WinUAE/include/gensound.h

34 lines
902 B
C

/*
* UAE - The Un*x Amiga Emulator
*
* Prototypes for general sound related functions
* This use to be called sound.h, but that causes confusion
*
* Copyright 1997 Bernd Schmidt
*/
#ifndef UAE_GENSOUND_H
#define UAE_GENSOUND_H
extern int sound_available;
extern void (*sample_handler) (void);
/* sample_evtime is in normal Amiga cycles; scaled_sample_evtime is in our
event cycles. */
extern float scaled_sample_evtime;
/* Determine if we can produce any sound at all. This can be only a guess;
* if unsure, say yes. Any call to init_sound may change the value. */
extern int setup_sound (void);
extern int init_sound (void);
extern void close_sound (void);
extern void sample16_handler (void);
extern void sample8_handler (void);
extern void sample16s_handler (void);
extern void sample16ss_handler (void);
extern void sample8s_handler (void);
#endif /* UAE_GENSOUND_H */