3900570bad2181332aa878eb32f84d7bf">
		<name>Wheelie</name>
		<subpath>Wheelie</subpath>
		<variant_uuid>8faa460d-9b1d-5339-9287-52cf025f6071</variant_uuid>
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		</hardware>
	</game>
	<game filename="WheelsOnFireAGA-WHDL" sha1="ee6a0a8c12fabb344ab3fcfecca16e9ed6c47cfc">
		<name>Wheels On Fire TRAGA</name>
		<subpath>WheelsOnFireTRAGA</subpath>
		<variant_uuid>8fa5459e-f70c-51ad-bf11-45b0b30b3a1a</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Wheelspin-WHDL" sha1="6dd79b8f3edbe1d2db9d897ef72106cecccd3425">
		<name>Wheelspin</name>
		<subpath>Wheelspin</subpath>
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		</hardware>
	</game>
	<game filename="WheelspinAGA-WHDL" sha1="7b38158943cac1e663f736a94c5c124e0c8c1a5e">
		<name>Wheelspin [AGA]</name>
		<subpath>WheelspinAGA</subpath>
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	</game>
	<game filename="WhenTwoWorldsWar-WHDL" sha1="d68c82717c472baced633769f5e5877ada4c21f4">
		<name>When Two Worlds War</name>
		<subpath>WhenTwoWorldsWar</subpath>
		<variant_uuid>feae84e3-a050-5644-b619-ae7a9600246b</variant_uuid>
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			<filename>Workbench31_1.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="WhenTwoWorldsWarAGA-WHDL" sha1="d1e5eea541623917ec937120e1dfd9c6cbb4f9a4">
		<name>When Two Worlds War [AGA]</name>
		<subpath>WhenTwoWorldsWarAGA</subpath>
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	</game>
	<game filename="WhiteRabbits-WHDL" sha1="f5330879aca39e0954b276b934ba18d42303ea8e">
		<name>White Rabbits</name>
		<subpath>WhiteRabbits</subpath>
		<variant_uuid>dfdd01e7-28da-53b1-97ed-21145e07a14d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="WhoDidWhat-WHDL" sha1="092a063fa6a347c84384b829b6f56a8c8528cc65">
		<name>Who Did What</name>
		<subpath>WhoDidWhat</subpath>
		<variant_uuid>81c90e02-dd09-53cb-b60d-29c94f98edce</variant_uuid>
		<slave_count>6</slave_count>
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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	</game>
	<game filename="WilczySzaniecDemoPL-WHDL" sha1="793feb792177d7d3be2de2a3a80439dc28435940">
		<name>Wilczy Szaniec Demo PL</name>
		<subpath>WilczySzaniecDemoPL</subpath>
		<variant_uuid>8dc2579c-f03c-5677-a733-eb2635261860</variant_uuid>
		<slave_count>4</slave_count>
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	</game>
	<game filename="WildCupSoccerCD32-WHDL" sha1="285426d8f469372d6b17368aaf76eabba816e080">
		<name>Wild Cup Soccer [CD32]</name>
		<subpath>WildCupSoccerCD32</subpath>
		<variant_uuid>1b0848a9-ce57-5a7a-82ad-7b6ca08533cc</variant_uuid>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="WildfireDemo-WHDL" sha1="1c08b5135269f64af2c6de4cc821a0faa12ed8ae">
		<name>Wildfire Demo</name>
		<subpath>WildfireDemo</subpath>
		<variant_uuid>1dbff794-c25e-5c04-8f2e-7e359e70b8f5</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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	</game>
	<game filename="WildLifeFR-WHDL" sha1="e5a254fe7a3f3e8e74e1736ae3001bb333f3a616">
		<name>Wild Life FR</name>
		<subpath>WildLifeFR</subpath>
		<variant_uuid>2b9a37f9-6ccb-57ee-89c1-2849c8c54b44</variant_uuid>
		<slave_count>4</slave_count>
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	<game filename="WildWestPL-WHDL" sha1="dae7767571594e4fc2991bb632218b1ed5849986">
		<name>Wild West PL-NV</name>
		<subpath>WildWestPL-NV</subpath>
		<variant_uuid>6acf369e-4570-5980-a28d-72b6c33b235b</variant_uuid>
		<slave_count>6</slave_count>
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	</game>
	<game filename="WilliWacker-WHDL" sha1="5b232416cb5eadd41960696a679b3a949c788dc7">
		<name>Williwacker</name>
		<subpath>Williwacker</subpath>
		<variant_uuid>15e34c38-ba8a-5121-8558-f1ac21b8a5a3</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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	<game filename="WillyCastle-WHDL" sha1="940271e1c88d7896d563b53ecaa51a05b4cb817f">
		<name>Willy Castle</name>
		<subpath>WillyCastle</subpath>
		<variant_uuid>79db5669-abef-58d7-9598-b44acb431101</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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	<game filename="WillyWeirdy-WHDL" sha1="e77e2d7c467057712eeae47cffdc1f3fcd2f39a7">
		<name>Willy Weirdy</name>
		<subpath>WillyWeirdy</subpath>
		<variant_uuid>3fd5119e-f52e-5716-9cf2-202b9f78da66</variant_uuid>
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	<game filename="WillyWorm-WHDL" sha1="2238584ace40750516fe68ab9631ebe948646cfa">
		<name>Willy Worm-NV</name>
		<subpath>WillyWorm-NV</subpath>
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	<game filename="WimpCommander-WHDL" sha1="b2cc465cd84ad2e3eb97a0fb395ea88fe4b97822">
		<name>Wimp Commander</name>
		<subpath>WimpCommander</subpath>
		<variant_uuid>f7203cd0-80bc-5f24-b6ac-056dab189b25</variant_uuid>
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	<game filename="WindChallengersIT-WHDL" sha1="95e309fe705deed20f133cef01a3a0821be884fb">
		<name>Wind Challengers IT</name>
		<subpath>WindChallengersIT</subpath>
		<variant_uuid>aaa09bc6-0bb5-544a-bf55-3edf1d0913e0</variant_uuid>
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			<datapath>data</datapath>
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	</game>
	<game filename="Windmuehle-WHDL" sha1="c5b8bc129ec3f81f2811929e1b589c4d1a2b2081">
		<name>Windmuehle</name>
		<subpath>Windmuehle</subpath>
		<variant_uuid>deb2123e-40fa-5cc6-8beb-5537d2491d58</variant_uuid>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WingnutsAGA-WHDL" sha1="c0ec8c01323074cf960b7fb197fdce0eb8698551">
		<name>Wingnuts [AGA]</name>
		<subpath>WingnutsAGA</subpath>
		<variant_uuid>f8c4a6d0-6c8b-5b7c-b783-43ece6e8027c</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WipeOff-WHDL" sha1="36ef76f2a080f91f43303528b89847f8d2d48597">
		<name>Wipe Off</name>
		<subpath>WipeOff</subpath>
		<variant_uuid>ffd45e58-3763-58e0-a1e8-e1dea1f4232d</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WipeOutFist-WHDL" sha1="156af39aa88729a6025f7ef94931ff0434c12ba5">
		<name>Wipe Out Fist</name>
		<subpath>WipeOutFist</subpath>
		<variant_uuid>a7097af7-b064-55a8-a0c7-5cdc29f2a26a</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WiredChaos-WHDL" sha1="de9077508dedf8659f9a5aeb2edba6b2105bf1a4">
		<name>Wired Chaos</name>
		<subpath>WiredChaos</subpath>
		<variant_uuid>b90a0e08-586f-5c8b-ae53-f1f4c2be6d01</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WizardDomain-WHDL" sha1="ce6c67bf6c24ccc682a20bfeb411dc485aa8dcea">
		<name>Wizard Domain</name>
		<subpath>WizardDomain</subpath>
		<variant_uuid>4417487d-170a-5f6b-8d07-3c107f3e68a9</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WizardsOdd-WHDL" sha1="a7b03895dccae76c60b9e58cfcf0a0ad81740854">
		<name>Wizards Odd</name>
		<subpath>WizardsOdd</subpath>
		<variant_uuid>40cd00f8-4645-544a-b8ea-1ebd0cc9221f</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WizardWarsDemo-WHDL" sha1="cbc0023d8c01803206c29a8f74170d43db801dd2">
		<name>Wizard Wars Demo</name>
		<subpath>WizardWarsDemo</subpath>
		<variant_uuid>b0434562-e1a0-5f1b-9b98-3c021fa77554</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WizardWorld-WHDL" sha1="2bbdc6e291c7f988bcda6efc28517033c6388f49">
		<name>Wizard World</name>
		<subpath>WizardWorld</subpath>
		<variant_uuid>029c5605-0cb2-5f1d-bd75-694b3826eec9</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wizio1-WHDL" sha1="ba00973a2d953e8cab392565ddd4e3871c3ce9a1">
		<name>Wizio 1</name>
		<subpath>Wizio1</subpath>
		<variant_uuid>e552823f-069c-5b3e-b11e-61a256df1446</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WizzyQuest-WHDL" sha1="d8cf53240472749e494b4607130dbd635a979fa3">
		<name>Wizzy Quest</name>
		<subpath>WizzyQuest</subpath>
		<variant_uuid>9288701a-3eff-5daa-be68-9c805eab0acb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wobbler-WHDL" sha1="3ba167bea8b58d4a7838c679b93b8db1c6756447">
		<name>Wobbler</name>
		<subpath>Wobbler</subpath>
		<variant_uuid>3f91e853-1f23-5411-ad6d-3f92da3de893</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WolfPacAGA-WHDL" sha1="ebb0db03c73166879c762298f7c8d790ccc50de3">
		<name>Wolf Pac [AGA]</name>
		<subpath>WolfPacAGA</subpath>
		<variant_uuid>3f6049b7-791b-5bb8-85b9-bd3334667968</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wonderland-WHDL" sha1="63adc73c6ec54bb40425b50650495cc3ba374586">
		<name>Wonderland - Dream the Dream</name>
		<subpath>Wonderland</subpath>
		<variant_uuid>742699da-9cfb-5e50-9c9d-24045efa0658</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=MOUSE
			PORT0=MOUSE
			PORT1=JOY
			SCREEN_AUTOHEIGHT=FALSE
			SCREEN_HEIGHT=400
			SCREEN_WIDTH=720
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Woodblock-WHDL" sha1="107175db99944f11d3d644833b90c1eba0a471c3">
		<name>Wood Block</name>
		<subpath>WoodBlock</subpath>
		<variant_uuid>47af38fe-2156-5943-99a2-1458bd6d0d15</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Woodblocks-WHDL" sha1="9751c673f9ac2c211a5034e492c60e3553f74ec2">
		<name>Wood Blocks</name>
		<subpath>WoodBlocks</subpath>
		<variant_uuid>1436a961-60a0-5c1e-96a0-44b7648dbd21</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WoodenBall-WHDL" sha1="aed5775d2625e9475a97a5749bfdc7515f1f6e03">
		<name>Wooden Ball</name>
		<subpath>WoodenBall</subpath>
		<variant_uuid>68059587-3304-52bf-a10e-1d58df324f08</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WoodPuzzle-WHDL" sha1="056d0f2965dfaf97f79ee2f3c497a94d74ea52b7">
		<name>Wood Puzzle</name>
		<subpath>WoodPuzzle</subpath>
		<variant_uuid>f7a2c900-f9ac-50a9-93a7-cab106d1a137</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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	</game>
	<game filename="Wooglies-WHDL" sha1="bc62a02af930556ff01a87390a097104388cd5a9">
		<name>Wooglies</name>
		<subpath>Wooglies</subpath>
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	</game>
	<game filename="Workaholic-WHDL" sha1="5c598d5374af22189695b3526d196901a760dc61">
		<name>Workaholic</name>
		<subpath>Workaholic</subpath>
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	</game>
	<game filename="Workoholic-WHDL" sha1="9ac2570229a6a3aed641606756d301c6a5a66384">
		<name>Workoholic-clavier</name>
		<subpath>Workoholic-clavier</subpath>
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	</game>
	<game filename="WorldCupCricket-WHDL" sha1="b6ce3f47a824b99679914ca7ae255878ff3c8dac">
		<name>World Cup Cricket</name>
		<subpath>WorldCupCricket</subpath>
		<variant_uuid>fce1f297-255f-59ab-98cd-d1f2d085d103</variant_uuid>
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	<game filename="WorldCupGreats-WHDL" sha1="b9d89bdaf0ff31c82d140e3bfdbd8f0a021f4316">
		<name>World Cup Time Greats</name>
		<subpath>WorldCupTimeGreats</subpath>
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	<game filename="WorldCupSoccerStar-WHDL" sha1="c2675c5750441bc035f8bcb979342f5cbee16940">
		<name>World Cup Soccer Star-noend</name>
		<subpath>WorldCupSoccerStar-noend</subpath>
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	<game filename="WorldCupUSA94-WHDL" sha1="375f5fb4316bd805991b74c17117a01dc3a78de5">
		<name>World Cup USA 94</name>
		<subpath>WorldCupUSA94</subpath>
		<variant_uuid>835182ca-58cc-55e6-838b-010dee3c7b7b</variant_uuid>
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	</game>
	<game filename="WorldGolf-WHDL" sha1="dff36554ca527b0a3c74ef10af9d1acc21d1728d">
		<name>World Golf-No Akit</name>
		<subpath>WorldGolf-NoAkit</subpath>
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	</game>
	<game filename="WorldHockeyLeagueManagerDE-WHDL" sha1="5e681fb6a3a933d73123334d426d63814faa8069">
		<name>World Hockey League Man DE</name>
		<subpath>WorldHockeyLeagueManDE</subpath>
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	<game filename="WorldMagic1-WHDL" sha1="8058e9ad24c01f325a65fed3df43e8050887ef93">
		<name>World Magic 1</name>
		<subpath>WorldMagic1</subpath>
		<variant_uuid>1748b328-fcc3-562f-a575-63a8a9e57cce</variant_uuid>
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	<game filename="WorldMagic2-WHDL" sha1="7d9218e3e3476415fadd07d112591de90313a01c">
		<name>World Magic 2</name>
		<subpath>WorldMagic2</subpath>
		<variant_uuid>7ee5f93d-f1ca-573c-ba2e-4739299fff35</variant_uuid>
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	<game filename="WorldofSoccer-WHDL" sha1="d1bf201567ac44b05c32132dd0ad63b095be63ec">
		<name>Worldof Soccer</name>
		<subpath>WorldofSoccer</subpath>
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	<game filename="WorldSeriesCricket-WHDL" sha1="47498c630ea048d0be02b331fc3fdc3d934ea394">
		<name>World Series Cricket</name>
		<subpath>WorldSeriesCricket</subpath>
		<variant_uuid>2956a7a3-928e-5144-9dd0-4a745f52b904</variant_uuid>
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	<game filename="WorldSnooker-WHDL" sha1="d63c8bc11d2f7b66607968e6a18b12a66e7d8e61">
		<name>World Snooker</name>
		<subpath>WorldSnooker</subpath>
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	<game filename="WorldwideHuntingDemo-WHDL" sha1="00b99592048a825ac71104ee1568d6edc6cb7687">
		<name>Worldwide Hunting Demo</name>
		<subpath>WorldwideHuntingDemo</subpath>
		<variant_uuid>258fe324-3f8f-55c1-86a4-3133ce956a20</variant_uuid>
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	<game filename="Worm-WHDL" sha1="c32b72e18d30a71fa6f1ee3cf0901244af6e712d">
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		<subpath>Worm-clavier</subpath>
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	<game filename="WormAD-WHDL" sha1="4dbd33b8a53cf368f9d30ebfb78b97227563118e">
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	<game filename="Wormout2097-WHDL" sha1="00c74ade64e512c4fb1f1f01e11ce7c4e464dc4c">
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		<subpath>Wormout2097</subpath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WormTris-WHDL" sha1="a20b2a626b6a0297120cfb4f582b0a49048fd398">
		<name>Worm Tris</name>
		<subpath>WormTris</subpath>
		<variant_uuid>1d61e676-00ca-5609-9743-d9d203505541</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WormWars-WHDL" sha1="26e67b40022eefa903f5c712c631b1d8c63cc5b9">
		<name>Worm Wars</name>
		<subpath>WormWars</subpath>
		<variant_uuid>5d888dbe-8fbc-529e-806d-d391573f13ca</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WrathGwendor1SE96-WHDL" sha1="2978ab056a2f1b70a369718cf402257f9ea35e22">
		<name>Wrath Gwendor 1 SE 96</name>
		<subpath>WrathGwendor1SE96</subpath>
		<variant_uuid>cefe43e3-c3f2-58d3-81ab-686ec49f3a4b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="WrathGwendor1SE97-WHDL" sha1="c10245cbf9e6301f100842f45c539918886dfba7">
		<name>Wrath Gwendor 1 SE 97</name>
		<subpath>WrathGwendor1SE97</subpath>
		<variant_uuid>84444b72-f7d3-5959-8430-8bdcd6c8497d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="WrathGwendor2Return-WHDL" sha1="178fe2655a412f99a00d347460e38b45fa600a50">
		<name>Wrath Gwendor 2 Return</name>
		<subpath>WrathGwendor2Return</subpath>
		<variant_uuid>2299a505-1320-5cd4-ae46-653fa85c6a90</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="WrathGwendorSE97-WHDL" sha1="c617de3de5122d73b8ddd2e24817d424f8d33f90">
		<name>Wrath Gwendor SE 97</name>
		<subpath>WrathGwendorSE97</subpath>
		<variant_uuid>6cf634d4-e4aa-572c-a149-4d1cf9f6b867</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
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			<datapath>data</datapath>
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		<slave number="6">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WrestlingGameDemo-WHDL" sha1="c526cf972290760467f71d0a9bde0306b94a5442">
		<name>Wrestling Game Demo</name>
		<subpath>WrestlingGameDemo</subpath>
		<variant_uuid>e13bb77c-9bc6-5c02-a353-5e6c99fa1df2</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wriggly2-WHDL" sha1="0676a15399af2d9e05a0b842207ad592de482228">
		<name>Wriggly 2-noend</name>
		<subpath>Wriggly2-noend</subpath>
		<variant_uuid>5ab443c1-1290-58dd-94c4-e0b979692341</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WrongWayDriver-WHDL" sha1="1db8d34627a65520cebbf82a10487b2cada312cc">
		<name>Wrong Way Driver</name>
		<subpath>WrongWayDriver</subpath>
		<variant_uuid>88c4f25e-ee51-5140-82fc-bbb68399145c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wuzzi-WHDL" sha1="4cfa7bb6a1be1ec50a98e14f050d6404fb9dd22d">
		<name>Wuzzi</name>
		<subpath>Wuzzi</subpath>
		<variant_uuid>77e0518c-d852-5d37-8100-3a92b057b085</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xap-WHDL" sha1="5de84120c4bbef07a5101f3c170ceb0735591c4f">
		<name>Xap</name>
		<subpath>Xap</subpath>
		<variant_uuid>a51cc005-c880-5e82-8e5d-b46477a2e98e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="XBalls-WHDL" sha1="4219e48fb69e9d025f8e62fbeb0ebab36c172d99">
		<name>XBalls-NV-NE</name>
		<subpath>XBalls-NV-NE</subpath>
		<variant_uuid>6f78696c-0b7f-5c8b-a59f-2dede7312384</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
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		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenomorphs1-WHDL" sha1="bab2c5f4dbb701844bb2d0def99e14b80f50bd3a">
		<name>Xenomorphs 1</name>
		<subpath>Xenomorphs1</subpath>
		<variant_uuid>10cba326-335f-5ff8-b3b3-4831e4a7319a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenomorphs1demo-WHDL" sha1="b42ec926b96be96d6e76c79ed2a31a599226850c">
		<name>Xenomorphs 1demo</name>
		<subpath>Xenomorphs1demo</subpath>
		<variant_uuid>3fa6b6a6-829c-55d6-b9e1-2e5a31088be8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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		<slave number="4">
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenomorphs2-WHDL" sha1="98fb08fa4701e8ccd8bdae365004ce228f8ed2f1">
		<name>Xenomorphs 2</name>
		<subpath>Xenomorphs2</subpath>
		<variant_uuid>4395bd52-054d-5f97-8101-fa5cab03ec58</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		<slave number="3">
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenomorphs2AGA-WHDL" sha1="cb222b74401b71f04bbddd9896e1c7d8d45f794e">
		<name>Xenomorphs 2 [AGA]</name>
		<subpath>Xenomorphs2AGA</subpath>
		<variant_uuid>b8cf4a30-2121-5896-9da8-c6910fc8b39d</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="3">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenomorphs2demo-WHDL" sha1="fa0eeb8ea0d28434243ec63528b2510d4d5a8401">
		<name>Xenomorphs 2demo</name>
		<subpath>Xenomorphs2demo</subpath>
		<variant_uuid>236d9860-9005-5cb5-b93e-cabfd08f147a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xenostar-WHDL" sha1="982a03547a5a51e6a930e9e2a7c1adda7f3e32b9">
		<name>Xenostar</name>
		<subpath>Xenostar</subpath>
		<variant_uuid>d16eb978-0045-555a-8a3a-2ed00d71bd5a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XFI-WHDL" sha1="af5154949799e68ce4c99b66a3711efbc5bae012">
		<name>XFI</name>
		<subpath>XFI</subpath>
		<variant_uuid>906325f0-c146-55d9-870b-16413c772e64</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XFighterAGAdemo-WHDL" sha1="46abf7bd18f4f9e8be8702137b9d112497b5e0cc">
		<name>Xfighter [AGA]demo</name>
		<subpath>XfighterAGAdemo</subpath>
		<variant_uuid>58d88fdc-e7d5-541f-b28e-110ed3779895</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Xinvasion-WHDL" sha1="c556d2477d4075e4ae083ecbaad6cc239414f299">
		<name>XInvasion</name>
		<subpath>XInvasion</subpath>
		<variant_uuid>32b52c95-664a-51f8-8451-9c0ea8edacb9</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XIT50-WHDL" sha1="552cd3a9763693fe982bf00561de6438862c9e42">
		<name>XIT 50</name>
		<subpath>XIT50</subpath>
		<variant_uuid>40046405-6e3d-5700-b864-749828ac72d9</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XmasDisaster-WHDL" sha1="27a5c3698ecf5ffa2370851629c3719f98150dfa">
		<name>Xmas Disaster</name>
		<subpath>XmasDisaster</subpath>
		<variant_uuid>003d1926-81d4-5999-b56a-4a25b18b1e87</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XMasTime-WHDL" sha1="f5330fba7b857721100a17d093ad65288a525fc4">
		<name>XMas Time</name>
		<subpath>XMasTime</subpath>
		<variant_uuid>ff036274-7c9f-507a-9cd4-ed9265005b0b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XmasWorldTetris-WHDL" sha1="557c437b15f6fd4056d902f4f51ae5ccc1aa352b">
		<name>Xmas World Tetris</name>
		<subpath>XmasWorldTetris</subpath>
		<variant_uuid>1bf780d3-6ec7-56fb-9578-3a74116dc841</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XpeditionDemoPL-WHDL" sha1="e27a79d193a0d9f8c9a21d47b291b09a00abdbb6">
		<name>Xpedition Demo 2 PL-NV</name>
		<subpath>XpeditionDemo2PL-NV</subpath>
