WinUAE/include/audio.h
2023-09-16 19:32:44 +03:00

132 lines
2.9 KiB
C

/*
* UAE - The Un*x Amiga Emulator
*
* Sound emulation stuff
*
* Copyright 1995, 1996, 1997 Bernd Schmidt
*/
#ifndef UAE_AUDIO_H
#define UAE_AUDIO_H
#include "uae/types.h"
#define PERIOD_MAX ULONG_MAX
#define MAX_EV ~0u
void AUDxDAT (int nr, uae_u16 value);
void AUDxDAT (int nr, uae_u16 value, uaecptr addr);
void AUDxVOL (int nr, uae_u16 value);
void AUDxPER (int nr, uae_u16 value);
void AUDxLCH (int nr, uae_u16 value);
void AUDxLCL (int nr, uae_u16 value);
void AUDxLEN (int nr, uae_u16 value);
uae_u16 audio_dmal (void);
void audio_state_machine (void);
uaecptr audio_getpt (int nr, bool reset);
int init_audio (void);
void audio_reset (void);
void update_audio (void);
void audio_evhandler (void);
void audio_hsync (void);
void audio_update_adkmasks (void);
void update_sound (float clk);
void update_cda_sound (float clk);
void led_filter_audio (void);
void set_audio (void);
int audio_activate (void);
void audio_deactivate (void);
void audio_vsync (void);
void audio_sampleripper(int);
void write_wavheader (struct zfile *wavfile, size_t size, uae_u32 freq);
int audio_is_pull(void);
int audio_pull_buffer(void);
bool audio_finish_pull(void);
bool audio_is_pull_event(void);
bool audio_is_event_frame_possible(int);
extern int sampleripper_enabled;
typedef void(*CDA_CALLBACK)(int, void*);
typedef bool(*SOUND_STREAM_CALLBACK)(int, void*);
extern int audio_enable_stream(bool, int, int, SOUND_STREAM_CALLBACK, void*);
extern void audio_state_stream_state(int, int*, int, unsigned int);
struct cd_audio_state
{
uae_s16 *cda_bufptr;
int cda_length, cda_userdata;
CDA_CALLBACK cda_next_cd_audio_buffer_callback;
void *cb_data;
int cda_volume[2];
int cda_streamid = -1;
};
extern void audio_cda_new_buffer(struct cd_audio_state *cas, uae_s16 *buffer, int length, int userdata, CDA_CALLBACK next_cd_audio_buffer_callback, void *cb_data);
extern void audio_cda_volume(struct cd_audio_state *cas, int left, int right);
extern int sound_cd_volume[2];
extern int sound_paula_volume[2];
#define AUDIO_CHANNEL_MAX_STREAM_CH 8
#define AUDIO_CHANNEL_STREAMS 9
#define AUDIO_CHANNELS_PAULA 4
enum {
SND_MONO,
SND_STEREO,
SND_4CH_CLONEDSTEREO,
SND_4CH,
SND_6CH_CLONEDSTEREO,
SND_6CH,
SND_8CH_CLONEDSTEREO,
SND_8CH,
SND_NONE
};
static inline int get_audio_stereomode (int channels)
{
switch (channels)
{
case 1:
return SND_MONO;
case 2:
return SND_STEREO;
case 4:
return SND_4CH;
case 6:
return SND_6CH;
case 8:
return SND_8CH;
}
return SND_STEREO;
}
STATIC_INLINE int get_audio_nativechannels (int stereomode)
{
int ch[] = { 1, 2, 4, 4, 6, 6, 8, 8, 0 };
return ch[stereomode];
}
STATIC_INLINE int get_audio_amigachannels (int stereomode)
{
int ch[] = { 1, 2, 2, 4, 2, 4, 2, 4, 0 };
return ch[stereomode];
}
STATIC_INLINE int get_audio_ismono (int stereomode)
{
return stereomode == 0;
}
#define SOUND_MAX_DELAY_BUFFER 1024
#define SOUND_MAX_LOG_DELAY 10
#define MIXED_STEREO_MAX 16
#define MIXED_STEREO_SCALE 32
#endif /* UAE_AUDIO_H */