Initial Commit

This commit is contained in:
Matt Harlum 2015-01-31 14:59:31 +11:00
commit 317bdcb59a
7 changed files with 803 additions and 0 deletions

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*.sym
*.lss
*.hex
*.elf
*.o
*.lst
*.eep
*.map

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PS2KBD for Atmel ATTINY861
==============
This is a simple PS/2 to Ascii converter I wrote for my 6502 based homebrew computer.
Pin 4 goes high to signal the host that a new character is ready to be read.
Pin 9 is PS/2 CLK
Pin 8 is PS/2 DATA
ASCII Character is written to Port A

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PS2KBC, a PS2 Controler implemented on the Atmel ATTINY861.
Copyright (C) 2015 Matt Harlum
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.

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# WinAVR Sample makefile written by Eric B. Weddington, J<>rg Wunsch, et al.
# Modified (bringing often-changed options to the top) by Elliot Williams
# Modified (cleaned the code a bit) by Aleksandar (Aleks) Lazarov
# make all = Make software (hex, elf)
# make clean = Clean out built project files.
# make coff = Convert ELF to AVR COFF (for use with AVR Studio 3.x or VMLAB).
# make extcoff = Convert ELF to AVR Extended COFF (for use with AVR Studio
# 4.07 or greater).
# make install = Download the hex file to the device, using avrdude. Please
# customize the information regarding the programmer and
# avrdude settings below first!
# make filename.s = Just compile filename.c into the assembler code only
# To rebuild project do "make clean" then "make all".
# Microcontroller Type
MCU=attiny861
# Target file name (without extension).
TARGET = ps2kbd
# Programming hardware: type `avrdude -c ?` to get a full listing.
AVRDUDE_PROGRAMMER = usbasp
# Port to which the programmer is connected
#AVRDUDE_PORT = /dev/tty.usbmodem1411
############# Don't need to change below here for most purposes (Elliot)
# Optimization level, can be [0, 1, 2, 3, s]. 0 turns off optimization.
# (Note: 3 is not always the best optimization level. See avr-libc FAQ.)
OPT = s
# Output format. (can be srec, ihex, binary)
FORMAT = ihex
# List C source files here. (C dependencies are automatically generated.)
SRC = $(TARGET).c
# If there is more than one source file, append them above, or modify and
# uncomment the following:
#SRC += foo.c bar.c
# You can also wrap lines by appending a backslash to the end of the line:
#SRC += baz.c \
#xyzzy.c
# List Assembler source files here.
# Make them always end in a capital .S. Files ending in a lowercase .s
# will not be considered source files but generated files (assembler
# output from the compiler), and will be deleted upon "make clean"!
# Even though the DOS/Win* filesystem matches both .s and .S the same,
# it will preserve the spelling of the filenames, and gcc itself does
# care about how the name is spelled on its command-line.
ASRC =
# List any extra directories to look for include files here.
# Each directory must be seperated by a space.
EXTRAINCDIRS =
# Optional compiler flags.
# -g: generate debugging information (for GDB, or for COFF conversion)
# -O*: optimization level
# -f...: tuning, see gcc manual and avr-libc documentation
# -Wall...: warning level
# -Wa,...: tell GCC to pass this to the assembler.
# -ahlms: create assembler listing
CFLAGS = -g -O$(OPT) \
-funsigned-char -funsigned-bitfields -fpack-struct -fshort-enums \
-Wall -Wstrict-prototypes \
-Wa,-adhlns=$(<:.c=.lst) \
$(patsubst %,-I%,$(EXTRAINCDIRS))