		<variant_uuid>75c2bf3a-69c1-5021-829a-2647c0b725d8</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<slave number="4">
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XPoker-WHDL" sha1="77d4bc40769a01cbfffa78039990acbc2c28f676">
		<name>XPoker</name>
		<subpath>XPoker</subpath>
		<variant_uuid>ab36d439-1cb6-51e1-aa12-6ff5d0934762</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XSwap-WHDL" sha1="47db36f085380139609c7679e489015621b946d9">
		<name>XSwap</name>
		<subpath>XSwap</subpath>
		<variant_uuid>5bd17671-bb2b-5a89-a1eb-062561ef881e</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="XSystem2-WHDL" sha1="6309c35ed320f5c32ea27fc35a2841b4bfc96f7a">
		<name>XSystem 2</name>
		<subpath>XSystem2</subpath>
		<variant_uuid>19c3ebbd-243a-534b-b995-f330524337d2</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Yachting-WHDL" sha1="ecfcee2826856a120b608c00103a786adddee4ec">
		<name>Yachting</name>
		<subpath>Yachting</subpath>
		<variant_uuid>4c1e77b5-b858-5841-a734-7646f595a80d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Yagg-WHDL" sha1="03dacccf8b5ef06d70ba2c597fe6743eca74cb84">
		<name>Yagg 127 Demo</name>
		<subpath>Yagg127Demo</subpath>
		<variant_uuid>1eafa646-d05d-5108-ba16-fefbbd1adeb5</variant_uuid>
		<slave_count>8</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="7">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Yatcy-WHDL" sha1="5eea3091514885ad0566ab3f41186d53898d8329">
		<name>Yatcy</name>
		<subpath>Yatcy</subpath>
		<variant_uuid>daabb945-c173-5c3f-8fe1-99a7038e13a7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
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			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Yelp-WHDL" sha1="9da4522b900ffe423edd42d2f3c1b1de9f6fc8af">
		<name>Yelp</name>
		<subpath>Yelp</subpath>
		<variant_uuid>21908c18-3c49-5d40-b37b-2af7e6e25e64</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Yerop-WHDL" sha1="5c7374bd2f908baab100c168cac1481fa836eba6">
		<name>Yerop-nosound</name>
		<subpath>Yerop-nosound</subpath>
		<variant_uuid>f37aae0e-5fc9-5b46-940e-070efdde1b2c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="YumYum-WHDL" sha1="e806f7009e8d7c8158ab8fd0ee197f145d6dce87">
		<name>Yum Yum</name>
		<subpath>YumYum</subpath>
		<variant_uuid>6146583e-1331-5fa0-bc40-1587e5e943da</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="YuppiRevengeDE-WHDL" sha1="f06854be04132e3a4abd221116a353c52bc050c8">
		<name>Yuppi Revenge DE</name>
		<subpath>YuppiRevengeDE</subpath>
		<variant_uuid>4e61180a-ef9a-5120-aec8-6966cdd8d47b</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zack-WHDL" sha1="0c46f5e19ddf548785069bd4ef9b3dc6418ab4ac">
		<name>Zack</name>
		<subpath>Zack</subpath>
		<variant_uuid>1de73831-db85-54c9-a3ab-34c4fe645a99</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZakletaWyspaPL-WHDL" sha1="4e2f1b567449b39995042bacfa0fa7b8299ee1e6">
		<name>Zakleta Wyspa PL-NV</name>
		<subpath>ZakletaWyspaPL-NV</subpath>
		<variant_uuid>235232e2-0ef5-500e-ad9b-3d7f88a2f7b4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zalycon-WHDL" sha1="145962f637d1a2009f83674cc971b10f6bcf93ad">
		<name>Zalycon</name>
		<subpath>Zalycon</subpath>
		<variant_uuid>18feb738-7fc7-5e9b-9dfc-8c5713e6d374</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zaptris-WHDL" sha1="95a65ae045b7a9c1e4a86a7b765a43a5b6765e9d">
		<name>Zaptris</name>
		<subpath>Zaptris</subpath>
		<variant_uuid>d6f3d3b9-f662-5e0b-94be-049f40e37876</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zarcan-WHDL" sha1="4ed10f382d7e4908e80ceb85d83573e660b77edf">
		<name>Zarcan</name>
		<subpath>Zarcan</subpath>
		<variant_uuid>ae699daf-fd8f-5793-9083-da128bb47cd1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zardoz-WHDL" sha1="fc2a6c43c422e33c0af9a35f0a7d66868800110e">
		<name>Zardoz</name>
		<subpath>Zardoz</subpath>
		<variant_uuid>d8f96da6-2726-5ea9-90cc-f17c0522dec6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZdislavHeroGalaxy3D-WHDL" sha1="181a9f021497b5b9f0da7e2204376dd9b903719e">
		<name>Zdzislav Hero Galaxy 3 D</name>
		<subpath>ZdzislavHeroGalaxy3D</subpath>
		<variant_uuid>10062817-4381-5347-93c3-520d1fa57c58</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZdzislavHeroGalaxy-WHDL" sha1="77ec1481dfdf73e126573f72c515cd6cf47a59df">
		<name>Zdzislav Hero Galaxy</name>
		<subpath>ZdzislavHeroGalaxy</subpath>
		<variant_uuid>bb460f97-46c1-5df6-8dbc-3b4fadc86509</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZenekSaperPL-WHDL" sha1="f90f837eaf42b78e55a6e868e1eade87aa04d830">
		<name>Zenek Saper PL-code</name>
		<subpath>ZenekSaperPL-code</subpath>
		<variant_uuid>8c6baddf-0a41-5357-8829-bd665c377828</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZeppelinDE-WHDL" sha1="6124847c0a4972a84b66f223929991b62fd75c86">
		<name>Zeppelin DE</name>
		<subpath>ZeppelinDE</subpath>
		<variant_uuid>dc3b002b-2a4c-5643-960d-73f59ef48a1a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zerberk-WHDL" sha1="480a0c163839402b774277c00678749dfacfc063">
		<name>Zerberk</name>
		<subpath>Zerberk</subpath>
		<variant_uuid>327d2d60-dd86-53d0-b782-e46b3f409777</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zerg-WHDL" sha1="fd456d16e5d7a3c8877c57c2d11889c2299caac1">
		<name>Zerg</name>
		<subpath>Zerg</subpath>
		<variant_uuid>7fc84688-ad02-5a76-8043-58cb9b1aa421</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZeroGravityAGA-WHDL" sha1="e49ca7acd59b5e9f215156762ec084834566a84a">
		<name>Zero Gravity [AGA]</name>
		<subpath>ZeroGravityAGA</subpath>
		<variant_uuid>8801497e-50fa-533a-a6e8-b4acc19b1dd1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zeron-WHDL" sha1="6d4376e5d981215a5e4e6d2333075c9b6a444580">
		<name>Zeron-NV-NE</name>
		<subpath>Zeron-NV-NE</subpath>
		<variant_uuid>aea563f5-6640-5f07-aa40-f5cfd72f6de9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zerosphere-WHDL" sha1="773c3f5c3d37a4107653e21b1b3e41719672accd">
		<name>Zerosphere TR</name>
		<subpath>ZerosphereTR</subpath>
		<variant_uuid>fc84f942-dbbf-5355-a39b-37b70607ea0e</variant_uuid>
		<slave_count>10</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="7">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="8">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="9">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="10">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zeus-WHDL" sha1="70f709b5176ca76ef97e0540afcb2cf5d3e3fc85">
		<name>Zeus</name>
		<subpath>Zeus</subpath>
		<variant_uuid>85982e0e-b725-564a-899f-4fa3873bc729</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zgred-WHDL" sha1="e4fec0d7d45a55f22fa9374990800d05acf63f51">
		<name>Zgred</name>
		<subpath>Zgred</subpath>
		<variant_uuid>2b403afd-6eca-5ca5-a68b-334a3acfad0a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zillo-WHDL" sha1="f21c46d8d022f03cdea9a8e655084b63d45bc0e1">
		<name>Zillo</name>
		<subpath>Zillo</subpath>
		<variant_uuid>5d79ecec-5e51-502e-85fc-6a0368ca493c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zing-WHDL" sha1="50f7f09697a62b2aa36d79ba181f77f474bed2d8">
		<name>Zing</name>
		<subpath>Zing</subpath>
		<variant_uuid>09fd3017-5d91-55f5-a5e3-f694fe429c98</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZlotyMedalion-WHDL" sha1="a0f6ca27d9a58654469659999bddc014ad502f26">
		<name>Zloty Medalion</name>
		<subpath>ZlotyMedalion</subpath>
		<variant_uuid>e90276ea-28a4-58a1-8cf8-df6f2dc21aaa</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZNYK-WHDL" sha1="6fbf29710baf07cd13a5a52e979db0ad3f08db86">
		<name>Znyk</name>
		<subpath>Znyk</subpath>
		<variant_uuid>0e24e161-208f-56ff-b5da-594fef8ad879</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZockOut-WHDL" sha1="eb99f70ab283d9fc93181a7e316aad103da2a12f">
		<name>Zock Out</name>
		<subpath>ZockOut</subpath>
		<variant_uuid>dc53a058-f1ac-5db0-acf7-72384d1c10e8</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zodes-WHDL" sha1="15d283fc7052c2a5779968037d57670e6c28adb8">
		<name>Zodes</name>
		<subpath>Zodes</subpath>
		<variant_uuid>141719c6-2ad8-559a-9d83-a2134192bae0</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZombieMall-WHDL" sha1="3db221db6bb6f7ea3bb81bee06d04220ca83a1ad">
		<name>Zombie Mall</name>
		<subpath>ZombieMall</subpath>
		<variant_uuid>d0743b43-6e84-513e-8f32-3af0c517d3c2</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zombies-WHDL" sha1="15ba0be92e6dcb2bb9648b049a87b70363418fdf">
		<name>Zombies-noend</name>
		<subpath>Zombies-noend</subpath>
		<variant_uuid>a429658c-92b5-53f7-b246-2058e249e7f5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZonalDivisionAGAdemo-WHDL" sha1="9fbd0279d8393877581c2de3a5ebc52a8986dd1b">
		<name>Zonal Division [AGA] Demo-test</name>
		<subpath>ZonalDivisionAGADemo-test</subpath>
		<variant_uuid>3ee153f3-1ff1-57f7-bc7c-4d5c8e5e26ad</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ZonalWar-WHDL" sha1="871bf7931112df9bfce80d1f56b1c0888f4c0014">
		<name>Zonal War</name>
		<subpath>ZonalWar</subpath>
		<variant_uuid>d321b3b4-7e4c-50b6-adc1-ffa2f62ad839</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zyrad1demo-WHDL" sha1="28c4b6fc42f9d8c5580aca19651e55720da81802">
		<name>Zyrad 1demo</name>
		<subpath>Zyrad1demo</subpath>
		<variant_uuid>168fc471-f41d-57ac-9dae-c3c6d92b2244</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zyrad2-WHDL" sha1="352814ba624a6253a32507fdad24cab1decff49e">
		<name>Zyrad 2</name>
		<subpath>Zyrad2</subpath>
		<variant_uuid>3ccefeec-0c25-5521-a0c9-fb8393da2823</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zzzep-WHDL" sha1="5057fd0e515d298e36059a30de3c0fb08a61e500">
		<name>Zzzep</name>
		<subpath>Zzzep</subpath>
		<variant_uuid>62f03a60-e649-5cfb-bcbc-ccbf2bfeb106</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CheckersConquest2-WHDL" sha1="2058bc9484351163a4d64ac1281179019e31b85f">
		<name>Checkers Conquest 2-NV</name>
		<subpath>CheckersConquest2-NV</subpath>
		<variant_uuid>57e3fc4b-c63b-5edb-848f-779b4ea288dd</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cheop2-WHDL" sha1="bba44931f22594705713d338a505cbbfab70b87e">
		<name>Cheop 2</name>
		<subpath>Cheop2</subpath>
		<variant_uuid>5c80274e-0ff6-5522-9b34-82cbb53b872f</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cheops4FR-WHDL" sha1="c46784b193fd06b976e362d0c9128abadc65c100">
		<name>Cheops 4 FR</name>
		<subpath>Cheops4FR</subpath>
		<variant_uuid>95e0694b-44c3-5e78-91b5-2131640241b8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChickenCoop-WHDL" sha1="536f840e7a47dba2de7739cf4ff4d47051cc4fef">
		<name>Chicken Coop</name>
		<subpath>ChickenCoop</subpath>
		<variant_uuid>e830f77e-bffb-52d6-b544-2f1e70f80d95</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChillyChavez-WHDL" sha1="e7f79c370476981b15a9bf0a2b16f935e5fb8934">
		<name>Chilly Chavez</name>
		<subpath>ChillyChavez</subpath>
		<variant_uuid>7a46fc6b-f61e-5985-8333-ecbbdcbe78a8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChinaChallenge1-WHDL" sha1="bced291dacfb1b4f4963b6679c4cb973fe851da2">
		<name>China Challenge 1</name>
		<subpath>ChinaChallenge1</subpath>
		<variant_uuid>33c57728-0639-5616-a052-f3cd27fdbc64</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChinaChallenge2-WHDL" sha1="0039263187f081f5b2c64025bd2629c1fae63a5e">
		<name>China Challenge 2</name>
		<subpath>ChinaChallenge2</subpath>
		<variant_uuid>58e5b933-b424-552c-88ed-85a783defcbd</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="ChinaChallenge3-WHDL" sha1="45b69323eda58041b93c690fdfb30224e4ab9265">
		<name>China Challenge 3</name>
		<subpath>ChinaChallenge3</subpath>
		<variant_uuid>23349275-0eae-5abc-87f5-6cdf685ac09d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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		</hardware>
	</game>
	<game filename="ChinczykPL-WHDL" sha1="1e4654788682004dd626f00c86d1f0b94e5c5544">
		<name>Chinczyk PL</name>
		<subpath>ChinczykPL</subpath>
		<variant_uuid>358460fd-4266-5a66-ba98-1a9d01b6c618</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChineseChess-WHDL" sha1="fefd54d45e1691a3dbac8bbfb2f8892671bf9b13">
		<name>Chinese Chess</name>
		<subpath>ChineseChess</subpath>
		<variant_uuid>e476471b-48ff-5974-baea-e486901a6279</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Chips-WHDL" sha1="a506f191416fc8fa35a3166645793f3482cba253">
		<name>Chips</name>
		<subpath>Chips</subpath>
		<variant_uuid>9f6d05bb-460a-5671-a128-b3f7924ec28b</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChocTris-WHDL" sha1="f5daab3fa22cce3ed70221aa4f00792049319109">
		<name>Choc Tris</name>
		<subpath>ChocTris</subpath>
		<variant_uuid>95227035-4d61-5675-9063-c1e5effec233</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Chopper2-WHDL" sha1="5aa36abba0bd9550b1045d2bcae055b0c0600280">
		<name>Chopper 2</name>
		<subpath>Chopper2</subpath>
		<variant_uuid>f86551de-f44b-56f1-8dc7-e3044f429d8e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChopperAttack-WHDL" sha1="832b149ff23d3099f54d60387a8c951a2513f5d0">
		<name>Chopper Attack</name>
		<subpath>ChopperAttack</subpath>
		<variant_uuid>f786da58-a213-581e-badb-e2556925b58d</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="CiemnaStronaPL-WHDL" sha1="f342a694ac8eff462aa24264ddfa4d4404f0f862">
		<name>Ciemna Strona PL</name>
		<subpath>CiemnaStronaPL</subpath>
		<variant_uuid>e7f46fbc-c665-5072-a923-9459d4bc74f5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Circus-WHDL" sha1="de933d913e307c8f6541ecd8931795dc656acd75">
		<name>Circus</name>
		<subpath>Circus</subpath>
		<variant_uuid>389bc806-5e70-585b-8ddc-c528735f7828</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="City-WHDL" sha1="0a86d5fcfa5e18297973245a4c4c91ea1d8f386a">
		<name>City</name>
		<subpath>City</subpath>
		<variant_uuid>da758adb-a837-52d8-bb99-3e3ac22d9975</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BridgePro-WHDL" sha1="45b02a0e4ea8caf8593812e71be0df8755dae93f">
		<name>Bridge Pro</name>
		<subpath>BridgePro</subpath>
		<variant_uuid>47223c2a-1e08-5ca4-a5bb-549b38e72425</variant_uuid>
		<slave_count>1</slave_count>
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		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BridgeStrike-WHDL" sha1="d29a17128cda79c57858bfac4db3b1a8971c9aeb">
		<name>Bridge Strike</name>
		<subpath>BridgeStrike</subpath>
		<variant_uuid>47711d4f-190e-5fd9-bd6e-65571c65dc1f</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BridgeStrikeDemo-WHDL" sha1="eed3f4abe9ccb6c9d1e3fbb7c3cc90f0e5bb2af3">
		<name>Bridge Strike Winter Demo</name>
		<subpath>BridgeStrikeWinterDemo</subpath>
		<variant_uuid>8bb5a5f7-c104-5ff9-bdad-97523d15de80</variant_uuid>
		<slave_count>10</slave_count>
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			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>GenericKick13.slave</filename>
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		<slave number="6">
			<filename>GenericKick31.slave</filename>
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		<slave number="7">
			<filename>Workbench13.Slave</filename>
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		<slave number="8">
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			<datapath>data</datapath>
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		<slave number="9">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrigadeCommander-WHDL" sha1="a9c46c34b0da1a4541db8183b491ae13f7a94b3d">
		<name>Brigade Commander</name>
		<subpath>BrigadeCommander</subpath>
		<variant_uuid>4ba733e5-11ca-578a-a03e-b5bdad1f1494</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrikFighter-WHDL" sha1="d0c06c5c6261bb9c48c17de70356e212e9199329">
		<name>Brik Fighter</name>
		<subpath>BrikFighter</subpath>
		<variant_uuid>42279e66-cee0-5fc8-a9f2-e78777624ac5</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BriscolaIT-WHDL" sha1="fa4aa78a5ec2b0632ef9eff8879c197143f6d70b">
		<name>Briscola IT</name>
		<subpath>BriscolaIT</subpath>
		<variant_uuid>5eeaa41b-0164-518e-bfad-11de7cb61b96</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BritishLeagueSpeedway-WHDL" sha1="061f33904a7d7ae088459d8c4f746a0911916b27">
		<name>British League Speedway</name>
		<subpath>BritishLeagueSpeedway</subpath>
		<variant_uuid>11dca8e4-18b4-5ce6-a325-b3f65b135e61</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Brod-WHDL" sha1="0098727a5b30197a4042991c68bb7fccfce41721">
		<name>Brod</name>
		<subpath>Brod</subpath>
		<variant_uuid>1aa21295-ba75-56b5-8392-7847b9f3f57c</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BruceLee-WHDL" sha1="babbd690f57bc3c2b37868425745b957fe5f0907">
		<name>Bruce Lee</name>
		<subpath>BruceLee</subpath>
		<variant_uuid>92468620-7439-578c-b719-c612a8200725</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BruceLeeC64demo-WHDL" sha1="8c4016392daae4a1884d32ce486886b14568430b">
		<name>Bruce Lee C 64demo</name>
		<subpath>BruceLeeC64demo</subpath>
		<variant_uuid>47cf4003-a35b-56a2-a4ca-0121d42273bb</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrusLii-WHDL" sha1="b293573bd11ff8d442d07226fcda0c3c1dcc6794">
		<name>Brus Lii</name>
		<subpath>BrusLii</subpath>
		<variant_uuid>7624efdf-9c10-50f5-a86b-2ead580f410d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrusLiiReal-WHDL" sha1="6809044ad0bd287919fb18b6456674f526ecc202">
		<name>Brus Lii Real</name>
		<subpath>BrusLiiReal</subpath>
		<variant_uuid>3a93a58b-f590-5bea-aab1-701c0c617161</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="BrutalHomicide1-WHDL" sha1="601627898203e9cd9b4c74b8f58dc32fba1f3876">
		<name>Brutal Homicide 1</name>
		<subpath>BrutalHomicide1</subpath>
		<variant_uuid>c1c46e20-c3e8-53f4-93ee-6f4500fc73f0</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BrutalHomicide2-WHDL" sha1="51572dffd24cacc852a70d5c67468150e9b1afa6">
		<name>Brutal Homicide 2</name>
		<subpath>BrutalHomicide2</subpath>
		<variant_uuid>f925f93a-5100-5a2c-aaa5-a953d9412bdc</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="BrutalTeniaIT-WHDL" sha1="9d42e0cfc46f0d7b9e5d0a8c809689d3763e01e8">
		<name>Brutal Tenia IT</name>
		<subpath>BrutalTeniaIT</subpath>
		<variant_uuid>b5cdf265-7813-5f52-8b91-7d102cb4a67f</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		</hardware>
	</game>
	<game filename="BrydzPL-WHDL" sha1="13652882c1d12d354653d4d7253dc95d1500122d">
		<name>Brydz PL</name>
		<subpath>BrydzPL</subpath>
		<variant_uuid>07d7141e-6b19-580a-b9c5-621b6831aead</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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	</game>
	<game filename="BubbleGhost-WHDL" sha1="e815f31e3c9e3dcad9c30766ca6b2e758909681c">
		<name>Bubble Ghost</name>
		<subpath>BubbleGhost</subpath>
		<variant_uuid>898bf3b2-9ee9-547e-80c0-0c92a0545271</variant_uuid>
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		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BubbleHeroesAGA-WHDL" sha1="73e5c069465323e833d44708d1e3246c80c00238">
		<name>Bubble Heroes [AGA]</name>
		<subpath>BubbleHeroesAGA</subpath>
		<variant_uuid>ecd412aa-9da6-53f3-933a-7bfe465979ee</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
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		<slave number="1">
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BurnoutAGA-WHDL" sha1="6d2a4bf973d2b9ef805ed569124ba34663c5fd3c">
		<name>Burnout [AGA]</name>
		<subpath>BurnoutAGA</subpath>
		<variant_uuid>dd5278ed-f5f0-5f5a-9d40-1e41e1c66182</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		<slave number="2">
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		<hardware>
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			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BurstMarble-WHDL" sha1="3d88d13716e3899d605eba267269e52918db9cb1">
		<name>Burst Marble</name>
		<subpath>BurstMarble</subpath>
		<variant_uuid>835e1a44-fe8f-5641-a582-895899ac045a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BurtonBird-WHDL" sha1="9c7b1f9447a28f361d7d3fd5c4e85b4f2be531bc">
		<name>Burton Bird</name>
		<subpath>BurtonBird</subpath>
		<variant_uuid>4e02db10-8c1b-5ca0-b694-8027a0980047</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BuscaParejasSP-WHDL" sha1="7c28fffe0f018a6e8b77263fa3b8ed25725b1f73">
		<name>Busca Parejas SP</name>
		<subpath>BuscaParejasSP</subpath>
		<variant_uuid>4d8f30dc-b211-5189-b00f-8c6d08a9e656</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BushBuck-WHDL" sha1="37ff8f41e1397146fa2406594c11f68ae1bbe7f1">
		<name>Bush Buck</name>
		<subpath>BushBuck</subpath>
		<variant_uuid>5ef05aab-30dc-5f94-8e4d-1514408c9af7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
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		<hardware>
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	</game>
	<game filename="Buzzy-WHDL" sha1="9964f70e5be304e2db3f1ca5a2de9bac8ea1dfdf">
		<name>Buzzy</name>
		<subpath>Buzzy</subpath>
		<variant_uuid>eb1d37da-fabe-53c5-99e8-e4076a41aa10</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
		</slave>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="BVASnow-WHDL" sha1="216c2a6a698047cb84a0cd7411f62e0cb5fd59b4">
		<name>BVA Snow</name>
		<subpath>BVASnow</subpath>
		<variant_uuid>b503b547-cadd-530e-8441-19cc568a5652</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ByteMan-WHDL" sha1="4078d65a5e5d9d9fd5aa15ffed54e56472df788d">
		<name>Byte Man</name>
		<subpath>ByteMan</subpath>
		<variant_uuid>65262452-35fb-5e5d-acc1-0575a409de91</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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		<slave number="2">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="C5sim-WHDL" sha1="c72554265aeb88e0e53fb36c00ee354de61e1958">
		<name>C 5sim</name>
		<subpath>C5sim</subpath>
		<variant_uuid>c81907ab-0bb6-5898-80bf-3da102e248c3</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="3">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="CadaverLast-WHDL" sha1="e518006ee6b4b6df036f498a6780ff5d16e84ed5">
		<name>Cadaver Last-NV-NE</name>
		<subpath>CadaverLast-NV-NE</subpath>
		<variant_uuid>cf2a2f0a-04e8-5c25-b206-07d9bae6b6ce</variant_uuid>
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		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
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		<slave number="4">
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			<filename>Workbench31_32.Slave</filename>
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		<hardware>
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		</hardware>
	</game>
	<game filename="CaesarDX-WHDL" sha1="54677f17c7009bc9721d7af169e50917d976ae33">
		<name>Caesar DX</name>
		<subpath>CaesarDX</subpath>
		<variant_uuid>ce858635-8178-584c-9904-396ecd88b363</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="CaesarDXCohort2FR-WHDL" sha1="8aea9b18d9b0b5825bc9bbc090895f1d6cf45a35">
		<name>Caesar DXCohort 2 FR</name>
		<subpath>CaesarDXCohort2FR</subpath>
		<variant_uuid>6844156e-95a0-533c-8596-fe32cb21edee</variant_uuid>
		<slave_count>4</slave_count>
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			<datapath>data</datapath>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="CaesarDXFR-WHDL" sha1="6b9736cf95cf3ecfa839c17573248abb03c27411">
		<name>Caesar DXFR</name>
		<subpath>CaesarDXFR</subpath>
		<variant_uuid>45faca4e-8b02-506e-8c7d-bf22b75bba27</variant_uuid>
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Caffeine1-WHDL" sha1="72a2190c71a9c999523068157369165eea6f0951">
		<name>Caffeine 1</name>
		<subpath>Caffeine1</subpath>
		<variant_uuid>446d86a8-a42a-5f15-9368-b00440517d93</variant_uuid>
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		<slave_default>Workbench13.Slave</slave_default>
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		<slave number="1">
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			<datapath>data</datapath>
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		</hardware>
	</game>
	<game filename="Caffeine2-WHDL" sha1="610fa9a030b3c214ee9c810598870c4406b58d90">
		<name>Caffeine 2</name>
		<subpath>Caffeine2</subpath>
		<variant_uuid>aa4dede6-8f59-5a3f-af66-34be738040bf</variant_uuid>
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		<slave_default>Workbench31_1.Slave</slave_default>
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			<datapath>data</datapath>
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		<slave number="2">
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		</hardware>
	</game>
	<game filename="Calculation-WHDL" sha1="4eb2df8021d4c1ce953dcda0c78b2c3f9699b009">
		<name>Calculation</name>
		<subpath>Calculation</subpath>
		<variant_uuid>47b9f190-f1b4-59ef-9ce5-7730e8051daa</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
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		<hardware>
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		</hardware>
	</game>
	<game filename="CampoFuocoIT-WHDL" sha1="3551dae6d1abcfeabcb8bd5538d326e61b8528e2">
		<name>Campo Fuoco IT</name>
		<subpath>CampoFuocoIT</subpath>
		<variant_uuid>242ce74a-737b-555e-b623-c1e972a6c044</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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		<slave number="3">
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		<hardware>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Globetrotter-WHDL" sha1="ee74fe4a28518617204549a9ab6015ebc5ef7d2f">
		<name>Globe Trotter</name>
		<subpath>GlobeTrotter</subpath>
		<variant_uuid>b8b6f577-bf84-5c2e-8b0c-21df5ab14ee9</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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	</game>
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		<subpath>Glodrick</subpath>
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	</game>
	<game filename="Gloom25SE97ECSAGA-WHDL" sha1="1384fd4ac8a6f0ed9712563dfcc3c3ddb7d53bda">
		<name>Gloom 25 SE 97 ECSAGA</name>
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	<game filename="Gloom2DX96ECSAGA-WHDL" sha1="ab22ebaf204b13a6868a7b0841eb9f7a3b1a47a6">
		<name>Gloom 2 DX 96 ECSAGA</name>
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	<game filename="Gloom3ZE98ECSAGA-WHDL" sha1="43da4a524a92b9e88b80d93277f3b67bc5da3d71">
		<name>Gloom 3 ZE 98 ECSAGA</name>
		<subpath>Gloom3ZE98ECSAGA</subpath>
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	<game filename="Gloom4ZM99ECSAGA-WHDL" sha1="08b5904e95c0c52e02990ecf426cf9102f5aa4a3">
		<name>Gloom 4 ZM 99 ECSAGA</name>
		<subpath>Gloom4ZM99ECSAGA</subpath>
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	<game filename="Gloom8BitKillerECSAGA-WHDL" sha1="163ecfd8a575c2190f90bbcc5e329d6752ad1e7d">
		<name>Gloom 8 Bit Killer ECSAGA</name>
		<subpath>Gloom8BitKillerECSAGA</subpath>
		<variant_uuid>8f00bec7-0678-5eb5-8629-fccdb2fe9bdb</variant_uuid>
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	<game filename="GloomDeathMaskECSAGA-WHDL" sha1="809eef6ce4817e1f9457f85cfbb3d0afd7b53b1a">
		<name>Gloom Death Mask ECSAGA</name>
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	<game filename="GloomDICFTDECSAGA-WHDL" sha1="94221baa810f6f660a665da4a903f6974ae72bb7">
		<name>Gloom DICFTDECSAGA</name>
		<subpath>GloomDICFTDECSAGA</subpath>
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	<game filename="GloomJechtBattleECSAGA-WHDL" sha1="a7a3f8024b8c3382b10c98c53333ed96099dcaa7">
		<name>Gloom Jecht Battle ECSAGA</name>
		<subpath>GloomJechtBattleECSAGA</subpath>
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	<game filename="GloomMapFirstAgeECSAGA-WHDL" sha1="1965809a2bc847f922549d41bf9442994f29e8d2">
		<name>Gloom Map First Age ECSAGA</name>
		<subpath>GloomMapFirstAgeECSAGA</subpath>
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	<game filename="GloomMapPlenty1ECSAGA-WHDL" sha1="69eea7f684c70e579b655db62792295aad82fb99">
		<name>Gloom Map Plenty 1 ECSAGA</name>
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	<game filename="GloomMapPlenty2ECSAGA-WHDL" sha1="26671a352e30174e5405a43a5aaf15310e15cdde">
		<name>Gloom Map Plenty 2 ECSAGA</name>
		<subpath>GloomMapPlenty2ECSAGA</subpath>
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	<game filename="GloomMapPlenty3ECSAGA-WHDL" sha1="392196ab8a5f9745d43a1e1d93cf2987aa183027">
		<name>Gloom Map Plenty 3 ECSAGA</name>
		<subpath>GloomMapPlenty3ECSAGA</subpath>
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	<game filename="GloomSpekkioBattleECSAGA-WHDL" sha1="368b1ab6be6b46732e549b5f7de1fc7f80bd85c0">
		<name>Gloom Spekkio Battle ECSAGA</name>
		<subpath>GloomSpekkioBattleECSAGA</subpath>
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	<game filename="GloomUltMazeECSAGA-WHDL" sha1="88fe4e3bb6967015200e73b2ee344fa47e09b916">
		<name>Gloom Ult Maze ECSAGA</name>
		<subpath>GloomUltMazeECSAGA</subpath>
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	<game filename="GloomXmenECSAGA-WHDL" sha1="8f3c508d482976ef2adca3966db7cf78601835f5">
		<name>Gloom Xmen ECSAGA</name>
		<subpath>GloomXmenECSAGA</subpath>
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	<game filename="ConquestDominion-WHDL" sha1="c483f5444a7b2333aa7e327d95f7ed0eaad33414">
		<name>Conquest Dominion</name>
		<subpath>ConquestDominion</subpath>
		<variant_uuid>93cbb862-2c6d-59e7-b4a5-1eed4f543cd9</variant_uuid>
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		<hardware>
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	<game filename="ConquestRemix-WHDL" sha1="3a984879ada8133fb77090c7e9ba50de099b1882">
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	<game filename="Contentious-WHDL" sha1="e041f773545206d1e68b055609a56d5f01d3a4ba">
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		<subpath>Contentious</subpath>
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	<game filename="ContraptionZack-WHDL" sha1="2f98a9682533544aed0c2bcfc7fc3c87500d3689">
		<name>Contraption Zack</name>
		<subpath>ContraptionZack</subpath>
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	<game filename="Conundrum2demo-WHDL" sha1="9033c464434ce3b03b1351aa46715b9fe26d0f87">
		<name>Conundrum 2demo</name>
		<subpath>Conundrum2demo</subpath>
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	<game filename="Cookie-WHDL" sha1="6034322e8a17b731d793f3181f17a09c186f6535">
		<name>Cookie</name>
		<subpath>Cookie</subpath>
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	<game filename="Copper-WHDL" sha1="ce12b90f2820e25c529b8f700ede9f772864d30a">
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		<subpath>Copper</subpath>
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	<game filename="CoqueNKieaguaRallyAGA-WHDL" sha1="b90a17ade433132af0755184e3474a5e092cf91b">
		<name>Coque NKieagua Rally [AGA]</name>
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	<game filename="Cornelius-WHDL" sha1="743cfe6129a79a2873f11a5bb8574596b431e0c1">
		<name>Cornelius</name>
		<subpath>Cornelius</subpath>
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	<game filename="Cortex-WHDL" sha1="61f656990bff247a7aee3babe7c525fd979e6fa1">
		<name>Cortex</name>
		<subpath>Cortex</subpath>
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	<game filename="CosmicBattles-WHDL" sha1="2e3c06f57de438b77a7411cbc8b72682caeff342">
		<name>Cosmic Battles</name>
		<subpath>CosmicBattles</subpath>
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	<game filename="CosmicRacer-WHDL" sha1="9ca8b7bd73da6023f1e7c25b0b9102d5cfcac6ef">
		<name>Cosmic Racer</name>
		<subpath>CosmicRacer</subpath>
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	<game filename="Countdown1Extinction-WHDL" sha1="e87f121deef255048d4b97e4e0b58ea56e1efddf">
		<name>Countdown 1 Extinction</name>
		<subpath>Countdown1Extinction</subpath>
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	<game filename="Countdown2Traitor-WHDL" sha1="f95632c7c8e0a221e2d950ba20864b4da3dcbfb4">
		<name>Countdown 2 Traitor</name>
		<subpath>Countdown2Traitor</subpath>
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	<game filename="Countdown3Hanger18-WHDL" sha1="3936e88dc6367dfcde0f0b60d661c46a99a139c5">
		<name>Countdown 3 Hanger 18-NV</name>
		<subpath>Countdown3Hanger18-NV</subpath>
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	<game filename="CountdownExtinction-WHDL" sha1="c52e22b2f814521b760c4cdc326529a9389307f9">
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	<game filename="BiffSnowboarding-WHDL" sha1="819445da8e24d71cd45f95830e9803fd7c4e9e28">
		<name>Biff Snowboarding</name>
		<subpath>BiffSnowboarding</subpath>
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	<game filename="BiffSurfing-WHDL" sha1="aace94b41fa5f9a7252e6a397a58ba16059ef0c9">
		<name>Biff Surfing</name>
		<subpath>BiffSurfing</subpath>
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	<game filename="Bifi1DE-WHDL" sha1="ecf6c9a8ea546d0846b399029160d71b477e514d">
		<name>Bi Fi 1 Snackzone DE</name>
		<subpath>BiFi1SnackzoneDE</subpath>
		<variant_uuid>97d00afe-6d51-5cfa-a7b5-868ca1a2b240</variant_uuid>
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	<game filename="BiFi1Dunkzone-WHDL" sha1="242f28eab56b90c78eeae206eafa0693a32020d8">
		<name>Bi Fi 1 Dunkzone</name>
		<subpath>BiFi1Dunkzone</subpath>
		<variant_uuid>73faf8e8-7da3-5805-924e-e080a19c2da9</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BiFi1SnackzoneDE-WHDL" sha1="d005b67bdd47686c991d3fbae65b38aac95fe4da">
		<name>Bi Fi 1 Snackzone DE</name>
		<subpath>BiFi1SnackzoneDE</subpath>
		<variant_uuid>3159160b-49fb-51fb-8af0-a59fbcb22143</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BiFi1SnackzoneDunkzone-WHDL" sha1="b5707e3dbe20cd0a8bdb85bb6c4748f6f697a74b">
		<name>Bi Fi 1 Snackzone</name>
		<subpath>BiFi1Snackzone</subpath>
		<variant_uuid>3f62e427-a167-5e58-9c89-fa5a7759d908</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bifi2DE-WHDL" sha1="4cc0401aff82197d97f3de60b6f1c87986058f7d">
		<name>Bi Fi 2 Action Hollywood DE</name>
		<subpath>BiFi2ActionHollywoodDE</subpath>
		<variant_uuid>aa131068-f850-5d0a-98f4-66b9dc747cd7</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BiFi2HollywoodDE-WHDL" sha1="8ecb1b3693306acb779067a71dbd1efbb90486a8">
		<name>Bi Fi 2 Hollywood DE</name>
		<subpath>BiFi2HollywoodDE</subpath>
		<variant_uuid>aae74fec-9eed-561d-be2f-4b6e11ba5148</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BigDealFR-WHDL" sha1="62da0914414e0b8ac9ddb3a78b8c29fd25bcff30">
		<name>Big Deal FR</name>
		<subpath>BigDealFR</subpath>
		<variant_uuid>ea931236-ed3a-5040-9732-e74431c222c1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BigPictureDE-WHDL" sha1="13eb2ebfcecd749f427bc4fe9af9f54efb082f3a">
		<name>Big Picture DE</name>
		<subpath>BigPictureDE</subpath>
		<variant_uuid>c3537a9a-32fb-549b-9623-6532cf1fd795</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BigSea-WHDL" sha1="711f18590afb7e64bc524e3b0ad972b6d4fb6365">
		<name>Big Sea</name>
		<subpath>BigSea</subpath>
		<variant_uuid>3bd4c324-9eb2-514f-a5be-84196db888af</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BiingDE-WHDL" sha1="03a59fdce5257d15b27108299b24f0e39e9a40c2">
		<name>Biing DE</name>
		<subpath>BiingDE</subpath>
		<variant_uuid>dacaed97-4836-5978-b2b8-f364652f989e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BikerBabe-WHDL" sha1="771923b6c52a7f76253eed1ad3900ce0a657f88f">
		<name>Biker Babe-NV</name>
		<subpath>BikerBabe-NV</subpath>
		<variant_uuid>0d95b64f-d0b2-5e19-b12f-fd3185090db7</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bill-WHDL" sha1="e6d1caf7e6712e0e75a2e5e1fb2be3fac7e2f2f7">
		<name>Bill</name>
		<subpath>Bill</subpath>
		<variant_uuid>cb30ddc4-a109-5777-9a5e-1f0a1a23a289</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BillardABC-WHDL" sha1="9bbbc7b3a153bd43669ef8784699ec78b365d271">
		<name>Billard A BC</name>
		<subpath>BillardABC</subpath>
		<variant_uuid>f82c83b2-035e-54d0-b7cf-3ffaeb55cd17</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BilliardsSimulator1FR-WHDL" sha1="2cd08d21d875679216f354ec0347a393be0f28d3">
		<name>Billiards Simulator 1 FR</name>
		<subpath>BilliardsSimulator1FR</subpath>
		<variant_uuid>fc809b8a-7c08-55bd-b432-0231456e7cce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BilliardsSimulator2-WHDL" sha1="a61088c138809682cc272232978d2c68b1a83881">
		<name>Billiards Simulator 2</name>
		<subpath>BilliardsSimulator2</subpath>
		<variant_uuid>858b2156-f77b-54f7-bfb8-57be93dda640</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Data.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Data.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BillyKidFR-WHDL" sha1="ae0cfdf65e7a87abdf436d8af5b286c03dbbea13">
		<name>Billy Kid FR-NV</name>
		<subpath>BillyKidFR-NV</subpath>
		<variant_uuid>fec73ead-cb6f-5955-93d1-d1a74686cbcd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Biojet-WHDL" sha1="c83923630c6754e1094a1dbfc73ba95c74d99b15">
		<name>Bio Jet</name>
		<subpath>BioJet</subpath>
		<variant_uuid>97b75a71-3611-560c-9bac-45ca1649d2eb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Birdie-WHDL" sha1="c7fa2df87fa5f9f128e2be24c65ac62bf03ae74f">
		<name>Birdie</name>
		<subpath>Birdie</subpath>
		<variant_uuid>553f6929-e26a-5cb0-8ce0-16a01086ebd1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BirdieDemo-WHDL" sha1="7beca8a4db4bc003785bc01803fc522e0e306a03">
		<name>Birdie Demo</name>
		<subpath>BirdieDemo</subpath>
		<variant_uuid>856c9bdc-5c2c-5be8-9896-033c3c228ef4</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmigaSolitaire-WHDL" sha1="976f8924047b81f3545ae0ee8f384a7d157af8b1">
		<name>Amiga Solitaire</name>
		<subpath>AmigaSolitaire</subpath>
		<variant_uuid>b31df431-4e20-51de-a0ae-15c5d2ae741e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amigatration-WHDL" sha1="d44f3eee1b718ea77e07cdc872d0cb785513cdcd">
		<name>Amigatration</name>
		<subpath>Amigatration</subpath>
		<variant_uuid>a39453aa-5e50-5202-b79c-4852fb21ed16</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amigo-WHDL" sha1="7ff6f5868df549f4b09236768e8069699223b8c3">
		<name>Amigo</name>
		<subpath>Amigo</subpath>
		<variant_uuid>3f114f53-bc4b-5753-94a0-25fbfe15b36c</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmigoFox-WHDL" sha1="f989825e64fe0447e937600bec2cbbb4752f2cbe">
		<name>Amigo Fox</name>
		<subpath>AmigoFox</subpath>
		<variant_uuid>c20ebce1-8886-5162-992f-0a047ee2a0a2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amigoids-WHDL" sha1="945b164f507a6c66b5de31f35b138c5be1e002ef">
		<name>Amigoids</name>
		<subpath>Amigoids</subpath>
		<variant_uuid>2dc37c7b-cd7a-5dd1-af02-48bc1036d185</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmiInvaders-WHDL" sha1="c410e397c7ce7a1ae30111e5e9caf054031189e4">
		<name>Ami Invaders</name>
		<subpath>AmiInvaders</subpath>
		<variant_uuid>593419b1-b62a-52b8-9d4d-614df19871d9</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amimind-WHDL" sha1="2e3e05952f4b4c5bb9a9791090a28ec57edb0370">
		<name>Amimind</name>
		<subpath>Amimind</subpath>
		<variant_uuid>33792e2d-1ac5-5fbb-8f4b-bba8561975b4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmipssstDemo-WHDL" sha1="11cde47bddd75d097a4187b241f7b12a565750b9">
		<name>Amipssst Demo</name>
		<subpath>AmipssstDemo</subpath>
		<variant_uuid>55b6c64e-c19f-5846-be3a-2da466cf0a92</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmiPuzzlePL-WHDL" sha1="fa0f6d4c4fe617fee13da17bb9d96ca6be8525a4">
		<name>Ami Puzzle PL</name>
		<subpath>AmiPuzzlePL</subpath>
		<variant_uuid>c32ba2ce-eaa3-5ce3-b705-c0d43de9a654</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmiSaberMini-WHDL" sha1="9ff0a7f18f1cd572a8690664ddd1bc697f0892f8">
		<name>Ami Saber Mini</name>
		<subpath>AmiSaberMini</subpath>
		<variant_uuid>898631db-fee1-5c94-b2ad-bcf5a47cc43b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amishion-WHDL" sha1="1faf8ade299db73b629c2d13b554a22fb2daa580">
		<name>Amishion</name>
		<subpath>Amishion</subpath>
		<variant_uuid>118f031e-8e06-5093-99d6-be01878e291f</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmiTower-WHDL" sha1="b5d84cc822949ae8ff91bbc46d020e2fa5339be8">
		<name>Ami Tower</name>
		<subpath>AmiTower</subpath>
		<variant_uuid>753a924f-0e07-56e6-8b3a-775cee5804b4</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Amitron-WHDL" sha1="ba0ca1e70e20180b9d384f8876a03d356fc0259c">
		<name>Amitron</name>
		<subpath>Amitron</subpath>
		<variant_uuid>25a27094-5715-5da9-b0da-7c610dd280d2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmiwaleFR-M2-WHDL" sha1="6d293df459d7eecb6577685388dab276021ff831">
		<name>Amiwale FR</name>
		<subpath>AmiwaleFR</subpath>
		<variant_uuid>0b0b9d14-7d4e-5a22-8493-72ca0de8e8d9</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmoebaInvaders-WHDL" sha1="20b0da0575dcefcaea4c9da71efed6d7e017437c">
		<name>Amoeba Invaders</name>
		<subpath>AmoebaInvaders</subpath>
		<variant_uuid>1dc1055f-3bad-5e48-ba82-7c5d95e67688</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AdamIsMe-WHDL" sha1="c5d3502ec47b94bb09080af53e6718e114bc3644">
		<name>Adam Is Me Demo</name>
		<subpath>AdamIsMeDemo</subpath>
		<variant_uuid>07139579-970e-512d-8e59-99623949f61a</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Agonman2021AGAdemo-WHDL" sha1="05e449c62cb96eb321a7dcad39300040b9bf7c86">