# Set a "language standard" compiler flag.
# Unremark just one line below to set the language standard to use.
# gnu99 = C99 + GNU extensions. See GCC manual for more information.
#CFLAGS += -std=c89
#CFLAGS += -std=gnu89
#CFLAGS += -std=c99
CFLAGS += -std=gnu99
# Optional assembler flags.
# -Wa,...: tell GCC to pass this to the assembler.
# -ahlms: create listing
# -gstabs: have the assembler create line number information; note that
# for use in COFF files, additional information about filenames
# and function names needs to be present in the assembler source
# files -- see avr-libc docs [FIXME: not yet described there]
ASFLAGS = -Wa,-adhlns=$(<:.S=.lst),-gstabs
# Optional linker flags.
# -Wl,...: tell GCC to pass this to linker.
# -Map: create map file
# --cref: add cross reference to map file
LDFLAGS = -Wl,-Map=$(TARGET).map,--cref
# Additional libraries
# Minimalistic printf version
#LDFLAGS += -Wl,-u,vfprintf -lprintf_min
# Floating point printf version (requires -lm below)
#LDFLAGS += -Wl,-u,vfprintf -lprintf_flt
# -lm = math library
LDFLAGS += -lm
# Programming support using avrdude. Settings and variables.
AVRDUDE_WRITE_FLASH = -U flash:w:$(TARGET).hex
#AVRDUDE_WRITE_EEPROM = -U eeprom:w:$(TARGET).eep
#AVRDUDE_FLAGS = -p $(MCU) -P $(AVRDUDE_PORT) -c $(AVRDUDE_PROGRAMMER)
AVRDUDE_FLAGS = -p $(MCU) -c $(AVRDUDE_PROGRAMMER)
# Uncomment the following if you are using arduino (or any other programmer
# that needs custom baud rate) as a programmer.
#AVRDUDE_FLAGS += -b 19200
# Uncomment the following if you want avrdude's erase cycle counter.
# Note that this counter needs to be initialized first using -Yn,
# see avrdude manual.
#AVRDUDE_ERASE += -y
# Uncomment the following if you do /not/ wish a verification to be
# performed after programming the device.
#AVRDUDE_FLAGS += -V
# Increase verbosity level. Please use this when submitting bug
# reports about avrdude. See <http://savannah.nongnu.org/projects/avrdude>
# to submit bug reports.
AVRDUDE_FLAGS += -v -v
#Run while cable attached or don't
#AVRDUDE_FLAGS += -E reset #keep chip disabled while cable attached
#AVRDUDE_FLAGS += -E noreset
#AVRDUDE_WRITE_FLASH = -U lfuse:w:0x04:m #run with 8 Mhz clock
#AVRDUDE_WRITE_FLASH = -U lfuse:w:0x21:m #run with 1 Mhz clock #default clock mode
#AVRDUDE_WRITE_FLASH = -U lfuse:w:0x01:m #run with 1 Mhz clock no start up time
# ---------------------------------------------------------------------------
# Define programs and commands.
SHELL = bash
CC = avr-gcc
OBJCOPY = avr-objcopy
OBJDUMP = avr-objdump
SIZE = avr-size
# Programming support using avrdude.
AVRDUDE = avrdude
REMOVE = rm -f
COPY = cp
HEXSIZE = $(SIZE) --target=$(FORMAT) $(TARGET).hex
ELFSIZE = $(SIZE) -A $(TARGET).elf
# Define Messages
# English
MSG_ERRORS_NONE = Errors: none
MSG_BEGIN = -------- begin --------
MSG_END = -------- end --------
MSG_SIZE_BEFORE = Size before:
MSG_SIZE_AFTER = Size after:
MSG_COFF = Converting to AVR COFF:
MSG_EXTENDED_COFF = Converting to AVR Extended COFF:
MSG_FLASH = Creating load file for Flash:
MSG_EEPROM = Creating load file for EEPROM:
MSG_EXTENDED_LISTING = Creating Extended Listing:
MSG_SYMBOL_TABLE = Creating Symbol Table:
MSG_LINKING = Linking:
MSG_COMPILING = Compiling:
MSG_ASSEMBLING = Assembling:
MSG_CLEANING = Cleaning project:
# Define all object files.
OBJ = $(SRC:.c=.o) $(ASRC:.S=.o)
# Define all listing files.
LST = $(ASRC:.S=.lst) $(SRC:.c=.lst)
# Combine all necessary flags and optional flags.
# Add target processor to flags.
ALL_CFLAGS = -mmcu=$(MCU) -I. $(CFLAGS)
ALL_ASFLAGS = -mmcu=$(MCU) -I. -x assembler-with-cpp $(ASFLAGS)