		<name>Agonman 2021 [AGA] Demo</name>
		<subpath>Agonman2021AGADemo</subpath>
		<variant_uuid>028664e8-a08d-5789-928d-6b3f59ab8058</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlarcityAGAdemo-WHDL" sha1="dae6fe90cc3f597de09b144db519791c8de5b89d">
		<name>Alarcity [AGA] Demo</name>
		<subpath>AlarcityAGADemo</subpath>
		<variant_uuid>ba98815d-c7ba-5d9f-902f-f396aba6f037</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AlarcityDungeonAGADemo-WHDL" sha1="742652f5a3beee4b10f3ceb83dc93770543ea420">
		<name>Alarcity Dungeon [AGA] Demo</name>
		<subpath>AlarcityDungeonAGADemo</subpath>
		<variant_uuid>6fd6d3e3-c1d0-570a-936b-817b95637041</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmiBloodDemo-WHDL" sha1="98521d066dac7d05d985ac1d51f60383b3a98251">
		<name>Ami Blood Demo</name>
		<subpath>AmiBloodDemo</subpath>
		<variant_uuid>b839eeb2-cf17-5856-9539-e8369156c8cb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AmigoDemo-WHDL" sha1="6c3a75bf4c48a3a326b06047dd859c968ce2a3c7">
		<name>Amigo Demo</name>
		<subpath>AmigoDemo</subpath>
		<variant_uuid>e1c3b974-b806-50c5-8134-d8a172e36a31</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AminerDemo-WHDL" sha1="8593390529ca98be001ae1887d8a6abe0833c8ce">
		<name>Aminer</name>
		<subpath>Aminer</subpath>
		<variant_uuid>cdf38b35-d012-5416-a38c-e7e30e3a02a3</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AMRVoxelDemoEarly-WHDL" sha1="8edcb94c9bba2759dfa8b3c3c27e8c0f49af19c2">
		<name>A MRVoxel Demo 2 Early</name>
		<subpath>AMRVoxelDemo2Early</subpath>
		<variant_uuid>553f47c4-cc1f-5457-a6dc-f5e3a0b57543</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AMRWolfdemoAGA-WHDL" sha1="567488ff605f73aab32afe1a26bfdc1ce37ee596">
		<name>A MRWolfdemo 2 [AGA]</name>
		<subpath>AMRWolfdemo2AGA</subpath>
		<variant_uuid>bd676889-d8c0-5aa8-8830-14161e7421e0</variant_uuid>
		<slave_count>8</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="7">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="8">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AonicDemo-WHDL" sha1="2332df75100b8c833d3cb740684e05c16ee55246">
		<name>Aonic Demo</name>
		<subpath>AonicDemo</subpath>
		<variant_uuid>5cba5cdd-f3b5-5712-8aee-0c847bafb273</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AstroBloxRevDemo-WHDL" sha1="806f1c01e913b5405cb9561840bd1e31374edb60">
		<name>Astro Blox Rev Demo</name>
		<subpath>AstroBloxRevDemo</subpath>
		<variant_uuid>048ead3d-8a59-5524-8ef2-0606a56fbe5b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AtareniumFalconDemo-WHDL" sha1="ea91b995fbb222d0a0f002eaedb1da8331b13362">
		<name>Atarenium Falcon Demo</name>
		<subpath>AtareniumFalconDemo</subpath>
		<variant_uuid>253b1111-0f58-500f-adc1-e50bd33e1cbf</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AttackPETSCIIRobotsDemo-WHDL" sha1="69eba15dc04cd3a10cd1e658b4936515e997c028">
		<name>Attack PETSCIIRobots Demo</name>
		<subpath>AttackPETSCIIRobotsDemo</subpath>
		<variant_uuid>c9becb1e-abc1-5cce-bb15-c7e279c611be</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AztecChallengeCD32demo-WHDL" sha1="3842778ed4614f1426f430c5633093e0832c910a">
		<name>Aztec Challenge [CD32]demo</name>
		<subpath>AztecChallengeCD32demo</subpath>
		<variant_uuid>3ce35fa0-f1f8-5c6e-85a1-080f0fa43cb4</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BackboneMicrofighters-WHDL" sha1="73a93fa449482aa855a5a5f098261380207ba407">
		<name>Backbone Micro Fighters Demo</name>
		<subpath>BackboneMicroFightersDemo</subpath>
		<variant_uuid>09a4d2ee-ddfb-5a63-96fc-086ac58c8ee5</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BackboneMonkeyDemo-WHDL" sha1="35b0c81e1a8bcc0aeafafa936663fc9ab76ff380">
		<name>Backbone Monkey Demo</name>
		<subpath>BackboneMonkeyDemo</subpath>
		<variant_uuid>92c43e9f-48cb-5f53-8a45-abf26da8994a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BackboneRealityDemo-WHDL" sha1="350ee8d4905108c6a4c99dfbb3d96543dc3d4d8f">
		<name>Backbone Reality Demo</name>
		<subpath>BackboneRealityDemo</subpath>
		<variant_uuid>2e2a16a0-b8aa-51a4-b7c8-657f57ccce0b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BackboneTutorialDemo-WHDL" sha1="7d909b68920360b6e644145700cfe04a369dcbeb">
		<name>Backbone Tutorial Demo</name>
		<subpath>BackboneTutorialDemo</subpath>
		<variant_uuid>6bee99a0-97f5-57de-950d-6f97c2fbc645</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeatsFireFFAGA-WHDL" sha1="cdfcfc3f9e3efec3ae913fbc0443b1595fc4e1a7">
		<name>Beats Fire FFAGA 18 GDemo</name>
		<subpath>BeatsFireFFAGA18GDemo</subpath>
		<variant_uuid>a506e25d-a662-56b8-b5b6-557feac2dcec</variant_uuid>
		<slave_count>8</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BeatsFireFFECS-WHDL" sha1="294c978a9cc0284ba33c410984dd941814457fd3">
		<name>Beats Fire FFECSDemo</name>
		<subpath>BeatsFireFFECSDemo</subpath>
		<variant_uuid>86db8a35-e335-59c2-a37e-4e06b6d86fb4</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
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		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BigEndCD32Demo-WHDL" sha1="fa44ac8cfaaff7730581056405b272c3f106450f">
		<name>Big End [CD32] Demo</name>
		<subpath>BigEndCD32Demo</subpath>
		<variant_uuid>34286950-a9ec-5c1f-bc5b-088056e15e0e</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlackDawn2TechoMageDemo-WHDL" sha1="9b14c052d6cc22f4d370be17d7ef08bb24fd07f7">
		<name>Black Dawn 2 Techo Mage Demo</name>
		<subpath>BlackDawn2TechoMageDemo</subpath>
		<variant_uuid>c0d5d6f2-1f9e-5a13-8599-92684a1a175d</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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		</hardware>
	</game>
	<game filename="BlackDawnRebirthDemo-WHDL" sha1="9da64a8b85cb2deaff1c9c1b3585bce2dfde583a">
		<name>Black Dawn Rebirth Demo</name>
		<subpath>BlackDawnRebirthDemo</subpath>
		<variant_uuid>d55c4007-06de-54ad-bd9d-af7253abb77d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="BlaskDemo-WHDL" sha1="0a3d152e947eed6f0522f7e8e276d38fb7d600e6">
		<name>Blask Demo</name>
		<subpath>BlaskDemo</subpath>
		<variant_uuid>4cd79778-9781-58ac-b356-7e47df883d98</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_32.Slave</filename>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="BlazingGunsDemo-WHDL" sha1="812cd51a0aa8e50aa635415367cb390b65f2fa32">
		<name>Blazing Guns Demo</name>
		<subpath>BlazingGunsDemo</subpath>
		<variant_uuid>b1d5e7e5-54b7-59c1-a256-c531d3364485</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlockOffDemo-WHDL" sha1="81c7f78bb339e20a47c9945cfb63abec28a5d166">
		<name>Block Off Demo</name>
		<subpath>BlockOffDemo</subpath>
		<variant_uuid>55d45f8b-66be-585e-9f4f-19dbf2fe2a43</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BlueThunderDemo-WHDL" sha1="2a12ad5bd892c0e0a2087123cb1df9309d55c578">
		<name>Blue Thunder Demo</name>
		<subpath>BlueThunderDemo</subpath>
		<variant_uuid>e0bffa65-e790-5aa8-9ca5-8205e45a9c5e</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BombJackOtherDemo-WHDL" sha1="f7ca10131edb449206fb13adb0be05111d98b89a">
		<name>Bomb Jack Other Demo-NE</name>
		<subpath>BombJackOtherDemo-NE</subpath>
		<variant_uuid>873f3b67-c596-5baa-aba3-cf7a21b41392</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CapacitorRevengeDemo-WHDL" sha1="63904a5265dbc79e071a54f7d34617c7f372cb42">
		<name>Capacitor Revenge Demo</name>
		<subpath>CapacitorRevengeDemo</subpath>
		<variant_uuid>9ab8fcda-69d0-5733-8d48-442680b3d970</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CastlevaniaAGAdemo-WHDL" sha1="ec6a728fecda2c958c8889edc5c61b8fe487ecbc">
		<name>Castlevania [AGA]demo</name>
		<subpath>CastlevaniaAGAdemo</subpath>
		<variant_uuid>328108c6-7bcf-5cfb-a6a1-76a20c915555</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChaosGuns2016Demo-WHDL" sha1="fd35d69c5ffeab3c31223a98fdb5cd39aa2fb9d7">
		<name>Chaos Guns 2016 Demo 040</name>
		<subpath>ChaosGuns2016Demo040</subpath>
		<variant_uuid>f5826f95-a5db-5766-9e98-22a4b70ebd29</variant_uuid>
		<slave_count>9</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChipsRemakeDemo-WHDL" sha1="8d786afa519777d59459ef7192a580c8673e4845">
		<name>Chips Remake Demo</name>
		<subpath>ChipsRemakeDemo</subpath>
		<variant_uuid>ff4bb7f8-b4ef-5ec5-8d64-1ebc9b743263</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ChocTrisDemo-WHDL" sha1="c9669094c592eac3f27a31c89d9ef5a4d03ce19a">
		<name>Choc Tris Demo</name>
		<subpath>ChocTrisDemo</subpath>
		<variant_uuid>1e242fdd-e2d3-58cd-9202-f5e1a9c68c38</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ClimbySkiesDemo-WHDL" sha1="1f54f86693aae4b2b8b5a1ce2154a0fe334d2583">
		<name>Climby Skies Demo</name>
		<subpath>ClimbySkiesDemo</subpath>
		<variant_uuid>0341dfb6-321a-5a22-9900-f7c4acec85ce</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CocoBananaDemo-WHDL" sha1="8725efe30a69be241744b3e76452c9b74b0858c4">
		<name>Coco Banana Demo</name>
		<subpath>CocoBananaDemo</subpath>
		<variant_uuid>a808684e-b08a-561c-866f-f071f3266a5e</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CocoBananaXmasDemo-WHDL" sha1="99811db2a37231ac3065760a3c20e571562e81b7">
		<name>Coco Banana Xmas</name>
		<subpath>CocoBananaXmas</subpath>
		<variant_uuid>9da98612-f9ac-5389-b02c-33ef24630f31</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrazyColumnsDemo-WHDL" sha1="fdd98d4aa4b08646f028874480bac17f52efd81a">
		<name>Crazy Columns Demo</name>
		<subpath>CrazyColumnsDemo</subpath>
		<variant_uuid>64a1f176-1dff-5069-bd8b-17d5e3fee239</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CreepingOut-WHDL" sha1="d32e1b4e6f38665bf399c3a88a921f96cc84ca2a">
		<name>Creeping Out Demo</name>
		<subpath>CreepingOutDemo</subpath>
		<variant_uuid>57df0c5a-fdc3-5413-b6ea-d06860502ab3</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CreepingOutDemo-WHDL" sha1="bc7cbdde6252a6cc8a6ac23c15e7b39e887b704e">
		<name>Creeping Out Demo</name>
		<subpath>CreepingOutDemo</subpath>
		<variant_uuid>878ba40d-9750-586f-b32e-d815323bb780</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberPunkAlienCityAGAdemo" sha1="9f4b6e7fc8b517c2d1f11d8cd982338beae9aa6b">
		<name>Cyber Punk Alien City [AGA]demo</name>
		<subpath>CyberPunkAlienCityAGAdemo</subpath>
		<variant_uuid>df347f5c-b90a-5dcc-8ccd-593eee0e049d</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DeepSilenceDemo-WHDL" sha1="eea86401a2dc49f7857909ba98891bebfbe115bb">
		<name>Deep Silence Demo</name>
		<subpath>DeepSilenceDemo</subpath>
		<variant_uuid>13d0b12e-9a41-5219-8f99-d7eee7dfa393</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DevilsTempleDemo-WHDL" sha1="e9fa0c1a5354b1b0fa7b0588bc26d84bf9078c46">
		<name>Devils Temple Demo</name>
		<subpath>DevilsTempleDemo</subpath>
		<variant_uuid>adc303a6-0bcc-584e-a9fe-82af909706e0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DreamRowanDemo-WHDL" sha1="f50e2adc2d04d9f6be59b28af683c9666a317e8e">
		<name>Dream Rowan Demo</name>
		<subpath>DreamRowanDemo</subpath>
		<variant_uuid>568c0d3a-5467-5b00-8425-be18df13d7e8</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DuckstromaDemo-WHDL" sha1="77ba6c0419733eff6e8b311dfdc5e500bcd37991">
		<name>Duckstroma Demo</name>
		<subpath>DuckstromaDemo</subpath>
		<variant_uuid>1f818ede-2e80-5eed-b7db-300c4b7a4d85</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EgoWingsDemo-WHDL" sha1="c2b4238f8781846bdcc6dd26431da136a33edd8d">
		<name>Ego Wings Demo</name>
		<subpath>EgoWingsDemo</subpath>
		<variant_uuid>959a3fa5-7421-57ae-8287-bada091b683f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EmotiworldDemo-WHDL" sha1="dfb8023e0a7e99ab4d47ce6c92589a64ae377f0d">
		<name>Emotiworld Demo</name>
		<subpath>EmotiworldDemo</subpath>
		<variant_uuid>47dbd11d-b8ec-50a7-8c7e-a583c3539bd2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EnforcerDemo-WHDL" sha1="bb049b2706c3e8a28bb522ee6989d7a80b2d4a44">
		<name>Enforcer Demo</name>
		<subpath>EnforcerDemo</subpath>
		<variant_uuid>c5cd7415-7b93-56c7-ad33-d74bf22c5b60</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FarmigaDemo-WHDL" sha1="8f4cd52ffe0a6ef99540df375223e8b493d3ea46">
		<name>Farmiga Demo</name>
		<subpath>FarmigaDemo</subpath>
		<variant_uuid>b5a6b710-e851-53b0-a715-a3c62447765b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FarmigaPLDemo-WHDL" sha1="f11bd5b9651c0beb1f9a6ff864c1735bd9669a7d">
		<name>Farmiga PLDemo</name>
		<subpath>FarmigaPLDemo</subpath>
		<variant_uuid>461a0f4f-e9f8-55d6-ad47-27e1962942eb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FlyingShark2022demo-WHDL" sha1="fff8fc690ae3ff7fffefc18692fdd961df559628">
		<name>Flying Shark 2022demo</name>
		<subpath>FlyingShark2022demo</subpath>
		<variant_uuid>60e1b06b-4977-5f00-b089-45392880b05e</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FtypeDemo-WHDL" sha1="4157b84aa01f9c23030f0c2c5466739179b0eaa5">
		<name>Ftype Demo</name>
		<subpath>FtypeDemo</subpath>
		<variant_uuid>f521c4a3-db54-5a50-975b-385eb1f49314</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FurtumSacrumDarkDemo-WHDL" sha1="20bb233c9dfba64c8cda6c56c8c1f04122d5bcb1">
		<name>Furtum Sacrum Dark Demo</name>
		<subpath>FurtumSacrumDarkDemo</subpath>
		<variant_uuid>d95c3d79-92e2-5f6e-a0b1-551a00206afd</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FurtumSacrumDemo-WHDL" sha1="9711e10ae0144aad87a35bd0996c9a1178b8d76c">
		<name>Furtum Sacrum Demo</name>
		<subpath>FurtumSacrumDemo</subpath>
		<variant_uuid>a6e6cf9f-08b5-5773-bccf-07d3201dd0a0</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GermzDemo-WHDL" sha1="ccf07dbeeb0e757d276d8a5483bd76b004247de7">
		<name>Germz Demo</name>
		<subpath>GermzDemo</subpath>
		<variant_uuid>c4514406-692e-5fb8-863a-49af929d7aaf</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GilbertDemo-WHDL" sha1="f2cb1e2f484e1957f266b8cfb8055ccd0b9bb754">
		<name>Gilbert Demo</name>
		<subpath>GilbertDemo</subpath>
		<variant_uuid>fc925237-575f-57a6-910c-eb2f6c25d05a</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GolfExcellenceAGAdemo-WHDL" sha1="ec421d8baa1789e210631aeae4c413279b1de30d">
		<name>Golf Excellence [AGA]demo</name>
		<subpath>GolfExcellenceAGAdemo</subpath>
		<variant_uuid>3cba5c05-e19f-5137-be16-34868d42da06</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GolfExcellenceECSdemo-WHDL" sha1="1fe88140047f800c829b6e1dd723da349d1d27e0">
		<name>Golf Excellence ECSdemo</name>
		<subpath>GolfExcellenceECSdemo</subpath>
		<variant_uuid>efc56288-a6ef-5165-b81e-3d1f9e4d94a2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GreenThangDemo-WHDL" sha1="354773b01420d13de8bbb12ad1885894011875bf">
		<name>Green Thang Demo</name>
		<subpath>GreenThangDemo</subpath>
		<variant_uuid>ebd44e21-7879-5ca1-a02b-f17a6c2841e1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HalloweenNightmareDemo-WHDL" sha1="a8049cf2ecfbd5b944725e3fc67868b256117f8d">
		<name>Halloween Nightmare Demo</name>
		<subpath>HalloweenNightmareDemo</subpath>
		<variant_uuid>f53aaac1-11ab-5be4-89c3-a66b53d1d1d1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HanselGretelDemo-WHDL" sha1="cbec00a84c973078c50481c8f184900b52873fa3">
		<name>Hansel Gretel Demo</name>
		<subpath>HanselGretelDemo</subpath>
		<variant_uuid>62127755-2d46-5522-ab14-6766b7e222ca</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HenryHouseDemo-WHDL" sha1="6339c41a7aaa44bff4e974f98008c6eeecf27e20">
		<name>Henry House Demo-NV</name>
		<subpath>HenryHouseDemo-NV</subpath>
		<variant_uuid>675e12fb-847c-53d9-a8c5-57e2e02b11e2</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HeroesGorluthDemo-WHDL" sha1="a4ba19f1feed715c2a8d7c01ff506856954e8023">
		<name>Heroes Gorluth 30 Demo</name>
		<subpath>HeroesGorluth30Demo</subpath>
		<variant_uuid>3f916c2b-7241-5174-9c81-d2e79707899d</variant_uuid>
		<slave_count>8</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="7">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="8">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HighwaySprintDemo-WHDL" sha1="f6fc1b11a68f8df67e853b3c172938f62afd552d">
		<name>Highway Sprint Demo</name>
		<subpath>HighwaySprintDemo</subpath>
		<variant_uuid>1517d1ff-059a-50a4-84a1-d8701568a122</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="HyboriaAGADemoEarly-WHDL" sha1="a40a6dd5289f5138a2b9971318a1878d64059e83">
		<name>Hyboria [AGA] Demo Early</name>
		<subpath>HyboriaAGADemoEarly</subpath>
		<variant_uuid>ec36238b-0b95-547e-a580-3713ef699422</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InvanoidDemo-WHDL" sha1="e2202fc92086b90380d4a557a3b8bbc094a769ef">
		<name>Invanoid Demo</name>
		<subpath>InvanoidDemo</subpath>
		<variant_uuid>d666009f-fb29-542a-abc5-ac0bf26827a1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="InviyyaDemo-WHDL" sha1="eab369fe33e9e1b40e9d62fb5bc2665484709c17">
		<name>Inviyya Demo</name>
		<subpath>InviyyaDemo</subpath>
		<variant_uuid>a87896d9-2dd7-5893-a500-5e786a6e22d3</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="JackalDemo-WHDL" sha1="9b92212c1b83526f289deda06f0273c97d564554">
		<name>Jackal Demo</name>
		<subpath>JackalDemo</subpath>
		<variant_uuid>34279b5a-c14c-5358-8927-ffd265a7481a</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KCMdemo-WHDL" sha1="73ee95be8587ce75bf0fcae760f868e78c16ddb7">
		<name>KCMdemo</name>
		<subpath>KCMdemo</subpath>
		<variant_uuid>20f85de9-5fd0-557f-8677-869f0b837bda</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="KungFuMasterDemo-WHDL" sha1="ffaac9ba81a7c1854dfd0010fe4f49d87876539e">
		<name>Kung Fu Master Demo</name>
		<subpath>KungFuMasterDemo</subpath>
		<variant_uuid>cf0824b7-9707-5ed7-b996-77beba91d31a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegacyDemo-WHDL" sha1="ba0f9d947a2951ebe109a4b3aa0ebc81b60e85ee">
		<name>Legacy Demo</name>
		<subpath>LegacyDemo</subpath>
		<variant_uuid>b1b68062-0b24-51b5-955f-637c9236bfc7</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LegacyHighDemo-WHDL" sha1="fd6b422e1db6c47f2a38d462944ce946b5c6a3b0">
		<name>Legacy High Demo</name>
		<subpath>LegacyHighDemo</subpath>
		<variant_uuid>0e4b256b-d7dd-5abe-a861-f2357137603c</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="LittleKingDemo-WHDL" sha1="fe3fc82e2d372f0ff642a120f5d9567ce3bf22dd">
		<name>Little King Demo</name>
		<subpath>LittleKingDemo</subpath>
		<variant_uuid>7fd517dd-68a6-53cd-915d-f656d1683288</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MagazynDemo-WHDL" sha1="78512586e8f7b7164b9c71c432db187267151dfb">
		<name>Magazyn Demo</name>
		<subpath>MagazynDemo</subpath>
		<variant_uuid>d90f62bf-a788-526c-88f7-15f2343b7ce8</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MakeFightDemo-WHDL" sha1="8e991400a8c5a8a47cea5209264451a0aeac1cc5">
		<name>Make Fight Demo</name>
		<subpath>MakeFightDemo</subpath>
		<variant_uuid>6faeed06-da44-5274-92a8-ef6765893462</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MariaRenardsRevengeAGADemo-WHDL" sha1="cabed2dbf2879561ba50a3f01c723931c470a0f7">
		<name>Maria Renards Revenge [AGA] Demo</name>
		<subpath>MariaRenardsRevengeAGADemo</subpath>
		<variant_uuid>e265baef-f12c-5929-9b95-f9e355cd3209</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MegamanXDemoEarly-WHDL" sha1="0e06446c6580167fbedf189e3bcf0562205805a8">
		<name>Megaman Xdemo Early</name>
		<subpath>MegamanXdemoEarly</subpath>
		<variant_uuid>0de51547-24e5-5c17-9e02-8b2cf9d3b8fa</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Mini1942Demo-WHDL" sha1="fb13c725d374bf810e84b1d28b4e02812aa3fc31">
		<name>Mini 1942 Demo</name>
		<subpath>Mini1942Demo</subpath>
		<variant_uuid>98234d11-5ed1-5ed4-bfab-6f4ced830a33</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MiniSwatdemo-WHDL" sha1="85f9be0f2ed0cb984f72c68d579d5db25a1da8c9">
		<name>Mini Swat Demo</name>
		<subpath>MiniSwatDemo</subpath>
		<variant_uuid>b337cc7e-f3f2-53e6-b22d-9d4a2b3e8153</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MinkGold2demo-WHDL" sha1="d8a127925ba3d82918654097f23c6c30ece47889">
		<name>Mink Gold 2demo</name>
		<subpath>MinkGold2demo</subpath>
		<variant_uuid>e8d6574f-6235-5801-bb0d-4a5bb41dd408</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MinkyDemo-WHDL" sha1="df9eeed6750a25d9163a60b86e91abe3f00d07be">
		<name>Minky Demo</name>
		<subpath>MinkyDemo</subpath>
		<variant_uuid>a9ee74f8-653c-5c61-829a-69d19834dc1b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MonkeyLadDemo-WHDL" sha1="8e50a812f1c0489b419991359a572bb2781b6881">
		<name>Monkey Lad Demo</name>
		<subpath>MonkeyLadDemo</subpath>
		<variant_uuid>71492a5a-6174-5ab8-ad47-1417a2928624</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="MrMochiDemo-WHDL" sha1="a644bc6d7a276302aa8d134d1a0049a38c91bc28">
		<name>Mr Mochi Demo</name>