# Default target: make program!
all: begin gccversion sizebefore $(TARGET).elf $(TARGET).hex $(TARGET).eep \
$(TARGET).lss $(TARGET).sym sizeafter finished end
# writeflash: $(AVRDUDE) $(AVRDUDE_FLAGS) $(AVRDUDE_WRITE_FLASH) $(AVRDUDE_WRITE_EEPROM)
# Eye candy.
# AVR Studio 3.x does not check make's exit code but relies on
# the following magic strings to be generated by the compile job.
begin:
@echo
@echo $(MSG_BEGIN)
finished:
@echo $(MSG_ERRORS_NONE)
end:
@echo $(MSG_END)
@echo
# Display size of file.
sizebefore:
@if [ -f $(TARGET).elf ]; then echo; echo $(MSG_SIZE_BEFORE); $(ELFSIZE); echo; fi
sizeafter:
@if [ -f $(TARGET).elf ]; then echo; echo $(MSG_SIZE_AFTER); $(ELFSIZE); echo; fi
# Display compiler version information.
gccversion :
@$(CC) --version
# Convert ELF to COFF for use in debugging / simulating in
# AVR Studio or VMLAB.
COFFCONVERT=$(OBJCOPY) --debugging \
--change-section-address .data-0x800000 \
--change-section-address .bss-0x800000 \
--change-section-address .noinit-0x800000 \
--change-section-address .eeprom-0x810000
coff: $(TARGET).elf
@echo
@echo $(MSG_COFF) $(TARGET).cof
$(COFFCONVERT) -O coff-avr $< $(TARGET).cof
extcoff: $(TARGET).elf
@echo
@echo $(MSG_EXTENDED_COFF) $(TARGET).cof
$(COFFCONVERT) -O coff-ext-avr $< $(TARGET).cof
# Program the device.
install: $(TARGET).hex $(TARGET).eep
$(AVRDUDE) $(AVRDUDE_FLAGS) $(AVRDUDE_WRITE_FLASH) $(AVRDUDE_WRITE_EEPROM)
# Create final output files (.hex, .eep) from ELF output file.
%.hex: %.elf
@echo
@echo $(MSG_FLASH) $@
$(OBJCOPY) -O $(FORMAT) -R .eeprom $< $@
%.eep: %.elf
@echo
@echo $(MSG_EEPROM) $@
-$(OBJCOPY) -j .eeprom --set-section-flags=.eeprom="alloc,load" \
--change-section-lma .eeprom=0 -O $(FORMAT) $< $@
# Create extended listing file from ELF output file.
%.lss: %.elf
@echo
@echo $(MSG_EXTENDED_LISTING) $@
$(OBJDUMP) -h -S $< > $@
# Create a symbol table from ELF output file.
%.sym: %.elf
@echo
@echo $(MSG_SYMBOL_TABLE) $@
avr-nm -n $< > $@
# Link: create ELF output file from object files.
.SECONDARY : $(TARGET).elf
.PRECIOUS : $(OBJ)
%.elf: $(OBJ)
@echo
@echo $(MSG_LINKING) $@
$(CC) $(ALL_CFLAGS) $(OBJ) --output $@ $(LDFLAGS)
# Compile: create object files from C source files.
%.o : %.c
@echo
@echo $(MSG_COMPILING) $<
$(CC) -c $(ALL_CFLAGS) $< -o $@
# Compile: create assembler files from C source files.
%.s : %.c
$(CC) -S $(ALL_CFLAGS) $< -o $@
# Assemble: create object files from assembler source files.
%.o : %.S
@echo
@echo $(MSG_ASSEMBLING) $<
$(CC) -c $(ALL_ASFLAGS) $< -o $@
# Target: clean project.
clean: begin clean_list finished end
clean_list :
@echo
@echo $(MSG_CLEANING)
$(REMOVE) $(TARGET).hex
$(REMOVE) $(TARGET).eep
$(REMOVE) $(TARGET).obj
$(REMOVE) $(TARGET).cof
$(REMOVE) $(TARGET).elf
$(REMOVE) $(TARGET).map
$(REMOVE) $(TARGET).obj
$(REMOVE) $(TARGET).a90
$(REMOVE) $(TARGET).sym
$(REMOVE) $(TARGET).lnk
$(REMOVE) $(TARGET).lss
$(REMOVE) $(OBJ)
$(REMOVE) $(LST)
$(REMOVE) $(SRC:.c=.s)
$(REMOVE) $(SRC:.c=.d)