		<subpath>MrMochiDemo</subpath>
		<variant_uuid>788cadc4-89cd-52c3-b53e-5a8405421a0b</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="NinjFeratuDemo-WHDL" sha1="04205c88e0db2b03704a391290451281e7f70145">
		<name>Ninj Feratu Demo</name>
		<subpath>NinjFeratuDemo</subpath>
		<variant_uuid>8b38880a-6f2e-5f94-bcc1-4b7d91fc4840</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PinballDreams2demo-WHDL" sha1="2f6ccea96de70a940356798bf23073d98c8639ca">
		<name>Pinball Dreams 2demo</name>
		<subpath>PinballDreams2demo</subpath>
		<variant_uuid>f0b6572c-a7d1-52b4-95d1-929f140a83eb</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlatformDemo-WHDL" sha1="4afdf3440a757e06c5a04dd835de679abd51b8d0">
		<name>Platform Demo</name>
		<subpath>PlatformDemo</subpath>
		<variant_uuid>b9655825-f90a-5f8c-8999-f88d914ad0e1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlatformNeesoDemo-WHDL" sha1="237b8769e4f1616457526bad69825ada2b282127">
		<name>Platform Neeso Demo</name>
		<subpath>PlatformNeesoDemo</subpath>
		<variant_uuid>941e4f82-05cf-5b78-803c-d1cb6bc0a4c7</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PlatformNobodyDemo-WHDL" sha1="3ee4673b952ca004d6c117745cbb950fb4741728">
		<name>Platform Nobody Demo</name>
		<subpath>PlatformNobodyDemo</subpath>
		<variant_uuid>3f73d9dc-a35c-5903-9eb7-3b38d4b43a74</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Pong4kDemoCD32-WHDL" sha1="bedac94edaa78a1b32015aadc424ccdaca1bf0e6">
		<name>Pong 4k Demo [CD32]</name>
		<subpath>Pong4kDemoCD32</subpath>
		<variant_uuid>c36f124f-c9be-5f16-a625-ddd1c0399ceb</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectHorizonDemo-WHDL" sha1="f587874d10d778978507324bdf30871aa008d85a">
		<name>Project Horizon Demo</name>
		<subpath>ProjectHorizonDemo</subpath>
		<variant_uuid>64680e84-3f23-5dec-8547-1ffd20f0b8ee</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectQuestDemo-WHDL" sha1="1b52acdb855c11cbe3e0b4854f85c2f857031037">
		<name>Project Quest Vampire Demo</name>
		<subpath>ProjectQuestVampireDemo</subpath>
		<variant_uuid>8c4c1d9d-6902-525f-8396-bfb99c19d793</variant_uuid>
		<slave_count>9</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="7">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="8">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="9">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjectsAtticDemo-WHDL" sha1="d37f44c8cf21b3a71a3a8b46539a8e815cf8d890">
		<name>Walker Early Demo</name>
		<subpath>WalkerEarlyDemo</subpath>
		<variant_uuid>6473ffb6-b078-5c96-a114-3feefadabc3c</variant_uuid>
		<slave_count>38</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="7">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="8">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="9">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="10">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="11">
			<filename>Workbench31_32.Slave</filename>
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		<slave number="12">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="13">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="14">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="15">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="16">
			<filename>GenericKick13.slave</filename>
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		<slave number="17">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="18">
			<filename>Workbench13.Slave</filename>
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			<filename>Workbench31_1.Slave</filename>
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			<filename>Workbench31_4.Slave</filename>
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			<filename>Workbench31_32.Slave</filename>
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			<filename>Workbench31_4.Slave</filename>
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		<slave number="25">
			<filename>GenericKick31.slave</filename>
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		<slave number="26">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="27">
			<filename>Workbench31_1.Slave</filename>
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		<slave number="28">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="29">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="30">
			<filename>GenericKick31.slave</filename>
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		<slave number="31">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="32">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="33">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="34">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="35">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="36">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="37">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="38">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ProjektLilaDemo-WHDL" sha1="4ed9a49cba4b8ebbda69b33828b8eae4a0a5972e">
		<name>Projekt Lila Demo</name>
		<subpath>ProjektLilaDemo</subpath>
		<variant_uuid>4a89a440-860d-5c43-85c4-48295be6328f</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PutterDemo-WHDL" sha1="b6fff8f835cd5669ed770327c183edc37e9dec35">
		<name>Putter Demo</name>
		<subpath>PutterDemo</subpath>
		<variant_uuid>6576db3b-5930-574a-953e-5f1d8f976aac</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="QuasaurusXDemo-WHDL" sha1="c0ae2cbfa7001c3b11f124df3efc0e1c700b5528">
		<name>Quasaurus XDemo</name>
		<subpath>QuasaurusXDemo</subpath>
		<variant_uuid>baf6928a-c0de-5104-b4eb-ec8fd943de2f</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BattlecraftDemo-WHDL" sha1="fd70f07f3f2eedd35d1f0cc653234dd14a6458e2">
		<name>Battlecraft Demo</name>
		<subpath>BattlecraftDemo</subpath>
		<variant_uuid>3e86f72a-9792-59fa-a4b7-1d344ac3d545</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CyberwolfDemo-WHDL" sha1="bea3e7a806c4edd43532454463f5953b0bf0a7af">
		<name>Cyberwolf Demo</name>
		<subpath>CyberwolfDemo</subpath>
		<variant_uuid>b9a55a83-faf2-5b58-8334-203f8f1ed378</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="IcarusDemo-WHDL" sha1="e688f6e4920b4c2a8c767e77bf9c11ca6c67d728">
		<name>Icarus Demo</name>
		<subpath>IcarusDemo</subpath>
		<variant_uuid>122b17ba-3685-5855-a1a6-2e297673a15a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedpillAstroDemo-WHDL" sha1="70790e5dd5f300ab2b2a8131969523008cc6324a">
		<name>Redpill Astro Demo</name>
		<subpath>RedpillAstroDemo</subpath>
		<variant_uuid>0bc40622-05ae-5aaa-a386-3d999029203b</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Rotator2020demo-WHDL" sha1="3fcf31a07e3b5b388a49d770b7ff9d851bca154a">
		<name>Rotator 1996</name>
		<subpath>Rotator1996</subpath>
		<variant_uuid>5aebaa8a-fb53-54ed-b893-c477bc459a14</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SVLCVSSdemo-WHDL" sha1="c8fd84b0e8f333f8a12f29f889c8f025b2e9e0d8">
		<name>SVLCVSSDemo</name>
		<subpath>SVLCVSSDemo</subpath>
		<variant_uuid>f6066b6c-7f65-5e57-8896-1a095dc09a89</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedpillBasicPlatfDemo-WHDL" sha1="5b565936624841cd4e2426e9a47f5d3492e37b28">
		<name>Redpill Basic Platf Demo</name>
		<subpath>RedpillBasicPlatfDemo</subpath>
		<variant_uuid>97a7e236-af92-58df-931b-687d66338676</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedpillBasicShootDemo-WHDL" sha1="a0ad754b937fe1df2f0fa5ef318e5bae81b0cd5c">
		<name>Redpill Basic Shoot Demo</name>
		<subpath>RedpillBasicShootDemo</subpath>
		<variant_uuid>b944eca7-ecc3-5331-90b0-c90d2098d15f</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedpillBlockBreakerDemo-WHDL" sha1="a2dbb94eb6d5ed6527896de7dd3706af09f6bb1a">
		<name>Redpill Block Breaker Demo</name>
		<subpath>RedpillBlockBreakerDemo</subpath>
		<variant_uuid>5e85455e-1f59-5ddf-a619-c17672a3c3a4</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedpillExPlatfDemo-WHDL" sha1="a3b314260f6952a6f3475aa602015853d42472b1">
		<name>Redpill Ex Platf Demo</name>
		<subpath>RedpillExPlatfDemo</subpath>
		<variant_uuid>4deba06c-6cdc-539b-a962-97411a8f0dab</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedpillGalagaDemo-WHDL" sha1="7fa6a114de51da83cdeee89820ce6b80aca2bd7b">
		<name>Redpill Galaga Demo</name>
		<subpath>RedpillGalagaDemo</subpath>
		<variant_uuid>ad8e52e3-a52f-5c99-af45-f5d93d296963</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedpillGravityDemo-WHDL" sha1="b2c4cac6f1b0035ebfcc50dc1068c1e1855df42a">
		<name>Redpill Gravity Demo</name>
		<subpath>RedpillGravityDemo</subpath>
		<variant_uuid>8867d411-7f84-532c-9ed2-74d02bc56980</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedpillMarioDemo-WHDL" sha1="fff5e53c61084bfd59efa68409af5600287e6440">
		<name>Redpill Mario Demo</name>
		<subpath>RedpillMarioDemo</subpath>
		<variant_uuid>6ea7af2a-6cbc-5adc-8492-fd9aa0ca9e20</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedpillMinibelleDemo-WHDL" sha1="9e195bbe898f02acbc5f0b3cff9c32e6157e36f1">
		<name>Redpill Minibelle Demo</name>
		<subpath>RedpillMinibelleDemo</subpath>
		<variant_uuid>89b16d57-5475-52bd-be19-e60951d32b7e</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedpillPacManDemo-WHDL" sha1="278df916285a11d1c48b93e1a9e313f63fa44f62">
		<name>Redpill Pac Man Demo</name>
		<subpath>RedpillPacManDemo</subpath>
		<variant_uuid>72f0cbf7-2f25-510b-ade2-025ded55e3b5</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedpillPangDemo-WHDL" sha1="111222698e7c035cb1ede8a2d9a8f7bbdec7cf44">
		<name>Redpill Pang Demo</name>
		<subpath>RedpillPangDemo</subpath>
		<variant_uuid>0802bdfe-8924-50e3-95a7-491b14fd3edd</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedpillPillmanDemo-WHDL" sha1="ee54f29c1682da89707754dd56954daad6024d19">
		<name>Redpill Pillman Demo</name>
		<subpath>RedpillPillmanDemo</subpath>
		<variant_uuid>46cab8f9-9e53-5375-baaf-656a1681c4f9</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedpillPongDemo-WHDL" sha1="d234f879bf75cef367cdcbea844234de607a7133">
		<name>Redpill Pong Demo</name>
		<subpath>RedpillPongDemo</subpath>
		<variant_uuid>d4437eb0-b2f5-5e07-ba99-5bc349e1ddd2</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
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		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedpillShotemupDemo-WHDL" sha1="85aaef04b3fc19d22af773f23764c30015c6f2c5">
		<name>Redpill Shotemup Demo</name>
		<subpath>RedpillShotemupDemo</subpath>
		<variant_uuid>181c3790-85ad-5bf8-8cca-6e22bde12f85</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
		</slave>
		<hardware>
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			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RedpillWaveDemo-WHDL" sha1="37f579a770a101800b32d4b831d89d827b44d07b">
		<name>Redpill Wave Demo</name>
		<subpath>RedpillWaveDemo</subpath>
		<variant_uuid>285e8764-16b8-579a-92df-c9306c66c91e</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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		<slave number="3">
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReshootAGAdemo-WHDL" sha1="90abd43759a9f1e9c61b164a539339ff27793eb3">
		<name>Reshoot [AGA] Demo</name>
		<subpath>ReshootAGADemo</subpath>
		<variant_uuid>35b9626d-9719-5405-974e-8a022710bf97</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ReshootRAGADemo-WHDL" sha1="e3de77747b199f7ea844bfabaeda6837aa68531a">
		<name>Reshoot RAGA Demo</name>
		<subpath>ReshootRAGADemo</subpath>
		<variant_uuid>8d897775-e9a2-57f0-aba2-b194ce57cf6a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RickDangerous2022demo-WHDL" sha1="32081366956b77582e29dfeb0f69e6bce57a222e">
		<name>Rick Dangerous 2022demo</name>
		<subpath>RickDangerous2022demo</subpath>
		<variant_uuid>71fe2e22-2f71-5e4d-8038-241d6c8dafd4</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Robbo2demo-WHDL" sha1="ee338044e83984a703f8364053215e4a9e3eab3b">
		<name>Robbo 2demo-NV-NE</name>
		<subpath>Robbo2demo-NV-NE</subpath>
		<variant_uuid>d83d8495-0cb2-5b32-95b3-41f2c1955f3a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="RygarDemo-WHDL" sha1="7ffe7de8c7b734efd5fcc21d05cbd38b2509266d">
		<name>Rygar Demo</name>
		<subpath>RygarDemo</subpath>
		<variant_uuid>b808f8a1-b503-50ef-91f3-fda510940ed0</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SchutzeMike1IncaDemo-WHDL" sha1="7d0bc947108a1c1d9c3e9ad72380aa705b3a23fe">
		<name>Schutze Mike 1 Inca Demo</name>
		<subpath>SchutzeMike1IncaDemo</subpath>
		<variant_uuid>ebec6a76-d5ed-597e-a6c7-e5cdcb3269a9</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SchutzeMike2ZombieCD32Demo-WHDL" sha1="6b1fe9616e09810326a511aa6bbaee4c5531dd12">
		<name>Schutze Mike 2 [CD32] Demo</name>
		<subpath>SchutzeMike2CD32Demo</subpath>
		<variant_uuid>f75a5dab-366b-5325-aa39-63e7cf403f9a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SchutzeMike2ZombieDemo-WHDL" sha1="4dd82d44a9a89f7908d0bfa1d684ca60be905685">
		<name>Schutze Mike 2 Zombie Demo</name>
		<subpath>SchutzeMike2ZombieDemo</subpath>
		<variant_uuid>db5d45d5-a97c-5635-9758-24f6a9af56ad</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScorpionAlexKiddDemo-WHDL" sha1="e22c393d403bbfc88beff3d588263766938d8e6c">
		<name>Scorpion Alex Kidd Demo</name>
		<subpath>ScorpionAlexKiddDemo</subpath>
		<variant_uuid>9a789d19-d883-5abf-a42d-812efe34e770</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScorpionPhoenixWrightDemo-WHDL" sha1="b68462320fb9453c8abb447f7f823a9d9de4aa19">
		<name>Scorpion Phoenix Wright Demo</name>
		<subpath>ScorpionPhoenixWrightDemo</subpath>
		<variant_uuid>c4ede5ff-cf92-5804-b2f0-20273f2d4892</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ScorpionZeldaDemo-WHDL" sha1="387e0beaa0820f50f56bc0609ddd29a750cfe9ce">
		<name>Scorpion Zelda Demo</name>
		<subpath>ScorpionZeldaDemo</subpath>
		<variant_uuid>9865f830-d3de-530c-a09e-8f21fa79155e</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SettleWorldDemo-WHDL" sha1="2d8f1b925738a23da663bcb33635cedff7badd79">
		<name>Settle World Demo</name>
		<subpath>SettleWorldDemo</subpath>
		<variant_uuid>3bf97987-638b-5b71-bafd-4268d617cdfd</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ShadowsSergothDemo-WHDL" sha1="2329a696ef6a5659efd4bd9f40aebf16a59f1b31">
		<name>Shadows Sergoth Demo</name>
		<subpath>ShadowsSergothDemo</subpath>
		<variant_uuid>f95c9c18-ae8f-5b6c-ae05-e572dbee7e8d</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SilvermanDemo-WHDL" sha1="ade235000ae83cc3f06e0703c5045614a5ce4b99">
		<name>Silverman Demo</name>
		<subpath>SilvermanDemo</subpath>
		<variant_uuid>35e73e52-9e1f-53d8-b053-e2b013c73f32</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SlipStreamAGAdemo-WHDL" sha1="2128f9ad71b7272c61609d009bda3757ad16422c">
		<name>Slip Stream [AGA] 2x 2 Demo</name>
		<subpath>SlipStreamAGA2x2Demo</subpath>
		<variant_uuid>f85a1182-b555-5adf-b81e-c25e788e29f6</variant_uuid>
		<slave_count>9</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="7">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="8">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="9">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SonicHedgehogDemo-WHDL" sha1="adb72910d781e15ee67cbb14f850bd2b72de97c2">
		<name>Sonic Hedgehog Demo</name>
		<subpath>SonicHedgehogDemo</subpath>
		<variant_uuid>cd6556f2-8bf4-5590-9f55-f9cfd7deb791</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Spheroiddemo-WHDL" sha1="b35d6cd4a71589896f3090949d08d1e3a00fbb67">
		<name>Spheroid Demo</name>
		<subpath>SpheroidDemo</subpath>
		<variant_uuid>db52006f-1740-5f44-93f7-dc8d0cdf795a</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetsRageDemo-WHDL" sha1="1d489e136bb3356650708c47ee590490e4b760f7">
		<name>Streets Rage Demo</name>
		<subpath>StreetsRageDemo</subpath>
		<variant_uuid>286a7ff9-ff39-5e3a-a487-b3733879e285</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StreetsRageDemoEarly-WHDL" sha1="f1849790200968f1ce4b47ac47ac1a793ebf6328">
		<name>Streets Rage Demo-test</name>
		<subpath>StreetsRageDemo-test</subpath>
		<variant_uuid>9991501a-7571-5ccf-9b87-23f4d50edd59</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperDeliveryBoyDemo-WHDL" sha1="0fa78f832a161eb94c4f91a9e767b81145541b0c">
		<name>Super Delivery Boy Demo</name>
		<subpath>SuperDeliveryBoyDemo</subpath>
		<variant_uuid>496a5e8e-2bb3-5c09-b1b3-2a0ac3fbba03</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperDeliveryBoyDemo" sha1="16b2e04760d373dbd1d6daf59482277e7569e29e">
		<name>Super Delivery Boy Demo</name>
		<subpath>SuperDeliveryBoyDemo</subpath>
		<variant_uuid>d90b5733-c79c-570c-8824-36a5b08f2e25</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperDotmosDemo-WHDL" sha1="f767ad52a4b6e0d878618274b761a7fe3bd623e4">
		<name>Super Dotmos Demo</name>
		<subpath>SuperDotmosDemo</subpath>
		<variant_uuid>1e25c1c7-3d3a-538a-b831-7997cb917ef1</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperMarioRebelDemo-WHDL" sha1="1924a403a5bfeabf5450332e1910b2db46e3ecb8">
		<name>Super Mario Rebel Demo</name>
		<subpath>SuperMarioRebelDemo</subpath>
		<variant_uuid>5b7b804f-70b0-51de-be45-eb0d960bfd71</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SuperMarioRetroDemo-WHDL" sha1="35e4b6b8145f4650c07364663a7373ac878089dd">
		<name>Super Mario Retro Demo</name>
		<subpath>SuperMarioRetroDemo</subpath>
		<variant_uuid>1ea83d8f-c9bd-5fef-b4f8-8e427ce5dc8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SVLCVSSRaceAGADemo-WHDL" sha1="bc57909b691a3b2f48a5576ad03ef7741e970cdf">
		<name>SVLCVSSRace [AGA] Demo</name>
		<subpath>SVLCVSSRaceAGADemo</subpath>
		<variant_uuid>ffb35ced-ef06-5002-aa09-7e8e226aa57c</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SzalterHolidayDemo-WHDL" sha1="fe355b1a923c69b8d70603a2a508244bc7d40736">
		<name>Szalter Holiday Demo</name>
		<subpath>SzalterHolidayDemo</subpath>
		<variant_uuid>634dcc52-6b08-5ada-bd4f-63b259d87385</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TalesGorluth3demo-WHDL" sha1="c19a3d883b5ca2a12f3c51fae202a3f46d6601a8">
		<name>Tales Gorluth 3demo</name>
		<subpath>TalesGorluth3demo</subpath>
		<variant_uuid>850aad71-c223-5876-a7c1-65f0918f616e</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TapperDemo-WHDL" sha1="a346d6bab4210fc054306d56f78b9c613253b5ab">
		<name>Tapper Demo-NE</name>
		<subpath>TapperDemo-NE</subpath>
		<variant_uuid>bca788ab-5972-53b0-acc2-0ff0c87effd1</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThemeParkXmas-WHDL" sha1="810be26273ec2f7ac671b47d275a57d78ae40cc2">
		<name>Theme Park Xmas</name>
		<subpath>ThemeParkXmas</subpath>
		<variant_uuid>80c65a4f-faca-5c92-83bd-b085013cbea0</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ThingsDemo-WHDL" sha1="3d6dd99f37e9f6d6fc0d026aa7787c69c3c0e004">
		<name>Things Demo</name>
		<subpath>ThingsDemo</subpath>
		<variant_uuid>6e91ec69-1afc-5acf-97c9-db5b73959856</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TinyLittleSlugDemo-WHDL" sha1="9b494e0986127fe92d96840f4d387d3a689519bd">
		<name>Tiny Little Slug Demo</name>
		<subpath>TinyLittleSlugDemo</subpath>
		<variant_uuid>d497f40e-032a-5481-9084-d25c83292f71</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="TurboSprintAGAdemo-WHDL" sha1="2e81f1ee217c09bfa0cbd29de7bc4fbe00057977">
		<name>Turbo Sprint [AGA]demo</name>
		<subpath>TurboSprintAGAdemo</subpath>
		<variant_uuid>ea08e5fa-c8e4-5369-88fc-87875d9c9c39</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2AGAdemo-WHDL" sha1="2e265462c23a9c5499fefeca6b40d9643015fc9b">
		<name>Turrican 2 [AGA]demo</name>
		<subpath>Turrican2AGAdemo</subpath>
		<variant_uuid>650d9ce4-aec8-5aee-9439-584917ecf54c</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Turrican2AGAdemoW3-WHDL" sha1="d9fce1c79d8a4675c4a95c86928f269b14405c6a">
		<name>Turrican 2 [AGA]demo W 3</name>
		<subpath>Turrican2AGAdemoW3</subpath>
		<variant_uuid>b66d5af4-183a-5c5d-a921-7dcc62aefce6</variant_uuid>
		<slave_count>2</slave_count>
		<slave_default>Workbench31_32.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UfoAtakDemo-WHDL" sha1="c9dda03cb5cb4c781d9fa47ffb250f1a7b492a9b">
		<name>Ufo Atak Demo</name>
		<subpath>UfoAtakDemo</subpath>
		<variant_uuid>cd5ff17c-48bf-5d4f-8d37-9b595d923c21</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
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			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="UnderCoverDemo-WHDL" sha1="0b79fa513961a8a85adc8b18d2b519cbd5c570d1">
		<name>Under Cover Demo</name>
		<subpath>UnderCoverDemo</subpath>
		<variant_uuid>c70ee97e-9d39-5f90-9bda-73d7fa285056</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Uridium1Demo-WHDL" sha1="2004bab53a3c153847f5d5949d8cacfb8d67e70e">