$(REMOVE) *~
# Automatically generate C source code dependencies.
# (Code originally taken from the GNU make user manual and modified
# (See README.txt Credits).)
#
# Note that this will work with sh (bash) and sed that is shipped with WinAVR
# (see the SHELL variable defined above).
# This may not work with other shells or other seds.
#
%.d: %.c
set -e; $(CC) -MM $(ALL_CFLAGS) $< \
| sed 's,\(.*\)\.o[ :]*,\1.o \1.d : ,g' > $@; \
[ -s $@ ] || rm -f $@
# Remove the '-' if you want to see the dependency files generated.
-include $(SRC:.c=.d)
# Listing of phony targets.
.PHONY : all begin finish end sizebefore sizeafter gccversion coff extcoff \
clean clean_list program

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/*
PS2KBC, a PS2 Controler implemented on the Atmel ATTINY861.
Copyright (C) 2015 Matt Harlum
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <avr/io.h>
#include <avr/interrupt.h>
#include "ps2kbd.h"
#include <util/delay.h>
// Volatile, declared here because they're used in and out of the ISR
volatile uint8_t rcv_byte = 0;
volatile uint8_t rcv_bitcount = 0;
volatile uint8_t send_bitcount = 0;
volatile uint8_t scancode = 0;
volatile uint8_t strobe = 0 ;
volatile uint8_t ssp = 0; // 0 = Start/ 1 = stop/ 2 = parity
volatile uint8_t sr = 0; // 0 = 0 - Receive, 0 = 1 = Send
volatile uint8_t send_parity = 0;
volatile uint8_t send_byte = 0;
volatile uint8_t parity_errors = 0; // Currently unused but will provide error info to host computer
volatile uint8_t framing_errors = 0;
int calc_parity(unsigned parity_x)
{
// Calculate Odd-Parity of byte needed to send PS/2 Packet
unsigned parity_y;
parity_y = parity_x ^ (parity_x >> 1);
parity_y = parity_y ^ (parity_y >> 2);
parity_y = parity_y ^ (parity_y >> 4);
return parity_y & 1;
}
void framing_error(uint8_t num)
{
// Deal with PS/2 Protocol Framing errors. delay for the rest of the packet and clear interrupts generated during the delay.
framing_errors++;
GIMSK &= ~(1 << INT0);
_delay_ms(8);
GIFR |= (1 << INTF0); // Clear Interrupt flag
GIMSK |= (1 << INT0);
}
void sendps2(uint8_t data, uint8_t responseneeded)
{
/* Complicated shit to send a PS/2 Packet.
Begin the request by making both inputs outputs, drag clock low for at least 100us then take data low and release clock.
the device will soon after start clocking in the data so make clk an input again and pay attention to the interrupt.
The device will clock in 1 start bit, 8 data bits, 1 parity bit then 1 stop bit. It will then ack by taking data low on the 12th clk (though this is currently ignored) and then it will respond with an 0xFA ACK */
uint8_t send_tries = 3;
scancode = 0;
do
{
send_byte = data;
send_parity = calc_parity(send_byte);
GIMSK &= ~(1 << INT0); // Disable interrupt for CLK
DDRB |= (1 << DDB6 | 1 << DDB5); // CLK/Data are now Outputs
PORTB &= ~(1 << PB6); // Bring Clock low
_delay_us(150);
PORTB &= ~(1 << PB5); // Bring data Low
PORTB |= (1 << PB6); // Release clock and set it as an input again, clear interrupt flags and re-enable the intterupts
DDRB &= ~(1 << DDB6);
GIFR |= (1 << INTF0);
GIMSK |= (1 << INT0);
sr = 1;
while (sr == 1) {} // All the work for sending the data is handled inside the interrupt
DDRB &= ~(1 << DDB6 | 1 << DDB5); // Clock and Data set back to input
while (strobe == 0) {} // Wait for ACK packet before proceeding
strobe = 0;
send_tries--;
} while ((send_tries) && (scancode != 0xFA)); // If the response is not an ack, resend up to 3 times.
if (responseneeded) // Are we expecting a response besides ACK?
{
while (strobe == 0) {}
strobe = 0;
}
}
void parity_error(void)
{
parity_errors++;
sendps2(0xFE,0); // Inform the KBD of the Parity error and request a resend.