		<name>Uridium 1 Demo</name>
		<subpath>Uridium1Demo</subpath>
		<variant_uuid>3e4be158-7f4e-59ab-9671-1227b8cb1f95</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WarpgateDemo-WHDL" sha1="0f0ba3841c3197297002966b4e6549deb6a8f821">
		<name>Warpgate Demo</name>
		<subpath>WarpgateDemo</subpath>
		<variant_uuid>5f608da2-e3d2-51aa-8b4b-ab8a35bc3b70</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WolfShackDemo-WHDL" sha1="1fca27e789fece0d0198f6a1bbb480311ab0d2fe">
		<name>Wolf Shack Demo 2 Mo-NV-No AK</name>
		<subpath>WolfShackDemo2Mo-NV-NoAK</subpath>
		<variant_uuid>3e6f86b7-9e8f-54cc-b445-195792829854</variant_uuid>
		<slave_count>8</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="6">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="7">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Wonderboy1Demo-WHDL" sha1="8ef9740c4ded46a8e2a5397b6e43ac7fdbafaef0">
		<name>Wonderboy 1 Demo</name>
		<subpath>Wonderboy1Demo</subpath>
		<variant_uuid>5fcf2276-3196-59f2-8d44-1fb7d74901b2</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick31.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WonderboyDemo-WHDL" sha1="611fc0d693e169a1d31bcebc1549e5bd96dd7423">
		<name>Wonder Boy Demo</name>
		<subpath>WonderBoyDemo</subpath>
		<variant_uuid>d5aca20f-8b0b-5404-ab7e-5774e1dfa8da</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
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			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WonderGirlDemo-WHDL" sha1="6cca497b2f9086d80670b2c82a0532a92926f0e3">
		<name>Wonder Girl Demo</name>
		<subpath>WonderGirlDemo</subpath>
		<variant_uuid>efa4ad14-7579-5073-ad46-199a7eb56ea8</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>GenericKick31.slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="6">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="YoompDemo-WHDL" sha1="2268bb30447b24ddb731fd3e0517b94bef0231a2">
		<name>Yoomp Demo-NV-NE</name>
		<subpath>YoompDemo-NV-NE</subpath>
		<variant_uuid>3c34a5fb-9b1f-590c-8c24-42653e0e8f7f</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="4">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FunSchool3for5to7-WHDL" sha1="aa15883488a65090cd3250b2ead63e6e55880970">
		<name>Fun School 3for 5to 7</name>
		<subpath>FunSchool3for5to7</subpath>
		<variant_uuid>e92da0ea-2714-51f2-b651-2d7c38899eda</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AbracadabraFR-WHDL" sha1="a6b353c79a67f48a1b41ac7ea36621087507ec14">
		<name>Abracadabra FR</name>
		<subpath>AbracadabraFR</subpath>
		<variant_uuid>1b93c788-cab3-5e3c-9457-5987c4239acb</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="AcrossUSAFR-WHDL" sha1="19147b089dc16aac1e89e1dbd3a2abe823552b56">
		<name>Across USA</name>
		<subpath>AcrossUSA</subpath>
		<variant_uuid>199f5c78-73e1-53de-a041-ec16946c6444</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GenericKick13.slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="4">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="5">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ADIJunior-WHDL" sha1="56d14d4692ee403c6ef3a2b19a78802c276e6ad9">
		<name>A DIJunior-code</name>
		<subpath>ADIJunior-code</subpath>
		<variant_uuid>89bcee66-3eca-534e-a697-638db9d85e8f</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_32.Slave</filename>
			<datapath>data</datapath>
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		<slave number="3">
			<filename>Workbench31_4.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ADIJuniorFR-WHDL" sha1="c156870a7c0c26f4f96c3ab1d9f71a61322be193">
		<name>A DIJunior FR-code</name>
		<subpath>ADIJuniorFR-code</subpath>
		<variant_uuid>c0691a49-4315-589b-ab57-2b1f78c4a7ca</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<slave number="2">
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BabaYagaFR-WHDL" sha1="f4f48ff9b69e70dc78bf9e71d29b494bb5380661">
		<name>Baba Yaga FR</name>
		<subpath>BabaYagaFR</subpath>
		<variant_uuid>72c2e52c-2a44-57b6-8d5d-da04ba41138c</variant_uuid>
		<slave_count>3</slave_count>
		<slave_default>Workbench31_1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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		<hardware>
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BarneyBearCamping-WHDL" sha1="4489da998a440f141503243baa1033da3ab21974">
		<name>Barney Bear Camping</name>
		<subpath>BarneyBearCamping</subpath>
		<variant_uuid>4d818a6e-f0f4-5663-b563-3bf907707934</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D72.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D72.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BarneyBearFarm-WHDL" sha1="a1ae650e82fb1ddf26ee6634a1abcd0935b50450">
		<name>Barney Bear Farm</name>
		<subpath>BarneyBearFarm</subpath>
		<variant_uuid>9ab5db37-4dee-581d-adde-213411a4dcec</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D72.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D72.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BarneyBearSantaClaus-WHDL" sha1="8a67e143a158a6fdb2d48f96e3c2ea1ce595054d">
		<name>Barney Bear Santa Claus</name>
		<subpath>BarneyBearSantaClaus</subpath>
		<variant_uuid>4e0acda7-56ce-51d3-90b4-91519eea7915</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D72.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Kick13D72.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BosseMaths3emeFR-WHDL" sha1="b065e0022ce1296aa990c63e625f0826a63b5e90">
		<name>Bosse Maths 3eme</name>
		<subpath>BosseMaths3eme</subpath>
		<variant_uuid>5abd1a90-c877-521e-8ffb-55adcefb0362</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Workbench13.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<slave number="2">
			<filename>Workbench31_1.Slave</filename>
			<datapath>data</datapath>
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		<name>Fun School Math</name>
		<subpath>FunSchoolMath</subpath>
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	<game filename="FunSchoolPaint-WHDL" sha1="d8bc1d40eaac1d347265932567a71e7f0ef1324b">
		<name>Fun School Paint</name>
		<subpath>FunSchoolPaint</subpath>
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	<game filename="FunSchoolSpelling-WHDL" sha1="a007d156e174bd7e386363b65b153ee68900a74c">
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		<subpath>FunSchoolSpelling</subpath>
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	<game filename="IntrigueRenaissanceFR-WHDL" sha1="dd62e3d9b03ceaf1cfd33aaf3838435b06579426">
		<name>Intri Renaissance FR-code</name>
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	<game filename="JungleBookFR-WHDL" sha1="63eb8d718e906df556aaebbcef2dd97079affbca">
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	<game filename="KidsOnly-WHDL" sha1="753ce549d306c1291481b809e71864ffe2f4bc29">
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	<game filename="LectureDonQuichotteFR-WHDL" sha1="bb3193659c703307b9ffd404a89e032c555df3a6">
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	<game filename="LectureEnigmeOxford-WHDL" sha1="ea68fd53ec92fec7214e012c4d07a33cba924cec">
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	<game filename="LttleRedRidingHood-WHDL" sha1="b222805e9d8211f0d0047c444e917e393173ed3d">
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	<game filename="MickeyMotsCroisesFR-WHDL" sha1="a70af825af1d77b7850c478b693a44e910c4afbb">
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	<game filename="MickeyRunawayZooFR-WHDL" sha1="2ab2e7b9bf10b9d792489872cc436a5067c15e9c">
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	<game filename="NoddyBigAdv-WHDL" sha1="4052377e47806d46d5d3bf33727a95859805436d">
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	<game filename="NoddyPlaytime-WHDL" sha1="4c3a7ab4cd52e848cea6a66f4a64e8476a48eb71">
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	<game filename="OrthoCMFR-WHDL" sha1="7f8a679897b0d17124fe614059ef02b562b63fbc">
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	<game filename="Thingamajig-WHDL" sha1="83a1625c1981a842767f16791ba7b0d3686f6599">
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="1869PL-WHDL" sha1="c04aa9016a78bde73ac7bb5d22d0569a43e72e11">
		<name>1869 PL</name>
		<subpath>1869PL</subpath>
		<variant_uuid>6b38d7ae-2f50-5c10-a8e3-b52ad59b56e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>1869.Slave</slave_default>
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			<filename>1869.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="AnnalsRomePL-WHDL" sha1="7ecaf707fb785e960728c8e2161d19e804c67756">
		<name>Annals Rome PL</name>
		<subpath>AnnalsRomePL</subpath>
		<variant_uuid>63e490c4-f102-535f-96d8-d462b236cdda</variant_uuid>
		<slave_count>6</slave_count>
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="ATrainPL-WHDL" sha1="b845776fc0246f40572bb386824f9cd0b098c39a">
		<name>A Train PL</name>
		<subpath>ATrainPL</subpath>
		<variant_uuid>03897238-967d-55a6-9c2f-89ec3414a627</variant_uuid>
		<slave_count>6</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="CenturionPL-WHDL" sha1="f744c9ecc452b3711a192d66cca27351c4af418d">
		<name>Centurion PL</name>
		<subpath>CenturionPL</subpath>
		<variant_uuid>8be6c0a7-9db8-535f-bdd1-e444a0c526f6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Centurion.Slave</slave_default>
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		<slave number="1">
			<filename>Centurion.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="ChristophKolumbusPL-WHDL" sha1="305d41b3ee4e1020b570fb43b30003ef19f87f6b">
		<name>Christoph Kolumbus PL</name>
		<subpath>ChristophKolumbusPL</subpath>
		<variant_uuid>969ba39e-35a2-5547-a803-30fb07c2dfb1</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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			<datapath>data</datapath>
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	</game>
	<game filename="CivilizationPL-WHDL" sha1="568c56f670fb125c2c62afca068eb48f28fa56c5">
		<name>Civilization PL</name>
		<subpath>CivilizationPL</subpath>
		<variant_uuid>29a0e8ff-24eb-50dd-88f4-37b91a0ba83a</variant_uuid>
		<slave_count>4</slave_count>
		<slave_default>Workbench13.Slave</slave_default>
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			PRIMARY_CONTROL=JOYSTICK
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	</game>
	<game filename="ColonizationECSAGAPL-WHDL" sha1="c4a18c0c11aefe59dac0790ee0e4ad5a2ad705c2">
		<name>Colonization ECSAGA PL</name>
		<subpath>ColonizationECSAGAPL</subpath>
		<variant_uuid>5395d1c8-e1c4-5a76-a408-6fa692f44913</variant_uuid>
		<slave_count>6</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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	</game>
	<game filename="DungeonsAvalon1PL-WHDL" sha1="c924c71f3949bd509a3c5fea791f3440d6958bcb">
		<name>Dungeons Avalon 1 PL</name>
		<subpath>DungeonsAvalon1PL</subpath>
		<variant_uuid>155fe8be-c715-573b-a97c-c3357dd3dec6</variant_uuid>
		<slave_count>1</slave_count>
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			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="Elite2FrontierPL-WHDL" sha1="f514949714728c4df115ca31dc6c4a2afe6b30d8">
		<name>Elite 2 Frontier PL</name>
		<subpath>Elite2FrontierPL</subpath>
		<variant_uuid>d6b8078d-d4b3-5440-bbed-8c9cf1199189</variant_uuid>
		<slave_count>5</slave_count>
		<slave_default>GenericKick13.slave</slave_default>
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		<slave number="1">
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			<datapath>data</datapath>
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="Elvira2PL-WHDL" sha1="f867a54ccb6ab5d24a052369584087c092867ba6">
		<name>Elvira 2 PL</name>
		<subpath>Elvira2PL</subpath>
		<variant_uuid>fdbde627-c723-5ad0-aae1-082eff6e0322</variant_uuid>
		<slave_count>1</slave_count>
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			<datapath>data</datapath>
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	</game>
	<game filename="Elvira3WaxworksPL-WHDL" sha1="f4a54503ea4866a53ea54b28bc6a6f8c187b4969">
		<name>Elvira 3 Waxworks PL</name>
		<subpath>Elvira3WaxworksPL</subpath>
		<variant_uuid>3ec34d3e-51c7-5420-9153-cc1271ac748f</variant_uuid>
		<slave_count>4</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
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		<slave number="2">
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	</game>
	<game filename="FaeryTaleAdvPL-WHDL" sha1="174d994cdf5f4d8b5e0ebc148c4fa6fe56d67172">
		<name>Faery Tale Adv PLD 7</name>
		<subpath>FaeryTaleAdvPLD7</subpath>
		<variant_uuid>2f30b35b-a71c-5a7b-9f61-4752210143be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Kick13D7.Slave</slave_default>
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			<filename>Kick13D7.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
	<game filename="GenghisKhanPL-WHDL" sha1="0d03499632f172da76f98ad7becfa01f251c466f">
		<name>Genghis Khan PL</name>
		<subpath>GenghisKhanPL</subpath>
		<variant_uuid>ebf71b4c-ec03-5081-87d5-c7707d7b0eca</variant_uuid>
		<slave_count>6</slave_count>
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		<slave_libraries>False</slave_libraries>
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			<datapath>data</datapath>
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		<slave number="2">
			<filename>GenericKick31.slave</filename>
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		<slave number="3">
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	<game filename="GlobalEffectPL-WHDL" sha1="92d0e3c9d58ce33468e1a26f7adb760dfae954cf">
		<name>Global Effect PL</name>
		<subpath>GlobalEffectPL</subpath>
		<variant_uuid>691676b7-cb91-579c-8f4c-f4ab3d2cbf09</variant_uuid>
		<slave_count>4</slave_count>
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	</game>
	<game filename="Kingdoms2EnglandPL-WHDL" sha1="fc9e40c84de72dd52340e6a8ec7eb39c0aa70be5">
		<name>Kingdoms 2 England PL</name>
		<subpath>Kingdoms2EnglandPL</subpath>
		<variant_uuid>59db2477-55f2-58bd-b3eb-91367c0f3012</variant_uuid>
		<slave_count>4</slave_count>
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	</game>
	<game filename="ManagerPL-WHDL" sha1="4552732a3f31808cce7531031c55ba6924a319a7">
		<name>Manager PL</name>
		<subpath>ManagerPL</subpath>
		<variant_uuid>b8dafe4f-0263-5241-bfa2-9b426f67f778</variant_uuid>
		<slave_count>6</slave_count>
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			<datapath>data</datapath>
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	</game>
	<game filename="NobunagaAmbitionPL-WHDL" sha1="c51f1943b51083f23bd7f3bbb1a9e33e6e93a345">
		<name>Nobunaga Ambition PL</name>
		<subpath>NobunagaAmbitionPL</subpath>
		<variant_uuid>b061773d-a228-52f6-b031-e54d63ac3736</variant_uuid>
		<slave_count>1</slave_count>
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			<datapath>data</datapath>
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			PRIMARY_CONTROL=JOYSTICK
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	</game>
	<game filename="PatricianPL-WHDL" sha1="1309b4e20b7f4a809037569490129ccfe74ba3cd">
		<name>Patrician PL</name>
		<subpath>PatricianPL</subpath>
		<variant_uuid>50f80427-809f-57de-af6f-452cd00c2dc8</variant_uuid>
		<slave_count>4</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
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		<hardware>
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		</hardware>
	</game>
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	</game>
	<game filename="RailroadTycoonPL-WHDL" sha1="aa279773c0402fafba66184ba1edcba63cffaea3">
		<name>Railroad Tycoon PL</name>
		<subpath>RailroadTycoonPL</subpath>
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	</game>
	<game filename="RamsesPL-WHDL" sha1="40054dc6a26d2e2ab5bdaecedb7f3a8856d5ac97">
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	<game filename="SettlersPL-WHDL" sha1="eb1fcadc1b3e58b5c1f2c3ba923460c87b2dede7">
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	<game filename="StockMarketPL-WHDL" sha1="115752316f4969956f4b7b1ade8d3d024fdf1a4f">
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		<hardware>
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			SCREEN_CENTERH=SMART
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	</game>
	<game filename="VermeerPL-WHDL" sha1="aa1e9e93c307f2ec5d9fa853a695c5da46208635">
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	<game filename="42Issue1_v1.0_Talent" sha1="3406dd26d8506c542bdcac1f45aaaf5549563ff1">
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			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
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	</game>
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			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Almighty_v1.0_Manitou" sha1="5c0b49064a6de2b33446bc800a08d31047934791">
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		<subpath>Almighty</subpath>
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			<filename>Almighty.Slave</filename>
			<datapath />
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
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			SCREEN_AUTOHEIGHT=TRUE
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		</hardware>
	</game>
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			<datapath />
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Compass1_v1.0_Alcatraz" sha1="1309919d92b578430d93946fac4122cd96d4ffdc">
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			<datapath>data</datapath>
			<custom>
			</custom>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="CrackerJournal01_v1.1_AlphaFlight" sha1="6db61b92c792b0d6ab7ecebc8e4a1bb8a732eadc">
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		<subpath>CrackerJournal01</subpath>
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		<slave_count>1</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal01.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
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	</game>
	<game filename="CrackerJournal02_v1.0_AlphaFlight" sha1="315e9567cd8a7c58b3013cfcff4bf86bcc9c90a6">
		<name>Cracker Journal 02</name>
		<subpath>CrackerJournal02</subpath>
		<variant_uuid>13c73ca8-838e-545a-95b4-9f8e7644d5a7</variant_uuid>
		<slave_count>1</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal02.Slave</filename>
			<datapath>data</datapath>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal03_v1.0_AlphaFlight" sha1="6b0445c86cb9d755e96b3a8d38fb8fc9962b9abe">
		<name>Cracker Journal 03</name>
		<subpath>CrackerJournal03</subpath>
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		<slave_count>1</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
			<custom>
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		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
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	</game>
	<game filename="CrackerJournal04_v1.01_AlphaFlight" sha1="97f31f92772540d4c701107dfbf40edcaabe2829">
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		<subpath>CrackerJournal04</subpath>
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			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
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	</game>
	<game filename="CrackerJournal05_v1.0_AlphaFlight" sha1="8ece90e20cc25ddded442c87776321f8d5fe671a">
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		<subpath>CrackerJournal05</subpath>
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		<slave_count>1</slave_count>
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		<slave number="1">
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			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal06_v1.0_AlphaFlight" sha1="4af0a9454cc3e42a5c848d9ef9915dc9a41af778">
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		<subpath>CrackerJournal06</subpath>
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		<slave_count>1</slave_count>
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		<slave_libraries>False</slave_libraries>
		<slave number="1">
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			<datapath>data</datapath>
			<custom>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal07&amp;08_v1.0_AlphaFlight" sha1="0f7649411d39ace7c2d88bd262f72f0ec15a9145">
		<name>Cracker Journal 07 &amp; 08</name>
		<subpath>CrackerJournal07&amp;08</subpath>
		<variant_uuid>9cf9d1ef-202f-5ebe-9bf7-0d16aed81674</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrackerJournal07&amp;08.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal07&amp;08.Slave</filename>