}
ISR (INT0_vect)
{
if (sr == 1) { //Send bytes to device.
if (send_bitcount >=0 && send_bitcount <=7) // Data Byte
{
if ((send_byte >> send_bitcount) & 1) {
PORTB |= (1 << PB5);
}
else
{
PORTB &= ~(1 << PB5);
}
}
else if (send_bitcount == 8) // Parity Bit
{
if (send_parity)
{
PORTB &= ~(1 << PB5);
}
else
{
PORTB |= (1 << PB5);
}
}
else if (send_bitcount == 9) // Stop Bit
{
PORTB |= (1 << PB5);
}
if (send_bitcount < 10)
{
send_bitcount++;
}
else
{
send_bitcount = 0;
sr = 0;
}
}
else { // Receive from device
uint8_t result = 0;
if (PINB & (1 << PB5))
{
result = 1;
}
else {
result = 0;
}
if (rcv_bitcount <=9)
{
if (rcv_bitcount >=1 && rcv_bitcount <= 8)
{
rcv_byte |= (result << (rcv_bitcount - 1)); //Scancode Byte
}
else if (rcv_bitcount == 0)
{
ssp = result; // Start Bit
}
else if (rcv_bitcount == 9)
{
ssp |= (result << 2); // Parity Bit
}
rcv_bitcount++;
}
else if (rcv_bitcount >= 10)
{
ssp |= (result << 1); // Stop Bit
if ((ssp & 0x2) != 0x02) // Check start and stop bits.
{
framing_error(ssp);
}
else if (calc_parity(rcv_byte) == (ssp >> 2))
{
parity_error();
strobe = 0;
}
else
{
scancode = rcv_byte;
strobe = 1;
}
rcv_bitcount = 0;
rcv_byte = 0;
result = 0;
}
}
}
int main (void) {
volatile uint8_t kb_register = 0; // 0 = keyup | 1 = shift | 2 = ctrl | 3 = alt | 4 = capslock | 5 = numlock | 6 = scroll lock
volatile char ret_char = 0;
DDRB &= ~(1 << DDB6 | 1 << DDB5); // PINB6 = PS/2 Clock, PINB5 = PS/2 Data both set as input
DDRB |= (1 << DDB3);
DDRA |= (0xFF);
MCUCR |= (1 << ISC01 | 1 << PUD); // Interrupt on Falling Edge, force disable pullups
GIMSK |= (1 << INT0); // Enable Interrupt on PINB2 aka INT0
sei();
sendps2(0xff,1); // reset kbd
sendps2(0xf0,0); // Set Codeset
sendps2(0x02,0); // Codeset 2
while (1) {
if (strobe)
{
GIMSK &= ~(1 << INT0); // Disable interrupt for CLK
DDRB |= (1 << DDB6); // CLK now an outout
PORTB &= ~(1 << PB6); // Bring Clock low, inhibit keyboard until done processing event
if (kb_register & (1 << KB_KUP)) //This is a keyup event
{
switch(scancode)
{
case 0x12:
case 0x59:
kb_register &= ~(1 << KB_SHIFT);
break;
case 0x14:
kb_register &= ~(1 << KB_CTRL);
break;
case 0x11:
kb_register &= ~(1 << KB_ALT);
break;
default:
break;
}
kb_register &= ~(1 << KB_KUP);
}
else
{
switch(scancode)
{
case 0xF0: //Key up
kb_register |= (1 << KB_KUP);
break;
case 0xE0: //Extended key sequence
kb_register |= (1 << KB_EXT);
break;
case 0x12:
case 0x59: // Shift
kb_register |= (1 << KB_SHIFT);
break;
case 0x66: //backspace
ret_char = 0x7F;
break;
case 0x5A: //enter
ret_char = 0x0D;
break;
case 0x0D: //tab
ret_char = 0x09;
break;
case 0x14: //ctrl
kb_register |= (1 << KB_CTRL);
break;
case 0x11: //alt
kb_register |= (1 << KB_ALT);
break;
case 0x76: //esc
ret_char = 0x1B;
break;
case 0x58: //capslock
kb_register ^= (1 << KB_CAPSLK);
sendps2(0xed,0);
sendps2((kb_register >> 4),0); // Set KBD Lights
break;
case 0x77: //numlock
kb_register ^= (1 << KB_NUMLK);
sendps2(0xed,0);