			<datapath>data</datapath>
			<custom>
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		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal09_v1.0_AlphaFlight" sha1="e7e0f2021894dee1ae23cd765fe7b48d026ee323">
		<name>Cracker Journal 09</name>
		<subpath>CrackerJournal09</subpath>
		<variant_uuid>73a9a3d4-ecfe-56b0-b453-9d0daadbda60</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrackerJournal09.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal09.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
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			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal10_v1.0_AlphaFlight" sha1="7546ea35caa7cdc08b5fbb247e74529518b82333">
		<name>Cracker Journal 10</name>
		<subpath>CrackerJournal10</subpath>
		<variant_uuid>e2dce016-71e7-5a99-9df2-12662b60ee63</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrackerJournal10.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal10.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal11_v1.0_AlphaFlight" sha1="11f593af79b4f8664bb049ea1456844ad2029d4e">
		<name>Cracker Journal 11</name>
		<subpath>CrackerJournal11</subpath>
		<variant_uuid>2dc7b219-5a94-5b16-ba47-03560f58c5f7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrackerJournal11.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal11.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal12_v1.01_AlphaFlight" sha1="d7f0b58a010ae7cf60cc26bb2d31c5149a51bc57">
		<name>Cracker Journal 12</name>
		<subpath>CrackerJournal12</subpath>
		<variant_uuid>310d86f7-c634-51f5-8dad-489cb0db92f9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrackerJournal12.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal12.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal13_v1.0_AlphaFlight" sha1="e10361f82ce1020131588f073ad34429028a4531">
		<name>Cracker Journal 13</name>
		<subpath>CrackerJournal13</subpath>
		<variant_uuid>404db664-d309-5052-8eef-52b7dd13de63</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrackerJournal13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal13.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal14_v1.0_AlphaFlight" sha1="e398053f589461df7cea699ec52de33582f7d8b0">
		<name>Cracker Journal 14</name>
		<subpath>CrackerJournal14</subpath>
		<variant_uuid>fc383d2e-edb3-594a-91af-89cff10886cb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrackerJournal14.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal14.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal15_v1.0_AlphaFlight" sha1="060044cd19d45979582e9d9a0bc837c098a00805">
		<name>Cracker Journal 15</name>
		<subpath>CrackerJournal15</subpath>
		<variant_uuid>15acccb6-2aa1-53e9-9b72-df46547ab26f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrackerJournal15.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal15.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal16_v1.0_AlphaFlight" sha1="b097df238617bcb904d292bf1bbcc68598ce2e8f">
		<name>Cracker Journal 16</name>
		<subpath>CrackerJournal16</subpath>
		<variant_uuid>88815319-a489-5374-973b-33a82bc1609a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrackerJournal16.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal16.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal17_v1.0_AlphaFlight" sha1="7d909a350a0883ca36fb785f81961a92f747eb24">
		<name>Cracker Journal 17</name>
		<subpath>CrackerJournal17</subpath>
		<variant_uuid>97c1d1e3-9d51-54d4-8237-1ec4d81c442d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrackerJournal17.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal17.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal18_v1.0_AlphaFlight" sha1="007138548d2349b0b610e374e5cecd0f694538df">
		<name>Cracker Journal 18</name>
		<subpath>CrackerJournal18</subpath>
		<variant_uuid>4ddc7ed8-c203-5201-a7be-f1e48e311572</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrackerJournal18.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal18.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal19_v1.0_AlphaFlight" sha1="7b165de72cdff25fb42550e026929d9a5b0bd6d0">
		<name>Cracker Journal 19</name>
		<subpath>CrackerJournal19</subpath>
		<variant_uuid>414abe24-cbe0-577c-8b22-73bd865a19b4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrackerJournal19.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal19.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal20_v1.0_AlphaFlight" sha1="bdae3b96319f33702f1ca4f9ee79a3fbfbfd5500">
		<name>Cracker Journal 20</name>
		<subpath>CrackerJournal20</subpath>
		<variant_uuid>db0febe4-9c0d-594f-93bd-0ddf4fdc5908</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrackerJournal20.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal20.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal21_v1.0_AlphaFlight" sha1="3fd836888b1c70242577e5f0712cfd6eae018ec4">
		<name>Cracker Journal 21</name>
		<subpath>CrackerJournal21</subpath>
		<variant_uuid>2f5a4dd3-e343-57bb-8801-935da2214d67</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrackerJournal21.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal21.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Run Disk 2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="CrackerJournal22_v1.0_AlphaFlight" sha1="d6a1e36b8ef24725266cfc2ff4886ff881c6417c">
		<name>Cracker Journal 22</name>
		<subpath>CrackerJournal22</subpath>
		<variant_uuid>5d670524-4b39-51a7-8733-1671f914d86e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>CrackerJournal22.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>CrackerJournal22.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DISC1_v1.0_Level4" sha1="4d97f667fdc711d29a9c322d080388d296ac0970">
		<name>DISC 1</name>
		<subpath>DISC1</subpath>
		<variant_uuid>b0432b72-4c3e-5a4d-a838-4f3382a64c8a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DISC1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DISC1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DISC2_v1.0_Level4" sha1="1eaa79993fe544208630e914630cf62b7cc388ae">
		<name>DISC 2</name>
		<subpath>DISC2</subpath>
		<variant_uuid>c1f4fe62-9d29-5f8e-861f-4070c5fb72fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DISC2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DISC2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DISC3_v1.0_Level4" sha1="eed73a999f1a84e85314c51374b80e5fb0b4c30c">
		<name>DISC 3</name>
		<subpath>DISC3</subpath>
		<variant_uuid>f2d8c3ac-b70c-5883-8927-d4159892b572</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DISC3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DISC3.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DISC4_v1.0_Level4" sha1="da68c8d203008872f5a7f24f23b37f2cde9dee2f">
		<name>DISC 4</name>
		<subpath>DISC4</subpath>
		<variant_uuid>0a5fc8d5-69fd-5385-9a35-33107ef21f7d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DISC4.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DISC4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DISC5_v1.0_Level4" sha1="9ce52d9d932ef65553cddc77a5b9355800f2da6b">
		<name>DISC 5</name>
		<subpath>DISC5</subpath>
		<variant_uuid>6edee20c-2316-5f04-9678-cfcc58c067f0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DISC5.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DISC5.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DISC6_v1.0_Level4" sha1="907f630066c793f2b14051c7aee9513f72b60ccc">
		<name>DISC 6</name>
		<subpath>DISC6</subpath>
		<variant_uuid>c22ae2c0-ed05-51e1-8f4a-92089e1454ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DISC6.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DISC6.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DISC7_v1.0_Level4" sha1="7b5263182650abadb458fafd8d60ca5ab2174b4d">
		<name>DISC 7</name>
		<subpath>DISC7</subpath>
		<variant_uuid>3a9aa0df-5db0-5d68-8c57-b25a99131760</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DISC7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DISC7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DISC8_v1.0_Level4" sha1="12a26c3a47a328e6b49e66f54b7cbac3f4eb9c09">
		<name>DISC 8</name>
		<subpath>DISC8</subpath>
		<variant_uuid>031b470d-2be1-523b-b7ac-c7aa90e23219</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DISC8.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DISC8.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exit1_v1.0_Vectors" sha1="7c4592163c0061b651035d2e96edefbee59ca30c">
		<name>Exit 1</name>
		<subpath>Exit1</subpath>
		<variant_uuid>88fb9b54-1920-5ee2-9020-76795ac3e8ce</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Exit1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Exit1.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exit2_v1.0_Vectors" sha1="8a81c6e2ec766894617f5b0a4de2f4bbd6f05980">
		<name>Exit 2</name>
		<subpath>Exit2</subpath>
		<variant_uuid>463c936c-2e88-518a-ba93-8471bcf74765</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Exit2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Exit2.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exit3_v1.0_Vectors" sha1="72260a589912d3d1a8f5059952f2ec10e99c1d77">
		<name>Exit 3</name>
		<subpath>Exit3</subpath>
		<variant_uuid>2030cb77-3a7b-51e1-aee9-48e4bb0c1b32</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Exit3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Exit3.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Exit4_v1.0_Vectors" sha1="5b46472397379bdc479c8e40bbe904ef4a911117">
		<name>Exit 4</name>
		<subpath>Exit4</subpath>
		<variant_uuid>54cd65ae-882c-5a57-80e5-4dcb964af4ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Exit4.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Exit4.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FourthDimension1_v1.0_Cryptoburners" sha1="dbb58a013b004590fe0d27aebe0cfaa51e976ba6">
		<name>Fourth Dimension 1</name>
		<subpath>FourthDimension1</subpath>
		<variant_uuid>ffc913c4-b108-5766-8cfd-5a744ae26450</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FourthDimension1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FourthDimension1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FourthDimension2_v1.0_Cryptoburners" sha1="dcb1ceaada04028bb80e050d36fa68fb0dbc5c16">
		<name>Fourth Dimension 2</name>
		<subpath>FourthDimension2</subpath>
		<variant_uuid>f87c47cd-201c-51ac-bbe3-42448f61f47e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FourthDimension2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FourthDimension2.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="FourthDimension3_v1.0_Cryptoburners" sha1="a4e0fe8a2e1067084e656a6c039aeff29ecbec95">
		<name>Fourth Dimension 3</name>
		<subpath>FourthDimension3</subpath>
		<variant_uuid>27b851ee-2392-583f-9bb5-4922e6003724</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>FourthDimension3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>FourthDimension3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine05_v1.0_LSD" sha1="c8b4a01c2cb42c9bf8983e7ffb3ea60fe41d9864">
		<name>Grapevine 05</name>
		<subpath>Grapevine05</subpath>
		<variant_uuid>696ace77-b499-5382-b0c2-e9dee93d09b3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine05.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine05.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine06_v1.0_LSD" sha1="f0b257108a13affcbf79c40b5bdcdcd232508b3a">
		<name>Grapevine 06</name>
		<subpath>Grapevine06</subpath>
		<variant_uuid>8f6000be-c0e9-5580-8446-8874ad431838</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine06.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine06.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine07_v1.0_LSD" sha1="eb988ff9a175245a3857c2b0eed204a1eb473dcd">
		<name>Grapevine 07</name>
		<subpath>Grapevine07</subpath>
		<variant_uuid>dff937c3-ff67-5deb-8605-ebd2c3f49054</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine07.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine07.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine08_v1.0_LSD" sha1="312ff62ab33259a8737659537b0479d783f8c66f">
		<name>Grapevine 08</name>
		<subpath>Grapevine08</subpath>
		<variant_uuid>23533397-1469-57b2-89e4-e54dd31053e1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine08.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine08.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine09_v1.0_LSD" sha1="cf319e7776cf893ab1a112428ca88fa67749446a">
		<name>Grapevine 09</name>
		<subpath>Grapevine09</subpath>
		<variant_uuid>acd1e309-121f-5954-9cf4-09b90fe31065</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine09.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine09.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Run Disk 2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine10_v1.0_LSD" sha1="7b46aa372c32a50d73f678a5729ad1fe9f8a181d">
		<name>Grapevine 10</name>
		<subpath>Grapevine10</subpath>
		<variant_uuid>af7335d5-ab43-5745-a10a-a66d77cf0faf</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine10.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine10.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:L:Run Disk:1,2,3
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine11_v1.0_LSD" sha1="26e461bf9da48d08a665e063fba2eb07edb4c009">
		<name>Grapevine 11</name>
		<subpath>Grapevine11</subpath>
		<variant_uuid>58d7b16c-9e3a-58ee-9890-b9d163a8bcb7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine11.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine11.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine12_v1.0_LSD" sha1="4c2acecd2f4693062ac3c330d3d24d47fd97a8b9">
		<name>Grapevine 12</name>
		<subpath>Grapevine12</subpath>
		<variant_uuid>91b4b96b-2964-577c-88fd-99fa174bb1c3</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine12.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine12.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine13_v1.0_LSD" sha1="080cb46d8a170a19fa418ac1223f0be9828188ac">
		<name>Grapevine 13</name>
		<subpath>Grapevine13</subpath>
		<variant_uuid>c508951b-1de3-521a-a1bc-b3e00c5c7453</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine13.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine13.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine14_v1.01_LSD" sha1="00c3d37f21ce42679b3ccc44cff483b1e20e0469">
		<name>Grapevine 14</name>
		<subpath>Grapevine14</subpath>
		<variant_uuid>903546ad-f532-55a4-a4ec-23a8d7b94fd2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine14.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine14.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine15_v1.01_LSD" sha1="38c494e7e758b94d3a69b49d09dafc67b379d2ab">
		<name>Grapevine 15</name>
		<subpath>Grapevine15</subpath>
		<variant_uuid>04f910d8-06f6-5a88-b8e2-2a5b2344ef61</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine15.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine15.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine16_v1.02_LSD" sha1="17fab543a7e025355b3c3391241e763a06ef4aa9">
		<name>Grapevine 16</name>
		<subpath>Grapevine16</subpath>
		<variant_uuid>0e32e8dc-4244-5ed6-ae58-2ab0da1eff45</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine16.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine16.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine17_v1.0_LSD" sha1="01a60ecbfa57be734027a92ddc6b58443a6bc7f5">
		<name>Grapevine 17</name>
		<subpath>Grapevine17</subpath>
		<variant_uuid>1f9b3b07-163c-5c1c-bfa4-30d29d80e6b0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine17.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine17.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine18_v1.0_LSD" sha1="75978014b125969ffad877ea9bca97fa57773da7">
		<name>Grapevine 18</name>
		<subpath>Grapevine18</subpath>
		<variant_uuid>2ca51457-eefa-507a-abc1-8fb37f8afe14</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine18.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine18.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine19_v1.0_LSD" sha1="f01c276b7c34762c64cf53a8a9557c53d9ad691a">
		<name>Grapevine 19</name>
		<subpath>Grapevine19</subpath>
		<variant_uuid>9471427b-3daa-5929-9a7b-3616fdf85898</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine19.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine19.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine20_v1.0_LSD" sha1="e05430d1af183fdefabeb9b9bb1589811adc7023">
		<name>Grapevine 20</name>
		<subpath>Grapevine20</subpath>
		<variant_uuid>ef83a2ce-a3a1-53b9-bd22-9ba3be50ebf6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine20.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine20.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Grapevine21_v1.0_LSD" sha1="c17956b7dea7eb09601931c9c8204a228065cbca">
		<name>Grapevine 21</name>
		<subpath>Grapevine21</subpath>
		<variant_uuid>e5213839-22eb-5629-805e-dbc938389245</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Grapevine21.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Grapevine21.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ice1_v1.0_Cytax" sha1="a614f58d34766a303149043bd0a12553712714d4">
		<name>Ice 01</name>
		<subpath>Ice01</subpath>
		<variant_uuid>dc15a86a-6b98-5780-a053-35c4a6ebc66d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ice01.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ice01.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ice2_v1.02_Cytax" sha1="861817a5c2518995d69de76e682caa49b7f711e3">
		<name>Ice 02</name>
		<subpath>Ice02</subpath>
		<variant_uuid>18dbf661-7525-5eac-a019-86ddeb2af0a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ice02.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ice02.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ice3_v1.0_Cytax" sha1="109f09ab71fea466c50bceb11730eee7fce26a2c">
		<name>Ice 3</name>
		<subpath>Ice3</subpath>
		<variant_uuid>95bf3a8d-6b07-5cc8-89b7-464e7af657c5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ice3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ice3.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ice4_v1.0_Cytax" sha1="87063515e5c74d162f780bdf110f65538c9966b0">
		<name>Ice 4</name>
		<subpath>Ice4</subpath>
		<variant_uuid>7cedf62b-2424-57ef-b83a-3f3c09ff8717</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ice4.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ice4.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ice5_v1.0_Cytax" sha1="5b3085764bd3e7a5e278007161ce642ae19ed4c3">
		<name>Ice 5</name>
		<subpath>Ice5</subpath>
		<variant_uuid>f25e1b21-6fd3-5a43-88f3-303b25a6b6ca</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ice5.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ice5.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ice6_v1.0_Cytax" sha1="18993aedff8c50b09bd55e84e085491f279dcaa6">
		<name>Ice 6</name>
		<subpath>Ice6</subpath>
		<variant_uuid>f3ae5006-ab89-50a8-a48f-799d9455b322</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ice6.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ice6.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ice7_v1.0_Cytax" sha1="3715402be815b5e0c50c76eb8e013705daa3202f">
		<name>Ice 7</name>
		<subpath>Ice7</subpath>
		<variant_uuid>4971d01f-cfec-5101-9381-585b86595506</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ice7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ice7.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Ice8_v1.0_Cytax" sha1="7b273aa18b412c7fa89e98f0f9cb7857e4e16529">
		<name>Ice 8</name>
		<subpath>Ice8</subpath>
		<variant_uuid>591ce600-91be-5383-ad10-e1eaadb37b8f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Ice8.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Ice8.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="McDisk1_v1.0_Coma" sha1="70d307a5ba9e95933b9368d83632593636b4ea59">
		<name>Mc Disk 1</name>
		<subpath>McDisk1</subpath>
		<variant_uuid>17fc6b32-7a6c-58fa-8800-89b0fba797f2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>McDisk1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>McDisk1.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="McDisk2_v1.0_Coma" sha1="f0a40a396b4f87fdf2e9d7f979ca997b62feb048">
		<name>Mc Disk 2</name>
		<subpath>McDisk2</subpath>
		<variant_uuid>8a7c8541-e39b-5891-8de1-7499df326eae</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>McDisk2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>McDisk2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="McDisk3_v1.0_Coma" sha1="a2f256f83f96a36371180bd15647060ede06fe26">
		<name>Mc Disk 3</name>
		<subpath>McDisk3</subpath>
		<variant_uuid>6fcec0db-0dde-5fb5-82c2-259aab3bf7a4</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>McDisk3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>McDisk3.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PENIS1_v1.0_DMOC" sha1="938c59b5c72c6ce83cb23c199cf7fda05d3cf240">
		<name>PENIS 1</name>
		<subpath>PENIS1</subpath>
		<variant_uuid>0a186453-5e9a-5d3d-820d-d26975123131</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PENIS1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PENIS1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PENIS2_v1.0_DMOC" sha1="e9bfb64b49383b07212bc7f9a3d386fecfc91325">
		<name>PENIS 2</name>
		<subpath>PENIS2</subpath>
		<variant_uuid>1dbe97b7-2b5e-5ae8-8f7b-ef06189ebf43</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PENIS2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PENIS2.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="PENIS3_v1.0_DMOC" sha1="a0f0b9613ab5f8fd49b74bbfe4d050f6c68897e4">
		<name>PENIS 3</name>
		<subpath>PENIS3</subpath>
		<variant_uuid>37433c81-8b95-5cd5-a1b0-5cb0c9c83a2a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>PENIS3.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>PENIS3.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ROM1_v1.0_Essence" sha1="2bf66c58cf9673e1fd9076666e2f0107be6f0e80">
		<name>ROM 1</name>
		<subpath>ROM1</subpath>
		<variant_uuid>1f686d73-32b5-524f-be3f-0a02c0248afa</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ROM1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ROM1.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ROM2_v1.0_Essence" sha1="450f9e1199f219d996b9bd8ef6bb509496d000ec">
		<name>ROM 2</name>
		<subpath>ROM2</subpath>
		<variant_uuid>85541a64-76d6-51a5-ac05-c6ad5f9ffd20</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ROM2.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ROM2.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Scene1_v1.0_Mystix" sha1="b2af651173727eacd69d96a29cbda47fabcad111">
		<name>Scene 1</name>
		<subpath>Scene1</subpath>
		<variant_uuid>afdddb1b-435b-52aa-a2cb-fa2ea5917c95</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Scene1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Scene1.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Scene2_v1.0_Abel" sha1="b0aa3705e6026ffe4cbab451fb713f80823fe549">
		<name>Scene 2 Abel</name>
		<subpath>Scene2Abel</subpath>
		<variant_uuid>10a8c0ea-4d66-56a9-9871-cb09d0760732</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Scene2Abel.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Scene2Abel.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Scene3_v1.0_Decay" sha1="e16f72dd5d69a28bc0931aa7cd62a41121fa6191">
		<name>Scene 3 Decay</name>
		<subpath>Scene3Decay</subpath>
		<variant_uuid>4eb359b8-6b11-539e-a91f-7a12ed775c5d</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Scene3Decay.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Scene3Decay.slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Scene4_v1.0_Prophecy" sha1="1a133d4e9644f619f2d1938cbf9e74b1262e2d12">
		<name>Scene 4 Prophecy</name>
		<subpath>Scene4Prophecy</subpath>
		<variant_uuid>1128e6fa-2f78-5a44-b0c9-2d7bfeeb3fb6</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Scene4Prophecy.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Scene4Prophecy.Slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SceneTalk1_v1.01_Submission" sha1="ade3d0fdf4d36c0edce39670190c0cc56c6be032">
		<name>Scene Talk 1</name>
		<subpath>SceneTalk1</subpath>
		<variant_uuid>82aad3aa-749f-59bf-958c-a6e10fd5b42b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SceneTalk1.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SceneTalk1.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SceneTalk2_v1.01_Submission" sha1="f3a17719880565aeaab5eba6c72031dcdb4acfae">
		<name>Scene Talk 2</name>
		<subpath>SceneTalk2</subpath>
		<variant_uuid>0dc84fee-080c-5394-853e-846050e3b559</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SceneTalk2.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SceneTalk2.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SceneTalk3_v1.01_Submission" sha1="a7254a14d82957cfb39ee4dd10130a614b591b85">
		<name>Scene Talk 3</name>
		<subpath>SceneTalk3</subpath>
		<variant_uuid>31fc4957-f1ee-526b-a7e7-26e87d654b92</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SceneTalk3.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SceneTalk3.slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SceneTalk4_v1.0_Submission" sha1="e40f6f960cd1f2e5c60f3491ee7c6660378bde36">
		<name>Scene Talk 4</name>
		<subpath>SceneTalk4</subpath>
		<variant_uuid>6002043e-c5c2-51b1-98ac-5c1939018801</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SceneTalk4.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SceneTalk4.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SceneTalk5_v1.0_Mystic" sha1="b3b7079e7acae7ee43378a7e9719c6e78ee7b5db">
		<name>Scene Talk 5</name>
		<subpath>SceneTalk5</subpath>
		<variant_uuid>0cb93e68-13e0-50c3-905d-231a77fe52a5</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SceneTalk5.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SceneTalk5.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SceneTalk6_v1.0_Mystic" sha1="c6751efee93cc503d0eb8654154d7523ac19cc92">
		<name>Scene Talk 6</name>
		<subpath>SceneTalk6</subpath>
		<variant_uuid>737e9a87-2804-5e55-97c9-6a583e1b66a1</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SceneTalk6.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SceneTalk6.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SceneTalk7_v1.0_Mystic" sha1="b1d872dd5aa680d34b9d8f0c64d4f26086673443">
		<name>Scene Talk 7</name>
		<subpath>SceneTalk7</subpath>
		<variant_uuid>343f0ffd-2035-52f1-a498-8b88987ad21f</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SceneTalk7.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SceneTalk7.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="SceneTalk8_v1.0_Mystic" sha1="7e4a486bbad536a041168217f0ecbfe1acfd4c4e">
		<name>Scene Talk 8</name>
		<subpath>SceneTalk8</subpath>
		<variant_uuid>73065045-4338-5539-98f3-81ee6063cf7e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>SceneTalk8.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>SceneTalk8.Slave</filename>
			<datapath />
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StolenData07_v1.0_Anarchy&amp;FlashProductions" sha1="fac20b8fa60d73712ddbebc157db72c43cced779">
		<name>Stolen Data 07</name>
		<subpath>StolenData07</subpath>
		<variant_uuid>c6fb1f20-5046-5402-aa1d-72631ada9355</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StolenData07.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StolenData07.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StolenData08_v1.0_Anarchy" sha1="31f5bac6a83d0349df72bf1118d56cd14f538969">
		<name>Stolen Data 08</name>
		<subpath>StolenData08</subpath>
		<variant_uuid>a2eef04c-e014-5033-a510-88a39b7031fb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StolenData08.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StolenData08.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StolenData09_v1.0_Anarchy" sha1="29307cb19bb66312bc9524b73dd4689f6673c79b">
		<name>Stolen Data 09</name>
		<subpath>StolenData09</subpath>
		<variant_uuid>b00f033e-7936-56ef-8d30-e48d200f4b4a</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StolenData09.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StolenData09.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="StolenData10_v1.0_Anarchy" sha1="a7a9ca88035a1302d3f07d3b4c13e99bb0a68fd8">
		<name>Stolen Data 10</name>
		<subpath>StolenData10</subpath>
		<variant_uuid>ad3894c1-16d7-5862-9d9a-feabfb2e43cd</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>StolenData10.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>StolenData10.Slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Upstream01_v1.0_Frogs" sha1="d9e023a8e7cfcfda409b5ae1d0edbc3c581e9145">
		<name>Upstream 01</name>
		<subpath>Upstream01</subpath>
		<variant_uuid>63a2f805-2db7-5232-9e00-2e0da9d445e9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Upstream01.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Upstream01.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="VisualIntensity1_v1.0_Dual4Mat" sha1="920836e657628ed9311de836daea62858b44b63b">
		<name>Visual Intensity 1</name>
		<subpath>VisualIntensity1</subpath>
		<variant_uuid>65d9be21-f300-5392-8d05-db71b7935798</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>VisualIntensity1.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>VisualIntensity1.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="WorldCharts09_v1.0_Silents" sha1="49e0c1cb357286bd05f7cc0164b8f7fecffacafb">
		<name>World Charts 09</name>
		<subpath>WorldCharts09</subpath>
		<variant_uuid>e4b33d29-b5a6-53e0-a580-a99fa93d42be</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>WorldCharts09.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>WorldCharts09.Slave</filename>
			<datapath />
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zine01_v1.0_Brainstorm" sha1="097be44d1f0d89c912ed14761f416580dd60c1ef">
		<name>Zine 01</name>
		<subpath>Zine01</subpath>
		<variant_uuid>56bc5e2a-40c7-51c5-94a1-8c6b730bad0b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zine01.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zine01.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zine02_v1.0_Brainstorm" sha1="fed4cb029dd0f759ae95328b8a29178cf7f7586c">
		<name>Zine 02</name>
		<subpath>Zine02</subpath>
		<variant_uuid>26e31cff-7e7f-5e17-b443-efc9c2cfa590</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zine02.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zine02.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Skip Title
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zine03_v1.0_Brainstorm" sha1="04b1fa4630165930789569ea07f724f1faf23098">
		<name>Zine 03</name>
		<subpath>Zine03</subpath>
		<variant_uuid>6d2d6e3c-e06e-5dbd-94bd-cbebd64928d2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zine03.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zine03.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Skip Title
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zine04_v1.0_Brainstorm" sha1="31dd67d62697841d688d694e52eeefc0ebac1c55">
		<name>Zine 04</name>
		<subpath>Zine04</subpath>
		<variant_uuid>759db143-009c-549b-87a4-ab73f9df6130</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zine04.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zine04.Slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Skip Title
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zine05_v1.0a_Brainstorm" sha1="86292c4725ab4a477847979c6f00741c8dc2afd8">
		<name>Zine 05</name>
		<subpath>Zine05</subpath>
		<variant_uuid>d61b20af-1a0d-5a8a-99fd-3927a2c5b0bb</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zine05.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zine05.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Skip Title
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zine06_v1.0a_Brainstorm" sha1="b5c128c173d41f500ec9bb6a0edbd3ece20d9f81">
		<name>Zine 06</name>
		<subpath>Zine06</subpath>
		<variant_uuid>58376cf7-7f3f-5000-9f7f-9aee72952b26</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zine06.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zine06.slave</filename>
			<datapath>data</datapath>
			<custom>
			BW
			C1:B:Skip Title
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zine07_v1.0a_Brainstorm" sha1="36bbfd0488633b91a5247e2ddfb4ac4af7c0a26e">
		<name>Zine 07</name>
		<subpath>Zine07</subpath>
		<variant_uuid>c3aa1170-dc18-501b-8592-768b85713a23</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zine07.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zine07.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zine08_v1.0_Brainstorm" sha1="28834e46aa0d6e48ec29927ff954226db49aa847">
		<name>Zine 08</name>
		<subpath>Zine08</subpath>
		<variant_uuid>25410e65-53bc-5908-ab84-e78aff28f3c7</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zine08.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zine08.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Intro
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zine09_v1.0_Brainstorm" sha1="a187777e682ecd71a89058d339051461538a159c">
		<name>Zine 09</name>
		<subpath>Zine09</subpath>
		<variant_uuid>9b0b3e14-dd44-5823-9b10-f9810f1107c9</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zine09.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zine09.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Title
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Zine10_v1.0_Brainstorm" sha1="1979c7b1dfc25a09638251cd7fa5f6469172ea32">
		<name>Zine 10</name>
		<subpath>Zine10</subpath>
		<variant_uuid>0761fb77-3e04-5248-a467-32a4604c120b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Zine10.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Zine10.Slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:B:Skip Title
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="BarbarianPlus_v0" sha1="50e7758e2470f30b66535c9af0a3f2609da355cf">
		<name />
		<subpath />
		<variant_uuid>237ea65e-60b4-5989-ba02-feb0f9cfe18e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BarbarianPlus.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BarbarianPlus.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Bloodwych-BookOfSkulls_v1.0beta" sha1="e7626d82be98cce679d6a2c45a7d40220b89ae07">
		<name>Book Of Skulls</name>
		<subpath>BookOfSkulls</subpath>
		<variant_uuid>1f9a38a6-e7db-5b59-983d-c3b11019a802</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>BookOfSkulls.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>BookOfSkulls.slave</filename>
			<datapath>data</datapath>
			<custom>
			C2:X:Swap Keyboard Controls:0
			C2:X:Alternative Keyboard Controls:1
			C3:X:Enable CD32 Mode:0
			C3:X:Hold-to-walk CD32 Controls (Player 1):1
			C3:X:Hold-to-walk CD32 Controls (Player 2):2
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Cecconoid_v1.0" sha1="c6e1bfcf4e5b9ff627a481f8c2ba53ad1127f975">
		<name />
		<subpath />
		<variant_uuid>237ea65e-60b4-5989-ba02-feb0f9cfe18e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>cecconoid.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>cecconoid.slave</filename>
			<datapath />
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EOB1-AGA-MAP-1.09" sha1="238522cea5b1921433044f3f4283046702e669af">
		<name />
		<subpath />
		<variant_uuid>237ea65e-60b4-5989-ba02-feb0f9cfe18e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EOB-AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EOB-AGA.Slave</filename>
			<datapath>EOB1-AGA-FULL</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="EOB2-AGA-MAP-V1.05" sha1="80aa6d84ba60edf25af9d39a444d06ae4f2894a1">
		<name />
		<subpath />
		<variant_uuid>237ea65e-60b4-5989-ba02-feb0f9cfe18e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>EOB2-AGA.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>EOB2-AGA.Slave</filename>
			<datapath>EOB2-AGA-FULL</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="GreySlayer_v0" sha1="ac0fe60aab11d4cade8c3c35c8708d4ced9dc697">
		<name />
		<subpath />
		<variant_uuid>237ea65e-60b4-5989-ba02-feb0f9cfe18e</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>GreySlayer.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>GreySlayer.slave</filename>
			<datapath>data</datapath>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="A320AirbusEditionUSA_v1.0" sha1="bde46622ed52709b92f4ee10374cd1a7f32b1d4b">
		<name>A 320 Airbus Edition USA</name>
		<subpath>A320AirbusEditionUSA</subpath>
		<variant_uuid>ca78cc96-701f-548e-81e6-c29871397fff</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>A320AirbusEditionUSA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>A320AirbusEditionUSA.slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="ArcadeFruitMachine_v1.1" sha1="5d03a9f288cefc4a03f8e745bc3d6769809848bb">
		<name>Arcade Fruit Machine</name>
		<subpath>ArcadeFruitMachine</subpath>
		<variant_uuid>98a6a9de-0f7c-509c-ae76-b88cb57de096</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>ArcadeFruitMachine.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>ArcadeFruitMachine.slave</filename>
			<datapath />
			<custom>
			C1:X:Infinite Money:0
			C1:X:Skip Intro:1
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="Heimdall_v2.3_0234" sha1="5fc33e454e725cdf30b2f119224e5d7717975b43">
		<name>Heimdall</name>
		<subpath>Heimdall</subpath>
		<variant_uuid>3acea239-0181-59e7-a7d9-45ec848380a0</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>Heimdall.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>Heimdall.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Custom save disk:5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=I
			joyport1_amiberry_custom_none_x=F
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Heimdall_v2.3_De" sha1="09082c34b4d0b9b850c68917acf646050b5230bf">
		<name>Heimdall (Deutsch)</name>
		<subpath>HeimdallDe</subpath>
		<variant_uuid>d3398a3c-96a9-50e8-b76b-49425db570e2</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeimdallDe.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeimdallDe.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Custom save disk:5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=I
			joyport1_amiberry_custom_none_x=F
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Heimdall_v2.3_Es" sha1="4a30d64bf7bbb80c1c432ee73464597eedf71d34">
		<name>Heimdall (Espanol)</name>
		<subpath>HeimdallEs</subpath>
		<variant_uuid>c7cfe507-4835-5d76-8dc0-6bf5652b4136</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeimdallEs.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeimdallEs.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Custom save disk:5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=I
			joyport1_amiberry_custom_none_x=F
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Heimdall_v2.3_Fr" sha1="39d2fe4757c4dffad0966ec96709729f03b4dea3">
		<name>Heimdall (Francais)</name>
		<subpath>HeimdallFr</subpath>
		<variant_uuid>64fe4ccf-411c-57d1-9e63-6c6d8f30b293</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>HeimdallFr.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>HeimdallFr.slave</filename>
			<datapath>data</datapath>
			<custom>
			C1:L:Custom save disk:5,6,7,8,9,10
			</custom>
		</slave>
		<hardware>
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
		<custom_controls>
			joyport1_amiberry_custom_none_b=I
			joyport1_amiberry_custom_none_x=F
			joyport1_amiberry_custom_none_y=F1
			joyport1_amiberry_custom_none_leftshoulder=F3
			joyport1_amiberry_custom_none_rightshoulder=F2
			joyport1_amiberry_custom_none_start=P
		</custom_controls>
	</game>
	<game filename="Tetris_v1.1_AGA" sha1="f6641f418e81870f5ca78b61442b7ce3d80ad7da">
		<name>Tetris [AGA]</name>
		<subpath>TetrisAGA</subpath>
		<variant_uuid>42f9ea0a-598f-5862-89d7-897985a56058</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>TetrisAGA.slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>TetrisAGA.slave</filename>
			<datapath></datapath>
			<custom>
			C1:X:cheat keys:0
			C2:L:number of credits:infinite,1,2,3,4,5,6,7,8,9
			C3:L:music:square,triangle
			C4:X:double buffering:0
			C4:X:music off:1
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DevilsTemple_v3.0_1222" sha1="1ded50d02c3ec51467f30f21fea3019edab00b5d">
		<name>Devils Temple</name>
		<subpath>DevilsTemple</subpath>
		<variant_uuid>2e0b87ca-1083-5709-bd80-e46242de331b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DevilsTemple.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DevilsTemple.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	<game filename="DevilsTemple_v3.5_1211" sha1="aaadf8fbe0678f25cf7c4ed8892a14738bba5e67">
		<name>Devils Temple</name>
		<subpath>DevilsTemple</subpath>
		<variant_uuid>2e0b87ca-1083-5709-bd80-e46242de331b</variant_uuid>
		<slave_count>1</slave_count>
		<slave_default>DevilsTemple.Slave</slave_default>
		<slave_libraries>False</slave_libraries>
		<slave number="1">
			<filename>DevilsTemple.Slave</filename>
			<datapath>data</datapath>
			<custom>
			</custom>
		</slave>
		<hardware>
			CHIPSET=AGA
			PRIMARY_CONTROL=JOYSTICK
			PORT0=JOY
			PORT1=JOY
			SCREEN_AUTOHEIGHT=TRUE
			SCREEN_CENTERH=SMART
			SCREEN_CENTERV=SMART
		</hardware>
	</game>
	</whdbooter>