sendps2((kb_register >> 4),0); // Set KBD Lights
break;
case 0x7E: //scrllock
kb_register ^= (1 << KB_SCRLK);
sendps2(0xed,0);
sendps2((kb_register >> 4),0); // Set KBD Lights
break;
default: // Fall through for Alphanumeric Characters
if (kb_register & (1 << KB_CTRL)) // ASCII Control Code
{
ret_char = ps2_to_ascii_shifted[scancode];
if ((ret_char >=0x41) && (ret_char <= 0x5A)) //Make sure we don't read outside the valid range of codes
{
ret_char ^= 0x40;
}
else
{
ret_char = 0;
}
}
else if (kb_register & (1<< KB_SHIFT)) {
ret_char = ps2_to_ascii_shifted[scancode];
}
else if (kb_register & (1 <<KB_CAPSLK)) {
ret_char = ps2_to_ascii[scancode];
if ((ret_char >= 0x61) && (ret_char <= 0x7A))
{
ret_char ^= 0x20;
}
}
else
{
ret_char = ps2_to_ascii[scancode];
}
break;
}
if (ret_char)
{
PORTA = ret_char;
PORTB |= 1 << PB3;
_delay_us(10);
PORTB &= ~(1 << PB3);
ret_char = 0;
PORTA = 0;
}
}
strobe = 0;
PORTB |= (1 << PB6); // Release clock and set it as an input again, clear interrupt flags and re-enable the interupts
DDRB &= ~(1 << DDB6);
GIFR |= (1 << INTF0);
GIMSK |= (1 << INT0);
}
}
}

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ps2kbd.o ps2kbd.d : ps2kbd.c ps2kbd.h

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/*
PS2KBC, a PS2 Controler implemented on the Atmel ATTINY861.
Copyright (C) 2015 Matt Harlum
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#define KB_KUP 0
#define KB_SHIFT 1
#define KB_CTRL 2
#define KB_ALT 3
#define KB_CAPSLK 4
#define KB_NUMLK 5
#define KB_SCRLK 6
#define KB_EXT 7
#ifndef F_CPU
#define F_CPU 8000000UL
#endif
const uint8_t ps2_to_ascii[] = // Scancode > Ascii table.
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '`', 0, // 00-0F
0, 0, 0, 0, 0, 'q', '1', 0, 0, 0, 'z', 's', 'a', 'w', '2', 0, //10-1F
0, 'c', 'x', 'd', 'e', '4', '3', 0, 0, ' ', 'v', 'f', 't', 'r', '5', 0, //20-2F
0, 'n', 'b', 'h', 'g', 'y', '6', 0, 0, 0, 'm', 'j', 'u', '7', '8', 0, //30-3F
0, ',', 'k', 'i', 'o', '0', '9', 0, 0, '.', '/', 'l', ';', 'p', '-', 0, //40-4F
0, 0, '\'', 0, '[', '=', 0, 0, 0, 0, 0, ']', 0, '\\', 0, 0, //50-5F
0, 0, 0, 0, 0, 0, 0, 0, 0, '1', 0, '4', '7', 0, 0, 0, //60-6F
'0', '.', '2', '5', '6', '8', 0, 0, 0, '+', '3', '-', '*', '9', 0, 0, //70-7F
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 //80-8F
};
const uint8_t ps2_to_ascii_shifted[] =
{
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '~', 0, // 00-0F
0, 0, 0, 0, 0, 'Q', '!', 0, 0, 0, 'Z', 'S', 'A', 'W', '@', 0, //10-1F
0, 'C', 'X', 'D', 'E', '$', '#', 0, 0, ' ', 'V', 'F', 'T', 'R', '%', 0, //20-2F
0, 'N', 'B', 'H', 'G', 'Y', '^', 0, 0, 0, 'M', 'J', 'U', '&', '*', 0, //30-3F
0, '<', 'K', 'I', 'O', ')', '(', 0, 0, '>', '?', 'L', ':', 'P', '_', 0, //40-4F
0, 0, '"', 0, '{', '+', 0, 0, 0, 0, 0, '}', 0, '|', 0, 0, //50-5F
0, 0, 0, 0, 0, 0, 0, 0, 0, '1', 0, '4', '7', 0, 0, 0, //60-6F
'0', '.', '2', '5', '6', '8', 0, 0, 0, '+', '3', '-', '*', '9', 0, 0, //70-7F
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 //80-8F
};